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Penguin Volleyball.swf

This is the info page for
Flash #22450

(Click the ID number above for more basic data on this flash file.)


Text
KEY

Start

You lost!
Play again?

OK

Game Over

Do you really want to leave
this game?

YES

NO

Move Speed

High Jump

Sounds Volume

OK

Cancel

0

50

100

Medium

High

Low

Slow

Fast

Normal

1 Set (7 points)

Match Mode

3 Sets (11 points)

5 Sets (15 points)

Control

Mouse

Keyboard

Game Options

1 Set (7 points per set)

Match Mode

3 Sets (7 points per set)

5 Sets (7 points per set)

Control

Mouse

Keyboard

Game Options

Easy

Medium - 2X Points

Hard - 3X Points

Match Level

Leave Game

Leave Game

Pause

Play

Options

Baron Von Viktor

Player

Set

Points

Powered by

40004

YOUR SCORE

ActionScript [AS1/AS2]

Frame 1
function chooseGameEndProcedure() { if (tKey == undefined) { tKey = "sjri5jf85jdor560"; } gameEndSubmitUrl = "http://freeplay.gamedek.com/gameend.aspx"; if (params == undefined) { myVariables.load("config.txt"); } else { decryptParams(params); crypto = 2; } } function t_fLoadGameEnd() { mcResign.removeMovieClip(); mcGameOver.removeMovieClip(); if (mcGameEnd != undefined) { mcGameEnd.removeMovieClip(); } endContainer.createEmptyMovieClip("mcGameEnd", 100); endContainer.createEmptyMovieClip("mcGameEndBack", 99); with (endContainer.mcGameEndBack) { var backColor = 0; beginFill(backColor, 100); lineStyle(1, backColor, 100); moveTo(0, 0); lineTo(g_numGameWidth, 0); lineTo(g_numGameWidth, g_numGameHeight); lineTo(0, g_numGameHeight); lineTo(0, 0); endFill(); } if (freeplayid != undefined) { downloadURL = downloadURL + affiliateId; } trace(endURL); var endUrlArray = new Array(); endUrlArray = endURL.split("."); var subString = endUrlArray[endUrlArray.length - 1]; if ((subString == "aspx") || (subString == "html")) { getURL (endURL, "_self"); } else { trace("inside and loading" + endURL); endContainer.loadMovie(endURL); endContainer.playAgain = playAgain; } } function postGameLog() { if (gameLogEnabled == 1) { var _local1 = new LoadVars(); var _local2 = TEAEncrypt((("freeplayid=" + freeplayid) + "&gameLog=") + gameLog, tKey); _local1.params = _local2; _local1.sendAndLoad(gameEndSubmitUrl, result_lv, "POST"); gameLog = ""; } } function addToLog(myAddition) { if (gameLogEnabled == 1) { gameLog = gameLog + myAddition; } } function trc(theString) { trace((theString + ": ") + eval (theString)); } function TEAEncrypt(src, key) { var _local2 = charsToLongs(strToChars(src)); var k = charsToLongs(strToChars(key)); var n = _local2.length; if (n == 0) { return(""); } if (n == 1) { _local2[n++] = 0; } var _local3 = _local2[n - 1]; var y = _local2[0]; var delta = 2654435769; var max32 = 4294967295; var mx; var e; var q = Math.floor(6 + (52 / n)); var sum = 0; var sum2 = 0; while ((q--) > 0) { sum = sum + delta; sum = sum >>> 0; e = (sum >>> 2) & 3; var _local1 = 0; while (_local1 < (n - 1)) { y = _local2[_local1 + 1]; mx = (((_local3 >>> 5) ^ (y << 2)) + ((y >>> 3) ^ (_local3 << 4))) ^ ((sum ^ y) + (k[(_local1 & 3) ^ e] ^ _local3)); mx = mx >>> 0; _local2[_local1] = _local2[_local1] + mx; _local2[_local1] = _local2[_local1] >>> 0; _local3 = _local2[_local1]; _local1++; } y = _local2[0]; mx = (((_local3 >>> 5) ^ (y << 2)) + ((y >>> 3) ^ (_local3 << 4))) ^ ((sum ^ y) + (k[(_local1 & 3) ^ e] ^ _local3)); mx = mx >>> 0; _local2[n - 1] = _local2[n - 1] + mx; _local2[n - 1] = _local2[n - 1] >>> 0; _local3 = _local2[n - 1]; } return(charsToHex(longsToChars(_local2))); } function TEADecrypt(src, key) { var v = charsToLongs(hexToChars(src)); var k = charsToLongs(strToChars(key)); var n = v.length; if (n == 0) { return(""); } var _local2 = v[n - 1]; var _local3 = v[0]; var delta = 2654435769; var mx; var e; var q = Math.floor(6 + (52 / n)); var sum = (q * delta); while (sum != 0) { e = (sum >>> 2) & 3; var _local1 = n - 1; while (_local1 > 0) { _local2 = v[_local1 - 1]; mx = (((_local2 >>> 5) ^ (_local3 << 2)) + ((_local3 >>> 3) ^ (_local2 << 4))) ^ ((sum ^ _local3) + (k[(_local1 & 3) ^ e] ^ _local2)); _local3 = (v[_local1] = v[_local1] - mx); _local1--; } _local2 = v[n - 1]; mx = (((_local2 >>> 5) ^ (_local3 << 2)) + ((_local3 >>> 3) ^ (_local2 << 4))) ^ ((sum ^ _local3) + (k[(_local1 & 3) ^ e] ^ _local2)); _local3 = (v[0] = v[0] - mx); sum = sum - delta; } return(charsToStr(longsToChars(v))); } function charsToLongs(chars) { var _local2 = chars; var _local3 = new Array(Math.ceil(_local2.length / 4)); var _local1 = 0; while (_local1 < _local3.length) { _local3[_local1] = ((_local2[_local1 * 4] + (_local2[(_local1 * 4) + 1] << 8)) + (_local2[(_local1 * 4) + 2] << 16)) + (_local2[(_local1 * 4) + 3] << 24); _local1++; } return(_local3); } function longsToChars(longs) { var _local2 = longs; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { _local3.push(_local2[_local1] & 255, (_local2[_local1] >>> 8) & 255, (_local2[_local1] >>> 16) & 255, (_local2[_local1] >>> 24) & 255); _local1++; } return(_local3); } function charsToHex(chars) { var _local2 = chars; var result = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < _local2.length) { result = result + (_local3[_local2[_local1] >> 4] + _local3[_local2[_local1] & 15]); _local1++; } return(result); } function hexToChars(hex) { var _local2 = hex; var _local3 = new Array(); var _local1 = ((_local2.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < _local2.length) { _local3.push(parseInt(_local2.