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Doc Ock Rampage.swf

This is the info page for
Flash #22140

(Click the ID number above for more basic data on this flash file.)


Text
DESTROY THE CITY!

PLAY GAME

PLAY GAME

PLAY GAME

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

HIGH SCORES

HIGH SCORES

HIGH SCORES

DOC OCK RAMPAGE

SPACE

USE THE CUSOR KEYS
TO MOVE

HIT SPACE BAR
TO ATTACK

<p align="center"><font face="Serpentine-MediumOblique" size="20" color="#000000"><b>Lives</b></font></p>

<p align="center"><font face="Serpentine-MediumOblique" size="20" color="#ffffff"><b>Lives</b></font></p>

Health:

100

Health:

100

Score:

Score:

smoke MC

<p align="center"><font face="_sans" size="20" color="#000000">logs_holder_MC</font></p>

Level Complete!!

click here for
next level

click here for
next level

click here to
next level

Lose a life!!

click here for
try again!

click here to
try again!

click here to
try again!

No Lives Left!!
Game Over.

click here to
play again!

click here to
play again!

click here to
play again!

Enter Highscore

You Win!!

NAME:

SCORE:

EMAIL:

We'd like to keep you informed about future
CTHE releases and competitions. If you wish
to receive this info, please check this box.

<-

<-

MOBILE NUMBER:

AGE:

SUBMIT SCORE

SUBMIT SCORE

SUBMIT SCORE

NAME:

SCORE:

EMAIL:

MOBILE NUMBER:

AGE:

Sending...

Sending...

