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DragonDicesMahjongQuestSolitaire.swf

This is the info page for
Flash #240724

(Click the ID number above for more basic data on this flash file.)


Text
Defeated

You lose in this round

Подсказка

Подсказка

<p align="center"></p>

Victory

You win in this round

<p align="center"></p>

Сохранение

Вы можете сохранить ваши очки.

Ваше имя

Ваши очки

<p align="left"></p>

<p align="center"></p>

<p align="left"></p>

<p align="center"></p>

1

- 3 points

- 1 points

- 2 points

- 5 points

- 6 points

- 7 points

- 4 points

- bonuses. Any
of bonuses is
equal.

18

18

18

99%

loading

Be ready...

connecting...

connect

Level:

Dices:

Hints:

Shuffles:

34

34

Menu

Next

Back

Dragon Dices Solitaire

Character

Character

On length of the play, you earn the spectacles. Each 10000
spectacleses - one free point. The Free spectacles it is necessary
to use for improvement of their own features.
You сan to perfect:

DicePower - enlarges power with which deleted
bones push bonus balls.
Than more this feature, that more bonus you will be
able to earn for play. The Bonuses will help you in
tight situations

TimeFlow - slows the current of time. Than more this
feature, that slowly go time. Remember that with each
level time goes quicker. Enlarging this feature you
compensate the reduction of time for play.

BrainLevel - Enlarges the got spectacles. Than more
this feature, that more spectacles you will earn.

Bonuses

Bonuses

- Shuffle

- Hint

- Timeback

- Megahint

Randomly shuffle all dices on board. Use
this, if no more free equal dices.

Show randomly pair of free equal dices.

Add time for game.

Show all free equal dices.

Boss
Each 13 level is game vs Boss. You release dices
alternately with Boss. Your target score better than
Boss or situation when Boss has a no possibility to
free equal dices.

You get these bonuses, when
corresponding to him balls reach the
limits of the playing field. The Balls ride under the
action of flying bones.

More

More

How calculate score. Each dice have prrice, belove you
can see table of prices...

... cost of the bones multiplies on amount of the bones
remained to rest upon table.

Press  "Space" for
view this table in game.

Simple

Simple

Release  free equal dices. Your target  - remove all dices.
For example:

free

locked

For released, just click to dices.

On click, you can see one free
equal dices on board.

Exist dices - a
bonuses, any one of
bonuses is equals.
see chap. "More"

Use arrows for change the angle of the view.

On click, you randomly shuffle all
dices on board. Use this, if no
more free equal dices.

Rules

Campaign

How to play

Character

Duel

HighScores

Submit score

More Games

This Game

On Your Site

Reset game

Cancel

3

level

DicePower

3

TimeFlow

3

BrainLevel

increase dices
power for extencive
move bonus ball

freez time flow

increase points for
released dices

Your Name

Save

Points:

3

FreePTS:

3

ActionScript [AS1/AS2]

