STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228046 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2560 · P5120 |
This is the info page for Flash #244182 |
Donut |
chasers |
loading 50 KB |
wait please ... |
wait please |
Overview of Game: The object of the game is to fill all of the 16 squares that make up the 4 by 4 box with donuts. The goal is achieved by means of rotating and repositioning the 4 by 4 box and also by selecting the desired column of donuts to be strategically placed. You have many columns made up of 4 rows with donuts randomly inserted into the columns and then a 4 by 4 square (made up of 16 individual squares) in the middle of the screen. The 4 by 4 square starts out being empty but the object of the game is to fill all of the 16 squares that make up the 4 by 4 square with the donuts that are randomly inserted in the columns that are above the box. The donuts that are randomly placed in their respective columns and can only be inserted into the box if the positions which the donuts occupy in the their respective rows and columns are unfilled in the square below. The user can choose which column of donuts to insert into the box by moving the right and left arrow above the columns so that the orange box highlights the desired column. The user can also rotate the 4 by 4 box as well as move the box to allow the desired column of donuts to fall into the desired column of the square. Rules of the Game: The object of the game is to fill all of the 16 squares that make up the 4 by 4 box with donuts. The goal is achieved by means of rotating and repositioning the 4 by 4 box and also by selecting the desired column of donuts to be strategically placed. The columns, which contain the donuts, can only be moved and cannot be rotated. By clicking on the middle of the column that column will drop down into the 4 by 4 box made up of the 16 squares. If there is no place for the selected column of donuts in the 4 by 4 box the donuts will not fall into their respective spots of the box below and the player will receive one penalty, an extra column of donuts. Also after any 6 seconds (time burst) the player will receive an extra column of donuts. Once the top row of columns and rows becomes full of squares, the game will end. At the bottom of the screen under the bar, which contains the columns and the 4 by 4 box, which is comprised of the 16 squares, there are 6 smaller boxes for memory. These "memory" boxes are used if you haven't any columns that will complete the current 4 by 4 box you can save the current 4 by 4 box in one of the 6 memory boxes and start filling a new one. And as soon as suitable column appears that will allow you to successfully complete a previous box that is stored in one of the 6 memory boxes you can load this old box by clicking on the memory position. Scoring Breakdown Score is calculated by the (number of donuts inserted into a 4 by 4 box) * 10 Squares is a count of the number of full 4 by 4 squares and Best time is the time it took to fill one 4 by 4 (16 squares) box |
Play game |
Play game |
Score |
Squares |
Time |
0 |
Time burst |
0 |
0 |
Congratulation! |
You are the king of Donut chasers! |
Score: |
Count of squares: |
Best time: |
0 |
0 |
00:00 |
Play again |
Play again |
You are quite good but try it again! |
0 |
0 |
00:00 |
Bad score! |
You can be better! Try it again! |
0 |
0 |
00:00 |
ActionScript [AS1/AS2]
Frame 84ifFrameLoaded (197) { gotoAndPlay (100); }Frame 85gotoAndPlay (84);Frame 100stop();Frame 151cas = "0"; car = "101"; i = "1"; while (car < "120") { a = "0"; while (i < "5") { Set(chr(car) add i, int(random("2"))); a = a + eval (chr(car) add i); i = i + "1"; } if (a == "0") { Set(chr(car) add int(random("4") + "1"), "1"); Set(chr(car) add int(random("4") + "1"), "1"); } car = car + "1"; i = "1"; } car = "101"; i = "1"; while (car < "106") { while (i < "5") { Set(chr(car) add i, "2"); i = i + "1"; } car = car + "1"; i = "1"; } car = "115"; i = "1"; while (car < "120") { while (i < "5") { Set(chr(car) add i, "2"); i = i + "1"; } car = car + "1"; i = "1"; } fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); z = "1"; casminus = "0"; alimit = "5"; blimit = "5"; xposition = "211"; a1 = "0"; a2 = "0"; a3 = "0"; a4 = "0"; b1 = "0"; b2 = "0"; b3 = "0"; b4 = "0"; c1 = "0"; c2 = "0"; c3 = "0"; c4 = "0"; d1 = "0"; d2 = "0"; d3 = "0"; d4 = "0"; p3 = "1";Frame 152if (xposition == "190") { targin = "d"; } if (xposition == "211") { targin = "c"; } if (xposition == "232") { targin = "b"; } if (xposition == "253") { targin = "a"; } cas = int(getTimer() / "1000"); if ("6.5" < (cas - casminus)) { casminus = cas; gotoAndPlay (191); } sec = int((getTimer() - g) / "1000") - ("60" * int(int((getTimer() - g) / "1000") / "60")); min = int(int((getTimer() - g) / "1000") / "60"); if ((min < "10") and (sec < "10")) { time = (("0" add min) add ":0") add sec; } if ((min >= "10") and (sec < "10")) { time = (min add ":0") add sec; } if ((min < "10") and (sec >= "10")) { time = (("0" add min) add ":") add sec; } if ((min >= "10") and (sec >= "10")) { time = (min add ":") add sec; } car = "101"; i = "1"; while (car < "120") { while (i < "5") { if (eval (chr(car) add i) == "1") { tellTarget (("/" add chr(car)) add i) { gotoAndStop (2); }; } else if (eval (chr(car) add i) == "2") { tellTarget (("/" add chr(car)) add i) { gotoAndStop (3); }; } else { tellTarget (("/" add chr(car)) add i) { gotoAndStop (1); }; } i = i + "1"; } car = car + "1"; i = "1"; } setProperty("/table", _x , xposition); i = "1"; while (i < "5") { if (eval ("a" add i) == "1") { tellTarget ("/table/a" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/a" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b" add i) == "1") { tellTarget ("/table/b" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/b" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c" add i) == "1") { tellTarget ("/table/c" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/c" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d" add i) == "1") { tellTarget ("/table/d" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/d" add i) { gotoAndStop (1); }; } i = i + "1"; } play();Frame 153setProperty("/table", _x , xposition); i = "1"; while (i < "5") { if (eval ("a" add i) == "1") { tellTarget ("/table/a" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/a" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b" add i) == "1") { tellTarget ("/table/b" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/b" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c" add i) == "1") { tellTarget ("/table/c" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/c" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d" add i) == "1") { tellTarget ("/table/d" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/d" add i) { gotoAndStop (1); }; } i = i + "1"; } gotoAndPlay (152);Frame 155x1 = eval (targin add "1") + n1; x2 = eval (targin add "2") + n2; x3 = eval (targin add "3") + n3; x4 = eval (targin add "4") + n4; if ((((x1 == "2") or (x2 == "2")) or (x3 == "2")) or (x4 == "2")) { nene = "1"; x1 = "0"; x2 = "0"; x3 = "0"; x4 = "0"; }Frame 156if (nene == "1") { nene = "0"; gotoAndPlay (168); }Frame 157Set(targin add "1", x1); Set(targin add "2", x2); Set(targin add "3", x3); Set(targin add "4", x4); score = score + ((((n1 + n2) + n3) + n4) * "10"); soucet = ((((((((((((((a1 + a2) + a3) + a4) + b1) + b2) + b3) + b4) + c1) + c2) + c3) + c4) + d1) + d2) + d3) + d4; n1 = "0"; n2 = "0"; n3 = "0"; n4 = "0";Frame 158car = "110"; i = "1"; while ("101" < car) { while (i < "5") { Set(chr(car) add i, eval (chr(car - "1") add i)); i = i + "1"; } car = car - "1"; i = "1"; } alimit = alimit + "1"; e1 = "2"; e2 = "2"; e3 = "2"; e4 = "2"; if (soucet == "16") { gotoAndPlay (179); } if ((alimit == "10") and (blimit == "9")) { neposouvat = "1"; gotoAndPlay (191); } if ((alimit == "10") and (neposouvat <> "1")) { car = "110"; i = "1"; while (car < "119") { while (i < "5") { Set(chr(car) add i, eval (chr(car + "1") add i)); i = i + "1"; } car = car + "1"; i = "1"; } a19 = "2"; b19 = "2"; c19 = "2"; d19 = "2"; alimit = alimit - "1"; blimit = blimit + "1"; } car = "101"; i = "1"; while (car < "120") { while (i < "5") { if (eval (chr(car) add i) == "1") { tellTarget (("/" add char) add i) { gotoAndStop (2); }; } else if (eval (chr(car) add i) == "2") { tellTarget (("/" add char) add i) { gotoAndStop (3); }; } else { tellTarget (("/" add char) add i) { gotoAndStop (1); }; } i = i + "1"; } car = car + "1"; i = "1"; }Frame 159gotoAndPlay (152);Frame 168gotoAndPlay (191); bursttest = "1";Frame 179setProperty("/table", _x , xposition); i = "1"; while (i < "5") { if (eval ("a" add i) == "1") { tellTarget ("/table/a" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/a" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b" add i) == "1") { tellTarget ("/table/b" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/b" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c" add i) == "1") { tellTarget ("/table/c" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/c" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d" add i) == "1") { tellTarget ("/table/d" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/d" add i) { gotoAndStop (1); }; } i = i + "1"; } play(); Set("besttime" add z, getTimer() - g); g = getTimer(); z = z + "1"; tellTarget ("/burst") { gotoAndPlay (1); }Frame 189squares = squares + "1"; a1 = "0"; b1 = "0"; c1 = "0"; d1 = "0"; a2 = "0"; b2 = "0"; c2 = "0"; d2 = "0"; a3 = "0"; b3 = "0"; c3 = "0"; d3 = "0"; a4 = "0"; b4 = "0"; c4 = "0"; d4 = "0"; gotoAndPlay (152); setProperty("/table", _x , xposition); i = "1"; while (i < "5") { if (eval ("a" add i) == "1") { tellTarget ("/table/a" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/a" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b" add i) == "1") { tellTarget ("/table/b" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/b" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c" add i) == "1") { tellTarget ("/table/c" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/c" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d" add i) == "1") { tellTarget ("/table/d" add i) { gotoAndStop (2); }; } else { tellTarget ("/table/d" add i) { gotoAndStop (1); }; } i = i + "1"; } play();Frame 191neposouvat = "0"; if ("0" < alimit) { Set(chr("100" + alimit) add "1", int(random("2"))); Set(chr("100" + alimit) add "2", int(random("2"))); Set(chr("100" + alimit) add "3", int(random("2"))); Set(chr("100" + alimit) add "4", int(random("2"))); te = ((eval (chr("100" + alimit) add "1") + eval (chr("100" + alimit) add "2")) + eval (chr("100" + alimit) add "3")) + eval (chr("100" + alimit) add "4"); if (te == "0") { Set(chr("100" + alimit) add int(random("4") + "1"), "1"); } alimit = alimit - "1"; } else if ("0" < blimit) { Set(chr("120" - blimit) add "1", int(random("2"))); Set(chr("120" - blimit) add "2", int(random("2"))); Set(chr("120" - blimit) add "3", int(random("2"))); Set(chr("120" - blimit) add "4", int(random("2"))); te = ((eval (chr("120" - blimit) add "1") + eval (chr("120" - blimit) add "2")) + eval (chr("120" - blimit) add "3")) + eval (chr("120" - blimit) add "4"); if (te == "0") { Set(chr("120" - blimit) add int(random("4") + "1"), "1"); } blimit = blimit - "1"; } else { gotoAndPlay (196); } if (bursttest <> "1") { tellTarget ("/burst") { gotoAndPlay (1); }; } else { bursttest = "0"; }Frame 192gotoAndPlay (152);Frame 196if (squares < "3") { gotoAndPlay (242); } if (("2" < squares) and (squares < "5")) { gotoAndPlay (220); } if ("4" < squares) { gotoAndPlay (197); }Frame 216best = besttime1; xx = "2"; while (xx < z) { if (eval ("besttime" add xx) < best) { best = eval ("besttime" add xx); } xx = xx + "1"; }Frame 217sec = int(best / "1000") - ("60" * int(int(best / "1000") / "60")); min = int(int(best / "1000") / "60"); if ((min < "10") and (sec < "10")) { best2 = (("0" add min) add ":0") add sec; } if ((min >= "10") and (sec < "10")) { best2 = (min add ":0") add sec; } if ((min < "10") and (sec >= "10")) { best2 = (("0" add min) add ":") add sec; } if ((min >= "10") and (sec >= "10")) { best2 = (min add ":") add sec; } if (squares == "0") { best2 = "no time"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "1") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "2") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "3") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "4") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "5") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "6") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; }Frame 218stop();Frame 238best = besttime1; xx = "2"; while (xx < z) { if (eval ("besttime" add xx) < best) { best = eval ("besttime" add xx); } xx = xx + "1"; }Frame 239sec = int(best / "1000") - ("60" * int(int(best / "1000") / "60")); min = int(int(best / "1000") / "60"); if ((min < "10") and (sec < "10")) { best2 = (("0" add min) add ":0") add sec; } if ((min >= "10") and (sec < "10")) { best2 = (min add ":0") add sec; } if ((min < "10") and (sec >= "10")) { best2 = (("0" add min) add ":") add sec; } if ((min >= "10") and (sec >= "10")) { best2 = (min add ":") add sec; } if (squares == "0") { best2 = "no time"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "1") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "2") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "3") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "4") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "5") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "6") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; }Frame 240stop();Frame 259best = besttime1; xx = "2"; while (xx < z) { if (eval ("besttime" add xx) < best) { best = eval ("besttime" add xx); } xx = xx + "1"; }Frame 260sec = int(best / "1000") - ("60" * int(int(best / "1000") / "60")); min = int(int(best / "1000") / "60"); if ((min < "10") and (sec < "10")) { best2 = (("0" add min) add ":0") add sec; } if ((min >= "10") and (sec < "10")) { best2 = (min add ":0") add sec; } if ((min < "10") and (sec >= "10")) { best2 = (("0" add min) add ":") add sec; } if ((min >= "10") and (sec >= "10")) { best2 = (min add ":") add sec; } if (squares == "0") { best2 = "no