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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62025145?noj=FRM62025145-12DC" width="1" height="1"></div>

HL2 Total Mayhem.swf

This is the info page for
Flash #22256

(Click the ID number above for more basic data on this flash file.)


Text
Created by
www.Top-Download.net

V 1.0.0.4

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Friendly forces incoming

- - - - - - - - - - - -   Controls: 
   R = Reload
   W = restore 100 live (Costs 1500 points)
   E = bring armor up to 100 (Costs 2500 points)
   A = buy 100 Ammo (Costs 1500 points)
   Q = eQuip a resistance member with                                       weapons.(Costs 10000 + needs available                         resistance member)

Done

In game press c to bring up controls

Press C for controls

Your Score:

Submit

Name:

REPLAY

ActionScript [AS1/AS2]

Frame 1
percentage = 0; Mouse.show();
Frame 91
gotoAndPlay (71); ifFrameLoaded (120) { percentage = 10; } ifFrameLoaded (921) { percentage = 30; } ifFrameLoaded (961) { percentage = 60; } ifFrameLoaded (986) { percentage = 80; } ifFrameLoaded (998) { percentage = 100; gotoAndPlay (100); }
Frame 111
gotoAndPlay (100);
Frame 123
stop();
Frame 124
stop(); gotoAndPlay("controls:17");
Frame 381
stopAllSounds();
Frame 490
stopAllSounds();
Frame 644
stopAllSounds();
Frame 787
stopAllSounds();
Frame 895
stopAllSounds();
Frame 900
gotoAndPlay (902);
Frame 901
stop();
Frame 902
enemy1 = 0; enemy2 = 0; enemy3 = 0; enemy4 = 0; enemy5 = 0; enemy6 = 0; enemy7 = 0; enemy8 = 0; enemy9 = 0; friend1 = 0; friend2 = 0; friend3 = 0; friend4 = 0; friend5 = 0; friend6 = 0; event1 = 0; event2 = 0; event3 = 0; event4 = 0; mayhem = 1; done = 0; r = 0; b = 0; death = 0; begin = 1; available = 0; ammob = 100; suit = 250; health = 250; ammo = 30; score = 0; Mouse.hide();
Frame 926
if (!((thetimer.timec == 0) ? (thetimer.timeb < 2) : false)) { if (!(((thetimer.timec == 0) ? (thetimer.timeb >= 2) : false) ? (thetimer.timeb < 4) : false)) { if (!((thetimer.timec == 0) ? (thetimer.timeb >= 4) : false)) { if (!((thetimer.timec == 1) ? (4 >= thetimer.timeb) : false)) { if (!((thetimer.timec == 1) ? (thetimer.timeb >= 5) : false)) { if (!((thetimer.timec == 2) ? (thetimer.timeb < 3) : false)) { if (!((thetimer.timec >= 2) ? (thetimer.timeb >= 3) : false)) { if (thetimer.timec >= 3) { mayhem = mayhem + 0.01; if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy7 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy9 == 0) : false)) { if ((random(10000) / 100) < 12) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage4/enemy9:2"); } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy7 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy9 == 0) : false)) { if ((random(10000) / 100) < 4) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage4/enemy9:2"); } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) >= 20) ? true : (_root.enemy7 <> 0))) { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 15) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) >= 15) ? true : (_root.enemy7 <> 0))) { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) >= 25) ? true : (_root.enemy6 <> 0))) { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else if (!(((random(10000) / 100) < 35) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 35) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 35) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) >= 35) ? true : (_root.enemy6 <> 0))) { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else if (!(((random(10000) / 100) < 30) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy2 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy1 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) >= 30) ? true : (_root.enemy4 <> 0))) { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage1/enemy1:2"); } } else { gotoAndPlay("stage1/enemy2:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else if (!(((random(10000) / 100) < 20) ? (_root.enemy1 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy2 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) >= 20) ? true : (_root.enemy4 <> 0))) { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage1/enemy2:2"); } } else { gotoAndPlay("stage1/enemy1:2"); }
Frame 938
if (!((thetimer.timec == 0) ? (thetimer.timeb < 3) : false)) { if (!(((thetimer.timec == 0) ? (thetimer.timeb >= 3) : false) ? (thetimer.timeb < 4) : false)) { if (!((thetimer.timec == 0) ? (thetimer.timeb >= 4) : false)) { if (!((thetimer.timec == 1) ? (4 >= thetimer.timeb) : false)) { if (!((thetimer.timec == 1) ? (thetimer.timeb >= 5) : false)) { if (!((thetimer.timec == 2) ? (thetimer.timeb < 3) : false)) { if (!((thetimer.timec >= 2) ? (thetimer.timeb >= 3) : false)) { if (thetimer.timec >= 3) { mayhem = mayhem + 0.01; if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy7 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy9 == 0) : false)) { if ((random(10000) / 100) < 12) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage4/enemy9:2"); } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy7 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy9 == 0) : false)) { if ((random(10000) / 100) < 4) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage4/enemy9:2"); } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) >= 20) ? true : (_root.enemy7 <> 0))) { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) >= 20) ? true : (_root.enemy7 <> 0))) { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) >= 25) ? true : (_root.enemy6 <> 0))) { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else if (!