HIGH SCORES

HIGH SCORES

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 3
play();
Frame 16
stop();
Frame 19
stop();
Frame 21
play();
Frame 24
_global.ock_rampage_offset_x = this._x; _global.ock_rampage_offset_y = this._y; level_num = 1; lives_left = 3; doc_health = 100; my_score = 0; choppers_array = new Array(0, 1, 1, 2, 3); trucks_array = new Array(1, 1, 2, 2, 3); max_SWAT_array = new Array(0, 6, 8, 8, 8); building_damage_score = 100; vehicle_damage_score = 200; SWAT_damage_score = 500; gotoAndPlay ("play_game"); run_sound = new Sound(this); run_sound.attachSound("run_sound"); climb_sound = new Sound(this); climb_sound.attachSound("climb_sound"); jump_sound = new Sound(this); jump_sound.attachSound("jump_sound"); die_sound = new Sound(this); die_sound.attachSound("die_sound"); bullet_hit_sound = new Sound(this); bullet_hit_sound.attachSound("bullet_hit_sound"); stop_my_sounds = function () { run_sound.stop(); run_sound_playing = false; climb_sound.stop(); climb_sound_playing = false; };
Frame 27
function do_add_SWAT_teams(passed_num_choppers, passed_num_trucks) { var _local1 = this; var _local3 = passed_num_trucks; var _local2; _local2 = 0; while (_local2 < passed_num_choppers) { swat_counter++; new_SWAT_ID = "SWAT_CHOPPER_" + swat_counter; _local1.attachMovie("SWAT_team_comp_MC", new_SWAT_ID, swat_counter); _local1[new_SWAT_ID].my_delay = Math.round(200 * Math.random()); SWAT_standby_array.push(new_SWAT_ID); _local2++; } _local2 = 0; while (_local2 < _local3) { swat_counter++; new_SWAT_ID = "SWAT_TRUCK_" + swat_counter; _local1.attachMovie("SWAT_team_comp_MC", new_SWAT_ID, swat_counter); _local1[new_SWAT_ID]._y = 348; _local1[new_SWAT_ID].my_delay = Math.round(200 * Math.random()); SWAT_standby_array.push(new_SWAT_ID); _local2++; } trace("SWAT_standby_array " + SWAT_standby_array); } function do_decrease_doc_health(passed_value) { doc_health = doc_health - passed_value; if (doc_health <= 0) { end_game(); } } function win_game() { trace("WIN"); p.gotoAndStop("stop_left"); clearInterval(p_test_i); do_SWAT_cleanup(); if (level_num >= 5) { gotoAndStop ("win_game"); } else { gotoAndStop ("win_level"); } } function end_game() { p.gotoAndStop("die"); _root.stop_my_sounds(); lives_meter.nextFrame(); lives_left--; trace("END"); clearInterval(p_test_i); do_SWAT_cleanup(); if (lives_left > 0) { gotoAndPlay ("lose_life"); } else { gotoAndPlay ("game_over"); } } function do_SWAT_cleanup() { var _local1 = this; var _local2; var _local3 = SWAT_array.length + 1; _local2 = 0; while (_local2 < _local3) { _local1[SWAT_array[0]].stop_shooting(true); _local1[SWAT_array[0]].removeMovieClip(); swat_array.splice(0, 1); trace("SWAT_array " + SWAT_array); _local2++; } _local3 = old_SWAT_array.length + 1; _local2 = 0; while (_local2 < _local3) { _local1[old_SWAT_array[0]].stop_shooting(true); _local1[old_SWAT_array[0]].removeMovieClip(); old_swat_array.splice(0, 1); trace("old_SWAT_array " + old_SWAT_array); _local2++; } _local3 = SWAT_standby_array.length + 1; _local2 = 0; while (_local2 < _local3) { _local1[SWAT_standby_array[0]].stop_shooting(true); _local1[SWAT_standby_array[0]].removeMovieClip(); SWAT_standby_array.splice(0, 1); trace("SWAT_standby_array " + SWAT_standby_array); _local2++; } } function do_building_cleanup() { var _local2 = this; var _local1 = buildings_array.length + 1; i = 0; while (i < _local1) { _local2[buildings_array[i]].clearInterval(building_collapse_interval); i++; } } buildings_array = new Array(); buildings_remaining = 0; SWAT_array = new Array(); SWAT_standby_array = new Array(); old_SWAT_array = new Array(); smoke_counter = 99999 /* 0x01869F */; ground_level = 350; swat_counter = 5700; num_choppers = choppers_array[level_num - 1]; num_trucks = trucks_array[level_num - 1]; max_SWAT = max_SWAT_array[level_num - 1]; do_add_SWAT_teams(num_choppers, num_trucks);
Frame 28
function set_climb_direction_change_trigger_y(passed_target_building) { building_y = this[passed_target_building]._y; building_height = this[passed_target_building].my_building_height; climb_direction_change_y = building_y - (building_height - 30); } function punching_test() { if (Key.isDown(32)) { punching = true; if (p.punch_arm_MC.arm_idle == true) { p.punch_arm_MC.gotoAndPlay("punch_level"); } } else { punching = false; } } stop(); building_name = "platform_1"; rubber_doc_allow_jump = true; climbing = false; pete_x_speed = 10; grav_rate = 12; screen_width = 650; last_direction = "left"; trace("level_num " + level_num); p_test = function () { andy_platform_test(); punching_test(); p_is_on_building = false; if (p_hit_buildings()) { p_is_on_building = true; } running = false; if (p_is_jumping != true) { jump_direction = ""; p_motion(); } if ((p_is_on_building != true) && (p_is_jumping != true)) { p_y_fix(); } p_punch(); }; p_test_i = setInterval(p_test, 40); p_motion = function () { if ((near_platform == false) && (p_is_on_building != true)) { return(undefined); } p_frame = "stop_" + last_direction; if (p_is_on_building == true) { if (Key.isDown(38)) { climbing = true; if (punching == true) { punch_dir = "up"; p_frame = (("punch_" + p_building_face) + "_") + punch_dir; } else { p._y = p._y - 8; p_frame = "climb_" + p_building_face; } } else if (Key.isDown(40)) { climbing = true; if (punching == true) { punch_dir = "down"; p_frame = (("punch_" + p_building_face) + "_") + punch_dir; } else { p._y = p._y + 8; p_frame = "climb_" + p_building_face; } } else if (punching == true) { punch_dir = "straight"; p_frame = (("punch_" + p_building_face) + "_") + punch_dir; } else { p_frame = "climb_stop_" + p_building_face; } if (!p_hit_buildings()) { p_y_fix(); climbing = false; if (running == false) { if (last_direction == "left") { p_frame = "stop_right"; } else if (last_direction == "right") { p_frame = "stop_left"; } } } if (p._y > climb_direction_change_y) { p.tentacles_MC.gotoAndStop("up"); } else { p.tentacles_MC.gotoAndStop("down"); } } if (climbing != true) { if (Key.isDown(37)) { if ((p._x - pete_x_speed) < 10) { } else { p._x = p._x - pete_x_speed; p_frame = "left"; last_direction = "left"; jump_direction = "left"; running = true; } } else if (Key.isDown(39)) { if ((p._x + pete_x_speed) > screen_width) { } else { p._x = p._x + pete_x_speed; p_frame = "right"; last_direction = "right"; jump_direction = "right"; running = true; } } } if (Key.isDown(17)) { if (rubber_doc_allow_jump) { rubber_rubber_doc_allow_jump = false; p_jump(); } } if (p_is_jumping != true) { p.gotoAndStop(p_frame); } }; andy_platform_test = function () { var _local1 = this; current_building_num = building_name.slice(9, 10); current_building_num = parseInt(current_building_num); if (p_is_jumping == true) { platform_limiter = 1; } else { platform_limiter = 2; } building_name = null; i = 0; while (i < buildings_array.length) { building_name = buildings_array[i]; if (_local1[building_name].hit_roof.hitTest(p.uberGuber)) { near_platform = true; i = 1000; } else { near_platform = false; } i++; } }; p_y_fix = function () { var _local1 = this; j = 0; while (j < 8) { hit_glob = new Object(); hit_glob.x = p.h._x; hit_glob.y = p.h._y - 5; p.localToGlobal(hit_glob); hit_glob.h_1 = hit_glob.y + 2; if (_local1[building_name].hit_roof.hitTest(hit_glob.x, hit_glob.h_1, true)) { if (_local1[building_name].hit_roof.hitTest(hit_glob.x, hit_glob.y, true)) { p._y = p._y - 1; } else { j = 1000; } } else { p._y = p._y + 1; andy_platform_test(); p.gotoAndStop("stop_" + last_direction); } j++; } }; p_up = function () { if (p._y > (p_y_initial - 60)) { p_is_jumping_upwards = true; p._y = p._y - 10; if (jump_direction == "right") { p._x = p._x + pete_x_speed; if (p._x > screen_width) { p.gotoAndStop(8); } } else if (jump_direction == "left") { p._x = p._x - pete_x_speed; if (p._x < 5) { p.gotoAndStop(1); } } } else { clearInterval(p_jumping); p_is_jumping_upwards = false; p_falling = setInterval(p_down, 30); } }; p_down = function () { hit_glob = new Object(); hit_glob.x = p.h._x; hit_glob.y = p.h._y - 5; p.localToGlobal(hit_glob); hit_glob.h_1 = hit_glob.y + 2; p.gotoAndStop("stop_" + last_direction); if (p._parent[building_name].hit_roof.hitTest(hit_glob.x, hit_glob.h_1, true)) { p_is_jumping = false; clearInterval(p_falling); rubber_doc_allow_jump = true; } else { p._y = p._y + grav_rate; if (jump_direction == "right") { if (p._x > screen_width) { p.gotoAndStop("stop_left"); } else { p._x = p._x + pete_x_speed; } } else if (jump_direction == "left") { if (p._x < 5) { p.gotoAndStop("stop_right"); } else { p._x = p._x - pete_x_speed; } } } }; p_jump = function () { p_is_jumping = true; if (p_frame == "right") { p.gotoAndStop("jumpRight"); } else if (p_frame == "left") { p.gotoAndStop("jumpLeft"); } p_y_initial = p._y; p_jumping = setInterval(p_up, 30); }; p_hit_buildings = function () { var _local2 = this; var _local1; var limit = buildings_array.length; _local1 = 0; while (_local1 < buildings_array.length) { attack_building = buildings_array[_local1]; set_climb_direction_change_trigger_y(attack_building); if (p.building_h.hitTest(_local2[buildings_array[_local1]].hit_left)) { p_building_face = "right"; last_direction = "left"; return(true); } if (p.building_h.hitTest(_local2[buildings_array[_local1]].hit_right)) { p_building_face = "left"; last_direction = "right"; return(true); } _local1++; } return(undefined); }; p_punch = function () { var _local1 = this; if (punching == true) { var my_limit = SWAT_array.length; var _local2; _local2 = 0; while (_local2 < my_limit) { var _local3 = SWAT_array[_local2]; if (p.arm_hit.hitTest(_local1[_local3].SWAT_MC)) { _local1[_local3].SWAT_MC.gotoAndPlay("explode"); my_score = my_score + SWAT_damage_score; return; } _local2++; } if (p_is_on_building == true) { var my_limit = _local1[attack_building].num_hotspots; _local2 = 0; while (_local2 < my_limit) { var hotspot_ID = ((("damage_" + p_building_face) + "_") + _local2); if (p.arm_hit.hitTest(_local1[attack_building][hotspot_ID].damage_hit)) { _local1[attack_building].do_add_damage(hotspot_ID); my_score = my_score + building_damage_score; return; } _local2++; } } else { var my_limit = vehicles_array.length; _local2 = 0; while (_local2 < my_limit) { var vehicle_ID = vehicles_array[_local2]; if (p.arm_hit.hitTest(_local1[vehicle_ID].vehicle_hit)) { _local1[vehicle_ID].gotoAndPlay("explode"); my_score = my_score + vehicle_damage_score; return; } _local2++; } } } };
Instance of Symbol 171 MovieClip "floor" in Frame 28
onClipEvent (load) { _alpha = 0; }
Frame 37
stop();
Frame 45
stop();
Frame 53
stop();
Frame 62
stop();
Frame 70
score = my_score; optin = "0"; stop();
Frame 102
play();
Frame 103
stop(); highScoresText = "Getting High Scores..."; rn = Math.round(Math.random() * 1000000); loadVariables ("http://www.spider-man2dvd.co.uk/cgi-bin/dorgetscores.pl?reload=" + rn, this);
Symbol 11 MovieClip Frame 4
stop(); _parent._parent.do_check_damage_level();
Symbol 18 MovieClip Frame 17
stop();
Symbol 22 MovieClip [damage_comp_MC] Frame 1
stop();
Symbol 22 MovieClip [damage_comp_MC] Frame 2
stop();
Symbol 22 MovieClip [damage_comp_MC] Frame 3
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 15
gotoAndPlay (1);
Symbol 51 MovieClip Frame 20
stop();
Symbol 52 MovieClip Frame 37
stop(); _parent._parent.start_shooting();
Symbol 64 MovieClip Frame 17
stop();
Symbol 66 MovieClip Frame 1
_visible = false;
Symbol 66 MovieClip Frame 2
my_counter++; if (my_counter < _parent.my_delay) { gotoAndPlay(_currentframe - 1); } _visible = true;
Symbol 66 MovieClip Frame 53
stop(); _parent.do_move_from_standby_array(_parent._name);
Symbol 66 MovieClip Frame 56
_parent.stop_shooting();
Symbol 66 MovieClip Frame 69
stop();
Symbol 80 MovieClip Frame 17
stop();
Symbol 81 MovieClip Frame 1
_visible = false;
Symbol 81 MovieClip Frame 2
my_counter++; if (my_counter < _parent.my_delay) { gotoAndPlay(_currentframe - 1); } else { _visible = true; _parent.do_move_from_standby_array(_parent._name); }
Symbol 81 MovieClip Frame 43
stop(); _parent.start_shooting();
Symbol 81 MovieClip Frame 70
_parent.stop_shooting();
Symbol 81 MovieClip Frame 101
stop();
Symbol 82 MovieClip [SWAT_team_comp_MC] Frame 1
