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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/31373289?noj=FRM31373289-10DC" width="1" height="1"></div>

Attack of the Fever Heads.swf

This is the info page for
Flash #21885

(Click the ID number above for more basic data on this flash file.)


Text
BONUS

PRETZEL!

BONUS

PRETZEL!

Placeholder

Placeholder

Bash Bonus!

Bash Bonus!

FPS: 0

Score:

0000000

Press   and   to
change lanes.

Hit Fever Heads
with your cart all
you want, but doing
so will slow you
down.

Cleanse Sealab of Green Fever!

Slow down too much
and you'll get
INFECTED!

Press           to
bash the Fever Head
closest to you with
your awesome pipes.

9999999999

SCORE:

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("gamezhero.com", "www.gamezhero.com"); _root.createEmptyMovieClip("gamezhero", 100000); _root.gamezhero.loadMovie("http://www.gamezhero.com/flash/gamezhero2.swf?x=25&y=25&from=attackOfTheFeverHeads&scale=80&t=1128758746531"); Stage.showMenu = false; function init() { Button.prototype.tabEnabled = false; MovieClip.prototype.tabEnabled = false; _global.g_kApplication._lockroot = true; _global.g_kApplication.m_kSettings = new Settings(); _global.g_kApplication.m_kApplicationState = new ApplicationState(); _global.g_kApplication.m_kPlayerState = new PlayerState(); _global.g_kApplication.m_kSoundPlayer = _global.g_kApplication.createEmptyMovieClip("m_kSoundPlayer", _global.g_kApplication.getNextHighestDepth()); _global.g_kApplication.m_kGameTimer = new LRG.Utils.LRGGameTimer(); LRG.Utils.LRGGameTimer(_global.getGameTimer()).startClock(true); _global.g_kApplication.stop(); } function start() { _global.g_kApplication.m_kGui.m_kPlayGui.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kPlayGui._visible = false; _global.g_kApplication.m_kGui.m_kGameSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kGameSummaryPanel._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = false; _global.g_kApplication.m_kGui.m_kRoundSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kRoundSummaryPanel._visible = false; _global.getApplicationState().setState(_global.getApplicationState().AS_PRE_GAME); _global.getApplicationState().setPaused(true); this.onEnterFrame = function () { _global.g_kApplication.m_kGui.m_kSplashScreen.gotoAndStop("Show"); _global.g_kApplication.m_kGui.m_kSplashScreen._visible = true; _global.g_kApplication.m_kGui.m_kSplashScreen.onShow(); this.onEnterFrame = undefined; }; } if (_global.LRG == undefined) { _global.LRG = new Object(); } if (_global.LRG.Utils == undefined) { _global.LRG.Utils = new Object(); } Array.prototype.getIndex = function (item) { var _local2 = 0; while (_local2 < this.length) { if (this[_local2] == item) { return(_local2); } _local2++; } return(-1); }; Array.prototype.removeIndex = function (fIndex) { var _local2 = this.slice(0, fIndex); _local2 = _local2.concat(this.slice(fIndex + 1, this.length)); return(_local2); }; Array.prototype.removeData = function (item) { var _local2 = this.getIndex(item); if (_local2 > -1) { return(this.removeIndex(_local2)); } return(this.slice(0)); }; Array.prototype.getRandom = function () { var _local2 = Math.floor(Math.floor(Math.random() * 1000) % this.length); return(this[_local2]); }; if (_global.LRG.Utils.Vector2D == undefined) { _global.LRG.Utils.Vector2D = new Object(); } _global.LRG.Utils.Vector2D.magnitude = function (fX, fY) { return(Math.sqrt((fX * fX) + (fY * fY))); }; _global.LRG.Utils.Vector2D.normalize = function (fX, fY) { var _local2 = new Object(); var _local3 = _global.LRG.Utils.Vector2D.magnitude(fX, fY); _local2.x = fX / _local3; _local2.y = fY / _local3; return(_local2); }; _global.LRG.Utils.Vector2D.dot = function (fX1, fY1, fX2, fY2) { return((fX1 * fX2) + (fY1 * fY2)); }; _global.playSound = function (soundID, loops, targetClip, pan, volume) { if (ApplicationState(_global.getApplicationState()).isMuted()) { return(undefined); } _global.debug("play sound" + soundID); if (typeof(targetClip) == "undefined") { targetClip = _global.g_kApplication.m_kSoundPlayer; } if (typeof(loops) == "undefined") { loops = 1; } if (typeof(pan) == "undefined") { pan = 0; } if (pan < -100) { pan = -100; } else if (pan > 100) { pan = 100; } if (volume == undefined) { volume = 100; } var _local3 = new Sound(targetClip); _local3.setPan(pan); _local3.setVolume(volume); _local3.attachSound(soundID); _local3.start(0, loops); mLastSoundID = soundID; }; _global.stopSound = function (soundID, targetClip) { if (typeof(targetClip) == "undefined") { targetClip = this; } var _local3 = this.getSoundObject(targetClip[soundID]); _local3.stop([soundID]); }; _global.getSoundObject = function (targetClip) { if (typeof(this.mSoundObjectArray) == "undefined") { this.mSoundObjectArray = new Array(); } if (typeof(this.mSoundObjectArray[targetClip]) == "undefined") { this.mSoundObjectArray[targetClip] = new Sound(targetClip); } return(this.mSoundObjectArray[targetClip]); }; if (_global.LRG == undefined) { _global.LRG = new Object(); } if (_global.LRG.LRGMusic == undefined) { _global.LRG.LRGMusic = new Object(); } _global.LRG.LRGMusic.m_bGameHasMusic = true; _global.LRG.LRGMusic.m_bMuted = false; _global.LRG.LRGMusic.startMusic = function (kPlayList) { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } trace("startMusic() called"); if (_global.LRG.LRGMusic.m_kMusic == undefined) { kEmptyClip = _global.g_kApplication.createEmptyMovieClip("m_kMusicClip", _global.g_kApplication.getNextHighestDepth()); _global.LRG.LRGMusic.m_kMusic = new Sound(kEmptyClip); } if (kPlayList != undefined) { _global.LRG.LRGMusic.m_pLoopList = kPlayList; } else { _global.LRG.LRGMusic.m_pLoopList = new Array(); } _global.LRG.LRGMusic.m_kMusic.m_sLastLoop = undefined; _global.LRG.LRGMusic.m_kFadeTimerClip.onEnterFrame = undefined; _global.LRG.LRGMusic.stop(); if (_global.LRG.LRGMusic.m_bMuted) { _global.LRG.LRGMusic.m_kMusic.setVolume(0); } else { _global.LRG.LRGMusic.m_kMusic.setVolume(100); } _global.LRG.LRGMusic.m_kMusic.onSoundComplete = _global.LRG.LRGMusic.playMusicLoop; _global.LRG.LRGMusic.playMusicLoop(); }; _global.LRG.LRGMusic.setPlaylist = function (kPlayList) { _global.LRG.LRGMusic.m_pLoopList = kPlayList; _global.LRG.LRGMusic.m_kMusic.m_sLastLoop = undefined; }; _global.LRG.LRGMusic.stopMusic = function () { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } _global.LRG.LRGMusic.m_kMusic.stop(); _global.LRG.LRGMusic.m_kFadeTimerClip.onEnterFrame = undefined; }; _global.LRG.LRGMusic.endMusic = function (fFadePeriod, kOptCallBack) { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } _global.LRG.LRGMusic.m_kMusic.onSoundComplete = undefined; if (_global.LRG.LRGMusic.m_kFadeTimerClip == undefined) { _global.LRG.LRGMusic.m_kFadeTimerClip = _root.createEmptyMovieClip(m_kMusicFadeTimer, _root.getNextHighestDepth()); } _global.LRG.LRGMusic.m_kFadeTimerClip.m_fStartTime = getTimer(); if (fFadePeriod == undefined) { fFadePeriod = 5000; } _global.LRG.LRGMusic.m_kFadeTimerClip.m_fFadePeriod = fFadePeriod; if (kOptCallBack != undefined) { _global.LRG.LRGMusic.m_kEndFadeListener = kOptCallBack; } _global.LRG.LRGMusic.m_kFadeTimerClip.onEnterFrame = function () { var _local5 = getTimer(); var _local3 = (_local5 - this.m_fStartTime) / this.m_fFadePeriod; if (_local3 >= 1) { trace("stop the fade out please"); _global.LRG.LRGMusic.m_kMusic.stop(); this.onEnterFrame = undefined; if (_global.LRG.LRGMusic.m_kEndFadeListener != undefined) { _global.LRG.LRGMusic.m_kEndFadeListener.musicEnded(); _global.LRG.LRGMusic.m_kEndFadeListener = undefined; } } else { var _local4; if (_global.LRG.LRGMusic.m_bMuted) { _local4 = 0; } else { _local4 = Math.min(100, 100 * (1 - _local3)); } _global.LRG.LRGMusic.m_kMusic.setVolume(_local4); } }; }; _global.LRG.LRGMusic.playMusicLoop = function () { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } var _local3 = ""; var _local5 = 1; if ((_global.LRG.LRGMusic.m_sPlayListStyle == undefined) || (_global.LRG.LRGMusic.m_sPlayListStyle == "RANDOM")) { if (_global.LRG.LRGMusic.m_kMusic.m_sLastLoop != undefined) { var _local6 = _global.LRG.LRGMusic.m_pLoopList.removeData(_global.LRG.LRGMusic.m_kMusic.m_sLastLoop); _local3 = _local6.getRandom(); } else { _local3 = _global.LRG.LRGMusic.m_pLoopList.getRandom(); } var _local4 = Math.round(Math.random() * 1000) % 2; _local5 = 1 + _local4; trace("MUSIC CHOICE: " + _local3); } else if (_global.LRG.LRGMusic.m_sPlayListStyle == "LINEAR") { var _local2 = _global.LRG.LRGMusic.m_pLoopList.getIndex(_global.LRG.LRGMusic.m_kMusic.m_sLastLoop); if (_local2 >= 0) { _local2++; if (_local2 >= _global.LRG.LRGMusic.m_pLoopList.length) { _local2 = _global.LRG.LRGMusic.m_pLoopList.length - 1; _global.LRG.LRGMusic.m_sPlayListStyle = "RANDOM"; } } else { _local2 = 0; } _local2 = Math.min(_local2, _global.LRG.LRGMusic.m_pLoopList.length - 1); _local3 = _global.LRG.LRGMusic.m_pLoopList[_local2]; trace("MUSIC CHOICE: " + _local3); } _global.LRG.LRGMusic.m_kMusic.attachSound(_local3); _global.LRG.LRGMusic.m_kMusic.start(0, _local5); _global.LRG.LRGMusic.m_kMusic.m_sLastLoop = _local3; }; _global.LRG.LRGMusic.setPlaylistStyle = function (sStyle) { _global.LRG.LRGMusic.m_sPlayListStyle = sStyle; _global.LRG.LRGMusic.m_kMusic.m_sLastLoop = undefined; }; _global.LRG.LRGMusic.muteMusic = function (bMuteMusic) { _global.LRG.LRGMusic.m_bMuted = bMuteMusic; if (_global.LRG.LRGMusic.m_bMuted) { _global.LRG.LRGMusic.m_kMusic.setVolume(0); } else { _global.LRG.LRGMusic.m_kMusic.setVolume(100); } }; _global.g_kApplication = this; _global.g_kApplication.m_kSettings = null; _global.g_kApplication.m_kApplicationState = null; _global.g_kApplication.m_kPlayerState = null; _global.g_kApplication.m_kGameTimer = null; _global.dbg = function (str) { return(undefined); }; _global.debug = function (str) { if (_global.g_kApplication.m_kDebug != undefined) { _global.g_kApplication.m_kDebug.text = (_global.g_kApplication.m_kDebug.text + str) + newline; } }; _global.getSettings = function () { return(_global.g_kApplication.m_kSettings); }; _global.getApplicationState = function () { return(_global.g_kApplication.m_kApplicationState); }; _global.getPlayerState = function () { return(_global.g_kApplication.m_kPlayerState); }; _global.getGameTimer = function () { return(_global.g_kApplication.m_kGameTimer); }; this._lockroot = false; if (_root == this) { this.init(); this.start(); } _global.setBreakPoint = function () { trace("Break point reached."); };
Symbol 27 MovieClip [s_ZombieHead1] Frame 1
#initclip 62 Object.registerClass("s_ZombieHead1", Enemy); #endinitclip
Symbol 37 MovieClip [s_Hesh] Frame 1
#initclip 28 Object.registerClass("s_Hesh", Enemy); #endinitclip
Symbol 44 MovieClip [s_DolphinBoy] Frame 1
#initclip 29 Object.registerClass("s_DolphinBoy", Enemy); #endinitclip
Symbol 64 MovieClip [s_Zombie1] Frame 1
#initclip 30 Object.registerClass("s_Zombie1", Enemy); #endinitclip
Symbol 85 MovieClip [s_Zombie3] Frame 1
#initclip 31 Object.registerClass("s_Zombie3", Enemy); #endinitclip
Symbol 103 MovieClip [s_Zombie2] Frame 1
#initclip 32 Object.registerClass("s_Zombie2", Enemy); #endinitclip
Symbol 276 MovieClip [s_Player] Frame 1
#initclip 33 Object.registerClass("s_Player", Player); #endinitclip
Symbol 279 MovieClip [s_ZombieHead3] Frame 1
#initclip 34 Object.registerClass("s_ZombieHead3", Enemy); #endinitclip
Symbol 282 MovieClip [s_ZombieHead2] Frame 1
#initclip 35 Object.registerClass("s_ZombieHead2", Enemy); #endinitclip
Symbol 285 MovieClip [s_PowerUp] Frame 1
#initclip 36 Object.registerClass("s_PowerUp", PowerUp); #endinitclip
Symbol 294 MovieClip [s_PretzelBonus] Frame 1
#initclip 37 Object.registerClass("s_PretzelBonus", LRG.LRGMovieClip); #endinitclip
Symbol 301 MovieClip [s_BashBonus] Frame 1
#initclip 38 Object.registerClass("s_BashBonus", LRG.LRGMovieClip); #endinitclip
Symbol 303 MovieClip [s_StartBtn] Frame 1
#initclip 39 Object.registerClass("s_StartBtn", LRG.LRGMovieClip); #endinitclip
Symbol 308 MovieClip [s_BonusPretzel] Frame 1
#initclip 40 Object.registerClass("s_BonusPretzel", Enemy); #endinitclip
Symbol 310 MovieClip [s_CoconutPile] Frame 1
#initclip 41 Object.registerClass("s_CoconutPile", Enemy); #endinitclip
Symbol 312 MovieClip [s_Coconut] Frame 1
#initclip 42 Object.registerClass("s_Coconut", Enemy); #endinitclip
Symbol 319 MovieClip [s_FPSDisplay] Frame 1
#initclip 43 Object.registerClass("s_FPSDisplay", LRG.Utils.FPSDisplay); #endinitclip
Symbol 343 MovieClip [s_StartButton] Frame 1
#initclip 44 Object.registerClass("s_StartButton", LRG.LRGMovieClip); #endinitclip
Symbol 350 MovieClip [s_soundHolder] Frame 1
#initclip 45 Object.registerClass("s_soundHolder", LRG.LRGMovieClip); #endinitclip
Symbol 351 MovieClip [s_EnemyHolder] Frame 1
#initclip 46 Object.registerClass("s_EnemyHolder", EnemyManager); #endinitclip
Symbol 354 MovieClip [s_BackgroundElement6] Frame 1
#initclip 47 Object.registerClass("s_BackgroundElement6", Object2D); #endinitclip
Symbol 357 MovieClip [s_BackgroundElement7] Frame 1
#initclip 48 Object.registerClass("s_BackgroundElement7", Object2D); #endinitclip
Symbol 359 MovieClip [s_BackgroundElement1] Frame 1
#initclip 49 Object.registerClass("s_BackgroundElement1", Object2D); #endinitclip
Symbol 362 MovieClip [s_BackgroundElement2] Frame 1
#initclip 50 Object.registerClass("s_BackgroundElement2", Object2D); #endinitclip
Symbol 365 MovieClip [s_BackgroundElement3] Frame 1
#initclip 51 Object.registerClass("s_BackgroundElement3", Object2D); #endinitclip
Symbol 367 MovieClip [s_BackgroundElement4] Frame 1
#initclip 52 Object.registerClass("s_BackgroundElement4", Object2D); #endinitclip
Symbol 370 MovieClip [s_BackgroundElement5] Frame 1
#initclip 53 Object.registerClass("s_BackgroundElement5", Object2D); #endinitclip
Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1
#initclip 54 Object.registerClass("s_BackgroundElementHolder", BackgroundElementManager); #endinitclip
