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Bust A Taxi.swf

This is the info page for
Flash #22102

(Click the ID number above for more basic data on this flash file.)


Text
Copyright www.W3B.co.za

Use up, down, left and right
to steer the taxi.

www.w3b.co.za presents

Please note that this is just a DEMO

A game produced by W3B.

Dedicated to:
Annalise Broughton

Copyright W3B 2001

START

START

1.You will neet 3000Pts to advance to the
next stage.
2.You will need to reach the check-line to
finish the stage.
3.NOTE: Trash cans are your friend,
People are BAD!
4.Make sure your taxi remain in good
condition.
5.Remember, speed kills

160

140

120

60

20

40

0

90

180

All logo's and names  are copyright of www.w3B.co.za.
except  Pica, Turtles, and Elvis.(just some celebrity  fun)

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="12" COLOR="#FFFFFF"><A HREF="mailto:berry@w3b.co.za"><B>berry@w3b.co.za</B></A></FONT></P>

Restart

Restart

This was a Demo on the first stage.
Thank you for trying Bust-A-taxi.
The full version will be available soon
Mail me if you want the full version,
when it comes out.

Next level

Next level

ActionScript [AS1/AS2]

Frame 1
loader2 = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_framesloaded >= _totalframes) { gotoAndPlay (11); } else { setProperty("_root.loader", _xscale , loader2); } fscommand ("fullscreen", false); fscommand ("allowscale", false); fscommand ("showmenu", false);
Frame 9
gotoAndPlay (1);
Frame 445
stop();
Frame 446
fscommand ("fullscreen", false); fscommand ("allowscale", false); fscommand ("showmenu", false); gotoAndPlay (1);
Frame 559
function global_vars() { this.x_pos = 160; this.y_pos = 60; this.dir = 0; this.gears = 0; this.forwardxl = 0; this.left = 0; this.right = 0; this.damage = 100; this.damage_thing = 100; this.points = 0; this.relativeY = 0; this.sound = 0; this.Met = 0; this.time = 200; this.B = 0; this.D = 0; this.creature_count = 0; this.grand_score; } function forwardxl() { if (taxi.forwardxl < 18) { taxi.forwardxl = taxi.forwardxl + taxi.gears; } } function reverse() { if (-2 < taxi.forwardxl) { taxi.forwardxl = taxi.forwardxl - 0.2; } if (8 < taxi.forwardxl) { tellTarget ("_root.brake_sound") { gotoAndPlay ("brake"); }; } } function left() { if (taxi.forwardxl < 3) { } else if (-4 < taxi.left) { taxi.left = taxi.left - 0.5; taxi.forwardxl = taxi.forwardxl - 0.1; taxi.dir = taxi.dir - 5; } } function right() { if (taxi.forwardxl < 3) { } else if (taxi.right < 4) { taxi.right = taxi.right + 0.5; taxi.forwardxl = taxi.forwardxl - 0.2; taxi.dir = taxi.dir + 5; } } function slowdown_left() { if (taxi.left < 0) { taxi.left = taxi.left + 0.5; } if (taxi.dir < 0) { taxi.dir = taxi.dir + 5; } } function slowdown_right() { if (0 < taxi.right) { taxi.right = taxi.right - 0.5; } if (0 < taxi.dir) { taxi.dir = taxi.dir - 5; } } function slowdown_forwardxl() { if (0 < taxi.forwardxl) { taxi.forwardxl = taxi.forwardxl - 0.1; } } function slowdown_reverse() { if (taxi.forwardxl < 0) { taxi.forwardxl = taxi.forwardxl + 0.1; } } function move() { taxi.y_pos = taxi.y_pos + int(taxi.forwardxl); taxi.x_pos = (taxi.x_pos + taxi.left) + taxi.right; setProperty("_root.lines", _y , int(taxi.y_pos)); setProperty("_root.taxi", _x , taxi.x_pos); setProperty("_root.taxi", _rotation , int(taxi.dir)); setProperty("_root.taxi", _visible , false); setProperty("_root.bumper", _x , taxi.x_pos); setProperty("_root.bumper", _rotation , int(taxi.dir)); setProperty("_root.bumper", _visible , false); setProperty("_root.lefty", _x , taxi.x_pos); setProperty("_root.lefty", _rotation , int(taxi.dir)); setProperty("_root.lefty", _visible , false); setProperty("_root.righty", _x , taxi.x_pos); setProperty("_root.righty", _rotation , int(taxi.dir)); setProperty("_root.righty", _visible , false); setProperty("_root.back", _x , taxi.x_pos); setProperty("_root.back", _rotation , int(taxi.dir)); setProperty("_root.back", _visible , false); setProperty("_root.taxi_main", _x , taxi.x_pos); setProperty("_root.taxi_main", _rotation , int(taxi.dir)); setProperty("_root.taxi_shadow", _x , taxi.x_pos + 5); setProperty("_root.taxi_shadow", _rotation , int(taxi.dir)); setProperty("_root.brake", _x , taxi.x_pos); setProperty("_root.brake", _rotation , int(taxi.dir)); setProperty("_root.creatures", _x , int(taxi.x_pos) - 5); numberB = taxi.creature_count; if (taxi.Met < 50) { creatures(); } if (50 < taxi.Met) { creatures_run(); } } function north() { if (eval (_root.bumper).hitTest(_root.car1) == true) { car.car1_damage = car.car1_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (591); } } function colide_south() { if (eval (_root.back).hitTest(_root.car1) == true) { car.car1_damage = car.car1_damage - 2; taxi.damage = taxi.damage - 2; taxi.points = taxi.points + 5; tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (607); } } function east() { if (eval (_root.lefty).hitTest(_root.car1) == true) { taxi.dir = 0; taxi.left = 0; car.car1_damage = car.car1_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (603); } } function west() { if (eval (_root.righty).hitTest(_root.car1) == true) { taxi.dir = 0; taxi.right = 0; car.car1_damage = car.car1_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (598); } } function north2() { if (eval (_root.bumper).hitTest(_root.car2) == true) { car.car2_damage = car.car2_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (702); } } function colide_south2() { if (eval (_root.back).hitTest(_root.car2) == true) { car.car2_damage = car.car2_damage - 2; taxi.damage = taxi.damage - 2; taxi.points = taxi.points + 5; tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (718); } } function east2() { if (eval (_root.lefty).hitTest(_root.car2) == true) { taxi.dir = 0; taxi.left = 0; car.car2_damage = car.car2_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (714); } } function west2() { if (eval (_root.righty).hitTest(_root.car2) == true) { taxi.dir = 0; taxi.right = 0; car.car2_damage = car.car2_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (709); } } function north3() { if (eval (_root.bumper).hitTest(_root.car3) == true) { car.car3_damage = car.car3_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (725); } } function colide_south3() { if (eval (_root.back).hitTest(_root.car3) == true) { car.car3_damage = car.car3_damage - 2; taxi.damage = taxi.damage - 2; taxi.points = taxi.points + 5; tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (741); } } function east3() { if (eval (_root.lefty).hitTest(_root.car3) == true) { taxi.dir = 0; taxi.left = 0; car.car3_damage = car.car3_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (737); } } function west3() { if (eval (_root.righty).hitTest(_root.car3) == true) { taxi.dir = 0; taxi.right = 0; car.car3_damage = car.car3_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (732); } } function north4() { if (eval (_root.bumper).hitTest(_root.car4) == true) { car.car4_damage = car.car4_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (748); } } function colide_south4() { if (eval (_root.back).hitTest(_root.car4) == true) { car.car4_damage = car.car4_damage - 2; taxi.damage = taxi.damage - 2; taxi.points = taxi.points + 5; tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (764); } } function east4() { if (eval (_root.lefty).hitTest(_root.car4) == true) { taxi.dir = 0; taxi.left = 0; car.car4_damage = car.car4_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (760); } } function west4() { if (eval (_root.righty).hitTest(_root.car4) == true) { taxi.dir = 0; taxi.right = 0; car.car4_damage = car.car4_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (755); } } function north5() { if (eval (_root.bumper).hitTest(_root.car5) == true) { car.car5_damage = car.car5_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (771); } } function colide_south5() { if (eval (_root.back).hitTest(_root.car5) == true) { car.car5_damage = car.car5_damage - 2; taxi.damage = taxi.damage - 2; taxi.points = taxi.points + 5; tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (787); } } function east5() { if (eval (_root.lefty).hitTest(_root.car5) == true) { taxi.dir = 0; taxi.left = 0; car.car5_damage = car.car5_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (783); } } function west5() { if (eval (_root.righty).hitTest(_root.car5) == true) { taxi.dir = 0; taxi.right = 0; car.car5_damage = car.car5_damage - int(taxi.forwardxl); taxi.damage = taxi.damage - int(taxi.forwardxl); taxi.points = taxi.points + int(taxi.forwardxl); tellTarget ("_root.crash") { gotoAndPlay ("crash"); }; gotoAndPlay (778); } } function gears() { if (10 < taxi.forwardxl) { taxi.gears = 0.05; gears_O_meter = "5th gear"; tellTarget ("_root.gears") { gotoAndPlay ("5"); }; } else if (8 < taxi.forwardxl) { taxi.gears = 0.07; gears_O_meter = "4th gear"; tellTarget ("_root.gears") { gotoAndPlay ("4"); }; } else if (6 < taxi.forwardxl) { taxi.gears = 0.08; gears_O_meter = "3rd gear"; tellTarget ("_root.gears") { gotoAndPlay ("3"); }; } else if (4 < taxi.forwardxl) { taxi.gears = 0.09; gears_O_meter = "2nd gear"; tellTarget ("_root.gears") { gotoAndPlay ("2"); }; } else if (taxi.forwardxl >= 0) { taxi.gears = 0.12; gears_O_meter = "1st gear"; tellTarget ("_root.gears") { gotoAndPlay ("1"); }; } if (taxi.forwardxl < 0) { gears_O_meter = "R"; tellTarget ("_root.gears") { gotoAndPlay ("r"); }; } if (int(taxi.forwardxl) == 0) { i = 1; while (10 >= i) { taxi.Met = taxi.Met + (i / 100); thing = taxi.Met; i++; } } else if (taxi.Met >= 81) { taxi.Met = 0; } } function parameters() { if (250 < taxi.y_pos) { taxi.y_pos = 130; distanceY(); } else if (taxi.y_pos < 130) { taxi.y_pos = 250; } if (taxi.x_pos < 90) { taxi.x_pos = 89; } if (250 < taxi.x_pos) { taxi.x_pos = 249; } } function damage_O_meter() { damage = ((int(taxi.damage) / 100) * 100) add "%"; if (0 >= taxi.damage) { taxi.damage = 0; } if (taxi.damage >= 100) { taxi.damage = 100; } if (taxi.x_pos < 120) { taxi.damage = taxi.damage - 0.08; } if (225 < taxi.x_pos) { taxi.damage = taxi.damage - 0.08; } if (0 < taxi.damage) { taxi.damage_thing = 10; } if (20 < taxi.damage) { taxi.damage_thing = 30; } if (40 < taxi.damage) { taxi.damage_thing = 50; } if (60 < taxi.damage) { taxi.damage_thing = 70; } if (80 < taxi.damage) { taxi.damage_thing = 90; } if (0 >= taxi.damage) { taxi.damage_thing = 0; } if (0 >= taxi.damage) { tellTarget ("_root.taxi_main") { gotoAndPlay ("rubble"); }; gotoAndPlay (650); } if (taxi.damage_thing == 10) { tellTarget ("_root.taxi_main") { gotoAndPlay ("20"); }; tellTarget ("_root.glass") { gotoAndPlay ("20"); }; } if (taxi.damage_thing == 30) { tellTarget ("_root.taxi_main") { gotoAndPlay ("40"); }; tellTarget ("_root.glass") { gotoAndPlay ("40"); }; } if (taxi.damage_thing == 50) { tellTarget ("_root.taxi_main") { gotoAndPlay ("60"); }; } if (taxi.damage_thing == 70) { tellTarget ("_root.taxi_main") { gotoAndPlay ("80"); }; tellTarget ("_root.glass") { gotoAndPlay ("80"); }; } if (taxi.damage_thing == 90) { tellTarget ("_root.taxi_main") { gotoAndPlay ("100"); }; tellTarget ("_root.glass") { gotoAndPlay ("90"); }; } if (taxi.damage_thing == 0) { tellTarget ("_root.taxi_main") { gotoAndPlay ("rubble"); }; tellTarget ("_root.glass") { gotoAndPlay ("20"); }; } setProperty("_root.needle2", _rotation , (taxi.damage * -1) + 230); } function points_O_meter() { points_meter = ("Pts." add (taxi.points * 10)) add " /3000"; trash_thing = "Trash =" add int(object.trash_count); man1_thing = "People =" add object.man1_count; } function creatures() { crea = random(100); if (60 < crea) { taxi.creature_count = 1; } else if (30 < crea) { taxi.creature_count = 2; } else if (0 < crea) { taxi.creature_count = 3; } } function creatures_run() { if (taxi.creature_count == 1) { tellTarget ("_root.creatures") { gotoAndPlay ("creature1"); }; } if (taxi.creature_count == 2) { tellTarget ("_root.creatures") { gotoAndPlay ("creature2"); }; } if (taxi.creature_count == 3) { tellTarget ("_root.creatures") { gotoAndPlay ("creature3"); }; } } function var_scoring() { D_score = ("Distance =" add int(taxi.D)) add "Km"; P_score = "Points =" add (int(taxi.points) * 10); S_score = "Time Bonus =" add int(taxi.time); Peo_score = "People Hit =- " add (int(object.man1_count) * 100); T_score = ("Trash score =" add (int(object.trash_count) * 150)) add "Pts."; Total_score = ("Total score = " add ((((int(taxi.points) * 10) + int(taxi.time)) - (int(object.man1_count) * 100)) + (int(object.trash_count) * 150))) add "/3000"; taxi.grand_score = (((int(taxi.points) * 10) + int(taxi.time)) - (int(object.man1_count) * 100)) + (int(object.trash_count) * 150); } function score_check() { if (Number(taxi.grand_score) < 3000) { gotoAndPlay (947); } } taxi = new global_vars(); function speed_O_meter() { if (0 < taxi.forwardxl) { speed = (int(taxi.forwardxl) * 10) add "Km/h"; setProperty("_root.needle", _rotation , (taxi.forwardxl * 10) - 95); } else if (taxi.forwardxl < 0) { speed = ((int(taxi.forwardxl) * 10) * -1) add "Km/h"; setProperty("_root.needle", _rotation , (taxi.forwardxl * -10) - 95); } } function relative_pos() { taxi.relativeY = int(taxi.relativeY) + int(taxi.forwardxl); relativeY_pos = taxi.relativeY; } function time() { taxi.B = 0; i = 1; while (10 >= i) { taxi.B = taxi.B + (i / 4000); taxi.time = taxi.time - taxi.B; seconds = int(taxi.time); if (0 >= taxi.time) { taxi.time = 0; gotoAndPlay (613); } i++; } setProperty("_root.time", _xscale , taxi.time / 2); } function distanceY() { i = 1; while (10 >= i) { taxi.D = taxi.D + ((i / 55) * 0.08); distance_O_meter = int(taxi.D) add "km"; i++; } } function new_car_var() { this.car1x_pos = 200; this.car1y_pos = -1500; this.car1_left = 0; this.car1_right = 0; this.car1y_speed = 5; this.car1_dir = 0; this.car1_damage = 80; this.car1M = 0; this.car2x_pos = 200; this.car2y_pos = -2000; this.car2_left = 0; this.car2_right = 0; this.car2y_speed = 0; this.car2_dir = 0; this.car2_damage = 80; this.car2M = 0; this.car3x_pos = 200; this.car3y_pos = -2000; this.car3_left = 0; this.car3_right = 0; this.car3y_speed = 0; this.car3_dir = 0; this.car3_damage = 70; this.car3M = 0; this.car4x_pos = 200; this.car4y_pos = -2000; this.car4_left = 0; this.car4_right = 0; this.car4y_speed = 0; this.car4_dir = 0; this.car4_damage = 70; this.car4M = 0; this.car5x_pos = 200; this.car5y_pos = -1000; this.car5_left = 0; this.car5_right = 0; this.car5y_speed = 0; this.car5_dir = 0; this.car5_damage = 60; this.car5M = 0; } function car1_move() { car.car1y_pos = (car.car1y_pos - car.car1y_speed) + int(taxi.forwardxl); car.car1x_pos = (car.car1x_pos + car.car1left) + car.car1right; setProperty("_root.car1", _y , car.car1y_pos); setProperty("_root.car1", _rotation , car.car1_dir); setProperty("_root.car1", _x , car.car1x_pos); setProperty("_root.car1", _visible , false); setProperty("_root.car1_detect", _y , car.car1y_pos); setProperty("_root.car1_detect", _x , car.car1x_pos); setProperty("_root.car1_detect", _visible , false); setProperty("_root.volla", _x , car.car1x_pos); setProperty("_root.volla", _y , car.car1y_pos); setProperty("_root.volla", _rotation , car.car1_dir); setProperty("_root.volla_shadow", _x , car.car1x_pos + 5); setProperty("_root.volla_shadow", _y , car.car1y_pos + 5); setProperty("_root.volla_shadow", _rotation , car.car1_dir); if (100 >= car.car1_damage) { tellTarget ("_root.volla") { gotoAndPlay ("normal"); }; } if (50 >= car.car1_damage) { tellTarget ("_root.volla") { gotoAndPlay ("50"); }; } if (0 >= car.car1_damage) { tellTarget ("_root.volla") { gotoAndPlay ("zero"); }; } if (1 >= car.car1y_speed) { i = 1; while (10 >= i) { car.car1M = car.car1M + (i / 100); if (car.car1M >= 100) { car.car1y_speed = 2; } i++; } } else