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Crazy Snake.swf

This is the info page for
Flash #21979

(Click the ID number above for more basic data on this flash file.)


Text
100%

© Ray lengelé 2004

© Ray lengelé 2004

START

START

START

START

www.lengele.com

www.lengele.com

www.lengele.com

Use the arrows to move the
Snake without touching
your tail.
Deplacez le serpent
à l'aide des flêches du
clavier et mangez les
crottes sans vous mordre
la queue.

Level

Life-Vie

Score

MUTE

MUTE

MUTE

MUTE

1

3

425600

Ha ha ha !...
Stupid !
Trop nul !

Ha ha ha!...
You loose !
Perdu !

High Scores

Bravo!
Vous avez terminé tous les niveaux !
Vous êtes fort(e) à Croquer!

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", "true"); fscommand ("fullscreen", "false"); total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); sound4 = new Sound(); sound4.attachSound("fond"); t = getTimer() / 1000; score1 = 0; score2 = 0; score3 = 0; score4 = 0; score5 = 0; score6 = 0; score7 = 0; score8 = 0; score9 = 0; score10 = 0; score11 = 0; score12 = 0; score13 = 0; score14 = 0; score15 = 0; score16 = 0; score17 = 0; score18 = 0; score19 = 0; score20 = 0; name1 = ""; name2 = ""; name3 = ""; name4 = ""; name5 = ""; name6 = ""; name7 = ""; name8 = ""; name9 = ""; name10 = ""; name11 = ""; name12 = ""; name13 = ""; name14 = ""; name15 = ""; name16 = ""; name17 = ""; name18 = ""; name19 = ""; name20 = ""; loadVariablesNum ("scores.txt", 0); pourcent = (100 * loaded) / total; pDisplay = Math.floor(pourcent) + "%"; lDisplay = ((Math.floor(loaded / 1024) + " Ko / ") + Math.floor(total / 1024)) + " Ko"; vDisplay = Math.floor((loaded / 1024) / t) + " Ko/s"; if (pourcent == 100) { gotoAndStop (3); } else { barre.gotoAndStop(Math.floor(pourcent)); }
Frame 2
gotoAndPlay (1);
Frame 4
function level10() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1]; ligne2 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1]; ligne3 = [1, 0, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 0, 1]; ligne4 = [1, 0, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne5 = [1, 0, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne6 = [1, 0, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne7 = [1, 0, 1, 2, 1, 2, 1, 4, 3, 3, 3, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne8 = [1, 0, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne9 = [1, 0, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne10 = [1, 0, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 0, 1]; ligne11 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1]; ligne12 = [1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level9() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 0, 2, 2, 2, 0, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1]; ligne2 = [1, 2, 1, 1, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 1, 1, 1, 1, 2, 1]; ligne3 = [1, 2, 1, 0, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 0, 1, 2, 1]; ligne4 = [1, 2, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 1, 2, 1]; ligne5 = [1, 2, 1, 1, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 1, 1, 1, 1, 2, 1]; ligne6 = [1, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 1, 0, 2, 2, 2, 2, 2, 2, 1]; ligne7 = [1, 2, 2, 2, 2, 0, 1, 4, 3, 3, 3, 1, 0, 0, 2, 2, 2, 2, 2, 1]; ligne8 = [1, 2, 1, 1, 1, 2, 1, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 2, 1]; ligne9 = [1, 2, 1, 0, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 0, 1, 2, 1]; ligne10 = [1, 2, 1, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 1, 2, 1]; ligne11 = [1, 2, 1, 1, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 1, 1, 1, 1, 2, 1]; ligne12 = [1, 0, 2, 2, 2, 0, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level8() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne2 = [1, 2, 0, 1, 1, 2, 2, 2, 0, 0, 1, 0, 2, 2, 2, 1, 1, 0, 2, 1]; ligne3 = [1, 2, 1, 1, 0, 0, 2, 1, 1, 1, 1, 1, 1, 2, 0, 0, 1, 1, 2, 1]; ligne4 = [1, 2, 1, 0, 1, 2, 2, 2, 0, 1, 