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Sobics School 2.swf

This is the info page for
Flash #22422

(Click the ID number above for more basic data on this flash file.)


Text
LEVEL

2

Level         complete

100%

complete persentage :

1002

time Bonus:

1002

Itme Bonus :

total Point :

1002

NEXT

성공하셨습니다.
계속진행해주세요.

2

Level         Fail

100%

100%

last Level Point :

1002

SUBMIT

REPLAY

실패하셨습니다.
다시도전하시겠습니까?.

START!

S

C

O

R

E

L

E

V

CW

CW

CCW

CCW

RANDOM

RANDOM

남은 아이템

남은시간

ActionScript [AS1/AS2]

Frame 1
function gameIntF() { this.gameResetF(); this.gameLevelV++; var _local4 = Number(this.cubixMinV) + Number(this.gameLevelV); if ((this.gameLevelV % 4) != 0) { var _local5 = (Number(this.cubixRandomMinV) + (Number(this.gameLevelV) % 4)) - 1; } else { var _local5 = Number(this.cubixRandomMinV) + (Number(this.gameLevelV) % 4); } this.cubixColorStartV = (this.gameLevelV % 8) - 1; if (this.cubixColorStartV < 0) { this.cubixColorStartV = 0; } trace((("pieceV : " + _local4) + " -- randomV : ") + _local5); this.cubixPieceV = _local4; this.cubixRowTotalV = _local4; this.cubixColTotalV = _local4; this.cubixTotalV = _local4 * _local4; this.cubixWV = this.stageWV / this.cubixPieceV; this.cubixHV = this.stageHV / this.cubixPieceV; this.cubixIntXGapV = 0; this.cubixIntYGapV = 0; this.cubixRandomV = _local5; this.itemChanceV = this.itemChanceMaxV; this.lineStepV = 0; this.lineStepTotalV = _local4; var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { this["dataArr" + _local3] = new Array(); this["tempDataArr" + _local3] = new Array(); var _local2 = 1; while (_local2 <= this.cubixColTotalV) { this["dataArr" + _local3][_local2 - 1] = 0; this["tempDataArr" + _local3][_local2 - 1] = 0; _local2++; } _local3++; } _local3 = 1; while (_local3 <= this.cubixRandomV) { this["cubixTypeV" + _local3] = 0; _local3++; } this.gameEndTrig = false; this.makeCubixF(); this.visualInterfaceIntF(true); this.visualPopupMF(true, "start"); } function gameStartF() { this.gameBtnControlF(true); this.visualTimeMF(true); this.gameSoundObj.start(); } function gameEndF(typeV) { if (!this.gameEndTrig) { this.gameSoundObj.stop(); if (typeV == "fail") { } else if (typeV == "clear") { } trace("gameOver : " + typeV); this.gameEndTrig = true; this.visualTimeMF(false); this.gameBtnControlF(false); this.ID_delay = setInterval(popupDelayF, 1000, typeV); } } function popupDelayF(typeV) { clearInterval(ID_delay); visualPopupMF(true, typeV); } function gameResetF() { var _local3 = 1; while (_local3 <= this.cubixTotalV) { this["cubixM" + _local3].removeMovieClip(); _local3++; } _local3 = 1; while (_local3 <= this.cubixRowTotalV) { this["dataArr" + _local3] = new Array(); this["tempDataArr" + _local3] = new Array(); var _local2 = 1; while (_local2 <= this.cubixColTotalV) { this["dataArr" + _local3][_local2 - 1] = 0; this["tempDataArr" + _local3][_local2 - 1] = 0; _local2++; } _local3++; } } function gameBtnControlF(bool) { if (bool) { var _local2 = 1; while (_local2 <= this.cubixTotalV) { this["cubixM" + _local2].enabled = true; this["cubixM" + _local2].onPress = function () { this._parent.removeCubixF(this.typeV, this.xPosSV, this.yPosSV); }; _local2++; } if (this.itemChanceV > 0) { this.btn_random.enabled = true; this.btn_CCW.enabled = true; this.btn_CW.enabled = true; this.btn_random.onPress = function () { this.gotoAndStop("offL"); this._parent.visualItemCheckF("random"); }; this.btn_random.onRollOver = function () { this.onEnterFrame = function () { this.nextFrame(); if (this._currentframe == this._totalframes) { this.onEnterFrame = null; } }; }; this.btn_random.onRollOut = function () { this.onEnterFrame = function () { this.prevFrame(); if (this._currentframe == 1) { this.onEnterFrame = null; } }; }; this.btn_CCW.onPress = function () { this.gotoAndStop("offL"); this._parent.visualItemCheckF("rotation", "CCW"); }; this.btn_CCW.onRollOver = function () { this.onEnterFrame = function () { this.nextFrame(); if (this._currentframe == this._totalframes) { this.onEnterFrame = null; } }; }; this.btn_CCW.onRollOut = function () { this.onEnterFrame = function () { this.prevFrame(); if (this._currentframe == 1) { this.onEnterFrame = null; } }; }; this.btn_CW.onPress = function () { this.gotoAndStop("offL"); this._parent.visualItemCheckF("rotation", "CW"); }; this.btn_CW.onRollOver = function () { this.onEnterFrame = function () { this.nextFrame(); if (this._currentframe == this._totalframes) { this.onEnterFrame = null; } }; }; this.btn_CW.onRollOut = function () { this.onEnterFrame = function () { this.prevFrame(); if (this._currentframe == 1) { this.onEnterFrame = null; } }; }; } } else { var _local2 = 1; while (_local2 <= this.cubixTotalV) { this["cubixM" + _local2].enabled = false; _local2++; } this.btn_random.enabled = false; this.btn_CCW.enabled = false; this.btn_CW.enabled = false; this.btn_random.gotoAndStop("offL"); this.btn_CCW.gotoAndStop("offL"); this.btn_CW.gotoAndStop("offL"); } } function makeCubixF() { var _local6 = 0; var _local5 = 1; while (_local5 <= this.cubixRowTotalV) { var _local3 = 1; while (_local3 <= this.cubixColTotalV) { _local6++; var _local2 = this.attachMovie("cubixM", "cubixM" + _local6, _local6); _local2._x = (this.intXPosV + (this.cubixWV / 2)) + (this.cubixWV * (_local3 - 1)); _local2._y = (this.intYPosV + (this.cubixHV / 2)) + (this.cubixHV * (_local5 - 1)); var _local7 = Number(random(this.cubixRandomV) + 1); var _local4 = new Object(); _local4.nameV = _local2._name; _local4.typeV = _local7; _local4.checkTrig = false; this["dataArr" + _local5][_local3 - 1] = _local4; _local2.intF(_local2._name, _local6, _local7, this.cubixWV, this.cubixHV, _local3, _local5, this.cubixColorStartV); _local3++; } _local5++; } } function setPositionCubixF(typeNumV) { this.gameBtnControlF(false); this.cubixExistCountV = 0; this.existCubixCheckF(); if (this.cubixExistTotalV != 0) { this.calCubixSpeedF(); var _local3 = this.cubixRowTotalV; while (_local3 >= 1) { var _local2 = this.cubixColTotalV; while (_local2 >= 1) { var _local4 = this[this["dataArr" + _local3][_local2 - 1].nameV]; _local4.changeInfoArrayPositionF(_local2, _local3); var _local5 = ((this.intXPosV + this.cubixIntXGapV) + (this.cubixWV / 2)) + (this.cubixWV * (_local2 - 1)); var _local6 = ((this.intYPosV + this.cubixIntYGapV) + (this.cubixHV / 2)) + (this.cubixHV * (_local3 - 1)); _local4.changeInfoStagePositionF(_local5, _local6, typeNumV, this.cubixMoveSpeedV); _local2--; } _local3--; } } else { this.gameEndF("clear"); } } function rotationCubixF(dirTypeV) { if (dirTypeV == "CCW") { var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { this["tempDataArr" + _local3] = new Array(); var _local2 = 1; while (_local2 <= this.cubixColTotalV) { this["tempDataArr" + _local3][_local2 - 1] = this["dataArr" + _local2][this.cubixPieceV - _local3]; _local2++; } _local3++; } } else if (dirTypeV == "CW") { var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { this["tempDataArr" + _local3] = new Array(); var _local2 = 1; while (_local2 <= this.cubixColTotalV) { this["tempDataArr" + _local3][_local2 - 1] = this["dataArr" + Number((this.cubixPieceV - _local2) + 1)][_local3 - 1]; _local2++; } _local3++; } } var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { this["dataArr" + _local3] = this["tempDataArr" + _local3]; _local3++; } this.setPositionCubixF(1); } function checkCubixF(typeV, xPosV, yPosV) { var _local6 = typeV; var _local5 = 0; var _local4 = new Array(); if (this["dataArr" + Number(yPosV - 1)][xPosV - 1].typeV == _local6) { _local5++; _local4.push(this["dataArr" + Number(yPosV - 1)][xPosV - 1].nameV); } if (this["dataArr" + Number(yPosV + 1)][xPosV - 1].typeV == _local6) { _local5++; _local4.push(this["dataArr" + Number(yPosV + 1)][xPosV - 1].nameV); } if (this["dataArr" + Number(yPosV)][xPosV - 2].typeV == _local6) { _local5++; _local4.push(this["dataArr" + Number(yPosV)][xPosV - 2].nameV); } if (this["dataArr" + Number(yPosV)][xPosV].typeV == _local6) { _local5++; _local4.push(this["dataArr" + Number(yPosV)][xPosV].nameV); } return(_local4); } function removeCubixF(typeV, xPosV, yPosV) { if (!this.removeCheckTrig) { this.removeCheckTrig = true; var _local14 = this.checkCubixF(typeV, xPosV, yPosV); var _local5 = new Array(); var _local10 = new Array(); var _local9 = new Array(); var _local15 = _local14.length; var _local13 = 0; var _local12 = false; if (_local15 >= 1) { _local5 = _local5.concat(_local14); while (!_local12) { var _local11 = _local5.length; var _local7 = 0; while (_local7 <= (_local11 - 1)) { var _local4 = this[_local5[_local7]]; if (!_local4.checkTrig) { var _local3 = new Array(); _local3 = this.checkCubixF(_local4.typeV, _local4.xPosSV, _local4.yPosSV).concat(); if (_local3.length != 0) { _local4.checkTrig = true; var _local8 = _local3.length; var _local2 = 1; while (_local2 <= _local8) { var _local6 = Number(String(_local3[_local2 - 1]).slice(6)); if (_local9[_local6 - 1] == undefined) { _local9[_local6 - 1] = _local3[_local2 - 1]; _local10.push(_local3[_local2 - 1]); } _local2++; } } } _local7++; } _local5 = new Array(); _local5 = _local10.concat(); if (_local5.length == _local13) { this.removeSoundObj.start(); for (p in _local5) { this.matrixInfoDeleteF(_local5[p]); this[_local5[p]].removeMovieClip(); } _local12 = true; this.removeCheckTrig = false; this.existCubixCheckF(); this.matrixReformF(); } else { _local13 = _local5.length; } } } else { this.removeCheckTrig = false; this.visualMisClickMF(xPosV, yPosV); this.visualScoreF((this.gameLevelV * 13) * -1); } } } function matrixInfoDeleteF(mcNameV) { var _local2 = this[mcNameV]; var _local3 = _local2.xPosSV; var _local4 = _local2.yPosSV; this["dataArr" + _local4][_local3 - 1] = undefined; } function matrixReformF() { var _local6 = new Array(); var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { this["tempDataArr" + _local3] = new Array(); _local3++; } var _local2 = 1; while (_local2 <= this.cubixColTotalV) { var _local4 = this.cubixRowTotalV; _local3 = this.cubixRowTotalV; while (_local3 >= 1) { if (this["dataArr" + _local3][_local2 - 1] != undefined) { this["tempDataArr" + _local4].push(this["dataArr" + _local3][_local2 - 1]); _local4--; } _local3--; } if (_local4 == this.cubixRowTotalV) { _local6.push("blank"); } else { _local6.push("noBlank"); } if (_local4 > 0) { _local3 = _local4; while (_local3 >= 1) { this["tempDataArr" + _local3][_local2 - 1] = undefined; _local3--; } } _local2++; } var _local5 = 1; while (_local5 <= this.cubixRowTotalV) { this["dataArr" + _local5] = this["tempDataArr" + _local5]; _local5++; } _local3 = 1; while (_local3 <= this.cubixRowTotalV) { this["tempDataArr" + _local3] = new Array(); var _local4 = this.cubixRowTotalV; _local2 = this.cubixColTotalV; while (_local2 >= 1) { if (_local6[_local2 - 1] == "noBlank") { _local4--; this["tempDataArr" + _local3][_local4] = this["dataArr" + _local3][_local2 - 1]; } _local2--; } _local3++; } _local5 = 1; while (_local5 <= this.cubixRowTotalV) { this["dataArr" + _local5] = this["tempDataArr" + _local5]; _local5++; } this.setPositionCubixF(2); } function randomCubixF() { var _local7 = new Array(); var _local9 = new Array(); var _local14 = false; var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { var _local2 = 1; while (_local2 <= this.cubixColTotalV) { if (this["dataArr" + _local3][_local2 - 1] != undefined) { _local7.push(this["dataArr" + _local3][_local2 - 1]); } _local2++; } _local3++; } var _local11 = 0; var _local8 = _local7.length; var _local5 = 0; while (!