(((random(10000) / 100) < 15) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) >= 15) ? true : (_root.enemy6 <> 0))) { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else if (!(((random(10000) / 100) < 15) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy1 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy2 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) >= 15) ? true : (_root.enemy4 <> 0))) { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage1/enemy2:2"); } } else { gotoAndPlay("stage1/enemy1:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else if (!(((random(10000) / 100) < 5) ? (_root.enemy1 == 0) : false)) { if (!(((random(10000) / 100) < 5) ? (_root.enemy2 == 0) : false)) { if (!(((random(10000) / 100) < 5) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) >= 5) ? true : (_root.enemy4 <> 0))) { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage1/enemy2:2"); } } else { gotoAndPlay("stage1/enemy1:2"); }
Frame 946
if (!(((thetimer.timec <> 0) ? true : (thetimer.timeb <> 4)) ? true : (thetimer.timea <> 3))) { gotoAndPlay("sounds:28"); }
Frame 955
if (!((thetimer.timec == 0) ? (thetimer.timeb < 3) : false)) { if (!(((thetimer.timec == 0) ? (thetimer.timeb >= 3) : false) ? (thetimer.timeb < 4) : false)) { if (!((thetimer.timec == 0) ? (thetimer.timeb >= 4) : false)) { if (!((thetimer.timec == 1) ? (4 >= thetimer.timeb) : false)) { if (!((thetimer.timec == 1) ? (thetimer.timeb >= 5) : false)) { if (!((thetimer.timec == 2) ? (thetimer.timeb < 3) : false)) { if (!((thetimer.timec >= 2) ? (thetimer.timeb >= 3) : false)) { if (thetimer.timec >= 3) { mayhem = mayhem + 0.01; if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy7 == 0) : false)) { if (!(((random(10000) / 100) < (30 * mayhem)) ? (_root.enemy9 == 0) : false)) { if ((random(10000) / 100) < 15) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage4/enemy9:2"); } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy7 == 0) : false)) { if (!(((random(10000) / 100) < 30) ? (_root.enemy9 == 0) : false)) { if ((random(10000) / 100) < 13) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage4/enemy9:2"); } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy7 == 0) : false)) { if ((random(10000) / 100) < 11) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 10) ? (_root.enemy8 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy7 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy8 == 0) : false)) { if ((random(10000) / 100) < 10) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage3/enemy8:2"); } } else { gotoAndPlay("stage3/enemy7:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage3/enemy8:2"); } } else if (!(((random(10000) / 100) < 25) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 25) ? (_root.enemy6 == 0) : false)) { if ((random(10000) / 100) < 8) { _root.available = _root.available + 1; } } else { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else if (!(((random(10000) / 100) < 15) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy4 == 0) : false)) { if (!(((random(10000) / 100) < 15) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) >= 15) ? true : (_root.enemy6 <> 0))) { gotoAndPlay("stage2/enemy6:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else if (!(((random(10000) / 100) < 20) ? (_root.enemy6 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy1 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy5 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy2 == 0) : false)) { if (!(((random(10000) / 100) < 20) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) >= 20) ? true : (_root.enemy4 <> 0))) { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage1/enemy2:2"); } } else { gotoAndPlay("stage2/enemy5:2"); } } else { gotoAndPlay("stage1/enemy1:2"); } } else { gotoAndPlay("stage2/enemy6:2"); } } else if (!(((random(10000) / 100) < 10) ? (_root.enemy1 == 0) : false)) { if (!(((random(10000) / 100) < 10) ? (_root.enemy2 == 0) : false)) { if (!(((random(10000) / 100) < 10) ? (_root.enemy3 == 0) : false)) { if (!(((random(10000) / 100) >= 10) ? true : (_root.enemy4 <> 0))) { gotoAndPlay("stage1/enemy4:2"); } } else { gotoAndPlay("stage1/enemy3:2"); } } else { gotoAndPlay("stage1/enemy2:2"); } } else { gotoAndPlay("stage1/enemy1:2"); }
Frame 963
gotoAndPlay (913);
Frame 964
stopAllSounds();
Frame 967
yourdeath._alpha = 10;
Frame 986
stopAllSounds(); gotoAndStop("striderhit:1"); gotoAndStop("flash:1"); gotoAndStop("controls:1"); gotoAndStop("troops:1"); gotoAndStop("messages:1"); gotoAndStop("thetimer:1"); gotoAndStop("checker:1"); gotoAndStop("damage:1"); gotoAndStop("stage1/enemy1:1"); gotoAndStop("stage1/enemy2:1"); gotoAndStop("stage1/enemy3:1"); gotoAndStop("stage1/enemy4:1"); gotoAndStop("stage2/enemy5:1"); gotoAndStop("stage2/enemy6:1"); gotoAndStop("stage3/enemy7:1"); gotoAndStop("stage3/enemy8:1"); gotoAndStop("stage4/enemy9:1"); gotoAndStop("friends/friend1:1"); gotoAndStop("friends/friend2:1"); gotoAndStop("friends/friend3:1"); gotoAndStop("friends/friend4:1"); gotoAndStop("friends/friend5:1"); gotoAndStop("friends/friend6:1"); gotoAndStop("lowhealth:1"); gotoAndStop("lowsuit:1");
Frame 1190
stopAllSounds();
Frame 1191
gotoAndPlay (1195);
Frame 1195