time"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "1") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "2") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "3") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "4") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "5") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; } i = "1"; car = "97"; while (car < "101") { while (i < "5") { Set((chr(car) add "6") add i, "0"); i = i + "1"; } car = car + "1"; i = "1"; }Frame 261stop();Symbol 18 Buttonon (release) { gotoAndPlay (2); }Symbol 20 Buttonon (release) { gotoAndPlay (12); }Symbol 21 Buttonon (release) { gotoAndPlay (22); }Symbol 22 Buttonon (release) { gotoAndPlay (32); }Symbol 23 Buttonon (release) { gotoAndPlay (42); }Symbol 24 Buttonon (release) { gotoAndStop (1); }Symbol 25 MovieClip Frame 1stop();Symbol 25 MovieClip Frame 11stop();Symbol 25 MovieClip Frame 21stop();Symbol 25 MovieClip Frame 31stop();Symbol 25 MovieClip Frame 41stop();Symbol 25 MovieClip Frame 51stop();Symbol 29 Buttonon (release) { gotoAndPlay (151); }Symbol 33 Buttonon (press) { gotoAndPlay (2); }Symbol 36 MovieClip Frame 1stop();Symbol 36 MovieClip Frame 2stop();Symbol 36 MovieClip Frame 3stop();Symbol 37 Buttonon (press) { tellTarget ("../") { xposition = xposition - "21"; if (xposition < "190") { xposition = "190"; } } }Symbol 38 Buttonon (press) { tellTarget ("../") { xposition = xposition + "21"; if ("253" < xposition) { xposition = "253"; } } }Symbol 43 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 6tellTarget ("../") { a81 = a4; b81 = a3; c81 = a2; d81 = a1; a82 = b4; b82 = b3; c82 = b2; d82 = b1; a83 = c4; b83 = c3; c83 = c2; d83 = c1; a84 = d4; b84 = d3; c84 = d2; d84 = d1; i = "0"; a1 = a81; b1 = b81; c1 = c81; d1 = d81; a2 = a82; b2 = b82; c2 = c82; d2 = d82; a3 = a83; b3 = b83; c3 = c83; d3 = d83; a4 = a84; b4 = b84; c4 = c84; d4 = d84; } gotoAndStop (1);Symbol 45 Buttonon (press) { xposition = xposition + "21"; if ("253" < xposition) { xposition = "253"; } }Symbol 46 Buttonon (press) { xposition = xposition - "21"; if (xposition < "190") { xposition = "190"; } }Symbol 48 Buttonon (release) { blimit = blimit + "1"; alimit = alimit - "1"; if ((alimit < "0") or ("9" < blimit)) { blimit = blimit - "1"; alimit = alimit + "1"; } else { ee1 = e1; ee2 = e2; ee3 = e3; ee4 = e4; car = "101"; i = "1"; while (car < "120") { while (i < "5") { Set(chr(car) add i, eval (chr(car + "1") add i)); i = i + "1"; } car = car + "1"; i = "1"; } w1 = ee1; w2 = ee2; w3 = ee3; w4 = ee4; } }Symbol 50 Buttonon (release) { blimit = blimit - "1"; alimit = alimit + "1"; if ((blimit < "0") or ("9" < alimit)) { blimit = blimit + "1"; alimit = alimit - "1"; } else { ww1 = w1; ww2 = w2; ww3 = w3; ww4 = w4; car = "119"; i = "1"; while ("101" < car) { while (i < "5") { Set(chr(car) add i, eval (chr(car - "1") add i)); i = i + "1"; } car = car - "1"; i = "1"; } e1 = ww1; e2 = ww2; e3 = ww3; e4 = ww4; } }Symbol 51 Buttonon (release) { gotoAndPlay (155); }Symbol 52 Buttonon (release) { a71 = a1; b71 = b1; c71 = c1; d71 = d1; a72 = a2; b72 = b2; c72 = c2; d72 = d2; a73 = a3; b73 = b3; c73 = c3; d73 = d3; a74 = a4; b74 = b4; c74 = c4; d74 = d4; a1 = a11; b1 = b11; c1 = c11; d1 = d11; a2 = a12; b2 = b12; c2 = c12; d2 = d12; a3 = a13; b3 = b13; c3 = c13; d3 = d13; a4 = a14; b4 = b14; c4 = c14; d4 = d14; a11 = a71; b11 = b71; c11 = c71; d11 = d71; a12 = a72; b12 = b72; c12 = c72; d12 = d72; a13 = a73; b13 = b73; c13 = c73; d13 = d73; a14 = a74; b14 = b74; c14 = c74; d14 = d74; i = "1"; while (i < "5") { if (eval ("a1" add i) == "1") { tellTarget ("/a1" add i) { gotoAndStop (2); }; } else { tellTarget ("/a1" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b1" add i) == "1") { tellTarget ("/b1" add i) { gotoAndStop (2); }; } else { tellTarget ("/b1" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c1" add i) == "1") { tellTarget ("/c1" add i) { gotoAndStop (2); }; } else { tellTarget ("/c1" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d1" add i) == "1") { tellTarget ("/d1" add i) { gotoAndStop (2); }; } else { tellTarget ("/d1" add i) { gotoAndStop (1); }; } i = i + "1"; } }Symbol 53 Buttonon (release) { a71 = a1; b71 = b1; c71 = c1; d71 = d1; a72 = a2; b72 = b2; c72 = c2; d72 = d2; a73 = a3; b73 = b3; c73 = c3; d73 = d3; a74 = a4; b74 = b4; c74 = c4; d74 = d4; a1 = a21; b1 = b21; c1 = c21; d1 = d21; a2 = a22; b2 = b22; c2 = c22; d2 = d22; a3 = a23; b3 = b23; c3 = c23; d3 = d23; a4 = a24; b4 = b24; c4 = c24; d4 = d24; a21 = a71; b21 = b71; c21 = c71; d21 = d71; a22 = a72; b22 = b72; c22 = c72; d22 = d72; a23 = a73; b23 = b73; c23 = c73; d23 = d73; a24 = a74; b24 = b74; c24 = c74; d24 = d74; i = "1"; while (i < "5") { if (eval ("a2" add i) == "1") { tellTarget ("/a2" add i) { gotoAndStop (2); }; } else { tellTarget ("/a2" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b2" add i) == "1") { tellTarget ("/b2" add i) { gotoAndStop (2); }; } else { tellTarget ("/b2" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c2" add i) == "1") { tellTarget ("/c2" add i) { gotoAndStop (2); }; } else { tellTarget ("/c2" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d2" add i) == "1") { tellTarget ("/d2" add i) { gotoAndStop (2); }; } else { tellTarget ("/d2" add i) { gotoAndStop (1); }; } i = i + "1"; } }Symbol 54 Buttonon (release) { a71 = a1; b71 = b1; c71 = c1; d71 = d1; a72 = a2; b72 = b2; c72 = c2; d72 = d2; a73 = a3; b73 = b3; c73 = c3; d73 = d3; a74 = a4; b74 = b4; c74 = c4; d74 = d4; a1 = a31; b1 = b31; c1 = c31; d1 = d31; a2 = a32; b2 = b32; c2 = c32; d2 = d32; a3 = a33; b3 = b33; c3 = c33; d3 = d33; a4 = a34; b4 = b34; c4 = c34; d4 = d34; a31 = a71; b31 = b71; c31 = c71; d31 = d71; a32 = a72; b32 = b72; c32 = c72; d32 = d72; a33 = a73; b33 = b73; c33 = c73; d33 = d73; a34 = a74; b34 = b74; c34 = c74; d34 = d74; i = "1"; while (i < "5") { if (eval ("a3" add i) == "1") { tellTarget ("/a3" add i) { gotoAndStop (2); }; } else { tellTarget ("/a3" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b3" add i) == "1") { tellTarget ("/b3" add i) { gotoAndStop (2); }; } else { tellTarget ("/b3" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c3" add i) == "1") { tellTarget ("/c3" add i) { gotoAndStop (2); }; } else { tellTarget ("/c3" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d3" add i) == "1") { tellTarget ("/d3" add i) { gotoAndStop (2); }; } else { tellTarget ("/d3" add i) { gotoAndStop (1); }; } i = i + "1"; } }Symbol 55 Buttonon (release) { a71 = a1; b71 = b1; c71 = c1; d71 = d1; a72 = a2; b72 = b2; c72 = c2; d72 = d2; a73 = a3; b73 = b3; c73 = c3; d73 = d3; a74 = a4; b74 = b4; c74 = c4; d74 = d4; a1 = a41; b1 = b41; c1 = c41; d1 = d41; a2 = a42; b2 = b42; c2 = c42; d2 = d42; a3 = a43; b3 = b43; c3 = c43; d3 = d43; a4 = a44; b4 = b44; c4 = c44; d4 = d44; a41 = a71; b41 = b71; c41 = c71; d41 = d71; a42 = a72; b42 = b72; c42 = c72; d42 = d72; a43 = a73; b43 = b73; c43 = c73; d43 = d73; a44 = a74; b44 = b74; c44 = c74; d44 = d74; i = "1"; while (i < "5") { if (eval ("a4" add i) == "1") { tellTarget ("/a4" add i) { gotoAndStop (2); }; } else { tellTarget ("/a4" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b4" add i) == "1") { tellTarget ("/b4" add i) { gotoAndStop (2); }; } else { tellTarget ("/b4" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c4" add i) == "1") { tellTarget ("/c4" add i) { gotoAndStop (2); }; } else { tellTarget ("/c4" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d4" add i) == "1") { tellTarget ("/d4" add i) { gotoAndStop (2); }; } else { tellTarget ("/d4" add i) { gotoAndStop (1); }; } i = i + "1"; } }Symbol 56 Buttonon (release) { a71 = a1; b71 = b1; c71 = c1; d71 = d1; a72 = a2; b72 = b2; c72 = c2; d72 = d2; a73 = a3; b73 = b3; c73 = c3; d73 = d3; a74 = a4; b74 = b4; c74 = c4; d74 = d4; a1 = a51; b1 = b51; c1 = c51; d1 = d51; a2 = a52; b2 = b52; c2 = c52; d2 = d52; a3 = a53; b3 = b53; c3 = c53; d3 = d53; a4 = a54; b4 = b54; c4 = c54; d4 = d54; a51 = a71; b51 = b71; c51 = c71; d51 = d71; a52 = a72; b52 = b72; c52 = c72; d52 = d72; a53 = a73; b53 = b73; c53 = c73; d53 = d73; a54 = a74; b54 = b74; c54 = c74; d54 = d74; i = "1"; while (i < "5") { if (eval ("a5" add i) == "1") { tellTarget ("/a5" add i) { gotoAndStop (2); }; } else { tellTarget ("/a5" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b5" add i) == "1") { tellTarget ("/b5" add i) { gotoAndStop (2); }; } else { tellTarget ("/b5" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c5" add i) == "1") { tellTarget ("/c5" add i) { gotoAndStop (2); }; } else { tellTarget ("/c5" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d5" add i) == "1") { tellTarget ("/d5" add i) { gotoAndStop (2); }; } else { tellTarget ("/d5" add i) { gotoAndStop (1); }; } i = i + "1"; } }Symbol 57 Buttonon (release) { a71 = a1; b71 = b1; c71 = c1; d71 = d1; a72 = a2; b72 = b2; c72 = c2; d72 = d2; a73 = a3; b73 = b3; c73 = c3; d73 = d3; a74 = a4; b74 = b4; c74 = c4; d74 = d4; a1 = a61; b1 = b61; c1 = c61; d1 = d61; a2 = a62; b2 = b62; c2 = c62; d2 = d62; a3 = a63; b3 = b63; c3 = c63; d3 = d63; a4 = a64; b4 = b64; c4 = c64; d4 = d64; a61 = a71; b61 = b71; c61 = c71; d61 = d71; a62 = a72; b62 = b72; c62 = c72; d62 = d72; a63 = a73; b63 = b73; c63 = c73; d63 = d73; a64 = a74; b64 = b74; c64 = c74; d64 = d74; i = "1"; while (i < "5") { if (eval ("a6" add i) == "1") { tellTarget ("/a6" add i) { gotoAndStop (2); }; } else { tellTarget ("/a6" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("b6" add i) == "1") { tellTarget ("/b6" add i) { gotoAndStop (2); }; } else { tellTarget ("/b6" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("c6" add i) == "1") { tellTarget ("/c6" add i) { gotoAndStop (2); }; } else { tellTarget ("/c6" add i) { gotoAndStop (1); }; } i = i + "1"; } i = "1"; while (i < "5") { if (eval ("d6" add i) == "1") { tellTarget ("/d6" add i) { gotoAndStop (2); }; } else { tellTarget ("/d6" add i) { gotoAndStop (1); }; } i = i + "1"; } }Symbol 68 MovieClip Frame 118stop();Symbol 82 Buttonon (release) { z = "0"; xx = "0"; score = "0"; g = getTimer(); squares = "0"; gotoAndPlay (151); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Graphic | Used by:Timeline | |