_local14) { do { _local5 = random(_local8); } while (_local9[_local5] != undefined); _local9[_local5] = _local7[_local11].typeV; _local11++; if (_local11 == _local8) { _local14 = true; } } var _local4 = 1; while (_local4 <= _local8) { var _local6 = _local7[_local4 - 1].nameV; var _local10 = _local9[_local4 - 1]; var _local12 = this[_local6].xPosSV; var _local13 = this[_local6].yPosSV; this["dataArr" + _local13][_local12 - 1].typeV = _local10; this[_local6].changeTypeF(_local10); _local4++; } } function matrixRebuild() { var _local6 = new Array(); var _local7 = new Array(); var _local5 = 1; while (_local5 <= (this.cubixRowTotalV - 1)) { this["tempDataArr" + _local5] = new Array(); _local5++; } _local5 = this.cubixRowTotalV; while (_local5 >= 1) { var _local2 = this.cubixColTotalV; while (_local2 >= 1) { if ((_local2 != 1) and (_local5 != 1)) { if (this["dataArr" + _local5][_local2 - 1] != undefined) { this["tempDataArr" + Number(_local5 - 1)][_local2 - 2] = this["dataArr" + _local5][_local2 - 1]; } else { var _local3 = new Object(); _local3.xPosV = _local2 - 2; _local3.yPosV = _local5 - 1; _local6.push(_local3); } } else if (this["dataArr" + _local5][_local2 - 1] != undefined) { _local7.push(this["dataArr" + _local5][_local2 - 1]); } _local2--; } _local5--; } if (_local6.length >= _local7.length) { var _local4 = 1; while (_local4 <= _local7.length) { var _local8 = _local6[_local4 - 1].xPosV; var _local9 = _local6[_local4 - 1].yPosV; this["tempDataArr" + _local9][_local8] = _local7[_local4 - 1]; _local4++; } _local5 = this.cubixRowTotalV - 1; while (_local5 >= 1) { var _local2 = this.cubixColTotalV - 1; while (_local2 >= 1) { if (this["tempDataArr" + _local5][_local2 - 1].typeV == undefined) { this["tempDataArr" + _local5][_local2 - 1] = undefined; } _local2--; } _local5--; } this["dataArr" + cubixRowTotalV] = new Array(); this.cubixRowTotalV--; this.cubixColTotalV--; this.cubixPieceV--; this.cubixIntXGapV = this.cubixIntXGapV + (this.cubixWV / 2); this.cubixIntYGapV = this.cubixIntYGapV + (this.cubixHV / 2); _local5 = 1; while (_local5 <= this.cubixRowTotalV) { this["dataArr" + _local5] = new Array(); this["dataArr" + _local5] = this["tempDataArr" + _local5].concat(); _local5++; } this.existCubixCheckF(); this.setPositionCubixF(3); this.lineStepV++; this.visualResizeLineMF(true, (this.cubixColTotalV * this.cubixWV) + 4); } else { this.gameEndF("fail"); } } function moveEndCheckF1() { this.cubixExistCountV++; if (this.cubixExistCountV == this.cubixExistTotalV) { this.cubixExistCountV = 0; this.matrixReformF(); } } function moveEndCheckF2() { this.cubixExistCountV++; if ((this.cubixExistCountV == this.cubixExistTotalV) and (!this.gameEndTrig)) { this.gameEndCheckF(); this.cubixExistCountV = 0; } } function existCubixCheckF() { this.cubixExistTotalV = 0; var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { var _local2 = 1; while (_local2 <= this.cubixColTotalV) { if (this["dataArr" + _local3][_local2 - 1] != undefined) { this.cubixExistTotalV++; } _local2++; } _local3++; } } function gameEndCheckF() { var _local6 = 0; var _local7 = false; var _local5 = 1; while (_local5 <= this.cubixRandomV) { this["cubixTypeV" + _local5] = 0; _local5++; } var _local4 = 1; while (_local4 <= this.cubixRowTotalV) { var _local2 = 1; while (_local2 <= this.cubixColTotalV) { var _local3 = this["dataArr" + _local4][_local2 - 1].typeV; this["cubixTypeV" + _local3]++; _local2++; } _local4++; } _local5 = 1; while (_local5 <= this.cubixRandomV) { if (this["cubixTypeV" + _local5] >= 2) { _local7 = true; break; } _local5++; } _local4 = 1; while (_local4 <= this.cubixRowTotalV) { var _local2 = 1; while (_local2 <= this.cubixColTotalV) { var _local3 = this["dataArr" + _local4][_local2 - 1].typeV; this["cubixTypeV" + _local3]++; if (_local3 != undefined) { if (this.checkCubixF(_local3, _local2, _local4).length != 0) { break; } _local6++; } _local2++; } _local4++; } if (_local6 == this.cubixExistTotalV) { if (this.itemChanceV > 0) { if (!_local7) { this.gameEndF("clear"); } else { this.gameBtnControlF(true); } } else if (this.itemChanceV <= 0) { this.gameEndF("clear"); } } else { this.gameBtnControlF(true); } } function calPersentF() { this.existCubixCheckF(); var _local2; var _local3; _local2 = Math.abs(this.cubixExistTotalV / this.cubixTotalV); _local3 = (_local2 * 100) - Math.floor(_local2 * 100); if (_local3 != 0) { _local3 = 1; } _local2 = Math.round(100 - (_local2 * 100)) - _local3; return(_local2); } function calCubixSpeedF() { var _local4 = 0; var _local5 = 0; var _local3 = 1; while (_local3 <= this.cubixRowTotalV) { var _local2 = 1; while (_local2 <= this.cubixColTotalV) { if (this["dataArr" + _local3][_local2 - 1] != undefined) { _local4++; } _local2++; } _local3++; } _local5 = Math.round(_local4 / this.cubixMoveSpeedStepV); this.cubixMoveSpeedV = this.cubixMoveSpeedMinV + (_local5 * 0.025); } function visualItemCheckF(typeV1, typeV2) { this.itemChanceV--; if (this.itemChanceV >= 0) { if (typeV1 == "rotation") { this.itemSoundObj1.start(); this.rotationCubixF(typeV2); } else if (typeV1 == "random") { this.itemSoundObj2.start(); this.visualRandomF(); } this.visualItemM.win.text = this.itemChanceV; this.visualItemM.gotoAndStop(("s" + this.itemChanceV) + "L"); if (this.itemChanceV == 0) { this.btn_random.enabled = false; this.btn_CCW.enabled = false; this.btn_CW.enabled = false; } } else { this.itemChanceV = 0; this.btn_random.enabled = false; this.btn_CCW.enabled = false; this.btn_CW.enabled = false; } } function visualRandomF() { var _local2 = this.createEmptyMovieClip("randomM", this.randomDepthV); this.gameBtnControlF(false); _local2.countV = 0; _local2.onEnterFrame = function () { this._parent.randomCubixF(); this.countV++; if (this.countV >= 10) { this._parent.gameEndCheckF(); this.removeMovieClip(); this.onEnterFrame = null; } }; } function visualTimeMF(bool) { var _local2 = this.visualTimeM; if (bool) { _local2.fpsV = this.fpsV; _local2.timeV = 0; _local2.timeSV = 0; _local2.timeMaxV = _local2.fpsV * this.gameLimitSecV; _local2.onEnterFrame = function () { if (!this._parent.popupTrig) { this.timeV++; this.timeSV = this.timeMaxV - this.timeV; if (this.timeSV <= 0) { this._parent.matrixRebuild(); this.timeV = 0; } this._parent.visualTimeM.barM._xscale = (this.timeSV / this.timeMaxV) * 100; this._parent.visualTimeM.arrowM._x = this._parent.visualTimeM.barM._x + this._parent.visualTimeM.barM._width; } }; } else { _local2.onEnterFrame = null; } } function visualPopupMF(bool, typeV) { if (bool) { this.openPopupTrig = true; var _local2 = this.attachMovie("visualPopupM", "visualPopupM", this.popupDepthV); _local2._x = this.intXPosV + (this.stageWV / 2); _local2._y = this.intYPosV + (this.stageHV / 2); _local2.gotoAndStop(typeV + "L"); } else { this.openPopupTrig = false; this.visualPopupM.gotoAndStop("offL"); } } function visualMisClickMF(xPosV, yPosV) { var _local3 = this.getNextHighestDepth(); var _local2 = this.attachMovie("baloomM", "baloomM" + _local3, _local3); _local2._x = ((this.intXPosV + this.cubixIntXGapV) + (this.cubixWV / 2)) + (this.cubixWV * (xPosV - 1)); _local2._y = ((this.intYPosV + this.cubixIntYGapV) + (this.cubixHV / 2)) + (this.cubixHV * (yPosV - 1)); _local2.countV = 0; _local2.onEnterFrame = function () { if (!this._parent.gameEndTrig) { this.countV++; if (this.countV >= 10) { this.removeMovieClip(); this.onEnterFrame = null; } } else { this.removeMovieClip(); this.onEnterFrame = null; } }; } function visualResizeLineMF(bool, widthV) { if (bool) { this.lineM.targetWidthV = widthV; this.lineM.speedV = 0.25; this.lineM.onEnterFrame = function () { this._width = this._width + ((this.targetWidthV - this._width) * this.speedV); this._height = this._width; if (Math.abs(this.targetWidthV - this._width) < 1) { this._width = this.targetWidthV; this._height = this.targetWidthV; this.onEnterFrame = null; } }; } else { this.lineM._width = this.stageWV; this.lineM._height = this.stageHV; } } function visualInterfaceIntF(bool) { if (bool) { this.visualLevelM.win.text = this.gameLevelV; this.visualScoreM.win.text = this.gameScoreV; this.visualItemM.win.text = this.itemChanceMaxV; this.visualItemM.gotoAndStop("s3L"); this.visualResizeLineMF(false); } else { this.visualLevelM.win.text = 0; this.visualScoreM.win.text = 0; this.visualItemM.win.text = this.itemChanceMaxV; this.visualItemM.gotoAndStop("s3L"); this.visualResizeLineMF(false); } } function visualScoreF(numV) { this.gameScoreV = this.gameScoreV + Number(numV); if (this.gameScoreV <= 0) { this.gameScoreV = 0; } this.visualScoreM.win.text = this.gameScoreV; } function visualTotalScoreF(typeV) { var _local2 = this.visualPopupM.visualEndM; _local2.levelV = this.gameLevelV; _local2.persentageV = 0; _local2.persentageSV = this.calPersentF(); _local2.timeBonusV = 0; _local2.timeBonusSV = (this.lineStepTotalV - this.lineStepV) * 30; _local2.itemBonusV = 0; _local2.itemBonusSV = this.itemChanceV * 100; _local2.scoreV = 0; _local2.pageStepV = 1; _local2.soundCountV = 0; _local2.soundStepV = 4; if (typeV == "clear") { _local2.scoreSV = ((Number(_local2.persentageSV) * 10) + Number(_local2.timeBonusSV)) + Number(_local2.itemBonusSV); _local2.onEnterFrame = function () { if (this.pageStepV == 1) { this.levelWin.text = this.levelV; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else if (this.pageStepV == 2) { this.persentageV = this.persentageV + 3; this.soundCountV++; if ((this.soundCountV % this.soundStepV) == 1) { this._parent._parent.scoreSoundObj.start(); } if (this.persentageV >= this.persentageSV) { this.persentageV = this.persentageSV; this.persentageWin.text = this.persentageV + " %"; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else { this.persentageWin.text = this.persentageV + " %"; } } else if (this.pageStepV == 3) { this.timeBonusV = this.timeBonusV + 5; this.soundCountV++; if ((this.soundCountV % this.soundStepV) == 1) { this._parent._parent.scoreSoundObj.start(); } if (this.timeBonusV >= this.timeBonusSV) { this.timeBonusV = this.timeBonusSV; this.timeBonusWin.text = this.timeBonusSV; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else { this.timeBonusWin.text = this.timeBonusV; } } else if (this.pageStepV == 4) { this.itemBonusV = this.itemBonusV + 30; this.soundCountV++; if ((this.soundCountV % this.soundStepV) == 1) { this._parent._parent.scoreSoundObj.start(); } if (this.itemBonusV >= this.itemBonusSV) { this.itemBonusV = this.itemBonusSV; this.itemBonusWin.text = this.itemBonusSV; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else { this.itemBonusWin.text = this.itemBonusV; } } else if (this.pageStepV == 5) { this.scoreV = this.scoreV + 30; this.soundCountV++; if ((this.soundCountV % this.soundStepV) == 1) { this._parent._parent.scoreSoundObj.start(); } if (this.scoreV >= this.scoreSV) { this.scoreV = this.scoreSV; this.totalScoreWin.text = this.scoreSV; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else { this.totalScoreWin.text = this.scoreV; } } else if (this.pageStepV == 6) { this._parent._parent.visualScoreF(this.scoreSV); this.btn_next.onPress = function () { this._parent._parent._parent.gameIntF(); this._parent._parent._parent.visualPopupMF(false); }; this.onEnterFrame = null; } }; } else if (typeV == "fail") { _local2.scoreSV = Number(_local2.persentageSV) * 10; _local2.onEnterFrame = function () { if (this.pageStepV == 1) { this.levelWin.text = this.levelV; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else if (this.pageStepV == 2) { this.persentageV = this.persentageV + 3; this.soundCountV++; if ((this.soundCountV % this.soundStepV) == 1) { this._parent._parent.scoreSoundObj.start(); } if (this.persentageV >= this.persentageSV) { this.persentageV = this.persentageSV; this.persentageWin.text = this.persentageV + " %"; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else { this.persentageWin.text = this.persentageV + " %"; } } else if (this.pageStepV == 3) { this.scoreV = this.scoreV + 30; this.soundCountV++; if ((this.soundCountV % this.soundStepV) == 1) { this._parent._parent.scoreSoundObj.start(); } if (this.scoreV >= this.scoreSV) { this.scoreV = this.scoreSV; this.levelScoreWin.text = this.scoreSV; this.pageStepV++; this.soundCountV = 0; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else { this.levelScoreWin.text = this.scoreV; } } else if (this.pageStepV == 4) { this._parent._parent.visualScoreF(this.scoreSV); this.totalScoreWin.text = this._parent._parent.gameScoreV; this.pageStepV++; this.gotoAndStop(("s" + this.pageStepV) + "L"); } else if (this.pageStepV == 5) { this.btn_submit.onPress = function () { this._parent._parent._parent.gameLevelV = 0; this._parent._parent._parent.gameScoreV = 0; this._parent._parent._parent.gameResetF(); this._parent._parent._parent.gotoAndStop("introL"); this._parent._parent._parent.visualPopupMF(false); }; this.btn_replay.onPress = function () { this._parent._parent._parent.gameLevelV = 0; this._parent._parent._parent.gameScoreV = 0; this._parent._parent._parent.visualInterfaceIntF(false); this._parent._parent._parent.gameIntF(); this._parent._parent._parent.visualPopupMF(false); }; this.onEnterFrame = null; } }; } } stop(); fscommand ("allowScale", false); Stage.showMenu = false; this.stageXPosMinV = 192; this.stageXPosMaxV = 476; this.stageYPosMinV = 