0, 0, 2, 2, 2, 1, 0, 1, 2, 1]; ligne5 = [1, 2, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 1]; ligne6 = [1, 2, 2, 0, 0, 0, 1, 1, 0, 0, 0, 2, 1, 1, 0, 0, 0, 0, 2, 1]; ligne7 = [1, 2, 0, 2, 0, 1, 1, 4, 3, 3, 3, 0, 0, 1, 1, 0, 0, 0, 2, 1]; ligne8 = [1, 2, 1, 1, 2, 0, 0, 0, 0, 2, 1, 1, 1, 1, 2, 0, 0, 0, 2, 1]; ligne9 = [1, 2, 0, 1, 1, 2, 0, 0, 2, 1, 1, 2, 2, 1, 1, 2, 0, 0, 2, 1]; ligne10 = [1, 2, 0, 0, 1, 1, 2, 2, 1, 1, 2, 0, 0, 2, 1, 1, 2, 0, 2, 1]; ligne11 = [1, 2, 0, 0, 0, 1, 1, 1, 1, 2, 0, 0, 0, 0, 2, 1, 1, 2, 2, 1]; ligne12 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level7() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 0, 0, 0, 0, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 0, 0, 0, 0, 1]; ligne2 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1]; ligne3 = [1, 0, 2, 1, 0, 0, 2, 2, 0, 1, 1, 0, 2, 2, 0, 0, 1, 2, 0, 1]; ligne4 = [1, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 2, 0, 1]; ligne5 = [1, 0, 2, 1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, 2, 0, 1]; ligne6 = [1, 0, 2, 2, 2, 2, 0, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 1]; ligne7 = [1, 0, 2, 2, 2, 2, 0, 4, 3, 3, 3, 0, 1, 0, 2, 2, 2, 2, 0, 1]; ligne8 = [1, 0, 2, 1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, 2, 0, 1]; ligne9 = [1, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 2, 0, 1]; ligne10 = [1, 0, 2, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 2, 0, 1]; ligne11 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1]; ligne12 = [1, 0, 0, 0, 0, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 0, 0, 0, 0, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level6() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; ligne2 = [1, 2, 0, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 0, 2, 1]; ligne3 = [1, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1]; ligne4 = [1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1]; ligne5 = [1, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 1]; ligne6 = [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]; ligne7 = [1, 0, 1, 1, 1, 1, 1, 4, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 0, 1]; ligne8 = [1, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 1]; ligne9 = [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1]; ligne10 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1]; ligne11 = [1, 2, 0, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 0, 2, 1]; ligne12 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level5() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne2 = [1, 2, 1, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 2, 1]; ligne3 = [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1]; ligne4 = [1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1]; ligne5 = [1, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1]; ligne6 = [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1]; ligne7 = [1, 0, 1, 0, 0, 0, 1, 4, 3, 3, 3, 0, 0, 1, 0, 0, 0, 1, 0, 1]; ligne8 = [1, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1]; ligne9 = [1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1]; ligne10 = [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1]; ligne11 = [1, 2, 1, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level4() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne2 = [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 2, 1]; ligne3 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne4 = [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 2, 1]; ligne5 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne6 = [1, 2, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 1, 2, 2, 1]; ligne7 = [1, 2, 0, 2, 0, 2, 0, 4, 3, 3, 3, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne8 = [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 2, 1]; ligne9 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne10 = [1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1]; ligne11 