Symbol 5 Font | Used by:6 7 8 9 10 58 59 60 62 63 64 65 72 73 74 75 76 77 78 79 80 81 83 84 85 86 87 88 89 90 91 | |
Symbol 6 Text | Uses:5 | Used by:Timeline |
Symbol 7 Text | Uses:5 | Used by:Timeline |
Symbol 8 Text | Uses:5 | Used by:Timeline |
Symbol 9 Text | Uses:5 | Used by:11 Timeline |
Symbol 10 Text | Uses:5 | Used by:11 |
Symbol 11 MovieClip | Uses:9 10 | Used by:Timeline |
Symbol 12 Graphic | Used by:25 29 33 37 38 45 46 51 52 53 54 55 56 57 | |
Symbol 13 Font | Used by:15 | |
Symbol 14 Font | Used by:15 | |
Symbol 15 Text | Uses:13 14 | Used by:25 |
Symbol 16 Graphic | Used by:18 20 21 22 23 24 | |
Symbol 17 Graphic | Used by:18 20 21 22 23 24 43 | |
Symbol 18 Button | Uses:16 17 | Used by:25 |
Symbol 19 Graphic | Used by:25 | |
Symbol 20 Button | Uses:16 17 | Used by:25 |
Symbol 21 Button | Uses:16 17 | Used by:25 |
Symbol 22 Button | Uses:16 17 | Used by:25 |
Symbol 23 Button | Uses:16 17 | Used by:25 |
Symbol 24 Button | Uses:16 17 | Used by:25 |
Symbol 25 MovieClip | Uses:12 15 18 19 20 21 22 23 24 | Used by:Timeline |
Symbol 26 Font | Used by:27 28 | |
Symbol 27 Text | Uses:26 | Used by:29 |
Symbol 28 Text | Uses:26 | Used by:29 |
Symbol 29 Button | Uses:27 28 12 | Used by:Timeline |
Symbol 30 Sound | Used by:Timeline | |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:Timeline |
Symbol 33 Button | Uses:12 | Used by:43 |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:34 35 | Used by:43 Timeline |
Symbol 37 Button | Uses:12 | Used by:43 |
Symbol 38 Button | Uses:12 | Used by:43 |
Symbol 39 Sound | Used by:43 | |
Symbol 40 Graphic | Used by:43 | |
Symbol 41 Graphic | Used by:43 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:33 36 37 38 17 39 40 41 42 | Used by:Timeline |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Button | Uses:12 | Used by:Timeline |
Symbol 46 Button | Uses:12 | Used by:Timeline |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 Button | Uses:47 | Used by:Timeline |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 Button | Uses:49 | Used by:Timeline |
Symbol 51 Button | Uses:12 | Used by:Timeline |
Symbol 52 Button | Uses:12 | Used by:Timeline |
Symbol 53 Button | Uses:12 | Used by:Timeline |
Symbol 54 Button | Uses:12 | Used by:Timeline |
Symbol 55 Button | Uses:12 | Used by:Timeline |
Symbol 56 Button | Uses:12 | Used by:Timeline |
Symbol 57 Button | Uses:12 | Used by:Timeline |
Symbol 58 Text | Uses:5 | Used by:Timeline |
Symbol 59 Text | Uses:5 | Used by:Timeline |
Symbol 60 Text | Uses:5 | Used by:Timeline |
Symbol 61 Graphic | Used by:Timeline | |
Symbol 62 EditableText | Uses:5 | Used by:Timeline |
Symbol 63 Text | Uses:5 | Used by:Timeline |
Symbol 64 EditableText | Uses:5 | Used by:Timeline |
Symbol 65 EditableText | Uses:5 | Used by:Timeline |
Symbol 66 Graphic | Used by:68 82 | |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:66 67 | Used by:Timeline |
Symbol 69 Sound | Used by:Timeline | |
Symbol 70 Sound | Used by:Timeline | |
Symbol 71 Sound | Used by:Timeline | |
Symbol 72 Text | Uses:5 | Used by:Timeline |
Symbol 73 Text | Uses:5 | Used by:Timeline |
Symbol 74 Text | Uses:5 | Used by:Timeline |
Symbol 75 Text | Uses:5 | Used by:Timeline |
Symbol 76 Text | Uses:5 | Used by:Timeline |
Symbol 77 EditableText | Uses:5 | Used by:Timeline |
Symbol 78 EditableText | Uses:5 | Used by:Timeline |
Symbol 79 EditableText | Uses:5 | Used by:Timeline |
Symbol 80 Text | Uses:5 | Used by:82 |
Symbol 81 Text | Uses:5 | Used by:82 |
Symbol 82 Button | Uses:80 81 66 | Used by:Timeline |
Symbol 83 Text | Uses:5 | Used by:Timeline |
Symbol 84 EditableText | Uses:5 | Used by:Timeline |
Symbol 85 EditableText | Uses:5 | Used by:Timeline |
Symbol 86 EditableText | Uses:5 | Used by:Timeline |
Symbol 87 Text | Uses:5 | Used by:Timeline |
Symbol 88 Text | Uses:5 | Used by:Timeline |
Symbol 89 EditableText | Uses:5 | Used by:Timeline |
Symbol 90 EditableText | Uses:5 | Used by:Timeline |
Symbol 91 EditableText | Uses:5 | Used by:Timeline |
Instance Names
"table" | Frame 152 | Symbol 43 MovieClip |
"e1" | Frame 152 | Symbol 36 MovieClip |
"f1" | Frame 152 | Symbol 36 MovieClip |
"g1" | Frame 152 | Symbol 36 MovieClip |
"h1" | Frame 152 | Symbol 36 MovieClip |
"i1" | Frame 152 | Symbol 36 MovieClip |
"j1" | Frame 152 | Symbol 36 MovieClip |