Frame 1
mochi.MochiServices.connect("265e81ba1811132a"); MochiAd.showPreGameAd({id:"265e81ba1811132a", res:"800x520", ad_finished:function () { _global.ad_preloaded_showed = true; }}); function modalWin(txt, funca) { trace("modalWin"); var _local3 = _root.attachMovie("winYN", "win" + random(1000), 18321); _local3._x = 240; _local3._y = 150; _local3.mes.text = txt; _local3.funca = funca; _local3.y.onRelease = function () { _root[funca](); this._parent.removeMovieClip(); }; trace("funca=" + funca); } if ($tweenManager == undefined) { _global.$tweenManager = new zigo.tweenManager(); } com.robertpenner.easing.Back; com.robertpenner.easing.Bounce; com.robertpenner.easing.Circ; com.robertpenner.easing.Cubic; com.robertpenner.easing.Elastic; com.robertpenner.easing.Expo; com.robertpenner.easing.Linear; com.robertpenner.easing.Quad; com.robertpenner.easing.Quart; com.robertpenner.easing.Quint; com.robertpenner.easing.Sine; var Mp = MovieClip.prototype; AsBroadcaster.initialize(Mp); Mp.$addListener = Mp.addListener; ASSetPropFlags(Mp, "$addListener", 1, 0); Mp.addListener = function () { AsBroadcaster.initialize(this); this.$addListener.apply(this, arguments); }; Mp.tween = function (props, pEnd, seconds, animType, delay, callback, extra1, extra2) { if ($tweenManager.isTweenLocked(this)) { trace("tween not added, this movieclip is locked"); return(undefined); } if (arguments.length < 2) { trace("tween not added, props & pEnd must be defined"); return(undefined); } if (typeof(props) == "string") { props = [props]; } if (pEnd.length == undefined) { pEnd = [pEnd]; } if (seconds == undefined) { seconds = 2; } else if (seconds < 0.01) { seconds = 0; } if ((delay < 0.01) || (delay == undefined)) { delay = 0; } switch (typeof(animType)) { case "string" : animType = animType.toLowerCase(); if (animType == "linear") { var eqf = com.robertpenner.easing.Linear.easeNone; } else if (animType.indexOf("easeoutin") == 0) { var t = animType.substr(9); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeOutIn; } else if (animType.indexOf("easeinout") == 0) { var t = animType.substr(9); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeInOut; } else if (animType.indexOf("easein") == 0) { var t = animType.substr(6); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeIn; } else if (animType.indexOf("easeout") == 0) { var t = animType.substr(7); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeOut; } if (eqf == undefined) { var eqf = com.robertpenner.easing.Expo.easeOut; } break; case "function" : var eqf = animType; break; case "object" : if ((animType.ease != undefined) && (animType.pts != undefined)) { var eqf = animType.ease; extra1 = animType.pts; } else { var eqf = com.robertpenner.easing.Expo.easeOut; } break; default : var eqf = com.robertpenner.easing.Expo.easeOut; } switch (typeof(callback)) { case "function" : callback = {func:callback, scope:this._parent}; break; case "string" : var ilp; var funcp; var scope; var args; var a; ilp = callback.indexOf("("); funcp = callback.slice(0, ilp); scope = eval (funcp.slice(0, funcp.lastIndexOf("."))); func = eval (funcp); args = callback.slice(ilp + 1, callback.lastIndexOf(")")).split(","); var i = 0; while (i < args.length) { a = eval (args[i]); if (a != undefined) { args[i] = a; } i++; } callback = {func:func, scope:scope, args:args}; } if ($tweenManager.autoStop) { $tweenManager.removeTween(this, props); } if (delay > 0) { $tweenManager.addTweenWithDelay(delay, this, props, pEnd, seconds, eqf, callback, extra1, extra2); } else { $tweenManager.addTween(this, props, pEnd, seconds, eqf, callback, extra1, extra2); } }; ASSetPropFlags(Mp, "tween", 1, 0); Mp.stopTween = function (props) { if (typeof(props) == "string") { props = [props]; } $tweenManager.removeTween(this, props); }; ASSetPropFlags(Mp, "stopTween", 1, 0); Mp.isTweening = function () { return($tweenManager.isTweening(this)); }; ASSetPropFlags(Mp, "isTweening", 1, 0); Mp.getTweens = function () { return($tweenManager.getTweens(this)); }; ASSetPropFlags(Mp, "getTweens", 1, 0); Mp.lockTween = function () { $tweenManager.lockTween(this, true); }; ASSetPropFlags(Mp, "lockTween", 1, 0); Mp.unlockTween = function () { $tweenManager.lockTween(this, false); }; ASSetPropFlags(Mp, "unlockTween", 1, 0); Mp.isTweenLocked = function () { return($tweenManager.isTweenLocked(this)); }; ASSetPropFlags(Mp, "isTweenLocked", 1, 0); Mp.alphaTo = function (destAlpha, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_alpha"], [destAlpha], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "alphaTo", 1, 0); Mp.brightnessTo = function (bright, seconds, animType, delay, callback, extra1, extra2) { var _local3 = 100 - Math.abs(bright); var _local2 = 0; if (bright > 0) { _local2 = 256 * (bright / 100); } var _local5 = {ra:_local3, rb:_local2, ga:_local3, gb:_local2, ba:_local3, bb:_local2}; this.tween(["_ct_"], [_local5], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "brightnessTo", 1, 0); Mp.colorTo = function (destColor, seconds, animType, delay, callback, extra1, extra2) { var _local3 = {rb:destColor >> 16, ra:0, gb:(destColor & 65280) >> 8, ga:0, bb:destColor & 255, ba:0}; this.tween(["_ct_"], [_local3], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "colorTo", 1, 0); Mp.colorTransformTo = function (ra, rb, ga, gb, ba, bb, aa, ab, seconds, animType, delay, callback, extra1, extra2) { var _local2 = {ra:ra, rb:rb, ga:ga, gb:gb, ba:ba, bb:bb, aa:aa, ab:ab}; this.tween(["_ct_"], [_local2], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "colorTransformTo", 1, 0); Mp.scaleTo = function (destScale, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_xscale", "_yscale"], [destScale, destScale], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "scaleTo", 1, 0); Mp.slideTo = function (destX, destY, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_x", "_y"], [destX, destY], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "slideTo", 1, 0); Mp.rotateTo = function (destRotation, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_rotation"], [destRotation], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "rotateTo", 1, 0); Mp.getFrame = function () { return(this._currentframe); }; ASSetPropFlags(Mp, "getFrame", 1, 0); Mp.setFrame = function (fr) { this.gotoAndStop(Math.round(fr)); }; ASSetPropFlags(Mp, "setFrame", 1, 0); Mp.addProperty("_frame", Mp.getFrame, Mp.setFrame); ASSetPropFlags(Mp, "_frame", 1, 0); Mp.frameTo = function (endframe, duration, animType, delay, callback, extra1, extra2) { if (endframe == undefined) { endframe = this._totalframes; } this.tween("_frame", endframe, duration, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "frameTo", 1, 0); Mp.brightOffsetTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { var _local2 = 256 * (percent / 100); var _local3 = {ra:100, rb:_local2, ga:100, gb:_local2, ba:100, bb:_local2}; this.tween(["_ct_"], [_local3], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "brightOffsetTo", 1, 0); Mp.contrastTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { var _local2 = {}; _local2.ra = (_local2.ga = (_local2.ba = percent)); _local2.rb = (_local2.gb = (_local2.bb = 128 - (1.28 * percent))); this.tween(["_ct_"], [_local2], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "contrastTo", 1, 0); delete Mp; keylistener = new Object(); keylistener.onKeyDown = function () { switch (Key.getCode()) { case 38 : _root.mdy--; isoBuild(_root.mdx, _root.mdy); break; case 40 : _root.mdy++; isoBuild(_root.mdx, _root.mdy); break; case 37 : mdx--; isoBuild(mdx, mdy); break; case 39 : mdx++; isoBuild(mdx, mdy); break; case 32 : toogleTable(); } stopPanel.tween("_alpha", 0, 0.5, "easeOutQuad"); }; Key.addListener(keylistener); hide_scores = function (val) { val = val * 3; val = val.toString(); var _local4 = val.split(""); var _local3 = ""; var _local1 = 0; while (_local1 < _local4.length) { var _local2 = String.fromCharCode(((_local4[_local1] / 1) + (random(2) * 10)) + 100); _local3 = _local3 + _local2; _local3 = _local3 + random(10); _local1++; } trace((("Hide " + val) + "->") + _local3); return(_local3); }; show_scores = function (val) { var _local3 = val.split(""); var _local4 = ""; var _local2 = 0; while (_local2 < _local3.length) { var _local1 = _local3[_local2].charCodeAt(0); _local1 = _local1 - 100; if (_local1 >= 10) { _local1 = _local1 - 10; } _local4 = _local4 + _local1; _local2 = _local2 + 2; } _local4 = _local4 / 3; trace((("Show " + val) + "->") + _local4); return(Number(_local4)); }; function goTo2() { _root.gotoAndStop(2); } stop(); Stage.scaleMode = "noScale"; Stage.align = "T";
Instance of Symbol 220 MovieClip in Frame 1
onClipEvent (load) { total = _parent.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _parent.getBytesLoaded(); percent = int((loaded / total) * 100); text = ("Loaded " + percent) + "%"; gotoAndStop(percent); if ((loaded == total) && (_global.ad_preloaded_showed)) { this._alpha = this._alpha - 2; if (this._alpha < 0) { _root.gotoAndStop(2); } } }
Instance of Symbol 226 MovieClip "stopPanel" in Frame 1
onClipEvent (load) { this._alpha = 0; _root.panDep = this.getDepth(); }
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("c6d665af", this, 10301, true); stop(); Stage.showMenu = false; fscommand ("showmenu", "false");
Frame 3
stop();
Frame 4
function lev1() { _root.levelNum = 3; level1 = []; level1[0] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level1[1] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level1[2] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level1[3] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level1[4] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level1[5] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level1[6] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level1[7] = [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1]; level2 = []; level2[0] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level2[1] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level2[2] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level2[3] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level2[4] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level2[5] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level2[6] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level2[7] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level3[2] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level3[3] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level3[4] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level3[5] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level3[6] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev2() { _root.levelNum = 4; level1 = []; level1[0] = [1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1]; level1[1] = [0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0]; level1[2] = [1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1]; level1[3] = [1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1]; level1[4] = [1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1]; level1[5] = [1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1]; level1[6] = [0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0]; level1[7] = [1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1]; level2 = []; level2[0] = [0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0]; level2[1] = [0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0]; level2[2] = [0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0]; level2[3] = [1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1]; level2[4] = [1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1]; level2[5] = [0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0]; level2[6] = [0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0]; level2[7] = [0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[4] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; } function lev3() { _root.levelNum = 5; level1 = []; level1[0] = [1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; level1[1] = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; level1[2] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level1[3] = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1]; level1[4] = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1]; level1[5] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level1[6] = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; level1[7] = [1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; level2 = []; level2[0] = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; level2[1] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level2[2] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level2[3] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level2[4] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level2[5] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level2[6] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level2[7] = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; level3 = []; level3[0] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level3[1] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[2] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level3[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[5] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level3[6] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[7] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level4 = []; level4[0] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level4[1] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[7] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level5 = []; level5[0] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; } function lev4() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level1[1] = [0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1]; level1[2] = [0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1]; level1[3] = [0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1]; level1[4] = [0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1]; level1[5] = [0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1]; level1[6] = [0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1]; level1[7] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level2 = []; level2[0] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level2[1] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level2[2] = [0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0]; level2[3] = [0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0]; level2[4] = [0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0]; level2[5] = [0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0]; level2[6] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level2[7] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level3[2] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level3[3] = [0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0]; level3[4] = [0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0]; level3[5] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level3[6] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level4[3] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level4[4] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level4[5] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level5[4] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev5() { _root.levelNum = 6; level1 = []; level1[0] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level1[1] = [1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1]; level1[2] = [1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]; level1[3] = [1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1]; level1[4] = [1, 1, 1, 1, 2, 1, 0, 0, 1, 2, 1, 1, 1, 1]; level1[5] = [1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]; level1[6] = [1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1]; level1[7] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0]; level2[2] = [0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0]; level2[3] = [0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level2[4] = [0, 1, 1, 1, 2, 0, 0, 0, 0, 2, 1, 1, 1, 0]; level2[5] = [0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0]; level2[6] = [0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0]; level3[3] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level3[4] = [0, 0, 1, 1, 2, 0, 0, 0, 0, 2, 1, 1, 0, 0]; level3[5] = [0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level4[4] = [0, 0, 0, 1, 2, 0, 0, 0, 0, 2, 1, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6 = []; level6[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[4] = [0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0]; level6[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev6() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[3] = [0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0]; level1[4] = [0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0]; level1[5] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[6] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[3] = [0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0]; level2[4] = [0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0]; level2[5] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[6] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0]; level3[4] = [0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev7() { _root.levelNum = 6; level1 = []; level1[0] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level1[2] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level1[3] = [1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1]; level1[4] = [1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1]; level1[5] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level1[6] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level2[3] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level2[4] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level2[5] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level2[6] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level3[4] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6 = []; level6[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level6[4] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level6[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev8() { _root.levelNum = 3; level1 = []; level1[0] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[1] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[2] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level1[3] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[4] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[5] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]; level1[6] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[7] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level2 = []; level2[0] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; level2[1] = [0, 0, 1, 2, 1, 0, 1, 2, 1, 0, 1, 2, 1, 0]; level2[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2[3] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; level2[4] = [0, 0, 1, 2, 1, 0, 1, 2, 1, 0, 1, 2, 1, 0]; level2[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2[6] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; level2[7] = [0, 0, 1, 2, 1, 0, 1, 2, 1, 0, 1, 2, 1, 0]; level3 = []; level3[0] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; level3[1] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; level3[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[3] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; level3[4] = [0, 0, 1, 0, 1, 0, 1, 2, 1, 0, 1, 0, 1, 0]; level3[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; level3[7] = [0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]; } function lev9() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0]; level1[1] = [0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0]; level1[2] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; level1[3] = [0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0]; level1[4] = [0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0]; level1[5] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; level1[6] = [0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0]; level1[7] = [0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0]; level2[2] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; level2[3] = [0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0]; level2[4] = [0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0]; level2[5] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; level2[6] = [0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0]; level3[4] = [0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0]; level3[5] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev10() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[2] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0]; level1[3] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level1[4] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level1[5] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0]; level1[6] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[7] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level2[1] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level2[2] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level2[3] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level2[4] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level2[5] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level2[6] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level2[7] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level3[4] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev11() { _root.levelNum = 6; level1 = []; level1[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[2] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[3] = [1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; level1[4] = [1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; level1[5] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[3] = [0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0]; level2[4] = [0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0]; level2[5] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[3] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level3[4] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level3[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level4[4] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6 = []; level6[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[3] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level6[4] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level6[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev12() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0]; level1[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; level1[3] = [0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1]; level1[4] = [0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1]; level1[5] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; level1[6] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0]; level1[7] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[3] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[4] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[4] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; } function lev13() { _root.levelNum = 6; level1 = []; level1[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0]; level1[1] = [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0]; level1[2] = [0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0]; level1[3] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0]; level1[4] = [0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0]; level1[5] = [0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0]; level1[6] = [0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level1[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0]; level2[1] = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0]; level2[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0]; level2[3] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level2[4] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level2[5] = [0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; level2[6] = [0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0]; level2[7] = [0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0]; level3[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level3[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level3[4] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[5] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6 = []; level6[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level6[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[7] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev14() { _root.levelNum = 7; level1 = []; level1[0] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level1[2] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level1[3] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level1[4] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level1[5] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level1[6] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level2[3] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level2[4] = [2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2]; level2[5] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level2[6] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level3[4] = [0, 0, 2, 1, 1, 0, 0, 0, 0, 1, 1, 2, 0, 0]; level3[5] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 2, 1, 1, 0, 0, 1, 1, 2, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 2, 1, 1, 1, 1, 2, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6 = []; level6[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[4] = [0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0]; level6[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level6[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level7 = []; level7[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level7[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level7[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level7[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level7[4] = [0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0]; level7[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level7[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level7[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev15() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[3] = [1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1]; level1[4] = [1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1]; level1[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[3] = [1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1]; level2[4] = [1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1]; level2[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[3] = [1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1]; level3[4] = [1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1]; level3[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev16() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[2] = [1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1]; level1[3] = [1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1]; level1[4] = [1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1]; level1[5] = [1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; level1[6] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level2[2] = [0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0]; level2[3] = [0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0]; level2[4] = [0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0]; level2[5] = [0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0]; level2[6] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level3[3] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level3[4] = [0, 0, 1, 1, 0, 2, 0, 0, 2, 0, 1, 1, 0, 0]; level3[5] = [0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level4[4] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev17() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level1[1] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level1[2] = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1]; level1[3] = [1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1]; level1[4] = [1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1]; level1[5] = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1]; level1[6] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level1[7] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level2 = []; level2[0] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0]; level2[1] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level2[2] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level2[3] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level2[4] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level2[5] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level2[6] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level2[7] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0]; level3 = []; level3[0] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level3[1] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level3[2] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[3] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level3[4] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level3[5] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[6] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level3[7] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level4 = []; level4[0] = [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level4[1] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level4[2] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level4[3] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[4] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[5] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level4[6] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level4[7] = [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level5[3] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level5[4] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level5[5] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev18() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[2] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level1[3] = [0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0]; level1[4] = [0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0]; level1[5] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level1[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level2[3] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level2[4] = [0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 0]; level2[5] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level2[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level3[4] = [0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev19() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[2] = [0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0]; level1[3] = [1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1]; level1[4] = [1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1]; level1[5] = [0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0]; level1[6] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[2] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0]; level2[3] = [0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0]; level2[4] = [0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0]; level2[5] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0]; level2[6] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level3[3] = [0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0]; level3[4] = [0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0]; level3[5] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 2, 0, 0, 0, 1, 1, 0, 0, 0, 2, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev20() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level1[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[3] = [1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; level1[4] = [1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; level1[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[6] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[3] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level2[4] = [0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0]; level2[5] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[6] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level3[4] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev21() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level1[2] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level1[3] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level1[4] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level1[5] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level1[6] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level2[2] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level2[3] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level2[4] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level2[5] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level2[6] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level3[2] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level3[3] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level3[4] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level3[5] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level3[6] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level4[2] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level4[3] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level4[4] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level4[5] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level4[6] = [0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev22() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level1[2] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[3] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[4] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[5] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[6] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level1[7] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level2[1] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[3] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[4] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2[5] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[6] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level2[7] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level3[1] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level3[3] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[4] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level3[5] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level3[6] = [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; level3[7] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev23() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level1[2] = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0]; level1[3] = [0, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]; level1[4] = [0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1]; level1[5] = [0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1]; level1[6] = [0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1]; level1[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0]; level2[3] = [0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0]; level2[4] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level2[5] = [0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1]; level2[6] = [0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1]; level2[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0]; level3[3] = [0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0]; level3[4] = [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0]; level3[5] = [0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[6] = [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0]; level4[4] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level4[5] = [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; level4[6] = [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0]; level1[2] = [0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1]; level1[3] = [0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1]; level1[4] = [0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1]; level1[5] = [0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1]; level1[6] = [0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0]; level2[2] = [0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1]; level2[3] = [0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1]; level2[4] = [0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1]; level2[5] = [0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1]; level2[6] = [0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0]; level3[2] = [0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0]; level3[3] = [0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1]; level3[4] = [0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1]; level3[5] = [0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0]; level3[6] = [0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0]; level4[4] = [0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev24() { _root.levelNum = 5; level1 = []; level1[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0]; level1[2] = [0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0]; level1[3] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1]; level1[4] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1]; level1[5] = [0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0]; level1[6] = [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level2[2] = [0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0]; level2[3] = [0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0]; level2[4] = [0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0]; level2[5] = [0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0]; level2[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level3[2] = [0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0]; level3[3] = [0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0]; level3[4] = [0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0]; level3[5] = [0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0]; level3[6] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0]; level4[3] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level4[4] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0]; level4[5] = [0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5 = []; level5[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[1] = [0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0]; level5[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level5[6] = [0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0]; level5[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev25() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level1[1] = [1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1]; level1[2] = [1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1]; level1[3] = [0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0]; level1[4] = [0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0]; level1[5] = [1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1]; level1[6] = [1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1]; level1[7] = [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level2[1] = [1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1]; level2[2] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level2[3] = [0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0]; level2[4] = [0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0]; level2[5] = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; level2[6] = [1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1]; level2[7] = [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[2] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[3] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level3[4] = [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0]; level3[5] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[6] = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[2] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[3] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[5] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[6] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev26() { _root.levelNum = 4; level1 = []; level1[0] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level1[1] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level1[2] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[3] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[4] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[5] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level1[6] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level1[7] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level2 = []; level2[0] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level2[1] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level2[2] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level2[3] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level2[4] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level2[5] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level2[6] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level2[7] = [0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0]; level3 = []; level3[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[2] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level3[3] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level3[4] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level3[5] = [0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]; level3[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level3[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4 = []; level4[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[3] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level4[4] = [0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0]; level4[5] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[6] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; level4[7] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function lev27() { } function lev28() { } function lev29() { } function lev30() { } function lev31() { } function lev32() { } function lev33() { } function lev34() { } function lev35() { } function lev36() { } function lev37() { } function lev38() { } function lev39() { } function lev40() { } function lev41() { } function lev42() { } function lev43() { } function lev44() { } function lev45() { } function lev46() { } function lev47() { } function lev48() { } function lev49() { } function lev50() { } function lev51() { } function lev52() { } function lev53() { } function lev54() { } function lev55() { } function lev56() { } function lev57() { } function lev58() { } function lev59() { } function lev60() { } function lev61() { } function lev62() { } function lev63() { } function lev64() { } function lev65() { } function getLevel(num) { trace("getLevel1 _root.sj=" + _root.sj); var _local3 = 1; while (_local3 < 11) { this["level" + _local3].length = 0; _local3++; } _root["lev" + num](); _root.si = 7; _root.sj = 13; trace("getLevel2 _root.sj=" + _root.sj); } stop(); function toogleTable() { if ((table._alpha == undefined) && (_root._currentframe == 4)) { var _local2 = _root.attachMovie("table", "table", 187123); _local2._x = 200; _local2._y = 140; } else { _root.table.removeMovieClip(); } } function updatevolume() { newvolume = Math.max(0, Math.min(100, volumecontrol.volumeslider._x * 4)); trace("newvolume=" + newvolume); var _local2 = 1; while (_local2 <= 5) { this["muse" + _local2].setVolume(newvolume); trace((("[mah" + _local2) + "].setVolume=") + this["muse" + _local2].getVolume()); _local2++; } } function sendMess(arg) { _root.attachMovie("winMess", "winMesss", 14000); _root.winMesss.messText = arg; _root.winMesss._x = 280; _root.winMesss._y = 170; } function menuIn() { timerr.pausa(); var _local2 = {scope:_root, func:menuOut}; stopPanel.swapDepths(18000); stopPanel.tween("_alpha", 100, 1, "easeInQuad", 0, _local2); } function menuOut() { pausePanel.removeMovieClip(); _root.destroyAllDice(); stopPanel.swapDepths(panDep); gotoAndStop (8); } function exit() { timerr.pausa(); stopPanel.swapDepths(10000); stopPanel.tween("_alpha", 100, 3, "easeInQuad"); MochiAd.showInterLevelAd({id:"265e81ba1811132a", res:"800x520", ad_finished:function () { endWinGame(); }}); } function endWinGame() { musicStop(); _root.destroyAllDice(); stopPanel.swapDepths(-14742); trace("2 StopPanelDepth=" + stopPanel.getDepth()); _root.attachMovie("winOpt", "winOpt", 12000); if (levelSel == "camp") { _root.winOpt.endText = ("You passed " + mainLevel) + " level!"; } else { _root.winOpt.endText = ("You passed " + duelLevel) + " duel level!"; } var _local5 = Stage.width; var _local4 = Stage.height; var _local3 = (_local5 / 2) - (_root.winOpt._width / 2); var _local2 = (_local4 / 2) - (_root.winOpt._height / 2); _root.winOpt._x = _local3; _root.winOpt._y = _local2; trace("3 StopPanelDepth=" + stopPanel.getDepth()); if (levelSel == "camp") { mainLevel++; } else { duelLevel++; } ptsCheck(); trace("4 StopPanelDepth=" + stopPanel.getDepth()); if (levelSel == "camp") { gotoAndStop (5); } else { gotoAndStop (8); } trace("5 StopPanelDepth=" + stopPanel.getDepth()); } function makeNumber(type) { var _local5 = 1; while (_local5 <= levelNum) { var _local4 = _local5 + "_"; var _local3 = 0; while (_local3 <= _root.si) { var _local2 = 0; while (_local2 <= _root.sj) { if (type == 0) { _root[(((_local4 + "dice_") + _local3) + "_") + _local2].nn1._visible = false; _root[(((_local4 + "dice_") + _local3) + "_") + _local2].nn2._visible = false; _root[(((_local4 + "dice_") + _local3) + "_") + _local2].nn3._visible = false; } else { _root[(((_local4 + "dice_") + _local3) + "_") + _local2].nn1._visible = true; _root[(((_local4 + "dice_") + _local3) + "_") + _local2].nn2._visible = true; _root[(((_local4 + "dice_") + _local3) + "_") + _local2].nn3._visible = true; } _local2++; } _local3++; } _local5++; } } function makeShadow(type) { var _local5 = 1; while (_local5 <= levelNum) { var _local4 = _local5 + "_"; var _local3 = 0; while (_local3 <= _root.si) { var _local2 = 0; while (_local2 <= _root.sj) { if (type == 0) { _root[(((_local4 + "dice_") + _local3) + "_") + _local2].shor._visible = false; } else { _root[(((_local4 + "dice_") + _local3) + "_") + _local2].shor._visible = true; } _local2++; } _local3++; } _local5++; } } function makeOption() { if (_root.opt._y == undefined) { _root.attachMovie("winOpt", "opt", 13000); _root.opt._x = 45; _root.opt._y = 150; } _root.opt._visible = true; } function destroyAllDice() { trace("destroyAllDice"); if ((_root.si != undefined) && (_root.sj != undefined)) { var _local5 = 1; while (_local5 <= levelNum) { var _local4 = _local5 + "_"; var _local3 = 0; while (_local3 <= _root.si) { var _local2 = 0; while (_local2 <= _root.sj) { _root[(((_local4 + "dice_") + _local3) + "_") + _local2].removeMovieClip(); _local2++; } _local3++; } _local5++; } } } function clearCurDice() { _root.curDice = "none"; _root.curLevel = 0; _root.curI = 0; _root.curJ = 0; } function musicInit() { var _local3 = 1; while (_local3 <= 5) { trace("musicOn" + _local3); var _local4 = _root.createEmptyMovieClip("musCon" + _local3, _local3 * 10); this["muse" + _local3] = new Sound(_local4); this["muse" + _local3].attachSound("mah" + String(_local3)); this["muse" + _local3].setVolume = Number(newvolume); trace("musicInit()this[muse+i].setVolume= " + newvolume); _local3++; } } function addPattern(num) { } function musicStop() { var _local2 = 1; while (_local2 <= 5) { this["muse" + _local2].stop(); _local2++; } } function musicOn(num) { var _local3 = 1; while (_local3 <= num) { trace("Start" + _local3); this["muse" + _local3].start(); _local3++; } this.muse1.onSoundComplete = function () { trace("optMus=" + _root.optMus); if (_root.optMus) { this.start(); var _local3 = 2; while (_local3 <= _root.musNume) { _root["muse" + _local3].start(); _local3++; } } }; } function beep(num) { if (_root.optSound) { var _local2 = new Sound(); _local2.attachSound("beep" + num); _local2.start(); } } function