stopAllSounds(); Mouse.show(); _root.submit = 0; _root.scoreprecheck = (_root.score * 63478256) add ""; _root.scorecheck = 0; c = 0; while (c < _root.scoreprecheck.length) { _root.scorecheck = _root.scorecheck + (_root.scoreprecheck.substr(c, 1) * (c + 1)); _root.scorecheck--; c = c + 1; }
Frame 1232
if (_root.submit <> 1) { gotoAndPlay (1222); } else { gotoAndPlay (1234); }
Frame 1245
gotoAndPlay (1234);
Frame 1246
stop();
Symbol 7 Button
on (press) { getURL ("http://www.top-download.net", "_blank"); }
Symbol 36 Button
on (press) { gotoAndPlay("/:124"); stopAllSounds(); }
Symbol 43 Button
on (press) { gotoAndPlay("/:902"); }
Symbol 65 MovieClip Frame 96
gotoAndPlay("/:125");
Symbol 65 MovieClip Frame 97
stop();
Symbol 82 Button
on (press) { if (ammo <> 0) { gotoAndPlay("sounds:2"); ammo--; } else { gotoAndPlay("sounds:4"); } } on (keyPress "c") { stop(); gotoAndPlay("controls:2"); } on (keyPress "r") { if ((ammob + ammo) < 50) { gotoAndPlay("sounds:6"); _root.ammo = _root.ammo + ammob; _root.ammob = 0; } else { gotoAndPlay("sounds:6"); _root.ammob = _root.ammob - 50; _root.ammob = _root.ammob + ammo; _root.ammo = 50; } } on (keyPress "q") { if (!(((_root.score >= 10000) ? (friend6 == 0) : false) ? (0 < available) : false)) { gotoAndPlay("sounds:18"); } else { done = 0; if (!((friend5 == 1) ? (done == 0) : false)) { if (!((friend4 == 1) ? (done == 0) : false)) { if (!((friend3 == 1) ? (done == 0) : false)) { if (!((friend2 == 1) ? (done == 0) : false)) { if (!((friend1 == 1) ? (done == 0) : false)) { if (!((friend1 <> 0) ? true : (done <> 0))) { gotoAndPlay("friends/friend1:2"); done = 1; } } else { gotoAndPlay("friends/friend2:2"); done = 1; } } else { gotoAndPlay("friends/friend3:2"); done = 1; } } else { gotoAndPlay("friends/friend4:2"); done = 1; } } else { gotoAndPlay("friends/friend5:2"); done = 1; } } else { gotoAndPlay("friends/friend6:2"); done = 1; } if (done == 1) { _root.score = _root.score - 10000; _root.available--; } } } on (keyPress "w") { if (score < 1500) { gotoAndPlay("sounds:18"); } else { score = score - 1500; health = 100; } } on (keyPress "e") { if (score < 2500) { gotoAndPlay("sounds:18"); } else { score = score - 2500; suit = 100; } } on (keyPress "a") { if (score < 1500) { gotoAndPlay("sounds:18"); } else { score = score - 1500; ammob = ammob + 100; } }
Symbol 85 MovieClip Frame 1
damage = 0;
Symbol 85 MovieClip Frame 2
if (_root.suit <> 0) { _root.health = _root.health - (damage / 3); _root.suit = _root.suit - (damage / 6); damage = 0; if (_root.suit < 0) { _root.suit = 0; } } else { _root.health = _root.health - damage; damage = 0; }
Symbol 85 MovieClip Frame 3
stop();
Symbol 86 MovieClip Frame 1
if (!((((_parent.thetimer.timec <> 0) ? true : (_parent.thetimer.timeb <> 4)) ? true : (_parent.thetimer.timea <> 0)) ? true : (_root.event1 <> 0))) { _root.event1 = 1; gotoAndStop("../messages:1"); stopAllSounds(); gotoAndPlay("../sounds:10"); if (_root.enemy1 == 1) { gotoAndPlay("../stage1/enemy1:81"); _root.score = _root.score + 100; _parent.stage1.enemy1.point = 1; } if (_root.enemy2 == 1) { gotoAndPlay("../stage1/enemy2:81"); _root.score = _root.score + 100; _parent.stage1.enemy2.point = 1; } gotoAndPlay("../friends/friend2:2"); } if (!((25 < _root.suit) ? true : (_root.startb <> 0))) { gotoAndPlay("../lowsuit:2"); _root.startb = 1; } if (25 < _root.suit) { gotoAndStop("../lowsuit:1"); _root.startb = 0; } if (!((39 < _root.health) ? true : (_root.start <> 0))) { gotoAndPlay("../lowhealth:2"); _root.start = 1; } if (_root.health >= 40) { gotoAndStop("../lowhealth:1"); _root.start = 0; } if (!((0 < _root.health) ? true : (_root.death <> 0))) { gotoAndPlay("/:964"); _root.death = 1; }
Symbol 86 MovieClip Frame 2
if (!((_root.ammo == 0) ? (_root.r == 0) : false)) { gotoAndStop("../messages:1"); } else { gotoAndPlay("../messages:2"); }
Symbol 86 MovieClip Frame 3
if (!((((_parent.thetimer.timec <> 0) ? true : (_parent.thetimer.timeb <> 4)) ? true : (_parent.thetimer.timea <> 1)) ? true : (_root.event2 <> 0))) { gotoAndPlay("../friends/friend1:2"); _root.event2 = 1; }
Symbol 86 MovieClip Frame 4
if (!((((_parent.thetimer.timec <> 0) ? true : (_parent.thetimer.timeb <> 3)) ? true : (_parent.thetimer.timea <> 7)) ? true : (_root.event3 <> 0))) { gotoAndPlay("../troops:2"); _root.event3 = 1; } if (!(((_parent.thetimer.timec <> 0) ? true : (_parent.thetimer.timeb <> 0)) ? true : (_parent.thetimer.timea <> 5))) { _root.suit = 85; _root.health = 100; }
Symbol 86 MovieClip Frame 5
gotoAndPlay (1);
Symbol 87 MovieClip Frame 3
stop();
Symbol 87 MovieClip Frame 5
stop();
Symbol 87 MovieClip Frame 7
stop();
Symbol 87 MovieClip Frame 9
stop();
Symbol 87 MovieClip Frame 11
stop();
Symbol 87 MovieClip Frame 13
stop();
Symbol 87 MovieClip Frame 15
stop();
Symbol 87 MovieClip Frame 17
stop();
Symbol 87 MovieClip Frame 19
stop();
Symbol 87 MovieClip Frame 21
stop();
Symbol 87 MovieClip Frame 23
stop();
Symbol 87 MovieClip Frame 25
stop();
Symbol 87 MovieClip Frame 27
stop();
Symbol 87 MovieClip Frame 29
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
_root.friend6 = 1;
Symbol 113 MovieClip Frame 6
shot = 0;
Symbol 113 MovieClip Frame 21
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (31); }
Symbol 113 MovieClip Frame 23
gotoAndPlay("../../sounds:12");
Symbol 113 MovieClip Frame 26
