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spazzman.swf

This is the info page for
Flash #243514

(Click the ID number above for more basic data on this flash file.)


Text
click here to start

DANGER NOT FOR EPILEPTICS
DO NOT PLAY FOR MORE THAN 1 MIN

Game Over !

new game

new game

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
level = "1"; lives = "3"; score = "0"; newlife = "0"; timer = "0"; points = "0"; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "X............XX............X"; r2 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r3 = "XoXXXX.XXXXX.XX.XXXXX.XXXXoX"; r4 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r5 = "X..........................X"; r6 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r7 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r8 = "X......XX....XX....XX......X"; r9 = "XXXXXX.XXXXX-XX-XXXXX.XXXXXX"; r10 = "-----X.XXXXX-XX-XXXXX.X-----"; r11 = "-----X.XX----------XX.X-----"; r12 = "-----X.XX-XXX**XXX-XX.X-----"; r13 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r14 = "T-----.---XXX--XXX---.-----R"; r15 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r16 = "-----X.XX-XXXXXXXX-XX.X-----"; r17 = "-----X.XX----------XX.X-----"; r18 = "-----X.XX-XXXXXXXX-XX.X-----"; r19 = "XXXXXX.XX-XXXXXXXX-XX.XXXXXX"; r20 = "X............XX............X"; r21 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r22 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r23 = "Xo..XX.......--.......XX..oX"; r24 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r25 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r26 = "X......XX....XX....XX......X"; r27 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r28 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r29 = "X..........................X"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX";
Frame 3
Set("rangée", "0"); points = "0"; while (rangée < "32") { col = "0"; objet = eval ("r" add rangée); while (col < "27") { bit = substring(objet, col + "1", "1"); if (bit eq ".") { points = points + "1"; duplicateMovieClip ("/p", (("p_" add col) add "_") add rangée, points); setProperty((("p_" add col) add "_") add rangée, _x , (col * "16") + "16"); setProperty((("p_" add col) add "_") add rangée, _y , (rangée * "16") + "16"); } if (bit eq "o") { points = points + "1"; duplicateMovieClip ("/pil", (("p_" add col) add "_") add rangée, points); setProperty((("p_" add col) add "_") add rangée, _x , (col * "16") + "16"); setProperty((("p_" add col) add "_") add rangée, _y , (rangée * "16") + "16"); } col = col + "1"; } Set("rangée", rangée + "1"); } px = "54"; py = "92"; vx = "-1"; vy = "0"; svx = "-1"; duplicateMovieClip ("/shpac", "pacman", points + "1"); f1x = "56"; f1y = "56"; f1vx = "1"; Set("mangé1", "0"); duplicateMovieClip ("/fant1", "f1", points + "2"); f2x = "56"; f2y = "60"; f2vy = "-1"; Set("mangé2", "0"); duplicateMovieClip ("/fant2", "f2", points + "3"); f3x = "56"; f3y = "56"; f3vy = "1"; Set("mangé3", "0"); duplicateMovieClip ("/fant3", "f3", points + "4"); f4x = "56"; f4y = "60"; f4vx = "1"; Set("mangé4", "0"); duplicateMovieClip ("/fant4", "f4", points + "5"); status = "0"; bonus = "0"; setProperty("/bonus", _visible , "0"); gameover = "0"; timer = "0"; timerbonus = "0";
Frame 4