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } function charsToStr(chars) { var _local2 = chars; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { _local3 = _local3 + String.fromCharCode(_local2[_local1]); _local1++; } return(_local3); } function strToChars(str) { var _local2 = str; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { _local3.push(_local2.charCodeAt(_local1)); _local1++; } return(_local3); } function decryptParams(myParams) { decPar = TEADecrypt(myParams, tKey); arrayOfVars = new Array(); arrayOfVars = decPar.split("&"); count = 0; while (count < arrayOfVars.length) { varHolder = new Array(); varHolder = arrayOfVars[count].split("="); Set(varHolder[0], varHolder[1]); count++; } } function createSound(soundName) { sndCont.createEmptyMovieClip(soundName, numSounds); Set(soundName, new Sound(eval ("sndCont." + soundName))); eval (soundName).attachSound(soundName); numSounds++; } _quality = "BEST"; _root.menu.hide(); fscommand ("showmenu", "false"); System.security.allowDomain(domainToAllow); System.security.allowDomain("http://freeplay.gamedek.com/"); var crypto = 0; var gameLog = ""; myVariables = new LoadVars(); myVariables.onLoad = function (success) { if (success) { crypto = 1; _root.decryptParams(this.params); trace(endURL); } else { crypto = 0; } }; _root.xmlGameEnd = new XML(); _root.xmlGameEnd.onLoad = function (success) { var _local1 = _root; if (success) { _local1.decryptParams(this.firstChild.firstChild.nodeValue); _local1.endURL = _local1.gameEndUrl; _local1.t_fLoadGameEnd(); delete this.onLoad; } }; var result_lv = new LoadVars(); result_lv.onLoad = function (success) { if (success) { trace("whatAmI" + this); } else { trace("Error receiving from server."); } }; chooseGameEndProcedure(); stop(); numSounds = 5; globalSound = new Sound(); createSound("buttonSound"); createSound("refereeSound"); refereeSound.setVolume(60); createSound("hitSound"); createSound("hitWallSound"); hitWallSound.setVolume(50); createSound("hitsNetSound"); hitsNetSound.setVolume(10); createSound("oohSound"); oohSound.setVolume(60); createSound("applauseSound"); createSound("beepSound"); createSound("thunderSound"); createSound("endGameWhistle"); endGameWhistle.setVolume(60);
Instance of Symbol 15 MovieClip in Frame 1
/* no clip actions */
Instance of Symbol 25 MovieClip "sndCont" in Frame 1
onClipEvent (keyDown) { _root.pressKey(Key.getCode()); } onClipEvent (enterFrame) { if (_root.blnGameOn) { var date_str:String = ((((_root.today_date.getDate() + "/") + (_root.today_date.getMonth() + 1)) + "/") + _root.today_date.getFullYear()); _root.time = _root.time + (1 / _root.frameRate); var minutes = 0; minutes = Math.floor(_root.time / 60); var seconds1 = Math.floor((_root.time % 60) / 10); var seconds0 = Math.floor(_root.time % 10); _root.date.text = date_str; _root.mintime.text = minutes; _root.sec1time.text = seconds1; if ((seconds0 != _root.sec0time.text) && (_root.points > 0)) { _root.points--; } _root.sec0time.text = seconds0; } }
Frame 3
function pressRadioButton(rbName) { var _local1 = _root; var _local2 = rbName; if (_local2 == "mcMode1") { _local1.gameMode = 1; _local1.mcMode2.gotoAndStop("lblNoCheck"); _local1.mcMode3.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcMode2") { _local1.gameMode = 2; _local1.mcMode1.gotoAndStop("lblNoCheck"); _local1.mcMode3.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcMode3") { _local1.gameMode = 3; _local1.mcMode1.gotoAndStop("lblNoCheck"); _local1.mcMode2.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcMouseCtrl") { _local1.blnMouseControl = true; _local1.mcKeyboardCtrl.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcKeyboardCtrl") { _local1.blnMouseControl = false; _local1.mcMouseCtrl.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcLevel1") { _local1.userLevel = 3; _local1.mcLevel2.gotoAndStop("lblNoCheck"); _local1.mcLevel3.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcLevel2") { _local1.userLevel = 2; _local1.mcLevel1.gotoAndStop("lblNoCheck"); _local1.mcLevel3.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcLevel3") { _local1.userLevel = 1; _local1.mcLevel2.gotoAndStop("lblNoCheck"); _local1.mcLevel1.gotoAndStop("lblNoCheck"); } if (_local1.gameMode == 1) { _local1.mcMode1.gotoAndStop("lblCheck"); } else if (_local1.gameMode == 2) { _local1.mcMode2.gotoAndStop("lblCheck"); } else if (_local1.gameMode == 3) { _local1.mcMode3.gotoAndStop("lblCheck"); } if (_local1.userLevel == 1) { _local1.mcLevel3.gotoAndStop("lblCheck"); } else if (_local1.userLevel == 2) { _local1.mcLevel2.gotoAndStop("lblCheck"); } else if (_local1.userLevel == 3) { _local1.mcLevel1.gotoAndStop("lblCheck"); } if (blnMouseControl) { _local1.mcMouseCtrl.gotoAndStop("lblCheck"); } else { _local1.mcKeyboardCtrl.gotoAndStop("lblCheck"); } } stop(); pBVV = 2; pYou = 1; gameMode = 1; userLevel = 3; blnMouseControl = true; pressRadioButton();
Frame 10
function g_fSetGameSize(a_numWidth, a_numHeight) { g_numGameWidth = a_numWidth; g_numGameHeight = a_numHeight; } function playAgain() { gotoAndStop ("settings"); } g_fSetGameSize(640, 480); endContainer.playAgain = function () { _root.playAgain(); }; function Vector2d(ax, ay) { this.x = ax; this.y = ay; } function Add(v1, v2) { return(new Vector2d(v1.x + v2.x, v1.y + v2.y)); } function Sub(v1, v2) { return(new Vector2d(v1.x - v2.x, v1.y - v2.y)); } function Nrm(v) { var _local1 = v; return(Math.sqrt((_local1.x * _local1.x) + (_local1.y * _local1.y))); } function Normz(v) { var _local1 = v; return(new Vector2d(_local1.x / Nrm(_local1), _local1.y / Nrm(_local1))); } function Mul(num, v) { return(new Vector2d(num * v.x, num * v.y)); } function Scal(v1, v2) { return((v1.x * v2.x) + (v1.y * v2.y)); } function RtoD(x) { return((x * 180) / Math.PI); } function DtoR(x) { return((x * Math.PI) / 180); } function initialize() { var _local1 = _root; _local1.mcOptions._visible = false; _local1.mcLeaveGame._visible = false; _local1.mcGameOver._visible = false; faul_f = ""; pnts1 = (pnts2 = 0); sets1 = (sets2 = 0); blnStop = (blnBallLost = false); newTrajectory = false; blnFirstHit = false; p1.serving = true; p2.serving = false; displayScore(); } function playerBound(v) { var _local1 = this; var _local2 = new Vector2d(v.x, v.y); if ((_local1.speed.y >= 0) && (_local2.y > (((yFloor - pengHeight) + Rh) - 10))) { _local1.speed.y = 0; _local2.y = ((yFloor - pengHeight) + Rh) - 10; _local1.state = true; } if ((_local1.speed.x <= 0) && (_local2.x <= (_local1.leftBound + Rh))) { _local1.speed.x = 0; _local2.x = _local1.leftBound + Rh; } else if ((_local1.speed.x >= 0) && (_local2.x >= (_local1.rightBound - Rh))) { _local1.speed.x = 0; _local2.x = _local1.rightBound - Rh; } return(_local2); } function ballBound(v) { var _local2 = this; var _local1 = new Vector2d(v.x, v.y); var _local3 = false; if ((_local2.speed.x < 0) && (_local1.x <= Rb)) { _local2.speed.x = _local2.speed.x * -1; hitWallSound.start(); _local1.x = Rb; _local3 = true; } else if ((_local2.speed.x > 0) && (_local1.x >= (630 - Rb))) { _local2.speed.x = _local2.speed.x * -1; hitWallSound.start(); _local1.x = 630 - Rb; _local3 = true; } else if ((_local2.speed.y < 0) && (_local1.y <= Rb)) { _local2.speed.y = _local2.speed.y * -1; hitWallSound.start(); _local1.y = Rb; _local3 = true; } else if ((((_local2.speed.x > 0) && (_local2.crd.x <= (311 - Rb))) && (_local1.x > (311 - Rb))) && (_local1.y > netTop.y)) { _local2.speed.x = _local2.speed.x * -1; hitsNetSound.start(); _local1.x = 311 - Rb; _local3 = true; } else if ((((_local2.speed.x < 0) && (_local2.crd.x >= (328 + Rb))) && (_local1.x < (328 + Rb))) && (_local1.y > netTop.y)) { _local2.speed.x = _local2.speed.x * -1; hitsNetSound.start(); _local1.x = 328 + Rb; _local3 = true; } else if ((_local2.speed.y > 0) && (_local1.y > (yFloor - Rb))) { _local1.y = yFloor - Rb; _local3 = true; if (!blnBallLost) { hitSound.setPan((50 * (_local2.crd.x - netTop.x)) / netTop.x); hitWallSound.start(); if (_local1.x < netTop.x) { faul("p1"); } else { faul("p2"); } } else { _local2.speed.y = _local2.speed.y * -0.5; } } if ((((_local1.x <= ((netTop.x + Rb) + 14)) && (_local1.x >= ((netTop.x - Rb) - 14))) && (_local1.y >= ((netTop.y - Rb) - 14))) && (_local1.y < netTop.y)) { var v1 = Sub(_local1, netTop); var v1_n = Normz(v1); var spd_n = Normz(_local2.speed); if ((Nrm(v1) <= (Rb + 14)) && ((Scal(spd_n, v1_n) < 0) || (Nrm(_local2.speed) == 0))) { _local2.speed = Mul(Nrm(_local2.speed), Sub(spd_n, Mul(2 * Scal(spd_n, v1_n), v1_n))); _local3 = true; hitsNetSound.start(); } } if (_local3) { _local2.speed = Mul(kElasti, _local2.speed); newTrajectory = true; } return(_local1); } function faul(a) { var _local1 = _root; var _local2 = a; if (_local2 == "p1") { if (p2.serving) { beepSound.start(0, 1); pnts2++; if (pBVV == 2) { totalPoints = totalPoints - (20 * (4 - _local1.userLevel)); oohSound.start(0, 1); } else { totalPoints = totalPoints + (100 * (4 - _local1.userLevel)); rejoicing(); } checkPoints(); } else { if (pBVV == 2) { oohSound.start(0, 1); } else { rejoicing(); } p2.serving = true; p1.serving = false; } } else if (_local2 == "p2") { if (p1.serving) { beepSound.start(0, 1); pnts1++; if (pBVV == 1) { totalPoints = totalPoints - (20 * (4 - _local1.userLevel)); oohSound.start(0, 1); } else { totalPoints = totalPoints + (100 * (4 - _local1.userLevel)); rejoicing(); } checkPoints(); } else { if (pBVV == 1) { oohSound.start(0, 1); } else { rejoicing(); } p1.serving = true; p2.serving = false; } } faul_f = _local2; blnBallLost = true; } function restart() { eval ("player" + pBVV).gotoAndStop(2); eval ("player" + pYou).gotoAndStop(1); if (!p1.auto) { strPlayer = "p1"; } else if (!p2.auto) { strPlayer = "p2"; } else { strPlayer = ""; } p1.touch = (p2.touch = 0); p1.state = (p2.state = false); p1.move(startP1); p2.move(startP2); p1.mStop(); p2.mStop(); p1.syn(); p2.syn(); b1.speed = new Vector2d(0, 0); b1.moveState = false; if (p1.serving) { b1.move(startBall1); } else if (p2.serving) { b1.move(startBall2); } b1.syn(); faul_f = ""; blnBallLost = false; blnFirstHit = true; timeWaiting = 0; refereeSound.start(0, 1); } function autoGo(dt, pl) { if (blnBallLost) { pl.mStop(); return(undefined); } if (pl.serving && (!b1.moveState)) { pl.mStop(); pl.mJump(); return(undefined); } if (newTrajectory) { controlPoint = new Vector2D(0, 0); controlPoint = calcTrajectory(dt); newPos = controlPoint.x; if (userLevel == 2) { newPos = newPos + (random(30) - 15); } else if (userLevel == 3) { newPos = newPos + (random(80) - 40); } newTrajectory = false; } if ((newPos < (pl.rightBound + Rh)) && (newPos > (pl.leftBound - Rh))) { if (pl.state && (pl.crd.x != newPos)) { var dx = (dt * (pengSpeed + ((pengSpeed * Math.abs(pl.crd.x - newPos)) / (pl.rightBound - pl.leftBound)))); if (Math.abs(pl.crd.x - newPos) <= dx) { pl.crd.x = newPos; } else if (pl.crd.x < newPos) { pl.crd.x = pl.crd.x + dx; } else { pl.crd.x = pl.crd.x - dx; } eval (pl.name).body.play(); } } if (Nrm(Sub(pl.crd, b1.crd)) < (Rh + (2 * Rb))) { if ((((pl.crd.x > (b1.crd.x + Rb)) && (b1.speed.y > 0)) && (pl.crd.y > (b1.crd.y + Rb))) && (Nrm(b1.speed) < 300)) { pl.mJump(); } } } function calcTrajectory(tic) { var _local3 = this; var _local1 = new Vector2D(b1.crd.x, b1.crd.y); var _local2 = new Vector2D(b1.speed.x, b1.speed.y); while (_local1.y < (yFloor - pengHeight)) { _local2 = Add(_local2, Mul(3 * tic, accel2)); _local1 = Add(_local1, Mul(3 * tic, _local2)); if ((_local2.x < 0) && (_local1.x <= Rb)) { _local1.x = Rb; break; } if ((_local2.x > 0) && (_local1.x >= (630 - Rb))) { _local1.x = 630 - Rb; break; } if ((_local2.y < 0) && (_local1.y <= Rb)) { _local1.y = Rb; break; } if ((((_local2.x > 0) && (_local1.x >= (311 - Rb))) && (_local1.x < 328)) && (_local1.y > netTop.y)) { _local1.x = 311 - Rb; break; } if ((((_local2.x < 0) && (_local1.x > 311)) && (_local1.x <= (328 + Rb))) && (_local1.y > netTop.y)) { _local1.x = 328 + Rb; break; } if ((_local2.y > 0) && (_local1.y > (yFloor - pengHeight))) { _local1.y = yFloor - pengHeight; ballAngle = Math.atan2(_local2.y, _local2.x); netAngle = Math.atan2(_local1.y - (netTop.y - Rb), _local1.x - netTop.x); _local1.x = _local1.x + (((Rh * Math.sin(ballAngle - netAngle)) * 2) / 3); break; } if ((((_local1.x <= ((netTop.x + Rb) + 14)) && (_local1.x >= ((netTop.x - Rb) - 14))) && (_local1.y >= ((netTop.y - Rb) - 14))) && (_local1.y < netTop.y)) { if ((Nrm(v1) <= (Rb + 14)) && ((Scal(spd_n, v1_n) < 0) || (Nrm(_local3.speed) == 0))) { var v1 = Sub(_local1, netTop); var v1_n = Normz(v1); var spd_n = Normz(_local2); if ((Nrm(v1) <= (Rb + 14)) && ((Scal(spd_n, v1_n) < 0) || (Nrm(_local2) == 0))) { _local3.speed = Mul(Nrm(_local2), Sub(spd_n, Mul(2 * Scal(spd_n, v1_n), v1_n))); break; } } } } return(_local1); } function mainLoop() { if (!blnStop) { if (blnMouseControl) { myMouseMove(); } else { myPressKeys(); } dt = default_tiker.tik(); p1.winking(dt); p2.winking(dt); if (blnBallLost) { timeWaiting = timeWaiting + dt; if (timeWaiting > timePause) { restart(); } } while (dt > tQ) { p1.think(tQ); p2.think(tQ); p1.syn(); p2.syn(); b1.think(tQ); b1.syn(); dt = dt - tQ; } p1.think(dt); p2.think(dt); p1.syn(); p2.syn(); b1.think(dt); b1.syn(); b1.rotate(); } else { dt = default_tiker.tik(); } } function myPressKeys() { if (Key.isDown(37)) { eval (strPlayer).mLeft(); } else if (Key.isDown(39)) { eval (strPlayer).mRight(); } else { eval (strPlayer).speed.x = 0; } if (Key.isDown(32)) { eval (strPlayer).mJump(); } } function myMouseMove() { if ((((_ymouse > 0) && (_ymouse < 430)) && (eval (strPlayer).state)) && (!blnStop)) { var xPosition = eval (eval (strPlayer).name)._x; if ((_xmouse - xPosition) > 10) { eval (strPlayer).mRight(); eval (strPlayer).speed.x = eval (strPlayer).speed.x + ((pengSpeed * (_xmouse - xPosition)) / netTop.x); return(undefined); } if ((xPosition - _xmouse) > 10) { eval (strPlayer).mLeft(); eval (strPlayer).speed.x = eval (strPlayer).speed.x + ((pengSpeed * (_xmouse - xPosition)) / netTop.x); return(undefined); } eval (strPlayer).speed.x = 0; } } function myMouseUp() { if (((((_ymouse > 0) && (_ymouse < 430)) && (eval (strPlayer).state)) && (!blnStop)) && (blnMouseControl)) { eval (strPlayer).mJump(); } } function pressStop() { blnStop = !blnStop; if (blnStop) { _root.mcStop.gotoAndStop("lblPlay"); } else { _root.mcStop.gotoAndStop("lblStop"); } } function checkPoints() { var _local2; var _local1; if (gameMode == 1) { _local2 = 7; _local1 = 1; } else if (gameMode == 2) { _local2 = 7; _local1 = 3; } else if (gameMode == 3) { _local2 = 7; _local1 = 5; } if ((pnts1 >= _local2) && ((pnts1 - pnts2) > 1)) { pnts1 = (pnts2 = 0); sets1++; if ((sets1 == _local1) || ((sets1 - sets2) >= Math.ceil(_local1 / 2))) { if (pBVV == 1) { _root.pressStop(); thunderSound.start(); evilSky.play(); } else { gameOver(p1); } } else { refereeSound.start(0, 3); changePositions(); } } if ((pnts2 >= _local2) && ((pnts2 - pnts1) > 1)) { pnts1 = (pnts2 = 0); sets2++; if ((sets2 == _local1) || ((sets2 - sets1) >= Math.ceil(_local1 / 2))) { if (pBVV == 2) { _root.pressStop(); thunderSound.start(); evilSky.play(); } else { gameOver(p2); } } else { changePositions(); } } displayScore(); } function changePositions() { var sets; p1.auto = !p1.auto; p2.auto = !p2.auto; p1.serving = !p1.serving; p2.serving = !p2.serving; sets = sets1; sets1 = sets2; sets2 = sets; sets = pBVV; pBVV = pYou; pYou = sets; trace("bbvv" + pBVV); trace("pyou" + pYou); eval ("player" + pBVV).gotoAndStop(2); eval ("player" + pYou).gotoAndStop(1); } function headsCrd() { p1.getHeadCrd(); p2.getHeadCrd(); } function setOptions() { var _local1 = _root; _local1.mcOptions.faderSpeed.knob._x = pengSpeed - 100; _local1.mcOptions.faderJump.knob._x = (Math.abs(jSpeed.y) * 2) - 300; _local1.mcOptions.faderSound.knob._x = globalSound.getVolume() * 2; } function getOptions() { var _local1 = _root; pengSpeed = _local1.mcOptions.faderSpeed.knob._x + 100; jSpeed.y = -0.5 * (_local1.mcOptions.faderJump.knob._x + 300); globalSound.setVolume(Math.round(_local1.mcOptions.faderSound.knob._x * 0.5)); } function pressOptions() { var _local1 = _root; _local1.pressStop(); _local1.pressRadioButton(""); _local1.setOptions(); _local1.mcOptions._visible = true; } function pressLeaveGame() { _root.pressStop(); _root.mcLeaveGame._visible = true; } function gameOver(pl) { var _local1 = _root; endGameWhistle.start(); if (!pl.auto) { _local1.strGameOver = "You win!!!"; _local1.pressStop(); } else { _local1.strGameOver = "You lost!"; } _local1.mcGameOver._visible = true; } function pressRadioButton(rbName) { var _local1 = _root; var _local2 = rbName; if (_local2 == "mcMode1") { _local1.gameMode = 1; _local1.mcOptions.mcMode2.gotoAndStop("lblNoCheck"); _local1.mcOptions.mcMode3.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcMode2") { _local1.gameMode = 2; _local1.mcOptions.mcMode1.gotoAndStop("lblNoCheck"); _local1.mcOptions.mcMode3.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcMode3") { _local1.gameMode = 3; _local1.mcOptions.mcMode1.gotoAndStop("lblNoCheck"); _local1.mcOptions.mcMode2.