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Radical Racer.swf

This is the info page for
Flash #22429

(Click the ID number above for more basic data on this flash file.)


Text
ParticleSystem.com

ParticleSystem.com

Loading…

End Game

End Game

GAME PAUSED

GAME PAUSED

Press CAPS-LOCK to Continue

Radical Racer

Radical Racer

ParticleSystem.com

ParticleSystem.com

New Game

New Game

Help

Help

Enter Password

Enter Password

Sound: On

Sound: On

Sound: Off

Sound: Off

Credits

Credits

More online games

More online games

Download games

Download games

Add this game to your site

Add this game to your site

Back to Main

Back to Main

Credits

Haydn Ewers

Design / Graphics / ActionScripting

Music

Music and sound from flashkit.com
• "303 Dreams" by Square Bear - http://www.square-bear.co.uk
• "122 underTone" by e-funk - http://go.to/noize
• "Happy" by Nemo - http://www.nl2.cjb.net

Help

Guide your ship through the levels and try to get
as many points as possible. To get points collect
coins and/or get time bonuses.

How To Play

Next

Next

Controls

Rotation (turning) - LEFT and RIGHT
Acceleration - UP
Braking - SPACE or DOWN

Power Ups

Coin

Extra Life

Acceleration +

Rotation Speed +

Time Bonus

Key (blue)

Top Speed +

Brake Power +

Previous

Previous

Acceleration -

Rotation Speed -

Magic Acceleration

Magic Rotation

Top Speed -

Brake Power -

Magic Top Speed

Magic Brake Power

Enter Password

Password

Enter

Enter

Select Ship

Acceleration

Top Speed

Rotation Speed

Brake Power

Get Ready

(press UP to continue)

(press UP to continue)