49; this.stageYPosMaxV = 333; this.intXPosV = this.stageXPosMinV; this.intYPosV = this.stageYPosMinV; this.bottomXPosV = this.stageXPosMinV; this.bottomYPosV = this.stageYPosMaxV; this.stageWV = this.stageXPosMaxV - this.stageXPosMinV; this.stageHV = this.stageYPosMaxV - this.stageYPosMinV; this.cubixPieceV = 0; this.cubixRowTotalV = 0; this.cubixColTotalV = 0; this.cubixTotalV = 0; this.cubixMinV = 4; this.cubixRandomV = 0; this.cubixRandomMinV = 3; this.cubixColorStartV = 0; this.cubixWV = 0; this.cubixHV = 0; this.cubixIntXGapV = 0; this.cubixIntYGapV = 0; this.cubixExistTotalV = 0; this.cubixExistCountV = 0; this.cubixMoveSpeedMinV = 0.2; this.cubixMoveSpeedV = 0; this.cubixMoveSpeedStepV = 25; this.fpsV = 40; this.gameLevelV = 0; this.gameScoreV = 0; this.gameLimitSecV = 10; this.lineStepV = 0; this.lineStepTotalV = 0; this.gameEndTrig = false; this.itemChanceV = 0; this.itemChanceMaxV = 3; this.removeCheckTrig = false; this.openPopupTrig = false; this.popupDepthV = 1000; this.randomDepthV = 1001; this.mainSoundObj = new Sound(this); this.mainSoundObj.setVolume(50); this.introSoundObj = new Sound(); this.introSoundObj.attachSound("introSound"); this.gameSoundObj = new Sound(); this.gameSoundObj.attachSound("gameSound"); this.gameSoundObj.onSoundComplete = function () { this.start(); }; this.btnSoundObj = new Sound(); this.btnSoundObj.attachSound("btnSound"); this.clearSoundObj = new Sound(); this.clearSoundObj.attachSound("clearSound"); this.failSoundObj = new Sound(); this.failSoundObj.attachSound("failSound"); this.scoreSoundObj = new Sound(); this.scoreSoundObj.attachSound("scoreSound"); this.levelSoundObj = new Sound(); this.levelSoundObj.attachSound("levelSound"); this.itemSoundObj1 = new Sound(); this.itemSoundObj1.attachSound("itemSound1"); this.itemSoundObj2 = new Sound(); this.itemSoundObj2.attachSound("itemSound2"); this.removeSoundObj = new Sound(); this.removeSoundObj.attachSound("removeSound");
Frame 31
this.visualInterfaceIntF(false); this.gameIntF();
Symbol 34 MovieClip Frame 1
this.gotoAndStop(("s" + Number(Number(this._parent.typeV) + Number(this._parent.colorStartV))) + "L");
Symbol 37 MovieClip [cubixM] Frame 1
#initclip 2 Object.registerClass("cubixM", Cubix); #endinitclip
Symbol 106 MovieClip Frame 9
this.levelWin.text = this._parent._parent.gameLevelV + " "; this._parent._parent.levelSoundObj.start();
Symbol 106 MovieClip Frame 70
stop(); this._parent._parent.gameStartF(); this._parent.removeMovieClip();
Symbol 192 MovieClip Frame 1
this._parent._parent.clearSoundObj.start();
Symbol 192 MovieClip Frame 31
stop(); this._parent._parent.visualTotalScoreF("clear");
Symbol 192 MovieClip Frame 89
stop();
Symbol 255 MovieClip Frame 31
gotoAndPlay (20);
Symbol 267 MovieClip Frame 1
this._parent._parent.failSoundObj.start();
Symbol 267 MovieClip Frame 30
stop(); this._parent._parent.visualTotalScoreF("fail");
Symbol 277 MovieClip [baloomM] Frame 12
stop();
Symbol 283 MovieClip Frame 1
this.onEnterFrame = function () { if (this._parent.getBytesLoaded() >= this._parent.getBytesTotal()) { this._parent.gotoAndStop("introL"); this.onEnterFrame = null; } else { this.barM._xscale = (this._parent.getBytesLoaded() / this._parent.getBytesTotal()) * 100; this.win.text = ((this._parent.getBytesLoaded() + " / ") + this._parent.getBytesTotal()) + " Bytes"; } };
Symbol 368 MovieClip [__Packages.Cubix] Frame 0
class Cubix extends MovieClip { var nameV, numberV, typeV, widthV, heightV, xPosSV, yPosSV, backM, shadowM, lineM, numberWin, intervalIDV, xPosV, yPosV, moveTypeNumV, _x, _y; function Cubix () { super(); } function intF(nameV, numberV, typeV, widthV, heightV, xPosSV, yPosSV, colorStartV) { this.nameV = nameV; this.numberV = numberV; this.typeV = typeV; this.widthV = widthV; this.heightV = heightV; this.xPosSV = xPosSV; this.yPosSV = yPosSV; this.colorStartV = colorStartV; backM._width = this.widthV - 4; backM._height = this.heightV - 4; shadowM._width = this.widthV; shadowM._height = this.heightV; lineM._width = this.widthV - 4; lineM._height = this.heightV - 4; } function showTestWinF() { numberWin.text = numberV; } function setTypeF(typeV) { this.typeV = typeV; } function changeTypeF(typeV) { this.typeV = typeV; backM.gotoAndStop(("s" + Number(Number(this.typeV) + Number(colorStartV))) + "L"); } function changeInfoArrayPositionF(xPosSV, yPosSV) { this.xPosSV = xPosSV; this.yPosSV = yPosSV; } function changeInfoStagePositionF(xPosV, yPosV, moveTypeNumV, moveSpeedV) { clearInterval(intervalIDV); this.xPosV = xPosV; this.yPosV = yPosV; this.moveTypeNumV = moveTypeNumV; this.moveSpeedV = moveSpeedV; if (this.moveTypeNumV == 1) { intervalIDV = setInterval(this, "moveStagePositionF2", intervalSecV); } else if (this.moveTypeNumV == 2) { intervalIDV = setInterval(this, "delayF", delaySecV); } else if (this.moveTypeNumV == 3) { intervalIDV = setInterval(this, "moveStagePositionF2", intervalSecV); } } function delayF() { clearInterval(intervalIDV); intervalIDV = setInterval(this, "moveStagePositionF3", intervalSecV); } function moveStagePositionF1() { _x = xPosV; _y = yPosV; } function moveStagePositionF2() { _x = _x + ((xPosV - _x) * moveSpeedV); _y = _y + ((yPosV - _y) * moveSpeedV); if ((Math.abs(xPosV - _x) < 1) and (Math.abs(yPosV - _y) < 1)) { _x = xPosV; _y = yPosV; clearInterval(intervalIDV); _root.moveEndCheckF1(); } } function moveStagePositionF3() { _x = _x + ((xPosV - _x) * moveSpeedV); _y = _y + ((yPosV - _y) * moveSpeedV); if ((Math.abs(xPosV - _x) < 1) and (Math.abs(yPosV - _y) < 1)) { _x = xPosV; _y = yPosV; clearInterval(intervalIDV); _root.moveEndCheckF2(); } } var fpsV = 70; var intervalSecV = 1000 / fpsV; var delaySecV = 300; var moveSpeedV = 0.1; var checkTrig = false; var colorStartV = 0; }
Symbol 302 MovieClip Frame 142
this.gotoAndPlay("loopL");
Symbol 307 MovieClip Frame 35
stop(); this.onPress = function () { this._parent._parent.gotoAndStop("gameL"); };
Symbol 308 MovieClip Frame 1
this._parent.introSoundObj.start();
Symbol 308 MovieClip Frame 5
stop();
Symbol 329 MovieClip Frame 142
this.gotoAndPlay("loopL");
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 12
stop();
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 12
stop();