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcMouseCtrl") { _local1.blnMouseControl = true; _local1.mcOptions.mcKeyboardCtrl.gotoAndStop("lblNoCheck"); } else if (_local2 == "mcKeyboardCtrl") { _local1.blnMouseControl = false; _local1.mcOptions.mcMouseCtrl.gotoAndStop("lblNoCheck"); } if (_local1.gameMode == 1) { _local1.mcOptions.mcMode1.gotoAndStop("lblCheck"); } else if (_local1.gameMode == 2) { _local1.mcOptions.mcMode2.gotoAndStop("lblCheck"); } else if (_local1.gameMode == 3) { _local1.mcOptions.mcMode3.gotoAndStop("lblCheck"); } if (blnMouseControl) { _local1.mcOptions.mcMouseCtrl.gotoAndStop("lblCheck"); } else { _local1.mcOptions.mcKeyboardCtrl.gotoAndStop("lblCheck"); } } function rejoicing() { var _local1 = _root; applauseSound.start(0, 1); _local1.mcChuk1.gotoAndPlay(Math.floor(Math.random() * 55)); _local1.mcChuk2.gotoAndPlay(Math.floor(Math.random() * 40)); _local1.mcChuk3.gotoAndPlay(Math.floor(Math.random() * 40)); _local1.mcChuk4.gotoAndPlay(Math.floor(Math.random() * 55)); _local1.mcChuk5.gotoAndPlay(Math.floor(Math.random() * 55)); _local1.mcChuk6.gotoAndPlay(Math.floor(Math.random() * 40)); } function displayScore() { var _local1 = _root; _local1.mcPoints21.gotoAndStop(Math.floor(pnts2 / 10) + 1); _local1.mcPoints22.gotoAndStop((pnts2 % 10) + 1); _local1.mcPoints11.gotoAndStop(Math.floor(pnts1 / 10) + 1); _local1.mcPoints12.gotoAndStop((pnts1 % 10) + 1); _local1.mcSet1.gotoAndStop(sets1 + 1); _local1.mcSet2.gotoAndStop(sets2 + 1); strP1 = ((!p1.auto) ? "Player" : "Baron Von Viktor"); strP2 = ((!p2.auto) ? "Player" : "Baron Von Viktor"); } stop(); clock = function () { this.prevTime = new Date(); }; clock.prototype.tik = function () { var _local3 = new Date(); var _local1 = this.prevTime.getTime(); var _local2 = _local3.getTime(); this.prevTime = new Date(); return((_local2 - _local1) / 1000); }; default_tiker = new clock(); var gameLevel = 1; var blnSound = true; var Rh = 34; var Rb = 23; var tQ = 0.4; var pengSpeed = 200; var kElasti = 0.95; var jSpeed = new Vector2d(0, -200); var accel = new Vector2d(0, 400); var accel2 = new Vector2d(0, 200); var yFloor = 370; var pengHeight = _root.player1._height; var netTop = new Vector2d(318.8, 180); var startBall1 = new Vector2d(148.5 + Rb, (yFloor - pengHeight) - (1.5 * Rb)); var startBall2 = new Vector2d(489.1 - Rb, (yFloor - pengHeight) - (1.5 * Rb)); var startP1 = new Vector2d(122 + Rh, (yFloor - pengHeight) + Rh); var startP2 = new Vector2d(515.6 - Rh, (yFloor - pengHeight) + Rh); var headPoint = new Object(); var timePause = 2; var timeWaiting = 0; var newPos; var strPlayer = ((strGameOver = "")); var strP1 = ((strP2 = "")); var faul_f; var pnts1; var pnts2; var sets1; var sets2; var blnStop; var blnBallLost; var newTrajectory; var blnFirstHit; totalPoints = 0; player = function (a_name, a_crd, a_left, a_right, bound_func, a_shadow, a_auto) { var _local1 = this; _local1.name = a_name; _local1.crd = new Vector2d(a_crd.x, a_crd.y); _local1.state = new Boolean(); _local1.speed = new Vector2d(0, 0); _local1.bounding = bound_func; _local1.auto = a_auto; _local1.serving = false; _local1.touch = 0; _local1.timeWinking = 0; _local1.headCrd = new Vector2d(0, 0); _local1.pengShadow = a_shadow; _local1.leftBound = a_left; _local1.rightBound = a_right; _local1.state = true; }; player.prototype.move = function (v) { this.crd.x = v.x; this.crd.y = v.y; }; player.prototype.getHeadCrd = function () { headPoint.x = 0; headPoint.y = 0; eval (this.name).body.head.localToGlobal(headPoint); this.headCrd.x = headPoint.x; this.headCrd.y = headPoint.y; }; player.prototype.syn = function () { eval (this.name)._x = this.crd.x; eval (this.name)._y = this.crd.y; this.pengShadow._x = this.crd.x - 25; this.pengShadow._xscale = (this.pengShadow._yscale = ((100 * this.crd.y) / pengHeight) / 2.5); this.getHeadCrd(); }; player.prototype.think = function (dt) { var _local1 = this; var _local3 = dt; if (_local1.auto) { autoGo(_local3, _local1); } if (!_local1.state) { _local1.speed = Add(_local1.speed, Mul(_local3, accel)); } var _local2 = Mul(_local3, _local1.speed); var newCrd = Add(_local1.crd, _local2); _local1.move(_local1.bounding(newCrd)); }; player.prototype.mLeft = function () { if (!this.state) { return(undefined); } this.speed = new Vector2d(-pengSpeed, 0); eval (this.name).body.play(); }; player.prototype.mRight = function () { if (!this.state) { return(undefined); } this.speed = new Vector2d(pengSpeed, 0); eval (this.name).body.play(); }; player.prototype.mStop = function () { if (!this.state) { return(undefined); } this.speed = new Vector2d(0, 0); eval (this.name).body.gotoAndStop(1); }; player.prototype.mJump = function () { if (!this.state) { return(undefined); } this.state = false; this.speed = Add(this.speed, jSpeed); eval (this.name).body.gotoAndPlay("Jump"); }; player.prototype.winking = function (dt) { var timeWinking; if (eval (this.name).body.head._currentframe > 1) { if (this.timeWinking < 0.1) { this.timeWinking = this.timeWinking + dt; } else { eval (this.name).body.head.gotoAndStop("lblOpenEyes"); } } else if (Math.floor(Math.random() * 40) == 7) { this.timeWinking = 0; eval (this.name).body.head.gotoAndStop("lblCloseEyes"); } }; ball = function (a_name, a_crd, bound_func, a_shadow) { var _local1 = this; _local1.name = a_name; _local1.crd = new Vector2d(a_crd.x, a_crd.y); _local1.speed = new Vector2d(0, 0); _local1.bounding = bound_func; _local1.moveState = false; _local1.ballShadow = a_shadow; }; ball.prototype.think = function (dt) { var _local2 = this; if (_local2.moveState) { _local2.speed = Add(_local2.speed, Mul(dt, accel2)); } if (!blnBallLost) { var _local3 = 0; while (_local3 < pSet.length) { var v1 = Sub(_local2.crd, pSet[_local3].headCrd); var v1_n = Normz(v1); var spd = Sub(_local2.speed, pSet[_local3].speed); var spd_n = Normz(spd); if ((Nrm(v1) <= (Rh + Rb)) && ((Scal(spd_n, v1_n) < 0) || (Nrm(spd) == 0))) { newTrajectory = true; _local2.speed = Mul(Nrm(spd) * kElasti, Sub(spd_n, Mul(2 * Scal(spd_n, v1_n), v1_n))); hitSound.setPan((50 * (_local2.crd.x - netTop.x)) / netTop.x); hitSound.start(0, 1); if (!