Continue

Continue

End Game

End Game

Level Completed

Score

Coins Collected x 50

=

+

Original Score

Retry

Retry

Level Failed

Lives

Game Over

Final Score

Score + (Score x Lives) =

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
_root.soundOn = true; _root.currentSound = null; stop();
Instance of Symbol 19 MovieClip in Frame 2
onClipEvent (enterFrame) { this.bar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.play(); } }
Frame 3
stop();
Frame 4
limitsArray = new Array(); limitsArray[0] = new Array(); limitsArray[0][0] = 2.5; limitsArray[0][1] = 15; limitsArray[1] = new Array(); limitsArray[1][0] = 100; limitsArray[1][1] = 400; limitsArray[2] = new Array(); limitsArray[2][0] = 60; limitsArray[2][1] = 250; limitsArray[3] = new Array(); limitsArray[3][0] = 0.87; limitsArray[3][1] = 0.98; shipsArray = new Array(); shipsArray[0] = new Array(); shipsArray[0][0] = 10; shipsArray[0][1] = 150; shipsArray[0][2] = 200; shipsArray[0][3] = 0.98; shipsArray[0][4] = "Swift"; shipsArray[1] = new Array(); shipsArray[1][0] = 5; shipsArray[1][1] = 300; shipsArray[1][2] = 80; shipsArray[1][3] = 0.94; shipsArray[1][4] = "Viper"; shipsArray[2] = new Array(); shipsArray[2][0] = 7.5; shipsArray[2][1] = 350; shipsArray[2][2] = 80; shipsArray[2][3] = 0.92; shipsArray[2][4] = "Wolf"; mapsArray = new Array(); mapsArray[0] = new Array(); mapsArray[0][0] = "cdzyz"; mapsArray[0][1] = 10; mapsArray[0][2] = new Array(450, 850); mapsArray[0][3] = new Array(450, 350); mapsArray[0][4] = new Array(); mapsArray[0][4][0] = new Array("moveTo", 0, 0); mapsArray[0][4][1] = new Array("point", 900, 0); mapsArray[0][4][2] = new Array("point", 900, 1200); mapsArray[0][4][3] = new Array("point", 0, 1200); mapsArray[0][4][4] = new Array("moveTo", 400, 300); mapsArray[0][4][5] = new Array("point", 500, 300); mapsArray[0][4][6] = new Array("point", 500, 900); mapsArray[0][4][7] = new Array("point", 400, 900); mapsArray[0][4][8] = new Array("point", 400, 300); mapsArray[0][5] = new Array(); mapsArray[0][5][0] = new Array("chomp", 450, 600, 90, 50, 100, 50, 25, 5, 0); mapsArray[0][6] = new Array(); mapsArray[1] = new Array(); mapsArray[1][0] = "oldzy"; mapsArray[1][1] = 12; mapsArray[1][2] = new Array(450, 650); mapsArray[1][3] = new Array(850, 350); mapsArray[1][4] = new Array(); mapsArray[1][4][0] = new Array("moveTo", 0, 0); mapsArray[1][4][1] = new Array("point", 1300, 0); mapsArray[1][4][2] = new Array("point", 1300, 1000); mapsArray[1][4][3] = new Array("point", 0, 1000); mapsArray[1][4][4] = new Array("moveTo", 400, 300); mapsArray[1][4][5] = new Array("point", 900, 300); mapsArray[1][4][6] = new Array("point", 900, 400); mapsArray[1][4][7] = new Array("point", 600, 400); mapsArray[1][4][8] = new Array("point", 500, 500); mapsArray[1][4][9] = new Array("point", 500, 500); mapsArray[1][4][10] = new Array("point", 500, 700); mapsArray[1][4][11] = new Array("point", 400, 700); mapsArray[1][5] = new Array(); mapsArray[1][6] = new Array(); mapsArray[1][6][0] = new Array("speedP", 500, 400); mapsArray[2] = new Array(); mapsArray[2][0] = "zataz"; mapsArray[2][1] = 15; mapsArray[2][2] = new Array(450, 850); mapsArray[2][3] = new Array(800, 350); mapsArray[2][4] = new Array(); mapsArray[2][4][0] = new Array("moveTo", 0, 0); mapsArray[2][4][1] = new Array("point", 1250, 0); mapsArray[2][4][2] = new Array("point", 1250, 1200); mapsArray[2][4][3] = new Array("point", 0, 1200); mapsArray[2][4][4] = new Array("moveTo", 400, 550); mapsArray[2][4][5] = new Array("point", 650, 550); mapsArray[2][4][6] = new Array("point", 750, 450); mapsArray[2][4][7] = new Array("point", 750, 300); mapsArray[2][4][8] = new Array("point", 850, 300); mapsArray[2][4][9] = new Array("point", 850, 650); mapsArray[2][4][10] = new Array("point", 600, 650); mapsArray[2][4][11] = new Array("point", 500, 750); mapsArray[2][4][12] = new Array("point", 500, 900); mapsArray[2][4][13] = new Array("point", 400, 900); mapsArray[2][4][14] = new Array("point", 400, 550); mapsArray[2][5] = new Array(); mapsArray[2][5][0] = new Array("slide", 625, 600, 0, 25, 50, 100, 60, 0, 0); mapsArray[2][6] = new Array(); mapsArray[3] = new Array(); mapsArray[3][0] = "ttvtt"; mapsArray[3][1] = 12; mapsArray[3][2] = new Array(1050, 1050); mapsArray[3][3] = new Array(450, 350); mapsArray[3][4] = new Array(); mapsArray[3][4][0] = new Array("moveTo", 0, 0); mapsArray[3][4][1] = new Array("point", 1500, 0); mapsArray[3][4][2] = new Array("point", 1500, 1400); mapsArray[3][4][3] = new Array("point", 0, 1400); mapsArray[3][4][4] = new Array("moveTo", 400, 300); mapsArray[3][4][5] = new Array("point", 1100, 300); mapsArray[3][4][6] = new Array("point", 1100, 1100); mapsArray[3][4][7] = new Array("point", 1000, 1100); mapsArray[3][4][8] = new Array("point", 1000, 600); mapsArray[3][4][9] = new Array("point", 800, 600); mapsArray[3][4][10] = new Array("point", 600, 400); mapsArray[3][4][11] = new Array("point", 400, 400); mapsArray[3][4][12] = new Array("point", 400, 300); mapsArray[3][5] = new Array(); mapsArray[3][5][0] = new Array("spin", 950, 450, 300, 100, 0, 0, 0, 0, 0); mapsArray[3][5][1] = new Array("doorRed", 1050, 800, 90, 50, 100, 0, 0, 0, 0); mapsArray[3][6] = new Array(); mapsArray[3][6][0] = new Array("keyRed", 1050, 900); mapsArray[3][6][1] = new Array("time", 1050, 700); mapsArray[4] = new Array(); mapsArray[4][0] = "dvdcd"; mapsArray[4][1] = 14; mapsArray[4][2] = new Array(700, 950); mapsArray[4][3] = new Array(450, 450); mapsArray[4][4] = new Array(); mapsArray[4][4][0] = new Array("moveTo", 0, 0); mapsArray[4][4][1] = new Array("point", 1450, 0); mapsArray[4][4][2] = new Array("point", 1450, 1300); mapsArray[4][4][3] = new Array("point", 0, 1300); mapsArray[4][4][4] = new Array("moveTo", 400, 400); mapsArray[4][4][5] = new Array("point", 650, 400); mapsArray[4][4][6] = new Array("point", 750, 300); mapsArray[4][4][7] = new Array("point", 1050, 300); mapsArray[4][4][8] = new Array("point", 1050, 650); mapsArray[4][4][9] = new Array("point", 750, 800); mapsArray[4][4][10] = new Array("point", 750, 1000); mapsArray[4][4][11] = new Array("point", 650, 1000); mapsArray[4][4][12] = new Array("point", 650, 650); mapsArray[4][4][13] = new Array("point", 950, 550); mapsArray[4][4][14] = new Array("point", 650, 550); mapsArray[4][4][15] = new Array("point", 600, 500); mapsArray[4][4][16] = new Array("point", 400, 500); mapsArray[4][4][17] = new Array("point", 400, 400); mapsArray[4][5] = new Array(); mapsArray[4][6] = new Array(); mapsArray[4][6][0] = new Array("coin", 1000, 550); mapsArray[4][6][1] = new Array("accelP", 700, 850); mapsArray[5] = new Array(); mapsArray[5][0] = "madiflotie"; mapsArray[5][1] = 16; mapsArray[5][2] = new Array(450, 1550); mapsArray[5][3] = new Array(450, 350); mapsArray[5][4] = new Array(); mapsArray[5][4][0] = new Array("moveTo", 0, 0); mapsArray[5][4][1] = new Array("point", 900, 0); mapsArray[5][4][2] = new Array("point", 900, 1900); mapsArray[5][4][3] = new Array("point", 0, 1900); mapsArray[5][4][4] = new Array("moveTo", 400, 300); mapsArray[5][4][5] = new Array("point", 500, 300); mapsArray[5][4][6] = new Array("point", 500, 700); mapsArray[5][4][7] = new Array("point", 450, 725); mapsArray[5][4][8] = new Array("point", 500, 750); mapsArray[5][4][9] = new Array("point", 500, 1000); mapsArray[5][4][10] = new Array("point", 450, 1025); mapsArray[5][4][11] = new Array("point", 500, 1050); mapsArray[5][4][12] = new Array("point", 500, 1600); mapsArray[5][4][13] = new Array("point", 400, 1600); mapsArray[5][4][14] = new Array("point", 400, 1200); mapsArray[5][4][15] = new Array("point", 450, 1175); mapsArray[5][4][16] = new Array("point", 400, 1150); mapsArray[5][4][17] = new Array("point", 400, 900); mapsArray[5][4][18] = new Array("point", 450, 875); mapsArray[5][4][19] = new Array("point", 400, 850); mapsArray[5][4][20] = new Array("point", 400, 300); mapsArray[5][5] = new Array(); mapsArray[5][6] = new Array(); mapsArray[5][6][0] = new Array("coin", 425, 725); mapsArray[5][6][1] = new Array("coin", 475, 875); mapsArray[5][6][2] = new Array("coin", 425, 1025); mapsArray[5][6][3] = new Array("coin", 475, 1175); mapsArray[6] = new Array(); mapsArray[6][0] = "catseatdog"; mapsArray[6][1] = 25; mapsArray[6][2] = new Array(600, 1450); mapsArray[6][3] = new Array(450, 350); mapsArray[6][4] = new Array(); mapsArray[6][4][0] = new Array("moveTo", 0, 0); mapsArray[6][4][1] = new Array("point", 1200, 0); mapsArray[6][4][2] = new Array("point", 1200, 1800); mapsArray[6][4][3] = new Array("point", 0, 1800); mapsArray[6][4][4] = new Array("moveTo", 400, 300); mapsArray[6][4][5] = new Array("point", 800, 300); mapsArray[6][4][6] = new Array("point", 800, 600); mapsArray[6][4][7] = new Array("point", 600, 600); mapsArray[6][4][8] = new Array("point", 600, 550); mapsArray[6][4][9] = new Array("point", 500, 550); mapsArray[6][4][10] = new Array("point", 500, 700); mapsArray[6][4][11] = new Array("point", 600, 800); mapsArray[6][4][12] = new Array("point", 800, 800); mapsArray[6][4][13] = new Array("point", 800, 1100); mapsArray[6][4][14] = new Array("point", 650, 1100); mapsArray[6][4][15] = new Array("point", 650, 1150); mapsArray[6][4][16] = new Array("point", 700, 1150); mapsArray[6][4][17] = new Array("point", 700, 1350); mapsArray[6][4][18] = new Array("point", 650, 1350); mapsArray[6][4][19] = new Array("point", 650, 1500); mapsArray[6][4][20] = new Array("point", 550, 1500); mapsArray[6][4][21] = new Array("point", 550, 1350); mapsArray[6][4][22] = new Array("point", 500, 1350); mapsArray[6][4][23] = new Array("point", 500, 1150); mapsArray[6][4][24] = new Array("point", 550, 1150); mapsArray[6][4][25] = new Array("point", 550, 1000); mapsArray[6][4][26] = new Array("point", 650, 1000); mapsArray[6][4][27] = new Array("point", 650, 900); mapsArray[6][4][28] = new Array("point", 400, 900); mapsArray[6][4][29] = new Array("point", 400, 500); mapsArray[6][4][30] = new Array("point", 650, 500); mapsArray[6][4][31] = new Array("point", 700, 450); mapsArray[6][4][32] = new Array("point", 650, 400); mapsArray[6][4][33] = new Array("point", 400, 400); mapsArray[6][4][34] = new Array("point", 400, 300); mapsArray[6][4][35] = new Array("moveTo", 700, 900); mapsArray[6][4][36] = new Array("point", 750, 900); mapsArray[6][4][37] = new Array("point", 750, 1000); mapsArray[6][4][38] = new Array("point", 700, 1000); mapsArray[6][4][39] = new Array("point", 700, 900); mapsArray[6][5] = new Array(); mapsArray[6][5][0] = new Array("doorYellow", 575, 350, 0, 50, 100, 0, 0, 0, 0); mapsArray[6][5][1] = new Array("spin", 600, 1250, 200, 100, 0, 0, 0, 0, 0); mapsArray[6][6] = new Array(); mapsArray[6][6][0] = new Array("keyYellow", 750, 550); mapsArray[6][6][1] = new Array("coin", 775, 950); mapsArray[6][6][2] = new Array("accelP", 600, 1100); mapsArray[6][6][3] = new Array("speedP", 600, 1150); mapsArray[7] = new Array(); mapsArray[7][0] = "flyzruleus"; mapsArray[7][1] = 40; mapsArray[7][2] = new Array(500, 850); mapsArray[7][3] = new Array(500, 1000); mapsArray[7][4] = new Array(); mapsArray[7][4][0] = new Array("moveTo", 0, 0); mapsArray[7][4][1] = new Array("point", 1650, 0); mapsArray[7][4][2] = new Array("point", 1650, 2050); mapsArray[7][4][3] = new Array("point", 0, 2050); mapsArray[7][4][4] = new Array("moveTo", 400, 450); mapsArray[7][4][5] = new Array("point", 550, 300); mapsArray[7][4][6] = new Array("point", 1100, 300); mapsArray[7][4][7] = new Array("point", 1250, 450); mapsArray[7][4][8] = new Array("point", 1250, 700); mapsArray[7][4][9] = new Array("point", 900, 700); mapsArray[7][4][10] = new Array("point", 850, 850); mapsArray[7][4][11] = new Array("point", 850, 950); mapsArray[7][4][12] = new Array("point", 800, 1100); mapsArray[7][4][13] = new Array("point", 800, 1200); mapsArray[7][4][14] = new Array("point", 900, 1200); mapsArray[7][4][15] = new Array("point", 950, 1150); mapsArray[7][4][16] = new Array("point", 950, 750); mapsArray[7][4][17] = new Array("point", 1100, 750); mapsArray[7][4][18] = new Array("point", 1100, 950); mapsArray[7][4][19] = new Array("point", 1250, 950); mapsArray[7][4][20] = new Array("point", 1250, 1150); mapsArray[7][4][21] = new Array("point", 1200, 1200); mapsArray[7][4][22] = new Array("point", 1200, 1550); mapsArray[7][4][23] = new Array("point", 1000, 1750); mapsArray[7][4][24] = new Array("point", 850, 1750); mapsArray[7][4][25] = new Array("point", 850, 1650); mapsArray[7][4][26] = new Array("point", 800, 1650); mapsArray[7][4][27] = new Array("point", 800, 1750); mapsArray[7][4][28] = new Array("point", 650, 1750); mapsArray[7][4][29] = new Array("point", 450, 1550); mapsArray[7][4][30] = new Array("point", 450, 1400); mapsArray[7][4][31] = new Array("point", 550, 1300); mapsArray[7][4][32] = new Array("point", 550, 1250); mapsArray[7][4][33] = new Array("point", 450, 1150); mapsArray[7][4][34] = new Array("point", 450, 950); mapsArray[7][4][35] = new Array("point", 550, 950); mapsArray[7][4][36] = new Array("point", 550, 1150); mapsArray[7][4][37] = new Array("point", 650, 1250); mapsArray[7][4][38] = new Array("point", 650, 1300); mapsArray[7][4][39] = new Array("point", 550, 1400); mapsArray[7][4][40] = new Array("point", 550, 1550); mapsArray[7][4][41] = new Array("point", 650, 1650); mapsArray[7][4][42] = new Array("point", 650, 1600); mapsArray[7][4][43] = new Array("point", 1000, 1600); mapsArray[7][4][44] = new Array("point", 1000, 1650); mapsArray[7][4][45] = new Array("point", 1100, 1550); mapsArray[7][4][46] = new Array("point", 1100, 1050); mapsArray[7][4][47] = new Array("point", 1050, 950); mapsArray[7][4][48] = new Array("point", 1050, 850); mapsArray[7][4][49] = new Array("point", 1000, 850); mapsArray[7][4][50] = new Array("point", 1000, 950); mapsArray[7][4][51] = new Array("point", 1050, 1050); mapsArray[7][4][52] = new Array("point", 1050, 1300); mapsArray[7][4][53] = new Array("point", 750, 1300); mapsArray[7][4][54] = new Array("point", 700, 1250); mapsArray[7][4][55] = new Array("point", 700, 1100); mapsArray[7][4][56] = new Array("point", 750, 950); mapsArray[7][4][57] = new Array("point", 750, 850); mapsArray[7][4][58] = new Array("point", 800, 700); mapsArray[7][4][59] = new Array("point", 800, 550); mapsArray[7][4][60] = new Array("point", 1050, 550); mapsArray[7][4][61] = new Array("point", 1050, 450); mapsArray[7][4][62] = new Array("point", 550, 450); mapsArray[7][4][63] = new Array("point", 500, 500); mapsArray[7][4][64] = new Array("point", 500, 600); mapsArray[7][4][65] = new Array("point", 550, 650); mapsArray[7][4][66] = new Array("point", 550, 900); mapsArray[7][4][67] = new Array("point", 450, 900); mapsArray[7][4][68] = new Array("point", 450, 650); mapsArray[7][4][69] = new Array("point", 400, 600); mapsArray[7][4][70] = new Array("point", 400, 450); mapsArray[7][5] = new