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Argent Burst.swf

This is the info page for
Flash #20512

(Click the ID number above for more basic data on this flash file.)


Text
00

1

+

Congratulations, you win!

Final Level:

00

Best Combo:

00

Submit High Score

[Submit High Score]

D
D

Copy and Paste HTML

Copy and Paste Forum Code

Main Menu

[Main Menu]

d
d
D

Name:

Game Over

00

00

d
d
D

D
D

Level Up

C0mbo

000

Best

000

! keep it up

! keep it up

Argent Burst (c) Armor Games 2007

Visit Armor Games

[Visit Armor Games]

100%

100%

play

play

Developed by

Argent Burst

[All your turrets ext]

v1.0

Play

[Play]

Play Other Games

[Play Other Games]

Visit the Armor Blog

[Visit the Armor Blog]

View Top Combos

[View Top Combos]

Programmed by jmtb02

Developed by Armor Games Inc.

99

Mus

Click to fire

1,2,3 keys
to select turret

Keep your bases alive.

Good luck human.

Loading overdrive

Loading overdrive.

Loading overdrive..

Loading overdrive...

go for launch

ActionScript [AS1/AS2]

Frame 1
stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Instance of Symbol 136 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); _root.cats = framesLoaded + " %"; if (framesLoaded >= 100) { _root.gotoAndStop(2); this.onEnterFrame = null; } }
Frame 3
stop();
Instance of Symbol 154 MovieClip in Frame 3
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 4
stop();
Frame 5
function killSwitch() { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } } function checkLife() { if (level >= 50) { gameOn = false; stopAllSounds(); _root.attachMovie("iwin", "game" + k, k++); onEnterFrame = function () { switchColors(); }; } if (currentBases.length == 0) { gameOn = false; retroColor(); stopAllSounds(); trace("DEAD"); _root.attachMovie("gameover", "game" + k, k++); onEnterFrame = null; } } function retroColor() { levelThis.numbers._alpha = 0; tap = 16776960 /* 0xFFFF00 */; var _local2 = new Color(bg.masti); _local2.setRGB(tap); tap = 255; i = 0; while (i < currentBases.length) { _local2 = new Color(_root["base" + currentBases[i]]); _local2.setRGB(tap); i++; } tap = 0; _local2 = new Color(bg.slider); _local2.setRGB(tap); } function spawnThree() { stCounter++; if (stCounter == stGoal) { spawnLine(random(550), 0, 0); spawnLine(random(550), 0, 0); spawnLine(random(550), 0, 0); stCounter = 0; } } function triggerSun() { ae = attachMovie("whiteFlash", "we" + k, k++); ae._x = 275; ae._y = 200; levelThis.numbers._alpha = 8; fullEffect = true; var _local2 = new Color(bg.slider); _local2.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}); i = 0; while (i < currentBases.length) { _local2 = new Color(_root["base" + currentBases[i]]); _local2.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}); i++; } _local2 = new Color(bg.masti); _local2.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}); } function levelChanges() { level++; lCounter = 0; if (fullEffect) { switchColors(); if (levUp0._currentframe == 1) { levUp0.play(); } else if (levUp1._currentframe == 1) { levUp1.play(); } else if (levUp2._currentframe == 1) { levUp2.play(); } else if (levUp3._currentframe == 1) { levUp3.play(); } else if (levUp4._currentframe == 1) { levUp4.play(); } else if (levUp5._currentframe == 1) { levUp5.play(); } } i = 0; while (i < 3) { currentGoal = currentGoal + myLevels[level - 1][i]; i++; } i = 0; while (i < myLevels[level - 1][0]) { spawnLine(random(550), 0, 0); i++; } i = 0; while (i < myLevels[level - 1][1]) { spawnAce(random(550), 0, 0); i++; } i = 0; while (i < myLevels[level - 1][2]) { spawnPump(random(550), 0, 0); i++; } } function levelChange() { lCounter++; if (lCounter > 30) { _root.levelDisp = random(80) + 20; } else if (level < 10) { levelDisp = "0" + level; } else { levelDisp = String(level); } } function levelReq() { if (misslesDowned >= currentGoal) { levelChanges(); } } function secondFrame() { sCount++; if (sCount == 2) { turret1.gotoAndPlay(2); } } function dispLevel() { if (level < 10) { levelDisp = "0" + level; } else { levelDisp = String(level); } } function switchColors() { tap = Math.round(Math.random() * 16777215); var _local2 = new Color(bg.masti); _local2.setRGB(tap); tap = Math.round(Math.random() * 16777215); i = 0; while (i < currentBases.length) { _local2 = new Color(_root["base" + currentBases[i]].thad); _local2.setRGB(tap); i++; } tap = Math.round(Math.random() * 16777215); _local2 = new Color(bg.slider); _local2.setRGB(tap); } function addCombo() { combo++; comboTimer = 0; } function combos() { if (combo >= 1) { comboMode = true; } if (((combo >= 5) && (comboRush == false)) && (fullEffect)) { comboMeter.gotoAndPlay("gameIn"); comboRush = true; } if (comboMode) { if (combo < 10) { comboDisp = "0" + combo; } else { comboDisp = String(combo); } comboTimer++; if (comboTimer == comboTimeOut) { comboMode = false; comboRush = false; if (combo >= 5) { comboMeter.gotoAndPlay("gameOut"); } combo = 0; comboTimer = 0; } } if (combo > topCombo) { topCombo = combo; if (topCombo < 10) { topComboDisp = "00" + topCombo; } else if (topCombo < 100) { topComboDisp = "0" + topCombo; } else { topComboDisp = String(topCombo); } } } function chooseName() { curChoice = 0; currentLines.sort(Array.NUMERIC); i = 0; while (i < currentLines.length) { if (currentLines[i] == curChoice) { curChoice++; } i++; } currentLines.push(curChoice); return("line" + curChoice); } function chooseBulletName() { curChoice = 0; currentBullets.sort(Array.NUMERIC); i = 0; while (i < currentBullets.length) { if (currentBullets[i] == curChoice) { curChoice++; } i++; } currentBullets.push(curChoice); return("bullet" + curChoice); } function explodeName() { curChoice = 0; currentExplodes.sort(Array.NUMERIC); i = 0; while (i < currentExplodes.length) { if (currentExplodes[i] == curChoice) { curChoice++; } i++; } currentExplodes.push(curChoice); return("exp" + curChoice); } function chooseTurret(rea) { if ((rea == 0) || ((turretFocus != 0) && (Key.isDown(49)))) { i = 0; while (i < currentTurrets.length) { trace(_root["turret" + currentTurrets[i]]); if (_root["turret" + currentTurrets[i]]._name == "turret0") { turretFocus = 0; arrowThing.gotoAndStop(2); turret0.gotoAndPlay(2); turret1.gotoAndStop(1); turret2.gotoAndStop(1); break; } i++; } } else if ((rea == 1) || ((turretFocus != 1) && (Key.isDown(50)))) { i = 0; while (i < currentTurrets.length) { if (_root["turret" + currentTurrets[i]]._name == "turret1") { turretFocus = 1; arrowThing.gotoAndStop(3); turret1.gotoAndPlay(2); turret2.gotoAndStop(1); turret0.gotoAndStop(1); break; } i++; } } else if ((rea == 2) || ((turretFocus != 2) && (Key.isDown(51)))) { i = 0; while (i < currentTurrets.length) { if (_root["turret" + currentTurrets[i]]._name == "turret2") { turretFocus = 2; arrowThing.gotoAndStop(4); turret1.gotoAndStop(1); turret0.gotoAndStop(1); turret2.gotoAndPlay(2); break; } i++; } } } function spawnLine(x, y, rotation) { shel = createEmptyMovieClip(chooseName(), k++); tach = shel.attachMovie("header", "cursor", k++); shel.createEmptyMovieClip("mainLine", k++); shel.oldX = 0; shel.oldY = 0; if (fullEffect) { shel.speed = random(3) + 1; } else { shel.speed = 1; } shel.partCount = 0; shel._x = x; shel.lineColor = 16777215 /* 0xFFFFFF */; shel.blipCounter = 0; shel.splitterCounterGoal = random(100) + 100; shel._y = y; shel.alive = true; tTemp = random(4); if (tTemp == 0) { shel.splitter = false; } else { shel.splitter = true; } shel.splitterCounter = 0; shel.myName = shel._name.substr(4, 200); switch (random(2)) { case 0 : if (currentBases.length == 0) { tempChoice = currentTurrets[random(currentTurrets.length)]; shel._rotation = rot(_root["turret" + tempChoice]._x, _root["turret" + tempChoice]._y, shel._x, shel._y); shel.targetType = "turret"; shel.myTarget = "turret" + tempChoice; break; } tempChoice = currentBases[random(currentBases.length)]; shel._rotation = rot(_root["base" + tempChoice]._x, _root["base" + tempChoice]._y, shel._x, shel._y); shel.targetType = "base"; shel.myTarget = "base" + tempChoice; break; case 1 : if (currentTurrets.length == 0) { tempChoice = currentBases[random(currentBases.length)]; shel._rotation = rot(_root["base" + tempChoice]._x, _root["base" + tempChoice]._y, shel._x, shel._y); shel.targetType = "base"; shel.myTarget = "base" + tempChoice; } else { tempChoice = currentTurrets[random(currentTurrets.length)]; shel._rotation = rot(_root["turret" + tempChoice]._x, _root["turret" + tempChoice]._y, shel._x, shel._y); shel.targetType = "turret"; shel.myTarget = "turret" + tempChoice; } } shel.moveTo(shel.cursor._x, shel.cursor._y); } function spawnAce(myX, myY, myRot) { wea = createEmptyMovieClip(chooseName(), k++); wea.myType = "ace"; wea._x = -20; wea.createEmptyMovieClip("mainLine", k++); wea.alive = true; wea._y = random(200) + 20; wea.spawnCounter = 0; wea.spawnSomething = random(20) + 50; wea.blipr = 8; wea.lineColor = Math.round(Math.random() * 16777215); wea.mySpeed = 3 + random(5); wea.myName = wea._name.substr(4, 200); cdd = wea.attachMovie("ace", "cursor", k++); } function spawnPump(myX, myY, myRot) { wea = createEmptyMovieClip(chooseName(), k++); wea.myType = "pump"; wea._x = 0; wea.createEmptyMovieClip("mainLine", k++); wea.alive = true; wea._y = 0; wea.spawnCounter = 0; wea.spawnSomething = random(40) + 10; wea.blipr = 8; wea.lineColor = 3407616 /* 0x33FF00 */; wea.mySpeed = 3 + random(5); wea.nextX = random(Stage.width); wea.nextY = random(200); wea.myName = wea._name.substr(4, 200); cdd = wea.attachMovie("pump", "cursor", k++); } function modify(mc) { if (mc.alive) { if (mc.myType == "ace") { mc.cursor._x = mc.cursor._x + mc.mySpeed; mc.spawnCounter++; if (mc.spawnCounter == mc.spawnSomething) { mc.spawnCounter = 0; var _local4 = {}; _local4.x = mc.cursor._x; _local4.y = mc.cursor._y; mc.localToGlobal(_local4); ers = 0; while (ers < 3) { spawnLine(_local4.x, _local4.y, 0); ers++; } } if (mc.cursor._x > 600) { mc.alive = false; } } else if ((mc.myType = "pump")) { easing("x", mc.cursor, mc.nextX, 0.3); easing("y", mc.cursor, mc.nextY, 0.3); mc.spawnCounter++; if (mc.spawnCounter == mc.spawnSomething) { mc.spawnCounter = 0; var _local4 = {}; _local4.x = mc.cursor._x; _local4.y = mc.cursor._y; mc.localToGlobal(_local4); mc.nextX = random(Stage.width); mc.nextY = random(100) + 10; ers = 0; while (ers < 3) { spawnLine(_local4.x, _local4.y, 0); ers++; } } } mc.blipCounter++; if (fullEffect) { tap = mc.attachMovie("trailerLine", "af" + mc.partCount, k++); mc.partCount++; tap._x = (mc.cursor._x + 5) - random(10); tap._y = (mc.cursor._y + 5) - random(10); tap._alpha = random(50) + 50; tap.gotoAndPlay(random(15) + 1); tap._rotation = 210 - random(60); tap._xscale = random(50) + 50; tap._yscale = random(50) + 50; } mc.cursor._y = mc.cursor._y + mc.speed; mc.mainLine.lineStyle(0, mc.lineColor, 100); mc.mainLine.lineTo(mc.cursor._x, mc.cursor._y); if (mc.splitter) { mc.splitterCounter++; if (mc.splitterCounterGoal == mc.splitterCounter) { mc.splitterCounter = 0; var _local4 = {}; _local4.x = mc.cursor._x; _local4.y = mc.cursor._y; mc.localToGlobal(_local4); i = 0; while (i < random(5)) { spawnLine(_local4.x, _local4.y, 0); i++; } } } if ((mc.myType != "ace") && (mc.blipCounter == 2)) { if (fullEffect) { blip = mc.attachMovie("blockFader", "bF" + k, k++); blip._x = mc.cursor._x; blip._y = mc.cursor._y; blip._xscale = random(50) + 50; } mc.blipCounter = 0; } } else { mc.mainLine._alpha = mc.mainLine._alpha - 10; if (mc.mainLine._alpha <= 0) { purge(mc); trace("removed!"); mc.removeMovieClip(); } } ger = 0; while (ger < currentExplodes.length) { if (mc.alive && (mc.cursor.hitTest(_root["exp" + currentExplodes[ger]]))) { mc.alive = false; if (fullEffect) { mba = createEmptyMovieClip("slfe" + k, k++); var _local4 = {}; _local4.x = mc.cursor._x; _local4.y = mc.cursor._y; mc.localToGlobal(_local4); mba._x = _local4.x; mba._y = _local4.y; mba.counter = 0; mba.goal = 10; } if (fullEffect) { swe = _root.attachMovie("comboMeter", "cm" + k, k++); swe._x = mba._x; swe._y = mba._y; swe.smea = combo + 1; } if (mc.myType == "ace") { mc.cursor.play(); } _root.addCombo(); if (fullEffect) { we = 0; while (we < 5) { loadMiniExplosion(_local4.x, _local4.y, mc.myType); we++; } } mba.onEnterFrame = function () { this.counter++; if (this.counter == this.goal) { this.removeMovieClip(); } else { srg = attachMovie("fadeOut", explodeName(), k++); if (fullEffect) { srg._x = (this._x + random(20)) - 10; srg._y = (this._y + random(20)) - 10; srg._xscale = random(100) + 50; srg._yscale = random(100) + 50; } else { srg._x = (this._x + random(20)) - 10; srg._y = (this._y + random(20)) - 10; srg._xscale = random(100) + 50; srg._yscale = srg._xscale; srg.blah.gotoAndStop(2); } srg.myName = srg._name; } }; } ger++; } if (_root[mc.myTarget].alive && (mc.cursor.hitTest(_root[mc.myTarget].hitA))) { _root[mc.myTarget].gotoAndStop(2); mc.alive = false; if (mc.targetType == "base") { gr = 0; while (gr < currentBases.length) { if (("base" + currentBases[gr]) == mc.myTarget) { currentBases.splice(gr, 1); } gr++; } } else if (mc.targetType == "turret") { _root[mc.myTarget]._visible = false; _root[mc.myTarget].alive = false; gr = 0; while (gr < currentTurrets.length) { if (("turret" + currentTurrets[gr]) == mc.myTarget) { currentTurrets.splice(gr, 1); if ((currentTurrets.length >= 1) && (gr == turretFocus)) { chooseTurret(currentTurrets[0]); } } gr++; } } var _local4 = {}; _local4.x = mc.cursor._x; _local4.y = mc.cursor._y; mc.localToGlobal(_local4); triggerDots(_local4.x, _local4.y); if (fullEffect) { i = 0; while (i < 20) { loadExplosion(_local4.x, _local4.y); i++; } } mc.alive = false; } ty = 0; while (ty < 19) { if (mc.cursor.hitTest(_root.ground["hit" + ty])) { mc.alive = false; } ty++; } } function modifyBullets(mc) { if (mc.alive) { if (fullEffect) { tap = mc.attachMovie("trailerLine", "af" + mc.partCount, k++); mc.partCount++; tap._x = (mc.cursor._x + 5) - random(10); tap._y = (mc.cursor._y + 5) - random(10); tap._alpha = random(50) + 50; tap.gotoAndPlay(random(15) + 1); tap._rotation = 210 - random(60); tap._xscale = random(50) + 50; tap._yscale = random(50) + 50; } mc.life++; mc.cursor._y = mc.cursor._y + mc.speed; mc.mainLine.lineStyle(3, 16763904, 100); mc.mainLine.lineTo(mc.cursor._x, mc.cursor._y); if (mc.life > 60) { mc.alive = false; } if (mc.hitTest(_root[mc.myName].hitA)) { mc.alive = false; tba = createEmptyMovieClip("slfe" + k, k++); tba._x = _root[mc.myName]._x; tba._y = _root[mc.myName]._y; tba.counter = 0; tba.goal = 5; tba.onEnterFrame = function () { this.counter++; if (this.counter == this.goal) { this.removeMovieClip(); } else { srg = attachMovie("fadeOut", explodeName(), k++); if (fullEffect) { srg._x = (this._x + random(20)) - 10; srg._y = (this._y + random(20)) - 10; srg._xscale = random(100) + 50; srg._yscale = random(100) + 50; } else { srg._x = (this._x + random(20)) - 10; srg._y = (this._y + random(20)) - 10; srg._xscale = random(100) + 50; srg._yscale = srg._xscale; srg.blah.gotoAndStop(2); } srg.myName = srg._name; } }; } } else { mc._alpha = mc._alpha - 10; if (mc._alpha <= 0) { gr = 0; while (gr < currentBullets.length) { if (("bullet" + currentBullets[gr]) == ("bullet" + mc.myName)) { currentBullets.splice(gr, 1); } gr++; } _root[mc.myName].removeMovieClip(); mc.removeMovieClip(); } } } function moveLines() { i = 0; while (i < currentLines.length) { modify(_root["line" + currentLines[i]]); i++; } } function moveBullets() { i = 0; while (i < currentBullets.length) { modifyBullets(_root["bullet" + currentBullets[i]]); i++; } } function purge(mc, num) { i = 0; while (i < currentLines.length) { if (currentLines[i] == mc.myName) { misslesDowned++; currentLines.splice(i, 1); } i++; } } function removeMe(mov) { gr = 0; while (gr < currentExplodes.length) { if (("exp" + currentExplodes[gr]) == mov.myName) { currentExplodes.splice(gr, 1); } gr++; } } function loadExplosion(posX, posY) { shel = attachMovie("explosion", "exp" + k, k++); shel._x = posX; shel._y = posY; shel.gravity = 0.5; shel.xMov = random(12) - 6; shel.yMov = random(36) * -1; shel.gotoAndStop(random(2) + 1); shel._xscale = random(100) + 50; shel._yscale = shel._xscale; shel.counter = 0; shel.counterGoal = random(100) + 100; shel.onEnterFrame = function () { this.counter++; if ((this.counter >= this.counterGoal) || (_root.frameRateCheck())) { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); } } this._x = this._x + this.xMov; this._y = this._y + this.yMov; this.yMov = this.yMov + this.gravity; this._rotation = this._rotation + this.xMov; if (this._y < 0) { this.yMov = this.yMov * -1; this._y = 0; } if (this._y > 400) { this._y = 400; this.yMov = this.yMov * -1; this.yMov = this.yMov * 0.6; } if (this._x < 0) { this._x = 0; this.xMov = this.xMov * -1; } if (this._x > 550) { this._x = 550; this.xMov = this.xMov * -1; } }; } function loadMiniExplosion(posX, posY, typer) { shel = attachMovie("explosion2", "exp" + k, k++); if (typer == "ace") { tap = Math.round(Math.random() * 16777215); var _local3 = new Color(shel); _local3.setRGB(tap); } shel._x = posX; shel._y = posY; shel.gravity = (random(3) + 3) * 0.1; shel.xMov = random(12) - 6; shel.yMov = random(12) * -1; shel.gotoAndStop(random(2) + 1); shel._xscale = random(25) + 25; shel._yscale = shel._xscale; shel.counter = 0; shel.counterGoal = random(50) + 50; shel.onEnterFrame = function () { this.counter++; if ((this.counter >= this.counterGoal) || (_root.frameRateCheck())) { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); } } this._x = this._x + this.xMov; this._y = this._y + this.yMov; this.yMov = this.yMov + this.gravity; this._rotation = this._rotation + this.xMov; if (this._y < 0) { this.yMov = this.yMov * -1; this._y = 0; } if (this._y > 400) { this._y = 400; this.yMov = this.yMov * -1; this.yMov = this.yMov * 0.6; } if (this._x < 0) { this._x = 0; this.xMov = this.xMov * -1; } if (this._x > 550) { this._x = 550; this.xMov = this.xMov * -1; } }; } function triggerDots(myX, myY) { if (fullEffect) { shel = createEmptyMovieClip("fks" + k, k++); shel.counter = 0; shel.goal = 5; shel._x = myX; shel._y = myY; shel.onEnterFrame = function () { this.counter++; loadExplosion(this._x, this._y); if (this.counter == this.goal) { this.removeMovieClip(); } else { basc = _root.attachMovie("explosionCenter", "exp" + k, k++); basc._x = (this._x + random(50)) - 25; basc._y = (this._y + random(50)) - 25; basc._xscale = random(200) + 100; basc._yscale = basc._xscale; basc.inside.gotoAndStop(random(3) + 1); } }; } } function triggerFire(num) { if (currentTurrets.length == 0) { } else { shel = createEmptyMovieClip(chooseBulletName(), k++); tach = shel.attachMovie("header", "cursor", k++); shel.createEmptyMovieClip("mainLine", k++); shel.oldX = 0; shel.oldY = 0; shel.speed = 9; shel.partCount = 0; shel.life = 0; shel._x = _root["turret" + num]._x; shel._y = _root["turret" + num]._y; shel._rotation = shel._rotation + rot(_root._xmouse, _root._ymouse, shel._x, shel._y); shel.alive = true; shel.myName = shel._name.substr(6, 200); _root.turret1._x; _root.turret1._y; tach = _root.attachMovie("header2", shel.myName, k++); tach.myTitle = shel.myName; tach._x = _xmouse; tach._y = _ymouse; if (!fullEffect) { tach._visible = false; } tach.onEnterFrame = function () { this.val1 = 20 + random(80); }; } } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function rot(circx, circy, prevx, prevy) { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(degrees + 90); } if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(90 - degrees); } if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; return(-(180 - degrees)); } if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(-(90 - degrees)); } } function advCollision(mc1, mc2) { var _local1 = mc1.getBounds(mc1); var _local2 = mc2.getBounds(mc1); return((((_local1.xMin <= _local2.xMax) && (_local1.xMax >= _local2.xMin)) && (_local1.yMin <= _local2.yMax)) && (_local1.yMax >= _local2.yMin)); } function pX(outer, inner) { var _local1 = {}; _local1.x = inner._x; _local1.y = inner._y; outer.localToGlobal(_local1); return(_local1.x); } function pY(outer, inner) { var _local1 = {}; _local1.y = inner._y; outer.localToGlobal(_local1); return(_local1.y); } function frameRateCheck() { if (globalFramerate < 20) { trace("low"); return(true); } return(false); } stop(); var currentLines = new Array(); var currentBases = new Array(0, 1, 2, 3, 4, 5, 6, 7); var currentTurrets = new Array(0, 1, 2); var currentBullets = new Array(); var currentExplodes = new Array(); var turretFocus = 1; var k = 0; var combo = 0; var comboDisp = "0"; var comboMode = false; var comboTimer = 0; var comboTimeOut = 50; var comboRush = false; var topCombo = 0; var topComboDisp; var level = 0; var levelDisp; var sCount = 0; var frameRate = 50; _quality = "AUTOHIGH"; var counter = 0; var myLevels = new Array(); myLevels.push([1, 0, 0]); myLevels.push([1, 0, 0]); myLevels.push([2, 0, 0]); myLevels.push([2, 0, 0]); myLevels.push([2, 0, 0]); myLevels.push([3, 0, 0]); myLevels.push([3, 0, 0]); myLevels.push([3, 0, 0]); myLevels.push([4, 0, 0]); myLevels.push([4, 0, 0]); myLevels.push([4, 0, 0]); myLevels.push([5, 0, 0]); myLevels.push([5, 0, 0]); myLevels.push([5, 0, 0]); myLevels.push([5, 0, 0]); myLevels.push([6, 0, 0]); myLevels.push([6, 0, 0]); myLevels.push([6, 0, 0]); myLevels.push([7, 1, 0]); myLevels.push([7, 1, 0]); myLevels.push([7, 2, 0]); myLevels.push([8, 1, 0]); myLevels.push([8, 1, 0]); myLevels.push([8, 2, 0]); myLevels.push([12, 2, 0]); myLevels.push([15, 2, 0]); myLevels.push([12, 2, 0]); myLevels.push([12, 2, 0]); myLevels.push([9, 1, 0]); myLevels.push([9, 1, 0]); myLevels.push([0, 7, 0]); myLevels.push([15, 2, 0]); myLevels.push([15, 2, 0]); myLevels.push([15, 2, 0]); myLevels.push([15, 2, 0]); myLevels.push([0, 7, 0]); myLevels.push([5, 1, 1]); myLevels.push([0, 1, 3]); myLevels.push([0, 0, 3]); myLevels.push([0, 1, 5]); myLevels.push([0, 2, 3]); myLevels.push([3, 0, 2]); myLevels.push([3, 1, 2]); myLevels.push([9, 1, 0]); myLevels.push([9, 0, 2]); myLevels.push([9, 1, 0]); myLevels.push([12, 0, 2]); myLevels.push([12, 1, 0]); myLevels.push([12, 0, 2]); myLevels.push([12, 0, 2]); trace(myLevels.length); var fullEffect = false; var currentGoal = 0; var misslesDowned = 0; var gameOn = true; trace(currentGoal); i = 0; while (i < 3) { _root["turret" + currentTurrets[i]].alive = true; i++; } i = 0; while (i < 8) { _root["base" + currentBases[i]].alive = true; i++; } onEnterFrame = function () { if (gameOn) { moveLines(); moveBullets(); chooseTurret(); combos(); dispLevel(); secondFrame(); levelReq(); levelChange(); if (fullEffect) { spawnThree(); } checkLife(); } }; stCounter = 0; stGoal = 300; retroColor(); onMouseDown = function () { if (gameOn) { triggerFire(turretFocus); } }; Array.prototype.remove = function (obj) { var _local2 = indexOf(obj); if (_local2 == -1) { return(false); } this.splice(_local2, 1); return(true); };
Symbol 2 MovieClip Frame 1
this._visible = false;
Symbol 10 MovieClip [header] Frame 1
this._visible = false;
Symbol 13 MovieClip [blockFader] Frame 15
this.removeMovieClip();
Symbol 15 MovieClip [trailerLine] Frame 1
speed = 10 - random(20); onEnterFrame = function () { this._rotation = this._rotation + speed; };
Symbol 15 MovieClip [trailerLine] Frame 40
this.removeMovieClip();
Symbol 21 MovieClip [explosion2] Frame 1
stop();
Symbol 24 MovieClip [explosion] Frame 1
stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 29 MovieClip [explosionCenter] Frame 11
this.removeMovieClip();
Symbol 32 MovieClip Frame 1
stop();
Symbol 33 MovieClip [fadeOut] Frame 20
_root.removeMe(this); this.removeMovieClip();
Symbol 38 MovieClip [comboMeter] Frame 33
this.removeMovieClip();
Symbol 41 MovieClip [ace] Frame 1
stop();
Symbol 41 MovieClip [ace] Frame 10
stop();
Symbol 46 MovieClip [whiteFlash] Frame 4
this.removeMovieClip();
Symbol 59 Button
on (release) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = _root.finalName; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.topCombo; __rankz_send__("MTg4OGolZSVhJW4lcw==", "SU5JV1ZDWWw=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); getURL ("http://rankz.armorbot.com/argentburst/", "_blank"); this.hsS._x = 4034345 /* 0x3D8F29 */; }
Symbol 67 Button
on (release) { play(); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 87 MovieClip [iwin] Frame 235
_root.finalName = "Brutus"; var myLevel = 1; seconds = _root.topCombo; if (seconds > 150) { myLevel = 8; code = 15026443 /* 0xE5490B */; } else if ((seconds < 150) && (seconds >= 125)) { myLevel = 7; code = 12526443 /* 0xBF236B */; } else if ((seconds < 125) && (seconds >= 100)) { myLevel = 6; code = 10026443 /* 0x98FDCB */; } else if ((seconds < 100) && (seconds >= 75)) { myLevel = 5; code = 7526443 /* 0x72D82B */; } else if ((seconds < 75) && (seconds >= 50)) { myLevel = 4; code = 5026443 /* 0x4CB28B */; } else if ((seconds < 50) && (seconds >= 25)) { myLevel = 3; code = 2526443 /* 0x268CEB */; } else if ((seconds < 25) && (seconds >= 10)) { myLevel = 2; code = 1026443 /* 0x0FA98B */; } else { myLevel = 1; code = 11555; } thatLevel.gotoAndStop(myLevel); var dispCode1 = (("<a href=\"http://www.armorgames.com/\"><img src=\"http://games.armorgames.com/argentburst/" + code) + ".gif\" width=\"100\" height=\"100\" border=\"0\" /></a>"); var dispCode2 = (("[url=http://www.armorgames.com][img]http://games.armorgames.com/argentburst/" + code) + ".gif[/img][/url]");
Symbol 87 MovieClip [iwin] Frame 280
stop();
Symbol 87 MovieClip [iwin] Frame 346
_root.gotoAndPlay("menu"); _root.killSwitch();
Symbol 95 MovieClip [gameover] Frame 235
_root.finalName = "Brutus"; var myLevel = 1; seconds = _root.topCombo; if (seconds > 150) { myLevel = 8; code = 15026443 /* 0xE5490B */; } else if ((seconds < 150) && (seconds >= 125)) { myLevel = 7; code = 12526443 /* 0xBF236B */; } else if ((seconds < 125) && (seconds >= 100)) { myLevel = 6; code = 10026443 /* 0x98FDCB */; } else if ((seconds < 100) && (seconds >= 75)) { myLevel = 5; code = 7526443 /* 0x72D82B */; } else if ((seconds < 75) && (seconds >= 50)) { myLevel = 4; code = 5026443 /* 0x4CB28B */; } else if ((seconds < 50) && (seconds >= 25)) { myLevel = 3; code = 2526443 /* 0x268CEB */; } else if ((seconds < 25) && (seconds >= 10)) { myLevel = 2; code = 1026443 /* 0x0FA98B */; } else { myLevel = 1; code = 11555; } thatLevel.gotoAndStop(myLevel); var dispCode1 = (("<a href=\"http://www.armorgames.com/\"><img src=\"http://games.armorgames.com/argentburst/" + code) + ".gif\" width=\"100\" height=\"100\" border=\"0\" /></a>"); var dispCode2 = (("[url=http://www.armorgames.com][img]http://games.armorgames.com/argentburst/" + code) + ".gif[/img][/url]");
Symbol 95 MovieClip [gameover] Frame 262
stop();
Symbol 95 MovieClip [gameover] Frame 303
_root.gotoAndPlay("menu"); _root.killSwitch();
Symbol 100 MovieClip [levelUpDisp] Frame 1
stop();
Symbol 122 MovieClip Frame 1
onEnterFrame = function () { gotoAndStop(_root.comboTimer + 1); };
Symbol 126 MovieClip [comboSlide] Frame 1
stop();
Symbol 126 MovieClip [comboSlide] Frame 10
stop();
Symbol 130 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 136 MovieClip Frame 101
stop();
Symbol 228 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 144 Button
on (release) { play(); }
Symbol 154 MovieClip Frame 126
_root.nextFrame();
Symbol 161 Button
on (release) { gotoAndPlay (31); }
Symbol 164 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 167 Button
on (release) { getURL ("http://www.armorblog.com/", "_blank"); }
Symbol 171 Button
on (release) { getURL ("http://rankz.armorbot.com/argentburst/", "_blank"); }
Symbol 174 MovieClip Frame 30
stop();
Symbol 174 MovieClip Frame 60
stopAllSounds(); _root.play();
Symbol 190 MovieClip Frame 1
this._visible = false;
Symbol 191 MovieClip Frame 1
onEnterFrame = function () { this._visible = false; };
Symbol 194 MovieClip Frame 15
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 1041
_root.triggerSun(); stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 10
stop();
Symbol 227 MovieClip Frame 41
stop();