_local2.moveState) { _local2.speed = Mul(2, _local2.speed); } var _local1 = 0; while (_local1 < pSet.length) { if (_local1 == _local3) { pSet[_local1].touch++; if (!pSet[_local1].serving) { blnFirstHit = false; } } else { pSet[_local1].touch = 0; } _local1++; } _local2.moveState = true; if ((p1.touch > 3) || (((p1.touch > 1) && (p1.serving)) && (blnFirstHit))) { faul("p1"); } else if ((p2.touch > 3) || (((p2.touch > 1) && (p2.serving)) && (blnFirstHit))) { faul("p2"); } } _local3++; } } var dx = Mul(dt, _local2.speed); var newCrd = Add(_local2.crd, dx); _local2.move(_local2.bounding(newCrd)); }; ball.prototype.move = function (v) { this.crd.x = v.x; this.crd.y = v.y; }; ball.prototype.syn = function () { eval (this.name)._x = this.crd.x; eval (this.name)._y = this.crd.y; this.ballShadow._x = this.crd.x - 20; this.ballShadow._y = yFloor + (((yFloor - Rb) - this.crd.y) / 10); this.ballShadow._xscale = (this.ballShadow._yscale = (100 * (this.crd.y + 800)) / 1000); }; ball.prototype.rotate = function () { eval (this.name)._rotation = (this.speed.x + this.speed.y) / 2; }; p1 = new player("player1", new Vector2d(player1._x, player1._y), 0, 311, playerBound, _root.mcPengShadow1, false); p2 = new player("player2", new Vector2d(player2._x, player2._y), 328, 630, playerBound, _root.mcPengShadow2, true); b1 = new ball("ball1", new Vector2d(ball1._x, ball1._y), ballBound, _root.mcBallShape); var pSet = new Array(p1, p2); initialize(); restart();
Instance of Symbol 166 MovieClip "ball1" in Frame 10
onClipEvent (enterFrame) { _root.mainLoop(); updateAfterEvent(); } onClipEvent (mouseDown) { _root.myMouseUp(); }
Instance of Symbol 52 MovieClip [mcLeaveGame] "mcLeaveGame" in Frame 10
onClipEvent (load) { this._x = 320; this._y = 240; }
Instance of Symbol 94 MovieClip [mcOptions] "mcOptions" in Frame 10
onClipEvent (load) { this._x = 320; this._y = 240; }
Instance of Symbol 46 MovieClip [mcGameOver] "mcGameOver" in Frame 10
onClipEvent (load) { this._x = 320; this._y = 240; }
Frame 16
stop(); trace(totalPoints); if (totalPoints < 0) { g_numScore = 0; } else { g_numScore = totalPoints; } endContainer.g_numScore = g_numScore; if ((crypto == 2) || (crypto == 0)) { postGameLog(); _root.xmlGameEnd.load((gameEndSubmitUrl + "?params=") + TEAEncrypt((((("freePlayID=" + freeplayid) + "&score=") + endContainer.g_numScore) + "&timeStamp=") + timeStamp, tKey)); } else { _root.t_fLoadGameEnd(); }
Symbol 21 MovieClip Frame 1
num_loaded = _root.getBytesLoaded(); num_total = _root.getBytesTotal(); num_percent = int((num_loaded / num_total) * 100); setProperty("_root.loading.line", _xscale , num_percent); if (num_percent >= 99) { _root.gotoAndStop("settings"); }
Symbol 21 MovieClip Frame 2
gotoAndPlay (1);
Symbol 34 Button
on (release) { buttonSound.start(0, 1); _root.gotoAndStop("game"); }
Symbol 38 MovieClip Frame 1
stop();
Symbol 41 Button
on (release) { _root.buttonSound.start(0, 1); _root.mcLeaveGame._visible = false; _root.pressStop(); _root.gotoAndPlay("endGameFrame"); }
Symbol 48 Button
on (release) { _root.buttonSound.start(0, 1); _root.mcLeaveGame._visible = false; _root.pressStop(); _root.gotoAndStop("endGameFrame"); } on (rollOver) { _root.playSound("mouseOverSound"); }
Symbol 50 Button
on (release) { _root.buttonSound.start(0, 1); _root.mcLeaveGame._visible = false; _root.pressStop(); } on (rollOver) { _root.playSound("mouseOverSound"); }
Symbol 61 Button
on (press) { startDrag ("", false, left, top, right, bottom); } on (release) { stopDrag(); }
Instance of Symbol 62 MovieClip "knob" in Symbol 63 MovieClip Frame 1
onClipEvent (load) { top = _y; bottom = _y; left = _x; right = _x + 201; }
Symbol 67 Button
on (release) { _root.buttonSound.start(0, 1); _root.mcOptions._visible = false; _root.getOptions(); _root.pressStop(); }
Symbol 69 Button
on (release) { _root.buttonSound.start(0, 1); _root.mcOptions._visible = false; _root.setOptions(); _root.pressStop(); }
Symbol 87 Button
on (release) { _root.buttonSound.start(0, 1); _root.pressRadioButton(_name); }
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 2
stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 185
_root.gameOver(_root.p2); stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 125 Button
on (release) { _root.buttonSound.start(0, 1); if ((!_root.mcOptions._visible) && (!_root.mcLeaveGame._visible)) { _root.pressLeaveGame(); } }
Symbol 129 Button
on (release) { _root.buttonSound.start(0, 1); _root.pressStop(); }
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 2
stop();
Symbol 133 Button
on (release) { buttonSound.start(0, 1); if ((!_root.mcOptions._visible) && (!_root.mcLeaveGame._visible)) { _root.pressOptions(); } }
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 9
gotoAndPlay ("Running");
Symbol 156 MovieClip Frame 10
_root.headsCrd();
Symbol 156 MovieClip Frame 11
_root.headsCrd();
Symbol 156 MovieClip Frame 30
_root.headsCrd(); gotoAndStop ("Running");
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 9
gotoAndPlay ("Running");
Symbol 162 MovieClip Frame 10
_root.headsCrd();
Symbol 162 MovieClip Frame 11
_root.headsCrd();
Symbol 162 MovieClip Frame 30
_root.headsCrd(); gotoAndStop ("Running");
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 2
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 2
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 187 Button
on (release) { getURL ("http://www.arkadium.com", "_blank"); }
Symbol 188 MovieClip Frame 1
if (_root.logoUrl == undefined) { play(); } else { loadBrandMov.loadMovie(_root.logoUrl); stop(); }
Symbol 188 MovieClip Frame 2
stop();

