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Bell Boys.swf

This is the info page for
Flash #22028

(Click the ID number above for more basic data on this flash file.)


Text
This Is A Flash 4 Demo Version
The Real Game Will Be Playing
Soon On A Flash 5 Player Near
You.

ell
oys

B

ell
oys

B

BellBoys      &     Sicamtec Ltd. 2001

Loading

Presents

Your mission is to help the
bellboys deliver
their orders to the right floor.
You control the elevators
using the keypad:
<Left> and <Right> switches
elevators.
<Up> or <Down> moves them
respectively.
You can use your mouse by
clicking the up and down
buttons. (not recommended).

The bellboys always walk in
the same direction - left to
right or right to left.
On the buttom there is a
timer that shows you how
much time is left before the
bellboys take their next step.
You can't move the elevators
while the bellboys are
walking.
Tip : bellboys can stand
either in the elevator or on it

Make sure the bellboys don't
fall into the elevetor shafts
,you will lose one life.
- the target for bellboy
- where the next bellboy
would come from.
there are 3 types of bonuses
- shows you where the
next bellboy would come
from.
- doubles the elevators
speed.
-extra points.

SKILL
UP

SKILL
UP

00000

Score

CLICK
WHEN
READY

CLICK
WHEN
READY

YOU
LOST

YOU
LOST

CLICK TO RESTART

CLICK TO RESTART

ActionScript [AS1/AS2]