clearCurCant() { var _local2 = _root.curLevel + "_"; _root[(((_local2 + "dice_") + _root.curI) + "_") + _root.curJ].cant.gotoAndStop(1); } function destrDice(prefix, i, j) { _root[(((prefix + "dice_") + i) + "_") + j].gotoAndStop(2); _root[(((prefix + "dice_") + i) + "_") + j].removeMovieClip(); if (_root.gameMode == "vs") { _root.takeBot(); } } function shufDice() { trace("shufDice"); _root.tempShuf = []; _root.tempShuf.length = 0; var _local2 = 1; while (_local2 <= levelNum) { _root.opros(_local2); _local2++; } trace(_root.tempShuf); _local2 = 1; while (_local2 <= levelNum) { _root.shufFill(_local2); _local2++; } trace("tempShuf=" + _root.tempShuf); reSignFree(); } function diceVersion(type) { trace(("diceVersion(" + type) + ")"); var _local4 = 1; while (_local4 <= levelNum) { var _local5 = _local4 + "_"; var _local3 = 0; while (_local3 <= _root.si) { var _local2 = 0; while (_local2 <= _root.sj) { if ((_root["level" + _local4][_local3][_local2] != 0) && (_root["level" + _local4][_local3][_local2] != undefined)) { _root[(((_local5 + "dice_") + _local3) + "_") + _local2].pict.picta.gotoAndStop(type); } _local2++; } _local3++; } _local4++; } } function reSignFree() { var _local4 = openDices.length; var _local2 = 0; while (_local2 < _local4) { var _local3 = openDices[_local2].level + "_"; openDices[_local2].signa = _root[(((_local3 + "dice_") + openDices[_local2].i) + "_") + openDices[_local2].j].signa; _local2++; } if (chekHint() && (leftShoofle == 0)) { gameOver(); } } function shufFill(lev) { var _local6 = lev + "_"; var _local3 = 0; while (_local3 <= _root.si) { var _local2 = 0; while (_local2 <= _root.sj) { if ((_root["level" + lev][_local3][_local2] != 0) && (_root["level" + lev][_local3][_local2] != undefined)) { tindex = random(tempShuf.length); trace((((((("Before[" + _local3) + ",") + _local2) + "]") + coloda[tindex]) + " over ") + _root[((((level - 1) + "_dice_") + _local3) + "_") + _local2].signa); var _local4 = 0; if (String(tempShuf[tindex]) == String(_root[((((level - 1) + "_dice_") + _local3) + "_") + _local2].signa)) { trace("EQUAL!"); } else { trace("-"); } do { if (String(tempShuf[tindex]) != String(_root[((((level - 1) + "_dice_") + _local3) + "_") + _local2].signa)) { break; } _local4++; tindex = random(tempShuf.length); trace((((((("------------------IN-----[" + _local3) + ",") + _local2) + "]") + coloda[tindex]) + " over ") + _root[((((level - 1) + "_dice_") + _local3) + "_") + _local2].signa); } while (_local4 <= 10); var _local5 = _root.tempShuf.splice(tindex, 1); _root[(((_local6 + "dice_") + _local3) + "_") + _local2].pict.gotoAndStop(Number(String(_local5)) + 1); _root[(((_local6 + "dice_") + _local3) + "_") + _local2].pict.picta.gotoAndStop(_root.typeOfDice); _root[(((_local6 + "dice_") + _local3) + "_") + _local2].signa = _local5; } _local2++; } _local3++; } } function scanShadow() { var _local1 = 1; while (_local1 <= levelNum) { scanShadUnit(_local1); _local1++; } } function scanShadUnit(level) { var _local4 = level + "_"; var _local3 = 0; while (_local3 <= _root.si) { var _local2 = 0; while (_local2 <= _root.sj) { if (_root["level" + level][_local3][_local2 - 1] != 0) { _root[(((_local4 + "dice_") + _local3) + "_") + _local2].xshadow._visible = false; } else { _root[(((_local4 + "dice_") + _local3) + "_") + _local2].xshadow._visible = true; } _local2++; } _local3++; } } function opros(lev) { trace(("opros(" + lev) + ")"); var _local4 = lev + "_"; var _local3 = 0; while (_local3 <= _root.si) { var _local2 = 0; while (_local2 <= _root.sj) { if ((_root["level" + lev][_local3][_local2] != 0) && (_root["level" + lev][_local3][_local2] != undefined)) { _root.tempShuf[_root.tempShuf.length] = _root[(((_local4 + "dice_") + _local3) + "_") + _local2].signa; _root[(((_local4 + "dice_") + _local3) + "_") + _local2].pict.gotoAndStop(1); } _local2++; } _local3++; } } _root.optSound = true; _root.optShadow = true; _root.optNumber = false; pausePanel._alpha = 0; volumecontrol.onPress = function () { volumecontrol.volumeslider.startDrag(true, -25, 0, 30, 0); }; volumecontrol.onRelease = (volumecontrol.onReleaseOutside = function () { volumecontrol.volumeslider.stopDrag(); updatevolume(); }); pPanel.vs = function () { this.hPan.tween("_y", -15, 1, "easeOutQuad"); this.bPan.tween("_y", 10, 1, "easeOutQuad"); }; pPanel.single = function () { this.hPan.tween("_y", 0, 1, "easeOutQuad"); this.hPan.tween("_y", 0, 1, "easeOutQuad"); }; function botSellectI() { var _local2 = _root.attachMovie("curs", "curs", 17999); _local2._alppha = 0; _local2.tween("_alpha", 100, 0.5, "easeOutQuad"); var _local3 = {scope:_root, func:botSellectII}; var _local5 = _root.firstHint._x + 19; var _local4 = _root.firstHint._y + 27; _local2.tween("_x", _local5, 1, "easeOutQuad", 0, _local3); _local2.tween("_y", _local4, 1, "easeOutQuad"); } function botSellectII() { _root.firstHint.body.onRelease(); var _local2 = {scope:_root, func:botSellectIII}; var _local4 = _root.secondHint._x + 19; var _local3 = _root.secondHint._y + 27; curs.tween("_x", _local4, 1, "easeOutQuad", 0, _local2); curs.tween("_y", _local3, 1, "easeOutQuad"); } function botSellectIII() { _root.secondHint.body.onRelease(); var _local2 = {scope:_root, func:botSellectIV}; curs.tween("_alpha", 0, 1, "easeOutQuad", 0, _local2); } function botSellectIV() { curs.removeMovieClip(); _root.gameMode = "vs"; gamePlay(); } function takeBot() { _root.gameMode = "bot"; var _local4 = false; var _local2 = 0; var _local3 = 42; while (_local3 >= 1) { _local2 = _local3; if ((30 < _local2) && (_local2 < 39)) { _local2 = 32; } if (takeHintScan(_local2)) { trace("firstHint=" + firstHint._name); trace("secondHint=" + secondHint._name); botSellectI(); _local4 = true; break; } _local3--; } if (!_local4) { exit(); } } function megaHint() { var _local4 = openDices.length; trace("megaHint.lod=" + _local4); var _local3 = 0; var _local2 = 0; while (_local2 < _local4) { _local3 = _local2; if (takeHintScan(_local3)) { trace("firstHint=" + firstHint._name); trace("secondHint=" + secondHint._name); _root.firstHint.cant.gotoAndStop(4); _root.secondHint.cant.gotoAndStop(4); } _local2++; } _root.beep(2); } function takeHint() { var _local4 = false; var _local2 = 0; var _local3 = 1; while (_local3 <= 42) { _local2 = _local3; if ((30 < _local2) && (_local2 < 39)) { _local2 = 32; } if (takeHintScan(_local2)) { _root.leftHint--; trace("firstHint=" + firstHint._name); trace("secondHint=" + secondHint._name); _root.firstHint.cant.gotoAndStop(1); _root.firstHint.cant.gotoAndStop(3); _root.secondHint.cant.gotoAndStop(1); _root.secondHint.cant.gotoAndStop(3); _root.beep(2); _local4 = true; break; } _local3++; } if (!_local4) { _root.sendMess("\u041F\u0430\u0440\u043D\u044B\u0445 \u043A\u0430\u0440\u0442 \u0431\u043E\u043B\u044C\u0448\u0435 \u043D\u0435\u0442."); } } function chekHint() { _root.comb = 0; var _local4 = false; var _local2 = 0; var _local5 = openDices.length; var _local3 = 0; while (_local3 < _local5) { _local2 = Number(String(openDices[_local3].signa)); if ((30 < _local2) && (_local2 < 39)) { _local2 = 32; } if (takeHintScan(_local2)) { _local4 = true; _root.comb++; } _local3++; } return(_local4); } function takeHintScan(signa) { var _local4 = 0; var _local5 = openDices.length; var _local2 = 0; while (_local2 < _local5) { var _local3 = Number(String(openDices[_local2].signa)); if ((30 < _local3) && (_local3 < 39)) { _local3 = 32; } if (String(_local3) == String(signa)) { if (_local4 == 0) { _root.firstHint = _root[openDices[_local2].name]; } else { _root.secondHint = _root[openDices[_local2].name]; } _local4++; } _local2++; } if (_local4 < 2) { return(false); } return(true); } function endBon() { bonAnim = false; } function delBon(num) { var _local4 = {scope:_root, func:endBon}; var _local3 = this["bon" + num]; if (num == 1) { _local3._x = 12; _local3._y = 12; _local3.tween("_alpha", 100, 0.5, "easeOutQuad", 0); _local3.tween("_x", 327, 2, "easeOutQuad", 0, _local4); } if (num == 2) { _local3._x = 12; _local3._y = 12; _local3.tween("_alpha", 100, 0.5, "easeOutQuad", 0); _local3.tween("_y", 264, 2, "easeOutQuad", 0, _local4); } if (num == 3) { _local3._x = 12; _local3._y = 499; _local3.tween("_alpha", 100, 0.5, "easeOutQuad", 0); _local3.tween("_x", 327, 2, "easeOutQuad", 0, _local4); } if (num == 4) { _local3._x = 642; _local3._y = -25; _local3.tween("_alpha", 100, 0.5, "easeOutQuad", 0); _local3.tween("_y", 264, 2, "easeOutQuad", 0, _local4); } } function boomBon(num) { var _local4 = {scope:_root, func:_root.delBon, args:[num]}; var _local3 = this["bon" + num]; _local3.tween("_alpha", 0, 0.5, "easeOutQuad", 0, _local4); if (_local3.bonus == 1) { _root.leftShoofle++; } if (_local3.bonus == 2) { _root.leftHint++; } if (_local3.bonus == 3) { _root.timerr.plus(50); } if (_local3.bonus == 4) { _root.megaHint(); } } function addBon(num) { bonAnim = true; var _local4 = {scope:_root, func:_root.boomBon, args:[num]}; var _local3 = this["bon" + num]; _local3.tween("_x", 715, 3, "easeOutQuad", 0, _local4); _local3.tween("_y", 88, 3, "easeOutQuad", 0); } function stopBon(num) { var _local2 = this["bon" + num]; if ((num == 2) || (num == 4)) { if ((_local2._y < 15) || (_local2._y > 500)) { addBon(num); } } else if ((_local2._x < 15) || (_local2._x > 642)) { addBon(num); } } function moveBon(num, pos) { if (!bonAnim) { var _local5 = {scope:_root, func:_root.stopBon, args:[num]}; var _local3 = this["bon" + num]; if (num == 1) { if (pos > _local3._x) { var _local7 = -1; } else { var _local7 = 1; } _local3.tween("_x", (_local3._x + (40 * _local7)) + char1, 1, "easeOutQuad", 0, _local5); } if (num == 2) { if (pos > _local3._y) { var _local7 = -1; } else { var _local7 = 1; } _local3.tween("_y", (_local3._y + (40 * _local7)) + char1, 1, "easeOutQuad", 0, _local5); } if (num == 3) { if (pos > _local3._x) { var _local7 = -1; } else { var _local7 = 1; } _local3.tween("_x", (_local3._x + (40 * _local7)) + char1, 1, "easeOutQuad", 0, _local5); } if (num == 4) { if (pos > _local3._y) { var _local7 = -1; } else { var _local7 = 1; } _local3.tween("_y", (_local3._y + (40 * _local7)) + char1, 1, "easeOutQuad", 0, _local5); } } } function remDice(lev, i, j) { remNum++; var _local3 = lev + "_"; var _local6 = {scope:_root, func:_root.destrDice, args:[_local3, i, j]}; _root[(((_local3 + "dice_") + i) + "_") + j].swapDepths(18010 + random(1000)); var _local17 = _root[(((_local3 + "dice_") + i) + "_") + j]._x; var _local16 = _root[(((_local3 + "dice_") + i) + "_") + j]._y; var _local15 = _local17 + 19; var _local14 = _local16 + 27; var _local9 = _local15 - 20; var _local11 = 625 - _local9; var _local8 = _local14 - 20; var _local10 = 487 - _local8; var _local12 = [_local9, _local11, _local8, _local10]; _local12.sort(Array.NUMERIC); trace(_local12); var _local7 = _local12[0]; if (gameMode != "bot") { if (_local9 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_x", -100, 1, "easeOutQuad", 0, _local6); moveBon(2, _local14); } if (_local11 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_x", 900, 1, "easeOutQuad", 0, _local6); moveBon(4, _local14); } if (_local8 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_y", -100, 1, "easeOutQuad", 0, _local6); moveBon(1, _local15); } if (_local10 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_y", 600, 1, "easeOutQuad", 0, _local6); moveBon(3, _local15); } } else { if (_local9 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_x", -100, 1, "easeOutQuad", 0, _local6); } if (_local11 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_x", 900, 1, "easeOutQuad", 0, _local6); } if (_local8 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_y", -100, 1, "easeOutQuad", 0, _local6); } if (_local10 == _local7) { _root[(((_local3 + "dice_") + i) + "_") + j].tween("_y", 600, 1, "easeOutQuad", 0, _local6); } } _root["level" + lev][i][j] = 0; _root.diceCount--; if ((Math.round(_root.diceCount / 2) - (_root.diceCount / 2)) == 0) { scanShadow(); reScan(); trace("Count score paritet="); var _local2 = Number(String(_root[(((_local3 + "dice_") + i) + "_") + j].signa)); if ((_local2 >= 1) && (_local2 <= 10)) { var _local13 = 3; } if ((_local2 >= 11) && (_local2 <= 19)) { var _local13 = 1; } if ((_local2 >= 20) && (_local2 <= 28)) { var _local13 = 2; } if ((_local2 >= 29) && (_local2 <= 31)) { var _local13 = 5; } if ((_local2 >= 32) && (_local2 <= 35)) { var _local13 = 6; } if ((_local2 >= 36) && (_local2 <= 39)) { var _local13 = 7; } if ((_local2 >= 40) && (_local2 <= 42)) { var _local13 = 4; } trace("signa=" + _local2); trace(((((("score=" + _root.score) + "+") + _local13) + "*((") + _root.diceCount) + "/2)+1"); if (gameMode == "bot") { _root.cpuscore = _root.cpuscore + (_local13 * ((_root.diceCount / 2) + 1)); } else { _root.score = _root.score + ((_local13 * ((_root.diceCount / 2) + 1)) + char3); } _connector.sendResult(_root.score, true); if (_root.diceCount == 0) { if (gameMode != "single") { if (_root.score > _root.cpuscore) { exit(); } else { gameOver(); } } else { exit(); } } else if (!chekHint()) { if (leftShoofle == 0) { gameOver(); } else { sendMess("No more free equal dices, use shuffle!"); } } } } function isoBuild(dx, dy) { trace(((("isoBuild(" + dx) + ",") + dy) + ")"); if (dx > 5) { dx = 5; _root.mdx = 5; } if (dy > 5) { dy = 5; _root.mdy = 5; } if (dx < -5) { dx = -5; _root.mdx = -5; } if (dy < -5) { dy = -5; _root.mdy = -5; } var _local2 = 1; while (_local2 <= levelNum) { moveLevel(_local2, dx, dy); _local2++; } } function moveLevel(level, dx, dy) { var _local8 = level + "_"; var _local5 = 0; while (_local5 <= _root.si) { var _local3 = 0; while (_local3 <= _root.sj) { if (_root["level" + level][_local5][_local3] != 0) { var _local2 = _root[(((_local8 + "dice_") + _local5) + "_") + _local3]; if (_local2.mdx == undefined) { _local2.mdx = 0; } if (_local2.mdy == undefined) { _local2.mdy = 0; } _local2._x = _local2._x + (((level - 1) * dx) - ((level - 1) * _local2.mdx)); _local2._y = _local2._y + (((level - 1) * dy) - ((level - 1) * _local2.mdy)); _local2.mdx = dx; _local2.mdy = dy; } _local3++; } _local5++; } } function free(level, i, j) { if ((((_root["level" + level][i][j] != undefined) && (_root["level" + level][i][j] != 0)) && ((_root["level" + (level + 1)][i][j] == 0) || (_root["level" + (level + 1)][i][j] == undefined))) && (_root["level" + (level + 1)][i + 1][j] != 2)) { if ((((_root["level" + level][i][j - 1] != 1) && (_root["level" + level][i][j - 1] != 2)) && (_root["level" + level][i + 1][j - 1] != 2)) || (((_root["level" + level][i][j + 1] != 1) && (_root["level" + level][i][j + 1] != 2)) && (_root["level" + level][i + 1][j + 1] != 2))) { return(true); } } return(false); } function scanUnit(level) { var _local8 = level + 1; var _local6 = level + "_"; var _local5 = 0; while (_local5 <= _root.si) { var _local4 = 0; while (_local4 <= _root.sj) { if (_root["level" + level][_local5][_local4] != 0) { if (free(level, _local5, _local4)) { var _local3 = openDices.length; trace("lodSU=" + _local3); openDices[_local3] = []; openDices[_local3].level = level; openDices[_local3].i = _local5; openDices[_local3].j = _local4; openDices[_local3].signa = _root[(((_local6 + "dice_") + _local5) + "_") + _local4].signa; openDices[_local3].name = _root[(((_local6 + "dice_") + _local5) + "_") + _local4]._name; trace((("OD[" + _local3) + "]=") + openDices[_local3].name); _root[(((_local6 + "dice_") + _local5) + "_") + _local4].body.onRelease = function () { if (_root.curDice != "none") { trace((("######2 i=" + _root.curD[1].i) + " j=") + _root.curD[1].j); trace((("signa=" + this._parent.signa) + " _root.curDice=") + _root.curDice); if (String(this._parent.signa) == String(_root.curDice)) { trace("pair"); if ((_root.curI != this._parent.i) || (_root.curJ != this._parent.j)) { if (_root.gameMode == "vs") { gamePause(); } _root.beep(2); delete this.onRelease; remNum = 0; _root.remDice(this._parent.levela, this._parent.i, this._parent.j); _root.remDice(_root.curLevel, _root.curI, _root.curJ); _root.curDice = "none"; _root.clearCurDice(); } else { _root.clearCurDice(); this._parent.cant.gotoAndStop(1); } } else { trace((("Signa=" + Number(String(this._parent.signa))) + "CurSigna=") + Number(String(_root.curDice))); if (((Number(String(this._parent.signa)) > 30) && (Number(String(this._parent.signa) < 39))) && ((Number(String(_root.curDice)) > 30) && Number(String(_root.curDice) < 39))) { trace("bONUSES"); remNum = 0; _root.remDice(this._parent.levela, this._parent.i, this._parent.j); _root.remDice(_root.curLevel, _root.curI, _root.curJ); _root.clearCurDice(); } trace("nonpair"); _root.beep(1); _root.clearCurCant(); _root.clearCurDice(); } } else if (_root.curDice == "none") { trace("gameMode=" + _root.gameMode); _root.curD[0].i = this._parent.i; _root.curD[0].j = this._parent.j; trace((("######1 i=" + _root.curD[0].i) + " j=") + _root.curD[0].j); _root.beep(3); this._parent.cant.gotoAndStop(2); _root.curDice = this._parent.signa; _root.curLevel = this._parent.levela; _root.curI = this._parent.i; _root.curJ = this._parent.j; } }; } } _local4++; } _local5++; } } function reScan() { openDices.length = 0; var _local2 = 1; while (_local2 <= levelNum) { _root.scanUnit(_local2); _local2++; } } function getDep(level, i, j) { var _local3 = level * 1000; var _local2 = i * 20; var _local1 = j; return((_local3 + _local2) + _local1); } function createLevel(level) { var _local5 = level + "_"; var _local7 = 0; var _local4 = 0; while (_local4 <= _root.si) { var _local3 = 0; while (_local3 <= _root.sj) { if ((_root["level" + level][_local4][_local3] != 0) && (_root["level" + level][_local4][_local3] != undefined)) { _root.diceCount++; _root.attachMovie("dice", (((_local5 + "dice_") + _local4) + "_") + _local3, getDep(level, _local4, _local3)); _root[(((_local5 + "dice_") + _local4) + "_") + _local3].levela = level; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].i = _local4; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].j = _local3; _local7 = 0; trace((((((("Before[" + _local4) + ",") + _local3) + "]") + coloda[_local7]) + " over ") + _root[((((level - 1) + "_dice_") + _local4) + "_") + _local3].signa); var _local9 = 0; if (String(coloda[_local7]) == String(_root[((((level - 1) + "_dice_") + _local4) + "_") + _local3].signa)) { trace("EQUAL!"); } else { trace("-"); } while (String(coloda[_local7]) == String(_root[((((level - 1) + "_dice_") + _local4) + "_") + _local3].signa)) { _local9++; _local7 = _local9; trace((((((("------------------IN-----[" + _local4) + ",") + _local3) + "]") + coloda[_local7]) + " over ") + _root[((((level - 1) + "_dice_") + _local4) + "_") + _local3].signa); if (_local9 > 10) { _local7 = 0; break; } } var _local10 = coloda.splice(_local7, 1); _root[(((_local5 + "dice_") + _local4) + "_") + _local3].pict.gotoAndStop(Number(String(_local10)) + 1); _root[(((_local5 + "dice_") + _local4) + "_") + _local3].signa = _local10; if (_root.optShadow) { var _local11 = 100 / _root.levelNum; color.brightness = (-(100 - (level * _local11))) * 0.7; color.contrast = (-(100 - (level * _local11))) * 0.7; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].filters = [color]; } else { var _local11 = 100 / _root.levelNum; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].shor._alpha = 85 - (level * _local11); _root[(((_local5 + "dice_") + _local4) + "_") + _local3].shor._visible = false; } if (_root.typeOfDice == 2) { _root[(((_local5 + "dice_") + _local4) + "_") + _local3].pict.picta.gotoAndStop(2); } else { _root[(((_local5 + "dice_") + _local4) + "_") + _local3].pict.picta.gotoAndStop(1); } if (_root.optNumber == false) { _root[(((_local5 + "dice_") + _local4) + "_") + _local3].nn1._visible = false; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].nn2._visible = false; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].nn3._visible = false; } else { _root[(((_local5 + "dice_") + _local4) + "_") + _local3].nn1._visible = true; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].nn2._visible = true; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].nn3._visible = true; } _root[(((_local5 + "dice_") + _local4) + "_") + _local3]._x = dx + (_local3 * 41); _root[(((_local5 + "dice_") + _local4) + "_") + _local3]._y = (dy + (_local4 * 58)) - (_root["level" + level][_local4][_local3] * 29); _root.debugText = _root.debugText + (((((("[i]=" + _local4) + " [j]=") + _local3) + " _root[level][i+1][j+1]=") + _root["level" + level][_local4 + 1][_local3 + 1]) + "<br>"); _root.debugText = _root.debugText + (((((("[i]=" + _local4) + " [j]=") + _local3) + " _root[level][i+1][j-1]=") + _root["level" + level][_local4 + 1][_local3 - 1]) + "<br>"); if (free(level, _local4, _local3)) { var _local8 = openDices.length; openDices[_local8] = []; openDices[_local8].level = level; openDices[_local8].i = _local4; openDices[_local8].j = _local3; openDices[_local8].signa = _root[(((_local5 + "dice_") + _local4) + "_") + _local3].signa; openDices[_local8].name = _root[(((_local5 + "dice_") + _local4) + "_") + _local3]._name; _root[(((_local5 + "dice_") + _local4) + "_") + _local3].body.onRelease = function () { if (_root.curDice != "none") { trace((("######2 i=" + _root.curD[1].i) + " j=") + _root.curD[1].j); trace((("signa=" + this._parent.signa) + " _root.curDice=") + _root.curDice); if (String(this._parent.signa) == String(_root.curDice)) { trace("pair"); if ((_root.curI != this._parent.i) || (_root.curJ != this._parent.j)) { if (_root.gameMode == "vs") { gamePause(); } _root.beep(2); delete this.onRelease; trace((("pairGo _root.curI=" + _root.curI) + " this._parent.i=") + this._parent.i); trace((("pairGo _root.curJ=" + _root.curJ) + " this._parent.j=") + this._parent.j); remNum = 0; _root.remDice(this._parent.levela, this._parent.i, this._parent.j); _root.remDice(_root.curLevel, _root.curI, _root.curJ); _root.clearCurDice(); } else { _root.clearCurDice(); this._parent.cant.gotoAndStop(1); } } else { if (((Number(String(this._parent.signa)) > 30) && (Number(String(this._parent.signa) < 39))) && ((Number(String(_root.curDice)) > 30) && Number(String(_root.curDice) < 39))) { _root.beep(2); remNum = 0; _root.remDice(this._parent.levela, this._parent.i, this._parent.j); _root.remDice(_root.curLevel, _root.curI, _root.curJ); _root.clearCurDice(); } trace("nonpair"); _root.beep(1); _root.clearCurCant(); _root.clearCurDice(); } } else { trace("gameMode=" + _root.gameMode); _root.beep(3); this._parent.cant.gotoAndStop(2); _root.curDice = this._parent.signa; _root.curLevel = this._parent.levela; _root.curI = this._parent.i; _root.curJ = this._parent.j; } }; } } _local3++; } _local4++; } } function pausePanelSwap() { trace("pausePanelSwap"); pausePanel.swapDepths(pausePanel.dep); delete pausePanel.onRelease; } function playPause() { if (pausePanel._alpha == 0) { pausePanel.dep = pausePanel.getDepth(); pausePanel.swapDepths(_root.getNextHighestDepth()); pausePanel.tween("_alpha", 100, 1, "easeInQuad"); pausePanel.onRelease = function () { }; pausePanel.useHandCursor = false; timerr.pausa(); } else { var _local2 = {scope:_root, func:pausePanelSwap}; pausePanel.tween("_alpha", 0, 0.5, "easeInQuad", 0, _local2); timerr.pley(); } } function gamePause() { stopPanel.enable(); timerr.pausa(); } function gamePlay() { stopPanel.disable(); timerr.pley(); } function gameOver() { var _local2 = {scope:_root, func:gameOut}; gamePause(); trace("1 StopPanelDepth=" + stopPanel.getDepth()); stopPanel.tween("_alpha", 100, 3, "easeInQuad", 0, _local2); } function gameOut() { musicStop(); _root.destroyAllDice(); stopPanel.swapDepths(panDep); delete stopPanel.onRelease; trace("2 StopPanelDepth=" + stopPanel.getDepth()); _root.attachMovie("winLose", "winLose", 19000); if (levelSel == "camp") { gotoAndStop (5); _root.winLose.endText = "You Loose!"; } else { _root.winLose.endText = (("Your score - " + _root.score) + "\n Boss score - ") + _root.cpuscore; } var _local5 = Stage.width; var _local4 = Stage.height; var _local3 = (_local5 / 2) - (_root.winLose._width / 2); var _local2 = (_local4 / 2) - (_root.winLose._height / 2); _root.winLose._x = _local3; _root.winLose._y = _local2; saveState(); if (levelSel == "camp") { gotoAndStop (5); } else { gotoAndStop (8); } } function magConst(id, num) { if (id == undefined) { id = 1234; } var _local2 = Math.ceil(Math.cos(id + num) * 100); return(_local2); } function codeColoda() { var _local3 = coloda.length; var _local1 = 0; while (_local1 < _local3) { var _local2 = coloda[_local1]; coloda[_local1] = {val:_local2, index:magConst(gameID, _local1)}; _local1++; } coloda.sortOn("index", Array.DESCENDING | Array.NUMERIC); _local1 = 0; while (_local1 < _local3) { var _local2 = coloda[_local1].val; coloda[_local1] = _local2; _local1++; } } function initField(num) { _root.diceCount = 0; if (num == undefined) { num = 1; } _root.coloda.length = 0; _root.coloda = [1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 24, 24, 24, 24, 25, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27, 27, 28, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 39, 39, 39, 40, 40, 40, 40, 41, 41, 41, 41, 42, 42, 42, 42]; codeColoda(); getLevel(num); openDices.length = 0; var _local2 = 1; while (_local2 <= levelNum) { createLevel(_local2); _local2++; } bon1.setBonus(2); bon2.setBonus(1); bon3.setBonus(3); bon4.setBonus(4); delBon(1); delBon(2); delBon(3); delBon(4); isoBuild(mdx, mdy); timerr.inita(); } var color = (new ru.etcs.filters.ColorFilter(0, 0)); gameID = 1234; musicInit(); if (gameMode == "vs") { pPanel.vs(); } else { pPanel.single(); } _root.diceCount = 0; musNume = 0; _root.cpuscore = 0; _root.score = 0; bonAnim = false; dx = 50; dy = 55; mdx = 3; mdy = 3; tikInt = (0.1 + (0.001 * mainLevel)) - (0.01 * char2); trace("levelSel=" + levelSel); if (levelSel == "camp") { tikInt = (0.1 + (0.001 * mainLevel)) - (0.01 * char2); } else { tikInt = (0.1 + (0.001 * duelLevel)) - (0.01 * char2); } curDice = "none"; _root.typeOfDice = 1; openDices = []; curD = []; curD[0] = []; curD[0].i = 0; curD[0].j = 0; curD[1] = []; curD[1].i = 0; curD[1].j = 0; bon1.setBonus = function (num) { this.bonus = num; this.bonIco.gotoAndStop(num); trace(("setBonus(" + num) + ")"); }; bon2.setBonus = function (num) { this.bonus = num; this.bonIco.gotoAndStop(num); trace(("setBonus(" + num) + ")"); }; bon3.setBonus = function (num) { this.bonus = num; this.bonIco.gotoAndStop(num); trace(("setBonus(" + num) + ")"); }; bon4.setBonus = function (num) { this.bonus = num; this.bonIco.gotoAndStop(num); trace(("setBonus(" + num) + ")"); }; stopPanel.enable = function () { stopPanel.onRelease = function () { }; stopPanel.useHandCursor = false; stopPanel.swapDepths(18000); }; stopPanel.disable = function () { delete stopPanel.onRelease; stopPanel.swapDepths(_root.panDep); }; timerr.pausa = function () { trace("Pausa"); timerr.modde = "stop"; clearInterval(_root.intervalID); timerr.tima.gotoAndStop(2); }; timerr.pley = function () { if (timerr.modde == "stop") { timerr.tima.gotoAndStop(1); _root.intervalID = setInterval(timerr.Tik, 100); timerr.modde = "play"; trace("pley"); } }; timerr.inita = function () { trace("Init"); timerr.modde = "stop"; timerr.timerStart(); }; timerr.timerStart = function () { trace("Start"); timerr.modde = "play"; _root.intervalID = setInterval(timerr.Tik, 100); }; timerr.plus = function (num) { var _local2 = {scope:_root, func:_root.timerr.pley}; timerr.pausa(); if ((timerr.tima._y - num) < 0) { timerr.tima.tween("_y", 0, 1, "easeOutQuad", 0, _local2); } else { timerr.tima.tween("_y", timerr.tima._y - num, 1, "easeOutQuad", 0, _local2); } }; timerr.ended = function () { trace("GameOver"); gameOver(); }; timerr.Tik = function () { timerr.tima._y = timerr.tima._y + tikInt; if (optMus) { if (_root.musNume < 1) { _root.musicOn(1); _root.musNume = 1; } if (timerr.tima._y > (timerr.tMask._height / 8)) { if (_root.musNume < 2) { _root.musNume = 2; } } if (timerr.tima._y > (timerr.tMask._height / 4)) { if (_root.musNume < 3) { _root.musNume = 3; } } if (timerr.tima._y > (timerr.tMask._height / 2)) { if (_root.musNume < 4) { _root.musNume = 4; } } if (timerr.tima._y > (timerr.tMask._height / 1.5)) { if (_root.musNume < 5) { _root.musNume = 5; } } } if (timerr.tima._y > timerr.tMask._height) { timerr.ended(); } }; stopPanel.swapDepths(18000); if (levelSel == "camp") { initField(mainLevel); } else { initField(duelLevel); } overMsg.gotoAndStop(1); stopPanel.tween("_alpha", 0, 1, "easeOutQuad");
Instance of Symbol 259 MovieClip in Frame 4
on (release) { _root.exit(); }
Instance of Symbol 23 MovieClip "hint" in Frame 4
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "Hint"; } on (release) { if (_root.leftHint > 0) { _root.takeHint(); } else { _root.sendMess("No more hints."); } }
Instance of Symbol 23 MovieClip in Frame 4
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "Shuffle"; } on (press) { _root.firstHint.cant.gotoAndStop(1); _root.secondHint.cant.gotoAndStop(1); } on (release) { if (_root.leftShoofle > 0) { _root.shufDice(); _root.leftShoofle--; } else { _root.sendMess("No more shuffle."); } }
Instance of Symbol 23 MovieClip in Frame 4
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "Menu"; } on (release) { _root.modalWin("You want to finish this play. The Results not will save. Are you sure?", "menuIn"); }
Instance of Symbol 290 MovieClip in Frame 4
onClipEvent (load) { function init() { this.chType = _root.optSound; } this.chType = _root.optSound; this.capt = "Sound"; } on (release) { if (this.chType) { this.crest.gotoAndStop(2); this.chType = (_root.optSound = false); } else { this.crest.gotoAndStop(1); this.chType = (_root.optSound = true); _root.saveState(); } }
Instance of Symbol 290 MovieClip in Frame 4
onClipEvent (load) { function init() { this.chType = _root.optMusic; } this.chType = _root.optMus; this.capt = "Music"; if (this.chType) { this.crest.gotoAndStop(1); } else { this.crest.gotoAndStop(2); } } on (release) { if (this.chType) { _root.musicStop(); this.crest.gotoAndStop(2); this.chType = (_root.optMus = false); _root.saveState(); } else { _root.musicOn(_root.musNume); this.crest.gotoAndStop(1); this.chType = (_root.optMus = true); _root.saveState(); } }
Instance of Symbol 290 MovieClip in Frame 4
onClipEvent (load) { function init() { this.chType = _root.optNumber; } this.chType = _root.optNumber; this.capt = "Numbers"; } on (release) { if (this.chType) { this.crest.gotoAndStop(2); this.chType = (_root.optNumber = false); _root.makeNumber(0); } else { this.crest.gotoAndStop(1); this.chType = (_root.optNumber = true); _root.makeNumber(1); } }
Instance of Symbol 290 MovieClip "optEuro" in Frame 4
onClipEvent (load) { this.capt = "EuroDice"; crest.gotoAndStop(2); } on (release) { if (_root.typeOfDice != 2) { _root.diceVersion(2); _root.typeOfDice = 2; crest.gotoAndStop(1); _parent.optOrig.crest.gotoAndStop(2); } }
Instance of Symbol 290 MovieClip "optOrig" in Frame 4
onClipEvent (load) { function init() { this.chType = _root.typeOfDice; } this.chType = _root.typeOfDice; this.capt = "Oriental"; } on (release) { if (_root.typeOfDice != 1) { _root.diceVersion(1); _root.typeOfDice = 1; crest.gotoAndStop(1); _parent.optEuro.crest.gotoAndStop(2); } }
Instance of Symbol 23 MovieClip in Frame 4
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "Pause"; } on (release) { _root.playPause(); }
Instance of Symbol 226 MovieClip "pausePanel" in Frame 4
onClipEvent (load) { this.useHandCursor = false; this._alpha = 0; }
Frame 5
function selRoll() { _root.gotoAndStop(6); } function markLevel(num) { var _local5 = {scope:_root, func:selRoll}; var _local4 = Math.ceil(num / 13) - 1; trace("tp=" + _local4); var _local3 = 0; while (_local3 < _local4) { this["point" + _local3].svetofor.gotoAndStop(1); _local3++; } this["point" + _local4].svetofor.gotoAndStop(2); this["point" + _local4].svetofor.onRelease = function () { _root.gotoAndStop(6); }; _local3 = _local4 + 1; while (_local3 < 5) { this["point" + _local3].svetofor.gotoAndStop(3); _local3++; } } stop(); btnMenu.onRelease = function () { _root.gotoAndStop(8); }; btnNext.onRelease = function () { _root.gotoAndStop(6); }; btnBack.onRelease = function () { _root.gotoAndStop(8); }; stopPanel._alpha = 100; stopPanel.tween("_alpha", 0, 0.5, "easeOutQuad"); delete stopPanel.onRelease; markLevel(mainLevel);
Frame 6
function sendMess(arg) { _root.attachMovie("winMess", "winMesss", 14000); _root.winMesss.messText = arg; _root.winMesss._x = 280; _root.winMesss._y = 170; } function startGame() { trace("startGame"); _root.gotoAndStop(4); } function markSubLevel(num) { this.roll.selc._visible = false; this.roll.rollIn.ukaz._alpha = 100; var _local4 = Math.ceil(num / 13) - 1; var _local3 = num - (_local4 * 13); trace((("tp=" + _local3) + " cel=") + _local4); this.roll.rollIn.gotoAndStop(_local3); this.roll.rollIn.ukaz.tween("_rotation", (_local3 - 1) * 30, 2, "easeOutQuad"); if (_local3 == 13) { trace("Level13"); this.roll.selc._alpha = 0; this.roll.selc._visible = true; this.roll.selc.tween("_alpha", 100, 1, "easeOutQuad"); this.roll.rollIn.ukaz._alpha = 0; btnGame.onRelease = function () { var _local2 = {scope:_root, func:startGame}; _root.levelSel = "camp"; overMsg.gotoAndStop(2); _root.gameMode = "vs"; stopPanel.tween("_alpha", 100, 0.5, "easeOutQuad", 0, _local2); }; this.roll.rollIn.btnBoss.onRelease = function () { var _local2 = {scope:_root, func:startGame}; _root.levelSel = "camp"; overMsg.gotoAndStop(2); _root.gameMode = "vs"; stopPanel.tween("_alpha", 100, 0.5, "easeOutQuad", 0, _local2); }; } else { _root.gameMode = "single"; btnGame.onRelease = function () { var _local2 = {scope:_root, func:startGame}; _root.levelSel = "camp"; overMsg.gotoAndStop(2); stopPanel.tween("_alpha", 100, 0.5, "easeOutQuad", 0, _local2); }; this.roll.rollIn.ukaz.onRelease = function () { var _local2 = {scope:_root, func:startGame}; _root.levelSel = "camp"; overMsg.gotoAndStop(2); trace(stopPanel._name); trace("Depth is " + stopPanel.getDepth()); trace("Alpha is " + stopPanel._alpha); stopPanel.tween("_alpha", 100, 0.5, "easeOutQuad", 0, _local2); }; } } stop(); stopPanel._alpha = 100; stopPanel.tween("_alpha", 0, 0.5, "easeOutQuad"); btnMenu.onRelease = function () { _root.gotoAndStop(8); }; stopPanel.tween("_alpha", 0, 0.5, "easeOutQuad"); markSubLevel(mainLevel);
Instance of Symbol 309 MovieClip "btnMenu" in Frame 6
/* no clip actions */
Instance of Symbol 309 MovieClip "btnGame" in Frame 6
/* no clip actions */
Instance of Symbol 309 MovieClip in Frame 6
on (release) { _root.gotoAndStop(5); }
Frame 7
stop(); btnMenu.onRelease = function () { _root.gotoAndStop(8); }; stopPanel._alpha = 100; stopPanel.tween("_alpha", 0, 0.5, "easeOutQuad");
Frame 8
function readState() { if (((so.data.lev == undefined) || (so.data.leftHint == undefined)) || (so.data.leftShoofle == undefined)) { duelLevel = 1; mainLevel = 1; leftShoofle = 3; leftHint = 5; char1 = 0; char2 = 0; char3 = 0; ptsTotal = 0; ptsFree = 0; hName = "Your Name"; ptsLast = 0; optSound = true; optMus = true; saveState(); } mainLevel = show_scores(String(so.data.lev)); duelLevel = show_scores(String(so.data.levD)); leftHint = show_scores(String(so.data.leftHint)); leftShoofle = show_scores(String(so.data.leftShoofle)); char1 = show_scores(String(so.data.char1)); char2 = show_scores(String(so.data.char2)); char3 = show_scores(String(so.data.char3)); hName = so.data.Name; ptsTotal = show_scores(String(so.data.ptsTotal)); ptsFree = show_scores(String(so.data.ptsFree)); ptsLast = show_scores(String(so.data.ptsLast)); optSound = so.data.optSound; optMus = so.data.optMus; } function saveState() { so.data.levD = hide_scores(duelLevel); so.data.lev = hide_scores(mainLevel); so.data.leftShoofle = hide_scores(leftShoofle); so.data.leftHint = hide_scores(leftHint); so.data.char1 = hide_scores(char1); so.data.char2 = hide_scores(char2); so.data.char3 = hide_scores(char3); so.data.ptsTotal = hide_scores(ptsTotal); so.data.ptsFree = hide_scores(ptsFree); so.data.Name = hName; so.data.ptsLast = hide_scores(ptsLast); so.data.optSound = optSound; so.data.optMus = optMus; so.flush(); } function clearState() { duelLevel = 1; mainLevel = 1; leftShoofle = 3; leftHint = 5; char1 = 0; char2 = 0; char3 = 0; ptsTotal = 0; ptsFree = 0; hName = "Your Name"; ptsLast = 0; optSound = true; optMus = true; saveState(); readState(); } function ptsCheck() { ptsTotal = ptsTotal + score; var _local1 = ptsTotal - ptsLast; if (_local1 > 10000) { trace("ost=" + _local1); var _local2 = Math.floor(_local1 / 10000); ptsLast = ptsLast + (_local2 * 10000); ptsFree = ptsFree + _local2; } saveState(); } function goDuel() { trace("goDuel"); _root.gotoAndStop(4); } stop(); var so = SharedObject.getLocal("uzerInfo"); readState(); btnChar.onRelease = function () { _root.gotoAndStop(9); }; btnPlay.onRelease = function () { _root.gotoAndStop(5); }; btnDuel.onRelease = function () { trace("btnDuel.onRelease"); var _local2 = {scope:_root, func:goDuel}; _root.gameMode = "vs"; _root.levelSel = "duel"; _root.stopPanel.tween("_alpha", 100, 0.5, "easeOutQuad", 0, _local2); }; btnReset.onRelease = function () { _root.clearState(); _root.gotoAndStop(8); }; btnHTplay.onRelease = function () { _root.gotoAndStop(7); }; stopPanel._alpha = 100; stopPanel.tween("_alpha", 0, 0.5, "easeOutQuad");
Instance of Symbol 309 MovieClip "btnPlay" in Frame 8
/* no clip actions */
Instance of Symbol 309 MovieClip "btnHTplay" in Frame 8
/* no clip actions */
Instance of Symbol 309 MovieClip "btnDuel" in Frame 8
/* no clip actions */
Instance of Symbol 309 MovieClip in Frame 8
on (release) { _root.gotoAndStop(11); }
Instance of Symbol 309 MovieClip in Frame 8
on (release) { if (_root.hName != "Your Name") { mochi.MochiScores.showLeaderboard({boardID:"710bdf791474db00", score:Number(_root.ptsTotal), name:_root.hName}); } else { mochi.MochiScores.showLeaderboard({boardID:"710bdf791474db00", score:Number(_root.ptsTotal)}); } }
Instance of Symbol 309 MovieClip in Frame 8
on (release) { getURL ("http://www.yougame.com/", "_top"); }
Instance of Symbol 309 MovieClip in Frame 8
on (release) { getURL ("http://yougame.com/putonyourwebsite/", "_top"); }
Frame 9
function clearChar() { _root.clearState(); _root.gotoAndStop(8); } function charInit() { _char1 = (ch1.text = Number(char1)); _char2 = (ch2.text = Number(char2)); _char3 = (ch3.text = Number(char3)); _hName = (heroName.text = hName); _ptsTotal = (ptsTot.text = Number(ptsTotal)); _ptsFree = (ptsFr.text = Number(ptsFree)); if (Number(ptsFree) == 0) { ch1m._visible = false; ch1p._visible = false; ch2m._visible = false; ch2p._visible = false; ch3m._visible = false; ch3p._visible = false; } else { ch1m._visible = true; ch1p._visible = true; ch2m._visible = true; ch2p._visible = true; ch3m._visible = true; ch3p._visible = true; } } function editChar(num, sign) { var _local5 = _ptsFree - sign; var _local4 = this["char" + num]; var _local6 = this["_char" + num] + sign; if ((_local4 <= _local6) && (_local5 >= 0)) { this["_char" + num] = this["_char" + num] + sign; _ptsFree = _ptsFree - sign; this["ch" + num].text = this["_char" + num]; ptsFr.text = _ptsFree; } } stop(); stopPanel._alpha = 100; stopPanel.tween("_alpha", 0, 0.5, "easeOutQuad"); btnMenu.onRelease = function () { _root.gotoAndStop(8); }; btnReset.onRelease = function () { _root.modalWin("You want to clear the features?", "clearChar"); }; btnSave.onRelease = function () { char1 = Number(ch1.text); char2 = Number(ch2.text); char3 = Number(ch3.text); hName = heroName.text; ptsFree = Number(ptsFr.text); saveState(); _root.gotoAndStop(8); }; ch1m.onRelease = function () { editChar(1, -1); }; ch1p.onRelease = function () { editChar(1, 1); }; ch2m.onRelease = function () { editChar(2, -1); }; ch2p.onRelease = function () { editChar(2, 1); }; ch3m.onRelease = function () { editChar(3, -1); }; ch3p.onRelease = function () { editChar(3, 1); }; charInit();
Instance of Symbol 309 MovieClip "ch1m" in Frame 9
/* no clip actions */
Instance of Symbol 309 MovieClip "btnMenu" in Frame 9
/* no clip actions */
Instance of Symbol 309 MovieClip "ch1p" in Frame 9
/* no clip actions */
Instance of Symbol 309 MovieClip "ch2m" in Frame 9
/* no clip actions */
Instance of Symbol 309 MovieClip "ch2p" in Frame 9
/* no clip actions */
Instance of Symbol 309 MovieClip "ch3m" in Frame 9
/* no clip actions */
Instance of Symbol 309 MovieClip "ch3p" in Frame 9
/* no clip actions */
Instance of Symbol 309 MovieClip "btnSave" in Frame 9
/* no clip actions */
Frame 10
gotoAndStop (8);
Frame 11
function submitScore() { if (_root.score > 0) { var _local2 = {score:(score = _root.score), name:(playerName = hName), clip:_root, onClose:function () { _root.gotoAndStop(8); }}; _local2.boardID = "710bdf791474db00"; _local2.score = _root.score; mochi.MochiScores.showLeaderboard(_local2); } else { var _local2 = {clip:_root, onClose:function () { _root.gotoAndStop(8); }}; _local2.boardID = "710bdf791474db00"; mochi.MochiScores.showLeaderboard(_local2); } } stop(); submitScore();
Symbol 18 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 10
stop();
Instance of Symbol 10 MovieClip in Symbol 26 MovieClip [winLose] Frame 1
on (press) { _parent.startDrag(); } on (release) { stopDrag(); }
Instance of Symbol 23 MovieClip in Symbol 26 MovieClip [winLose] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "ok"; } on (release) { _parent.removeMovieClip(); }
Instance of Symbol 10 MovieClip in Symbol 30 MovieClip [winOpt] Frame 1
on (press) { _parent.startDrag(); } on (release) { stopDrag(); }
Instance of Symbol 23 MovieClip in Symbol 30 MovieClip [winOpt] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "ok"; } on (release) { _parent.removeMovieClip(); }
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 2
stop();
Instance of Symbol 35 MovieClip in Symbol 54 MovieClip [winLoses] Frame 1
on (press) { _parent.startDrag(); } on (release) { stopDrag(); }
Instance of Symbol 40 MovieClip "closeBut" in Symbol 54 MovieClip [winLoses] Frame 1
on (rollOver) { this.crest.gotoAndStop(2); } on (rollOut) { this.crest.gotoAndStop(1); } on (dragOut) { this.crest.gotoAndStop(1); } on (release) { _parent.removeMovieClip(); }
Instance of Symbol 23 MovieClip in Symbol 54 MovieClip [winLoses] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "\u041E\u0442\u043F\u0440\u0430\u0432\u0438\u0442\u044C"; } on (release) { _root._connector.sendResult(_root.score, false); }
Instance of Symbol 23 MovieClip in Symbol 54 MovieClip [winLoses] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "\u0422\u041E\u041F-\u043B\u0438\u0441\u0442"; } on (release) { _root.topList = ""; _root._connector.getTop(); }
Instance of Symbol 35 MovieClip in Symbol 59 MovieClip [winOpt_] Frame 1
on (press) { _parent.startDrag(); } on (release) { stopDrag(); }
Instance of Symbol 40 MovieClip "closeBut" in Symbol 59 MovieClip [winOpt_] Frame 1
on (rollOver) { this.crest.gotoAndStop(2); } on (rollOut) { this.crest.gotoAndStop(1); } on (dragOut) { this.crest.gotoAndStop(1); } on (release) { _parent.removeMovieClip(); }
Instance of Symbol 23 MovieClip in Symbol 59 MovieClip [winOpt_] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "\u041E\u0442\u043F\u0440\u0430\u0432\u0438\u0442\u044C"; } on (release) { _root._connector.sendResult(_root.score, false); }
Instance of Symbol 23 MovieClip in Symbol 59 MovieClip [winOpt_] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "\u0422\u041E\u041F-\u043B\u0438\u0441\u0442"; } on (release) { _root.topList = ""; _root._connector.getTop(); }
Instance of Symbol 40 MovieClip "closeBut" in Symbol 61 MovieClip [winMess] Frame 1
on (rollOver) { this.crest.gotoAndStop(2); } on (rollOut) { this.crest.gotoAndStop(1); } on (dragOut) { this.crest.gotoAndStop(1); } on (release) { _parent.removeMovieClip(); }
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
stop();
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 2
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 2
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 2
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 2
stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 2
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 2
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 2
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 2
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 2
stop();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 2
stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 2
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 2
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 2
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 2
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
stop();
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
stop();
Symbol 182 MovieClip Frame 3
stop();
Symbol 182 MovieClip Frame 4
stop();
Symbol 182 MovieClip Frame 5
stop();
Symbol 182 MovieClip Frame 6
stop();
Symbol 182 MovieClip Frame 7
stop();
Symbol 182 MovieClip Frame 8
stop();
Symbol 182 MovieClip Frame 9
stop();
Symbol 182 MovieClip Frame 10
stop();
Symbol 182 MovieClip Frame 11
stop();
Symbol 182 MovieClip Frame 12
stop();
Symbol 182 MovieClip Frame 13
stop();
Symbol 182 MovieClip Frame 14
stop();
Symbol 182 MovieClip Frame 15
stop();
Symbol 182 MovieClip Frame 16
stop();
Symbol 182 MovieClip Frame 17
stop();
Symbol 182 MovieClip Frame 18
stop();
Symbol 182 MovieClip Frame 19
stop();
Symbol 182 MovieClip Frame 20
stop();
Symbol 182 MovieClip Frame 21
stop();
Symbol 182 MovieClip Frame 22
stop();
Symbol 182 MovieClip Frame 23
stop();
Symbol 182 MovieClip Frame 24
stop();
Symbol 182 MovieClip Frame 25
stop();
Symbol 182 MovieClip Frame 26
stop();
Symbol 182 MovieClip Frame 27
stop();
Symbol 182 MovieClip Frame 28
stop();
Symbol 182 MovieClip Frame 29
stop();
Symbol 182 MovieClip Frame 30
stop();
Symbol 182 MovieClip Frame 31
stop();
Symbol 182 MovieClip Frame 32
stop();
Symbol 182 MovieClip Frame 33
stop();
Symbol 182 MovieClip Frame 34
stop();
Symbol 182 MovieClip Frame 35
stop();
Symbol 182 MovieClip Frame 36
stop();
Symbol 182 MovieClip Frame 37
stop();
Symbol 182 MovieClip Frame 38
stop();
Symbol 182 MovieClip Frame 39
stop();
Symbol 182 MovieClip Frame 40
stop();
Symbol 182 MovieClip Frame 41
stop();
Symbol 182 MovieClip Frame 42
stop();
Symbol 182 MovieClip Frame 43
stop();
Symbol 188 MovieClip Frame 140
stop(); this._parent.gotoAndStop(1);
Symbol 189 MovieClip Frame 113
if (!(random(10) === 5)) { gotoAndPlay(100 + random(10)); }
Symbol 189 MovieClip Frame 141
this._parent.gotoAndStop(1);
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 2
stop();
Symbol 190 MovieClip Frame 3
stop();
Symbol 190 MovieClip Frame 4
stop();
Symbol 191 MovieClip Frame 1
stop();
Instance of Symbol 72 MovieClip "xshadow" in Symbol 191 MovieClip Frame 1
/* no clip actions */
Symbol 191 MovieClip Frame 2
stop();
Symbol 200 MovieClip [table] Frame 1
this.back.useHandCursor = false;
Instance of Symbol 67 MovieClip "back" in Symbol 200 MovieClip [table] Frame 1
on (release) { }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(10); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(9); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(8); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(7); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(6); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(5); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(4); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(3); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(2); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(19); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(18); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(17); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(16); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(15); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(14); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(13); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(12); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(11); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(28); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(27); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(26); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(25); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(24); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(23); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(22); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(21); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(20); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(31); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(30); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(29); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(35); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(34); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(33); } on (press) { this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; } on (releaseOutside) { this._xscale = 50; this._yscale = 50; }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(32); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(39); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(38); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(37); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(36); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(42); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(41); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 200 MovieClip [table] Frame 1