if (car.car1M >= 150) { car.car1M = 0; } if (12 < car.car1y_speed) { car.car1y_speed = 12; } if (car.car1y_speed < 0) { car.car1y_speed = 0; } if (225 < car.car1x_pos) { car.car1left = car.car1left - 0.1; } if (car.car1left < 0) { car.car1left = car.car1left + 0.005; } if (car.car1x_pos < 110) { car.car1left = car.car1left + 0.1; } if (0 < car.car1left) { car.car1left = car.car1left - 0.005; } if (0 >= car.car1_damage) { car.car1y_speed = 0; } } function new_car1_dir() { if (car.car1_dir < 0) { car.car1_dir = car.car1_dir + 5; } else if (0 < car.car1_dir) { car.car1_dir = car.car1_dir - 5; } } function random_car1() { pick1 = random(10); if (7 < pick1) { car.car1x_pos = 125; } else if (4 < pick1) { car.car1x_pos = 170; } else if (0 < pick1) { car.car1x_pos = 215; } pick2 = random(10); if (7 < pick2) { car.car1y_speed = 5; } else if (4 < pick2) { car.car1y_speed = 10; } else if (0 < pick2) { car.car1y_speed = 8; } } function car1_run() { if (car.car1y_pos < -100) { random_car1(); car.car1M = 0; } if (600 < car.car1y_pos) { car.car1y_pos = -600; car.car1_damage = 100; } if (car.car1y_pos < -600) { car.car1y_pos = 600; car.car1_damage = 100; } } function car2_move() { car.car2y_pos = (car.car2y_pos - car.car2y_speed) + int(taxi.forwardxl); car.car2x_pos = (car.car2x_pos + car.car2left) + car.car2right; setProperty("_root.car2", _y , car.car2y_pos); setProperty("_root.car2", _rotation , car.car2_dir); setProperty("_root.car2", _x , car.car2x_pos); setProperty("_root.car2", _visible , false); setProperty("_root.car2_detect", _y , car.car2y_pos); setProperty("_root.car2_detect", _x , car.car2x_pos); setProperty("_root.car2_detect", _visible , false); setProperty("_root.porche", _x , car.car2x_pos); setProperty("_root.porche", _y , car.car2y_pos); setProperty("_root.porche", _rotation , car.car2_dir); setProperty("_root.porche_shadow", _x , car.car2x_pos + 5); setProperty("_root.porche_shadow", _y , car.car2y_pos + 5); setProperty("_root.porche_shadow", _rotation , car.car2_dir); if (100 >= car.car2_damage) { tellTarget ("_root.porche") { gotoAndPlay ("normal"); }; } if (50 >= car.car2_damage) { tellTarget ("_root.porche") { gotoAndPlay ("50"); }; } if (0 >= car.car2_damage) { tellTarget ("_root.porche") { gotoAndPlay ("zero"); }; } if (1 >= car.car2y_speed) { i = 1; while (10 >= i) { car.car2M = car.car2M + (i / 100); if (car.car2M >= 80) { car.car2y_speed = 3; } i++; } } else if (car.car2M >= 150) { car.car2M = 0; } if (16 < car.car2y_speed) { car.car2y_speed = 16; } if (car.car2y_speed < 0) { car.car2y_speed = 0; } if (225 < car.car2x_pos) { car.car2left = car.car2left - 0.1; } if (car.car2left < 0) { car.car2left = car.car2left + 0.005; } if (car.car2x_pos < 110) { car.car2left = car.car2left + 0.1; } if (0 < car.car2left) { car.car2left = car.car2left - 0.005; } if (0 >= car.car2_damage) { car.car2y_speed = 0; } } function new_car2_dir() { if (car.car2_dir < 0) { car.car2_dir = car.car2_dir + 5; } else if (0 < car.car2_dir) { car.car2_dir = car.car2_dir - 5; } } function random_car2() { pick3 = random(10); if (7 < pick3) { car.car2x_pos = 125; } else if (4 < pick3) { car.car2x_pos = 170; } else if (0 < pick3) { car.car2x_pos = 215; } pick4 = random(10); if (7 < pick4) { car.car2y_speed = 9; } else if (4 < pick4) { car.car2y_speed = 13; } else if (0 < pick4) { car.car2y_speed = 11; } } function car2_run() { if (car.car2y_pos < -100) { random_car2(); car.car2M = 0; } if (500 < car.car2y_pos) { car.car2y_pos = -500; car.car2_damage = 100; } if (car.car2y_pos < -500) { car.car2y_pos = 500; car.car2_damage = 100; } } function car3_move() { car.car3y_pos = (car.car3y_pos - car.car3y_speed) + int(taxi.forwardxl); car.car3x_pos = (car.car3x_pos + car.car3left) + car.car3right; setProperty("_root.car3", _y , car.car3y_pos); setProperty("_root.car3", _rotation , car.car3_dir); setProperty("_root.car3", _x , car.car3x_pos); setProperty("_root.car3", _visible , false); setProperty("_root.car3_detect", _y , car.car3y_pos); setProperty("_root.car3_detect", _x , car.car3x_pos); setProperty("_root.car3_detect", _visible , false); setProperty("_root.blue_car", _x , car.car3x_pos); setProperty("_root.blue_car", _y , car.car3y_pos); setProperty("_root.blue_car", _rotation , car.car3_dir); setProperty("_root.blue_car_shadow", _x , car.car3x_pos + 5); setProperty("_root.blue_car_shadow", _y , car.car3y_pos + 5); setProperty("_root.blue_car_shadow", _rotation , car.car3_dir); if (100 >= car.car3_damage) { tellTarget ("_root.green_car") { gotoAndPlay ("normal"); }; } if (50 >= car.car3_damage) { tellTarget ("_root.green_car") { gotoAndPlay ("50"); }; } if (0 >= car.car3_damage) { tellTarget ("_root.green_car") { gotoAndPlay ("zero"); }; } if (1 >= car.car3y_speed) { i = 1; while (10 >= i) { car.car3M = car.car3M + (i / 100); if (car.car3M >= 50) { car.car3y_speed = 2; } i++; } } else if (car.car3M >= 130) { car.car3M = 0; } if (12 < car.car3y_speed) { car.car3y_speed = 12; } if (car.car3y_speed < 0) { car.car3y_speed = 0; } if (225 < car.car3x_pos) { car.car3left = car.car3left - 0.1; } if (car.car3left < 0) { car.car3left = car.car3left + 0.005; } if (car.car3x_pos < 110) { car.car3left = car.car3left + 0.1; } if (0 < car.car3left) { car.car3left = car.car3left - 0.005; } if (0 >= car.car3_damage) { car.car3y_speed = 0; } } function new_car3_dir() { if (car.car3_dir < 0) { car.car3_dir = car.car3_dir + 5; } else if (0 < car.car3_dir) { car.car3_dir = car.car3_dir - 5; } } function random_car3() { pick5 = random(10); if (7 < pick5) { car.car3x_pos = 125; } else if (4 < pick5) { car.car3x_pos = 170; } else if (0 < pick5) { car.car3x_pos = 215; } pick6 = random(10); if (7 < pick6) { car.car3y_speed = 5; } else if (4 < pick6) { car.car3y_speed = 7; } else if (0 < pick6) { car.car3y_speed = 3; } } function car3_run() { if (car.car3y_pos < -100) { random_car3(); car.car3M = 0; } if (500 < car.car3y_pos) { car.car3y_pos = -500; car.car3_damage = 100; } if (car.car3y_pos < -500) { car.car3y_pos = 500; car.car3_damage = 100; } } function car4_move() { car.car4y_pos = (car.car4y_pos - car.car4y_speed) + int(taxi.forwardxl); car.car4x_pos = (car.car4x_pos + car.car4left) + car.car4right; setProperty("_root.car4", _y , car.car4y_pos); setProperty("_root.car4", _rotation , car.car4_dir); setProperty("_root.car4", _x , car.car4x_pos); setProperty("_root.car4", _visible , false); setProperty("_root.car4_detect", _y , car.car4y_pos); setProperty("_root.car4_detect", _x , car.car4x_pos); setProperty("_root.car4_detect", _visible , false); setProperty("_root.green_car", _x , car.car4x_pos); setProperty("_root.green_car", _y , car.car4y_pos); setProperty("_root.green_car", _rotation , car.car4_dir); setProperty("_root.green_car_shadow", _x , car.car4x_pos + 5); setProperty("_root.green_car_shadow", _y , car.car4y_pos + 5); setProperty("_root.green_car_shadow", _rotation , car.car4_dir); if (100 >= car.car4_damage) { tellTarget ("_root.bakkie") { gotoAndPlay ("normal"); }; } if (50 >= car.car4_damage) { tellTarget ("_root.bakkie") { gotoAndPlay ("50"); }; } if (0 >= car.car4_damage) { tellTarget ("_root.bakkie") { gotoAndPlay ("zero"); }; } if (0 >= car.car4y_speed) { i = 1; while (10 >= i) { car.car4M = car.car1M + (i / 100); if (car.car4M >= 50) { car.car4y_speed = 5; } i++; } } else if (car.car4M >= 80) { car.car4M = 0; } if (12 < car.car4y_speed) { car.car4y_speed = 12; } if (car.car4y_speed < 0) { car.car4y_speed = 0; } if (225 < car.car4x_pos) { car.car4left = car.car4left - 0.1; } if (car.car4left < 0) { car.car4left = car.car4left + 0.005; } if (car.car4x_pos < 110) { car.car4left = car.car4left + 0.1; } if (0 < car.car4left) { car.car4left = car.car4left - 0.005; } if (0 >= car.car4_damage) { car.car4y_speed = 0; } } function new_car4_dir() { if (car.car4_dir < 0) { car.car4_dir = car.car4_dir + 5; } else if (0 < car.car4_dir) { car.car4_dir = car.car4_dir - 5; } } function random_car4() { pick7 = random(10); if (7 < pick7) { car.car4x_pos = 125; } else if (4 < pick7) { car.car4x_pos = 170; } else if (0 < pick7) { car.car4x_pos = 215; } pick8 = random(10); if (7 < pick8) { car.car4y_speed = 5; } else if (4 < pick8) { car.car4y_speed = 7; } else if (0 < pick8) { car.car4y_speed = 3; } } function car4_run() { if (car.car4y_pos < -100) { random_car4(); car.car4M = 0; } if (400 < car.car4y_pos) { car.car4y_pos = -400; car.car4_damage = 100; } if (car.car4y_pos < -400) { car.car4y_pos = 400; car.car4_damage = 100; } } function car5_move() { car.car5y_pos = (car.car5y_pos - car.car5y_speed) + int(taxi.forwardxl); car.car5x_pos = (car.car5x_pos + car.car5left) + car.car5right; setProperty("_root.car5", _y , car.car5y_pos); setProperty("_root.car5", _rotation , car.car5_dir); setProperty("_root.car5", _x , car.car5x_pos); setProperty("_root.car5", _visible , false); setProperty("_root.car5_detect", _y , car.car5y_pos); setProperty("_root.car5_detect", _x , car.car5x_pos); setProperty("_root.car5_detect", _visible , false); setProperty("_root.bakkie", _x , car.car5x_pos); setProperty("_root.bakkie", _y , car.car5y_pos); setProperty("_root.bakkie", _rotation , car.car5_dir); setProperty("_root.bakkie_shadow", _x , car.car5x_pos + 5); setProperty("_root.bakkie_shadow", _y , car.car5y_pos + 5); setProperty("_root.bakkie_shadow", _rotation , car.car5_dir); if (100 >= car.car5_damage) { tellTarget ("_root.green_car") { gotoAndPlay ("normal"); }; } if (50 >= car.car5_damage) { tellTarget ("_root.green_car") { gotoAndPlay ("50"); }; } if (0 >= car.car5_damage) { tellTarget ("_root.green_car") { gotoAndPlay ("zero"); }; } if (1 >= car.car5y_speed) { i = 1; while (10 >= i) { car.car5M = car.car5M + (i / 100); if (car.car5M >= 100) { car.car5y_speed = 2; } i++; } } else if (car.car5M >= 150) { car.car5M = 0; } if (12 < car.car5y_speed) { car.car5y_speed = 12; } if (car.car5y_speed < 0) { car.car5y_speed = 0; } if (225 < car.car5x_pos) { car.car5left = car.car5left - 0.1; } if (car.car5left < 0) { car.car5left = car.car5left + 0.005; } if (car.car5x_pos < 110) { car.car5left = car.car5left + 0.1; } if (0 < car.car5left) { car.car5left = car.car5left - 0.005; } if (0 >= car.car5_damage) { car.car5y_speed = 0; } } function new_car5_dir() { if (car.car5_dir < 0) { car.car5_dir = car.car5_dir + 5; } else if (0 < car.car5_dir) { car.car5_dir = car.car5_dir - 5; } } function random_car5() { pick9 = random(10); if (7 < pick9) { car.car5x_pos = 125; } else if (4 < pick9) { car.car5x_pos = 170; } else if (0 < pick9) { car.car5x_pos = 215; } pick10 = random(10); if (7 < pick10) { car.car5y_speed = 6; } else if (4 < pick10) { car.car5y_speed = 13; } else if (0 < pick10) { car.car5y_speed = 2; } } function car5_run() { if (car.car5y_pos < -100) { random_car5(); car.car5M = 0; } if (400 < car.car5y_pos) { car.car5y_pos = -400; car.car5_damage = 100; } if (car.car5y_pos < -400) { car.car5y_pos = 400; car.car5_damage = 100; } } function colide_cars() { if (eval (_root.car2).hitTest(_root.car1) == true) { car.car1y_speed = car.car2y_speed; car.car2y_speed = car.car2y_speed - 2; } if (eval (_root.car1).hitTest(_root.car3) == true) { car.car1y_speed = car.car3y_speed; car.car3y_speed = car.car3y_speed + 2; } if (eval (_root.car3).hitTest(_root.car2) == true) { car.car3y_speed = car.car2y_speed; car.car2y_speed = car.car2y_speed - 2; } if (eval (_root.car3).hitTest(_root.car4) == true) { car.car3y_speed = car.car4y_speed; car.car2y_speed = car.car4y_speed - 2; } if (eval (_root.car4).hitTest(_root.car2) == true) { car.car4y_speed = car.car2y_speed; car.car2y_speed = car.car2y_speed - 2; } if (eval (_root.car3).hitTest(_root.car1) == true) { car.car3y_speed = car.car1y_speed; car.car1y_speed = car.car1y_speed - 2; } if (eval (_root.car5).hitTest(_root.car1) == true) { car.car5y_speed = car.car1y_speed; car.car1y_speed = car.car1y_speed - 2; } if (eval (_root.car5).hitTest(_root.car2) == true) { car.car5y_speed = car.car2y_speed; car.car2y_speed = car.car2y_speed - 2; } if (eval (_root.car5).hitTest(_root.car2) == true) { car.car5y_speed = car.car1y_speed; car.car2y_speed = car.car2y_speed - 2; } if (eval (_root.car5).hitTest(_root.car3) == true) { car.car5y_speed = car.car3y_speed; car.car3y_speed = car.car3y_speed - 2; } if (eval (_root.car5).hitTest(_root.car4) == true) { car.car5y_speed = car.car4y_speed; car.car4y_speed = car.car4y_speed - 2; } if (eval (_root.car1_detect).hitTest(_root.back) == true) { car.car1y_speed = car.car1y_speed - 0.5; } if (eval (_root.car2_detect).hitTest(_root.back) == true) { car.car2y_speed = car.car2y_speed - 0.8; } if (eval (_root.car3_detect).hitTest(_root.back) == true) { car.car3y_speed = car.car3y_speed - 0.5; } if (eval (_root.car4_detect).hitTest(_root.back) == true) { car.car4y_speed = car.car4y_speed - 0.9; } if (eval (_root.car5_detect).hitTest(_root.back) == true) { car.car5y_speed = car.car5y_speed - 0.5; } if (eval (_root.car1_detect).hitTest(_root.car2) == true) { car.car1y_speed = car.car1y_speed - 0.5; } if (eval (_root.car2_detect).hitTest(_root.car1) == true) { car.car2y_speed = car.car2y_speed - 0.5; } if (eval (_root.car1_detect).hitTest(_root.car3) == true) { car.car1y_speed = car.car1y_speed - 0.5; } if (eval (_root.car2_detect).hitTest(_root.car3) == true) { car.car2y_speed = car.car2y_speed - 0.5; } if (eval (_root.car3_detect).hitTest(_root.car1) == true) { car.car3y_speed = car.car3y_speed - 0.5; } if (eval (_root.car3_detect).hitTest(_root.car2) == true) { car.car3y_speed = car.car3y_speed - 0.5; } if (eval (_root.car4_detect).hitTest(_root.car1) == true) { car.car4y_speed = car.car4y_speed - 0.5; } if (eval (_root.car4_detect).hitTest(_root.car2) == true) { car.car4y_speed = car.car4y_speed - 0.5; } if (eval (_root.car4_detect).hitTest(_root.car3) == true) { car.car4y_speed = car.car4y_speed - 0.5; } if (eval (_root.car5_detect).hitTest(_root.car1) == true) { car.car5y_speed = car.car5y_speed - 0.5; } if (eval (_root.car5_detect).hitTest(_root.car2) == true) { car.car5y_speed = car.car5y_speed - 0.5; } if (eval (_root.car5_detect).hitTest(_root.car3) == true) { car.car5y_speed = car.car5y_speed - 0.5; } if (eval (_root.car5_detect).hitTest(_root.car4) == true) { car.car5y_speed = car.car5y_speed - 0.5; } } car = new new_car_var(); function new_object_vars() { this.pitstop_y_pos = 1000; this.trash = 300; this.trash_count = 0; this.trash_x_pos = 90; this.man1 = 250; this.man1_count = 0; this.man1_x_pos = 90; this.man2 = 100; this.man2_x_pos = 85; this.checkerd = -18000; } function pitstop_func() { object.pitstop_y_pos = int(object.pitstop_y_pos) + int(taxi.forwardxl); setProperty("_root.pitstop", _y , int(object.pitstop_y_pos)); setProperty("_root.pitstop_hit", _y , int(object.pitstop_y_pos)); setProperty("_root.pitstop_hit", _visible , false); if (2000 < object.pitstop_y_pos) { object.pitstop_y_pos = -2000; } if (object.pitstop_y_pos < -2000) { object.pitstop_y_pos = 2000; } if (eval (_root.bumper).hitTest(_root.pitstop_hit) == true) { taxi.damage = taxi.damage + 0.5; if (taxi.damage < 100) { tellTarget ("_root.fix") { gotoAndPlay ("crash"); }; } } } function trash_func() { object.trash = int(object.trash) + int(taxi.forwardxl); setProperty("_root.trash", _y , int(object.trash)); setProperty("_root.trash_hit", _y , int(object.trash)); setProperty("_root.trash_count", _y , int(object.trash)); setProperty("_root.trash_count", _x , int(object.trash_x_pos)); setProperty("_root.trash_hit", _visible , false); setProperty("_root.trash_count", _visible , false); if (500 < object.trash) { object.trash = -500; } if (object.trash < -500) { object.trash = 500; } if (400 < object.trash) { object.trash_x_pos = 90; tellTarget ("_root.trash") { gotoAndPlay ("trash"); }; } if (eval (_root.taxi_main).hitTest(_root.trash_count) == true) { object.trash_count = object.trash_count + 0.5; } if (eval (_root.taxi_main).hitTest(_root.trash_hit) == true) { tellTarget ("_root.trash") { gotoAndPlay ("mess"); }; gotoAndPlay (794); } } function count_trash() { object.trash_x_pos = 0; } function man1_func() { object.man1 = int(object.man1) + int(taxi.forwardxl); setProperty("_root.man1", _y , int(object.man1)); setProperty("_root.man1_hit", _y , int(object.man1)); setProperty("_root.man1_detect", _y , int(object.man1)); setProperty("_root.man1_detect", _x , int(object.man1_x_pos)); setProperty("_root.man1_hit", _visible , false); setProperty("_root.man1_detect", _visible , false); if (350 < object.man1) { object.man1 = -380; } if (object.man1 < -380) { object.man1 = 360; } if (335 < object.man1) { object.man1_x_pos = 90; tellTarget ("_root.man1") { gotoAndPlay ("walk"); }; } if (eval (_root.taxi_main).hitTest(_root.man1_detect) == true) { object.man1_count = object.man1_count + 0.5; } if (eval (_root.taxi_main).hitTest(_root.man1_detect) == true) { tellTarget ("_root.man1") { gotoAndPlay ("dead"); }; gotoAndPlay (799); } } function count_man1() { object.man1_x_pos = 0; if (object.man1_x_pos == 0) { tellTarget ("_root.man1") { gotoAndPlay ("blood"); }; } } function man2_func() { object.man2 = int(object.man2) + int(taxi.forwardxl); setProperty("_root.man2", _y , int(object.man2)); setProperty("_root.man2_hit", _y , int(object.man2)); setProperty("_root.man2_detect", _y , int(object.man2)); setProperty("_root.man2_detect", _x , int(object.man2_x_pos)); setProperty("_root.man2_hit", _visible , false); setProperty("_root.man2_detect", _visible , false); if (380 < object.man2) { object.man2 = -100; } if (object.man2 < -100) { object.man2 = 380; } if (350 < object.man2) { object.man2_x_pos = 85; tellTarget ("_root.man2") { gotoAndPlay ("walk"); }; } if (eval (_root.taxi_main).hitTest(_root.man2_detect) == true) { object.man1_count = object.man1_count + 0.5; } if (eval (_root.taxi_main).hitTest(_root.man2_detect) == true) { tellTarget ("_root.man2") { gotoAndPlay ("dead"); }; gotoAndPlay (804); } } function count_man2() { object.man2_x_pos = 0; if (object.man2_x_pos == 0) { tellTarget ("_root.man2") { gotoAndPlay ("blood"); }; } } function checkerd_flag() { object.checkerd = int(object.checkerd) + int(taxi.forwardxl); setProperty("_root.check", _y , object.checkerd); setProperty("_root.check_hit", _y , object.checkerd); setProperty("_root.check_hit", _visible , false); if (eval (_root.back).hitTest(_root.check_hit) == true) { gotoAndPlay (809); } } object = new new_object_vars();
Frame 560
function car1_rear_hit() { taxi.forwardxl = car.car1y_speed + 2; car.car1y_speed = car.car1y_speed - 0.2; } function car1_front_hit() { taxi.forwardxl = car.car1y_speed - 2; car.car1y_speed = car.car1y_speed + 0.2; } function car1_left_hit() { right(); car.car1_dir = taxi.dir * -1; car.car1x_pos = car.car1x_pos - 2; } function car1_right_hit() { left(); car.car1_dir = taxi.dir * -1; car.car1x_pos = car.car1x_pos + 2; } function car2_rear_hit() { taxi.forwardxl = car.car2y_speed + 2; car.car2y_speed = car.car2y_speed - 0.2; } function car2_front_hit() { taxi.forwardxl = car.car2y_speed - 2; car.car2y_speed = car.car2y_speed + 0.2; } function car2_left_hit() { right(); car.car2_dir = taxi.dir * -1; car.car2x_pos = car.car2x_pos - 2; } function car2_right_hit() { left(); car.car2_dir = taxi.dir * -1; car.car2x_pos = car.car2x_pos + 2; } function car3_rear_hit() { taxi.forwardxl = car.car3y_speed + 2; car.car3y_speed = car.car3y_speed - 0.2; } function car3_front_hit() { taxi.forwardxl = car.car3y_speed - 2; car.car3y_speed = car.car3y_speed + 0.2; } function car3_left_hit() { right(); car.car3_dir = taxi.dir * -1; car.car3x_pos = car.car3x_pos - 2; } function car3_right_hit() { left(); car.car3_dir = taxi.dir * -1; car.car3x_pos = car.car3x_pos + 2; } function car4_rear_hit() { taxi.forwardxl = car.car4y_speed + 2; car.car4y_speed = car.car4y_speed - 0.2; } function car4_front_hit() { taxi.forwardxl = car.car4y_speed - 2; car.car4y_speed = car.car4y_speed + 0.2; } function car4_left_hit() { right(); car.car4_dir = taxi.dir * -1; car.car4x_pos = car.car4x_pos - 2; } function car4_right_hit() { left(); car.car4_dir = taxi.dir * -1; car.car4x_pos = car.car4x_pos + 2; } function car5_rear_hit() { taxi.forwardxl = car.car5y_speed + 2; car.car5y_speed = car.car5y_speed - 0.2; } function car5_front_hit() { taxi.forwardxl = car.car5y_speed - 2; car.car5y_speed = car.car5y_speed + 0.2; } function car5_left_hit() { right(); car.car5_dir = taxi.dir * -1; car.car5x_pos = car.car5x_pos - 2; } function car5_right_hit() { left(); car.car5_dir = taxi.dir * -1; car.car5x_pos = car.car5x_pos + 2; }
Frame 562
function controlls() { if (Key.isDown(Key.UP) == true) { forwardxl(); } else { slowdown_forwardxl(); } if (Key.isDown(Key.DOWN) == true) { reverse(); setProperty("_root.brake", _visible , true); } else { slowdown_reverse(); setProperty("_root.brake", _visible , false); } if (Key.isDown(Key.LEFT) == true) { left(); } else { slowdown_left(); } if (Key.isDown(Key.RIGHT) == true) { right(); } else { slowdown_right(); } }
Frame 564
function all() { var_scoring(); checkerd_flag(); trash_func(); man1_func(); man2_func(); controlls(); move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_south(); east(); west(); north(); colide_south2(); east2(); west2(); north2(); colide_south3(); east3(); west3(); north3(); colide_south4(); east4(); west4(); north4(); colide_south5(); east5(); west5(); north5(); new_car1_dir(); new_car2_dir(); new_car3_dir(); new_car4_dir(); new_car5_dir(); car1_run(); car2_run(); car3_run(); car4_run(); car5_run(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function rear() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car5_move(); colide_back(); car1_rear_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function front() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car1_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function left_func() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car1_front_hit(); car1_left_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function right_func() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); car1_right_hit(); car1_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function rear2() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car2_rear_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function front2() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car2_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function left_func2() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car2_front_hit(); car2_left_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function right_func2() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); car2_right_hit(); car2_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function rear3() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car3_rear_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function front3() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car3_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function left_func3() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car3_front_hit(); car3_left_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function right_func3() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); car3_right_hit(); car3_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function rear4() { move(); parameters(); gears(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); speed_O_meter(); colide_back(); car4_rear_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function front4() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car4_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function left_func4() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car4_front_hit(); car4_left_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function right_func4() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); car4_right_hit(); car4_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function rear5() { move(); parameters(); gears(); speed_O_meter(); colide_back(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); car5_rear_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function front5() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car5_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function left_func5() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); colide_back(); car5_front_hit(); car5_left_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); } function right_func5() { move(); parameters(); gears(); speed_O_meter(); car1_move(); car2_move(); car3_move(); car4_move(); car5_move(); car5_right_hit(); car5_front_hit(); colide_cars(); damage_O_meter(); points_O_meter(); relative_pos(); pitstop_func(); time(); }