gotoAndPlay("../../sounds:12"); if ((random(10000) / 100) >= 50) { if (!((_root.enemy9 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy1 <> 1) ? true : (shot <> 0))) { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } else { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else if (!((_root.enemy1 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy9 <> 1) ? true : (shot <> 0))) { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else { _parent._parent.stage3.enemy8.life--; shot = 1; if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; }
Symbol 113 MovieClip Frame 29
gotoAndPlay("../../sounds:12");
Symbol 113 MovieClip Frame 53
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (57); }
Symbol 113 MovieClip Frame 55
gotoAndPlay("../../sounds:12");
Symbol 113 MovieClip Frame 73
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (77); }
Symbol 113 MovieClip Frame 75
gotoAndPlay("../../sounds:12");
Symbol 113 MovieClip Frame 84
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (88); }
Symbol 113 MovieClip Frame 86
gotoAndPlay("../../sounds:12");
Symbol 113 MovieClip Frame 105
gotoAndPlay (5);
Symbol 113 MovieClip Frame 135
stop();
Symbol 113 MovieClip Frame 148
_root.friend6 = 0;
Symbol 113 MovieClip Frame 149
stop(); stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 2
_root.friend5 = 1;
Symbol 114 MovieClip Frame 6
shot = 0;
Symbol 114 MovieClip Frame 21
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (31); }
Symbol 114 MovieClip Frame 23
gotoAndPlay("../../sounds:12");
Symbol 114 MovieClip Frame 26
gotoAndPlay("../../sounds:12"); if ((random(10000) / 100) >= 50) { if (!((_root.enemy9 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy1 <> 1) ? true : (shot <> 0))) { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } else { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else if (!((_root.enemy1 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy9 <> 1) ? true : (shot <> 0))) { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else { _parent._parent.stage3.enemy8.life--; shot = 1; if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; }
Symbol 114 MovieClip Frame 29
gotoAndPlay("../../sounds:12");
Symbol 114 MovieClip Frame 53
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (57); }
Symbol 114 MovieClip Frame 55
gotoAndPlay("../../sounds:12");
Symbol 114 MovieClip Frame 73
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (77); }
Symbol 114 MovieClip Frame 75
gotoAndPlay("../../sounds:12");
Symbol 114 MovieClip Frame 84
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (88); }
Symbol 114 MovieClip Frame 86
gotoAndPlay("../../sounds:12");
Symbol 114 MovieClip Frame 105
gotoAndPlay (5);
Symbol 114 MovieClip Frame 135
stop();
Symbol 114 MovieClip Frame 148
_root.friend5 = 0;
Symbol 114 MovieClip Frame 149
stop(); stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
_root.friend4 = 1;
Symbol 115 MovieClip Frame 6
shot = 0;
Symbol 115 MovieClip Frame 21
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (31); }
Symbol 115 MovieClip Frame 23
gotoAndPlay("../../sounds:12");
Symbol 115 MovieClip Frame 26
gotoAndPlay("../../sounds:12"); if ((random(10000) / 100) >= 50) { if (!((_root.enemy9 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy1 <> 1) ? true : (shot <> 0))) { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } else { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else if (!((_root.enemy1 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy9 <> 1) ? true : (shot <> 0))) { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else { _parent._parent.stage3.enemy8.life--; shot = 1; if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; }
Symbol 115 MovieClip Frame 29
gotoAndPlay("../../sounds:12");
Symbol 115 MovieClip Frame 53
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (57); }
Symbol 115 MovieClip Frame 55
gotoAndPlay("../../sounds:12");
Symbol 115 MovieClip Frame 73
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (77); }
Symbol 115 MovieClip Frame 75
gotoAndPlay("../../sounds:12");
Symbol 115 MovieClip Frame 84
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (88); }
Symbol 115 MovieClip Frame 86
gotoAndPlay("../../sounds:12");
Symbol 115 MovieClip Frame 105
gotoAndPlay (5);
Symbol 115 MovieClip Frame 135
stop();
Symbol 115 MovieClip Frame 148
_root.friend4 = 0;
Symbol 115 MovieClip Frame 149
stop(); stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
_root.friend3 = 1;
Symbol 116 MovieClip Frame 6
shot = 0;
Symbol 116 MovieClip Frame 21
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (31); }
Symbol 116 MovieClip Frame 23
gotoAndPlay("../../sounds:12");
Symbol 116 MovieClip Frame 26
gotoAndPlay("../../sounds:12"); if ((random(10000) / 100) >= 50) { if (!((_root.enemy9 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy1 <> 1) ? true : (shot <> 0))) { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } else { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else if (!((_root.enemy1 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy9 <> 1) ? true : (shot <> 0))) { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else { _parent._parent.stage3.enemy8.life--; shot = 1; if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; }
Symbol 116 MovieClip Frame 29
gotoAndPlay("../../sounds:12");
Symbol 116 MovieClip Frame 53
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (57); }
Symbol 116 MovieClip Frame 55
gotoAndPlay("../../sounds:12");
Symbol 116 MovieClip Frame 73
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (77); }