Symbol 385 MovieClip [s_Scrim] Frame 1
#initclip 55 Object.registerClass("s_Scrim", LRG.LRGMovieClip); #endinitclip
Symbol 386 MovieClip [s_GameScreen] Frame 1
#initclip 56 Object.registerClass("s_GameScreen", SealabGame); #endinitclip
Symbol 391 MovieClip [s_PlayGui] Frame 1
#initclip 57 Object.registerClass("s_PlayGui", PlayGui); #endinitclip
Symbol 409 MovieClip [s_HelpPanel] Frame 1
#initclip 58 Object.registerClass("s_HelpPanel", HelpPanel); #endinitclip
Symbol 420 MovieClip [s_GameSummaryPanel] Frame 1
#initclip 59 Object.registerClass("s_GameSummaryPanel", GameSummaryPanel); #endinitclip
Symbol 424 MovieClip [s_SplashScreen] Frame 1
#initclip 60 Object.registerClass("s_SplashScreen", SplashScreen); #endinitclip
Symbol 425 MovieClip [s_Gui] Frame 1
#initclip 61 Object.registerClass("s_Gui", Gui); #endinitclip
Symbol 426 MovieClip [__Packages.ApplicationState] Frame 0
class ApplicationState { var m_bMuted, m_eState; function ApplicationState () { init(); } function init() { m_bMuted = false; m_eState = AS_APP_STARTED; } function getState() { return(m_eState); } function setState(eState) { m_eState = eState; } function isCurrentState(eState) { return(m_eState == eState); } function setPaused(bPaused) { if (bPaused && (!isPaused())) { trace("PAUSE"); LRG.Utils.LRGGameTimer(_global.getGameTimer()).stopClock(); } else if ((!bPaused) && (isPaused())) { trace("RESUME"); LRG.Utils.LRGGameTimer(_global.getGameTimer()).startClock(false); } } function isPaused() { return(!LRG.Utils.LRGGameTimer(_global.getGameTimer()).isRunning()); } function setMuted(bMuted) { if (isMuted() && (!bMuted)) { m_bMuted = false; _global.LRG.LRGMusic.startMusic(); } else if ((!isMuted()) && (bMuted)) { _global.LRG.LRGMusic.stopMusic(); m_bMuted = true; } } function isMuted() { return(m_bMuted); } var AS_APP_STARTED = 0; var AS_PRE_GAME = 1; var AS_GAME_RUNNING = 2; var AS_BETWEEN_ROUNDS = 3; var AS_GAME_OVER = 4; }
Symbol 427 MovieClip [__Packages.LRG.Utils.LRGGameTimer] Frame 0
class LRG.Utils.LRGGameTimer extends MovieClip { var m_fOffsetTime, m_fStartedTime, m_fStoppedTime, m_fCurrentTime, m_pClockListeners, m_fIntervalId, m_fTimeToRun; function LRGGameTimer () { super(); init(); } function init() { m_fOffsetTime = 0; m_fStartedTime = undefined; m_fStoppedTime = undefined; m_fCurrentTime = undefined; m_pClockListeners = new Array(); m_fIntervalId = undefined; m_fTimeToRun = Infinity; } function getTime() { return(m_fCurrentTime); } function isRunning() { return(m_fIntervalId != undefined); } function stopClock() { if (isRunning()) { clearInterval(m_fIntervalId); m_fIntervalId = undefined; m_fStoppedTime = getTimer() / 1000; var _local2 = 0; while (_local2 < m_pClockListeners.length) { m_pClockListeners[_local2].doOnClockStopped(this); _local2++; } } } function startClock(bReset) { if (bReset || (m_fCurrentTime == undefined)) { resetClock(); } else { m_fOffsetTime = m_fOffsetTime + ((getTimer() / 1000) - m_fStoppedTime); m_fCurrentTime = (getTimer() / 1000) - m_fOffsetTime; } var _local2 = 0; while (_local2 < m_pClockListeners.length) { m_pClockListeners[_local2].doOnClockStarted(this); _local2++; } m_fIntervalId = setInterval(this, "updateClock", 8.33333333333333); } function resetClock() { m_fCurrentTime = 0; m_fOffsetTime = getTimer() / 1000; } function setTimeToRun(fTime) { m_fTimeToRun = fTime; } function addListener(kListener) { m_pClockListeners.push(kListener); } function removeListener(kListener) { var _local2 = m_pClockListeners; m_pClockListeners = _local2.removeData(kListener); } function updateClock() { m_fCurrentTime = (getTimer() / 1000) - m_fOffsetTime; if (m_fCurrentTime >= m_fTimeToRun) { stopClock(); } } }
Symbol 428 MovieClip [__Packages.Settings] Frame 0
class Settings { var PLAYER_START_FORWARD_SPEED, PLAYER_ACCELERATION, PLAYER_MIN_FORWARD_SPEED, PLAYER_MAX_FORWARD_SPEED, PLAYER_LANE_CHANGE_SPEED, PLAYER_SWING_RATE, PLAYER_IMPACT_SLOW, PLAYER_ACCEL_WAIT, PLAYER_OFFSET_SPEED, PLAYER_MIN_OFFSET, PLAYER_MAX_OFFSET, PLAYER_IMPACT_DAMAGE, BATTERY_VALUE, ENEMY_SPEED, ENEMY_SPEED_INCREASE, ENEMY_ACC, ENEMY_ACC_INCREASE, ENEMY_FLY_SPEED, ENEMY_FLY_SPEED_X, ENEMY_FLY_SPEED_Y, MAX_ENEMIES_ON_SCREEN, ENEMY_RADIUS_COEFF, MIN_SECS_BETWEEN_SPECIALS, MAX_SECS_BETWEEN_SPECIALS, HESH_RIDE_SECS, PRETZEL_POINT_VALUE, HIDE_BOUNDARIES; function Settings () { init(); } function init() { PLAYER_START_FORWARD_SPEED = 50; PLAYER_ACCELERATION = 120; PLAYER_MIN_FORWARD_SPEED = 20; PLAYER_MAX_FORWARD_SPEED = 475; PLAYER_LANE_CHANGE_SPEED = 350; PLAYER_SWING_RATE = 3; PLAYER_IMPACT_SLOW = 120; PLAYER_ACCEL_WAIT = 0.75; PLAYER_OFFSET_SPEED = 250; PLAYER_MIN_OFFSET = -150; PLAYER_MAX_OFFSET = 250; PLAYER_IMPACT_DAMAGE = 10; BATTERY_VALUE = 25; ENEMY_SPEED = 100; ENEMY_SPEED_INCREASE = 12; ENEMY_ACC = 250; ENEMY_ACC_INCREASE = 20; ENEMY_FLY_SPEED = 300; ENEMY_FLY_SPEED_X = 200; ENEMY_FLY_SPEED_Y = 400; MAX_ENEMIES_ON_SCREEN = 5; ENEMY_RADIUS_COEFF = 0.85; MIN_SECS_BETWEEN_SPECIALS = 1; MAX_SECS_BETWEEN_SPECIALS = 15; HESH_RIDE_SECS = 12; PRETZEL_POINT_VALUE = 5000; HIDE_BOUNDARIES = true; } function getSetting(sSettingName) { return(this[sSettingName]); } }
Symbol 429 MovieClip [__Packages.PlayerState] Frame 0
class PlayerState { var m_fHealth, m_fScore; function PlayerState () { init(); } function init() { setHealth(100); setScore(0); } function setHealth(fHealth) { m_fHealth = fHealth; PlayGui(_global.g_kApplication.m_kGui.m_kPlayGui).setHealth(m_fHealth); } function getHealth() { return(m_fHealth); } function setScore(fScore) { m_fScore = fScore; PlayGui(_global.g_kApplication.m_kGui.m_kPlayGui).setScore(m_fScore); } function getScore() { return(m_fScore); } }
Symbol 430 MovieClip [__Packages.LRG.LRGMovieClip] Frame 0
class LRG.LRGMovieClip extends MovieClip { var stop, m_kActionsList, m_pActiveActions, m_kClipClock, onEnterFrame, m_fSpecialness, _totalframes, _parent; function LRGMovieClip () { super(); stop(); init(); } function init() { m_kActionsList = new Object(); m_pActiveActions = new Array(); m_kClipClock = undefined; } function setClock(kClockObject) { m_kClipClock = kClockObject; } function getClock() { return(m_kClipClock); } function addAction(kActionObject) { if (m_kActionsList[kActionObject.getName()] != undefined) { removeAction(kActionObject.getName()); } m_kActionsList[kActionObject.getName()] = kActionObject; } function removeAction(sActionKey) { if (m_kActionsList[sActionKey] != undefined) { if (m_pActiveActions.getIndex(sActionKey) != -1) { stopAction(sActionKey, false); } delete m_kActionsList[sActionKey]; if (m_pActiveActions.length <= 0) { onEnterFrame = undefined; } } } function removeAllActions() { var _local3 = new Array(); for (var _local4 in m_kActionsList) { _local3.push(_local4); } var _local2 = 0; while (_local2 < _local3.length) { removeAction(_local3[_local2]); _local2++; } } function startAction(sActionKey, kActionParams, bExclusiveType) { var _local3; _local3 = m_kActionsList[sActionKey]; if (_local3 == undefined) { trace((this + ": An attempt was made to start the undefined action ") + sActionKey); return(undefined); } if (m_pActiveActions.getIndex(sActionKey) != -1) { return(undefined); } if (bExclusiveType) { stopActionsOfType(_local3.getType()); } _local3.reset(getClipTime(), kActionParams); m_pActiveActions.push(sActionKey); if (sActionKey == "THROB_IN") { trace("pushed " + m_pActiveActions); } onEnterFrame = LRGOnEnterFrame; } function stopActionsOfType(sActionType) { var _local5 = m_pActiveActions.slice(0); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2]; var _local4 = m_kActionsList[_local3]; if ((_local4.getType() == sActionType) || (m_fSpecialness == Enemy.HESH)) { stopAction(_local3, false); } _local2++; } } function stopAction(sActionKey, bCompleted) { var _local2 = m_pActiveActions.removeData(sActionKey); delete m_pActiveActions; m_pActiveActions = _local2; if (!isActionActive()) { onEnterFrame = undefined; } if (bCompleted) { onActionCompleted(sActionKey); } } function stopAllActions() { var _local3 = m_pActiveActions.slice(0); var _local2 = 0; while (_local2 < _local3.length) { stopAction(_local3[_local2], false); _local2++; } } function getActionsList() { return(m_kActionsList); } function getActiveActions() { return(m_pActiveActions); } function getAction(sActionKey) { return(m_kActionsList[sActionKey]); } function isActionActive() { return(m_pActiveActions.length >= 1); } function isThisActionActive(sActionKey) { return(m_pActiveActions.getIndex(sActionKey) != -1); } function playAnimation(sName, fFps, fStartFrame, fEndFrame, bLoop, fDirection) { var _local2 = new Object(); _local2.m_sName = sName; _local2.m_fFPS = fFps; _local2.m_fStartFrame = fStartFrame; _local2.m_fEndFrame = fEndFrame; _local2.m_bLoop = bLoop; _local2.m_fDirection = fDirection; var _local3 = new LRG.LRGAnimationAction(_local2); addAction(_local3); startAction(sName, null, true); } function play(fFps, bLoop) { if (fFps == undefined) { fFps = 30; } if (bLoop == undefined) { bLoop = false; } playAnimation("DEFAULT_FULL_FRAME_ANIMATION", fFps, 1, _totalframes, bLoop, 1); } function LRGOnEnterFrame() { if (isClockRunning()) { LRGUpdateActions(); doEnterFrame(); } } function LRGUpdateActions() { var _local8 = getClipTime(); var _local5 = new Array(); var _local6 = new Array(); var _local4; var _local3 = 0; while (_local3 < m_pActiveActions.length) { _local4 = m_pActiveActions[_local3]; var _local7 = m_kActionsList[_local4].update(_local8, this); if (_local7) { _local5.push(_local4); var _local2 = m_kActionsList[_local4].getNext(); if ((_local2 != undefined) && (m_kActionsList[_local2] != undefined)) { _local6.push(_local2); } } _local3++; } _local3 = 0; while (_local3 < _local5.length) { stopAction(_local5[_local3], true); _local3++; } _local3 = 0; while (_local3 < _local6.length) { startAction(_local6[_local3]); _local3++; } } function onActionCompleted(sActionKey) { _parent.onActionCompleted(sActionKey); } function doEnterFrame() { } function getClipTime() { if (m_kClipClock) { return(m_kClipClock.getTime()); } return(getTimer() / 1000); } function isClockRunning() { if (!m_kClipClock) { return(true); } return(m_kClipClock.isRunning()); } }
Symbol 431 MovieClip [__Packages.LRG.LRGAction] Frame 0
class LRG.LRGAction { var m_sName, m_fLastUpdateTime, m_fSPF, m_fFPS, m_fTotalActionTime, m_sNextAction, m_sActionType; function LRGAction (kActionParams) { } function init(kActionParams) { if (kActionParams.m_sName != undefined) { m_sName = kActionParams.m_sName; } m_fLastUpdateTime = 0; if (kActionParams.m_fSPF != undefined) { m_fSPF = kActionParams.m_fSPF; m_fFPS = 1 / m_fSPF; } else if (kActionParams.m_fFPS != undefined) { m_fFPS = kActionParams.m_fFPS; m_fSPF = 1 / m_fFPS; } if (kActionParams.m_fTotalActionTime != undefined) { m_fTotalActionTime = kActionParams.m_fTotalActionTime; } if (kActionParams.m_sNext != undefined) { m_sNextAction = kActionParams.m_sNext; } if (m_sActionType == undefined) { if (kActionParams.m_sType == undefined) { m_sActionType = "DEFAULT"; } else { m_sActionType = kActionParams.m_sType; } } else if (kActionParams.m_sType != undefined) { m_sActionType = kActionParams.m_sType; } } function getName() { return(m_sName); } function getType() { return(m_sActionType); } function getNext() { return(m_sNextAction); } function setNext(sNextAction) { m_sNextAction = sNextAction; } function reset(fCurrTime, kActionParams) { if (kActionParams) { init(kActionParams); } m_fLastUpdateTime = fCurrTime; } function update(fCurrTime, kClip) { if (m_fLastUpdateTime == 0) { m_fLastUpdateTime = fCurrTime; return(false); } var _local2 = fCurrTime - m_fLastUpdateTime; if (_local2 >= m_fSPF) { m_fLastUpdateTime = fCurrTime; return(doUpdate(fCurrTime, _local2, kClip)); } return(false); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { return(true); } }
Symbol 432 MovieClip [__Packages.Object2D] Frame 0
class Object2D extends LRG.LRGMovieClip { var m_fPositionX, m_fPositionY, m_kCamera, m_kSoundClip, createEmptyMovieClip, getNextHighestDepth, m_kSoundObject, _y, _x, _parent; function Object2D () { super(); } function init() { super.init(); m_fPositionX = 0; m_fPositionY = 0; m_kCamera = null; } function onAdd() { SealabGame(_global.g_kApplication.m_kGameScreen).getCamera().registerObject(this); m_kSoundClip = createEmptyMovieClip("m_kSoundClip", getNextHighestDepth()); m_kSoundObject = new Sound(m_kSoundClip); } function onRemove() { SealabGame(_global.g_kApplication.m_kGameScreen).getCamera().unregisterObject(this); } function playSound(sSymbolName, bLoop) { if (bLoop == undefined) { bLoop = false; } var _local3 = {x:_x, y:_y}; _parent.localToGlobal(_local3); var _local2 = (_local3.x / 3) - 100; if (_local2 < -100) { _local2 = -100; } else if (_local2 > 100) { _local2 = 100; } m_kSoundObject.setPan(_local2); m_kSoundObject.attachSound(sSymbolName); m_kSoundObject.start(0, (bLoop ? 999999 : 0)); } function setCamera(kCamera) { m_kCamera = kCamera; } }
Symbol 433 MovieClip [__Packages.SealabGame] Frame 0