Library Items

Symbol 1 GraphicUsed by:2 10
Symbol 2 MovieClipUses:1Used by:9
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:9
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:9
Symbol 7 FontUsed by:8
Symbol 8 EditableTextUses:7Used by:9
Symbol 9 MovieClip [header2]Uses:2 4 6 8
Symbol 10 MovieClip [header]Uses:1
Symbol 11 GraphicUsed by:12 14 130 136 161 164 167  Timeline
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClip [blockFader]Uses:12
Symbol 14 MovieClipUses:11Used by:15
Symbol 15 MovieClip [trailerLine]Uses:14
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:17 18Used by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [explosion2]Uses:16 19 20
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24 45 48 217 226  Timeline
Symbol 24 MovieClip [explosion]Uses:22 23
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:25 26 27Used by:29
Symbol 29 MovieClip [explosionCenter]Uses:28
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:30 31Used by:33
Symbol 33 MovieClip [fadeOut]Uses:32
Symbol 34 FontUsed by:35 36
Symbol 35 EditableTextUses:34Used by:37
Symbol 36 TextUses:34Used by:37
Symbol 37 MovieClipUses:35 36Used by:38
Symbol 38 MovieClip [comboMeter]Uses:37
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 MovieClip [ace]Uses:40
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClip [pump]Uses:43
Symbol 45 MovieClipUses:23Used by:46 174
Symbol 46 MovieClip [whiteFlash]Uses:45
Symbol 47 MovieClip [bladst]
Symbol 48 MovieClipUses:23Used by:87 95
Symbol 49 FontUsed by:50 52 53 54 55 56 57 60 61 62 63 64 65 85 86 88 90 91 92 93 94 107 110 111 127 128 129 139 141 147 156 157 158 159 160 162 163 165 166 168 169 172 173
Symbol 50 TextUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:87
Symbol 52 TextUses:49Used by:87 95
Symbol 53 EditableTextUses:49Used by:87
Symbol 54 TextUses:49Used by:87 95
Symbol 55 EditableTextUses:49Used by:87
Symbol 56 TextUses:49Used by:59
Symbol 57 TextUses:49Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:56 57 58Used by:87 95
Symbol 60 EditableTextUses:49Used by:87
Symbol 61 EditableTextUses:49Used by:87
Symbol 62 TextUses:49Used by:87 95
Symbol 63 TextUses:49Used by:87 95
Symbol 64 TextUses:49Used by:67
Symbol 65 TextUses:49Used by:67
Symbol 66 GraphicUsed by:67
Symbol 67 ButtonUses:64 65 66Used by:87 95
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:84
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:84
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:84
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:84
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:84
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:84
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:84
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:69 71 73 75 77 79 81 83Used by:87 95
Symbol 85 EditableTextUses:49Used by:87
Symbol 86 TextUses:49Used by:87 95
Symbol 87 MovieClip [iwin]Uses:48 51 52 53 54 55 59 60 61 62 63 67 84 85 86
Symbol 88 TextUses:49Used by:89
Symbol 89 MovieClipUses:88Used by:95
Symbol 90 EditableTextUses:49Used by:95
Symbol 91 EditableTextUses:49Used by:95
Symbol 92 EditableTextUses:49Used by:95
Symbol 93 EditableTextUses:49Used by:95
Symbol 94 EditableTextUses:49Used by:95
Symbol 95 MovieClip [gameover]Uses:48 89 52 90 54 91 59 92 93 62 63 67 84 94 86
Symbol 96 GraphicUsed by:99
Symbol 97 FontUsed by:98
Symbol 98 TextUses:97Used by:99
Symbol 99 MovieClipUses:96 98Used by:100
Symbol 100 MovieClip [levelUpDisp]Uses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:123
Symbol 103 FontUsed by:104
Symbol 104 TextUses:103Used by:123
Symbol 105 FontUsed by:106
Symbol 106 EditableTextUses:105Used by:123
Symbol 107 TextUses:49Used by:123
Symbol 108 FontUsed by:109
Symbol 109 EditableTextUses:108Used by:123
Symbol 110 TextUses:49Used by:112
Symbol 111 TextUses:49Used by:112
Symbol 112 MovieClipUses:110 111Used by:123
Symbol 113 ShapeTweeningUsed by:122
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:114 115Used by:122
Symbol 117 ShapeTweeningUsed by:122
Symbol 118 GraphicUsed by:122
Symbol 119 ShapeTweeningUsed by:122
Symbol 120 ShapeTweeningUsed by:122
Symbol 121 ShapeTweeningUsed by:122
Symbol 122 MovieClipUses:113 116 117 118 119 120 121Used by:123
Symbol 123 MovieClipUses:102 104 106 107 109 112 122Used by:126
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [comboSlide]Uses:123 125Used by:Timeline
Symbol 127 TextUses:49Used by:Timeline
Symbol 128 TextUses:49Used by:130
Symbol 129 TextUses:49Used by:130
Symbol 130 ButtonUses:128 129 11Used by:Timeline
Symbol 131 FontUsed by:132 137
Symbol 132 EditableTextUses:131Used by:Timeline
Symbol 133 GraphicUsed by:136
Symbol 134 ShapeTweeningUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:11 133 134 135Used by:Timeline
Symbol 228 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 137 EditableTextUses:131Used by:Timeline
Symbol 138 GraphicUsed by:144
Symbol 139 TextUses:49Used by:144
Symbol 140 GraphicUsed by:144
Symbol 141 TextUses:49Used by:144
Symbol 142 GraphicUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:138 139 140 141 142 143Used by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:154
Symbol 147 TextUses:49Used by:148
Symbol 148 MovieClipUses:147Used by:154
Symbol 149 GraphicUsed by:154
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:146 148 149 150 151 153 SS1Used by:Timeline
Symbol 155 SoundUsed by:Timeline
Symbol 156 TextUses:49Used by:174
Symbol 157 TextUses:49Used by:174
Symbol 158 TextUses:49Used by:174
Symbol 159 TextUses:49Used by:161
Symbol 160 TextUses:49Used by:161
Symbol 161 ButtonUses:159 160 11Used by:174
Symbol 162 TextUses:49Used by:164
Symbol 163 TextUses:49Used by:164
Symbol 164 ButtonUses:162 163 11Used by:174
Symbol 165 TextUses:49Used by:167
Symbol 166 TextUses:49Used by:167
Symbol 167 ButtonUses:165 166 11Used by:174
Symbol 168 TextUses:49Used by:171
Symbol 169 TextUses:49Used by:171
Symbol 170 GraphicUsed by:171
Symbol 171 ButtonUses:168 169 170Used by:174
Symbol 172 TextUses:49Used by:174
Symbol 173 TextUses:49Used by:174
Symbol 174 MovieClipUses:156 157 158 161 164 167 171 172 173 45Used by:Timeline
Symbol 175 GraphicUsed by:176 177
Symbol 176 MovieClipUses:175Used by:183
Symbol 177 MovieClipUses:175Used by:183
Symbol 178 GraphicUsed by:183
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:176 177 178 180 181 182Used by:Timeline
Symbol 184 FontUsed by:185
Symbol 185 EditableTextUses:184Used by:186
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:186Used by:Timeline
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191 221 225
Symbol 191 MovieClipUses:188 190Used by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:194Used by:Timeline
Symbol 196 GraphicUsed by:217
Symbol 197 FontUsed by:198 199 201 203 205 207 208 209 210 215
Symbol 198 TextUses:197Used by:217
Symbol 199 TextUses:197Used by:200
Symbol 200 MovieClipUses:199Used by:217
Symbol 201 TextUses:197Used by:202
Symbol 202 MovieClipUses:201Used by:217
Symbol 203 TextUses:197Used by:204
Symbol 204 MovieClipUses:203Used by:217
Symbol 205 TextUses:197Used by:206
Symbol 206 MovieClipUses:205Used by:217
Symbol 207 TextUses:197Used by:211
Symbol 208 TextUses:197Used by:211
Symbol 209 TextUses:197Used by:211
Symbol 210 TextUses:197Used by:211
Symbol 211 MovieClipUses:207 208 209 210Used by:217
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:217
Symbol 214 ShapeTweeningUsed by:217
Symbol 215 TextUses:197Used by:217
Symbol 216 SoundUsed by:217
Symbol 217 MovieClipUses:196 198 200 202 204 206 211 213 214 23 215 216 SS2Used by:Timeline
Symbol 218 GraphicUsed by:219 222 225
Symbol 219 MovieClipUses:218Used by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:219 220 190Used by:Timeline
Symbol 222 MovieClipUses:218Used by:225
Symbol 223 ShapeTweeningUsed by:225
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:222 223 224 190 218Used by:Timeline
Symbol 226 MovieClipUses:23Used by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Streaming Sound 1Used by:Symbol 154 MovieClip
Streaming Sound 2Used by:Symbol 217 MovieClip