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne12 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level1() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1]; ligne2 = [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 2, 1]; ligne3 = [1, 2, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 0, 1]; ligne4 = [1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 1]; ligne5 = [1, 2, 1, 2, 1, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 1, 0, 1, 0, 1]; ligne6 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 2, 1]; ligne7 = [1, 2, 0, 2, 1, 0, 0, 4, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1]; ligne8 = [1, 0, 1, 0, 1, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 1, 2, 1, 2, 1]; ligne9 = [1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1]; ligne10 = [1, 0, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 2, 1]; ligne11 = [1, 2, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1]; ligne12 = [1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level3() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1]; ligne2 = [1, 1, 1, 1, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1]; ligne3 = [1, 2, 2, 2, 2, 2, 1, 0, 1, 1, 1, 1, 1, 0, 0, 2, 1, 2, 2, 1]; ligne4 = [1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 1, 0, 2, 1, 2, 1, 1]; ligne5 = [1, 1, 1, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1, 2, 2, 1]; ligne6 = [1, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 0, 1, 0, 2, 1, 1, 2, 1]; ligne7 = [1, 0, 1, 1, 0, 2, 0, 4, 3, 3, 3, 1, 0, 1, 0, 2, 1, 2, 2, 1]; ligne8 = [1, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 0, 1, 0, 2, 1, 2, 1, 1]; ligne9 = [1, 0, 1, 1, 0, 2, 1, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1, 2, 2, 1]; ligne10 = [1, 0, 1, 1, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 2, 1]; ligne11 = [1, 2, 2, 1, 0, 2, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level2() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 2, 1]; ligne2 = [1, 2, 1, 2, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 2, 1, 2, 1]; ligne3 = [1, 2, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 2, 1, 2, 1]; ligne4 = [1, 2, 2, 2, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 2, 2, 2, 1]; ligne5 = [1, 1, 1, 2, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 2, 1, 1, 1]; ligne6 = [1, 1, 2, 2, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 2, 2, 1, 1]; ligne7 = [1, 1, 2, 2, 2, 2, 0, 4, 3, 3, 3, 1, 1, 0, 2, 2, 2, 2, 1, 1]; ligne8 = [1, 1, 1, 2, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 2, 1, 1, 1]; ligne9 = [1, 2, 2, 2, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1]; ligne10 = [1, 2, 1, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1]; ligne11 = [1, 2, 1, 2, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 2, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 1]; ligne13 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function affiche_level() { var _local1 = _root; i = 1; while (i <= long) { corps.duplicateMovieClip("" + i, i); _local1["" + i]._x = boax[i]; _local1["" + i]._x = boay[i]; i++; } i = 0; while (i <= 13) { j = 0; while (j <= 19) { switch (_local1["ligne" + i][j]) { case 1 : duplicate(mur, i, j); break; case 2 : duplicate(fruit, i, j); } j++; } i++; } } function duplicate(clip, i, j) { var _local1 = j; var _local2 = i; var _local3 = clip; _local3.duplicateMovieClip(_local3._name + (5000 - ((20 * _local2) + _local1)), 5000 - ((20 * _local2) + _local1)); setProperty(_local3._name + (5000 - ((20 * _local2) + _local1)), _x , (30 * _local1) + 15); setProperty(_local3._name + (5000 - ((20 * _local2) + _local1)), _y , (30 * _local2) + 15); } function removeall() { i = 4; while (i <= long) { removeMovieClip("" + i); i++; } } function resetlevel() { var _local1 = _root; i = 5000; while (i >= 4500) { _local1["fruit" + i].removeMovieClip(); _local1["mur" + i].removeMovieClip(); i--; } } function restart() { var _local1 = _root; resetlevel(); removeall(); long = 