Symbol 116 MovieClip Frame 75
gotoAndPlay("../../sounds:12");
Symbol 116 MovieClip Frame 84
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (88); }
Symbol 116 MovieClip Frame 86
gotoAndPlay("../../sounds:12");
Symbol 116 MovieClip Frame 105
gotoAndPlay (5);
Symbol 116 MovieClip Frame 135
stop();
Symbol 116 MovieClip Frame 148
_root.friend3 = 0;
Symbol 116 MovieClip Frame 149
stop(); stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
_root.friend2 = 1;
Symbol 117 MovieClip Frame 6
shot = 0;
Symbol 117 MovieClip Frame 21
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (31); }
Symbol 117 MovieClip Frame 23
gotoAndPlay("../../sounds:12");
Symbol 117 MovieClip Frame 26
gotoAndPlay("../../sounds:12"); if ((random(10000) / 100) >= 50) { if (!((_root.enemy9 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy1 <> 1) ? true : (shot <> 0))) { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } else { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else if (!((_root.enemy1 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy9 <> 1) ? true : (shot <> 0))) { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else { _parent._parent.stage3.enemy8.life--; shot = 1; if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; }
Symbol 117 MovieClip Frame 29
gotoAndPlay("../../sounds:12");
Symbol 117 MovieClip Frame 53
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (57); }
Symbol 117 MovieClip Frame 55
gotoAndPlay("../../sounds:12");
Symbol 117 MovieClip Frame 73
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (77); }
Symbol 117 MovieClip Frame 75
gotoAndPlay("../../sounds:12");
Symbol 117 MovieClip Frame 84
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (88); }
Symbol 117 MovieClip Frame 86
gotoAndPlay("../../sounds:12");
Symbol 117 MovieClip Frame 105
gotoAndPlay (5);
Symbol 117 MovieClip Frame 135
stop();
Symbol 117 MovieClip Frame 148
_root.friend2 = 0;
Symbol 117 MovieClip Frame 149
stop(); stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 2
_root.friend1 = 1;
Symbol 122 MovieClip Frame 6
shot = 0;
Symbol 122 MovieClip Frame 21
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (31); }
Symbol 122 MovieClip Frame 23
gotoAndPlay("../../sounds:14");
Symbol 122 MovieClip Frame 26
gotoAndPlay("../../sounds:14"); if ((random(10000) / 100) >= 50) { if (!((_root.enemy9 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy1 <> 1) ? true : (shot <> 0))) { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } else { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else if (!((_root.enemy1 == 1) ? (shot == 0) : false)) { if (!((_root.enemy2 == 1) ? (shot == 0) : false)) { if (!((_root.enemy3 == 1) ? (shot == 0) : false)) { if (!((_root.enemy4 == 1) ? (shot == 0) : false)) { if (!((_root.enemy5 == 1) ? (shot == 0) : false)) { if (!((_root.enemy6 == 1) ? (shot == 0) : false)) { if (!((_root.enemy7 == 1) ? (shot == 0) : false)) { if (!((_root.enemy8 == 1) ? (shot == 0) : false)) { if (!((_root.enemy9 <> 1) ? true : (shot <> 0))) { _parent._parent.stage4.enemy9.life--; if (_parent._parent.stage4.enemy9.life == 0) { _root.score = _root.score + 2500; _parent._parent.stage4.enemy9.point = 1; gotoAndPlay("../../stage4/enemy9:92"); } } } else { _parent._parent.stage3.enemy8.life--; shot = 1; if (_parent._parent.stage3.enemy8.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy8.point = 1; gotoAndPlay("../../stage3/enemy8:92"); } } } else { _parent._parent.stage3.enemy7.life--; shot = 1; if (_parent._parent.stage3.enemy7.life == 0) { _root.score = _root.score + 800; _parent._parent.stage3.enemy7.point = 1; gotoAndPlay("../../stage3/enemy7:92"); } } } else { gotoAndPlay("../../stage2/enemy6:81"); _root.score = _root.score + 200; _parent._parent.stage2.enemy6.point = 1; shot = 1; } } else { gotoAndPlay("../../stage2/enemy5:81"); _root.score = _root.score + 100; _parent._parent.stage2.enemy5.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy4:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy4.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy3:81"); _root.score = _root.score + 200; _parent._parent.stage1.enemy3.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy2:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy2.point = 1; shot = 1; } } else { gotoAndPlay("../../stage1/enemy1:81"); _root.score = _root.score + 100; _parent._parent.stage1.enemy1.point = 1; shot = 1; }
Symbol 122 MovieClip Frame 29
gotoAndPlay("../../sounds:14");
Symbol 122 MovieClip Frame 53
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (57); }
Symbol 122 MovieClip Frame 55
gotoAndPlay("../../sounds:14");
Symbol 122 MovieClip Frame 73
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (77); }
Symbol 122 MovieClip Frame 75
gotoAndPlay("../../sounds:14");
Symbol 122 MovieClip Frame 84
if (!(((((((((_root.enemy1 <> 0) ? true : (_root.enemy2 <> 0)) ? true : (_root.enemy3 <> 0)) ? true : (_root.enemy4 <> 0)) ? true : (_root.enemy5 <> 0)) ? true : (_root.enemy6 <> 0)) ? true : (_root.enemy7 <> 0)) ? true : (_root.enemy8 <> 0)) ? true : (_root.enemy9 <> 0))) { gotoAndPlay (88); }
Symbol 122 MovieClip Frame 86
gotoAndPlay("../../sounds:14");
Symbol 122 MovieClip Frame 105
gotoAndPlay (5);
Symbol 122 MovieClip Frame 135
stop();
Symbol 122 MovieClip Frame 148
_root.friend1 = 0;
Symbol 122 MovieClip Frame 149
stop(); stop();
Symbol 124 Button