Frame 1
setProperty("button", _visible , "0"); loaded = "0";
Frame 4
if (loaded == "0") { play(); } else { gotoAndStop (7); }
Frame 5
ifFrameLoaded (13) { loaded = "1"; } prevFrame();
Frame 7
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Frame 13
timerjump = "1.5"; lives = "3"; score = "0"; bonusfreq = "995"; bonustime = "750"; nextdiff = "500"; basicelevspeed = "3.5"; tellTarget ("livesgraphic") { gotoAndStop (1); }; play();
Frame 16
targetman1y = random("4") + "1"; targetman2y = random("4") + "1"; elev1move = "0"; elev2move = "0"; man1move = "0"; man2move = "0"; elevbasic = basicelevspeed; die = "0"; status = "1"; man1posx = "1"; man2posx = "5"; man1posy = random("4") + "1"; man2posy = random("4") + "1"; setProperty("elevator1", _y , "170"); setProperty("elevator2", _y , "100"); setProperty("man1", _y , (man1posy * "70") - "30"); setProperty("man2", _y , (man2posy * "70") - "30"); setProperty("man1", _x , "5"); setProperty("man2", _x , "235"); setProperty("man2marker", _visible , "0"); setProperty("man1marker", _visible , "0"); bonuscounter = "0"; bonusout = "0"; bonuscount = "0"; setProperty("bonus1", _y , -"200"); setProperty("bonus2", _y , -"200"); setProperty("bonus3", _y , -"200"); tellTarget ("man1") { gotoAndStop (1); tellTarget ("man2") { gotoAndStop (1); }; setProperty("timer/thing", _x , "58"); tellTarget ("timer") { gotoAndPlay (1); } }
Frame 22
if ((status == "1") or (status == "2")) { setProperty("elevator1", _y , getProperty("elevator1", _y) + elev1move); if (man1posx == "2") { setProperty("man1", _y , getProperty("man1", _y) + elev1move); } if (man2posx == "2") { setProperty("man2", _y , getProperty("man2", _y) + elev1move); } if ((((getProperty("elevator1", _y) == "30") or (getProperty("elevator1", _y) == "100")) or (getProperty("elevator1", _y) == "170")) or (getProperty("elevator1", _y) == "240")) { elev1move = "0"; } setProperty("elevator2", _y , getProperty("elevator2", _y) + elev2move); if (man1posx == "4") { setProperty("man1", _y , getProperty("man1", _y) + elev2move); } if (man2posx == "4") { setProperty("man2", _y , getProperty("man2", _y) + elev2move); } if ((((getProperty("elevator2", _y) == "30") or (getProperty("elevator2", _y) == "100")) or (getProperty("elevator2", _y) == "170")) or (getProperty("elevator2", _y) == "240")) { elev2move = "0"; } } if (((status == "2") and (elev2move == "0")) and (elev1move == "0")) { elev1pos = ((getProperty("elevator1", _y) - "30") / "70") + "1"; elev2pos = ((getProperty("elevator2", _y) - "30") / "70") + "1"; man1posy = ((getProperty("man1", _y) - "40") / "70") + "1"; man2posy = ((getProperty("man2", _y) - "40") / "70") + "1"; status = "3"; } if (status == "3") { status = "3.5"; if (man1posx == "1") { if ((man1posy == elev1pos) or (man1posy == (elev1pos - "1"))) { tellTarget ("man1") { gotoAndPlay ("walk"); }; } else { tellTarget ("man1") { gotoAndPlay ("fall"); }; } } else if (man1posx == "3") { if ((man1posy == elev2pos) or (man1posy == (elev2pos - "1"))) { tellTarget ("man1") { gotoAndPlay ("walk"); }; } else { tellTarget ("man1") { gotoAndPlay ("fall"); }; } } else if (man1posx == "2") { tellTarget ("man1") { gotoAndPlay ("walk"); }; if (bonusout == "1") { if (bonusplace == man1posy) { if (bonuswho == "1") { tellTarget ("bonus1") { gotoAndStop (1); }; setProperty("bonus1", _y , -"200"); bonuscount = "1"; setProperty("man1marker", _visible , "100"); setProperty("man2marker", _visible , "100"); bonusout = "0"; } else if (bonuswho == "2") { tellTarget ("bonus2") { gotoAndStop (1); }; setProperty("bonus2", _y , -"200"); bonuscount = "1"; elevbasic = elevbasic * "2"; bonusout = "0"; } else if (bonuswho == "3") { tellTarget ("bonus3") { gotoAndStop (1); }; setProperty("bonus3", _y , -"200"); score = score + "100"; bonusout = "0"; } } } } else { tellTarget ("man1") { gotoAndPlay ("walk"); }; } if (man2posx == "5") { if ((man2posy == elev2pos) or (man2posy == (elev2pos - "1"))) { tellTarget ("man2") { gotoAndPlay ("walk"); }; } else { tellTarget ("man2") { gotoAndPlay ("fall"); }; } } else if (man2posx == "3") { if ((man2posy == elev1pos) or (man2posy == (elev1pos - "1"))) { tellTarget ("man2") { gotoAndPlay ("walk"); }; } else { tellTarget ("man2") { gotoAndPlay ("fall"); }; } } else if (man2posx == "4") { tellTarget ("man2") { gotoAndPlay ("walk"); }; if (bonusout == "1") { if (bonusplace == man2posy) { if (bonuswho == "1") { tellTarget ("bonus1") { gotoAndStop (1); }; setProperty("bonus1", _y , -"200"); bonuscount = "1"; setProperty("man1marker", _visible , "100"); setProperty("man2marker", _visible , "100"); bonusout = "0"; } else if (bonuswho == "2") { tellTarget ("bonus2") { gotoAndStop (1); }; setProperty("bonus2", _y , -"200"); bonuscount = "1"; elevbasic = elevbasic * "2"; bonusout = "0"; } else if (bonuswho == "3") { tellTarget ("bonus3") { gotoAndStop (1); }; setProperty("bonus3", _y , -"200"); score = score + "100"; bonusout = "0"; } } } } else { tellTarget ("man2") { gotoAndPlay ("walk"); }; } } play();
Frame 23