Array(); mapsArray[7][6] = new Array(); mapsArray[7][6][0] = new Array("coin", 650, 350); mapsArray[7][6][1] = new Array("coin", 750, 350); mapsArray[7][6][2] = new Array("time", 850, 350); mapsArray[7][6][3] = new Array("time", 1000, 1100); mapsArray[7][6][4] = new Array("speedP", 800, 1625); mapsArray[7][6][5] = new Array("accelP", 850, 1625); mapsArray[8] = new Array(); mapsArray[8][0] = "tootatatoo"; mapsArray[8][1] = 40; mapsArray[8][2] = new Array(800, 1050); mapsArray[8][3] = new Array(800, 350); mapsArray[8][4] = new Array(); mapsArray[8][4][0] = new Array("moveTo", 0, 0); mapsArray[8][4][1] = new Array("point", 1600, 0); mapsArray[8][4][2] = new Array("point", 1600, 1400); mapsArray[8][4][3] = new Array("point", 0, 1400); mapsArray[8][4][4] = new Array("moveTo", 400, 650); mapsArray[8][4][5] = new Array("point", 700, 650); mapsArray[8][4][6] = new Array("point", 700, 600); mapsArray[8][4][7] = new Array("point", 750, 600); mapsArray[8][4][8] = new Array("point", 750, 300); mapsArray[8][4][9] = new Array("point", 850, 300); mapsArray[8][4][10] = new Array("point", 850, 600); mapsArray[8][4][11] = new Array("point", 900, 600); mapsArray[8][4][12] = new Array("point", 900, 650); mapsArray[8][4][13] = new Array("point", 1000, 650); mapsArray[8][4][14] = new Array("point", 1050, 600); mapsArray[8][4][15] = new Array("point", 1050, 300); mapsArray[8][4][16] = new Array("point", 1200, 300); mapsArray[8][4][17] = new Array("point", 1200, 750); mapsArray[8][4][18] = new Array("point", 900, 750); mapsArray[8][4][19] = new Array("point", 900, 800); mapsArray[8][4][20] = new Array("point", 850, 800); mapsArray[8][4][21] = new Array("point", 850, 1100); mapsArray[8][4][22] = new Array("point", 750, 1100); mapsArray[8][4][23] = new Array("point", 750, 800); mapsArray[8][4][24] = new Array("point", 700, 800); mapsArray[8][4][25] = new Array("point", 700, 750); mapsArray[8][4][26] = new Array("point", 600, 750); mapsArray[8][4][27] = new Array("point", 550, 800); mapsArray[8][4][28] = new Array("point", 550, 1100); mapsArray[8][4][29] = new Array("point", 400, 1100); mapsArray[8][4][30] = new Array("point", 400, 650); mapsArray[8][4][31] = new Array("moveTo", 1100, 400); mapsArray[8][4][32] = new Array("point", 1150, 400); mapsArray[8][4][33] = new Array("point", 1150, 500); mapsArray[8][4][34] = new Array("point", 1100, 500); mapsArray[8][4][35] = new Array("point", 1100, 400); mapsArray[8][4][36] = new Array("moveTo", 450, 900); mapsArray[8][4][37] = new Array("point", 500, 900); mapsArray[8][4][38] = new Array("point", 500, 1000); mapsArray[8][4][39] = new Array("point", 450, 1000); mapsArray[8][4][40] = new Array("point", 450, 900); mapsArray[8][5] = new Array(); mapsArray[8][5][0] = new Array("spin", 800, 700, 200, -100, 0, 0, 0, 0, 0); mapsArray[8][5][1] = new Array("chomp", 800, 825, 90, 50, 100, 20, 10, 20, 0); mapsArray[8][5][2] = new Array("doorGreen", 675, 700, 0, 50, 100, 0, 0, 0, 0); mapsArray[8][5][3] = new Array("doorBlue", 800, 575, 90, 50, 100, 0, 0, 0, 0); mapsArray[8][5][4] = new Array("doorYellow", 925, 700, 0, 50, 100, 0, 0, 0, 0); mapsArray[8][6] = new Array(); mapsArray[8][6][0] = new Array("keyYellow", 800, 750); mapsArray[8][6][1] = new Array("keyGreen", 1125, 350); mapsArray[8][6][2] = new Array("brakeP", 1125, 650); mapsArray[8][6][3] = new Array("rotateP", 475, 750); mapsArray[8][6][4] = new Array("keyBlue", 475, 1050); mapsArray[9] = new Array(); mapsArray[9][0] = "zappyzippy"; mapsArray[9][1] = 50; mapsArray[9][2] = new Array(1000, 1075); mapsArray[9][3] = new Array(600, 350); mapsArray[9][4] = new Array(); mapsArray[9][4][0] = new Array("moveTo", 0, 0); mapsArray[9][4][1] = new Array("point", 2250, 0); mapsArray[9][4][2] = new Array("point", 2250, 1700); mapsArray[9][4][3] = new Array("point", 0, 1700); mapsArray[9][4][4] = new Array("moveTo", 550, 300); mapsArray[9][4][5] = new Array("point", 650, 300); mapsArray[9][4][6] = new Array("point", 650, 450); mapsArray[9][4][7] = new Array("point", 700, 450); mapsArray[9][4][8] = new Array("point", 800, 550); mapsArray[9][4][9] = new Array("point", 1100, 550); mapsArray[9][4][10] = new Array("point", 1200, 450); mapsArray[9][4][11] = new Array("point", 1500, 450); mapsArray[9][4][12] = new Array("point", 1550, 400); mapsArray[9][4][13] = new Array("point", 1850, 400); mapsArray[9][4][14] = new Array("point", 1850, 550); mapsArray[9][4][15] = new Array("point", 1800, 600); mapsArray[9][4][16] = new Array("point", 1800, 1400); mapsArray[9][4][17] = new Array("point", 400, 1400); mapsArray[9][4][18] = new Array("point", 400, 1100); mapsArray[9][4][19] = new Array("point", 550, 950); mapsArray[9][4][20] = new Array("point", 550, 300); mapsArray[9][4][21] = new Array("moveTo", 650, 550); mapsArray[9][4][22] = new Array("point", 700, 550); mapsArray[9][4][23] = new Array("point", 800, 650); mapsArray[9][4][24] = new Array("point", 1100, 650); mapsArray[9][4][25] = new Array("point", 1200, 550); mapsArray[9][4][26] = new Array("point", 1500, 550); mapsArray[9][4][27] = new Array("point", 1550, 600); mapsArray[9][4][28] = new Array("point", 1550, 1250); mapsArray[9][4][29] = new Array("point", 1500, 1300); mapsArray[9][4][30] = new Array("point", 1250, 1300); mapsArray[9][4][31] = new Array("point", 1250, 1150); mapsArray[9][4][32] = new Array("point", 500, 1150); mapsArray[9][4][33] = new Array("point", 500, 1300); mapsArray[9][4][34] = new Array("point", 450, 1300); mapsArray[9][4][35] = new Array("point", 450, 1100); mapsArray[9][4][36] = new Array("point", 550, 1000); mapsArray[9][4][37] = new Array("point", 950, 1000); mapsArray[9][4][38] = new Array("point", 950, 1125); mapsArray[9][4][39] = new Array("point", 1050, 1125); mapsArray[9][4][40] = new Array("point", 1050, 1000); mapsArray[9][4][41] = new Array("point", 1250, 1000); mapsArray[9][4][42] = new Array("point", 1300, 1050); mapsArray[9][4][43] = new Array("point", 1500, 1050); mapsArray[9][4][44] = new Array("point", 1500, 850); mapsArray[9][4][45] = new Array("point", 1300, 850); mapsArray[9][4][46] = new Array("point", 1250, 900); mapsArray[9][4][47] = new Array("point", 1050, 900); mapsArray[9][4][48] = new Array("point", 1000, 950); mapsArray[9][4][49] = new Array("point", 950, 900); mapsArray[9][4][50] = new Array("point", 750, 900); mapsArray[9][4][51] = new Array("point", 700, 950); mapsArray[9][4][52] = new Array("point", 650, 950); mapsArray[9][4][53] = new Array("point", 600, 900); mapsArray[9][4][54] = new Array("point", 650, 850); mapsArray[9][4][55] = new Array("point", 650, 550); mapsArray[9][4][56] = new Array("moveTo", 650, 1250); mapsArray[9][4][57] = new Array("point", 700, 1250); mapsArray[9][4][58] = new Array("point", 700, 1350); mapsArray[9][4][59] = new Array("point", 650, 1350); mapsArray[9][4][60] = new Array("point", 650, 1250); mapsArray[9][4][61] = new Array("moveTo", 750, 1200); mapsArray[9][4][62] = new Array("point", 800, 1200); mapsArray[9][4][63] = new Array("point", 800, 1300); mapsArray[9][4][64] = new Array("point", 750, 1300); mapsArray[9][4][65] = new Array("point", 750, 1200); mapsArray[9][4][66] = new Array("moveTo", 950, 1300); mapsArray[9][4][67] = new Array("point", 1050, 1300); mapsArray[9][4][68] = new Array("point", 1050, 1350); mapsArray[9][4][69] = new Array("point", 950, 1350); mapsArray[9][4][70] = new Array("point", 950, 1300); mapsArray[9][4][71] = new Array("moveTo", 1100, 1200); mapsArray[9][4][72] = new Array("point", 1200, 1200); mapsArray[9][4][73] = new Array("point", 1200, 1250); mapsArray[9][4][74] = new Array("point", 1100, 1250); mapsArray[9][4][75] = new Array("point", 1100, 1200); mapsArray[9][4][76] = new Array("moveTo", 850, 1300); mapsArray[9][4][77] = new Array("point", 900, 1300); mapsArray[9][4][78] = new Array("point", 900, 1400); mapsArray[9][4][79] = new Array("point", 850, 1400); mapsArray[9][4][80] = new Array("point", 850, 1300); mapsArray[9][5] = new Array(); mapsArray[9][5][0] = new Array("spin", 1400, 950, 200, 75, 0, 0, 0, 0, 0); mapsArray[9][5][1] = new Array("doorBlue", 825, 950, 0, 50, 100, 0, 0, 0, 0); mapsArray[9][5][2] = new Array("doorRed", 675, 500, 0, 50, 100, 0, 0, 0, 0); mapsArray[9][5][3] = new Array("doorGreen", 600, 425, 90, 50, 100, 0, 0, 0, 0); mapsArray[9][5][4] = new Array("slide", 875, 1275, 0, 50, 750, 250, 150, 0, 0); mapsArray[9][5][5] = new Array("doorRed", 1275, 1350, 0, 50, 100, 0, 0, 0, 0); mapsArray[9][6] = new Array(); mapsArray[9][6][0] = new Array("keyBlue", 1450, 950); mapsArray[9][6][1] = new Array("keyRed", 1000, 1250); mapsArray[9][6][2] = new Array("rotateP", 1700, 1250); mapsArray[9][6][3] = new Array("speedP", 1700, 1150); mapsArray[9][6][4] = new Array("keyGreen", 1800, 450); mapsArray[9][6][5] = new Array("speedN", 1200, 500); mapsArray[9][6][6] = new Array("accelN", 800, 600); mapsArray[9][6][7] = new Array("mAccel", 1700, 1050); mapsArray[10] = new Array(); mapsArray[10][0] = "aeiouaeiouaeiou"; mapsArray[10][1] = 30; mapsArray[10][2] = new Array(450, 1350); mapsArray[10][3] = new Array(850, 350); mapsArray[10][4] = new Array(); mapsArray[10][4][0] = new Array("moveTo", 0, 0); mapsArray[10][4][1] = new Array("point", 1300, 0); mapsArray[10][4][2] = new Array("point", 1300, 1700); mapsArray[10][4][3] = new Array("point", 0, 1700); mapsArray[10][4][4] = new Array("moveTo", 800, 300); mapsArray[10][4][5] = new Array("point", 900, 300); mapsArray[10][4][6] = new Array("point", 900, 1000); mapsArray[10][4][7] = new Array("point", 800, 1100); mapsArray[10][4][8] = new Array("point", 500, 1100); mapsArray[10][4][9] = new Array("point", 500, 1400); mapsArray[10][4][10] = new Array("point", 400, 1400); mapsArray[10][4][11] = new Array("point", 400, 700); mapsArray[10][4][12] = new Array("point", 500, 600); mapsArray[10][4][13] = new Array("point", 800, 600); mapsArray[10][4][14] = new Array("moveTo", 550, 700); mapsArray[10][4][15] = new Array("point", 800, 700); mapsArray[10][4][16] = new Array("point", 800, 950); mapsArray[10][4][17] = new Array("point", 750, 1000); mapsArray[10][4][18] = new Array("point", 500, 1000); mapsArray[10][4][19] = new Array("point", 500, 750); mapsArray[10][5] = new Array(); mapsArray[10][5][0] = new Array("chomp", 575, 650, 0, 50, 100, 20, 10, 10, 0); mapsArray[10][5][1] = new Array("chomp", 675, 650, 0, 50, 100, 20, 10, 10, 20); mapsArray[10][5][2] = new Array("chomp", 850, 775, 90, 50, 100, 20, 10, 10, 0); mapsArray[10][5][3] = new Array("chomp", 850, 875, 90, 50, 100, 20, 10, 10, 20); mapsArray[10][5][4] = new Array("chomp", 625, 1050, 0, 50, 100, 20, 10, 10, 0); mapsArray[10][5][5] = new Array("chomp", 725, 1050, 0, 50, 100, 20, 10, 10, 20); mapsArray[10][5][6] = new Array("chomp", 450, 825, 90, 50, 100, 20, 10, 10, 0); mapsArray[10][5][7] = new Array("chomp", 450, 925, 90, 50, 100, 20, 10, 10, 20); mapsArray[10][5][8] = new Array("doorBlue", 525, 1050, 0, 50, 100, 0, 0, 0, 0); mapsArray[10][5][9] = new Array("doorBlue", 850, 575, 90, 50, 100, 0, 0, 0, 0); mapsArray[10][6] = new Array(); mapsArray[10][6][0] = new Array("keyBlue", 575, 1050); mapsArray[11] = new Array(); mapsArray[11][0] = "twoandtwoisfour"; mapsArray[11][1] = 25; mapsArray[11][2] = new Array(450, 800); mapsArray[11][3] = new Array(1450, 500); mapsArray[11][4] = new Array(); mapsArray[11][4][0] = new Array("moveTo", 0, 0); mapsArray[11][4][1] = new Array("point", 1900, 0); mapsArray[11][4][2] = new Array("point", 1900, 1300); mapsArray[11][4][3] = new Array("point", 0, 1300); mapsArray[11][4][4] = new Array("moveTo", 400, 600); mapsArray[11][4][5] = new Array("point", 600, 600); mapsArray[11][4][6] = new Array("point", 600, 500); mapsArray[11][4][7] = new Array("point", 550, 450); mapsArray[11][4][8] = new Array("point", 550, 350); mapsArray[11][4][9] = new Array("point", 600, 300); mapsArray[11][4][10] = new Array("point", 900, 300); mapsArray[11][4][11] = new Array("point", 950, 350); mapsArray[11][4][12] = new Array("point", 950, 450); mapsArray[11][4][13] = new Array("point", 900, 500); mapsArray[11][4][14] = new Array("point", 900, 600); mapsArray[11][4][15] = new Array("point", 1400, 600); mapsArray[11][4][16] = new Array("point", 1400, 450); mapsArray[11][4][17] = new Array("point", 1500, 450); mapsArray[11][4][18] = new Array("point", 1500, 700); mapsArray[11][4][19] = new Array("point", 1300, 700); mapsArray[11][4][20] = new Array("point", 1300, 800); mapsArray[11][4][21] = new Array("point", 1350, 850); mapsArray[11][4][22] = new Array("point", 1350, 950); mapsArray[11][4][23] = new Array("point", 1300, 1000); mapsArray[11][4][24] = new Array("point", 1000, 1000); mapsArray[11][4][25] = new Array("point", 950, 950); mapsArray[11][4][26] = new Array("point", 950, 850); mapsArray[11][4][27] = new Array("point", 1000, 800); mapsArray[11][4][28] = new Array("point", 1000, 700); mapsArray[11][4][29] = new Array("point", 500, 700); mapsArray[11][4][30] = new Array("point", 500, 850); mapsArray[11][4][31] = new Array("point", 400, 850); mapsArray[11][4][32] = new Array("moveTo", 700, 500); mapsArray[11][4][33] = new Array("point", 750, 450); mapsArray[11][4][34] = new Array("point", 800, 500); mapsArray[11][4][35] = new Array("point", 800, 600); mapsArray[11][4][36] = new Array("point", 700, 600); mapsArray[11][4][37] = new Array("moveTo", 1100, 700); mapsArray[11][4][38] = new Array("point", 1200, 700); mapsArray[11][4][39] = new Array("point", 1200, 800); mapsArray[11][4][40] = new Array("point", 1150, 850); mapsArray[11][4][41] = new Array("point", 1100, 800); mapsArray[11][5] = new Array(); mapsArray[11][5][0] = new Array("doorGreen", 925, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][5][1] = new Array("doorYellow", 975, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][5][2] = new Array("doorBlue", 1325, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][5][3] = new Array("doorCyan", 1375, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][6] = new Array(); mapsArray[11][6][0] = new Array("keyGreen", 650, 400); mapsArray[11][6][1] = new Array("keyYellow", 850, 400); mapsArray[11][6][2] = new Array("keyBlue", 1050, 900); mapsArray[11][6][3] = new Array("keyCyan", 1250, 900); mapsArray[12] = new Array(); mapsArray[12][0] = "startherefinish"; mapsArray[12][1] = 40; mapsArray[12][2] = new Array(1250, 1000); mapsArray[12][3] = new Array(500, 350); mapsArray[12][4] = new Array(); mapsArray[12][4][0] = new Array("moveTo", 0, 0); mapsArray[12][4][1] = new Array("point", 2000, 0); mapsArray[12][4][2] = new Array("point", 2000, 1650); mapsArray[12][4][3] = new Array("point", 0, 1650); mapsArray[12][4][4] = new Array("moveTo", 450, 300); mapsArray[12][4][5] = new Array("point", 550, 300); mapsArray[12][4][6] = new Array("point", 550, 650); mapsArray[12][4][7] = new Array("point", 450, 750); mapsArray[12][4][8] = new Array("point", 450, 950); mapsArray[12][4][9] = new