"k1" | Frame 152 | Symbol 36 MovieClip |
"l1" | Frame 152 | Symbol 36 MovieClip |
"m1" | Frame 152 | Symbol 36 MovieClip |
"n1" | Frame 152 | Symbol 36 MovieClip |
"o1" | Frame 152 | Symbol 36 MovieClip |
"p1" | Frame 152 | Symbol 36 MovieClip |
"q1" | Frame 152 | Symbol 36 MovieClip |
"r1" | Frame 152 | Symbol 36 MovieClip |
"s1" | Frame 152 | Symbol 36 MovieClip |
"t1" | Frame 152 | Symbol 36 MovieClip |
"u1" | Frame 152 | Symbol 36 MovieClip |
"v1" | Frame 152 | Symbol 36 MovieClip |
"w1" | Frame 152 | Symbol 36 MovieClip |
"e2" | Frame 152 | Symbol 36 MovieClip |
"f2" | Frame 152 | Symbol 36 MovieClip |
"g2" | Frame 152 | Symbol 36 MovieClip |
"h2" | Frame 152 | Symbol 36 MovieClip |
"i2" | Frame 152 | Symbol 36 MovieClip |
"j2" | Frame 152 | Symbol 36 MovieClip |
"k2" | Frame 152 | Symbol 36 MovieClip |
"l2" | Frame 152 | Symbol 36 MovieClip |
"m2" | Frame 152 | Symbol 36 MovieClip |
"n2" | Frame 152 | Symbol 36 MovieClip |
"o2" | Frame 152 | Symbol 36 MovieClip |
"p2" | Frame 152 | Symbol 36 MovieClip |
"q2" | Frame 152 | Symbol 36 MovieClip |
"r2" | Frame 152 | Symbol 36 MovieClip |
"s2" | Frame 152 | Symbol 36 MovieClip |
"t2" | Frame 152 | Symbol 36 MovieClip |
"u2" | Frame 152 | Symbol 36 MovieClip |
"v2" | Frame 152 | Symbol 36 MovieClip |
"w2" | Frame 152 | Symbol 36 MovieClip |
"e3" | Frame 152 | Symbol 36 MovieClip |
"f3" | Frame 152 | Symbol 36 MovieClip |
"g3" | Frame 152 | Symbol 36 MovieClip |
"h3" | Frame 152 | Symbol 36 MovieClip |
"i3" | Frame 152 | Symbol 36 MovieClip |
"j3" | Frame 152 | Symbol 36 MovieClip |
"k3" | Frame 152 | Symbol 36 MovieClip |
"l3" | Frame 152 | Symbol 36 MovieClip |
"m3" | Frame 152 | Symbol 36 MovieClip |
"n3" | Frame 152 | Symbol 36 MovieClip |
"o3" | Frame 152 | Symbol 36 MovieClip |
"p3" | Frame 152 | Symbol 36 MovieClip |
"q3" | Frame 152 | Symbol 36 MovieClip |
"r3" | Frame 152 | Symbol 36 MovieClip |
"s3" | Frame 152 | Symbol 36 MovieClip |
"t3" | Frame 152 | Symbol 36 MovieClip |
"u3" | Frame 152 | Symbol 36 MovieClip |
"v3" | Frame 152 | Symbol 36 MovieClip |
"w3" | Frame 152 | Symbol 36 MovieClip |
"e4" | Frame 152 | Symbol 36 MovieClip |
"f4" | Frame 152 | Symbol 36 MovieClip |
"g4" | Frame 152 | Symbol 36 MovieClip |
"h4" | Frame 152 | Symbol 36 MovieClip |
"i4" | Frame 152 | Symbol 36 MovieClip |
"j4" | Frame 152 | Symbol 36 MovieClip |
"k4" | Frame 152 | Symbol 36 MovieClip |
"l4" | Frame 152 | Symbol 36 MovieClip |
"m4" | Frame 152 | Symbol 36 MovieClip |
"n4" | Frame 152 | Symbol 36 MovieClip |
"o4" | Frame 152 | Symbol 36 MovieClip |
"p4" | Frame 152 | Symbol 36 MovieClip |
"q4" | Frame 152 | Symbol 36 MovieClip |
"r4" | Frame 152 | Symbol 36 MovieClip |
"s4" | Frame 152 | Symbol 36 MovieClip |
"t4" | Frame 152 | Symbol 36 MovieClip |
"u4" | Frame 152 | Symbol 36 MovieClip |
"v4" | Frame 152 | Symbol 36 MovieClip |
"w4" | Frame 152 | Symbol 36 MovieClip |
"a11" | Frame 152 | Symbol 36 MovieClip |
"b11" | Frame 152 | Symbol 36 MovieClip |
"c11" | Frame 152 | Symbol 36 MovieClip |
"d11" | Frame 152 | Symbol 36 MovieClip |
"a12" | Frame 152 | Symbol 36 MovieClip |
"b12" | Frame 152 | Symbol 36 MovieClip |
"c12" | Frame 152 | Symbol 36 MovieClip |
"d12" | Frame 152 | Symbol 36 MovieClip |
"a13" | Frame 152 | Symbol 36 MovieClip |
"b13" | Frame 152 | Symbol 36 MovieClip |
"c13" | Frame 152 | Symbol 36 MovieClip |
"d13" | Frame 152 | Symbol 36 MovieClip |
"a14" | Frame 152 | Symbol 36 MovieClip |
"b14" | Frame 152 | Symbol 36 MovieClip |
"c14" | Frame 152 | Symbol 36 MovieClip |
"d14" | Frame 152 | Symbol 36 MovieClip |
"a21" | Frame 152 | Symbol 36 MovieClip |
"b21" | Frame 152 | Symbol 36 MovieClip |
"c21" | Frame 152 | Symbol 36 MovieClip |
"d21" | Frame 152 | Symbol 36 MovieClip |
"a22" | Frame 152 | Symbol 36 MovieClip |
"b22" | Frame 152 | Symbol 36 MovieClip |
"c22" | Frame 152 | Symbol 36 MovieClip |
"d22" | Frame 152 | Symbol 36 MovieClip |
"a23" | Frame 152 | Symbol 36 MovieClip |
"b23" | Frame 152 | Symbol 36 MovieClip |
"c23" | Frame 152 | Symbol 36 MovieClip |
"d23" | Frame 152 | Symbol 36 MovieClip |
"a24" | Frame 152 | Symbol 36 MovieClip |
"b24" | Frame 152 | Symbol 36 MovieClip |
"c24" | Frame 152 | Symbol 36 MovieClip |
"d24" | Frame 152 | Symbol 36 MovieClip |
"a31" | Frame 152 | Symbol 36 MovieClip |
"b31" | Frame 152 | Symbol 36 MovieClip |
"c31" | Frame 152 | Symbol 36 MovieClip |
"d31" | Frame 152 | Symbol 36 MovieClip |
"a32" | Frame 152 | Symbol 36 MovieClip |
"b32" | Frame 152 | Symbol 36 MovieClip |
"c32" | Frame 152 | Symbol 36 MovieClip |
"d32" | Frame 152 | Symbol 36 MovieClip |
"a33" | Frame 152 | Symbol 36 MovieClip |
"b33" | Frame 152 | Symbol 36 MovieClip |
"c33" | Frame 152 | Symbol 36 MovieClip |
"d33" | Frame 152 | Symbol 36 MovieClip |
"a34" | Frame 152 | Symbol 36 MovieClip |
"b34" | Frame 152 | Symbol 36 MovieClip |