4; manges = 0; corpsok = true; _local1.ligne = (_local1.colonne = 7); boax = [225, 255, 285, 315]; boay = [225, 225, 225, 225]; tete._x = _local1.boax[0]; tete._y = _local1.boay[0]; tete._rotation = -90; _local1.affiche_level(); } function calcultotal() { var _local1 = _root; total = 0; i = 0; while (i <= 13) { j = 0; while (j <= 19) { if (_local1["ligne" + i][j] == 2) { total++; } j++; } i++; } } stop(); sound1 = new Sound(); sound2 = new Sound(); sound3 = new Sound(); sound3.attachSound("yeah"); sound1.attachSound("mange"); sound2.attachSound("mort"); serveur = true; long = 4; level = 1; vie = 3; score = 0; total = (manges = 0); boax = [225, 255, 285, 315]; boay = [225, 225, 225, 225]; ligne = (colonne = 7); corpsok = true; _root["level" + level]();
Instance of Symbol 66 MovieClip "fruit" in Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.tete)) { _root.sound1.start(); _root.long = _root.long + 1; _root.corps.duplicateMovieClip("" + _root.long, _root.long); _root.boax[_root.long] = _root.boax[_root.long - 1]; _root.boay[_root.long] = _root.boay[_root.long - 1]; _root.score = _root.score + (10 * _root.level); _root.manges++; if (_root.manges == _root.total) { _root.level++; _root.sound3.start(); if (_root.level <= 10) { _root["level" + _root.level](); } else { _root.gotoAndStop("end"); } } this.removeMovieClip(); } }
Instance of Symbol 29 MovieClip "corps" in Frame 4
onClipEvent (enterFrame) { n = this._name; if (_root.corpsok) { this._x = _root.boax[n]; this._y = _root.boay[n]; if (this.hitTest(_root.tete)) { _root.vie--; MonSon = new Sound(); MonSon.attachSound("Oh"); MonSon.start(); if (_root.vie < 0) { _parent.gotoAndStop("gameover"); } else { _root.sound2.start(); _root.restart(); } } } }
Instance of Symbol 34 MovieClip "tete" in Frame 4
onClipEvent (load) { this.swapDepths(9999); this._x = _root.boax[0]; this._y = _root.boay[0]; } onClipEvent (keyUp) { j = _root.long - 1; if (_root.corpsok) { do { _root.boax[j] = _root.boax[j - 1]; _root.boay[j] = _root.boay[j - 1]; j--; } while (j >= 1); } if (((Key.getCode() == 38) and (_rotation != 180)) and (_root["ligne" + (_root.ligne - 1)][_root.colonne] != 1)) { _root.ligne = _root.ligne - 1; _root.boay[0] = _root.boay[0] - 30; _rotation = 0; _root.corpsok = true; } else if (((Key.getCode() == 39) and (_rotation != -90)) and (_root["ligne" + _root.ligne][_root.colonne + 1] != 1)) { _root.colonne = _root.colonne + 1; _root.boax[0] = _root.boax[0] + 30; _rotation = 90; _root.corpsok = true; } else if (((Key.getCode() == 40) and (_rotation != 0)) and (_root["ligne" + (_root.ligne + 1)][_root.colonne] != 1)) { _root.ligne = _root.ligne + 1; _root.boay[0] = _root.boay[0] + 30; _rotation = 180; _root.corpsok = true; } else if (((Key.getCode() == 37) and (_rotation != 90)) and (_root["ligne" + _root.ligne][_root.colonne - 1] != 1)) { _root.colonne = _root.colonne - 1; _root.boax[0] = _root.boax[0] - 30; _rotation = -90; _root.corpsok = true; } else { _root.corpsok = false; } this._x = _root.boax[0]; this._y = _root.boay[0]; }
Frame 5
_root.resetlevel(); _root.removeall(); _root.tete._x = -150; i = 1; while (i <= 3) { _root.boax[i] = -500; i++; }
Frame 6
stop();
Frame 7
stop();
Frame 9
removeall(); resetlevel(); i = 1; while (i <= 3) { removeMovieClip("" + i); i++; } tete._x = -300;
Symbol 20 Button
on (release) { getURL ("mailto:info@lengele.com"); }
Symbol 27 Button
on (release) { gotoAndStop ("start"); }
Symbol 34 MovieClip Frame 30
gotoAndPlay (1);
Symbol 41 MovieClip Frame 1
play(); sound4.start();
Symbol 41 MovieClip Frame 60
gotoAndPlay (1); sound4.stop();
Symbol 49 Button
on (release) { getURL ("http://www.lengele.com/"); }
Symbol 61 Button
on (release) { stopAllSounds(); }
Symbol 69 Button
on (release) { getURL ("http://www.lengele.com/"); }
Symbol 70 Button
on (release) { loadMovieNum ("CaraySnake.swf", 0); }
Symbol 118 MovieClip Frame 1
i = 1; while (i <= 20) { this["time" + i] = _root["score" + i]; i++; }
Symbol 118 MovieClip Frame 175
stop();