Library Items

Symbol 1 Sound [hitsNetSound]
Symbol 2 Sound [endGameWhistle]
Symbol 3 Sound [thunderSound]
Symbol 4 Sound [hitSound]
Symbol 5 Sound [refereeSound]Used by:38
Symbol 6 Sound [oohSound]Used by:38
Symbol 7 Sound [hitWallSound]Used by:38
Symbol 8 Sound [buttonSound]Used by:38
Symbol 9 Sound [beepSound]Used by:38
Symbol 10 Sound [applauseSound]Used by:38
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:11 12 13 14Used by:Timeline
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:16 17 19 20Used by:Timeline
Symbol 22 GraphicUsed by:25
Symbol 23 FontUsed by:24
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClipUses:22 24Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 GraphicUsed by:34 41 48 50 67 69 125 129 133
Symbol 33 GraphicUsed by:34 41 48 50 67 69 125 129 133
Symbol 34 ButtonUses:32 33Used by:Timeline
Symbol 35 FontUsed by:36 40 47 64 65 66 68 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 126 127 130 131 134 180 181
Symbol 36 TextUses:35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 MovieClipUses:10 9 8 7 6 5Used by:Timeline
Symbol 39 GraphicUsed by:46 52
Symbol 40 EditableTextUses:35Used by:46
Symbol 41 ButtonUses:32 33Used by:46
Symbol 42 FontUsed by:43 49 51 95 96 97 98 99 100 101 103 104 105 106 167 168 189 190
Symbol 43 TextUses:42Used by:46
Symbol 44 FontUsed by:45 91 102
Symbol 45 TextUses:44Used by:46
Symbol 46 MovieClip [mcGameOver]Uses:39 40 41 43 45Used by:Timeline
Symbol 47 TextUses:35Used by:52
Symbol 48 ButtonUses:32 33Used by:52
Symbol 49 TextUses:42Used by:52
Symbol 50 ButtonUses:32 33Used by:52
Symbol 51 TextUses:42Used by:52
Symbol 52 MovieClip [mcLeaveGame]Uses:39 47 48 49 50 51Used by:Timeline
Symbol 53 GraphicUsed by:94
Symbol 54 GraphicUsed by:63
Symbol 55 GraphicUsed by:56 61 87 89
Symbol 56 MovieClipUses:55Used by:61 87 89
Symbol 57 GraphicUsed by:61 87 89
Symbol 58 GraphicUsed by:61 87 89
Symbol 59 GraphicUsed by:61 87 89
Symbol 60 GraphicUsed by:61 87 89
Symbol 61 ButtonUses:56 57 58 59 60 55Used by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:54 62Used by:94
Symbol 64 TextUses:35Used by:94
Symbol 65 TextUses:35Used by:94
Symbol 66 TextUses:35Used by:94
Symbol 67 ButtonUses:32 33Used by:94
Symbol 68 TextUses:35Used by:94
Symbol 69 ButtonUses:32 33Used by:94
Symbol 70 TextUses:35Used by:94
Symbol 71 TextUses:35Used by:94
Symbol 72 TextUses:35Used by:94
Symbol 73 TextUses:35Used by:94
Symbol 74 TextUses:35Used by:94
Symbol 75 TextUses:35Used by:94
Symbol 76 TextUses:35Used by:94
Symbol 77 TextUses:35Used by:94
Symbol 78 TextUses:35Used by:94
Symbol 79 TextUses:35Used by:94
Symbol 80 TextUses:35Used by:94
Symbol 81 TextUses:35Used by:94
Symbol 82 TextUses:35Used by:94
Symbol 83 TextUses:35Used by:94
Symbol 84 TextUses:35Used by:94
Symbol 85 TextUses:35Used by:94
Symbol 86 TextUses:35Used by:94
Symbol 87 ButtonUses:56 57 58 59 60 55Used by:90
Symbol 88 GraphicUsed by:90
Symbol 89 ButtonUses:56 57 60 59 58 55Used by:90
Symbol 90 MovieClipUses:87 88 89Used by:94  Timeline
Symbol 91 TextUses:44Used by:94
Symbol 92 GraphicUsed by:93
Symbol 93 ButtonUses:92Used by:94
Symbol 94 MovieClip [mcOptions]Uses:53 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 90 91 93Used by:Timeline
Symbol 95 TextUses:42Used by:Timeline
Symbol 96 TextUses:42Used by:Timeline
Symbol 97 TextUses:42Used by:Timeline
Symbol 98 TextUses:42Used by:Timeline
Symbol 99 TextUses:42Used by:Timeline
Symbol 100 TextUses:42Used by:Timeline
Symbol 101 TextUses:42Used by:Timeline
Symbol 102 TextUses:44Used by:Timeline
Symbol 103 TextUses:42Used by:Timeline
Symbol 104 TextUses:42Used by:Timeline
Symbol 105 TextUses:42Used by:Timeline
Symbol 106 TextUses:42Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 GraphicUsed by:Timeline
Symbol 112 GraphicUsed by:Timeline
Symbol 113 GraphicUsed by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 GraphicUsed by:119 123
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119 123
Symbol 119 MovieClipUses:115 116 117 118Used by:Timeline
Symbol 120 GraphicUsed by:Timeline
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:115 121 122 118Used by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 ButtonUses:32 33Used by:128
Symbol 126 TextUses:35Used by:128
Symbol 127 TextUses:35Used by:128
Symbol 128 MovieClipUses:125 126 127Used by:Timeline
Symbol 129 ButtonUses:32 33Used by:132
Symbol 130 TextUses:35Used by:132
Symbol 131 TextUses:35Used by:132
Symbol 132 MovieClipUses:129 130 131Used by:Timeline
Symbol 133 ButtonUses:32 33Used by:Timeline
Symbol 134 TextUses:35Used by:Timeline
Symbol 135 GraphicUsed by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 137 GraphicUsed by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 GraphicUsed by:141 142
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 MovieClipUses:140Used by:Timeline
Symbol 143 GraphicUsed by:156 162
Symbol 144 GraphicUsed by:156 162
Symbol 145 GraphicUsed by:156 162
Symbol 146 GraphicUsed by:156 162
Symbol 147 GraphicUsed by:156 162
Symbol 148 GraphicUsed by:156 162
Symbol 149 GraphicUsed by:156 162
Symbol 150 GraphicUsed by:156 162
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155 161
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:151 152 153 154Used by:156
Symbol 156 MovieClipUses:143 144 145 146 147 148 149 150 155Used by:163 164
Symbol 157 GraphicUsed by:161
Symbol 158 GraphicUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:157 152 158 159 160Used by:162
Symbol 162 MovieClipUses:143 144 145 146 147 148 149 150 161Used by:163 164
Symbol 163 MovieClipUses:156 162Used by:Timeline
Symbol 164 MovieClipUses:156 162Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:Timeline
Symbol 167 EditableTextUses:42Used by:Timeline
Symbol 168 EditableTextUses:42Used by:Timeline
Symbol 169 GraphicUsed by:179
Symbol 170 GraphicUsed by:179
Symbol 171 GraphicUsed by:179
Symbol 172 GraphicUsed by:179
Symbol 173 GraphicUsed by:179
Symbol 174 GraphicUsed by:179
Symbol 175 GraphicUsed by:179
Symbol 176 GraphicUsed by:179
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:169 170 171 172 173 174 175 176 177 178Used by:Timeline
Symbol 180 TextUses:35Used by:Timeline
Symbol 181 TextUses:35Used by:Timeline
Symbol 182 MovieClipUsed by:188
Symbol 183 GraphicUsed by:188
Symbol 184 FontUsed by:185
Symbol 185 TextUses:184Used by:188
Symbol 186 GraphicUsed by:187
Symbol 187 ButtonUses:186Used by:188
Symbol 188 MovieClipUses:182 183 185 187Used by:Timeline
Symbol 189 EditableTextUses:42Used by:Timeline
Symbol 190 TextUses:42Used by:Timeline
Symbol 191 MovieClipUsed by:Timeline