Array("point", 550, 1050); mapsArray[12][4][10] = new Array("point", 550, 1250); mapsArray[12][4][11] = new Array("point", 1100, 1250); mapsArray[12][4][12] = new Array("point", 1200, 1150); mapsArray[12][4][13] = new Array("point", 1400, 1150); mapsArray[12][4][14] = new Array("point", 1400, 500); mapsArray[12][4][15] = new Array("point", 1350, 450); mapsArray[12][4][16] = new Array("point", 850, 450); mapsArray[12][4][17] = new Array("point", 700, 600); mapsArray[12][4][18] = new Array("point", 700, 800); mapsArray[12][4][19] = new Array("point", 650, 800); mapsArray[12][4][20] = new Array("point", 600, 850); mapsArray[12][4][21] = new Array("point", 600, 950); mapsArray[12][4][22] = new Array("point", 650, 950); mapsArray[12][4][23] = new Array("point", 700, 1000); mapsArray[12][4][24] = new Array("point", 1000, 1000); mapsArray[12][4][25] = new Array("point", 1000, 850); mapsArray[12][4][26] = new Array("point", 950, 800); mapsArray[12][4][27] = new Array("point", 950, 550); mapsArray[12][4][28] = new Array("point", 1300, 550); mapsArray[12][4][29] = new Array("point", 1300, 1050); mapsArray[12][4][30] = new Array("point", 1200, 1050); mapsArray[12][4][31] = new Array("point", 1200, 650); mapsArray[12][4][32] = new Array("point", 1100, 650); mapsArray[12][4][33] = new Array("point", 1050, 700); mapsArray[12][4][34] = new Array("point", 1050, 1050); mapsArray[12][4][35] = new Array("point", 600, 1050); mapsArray[12][4][36] = new Array("point", 550, 1000); mapsArray[12][4][37] = new Array("point", 550, 800); mapsArray[12][4][38] = new Array("point", 600, 750); mapsArray[12][4][39] = new Array("point", 600, 300); mapsArray[12][4][40] = new Array("point", 1600, 300); mapsArray[12][4][41] = new Array("point", 1600, 550); mapsArray[12][4][42] = new Array("point", 1500, 650); mapsArray[12][4][43] = new Array("point", 1500, 800); mapsArray[12][4][44] = new Array("point", 1450, 850); mapsArray[12][4][45] = new Array("point", 1450, 1100); mapsArray[12][4][46] = new Array("point", 1500, 1150); mapsArray[12][4][47] = new Array("point", 1500, 1300); mapsArray[12][4][48] = new Array("point", 1450, 1350); mapsArray[12][4][49] = new Array("point", 500, 1350); mapsArray[12][4][50] = new Array("point", 400, 1250); mapsArray[12][4][51] = new Array("point", 400, 700); mapsArray[12][4][52] = new Array("point", 500, 600); mapsArray[12][4][53] = new Array("point", 500, 500); mapsArray[12][4][54] = new Array("point", 450, 450); mapsArray[12][5] = new Array(); mapsArray[12][6] = new Array(); mapsArray[12][6][0] = new Array("mAccel", 850, 1025); mapsArray[12][6][1] = new Array("mRotate", 1100, 375); mapsArray[12][6][2] = new Array("mSpeed", 1450, 1200); mapsArray[12][6][3] = new Array("mBrake", 425, 950); mapsArray[13] = new Array(); mapsArray[13][0] = "twentypercentof"; mapsArray[13][1] = 40; mapsArray[13][2] = new Array(450, 1900); mapsArray[13][3] = new Array(1150, 350); mapsArray[13][4] = new Array(); mapsArray[13][4][0] = new Array("moveTo", 0, 0); mapsArray[13][4][1] = new Array("point", 1600, 0); mapsArray[13][4][2] = new Array("point", 1600, 2250); mapsArray[13][4][3] = new Array("point", 0, 2250); mapsArray[13][4][4] = new Array("moveTo", 450, 450); mapsArray[13][4][5] = new Array("point", 900, 450); mapsArray[13][4][6] = new Array("point", 950, 500); mapsArray[13][4][7] = new Array("point", 1000, 450); mapsArray[13][4][8] = new Array("point", 1100, 450); mapsArray[13][4][9] = new Array("point", 1100, 300); mapsArray[13][4][10] = new Array("point", 1200, 300); mapsArray[13][4][11] = new Array("point", 1200, 550); mapsArray[13][4][12] = new Array("point", 850, 550); mapsArray[13][4][13] = new Array("point", 800, 500); mapsArray[13][4][14] = new Array("point", 750, 550); mapsArray[13][4][15] = new Array("point", 550, 550); mapsArray[13][4][16] = new Array("point", 600, 700); mapsArray[13][4][17] = new Array("point", 500, 750); mapsArray[13][4][18] = new Array("point", 500, 850); mapsArray[13][4][19] = new Array("point", 650, 850); mapsArray[13][4][20] = new Array("point", 650, 1100); mapsArray[13][4][21] = new Array("point", 500, 1100); mapsArray[13][4][22] = new Array("point", 500, 1150); mapsArray[13][4][23] = new Array("point", 550, 1150); mapsArray[13][4][24] = new Array("point", 550, 1400); mapsArray[13][4][25] = new Array("point", 600, 1400); mapsArray[13][4][26] = new Array("point", 650, 1450); mapsArray[13][4][27] = new Array("point", 700, 1450); mapsArray[13][4][28] = new Array("point", 700, 1400); mapsArray[13][4][29] = new Array("point", 650, 1350); mapsArray[13][4][30] = new Array("point", 650, 1200); mapsArray[13][4][31] = new Array("point", 950, 1200); mapsArray[13][4][32] = new Array("point", 950, 1750); mapsArray[13][4][33] = new Array("point", 650, 1750); mapsArray[13][4][34] = new Array("point", 650, 1650); mapsArray[13][4][35] = new Array("point", 500, 1650); mapsArray[13][4][36] = new Array("point", 500, 1950); mapsArray[13][4][37] = new Array("point", 400, 1950); mapsArray[13][4][38] = new Array("point", 400, 1550); mapsArray[13][4][39] = new Array("point", 700, 1550); mapsArray[13][4][40] = new Array("point", 700, 1700); mapsArray[13][4][41] = new Array("point", 900, 1700); mapsArray[13][4][42] = new Array("point", 900, 1650); mapsArray[13][4][43] = new Array("point", 850, 1650); mapsArray[13][4][44] = new Array("point", 850, 1300); mapsArray[13][4][45] = new Array("point", 750, 1300); mapsArray[13][4][46] = new Array("point", 750, 1350); mapsArray[13][4][47] = new Array("point", 800, 1450); mapsArray[13][4][48] = new Array("point", 750, 1500); mapsArray[13][4][49] = new Array("point", 450, 1500); mapsArray[13][4][50] = new Array("point", 450, 1200); mapsArray[13][4][51] = new Array("point", 400, 1150); mapsArray[13][4][52] = new Array("point", 400, 1050); mapsArray[13][4][53] = new Array("point", 550, 1050); mapsArray[13][4][54] = new Array("point", 550, 1000); mapsArray[13][4][55] = new Array("point", 400, 850); mapsArray[13][4][56] = new Array("point", 400, 750); mapsArray[13][4][57] = new Array("point", 450, 700); mapsArray[13][5] = new Array(); mapsArray[13][5][0] = new Array("slide", 900, 1375, 90, 50, 50, 100, 40, 0, 0); mapsArray[13][5][1] = new Array("slide", 900, 1475, 90, 50, 50, 100, 30, 0, 0); mapsArray[13][5][2] = new Array("slide", 900, 1575, 90, 50, 50, 100, 40, 0, 0); mapsArray[13][6] = new Array(); mapsArray[13][6][0] = new Array("rotateP", 700, 1725); mapsArray[13][6][1] = new Array("speedP", 800, 1725); mapsArray[13][6][2] = new Array("brakeP", 900, 1725); mapsArray[13][6][3] = new Array("lives", 600, 900); mapsArray[14] = new Array(); mapsArray[14][0] = "whensitallover"; mapsArray[14][1] = 55; mapsArray[14][2] = new Array(650, 2500); mapsArray[14][3] = new Array(850, 2500); mapsArray[14][4] = new Array(); mapsArray[14][4][0] = new Array("moveTo", 0, 0); mapsArray[14][4][1] = new Array("point", 1900, 0); mapsArray[14][4][2] = new Array("point", 1900, 2850); mapsArray[14][4][3] = new Array("point", 0, 2850); mapsArray[14][4][4] = new Array("moveTo", 700, 300); mapsArray[14][4][5] = new Array("point", 1300, 300); mapsArray[14][4][6] = new Array("point", 1400, 400); mapsArray[14][4][7] = new Array("point", 1400, 600); mapsArray[14][4][8] = new Array("point", 1300, 700); mapsArray[14][4][9] = new Array("point", 1300, 800); mapsArray[14][4][10] = new Array("point", 1200, 900); mapsArray[14][4][11] = new Array("point", 1200, 1000); mapsArray[14][4][12] = new Array("point", 1300, 1100); mapsArray[14][4][13] = new Array("point", 1300, 1150); mapsArray[14][4][14] = new Array("point", 1450, 1200); mapsArray[14][4][15] = new Array("point", 1450, 1600); mapsArray[14][4][16] = new Array("point", 1350, 2000); mapsArray[14][4][17] = new Array("point", 1350, 2100); mapsArray[14][4][18] = new Array("point", 1500, 2250); mapsArray[14][4][19] = new Array("point", 1500, 2550); mapsArray[14][4][20] = new Array("point", 1000, 2550); mapsArray[14][4][21] = new Array("point", 1000, 2250); mapsArray[14][4][22] = new Array("point", 1150, 2100); mapsArray[14][4][23] = new Array("point", 1150, 2000); mapsArray[14][4][24] = new Array("point", 1050, 1600); mapsArray[14][4][25] = new Array("point", 1050, 1200); mapsArray[14][4][26] = new Array("point", 1200, 1150); mapsArray[14][4][27] = new Array("point", 1200, 1100); mapsArray[14][4][28] = new Array("point", 1100, 1000); mapsArray[14][4][29] = new Array("point", 1100, 900); mapsArray[14][4][30] = new Array("point", 1200, 800); mapsArray[14][4][31] = new Array("point", 1200, 500); mapsArray[14][4][32] = new Array("point", 800, 500); mapsArray[14][4][33] = new Array("point", 800, 1200); mapsArray[14][4][34] = new Array("point", 500, 1200); mapsArray[14][4][35] = new Array("point", 500, 1350); mapsArray[14][4][36] = new Array("point", 600, 1350); mapsArray[14][4][37] = new Array("point", 700, 1250); mapsArray[14][4][38] = new Array("point", 800, 1350); mapsArray[14][4][39] = new Array("point", 800, 2150); mapsArray[14][4][40] = new Array("point", 900, 2250); mapsArray[14][4][41] = new Array("point", 900, 2550); mapsArray[14][4][42] = new Array("point", 800, 2550); mapsArray[14][4][43] = new Array("point", 800, 2250); mapsArray[14][4][44] = new Array("point", 750, 2200); mapsArray[14][4][45] = new Array("point", 700, 2250); mapsArray[14][4][46] = new Array("point", 700, 2550); mapsArray[14][4][47] = new Array("point", 600, 2550); mapsArray[14][4][48] = new Array("point", 600, 1750); mapsArray[14][4][49] = new Array("point", 700, 1450); mapsArray[14][4][50] = new Array("point", 600, 1450); mapsArray[14][4][51] = new Array("point", 500, 1550); mapsArray[14][4][52] = new Array("point", 400, 1450); mapsArray[14][4][53] = new Array("point", 400, 1100); mapsArray[14][4][54] = new Array("point", 700, 800); mapsArray[14][4][55] = new Array("point", 700, 700); mapsArray[14][4][56] = new Array("point", 600, 600); mapsArray[14][4][57] = new Array("point", 600, 400); mapsArray[14][4][58] = new Array("moveTo", 1150, 1600); mapsArray[14][4][59] = new Array("point", 1250, 1500); mapsArray[14][4][60] = new Array("point", 1350, 1600); mapsArray[14][4][61] = new Array("point", 1250, 2000); mapsArray[14][4][62] = new Array("moveTo", 650, 1900); mapsArray[14][4][63] = new Array("point", 750, 1900); mapsArray[14][4][64] = new Array("point", 750, 2050); mapsArray[14][4][65] = new Array("point", 650, 2150); mapsArray[14][4][66] = new Array("moveTo", 700, 900); mapsArray[14][4][67] = new Array("point", 700, 1100); mapsArray[14][4][68] = new Array("point", 500, 1100); mapsArray[14][4][69] = new Array("moveTo", 1250, 2150); mapsArray[14][4][70] = new Array("point", 1350, 2250); mapsArray[14][4][71] = new Array("point", 1250, 2350); mapsArray[14][4][72] = new Array("point", 1150, 2250); mapsArray[14][5] = new Array(); mapsArray[14][5][0] = new Array("doorRed", 850, 2375, 90, 50, 100, 0, 0, 0, 0); mapsArray[14][5][1] = new Array("spin", 1150, 1300, 200, 100, 0, 0, 0, 0, 0); mapsArray[14][5][2] = new Array("spin", 1350, 1300, 200, 100, 0, 0, 0, 0, 0); mapsArray[14][6] = new Array(); mapsArray[14][6][0] = new Array("mFunk", 700, 1750); mapsArray[14][6][1] = new Array("lives", 750, 1150); mapsArray[14][6][2] = new Array("coin", 1100, 1600); mapsArray[14][6][3] = new Array("coin", 1400, 1600); mapsArray[14][6][4] = new Array("time", 1200, 2000); mapsArray[14][6][5] = new Array("time", 1300, 2000); mapsArray[14][6][6] = new Array("keyRed", 1250, 2450); _root.gotoAndStop("menu");
Frame 5
if (_root.currentSound == null) { musicSound.stop(); musicSound = new Sound(); musicSound.attachSound("sound_levels_1"); _root.currentSound = "sound_levels_1"; if (_root.soundOn == true) { musicSound.start(0, 999); } else { musicSound.stop(); } } stop(); _root.oldScore = 0; _root.score = 0; _root.coins = 0; _root.coinsBy50 = 0; _root.timeBonus = 0; _root.lives = 3; _root.difficulty = 1; _root.shipType = 1; _root.levelNumber = 0; _root.cornerMessage = "Created by Haydn Ewers \u00A9 - Version 1.1.2"; if (_root.game) { removeMovieClip(_root.game); }
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop(); cornerMessage = "Loaded Level: " + _root.mapsArray[_root.levelNumber][0];
Instance of Symbol 349 MovieClip in Frame 11
onClipEvent (load) { shipNum = 0; }
Instance of Symbol 349 MovieClip in Frame 11
onClipEvent (load) { shipNum = 1; }
Instance of Symbol 349 MovieClip in Frame 11
onClipEvent (load) { shipNum = 2; }
Frame 12
stop(); _root.oldScore = score; _root.coins = 0; _root.coinsBy50 = 0; _root.timeBonus = _root.mapsArray[_root.levelNumber][1]; levelMessage = "Level: " + (_root.levelNumber + 1); passwordMessage = "Password: " + _root.mapsArray[_root.levelNumber][0]; scoreMessage = "Score: " + _root.score; livesMessage = "Lives: " + _root.lives;
Frame 13
if (_root.levelNumber < 5) { if (_root.currentSound != "sound_levels_1") { musicSound.stop(); musicSound = new Sound(); musicSound.attachSound("sound_levels_1"); _root.currentSound = "sound_levels_1"; if (_root.soundOn == true) { musicSound.start(0, 999); } else { musicSound.stop(); } } } else if (_root.levelNumber < 10) { if (_root.currentSound != "sound_levels_2") { musicSound.stop(); musicSound = new Sound(); musicSound.attachSound("sound_levels_2"); _root.currentSound = "sound_levels_2"; if (_root.soundOn == true) { musicSound.start(0, 999); } else { musicSound.stop(); } } } else if (_root.currentSound != "sound_levels_3") { musicSound.stop(); musicSound = new Sound(); musicSound.attachSound("sound_levels_3"); _root.currentSound = "sound_levels_3"; if (_root.soundOn == true) { musicSound.start(0, 999); } else { musicSound.stop(); } } stop(); this.attachMovie("game", "game", 0);
Frame 14
stop(); timeBonus = Math.round(timeBonus); _root.coinsBy50 = coins * 50; _root.score = (oldScore + coinsBy50) + timeBonus; _root.levelNumber++;
Frame 15
stop(); _root.lives--;
Frame 16
stop(); oldScore = score; score = oldScore + (oldScore * lives);
Symbol 1 MovieClip [game_world] Frame 1