onClipEvent (load) { this.pict.gotoAndStop(40); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 23 MovieClip "y" in Symbol 204 MovieClip [winYN] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "Yes"; }
Instance of Symbol 23 MovieClip "n" in Symbol 204 MovieClip [winYN] Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "No"; } on (release) { this._parent.removeMovieClip(); }
Instance of Symbol 203 MovieClip in Symbol 204 MovieClip [winYN] Frame 1
on (press) { this._parent.startDrag(); } on (release) { stopDrag(); }
Symbol 211 MovieClip [dice] Frame 1
stop();
Instance of Symbol 72 MovieClip "xshadow" in Symbol 211 MovieClip [dice] Frame 1
onClipEvent (load) { if (_root["level" + _parent.levela][_parent.i][_parent.j - 1] != 0) { this._visible = false; } }
Symbol 211 MovieClip [dice] Frame 2
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 2
stop();
Symbol 447 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.31"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 448 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 449 MovieClip [__Packages.com.robertpenner.easing.Quad] Frame 0
class com.robertpenner.easing.Quad { function Quad () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } }
Symbol 450 MovieClip [__Packages.com.robertpenner.easing.Circ] Frame 0
class com.robertpenner.easing.Circ { function Circ () { } static function easeIn(t, b, c, d) { t = t / d; return(((-c) * (Math.sqrt(1 - (t * t)) - 1)) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * Math.sqrt(1 - (t * t))) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((-c) / 2) * (Math.sqrt(1 - (t * t)) - 1)) + b); } t = t - 2; return(((c / 2) * (Math.sqrt(1 - (t * t)) + 1)) + b); } }
Symbol 451 MovieClip [__Packages.com.robertpenner.easing.Quart] Frame 0
class com.robertpenner.easing.Quart { function Quart () { } static function easeIn(t, b, c, d) { t = t / d; return(((((c * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return(((-c) * ((((t * t) * t) * t) - 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((((c / 2) * t) * t) * t) * t) + b); } t = t - 2; return((((-c) / 2) * ((((t * t) * t) * t) - 2)) + b); } }
Symbol 452 MovieClip [__Packages.com.robertpenner.easing.Sine] Frame 0
class com.robertpenner.easing.Sine { function Sine () { } static function easeIn(t, b, c, d) { return((((-c) * Math.cos((t / d) * (Math.PI/2))) + c) + b); } static function easeOut(t, b, c, d) { return((c * Math.sin((t / d) * (Math.PI/2))) + b); } static function easeInOut(t, b, c, d) { return((((-c) / 2) * (Math.cos((Math.PI * t) / d) - 1)) + b); } }
Symbol 453 MovieClip [__Packages.com.robertpenner.easing.Back] Frame 0
class com.robertpenner.easing.Back { function Back () { } static function easeIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / d; return((((c * t) * t) * (((s + 1) * t) - s)) + b); } static function easeOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = (t / d) - 1; return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } static function easeInOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { s = s * 1.525; return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b); } t = t - 2; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b); } }
Symbol 454 MovieClip [__Packages.com.robertpenner.easing.Quint] Frame 0
class com.robertpenner.easing.Quint { function Quint () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } }
Symbol 455 MovieClip [__Packages.com.robertpenner.easing.Linear] Frame 0
class com.robertpenner.easing.Linear { function Linear () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 456 MovieClip [__Packages.com.robertpenner.easing.Expo] Frame 0
class com.robertpenner.easing.Expo { function Expo () { } static function easeIn(t, b, c, d) { return(((t == 0) ? (b) : ((c * Math.pow(2, 10 * ((t / d) - 1))) + b))); } static function easeOut(t, b, c, d) { return(((t == d) ? (b + c) : ((c * ((-Math.pow(2, (-10 * t) / d)) + 1)) + b))); } static function easeInOut(t, b, c, d) { if (t == 0) { return(b); } if (t == d) { return(b + c); } t = t / (d / 2); if (t < 1) { return(((c / 2) * Math.pow(2, 10 * (t - 1))) + b); } t--; return(((c / 2) * ((-Math.pow(2, -10 * t)) + 2)) + b); } }
Symbol 457 MovieClip [__Packages.com.robertpenner.easing.Elastic] Frame 0
class com.robertpenner.easing.Elastic { function Elastic () { } static function easeIn(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } t = t - 1; return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } static function easeOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b); } static function easeInOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { t = t - 1; return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } t = t - 1; return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b); } }
Symbol 458 MovieClip [__Packages.com.robertpenner.easing.Bounce] Frame 0
class com.robertpenner.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } }
Symbol 459 MovieClip [__Packages.zigo.tweenManager] Frame 0
class zigo.tweenManager { var playing, isPaused, autoStop, broadcastEvents, autoOverwrite, ints, lockedTweens, tweenList, updateTime, updateIntId, tweenHolder, now, pausedTime; function tweenManager () { playing = false; isPaused = false; autoStop = false; broadcastEvents = false; autoOverwrite = true; ints = new Array(); lockedTweens = new Object(); tweenList = new Array(); } function set updateInterval(time) { if (playing) { deinit(); updateTime = time; init(); } else { updateTime = time; } //return(updateInterval); } function get updateInterval() { return(updateTime); } function init() { if (updateTime > 0) { updateIntId = setInterval(this, "update", updateTime); } else { if (tweenHolder._name == undefined) { tweenHolder = _root.createEmptyMovieClip("_th_", 6789); } var tm = this; tweenHolder.onEnterFrame = function () { tm.update.call(tm); }; } playing = true; now = getTimer(); } function deinit() { playing = false; clearInterval(updateIntId); delete tweenHolder.onEnterFrame; } function update() { var _local2; var _local7; var _local3; _local7 = tweenList.length; if (broadcastEvents) { var _local4; var _local6; _local4 = {}; _local6 = {}; } while (_local7--) { _local2 = tweenList[_local7]; if ((_local2.ts + _local2.d) > now) { if (_local2.ctm == undefined) { _local2.mc[_local2.pp] = _local2.ef(now - _local2.ts, _local2.ps, _local2.ch, _local2.d, _local2.e1, _local2.e2); } else { var _local5 = {}; for (_local3 in _local2.ctm) { _local5[_local3] = _local2.ef(now - _local2.ts, _local2.stm[_local3], _local2.ctm[_local3], _local2.d, _local2.e1, _local2.e2); } _local2.c.setTransform(_local5); } if (broadcastEvents) { if (_local4[targetPath(_local2.mc)] == undefined) { _local4[targetPath(_local2.mc)] = _local2.mc; } } if (_local2.cb.updfunc != undefined) { _local2.cb.updfunc.apply(_local2.cb.updscope, _local2.cb.updargs); } } else { if (_local2.ctm == undefined) { _local2.mc[_local2.pp] = _local2.ps + _local2.ch; } else { var _local5 = {}; for (_local3 in _local2.ctm) { _local5[_local3] = _local2.stm[_local3] + _local2.ctm[_local3]; } _local2.c.setTransform(_local5); } if (broadcastEvents) { if (_local4[targetPath(_local2.mc)] == undefined) { _local4[targetPath(_local2.mc)] = _local2.mc; } if (_local6[targetPath(_local2.mc)] == undefined) { _local6[targetPath(_local2.mc)] = _local2.mc; } } if (_local2.cb.updfunc != undefined) { _local2.cb.updfunc.apply(_local2.cb.updscope, _local2.cb.updargs); } if (endt == undefined) { var endt = new Array(); } endt.push(_local7); } } for (_local3 in _local4) { _local4[_local3].broadcastMessage("onTweenUpdate"); } if (endt != undefined) { endTweens(endt); } for (_local3 in _local6) { _local6[_local3].broadcastMessage("onTweenEnd"); } now = getTimer(); if (updateTime > 0) { updateAfterEvent(); } } function endTweens(tid_arr) { var _local2; var _local8; var _local3; var _local4; var _local7; _local2 = []; _local8 = tid_arr.length; _local3 = 0; while (_local3 < _local8) { _local4 = tweenList[tid_arr[_local3]].cb; if (_local4 != undefined) { var _local5 = true; for (_local7 in _local2) { if (_local2[_local7] == _local4) { _local5 = false; break; } } if (_local5) { _local2.push(_local4); } } tweenList.splice(tid_arr[_local3], 1); _local3++; } _local3 = 0; while (_local3 < _local2.length) { _local2[_local3].func.apply(_local2[_local3].scope, _local2[_local3].args); _local3++; } if (tweenList.length == 0) { deinit(); } } function addTween(mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { var _local4; var _local12; var _local6; var _local3; var _local2; if (!playing) { init(); } for (_local4 in props) { _local12 = props[_local4]; _local6 = true; if (_local12.substr(0, 4) != "_ct_") { if (autoOverwrite) { for (_local3 in tweenList) { _local2 = tweenList[_local3]; if ((_local2.mc == mc) && (_local2.pp == _local12)) { _local2.ps = mc[_local12]; _local2.ch = pEnd[_local4] - mc[_local12]; _local2.ts = now; _local2.d = sec * 1000; _local2.ef = eqFunc; _local2.cb = callback; _local2.e1 = extra1; _local2.e2 = extra2; _local6 = false; break; } } } if (_local6) { tweenList.unshift({mc:mc, pp:_local12, ps:mc[_local12], ch:pEnd[_local4] - mc[_local12], ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2}); } } else { var _local16 = new Color(mc); var _local20 = _local16.getTransform(); var _local19 = {}; for (_local3 in pEnd[_local4]) { if ((pEnd[_local4][_local3] != _local20[_local3]) && (pEnd[_local4][_local3] != undefined)) { _local19[_local3] = pEnd[_local4][_local3] - _local20[_local3]; } } if (autoOverwrite) { for (_local3 in tweenList) { _local2 = tweenList[_local3]; if ((_local2.mc == mc) && (_local2.ctm != undefined)) { _local2.c = _local16; _local2.stm = _local20; (_local2.ctm = _local19); (_local2.ts = now); _local2.d = sec * 1000; _local2.ef = eqFunc; _local2.cb = callback; _local2.e1 = extra1; _local2.e2 = extra2; _local6 = false; break; } } } if (_local6) { tweenList.unshift({mc:mc, c:_local16, stm:_local20, ctm:_local19, ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2}); } } } if (broadcastEvents) { mc.broadcastMessage("onTweenStart", props[_local4]); } if (callback.startfunc != undefined) { callback.startfunc.apply(callback.startscope, callback.startargs); } } function addTweenWithDelay(delay, mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { var il = ints.length; var _local3 = setInterval(function (obj) { obj.addTween(mc, props, pEnd, sec, eqFunc, callback, extra1, extra2); clearInterval(obj.ints[il].intid); obj.ints[il] = undefined; }, delay * 1000, this); ints[il] = {mc:mc, props:props, pend:pEnd, intid:_local3, st:now, delay:delay * 1000, args:arguments.slice(1)}; } function removeTween(mc, props) { var _local7; var _local2; var _local3; _local7 = false; if (props == undefined) { _local7 = true; } _local2 = tweenList.length; while (_local2--) { if (tweenList[_local2].mc == mc) { if (_local7) { tweenList.splice(_local2, 1); } else { for (_local3 in props) { if ((tweenList[_local2].pp == props[_local3]) && (tweenList[_local2].mc == mc)) { tweenList.splice(_local2, 1); } else if (((props[_local3] == "_ct_") && (tweenList[_local2].ctm != undefined)) && (tweenList[_local2].mc == mc)) { tweenList.splice(_local2, 1); } } } } } _local2 = ints.length; while (_local2--) { if (ints[_local2].mc == mc) { if (_local7) { clearInterval(ints[_local2].intid); ints[_local2] = undefined; } else { for (_local3 in props) { for (var _local6 in ints[_local2].props) { if ((ints[_local2].props[_local6] == props[_local3]) && (tweenList[_local2].mc == mc)) { ints[_local2].props.splice(_local6, 1); ints[_local2].pend.splice(_local6, 1); } } if (ints[_local2].props.length == 0) { clearInterval(ints[_local2].intid); } } } } } if (tweenList.length == 0) { deinit(); } } function isTweening(mc) { for (var _local3 in tweenList) { if (tweenList[_local3].mc == mc) { return(true); } } return(false); } function getTweens(mc) { var _local2 = 0; for (var _local4 in tweenList) { if (tweenList[_local4].mc == mc) { _local2++; } } return(_local2); } function lockTween(mc, bool) { lockedTweens[targetPath(mc)] = bool; } function isTweenLocked(mc) { if (lockedTweens[targetPath(mc)] == undefined) { return(false); } return(lockedTweens[targetPath(mc)]); } function pauseAll() { if (isPaused) { return(undefined); } isPaused = true; pausedTime = now; for (var _local2 in ints) { clearInterval(ints[_local2].intid); } deinit(); } function unpauseAll() { if (!isPaused) { return(undefined); } var _local2; var _local4; isPaused = false; init(); for (_local2 in tweenList) { _local4 = tweenList[_local2]; _local4.ts = now - (pausedTime - _local4.ts); } for (_local2 in ints) { if (ints[_local2] == undefined) { continue; } var _local3 = ints[_local2].delay - (pausedTime - ints[_local2].st); var _local5 = setInterval(function (obj, id) { obj.addTween.apply(obj, obj.ints[id].args); clearInterval(obj.ints[id].intid); obj.ints[id] = undefined; }, _local3, this, _local2); ints[_local2].intid = _local5; ints[_local2].st = now; ints[_local2].delay = _local3; } } function stopAll() { for (var _local2 in ints) { clearInterval(ints[_local2].intid); } tweenList = new Array(); deinit(); } function toString() { return("[AS2 tweenManager 1.1.7]"); } }
Symbol 460 MovieClip [__Packages.com.robertpenner.easing.Cubic] Frame 0
class com.robertpenner.easing.Cubic { function Cubic () { } static function easeIn(t, b, c, d) { t = t / d; return((((c * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((t * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((c / 2) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((t * t) * t) + 2)) + b); } }
Symbol 461 MovieClip [__Packages.ru.etcs.filters.ColorFilter] Frame 0
class ru.etcs.filters.ColorFilter extends flash.filters.ColorMatrixFilter { var __matrix, __brightness, __contrast, __saturation, __hue, matrix; function ColorFilter (brightness, contrast, saturation, hue) { super(); setColor(brightness, contrast, saturation, hue); } function updateMatrix() { __matrix = new com.gskinner.geom.ColorMatrix(); __matrix.adjustColor(__brightness, __contrast, __saturation, __hue); matrix = __matrix; } function set brightness(value) { __brightness = value; updateMatrix(); //return(brightness); } function get brightness() { return(__brightness); } function set contrast(value) { __contrast = value; updateMatrix(); //return(contrast); } function get contrast() { return(__contrast); } function set saturation(value) { __saturation = value; updateMatrix(); //return(saturation); } function get saturation() { return(__saturation); } function set hue(value) { __hue = value; updateMatrix(); //return(hue); } function get hue() { return(__hue); } function setColor(brightness, contrast, saturation, hue) { __brightness = (isNaN(brightness) ? 0 : (brightness)); __contrast = (isNaN(contrast) ? 0 : (contrast)); __saturation = (isNaN(saturation) ? 0 : (saturation)); __hue = (isNaN(hue) ? 0 : (hue)); updateMatrix(); } }
Symbol 462 MovieClip [__Packages.com.gskinner.geom.ColorMatrix] Frame 0
class com.gskinner.geom.ColorMatrix extends Array { var join, slice; function ColorMatrix (p_matrix) { super(); p_matrix = fixMatrix(p_matrix); copyMatrix(((p_matrix.length == LENGTH) ? (p_matrix) : (IDENTITY_MATRIX))); } function adjustColor(p_brightness, p_contrast, p_saturation, p_hue) { adjustHue(p_hue); adjustContrast(p_contrast); adjustBrightness(p_brightness); adjustSaturation(p_saturation); } function adjustBrightness(p_val) { p_val = cleanValue(p_val, 100); if ((p_val == 0) || (isNaN(p_val))) { return(undefined); } multiplyMatrix([1, 0, 0, 0, p_val, 0, 1, 0, 0, p_val, 0, 0, 1, 0, p_val, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } function adjustContrast(p_val) { p_val = cleanValue(p_val, 100); if ((p_val == 0) || (isNaN(p_val))) { return(undefined); } var _local2; if (p_val < 0) { _local2 = 127 + ((p_val / 100) * 127); } else { _local2 = p_val % 1; if (_local2 == 0) { _local2 = DELTA_INDEX[p_val]; } else { _local2 = (DELTA_INDEX[p_val << 0] * (1 - _local2)) + (DELTA_INDEX[(p_val << 0) + 1] * _local2); } _local2 = (_local2 * 127) + 127; } multiplyMatrix([_local2 / 127, 0, 0, 0, 0.5 * (127 - _local2), 0, _local2 / 127, 0, 0, 0.5 * (127 - _local2), 0, 0, _local2 / 127, 0, 0.5 * (127 - _local2), 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } function adjustSaturation(p_val) { p_val = cleanValue(p_val, 100); if ((p_val == 0) || (isNaN(p_val))) { return(undefined); } var _local2 = 1 + ((p_val > 0) ? ((3 * p_val) / 100) : (p_val / 100)); var _local5 = 0.3086; var _local4 = 0.6094; var _local6 = 0.082; multiplyMatrix([(_local5 * (1 - _local2)) + _local2, _local4 * (1 - _local2), _local6 * (1 - _local2), 0, 0, _local5 * (1 - _local2), (_local4 * (1 - _local2)) + _local2, _local6 * (1 - _local2), 0, 0, _local5 * (1 - _local2), _local4 * (1 - _local2), (_local6 * (1 - _local2)) + _local2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } function adjustHue(p_val) { p_val = (cleanValue(p_val, 180) / 180) * Math.PI; if ((p_val == 0) || (isNaN(p_val))) { return(undefined); } var _local3 = Math.cos(p_val); var _local2 = Math.sin(p_val); var _local5 = 0.213; var _local4 = 0.715; var _local6 = 0.072; multiplyMatrix([(_local5 + (_local3 * (1 - _local5))) + (_local2 * (-_local5)), (_local4 + (_local3 * (-_local4))) + (_local2 * (-_local4)), (_local6 + (_local3 * (-_local6))) + (_local2 * (1 - _local6)), 0, 0, (_local5 + (_local3 * (-_local5))) + (_local2 * 0.143), (_local4 + (_local3 * (1 - _local4))) + (_local2 * 0.14), (_local6 + (_local3 * (-_local6))) + (_local2 * -0.283), 0, 0, (_local5 + (_local3 * (-_local5))) + (_local2 * (-(1 - _local5))), (_local4 + (_local3 * (-_local4))) + (_local2 * _local4), (_local6 + (_local3 * (1 - _local6))) + (_local2 * _local6), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } function concat(p_matrix) { p_matrix = fixMatrix(p_matrix); if (p_matrix.length != LENGTH) { return(undefined); } multiplyMatrix(p_matrix); } function clone() { return(new com.gskinner.geom.ColorMatrix(this)); } function toString() { return(("ColorMatrix [ " + join(" , ")) + " ]"); } function toArray() { return(slice(0, 20)); } function copyMatrix(p_matrix) { var _local3 = LENGTH; var _local2 = 0; while (_local2 < _local3) { this[_local2] = p_matrix[_local2]; _local2++; } } function multiplyMatrix(p_matrix) { var _local6 = []; var _local5 = 0; while (_local5 < 5) { var _local3 = 0; while (_local3 < 5) { _local6[_local3] = this[_local3 + (_local5 * 5)]; _local3++; } _local3 = 0; while (_local3 < 5) { var _local4 = 0; var _local2 = 0; while (_local2 < 5) { _local4 = _local4 + (p_matrix[_local3 + (_local2 * 5)] * _local6[_local2]); _local2++; } this[_local3 + (_local5 * 5)] = _local4; _local3++; } _local5++; } } function cleanValue(p_val, p_limit) { return(Math.min(p_limit, Math.max(-p_limit, p_val))); } function fixMatrix(p_matrix) { if (p_matrix instanceof com.gskinner.geom.ColorMatrix) { p_matrix = p_matrix.slice(0); } if (p_matrix.length < LENGTH) { p_matrix = p_matrix.slice(0, p_matrix.length).concat(IDENTITY_MATRIX.slice(p_matrix.length, LENGTH)); } else if (p_matrix.length > LENGTH) { p_matrix = p_matrix.slice(0, LENGTH); } return(p_matrix); } static var DELTA_INDEX = [0, 0.01, 0.02, 0.04, 0.05, 0.06, 0.07, 0.08, 0.1, 0.11, 0.12, 0.14, 0.15, 0.16, 0.17, 0.18, 0.2, 0.21, 0.22, 0.24, 0.25, 0.27, 0.28, 0.3, 0.32, 0.34, 0.36, 0.38, 0.4, 0.42, 0.44, 0.46, 0.48, 0.5, 0.53, 0.56, 0.59, 0.62, 0.65, 0.68, 0.71, 0.74, 0.77, 0.8, 0.83, 0.86, 0.89, 0.92, 0.95, 0.98, 1, 1.06, 1.12, 1.18, 1.24, 1.3, 1.36, 1.42, 1.48, 1.54, 1.6, 1.66, 1.72, 1.78, 1.84, 1.9, 1.96, 2, 2.12, 2.25, 2.37, 2.5, 2.62, 2.75, 2.87, 3, 3.2, 3.4, 3.6, 3.8, 4, 4.3, 4.7, 4.9, 5, 5.5, 6, 6.5, 6.8, 7, 7.3, 7.5, 7.8, 8, 8.4, 8.7, 9, 9.4, 9.6, 9.8, 10]; static var IDENTITY_MATRIX = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; static var LENGTH = IDENTITY_MATRIX.length; }
Symbol 463 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
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Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(34); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(33); } on (press) { this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; } on (releaseOutside) { this._xscale = 50; this._yscale = 50; }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(32); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(39); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(38); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(37); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(36); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(42); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(41); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Instance of Symbol 191 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(40); } on (press) { this.dep = this.getDepth(); this.swapDepths(100); this._xscale = 100; this._yscale = 100; } on (release) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); } on (releaseOutside) { this._xscale = 50; this._yscale = 50; this.swapDepths(this.dep); }
Symbol 414 MovieClip Frame 1
q.onRelease = function () { }; q.useHandCursor = false;
Instance of Symbol 191 MovieClip "dd3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(5); } on (release) { this.cant.gotoAndStop(2); if (this._parent.d1 == true) { this._parent.dd1.tween("_alpha", 0, 2, "easeOutQuad", 0); this._parent.dd3.tween("_alpha", 0, 2, "easeOutQuad", 0); } else { this._parent.d3 = true; } }
Instance of Symbol 191 MovieClip "dd2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(15); }
Instance of Symbol 191 MovieClip "dd1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { this.pict.gotoAndStop(5); } on (release) { this.cant.gotoAndStop(2); if (this._parent.d3 == true) { this._parent.dd1.tween("_alpha", 0, 1, "easeOutQuad", 0); this._parent.dd3.tween("_alpha", 0, 1, "easeOutQuad", 0); } else { this._parent.d1 = true; } }
Instance of Symbol 23 MovieClip in Symbol 414 MovieClip Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "Hint"; } on (release) { this._parent.dd1._alpha = 100; this._parent.dd3._alpha = 100; this._parent.dd1.cant.gotoAndStop(3); this._parent.dd3.cant.gotoAndStop(3); }
Instance of Symbol 23 MovieClip in Symbol 414 MovieClip Frame 1
on (rollOver) { this.btnFx.gotoAndPlay(2); } on (rollOut) { this.btnFx.gotoAndPlay(11); } onClipEvent (load) { this.btnCaps.caps = "Shuffle"; } on (release) { this._parent.dd1._alpha = 100; this._parent.dd3._alpha = 100; var x1 = this._parent.dd1._x; var x2 = this._parent.dd2._x; var x3 = this._parent.dd3._x; this._parent.dd1._x = x2; this._parent.dd2._x = x1; }
Symbol 415 MovieClip Frame 1
stop(); this.pg1.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(1); }; this.pg2.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(2); }; this.pg3.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(3); }; this.pg4.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(4); };
Symbol 415 MovieClip Frame 2
stop(); this.pg1.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(1); }; this.pg2.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(2); }; this.pg3.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(3); }; this.pg4.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(4); };
Symbol 415 MovieClip Frame 3
stop(); this.pg1.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(1); }; this.pg2.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(2); }; this.pg3.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(3); }; this.pg4.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(4); };
Symbol 415 MovieClip Frame 4
stop(); this.pg1.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(1); }; this.pg2.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(2); }; this.pg3.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(3); }; this.pg4.pgBtn.onRelease = function () { this._parent._parent.gotoAndStop(4); };