Instance Names

"loading"Frame 1Symbol 21 MovieClip
"sndCont"Frame 1Symbol 25 MovieClip
"mcMode1"Frame 3Symbol 90 MovieClip
"mcMode3"Frame 3Symbol 90 MovieClip
"mcMouseCtrl"Frame 3Symbol 90 MovieClip
"mcKeyboardCtrl"Frame 3Symbol 90 MovieClip
"mcMode2"Frame 3Symbol 90 MovieClip
"mcLevel1"Frame 3Symbol 90 MovieClip
"mcLevel3"Frame 3Symbol 90 MovieClip
"mcLevel2"Frame 3Symbol 90 MovieClip
"evilSky"Frame 10Symbol 110 MovieClip
"mcChuk1"Frame 10Symbol 119 MovieClip
"mcChuk4"Frame 10Symbol 119 MovieClip
"mcChuk5"Frame 10Symbol 119 MovieClip
"mcChuk2"Frame 10Symbol 123 MovieClip
"mcChuk6"Frame 10Symbol 123 MovieClip
"mcChuk3"Frame 10Symbol 123 MovieClip
"mcStop"Frame 10Symbol 132 MovieClip
"mcBallShape"Frame 10Symbol 139 MovieClip
"mcPengShadow2"Frame 10Symbol 141 MovieClip
"mcPengShadow1"Frame 10Symbol 142 MovieClip
"player1"Frame 10Symbol 163 MovieClip
"player2"Frame 10Symbol 164 MovieClip
"ball1"Frame 10Symbol 166 MovieClip
"mcLeaveGame"Frame 10Symbol 52 MovieClip [mcLeaveGame]
"mcOptions"Frame 10Symbol 94 MovieClip [mcOptions]
"mcGameOver"Frame 10Symbol 46 MovieClip [mcGameOver]
"mcSet1"Frame 10Symbol 179 MovieClip
"mcPoints11"Frame 10Symbol 179 MovieClip
"mcSet2"Frame 10Symbol 179 MovieClip
"mcPoints21"Frame 10Symbol 179 MovieClip
"mcPoints12"Frame 10Symbol 179 MovieClip
"mcPoints22"Frame 10Symbol 179 MovieClip
"endContainer"Frame 10Symbol 191 MovieClip
"line"Symbol 21 MovieClip Frame 1Symbol 19 MovieClip
"knob"Symbol 63 MovieClip Frame 1Symbol 62 MovieClip
"faderSpeed"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 63 MovieClip
"faderJump"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 63 MovieClip
"faderSound"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 63 MovieClip
"mcMode1"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 90 MovieClip
"mcMode3"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 90 MovieClip
"mcMouseCtrl"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 90 MovieClip
"mcKeyboardCtrl"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 90 MovieClip
"mcMode2"Symbol 94 MovieClip [mcOptions] Frame 1Symbol 90 MovieClip
"head"Symbol 156 MovieClip Frame 1Symbol 155 MovieClip
"head"Symbol 162 MovieClip Frame 1Symbol 161 MovieClip
"body"Symbol 163 MovieClip Frame 1Symbol 156 MovieClip
"body"Symbol 163 MovieClip Frame 2Symbol 162 MovieClip
"body"Symbol 164 MovieClip Frame 1Symbol 156 MovieClip
"body"Symbol 164 MovieClip Frame 2Symbol 162 MovieClip
"loadBrandMov"Symbol 188 MovieClip Frame 1Symbol 182 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "hitsNetSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "endGameWhistle"
ExportAssets (56)Timeline Frame 1Symbol 3 as "thunderSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hitSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "refereeSound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "oohSound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "hitWallSound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "buttonSound"
ExportAssets (56)Timeline Frame 1Symbol 9 as "beepSound"
ExportAssets (56)Timeline Frame 1Symbol 10 as "applauseSound"
ExportAssets (56)Timeline Frame 3Symbol 10 as "applauseSound"
ExportAssets (56)Timeline Frame 3Symbol 9 as "beepSound"
ExportAssets (56)Timeline Frame 3Symbol 8 as "buttonSound"
ExportAssets (56)Timeline Frame 3Symbol 7 as "hitWallSound"
ExportAssets (56)Timeline Frame 3Symbol 6 as "oohSound"
ExportAssets (56)Timeline Frame 3Symbol 5 as "refereeSound"
ExportAssets (56)Timeline Frame 3Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 3Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 3Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 4Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 4Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 4Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 5Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 5Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 5Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 6Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 6Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 6Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 7Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 7Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 7Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 8Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 8Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 8Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 9Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 9Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 9Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 10Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 10Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 10Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 11Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 11Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 11Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 12Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 12Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 12Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 13Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 13Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 13Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 14Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 14Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 14Symbol 46 as "mcGameOver"
ExportAssets (56)Timeline Frame 15Symbol 52 as "mcLeaveGame"
ExportAssets (56)Timeline Frame 15Symbol 94 as "mcOptions"
ExportAssets (56)Timeline Frame 15Symbol 46 as "mcGameOver"

Labels

"settings"Frame 3
"game"Frame 10
"endGameFrame"Frame 16
#"Symbol_7"Symbol 62 MovieClip Frame 1
#"Symbol_9"Symbol 63 MovieClip Frame 1
"lblNoCheck"Symbol 90 MovieClip Frame 1
"lblCheck"Symbol 90 MovieClip Frame 2
"lblStop"Symbol 132 MovieClip Frame 1
"lblPlay"Symbol 132 MovieClip Frame 2
"lblOpenEyes"Symbol 155 MovieClip Frame 1
"lblCloseEyes"Symbol 155 MovieClip Frame 2
"Running"Symbol 156 MovieClip Frame 1
"Jump"Symbol 156 MovieClip Frame 10
"lblOpenEyes"Symbol 161 MovieClip Frame 1
"lblCloseEyes"Symbol 161 MovieClip Frame 2
"Running"Symbol 162 MovieClip Frame 1
"Jump"Symbol 162 MovieClip Frame 10

Dynamic Text Variables

_root.strGameOverSymbol 40 EditableText"You lost! Play again?"
_root.strP2Symbol 167 EditableText"Baron Von Viktor"
_root.strP1Symbol 168 EditableText"Player"
totalPointsSymbol 189 EditableText"40004"




http://swfchan.com/5/22450/info.shtml
Created: 26/5 -2019 22:16:41 Last modified: 26/5 -2019 22:16:41 Server time: 10/05 -2024 11:52:33