function powerUpsTextMessage(xLoc, yLoc, textValue) { _root.game.world.powerUps.attachMovie("game_world_powerUps_message", "U" + _root.game.world.powerUps.count, _root.game.world.powerUps.count); eval ("_root.game.world.powerUps.U" + _root.game.world.powerUps.count)._x = xLoc; eval ("_root.game.world.powerUps.U" + _root.game.world.powerUps.count)._y = yLoc; eval ("_root.game.world.powerUps.U" + _root.game.world.powerUps.count).textValue = textValue; _root.game.world.powerUps.count++; } this.createEmptyMovieClip("startFinish", 0); this.startFinish.attachMovie("game_world_startFinish_startPlate", "startPlate", 0); this.startFinish.startPlate._x = _root.mapsArray[_root.levelNumber][2][0]; this.startFinish.startPlate._y = _root.mapsArray[_root.levelNumber][2][1]; this.startFinish.attachMovie("game_world_startFinish_endPlate", "endPlate", 1); this.startFinish.endPlate._x = _root.mapsArray[_root.levelNumber][3][0]; this.startFinish.endPlate._y = _root.mapsArray[_root.levelNumber][3][1]; this.createEmptyMovieClip("powerUps", 1); this.powerUps.count = 0; i = 0; while (i < _root.mapsArray[_root.levelNumber][6].length) { this.powerUps.attachMovie("game_world_powerUps_U#" + _root.mapsArray[_root.levelNumber][6][this.powerUps.count][0], "U" + this.powerUps.count, this.powerUps.count); eval ("this.powerUps.U" + i)._x = _root.mapsArray[_root.levelNumber][6][this.powerUps.count][1]; eval ("this.powerUps.U" + i)._y = _root.mapsArray[_root.levelNumber][6][this.powerUps.count][2]; this.powerUps.count++; i++; } this.createEmptyMovieClip("objects", 2); this.objects.count = 0; i = 0; while (i < _root.mapsArray[_root.levelNumber][5].length) { this.objects.attachMovie("game_world_objects_U#" + _root.mapsArray[_root.levelNumber][5][this.objects.count][0], "U" + this.objects.count, this.objects.count); eval ("this.objects.U" + i)._x = _root.mapsArray[_root.levelNumber][5][this.objects.count][1]; eval ("this.objects.U" + i)._y = _root.mapsArray[_root.levelNumber][5][this.objects.count][2]; eval ("this.objects.U" + i).var1 = _root.mapsArray[_root.levelNumber][5][this.objects.count][3]; eval ("this.objects.U" + i).var2 = _root.mapsArray[_root.levelNumber][5][this.objects.count][4]; eval ("this.objects.U" + i).var3 = _root.mapsArray[_root.levelNumber][5][this.objects.count][5]; eval ("this.objects.U" + i).var4 = _root.mapsArray[_root.levelNumber][5][this.objects.count][6]; eval ("this.objects.U" + i).var5 = _root.mapsArray[_root.levelNumber][5][this.objects.count][7]; eval ("this.objects.U" + i).var6 = _root.mapsArray[_root.levelNumber][5][this.objects.count][8]; eval ("this.objects.U" + i).var7 = _root.mapsArray[_root.levelNumber][5][this.objects.count][9]; this.objects.count++; i++; } this.createEmptyMovieClip("shape", 3); this.shape.beginFill("0x006699", 100); i = 0; while (i < _root.mapsArray[_root.levelNumber][4].length) { if (_root.mapsArray[_root.levelNumber][4][i][0] == "moveTo") { this.shape.moveTo(_root.mapsArray[_root.levelNumber][4][i][1], _root.mapsArray[_root.levelNumber][4][i][2]); } else { this.shape.lineTo(_root.mapsArray[_root.levelNumber][4][i][1], _root.mapsArray[_root.levelNumber][4][i][2]); } i++; } this.shape.endFill(); this._x = (-_root.mapsArray[_root.levelNumber][2][0]) + 300; this._y = (-_root.mapsArray[_root.levelNumber][2][1]) + 225;
Symbol 7 MovieClip Frame 1
function shake(shakeAmount, direction) { var _local1 = shakeAmount; var _local2 = direction; if (isShaking == false) { startX = _x; startY = _y; _x = (_x + (_local1 * Math.sin(_local2 * (Math.PI/180)))); _y = (_y + (_local1 * Math.cos(_local2 * (Math.PI/180)))); this.onEnterFrame = function () { xMove = xMove + ((startX - _x) / 10); yMove = yMove + ((startY - _y) / 10); xMove = xMove * 0.85; yMove = yMove * 0.85; _x = (_x + xMove); _y = (_y + yMove); }; isShaking = true; } else { _x = (_x + (_local1 * Math.sin(_local2 * (Math.PI/180)))); _y = (_y + (_local1 * Math.cos(_local2 * (Math.PI/180)))); } } isShaking = false; play();
Symbol 7 MovieClip Frame 15
shake(30, 180);
Symbol 7 MovieClip Frame 25
shake(30, 60);
Symbol 7 MovieClip Frame 35
shake(30, 300);
Symbol 7 MovieClip Frame 110
stop();
Symbol 12 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (_framesloaded >= 110) { play(); delete this.onEnterFrame; } };
Symbol 12 MovieClip Frame 110
stop(); _root.play();
Symbol 29 MovieClip Frame 95
_root.play();
Symbol 30 MovieClip [game] Frame 1
this.attachMovie("game_world", "world", 0); this.attachMovie("game_ship", "ship", 1); this.attachMovie("game_display", "display", 2); this.ship._x = 300; this.ship._y = 225; active = true; paused = false; inactiveCount = 0; thisFrameTime = getTimer(); lastFrameTime = getTimer(); this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; thisFrameTime = getTimer(); _local2.timeSecs = (thisFrameTime - lastFrameTime) / 1000; if (!Key.isToggled(20)) { paused = false; } else { paused = true; } if (active == true) { if (paused == false) { shipHitAX = _local1.ship._x; shipHitAY = _local1.ship._y; shipHitBX = _local1.ship._x + (10 * Math.sin((_local1.ship._rotation + 90) * (Math.PI/180))); shipHitBY = _local1.ship._y - (10 * Math.cos((_local1.ship._rotation + 90) * (Math.PI/180))); shipHitCX = _local1.ship._x + (10 * Math.sin((_local1.ship._rotation - 90) * (Math.PI/180))); shipHitCY = _local1.ship._y - (10 * Math.cos((_local1.ship._rotation - 90) * (Math.PI/180))); if (((((_local1.world.shape.hitTest(shipHitAX, shipHitAY, true) || (_local1.world.objects.hitTest(shipHitAX, shipHitAY, true))) || (_local1.world.shape.hitTest(shipHitBX, shipHitBY, true))) || (_local1.world.objects.hitTest(shipHitBX, shipHitBY, true))) || (_local1.world.shape.hitTest(shipHitCX, shipHitCY, true))) || (_local1.world.objects.hitTest(shipHitCX, shipHitCY, true))) { active = false; _local1.ship.active = false; _local1.ship.attachMovie("game_ship_graphic#explosion", "graphic", 0); if (_local2.soundOn == true) { _local2.effectsSound = new Sound(); _local2.effectsSound.attachSound("sound_explosion"); _local2.effectsSound.start(0, 0); } } if (_local2.game.world.startFinish.endPlate.hitTest(_local2.game.ship._x, _local2.game.ship._y, true)) { active = false; _local1.ship.active = false; _local1.ship.attachMovie("game_ship_graphic#finish_" + _local2.shipType, "graphic", 0); if (_local2.soundOn == true) { _local2.effectsSound = new Sound(); _local2.effectsSound.attachSound("sound_fanfare"); _local2.effectsSound.start(0, 0); } } if (_local2.timeBonus > 0) { _local2.timeBonus = _local2.timeBonus - _local2.timeSecs; } } } else { paused = false; if (inactiveCount >= 60) { if (_local2.game.world.startFinish.endPlate.hitTest(_local2.game.ship._x, _local2.game.ship._y, true)) { _local2.gotoAndStop("levelCompleted"); removeMovieClip(_local1); } else if (_local2.lives > 0) { _local2.gotoAndStop("levelFailed"); removeMovieClip(_local1); } else { _local2.gotoAndStop("gameOver"); removeMovieClip(_local1); } } else { inactiveCount++; } } lastFrameTime = thisFrameTime; };
Symbol 35 Button
on (release) { _root.gotoAndStop("menu"); removeMovieClip(_root.game); } on (keyPress "<Escape>") { _root.gotoAndStop("menu"); removeMovieClip(_root.game); }
Symbol 39 Button
on (release) { _root.soundOn = false; _root.musicSound.stop(); }
Symbol 42 Button
on (release) { _root.soundOn = true; _root.musicSound.stop(); _root.musicSound.start(0, 999); }
Symbol 43 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.soundOn == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 46 MovieClip Frame 1
count = 0;
Symbol 59 MovieClip [game_display] Frame 1
limitAccelMin = _root.limitsArray[0][0]; limitAccelMax = _root.limitsArray[0][1]; limitSpeedMin = _root.limitsArray[1][0]; limitSpeedMax = _root.limitsArray[1][1]; limitRotateMin = _root.limitsArray[2][0]; limitRotateMax = _root.limitsArray[2][1]; limitBrakepowerMin = _root.limitsArray[3][0]; limitBrakepowerMax = _root.limitsArray[3][1]; this.accelBar._xscale = ((shipAccel - limitAccelMin) / (limitAccelMax - limitAccelMin)) * 100; this.speedBar._xscale = ((shipSpeed - limitSpeedMin) / (limitSpeedMax - limitSpeedMin)) * 100; this.rotateBar._xscale = ((shipRotate - limitRotateMin) / (limitRotateMax - limitRotateMin)) * 100; this.brakepowerBar._xscale = ((shipBrakepower - limitBrakepowerMin) / (limitBrakepowerMax - limitBrakepowerMin)) * 100; levelNumber = "Level: " + (_root.levelNumber + 1); levelName = "Password: " + _root.mapsArray[_root.levelNumber][0]; lives = "Lives: " + _root.lives; score = "Score: " + _root.score; this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.paused == false) { if (_local1.map) { removeMovieClip(_local1.map); } } else if (!_local1.map) { _local1.attachMovie("game_display_map", "map", 0); } lives = "Lives: " + _local2.lives; shipAccel = _local2.game.ship.accel; shipSpeed = _local2.game.ship.speed; shipRotate = _local2.game.ship.rotate; shipBrakepower = _local2.game.ship.brakepower; _local1.accelBar._xscale = ((shipAccel - limitAccelMin) / (limitAccelMax - limitAccelMin)) * 100; _local1.speedBar._xscale = ((shipSpeed - limitSpeedMin) / (limitSpeedMax - limitSpeedMin)) * 100; _local1.rotateBar._xscale = ((shipRotate - limitRotateMin) / (limitRotateMax - limitRotateMin)) * 100; _local1.brakepowerBar._xscale = ((shipBrakepower - limitBrakepowerMin) / (limitBrakepowerMax - limitBrakepowerMin)) * 100; if (_local2.game.ship.keyBlue == true) { if (!_local1.keys.blue) { _local1.keys.attachMovie("game_display_keys_blue", "blue", _local1.keys.count); _local1.keys.blue._x = 50 * _local1.keys.count; _local1.keys._x = 300 - (25 * _local1.keys.count); _local1.keys.count++; } } if (_local2.game.ship.keyRed == true) { if (!_local1.keys.red) { _local1.keys.attachMovie("game_display_keys_red", "red", _local1.keys.count); _local1.keys.red._x = 50 * _local1.keys.count; _local1.keys._x = 300 - (25 * _local1.keys.count); _local1.keys.count++; } } if (_local2.game.ship.keyGreen == true) { if (!_local1.keys.green) { _local1.keys.attachMovie("game_display_keys_green", "green", _local1.keys.count); _local1.keys.green._x = 50 * _local1.keys.count; _local1.keys._x = 300 - (25 * _local1.keys.count); _local1.keys.count++; } } if (_local2.game.ship.keyYellow == true) { if (!_local1.keys.yellow) { _local1.keys.attachMovie("game_display_keys_yellow", "yellow", _local1.keys.count); _local1.keys.yellow._x = 50 * _local1.keys.count; _local1.keys._x = 300 - (25 * _local1.keys.count); _local1.keys.count++; } } if (_local2.game.ship.keyCyan == true) { if (!_local1.keys.cyan) { _local1.keys.attachMovie("game_display_keys_cyan", "cyan", _local1.keys.count); _local1.keys.cyan._x = 50 * _local1.keys.count; _local1.keys._x = 300 - (25 * _local1.keys.count); _local1.keys.count++; } } if (_local2.game.ship.keyPink == true) { if (!_local1.keys.pink) { _local1.keys.attachMovie("game_display_keys_pink", "pink", _local1.keys.count); _local1.keys.pink._x = 50 * _local1.keys.count; _local1.keys._x = 300 - (25 * _local1.keys.count); _local1.keys.count++; } } timeBonus = "Time Bonus: " + Math.round(_local2.timeBonus); coins = "Coins: " + _local2.coins; roughFps = 1 / _local2.timeSecs; fps = Math.round(roughFps); };
Symbol 64 MovieClip [game_display_map] Frame 1
if (_root.game.world._width > _root.game.world._height) { divide = _root.game.world._width; } else { divide = _root.game.world._height; } this.createEmptyMovieClip("shape", 0); this.shape.beginFill("0x00FFFF", 75); i = 0; while (i < _root.mapsArray[_root.levelNumber][4].length) { if (_root.mapsArray[_root.levelNumber][4][i][0] == "moveTo") { this.shape.moveTo((_root.mapsArray[_root.levelNumber][4][i][1] / divide) * 350, (_root.mapsArray[_root.levelNumber][4][i][2] / divide) * 350); } else { this.shape.lineTo((_root.mapsArray[_root.levelNumber][4][i][1] / divide) * 350, (_root.mapsArray[_root.levelNumber][4][i][2] / divide) * 350); } i++; } this.shape.endFill(); halfWidth = (50 / divide) * 350; halfHeight = (50 / divide) * 350; startLocX = (_root.mapsArray[_root.levelNumber][2][0] / divide) * 350; startLocY = (_root.mapsArray[_root.levelNumber][2][1] / divide) * 350; this.shape.beginFill("0xFF0000", 75); this.shape.moveTo(startLocX - halfWidth, startLocY - halfHeight); this.shape.lineTo(startLocX + halfWidth, startLocY - halfHeight); this.shape.lineTo(startLocX + halfWidth, startLocY + halfHeight); this.shape.lineTo(startLocX - halfWidth, startLocY + halfHeight); this.shape.lineTo(startLocX - halfWidth, startLocY - halfHeight); this.shape.endFill(); endLocX = (_root.mapsArray[_root.levelNumber][3][0] / divide) * 350; endLocY = (_root.mapsArray[_root.levelNumber][3][1] / divide) * 350; this.shape.beginFill("0x00FF00", 75); this.shape.moveTo(endLocX - halfWidth, endLocY - halfHeight); this.shape.lineTo(endLocX + halfWidth, endLocY - halfHeight); this.shape.lineTo(endLocX + halfWidth, endLocY + halfHeight); this.shape.lineTo(endLocX - halfWidth, endLocY + halfHeight); this.shape.lineTo(endLocX - halfWidth, endLocY - halfHeight); this.shape.endFill(); yourLocX = (((-_root.game.world._x) + 300) / divide) * 350; yourLocY = (((-_root.game.world._y) + 225) / divide) * 350; this.shape.beginFill("0xFFFF00", 100); this.shape.moveTo(yourLocX - 2, yourLocY - 2); this.shape.lineTo(yourLocX + 2, yourLocY - 2); this.shape.lineTo(yourLocX + 2, yourLocY + 2); this.shape.lineTo(yourLocX - 2, yourLocY + 2); this.shape.lineTo(yourLocX - 2, yourLocY - 2); this.shape.endFill(); this.shape._x = (600 - this.shape._width) / 2; this.shape._y = (450 - this.shape._height) / 2;
Symbol 65 MovieClip [game_ship] Frame 1
this.attachMovie("game_ship_graphic#" + _root.shipType, "graphic", 0); accel = _root.shipsArray[_root.shipType][0]; speed = _root.shipsArray[_root.shipType][1]; rotate = _root.shipsArray[_root.shipType][2]; brakepower = _root.shipsArray[_root.shipType][3]; keyBlue = false; keyGreen = false; keyRed = false; keyYellow = false; keyCyan = false; keyPink = false; active = true; this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if ((active == true) && (_local1.game.paused == false)) { if (accel > _local1.limitsArray[0][1]) { accel = _local1.limitsArray[0][1]; } else if (accel < _local1.limitsArray[0][0]) { accel = _local1.limitsArray[0][0]; } if (speed > _local1.limitsArray[1][1]) { speed = _local1.limitsArray[1][1]; } else if (speed < _local1.limitsArray[1][0]) { speed = _local1.limitsArray[1][0]; } if (rotate > _local1.limitsArray[2][1]) { rotate = _local1.limitsArray[2][1]; } else if (rotate < _local1.limitsArray[2][0]) { rotate = _local1.limitsArray[2][0]; } if (brakepower > _local1.limitsArray[3][1]) { brakepower = _local1.limitsArray[3][1]; } else if (brakepower < _local1.limitsArray[3][0]) { brakepower = _local1.limitsArray[3][0]; } if (Key.isDown(38)) { moveX = moveX + (accel * Math.sin(_rotation * (Math.PI/180))); moveY = moveY - (accel * Math.cos(_rotation * (Math.PI/180))); _local2.graphic.thrust._visible = true; } else { _local2.graphic.thrust._visible = false; } if (Key.isDown(32) || (Key.isDown(40))) { moveX = moveX * (_local1.limitsArray[3][0] + (_local1.limitsArray[3][1] - brakepower)); moveY = moveY * (_local1.limitsArray[3][0] + (_local1.limitsArray[3][1] - brakepower)); } if (Key.isDown(37) && (Key.isDown(39))) { rotation = 0; _local2.graphic.left._visible = true; _local2.graphic.right._visible = true; } else if (Key.isDown(37) || (Key.isDown(39))) { rotation = 0; _local2.graphic.left._visible = false; _local2.graphic.right._visible = false; if (Key.isDown(37)) { rotation = -rotate; _local2.graphic.left._visible = true; } if (Key.isDown(39)) { rotation = rotate; _local2.graphic.right._visible = true; } } else { rotation = 0; _local2.graphic.left._visible = false; _local2.graphic.right._visible = false; } currentSpeed = Math.sqrt((moveX * moveX) + (moveY * moveY)); if (currentSpeed >= speed) { moveX = moveX * (speed / currentSpeed); moveY = moveY * (speed / currentSpeed); } finalMoveX = moveX * _local1.timeSecs; finalMoveY = moveY * _local1.timeSecs; finalRotation = rotation * _local1.timeSecs; _local2._rotation = _local2._rotation + finalRotation; _local1.game.world._x = _local1.game.world._x - finalMoveX; _local1.game.world._y = _local1.game.world._y - finalMoveY; _local1.game.objects._x = _local1.game.objects._x - finalMoveX; _local1.game.objects._y = _local1.game.objects._y - finalMoveY; } else { _local2.graphic.thrust._visible = false; _local2.graphic.left._visible = false; _local2.graphic.right._visible = false; } };