class SealabGame extends LRG.LRGMovieClip { var m_kCamera, m_pBonusClips, m_fBashBonuses, m_kScrim, m_kPlayer, m_kEnemyHolder, m_kLane1Guide, m_kLane2Guide, m_kLane3Guide, m_kLane4Guide, m_kGroundGuide, m_kBackgroundElementHolder, attachMovie, getNextHighestDepth, _parent; function SealabGame () { super(); } function init() { super.init(); m_kCamera = null; m_pBonusClips = new Array(); } function startGame() { _global.LRG.LRGMusic.stopMusic(); _global.LRG.LRGMusic.setPlaylistStyle("LINEAR"); _global.LRG.LRGMusic.startMusic(["sealab_game_music3.wav", "sealab_game_music1.wav", "sealab_game_music2.wav"]); var _local3 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local3, 10000); m_fBashBonuses = 0; m_kScrim.gotoAndStop("Hide"); _global.getApplicationState().setState(_global.getApplicationState().AS_GAME_RUNNING); _global.getApplicationState().setPaused(false); Gui(_global.g_kApplication.m_kGui).onStartGame(); m_kPlayer = m_kEnemyHolder.m_kPlayer; if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kLane1Guide._visible = false; m_kLane2Guide._visible = false; m_kLane3Guide._visible = false; m_kLane4Guide._visible = false; m_kGroundGuide._visible = false; } PlayerState(_global.getPlayerState()).setScore(0); PlayerState(_global.getPlayerState()).setHealth(100); m_kPlayer.setController(new HumanPlayerController()); m_kCamera = new Camera2D(); m_kCamera.init(); m_kCamera.onStartGame(); m_kPlayer.onStartGame(); m_kEnemyHolder.onStartGame(); m_kBackgroundElementHolder.onStartGame(); } function endGame() { _global.getApplicationState().setPaused(true); m_kPlayer.onEndGame(); m_kEnemyHolder.onEndGame(); m_kBackgroundElementHolder.onEndGame(); m_kCamera.onEndGame(); delete m_kCamera; m_kCamera = null; var _local3 = 0; while (_local3 < m_pBonusClips.length) { m_pBonusClips[_local3].removeMovieClip(); _local3++; } m_pBonusClips.splice(0); _global.getApplicationState().setPaused(true); _global.getApplicationState().setState(_global.getApplicationState().AS_GAME_OVER); Gui(_global.g_kApplication.m_kGui).onEndGame(); } function onPlayerDied() { m_kScrim.playAnimation("DEATH_FADE", 21.8, 11, 120, false, 1); _global.LRG.LRGMusic.endMusic(); } function onEnemyDied() { } function getPlayer() { return(m_kPlayer); } function getEnemyManager() { return(m_kEnemyHolder); } function getBackgroundElementManager() { return(m_kBackgroundElementHolder); } function getCamera() { return(m_kCamera); } function addBonusAnimation(fX, fY, sText, sSymbol, bHideString) { m_fBashBonuses++; var _local2 = LRG.LRGMovieClip(attachMovie(sSymbol, "m_kBashBonus" + m_fBashBonuses, getNextHighestDepth())); _local2._x = fX; _local2._y = fY; _local2.m_kSizeInidicator._visible = false; var _local3 = _local2.m_kSizeInidicator.getBounds(_parent); if (_local3.xMax > 600) { _local2._x = _local2._x - (_local3.xMax - 600); } if (_local3.yMax > 400) { _local2._y = _local2._y - (_local3.yMax - 400); } _local2.m_kTextHolder.m_kNumber.text = sText; _local2.m_kTextHolder.m_kNumberShadow.text = sText; if (bHideString) { _local2.m_kTextHolder.m_kBash._visible = false; } _local2.playAnimation("BONUS_ANIMATION", 60, 1, 37, false, 1); m_pBonusClips.push(_local2); } function playHeshSong() { _global.LRG.LRGMusic.stopMusic(); _global.LRG.LRGMusic.setPlaylistStyle("LINEAR"); _global.LRG.LRGMusic.startMusic(["sealab_game_music_invincible.wav"]); } function stopHeshSong() { _global.LRG.LRGMusic.endMusic(2300, this); } function musicEnded() { if (!_global.getApplicationState().getPaused()) { _global.LRG.LRGMusic.stopMusic(); _global.LRG.LRGMusic.setPlaylistStyle("LINEAR"); _global.LRG.LRGMusic.startMusic(["sealab_game_music3.wav", "sealab_game_music1.wav", "sealab_game_music2.wav"]); } } function onActionCompleted(sActionKey) { if (sActionKey == "BONUS_ANIMATION") { while (LRG.LRGMovieClip(m_pBonusClips[0]).getActiveActions().getIndex("BONUS_ANIMATION") == -1) { m_pBonusClips.shift().removeMovieClip(); } } else if (sActionKey == "DEATH_FADE") { endGame(); } } }
Symbol 434 MovieClip [__Packages.Gui] Frame 0
class Gui extends LRG.LRGMovieClip { var m_kPlayGui, m_kGameSummaryPanel; function Gui () { super(); } function onStartGame() { showPlayGui(); } function onEndGame() { hidePlayGui(); showGameSummaryPanel(); } function showPlayGui() { m_kPlayGui.gotoAndStop("Show"); m_kPlayGui._visible = true; m_kPlayGui.onShow(); } function hidePlayGui() { m_kPlayGui.gotoAndStop("Hide"); m_kPlayGui._visible = false; } function showGameSummaryPanel() { m_kGameSummaryPanel.gotoAndStop("Show"); m_kGameSummaryPanel._visible = true; m_kGameSummaryPanel.onShow(); } function hideGameSummaryPanel() { m_kGameSummaryPanel.gotoAndStop("Hide"); m_kGameSummaryPanel._visible = false; } }
Symbol 435 MovieClip [__Packages.GameSummaryPanel] Frame 0
class GameSummaryPanel extends LRG.LRGMovieClip { var m_kScoreText, m_kBackground, m_kOkButton, m_kHelpButton; function GameSummaryPanel () { super(); } function init() { super.init(); } function onShow() { _global.playSound("sealab_game_end.wav", 1, _global.g_kApplication); m_kScoreText.text = PlayerState(_global.getPlayerState()).getScore(); m_kBackground.onPress = function () { }; m_kBackground.onRelease = function () { }; m_kBackground.useHandCursor = false; m_kOkButton.onRelease = function () { _global.playSound("sealab_button.wav", 1, _global.g_kApplication); this.onKeyUp = undefined; Key.removeListener(this); _global.g_kApplication.m_kGui.m_kGameSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kGameSummaryPanel._visible = false; _global.g_kApplication.m_kGameScreen.startGame(); }; Key.addListener(m_kOkButton); m_kOkButton.onKeyUp = function () { if (Key.getCode() == 13) { this.onRelease(); } }; m_kHelpButton.onRelease = function () { _global.playSound("sealab_button.wav", 1, _global.g_kApplication); _global.g_kApplication.m_kGui.m_kGameSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kGameSummaryPanel._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.onShow(); }; } }
Symbol 436 MovieClip [__Packages.PlayerController] Frame 0
class PlayerController { var m_kPlayer; function PlayerController () { init(); } function init() { m_kPlayer = undefined; } function setPlayer(kPlayer) { m_kPlayer = kPlayer; } function onStartGame() { } function onEndGame() { } function update(fDeltaSecs) { } }
Symbol 437 MovieClip [__Packages.Player] Frame 0
class Player extends Object2D { var setClock, addAction, m_kController, m_fSpeed, m_fAcceleration, m_fLastUpdateTime, getClipTime, m_fLastSwingTime, m_fOffsetX, m_fOffsetXDelta, m_fPositionXNoOffset, m_kLeftRange, m_kRightRange, onAdd, m_fMaxSpeed, m_fMinOffset, m_fMaxOffset, m_bSwinging, m_bTakingDamage, m_bAccelerate, m_bInvincible, m_fPositionX, m_fCurrentLane, startAction, stopAction, playAnimation, m_kSoundObject, playSound, m_fLaneChangeSpeed, m_fSwingRate, m_fTargetLane, m_fGoalY, m_fPositionY, _parent, isThisActionActive; function Player () { super(); } function init() { trace("Player::init()"); super.init(); setClock(_global.getGameTimer()); var _local4 = new Object(); _local4.m_sName = "GENERIC"; _local4.m_fFPS = 120; var _local5 = new LRG.LRGGenericAction(_local4); addAction(_local5); m_kController = undefined; m_fSpeed = 0; m_fAcceleration = 0; m_fLastUpdateTime = getClipTime(); m_fLastSwingTime = getClipTime(); m_fOffsetX = 0; m_fOffsetXDelta = 0; m_fPositionXNoOffset = 0; } function onStartGame() { if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kLeftRange._visible = false; m_kRightRange._visible = false; } onAdd(); m_fMaxSpeed = Settings(_global.getSettings()).getSetting("PLAYER_MAX_FORWARD_SPEED"); setSpeed(Settings(_global.getSettings()).getSetting("PLAYER_START_FORWARD_SPEED")); setAcceleration(Settings(_global.getSettings()).getSetting("PLAYER_ACCELERATION")); setLaneChangeSpeed(Settings(_global.getSettings()).getSetting("PLAYER_LANE_CHANGE_SPEED")); setSwingRate(Settings(_global.getSettings()).getSetting("PLAYER_SWING_RATE")); m_fMinOffset = Settings(_global.getSettings()).getSetting("PLAYER_MIN_OFFSET"); m_fMaxOffset = Settings(_global.getSettings()).getSetting("PLAYER_MAX_OFFSET"); m_fLastUpdateTime = getClipTime(); m_fLastSwingTime = 0; m_bSwinging = false; m_bTakingDamage = false; m_bAccelerate = true; m_bInvincible = false; m_fPositionX = 0; m_fCurrentLane = undefined; moveToLane(2, true); startAction("GENERIC", null, true); stopAction("TO_RIGHT_LANE", false); stopAction("TO_LEFT_LANE", false); playAnimation("FORWARD", 15, 1, 9, true, 1); m_kSoundObject.stop(); playSound("sealab_car_accel.wav"); var _local3 = new Object(); _local3.m_sName = "WAIT_CAR_STEADY"; _local3.m_fTotalActionTime = 2.86666667; var _local4 = new LRG.LRGWaitAction(_local3); addAction(_local4); startAction("WAIT_CAR_STEADY", null, false); m_kController.onStartGame(); } function onEndGame() { SealabGame(_global.g_kApplication.m_kGameScreen).getCamera().unregisterObject(this); m_kController.onEndGame(); m_kSoundObject.stop(); stopAction("GENERIC", false); } function setController(kController) { m_kController = kController; m_kController.setPlayer(this); } function setSpeed(fSpeed) { m_fSpeed = fSpeed; } function getSpeed() { return(m_fSpeed); } function setAcceleration(fAcceleration) { m_fAcceleration = fAcceleration; } function getAcceleration() { return(m_fAcceleration); } function setLaneChangeSpeed(fLaneChangeSpeed) { m_fLaneChangeSpeed = fLaneChangeSpeed; } function getLaneChangeSpeed() { return(m_fLaneChangeSpeed); } function setSwingRate(fSwingRate) { m_fSwingRate = fSwingRate; } function getSwingRate() { return(m_fSwingRate); } function setOffsetXDelta(fOffsetXDelta) { m_fOffsetXDelta = fOffsetXDelta; } function getOffsetXDelta() { return(m_fOffsetXDelta); } function moveToLane(fNumber, bInstant) { m_fTargetLane = fNumber; var _local3 = SealabGame(_global.g_kApplication.m_kGameScreen); switch (m_fTargetLane) { case 1 : m_fGoalY = _local3.m_kLane1Guide._y; break; case 2 : m_fGoalY = _local3.m_kLane2Guide._y; break; case 3 : m_fGoalY = _local3.m_kLane3Guide._y; break; case 4 : m_fGoalY = _local3.m_kLane4Guide._y; } if (bInstant) { m_fPositionY = m_fGoalY; m_fCurrentLane = m_fTargetLane; } } function changeLaneLeft() { if (m_bTakingDamage) { return(undefined); } if ((m_fCurrentLane > 1) || ((m_fCurrentLane == 1) && (m_fTargetLane == 2))) { if (m_fTargetLane > m_fCurrentLane) { moveToLane(m_fCurrentLane, false); m_fCurrentLane++; } else { moveToLane(m_fCurrentLane - 1, false); } } } function changeLaneRight() { if (m_bTakingDamage) { return(undefined); } if ((m_fCurrentLane < 4) || ((m_fCurrentLane == 4) && (m_fTargetLane == 3))) { if (m_fTargetLane < m_fCurrentLane) { moveToLane(m_fCurrentLane, false); m_fCurrentLane--; } else { moveToLane(m_fCurrentLane + 1, false); } } } function swingPipe() { if (((!m_bSwinging) && (!m_bTakingDamage)) && (!m_bInvincible)) { m_bSwinging = true; var _local7 = SealabGame(_global.g_kApplication.m_kGameScreen); var _local5 = _local7.getPlayer().m_kLeftRange.getBounds(_parent); var _local6 = _local7.getPlayer().m_kRightRange.getBounds(_parent); var _local8 = false; var _local9 = false; var _local4 = 0; while (_local4 < _local7.getEnemyManager().getNumberEnemies()) { var _local3 = _local7.getEnemyManager().getEnemyAtIndex(_local4); if (_local3.isEnemyHead()) { } else if ((((_local3._x >= _local5.xMin) && (_local3._x <= _local5.xMax)) && (_local3._y >= _local5.yMin)) && (_local3._y <= _local5.yMax)) { _local8 = true; _local3.onHitWithPipe(true); } else if ((((_local3._x >= _local6.xMin) && (_local3._x <= _local6.xMax)) && (_local3._y >= _local6.yMin)) && (_local3._y <= _local6.yMax)) { _local9 = true; _local3.onHitWithPipe(false); } _local4++; } if ((_local9 && (_local8)) || ((!_local9) && (!_local8))) { playAnimation("SWING_PIPE", 40, 51, 60, false, 1); playSound("sealab_swing_two_pipes.wav"); } else if (_local9) { playAnimation("SWING_PIPE", 40, 41, 50, false, 1); playSound("sealab_swing_one_pipe.wav"); } else if (_local8) { playAnimation("SWING_PIPE", 40, 31, 40, false, 1); playSound("sealab_swing_one_pipe.wav"); } } } function takeDamage() { if (!m_bInvincible) { m_kSoundObject.stop(); } playSound("sealab_car_hits_zombie.wav"); if (m_bInvincible) { return(undefined); } playSound("sealab_electric_car_stall.wav", true); m_fSpeed = m_fSpeed - Settings(_global.getSettings()).getSetting("PLAYER_IMPACT_SLOW"); if (m_bSwinging) { stopAction("SWING_PIPE", false); m_bSwinging = false; } playAnimation("TAKE_DAMAGE", 30, 61, 69, false, 1); var _local3 = new Object(); _local3.m_sName = "ACCEL_WAIT"; _local3.m_fTotalActionTime = Settings(_global.getSettings()).getSetting("PLAYER_ACCEL_WAIT"); var _local4 = new LRG.LRGWaitAction(_local3); addAction(_local4); startAction("ACCEL_WAIT", null, false); m_bAccelerate = false; m_bTakingDamage = true; if (m_fSpeed < Settings(_global.getSettings()).getSetting("PLAYER_MIN_FORWARD_SPEED")) { m_fSpeed = 0; m_fLaneChangeSpeed = 0; } } function isFacingCamera() { return(m_fGoalY > m_fPositionY); } function isFacingAwayFromCamera() { return(m_fGoalY < m_fPositionY); } function isSwingingPipe() { return(m_bSwinging); } function isMoving() { return(m_fSpeed != 0); } function isInvincible() { return(m_bInvincible); } function onHitHesh() { trace("Player::onHitHesh()"); m_bInvincible = true; playAnimation("HESH_DROP_IN", 50, 79, 110, false, 1); m_kSoundObject.stop(); _global.playSound("sealab_hesh_down.wav"); var _local3 = new Object(); _local3.m_sName = "KNOCK_OFF_HESH"; _local3.m_fTotalActionTime = Settings(_global.getSettings()).getSetting("HESH_RIDE_SECS"); var _local4 = new LRG.LRGWaitAction(_local3); addAction(_local4); startAction("KNOCK_OFF_HESH", null, false); } function doEnterFrame() { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } var _local3 = getClipTime() - m_fLastUpdateTime; m_kController.update(_local3); if (m_fPositionY != m_fGoalY) { var _local5 = m_fGoalY - m_fPositionY; var _local4 = _local3 * m_fLaneChangeSpeed; if (_local4 >= Math.abs(_local5)) { m_fPositionY = m_fGoalY; m_fCurrentLane = m_fTargetLane; if ((((!isSwingingPipe()) && (isMoving())) && (!m_bTakingDamage)) && (!m_bInvincible)) { stopAction("TO_RIGHT_LANE", false); stopAction("TO_LEFT_LANE", false); playAnimation("FORWARD", 15, 1, 9, true, 1); } } else { if (_local5 < 0) { _local4 = _local4 * -1; } m_fPositionY = m_fPositionY + _local4; } } m_fPositionXNoOffset = m_fPositionXNoOffset + (_local3 * m_fSpeed); if ((!m_bTakingDamage) && (m_bAccelerate)) { m_fOffsetX = m_fOffsetX + (_local3 * m_fOffsetXDelta); } if (m_fOffsetX < m_fMinOffset) { m_fOffsetX = m_fMinOffset; } else if (m_fOffsetX > m_fMaxOffset) { m_fOffsetX = m_fMaxOffset; } m_fPositionX = m_fPositionXNoOffset + m_fOffsetX; if ((m_fSpeed > 0) && (m_bAccelerate)) { m_fSpeed = m_fSpeed + (m_fAcceleration * _local3); if (m_fSpeed > m_fMaxSpeed) { m_fSpeed = m_fMaxSpeed; } } SealabGame(_global.g_kApplication.m_kGameScreen).getCamera().setPosition((m_fPositionXNoOffset + 115) - ((m_fSpeed / m_fMaxSpeed) * 35), 200); m_fLastUpdateTime = getClipTime(); } function onActionCompleted(sActionKey) { if (sActionKey == "SWING_PIPE") { m_bSwinging = false; if (m_bTakingDamage) { playAnimation("TAKE_DAMAGE", 40, 61, 69, false, 1); } else { playAnimation("FORWARD", 15, 1, 9, true, 1); } } else if (sActionKey == "TAKE_DAMAGE") { if (m_fSpeed > 0) { if (m_bAccelerate) { m_kSoundObject.stop(); playSound("sealab_car_accel.wav"); m_bTakingDamage = false; playAnimation("FORWARD", 15, 1, 9, true, 1); var _local9 = new Object(); _local9.m_sName = "WAIT_CAR_STEADY"; _local9.m_fTotalActionTime = 2.86666667; var _local10 = new LRG.LRGWaitAction(_local9); addAction(_local10); startAction("WAIT_CAR_STEADY", null, false); } else { playAnimation("TAKE_DAMAGE", 30, 61, 69, false, 1); } } else { m_kSoundObject.stop(); playAnimation("DOOMED", 999, 70, 78, false, 1); SealabGame(_global.g_kApplication.m_kGameScreen).getEnemyManager().onPlayerDoomed(); } } else if (sActionKey == "DOOMED") { playSound("sealab_player_dies.wav"); SealabGame(_global.g_kApplication.m_kGameScreen).onPlayerDied(); } else if (sActionKey == "ACCEL_WAIT") { m_bAccelerate = true; } else if (sActionKey == "WAIT_CAR_STEADY") { if (m_bAccelerate && (m_fSpeed > 0)) { playSound("sealab_car_steady.wav", true); } } else if ((sActionKey == "HESH_DROP_IN") || (sActionKey == "HESH_SWING")) { var _local7 = _global.g_kApplication.m_kGameScreen; if (sActionKey == "HESH_DROP_IN") { _local7.playHeshSong(); playSound("sealab_car_steady.wav", true); m_fSpeed = Math.max(m_fSpeed, Settings(_global.getSettings()).getSetting("PLAYER_MIN_FORWARD_SPEED")); m_fLaneChangeSpeed = Math.max(m_fLaneChangeSpeed, Settings(_global.getSettings()).getSetting("PLAYER_LANE_CHANGE_SPEED")); } if (isThisActionActive("HESH_FALL_OUT")) { return(undefined); } playAnimation("HESH_SWING", 60, 111, 140, false, 1); playSound("sealab_swing_two_pipes.wav"); m_bSwinging = true; m_bTakingDamage = false; var _local5 = _local7.getPlayer().m_kLeftRange.getBounds(_parent); var _local6 = _local7.getPlayer().m_kRightRange.getBounds(_parent); var _local4 = 0; while (_local4 < _local7.getEnemyManager().getNumberEnemies()) { var _local3 = _local7.getEnemyManager().getEnemyAtIndex(_local4); if (_local3.isEnemyHead()) { } else if ((((_local3._x >= _local5.xMin) && (_local3._x <= _local5.xMax)) && (_local3._y >= _local5.yMin)) && (_local3._y <= _local5.yMax)) { _local3.onHitWithPipe(true); } else if ((((_local3._x >= _local6.xMin) && (_local3._x <= _local6.xMax)) && (_local3._y >= _local6.yMin)) && (_local3._y <= _local6.yMax)) { _local3.onHitWithPipe(false); } _local4++; } } else if (sActionKey == "KNOCK_OFF_HESH") { playAnimation("HESH_FALL_OUT", 27, 141, 203, false, 1); m_bSwinging = false; playSound("sealab_car_steady.wav", true); _global.g_kApplication.m_kGameScreen.stopHeshSong(); } else if (sActionKey == "HESH_FALL_OUT") { m_bInvincible = false; SealabGame(_global.g_kApplication.m_kGameScreen).getEnemyManager().startAddSpecialAction(); } } }
Symbol 438 MovieClip [__Packages.LRG.LRGGenericAction] Frame 0
class LRG.LRGGenericAction extends LRG.LRGAction { var init; function LRGGenericAction (kActionParams) { super(); init(kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { return(false); } }
Symbol 439 MovieClip [__Packages.LRG.LRGWaitAction] Frame 0
class LRG.LRGWaitAction extends LRG.LRGAction { var m_fTotalActionTime, m_sActionType; function LRGWaitAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if ((kActionParams.m_fTotalActionTime == undefined) && (m_fTotalActionTime == undefined)) { kActionParams.m_fTotalActionTime = 0; trace(("Wait action " + kActionParams.m_sName) + " created with no wait time specified."); } kActionParams.m_fSPF = kActionParams.m_fTotalActionTime; if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "WAIT"; } super.init(kActionParams); } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { if (fDeltaTimeSecs >= m_fTotalActionTime) { return(true); } return(false); } }
Symbol 440 MovieClip [__Packages.HumanPlayerController] Frame 0
class HumanPlayerController extends PlayerController { var m_bFireKeyDown, m_kPlayer; function HumanPlayerController () { super(); } function init() { super.init(); m_bFireKeyDown = false; Key.addListener(this); Mouse.addListener(this); } function onStartGame() { m_bFireKeyDown = false; } function onEndGame() { } function onKeyUp() { if (!Key.isDown(32)) { m_bFireKeyDown = false; } } function update(fDeltaSecs) { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } if (Key.isDown(38)) { m_kPlayer.changeLaneLeft(); } else if (Key.isDown(40)) { m_kPlayer.changeLaneRight(); } if ((!m_bFireKeyDown) && (Key.isDown(32))) { m_bFireKeyDown = true; m_kPlayer.swingPipe(); } } }
Symbol 441 MovieClip [__Packages.Camera2D] Frame 0
class Camera2D { var m_fPositionX, m_fPositionY, m_pRegisteredObjects; function Camera2D () { init(); } function init() { m_fPositionX = 0; m_fPositionY = 0; m_pRegisteredObjects = new Array(); } function onStartGame() { } function onEndGame() { } function registerObject(kObject) { m_pRegisteredObjects.push(kObject); kObject.setCamera(this); } function unregisterObject(kObject) { kObject.setCamera(null); var _local2 = m_pRegisteredObjects.removeData(kObject); delete m_pRegisteredObjects; m_pRegisteredObjects = _local2; } function setPosition(fPositionX, fPositionY) { m_fPositionX = fPositionX; m_fPositionY = fPositionY; var _local2 = 0; while (_local2 < m_pRegisteredObjects.length) { Object2D(m_pRegisteredObjects[_local2])._x = (Object2D(m_pRegisteredObjects[_local2]).m_fPositionX - m_fPositionX) + 300; Object2D(m_pRegisteredObjects[_local2])._y = (Object2D(m_pRegisteredObjects[_local2]).m_fPositionY - m_fPositionY) + 200; _local2++; } } function getVirtualLeftBound() { return(m_fPositionX - 300); } function getVirtualRightBound() { return(m_fPositionX + 300); } function getVirtualTopBound() { return(m_fPositionY - 200); } function getVirtualBottomBound() { return(m_fPositionY + 200); } }
Symbol 442 MovieClip [__Packages.EnemyManager] Frame 0
class EnemyManager extends LRG.LRGMovieClip { var setClock, m_pEnemyArray, m_pSortedSpriteArray, m_pSpecial, addAction, attachMovie, getNextHighestDepth, m_fTotalAdded, startAction, m_kPlayer, stopAction; function EnemyManager () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); m_pEnemyArray = new Array(); m_pSortedSpriteArray = new Array(); m_pSpecial = null; var _local5 = new Object(); _local5.m_sName = "ADD_ENEMIES"; _local5.m_fSPF = 0.5; _local5.m_kCallback = addCallback; var _local6 = new LRG.LRGRepeatedCallbackAction(_local5); addAction(_local6); var _local4 = new Object(); _local4.m_sName = "ADD_SPECIAL_ENEMIES"; _local4.m_fTotalActionTime = 0; _local4.m_kCallback = addSpecialCallback; var _local7 = new LRG.LRGDelayedCallbackAction(_local4); addAction(_local7); attachMovie("s_Player", "m_kPlayer", getNextHighestDepth()); } function onStartGame() { trace("EnemyManager::onStartGame()"); m_fTotalAdded = 0; startAction("ADD_ENEMIES", null, true); startAddSpecialAction(); m_pSortedSpriteArray.push(m_kPlayer); } function onEndGame() { stopAction("ADD_ENEMIES", false); m_pSortedSpriteArray.splice(0); var _local2 = 0; while (_local2 < m_pEnemyArray.length) { m_pEnemyArray[_local2].onRemove(); m_pEnemyArray[_local2].removeMovieClip(); _local2++; } m_pEnemyArray.splice(0); if (m_pSpecial) { m_pSpecial.onRemove(); m_pSpecial.removeMovieClip(); } m_pSpecial = null; } function getEnemyAtIndex(fIndex) { return(m_pEnemyArray[fIndex]); } function getNumberEnemies() { return(m_pEnemyArray.length); } function addCallback() { if (m_pEnemyArray.length >= Settings(_global.getSettings()).getSetting("MAX_ENEMIES_ON_SCREEN")) { return(undefined); } addEnemy(1000); } function startAddSpecialAction() { var _local4 = Settings(_global.getSettings()).getSetting("MIN_SECS_BETWEEN_SPECIALS"); var _local6 = Settings(_global.getSettings()).getSetting("MAX_SECS_BETWEEN_SPECIALS"); var _local5 = (Math.random() * (_local6 - _local4)) + _local4; var _local3 = new Object(); _local3.m_fTotalActionTime = _local5; startAction("ADD_SPECIAL_ENEMIES", _local3, false); } function addSpecialCallback() { if (m_pSpecial) { trace("Attempt to add special enemy with one already in place."); return(undefined); } m_fTotalAdded++; var _local4 = _global.g_kApplication.m_kGameScreen; var _local5 = Math.floor(Math.random() * 1000) % 4; var _local3 = new Object(); _local3._x = -1000; _local3._y = -1000; trace("making choice: " + _local5); switch (_local5) { case 0 : trace("Adding dolphin boy."); m_pSpecial = Enemy(attachMovie("s_DolphinBoy", "m_kDolphinBoy" + m_fTotalAdded, getNextHighestDepth(), _local3)); m_pSpecial.setSpecialness(Enemy.DOLPHIN_BOY); break; case 1 : trace("Adding bonus pretzel."); m_pSpecial = Enemy(attachMovie("s_BonusPretzel", "m_kBonusPretzel" + m_fTotalAdded, getNextHighestDepth(), _local3)); m_pSpecial.setSpecialness(Enemy.BONUS_PRETZEL); m_pSpecial.play(12, true); break; case 2 : trace("Adding Hesh."); m_pSpecial = Enemy(attachMovie("s_Hesh", "m_kHesh" + m_fTotalAdded, getNextHighestDepth(), _local3)); m_pSpecial.setSpecialness(Enemy.HESH); break; case 3 : default : trace("Adding bonus s_CoconutPile."); m_pSpecial = Enemy(attachMovie("s_CoconutPile", "m_kCoconutPile" + m_fTotalAdded, getNextHighestDepth(), _local3)); m_pSpecial.setSpecialness(Enemy.COCONUT_PILE); } var _local6 = _local4.m_kGroundGuide.getBounds(this); m_pSpecial.m_fPositionX = _local4.getCamera().getVirtualRightBound() + m_pSpecial._width; switch (Math.floor(Math.random() * 4)) { case 0 : m_pSpecial.m_fPositionY = _local4.m_kLane1Guide._y - 15; break; case 1 : m_pSpecial.m_fPositionY = _local4.m_kLane2Guide._y - 15; break; case 2 : m_pSpecial.m_fPositionY = _local4.m_kLane3Guide._y - 15; break; case 3 : m_pSpecial.m_fPositionY = _local4.m_kLane4Guide._y - 15; } m_pSortedSpriteArray.push(m_pSpecial); m_pSpecial.onAdd(); } function addEnemy(fPointValue) { m_fTotalAdded++; var _local5 = new Object(); _local5._x = -1000; _local5._y = -1000; var _local9 = Math.floor(Math.random() * 3) + 1; var _local4 = _global.g_kApplication.m_kGameScreen; var _local3 = Enemy(attachMovie("s_Zombie" + _local9, "m_kEnemy" + m_fTotalAdded, getNextHighestDepth(), _local5)); _local3.setType(_local9); var _local7 = _local4.m_kGroundGuide.getBounds(this); var _local6; var _local8 = false; if (SealabGame(_global.g_kApplication.m_kGameScreen).getPlayer().isMoving()) { _local6 = Math.floor(Math.random() * 1000) % 10; } else { _local6 = Math.floor(Math.random() * 1000) % 3; _local8 = true; } if ((_local6 == 0) && (_local8)) { _local3.m_fPositionX = (Math.random() * _local4.m_kGroundGuide._width) + _local4.getCamera().getVirtualLeftBound(); _local3.m_fPositionY = (_local7.yMin + _local4.m_kGroundGuide._height) + _local3._height; _local3.setVelocityX(_local4.getPlayer().getSpeed()); } else if (_local6 == 1) { _local3.m_fPositionX = _local4.getCamera().getVirtualLeftBound() - (_local3._width / 2); _local3.m_fPositionY = (Math.random() * _local4.m_kGroundGuide._height) + _local7.yMin; _local3.setVelocityX(_local4.getPlayer().getSpeed()); } else { _local3.m_fPositionX = _local4.getCamera().getVirtualRightBound() + _local3._width; _local3.m_fPositionY = (Math.random() * _local4.m_kGroundGuide._height) + _local7.yMin; } _local3.setPointValue(fPointValue); m_pEnemyArray.push(_local3); m_pSortedSpriteArray.push(_local3); _local3.onAdd(); } function addEnemyHead(fPositionX, fPositionY, fVelocityX, fVelocityY, sSymbol, kSentFlyingBy) { m_fTotalAdded++; var _local4 = _global.g_kApplication.m_kGameScreen; var _local3 = Enemy(attachMovie(sSymbol, "m_kHead" + m_fTotalAdded, getNextHighestDepth())); _local3.m_fPositionX = fPositionX; _local3.m_fPositionY = fPositionY; _local3.setVelocityX(fVelocityX); _local3.setVelocityY(fVelocityY); m_pEnemyArray.push(_local3); m_pSortedSpriteArray.push(_local3); _local3.setEnemyHead(true); _local3.setSentFlyingBy(kSentFlyingBy); _local3.onAdd(); return(_local3); } function onRequestRemoveEnemy(kEnemy) { m_pEnemyArray = m_pEnemyArray.removeData(kEnemy); m_pSortedSpriteArray = m_pSortedSpriteArray.removeData(kEnemy); if (kEnemy == m_pSpecial) { m_pSpecial = null; if (!Player(m_kPlayer).isInvincible()) { startAddSpecialAction(); } } kEnemy.onRemove(); kEnemy.removeMovieClip(); } function onPlayerDoomed() { var _local2 = 0; while (_local2 < 10) { addEnemy(0); _local2++; } _local2 = 0; while (_local2 < m_pEnemyArray.length) { var _local3 = m_pEnemyArray[_local2]; if (!_local3.isGoneFlying()) { if (_local3.getState() == Enemy.SQUISHED) { addEnemy(0); } else { trace("fast speed for all of the zombies"); _local3.setSpeed(100 + (Math.random() * 40)); } } _local2++; } } function compareZ(a, b) { return(a._y - b._y); } function doEnterFrame() { m_pSortedSpriteArray.sort(compareZ); var _local2 = 0; while (_local2 < m_pSortedSpriteArray.length) { if (m_pSortedSpriteArray[_local2].getDepth() != (_local2 + 1)) { m_pSortedSpriteArray[_local2].swapDepths(_local2 + 1); } _local2++; } } }
Symbol 443 MovieClip [__Packages.LRG.LRGRepeatedCallbackAction] Frame 0
class LRG.LRGRepeatedCallbackAction extends LRG.LRGAction { var m_fSPF, m_sActionType, m_kCallback, m_sName; function LRGRepeatedCallbackAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if (((kActionParams.m_fSPF == undefined) && (kActionParams.m_fFPS == undefined)) && (m_fSPF == undefined)) { kActionParams.m_fSPF = 0; trace(("Repeated callback action " + kActionParams.m_sName) + " created with no SPF specified."); } if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "REPEATED_CALLBACK"; } super.init(kActionParams); if (kActionParams.m_kCallback != undefined) { m_kCallback = kActionParams.m_kCallback; } else if (m_kCallback == undefined) { trace(("LRGRepeatedCallbackAction " + m_sName) + " initialized without callback."); } } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { if (fDeltaTimeSecs >= m_fSPF) { m_kCallback.apply(kClip); } return(false); } }