counter = counter + "1"; if (counter >= nextdiff) { tellTarget ("skillup") { gotoAndPlay (2); }; if (timerjump < "10.5") { timerjump = timerjump + "0.5"; } counter = "0"; if (timerjump == "3.5") { basicelevspeed = "7"; } if (timerjump == "5.5") { basicelevspeed = "8.75"; } } if ((man1posx == "3") and (bonuscounter == "0")) { elevbasic = basicelevspeed; } if ((man1posx == "4") and (setman1next == "0")) { nextman1y = random("4") + "1"; target = "0"; while (target == "0") { targetman1y = random("4") + "1"; if (targetman1y <> nextman1y) { target = "1"; } } setman1next = "1"; setProperty("man1marker", _y , (nextman1y * "70") - "30"); } if (man1posx == "6") { man1posx = "1"; setman1next = "0"; setProperty("man1", _x , "5"); setProperty("man1", _y , (nextman1y * "70") - "30"); setProperty("man1marker", _y , -"200"); } if (man1posx == "1") { setProperty("man1target", _y , (targetman1y * "70") - "55"); } if (man1posx == "5") { if (getProperty("man1", _y) == (getProperty("man1target", _y) + "25")) { score = (score + "10") + (timerjump * "2"); } setProperty("man1target", _y , -"200"); } if ((man2posx == "2") and (setman2next == "0")) { nextman2y = random("4") + "1"; target = "0"; while ((target == "0") and (targetman1y == targetman2y)) { targetman2y = random("4") + "1"; if (targetman2y <> nextman2y) { target = "1"; } } setman2next = "1"; setProperty("man2marker", _y , (nextman2y * "70") - "30"); } if (man2posx == "0") { man2posx = "5"; setman2next = "0"; setProperty("man2", _x , "235"); setProperty("man2", _y , (nextman2y * "70") - "30"); setProperty("man2marker", _y , -"200"); } if (man2posx == "5") { setProperty("man2target", _y , (targetman2y * "70") - "55"); } if (man2posx == "1") { if (getProperty("man2", _y) == (getProperty("man2target", _y) + "25")) { score = (score + "10") + (timerjump * "2"); } setProperty("man2target", _y , -"200"); } if (((bonusout == "0") and (bonuscount == "0")) and (bonuscounter == "0")) { if (bonusfreq < random("1000")) { bonusplace = random("4") + "1"; bonuswho = random("3") + "1"; if (bonuswho == "1") { setProperty("bonus1", _y , (bonusplace * "70") - "40"); tellTarget ("bonus1") { play(); }; } else if (bonuswho == "2") { setProperty("bonus2", _y , (bonusplace * "70") - "40"); tellTarget ("bonus2") { play(); }; } else if (bonuswho == "3") { setProperty("bonus3", _y , (bonusplace * "70") - "40"); tellTarget ("bonus3") { play(); }; } bonusout = "1"; } } if (bonuscount == "1") { bonuscounter = bonuscounter + "1"; if (bonuscounter >= bonustime) { setProperty("man2marker", _visible , "0"); setProperty("man1marker", _visible , "0"); elevbasic = basicelevspeed; bonusout = "0"; bonuscount = "0"; bonuscounter = "0"; } } prevFrame();
Frame 42
die = "1"; play();
Frame 44
lives = lives - "1"; tellTarget ("livesgraphic") { nextFrame(); }; if ("0" < lives) { stop(); } else { gotoAndPlay (52); }
Frame 55
stop();
Symbol 21 Button
on (release) { getURL ("http://www.sicamtec.co.il/open.htm", "_blank"); }
Symbol 25 Button
on (release) { play(); }
Symbol 27 Button
on (release) { nextFrame(); }
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 300
_y = (-"200"); Set("../:bonusout", "0"); gotoAndStop (1);
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 300
_y = (-"200"); Set("../:bonusout", "0"); gotoAndStop (1);
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 300
_y = (-"200"); Set("../:bonusout", "0"); gotoAndStop (1);
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 10
_x = (_x + "55"); Set("../:status", "4"); Set("../:man1posx", ../:man1posx + "1"); gotoAndStop (1);
Symbol 66 MovieClip Frame 17
i = "1"; tellTarget ("../timer") { gotoAndStop (1); }
Symbol 66 MovieClip Frame 18
_y = ((_y + "5") + i); play();
Symbol 66 MovieClip Frame 19
i = i + "1"; if (_y < "300") { prevFrame(); } else { play(); }
Symbol 66 MovieClip Frame 21
if (../:die == "0") { tellTarget ("../") { gotoAndPlay ("diepause"); }; } stop();
Symbol 68 Button
on (keyPress "<Right>") { if (getProperty("chooser", _currentframe) == "1") { tellTarget ("chooser") { gotoAndStop (2); }; } else { tellTarget ("chooser") { gotoAndStop (1); }; } } on (keyPress "<Left>") { if (getProperty("chooser", _currentframe) == "1") { tellTarget ("chooser") { gotoAndStop (2); }; } else { tellTarget ("chooser") { gotoAndStop (1); }; } } on (keyPress "<Up>") { if (getProperty("chooser", _currentframe) == "1") { if (((man1posx == "2") and (getProperty("man1", _y) < getProperty("elevator1", _y))) or ((man2posx == "2") and (getProperty("man2", _y) < getProperty("elevator1", _y)))) { if ((status == "1") and ("100" < getProperty("elevator1", _y))) { elev1move = elevbasic * (-"1"); } } else if ((status == "1") and ("30" < getProperty("elevator1", _y))) { elev1move = elevbasic * (-"1"); } } else if (((man1posx == "4") and (getProperty("man1", _y) < getProperty("elevator2", _y))) or ((man2posx == "4") and (getProperty("man2", _y) < getProperty("elevator2", _y)))) { if ((status == "1") and ("100" < getProperty("elevator2", _y))) { elev2move = elevbasic * (-"1"); } } else if ((status == "1") and ("30" < getProperty("elevator2", _y))) { elev2move = elevbasic * (-"1"); } } on (keyPress "<Down>") { if (getProperty("chooser", _currentframe) == "1") { if ((status == "1") and (getProperty("elevator1", _y) < "240")) { elev1move = elevbasic; } } else if ((status == "1") and (getProperty("elevator2", _y) < "240")) { elev2move = elevbasic; } }