Library Items

Symbol 1 Sound [mah5]
Symbol 2 Sound [mah43]
Symbol 3 Sound [mah3]
Symbol 4 Sound [mah2]
Symbol 5 Sound [mah1]
Symbol 6 Sound [beep3]
Symbol 7 Sound [beep1]
Symbol 8 Sound [beep2]
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:26 30 61 204
Symbol 11 FontUsed by:12 27 192 193 194 195 196 197 198 199 201 311 312 313 314 369 370 371 372 373 374 378 379 380 381 382 383 384 385 386 387 388 389 395 396 397 398 399 403 404 405 406 407 408 409 410 411 413 416 417 418 419 420 421 422 423 424 425 428 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446
Symbol 12 TextUses:11Used by:26
Symbol 13 FontUsed by:14 28 43 45 49
Symbol 14 TextUses:13Used by:26
Symbol 15 GraphicUsed by:23
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:23
Symbol 19 FontUsed by:20 21
Symbol 20 EditableTextUses:19Used by:22
Symbol 21 EditableTextUses:19Used by:22
Symbol 22 MovieClipUses:20 21Used by:23
Symbol 23 MovieClipUses:15 18 22Used by:26 30 54 59 204 414  Timeline
Symbol 24 FontUsed by:25 29 53 58
Symbol 25 EditableTextUses:24Used by:26
Symbol 26 MovieClip [winLose]Uses:10 12 14 23 25
Symbol 27 TextUses:11Used by:30
Symbol 28 TextUses:13Used by:30
Symbol 29 EditableTextUses:24Used by:30
Symbol 30 MovieClip [winOpt]Uses:10 27 28 23 29
Symbol 31 BitmapUsed by:33 34 214 297 310 364 429
Symbol 32 BitmapUsed by:33 269 305 306 325 367
Symbol 33 GraphicUses:31 32Used by:54 59
Symbol 34 GraphicUses:31Used by:35
Symbol 35 MovieClipUses:34Used by:54 59
Symbol 36 GraphicUsed by:40 290
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:37 38Used by:40
Symbol 40 MovieClipUses:36 39Used by:54 59 61
Symbol 41 FontUsed by:42 43
Symbol 42 TextUses:41Used by:54 59
Symbol 43 TextUses:41 13Used by:54 59
Symbol 44 FontUsed by:45 49
Symbol 45 TextUses:44 13Used by:54 59
Symbol 46 FontUsed by:47 50 51 55 56 57 60 288
Symbol 47 EditableTextUses:46Used by:54
Symbol 48 GraphicUsed by:54 59 290
Symbol 49 TextUses:44 13Used by:54 59
Symbol 50 EditableTextUses:46Used by:54
Symbol 51 EditableTextUses:46Used by:54
Symbol 52 GraphicUsed by:54 59
Symbol 53 EditableTextUses:24Used by:54
Symbol 54 MovieClip [winLoses]Uses:33 35 40 42 43 45 47 48 23 49 50 51 52 53
Symbol 55 EditableTextUses:46Used by:59
Symbol 56 EditableTextUses:46Used by:59
Symbol 57 EditableTextUses:46Used by:59
Symbol 58 EditableTextUses:24Used by:59
Symbol 59 MovieClip [winOpt_]Uses:33 35 40 42 43 45 55 48 23 49 56 57 52 58
Symbol 60 EditableTextUses:46Used by:61
Symbol 61 MovieClip [winMess]Uses:10 40 60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [curs]Uses:62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [sea]Uses:64
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:200
Symbol 68 GraphicUsed by:200 400
Symbol 69 GraphicUsed by:191 211
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72 205
Symbol 72 MovieClipUses:71Used by:191 211
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:191 211
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:191 211
Symbol 77 GraphicUsed by:191
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:182
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:182
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:182
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:182
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:182
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:182
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:182
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:182
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:182
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:96 97Used by:182
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:99 100Used by:182
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:102 103Used by:182
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:105 106Used by:182
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:108 109Used by:182
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:111 112Used by:182
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:114 115Used by:182
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:117 118Used by:182
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:120 121Used by:182
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:123 124Used by:182
Symbol 126 GraphicUsed by:182
Symbol 127 GraphicUsed by:182
Symbol 128 GraphicUsed by:182
Symbol 129 GraphicUsed by:182
Symbol 130 GraphicUsed by:182
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:182
Symbol 133 GraphicUsed by:182
Symbol 134 GraphicUsed by:182
Symbol 135 GraphicUsed by:182
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:136 137Used by:182
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:139 140Used by:182
Symbol 142 GraphicUsed by:182
Symbol 143 GraphicUsed by:148
Symbol 144 GraphicUsed by:148
Symbol 145 FontUsed by:146
Symbol 146 TextUses:145Used by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:143 144 146 147Used by:182
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:149 150Used by:182
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:152 153Used by:182
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156Used by:182
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:158 159Used by:182
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:161 162Used by:182
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:164 165Used by:182
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:167 168Used by:182
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:170 171Used by:182
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:173 174Used by:182
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:176 177Used by:182
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:179 180Used by:182
Symbol 182 MovieClipUses:79 81 83 85 87 89 91 93 95 98 101 104 107 110 113 116 119 122 125 126 127 128 129 130 132 133 134 135 138 141 142 148 151 154 157 160 163 166 169 172 175 178 181Used by:191 211
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:191 211
Symbol 185 GraphicUsed by:190
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188 189
Symbol 188 MovieClipUses:187Used by:190
Symbol 189 MovieClipUses:187Used by:190
Symbol 190 MovieClipUses:185 188 189Used by:191 211
Symbol 191 MovieClipUses:69 72 74 76 77 182 184 190Used by:200 400 414
Symbol 192 TextUses:11Used by:200 400
Symbol 193 TextUses:11Used by:200 400
Symbol 194 TextUses:11Used by:200 400
Symbol 195 TextUses:11Used by:200 400
Symbol 196 TextUses:11Used by:200 400
Symbol 197 TextUses:11Used by:200 400
Symbol 198 TextUses:11Used by:200 400
Symbol 199 TextUses:11Used by:200 400
Symbol 200 MovieClip [table]Uses:67 68 191 192 193 194 195 196 197 198 199
Symbol 201 EditableTextUses:11Used by:204
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:204
Symbol 204 MovieClip [winYN]Uses:10 23 201 203
Symbol 205 MovieClipUses:71Used by:211
Symbol 206 GraphicUsed by:211
Symbol 207 FontUsed by:208 209 210
Symbol 208 EditableTextUses:207Used by:211
Symbol 209 EditableTextUses:207Used by:211
Symbol 210 EditableTextUses:207Used by:211
Symbol 211 MovieClip [dice]Uses:69 205 72 74 76 206 182 184 208 209 210 190Used by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 BitmapUsed by:214 297 310 364 429
Symbol 214 GraphicUses:31 213Used by:Timeline
Symbol 215 GraphicUsed by:220
Symbol 216 FontUsed by:217
Symbol 217 EditableTextUses:216Used by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:215 217 218 219Used by:Timeline
Symbol 221 FontUsed by:222 230 252
Symbol 222 TextUses:221Used by:Timeline
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:Timeline
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:Timeline
Symbol 227 FontUsed by:228 273 276 280 281 291 293 295 296
Symbol 228 EditableTextUses:227Used by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 447 MovieClip [__Packages.mochi.MochiServices]
Symbol 448 MovieClip [__Packages.MochiAd]
Symbol 449 MovieClip [__Packages.com.robertpenner.easing.Quad]
Symbol 450 MovieClip [__Packages.com.robertpenner.easing.Circ]
Symbol 451 MovieClip [__Packages.com.robertpenner.easing.Quart]
Symbol 452 MovieClip [__Packages.com.robertpenner.easing.Sine]
Symbol 453 MovieClip [__Packages.com.robertpenner.easing.Back]
Symbol 454 MovieClip [__Packages.com.robertpenner.easing.Quint]
Symbol 455 MovieClip [__Packages.com.robertpenner.easing.Linear]
Symbol 456 MovieClip [__Packages.com.robertpenner.easing.Expo]
Symbol 457 MovieClip [__Packages.com.robertpenner.easing.Elastic]
Symbol 458 MovieClip [__Packages.com.robertpenner.easing.Bounce]
Symbol 459 MovieClip [__Packages.zigo.tweenManager]
Symbol 460 MovieClip [__Packages.com.robertpenner.easing.Cubic]
Symbol 461 MovieClip [__Packages.ru.etcs.filters.ColorFilter]
Symbol 462 MovieClip [__Packages.com.gskinner.geom.ColorMatrix]
Symbol 463 MovieClip [__Packages.mochi.MochiScores]
Symbol 230 TextUses:221Used by:Timeline
Symbol 231 GraphicUsed by:251
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:251
Symbol 234 SoundUsed by:251
Symbol 235 ShapeTweeningUsed by:251
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:251
Symbol 238 GraphicUsed by:251
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:251
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:251
Symbol 243 ShapeTweeningUsed by:251
Symbol 244 ShapeTweeningUsed by:251
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:251
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:231 233 234 235 237 238 240 242 243 244 246 247 249 250Used by:Timeline
Symbol 252 TextUses:221Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:259
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:259
Symbol 259 MovieClipUses:255 258Used by:Timeline
Symbol 260 GraphicUsed by:267
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:267
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:263 264Used by:267
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:260 262 265 266Used by:Timeline
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268 32Used by:Timeline
Symbol 270 GraphicUsed by:278
Symbol 271 BitmapUsed by:272 275
Symbol 272 GraphicUses:271Used by:274
Symbol 273 EditableTextUses:227Used by:274
Symbol 274 MovieClipUses:272 273Used by:278
Symbol 275 GraphicUses:271Used by:277
Symbol 276 EditableTextUses:227Used by:277
Symbol 277 MovieClipUses:275 276Used by:278
Symbol 278 MovieClipUses:270 274 277Used by:Timeline
Symbol 279 GraphicUsed by:Timeline
Symbol 280 EditableTextUses:227Used by:Timeline
Symbol 281 EditableTextUses:227Used by:Timeline
Symbol 282 FontUsed by:283 284 292 294
Symbol 283 TextUses:282Used by:Timeline
Symbol 284 TextUses:282Used by:Timeline
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:285 286Used by:290
Symbol 288 EditableTextUses:46Used by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:36 287 48 288 289Used by:Timeline
Symbol 291 EditableTextUses:227Used by:Timeline
Symbol 292 TextUses:282Used by:Timeline
Symbol 293 EditableTextUses:227Used by:Timeline
Symbol 294 TextUses:282Used by:Timeline
Symbol 295 EditableTextUses:227Used by:Timeline
Symbol 296 EditableTextUses:227Used by:Timeline
Symbol 297 GraphicUses:31 213Used by:Timeline
Symbol 298 GraphicUsed by:304
Symbol 299 GraphicUsed by:303
Symbol 300 GraphicUsed by:303
Symbol 301 GraphicUsed by:303
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:299 300 301 302Used by:304
Symbol 304 MovieClipUses:298 303Used by:392  Timeline
Symbol 305 GraphicUses:32Used by:Timeline
Symbol 306 GraphicUses:32Used by:307
Symbol 307 MovieClipUses:306Used by:Timeline
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:Timeline
Symbol 310 GraphicUses:31 213Used by:Timeline
Symbol 311 TextUses:11Used by:Timeline
Symbol 312 TextUses:11Used by:Timeline
Symbol 313 TextUses:11Used by:Timeline
Symbol 314 TextUses:11Used by:Timeline
Symbol 315 GraphicUsed by:323
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:322
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:322
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:322
Symbol 322 MovieClipUses:317 319 321Used by:323
Symbol 323 MovieClipUses:315 322Used by:Timeline
Symbol 324 GraphicUsed by:Timeline
Symbol 325 GraphicUses:32Used by:Timeline
Symbol 326 GraphicUsed by:Timeline
Symbol 327 GraphicUsed by:336
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:330
Symbol 330 MovieClipUses:329Used by:336
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClipUses:332Used by:336
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:336
Symbol 336 MovieClipUses:327 330 333 335Used by:Timeline
Symbol 337 BitmapUsed by:339
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:337 338Used by:363
Symbol 340 GraphicUsed by:359
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:359
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:359
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Symbol 346 GraphicUsed by:359
Symbol 347 GraphicUsed by:359
Symbol 348 GraphicUsed by:359
Symbol 349 GraphicUsed by:359
Symbol 350 GraphicUsed by:359
Symbol 351 GraphicUsed by:359
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Symbol 355 GraphicUsed by:359
Symbol 356 GraphicUsed by:359
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Symbol 358 MovieClipUses:357Used by:359
Symbol 359 MovieClipUses:340 342 344 345 346 347 348 349 350 351 352 353 354 355 356 358Used by:363
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClipUses:361Used by:363
Symbol 363 MovieClipUses:339 359 362Used by:Timeline
Symbol 364 GraphicUses:31 213Used by:Timeline
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:375
Symbol 367 GraphicUses:32Used by:368
Symbol 368 MovieClipUses:367Used by:375 392 400 414
Symbol 369 TextUses:11Used by:375
Symbol 370 TextUses:11Used by:375
Symbol 371 TextUses:11Used by:375
Symbol 372 TextUses:11Used by:375
Symbol 373 TextUses:11Used by:375
Symbol 374 TextUses:11Used by:375
Symbol 375 MovieClipUses:366 368 369 370 371 372 373 374Used by:415
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:392
Symbol 378 TextUses:11Used by:392
Symbol 379 TextUses:11Used by:392
Symbol 380 TextUses:11Used by:392
Symbol 381 TextUses:11Used by:392
Symbol 382 TextUses:11Used by:392
Symbol 383 TextUses:11Used by:392
Symbol 384 TextUses:11Used by:392
Symbol 385 TextUses:11Used by:392
Symbol 386 TextUses:11Used by:392
Symbol 387 TextUses:11Used by:392
Symbol 388 TextUses:11Used by:392
Symbol 389 TextUses:11Used by:392
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:392
Symbol 392 MovieClipUses:377 368 378 379 304 380 381 382 383 384 385 386 387 388 389 391Used by:415
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393Used by:400
Symbol 395 TextUses:11Used by:400
Symbol 396 TextUses:11Used by:400
Symbol 397 TextUses:11Used by:400
Symbol 398 TextUses:11Used by:400
Symbol 399 TextUses:11Used by:400
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Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:414
Symbol 403 TextUses:11Used by:414
Symbol 404 TextUses:11Used by:414
Symbol 405 TextUses:11Used by:414
Symbol 406 TextUses:11Used by:414
Symbol 407 TextUses:11Used by:414
Symbol 408 TextUses:11Used by:414
Symbol 409 TextUses:11Used by:414
Symbol 410 TextUses:11Used by:414
Symbol 411 TextUses:11Used by:414
Symbol 412 GraphicUsed by:414
Symbol 413 TextUses:11Used by:414
Symbol 414 MovieClipUses:402 368 191 403 404 405 406 407 408 23 409 410 411 412 413Used by:415
Symbol 415 MovieClipUses:375 392 400 414Used by:Timeline
Symbol 416 TextUses:11Used by:Timeline
Symbol 417 TextUses:11Used by:Timeline
Symbol 418 TextUses:11Used by:Timeline
Symbol 419 TextUses:11Used by:Timeline
Symbol 420 TextUses:11Used by:Timeline
Symbol 421 TextUses:11Used by:Timeline
Symbol 422 TextUses:11Used by:Timeline
Symbol 423 TextUses:11Used by:Timeline
Symbol 424 TextUses:11Used by:Timeline
Symbol 425 TextUses:11Used by:Timeline
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:Timeline
Symbol 428 TextUses:11Used by:Timeline
Symbol 429 GraphicUses:31 213Used by:Timeline
Symbol 430 TextUses:11Used by:Timeline
Symbol 431 EditableTextUses:11Used by:Timeline
Symbol 432 TextUses:11Used by:Timeline
Symbol 433 TextUses:11Used by:Timeline
Symbol 434 EditableTextUses:11Used by:Timeline
Symbol 435 TextUses:11Used by:Timeline
Symbol 436 EditableTextUses:11Used by:Timeline
Symbol 437 TextUses:11Used by:Timeline
Symbol 438 TextUses:11Used by:Timeline
Symbol 439 TextUses:11Used by:Timeline
Symbol 440 TextUses:11Used by:Timeline
Symbol 441 EditableTextUses:11Used by:Timeline
Symbol 442 TextUses:11Used by:Timeline
Symbol 443 TextUses:11Used by:Timeline
Symbol 444 EditableTextUses:11Used by:Timeline
Symbol 445 TextUses:11Used by:Timeline
Symbol 446 EditableTextUses:11Used by:Timeline