"c34" | Frame 152 | Symbol 36 MovieClip |
"d34" | Frame 152 | Symbol 36 MovieClip |
"a41" | Frame 152 | Symbol 36 MovieClip |
"b41" | Frame 152 | Symbol 36 MovieClip |
"c41" | Frame 152 | Symbol 36 MovieClip |
"d41" | Frame 152 | Symbol 36 MovieClip |
"a42" | Frame 152 | Symbol 36 MovieClip |
"b42" | Frame 152 | Symbol 36 MovieClip |
"c42" | Frame 152 | Symbol 36 MovieClip |
"d42" | Frame 152 | Symbol 36 MovieClip |
"a43" | Frame 152 | Symbol 36 MovieClip |
"b43" | Frame 152 | Symbol 36 MovieClip |
"c43" | Frame 152 | Symbol 36 MovieClip |
"d43" | Frame 152 | Symbol 36 MovieClip |
"a44" | Frame 152 | Symbol 36 MovieClip |
"b44" | Frame 152 | Symbol 36 MovieClip |
"c44" | Frame 152 | Symbol 36 MovieClip |
"d44" | Frame 152 | Symbol 36 MovieClip |
"a51" | Frame 152 | Symbol 36 MovieClip |
"b51" | Frame 152 | Symbol 36 MovieClip |
"c51" | Frame 152 | Symbol 36 MovieClip |
"d51" | Frame 152 | Symbol 36 MovieClip |
"a52" | Frame 152 | Symbol 36 MovieClip |
"b52" | Frame 152 | Symbol 36 MovieClip |
"c52" | Frame 152 | Symbol 36 MovieClip |
"d52" | Frame 152 | Symbol 36 MovieClip |
"a53" | Frame 152 | Symbol 36 MovieClip |
"b53" | Frame 152 | Symbol 36 MovieClip |
"c53" | Frame 152 | Symbol 36 MovieClip |
"d53" | Frame 152 | Symbol 36 MovieClip |
"a54" | Frame 152 | Symbol 36 MovieClip |
"b54" | Frame 152 | Symbol 36 MovieClip |
"c54" | Frame 152 | Symbol 36 MovieClip |
"d54" | Frame 152 | Symbol 36 MovieClip |
"a61" | Frame 152 | Symbol 36 MovieClip |
"b61" | Frame 152 | Symbol 36 MovieClip |
"c61" | Frame 152 | Symbol 36 MovieClip |
"d61" | Frame 152 | Symbol 36 MovieClip |
"a62" | Frame 152 | Symbol 36 MovieClip |
"b62" | Frame 152 | Symbol 36 MovieClip |
"c62" | Frame 152 | Symbol 36 MovieClip |
"d62" | Frame 152 | Symbol 36 MovieClip |
"a63" | Frame 152 | Symbol 36 MovieClip |
"b63" | Frame 152 | Symbol 36 MovieClip |
"c63" | Frame 152 | Symbol 36 MovieClip |
"d63" | Frame 152 | Symbol 36 MovieClip |
"a64" | Frame 152 | Symbol 36 MovieClip |
"b64" | Frame 152 | Symbol 36 MovieClip |
"c64" | Frame 152 | Symbol 36 MovieClip |
"d64" | Frame 152 | Symbol 36 MovieClip |
"burst" | Frame 152 | Symbol 68 MovieClip |
"a1" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"b1" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"c1" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"d1" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"a2" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"b2" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"c2" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"d2" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"a3" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"b3" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"c3" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"d3" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"a4" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"b4" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"c4" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"d4" | Symbol 43 MovieClip Frame 1 | Symbol 36 MovieClip |
"a1" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"b1" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"c1" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"d1" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"a2" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"b2" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"c2" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"d2" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"a3" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"b3" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"c3" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"d3" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"a4" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"b4" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"c4" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
"d4" | Symbol 43 MovieClip Frame 6 | Symbol 36 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"ne" | Frame 84 |
"test vklineni" | Frame 155 |
"lze" | Frame 157 |
"nelze" | Frame 168 |
"square" | Frame 179 |
"dalsi kostka" | Frame 191 |
"konec" | Frame 196 |
"ano" | Frame 197 |
"4" | Frame 197 |
"3" | Frame 220 |
"2" | Frame 242 |
Dynamic Text Variables
squares | Symbol 62 EditableText | "0" |
score | Symbol 64 EditableText | "0" |
time | Symbol 65 EditableText | "0" |
squares | Symbol 77 EditableText | "0" |
score | Symbol 78 EditableText | "0" |
best2 | Symbol 79 EditableText | "00:00" |
squares | Symbol 84 EditableText | "0" |
score | Symbol 85 EditableText | "0" |
best2 | Symbol 86 EditableText | "00:00" |
squares | Symbol 89 EditableText | "0" |
score | Symbol 90 EditableText | "0" |
best2 | Symbol 91 EditableText | "00:00" |
|