function start_shooting() { add_bullet(); my_bullets_interval = setInterval(add_bullet, 4000); } function stop_shooting(no_remove) { clearInterval(my_bullets_interval); if (no_remove != true) { remove_from_SWAT_array(); var _local1 = Math.round(Math.random()); if ((_local1 == 0) && (my_root.SWAT_array.length <= 0)) { var _local2 = 1; } else { var _local2 = 0; } var _local3 = _local2 + Math.round(Math.random()); if ((my_root.SWAT_array.length + my_root.SWAT_standby_array.length) < my_root.max_SWAT) { _parent.do_add_SWAT_teams(_local1, _local3); } } } function do_move_from_standby_array(passed_name) { var _local3 = passed_name; if (my_root.SWAT_array == undefined) { my_root.SWAT_array = new Array(); } my_root.SWAT_array.push(_local3); var my_limit = (my_root.SWAT_standby_array.length + 1); var _local1; _local1 = 0; while (_local1 < my_limit) { var _local2 = my_root.SWAT_standby_array[_local1]; trace("activating: SWAT_standby_array " + my_root.SWAT_standby_array); if (_local2 == _local3) { my_root.SWAT_standby_array.splice(_local1, 1); trace("removed on activation from standby array" + _local3); trace("SWAT_standby_array is now " + my_root.SWAT_standby_array); return; } _local1++; } } function remove_from_SWAT_array() { var _local3 = this; my_root.old_SWAT_array.push(_local3._name); trace("old SWAT array is now " + my_root.old_SWAT_array); var my_limit = (my_root.SWAT_array.length + 1); var _local1; _local1 = 0; while (_local1 < my_limit) { var _local2 = my_root.SWAT_array[_local1]; if (_local2 == _local3._name) { my_root.SWAT_array.splice(_local1, 1); trace("dead - removed from SWAT array " + _local3._name); trace("SWAT array is now " + my_root.SWAT_array); return; } _local1++; } } function add_bullet() { target_gunner(); my_root.bulletNum++; bullet_ID = "bullet" + my_root.bulletNum; gun_point = new Object(); gun_point.x = SWAT_MC.SWAT_MC_2.gunner_MC.bullet_attach_point._x + 20; gun_point.y = SWAT_MC.SWAT_MC_2.gunner_MC.bullet_attach_point._y; SWAT_MC.SWAT_MC_2.gunner_MC.localToGlobal(gun_point); origin_x = gun_point.x; origin_y = gun_point.y; my_returned = do_get_angle_and_deltas(origin_x, origin_y); var _local1 = my_returned[0]; var _local2 = my_returned[1]; var _local3 = my_returned[2]; if (_local1 < 0) { base_angle = 0; } else { base_angle = 180; } delta_direct = Math.sqrt((_local1 * _local1) + (_local2 * _local2)); delta_ratio = bullet_speed / delta_direct; target_angle = base_angle + _local3; my_root.bullets_holder_MC.attachMovie("bullet_comp_MC", bullet_ID, my_root.bulletNum); my_root.bullets_holder_MC[bullet_ID]._x = origin_x - _global.ock_rampage_offset_x; my_root.bullets_holder_MC[bullet_ID]._y = origin_y - _global.ock_rampage_offset_y; my_root.bullets_holder_MC[bullet_ID].x_speed = _local1 * delta_ratio; my_root.bullets_holder_MC[bullet_ID].y_speed = _local2 * delta_ratio; my_root.bullets_holder_MC[bullet_ID]._rotation = target_angle; my_root.bullets_holder_MC[bullet_ID].bullet_type = next_shot; random_rocket_seed = Math.floor(6 * Math.random()); if (random_rocket_seed == 0) { next_shot = "rocket"; bullet_speed = 25; SWAT_MC.SWAT_MC_2.gunner_MC.gotoAndStop("rocket_launcher"); } else { next_shot = "bullet"; bullet_speed = 10; } SWAT_MC.SWAT_MC_2.gunner_MC.play(); SWAT_MC.SWAT_MC_2.gunner_MC.muzzle_flash.play(); } function do_get_angle_and_deltas(passed_x, passed_y) { var _local2 = my_root.p._x - passed_x; var _local1 = my_root.p._y - passed_y; var delta_theta1 = math.atan(_local1 / _local2); var _local3 = delta_theta1 * 57.2957795130823; to_return = new Array(_local2, _local1, _local3); return(to_return); } function target_gunner() { gunner_point = new Object(); gunner_point.x = SWAT_MC.SWAT_MC_2.gunner_MC._x; gunner_point.y = SWAT_MC.SWAT_MC_2.gunner_MC._y; this.SWAT_MC.SWAT_MC_2.localToGlobal(gunner_point); my_returned = do_get_angle_and_deltas(gunner_point.x, gunner_point.y); var _local1 = my_returned[0]; var _local2 = my_returned[2]; if (_local1 < 0) { SWAT_MC.SWAT_MC_2.gunner_MC._xscale = -100; } else { SWAT_MC.SWAT_MC_2.gunner_MC._xscale = 100; } SWAT_MC.SWAT_MC_2.gunner_MC._rotation = _local2; } stop(); my_root = _parent; bullet_speed = 10; if (this._name.indexOf("CHOPPER") > 0) { gotoAndStop ("chopper"); random_choice = Math.floor(2 * Math.random()); if (random_choice == 0) { this._y = -80 + Math.round(230 * Math.random()); this._x = 750; } else { this._y = -60 + Math.round(50 * Math.random()); this._x = 350 + Math.round(450 * Math.random()); } } else { this._x = 300 + Math.round(450 * Math.random()); }
Symbol 92 MovieClip Frame 10
stop(); _parent._parent[_parent._name].removeMovieClip();
Symbol 93 MovieClip [bullet_comp_MC] Frame 1
function frame_actions() { var _local1 = _parent; _x = (_x + x_speed); _y = (_y + y_speed); if (Math.abs(_x - _local1._parent.p._x) < 24) { if (Math.abs(_y - _local1._parent.p._y) < 24) { if (hitTest(_local1._parent.p.bullets_h)) { _local1._parent.do_decrease_doc_health(bullet_value); clearInterval(bullet_interval); gotoAndStop ("hit"); } } } if ((_x > 670) || (_x < -20)) { _local1[_name].removeMovieClip(); clearInterval(bullet_interval); } if ((_y > _local1._parent.ground_level) || (_y < -20)) { _local1[_name].removeMovieClip(); clearInterval(bullet_interval); } } stop(); bullet_value = 10; bullet_interval = setInterval(frame_actions, 80); gotoAndStop(bullet_type);
Symbol 93 MovieClip [bullet_comp_MC] Frame 7
stop(); bullet_value = 40;
Symbol 93 MovieClip [bullet_comp_MC] Frame 13
stop();
Instance of Symbol 100 MovieClip "slider" in Symbol 101 MovieClip Frame 1
onClipEvent (load) { this._x = this._x - this._width; startPos = this._x; var done = 0; } onClipEvent (enterFrame) { total = _parent._parent.getBytesTotal(); sofar = _parent._parent.getBytesLoaded(); percent = Math.floor((sofar / total) * 100); this._x = startPos + (percent * 4); if ((percent == 100) and (done == 0)) { _parent._parent.gotoAndPlay("go"); done = 1; } }
Symbol 117 Button
on (release) { gotoAndPlay ("start"); }
Symbol 122 Button
on (release) { gotoAndStop ("instruc"); }
Symbol 127 Button
on (release) { gotoAndPlay ("highScores"); }
Symbol 150 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