on (press) { if (_root.enemy9 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:2"); _root.ammo--; life--; if (life == 0) { gotoAndPlay (92); _root.score = _root.score + 3500; point = 1; } } }
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
_root.enemy9 = 1; life = 10; elaps = 1; point = 0;
Symbol 135 MovieClip Frame 15
if (elaps <> 3) { elaps = elaps + 1; gotoAndPlay (10); } else { gotoAndPlay (16); }
Symbol 135 MovieClip Frame 35
if (elaps <> 5) { elaps = elaps + 1; gotoAndPlay (30); } else { gotoAndPlay (36); }
Symbol 135 MovieClip Frame 45
_parent._parent.damage.damage = _parent._parent.damage.damage + 60; gotoAndPlay("../../damage:2"); gotoAndPlay("../../striderhit:2");
Symbol 135 MovieClip Frame 59
if (elaps <> 8) { elaps = elaps + 1; gotoAndPlay (54); } else { gotoAndPlay (60); }
Symbol 135 MovieClip Frame 72
_parent._parent.damage.damage = _parent._parent.damage.damage + 60; gotoAndPlay("../../damage:2"); gotoAndPlay("../../striderhit:2");
Symbol 135 MovieClip Frame 90
_root.enemy9 = 0;
Symbol 135 MovieClip Frame 91
stop();
Symbol 135 MovieClip Frame 109
_root.enemy9 = 0;
Symbol 135 MovieClip Frame 110
stop(); stop();
Symbol 137 Button
on (press) { if (_root.enemy8 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:2"); _root.ammo--; life--; if (life == 0) { gotoAndPlay (92); _root.score = _root.score + 1200; point = 1; } } }
Symbol 142 Button
on (press) { if (_root.enemy8 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (_parent.point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../../sounds:4"); } } else { gotoAndPlay("../../../sounds:4"); } } else { gotoAndPlay("../../../sounds:2"); _root.ammo--; _parent.life--; if (_parent.life == 0) { gotoAndPlay (92); _root.score = _root.score + 800; _parent.point = 1; } } }
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 2
_root.enemy8 = 1; life = 6; point = 0;
Symbol 144 MovieClip Frame 6
gotoAndPlay (15);
Symbol 144 MovieClip Frame 49
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 144 MovieClip Frame 53
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 144 MovieClip Frame 70
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 144 MovieClip Frame 74
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 144 MovieClip Frame 90
_root.enemy8 = 0;
Symbol 144 MovieClip Frame 91
stop();
Symbol 144 MovieClip Frame 109
_root.enemy8 = 0;
Symbol 144 MovieClip Frame 110
stop(); stop();
Symbol 145 Button
on (press) { if (_root.enemy7 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:2"); _root.ammo--; life--; if (life == 0) { gotoAndPlay (92); _root.score = _root.score + 1300; point = 1; } } }
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 2
_root.enemy7 = 1; life = 7; point = 0;
Symbol 146 MovieClip Frame 6
gotoAndPlay (15);
Symbol 146 MovieClip Frame 44
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 146 MovieClip Frame 48
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 146 MovieClip Frame 66
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 146 MovieClip Frame 70
gotoAndPlay("../../damageindicator:12"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:20");
Symbol 146 MovieClip Frame 90
_root.enemy7 = 0;
Symbol 146 MovieClip Frame 91
stop();
Symbol 146 MovieClip Frame 109
_root.enemy7 = 0;
Symbol 146 MovieClip Frame 110
stop(); stop();
Symbol 148 Button
on (press) { if (_root.enemy6 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { _root.ammo--; gotoAndPlay("../../sounds:2"); _root.score = _root.score + 200; point = 1; gotoAndPlay (81); } }
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 2
_root.enemy6 = 1; point = 0;
Symbol 152 MovieClip Frame 5
gotoAndPlay (15);
Symbol 152 MovieClip Frame 37
gotoAndPlay("../../damageindicator:2"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 152 MovieClip Frame 49
gotoAndPlay("../../damageindicator:2"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 152 MovieClip Frame 67
gotoAndPlay("../../damageindicator:2"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 152 MovieClip Frame 75
_root.enemy6 = 0;
Symbol 152 MovieClip Frame 76
stop();
Symbol 152 MovieClip Frame 109
_root.enemy6 = 0;
Symbol 152 MovieClip Frame 110
stop(); stop();
Symbol 153 Button
on (press) { if (_root.enemy5 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { _root.ammo--; gotoAndPlay("../../sounds:2"); _root.score = _root.score + 200; point = 1; gotoAndPlay (81); } }
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
_root.enemy5 = 1; point = 0;
Symbol 157 MovieClip Frame 5
gotoAndPlay (15);
Symbol 157 MovieClip Frame 37
gotoAndPlay("../../damageindicator:17"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 157 MovieClip Frame 49
gotoAndPlay("../../damageindicator:17"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 157 MovieClip Frame 67
gotoAndPlay("../../damageindicator:17"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 157 MovieClip Frame 75
_root.enemy5 = 0;
Symbol 157 MovieClip Frame 76
stop();
Symbol 157 MovieClip Frame 109
_root.enemy5 = 0;
Symbol 157 MovieClip Frame 110
stop(); stop();
Symbol 159 Button
on (press) { if (_root.enemy4 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { _root.ammo--; gotoAndPlay("../../sounds:2"); _root.score = _root.score + 200; point = 1; gotoAndPlay (81); } }
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
_root.enemy4 = 1; point = 0;
Symbol 161 MovieClip Frame 5
gotoAndPlay (15);
Symbol 161 MovieClip Frame 37
gotoAndPlay("../../damageindicator:17"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 161 MovieClip Frame 49