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 10
_x = (_x - "55"); Set("../:status", "4"); Set("../:man2posx", ../:man2posx - "1"); gotoAndStop (1);
Symbol 69 MovieClip Frame 17
i = "1"; tellTarget ("../timer") { gotoAndStop (1); }
Symbol 69 MovieClip Frame 18
_y = ((_y + "5") + i); play();
Symbol 69 MovieClip Frame 19
i = i + "1"; if (_y < "300") { prevFrame(); } else { play(); }
Symbol 69 MovieClip Frame 21
if (../:die == "0") { tellTarget ("../") { gotoAndPlay ("diepause"); }; } stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 15
gotoAndStop (1);
Symbol 80 Button
on (release) { if (((man1posx == "2") and (getProperty("man1", _y) < getProperty("elevator1", _y))) or ((man2posx == "2") and (getProperty("man2", _y) < getProperty("elevator1", _y)))) { if ((status == "1") and ("100" < getProperty("elevator1", _y))) { elev1move = elevbasic * (-"1"); } } else if ((status == "1") and ("30" < getProperty("elevator1", _y))) { elev1move = elevbasic * (-"1"); } }
Symbol 81 Button
on (release) { if (((man1posx == "4") and (getProperty("man1", _y) < getProperty("elevator2", _y))) or ((man2posx == "4") and (getProperty("man2", _y) < getProperty("elevator2", _y)))) { if ((status == "1") and ("100" < getProperty("elevator2", _y))) { elev2move = elevbasic * (-"1"); } } else if ((status == "1") and ("30" < getProperty("elevator2", _y))) { elev2move = elevbasic * (-"1"); } }
Symbol 82 Button
on (release) { if ((status == "1") and (getProperty("elevator1", _y) < "240")) { elev1move = elevbasic; } }
Symbol 83 Button
on (release) { if ((status == "1") and (getProperty("elevator2", _y) < "240")) { elev2move = elevbasic; } }
Symbol 85 MovieClip Frame 1
setProperty("../elevator1/indi", _visible , "100"); setProperty("../elevator2/indi", _visible , "0"); stop();
Symbol 85 MovieClip Frame 2
setProperty("../elevator1/indi", _visible , "0"); setProperty("../elevator2/indi", _visible , "100"); stop();
Symbol 89 MovieClip Frame 2
setProperty("thing", _x , getProperty("thing", _x) - ../:timerjump); play();
Symbol 89 MovieClip Frame 3
if ((-"58") >= getProperty("thing", _x)) { gotoAndPlay (61); } else { prevFrame(); }
Symbol 89 MovieClip Frame 61
if (../:status == "1") { Set("../:status", "2"); } play();
Symbol 89 MovieClip Frame 63
if (../:status == "4") { Set("../:status", "1"); setProperty("thing", _x , "58"); tellTarget ("../timersound") { gotoAndPlay ("bip"); }; gotoAndPlay (1); } else { play(); }
Symbol 89 MovieClip Frame 64
prevFrame();
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 2
stop();
Symbol 90 MovieClip Frame 3
stop();
Symbol 90 MovieClip Frame 4
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 7
gotoAndStop (1);
Symbol 94 Button
on (release) { gotoAndPlay (16); }
Symbol 101 Button
on (release) { gotoAndPlay (13); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:66 69 90  Timeline
Symbol 3 GraphicUsed by:66 69 90  Timeline
Symbol 4 GraphicUsed by:66 69 90  Timeline
Symbol 5 GraphicUsed by:66 69  Timeline
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Symbol 13 GraphicUsed by:Timeline
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Symbol 16 GraphicUsed by:17  Timeline
Symbol 17 MovieClipUses:15 16Used by:Timeline
Symbol 18 TextUses:7Used by:Timeline
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 ButtonUses:19 20Used by:Timeline
Symbol 22 GraphicUsed by:25 27 94 101
Symbol 23 SoundUsed by:25 27 80 81 82 83 94 101
Symbol 24 SoundUsed by:25 27 76 80 81 82 83 94 101
Symbol 25 ButtonUses:22 23 24Used by:Timeline
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Symbol 27 ButtonUses:22 23 24Used by:Timeline
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Symbol 30 GraphicUsed by:31 71 73  Timeline
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 GraphicUsed by:37 72  Timeline
Symbol 37 MovieClipUses:36Used by:Timeline
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Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
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Symbol 54 GraphicUsed by:Timeline
Symbol 55 GraphicUsed by:Timeline
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Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:57 58 60Used by:Timeline
Symbol 62 GraphicUsed by:66 69  Timeline
Symbol 63 GraphicUsed by:66 69  Timeline
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Symbol 68 ButtonUses:67Used by:Timeline
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Symbol 77 EditableTextUses:7Used by:Timeline
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Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:Timeline
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Symbol 91 GraphicUsed by:Timeline
Symbol 92 SoundUsed by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 ButtonUses:22 23 24Used by:Timeline
Symbol 95 TextUses:7Used by:Timeline
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Symbol 101 ButtonUses:22 23 24Used by:Timeline