Instance of Symbol 71 MovieClip "thrust" in Symbol 75 MovieClip [game_ship_graphic#0] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 72 MovieClip "left" in Symbol 75 MovieClip [game_ship_graphic#0] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 73 MovieClip "right" in Symbol 75 MovieClip [game_ship_graphic#0] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 81 MovieClip "thrust" in Symbol 85 MovieClip [game_ship_graphic#1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 82 MovieClip "left" in Symbol 85 MovieClip [game_ship_graphic#1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 83 MovieClip "right" in Symbol 85 MovieClip [game_ship_graphic#1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 90 MovieClip "thrust" in Symbol 94 MovieClip [game_ship_graphic#2] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 91 MovieClip "left" in Symbol 94 MovieClip [game_ship_graphic#2] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 92 MovieClip "right" in Symbol 94 MovieClip [game_ship_graphic#2] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 102 MovieClip [game_ship_graphic#explosion] Frame 46
stop();
Symbol 108 MovieClip [game_ship_graphic#finish_0] Frame 40
stop();
Symbol 115 MovieClip [game_ship_graphic#finish_1] Frame 40
stop();
Symbol 122 MovieClip [game_ship_graphic#finish_2] Frame 40
stop();
Symbol 127 MovieClip [game_world_objects_U#chomp] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; timeOpen = var4; timeClosing = var5; timeClosed = var6; count = var7; this.bar1._y = -((var3 / 4) * 3); this.bar2._y = (var3 / 4) * 3; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { count++; if (count < timeOpen) { _local1.bar1._y = -((var3 / 4) * 3); _local1.bar2._y = (var3 / 4) * 3; } else if (count < (timeOpen + timeClosing)) { _local1.bar1._y = _local1.bar1._y + ((var3 / 2) / timeClosing); _local1.bar2._y = _local1.bar2._y - ((var3 / 2) / timeClosing); } else if (count < ((timeOpen + timeClosing) + timeClosed)) { _local1.bar1._y = -(var3 / 4); _local1.bar2._y = var3 / 4; } else if (count < (((timeOpen + timeClosing) + timeClosed) + timeClosing)) { _local1.bar1._y = _local1.bar1._y - ((var3 / 2) / timeClosing); _local1.bar2._y = _local1.bar2._y + ((var3 / 2) / timeClosing); } else { count = 0; } if (_local1.bar._y >= (zone / 2)) { move = -1; } else if (_local1.bar._y <= (-(zone / 2))) { move = 1; } _local1.bar._y = _local1.bar._y + (moveAmount * move); } };
Symbol 130 MovieClip [game_world_objects_U#doorBlue] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyBlue == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 133 MovieClip [game_world_objects_U#doorCyan] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyCyan == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 136 MovieClip [game_world_objects_U#doorGreen] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyGreen == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 139 MovieClip [game_world_objects_U#doorPink] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyPink == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 141 MovieClip [game_world_objects_U#doorRed] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyRed == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 144 MovieClip [game_world_objects_U#doorYellow] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyYellow == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 145 MovieClip [game_world_objects_U#slide] Frame 1
_rotation = var1; this.bar._height = var2; this.bar._width = var3; zone = var4 - var2; moveAmount = zone / var5; this.marker1._y = -(var4 / 2); this.marker2._y = var4 / 2; this.marker1._width = var3; this.marker2._width = var3; this.bar._y = moveAmount * var6; move = 1; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_local1.bar._y >= (zone / 2)) { move = -1; } else if (_local1.bar._y <= (-(zone / 2))) { move = 1; } _local1.bar._y = _local1.bar._y + (moveAmount * move); } };
Symbol 150 MovieClip [game_world_objects_U#spin] Frame 1
this.blade._xscale = var1 / 2; this.blade._yscale = var1 / 2; this.blade._rotation = (360 / var2) * var3; this.onEnterFrame = function () { if (_root.game.paused == false) { this.blade._rotation = this.blade._rotation + (360 / var2); } };
Symbol 171 MovieClip [game_world_powerUps_message] Frame 21
stop(); removeMovieClip(this);
Symbol 187 MovieClip [game_world_powerUps_U#accelN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.accel = _local1.game.ship.accel - ((_local1.limitsArray[0][1] - _local1.limitsArray[0][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Accel-"); removeMovieClip(_local2); } };
Symbol 189 MovieClip [game_world_powerUps_U#accelP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.accel = _local1.game.ship.accel + ((_local1.limitsArray[0][1] - _local1.limitsArray[0][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Accel+"); removeMovieClip(_local2); } };
Symbol 191 MovieClip [game_world_powerUps_U#brakeN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.brakepower = _local1.game.ship.brakepower - ((_local1.limitsArray[3][1] - _local1.limitsArray[3][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Brake-"); removeMovieClip(_local2); } };
Symbol 193 MovieClip [game_world_powerUps_U#brakeP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.brakepower = _local1.game.ship.brakepower + ((_local1.limitsArray[3][1] - _local1.limitsArray[3][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Brake+"); removeMovieClip(_local2); } };
Symbol 195 MovieClip [game_world_powerUps_U#coin] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.coins = _local2.coins + 1; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Coin"); removeMovieClip(_local1); } };
Symbol 205 MovieClip [game_world_powerUps_U#keyBlue] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyBlue = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Blue Key"); removeMovieClip(_local1); } };
Symbol 207 MovieClip [game_world_powerUps_U#keyCyan] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyCyan = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Cyan Key"); removeMovieClip(_local1); } };
Symbol 209 MovieClip [game_world_powerUps_U#keyGreen] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyGreen = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Green Key"); removeMovieClip(_local1); } };
Symbol 211 MovieClip [game_world_powerUps_U#keyPink] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyPink = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Pink Key"); removeMovieClip(_local1); } };
Symbol 213 MovieClip [game_world_powerUps_U#keyRed] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyRed = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Red Key"); removeMovieClip(_local1); } };
Symbol 215 MovieClip [game_world_powerUps_U#keyYellow] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyYellow = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Yellow Key"); removeMovieClip(_local1); } };
Symbol 217 MovieClip [game_world_powerUps_U#lives] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.lives = _local2.lives + 1; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Extra Life"); removeMovieClip(_local1); } };
Symbol 220 MovieClip [game_world_powerUps_U#mAccel] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.accel = _local2.limitsArray[0][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Accel"); removeMovieClip(_local1); } };
Symbol 221 MovieClip [game_world_powerUps_U#mBrake] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.brakepower = _local2.limitsArray[3][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Brake Power"); removeMovieClip(_local1); } };
Symbol 222 MovieClip [game_world_powerUps_U#mFunk] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.accel = _local1.limitsArray[0][1]; _local1.game.ship.speed = _local1.limitsArray[1][1]; _local1.game.ship.rotate = _local1.limitsArray[2][1]; _local1.game.ship.brakepower = _local1.limitsArray[3][1]; _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Magic Funk"); removeMovieClip(_local2); } };
Symbol 224 MovieClip [game_world_powerUps_U#mRotate] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.rotate = _local2.limitsArray[2][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Rotate"); removeMovieClip(_local1); } };
Symbol 226 MovieClip [game_world_powerUps_U#mSpeed] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.speed = _local2.limitsArray[1][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Speed"); removeMovieClip(_local1); } };
Symbol 227 MovieClip [game_world_powerUps_U#rotateN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.rotate = _local1.game.ship.rotate - ((_local1.limitsArray[2][1] - _local1.limitsArray[2][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Rotate-"); removeMovieClip(_local2); } };
Symbol 229 MovieClip [game_world_powerUps_U#rotateP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.rotate = _local1.game.ship.rotate + ((_local1.limitsArray[2][1] - _local1.limitsArray[2][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Rotate+"); removeMovieClip(_local2); } };
Symbol 230 MovieClip [game_world_powerUps_U#speedN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.speed = _local1.game.ship.speed - ((_local1.limitsArray[1][1] - _local1.limitsArray[1][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Speed-"); removeMovieClip(_local2); } };
Symbol 232 MovieClip [game_world_powerUps_U#speedP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.speed = _local1.game.ship.speed + ((_local1.limitsArray[1][1] - _local1.limitsArray[1][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Speed+"); removeMovieClip(_local2); } };
Symbol 234 MovieClip [game_world_powerUps_U#time] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.timeBonus = _local2.timeBonus + 5; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Time Bonus"); removeMovieClip(_local1); } };
Symbol 256 MovieClip Frame 1
stop();
Symbol 264 Button
on (release) { getURL ("http://www.particlesystem.com", "_blank"); }
Symbol 267 Button
on (release) { _root.gotoAndStop("selectShip"); }
Symbol 270 Button
on (release) { _root.gotoAndStop("help1"); }
Symbol 273 Button
on (release) { _root.gotoAndStop("enterPass"); }
Symbol 276 Button
on (release) { _root.soundOn = false; _root.musicSound.stop(); }
Symbol 279 Button
on (release) { _root.soundOn = true; _root.musicSound.stop(); _root.musicSound.start(0, 999); }
Symbol 280 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.soundOn == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 283 Button
on (release) { _root.gotoAndStop("credits"); }
Symbol 286 Button
on (release) { getURL ("http://www.freeworldgroup.com", "_blank"); }
Symbol 289 Button
on (release) { getURL ("http://www.ifungames.com", "_blank"); }
Symbol 292 Button
on (release) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 293 Button
on (release) { getURL ("http://www.freeworldgroup.com", "_blank"); }
Symbol 296 Button
on (release) { gotoAndStop ("menu"); }
Symbol 307 Button
on (release) { _root.gotoAndStop("help2"); } on (keyPress "<Enter>") { _root.gotoAndStop("help2"); }
Symbol 310 Button
on (release) { _root.gotoAndStop("help3"); } on (keyPress "<Enter>") { _root.gotoAndStop("help3"); }
Symbol 320 Button
on (release) { gotoAndStop ("menu"); } on (keyPress "<Enter>") { gotoAndStop ("menu"); }
Symbol 323 Button
on (release) { _root.gotoAndStop("help2"); }
Symbol 338 Button
on (release) { foundLevel = false; upperInput = inputValue.toUpperCase(); i = 0; while (i < _root.mapsArray.length) { upperName = _root.mapsArray[i][0]; upperName = upperName.toUpperCase(); if (upperName == upperInput) { _root.levelNumber = i; _root.gotoAndStop("selectShip"); foundLevel = true; break; } i++; } if (foundLevel == false) { messageValue = "Password Incorrect"; inputValue = ""; } } on (keyPress "<Enter>") { foundLevel = false; upperInput = inputValue.toUpperCase(); i = 0; while (i < _root.mapsArray.length) { upperName = _root.mapsArray[i][0]; upperName = upperName.toUpperCase(); if (upperName == upperInput) { _root.levelNumber = i; _root.gotoAndStop("selectShip"); foundLevel = true; break; } i++; } if (foundLevel == false) { messageValue = "Password Incorrect"; inputValue = ""; } }
Symbol 339 MovieClip Frame 1
messageValue = "";
Symbol 340 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 345 Button
on (release) { _root.shipType = shipNum; _root.gotoAndStop("getReady"); }
Symbol 349 MovieClip Frame 1
shipAccel = _root.shipsArray[shipNum][0]; shipSpeed = _root.shipsArray[shipNum][1]; shipRotate = _root.shipsArray[shipNum][2]; shipBrakepower = _root.shipsArray[shipNum][3]; shipName = _root.shipsArray[shipNum][4]; limitAccelMin = _root.limitsArray[0][0]; limitAccelMax = _root.limitsArray[0][1]; limitSpeedMin = _root.limitsArray[1][0]; limitSpeedMax = _root.limitsArray[1][1]; limitRotateMin = _root.limitsArray[2][0]; limitRotateMax = _root.limitsArray[2][1]; limitBrakepowerMin = _root.limitsArray[3][0]; limitBrakepowerMax = _root.limitsArray[3][1]; this.accelBar._xscale = ((shipAccel - limitAccelMin) / (limitAccelMax - limitAccelMin)) * 100; this.speedBar._xscale = ((shipSpeed - limitSpeedMin) / (limitSpeedMax - limitSpeedMin)) * 100; this.rotateBar._xscale = ((shipRotate - limitRotateMin) / (limitRotateMax - limitRotateMin)) * 100; this.brakepowerBar._xscale = ((shipBrakepower - limitBrakepowerMin) / (limitBrakepowerMax - limitBrakepowerMin)) * 100; this.attachMovie("game_ship_graphic#" + shipNum, "graphic", 0);
Symbol 361 Button
on (keyPress "<Up>") { _root.gotoAndStop("game"); } on (release) { _root.gotoAndStop("game"); }
Symbol 368 Button
on (release) { if (_root.levelNumber >= _root.mapsArray.length) { _root.gotoAndStop("gameOver"); } else { _root.gotoAndStop("getReady"); } } on (keyPress "<Enter>") { if (_root.levelNumber >= _root.mapsArray.length) { _root.gotoAndStop("gameOver"); } else { _root.gotoAndStop("getReady"); } }
Symbol 371 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 384 Button
on (release) { _root.gotoAndStop("getReady"); } on (keyPress "<Enter>") { _root.gotoAndStop("getReady"); }