Symbol 444 MovieClip [__Packages.LRG.LRGDelayedCallbackAction] Frame 0
class LRG.LRGDelayedCallbackAction extends LRG.LRGAction { var m_fTotalActionTime, m_sActionType, m_kCallback, m_sName; function LRGDelayedCallbackAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if ((kActionParams.m_fTotalActionTime == undefined) && (m_fTotalActionTime == undefined)) { kActionParams.m_fTotalActionTime = 0; trace(("Delayed callback action " + kActionParams.m_sName) + " created with no wait time specified."); } kActionParams.m_fSPF = kActionParams.m_fTotalActionTime; if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "DELAYED_CALLBACK"; } if (kActionParams.m_kCallback != undefined) { m_kCallback = kActionParams.m_kCallback; } else if (m_kCallback == undefined) { trace(("LRGDelayedCallbackAction " + m_sName) + " initialized without callback."); } super.init(kActionParams); } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { if (fDeltaTimeSecs >= m_fTotalActionTime) { m_kCallback.apply(kClip); return(true); } return(false); } }
Symbol 445 MovieClip [__Packages.BackgroundElementManager] Frame 0
class BackgroundElementManager extends LRG.LRGMovieClip { var setClock, m_pElementArray, addAction, startAction, m_fLastRightBound, m_kGuide1, m_kGuide2, m_kGuide3, m_kGuide4, m_kGuide5, m_kGuide6, m_kGuide7, stopAction, m_kElementsHolder, m_kPowerUpHolder; function BackgroundElementManager () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); m_pElementArray = new Array(); var _local5 = new Object(); _local5.m_sName = "ADD_OBJECTS"; _local5.m_fSPF = 0.5; _local5.m_kCallback = addCallback; var _local6 = new LRG.LRGRepeatedCallbackAction(_local5); addAction(_local6); var _local4 = new Object(); _local4.m_sName = "ADD_POWERUPS"; _local4.m_fSPF = 30; _local4.m_kCallback = addPowerUpsCallback; var _local7 = new LRG.LRGRepeatedCallbackAction(_local4); addAction(_local7); } function onStartGame() { startAction("ADD_OBJECTS", null, false); m_fLastRightBound = 0; if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kGuide1._visible = false; m_kGuide2._visible = false; m_kGuide3._visible = false; m_kGuide4._visible = false; m_kGuide5._visible = false; m_kGuide6._visible = false; m_kGuide7._visible = false; } } function onEndGame() { stopAction("ADD_OBJECTS", false); stopAction("ADD_POWERUPS", false); var _local2 = 0; while (_local2 < m_pElementArray.length) { Object2D(m_pElementArray[_local2]).onRemove(); Object2D(m_pElementArray[_local2]).removeMovieClip(); _local2++; } m_pElementArray.splice(0); } function addCallback() { var _local4 = _global.g_kApplication.m_kGameScreen; if ((_local4.getCamera().getVirtualRightBound() - m_fLastRightBound) < 250) { return(undefined); } m_fLastRightBound = _local4.getCamera().getVirtualRightBound(); addBackgroundElement("s_BackgroundElement1", m_kGuide1._y, m_kElementsHolder); var _local3 = Math.floor(Math.random() * 6) + 2; var _local5 = this["m_kGuide" + _local3]._y; addBackgroundElement("s_BackgroundElement" + _local3, _local5, m_kElementsHolder); } function addPowerUpsCallback() { var _local5 = _global.g_kApplication.m_kGameScreen; var _local4 = Math.floor(Math.random() * 4) + 1; var _local3 = _local5[("m_kLane" + _local4) + "Guide"]._y; addBackgroundElement("s_PowerUp", _local3, m_kPowerUpHolder); } function addBackgroundElement(sSymbol, fPosY, kParent) { var _local6 = _global.g_kApplication.m_kGameScreen; _global.dbg("Add BKG: " + sSymbol); var _local3 = Object2D(kParent.attachMovie(sSymbol, sSymbol + kParent.getNextHighestDepth(), kParent.getNextHighestDepth())); _local3.m_fPositionX = _local6.getCamera().getVirtualRightBound() + (_local3._width / 2); _local3.m_fPositionY = fPosY; _local3._x = 9999; _local3._y = 9999; m_pElementArray.push(_local3); _local3.onAdd(); } function onRequestRemoveBackgroundElement(kObject2D) { var _local4 = m_pElementArray.getIndex(kObject2D); if (_local4 != -1) { m_pElementArray.splice(_local4, 1); _global.dbg("onReqRemove: " + kObject2D._name); kObject2D.onRemove(); kObject2D.removeMovieClip(); } } function doEnterFrame() { var _local4 = new Array(); var _local5 = SealabGame(_global.g_kApplication.m_kGameScreen).getCamera().getVirtualLeftBound(); var _local3 = 0; while (_local3 < m_pElementArray.length) { if ((Object2D(m_pElementArray[_local3]).m_fPositionX + Object2D(m_pElementArray[_local3])._width) < _local5) { _local4.push(m_pElementArray[_local3]); } _local3++; } _local3 = 0; while (_local3 < _local4.length) { onRequestRemoveBackgroundElement(_local4[_local3]); _local3++; } } }
Symbol 446 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends Object2D { var setClock, m_fPointValue, m_fVelocityX, m_fVelocityY, m_fNumZombiesHit, m_bGoneFlying, m_kEnemyThatSentUsFlying, m_pEnemiesWeSentFlying, m_bMobile, m_fSpecialness, addAction, m_fSpeed, m_fAcceleration, _parent, m_fWallPosition, m_fRadius, _width, m_fState, m_fLastUpdateTime, getClipTime, startAction, m_bEnemyHead, m_fLastStateChangeTime, m_fType, playAnimation, _xscale, stopAction, gotoAndStop, playSound, m_fPositionY, m_fPositionX, m_fGoalOffsetX, m_fGoalOffsetY, getAction, getBounds, _x, _y; function Enemy () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); m_fPointValue = 0; m_fVelocityX = 0; m_fVelocityY = 0; m_fNumZombiesHit = 0; m_bGoneFlying = false; m_kEnemyThatSentUsFlying = null; m_pEnemiesWeSentFlying = new Array(); m_bMobile = true; m_fSpecialness = NOT_SPECIAL; var _local4 = new Object(); _local4.m_sName = "GENERIC"; _local4.m_fFPS = 120; var _local6 = new LRG.LRGGenericAction(_local4); addAction(_local6); var _local5 = new LRG.LRGRepeatedCallbackAction({m_sName:"UPDATE_OFFSET", m_fSPF:0, m_kCallback:updateOffset}); addAction(_local5); } function onAdd() { super.onAdd(); m_fSpeed = Settings(_global.getSettings()).getSetting("ENEMY_SPEED") + ((PlayerState(_global.getPlayerState()).getScore() / 10000) * Settings(_global.getSettings()).getSetting("ENEMY_SPEED_INCREASE")); m_fAcceleration = Settings(_global.getSettings()).getSetting("ENEMY_ACC") + ((PlayerState(_global.getPlayerState()).getScore() / 10000) * Settings(_global.getSettings()).getSetting("ENEMY_ACC_INCREASE")); var _local4 = SealabGame(_global.g_kApplication.m_kGameScreen).m_kGroundGuide.getBounds(_parent); m_fWallPosition = _local4.yMin; m_fRadius = (_width / 2) * Settings(_global.getSettings()).getSetting("ENEMY_RADIUS_COEFF"); m_fState = undefined; m_fLastUpdateTime = getClipTime(); startAction("GENERIC", null, true); if (m_bEnemyHead) { setState(FLY_RIGHT); m_bGoneFlying = true; } else if (m_fSpecialness == NOT_SPECIAL) { startAction("UPDATE_OFFSET", null, false); } else { setState(STANDING); } m_fLastStateChangeTime = getClipTime() - 9999; } function onRemove() { super.onRemove(); } function setSentFlyingBy(kEnemy) { m_kEnemyThatSentUsFlying = kEnemy; } function setType(fType) { m_fType = fType; } function getType() { return(m_fType); } function setSpecialness(fSpecialness) { m_fSpecialness = fSpecialness; } function getSpecialness() { return(m_fSpecialness); } function setSpeed(fSpeed) { m_fSpeed = fSpeed; } function getSpeed() { return(m_fSpeed); } function setVelocityX(fVelocityX) { m_fVelocityX = fVelocityX; } function getVelocityX() { return(m_fVelocityX); } function setVelocityY(fVelocityY) { m_fVelocityY = fVelocityY; } function getVelocityY() { return(m_fVelocityY); } function getRadius() { return(m_fRadius); } function setPointValue(fPointValue) { m_fPointValue = fPointValue; } function getPointValue() { return(m_fPointValue); } function setNumZombiesHit(fNumZombiesHit) { m_fNumZombiesHit = fNumZombiesHit; } function getNumZombiesHit() { return(m_fNumZombiesHit); } function setState(fState) { if (m_fState === fState) { return(undefined); } var _local2 = m_fState; var _local3 = getClipTime() - m_fLastStateChangeTime; switch ((m_fState = fState)) { case WALK_FRONT_LEFT : if (_local3 < 0.65) { m_fState = _local2; return(undefined); } playAnimation("STATE_ANIMATION", (40 * m_fSpeed) / 100, 1, 10, true, 1); _xscale = Math.abs(_xscale); break; case WALK_FRONT_RIGHT : if (_local3 < 0.65) { m_fState = _local2; return(undefined); } playAnimation("STATE_ANIMATION", (40 * m_fSpeed) / 100, 1, 10, true, 1); _xscale = -Math.abs(_xscale); break; case WALK_REAR_LEFT : if (_local3 < 0.65) { m_fState = _local2; return(undefined); } playAnimation("STATE_ANIMATION", (40 * m_fSpeed) / 100, 11, 20, true, 1); _xscale = Math.abs(_xscale); break; case WALK_REAR_RIGHT : if (_local3 < 0.65) { m_fState = _local2; return(undefined); } playAnimation("STATE_ANIMATION", (40 * m_fSpeed) / 100, 11, 20, true, 1); _xscale = -Math.abs(_xscale); break; case FLY_LEFT : playAnimation("STATE_ANIMATION", 40, 31, 40, true, 1); _xscale = Math.abs(_xscale); break; case FLY_RIGHT : playAnimation("STATE_ANIMATION", 40, 31, 40, true, 1); _xscale = -Math.abs(_xscale); break; case SQUISHED : stopAction("STATE_ANIMATION", false); if (m_fSpecialness == NOT_SPECIAL) { gotoAndStop("HeadlessSquished"); } m_bMobile = false; break; case STANDING : stopAction("STATE_ANIMATION", false); if (m_fSpecialness != NOT_SPECIAL) { gotoAndStop("Initial"); } m_bMobile = false; } m_fLastStateChangeTime = getClipTime(); } function getState() { return(m_fState); } function isGoneFlying() { return(m_bGoneFlying); } function setEnemyHead(bEnemyHead) { m_bEnemyHead = bEnemyHead; } function isEnemyHead() { return(m_bEnemyHead); } function onCollidedWith(kEnemy) { playSound("sealab_flying_zombie_hit.wav"); m_bGoneFlying = true; m_kEnemyThatSentUsFlying = kEnemy; m_fVelocityX = kEnemy.getVelocityX(); m_fVelocityY = kEnemy.getVelocityY(); setState(FLY_RIGHT); playAnimation("FLY_THWACK", 50, 41, 49, false, 1); } function onHitWithPipe(bLeft) { if ((getState() == SQUISHED) || (m_bGoneFlying)) { return(undefined); } playSound("sealab_pipe_hits_zombie.wav"); m_fPositionY = m_fPositionY - 20; PlayerState(_global.getPlayerState()).setScore(PlayerState(_global.getPlayerState()).getScore() + m_fPointValue); setState(SQUISHED); playAnimation("THWACK", 20, 21, 30, false, 1); var _local4 = _global.g_kApplication.m_kGameScreen; var _local5 = Settings(_global.getSettings()).getSetting("ENEMY_FLY_SPEED_X"); var _local3 = Settings(_global.getSettings()).getSetting("ENEMY_FLY_SPEED_Y"); _local4.getEnemyManager().addEnemyHead(m_fPositionX, m_fPositionY, _local4.getPlayer().getSpeed() + _local5, (bLeft ? (-_local3) : (_local3)), "s_ZombieHead" + m_fType); } function updateOffset() { m_fGoalOffsetX = (Math.random() * 300) - 200; m_fGoalOffsetY = (Math.random() * 150) - 75; getAction("UPDATE_OFFSET").reset(getClipTime(), {m_fSPF:1 + (Math.random() * 1.5)}, false); } function goneFlyingUpdate() { var _local5 = _global.g_kApplication.m_kGameScreen; if (((m_fPositionX + _width) < _local5.getCamera().getVirtualLeftBound()) || ((m_fPositionX - _width) > _local5.getCamera().getVirtualRightBound())) { _local5.getEnemyManager().onRequestRemoveEnemy(this); return(undefined); } if (m_fPositionY < m_fWallPosition) { m_fVelocityY = m_fVelocityY * -1; m_fPositionY = m_fWallPosition; } if (_local5.getPlayer().isMoving()) { var _local7 = getBounds(_parent); if ((((_local7.xMin <= 600) && (_local7.xMin >= 0)) && (_local7.yMin <= 400)) && (_local7.yMin >= 0)) { var _local4 = 0; while (_local4 < _local5.getEnemyManager().getNumberEnemies()) { var _local3 = _local5.getEnemyManager().getEnemyAtIndex(_local4); if (((_local3 == this) || (_local3.isGoneFlying())) || (_local3.getState() == SQUISHED)) { } else { var _local6 = _global.LRG.Utils.Vector2D.magnitude(m_fPositionX - _local3.m_fPositionX, m_fPositionY - _local3.m_fPositionY); if (_local6 <= (m_fRadius + _local3.getRadius())) { _local3.onCollidedWith(this); m_fVelocityY = m_fVelocityY * -1; m_fNumZombiesHit++; if (m_kEnemyThatSentUsFlying) { m_kEnemyThatSentUsFlying.setNumZombiesHit(m_fNumZombiesHit); } m_pEnemiesWeSentFlying.push(_local3); _local4 = 0; while (_local4 < m_pEnemiesWeSentFlying.length) { Enemy(m_pEnemiesWeSentFlying[_local4]).setNumZombiesHit(m_fNumZombiesHit); _local4++; } switch (m_fNumZombiesHit) { case 1 : playSound("sealab_double_bash.wav"); _local5.addBonusAnimation(_x, _y, "Double", "s_BashBonus", false); break; case 2 : playSound("sealab_triple_bash.wav"); _local5.addBonusAnimation(_x, _y, "Triple", "s_BashBonus", false); break; case 3 : playSound("sealab_quadruple_bash.wav"); _local5.addBonusAnimation(_x, _y, "Quadruple", "s_BashBonus", false); break; case 4 : playSound("sealab_quinntastic_bash.wav"); _local5.addBonusAnimation(_x, _y, "QUINTASTIC", "s_BashBonus", false); break; case 5 : playSound("sealab_quinntastic_bash.wav"); _local5.addBonusAnimation(_x, _y, "OWNAGE!!", "s_BashBonus", true); break; default : playSound("sealab_quinntastic_bash.wav"); _local5.addBonusAnimation(_x, _y, "FIGNUTS!!!", "s_BashBonus", true); } PlayerState(_global.getPlayerState()).setScore(PlayerState(_global.getPlayerState()).getScore() + (_local3.getPointValue() * (m_fNumZombiesHit + 1))); } } _local4++; } } } } function mobileUpdate(fDeltaSecs) { var _local6 = _global.g_kApplication.m_kGameScreen; var _local7 = m_fGoalOffsetX + _local6.getPlayer().m_fPositionX; var _local3 = m_fGoalOffsetY + _local6.getPlayer().m_fPositionY; if (_local3 < m_fWallPosition) { _local3 = m_fWallPosition; } var _local4 = _global.LRG.Utils.Vector2D.normalize(_local7 - m_fPositionX, _local3 - m_fPositionY); var _local8 = _local4.x * m_fSpeed; var _local9 = _local4.y * m_fSpeed; var _local5 = _global.LRG.Utils.Vector2D.normalize(_local8 - m_fVelocityX, _local9 - m_fVelocityY); m_fVelocityX = m_fVelocityX + ((_local5.x * m_fAcceleration) * fDeltaSecs); m_fVelocityY = m_fVelocityY + ((_local5.y * m_fAcceleration) * fDeltaSecs); if (m_fVelocityX > 0) { if (m_fVelocityY >= -4) { setState(WALK_FRONT_RIGHT); } else { setState(WALK_REAR_RIGHT); } } else if (m_fVelocityY >= -4) { setState(WALK_FRONT_LEFT); } else { setState(WALK_REAR_LEFT); } } function onCollideWithPlayer(kBounds) { var _local3 = _global.g_kApplication.m_kGameScreen; if (m_fSpecialness != NOT_SPECIAL) { trace("HIT PLAYER"); } if (m_fSpecialness == NOT_SPECIAL) { _local3.getPlayer().takeDamage(); PlayerState(_global.getPlayerState()).setScore(PlayerState(_global.getPlayerState()).getScore() + m_fPointValue); stopAction("UPDATE_OFFSET", false); var _local4 = Settings(_global.getSettings()).getSetting("ENEMY_FLY_SPEED"); var _local9 = (kBounds.xMin + kBounds.xMax) / 2; var _local8 = (kBounds.yMin + kBounds.yMax) / 2; var _local10 = kBounds.xMax - kBounds.xMin; var _local11 = kBounds.yMax - kBounds.yMin; if (_local3.getPlayer().isFacingCamera() && ((_x > _local9) || (_y > _local8))) { m_bGoneFlying = true; m_fVelocityX = _local3.getPlayer().getSpeed() + _local4; m_fVelocityY = _local4; setState(FLY_RIGHT); } else if (_local3.getPlayer().isFacingAwayFromCamera() && ((_x > _local9) || (_y < _local8))) { m_bGoneFlying = true; m_fVelocityX = _local3.getPlayer().getSpeed() + _local4; m_fVelocityY = -_local4; setState(FLY_RIGHT); } else if (_x > (kBounds.xMax - (_local10 * 0.125))) { m_bGoneFlying = true; m_fVelocityX = _local3.getPlayer().getSpeed() + _local4; m_fVelocityY = 0; setState(FLY_RIGHT); } else if (_y < _local8) { m_bGoneFlying = true; m_fVelocityX = -_local3.getPlayer().getSpeed(); m_fVelocityY = -_local4; setState(FLY_LEFT); } else if (_y >= _local8) { m_bGoneFlying = true; m_fVelocityX = -_local3.getPlayer().getSpeed(); m_fVelocityY = _local4; setState(FLY_LEFT); } else { trace("I BET I AM JUST GONNA DISAPPEAR!!!!"); setState(SQUISHED); } } else if (m_fSpecialness == HESH) { trace("Hit Hesh! Play the animation and the sound"); setState(SQUISHED); playAnimation("SPECIAL_THWACK", 40, 11, 43, false, 1); _global.playSound("sealab_hesh_up.wav"); } else if (m_fSpecialness == DOLPHIN_BOY) { setState(SQUISHED); playAnimation("SPECIAL_THWACK", 20, 11, 30, false, 1); _global.playSound("sealab_dolphin.wav"); } else { if (m_fSpecialness == BONUS_PRETZEL) { PlayerState(_global.getPlayerState()).setScore(PlayerState(_global.getPlayerState()).getScore() + Settings(_global.getSettings()).getSetting("PRETZEL_POINT_VALUE")); _local3.addBonusAnimation(_x, _y, "", "s_PretzelBonus"); _global.playSound("sealab_bonus_pretzel.wav"); _local3.getEnemyManager().onRequestRemoveEnemy(this); return(undefined); } if (m_fSpecialness == COCONUT_PILE) { setState(SQUISHED); playAnimation("SPECIAL_THWACK", 60, 11, 20, false, 1); _global.playSound("sealab_coconut_hit.wav"); _local3 = _global.g_kApplication.m_kGameScreen; var _local7 = Settings(_global.getSettings()).getSetting("ENEMY_FLY_SPEED_X"); var _local6 = Settings(_global.getSettings()).getSetting("ENEMY_FLY_SPEED_Y"); m_pEnemiesWeSentFlying.push(_local3.getEnemyManager().addEnemyHead(m_fPositionX, m_fPositionY - 15, _local3.getPlayer().getSpeed() + _local7, -_local6, "s_Coconut", this)); m_pEnemiesWeSentFlying.push(_local3.getEnemyManager().addEnemyHead(m_fPositionX, m_fPositionY - 8, (_local3.getPlayer().getSpeed() + _local7) + (_local6 * 2), (-_local6) / 2, "s_Coconut", this)); m_pEnemiesWeSentFlying.push(_local3.getEnemyManager().addEnemyHead(m_fPositionX, m_fPositionY + 8, (_local3.getPlayer().getSpeed() + _local7) + (_local6 * 2), _local6 / 2, "s_Coconut", this)); m_pEnemiesWeSentFlying.push(_local3.getEnemyManager().addEnemyHead(m_fPositionX, m_fPositionY + 10, _local3.getPlayer().getSpeed() + _local7, _local6, "s_Coconut", this)); } } } function doEnterFrame() { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } var _local3 = _global.g_kApplication.m_kGameScreen; if ((getState() == SQUISHED) && (m_fSpecialness != HESH)) { if ((m_fPositionX + _width) < _local3.getCamera().getVirtualLeftBound()) { _local3.getEnemyManager().onRequestRemoveEnemy(this); } return(undefined); } if ((m_fPositionX + _width) < (_local3.getCamera().getVirtualLeftBound() + 50)) { if ((m_fSpecialness == HESH) && (getState() == SQUISHED)) { return(undefined); } _local3.getEnemyManager().onRequestRemoveEnemy(this); return(undefined); } var _local5 = getClipTime() - m_fLastUpdateTime; if (m_bGoneFlying) { goneFlyingUpdate(); } else if (m_bMobile) { mobileUpdate(_local5); } if (m_bMobile) { m_fPositionX = m_fPositionX + (m_fVelocityX * _local5); m_fPositionY = m_fPositionY + (m_fVelocityY * _local5); if (!m_bGoneFlying) { if (m_fPositionY < m_fWallPosition) { m_fPositionY = m_fWallPosition; } } } if (!m_bGoneFlying) { if (_local3.getPlayer().getSpeed() > 0) { if (m_fState != SQUISHED) { var _local4 = _local3.getPlayer().m_kCollision.getBounds(_parent); if ((((_x >= _local4.xMin) && (_x <= _local4.xMax)) && (_y >= _local4.yMin)) && (_y <= _local4.yMax)) { onCollideWithPlayer(_local4); } } } } m_fLastUpdateTime = getClipTime(); } function onActionCompleted(sActionKey) { if (sActionKey == "FLY_THWACK") { setState(FLY_RIGHT); } else if (sActionKey == "SPECIAL_THWACK") { trace("SPECIAL ACTION COMPLETE"); _global.debug("SPECIAL COMPLETE"); var _local3 = _global.g_kApplication.m_kGameScreen; if (m_fSpecialness == COCONUT_PILE) { _local3.getEnemyManager().onRequestRemoveEnemy(this); return(undefined); } if (m_fSpecialness == HESH) { _local3.getPlayer().onHitHesh(); trace("Hit hesh. Player: kGameScreen.getPlayer()"); _local3.getEnemyManager().onRequestRemoveEnemy(this); return(undefined); } } } static var WALK_FRONT_LEFT = 0; static var WALK_FRONT_RIGHT = 1; static var WALK_REAR_LEFT = 2; static var WALK_REAR_RIGHT = 3; static var FLY_LEFT = 4; static var FLY_RIGHT = 5; static var SQUISHED = 6; static var STANDING = 7; static var NOT_SPECIAL = 0; static var HESH = 1; static var DOLPHIN_BOY = 2; static var BONUS_PRETZEL = 3; static var COCONUT_PILE = 4; }
Symbol 447 MovieClip [__Packages.LRG.LRGAnimationAction] Frame 0
class LRG.LRGAnimationAction extends LRG.LRGAction { var m_sActionType, m_pFrameList, m_sName, m_fDirection, m_fCurrentFrameIndex, m_bIsLooping, m_fFPS; function LRGAnimationAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kAnimationParams) { if ((kAnimationParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kAnimationParams.m_sType = "FRAME_ANIMATION"; } super.init(kAnimationParams); if ((kAnimationParams.m_fStartFrame != undefined) && (kAnimationParams.m_fEndFrame != undefined)) { if (m_pFrameList == undefined) { m_pFrameList = new Array(); } m_pFrameList.splice(0); var _local3 = kAnimationParams.m_fStartFrame; while (_local3 <= kAnimationParams.m_fEndFrame) { m_pFrameList.push(_local3); _local3++; } } else if (kAnimationParams.m_pFrameList != undefined) { delete m_pFrameList; m_pFrameList = kAnimationParams.m_pFrameList.slice(0); } else if (m_pFrameList == undefined) { trace(("Animation action " + m_sName) + " specified with no frame list."); } if (kAnimationParams.m_fDirection != undefined) { m_fDirection = kAnimationParams.m_fDirection; } else if (m_fDirection == undefined) { m_fDirection = 1; } m_fCurrentFrameIndex = 0; if (kAnimationParams.m_bLoop != undefined) { m_bIsLooping = kAnimationParams.m_bLoop; } else if (m_bIsLooping == undefined) { m_bIsLooping = false; } } function reset(fCurrTime, kAnimationParams) { super.reset(fCurrTime, kAnimationParams); if (m_fDirection > 0) { m_fCurrentFrameIndex = 0; } else { m_fCurrentFrameIndex = m_pFrameList.length - 1; } } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { var _local3 = fDeltaTimeSecs * m_fFPS; m_fCurrentFrameIndex = m_fCurrentFrameIndex + (m_fDirection * _local3); var _local4 = Math.round(m_fCurrentFrameIndex); if (_local4 < m_pFrameList.length) { var _local2 = m_pFrameList[Math.round(m_fCurrentFrameIndex)]; } else { var _local2 = m_pFrameList[m_pFrameList.length - 1]; } kClip.gotoAndStop(_local2); if (!m_bIsLooping) { if ((m_fCurrentFrameIndex < 0) || (m_fCurrentFrameIndex >= m_pFrameList.length)) { return(true); } } else if (m_fCurrentFrameIndex < 0) { m_fCurrentFrameIndex = m_pFrameList.length - 1; } else if (m_fCurrentFrameIndex >= m_pFrameList.length) { m_fCurrentFrameIndex = 0; } return(false); } }
Symbol 448 MovieClip [__Packages.PlayGui] Frame 0
class PlayGui extends LRG.LRGMovieClip { var m_kMuteButtonHolder, m_kScoreIndicator, m_kHealthIndicator; function PlayGui () { super(); } function init() { super.init(); } function onShow() { updateMuteButton(); } function updateMuteButton() { if (_global.LRG.LRGMusic.m_bMuted) { m_kMuteButtonHolder.gotoAndStop("SoundOff"); } else { m_kMuteButtonHolder.gotoAndStop("SoundOn"); } m_kMuteButtonHolder.m_kMusicIsOn.onRelease = function () { _global.LRG.LRGMusic.muteMusic(true); this._parent._parent.updateMuteButton(); }; m_kMuteButtonHolder.m_kMusicIsOff.onRelease = function () { _global.LRG.LRGMusic.muteMusic(false); this._parent._parent.updateMuteButton(); }; } function setScore(fScore) { m_kScoreIndicator.m_kText.text = "" + fScore; } function setHealth(fHealth) { m_kHealthIndicator.m_kText.text = "" + fHealth; } }
Symbol 449 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends Object2D { var setClock, addAction, m_kCollision, startAction, _parent; function PowerUp () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); var _local4 = new Object(); _local4.m_sName = "GENERIC"; _local4.m_fFPS = 120; var _local5 = new LRG.LRGGenericAction(_local4); addAction(_local5); } function onAdd() { super.onAdd(); if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kCollision._visible = false; } startAction("GENERIC", null, true); } function doEnterFrame() { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } var _local5 = _global.g_kApplication.m_kGameScreen; var _local3 = _local5.getPlayer().m_kCollision.getBounds(_parent); var _local4 = m_kCollision.getBounds(_parent); if (!((((_local3.yMax < _local4.yMin) || (_local3.yMin > _local4.yMax)) || (_local3.xMax < _local4.xMin)) || (_local3.xMin > _local3.mMax))) { PlayerState(_global.getPlayerState()).setHealth(PlayerState(_global.getPlayerState()).getHealth() + Settings(_global.getSettings()).getSetting("BATTERY_VALUE")); if (PlayerState(_global.getPlayerState()).getHealth() > 100) { PlayerState(_global.getPlayerState()).setHealth(100); } _local5.getBackgroundElementManager().onRequestRemoveBackgroundElement(this); } } }
Symbol 450 MovieClip [__Packages.LRG.Utils.FPSDisplay] Frame 0
class LRG.Utils.FPSDisplay extends MovieClip { var m_fUpdatePeriod, m_fNumUpdates, m_fTotalFramesTime, m_fLastTime, m_fLastUpdateTime, onEnterFrame, m_kTimeDisplay; function FPSDisplay () { super(); init(); } function init() { m_fUpdatePeriod = 250; m_fNumUpdates = 0; m_fTotalFramesTime = 0; m_fLastTime = getTimer(); m_fLastUpdateTime = getTimer(); onEnterFrame = updateFPS; } function updateFPS() { m_fNumUpdates++; var _local2 = getTimer(); m_fTotalFramesTime = m_fTotalFramesTime + (_local2 - m_fLastTime); m_fLastTime = _local2; if ((_local2 - m_fLastUpdateTime) > m_fUpdatePeriod) { m_fLastUpdateTime = _local2; var _local3 = m_fTotalFramesTime / m_fNumUpdates; var _local4 = 1000 / _local3; m_fNumUpdates = 0; m_fTotalFramesTime = 0; m_kTimeDisplay.text = "fps: " + Math.floor(_local4); } } }
Symbol 451 MovieClip [__Packages.HelpPanel] Frame 0
class HelpPanel extends LRG.LRGMovieClip { var m_kBackground, m_kOkButton; function HelpPanel () { super(); } function init() { super.init(); } function onShow() { _global.getApplicationState().setPaused(true); m_kBackground.onPress = function () { }; m_kBackground.onRelease = function () { }; m_kBackground.useHandCursor = false; m_kOkButton.onRelease = function () { _global.playSound("sealab_button.wav", 1, _global.g_kApplication); this.onKeyUp = undefined; Key.removeListener(this); _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = false; if (_global.getApplicationState().isCurrentState(_global.getApplicationState().AS_PRE_GAME)) { _global.g_kApplication.m_kGameScreen.startGame(); } else { _global.g_kApplication.m_kGameScreen.startGame(); } }; Key.addListener(m_kOkButton); m_kOkButton.onKeyUp = function () { if (Key.getCode() == 13) { this.onRelease(); } }; } }
Symbol 452 MovieClip [__Packages.SplashScreen] Frame 0
class SplashScreen extends LRG.LRGMovieClip { var m_kBackground, m_kStartButton; function SplashScreen () { super(); } function init() { super.init(); } function onShow() { _global.LRG.LRGMusic.startMusic(["sealab_game_music1.wav"]); m_kBackground.onPress = function () { }; m_kBackground.onRelease = function () { }; m_kBackground.useHandCursor = false; m_kStartButton.onEnterFrame = function () { this.onEnterFrame = undefined; this.playAnimation("ANIMATE", 30, 1, 45, true, 1); }; m_kStartButton._xscale = 126.4; m_kStartButton._yscale = 126.4; m_kStartButton.onDragOut = function () { this._xscale = (this._yscale = 126.4); }; m_kStartButton.onDragOver = function () { this._xscale = (this._yscale = 115.3); }; m_kStartButton.onPress = function () { this._xscale = (this._yscale = 115.5); }; m_kStartButton.onReleaseOutside = function () { this._xscale = (this._yscale = 126.4); }; m_kStartButton.onRollOut = function () { this._xscale = (this._yscale = 126.4); }; m_kStartButton.onRollOver = function () { this._xscale = (this._yscale = 132.3); }; m_kStartButton.onRelease = function () { _global.playSound("sealab_button.wav", 1, _global.g_kApplication); this.onKeyUp = undefined; Key.removeListener(this); _global.g_kApplication.m_kGui.m_kSplashScreen.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kSplashScreen._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Show"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = true; _global.g_kApplication.m_kGui.m_kHelpPanel.onShow(); }; Key.addListener(m_kStartButton); m_kStartButton.onKeyUp = function () { if (Key.getCode() == 13) { this.onRelease(); } }; } }