Instance Names

"stopPanel"Frame 1Symbol 226 MovieClip
"overMsg"Frame 1Symbol 229 MovieClip
"timerr"Frame 4Symbol 267 MovieClip
"pPanel"Frame 4Symbol 278 MovieClip
"hint"Frame 4Symbol 23 MovieClip
"optEuro"Frame 4Symbol 290 MovieClip
"optOrig"Frame 4Symbol 290 MovieClip
"bon2"Frame 4Symbol 304 MovieClip
"bon3"Frame 4Symbol 304 MovieClip
"bon1"Frame 4Symbol 304 MovieClip
"bon4"Frame 4Symbol 304 MovieClip
"pausePanel"Frame 4Symbol 226 MovieClip
"btnMenu"Frame 5Symbol 309 MovieClip
"btnNext"Frame 5Symbol 309 MovieClip
"btnBack"Frame 5Symbol 309 MovieClip
"point0"Frame 5Symbol 323 MovieClip
"point1"Frame 5Symbol 323 MovieClip
"point2"Frame 5Symbol 323 MovieClip
"point3"Frame 5Symbol 323 MovieClip
"point4"Frame 5Symbol 323 MovieClip
"btnMenu"Frame 6Symbol 309 MovieClip
"btnGame"Frame 6Symbol 309 MovieClip
"roll"Frame 6Symbol 363 MovieClip
"btnPlay"Frame 8Symbol 309 MovieClip
"btnHTplay"Frame 8Symbol 309 MovieClip
"btnChar"Frame 8Symbol 309 MovieClip
"btnDuel"Frame 8Symbol 309 MovieClip
"ch1m"Frame 9Symbol 309 MovieClip
"btnMenu"Frame 9Symbol 309 MovieClip
"ch1p"Frame 9Symbol 309 MovieClip
"ch2m"Frame 9Symbol 309 MovieClip
"ch2p"Frame 9Symbol 309 MovieClip
"ch3m"Frame 9Symbol 309 MovieClip
"ch3p"Frame 9Symbol 309 MovieClip
"btnSave"Frame 9Symbol 309 MovieClip
"btnReset"Frame 9Symbol 309 MovieClip
"ch1"Frame 9Symbol 431 EditableText
"ch2"Frame 9Symbol 434 EditableText
"ch3"Frame 9Symbol 436 EditableText
"heroName"Frame 9Symbol 441 EditableText
"ptsTot"Frame 9Symbol 444 EditableText
"ptsFr"Frame 9Symbol 446 EditableText
"btnFx"Symbol 23 MovieClip Frame 1Symbol 18 MovieClip
"btnCaps"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"crest"Symbol 40 MovieClip Frame 1Symbol 39 MovieClip
"closeBut"Symbol 54 MovieClip [winLoses] Frame 1Symbol 40 MovieClip
"closeBut"Symbol 59 MovieClip [winOpt_] Frame 1Symbol 40 MovieClip
"closeBut"Symbol 61 MovieClip [winMess] Frame 1Symbol 40 MovieClip
"picta"Symbol 182 MovieClip Frame 2Symbol 79 MovieClip
"picta"Symbol 182 MovieClip Frame 3Symbol 81 MovieClip
"picta"Symbol 182 MovieClip Frame 4Symbol 83 MovieClip
"picta"Symbol 182 MovieClip Frame 5Symbol 85 MovieClip
"picta"Symbol 182 MovieClip Frame 6Symbol 87 MovieClip
"picta"Symbol 182 MovieClip Frame 7Symbol 89 MovieClip
"picta"Symbol 182 MovieClip Frame 8Symbol 91 MovieClip
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"picta"Symbol 182 MovieClip Frame 39Symbol 169 MovieClip
"picta"Symbol 182 MovieClip Frame 40Symbol 172 MovieClip
"picta"Symbol 182 MovieClip Frame 41Symbol 175 MovieClip
"picta"Symbol 182 MovieClip Frame 42Symbol 178 MovieClip
"picta"Symbol 182 MovieClip Frame 43Symbol 181 MovieClip
"xshadow"Symbol 191 MovieClip Frame 1Symbol 72 MovieClip
"side"Symbol 191 MovieClip Frame 1Symbol 74 MovieClip
"body"Symbol 191 MovieClip Frame 1Symbol 76 MovieClip
"pict"Symbol 191 MovieClip Frame 1Symbol 182 MovieClip
"shor"Symbol 191 MovieClip Frame 1Symbol 184 MovieClip
"cant"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"back"Symbol 200 MovieClip [table] Frame 1Symbol 67 MovieClip
"y"Symbol 204 MovieClip [winYN] Frame 1Symbol 23 MovieClip
"n"Symbol 204 MovieClip [winYN] Frame 1Symbol 23 MovieClip
"mes"Symbol 204 MovieClip [winYN] Frame 1Symbol 201 EditableText
"xshadow"Symbol 211 MovieClip [dice] Frame 1Symbol 72 MovieClip
"side"Symbol 211 MovieClip [dice] Frame 1Symbol 74 MovieClip
"body"Symbol 211 MovieClip [dice] Frame 1Symbol 76 MovieClip
"pict"Symbol 211 MovieClip [dice] Frame 1Symbol 182 MovieClip
"shor"Symbol 211 MovieClip [dice] Frame 1Symbol 184 MovieClip
"nn1"Symbol 211 MovieClip [dice] Frame 1Symbol 208 EditableText
"nn2"Symbol 211 MovieClip [dice] Frame 1Symbol 209 EditableText
"nn3"Symbol 211 MovieClip [dice] Frame 1Symbol 210 EditableText
"cant"Symbol 211 MovieClip [dice] Frame 1Symbol 190 MovieClip
"q1"Symbol 259 MovieClip Frame 1Symbol 258 MovieClip
"q2"Symbol 259 MovieClip Frame 1Symbol 258 MovieClip
"q3"Symbol 259 MovieClip Frame 1Symbol 258 MovieClip
"q4"Symbol 259 MovieClip Frame 1Symbol 258 MovieClip
"tMask"Symbol 267 MovieClip Frame 1Symbol 262 MovieClip
"tima"Symbol 267 MovieClip Frame 1Symbol 265 MovieClip
"bPan"Symbol 278 MovieClip Frame 1Symbol 274 MovieClip
"hPan"Symbol 278 MovieClip Frame 1Symbol 277 MovieClip
"crest"Symbol 290 MovieClip Frame 1Symbol 287 MovieClip
"bonIco"Symbol 304 MovieClip Frame 1Symbol 303 MovieClip
"svetofor"Symbol 323 MovieClip Frame 1Symbol 322 MovieClip
"lep1"Symbol 336 MovieClip Frame 1Symbol 330 MovieClip
"lep2"Symbol 336 MovieClip Frame 1Symbol 330 MovieClip
"lep3"Symbol 336 MovieClip Frame 1Symbol 330 MovieClip
"lep4"Symbol 336 MovieClip Frame 1Symbol 330 MovieClip
"ukaz"Symbol 359 MovieClip Frame 1Symbol 344 MovieClip
"btnBoss"Symbol 359 MovieClip Frame 13Symbol 358 MovieClip
"rollIn"Symbol 363 MovieClip Frame 1Symbol 359 MovieClip
"selc"Symbol 363 MovieClip Frame 1Symbol 362 MovieClip
"q"Symbol 375 MovieClip Frame 1Symbol 366 MovieClip
"pgBtn"Symbol 375 MovieClip Frame 1Symbol 368 MovieClip
"q"Symbol 392 MovieClip Frame 1Symbol 377 MovieClip
"pgBtn"Symbol 392 MovieClip Frame 1Symbol 368 MovieClip
"q"Symbol 400 MovieClip Frame 1Symbol 394 MovieClip
"pgBtn"Symbol 400 MovieClip Frame 1Symbol 368 MovieClip
"q"Symbol 414 MovieClip Frame 1Symbol 402 MovieClip
"pgBtn"Symbol 414 MovieClip Frame 1Symbol 368 MovieClip
"dd3"Symbol 414 MovieClip Frame 1Symbol 191 MovieClip
"dd2"Symbol 414 MovieClip Frame 1Symbol 191 MovieClip
"dd1"Symbol 414 MovieClip Frame 1Symbol 191 MovieClip
"pg4"Symbol 415 MovieClip Frame 1Symbol 375 MovieClip
"pg3"Symbol 415 MovieClip Frame 1Symbol 392 MovieClip
"pg2"Symbol 415 MovieClip Frame 1Symbol 400 MovieClip
"pg1"Symbol 415 MovieClip Frame 1Symbol 414 MovieClip
"pg1"Symbol 415 MovieClip Frame 2Symbol 414 MovieClip
"pg2"Symbol 415 MovieClip Frame 2Symbol 400 MovieClip
"pg1"Symbol 415 MovieClip Frame 3Symbol 414 MovieClip
"pg2"Symbol 415 MovieClip Frame 3Symbol 400 MovieClip
"pg3"Symbol 415 MovieClip Frame 3Symbol 392 MovieClip
"pg1"Symbol 415 MovieClip Frame 4Symbol 414 MovieClip
"pg3"Symbol 415 MovieClip Frame 4Symbol 392 MovieClip
"pg4"Symbol 415 MovieClip Frame 4Symbol 375 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "mah5"
ExportAssets (56)Timeline Frame 1Symbol 2 as "mah43"
ExportAssets (56)Timeline Frame 1Symbol 3 as "mah3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "mah2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "mah1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "beep3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "beep1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "beep2"
ExportAssets (56)Timeline Frame 1Symbol 26 as "winLose"
ExportAssets (56)Timeline Frame 1Symbol 30 as "winOpt"
ExportAssets (56)Timeline Frame 1Symbol 54 as "winLoses"
ExportAssets (56)Timeline Frame 1Symbol 59 as "winOpt_"
ExportAssets (56)Timeline Frame 1Symbol 61 as "winMess"
ExportAssets (56)Timeline Frame 1Symbol 63 as "curs"
ExportAssets (56)Timeline Frame 1Symbol 65 as "sea"
ExportAssets (56)Timeline Frame 1Symbol 200 as "table"
ExportAssets (56)Timeline Frame 1Symbol 204 as "winYN"
ExportAssets (56)Timeline Frame 1Symbol 211 as "dice"
ExportAssets (56)Timeline Frame 1Symbol 447 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 448 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 449 as "__Packages.com.robertpenner.easing.Quad"
ExportAssets (56)Timeline Frame 1Symbol 450 as "__Packages.com.robertpenner.easing.Circ"
ExportAssets (56)Timeline Frame 1Symbol 451 as "__Packages.com.robertpenner.easing.Quart"
ExportAssets (56)Timeline Frame 1Symbol 452 as "__Packages.com.robertpenner.easing.Sine"
ExportAssets (56)Timeline Frame 1Symbol 453 as "__Packages.com.robertpenner.easing.Back"
ExportAssets (56)Timeline Frame 1Symbol 454 as "__Packages.com.robertpenner.easing.Quint"
ExportAssets (56)Timeline Frame 1Symbol 455 as "__Packages.com.robertpenner.easing.Linear"
ExportAssets (56)Timeline Frame 1Symbol 456 as "__Packages.com.robertpenner.easing.Expo"
ExportAssets (56)Timeline Frame 1Symbol 457 as "__Packages.com.robertpenner.easing.Elastic"
ExportAssets (56)Timeline Frame 1Symbol 458 as "__Packages.com.robertpenner.easing.Bounce"
ExportAssets (56)Timeline Frame 1Symbol 459 as "__Packages.zigo.tweenManager"
ExportAssets (56)Timeline Frame 1Symbol 460 as "__Packages.com.robertpenner.easing.Cubic"
ExportAssets (56)Timeline Frame 1Symbol 461 as "__Packages.ru.etcs.filters.ColorFilter"
ExportAssets (56)Timeline Frame 1Symbol 462 as "__Packages.com.gskinner.geom.ColorMatrix"
ExportAssets (56)Timeline Frame 1Symbol 463 as "__Packages.mochi.MochiScores"

Labels

"rasF1"Frame 4

Dynamic Text Variables

capsSymbol 20 EditableText"Подсказка"
capsSymbol 21 EditableText"Подсказка"
endTextSymbol 25 EditableText"<p align="center"></p>"
endTextSymbol 29 EditableText"<p align="center"></p>"
_root.nickNameSymbol 47 EditableText""
_root.scoreSymbol 50 EditableText""
_root.topListSymbol 51 EditableText"<p align="left"></p>"
endTextSymbol 53 EditableText"<p align="center"></p>"
_root.nickNameSymbol 55 EditableText""
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_root.topListSymbol 57 EditableText"<p align="left"></p>"
endTextSymbol 58 EditableText"<p align="center"></p>"
messTextSymbol 60 EditableText""
signaSymbol 208 EditableText"18"
signaSymbol 209 EditableText"18"
signaSymbol 210 EditableText"18"
textSymbol 217 EditableText" 99%"
_root.cpuscoreSymbol 273 EditableText""
_root.scoreSymbol 276 EditableText""
_root.mainLevelSymbol 280 EditableText""
_root.diceCountSymbol 281 EditableText""
captSymbol 288 EditableText""
_root.leftHintSymbol 291 EditableText""
_root.leftShoofleSymbol 293 EditableText""
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_root.leftShoofleSymbol 296 EditableText"34"




http://swfchan.com/49/240724/info.shtml
Created: 8/5 -2021 03:08:30 Last modified: 8/5 -2021 03:08:30 Server time: 19/05 -2024 01:20:16