Frame 568
all();
Frame 569
all();
Frame 570
all();
Frame 571
all();
Frame 572
all();
Frame 573
all();
Frame 574
all();
Frame 575
all();
Frame 576
all();
Frame 577
all();
Frame 578
all();
Frame 579
all();
Frame 580
all();
Frame 581
all();
Frame 582
all();
Frame 583
all();
Frame 584
all();
Frame 585
all();
Frame 586
all();
Frame 587
all();
Frame 588
all();
Frame 589
all();
Frame 590
gotoAndPlay (568); all();
Frame 591
front();
Frame 592
front();
Frame 593
front();
Frame 594
front();
Frame 595
front();
Frame 596
front();
Frame 597
gotoAndPlay (568); front();
Frame 598
right_func();
Frame 599
right_func();
Frame 600
right_func();
Frame 601
right_func();
Frame 602
gotoAndPlay (568);
Frame 603
left_func();
Frame 604
left_func();
Frame 605
left_func();
Frame 606
gotoAndPlay (568); left_func();
Frame 607
rear();
Frame 608
rear();
Frame 609
rear();
Frame 610
rear();
Frame 611
rear();
Frame 612
gotoAndPlay (568); rear();
Frame 649
gotoAndPlay (953);
Frame 691
gotoAndPlay (1032);
Frame 695
gotoAndPlay (692);
Frame 699
gotoAndPlay (696);
Frame 702
front2();
Frame 703
front2();
Frame 704
front2();
Frame 705
front2();
Frame 706
front2();
Frame 707
front2();
Frame 708
gotoAndPlay (568); front2();
Frame 709
right_func2();
Frame 710
right_func2();
Frame 711
right_func2();
Frame 712
right_func2();
Frame 713
gotoAndPlay (568);
Frame 714
left_func2();
Frame 715
left_func2();
Frame 716
left_func2();
Frame 717
gotoAndPlay (568); left_func2();
Frame 718
rear2();
Frame 719
rear2();
Frame 720
rear2();
Frame 721
rear2();
Frame 722
rear2();
Frame 723
gotoAndPlay (568); rear2();
Frame 725
front3();
Frame 726
front3();
Frame 727
front3();
Frame 728
front3();
Frame 729
front3();
Frame 730
front3();
Frame 731
gotoAndPlay (568); front3();
Frame 732
right_func3();
Frame 733
right_func3();
Frame 734
right_func3();
Frame 735
right_func3();
Frame 736
gotoAndPlay (568);
Frame 737
left_func3();
Frame 738
left_func3();
Frame 739
left_func3();
Frame 740
gotoAndPlay (568); left_func3();
Frame 741
rear3();
Frame 742
rear3();
Frame 743
rear3();
Frame 744
rear3();
Frame 745
rear3();
Frame 746
gotoAndPlay (568); rear3();
Frame 748
front4();
Frame 749
front4();
Frame 750
front4();
Frame 751
front4();
Frame 752
front4();
Frame 753
front4();
Frame 754
gotoAndPlay (568); front4();
Frame 755
right_func4();
Frame 756
right_func4();
Frame 757
right_func4();
Frame 758
right_func4();
Frame 759
gotoAndPlay (568);
Frame 760
left_func4();
Frame 761
left_func4();
Frame 762
left_func4();
Frame 763
gotoAndPlay (568); left_func4();
Frame 764
rear4();
Frame 765
rear4();
Frame 766
rear4();
Frame 767
rear4();
Frame 768
rear4();
Frame 769
gotoAndPlay (568); rear4();
Frame 771
front5();
Frame 772
front5();
Frame 773
front5();
Frame 774
front5();
Frame 775
front5();
Frame 776
front5();
Frame 777
gotoAndPlay (568); front5();
Frame 778
right_func5();
Frame 779
right_func5();
Frame 780
right_func5();
Frame 781
right_func5();
Frame 782
gotoAndPlay (568);
Frame 783
left_func5();
Frame 784
left_func5();
Frame 785
left_func5();
Frame 786
gotoAndPlay (568); left_func5();
Frame 787
rear5();
Frame 788
rear5();
Frame 789
rear5();
Frame 790
rear5();
Frame 791
rear5();
Frame 792
gotoAndPlay (568); rear5();
Frame 794
all(); count_trash();
Frame 795
all(); count_trash();
Frame 796
all(); count_trash();
Frame 797
gotoAndPlay (568); all(); count_trash();
Frame 799
all(); count_man1();
Frame 800
all(); count_man1();
Frame 801
all(); count_man1();
Frame 802
gotoAndPlay (568); all(); count_man1();
Frame 804
all(); count_man2();
Frame 805
all(); count_man2();
Frame 806
all(); count_man2();
Frame 807
gotoAndPlay (568); all(); count_man2();
Frame 853
gotoAndPlay (856);
Frame 855
stop();
Frame 856
stopAllSounds();
Frame 942
var_scoring();
Frame 943
var_scoring(); score_check();
Frame 946
stop(); gotoAndPlay (942);
Frame 947
var_scoring();
Frame 948
var_scoring(); score_check();
Frame 952
gotoAndPlay (947);
Frame 953
stopAllSounds();
Frame 1022
var_scoring();
Frame 1023
var_scoring();
Frame 1031
gotoAndPlay (1022); stop();
Frame 1032
stopAllSounds();
Frame 1113
var_scoring();
Frame 1114
var_scoring();
Frame 1122
gotoAndPlay (1113); stop();
Symbol 12 Button
on (release) { getURL ("mailto:berry@w3b.co.za"); }
Symbol 23 Button
on (release) { getURL ("mailto:berry@w3b.co.za", "_blank"); }
Symbol 99 Button
on (release) { stopAllSounds(); gotoAndPlay (447); }
Symbol 101 MovieClip Frame 2
gotoAndPlay (1);
Symbol 101 MovieClip Frame 12
gotoAndPlay (1);
Symbol 104 MovieClip Frame 2
gotoAndPlay (1);
Symbol 104 MovieClip Frame 12
gotoAndPlay (1);
Symbol 106 MovieClip Frame 2
gotoAndPlay (1);
Symbol 106 MovieClip Frame 12
gotoAndPlay (1);
Symbol 127 MovieClip Frame 3
gotoAndPlay (1);
Symbol 127 MovieClip Frame 6
gotoAndPlay (4);
Symbol 127 MovieClip Frame 9
gotoAndPlay (7);
Symbol 127 MovieClip Frame 12
gotoAndPlay (10);
Symbol 153 MovieClip Frame 8
gotoAndPlay (1);
Symbol 153 MovieClip Frame 17
gotoAndPlay (9);
Symbol 153 MovieClip Frame 26
gotoAndPlay (18);
Symbol 153 MovieClip Frame 34
gotoAndPlay (27);
Symbol 153 MovieClip Frame 41
gotoAndPlay (35);
Symbol 153 MovieClip Frame 49
gotoAndPlay (42);
Symbol 164 MovieClip Frame 46
stop();
Symbol 169 MovieClip Frame 46
stop();
Symbol 175 MovieClip Frame 46
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 5
stop();
Symbol 176 MovieClip Frame 9
stop();
Symbol 176 MovieClip Frame 13
stop();
Symbol 196 MovieClip Frame 2
gotoAndPlay (1);
Symbol 196 MovieClip Frame 4
gotoAndPlay (3);
Symbol 196 MovieClip Frame 6
gotoAndPlay (5);
Symbol 196 MovieClip Frame 8
gotoAndPlay (7);
Symbol 196 MovieClip Frame 10
gotoAndPlay (9);
Symbol 196 MovieClip Frame 14
gotoAndPlay (12);
Symbol 215 MovieClip Frame 5
gotoAndPlay (1);
Symbol 215 MovieClip Frame 10
gotoAndPlay (7);
Symbol 220 MovieClip Frame 5
gotoAndPlay (1);
Symbol 220 MovieClip Frame 10
gotoAndPlay (7);
Symbol 227 MovieClip Frame 5
gotoAndPlay (1);
Symbol 227 MovieClip Frame 11
gotoAndPlay (7);
Symbol 231 MovieClip Frame 4
gotoAndPlay (1);
Symbol 231 MovieClip Frame 7
gotoAndPlay (5);
Symbol 231 MovieClip Frame 12
gotoAndPlay (8);
Symbol 236 MovieClip Frame 4
gotoAndPlay (1);
Symbol 236 MovieClip Frame 7
gotoAndPlay (5);
Symbol 236 MovieClip Frame 12
gotoAndPlay (8);
Symbol 238 MovieClip Frame 4
gotoAndPlay (1);
Symbol 238 MovieClip Frame 7
gotoAndPlay (5);
Symbol 238 MovieClip Frame 12
gotoAndPlay (8);
Symbol 241 MovieClip Frame 4
gotoAndPlay (1);
Symbol 241 MovieClip Frame 7
gotoAndPlay (5);
Symbol 241 MovieClip Frame 12
gotoAndPlay (8);
Symbol 243 MovieClip Frame 4
gotoAndPlay (1);
Symbol 243 MovieClip Frame 7
gotoAndPlay (5);
Symbol 243 MovieClip Frame 12
gotoAndPlay (8);
Symbol 253 MovieClip Frame 2
gotoAndPlay (1);
Symbol 267 Button
on (release) { stopAllSounds(); gotoAndPlay (448); }
Symbol 289 Button
on (release) { stopAllSounds(); gotoAndPlay (855); }