gotoAndPlay("../../damageindicator:17"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 161 MovieClip Frame 67
gotoAndPlay("../../damageindicator:17"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 161 MovieClip Frame 75
_root.enemy4 = 0;
Symbol 161 MovieClip Frame 76
stop();
Symbol 161 MovieClip Frame 109
_root.enemy4 = 0;
Symbol 161 MovieClip Frame 110
stop(); stop();
Symbol 162 Button
on (press) { if (_root.enemy3 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { _root.ammo--; gotoAndPlay("../../sounds:2"); _root.score = _root.score + 200; point = 1; gotoAndPlay (81); } }
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 2
_root.enemy3 = 1; point = 0;
Symbol 164 MovieClip Frame 5
gotoAndPlay (15);
Symbol 164 MovieClip Frame 37
gotoAndPlay("../../damageindicator:2"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 164 MovieClip Frame 49
gotoAndPlay("../../damageindicator:2"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 164 MovieClip Frame 67
gotoAndPlay("../../damageindicator:2"); _parent._parent.damage.damage = _parent._parent.damage.damage + 18; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:16");
Symbol 164 MovieClip Frame 75
_root.enemy3 = 0;
Symbol 164 MovieClip Frame 76
stop();
Symbol 164 MovieClip Frame 109
_root.enemy3 = 0;
Symbol 164 MovieClip Frame 110
stop(); stop();
Symbol 165 Button
on (press) { if (_root.enemy2 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { _root.ammo--; gotoAndPlay("../../sounds:2"); _root.score = _root.score + 100; point = 1; gotoAndPlay (81); } }
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 2
_root.enemy2 = 1; point = 0;
Symbol 167 MovieClip Frame 5
gotoAndPlay (15);
Symbol 167 MovieClip Frame 37
gotoAndPlay("../../damageindicator:7"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 167 MovieClip Frame 49
gotoAndPlay("../../damageindicator:7"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 167 MovieClip Frame 67
gotoAndPlay("../../damageindicator:7"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 167 MovieClip Frame 75
_root.enemy2 = 0;
Symbol 167 MovieClip Frame 76
stop();
Symbol 167 MovieClip Frame 109
_root.enemy2 = 0;
Symbol 167 MovieClip Frame 110
stop(); stop();
Symbol 168 Button
on (press) { if (_root.enemy1 <> 1) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else if (!((_root.ammo >= 1) ? (point == 0) : false)) { if (_root.ammo <> 0) { if (_root.ammo <> 0) { gotoAndPlay("../../sounds:2"); _root.ammo--; } else { gotoAndPlay("../../sounds:4"); } } else { gotoAndPlay("../../sounds:4"); } } else { _root.ammo--; gotoAndPlay("../../sounds:2"); _root.score = _root.score + 100; point = 1; gotoAndPlay (81); } }
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 2
_root.enemy1 = 1; point = 0;
Symbol 170 MovieClip Frame 5
gotoAndPlay (15);
Symbol 170 MovieClip Frame 37
gotoAndPlay("../../damageindicator:7"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 170 MovieClip Frame 49
gotoAndPlay("../../damageindicator:7"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 170 MovieClip Frame 67
gotoAndPlay("../../damageindicator:7"); _parent._parent.damage.damage = _parent._parent.damage.damage + 24; gotoAndPlay("../../damage:2"); gotoAndPlay("../../sounds:8");
Symbol 170 MovieClip Frame 75
_root.enemy1 = 0;
Symbol 170 MovieClip Frame 76
stop();
Symbol 170 MovieClip Frame 109
_root.enemy1 = 0;
Symbol 170 MovieClip Frame 110
stop(); stop();
Symbol 171 MovieClip Frame 3
gotoAndPlay (2);
Symbol 176 MovieClip Frame 1
timec = 0; timeb = 0; timea = 0;
Symbol 176 MovieClip Frame 24
if (timea <> 9) { timea = timea + 1; } else { timea = 0; if (timeb <> 5) { timeb = timeb + 1; } else { timeb = 0; timec = timec + 1; } }
Symbol 176 MovieClip Frame 25
gotoAndPlay (2);
Symbol 178 MovieClip Frame 2
_root.r = 0;
Symbol 178 MovieClip Frame 3
_root.r = 1;
Symbol 178 MovieClip Frame 22
gotoAndPlay (3);
Symbol 178 MovieClip Frame 24
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 44
stop();
Symbol 184 Button
on (release) { _root.done = 1; }
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 2
stopDrag(); Mouse.show();
Symbol 188 MovieClip Frame 18
if (_root.done <> 1) { gotoAndPlay (17); } else { gotoAndPlay (19); }
Symbol 188 MovieClip Frame 29
startDrag ("../aimer", true); _root.done = 0; Mouse.hide();
Symbol 188 MovieClip Frame 35
tellTarget ("/") { play(); };
Symbol 188 MovieClip Frame 36
stop();
Symbol 190 MovieClip Frame 1
if (_root.begin <> 1) { stop(); } else { gotoAndPlay (2); }
Symbol 190 MovieClip Frame 34
_root.begin = 0;
Symbol 190 MovieClip Frame 35
stop();
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 6
stop();
Symbol 193 MovieClip Frame 11
stop();
Symbol 193 MovieClip Frame 16
stop();
Symbol 193 MovieClip Frame 21
stop();
Symbol 196 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { startDrag ("", true); }; } stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 65
stop();
Symbol 202 Button
on (press) { ifFrameLoaded (105) { } if (false) { stopAllSounds(); gotoAndPlay("/:1195"); } }
Symbol 209 Button
on (release) { _root.submit = 1; gameID = "thegamenew"; if (_root.thename != _root.thefool) { userID = _root.thename; } else { userID = "someone"; } action = "addNew"; score = _root.score; scorecheck = _root.scorecheck; getURL ("http://www.top-download.net/games/halflife2-flash/hiscorenew.php", "_blank", "GET"); }
Symbol 217 Button
on (press) { gotoAndPlay("/:902"); stopAllSounds(); }