iter = "-1"; while (iter < status) { px4 = int(px / "4"); py4 = int(py / "4"); objet = substring(eval ("r" add py4), px4 + "1", "1"); if ((objet eq ".") or (objet eq "o")) { points = points - "1"; score = score + "10"; removeMovieClip((("p_" add px4) add "_") add py4); Set("r" add py4, ((substring(eval ("r" add py4), "1", px4)) add "-") add (substring(eval ("r" add py4), px4 + "2", "29" - px4))); } if (objet eq "o") { timer = "138" - (level * "3"); score = score + "50"; status = "1"; } if (objet eq "R") { px = "4"; } if (objet eq "T") { px = "104"; } restox = px - (px4 * "4"); restoy = py - (py4 * "4"); if (restox == "0") { call("rotation"); vx = svx; } if (restoy == "0") { vy = svy; } setProperty("/pacman", _x , (px * "4") + "8"); setProperty("/pacman", _y , (py * "4") + "8"); if (vx == "1") { pros = "3"; } else { pros = "0"; } if (vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (px + vx) + pros; tpy = (py + vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (objet ne "X") { px = px + vx; py = py + vy; } iter = iter + "1"; } fanta = "1"; call("fanta1"); fanta = "2"; call("fanta2"); fanta = "3"; call("fanta3"); fanta = "4"; call("fanta4"); if ((points == "122") and (bonus == "0")) { setProperty("/bonus", _visible , "1"); bonus = "1"; timerbonus = "100"; } if (((px == "54") and (py == "68")) and (bonus == "1")) { bonus = "2"; setProperty("/bonus", _visible , "0"); score = (score + "900") + ("200" * level); }
Frame 5
if (("9999" < score) and (newlife == "0")) { newlife = "1"; lives = lives + "1"; } if (status == "1") { timer = timer - "1"; if ("0" >= timer) { status = "0"; } } if (bonus == "1") { timerbonus = timerbonus - "1"; if (timerbonus == "0") { bonus = "2"; setProperty("/bonus", _visible , "0"); } } if (points == "0") { gotoAndPlay (16); } if (gameover == "1") { gotoAndPlay (25); } if ((gameover == "0") and ("0" < points)) { gotoAndPlay (4); }
Frame 7
Set("rangée", "0"); points = "0"; while (rangée < "32") { col = "0"; while (col < "27") { removeMovieClip((("p_" add col) add "_") add rangée); col = col + "1"; } Set("rangée", rangée + "1"); } removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); setProperty("/bonus", _visible , "0");
Frame 8
if (mangé4 == "0") { px4 = int(f4x / "4"); py4 = int(f4y / "4"); restox = f4x - (px4 * "4"); restoy = f4y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f4x; y = f4y; call("evaluate"); xv = f4vx; yv = f4vy; call("control"); if (ok == "1") { f4vx = xvs; f4vy = yvs; call("rotationfan"); } } setProperty("/f4", _x , (f4x * "4") + "8"); setProperty("/f4", _y , (f4y * "4") + "8"); if (f4vx == "1") { pros = "3"; } else { pros = "0"; } if (f4vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f4x + f4vx) + pros; tpy = (f4y + f4vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f4x = f4x + f4vx; f4y = f4y + f4vy; } else { x = f4x; y = f4y; call("evaluate"); f4vx = xvs; f4vy = yvs; call("rotationfan"); } if ((((px - f4x) * (px - f4x)) < "10") and (((py - f4y) * (py - f4y)) < "10")) { if (status == "1") { score = score + "100"; Set("mangé4", "1"); tellTarget ("/f4") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f4y < "56") { f4y = f4y + "1"; } if ("56" < f4y) { f4y = f4y - "1"; } if ("56" < f4x) { f4x = f4x - "1"; } if (f4x < "56") { f4x = f4x + "1"; } setProperty("/f4", _x , (f4x * "4") + "8"); setProperty("/f4", _y , (f4y * "4") + "8"); if ((f4y == "56") and (f4x == "56")) { Set("mangé4", "0"); } }
Frame 9
if (mangé3 == "0") { px4 = int(f3x / "4"); py4 = int(f3y / "4"); restox = f3x - (px4 * "4"); restoy = f3y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f3x; y = f3y; call("evaluate"); xv = f3vx; yv = f3vy; call("control"); if (ok == "1") { f3vx = xvs; f3vy = yvs; call("rotationfan"); } } setProperty("/f3", _x , (f3x * "4") + "8"); setProperty("/f3", _y , (f3y * "4") + "8"); if (f3vx == "1") { pros = "3"; } else { pros = "0"; } if (f3vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f3x + f3vx) + pros; tpy = (f3y + f3vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f3x = f3x + f3vx; f3y = f3y + f3vy; } else { x = f3x; y = f3y; call("evaluate"); f3vx = xvs; f3vy = yvs; call("rotationfan"); } if ((((px - f3x) * (px - f3x)) < "10") and (((py - f3y) * (py - f3y)) < "10")) { if (status == "1") { score = score + "100"; Set("mangé3", "1"); tellTarget ("/f3") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f3y < "56") { f3y = f3y + "1"; } if ("56" < f3y) { f3y = f3y - "1"; } if ("56" < f3x) { f3x = f3x - "1"; } if (f3x < "56") { f3x = f3x + "1"; } setProperty("/f3", _x , (f3x * "4") + "8"); setProperty("/f3", _y , (f3y * "4") + "8"); if ((f3y == "56") and (f3x == "56")) { Set("mangé3", "0"); } }