function do_attach_hits(target_ID, passed_x) { var _local1 = this; var _local2 = target_ID; z_counter = z_counter + 50; _local1.attachMovie(linkage_ID, _local2, z_counter); _local1[_local2]._x = passed_x; _local1[_local2]._y = -1 * (my_building_height - height_offset); _local1[_local2]._height = my_building_height - height_offset; _local1[_local2]._alpha = 0; } function do_clear_hits() { hit_left.removeMovieClip(); hit_right.removeMovieClip(); hit_roof.removeMovieClip(); _parent.climbing = false; } function do_collapse_building() { var _local1 = _parent; _y = (_y + building_fall_rate); smoke_MC._y = smoke_MC._y - building_fall_rate; if (_y >= (_local1.ground_level + my_building_height)) { clearInterval(building_collapse_interval); _local1.smoke_holder[smoke_ID].removeMovieClip(); if (_local1.buildings_remaining <= 0) { _local1.win_game(); } } } function do_attach_hotspot(damage_ID, passed_x, passed_y, passed_x_scale) { var _local1 = this; var _local2 = damage_ID; damage_z_counter++; _local1.attachMovie("damage_comp_MC", _local2, damage_z_counter); _local1[_local2]._x = passed_x; _local1[_local2]._xscale = passed_x_scale; _local1[_local2]._y = (-1 * my_building_height) + passed_y; } function do_generate_damage_hotspots() { damage_z_counter = 5000; var _local1 = my_bounds.xMin + my_damage_offset; do_attach_hotspot("damage_right_0", _local1, 0, 100); hs_height = damage_right_0._height; hs_width = damage_right_0._width; num_hotspots = Math.floor(my_building_height / hs_height); i = 1; while (i < num_hotspots) { damage_ID = "damage_right_" + i; do_attach_hotspot(damage_ID, _local1, i * hs_height, 100); i++; } var _local2 = my_bounds.xMax - my_damage_offset; i = 0; while (i < num_hotspots) { damage_ID = "damage_left_" + i; do_attach_hotspot(damage_ID, _local2, i * hs_height, -100); i++; } } function do_add_damage(hotspot_ID) { var _local1 = Math.floor(2 * Math.random()); this[hotspot_ID].gotoAndStop(2 + _local1); damage_count++; } function do_check_damage_level() { var _local1 = _parent; var _local2 = this; if ((damage_count >= collapse_threshold) && (done_once != true)) { done_once = true; do_clear_hits(); _local1.buildings_remaining--; smoke_ID = _local2._name + "_smoke"; _local1.smoke_holder.attachMovie("smoke_MC", smoke_ID, _local1.smoke_counter++); _local1.smoke_holder[smoke_ID]._x = _local2._x - 5; _local1.smoke_holder[smoke_ID]._y = _local2._y; if (_local1.hotel_attached_to == _local2._name) { _local1.hotel_MC.gotoAndPlay("explode"); } if (_local1.water_tank_attached_to == _local2._name) { _local1.water_tank_MC.gotoAndPlay("explode"); } building_collapse_interval = setInterval(do_collapse_building, 40); } } my_random_frame = Math.ceil(4 * Math.random()); gotoAndStop(my_random_frame); offsets_array = new Array(7, 3, 6, 3); my_damage_offset = offsets_array[my_random_frame - 1]; if (_parent.buildings_array == null) { _parent.buildings_array = new Array(); } _parent.buildings_array.push(this._name); _parent.buildings_remaining++; building_fall_rate = 7; linkage_ID = "building_hit_MC"; my_building_height = this._height; height_offset = 5; my_bounds = this.getBounds(this); do_attach_hits("hit_left", my_bounds.xMin); do_attach_hits("hit_right", my_bounds.xMax); my_bounds = this.getBounds(this); this.attachMovie("roof_hit_MC", "hit_roof", 1000); hit_roof._width = this._width; hit_roof._x = my_bounds.xMin; hit_roof._y = -1 * my_building_height; hit_roof._alpha = 0; this._y = _parent.ground_level - 10; damage_count = 0; do_generate_damage_hotspots(); collapse_threshold = Math.round(1.6 * num_hotspots);
Symbol 170 MovieClip Frame 2
_parent.water_tank_MC._x = this._x + 50; _parent.water_tank_MC._y = this._y - this._height; _parent.water_tank_attached_to = this._name;
Symbol 170 MovieClip Frame 4
my_bounds = this.getBounds(); _parent.hotel_MC._x = this._x + my_bounds.xMax; _parent.hotel_MC._y = this._y - (this._height - 100); _parent.hotel_attached_to = this._name;
Symbol 171 MovieClip Frame 1
if (_parent.buildings_array == null) { _parent.buildings_array = new Array(); } _parent.buildings_array.push(this._name);
Symbol 174 MovieClip Frame 1
stop(); if (_parent.vehicles_array == undefined) { _parent.vehicles_array = new Array(); } _parent.vehicles_array.push(this._name);
Symbol 174 MovieClip Frame 8
stop();
Symbol 179 MovieClip Frame 1
stop(); if (_parent.vehicles_array == undefined) { _parent.vehicles_array = new Array(); } _parent.vehicles_array.push(this._name);
Symbol 179 MovieClip Frame 8
stop();
Symbol 263 MovieClip Frame 1
arm_idle = true;
Symbol 263 MovieClip Frame 39
gotoAndPlay (1);
Symbol 263 MovieClip Frame 40
arm_idle = false;
Symbol 269 MovieClip Frame 1
_alpha = 0;
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
stop();
Symbol 371 MovieClip Frame 1
function stop_tentacles() { tentacles_MC.tentacles_MC.stop(); } function start_tentacles() { tentacles_MC.tentacles_MC.play(); } h_x = this.h._x + this._x; h_y = this.h._y + this._y; stop();
Symbol 371 MovieClip Frame 36
_root.stop_my_sounds();
Symbol 371 MovieClip Frame 44
_root.stop_my_sounds();
Symbol 371 MovieClip Frame 52
h_x = this.h._x + this._x; h_y = this.h._y + this._y; stop(); start_tentacles();
Symbol 371 MovieClip Frame 62
_root.stop_my_sounds(); stop_tentacles();
Symbol 371 MovieClip Frame 74
stop_tentacles();
Symbol 371 MovieClip Frame 87
stop_tentacles();
Symbol 371 MovieClip Frame 101
stop_tentacles();
Symbol 371 MovieClip Frame 112
h_x = this.h._x + this._x; h_y = this.h._y + this._y; stop(); start_tentacles();
Symbol 371 MovieClip Frame 122
stop_tentacles();
Symbol 371 MovieClip Frame 134
stop_tentacles();
Symbol 371 MovieClip Frame 146
stop_tentacles();
Symbol 371 MovieClip Frame 159
stop_tentacles();
Symbol 377 MovieClip Frame 1
stop(); if (_parent.vehicles_array == undefined) { _parent.vehicles_array = new Array(); } _parent.vehicles_array.push(this._name); my_random = Math.ceil(2 * math.random()); gotoAndStop(my_random);
Symbol 377 MovieClip Frame 16
stop(); this._visible = false;
Symbol 388 Button
on (release) { level_num++; gotoAndPlay ("play_game"); }
Symbol 395 Button
on (release) { doc_health = 100; gotoAndPlay ("play_game"); }
Symbol 402 Button
on (release) { gotoAndPlay ("setup"); }
Symbol 406 Button
on (release) { gotoAndStop ("enterScore"); }
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 2
stop();
Symbol 421 MovieClip Frame 3
gotoAndStop (1);
Symbol 423 Button
on (release) { if (optin == "0") { optin = "1"; } else { optin = "0"; } opt.nextFrame(); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
stop();
Symbol 428 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 2
stop();
Symbol 437 Button
on (press) { if (email eq "") { fe.gotoAndStop(2); } else { fe.gotoAndStop(1); } if (name eq "") { fn.gotoAndStop(2); } else { fn.gotoAndStop(1); } if ((email ne "") && (name ne "")) { url = "http://www.spider-man2dvd.co.uk/cgi-bin/dorsubmitscore.pl"; loadVariables (url, this, "POST"); play(); } }