Library Items

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Symbol 219 SoundUsed by:Timeline

Instance Names

"Copy_of_created"Frame 10Symbol 9 MovieClip
"created"Frame 10Symbol 10 MovieClip
"percentage_txt"Frame 68Symbol 30 EditableText
"thesign_txt"Frame 68Symbol 32 EditableText
"start"Frame 100Symbol 38 MovieClip
"controls"Frame 124Symbol 65 MovieClip
"damage"Frame 902Symbol 85 MovieClip
"checker"Frame 902Symbol 86 MovieClip
"sounds"Frame 902Symbol 87 MovieClip
"background"Frame 902Symbol 100 MovieClip
"background"Frame 902Symbol 100 MovieClip
"background"Frame 902Symbol 100 MovieClip
"background"Frame 902Symbol 100 MovieClip
"background"Frame 902Symbol 100 MovieClip
"background"Frame 902Symbol 100 MovieClip
"available_txt"Frame 902Symbol 101 EditableText
"score_txt"Frame 902Symbol 102 EditableText
"score_txt"Frame 902Symbol 102 EditableText
"ammo_txt"Frame 902Symbol 103 EditableText
"suit_txt"Frame 902Symbol 104 EditableText
"health_txt"Frame 902Symbol 105 EditableText
"ammob_txt"Frame 902Symbol 106 EditableText
"friends"Frame 902Symbol 123 MovieClip
"stage4"Frame 902Symbol 136 MovieClip
"stage3"Frame 902Symbol 147 MovieClip
"stage2"Frame 902Symbol 158 MovieClip
"stage1"Frame 902Symbol 171 MovieClip
"thetimer"Frame 902Symbol 176 MovieClip
"messages"Frame 902Symbol 178 MovieClip
"troops"Frame 902Symbol 180 MovieClip
"controls"Frame 902Symbol 188 MovieClip
"flash"Frame 902Symbol 190 MovieClip
"damageindicator"Frame 902Symbol 193 MovieClip
"aimer"Frame 902Symbol 197 MovieClip
"striderhit"Frame 902Symbol 199 MovieClip
"background"Frame 967Symbol 100 MovieClip
"background"Frame 967Symbol 100 MovieClip
"background"Frame 967Symbol 100 MovieClip
"background"Frame 967Symbol 100 MovieClip
"background"Frame 967Symbol 100 MovieClip
"background"Frame 967Symbol 100 MovieClip
"background"Frame 967Symbol 100 MovieClip
"background"Frame 967Symbol 100 MovieClip
"yourdeath"Frame 981Symbol 203 MovieClip
"submit"Frame 1196Symbol 211 MovieClip
"score_txt"Frame 1196Symbol 212 EditableText
"nick"Frame 1196Symbol 213 EditableText
"thename_txt"Frame 1196Symbol 214 EditableText
"thefool_txt"Frame 1196Symbol 215 EditableText
"_text"Symbol 9 MovieClip Frame 1Symbol 6 Text
"_text"Symbol 10 MovieClip Frame 1Symbol 6 Text
"_text"Symbol 38 MovieClip Frame 1Symbol 35 EditableText
"_text"Symbol 45 MovieClip Frame 1Symbol 42 Text
"_text"Symbol 47 MovieClip Frame 1Symbol 46 Text
"friend6"Symbol 123 MovieClip Frame 1Symbol 113 MovieClip
"friend5"Symbol 123 MovieClip Frame 1Symbol 114 MovieClip
"friend4"Symbol 123 MovieClip Frame 1Symbol 115 MovieClip
"friend3"Symbol 123 MovieClip Frame 1Symbol 116 MovieClip
"friend2"Symbol 123 MovieClip Frame 1Symbol 117 MovieClip
"friend1"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"enemy9"Symbol 136 MovieClip Frame 1Symbol 135 MovieClip
"enemy8"Symbol 147 MovieClip Frame 1Symbol 144 MovieClip
"enemy7"Symbol 147 MovieClip Frame 1Symbol 146 MovieClip
"enemy6"Symbol 158 MovieClip Frame 1Symbol 152 MovieClip
"enemy5"Symbol 158 MovieClip Frame 1Symbol 157 MovieClip
"enemy4"Symbol 171 MovieClip Frame 1Symbol 161 MovieClip
"enemy3"Symbol 171 MovieClip Frame 1Symbol 164 MovieClip
"enemy2"Symbol 171 MovieClip Frame 1Symbol 167 MovieClip
"enemy1"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"timea_txt"Symbol 176 MovieClip Frame 1Symbol 172 EditableText
"timeb_txt"Symbol 176 MovieClip Frame 1Symbol 173 EditableText
"timec_txt"Symbol 176 MovieClip Frame 1Symbol 175 EditableText
"_text"Symbol 186 MovieClip Frame 1Symbol 183 Text
"controls_txt"Symbol 188 MovieClip Frame 2Symbol 182 EditableText
"controler_txt"Symbol 188 MovieClip Frame 2Symbol 187 EditableText
"_text"Symbol 211 MovieClip Frame 1Symbol 208 Text
"_text"Symbol 218 MovieClip Frame 1Symbol 216 Text

Special Tags

PathsArePostScript (25)Timeline Frame 10 bytes ""

Dynamic Text Variables

percentageSymbol 30 EditableText""
thesignSymbol 32 EditableText"%"
textSymbol 35 EditableText"START"
availableSymbol 101 EditableText"0"
scoreSymbol 102 EditableText"0"
ammoSymbol 103 EditableText""
suitSymbol 104 EditableText""
healthSymbol 105 EditableText""
ammobSymbol 106 EditableText""
timeaSymbol 172 EditableText"0"
timebSymbol 173 EditableText"0"
timecSymbol 175 EditableText"0"
controlsSymbol 182 EditableText"- - - - - - - - - - - -   Controls:     R = Reload    W = restore 100 live (Costs 1500 points)    E = bring armor up to 100 (Costs 2500 points)    A = buy 100 Ammo (Costs 1500 points)    Q = eQuip a resistance member with                                       weapons.(Costs 10000 + needs available                         resistance member)  "
controlerSymbol 187 EditableText"In game press c to bring up controls"
scoreSymbol 212 EditableText""
thenameSymbol 214 EditableText""
thefoolSymbol 215 EditableText""




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Created: 27/5 -2019 00:51:32 Last modified: 27/5 -2019 00:51:32 Server time: 12/05 -2024 06:53:28