Frame 10
if (mangé2 == "0") { px4 = int(f2x / "4"); py4 = int(f2y / "4"); restox = f2x - (px4 * "4"); restoy = f2y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f2x; y = f2y; call("evaluate"); xv = f2vx; yv = f2vy; call("control"); if (ok == "1") { f2vx = xvs; f2vy = yvs; call("rotationfan"); } } setProperty("/f2", _x , (f2x * "4") + "8"); setProperty("/f2", _y , (f2y * "4") + "8"); if (f2vx == "1") { pros = "3"; } else { pros = "0"; } if (f2vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f2x + f2vx) + pros; tpy = (f2y + f2vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f2x = f2x + f2vx; f2y = f2y + f2vy; } else { x = f2x; y = f2y; call("evaluate"); f2vx = xvs; f2vy = yvs; call("rotationfan"); } if ((((px - f2x) * (px - f2x)) < "10") and (((py - f2y) * (py - f2y)) < "10")) { if (status == "1") { score = score + "100"; Set("mangé2", "1"); tellTarget ("/f2") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f2y < "56") { f2y = f2y + "1"; } if ("56" < f2y) { f2y = f2y - "1"; } if ("56" < f2x) { f2x = f2x - "1"; } if (f2x < "56") { f2x = f2x + "1"; } setProperty("/f2", _x , (f2x * "4") + "8"); setProperty("/f2", _y , (f2y * "4") + "8"); if ((f2y == "56") and (f2x == "56")) { Set("mangé2", "0"); } }
Frame 11
if ((vx == "1") and (vy == "0")) { tellTarget ("pacman") { gotoAndStop (1); }; } if ((vx == "-1") and (vy == "0")) { tellTarget ("pacman") { gotoAndStop (2); }; } if ((vx == "0") and (vy == "-1")) { tellTarget ("pacman") { gotoAndStop (4); }; } if ((vx == "0") and (vy == "1")) { tellTarget ("pacman") { gotoAndStop (3); }; }
Frame 12
if (mangé1 == "0") { px4 = int(f1x / "4"); py4 = int(f1y / "4"); restox = f1x - (px4 * "4"); restoy = f1y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f1x; y = f1y; call("evaluate"); xv = f1vx; yv = f1vy; call("control"); if (ok == "1") { f1vx = xvs; f1vy = yvs; call("rotationfan"); } } setProperty("/f1", _x , (f1x * "4") + "8"); setProperty("/f1", _y , (f1y * "4") + "8"); if (f1vx == "1") { pros = "3"; } else { pros = "0"; } if (f1vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f1x + f1vx) + pros; tpy = (f1y + f1vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f1x = f1x + f1vx; f1y = f1y + f1vy; } else { x = f1x; y = f1y; call("evaluate"); f1vx = xvs; f1vy = yvs; call("rotationfan"); } if ((((px - f1x) * (px - f1x)) < "9") and (((py - f1y) * (py - f1y)) < "9")) { if (status == "1") { score = score + "100"; Set("mangé1", "1"); tellTarget ("/f1") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f1y < "56") { f1y = f1y + "1"; } if ("56" < f1y) { f1y = f1y - "1"; } if ("56" < f1x) { f1x = f1x - "1"; } if (f1x < "56") { f1x = f1x + "1"; } setProperty("/f1", _x , (f1x * "4") + "8"); setProperty("/f1", _y , (f1y * "4") + "8"); if ((f1y == "56") and (f1x == "56")) { Set("mangé1", "0"); } }
Frame 13
Set("possibilités", "0"); tpy = y - "1"; tpx = x; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (objet ne "X") { Set("xv" add possibilités, "0"); Set("yv" add possibilités, "-1"); Set("possibilités", possibilités + "1"); } tpy = y + "4"; tpx = x; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if ((objet ne "X") and (objet ne "*")) { Set("xv" add possibilités, "0"); Set("yv" add possibilités, "1"); Set("possibilités", possibilités + "1"); } tpy = y; tpx = x - "1"; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilités, "-1"); Set("yv" add possibilités, "0"); Set("possibilités", possibilités + "1"); } tpy = y; tpx = x + "4"; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilités, "1"); Set("yv" add possibilités, "0"); Set("possibilités", possibilités + "1"); } choix = random(possibilités); if (status == "0") { if ("3" < random("10")) { bon = random(possibilités); n = "0"; while (n < possibilités) { if (((((eval ("xv" add bon) == "1") and (x < px)) or ((eval ("xv" add bon) == "-1") and (px < x))) or ((eval ("yv" add bon) == "1") and (y < py))) or ((eval ("yv" add bon) == "-1") and (py < y))) { choix = bon; } bon = bon + "1"; if (bon == possibilités) { bon = "0"; } n = n + "1"; } } } if (status == "1") { bon = random(possibilités); n = "0"; while (n < possibilités) { if (((((eval ("xv" add bon) == "1") and (px < x)) or ((eval ("xv" add bon) == "-1") and (x < px))) or ((eval ("yv" add bon) == "1") and (py < y))) or ((eval ("yv" add bon) == "-1") and (y < py))) { choix = bon; } bon = bon + "1"; if (bon == possibilités) { bon = "0"; } n = n + "1"; } } xvs = eval ("xv" add choix); yvs = eval ("yv" add choix);
Frame 14
ok = "1"; if ((((xv == (-xvs)) or (yv == (-yvs))) and ("5" < random("100"))) and (status == "0")) { ok = "0"; }
Frame 15
if (("1" < timer) and (timer < "45")) { tellTarget ("/f" add fanta) { gotoAndStop (10); }; } else { xv = eval (("f" add fanta) add "vx"); yv = eval (("f" add fanta) add "vy"); if ((xv == "1") and (yv == "0")) { tellTarget ("/f" add fanta) { gotoAndStop("2" + ("4" * /:status)); }; } if ((xv == "-1") and (yv == "0")) { tellTarget ("/f" add fanta) { gotoAndStop("1" + ("4" * /:status)); }; } if ((xv == "0") and (yv == "1")) { tellTarget ("/f" add fanta) { gotoAndStop("3" + ("4" * /:status)); }; } if ((xv == "0") and (yv == "-1")) { tellTarget ("/f" add fanta) { gotoAndStop("4" + ("4" * /:status)); }; } }
Frame 24
call("clear"); level = level + "1"; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "X............XX............X"; r2 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r3 = "XoXXXX.XXXXX.XX.XXXXX.XXXXoX"; r4 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r5 = "X..........................X"; r6 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r7 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r8 = "X......XX....XX....XX......X"; r9 = "XXXXXX.XXXXX-XX-XXXXX.XXXXXX"; r10 = "-----X.XXXXX-XX-XXXXX.X-----"; r11 = "-----X.XX----------XX.X-----"; r12 = "-----X.XX-XXX**XXX-XX.X-----"; r13 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r14 = "T-----.---XXX--XXX---.-----R"; r15 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r16 = "-----X.XX-XXXXXXXX-XX.X-----"; r17 = "-----X.XX----------XX.X-----"; r18 = "-----X.XX-XXXXXXXX-XX.X-----"; r19 = "XXXXXX.XX-XXXXXXXX-XX.XXXXXX"; r20 = "X............XX............X"; r21 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r22 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r23 = "Xo..XX.......--.......XX..oX"; r24 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r25 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r26 = "X......XX....XX....XX......X"; r27 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r28 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r29 = "X..........................X"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; gotoAndPlay (3);
Frame 33
call("clear"); lives = lives - "1"; if ("-1" < lives) { gotoAndPlay (3); }
Frame 34
lives = "0"; stop();
Symbol 5 Button
on (release, keyPress "<Enter>") { gotoAndPlay (2); }
Symbol 34 Button
on (keyPress "<Up>") { svy = "-1"; svx = "0"; } on (keyPress "<Down>") { svy = "1"; svx = "0"; } on (keyPress "<Right>") { svy = "0"; svx = "1"; } on (keyPress "<Left>") { svy = "0"; svx = "-1"; } on (keyPress "<Space>") { svy = "0"; svx = "0"; }
Symbol 48 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 74 Button
on (release) { play(); loadVariablesNum ("matrice.txt", 0); }