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 12
stop();
Symbol 351 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [gameSound]
Symbol 2 Sound [scoreSound]
Symbol 3 Sound [levelSound]
Symbol 4 Sound [itemSound2]
Symbol 5 Sound [itemSound1]
Symbol 6 Sound [clearSound]
Symbol 7 Sound [removeSound]
Symbol 8 Sound [introSound]
Symbol 9 Sound [failSound]
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:34
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:34
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:34
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:34
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:34
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:34
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:34
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:34
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:34
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:34
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:34
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClipUses:11 13 15 17 19 21 23 25 27 29 31 33Used by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [cubixM]Uses:34 36
Symbol 38 GraphicUsed by:106
Symbol 39 FontUsed by:40 41 173 174 175 176 177 178 179 180 182 183 256 257 258 259 260 261 366
Symbol 40 EditableTextUses:39Used by:106
Symbol 41 TextUses:39Used by:106
Symbol 42 GraphicUsed by:106
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:106
Symbol 45 SoundUsed by:106
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:106
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:106
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:106
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:106
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:106
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:106
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:106
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:106
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:106
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:106
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:106
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:106
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:106
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:106
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:106
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:106
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:106
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:106
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:106
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:106
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:106
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:106
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:106
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:106
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:106
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:106
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:106
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:106
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:106
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:106
Symbol 106 MovieClipUses:38 40 41 42 44 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105Used by:268
Symbol 107 GraphicUsed by:192 267
Symbol 108 GraphicUsed by:192 267
Symbol 109 GraphicUsed by:172 255
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:172
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:172
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:172
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:172
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:172
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:172
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:172
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:172
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:172
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:172
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:172
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:172
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:172
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:172
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:172
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:172
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:172
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:172
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:172
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:172
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:172
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:172
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:172
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:172
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:172
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:172
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:172
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:172
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:172
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:172
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:172
Symbol 172 MovieClipUses:109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171Used by:192
Symbol 173 EditableTextUses:39Used by:192
Symbol 174 TextUses:39Used by:192
Symbol 175 EditableTextUses:39Used by:192
Symbol 176 TextUses:39Used by:192 267
Symbol 177 EditableTextUses:39Used by:192
Symbol 178 TextUses:39Used by:192
Symbol 179 EditableTextUses:39Used by:192
Symbol 180 TextUses:39Used by:192
Symbol 181 GraphicUsed by:192 267
Symbol 182 TextUses:39Used by:192 267
Symbol 183 EditableTextUses:39Used by:192
Symbol 184 GraphicUsed by:189 263 265
Symbol 185 GraphicUsed by:189 263 265
Symbol 186 FontUsed by:187 262 264
Symbol 187 TextUses:186Used by:189
Symbol 188 GraphicUsed by:189 263 265
Symbol 189 ButtonUses:184 185 187 188Used by:192
Symbol 190 FontUsed by:191 266
Symbol 191 TextUses:190Used by:192
Symbol 192 MovieClipUses:107 108 172 173 174 175 176 177 178 179 180 181 182 183 189 191Used by:268
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:255