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Symbol 190 GraphicUsed by:192
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Symbol 192 MovieClipUses:190 191Used by:196
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:193 194Used by:196
Symbol 196 MovieClipUses:182 186 189 192 195Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 GraphicUsed by:204 254
Symbol 204 MovieClipUses:203Used by:Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:Timeline
Symbol 209 GraphicUsed by:212
Symbol 210 GraphicUsed by:212 218
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:209 210 211Used by:215
Symbol 213 GraphicUsed by:215 220
Symbol 214 SoundUsed by:215
Symbol 215 MovieClipUses:212 213 214Used by:Timeline
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:216 210 217Used by:220
Symbol 219 SoundUsed by:220
Symbol 220 MovieClipUses:218 213 219Used by:Timeline
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:Timeline
Symbol 223 GraphicUsed by:227
Symbol 224 GraphicUsed by:227
Symbol 225 SoundUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:223 224 225 226Used by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 GraphicUsed by:233 259
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 MovieClipUses:122Used by:Timeline
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:239 240Used by:Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 MovieClipUses:203Used by:Timeline
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:Timeline
Symbol 259 MovieClipUses:232Used by:Timeline
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:Timeline
Symbol 262 GraphicUsed by:Timeline
Symbol 263 TextUses:15Used by:Timeline
Symbol 264 EditableTextUses:1 15Used by:Timeline
Symbol 265 TextUses:15Used by:267
Symbol 266 TextUses:15Used by:267
Symbol 267 ButtonUses:93 94 265 96 266 98Used by:Timeline
Symbol 268 TextUses:1 15Used by:Timeline
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:272
Symbol 272 MovieClipUses:269 271Used by:Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:Timeline
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:Timeline
Symbol 277 GraphicUsed by:Timeline
Symbol 278 GraphicUsed by:Timeline
Symbol 279 GraphicUsed by:Timeline
Symbol 280 GraphicUsed by:Timeline
Symbol 281 EditableTextUses:1Used by:Timeline
Symbol 282 EditableTextUses:15Used by:Timeline
Symbol 283 EditableTextUses:1Used by:Timeline
Symbol 284 EditableTextUses:1Used by:Timeline
Symbol 285 EditableTextUses:1Used by:Timeline
Symbol 286 EditableTextUses:1Used by:Timeline
Symbol 287 TextUses:15Used by:289
Symbol 288 TextUses:15Used by:289
Symbol 289 ButtonUses:93 94 287 96 288 98Used by:Timeline
Symbol 290 GraphicUsed by:293
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClipUses:290 292Used by:Timeline
Symbol 294 GraphicUsed by:297
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClipUses:294 296Used by:Timeline
Symbol 298 GraphicUsed by:318
Symbol 299 GraphicUsed by:318
Symbol 300 GraphicUsed by:318
Symbol 301 GraphicUsed by:318
Symbol 302 GraphicUsed by:318
Symbol 303 GraphicUsed by:318
Symbol 304 GraphicUsed by:318
Symbol 305 GraphicUsed by:318
Symbol 306 GraphicUsed by:318
Symbol 307 GraphicUsed by:318
Symbol 308 GraphicUsed by:318
Symbol 309 GraphicUsed by:318
Symbol 310 GraphicUsed by:318
Symbol 311 GraphicUsed by:318
Symbol 312 GraphicUsed by:318
Symbol 313 GraphicUsed by:318
Symbol 314 GraphicUsed by:318
Symbol 315 GraphicUsed by:318
Symbol 316 GraphicUsed by:318
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317Used by:Timeline
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:Timeline
Symbol 321 GraphicUsed by:Timeline
Symbol 322 EditableTextUses:1Used by:Timeline
Symbol 323 EditableTextUses:15Used by:Timeline
Symbol 324 EditableTextUses:1Used by:Timeline
Symbol 325 EditableTextUses:1Used by:Timeline
Symbol 326 EditableTextUses:1Used by:Timeline
Symbol 327 EditableTextUses:1Used by:Timeline
Symbol 328 GraphicUsed by:331
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:331
Symbol 331 MovieClipUses:328 330Used by:Timeline
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:Timeline
Symbol 334 EditableTextUses:1Used by:Timeline
Symbol 335 EditableTextUses:15Used by:Timeline
Symbol 336 EditableTextUses:1Used by:Timeline
Symbol 337 EditableTextUses:1Used by:Timeline
Symbol 338 EditableTextUses:1Used by:Timeline
Symbol 339 EditableTextUses:1Used by:Timeline