Library Items

Symbol 1 Sound [run_sound]
Symbol 2 Sound [jump_sound]
Symbol 3 Sound [climb_sound]
Symbol 4 Sound [bullet_hit_sound]Used by:93
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [building_hit_MC]Uses:5
Symbol 7 GraphicUsed by:8  Timeline
Symbol 8 MovieClipUses:7Used by:22
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:9 10Used by:22
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:12 13 14 15 16 17Used by:22
Symbol 19 SoundUsed by:22
Symbol 20 SoundUsed by:22
Symbol 21 SoundUsed by:22
Symbol 22 MovieClip [damage_comp_MC]Uses:8 11 18 19 20 21
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:28
Symbol 26 GraphicUsed by:28 64 80
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:23 25 26 27Used by:31
Symbol 29 SoundUsed by:31
Symbol 30 SoundUsed by:31
Symbol 31 MovieClip [smoke_MC]Uses:28 29 30
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:32 33Used by:66
Symbol 35 GraphicUsed by:52
Symbol 36 GraphicUsed by:52
Symbol 37 GraphicUsed by:51
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:51
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 ShapeTweeningUsed by:45
Symbol 43 ShapeTweeningUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:40 41 42 43 44Used by:51
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:51
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:37 39 45 47 48 50Used by:52 70
Symbol 52 MovieClipUses:35 36 51Used by:66
Symbol 53 GraphicUsed by:66
Symbol 54 GraphicUsed by:64
Symbol 55 GraphicUsed by:64
Symbol 56 SoundUsed by:64 80
Symbol 57 GraphicUsed by:64
Symbol 58 GraphicUsed by:64
Symbol 59 ShapeTweeningUsed by:64
Symbol 60 ShapeTweeningUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:54 26 55 56 57 58 59 60 61 62 63Used by:66 81 174 179 377
Symbol 65 SoundUsed by:66 81
Symbol 66 MovieClipUses:34 52 53 64 65Used by:82
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:67 68 69 51Used by:81
Symbol 71 GraphicUsed by:80
Symbol 72 GraphicUsed by:80
Symbol 73 GraphicUsed by:80
Symbol 74 GraphicUsed by:80
Symbol 75 ShapeTweeningUsed by:80
Symbol 76 ShapeTweeningUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:71 26 72 56 73 74 75 76 77 78 79Used by:81
Symbol 81 MovieClipUses:70 80 64 65Used by:82
Symbol 82 MovieClip [SWAT_team_comp_MC]Uses:66 81
Symbol 83 GraphicUsed by:93
Symbol 84 SoundUsed by:93
Symbol 85 GraphicUsed by:93
Symbol 86 SoundUsed by:93
Symbol 87 GraphicUsed by:92
Symbol 88 GraphicUsed by:92
Symbol 89 ShapeTweeningUsed by:92
Symbol 90 ShapeTweeningUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:87 88 89 90 91Used by:93
Symbol 93 MovieClip [bullet_comp_MC]Uses:83 84 85 86 92 4
Symbol 94 GraphicUsed by:95 267
Symbol 95 MovieClip [roof_hit_MC]Uses:94Used by:171
Symbol 96 GraphicUsed by:Timeline
Symbol 97 GraphicUsed by:98 129 173 388 395 402
Symbol 98 MovieClipUses:97Used by:101
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:101
Symbol 101 MovieClipUses:98 100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 FontUsed by:110 113 114 115 118 119 120 123 124 125 128 135 136
Symbol 110 TextUses:109Used by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 TextUses:109Used by:117
Symbol 114 TextUses:109Used by:117
Symbol 115 TextUses:109Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:113 114 115 116Used by:Timeline
Symbol 118 TextUses:109Used by:122
Symbol 119 TextUses:109Used by:122
Symbol 120 TextUses:109Used by:122
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:118 119 120 121Used by:Timeline
Symbol 123 TextUses:109Used by:127
Symbol 124 TextUses:109Used by:127
Symbol 125 TextUses:109Used by:127
Symbol 126 GraphicUsed by:127
Symbol 127 ButtonUses:123 124 125 126Used by:Timeline
Symbol 128 TextUses:109Used by:129
Symbol 129 MovieClipUses:97 128Used by:130
Symbol 130 MovieClipUses:129Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 FontUsed by:134
Symbol 134 TextUses:133Used by:Timeline
Symbol 135 TextUses:109Used by:137
Symbol 136 TextUses:109Used by:137
Symbol 137 MovieClipUses:135 136Used by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 FontUsed by:143 144 151 152 153 154 156 157 158 159 382 385 386 387 389 392 393 394 396 399 400 401 407
Symbol 143 EditableTextUses:142Used by:150
Symbol 144 EditableTextUses:142Used by:150
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147 149
Symbol 147 MovieClipUses:146Used by:150
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:146 148Used by:150
Symbol 150 MovieClipUses:143 144 147 149Used by:Timeline
Symbol 151 TextUses:142Used by:155
Symbol 152 EditableTextUses:142Used by:155
Symbol 153 TextUses:142Used by:155
Symbol 154 EditableTextUses:142Used by:155
Symbol 155 MovieClipUses:151 152 153 154Used by:Timeline
Symbol 156 TextUses:142Used by:160
Symbol 157 EditableTextUses:142Used by:160
Symbol 158 TextUses:142Used by:160
Symbol 159 EditableTextUses:142Used by:160
Symbol 160 MovieClipUses:156 157 158 159Used by:Timeline
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:170
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:170
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:164 166 168 169Used by:Timeline
Symbol 171 MovieClipUses:95Used by:Timeline
Symbol 172 GraphicUsed by:174
Symbol 173 MovieClipUses:97Used by:174 179 377
Symbol 174 MovieClipUses:172 173 64Used by:Timeline
Symbol 175 GraphicUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:175 176 177Used by:179
Symbol 179 MovieClipUses:178 173 64Used by:Timeline
Symbol 180 FontUsed by:181 378
Symbol 181 EditableTextUses:180Used by:182
Symbol 182 MovieClipUses:181Used by:Timeline
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:371
Symbol 185 GraphicUsed by:186 270 335 337 371
Symbol 186 MovieClipUses:185Used by:371
Symbol 187 GraphicUsed by:239 263 331 335 362 366 367 370
Symbol 188 ShapeTweeningUsed by:239
Symbol 189 GraphicUsed by:239
Symbol 190 ShapeTweeningUsed by:239
Symbol 191 GraphicUsed by:239
Symbol 192 ShapeTweeningUsed by:239
Symbol 193 GraphicUsed by:239
Symbol 194 GraphicUsed by:239
Symbol 195 GraphicUsed by:239
Symbol 196 GraphicUsed by:239
Symbol 197 SoundUsed by:239 362
Symbol 198 SoundUsed by:239 362
Symbol 199 GraphicUsed by:239
Symbol 200 GraphicUsed by:239
Symbol 201 GraphicUsed by:239
Symbol 202 ShapeTweeningUsed by:239
Symbol 203 GraphicUsed by:239
Symbol 204 ShapeTweeningUsed by:239
Symbol 205 GraphicUsed by:239
Symbol 206 GraphicUsed by:239
Symbol 207 GraphicUsed by:239
Symbol 208 GraphicUsed by:239
Symbol 209 GraphicUsed by:239
Symbol 210 GraphicUsed by:239
Symbol 211 GraphicUsed by:239
Symbol 212 GraphicUsed by:239
Symbol 213 ShapeTweeningUsed by:239
Symbol 214 GraphicUsed by:239
Symbol 215 ShapeTweeningUsed by:239
Symbol 216 GraphicUsed by:239
Symbol 217 ShapeTweeningUsed by:239
Symbol 218 GraphicUsed by:239
Symbol 219 GraphicUsed by:239
Symbol 220 GraphicUsed by:239
Symbol 221 GraphicUsed by:239
Symbol 222 GraphicUsed by:239
Symbol 223 GraphicUsed by:239
Symbol 224 GraphicUsed by:239
Symbol 225 ShapeTweeningUsed by:239
Symbol 226 GraphicUsed by:239
Symbol 227 GraphicUsed by:239
Symbol 228 ShapeTweeningUsed by:239
Symbol 229 GraphicUsed by:239
Symbol 230 GraphicUsed by:239
Symbol 231 GraphicUsed by:239
Symbol 232 GraphicUsed by:239
Symbol 233 GraphicUsed by:239
Symbol 234 GraphicUsed by:239
Symbol 235 GraphicUsed by:239
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238Used by:371
Symbol 240 GraphicUsed by:263
Symbol 241 GraphicUsed by:263
Symbol 242 GraphicUsed by:263
Symbol 243 GraphicUsed by:263