Instance Names

"loading"Frame 1Symbol 17 MovieClip
"bonus1"Frame 12Symbol 31 MovieClip
"bonus2"Frame 12Symbol 33 MovieClip
"bonus3"Frame 12Symbol 35 MovieClip
"man2target"Frame 12Symbol 37 MovieClip
"bonus1"Frame 12Symbol 31 MovieClip
"bonus1"Frame 13Symbol 31 MovieClip
"bonus2"Frame 13Symbol 33 MovieClip
"bonus3"Frame 13Symbol 35 MovieClip
"elevator1"Frame 13Symbol 61 MovieClip
"elevator2"Frame 13Symbol 61 MovieClip
"man1"Frame 13Symbol 66 MovieClip
"man2"Frame 13Symbol 69 MovieClip
"man1marker"Frame 13Symbol 71 MovieClip
"man1target"Frame 13Symbol 72 MovieClip
"man2target"Frame 13Symbol 37 MovieClip
"man2marker"Frame 13Symbol 73 MovieClip
"skillup"Frame 13Symbol 76 MovieClip
"chooser"Frame 13Symbol 85 MovieClip
"timer"Frame 13Symbol 89 MovieClip
"livesgraphic"Frame 13Symbol 90 MovieClip
"timersound"Frame 13Symbol 93 MovieClip
"indi"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"thing"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"loaded"Frame 7
"Init"Frame 16
"check"Frame 22
"update"Frame 23
"diepause"Frame 42
"lose"Frame 52
"still"Symbol 31 MovieClip Frame 1
"still"Symbol 33 MovieClip Frame 1
"still"Symbol 35 MovieClip Frame 1
"still"Symbol 66 MovieClip Frame 1
"walk"Symbol 66 MovieClip Frame 5
"fall"Symbol 66 MovieClip Frame 15
"still"Symbol 69 MovieClip Frame 1
"walk"Symbol 69 MovieClip Frame 5
"fall"Symbol 69 MovieClip Frame 15
"still"Symbol 76 MovieClip Frame 1
"2"Symbol 85 MovieClip Frame 2
"still"Symbol 89 MovieClip Frame 1
"tcheck"Symbol 89 MovieClip Frame 2
"tupdate"Symbol 89 MovieClip Frame 3
"timeup"Symbol 89 MovieClip Frame 61
"still"Symbol 93 MovieClip Frame 1
"bip"Symbol 93 MovieClip Frame 5

Dynamic Text Variables

scoreSymbol 77 EditableText"00000"




http://swfchan.com/5/22028/info.shtml
Created: 27/5 -2019 06:59:26 Last modified: 27/5 -2019 06:59:26 Server time: 16/05 -2024 02:36:03