Library Items

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Symbol 2 FontUsed by:3 4
Symbol 3 TextUses:2Used by:5
Symbol 4 TextUses:2Used by:5
Symbol 5 ButtonUses:3 4Used by:Timeline
Symbol 6 GraphicUsed by:16
Symbol 7 GraphicUsed by:10
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:7 9Used by:11
Symbol 11 MovieClipUses:10Used by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:6 11 12 13 14 15Used by:48  Timeline
Symbol 17 SoundUsed by:Timeline
Symbol 18 GraphicUsed by:23
Symbol 19 BitmapUsed by:20 22
Symbol 20 GraphicUses:19Used by:23
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUses:19Used by:23
Symbol 23 MovieClipUses:18 20 21 22Used by:Timeline
Symbol 24 SoundUsed by:26
Symbol 25 SoundUsed by:26
Symbol 26 MovieClipUses:24 25Used by:Timeline
Symbol 27 SoundUsed by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:29 30 31Used by:Timeline
Symbol 33 GraphicUsed by:34 44
Symbol 34 ButtonUses:33Used by:Timeline
Symbol 35 FontUsed by:36 37 38
Symbol 36 EditableTextUses:35Used by:Timeline
Symbol 37 EditableTextUses:35Used by:Timeline
Symbol 38 EditableTextUses:35Used by:Timeline
Symbol 39 FontUsed by:40
Symbol 40 EditableTextUses:39Used by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44 74
Symbol 44 MovieClipUses:33 42 43Used by:Timeline
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:45 46Used by:Timeline
Symbol 48 MovieClipUses:16Used by:Timeline
Symbol 49 GraphicUsed by:52
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:49 51Used by:65
Symbol 53 GraphicUsed by:65
Symbol 54 GraphicUsed by:65
Symbol 55 GraphicUsed by:65
Symbol 56 GraphicUsed by:65
Symbol 57 GraphicUsed by:65
Symbol 58 GraphicUsed by:65
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:62 63Used by:65
Symbol 65 MovieClipUses:52 53 54 55 56 57 58 59 60 61 64Used by:Timeline
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:Timeline
Symbol 68 FontUsed by:69 71 73 75
Symbol 69 TextUses:68Used by:Timeline
Symbol 70 GraphicUsed by:74
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Symbol 72 GraphicUsed by:74
Symbol 73 TextUses:68Used by:74
Symbol 74 ButtonUses:70 71 72 73 43Used by:Timeline
Symbol 75 EditableTextUses:68Used by:Timeline

Instance Names

"p"Frame 2Symbol 44 MovieClip
"pil"Frame 2Symbol 47 MovieClip
"shpac"Frame 2Symbol 48 MovieClip
"fant1"Frame 2Symbol 65 MovieClip
"bonus"Frame 2Symbol 67 MovieClip
"fant2"Frame 2Symbol 65 MovieClip
"fant3"Frame 2Symbol 65 MovieClip
"fant4"Frame 2Symbol 65 MovieClip

Labels

"clear"Frame 7
"fanta4"Frame 8
"fanta3"Frame 9
"fanta2"Frame 10
"rotation"Frame 11
"fanta1"Frame 12
"evaluate"Frame 13
"control"Frame 14
"rotationfan"Frame 15
"done"Frame 16
"dead"Frame 25

Dynamic Text Variables

levelSymbol 36 EditableText""
livesSymbol 37 EditableText""
scoreSymbol 38 EditableText""
timerSymbol 40 EditableText""
scoreSymbol 75 EditableText""




http://swfchan.com/49/243514/info.shtml
Created: 2/11 -2021 22:40:10 Last modified: 2/11 -2021 22:40:10 Server time: 16/05 -2024 08:56:25