Symbol 244 GraphicUsed by:263
Symbol 245 GraphicUsed by:263
Symbol 246 GraphicUsed by:263
Symbol 247 GraphicUsed by:263
Symbol 248 GraphicUsed by:263
Symbol 249 GraphicUsed by:263
Symbol 250 GraphicUsed by:263
Symbol 251 GraphicUsed by:263
Symbol 252 GraphicUsed by:263
Symbol 253 GraphicUsed by:263
Symbol 254 GraphicUsed by:263
Symbol 255 GraphicUsed by:263
Symbol 256 GraphicUsed by:263
Symbol 257 GraphicUsed by:263
Symbol 258 GraphicUsed by:263
Symbol 259 GraphicUsed by:263 335
Symbol 260 GraphicUsed by:263 366 367 370
Symbol 261 GraphicUsed by:263 367
Symbol 262 GraphicUsed by:263 367
Symbol 263 MovieClipUses:187 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262Used by:371
Symbol 264 MovieClipUsed by:371
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:371
Symbol 267 MovieClipUses:94Used by:371
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:371
Symbol 270 MovieClipUses:185Used by:371
Symbol 271 GraphicUsed by:331
Symbol 272 GraphicUsed by:331
Symbol 273 GraphicUsed by:331
Symbol 274 GraphicUsed by:331
Symbol 275 GraphicUsed by:331
Symbol 276 GraphicUsed by:331
Symbol 277 GraphicUsed by:331
Symbol 278 GraphicUsed by:331
Symbol 279 GraphicUsed by:331
Symbol 280 GraphicUsed by:331
Symbol 281 GraphicUsed by:331
Symbol 282 GraphicUsed by:331
Symbol 283 GraphicUsed by:331
Symbol 284 GraphicUsed by:331
Symbol 285 GraphicUsed by:331
Symbol 286 GraphicUsed by:331
Symbol 287 GraphicUsed by:331
Symbol 288 GraphicUsed by:331
Symbol 289 GraphicUsed by:331
Symbol 290 GraphicUsed by:331
Symbol 291 GraphicUsed by:331
Symbol 292 GraphicUsed by:331
Symbol 293 GraphicUsed by:331
Symbol 294 GraphicUsed by:331
Symbol 295 GraphicUsed by:331
Symbol 296 GraphicUsed by:331
Symbol 297 GraphicUsed by:331
Symbol 298 GraphicUsed by:331
Symbol 299 GraphicUsed by:331
Symbol 300 GraphicUsed by:331
Symbol 301 GraphicUsed by:331
Symbol 302 GraphicUsed by:331
Symbol 303 GraphicUsed by:331
Symbol 304 GraphicUsed by:331
Symbol 305 GraphicUsed by:331
Symbol 306 GraphicUsed by:331
Symbol 307 GraphicUsed by:331
Symbol 308 GraphicUsed by:331
Symbol 309 GraphicUsed by:331
Symbol 310 GraphicUsed by:331
Symbol 311 GraphicUsed by:331
Symbol 312 GraphicUsed by:331
Symbol 313 GraphicUsed by:331
Symbol 314 GraphicUsed by:331
Symbol 315 GraphicUsed by:331
Symbol 316 GraphicUsed by:331
Symbol 317 GraphicUsed by:331
Symbol 318 GraphicUsed by:331
Symbol 319 GraphicUsed by:331
Symbol 320 GraphicUsed by:331
Symbol 321 GraphicUsed by:331
Symbol 322 GraphicUsed by:331
Symbol 323 GraphicUsed by:331
Symbol 324 GraphicUsed by:331
Symbol 325 GraphicUsed by:331
Symbol 326 GraphicUsed by:331
Symbol 327 GraphicUsed by:331
Symbol 328 GraphicUsed by:331
Symbol 329 GraphicUsed by:331
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:187 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330Used by:371
Symbol 332 GraphicUsed by:335 362
Symbol 333 GraphicUsed by:335 362
Symbol 334 GraphicUsed by:335 362
Symbol 335 MovieClipUses:185 187 332 333 334 259Used by:336
Symbol 336 MovieClipUses:335Used by:371
Symbol 337 MovieClipUses:185Used by:371
Symbol 338 GraphicUsed by:362
Symbol 339 GraphicUsed by:362
Symbol 340 GraphicUsed by:362
Symbol 341 GraphicUsed by:362
Symbol 342 GraphicUsed by:362
Symbol 343 GraphicUsed by:362
Symbol 344 GraphicUsed by:362
Symbol 345 GraphicUsed by:362
Symbol 346 GraphicUsed by:362
Symbol 347 GraphicUsed by:362
Symbol 348 GraphicUsed by:362
Symbol 349 GraphicUsed by:362
Symbol 350 GraphicUsed by:362
Symbol 351 GraphicUsed by:362
Symbol 352 GraphicUsed by:362
Symbol 353 GraphicUsed by:362
Symbol 354 GraphicUsed by:362
Symbol 355 GraphicUsed by:362
Symbol 356 GraphicUsed by:362
Symbol 357 GraphicUsed by:362
Symbol 358 GraphicUsed by:362
Symbol 359 GraphicUsed by:362
Symbol 360 GraphicUsed by:362
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:187 332 333 334 338 339 340 197 198 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361Used by:363
Symbol 363 MovieClipUses:362Used by:371
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:187 260 364 365Used by:371
Symbol 367 MovieClipUses:187 260 261 262Used by:371
Symbol 368 GraphicUsed by:370
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:187 260 368 369Used by:371
Symbol 371 MovieClipUses:184 186 239 263 264 266 267 269 270 331 336 185 337 363 366 367 370Used by:Timeline
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:377
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:377
Symbol 376 SoundUsed by:377
Symbol 377 MovieClipUses:173 373 375 64 376Used by:Timeline
Symbol 378 EditableTextUses:180Used by:379
Symbol 379 MovieClipUses:378Used by:Timeline
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:380Used by:Timeline
Symbol 382 TextUses:142Used by:383
Symbol 383 MovieClipUses:382Used by:384
Symbol 384 MovieClipUses:383Used by:Timeline
Symbol 385 TextUses:142Used by:388
Symbol 386 TextUses:142Used by:388
Symbol 387 TextUses:142Used by:388
Symbol 388 ButtonUses:385 386 387 97Used by:Timeline
Symbol 389 TextUses:142Used by:390
Symbol 390 MovieClipUses:389Used by:391
Symbol 391 MovieClipUses:390Used by:Timeline
Symbol 392 TextUses:142Used by:395
Symbol 393 TextUses:142Used by:395
Symbol 394 TextUses:142Used by:395
Symbol 395 ButtonUses:392 393 394 97Used by:Timeline
Symbol 396 TextUses:142Used by:397
Symbol 397 MovieClipUses:396Used by:398
Symbol 398 MovieClipUses:397Used by:Timeline
Symbol 399 TextUses:142Used by:402
Symbol 400 TextUses:142Used by:402
Symbol 401 TextUses:142Used by:402
Symbol 402 ButtonUses:399 400 401 97Used by:Timeline
Symbol 403 FontUsed by:404 413 414 416 430 432 433 434 435 438 439 440 441 442 443 444 445 446 447 448
Symbol 404 TextUses:403Used by:405 406
Symbol 405 MovieClipUses:404Used by:406
Symbol 406 ButtonUses:405 404Used by:Timeline
Symbol 407 TextUses:142Used by:408
Symbol 408 MovieClipUses:407Used by:409
Symbol 409 MovieClipUses:408Used by:Timeline
Symbol 410 FontUsed by:411 412 415 429 431
Symbol 411 EditableTextUses:410Used by:Timeline
Symbol 412 EditableTextUses:410Used by:Timeline
Symbol 413 TextUses:403Used by:Timeline
Symbol 414 TextUses:403Used by:Timeline
Symbol 415 EditableTextUses:410Used by:Timeline
Symbol 416 TextUses:403Used by:Timeline
Symbol 417 FontUsed by:418
Symbol 418 TextUses:417Used by:Timeline
Symbol 419 GraphicUsed by:421
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:419 420Used by:Timeline
Symbol 422 GraphicUsed by:423
Symbol 423 ButtonUses:422Used by:Timeline
Symbol 424 FontUsed by:425 427
Symbol 425 TextUses:424Used by:426
Symbol 426 MovieClipUses:425Used by:Timeline
Symbol 427 TextUses:424Used by:428
Symbol 428 MovieClipUses:427Used by:Timeline
Symbol 429 EditableTextUses:410Used by:Timeline
Symbol 430 TextUses:403Used by:Timeline
Symbol 431 EditableTextUses:410Used by:Timeline
Symbol 432 TextUses:403Used by:Timeline
Symbol 433 TextUses:403Used by:437
Symbol 434 TextUses:403Used by:437
Symbol 435 TextUses:403Used by:437
Symbol 436 GraphicUsed by:437
Symbol 437 ButtonUses:433 434 435 436Used by:Timeline
Symbol 438 TextUses:403Used by:Timeline
Symbol 439 TextUses:403Used by:Timeline
Symbol 440 TextUses:403Used by:Timeline
Symbol 441 TextUses:403Used by:Timeline
Symbol 442 TextUses:403Used by:Timeline
Symbol 443 TextUses:403Used by:Timeline
Symbol 444 TextUses:403Used by:Timeline
Symbol 445 TextUses:403Used by:Timeline
Symbol 446 EditableTextUses:403Used by:Timeline
Symbol 447 TextUses:403Used by:Timeline
Symbol 448 EditableTextUses:403Used by:Timeline