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:255
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:255
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:255
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:255
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:255
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:255
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:255
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:255
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:255
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:255
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:255
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:255
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:255
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:255
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:255
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:255
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:255
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:255
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:255
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:255
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:255
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:255
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:255
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:255
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:255
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:255
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:255
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:255
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:255
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClipUses:109 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254Used by:267
Symbol 256 EditableTextUses:39Used by:267
Symbol 257 TextUses:39Used by:267
Symbol 258 EditableTextUses:39Used by:267
Symbol 259 EditableTextUses:39Used by:267
Symbol 260 TextUses:39Used by:267
Symbol 261 EditableTextUses:39Used by:267
Symbol 262 TextUses:186Used by:263
Symbol 263 ButtonUses:184 185 262 188Used by:267
Symbol 264 TextUses:186Used by:265
Symbol 265 ButtonUses:184 185 264 188Used by:267
Symbol 266 TextUses:190Used by:267
Symbol 267 MovieClipUses:107 108 255 256 257 258 176 259 260 181 182 261 263 265 266Used by:268
Symbol 268 MovieClip [visualPopupM]Uses:106 192 267
Symbol 269 GraphicUsed by:277
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:277
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:277
Symbol 274 SoundUsed by:277
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:277
Symbol 277 MovieClip [baloomM]Uses:269 271 273 274 276
Symbol 278 GraphicUsed by:283
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:283
Symbol 281 FontUsed by:282
Symbol 282 EditableTextUses:281Used by:283
Symbol 283 MovieClipUses:278 280 282Used by:Timeline
Symbol 368 MovieClip [__Packages.Cubix]
Symbol 284 GraphicUsed by:308
Symbol 285 GraphicUsed by:308
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:308
Symbol 288 GraphicUsed by:308  Timeline
Symbol 289 FontUsed by:290 292 293 294
Symbol 290 TextUses:289Used by:302 329
Symbol 291 SoundUsed by:302
Symbol 292 TextUses:289Used by:302 329
Symbol 293 TextUses:289Used by:302 329
Symbol 294 TextUses:289Used by:302 329
Symbol 295 FontUsed by:296 297 298 299
Symbol 296 TextUses:295Used by:302 329
Symbol 297 TextUses:295Used by:302 329
Symbol 298 TextUses:295Used by:302 329
Symbol 299 TextUses:295Used by:302 329
Symbol 300 GraphicUsed by:302 329
Symbol 301 GraphicUsed by:302 329
Symbol 302 MovieClipUses:290 291 292 293 294 296 297 298 299 300 301Used by:308
Symbol 303 GraphicUsed by:307
Symbol 304 SoundUsed by:307
Symbol 305 FontUsed by:306 312 313 314 315 316 317 318 319 333 334 337 338 342 343
Symbol 306 TextUses:305Used by:307
Symbol 307 MovieClipUses:303 304 306Used by:308
Symbol 308 MovieClipUses:284 285 287 288 302 307Used by:Timeline
Symbol 309 MovieClipUsed by:Timeline
Symbol 310 GraphicUsed by:Timeline
Symbol 311 GraphicUsed by:330
Symbol 312 TextUses:305Used by:330
Symbol 313 TextUses:305Used by:330
Symbol 314 TextUses:305Used by:330
Symbol 315 TextUses:305Used by:330
Symbol 316 TextUses:305Used by:330
Symbol 317 TextUses:305Used by:330
Symbol 318 TextUses:305Used by:330
Symbol 319 TextUses:305Used by:330
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:330
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:328
Symbol 324 BitmapUsed by:325 327
Symbol 325 GraphicUses:324Used by:328
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326 324Used by:328
Symbol 328 MovieClipUses:323 325 327Used by:330
Symbol 329 MovieClipUses:290 292 293 294 296 297 298 299 300 301Used by:330
Symbol 330 MovieClipUses:311 312 313 314 315 316 317 318 319 321 328 329Used by:Timeline
Symbol 331 GraphicUsed by:335 339
Symbol 332 GraphicUsed by:335
Symbol 333 TextUses:305Used by:335
Symbol 334 TextUses:305Used by:335
Symbol 335 MovieClipUses:331 332 333 334Used by:Timeline
Symbol 336 GraphicUsed by:339
Symbol 337 TextUses:305Used by:339
Symbol 338 TextUses:305Used by:339
Symbol 339 MovieClipUses:331 336 337 338Used by:Timeline
Symbol 340 GraphicUsed by:344
Symbol 341 GraphicUsed by:344
Symbol 342 TextUses:305Used by:344
Symbol 343 TextUses:305Used by:344
Symbol 344 MovieClipUses:340 341 342 343Used by:Timeline
Symbol 345 GraphicUsed by:Timeline
Symbol 346 GraphicUsed by:351
Symbol 347 GraphicUsed by:351
Symbol 348 FontUsed by:349 353
Symbol 349 TextUses:348Used by:351
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:346 347 349 350Used by:Timeline
Symbol 352 GraphicUsed by:360
Symbol 353 TextUses:348Used by:360
Symbol 354 GraphicUsed by:360
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:360
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:359
Symbol 359 MovieClipUses:358Used by:360
Symbol 360 MovieClipUses:352 353 354 356 359Used by:Timeline
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:361Used by:Timeline
Symbol 363 FontUsed by:364
Symbol 364 EditableTextUses:363Used by:365
Symbol 365 MovieClipUses:364Used by:Timeline
Symbol 366 EditableTextUses:39Used by:367
Symbol 367 MovieClipUses:366Used by:Timeline