Library Items

Symbol 1 Sound [sealab_triple_bash.wav]
Symbol 2 Sound [sealab_swing_two_pipes.wav]
Symbol 3 Sound [sealab_swing_one_pipe.wav]
Symbol 4 Sound [sealab_quinntastic_bash.wav]
Symbol 5 Sound [sealab_quadruple_bash.wav]
Symbol 6 Sound [sealab_player_dies.wav]
Symbol 7 Sound [sealab_pipe_hits_zombie.wav]
Symbol 8 Sound [sealab_hesh_up.wav]
Symbol 9 Sound [sealab_hesh_down.wav]
Symbol 10 Sound [sealab_game_music3.wav]
Symbol 11 Sound [sealab_game_music2.wav]
Symbol 12 Sound [sealab_game_music1.wav]
Symbol 13 Sound [sealab_game_music_invincible.wav]
Symbol 14 Sound [sealab_game_end.wav]
Symbol 15 Sound [sealab_flying_zombie_hit.wav]
Symbol 16 Sound [sealab_electric_car_stall.wav]
Symbol 17 Sound [sealab_double_bash.wav]
Symbol 18 Sound [sealab_dolphin.wav]
Symbol 19 Sound [sealab_coconut_hit.wav]
Symbol 20 Sound [sealab_car_steady.wav]
Symbol 21 Sound [sealab_car_hits_zombie.wav]
Symbol 22 Sound [sealab_car_accel.wav]
Symbol 23 Sound [sealab_button.wav]
Symbol 24 Sound [sealab_bonus_pretzel.wav]
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [s_ZombieHead1]Uses:26
Symbol 28 GraphicUsed by:37 44 64 85 276
Symbol 29 BitmapUsed by:32 269
Symbol 30 BitmapUsed by:32
Symbol 31 BitmapUsed by:32 196 199 209 247 268
Symbol 32 GraphicUses:29 30 31Used by:33
Symbol 33 MovieClipUses:32Used by:37
Symbol 34 GraphicUsed by:37 44 64 85 103 310
Symbol 35 ShapeTweeningUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [s_Hesh]Uses:28 33 34 35 36
Symbol 38 BitmapUsed by:40 41 43
Symbol 39 BitmapUsed by:40 41 43
Symbol 40 GraphicUses:38 39Used by:44
Symbol 41 GraphicUses:38 39Used by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUses:38 39Used by:44
Symbol 44 MovieClip [s_DolphinBoy]Uses:40 34 28 41 42 43
Symbol 45 BitmapUsed by:46 47 48
Symbol 46 GraphicUses:45Used by:64
Symbol 47 GraphicUses:45Used by:64
Symbol 48 GraphicUses:45Used by:64
Symbol 49 BitmapUsed by:50 51 52
Symbol 50 GraphicUses:49Used by:64
Symbol 51 GraphicUses:49Used by:64
Symbol 52 GraphicUses:49Used by:64
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:64 85 103
Symbol 55 ShapeTweeningUsed by:64
Symbol 56 GraphicUsed by:64
Symbol 57 GraphicUsed by:64 85 103
Symbol 58 GraphicUsed by:64
Symbol 59 GraphicUsed by:64 85 103
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClip [s_Zombie1]Uses:28 46 47 48 50 51 52 54 55 56 57 58 59 60 61 63 34
Symbol 65 GraphicUsed by:85
Symbol 66 BitmapUsed by:67 68 69 70 71
Symbol 67 GraphicUses:66Used by:85
Symbol 68 GraphicUses:66Used by:85
Symbol 69 GraphicUses:66Used by:85
Symbol 70 GraphicUses:66Used by:85
Symbol 71 GraphicUses:66Used by:85
Symbol 72 GraphicUsed by:85
Symbol 73 BitmapUsed by:74 75 76 77
Symbol 74 GraphicUses:73Used by:85
Symbol 75 GraphicUses:73Used by:85
Symbol 76 GraphicUses:73Used by:85
Symbol 77 GraphicUses:73Used by:85
Symbol 78 ShapeTweeningUsed by:85
Symbol 79 GraphicUsed by:85
Symbol 80 GraphicUsed by:85
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClip [s_Zombie3]Uses:65 67 68 69 70 71 72 74 75 76 77 54 78 79 57 80 59 81 82 28 84 34
Symbol 86 GraphicUsed by:103
Symbol 87 BitmapUsed by:88 89 90
Symbol 88 GraphicUses:87Used by:103
Symbol 89 GraphicUses:87Used by:103
Symbol 90 GraphicUses:87Used by:103
Symbol 91 GraphicUsed by:103
Symbol 92 BitmapUsed by:93 94 95
Symbol 93 GraphicUses:92Used by:103
Symbol 94 GraphicUses:92Used by:103
Symbol 95 GraphicUses:92Used by:103
Symbol 96 ShapeTweeningUsed by:103
Symbol 97 GraphicUsed by:103
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClip [s_Zombie2]Uses:86 88 89 90 91 93 94 95 54 96 97 57 98 59 99 100 102 34
Symbol 104 GraphicUsed by:105 109 284 372
Symbol 105 MovieClipUses:104Used by:276
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:276
Symbol 108 GraphicUsed by:276
Symbol 109 MovieClipUses:104Used by:276
Symbol 110 GraphicUsed by:276
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:117
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:111 113 115 116Used by:276
Symbol 118 GraphicUsed by:276
Symbol 119 GraphicUsed by:276
Symbol 120 GraphicUsed by:276
Symbol 121 GraphicUsed by:276
Symbol 122 GraphicUsed by:276
Symbol 123 GraphicUsed by:276
Symbol 124 GraphicUsed by:276
Symbol 125 GraphicUsed by:276
Symbol 126 GraphicUsed by:276
Symbol 127 GraphicUsed by:276
Symbol 128 GraphicUsed by:276
Symbol 129 GraphicUsed by:276
Symbol 130 GraphicUsed by:276
Symbol 131 GraphicUsed by:276
Symbol 132 GraphicUsed by:276
Symbol 133 GraphicUsed by:276
Symbol 134 GraphicUsed by:276
Symbol 135 GraphicUsed by:276
Symbol 136 GraphicUsed by:276
Symbol 137 GraphicUsed by:276
Symbol 138 GraphicUsed by:276
Symbol 139 GraphicUsed by:276
Symbol 140 GraphicUsed by:276
Symbol 141 GraphicUsed by:276
Symbol 142 GraphicUsed by:276
Symbol 143 GraphicUsed by:276
Symbol 144 GraphicUsed by:276
Symbol 145 GraphicUsed by:276
Symbol 146 GraphicUsed by:276
Symbol 147 GraphicUsed by:276
Symbol 148 GraphicUsed by:276
Symbol 149 GraphicUsed by:276
Symbol 150 GraphicUsed by:276
Symbol 151 GraphicUsed by:276
Symbol 152 GraphicUsed by:276
Symbol 153 GraphicUsed by:276
Symbol 154 GraphicUsed by:276
Symbol 155 GraphicUsed by:276
Symbol 156 GraphicUsed by:276
Symbol 157 GraphicUsed by:276
Symbol 158 GraphicUsed by:276
Symbol 159 GraphicUsed by:276
Symbol 160 GraphicUsed by:276
Symbol 161 GraphicUsed by:276
Symbol 162 GraphicUsed by:276
Symbol 163 GraphicUsed by:276
Symbol 164 GraphicUsed by:276
Symbol 165 GraphicUsed by:276
Symbol 166 GraphicUsed by:276
Symbol 167 GraphicUsed by:276
Symbol 168 GraphicUsed by:276
Symbol 169 GraphicUsed by:276
Symbol 170 GraphicUsed by:276
Symbol 171 GraphicUsed by:276
Symbol 172 GraphicUsed by:276
Symbol 173 GraphicUsed by:276
Symbol 174 GraphicUsed by:276
Symbol 175 GraphicUsed by:276
Symbol 176 GraphicUsed by:276
Symbol 177 GraphicUsed by:276
Symbol 178 GraphicUsed by:276
Symbol 179 GraphicUsed by:276
Symbol 180 GraphicUsed by:276
Symbol 181 GraphicUsed by:276
Symbol 182 GraphicUsed by:276
Symbol 183 GraphicUsed by:276
Symbol 184 GraphicUsed by:276
Symbol 185 GraphicUsed by:276
Symbol 186 GraphicUsed by:276
Symbol 187 GraphicUsed by:276
Symbol 188 GraphicUsed by:276
Symbol 189 GraphicUsed by:276
Symbol 190 GraphicUsed by:276
Symbol 191 GraphicUsed by:276
Symbol 192 GraphicUsed by:276
Symbol 193 GraphicUsed by:276
Symbol 194 GraphicUsed by:276
Symbol 195 GraphicUsed by:276
Symbol 196 GraphicUses:31Used by:200
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:200 249 270 276
Symbol 199 GraphicUses:31Used by:200
Symbol 200 MovieClipUses:196 198 199Used by:276
Symbol 201 GraphicUsed by:276
Symbol 202 GraphicUsed by:276
Symbol 203 GraphicUsed by:276
Symbol 204 GraphicUsed by:276
Symbol 205 GraphicUsed by:276
Symbol 206 GraphicUsed by:276
Symbol 207 ShapeTweeningUsed by:276
Symbol 208 GraphicUsed by:276
Symbol 209 GraphicUses:31Used by:210
Symbol 210 MovieClipUses:209Used by:276
Symbol 211 GraphicUsed by:276
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:249 276
Symbol 214 GraphicUsed by:249 276
Symbol 215 GraphicUsed by:276
Symbol 216 GraphicUsed by:276
Symbol 217 GraphicUsed by:276
Symbol 218 GraphicUsed by:276
Symbol 219 GraphicUsed by:276
Symbol 220 GraphicUsed by:276
Symbol 221 GraphicUsed by:276
Symbol 222 GraphicUsed by:276
Symbol 223 GraphicUsed by:276
Symbol 224 GraphicUsed by:276
Symbol 225 GraphicUsed by:276
Symbol 226 GraphicUsed by:276
Symbol 227 GraphicUsed by:276
Symbol 228 GraphicUsed by:276
Symbol 229 GraphicUsed by:276
Symbol 230 GraphicUsed by:276
Symbol 231 GraphicUsed by:276
Symbol 232 GraphicUsed by:276
Symbol 233 GraphicUsed by:276
Symbol 234 GraphicUsed by:276
Symbol 235 GraphicUsed by:276
Symbol 236 GraphicUsed by:276
Symbol 237 GraphicUsed by:276
Symbol 238 GraphicUsed by:276
Symbol 239 GraphicUsed by:276
Symbol 240 GraphicUsed by:276
Symbol 241 GraphicUsed by:276
Symbol 242 GraphicUsed by:276
Symbol 243 GraphicUsed by:276
Symbol 244 GraphicUsed by:276
Symbol 245 GraphicUsed by:276
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUses:31Used by:248
Symbol 248 MovieClipUses:247Used by:249 276
Symbol 249 MovieClipUses:246 213 214 248 198Used by:276
Symbol 250 GraphicUsed by:276
Symbol 251 GraphicUsed by:276
Symbol 252 GraphicUsed by:276
Symbol 253 GraphicUsed by:276
Symbol 254 GraphicUsed by:276
Symbol 255 GraphicUsed by:276
Symbol 256 GraphicUsed by:276
Symbol 257 GraphicUsed by:276
Symbol 258 GraphicUsed by:276
Symbol 259 GraphicUsed by:276
Symbol 260 GraphicUsed by:276
Symbol 261 GraphicUsed by:276
Symbol 262 GraphicUsed by:276
Symbol 263 GraphicUsed by:276
Symbol 264 GraphicUsed by:276
Symbol 265 GraphicUsed by:276
Symbol 266 GraphicUsed by:276
Symbol 267 GraphicUsed by:276
Symbol 268 GraphicUses:31Used by:270
Symbol 269 GraphicUses:29Used by:270
Symbol 270 MovieClipUses:268 198 269Used by:276
Symbol 271 GraphicUsed by:276
Symbol 272 GraphicUsed by:276
Symbol 273 GraphicUsed by:276
Symbol 274 GraphicUsed by:276
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClip [s_Player]Uses:105 107 108 109 110 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 200 201 202 203 204 205 206 207 208 210 28 211 213 214 198 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 249 250 251 252 248 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 270 271 272 273 274 275
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClip [s_ZombieHead3]Uses:278
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClip [s_ZombieHead2]Uses:281
Symbol 283 GraphicUsed by:285
Symbol 284 MovieClipUses:104Used by:285
Symbol 285 MovieClip [s_PowerUp]Uses:283 284
Symbol 286 FontUsed by:287 288 289 290 295 296 297 298
Symbol 287 TextUses:286Used by:291
Symbol 288 TextUses:286Used by:291
Symbol 289 TextUses:286Used by:291
Symbol 290 TextUses:286Used by:291
Symbol 291 MovieClipUses:287 288 289 290Used by:294
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294 301
Symbol 294 MovieClip [s_PretzelBonus]Uses:291 293
Symbol 295 EditableTextUses:286Used by:300
Symbol 296 EditableTextUses:286Used by:300
Symbol 297 TextUses:286Used by:299
Symbol 298 TextUses:286Used by:299
Symbol 299 MovieClipUses:297 298Used by:300
Symbol 300 MovieClipUses:295 296 299Used by:301
Symbol 301 MovieClip [s_BashBonus]Uses:300 293
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClip [s_StartBtn]Uses:302
Symbol 304 GraphicUsed by:308
Symbol 305 GraphicUsed by:308
Symbol 306 GraphicUsed by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip [s_BonusPretzel]Uses:304 305 306 307
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClip [s_CoconutPile]Uses:309 34
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClip [s_Coconut]Uses:311
Symbol 313 GraphicUsed by:316
Symbol 314 FontUsed by:315
Symbol 315 EditableTextUses:314Used by:316
Symbol 316 MovieClip [s_Debugger]Uses:313 315
Symbol 317 FontUsed by:318
Symbol 318 EditableTextUses:317Used by:319
Symbol 319 MovieClip [s_FPSDisplay]Uses:318Used by:Timeline
Symbol 320 GraphicUsed by:343
Symbol 321 GraphicUsed by:343
Symbol 322 ShapeTweeningUsed by:343
Symbol 323 GraphicUsed by:343
Symbol 324 GraphicUsed by:343
Symbol 325 GraphicUsed by:343
Symbol 326 GraphicUsed by:343
Symbol 327 GraphicUsed by:343
Symbol 328 GraphicUsed by:343
Symbol 329 GraphicUsed by:343
Symbol 330 GraphicUsed by:343
Symbol 331 GraphicUsed by:343
Symbol 332 ShapeTweeningUsed by:343
Symbol 333 GraphicUsed by:343
Symbol 334 GraphicUsed by:343
Symbol 335 GraphicUsed by:343
Symbol 336 GraphicUsed by:343
Symbol 337 GraphicUsed by:343
Symbol 338 GraphicUsed by:343
Symbol 339 GraphicUsed by:343
Symbol 340 GraphicUsed by:343
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClip [s_StartButton]Uses:320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342Used by:424
Symbol 344 GraphicUsed by:345 346
Symbol 345 MovieClipUses:344Used by:346
Symbol 346 ButtonUses:345 344Used by:350
Symbol 347 GraphicUsed by:348 349
Symbol 348 MovieClipUses:347Used by:349
Symbol 349 ButtonUses:348 347Used by:350
Symbol 350 MovieClip [s_soundHolder]Uses:346 349Used by:391
Symbol 351 MovieClip [s_EnemyHolder]Used by:386
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354
Symbol 354 MovieClip [s_BackgroundElement6]Uses:353Used by:382
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:357
Symbol 357 MovieClip [s_BackgroundElement7]Uses:356Used by:382
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClip [s_BackgroundElement1]Uses:358Used by:382
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClip [s_BackgroundElement2]Uses:361Used by:382
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:365
Symbol 365 MovieClip [s_BackgroundElement3]Uses:364Used by:382
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClip [s_BackgroundElement4]Uses:366Used by:382
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:370
Symbol 370 MovieClip [s_BackgroundElement5]Uses:369Used by:382
Symbol 371 GraphicUsed by:386
Symbol 372 MovieClipUses:104Used by:386
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:386
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:386
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:377Used by:386
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:379Used by:386
Symbol 381 MovieClipUsed by:382
Symbol 382 MovieClip [s_BackgroundElementHolder]Uses:370 367 365 362 359 357 354 381Used by:386
Symbol 383 ShapeTweeningUsed by:385
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClip [s_Scrim]Uses:383 384Used by:386
Symbol 386 MovieClip [s_GameScreen]Uses:371 372 374 376 378 380 382 351 385Used by:Timeline
Symbol 387 FontUsed by:388 389 419
Symbol 388 TextUses:387Used by:390
Symbol 389 EditableTextUses:387Used by:390
Symbol 390 MovieClipUses:388 389Used by:391
Symbol 391 MovieClip [s_PlayGui]Uses:390 350Used by:425
Symbol 392 GraphicUsed by:393 421
Symbol 393 MovieClipUses:392Used by:409
Symbol 394 GraphicUsed by:409
Symbol 395 GraphicUsed by:399
Symbol 396 GraphicUsed by:399
Symbol 397 GraphicUsed by:399
Symbol 398 GraphicUsed by:399
Symbol 399 ButtonUses:395 396 397 398Used by:409
Symbol 400 BitmapUsed by:402
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:400 401Used by:409
Symbol 403 FontUsed by:404 405 406 407 408 418
Symbol 404 TextUses:403Used by:409
Symbol 405 TextUses:403Used by:409
Symbol 406 TextUses:403Used by:409
Symbol 407 TextUses:403Used by:409
Symbol 408 TextUses:403Used by:409
Symbol 409 MovieClip [s_HelpPanel]Uses:393 394 399 402 404 405 406 407 408Used by:425
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:412
Symbol 412 MovieClipUses:411Used by:420
Symbol 413 GraphicUsed by:417
Symbol 414 GraphicUsed by:417
Symbol 415 GraphicUsed by:417
Symbol 416 GraphicUsed by:417
Symbol 417 ButtonUses:413 414 415 416Used by:420
Symbol 418 EditableTextUses:403Used by:420
Symbol 419 TextUses:387Used by:420
Symbol 420 MovieClip [s_GameSummaryPanel]Uses:412 417 418 419Used by:425
Symbol 421 MovieClipUses:392Used by:424
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:424
Symbol 424 MovieClip [s_SplashScreen]Uses:421 423 343Used by:425
Symbol 425 MovieClip [s_Gui]Uses:391 409 420 424Used by:Timeline
Symbol 426 MovieClip [__Packages.ApplicationState]
Symbol 427 MovieClip [__Packages.LRG.Utils.LRGGameTimer]
Symbol 428 MovieClip [__Packages.Settings]
Symbol 429 MovieClip [__Packages.PlayerState]
Symbol 430 MovieClip [__Packages.LRG.LRGMovieClip]
Symbol 431 MovieClip [__Packages.LRG.LRGAction]
Symbol 432 MovieClip [__Packages.Object2D]
Symbol 433 MovieClip [__Packages.SealabGame]
Symbol 434 MovieClip [__Packages.Gui]
Symbol 435 MovieClip [__Packages.GameSummaryPanel]
Symbol 436 MovieClip [__Packages.PlayerController]
Symbol 437 MovieClip [__Packages.Player]
Symbol 438 MovieClip [__Packages.LRG.LRGGenericAction]
Symbol 439 MovieClip [__Packages.LRG.LRGWaitAction]
Symbol 440 MovieClip [__Packages.HumanPlayerController]
Symbol 441 MovieClip [__Packages.Camera2D]
Symbol 442 MovieClip [__Packages.EnemyManager]
Symbol 443 MovieClip [__Packages.LRG.LRGRepeatedCallbackAction]
Symbol 444 MovieClip [__Packages.LRG.LRGDelayedCallbackAction]
Symbol 445 MovieClip [__Packages.BackgroundElementManager]
Symbol 446 MovieClip [__Packages.Enemy]
Symbol 447 MovieClip [__Packages.LRG.LRGAnimationAction]
Symbol 448 MovieClip [__Packages.PlayGui]
Symbol 449 MovieClip [__Packages.PowerUp]
Symbol 450 MovieClip [__Packages.LRG.Utils.FPSDisplay]
Symbol 451 MovieClip [__Packages.HelpPanel]
Symbol 452 MovieClip [__Packages.SplashScreen]