Library Items

Symbol 1 MovieClip [game_world]Used by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:7
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:7
Symbol 6 SoundUsed by:7
Symbol 7 MovieClipUses:3 5 6Used by:12
Symbol 8 FontUsed by:9 10 262 263
Symbol 9 TextUses:8Used by:11
Symbol 10 TextUses:8Used by:11
Symbol 11 MovieClipUses:9 10Used by:12
Symbol 12 MovieClipUses:7 11Used by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:16 45
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 FontUsed by:18 32 33 36 47 48 49 50 51 52 53 54 55 56 57 58 61 62 63 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 258 259 260 265 266 268 269 271 272 274 275 277 278 281 282 284 285 287 288 290 291 294 295 297 298 299 300 301 302 303 304 305 306 308 309 311 312 313 314 315 316 317 318 319 321 322 324 325 326 327 328 329 330 331 332 333 334 335 336 337 341 347 350 351 353 354 355 358 359 360 362 363 364 365 366 367 369 370 372 373 374 375 376 377 378 379 380 381 382 383 385 386 387 388 389 390 391 392 393 394
Symbol 18 TextUses:17Used by:19
Symbol 19 MovieClipUses:14 16 18Used by:Timeline
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:29
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:29 293
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:29
Symbol 26 GraphicUsed by:29
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:21 23 25 26 28Used by:Timeline
Symbol 30 MovieClip [game]Used by:Timeline
Symbol 31 GraphicUsed by:59
Symbol 32 TextUses:17Used by:35
Symbol 33 TextUses:17Used by:35
Symbol 34 GraphicUsed by:35 39 42 140 264 267 270 273 276 279 283 286 289 292 296 307 310 320 323 338 340 345 361 368 371 384
Symbol 35 ButtonUses:32 33 34Used by:59
Symbol 36 EditableTextUses:17Used by:59
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:37 38 34Used by:43
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:40 41 34Used by:43
Symbol 43 MovieClipUses:39 42Used by:59
Symbol 44 GraphicUsed by:59
Symbol 45 MovieClipUses:15Used by:59 349
Symbol 46 MovieClipUsed by:59
Symbol 47 EditableTextUses:17Used by:59
Symbol 48 EditableTextUses:17Used by:59
Symbol 49 EditableTextUses:17Used by:59
Symbol 50 EditableTextUses:17Used by:59
Symbol 51 EditableTextUses:17Used by:59
Symbol 52 EditableTextUses:17Used by:59
Symbol 53 EditableTextUses:17Used by:59
Symbol 54 EditableTextUses:17Used by:59
Symbol 55 EditableTextUses:17Used by:59
Symbol 56 EditableTextUses:17Used by:59
Symbol 57 EditableTextUses:17Used by:59
Symbol 58 EditableTextUses:17Used by:59
Symbol 59 MovieClip [game_display]Uses:31 35 36 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58Used by:Timeline
Symbol 60 GraphicUsed by:64
Symbol 61 TextUses:17Used by:64
Symbol 62 TextUses:17Used by:64
Symbol 63 TextUses:17Used by:64
Symbol 64 MovieClip [game_display_map]Uses:60 61 62 63Used by:Timeline
Symbol 65 MovieClip [game_ship]Used by:Timeline
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:66 67 68 69Used by:71 72 73
Symbol 71 MovieClipUses:70Used by:75
Symbol 72 MovieClipUses:70Used by:75
Symbol 73 MovieClipUses:70Used by:75
Symbol 74 GraphicUsed by:75 108
Symbol 75 MovieClip [game_ship_graphic#0]Uses:71 72 73 74Used by:Timeline
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:76 77 78 79Used by:81 82 83
Symbol 81 MovieClipUses:80Used by:85
Symbol 82 MovieClipUses:80Used by:85
Symbol 83 MovieClipUses:80Used by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [game_ship_graphic#1]Uses:81 82 83 84Used by:Timeline
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:86 87 88Used by:90 91 92
Symbol 90 MovieClipUses:89Used by:94
Symbol 91 MovieClipUses:89Used by:94
Symbol 92 MovieClipUses:89Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [game_ship_graphic#2]Uses:90 91 92 93Used by:Timeline
Symbol 95 ShapeTweeningUsed by:102
Symbol 96 ShapeTweeningUsed by:102
Symbol 97 ShapeTweeningUsed by:102
Symbol 98 ShapeTweeningUsed by:102
Symbol 99 ShapeTweeningUsed by:102
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [game_ship_graphic#explosion]Uses:95 96 97 98 99 100 101Used by:Timeline
Symbol 103 ShapeTweeningUsed by:108
Symbol 104 ShapeTweeningUsed by:108
Symbol 105 ShapeTweeningUsed by:108
Symbol 106 ShapeTweeningUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [game_ship_graphic#finish_0]Uses:74 103 104 105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:115
Symbol 110 ShapeTweeningUsed by:115
Symbol 111 ShapeTweeningUsed by:115
Symbol 112 ShapeTweeningUsed by:115
Symbol 113 ShapeTweeningUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [game_ship_graphic#finish_1]Uses:109 110 111 112 113 114Used by:Timeline
Symbol 116 GraphicUsed by:122
Symbol 117 ShapeTweeningUsed by:122
Symbol 118 ShapeTweeningUsed by:122
Symbol 119 ShapeTweeningUsed by:122
Symbol 120 ShapeTweeningUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClip [game_ship_graphic#finish_2]Uses:116 117 118 119 120 121Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:127 145
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127 130 133 136 139 141 144 145
Symbol 127 MovieClip [game_world_objects_U#chomp]Uses:124 126Used by:Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClip [game_world_objects_U#doorBlue]Uses:129 126Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClip [game_world_objects_U#doorCyan]Uses:132 126Used by:Timeline
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClip [game_world_objects_U#doorGreen]Uses:135 126Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip [game_world_objects_U#doorPink]Uses:138 126Used by:Timeline
Symbol 140 MovieClipUses:34Used by:141
Symbol 141 MovieClip [game_world_objects_U#doorRed]Uses:140 126Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClip [game_world_objects_U#doorYellow]Uses:143 126Used by:Timeline
Symbol 145 MovieClip [game_world_objects_U#slide]Uses:124 126Used by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:150
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClip [game_world_objects_U#spin]Uses:147 149Used by:Timeline
Symbol 151 EditableTextUses:17Used by:171
Symbol 152 EditableTextUses:17Used by:171
Symbol 153 EditableTextUses:17Used by:171
Symbol 154 EditableTextUses:17Used by:171
Symbol 155 EditableTextUses:17Used by:171
Symbol 156 EditableTextUses:17Used by:171
Symbol 157 EditableTextUses:17Used by:171
Symbol 158 EditableTextUses:17Used by:171
Symbol 159 EditableTextUses:17Used by:171
Symbol 160 EditableTextUses:17Used by:171
Symbol 161 EditableTextUses:17Used by:171
Symbol 162 EditableTextUses:17Used by:171
Symbol 163 EditableTextUses:17Used by:171
Symbol 164 EditableTextUses:17Used by:171
Symbol 165 EditableTextUses:17Used by:171
Symbol 166 EditableTextUses:17Used by:171
Symbol 167 EditableTextUses:17Used by:171
Symbol 168 EditableTextUses:17Used by:171
Symbol 169 EditableTextUses:17Used by:171
Symbol 170 EditableTextUses:17Used by:171
Symbol 171 MovieClip [game_world_powerUps_message]Uses:151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170Used by:Timeline
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:187 189 191 193 220 221 222 224 226 227 229 230 232
Symbol 174 GraphicUsed by:187 220
Symbol 175 GraphicUsed by:186
Symbol 176 GraphicUsed by:186
Symbol 177 GraphicUsed by:186
Symbol 178 GraphicUsed by:186
Symbol 179 GraphicUsed by:186
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:175 176 177 178 179 180 181 182 183 184 185Used by:187 189 191 193 220 221 222 224 226 227 229 230 232
Symbol 187 MovieClip [game_world_powerUps_U#accelN]Uses:173 174 186Used by:Timeline
Symbol 188 GraphicUsed by:189 356
Symbol 189 MovieClip [game_world_powerUps_U#accelP]Uses:173 188 186Used by:Timeline
Symbol 190 GraphicUsed by:191 221
Symbol 191 MovieClip [game_world_powerUps_U#brakeN]Uses:173 190 186Used by:Timeline
Symbol 192 GraphicUsed by:193 356
Symbol 193 MovieClip [game_world_powerUps_U#brakeP]Uses:173 192 186Used by:Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [game_world_powerUps_U#coin]Uses:194Used by:Timeline
Symbol 196 GraphicUsed by:205
Symbol 197 GraphicUsed by:204
Symbol 198 GraphicUsed by:204
Symbol 199 GraphicUsed by:204
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:197 198 199 200 201 202 203Used by:205 207 209 211 213 215
Symbol 205 MovieClip [game_world_powerUps_U#keyBlue]Uses:196 204Used by:Timeline
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip [game_world_powerUps_U#keyCyan]Uses:206 204Used by:Timeline
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip [game_world_powerUps_U#keyGreen]Uses:208 204Used by:Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [game_world_powerUps_U#keyPink]Uses:210 204Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [game_world_powerUps_U#keyRed]Uses:212 204Used by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [game_world_powerUps_U#keyYellow]Uses:214 204Used by:Timeline
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip [game_world_powerUps_U#lives]Uses:216Used by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:220 221 222 224 226
Symbol 220 MovieClip [game_world_powerUps_U#mAccel]Uses:219 173 174 186Used by:Timeline
Symbol 221 MovieClip [game_world_powerUps_U#mBrake]Uses:219 173 190 186Used by:Timeline
Symbol 222 MovieClip [game_world_powerUps_U#mFunk]Uses:219 173 186Used by:Timeline
Symbol 223 GraphicUsed by:224 227
Symbol 224 MovieClip [game_world_powerUps_U#mRotate]Uses:219 173 223 186Used by:Timeline
Symbol 225 GraphicUsed by:226 230
Symbol 226 MovieClip [game_world_powerUps_U#mSpeed]Uses:219 173 225 186Used by:Timeline
Symbol 227 MovieClip [game_world_powerUps_U#rotateN]Uses:173 223 186Used by:Timeline
Symbol 228 GraphicUsed by:229 356
Symbol 229 MovieClip [game_world_powerUps_U#rotateP]Uses:173 228 186Used by:Timeline
Symbol 230 MovieClip [game_world_powerUps_U#speedN]Uses:173 225 186Used by:Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClip [game_world_powerUps_U#speedP]Uses:173 231 186Used by:Timeline
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClip [game_world_powerUps_U#time]Uses:233Used by:Timeline
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClip [game_world_startFinish_endPlate]Uses:235Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClip [game_world_startFinish_startPlate]Uses:237Used by:Timeline
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip [game_display_keys_blue]Uses:239Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [game_display_keys_cyan]Uses:241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip [game_display_keys_green]Uses:243Used by:Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClip [game_display_keys_pink]Uses:245Used by:Timeline
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClip [game_display_keys_red]Uses:247Used by:Timeline
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClip [game_display_keys_yellow]Uses:249Used by:Timeline
Symbol 251 Sound [sound_fanfare]Used by:256
Symbol 252 Sound [sound_explosion]Used by:256
Symbol 253 Sound [sound_levels_3]Used by:256
Symbol 254 Sound [sound_levels_2]Used by:256
Symbol 255 Sound [sound_levels_1]Used by:256
Symbol 256 MovieClipUses:251 252 253 254 255Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 TextUses:17Used by:Timeline
Symbol 259 TextUses:17Used by:Timeline
Symbol 260 EditableTextUses:17Used by:Timeline
Symbol 261 GraphicUsed by:264
Symbol 262 TextUses:8Used by:264
Symbol 263 TextUses:8Used by:264
Symbol 264 ButtonUses:261 262 263 34Used by:Timeline
Symbol 265 TextUses:17Used by:267
Symbol 266 TextUses:17Used by:267
Symbol 267 ButtonUses:265 266 34Used by:Timeline
Symbol 268 TextUses:17Used by:270
Symbol 269 TextUses:17Used by:270
Symbol 270 ButtonUses:268 269 34Used by:Timeline
Symbol 271 TextUses:17Used by:273
Symbol 272 TextUses:17Used by:273
Symbol 273 ButtonUses:271 272 34Used by:Timeline
Symbol 274 TextUses:17Used by:276
Symbol 275 TextUses:17Used by:276
Symbol 276 ButtonUses:274 275 34Used by:280
Symbol 277 TextUses:17Used by:279
Symbol 278 TextUses:17Used by:279
Symbol 279 ButtonUses:277 278 34Used by:280
Symbol 280 MovieClipUses:276 279Used by:Timeline
Symbol 281 TextUses:17Used by:283
Symbol 282 TextUses:17Used by:283
Symbol 283 ButtonUses:281 282 34Used by:Timeline
Symbol 284 TextUses:17Used by:286
Symbol 285 TextUses:17Used by:286
Symbol 286 ButtonUses:284 285 34Used by:Timeline
Symbol 287 TextUses:17Used by:289
Symbol 288 TextUses:17Used by:289
Symbol 289 ButtonUses:287 288 34Used by:Timeline
Symbol 290 TextUses:17Used by:292
Symbol 291 TextUses:17Used by:292
Symbol 292 ButtonUses:290 291 34Used by:Timeline
Symbol 293 ButtonUses:23Used by:Timeline
Symbol 294 TextUses:17Used by:296 320 340
Symbol 295 TextUses:17Used by:296 320 340
Symbol 296 ButtonUses:294 295 34Used by:Timeline
Symbol 297 TextUses:17Used by:Timeline
Symbol 298 TextUses:17Used by:Timeline
Symbol 299 TextUses:17Used by:Timeline
Symbol 300 TextUses:17Used by:Timeline
Symbol 301 TextUses:17Used by:Timeline
Symbol 302 TextUses:17Used by:Timeline
Symbol 303 TextUses:17Used by:Timeline
Symbol 304 TextUses:17Used by:Timeline
Symbol 305 TextUses:17Used by:307 310
Symbol 306 TextUses:17Used by:307 310
Symbol 307 ButtonUses:305 306 34Used by:Timeline
Symbol 308 TextUses:17Used by:Timeline
Symbol 309 TextUses:17Used by:Timeline
Symbol 310 ButtonUses:305 306 34Used by:Timeline
Symbol 311 TextUses:17Used by:Timeline
Symbol 312 TextUses:17Used by:Timeline
Symbol 313 TextUses:17Used by:Timeline
Symbol 314 TextUses:17Used by:Timeline
Symbol 315 TextUses:17Used by:Timeline
Symbol 316 TextUses:17Used by:Timeline
Symbol 317 TextUses:17Used by:Timeline
Symbol 318 TextUses:17Used by:Timeline
Symbol 319 TextUses:17Used by:Timeline
Symbol 320 ButtonUses:294 295 34Used by:Timeline
Symbol 321 TextUses:17Used by:323
Symbol 322 TextUses:17Used by:323
Symbol 323 ButtonUses:321 322 34Used by:Timeline
Symbol 324 TextUses:17Used by:Timeline
Symbol 325 TextUses:17Used by:Timeline
Symbol 326 TextUses:17Used by:Timeline
Symbol 327 TextUses:17Used by:Timeline
Symbol 328 TextUses:17Used by:Timeline
Symbol 329 TextUses:17Used by:Timeline
Symbol 330 TextUses:17Used by:Timeline
Symbol 331 TextUses:17Used by:Timeline
Symbol 332 TextUses:17Used by:Timeline
Symbol 333 EditableTextUses:17Used by:339
Symbol 334 EditableTextUses:17Used by:339
Symbol 335 TextUses:17Used by:339
Symbol 336 TextUses:17Used by:338
Symbol 337 TextUses:17Used by:338
Symbol 338 ButtonUses:336 337 34Used by:339
Symbol 339 MovieClipUses:333 334 335 338Used by:Timeline
Symbol 340 ButtonUses:294 295 34Used by:Timeline
Symbol 341 TextUses:17Used by:Timeline
Symbol 342 GraphicUsed by:345
Symbol 343 GraphicUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 ButtonUses:342 343 344 34Used by:349
Symbol 346 GraphicUsed by:349
Symbol 347 EditableTextUses:17Used by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:345 346 347 45 348Used by:Timeline
Symbol 350 EditableTextUses:17Used by:Timeline
Symbol 351 TextUses:17Used by:356
Symbol 352 GraphicUsed by:356
Symbol 353 TextUses:17Used by:356
Symbol 354 TextUses:17Used by:356
Symbol 355 TextUses:17Used by:356
Symbol 356 MovieClipUses:188 351 352 353 228 354 192 355Used by:Timeline
Symbol 357 GraphicUsed by:Timeline
Symbol 358 TextUses:17Used by:Timeline
Symbol 359 TextUses:17Used by:361
Symbol 360 TextUses:17Used by:361
Symbol 361 ButtonUses:359 360 34Used by:Timeline
Symbol 362 EditableTextUses:17Used by:Timeline
Symbol 363 EditableTextUses:17Used by:Timeline
Symbol 364 EditableTextUses:17Used by:Timeline
Symbol 365 EditableTextUses:17Used by:Timeline
Symbol 366 TextUses:17Used by:368
Symbol 367 TextUses:17Used by:368
Symbol 368 ButtonUses:366 367 34Used by:Timeline
Symbol 369 TextUses:17Used by:371
Symbol 370 TextUses:17Used by:371
Symbol 371 ButtonUses:369 370 34Used by:Timeline
Symbol 372 TextUses:17Used by:Timeline
Symbol 373 TextUses:17Used by:Timeline
Symbol 374 TextUses:17Used by:Timeline
Symbol 375 TextUses:17Used by:Timeline
Symbol 376 TextUses:17Used by:Timeline
Symbol 377 TextUses:17Used by:Timeline
Symbol 378 EditableTextUses:17Used by:Timeline
Symbol 379 EditableTextUses:17Used by:Timeline
Symbol 380 EditableTextUses:17Used by:Timeline
Symbol 381 EditableTextUses:17Used by:Timeline
Symbol 382 TextUses:17Used by:384
Symbol 383 TextUses:17Used by:384
Symbol 384 ButtonUses:382 383 34Used by:Timeline
Symbol 385 TextUses:17Used by:Timeline
Symbol 386 EditableTextUses:17Used by:Timeline
Symbol 387 EditableTextUses:17Used by:Timeline
Symbol 388 TextUses:17Used by:Timeline
Symbol 389 TextUses:17Used by:Timeline
Symbol 390 EditableTextUses:17Used by:Timeline
Symbol 391 TextUses:17Used by:Timeline
Symbol 392 EditableTextUses:17Used by:Timeline
Symbol 393 EditableTextUses:17Used by:Timeline
Symbol 394 TextUses:17Used by:Timeline