Instance Names

"btn_CW"Frame 31Symbol 335 MovieClip
"btn_CCW"Frame 31Symbol 339 MovieClip
"btn_random"Frame 31Symbol 344 MovieClip
"visualItemM"Frame 31Symbol 351 MovieClip
"visualTimeM"Frame 31Symbol 360 MovieClip
"lineM"Frame 31Symbol 362 MovieClip
"visualLevelM"Frame 31Symbol 365 MovieClip
"visualScoreM"Frame 31Symbol 367 MovieClip
"backM"Symbol 37 MovieClip [cubixM] Frame 1Symbol 34 MovieClip
"lineM"Symbol 37 MovieClip [cubixM] Frame 1Symbol 36 MovieClip
"levelWin"Symbol 106 MovieClip Frame 9Symbol 40 EditableText
"levelWin"Symbol 192 MovieClip Frame 31Symbol 173 EditableText
"persentageWin"Symbol 192 MovieClip Frame 40Symbol 175 EditableText
"timeBonusWin"Symbol 192 MovieClip Frame 50Symbol 177 EditableText
"itemBonusWin"Symbol 192 MovieClip Frame 60Symbol 179 EditableText
"totalScoreWin"Symbol 192 MovieClip Frame 70Symbol 183 EditableText
"btn_next"Symbol 192 MovieClip Frame 80Symbol 189 Button
"levelWin"Symbol 267 MovieClip Frame 30Symbol 256 EditableText
"persentageWin"Symbol 267 MovieClip Frame 39Symbol 258 EditableText
"levelScoreWin"Symbol 267 MovieClip Frame 49Symbol 259 EditableText
"totalScoreWin"Symbol 267 MovieClip Frame 59Symbol 261 EditableText
"btn_submit"Symbol 267 MovieClip Frame 69Symbol 263 Button
"btn_replay"Symbol 267 MovieClip Frame 69Symbol 265 Button
"visualEndM"Symbol 268 MovieClip [visualPopupM] Frame 31Symbol 192 MovieClip
"visualEndM"Symbol 268 MovieClip [visualPopupM] Frame 41Symbol 267 MovieClip
"barM"Symbol 283 MovieClip Frame 1Symbol 280 MovieClip
"win"Symbol 283 MovieClip Frame 1Symbol 282 EditableText
"barM"Symbol 360 MovieClip Frame 1Symbol 356 MovieClip
"arrowM"Symbol 360 MovieClip Frame 1Symbol 359 MovieClip
"win"Symbol 365 MovieClip Frame 1Symbol 364 EditableText
"win"Symbol 367 MovieClip Frame 1Symbol 366 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "gameSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "scoreSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "levelSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "itemSound2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "itemSound1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "clearSound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "removeSound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "introSound"
ExportAssets (56)Timeline Frame 1Symbol 9 as "failSound"
ExportAssets (56)Timeline Frame 1Symbol 37 as "cubixM"
ExportAssets (56)Timeline Frame 1Symbol 268 as "visualPopupM"
ExportAssets (56)Timeline Frame 1Symbol 277 as "baloomM"
ExportAssets (56)Timeline Frame 1Symbol 368 as "__Packages.Cubix"

Labels

"loadingL"Frame 1
"introL"Frame 11
"helpL"Frame 21
"gameL"Frame 31
"intL"Symbol 34 MovieClip Frame 1
"s1L"Symbol 34 MovieClip Frame 11
"s2L"Symbol 34 MovieClip Frame 21
"s3L"Symbol 34 MovieClip Frame 31
"s4L"Symbol 34 MovieClip Frame 41
"s5L"Symbol 34 MovieClip Frame 51
"s6L"Symbol 34 MovieClip Frame 61
"s7L"Symbol 34 MovieClip Frame 71
"s8L"Symbol 34 MovieClip Frame 81
"s9L"Symbol 34 MovieClip Frame 91
"s10L"Symbol 34 MovieClip Frame 101
"s11L"Symbol 34 MovieClip Frame 111
"s12L"Symbol 34 MovieClip Frame 121
"s1L"Symbol 192 MovieClip Frame 31
"s2L"Symbol 192 MovieClip Frame 40
"s3L"Symbol 192 MovieClip Frame 50
"s4L"Symbol 192 MovieClip Frame 60
"s5L"Symbol 192 MovieClip Frame 70
"s6L"Symbol 192 MovieClip Frame 80
"s1L"Symbol 267 MovieClip Frame 30
"s2L"Symbol 267 MovieClip Frame 39
"s3L"Symbol 267 MovieClip Frame 49
"s4L"Symbol 267 MovieClip Frame 59
"s5L"Symbol 267 MovieClip Frame 69
"intL"Symbol 268 MovieClip [visualPopupM] Frame 1
"offL"Symbol 268 MovieClip [visualPopupM] Frame 11
"startL"Symbol 268 MovieClip [visualPopupM] Frame 21
"clearL"Symbol 268 MovieClip [visualPopupM] Frame 31
"failL"Symbol 268 MovieClip [visualPopupM] Frame 41
"loopL"Symbol 302 MovieClip Frame 42
"loopL"Symbol 329 MovieClip Frame 42
"offL"Symbol 335 MovieClip Frame 1
"onL"Symbol 335 MovieClip Frame 2
"offL"Symbol 339 MovieClip Frame 1
"onL"Symbol 339 MovieClip Frame 2
"offL"Symbol 344 MovieClip Frame 1
"onL"Symbol 344 MovieClip Frame 2
"s3L"Symbol 351 MovieClip Frame 10
"s2L"Symbol 351 MovieClip Frame 20
"s1L"Symbol 351 MovieClip Frame 30
"s0L"Symbol 351 MovieClip Frame 40




http://swfchan.com/5/22422/info.shtml
Created: 26/5 -2019 22:32:52 Last modified: 26/5 -2019 22:32:52 Server time: 10/05 -2024 04:39:19