Instance Names

"loader"Frame 1Symbol 7 MovieClip
"brake_sound"Frame 449Symbol 101 MovieClip
"fix"Frame 449Symbol 104 MovieClip
"crash"Frame 449Symbol 106 MovieClip
"time"Frame 557Symbol 120 MovieClip
"glass"Frame 557Symbol 127 MovieClip
"needle2"Frame 557Symbol 129 MovieClip
"needle"Frame 557Symbol 133 MovieClip
"gears"Frame 557Symbol 153 MovieClip
"creatures"Frame 557Symbol 176 MovieClip
"brake"Frame 557Symbol 179 MovieClip
"taxi_main"Frame 557Symbol 196 MovieClip
"lefty"Frame 557Symbol 198 MovieClip
"back"Frame 557Symbol 200 MovieClip
"righty"Frame 557Symbol 202 MovieClip
"bumper"Frame 557Symbol 204 MovieClip
"taxi_shadow"Frame 557Symbol 206 MovieClip
"man2_hit"Frame 557Symbol 208 MovieClip
"man2_detect"Frame 557Symbol 208 MovieClip
"man2"Frame 557Symbol 215 MovieClip
"man1_hit"Frame 557Symbol 208 MovieClip
"man1_detect"Frame 557Symbol 208 MovieClip
"man1"Frame 557Symbol 220 MovieClip
"trash_count"Frame 557Symbol 222 MovieClip
"trash_hit"Frame 557Symbol 222 MovieClip
"trash"Frame 557Symbol 227 MovieClip
"taxi"Frame 557Symbol 229 MovieClip
"green_car"Frame 557Symbol 231 MovieClip
"car5_detect"Frame 557Symbol 233 MovieClip
"car4_detect"Frame 557Symbol 233 MovieClip
"car5"Frame 557Symbol 234 MovieClip
"bakkie"Frame 557Symbol 236 MovieClip
"car4"Frame 557Symbol 234 MovieClip
"car3_detect"Frame 557Symbol 233 MovieClip
"blue_car"Frame 557Symbol 238 MovieClip
"car3"Frame 557Symbol 234 MovieClip
"car2_detect"Frame 557Symbol 233 MovieClip
"porche"Frame 557Symbol 241 MovieClip
"car2"Frame 557Symbol 234 MovieClip
"volla"Frame 557Symbol 243 MovieClip
"car1_detect"Frame 557Symbol 233 MovieClip
"car1"Frame 557Symbol 234 MovieClip
"green_car_shadow"Frame 557Symbol 245 MovieClip
"bakkie_shadow"Frame 557Symbol 247 MovieClip
"blue_car_shadow"Frame 557Symbol 249 MovieClip
"porche_shadow"Frame 557Symbol 251 MovieClip
"volla_shadow"Frame 557Symbol 253 MovieClip
"check_hit"Frame 557Symbol 254 MovieClip
"check"Frame 557Symbol 256 MovieClip
"lines"Frame 557Symbol 258 MovieClip
"pitstop_hit"Frame 557Symbol 259 MovieClip
"pitstop"Frame 557Symbol 261 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$sq$0zrygGhOL7gQf58dW8Mr0/."

Labels

"loader"Frame 1
"stage1"Frame 448
"normal"Frame 568
"front"Frame 591
"rights"Frame 598
"lefts"Frame 603
"back"Frame 607
"time up"Frame 613
"smashed"Frame 650
"need points"Frame 692
"need more speed"Frame 696
"front2"Frame 702
"rights2"Frame 709
"lefts2"Frame 714
"back2"Frame 718
"front3"Frame 725
"rights3"Frame 732
"lefts3"Frame 737
"back3"Frame 741
"front4"Frame 748
"rights4"Frame 755
"lefts4"Frame 760
"back4"Frame 764
"front5"Frame 771
"rights5"Frame 778
"lefts5"Frame 783
"back5"Frame 787
"trash"Frame 794
"man1"Frame 799
"man2"Frame 804
"goal"Frame 809
"goal_loop"Frame 835
"loop"Frame 942
"loop_restart"Frame 947
"loop"Frame 1022
"loop"Frame 1113
"start"Symbol 101 MovieClip Frame 1
"brake"Symbol 101 MovieClip Frame 3
"start"Symbol 104 MovieClip Frame 1
"crash"Symbol 104 MovieClip Frame 3
"start"Symbol 106 MovieClip Frame 1
"crash"Symbol 106 MovieClip Frame 3
"90"Symbol 127 MovieClip Frame 1
"80"Symbol 127 MovieClip Frame 4
"40"Symbol 127 MovieClip Frame 7
"20"Symbol 127 MovieClip Frame 10
"1"Symbol 153 MovieClip Frame 1
"2"Symbol 153 MovieClip Frame 9
"3"Symbol 153 MovieClip Frame 18
"4"Symbol 153 MovieClip Frame 27
"5"Symbol 153 MovieClip Frame 35
"r"Symbol 153 MovieClip Frame 42
"creature1"Symbol 176 MovieClip Frame 2
"creature2"Symbol 176 MovieClip Frame 6
"creature3"Symbol 176 MovieClip Frame 10
"100"Symbol 196 MovieClip Frame 1
"80"Symbol 196 MovieClip Frame 3
"60"Symbol 196 MovieClip Frame 5
"40"Symbol 196 MovieClip Frame 7
"20"Symbol 196 MovieClip Frame 9
"rubble"Symbol 196 MovieClip Frame 12
"walk"Symbol 215 MovieClip Frame 1
"dead"Symbol 215 MovieClip Frame 6
"blood"Symbol 215 MovieClip Frame 7
"walk"Symbol 220 MovieClip Frame 1
"dead"Symbol 220 MovieClip Frame 6
"blood"Symbol 220 MovieClip Frame 7
"trash"Symbol 227 MovieClip Frame 1
"mess"Symbol 227 MovieClip Frame 6
"mess2"Symbol 227 MovieClip Frame 7
"normal"Symbol 231 MovieClip Frame 1
"50"Symbol 231 MovieClip Frame 5
"zero"Symbol 231 MovieClip Frame 8
"normal"Symbol 236 MovieClip Frame 1
"50"Symbol 236 MovieClip Frame 5
"zero"Symbol 236 MovieClip Frame 8
"normal"Symbol 238 MovieClip Frame 1
"50"Symbol 238 MovieClip Frame 5
"zero"Symbol 238 MovieClip Frame 8
"normal"Symbol 241 MovieClip Frame 1
"50"Symbol 241 MovieClip Frame 5
"zero"Symbol 241 MovieClip Frame 8
"normal"Symbol 243 MovieClip Frame 1
"50"Symbol 243 MovieClip Frame 5
"zero"Symbol 243 MovieClip Frame 8
"volla"Symbol 253 MovieClip Frame 1

Dynamic Text Variables

man1_thingSymbol 115 EditableText""
trash_thingSymbol 116 EditableText""
distance_O_meterSymbol 121 EditableText""
points_meterSymbol 130 EditableText""
damageSymbol 131 EditableText""
P_scoreSymbol 281 EditableText""
Total_scoreSymbol 282 EditableText""
T_scoreSymbol 283 EditableText""
Peo_scoreSymbol 284 EditableText""
S_scoreSymbol 285 EditableText""
D_scoreSymbol 286 EditableText""
P_scoreSymbol 322 EditableText""
Total_scoreSymbol 323 EditableText""
T_scoreSymbol 324 EditableText""
Peo_scoreSymbol 325 EditableText""
S_scoreSymbol 326 EditableText""
D_scoreSymbol 327 EditableText""
P_scoreSymbol 334 EditableText""
Total_scoreSymbol 335 EditableText""
T_scoreSymbol 336 EditableText""
Peo_scoreSymbol 337 EditableText""
S_scoreSymbol 338 EditableText""
D_scoreSymbol 339 EditableText""




http://swfchan.com/5/22102/info.shtml
Created: 27/5 -2019 04:41:51 Last modified: 27/5 -2019 04:41:51 Server time: 17/05 -2024 04:09:54