Library Items

Symbol 1 Sound [fond]
Symbol 2 Sound [Oh]
Symbol 3 Sound [applause]
Symbol 4 Sound [WHISTLER.WAV]Used by:Timeline
Symbol 5 Sound [perdu.wav]Used by:Timeline
Symbol 6 Sound [TRYIT.WAV]Used by:Timeline
Symbol 7 Sound [Mange]Used by:20 27 49 61 69 70
Symbol 8 FontUsed by:9 22 24 25 26 56 58 59 60 62 63 64
Symbol 9 EditableTextUses:8Used by:Timeline
Symbol 10 GraphicUsed by:13
Symbol 11 ShapeTweeningUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:10 11 12Used by:Timeline
Symbol 14 GraphicUsed by:20 61  Timeline
Symbol 15 FontUsed by:16 18
Symbol 16 TextUses:15Used by:20
Symbol 17 GraphicUsed by:20
Symbol 18 TextUses:15Used by:20
Symbol 19 SoundUsed by:20 27 49 61 69 70
Symbol 20 ButtonUses:14 16 17 18 19 7Used by:Timeline
Symbol 21 GraphicUsed by:27 70
Symbol 22 TextUses:8Used by:27 70
Symbol 23 GraphicUsed by:27 70
Symbol 24 TextUses:8Used by:27 70
Symbol 25 TextUses:8Used by:27 70
Symbol 26 TextUses:8Used by:27 70
Symbol 27 ButtonUses:21 22 23 24 25 26 19 7Used by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:41  Timeline
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:30 31 32 33Used by:41  Timeline
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:36 37 38 39Used by:41
Symbol 41 MovieClipUses:29 34 35 40Used by:Timeline
Symbol 42 GraphicUsed by:49 69
Symbol 43 FontUsed by:44 46 48 52 53 54 55
Symbol 44 TextUses:43Used by:49 69
Symbol 45 GraphicUsed by:49 69
Symbol 46 TextUses:43Used by:49 69
Symbol 47 GraphicUsed by:49 69
Symbol 48 TextUses:43Used by:49 69
Symbol 49 ButtonUses:42 44 45 46 47 48 19 7Used by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 TextUses:43Used by:Timeline
Symbol 53 TextUses:43Used by:Timeline
Symbol 54 TextUses:43Used by:Timeline
Symbol 55 TextUses:43Used by:Timeline
Symbol 56 TextUses:8Used by:61
Symbol 57 GraphicUsed by:61
Symbol 58 TextUses:8Used by:61
Symbol 59 TextUses:8Used by:61
Symbol 60 TextUses:8Used by:61
Symbol 61 ButtonUses:14 56 57 58 59 60 19 7Used by:Timeline
Symbol 62 EditableTextUses:8Used by:Timeline
Symbol 63 EditableTextUses:8Used by:Timeline
Symbol 64 EditableTextUses:8Used by:Timeline
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:Timeline
Symbol 69 ButtonUses:42 44 45 46 47 48 19 7Used by:Timeline
Symbol 70 ButtonUses:21 22 23 24 25 26 19 7Used by:Timeline
Symbol 71 FontUsed by:72 73 74 119
Symbol 72 TextUses:71Used by:Timeline
Symbol 73 TextUses:71Used by:Timeline
Symbol 74 TextUses:71Used by:Timeline
Symbol 75 GraphicUsed by:118
Symbol 76 FontUsed by:77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116
Symbol 77 EditableTextUses:76Used by:118
Symbol 78 EditableTextUses:76Used by:118
Symbol 79 EditableTextUses:76Used by:118
Symbol 80 EditableTextUses:76Used by:118
Symbol 81 EditableTextUses:76Used by:118
Symbol 82 EditableTextUses:76Used by:118
Symbol 83 EditableTextUses:76Used by:118
Symbol 84 EditableTextUses:76Used by:118
Symbol 85 EditableTextUses:76Used by:118
Symbol 86 EditableTextUses:76Used by:118
Symbol 87 EditableTextUses:76Used by:118
Symbol 88 EditableTextUses:76Used by:118
Symbol 89 EditableTextUses:76Used by:118
Symbol 90 EditableTextUses:76Used by:118
Symbol 91 EditableTextUses:76Used by:118
Symbol 92 EditableTextUses:76Used by:118
Symbol 93 EditableTextUses:76Used by:118
Symbol 94 EditableTextUses:76Used by:118
Symbol 95 EditableTextUses:76Used by:118
Symbol 96 EditableTextUses:76Used by:118
Symbol 97 EditableTextUses:76Used by:118
Symbol 98 EditableTextUses:76Used by:118
Symbol 99 EditableTextUses:76Used by:118
Symbol 100 EditableTextUses:76Used by:118
Symbol 101 EditableTextUses:76Used by:118
Symbol 102 EditableTextUses:76Used by:118
Symbol 103 EditableTextUses:76Used by:118
Symbol 104 EditableTextUses:76Used by:118
Symbol 105 EditableTextUses:76Used by:118
Symbol 106 EditableTextUses:76Used by:118
Symbol 107 EditableTextUses:76Used by:118
Symbol 108 EditableTextUses:76Used by:118
Symbol 109 EditableTextUses:76Used by:118
Symbol 110 EditableTextUses:76Used by:118
Symbol 111 EditableTextUses:76Used by:118
Symbol 112 EditableTextUses:76Used by:118
Symbol 113 EditableTextUses:76Used by:118
Symbol 114 EditableTextUses:76Used by:118
Symbol 115 EditableTextUses:76Used by:118
Symbol 116 EditableTextUses:76Used by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 75Used by:Timeline
Symbol 119 TextUses:71Used by:Timeline