Instance Names

"bar"Symbol 19 MovieClip Frame 1Symbol 16 MovieClip
"accelBar"Symbol 59 MovieClip [game_display] Frame 1Symbol 45 MovieClip
"speedBar"Symbol 59 MovieClip [game_display] Frame 1Symbol 45 MovieClip
"rotateBar"Symbol 59 MovieClip [game_display] Frame 1Symbol 45 MovieClip
"brakepowerBar"Symbol 59 MovieClip [game_display] Frame 1Symbol 45 MovieClip
"keys"Symbol 59 MovieClip [game_display] Frame 1Symbol 46 MovieClip
"thrust"Symbol 75 MovieClip [game_ship_graphic#0] Frame 1Symbol 71 MovieClip
"left"Symbol 75 MovieClip [game_ship_graphic#0] Frame 1Symbol 72 MovieClip
"right"Symbol 75 MovieClip [game_ship_graphic#0] Frame 1Symbol 73 MovieClip
"thrust"Symbol 85 MovieClip [game_ship_graphic#1] Frame 1Symbol 81 MovieClip
"left"Symbol 85 MovieClip [game_ship_graphic#1] Frame 1Symbol 82 MovieClip
"right"Symbol 85 MovieClip [game_ship_graphic#1] Frame 1Symbol 83 MovieClip
"thrust"Symbol 94 MovieClip [game_ship_graphic#2] Frame 1Symbol 90 MovieClip
"left"Symbol 94 MovieClip [game_ship_graphic#2] Frame 1Symbol 91 MovieClip
"right"Symbol 94 MovieClip [game_ship_graphic#2] Frame 1Symbol 92 MovieClip
"bar2"Symbol 127 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 124 MovieClip
"bar1"Symbol 127 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 124 MovieClip
"marker2"Symbol 127 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 126 MovieClip
"marker1"Symbol 127 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 126 MovieClip
"bar2"Symbol 130 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 129 MovieClip
"bar1"Symbol 130 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 129 MovieClip
"marker2"Symbol 130 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 126 MovieClip
"marker1"Symbol 130 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 126 MovieClip
"bar2"Symbol 133 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 132 MovieClip
"bar1"Symbol 133 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 132 MovieClip
"marker2"Symbol 133 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 126 MovieClip
"marker1"Symbol 133 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 126 MovieClip
"bar2"Symbol 136 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 135 MovieClip
"bar1"Symbol 136 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 135 MovieClip
"marker2"Symbol 136 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 126 MovieClip
"marker1"Symbol 136 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 126 MovieClip
"bar2"Symbol 139 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 138 MovieClip
"bar1"Symbol 139 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 138 MovieClip
"marker2"Symbol 139 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 126 MovieClip
"marker1"Symbol 139 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 126 MovieClip
"bar2"Symbol 141 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 140 MovieClip
"bar1"Symbol 141 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 140 MovieClip
"marker2"Symbol 141 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 126 MovieClip
"marker1"Symbol 141 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 126 MovieClip
"bar2"Symbol 144 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 143 MovieClip
"bar1"Symbol 144 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 143 MovieClip
"marker2"Symbol 144 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 126 MovieClip
"marker1"Symbol 144 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 126 MovieClip
"bar"Symbol 145 MovieClip [game_world_objects_U#slide] Frame 1Symbol 124 MovieClip
"marker2"Symbol 145 MovieClip [game_world_objects_U#slide] Frame 1Symbol 126 MovieClip
"marker1"Symbol 145 MovieClip [game_world_objects_U#slide] Frame 1Symbol 126 MovieClip
"blade"Symbol 150 MovieClip [game_world_objects_U#spin] Frame 1Symbol 147 MovieClip
"marker"Symbol 150 MovieClip [game_world_objects_U#spin] Frame 1Symbol 149 MovieClip
"accelBar"Symbol 349 MovieClip Frame 1Symbol 45 MovieClip
"rotateBar"Symbol 349 MovieClip Frame 1Symbol 45 MovieClip
"speedBar"Symbol 349 MovieClip Frame 1Symbol 45 MovieClip
"brakepowerBar"Symbol 349 MovieClip Frame 1Symbol 45 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "game_world"
ExportAssets (56)Timeline Frame 4Symbol 30 as "game"
ExportAssets (56)Timeline Frame 4Symbol 59 as "game_display"
ExportAssets (56)Timeline Frame 4Symbol 64 as "game_display_map"
ExportAssets (56)Timeline Frame 4Symbol 65 as "game_ship"
ExportAssets (56)Timeline Frame 4Symbol 75 as "game_ship_graphic#0"
ExportAssets (56)Timeline Frame 4Symbol 85 as "game_ship_graphic#1"
ExportAssets (56)Timeline Frame 4Symbol 94 as "game_ship_graphic#2"
ExportAssets (56)Timeline Frame 4Symbol 102 as "game_ship_graphic#explosion"
ExportAssets (56)Timeline Frame 4Symbol 108 as "game_ship_graphic#finish_0"
ExportAssets (56)Timeline Frame 4Symbol 115 as "game_ship_graphic#finish_1"
ExportAssets (56)Timeline Frame 4Symbol 122 as "game_ship_graphic#finish_2"
ExportAssets (56)Timeline Frame 4Symbol 1 as "game_world"
ExportAssets (56)Timeline Frame 4Symbol 127 as "game_world_objects_U#chomp"
ExportAssets (56)Timeline Frame 4Symbol 130 as "game_world_objects_U#doorBlue"
ExportAssets (56)Timeline Frame 4Symbol 133 as "game_world_objects_U#doorCyan"
ExportAssets (56)Timeline Frame 4Symbol 136 as "game_world_objects_U#doorGreen"
ExportAssets (56)Timeline Frame 4Symbol 139 as "game_world_objects_U#doorPink"
ExportAssets (56)Timeline Frame 4Symbol 141 as "game_world_objects_U#doorRed"
ExportAssets (56)Timeline Frame 4Symbol 144 as "game_world_objects_U#doorYellow"
ExportAssets (56)Timeline Frame 4Symbol 145 as "game_world_objects_U#slide"
ExportAssets (56)Timeline Frame 4Symbol 150 as "game_world_objects_U#spin"
ExportAssets (56)Timeline Frame 4Symbol 171 as "game_world_powerUps_message"
ExportAssets (56)Timeline Frame 4Symbol 187 as "game_world_powerUps_U#accelN"
ExportAssets (56)Timeline Frame 4Symbol 189 as "game_world_powerUps_U#accelP"
ExportAssets (56)Timeline Frame 4Symbol 191 as "game_world_powerUps_U#brakeN"
ExportAssets (56)Timeline Frame 4Symbol 193 as "game_world_powerUps_U#brakeP"
ExportAssets (56)Timeline Frame 4Symbol 195 as "game_world_powerUps_U#coin"
ExportAssets (56)Timeline Frame 4Symbol 205 as "game_world_powerUps_U#keyBlue"
ExportAssets (56)Timeline Frame 4Symbol 207 as "game_world_powerUps_U#keyCyan"
ExportAssets (56)Timeline Frame 4Symbol 209 as "game_world_powerUps_U#keyGreen"
ExportAssets (56)Timeline Frame 4Symbol 211 as "game_world_powerUps_U#keyPink"
ExportAssets (56)Timeline Frame 4Symbol 213 as "game_world_powerUps_U#keyRed"
ExportAssets (56)Timeline Frame 4Symbol 215 as "game_world_powerUps_U#keyYellow"
ExportAssets (56)Timeline Frame 4Symbol 217 as "game_world_powerUps_U#lives"
ExportAssets (56)Timeline Frame 4Symbol 220 as "game_world_powerUps_U#mAccel"
ExportAssets (56)Timeline Frame 4Symbol 221 as "game_world_powerUps_U#mBrake"
ExportAssets (56)Timeline Frame 4Symbol 222 as "game_world_powerUps_U#mFunk"
ExportAssets (56)Timeline Frame 4Symbol 224 as "game_world_powerUps_U#mRotate"
ExportAssets (56)Timeline Frame 4Symbol 226 as "game_world_powerUps_U#mSpeed"
ExportAssets (56)Timeline Frame 4Symbol 227 as "game_world_powerUps_U#rotateN"
ExportAssets (56)Timeline Frame 4Symbol 229 as "game_world_powerUps_U#rotateP"
ExportAssets (56)Timeline Frame 4Symbol 230 as "game_world_powerUps_U#speedN"
ExportAssets (56)Timeline Frame 4Symbol 232 as "game_world_powerUps_U#speedP"
ExportAssets (56)Timeline Frame 4Symbol 234 as "game_world_powerUps_U#time"
ExportAssets (56)Timeline Frame 4Symbol 236 as "game_world_startFinish_endPlate"
ExportAssets (56)Timeline Frame 4Symbol 238 as "game_world_startFinish_startPlate"
ExportAssets (56)Timeline Frame 4Symbol 240 as "game_display_keys_blue"
ExportAssets (56)Timeline Frame 4Symbol 242 as "game_display_keys_cyan"
ExportAssets (56)Timeline Frame 4Symbol 244 as "game_display_keys_green"
ExportAssets (56)Timeline Frame 4Symbol 246 as "game_display_keys_pink"
ExportAssets (56)Timeline Frame 4Symbol 248 as "game_display_keys_red"
ExportAssets (56)Timeline Frame 4Symbol 250 as "game_display_keys_yellow"
ExportAssets (56)Timeline Frame 4Symbol 251 as "sound_fanfare"
ExportAssets (56)Timeline Frame 4Symbol 252 as "sound_explosion"
ExportAssets (56)Timeline Frame 4Symbol 253 as "sound_levels_3"
ExportAssets (56)Timeline Frame 4Symbol 254 as "sound_levels_2"
ExportAssets (56)Timeline Frame 4Symbol 255 as "sound_levels_1"
ExportAssets (56)Timeline Frame 8Symbol 195 as "game_world_powerUps_U#coin"
ExportAssets (56)Timeline Frame 8Symbol 217 as "game_world_powerUps_U#lives"
ExportAssets (56)Timeline Frame 8Symbol 189 as "game_world_powerUps_U#accelP"
ExportAssets (56)Timeline Frame 8Symbol 229 as "game_world_powerUps_U#rotateP"
ExportAssets (56)Timeline Frame 8Symbol 234 as "game_world_powerUps_U#time"
ExportAssets (56)Timeline Frame 8Symbol 205 as "game_world_powerUps_U#keyBlue"
ExportAssets (56)Timeline Frame 8Symbol 232 as "game_world_powerUps_U#speedP"
ExportAssets (56)Timeline Frame 8Symbol 193 as "game_world_powerUps_U#brakeP"
ExportAssets (56)Timeline Frame 9Symbol 187 as "game_world_powerUps_U#accelN"
ExportAssets (56)Timeline Frame 9Symbol 227 as "game_world_powerUps_U#rotateN"
ExportAssets (56)Timeline Frame 9Symbol 220 as "game_world_powerUps_U#mAccel"
ExportAssets (56)Timeline Frame 9Symbol 224 as "game_world_powerUps_U#mRotate"
ExportAssets (56)Timeline Frame 9Symbol 230 as "game_world_powerUps_U#speedN"
ExportAssets (56)Timeline Frame 9Symbol 191 as "game_world_powerUps_U#brakeN"
ExportAssets (56)Timeline Frame 9Symbol 226 as "game_world_powerUps_U#mSpeed"
ExportAssets (56)Timeline Frame 9Symbol 221 as "game_world_powerUps_U#mBrake"

Labels

"ps_intro"Frame 1
"load"Frame 2
"loadArrays"Frame 4
"menu"Frame 5
"credits"Frame 6
"help1"Frame 7
"help2"Frame 8
"help3"Frame 9
"enterPass"Frame 10
"selectShip"Frame 11
"getReady"Frame 12
"game"Frame 13
"levelCompleted"Frame 14
"levelFailed"Frame 15
"gameOver"Frame 16

Dynamic Text Variables

fpsSymbol 36 EditableText""
levelNameSymbol 47 EditableText""
levelNumberSymbol 48 EditableText""
livesSymbol 49 EditableText""
scoreSymbol 50 EditableText""
timeBonusSymbol 51 EditableText""
coinsSymbol 52 EditableText""
timeBonusSymbol 53 EditableText""
levelNameSymbol 54 EditableText""
levelNumberSymbol 55 EditableText""
livesSymbol 56 EditableText""
scoreSymbol 57 EditableText""
coinsSymbol 58 EditableText""
textValueSymbol 151 EditableText""
textValueSymbol 152 EditableText""
textValueSymbol 153 EditableText""
textValueSymbol 154 EditableText""
textValueSymbol 155 EditableText""
textValueSymbol 156 EditableText""
textValueSymbol 157 EditableText""
textValueSymbol 158 EditableText""
textValueSymbol 159 EditableText""
textValueSymbol 160 EditableText""
textValueSymbol 161 EditableText""
textValueSymbol 162 EditableText""
textValueSymbol 163 EditableText""
textValueSymbol 164 EditableText""
textValueSymbol 165 EditableText""
textValueSymbol 166 EditableText""
textValueSymbol 167 EditableText""
textValueSymbol 168 EditableText""
textValueSymbol 169 EditableText""
textValueSymbol 170 EditableText""
_root.cornerMessageSymbol 260 EditableText""
inputValueSymbol 333 EditableText""
messageValueSymbol 334 EditableText""
shipNameSymbol 347 EditableText""
cornerMessageSymbol 350 EditableText""
passwordMessageSymbol 362 EditableText""
levelMessageSymbol 363 EditableText""
livesMessageSymbol 364 EditableText""
scoreMessageSymbol 365 EditableText""
oldScoreSymbol 378 EditableText""
coinsBy50Symbol 379 EditableText""
timeBonusSymbol 380 EditableText""
scoreSymbol 381 EditableText""
scoreSymbol 386 EditableText""
livesSymbol 387 EditableText""
livesSymbol 390 EditableText""
scoreSymbol 392 EditableText""
oldScoreSymbol 393 EditableText""




http://swfchan.com/5/22429/info.shtml
Created: 26/5 -2019 22:29:46 Last modified: 26/5 -2019 22:29:46 Server time: 10/05 -2024 00:34:12