Instance Names

"bg"Frame 5Symbol 183 MovieClip
"levelThis"Frame 5Symbol 187 MovieClip
"ground"Frame 5Symbol 191 MovieClip
"comboMeter"Frame 5Symbol 126 MovieClip [comboSlide]
"arrowThing"Frame 5Symbol 195 MovieClip
"levUp0"Frame 5Symbol 100 MovieClip [levelUpDisp]
"levUp1"Frame 5Symbol 100 MovieClip [levelUpDisp]
"levUp2"Frame 5Symbol 100 MovieClip [levelUpDisp]
"levUp3"Frame 5Symbol 100 MovieClip [levelUpDisp]
"levUp4"Frame 5Symbol 100 MovieClip [levelUpDisp]
"levUp5"Frame 5Symbol 100 MovieClip [levelUpDisp]
"base4"Frame 5Symbol 221 MovieClip
"base5"Frame 5Symbol 221 MovieClip
"base6"Frame 5Symbol 221 MovieClip
"base7"Frame 5Symbol 221 MovieClip
"base0"Frame 5Symbol 221 MovieClip
"base1"Frame 5Symbol 221 MovieClip
"base2"Frame 5Symbol 221 MovieClip
"base3"Frame 5Symbol 221 MovieClip
"turret1"Frame 5Symbol 225 MovieClip
"turret0"Frame 5Symbol 225 MovieClip
"turret2"Frame 5Symbol 225 MovieClip
"hitA"Symbol 9 MovieClip [header2] Frame 1Symbol 2 MovieClip
"spartan"Symbol 15 MovieClip [trailerLine] Frame 21Symbol 14 MovieClip
"inside"Symbol 29 MovieClip [explosionCenter] Frame 1Symbol 28 MovieClip
"blah"Symbol 33 MovieClip [fadeOut] Frame 1Symbol 32 MovieClip
"taps"Symbol 38 MovieClip [comboMeter] Frame 1Symbol 37 MovieClip
"hsS"Symbol 87 MovieClip [iwin] Frame 235Symbol 59 Button
"thatLevel"Symbol 87 MovieClip [iwin] Frame 235Symbol 84 MovieClip
"hsS"Symbol 95 MovieClip [gameover] Frame 235Symbol 59 Button
"thatLevel"Symbol 95 MovieClip [gameover] Frame 235Symbol 84 MovieClip
"bgf"Symbol 183 MovieClip Frame 1Symbol 176 MovieClip
"masti"Symbol 183 MovieClip Frame 1Symbol 177 MovieClip
"slider"Symbol 183 MovieClip Frame 1Symbol 180 MovieClip
"numbers"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"hit2"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit3"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit4"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit1"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit5"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit6"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit7"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit8"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit9"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit10"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit11"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit12"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit13"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit14"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit17"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit15"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit16"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit18"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hit0"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"thad"Symbol 221 MovieClip Frame 1Symbol 219 MovieClip
"hitA"Symbol 221 MovieClip Frame 1Symbol 190 MovieClip
"hitA"Symbol 225 MovieClip Frame 1Symbol 190 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 9 as "header2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "header"
ExportAssets (56)Timeline Frame 1Symbol 13 as "blockFader"
ExportAssets (56)Timeline Frame 1Symbol 15 as "trailerLine"
ExportAssets (56)Timeline Frame 1Symbol 21 as "explosion2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 29 as "explosionCenter"
ExportAssets (56)Timeline Frame 1Symbol 33 as "fadeOut"
ExportAssets (56)Timeline Frame 1Symbol 38 as "comboMeter"
ExportAssets (56)Timeline Frame 1Symbol 41 as "ace"
ExportAssets (56)Timeline Frame 1Symbol 44 as "pump"
ExportAssets (56)Timeline Frame 1Symbol 46 as "whiteFlash"
ExportAssets (56)Timeline Frame 1Symbol 47 as "bladst"
ExportAssets (56)Timeline Frame 1Symbol 87 as "iwin"
ExportAssets (56)Timeline Frame 1Symbol 95 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 100 as "levelUpDisp"
ExportAssets (56)Timeline Frame 1Symbol 126 as "comboSlide"
ExportAssets (56)Timeline Frame 1Symbol 228 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"

Labels

"menu"Frame 4
"gameIn"Symbol 126 MovieClip [comboSlide] Frame 2
"gameOut"Symbol 126 MovieClip [comboSlide] Frame 11

Dynamic Text Variables

val1Symbol 8 EditableText"00"
_parent.smeaSymbol 35 EditableText"1"
_root.levelSymbol 53 EditableText"00"
_root.topComboSymbol 55 EditableText"00"
_root.finalNameSymbol 60 EditableText""
dispCode2Symbol 61 EditableText"D D"
dispCode1Symbol 85 EditableText"d d D"
_root.levelSymbol 90 EditableText"00"
_root.topComboSymbol 91 EditableText"00"
dispCode1Symbol 92 EditableText"d d D"
dispCode2Symbol 93 EditableText"D D"
_root.finalNameSymbol 94 EditableText""
_root.topComboDispSymbol 106 EditableText"000"
_root.comboDispSymbol 109 EditableText"000"
catsSymbol 132 EditableText"100%"
catsSymbol 137 EditableText"100%"
_root.levelDispSymbol 185 EditableText"99"




http://swfchan.com/5/20512/info.shtml
Created: 29/5 -2019 04:24:22 Last modified: 29/5 -2019 04:24:22 Server time: 09/05 -2024 01:28:10