Instance Names

"barre"Frame 1Symbol 13 MovieClip
"fruit"Frame 4Symbol 66 MovieClip
"corps"Frame 4Symbol 29 MovieClip
"tete"Frame 4Symbol 34 MovieClip
"mur"Frame 4Symbol 68 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "fond"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Oh"
ExportAssets (56)Timeline Frame 1Symbol 3 as "applause"
ExportAssets (56)Timeline Frame 1Symbol 4 as "WHISTLER.WAV"
ExportAssets (56)Timeline Frame 1Symbol 5 as "perdu.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "TRYIT.WAV"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Mange"
ExportAssets (56)Timeline Frame 3Symbol 7 as "Mange"
ExportAssets (56)Timeline Frame 3Symbol 7 as "Mange"
ExportAssets (56)Timeline Frame 3Symbol 6 as "TRYIT.WAV"
ExportAssets (56)Timeline Frame 4Symbol 7 as "Mange"
ExportAssets (56)Timeline Frame 4Symbol 7 as "Mange"
ExportAssets (56)Timeline Frame 5Symbol 7 as "Mange"
ExportAssets (56)Timeline Frame 5Symbol 7 as "Mange"
ExportAssets (56)Timeline Frame 5Symbol 5 as "perdu.wav"
ExportAssets (56)Timeline Frame 9Symbol 4 as "WHISTLER.WAV"

Labels

"start"Frame 4
"gameover"Frame 5
"highscores"Frame 7
"probleme"Frame 8
"end"Frame 9

Dynamic Text Variables

pDisplaySymbol 9 EditableText"100%"
levelSymbol 62 EditableText"1"
vieSymbol 63 EditableText"3"
scoreSymbol 64 EditableText"425600"
time20Symbol 77 EditableText""
_root.name20Symbol 78 EditableText""
time19Symbol 79 EditableText""
_root.name19Symbol 80 EditableText""
time18Symbol 81 EditableText""
_root.name18Symbol 82 EditableText""
time17Symbol 83 EditableText""
_root.name17Symbol 84 EditableText""
time16Symbol 85 EditableText""
_root.name16Symbol 86 EditableText""
time15Symbol 87 EditableText""
_root.name15Symbol 88 EditableText""
time14Symbol 89 EditableText""
_root.name14Symbol 90 EditableText""
time13Symbol 91 EditableText""
_root.name13Symbol 92 EditableText""
time12Symbol 93 EditableText""
_root.name12Symbol 94 EditableText""
time11Symbol 95 EditableText""
_root.name11Symbol 96 EditableText""
time10Symbol 97 EditableText""
_root.name10Symbol 98 EditableText""
time9Symbol 99 EditableText""
_root.name9Symbol 100 EditableText""
time8Symbol 101 EditableText""
_root.name8Symbol 102 EditableText""
time7Symbol 103 EditableText""
_root.name7Symbol 104 EditableText""
time6Symbol 105 EditableText""
_root.name6Symbol 106 EditableText""
time5Symbol 107 EditableText""
_root.name5Symbol 108 EditableText""
time4Symbol 109 EditableText""
_root.name4Symbol 110 EditableText""
time3Symbol 111 EditableText""
_root.name3Symbol 112 EditableText""
time2Symbol 113 EditableText""
_root.name2Symbol 114 EditableText""
time1Symbol 115 EditableText""
_root.name1Symbol 116 EditableText""




http://swfchan.com/5/21979/info.shtml
Created: 27/5 -2019 08:41:32 Last modified: 27/5 -2019 08:41:32 Server time: 15/05 -2024 06:18:54