Instance Names

"loader"Frame 1Symbol 101 MovieClip
"lives_meter"Frame 26Symbol 150 MovieClip
"building_2"Frame 28Symbol 170 MovieClip
"building_3"Frame 28Symbol 170 MovieClip
"building_4"Frame 28Symbol 170 MovieClip
"floor"Frame 28Symbol 171 MovieClip
"water_tank_MC"Frame 28Symbol 174 MovieClip
"hotel_MC"Frame 28Symbol 179 MovieClip
"smoke_holder"Frame 28Symbol 182 MovieClip
"p"Frame 28Symbol 371 MovieClip
"car_1"Frame 28Symbol 377 MovieClip
"bullets_holder_MC"Frame 28Symbol 379 MovieClip
"opt"Frame 70Symbol 421 MovieClip
"fe"Frame 70Symbol 426 MovieClip
"fn"Frame 70Symbol 428 MovieClip
"damage_hit"Symbol 22 MovieClip [damage_comp_MC] Frame 1Symbol 8 MovieClip
"muzzle_flash"Symbol 51 MovieClip Frame 1Symbol 45 MovieClip
"bullet_attach_point"Symbol 51 MovieClip Frame 1Symbol 47 MovieClip
"gunner_MC"Symbol 52 MovieClip Frame 16Symbol 51 MovieClip
"SWAT_MC_2"Symbol 66 MovieClip Frame 53Symbol 52 MovieClip
"gunner_MC"Symbol 70 MovieClip Frame 1Symbol 51 MovieClip
"SWAT_MC_2"Symbol 81 MovieClip Frame 43Symbol 70 MovieClip
"SWAT_MC"Symbol 82 MovieClip [SWAT_team_comp_MC] Frame 1Symbol 66 MovieClip
"SWAT_MC"Symbol 82 MovieClip [SWAT_team_comp_MC] Frame 7Symbol 81 MovieClip
"slider"Symbol 101 MovieClip Frame 1Symbol 100 MovieClip
"hit_roof"Symbol 171 MovieClip Frame 1Symbol 95 MovieClip [roof_hit_MC]
"vehicle_hit"Symbol 174 MovieClip Frame 1Symbol 173 MovieClip
"vehicle_hit"Symbol 179 MovieClip Frame 1Symbol 173 MovieClip
"tentacles_MC"Symbol 363 MovieClip Frame 1Symbol 362 MovieClip
"uberGuber"Symbol 371 MovieClip Frame 1Symbol 184 MovieClip
"punch_arm_MC"Symbol 371 MovieClip Frame 1Symbol 263 MovieClip
"h"Symbol 371 MovieClip Frame 1Symbol 264 MovieClip
"h_1"Symbol 371 MovieClip Frame 1Symbol 264 MovieClip
"bullets_h"Symbol 371 MovieClip Frame 1Symbol 266 MovieClip
"building_h"Symbol 371 MovieClip Frame 1Symbol 267 MovieClip
"arm_hit"Symbol 371 MovieClip Frame 1Symbol 269 MovieClip
"punch_arm_MC"Symbol 371 MovieClip Frame 36Symbol 263 MovieClip
"bullets_h"Symbol 371 MovieClip Frame 36Symbol 266 MovieClip
"building_h"Symbol 371 MovieClip Frame 36Symbol 267 MovieClip
"arm_hit"Symbol 371 MovieClip Frame 36Symbol 269 MovieClip
"tentacles_MC"Symbol 371 MovieClip Frame 52Symbol 363 MovieClip
"arm_hit"Symbol 371 MovieClip Frame 74Symbol 269 MovieClip
"arm_hit"Symbol 371 MovieClip Frame 134Symbol 269 MovieClip
"vehicle_hit"Symbol 377 MovieClip Frame 1Symbol 173 MovieClip
"vehicle_MC"Symbol 377 MovieClip Frame 1Symbol 373 MovieClip
"vehicle_MC"Symbol 377 MovieClip Frame 2Symbol 375 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "run_sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "jump_sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "climb_sound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bullet_hit_sound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "building_hit_MC"
ExportAssets (56)Timeline Frame 1Symbol 22 as "damage_comp_MC"
ExportAssets (56)Timeline Frame 1Symbol 31 as "smoke_MC"
ExportAssets (56)Timeline Frame 1Symbol 82 as "SWAT_team_comp_MC"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bullet_hit_sound"
ExportAssets (56)Timeline Frame 1Symbol 93 as "bullet_comp_MC"
ExportAssets (56)Timeline Frame 1Symbol 95 as "roof_hit_MC"
ExportAssets (56)Timeline Frame 28Symbol 95 as "roof_hit_MC"

Labels

"intro stuff"Frame 1
"go"Frame 3
"instruc"Frame 19
"start"Frame 21
"setup"Frame 24
"play_game"Frame 26
"win_level"Frame 37
"lose_life"Frame 45
"game_over"Frame 53
"win_game"Frame 62
"enterScore"Frame 70
"highScores"Frame 102
"rocket_launcher"Symbol 51 MovieClip Frame 16
"explode"Symbol 66 MovieClip Frame 56
"explode"Symbol 81 MovieClip Frame 70
"truck"Symbol 82 MovieClip [SWAT_team_comp_MC] Frame 1
"chopper"Symbol 82 MovieClip [SWAT_team_comp_MC] Frame 7
"bullet"Symbol 93 MovieClip [bullet_comp_MC] Frame 1
"rocket"Symbol 93 MovieClip [bullet_comp_MC] Frame 7
"hit"Symbol 93 MovieClip [bullet_comp_MC] Frame 13
"explode"Symbol 174 MovieClip Frame 2
"explode"Symbol 179 MovieClip Frame 2
"walk right"Symbol 239 MovieClip Frame 1
"idle"Symbol 263 MovieClip Frame 1
"punch_level"Symbol 263 MovieClip Frame 40
"idle"Symbol 331 MovieClip Frame 1
"climb"Symbol 362 MovieClip Frame 1
"up"Symbol 363 MovieClip Frame 1
"down"Symbol 363 MovieClip Frame 2
"punch_down"Symbol 366 MovieClip Frame 1
"punch_level"Symbol 367 MovieClip Frame 1
"punch_up"Symbol 370 MovieClip Frame 1
"right"Symbol 371 MovieClip Frame 1
"left"Symbol 371 MovieClip Frame 8
"jumpRight"Symbol 371 MovieClip Frame 14
"jumpLeft"Symbol 371 MovieClip Frame 23
"die"Symbol 371 MovieClip Frame 31
"stop_right"Symbol 371 MovieClip Frame 36
"stop_left"Symbol 371 MovieClip Frame 44
"climb_right"Symbol 371 MovieClip Frame 52
"climb_stop_right"Symbol 371 MovieClip Frame 62
"punch_right_down"Symbol 371 MovieClip Frame 74
"punch_right_straight"Symbol 371 MovieClip Frame 87
"punch_right_up"Symbol 371 MovieClip Frame 101
"climb_left"Symbol 371 MovieClip Frame 112
"climb_stop_left"Symbol 371 MovieClip Frame 122
"punch_left_down"Symbol 371 MovieClip Frame 134
"punch_left_straight"Symbol 371 MovieClip Frame 146
"punch_left_up"Symbol 371 MovieClip Frame 159
"explode"Symbol 377 MovieClip Frame 3

Dynamic Text Variables

_parent.doc_healthSymbol 152 EditableText"100"
_parent.doc_healthSymbol 154 EditableText"100"
_parent.my_scoreSymbol 157 EditableText""
_parent.my_scoreSymbol 159 EditableText""
nameSymbol 411 EditableText""
scoreSymbol 412 EditableText""
emailSymbol 415 EditableText""
mobileSymbol 429 EditableText""
ageSymbol 431 EditableText""
highScoresTextSymbol 446 EditableText""
highScoresTextSymbol 448 EditableText""




http://swfchan.com/5/22140/info.shtml
Created: 27/5 -2019 02:45:16 Last modified: 27/5 -2019 02:45:16 Server time: 17/05 -2024 03:38:09