Instance Names

"m_kGameScreen"Frame 1Symbol 386 MovieClip [s_GameScreen]
"m_kGui"Frame 1Symbol 425 MovieClip [s_Gui]
"m_kFPSDisplay"Frame 1Symbol 319 MovieClip [s_FPSDisplay]
"m_kRightRange"Symbol 276 MovieClip [s_Player] Frame 1Symbol 105 MovieClip
"m_kCollision"Symbol 276 MovieClip [s_Player] Frame 1Symbol 107 MovieClip
"m_kLeftRange"Symbol 276 MovieClip [s_Player] Frame 1Symbol 109 MovieClip
"m_kCollision"Symbol 285 MovieClip [s_PowerUp] Frame 1Symbol 284 MovieClip
"m_kTextHolder"Symbol 294 MovieClip [s_PretzelBonus] Frame 1Symbol 291 MovieClip
"m_kSizeInidicator"Symbol 294 MovieClip [s_PretzelBonus] Frame 1Symbol 293 MovieClip
"m_kNumberShadow"Symbol 300 MovieClip Frame 1Symbol 295 EditableText
"m_kNumber"Symbol 300 MovieClip Frame 1Symbol 296 EditableText
"m_kBash"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"m_kTextHolder"Symbol 301 MovieClip [s_BashBonus] Frame 1Symbol 300 MovieClip
"m_kSizeInidicator"Symbol 301 MovieClip [s_BashBonus] Frame 1Symbol 293 MovieClip
"m_kText"Symbol 316 MovieClip [s_Debugger] Frame 1Symbol 315 EditableText
"m_kTimeDisplay"Symbol 319 MovieClip [s_FPSDisplay] Frame 1Symbol 318 EditableText
"m_kMusicIsOn"Symbol 350 MovieClip [s_soundHolder] Frame 1Symbol 346 Button
"m_kMusicIsOff"Symbol 350 MovieClip [s_soundHolder] Frame 11Symbol 349 Button
"m_kGuide5"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 370 MovieClip [s_BackgroundElement5]
"m_kGuide4"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 367 MovieClip [s_BackgroundElement4]
"m_kGuide3"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 365 MovieClip [s_BackgroundElement3]
"m_kGuide2"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 362 MovieClip [s_BackgroundElement2]
"m_kGuide1"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 359 MovieClip [s_BackgroundElement1]
"m_kGuide7"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 357 MovieClip [s_BackgroundElement7]
"m_kGuide6"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 354 MovieClip [s_BackgroundElement6]
"m_kElementsHolder"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 381 MovieClip
"m_kPowerUpHolder"Symbol 382 MovieClip [s_BackgroundElementHolder] Frame 1Symbol 381 MovieClip
"m_kGroundGuide"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 372 MovieClip
"m_kLane4Guide"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 374 MovieClip
"m_kLane3Guide"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 376 MovieClip
"m_kLane2Guide"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 378 MovieClip
"m_kLane1Guide"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 380 MovieClip
"m_kBackgroundElementHolder"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 382 MovieClip [s_BackgroundElementHolder]
"m_kEnemyHolder"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 351 MovieClip [s_EnemyHolder]
"m_kScrim"Symbol 386 MovieClip [s_GameScreen] Frame 1Symbol 385 MovieClip [s_Scrim]
"m_kText"Symbol 390 MovieClip Frame 1Symbol 389 EditableText
"m_kScoreIndicator"Symbol 391 MovieClip [s_PlayGui] Frame 1Symbol 390 MovieClip
"m_kMuteButtonHolder"Symbol 391 MovieClip [s_PlayGui] Frame 1Symbol 350 MovieClip [s_soundHolder]
"m_kBackground"Symbol 409 MovieClip [s_HelpPanel] Frame 1Symbol 393 MovieClip
"m_kOkButton"Symbol 409 MovieClip [s_HelpPanel] Frame 1Symbol 399 Button
"m_kOkButton"Symbol 420 MovieClip [s_GameSummaryPanel] Frame 1Symbol 417 Button
"m_kScoreText"Symbol 420 MovieClip [s_GameSummaryPanel] Frame 1Symbol 418 EditableText
"m_kBackground"Symbol 424 MovieClip [s_SplashScreen] Frame 1Symbol 421 MovieClip
"m_kStartButton"Symbol 424 MovieClip [s_SplashScreen] Frame 1Symbol 343 MovieClip [s_StartButton]
"m_kPlayGui"Symbol 425 MovieClip [s_Gui] Frame 1Symbol 391 MovieClip [s_PlayGui]
"m_kHelpPanel"Symbol 425 MovieClip [s_Gui] Frame 1Symbol 409 MovieClip [s_HelpPanel]
"m_kGameSummaryPanel"Symbol 425 MovieClip [s_Gui] Frame 1Symbol 420 MovieClip [s_GameSummaryPanel]
"m_kSplashScreen"Symbol 425 MovieClip [s_Gui] Frame 1Symbol 424 MovieClip [s_SplashScreen]

Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 2 as "sealab_swing_two_pipes.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sealab_swing_one_pipe.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sealab_quinntastic_bash.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sealab_quadruple_bash.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sealab_player_dies.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sealab_pipe_hits_zombie.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sealab_hesh_up.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sealab_hesh_down.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sealab_game_music3.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sealab_game_music2.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sealab_game_music1.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sealab_game_music_invincible.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sealab_game_end.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "sealab_flying_zombie_hit.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sealab_electric_car_stall.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sealab_double_bash.wav"
ExportAssets (56)Timeline Frame 1Symbol 18 as "sealab_dolphin.wav"
ExportAssets (56)Timeline Frame 1Symbol 19 as "sealab_coconut_hit.wav"
ExportAssets (56)Timeline Frame 1Symbol 20 as "sealab_car_steady.wav"
ExportAssets (56)Timeline Frame 1Symbol 21 as "sealab_car_hits_zombie.wav"
ExportAssets (56)Timeline Frame 1Symbol 22 as "sealab_car_accel.wav"
ExportAssets (56)Timeline Frame 1Symbol 23 as "sealab_button.wav"
ExportAssets (56)Timeline Frame 1Symbol 24 as "sealab_bonus_pretzel.wav"
ExportAssets (56)Timeline Frame 1Symbol 27 as "s_ZombieHead1"
ExportAssets (56)Timeline Frame 1Symbol 37 as "s_Hesh"
ExportAssets (56)Timeline Frame 1Symbol 44 as "s_DolphinBoy"
ExportAssets (56)Timeline Frame 1Symbol 64 as "s_Zombie1"
ExportAssets (56)Timeline Frame 1Symbol 85 as "s_Zombie3"
ExportAssets (56)Timeline Frame 1Symbol 103 as "s_Zombie2"
ExportAssets (56)Timeline Frame 1Symbol 276 as "s_Player"
ExportAssets (56)Timeline Frame 1Symbol 279 as "s_ZombieHead3"
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ExportAssets (56)Timeline Frame 1Symbol 294 as "s_PretzelBonus"
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ExportAssets (56)Timeline Frame 1Symbol 303 as "s_StartBtn"
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ExportAssets (56)Timeline Frame 1Symbol 310 as "s_CoconutPile"
ExportAssets (56)Timeline Frame 1Symbol 312 as "s_Coconut"
ExportAssets (56)Timeline Frame 1Symbol 316 as "s_Debugger"
ExportAssets (56)Timeline Frame 1Symbol 319 as "s_FPSDisplay"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 351 as "s_EnemyHolder"
ExportAssets (56)Timeline Frame 1Symbol 354 as "s_BackgroundElement6"
ExportAssets (56)Timeline Frame 1Symbol 357 as "s_BackgroundElement7"
ExportAssets (56)Timeline Frame 1Symbol 359 as "s_BackgroundElement1"
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ExportAssets (56)Timeline Frame 1Symbol 365 as "s_BackgroundElement3"
ExportAssets (56)Timeline Frame 1Symbol 367 as "s_BackgroundElement4"
ExportAssets (56)Timeline Frame 1Symbol 370 as "s_BackgroundElement5"
ExportAssets (56)Timeline Frame 1Symbol 370 as "s_BackgroundElement5"
ExportAssets (56)Timeline Frame 1Symbol 367 as "s_BackgroundElement4"
ExportAssets (56)Timeline Frame 1Symbol 365 as "s_BackgroundElement3"
ExportAssets (56)Timeline Frame 1Symbol 362 as "s_BackgroundElement2"
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ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 350 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 391 as "s_PlayGui"
ExportAssets (56)Timeline Frame 1Symbol 409 as "s_HelpPanel"
ExportAssets (56)Timeline Frame 1Symbol 420 as "s_GameSummaryPanel"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 343 as "s_StartButton"
ExportAssets (56)Timeline Frame 1Symbol 424 as "s_SplashScreen"
ExportAssets (56)Timeline Frame 1Symbol 425 as "s_Gui"
ExportAssets (56)Timeline Frame 1Symbol 319 as "s_FPSDisplay"
ExportAssets (56)Timeline Frame 1Symbol 426 as "__Packages.ApplicationState"
ExportAssets (56)Timeline Frame 1Symbol 427 as "__Packages.LRG.Utils.LRGGameTimer"
ExportAssets (56)Timeline Frame 1Symbol 428 as "__Packages.Settings"
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ExportAssets (56)Timeline Frame 1Symbol 431 as "__Packages.LRG.LRGAction"
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ExportAssets (56)Timeline Frame 1Symbol 435 as "__Packages.GameSummaryPanel"
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ExportAssets (56)Timeline Frame 1Symbol 438 as "__Packages.LRG.LRGGenericAction"
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ExportAssets (56)Timeline Frame 1Symbol 440 as "__Packages.HumanPlayerController"
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ExportAssets (56)Timeline Frame 1Symbol 448 as "__Packages.PlayGui"
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ExportAssets (56)Timeline Frame 1Symbol 451 as "__Packages.HelpPanel"
ExportAssets (56)Timeline Frame 1Symbol 452 as "__Packages.SplashScreen"

Labels

"Initial"Symbol 37 MovieClip [s_Hesh] Frame 1
"Thwack"Symbol 37 MovieClip [s_Hesh] Frame 11
"Initial"Symbol 44 MovieClip [s_DolphinBoy] Frame 1
"Thwack"Symbol 44 MovieClip [s_DolphinBoy] Frame 11
"Hurt"Symbol 44 MovieClip [s_DolphinBoy] Frame 20
"WalkFront"Symbol 64 MovieClip [s_Zombie1] Frame 1
"WalkBack"Symbol 64 MovieClip [s_Zombie1] Frame 11
"Thwack"Symbol 64 MovieClip [s_Zombie1] Frame 21
"HeadlessSquished"Symbol 64 MovieClip [s_Zombie1] Frame 30
"Fly"Symbol 64 MovieClip [s_Zombie1] Frame 31
"FlyThwack"Symbol 64 MovieClip [s_Zombie1] Frame 41
"WalkFront"Symbol 85 MovieClip [s_Zombie3] Frame 1
"WalkBack"Symbol 85 MovieClip [s_Zombie3] Frame 11
"Thwack"Symbol 85 MovieClip [s_Zombie3] Frame 21
"HeadlessSquished"Symbol 85 MovieClip [s_Zombie3] Frame 30
"Fly"Symbol 85 MovieClip [s_Zombie3] Frame 31
"FlyThwack"Symbol 85 MovieClip [s_Zombie3] Frame 41
"WalkFront"Symbol 103 MovieClip [s_Zombie2] Frame 1
"WalkBack"Symbol 103 MovieClip [s_Zombie2] Frame 11
"Thwack"Symbol 103 MovieClip [s_Zombie2] Frame 21
"HeadlessSquished"Symbol 103 MovieClip [s_Zombie2] Frame 30
"Fly"Symbol 103 MovieClip [s_Zombie2] Frame 31
"FlyThwack"Symbol 103 MovieClip [s_Zombie2] Frame 41
"Straight"Symbol 276 MovieClip [s_Player] Frame 1
"TurnLeft"Symbol 276 MovieClip [s_Player] Frame 10
"TurnRight"Symbol 276 MovieClip [s_Player] Frame 21
"LeftSwing"Symbol 276 MovieClip [s_Player] Frame 31
"RightSwing"Symbol 276 MovieClip [s_Player] Frame 41
"BothSwing"Symbol 276 MovieClip [s_Player] Frame 51
"Damage"Symbol 276 MovieClip [s_Player] Frame 61
"Doomed"Symbol 276 MovieClip [s_Player] Frame 70
"HeshDropIn"Symbol 276 MovieClip [s_Player] Frame 79
"HeshSwing"Symbol 276 MovieClip [s_Player] Frame 111
"heshWarning"Symbol 276 MovieClip [s_Player] Frame 141
"HeshFallOut"Symbol 276 MovieClip [s_Player] Frame 172
"Animation"Symbol 294 MovieClip [s_PretzelBonus] Frame 1
"Animation"Symbol 301 MovieClip [s_BashBonus] Frame 1
"Initial"Symbol 308 MovieClip [s_BonusPretzel] Frame 1
"Initial"Symbol 310 MovieClip [s_CoconutPile] Frame 1
"Thwack"Symbol 310 MovieClip [s_CoconutPile] Frame 11
"SoundOn"Symbol 350 MovieClip [s_soundHolder] Frame 1
"SoundOff"Symbol 350 MovieClip [s_soundHolder] Frame 11
"Hide"Symbol 385 MovieClip [s_Scrim] Frame 1
"Fade Out"Symbol 385 MovieClip [s_Scrim] Frame 10
"m_kGroundGuide"Symbol 386 MovieClip [s_GameScreen] Frame 1
"Show"Symbol 391 MovieClip [s_PlayGui] Frame 1
"Hide"Symbol 391 MovieClip [s_PlayGui] Frame 10
"Show"Symbol 409 MovieClip [s_HelpPanel] Frame 1
"Hide"Symbol 409 MovieClip [s_HelpPanel] Frame 10
"Show"Symbol 420 MovieClip [s_GameSummaryPanel] Frame 1
"Hide"Symbol 420 MovieClip [s_GameSummaryPanel] Frame 10
"Show"Symbol 424 MovieClip [s_SplashScreen] Frame 1
"Hide"Symbol 424 MovieClip [s_SplashScreen] Frame 10




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Created: 27/5 -2019 11:58:00 Last modified: 27/5 -2019 11:58:00 Server time: 10/05 -2024 08:21:56