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swerve-rider.swf

This is the info page for
Flash #22465

(Click the ID number above for more basic data on this flash file.)


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Swerve Rider

Swerve Rider

You've entered into a riding competition with a
difference - you have to complete in the slowest time
possible. The trouble is there are heaps of obstacles
you have to  avoid, and if you go too slowly - or crash -
you'll totally wipe out!
The green bar shows your speed, and the red bar your
wobble factor - if the red bar gets longer than the
green, then you're in trouble!

speed up

slow down

left

right

Remember: GO SLOWLY!

Remember: GO SLOWLY!

Speed Up!

Slow Down!

Stability

Time Taken

0

0

:

Whoops

Wipe Out!

Submit Score

Play Again

Now... play Swerve Rider FOR REAL.

You may be red hot on the keyboard, but the
ultimate skill is playing Swerve Rider for real.
Here's how:
Aim
To complete the course in as slow a time as
possible.

Next Page

Stuff Needed
o A bicycle
o Some cones or jumpers for obstacles
o A large space
Rules
o Set up a course in the park or your garden
with loads of obstacles

o Now ride your bicycle around the course and
try and see how slowly you can complete it
o Make sure that you don't put your feet on the
ground or crash into the obstacles as you'll be
disqualified
o Time yourself to see how slowly you can
complete the course. Can you beat your time?
o If you are playing with friends, the rider with
the slowest time is the winner!

Previous Page

Remember: GO SLOWLY!

Finished!

You got 12 points!

Now... play Swerve Rider FOR REAL. .

Remember: GO SLOWLY!

ActionScript [AS1/AS2]

Frame 2
if (Number(loaded) == "100") { gotoAndPlay (4); }
Frame 3
gotoAndPlay (2);
Frame 15
stop();
Frame 51
hspeed = 0; vspeed = 0; thrust = 2; crash = 1; turn = 0; again = 0; minutes = -1; seconds = 0; slomo = 1; clipn = "1"; clockchange = 0; medal = 0; tellTarget ("frame1") { game = "1"; gotoAndPlay (1); }; myDate.setSeconds(10); g = "1"; clipping = "1"; setProperty("bg", _x , "-163.1"); setProperty("bg", _y , "-2133.6");
Frame 52
if (Key.isDown(38)) { if (Number(slomo) == "2") { thrust = Number(thrust) + 0.2; } else { thrust = Number(thrust) + 1; } } if (Key.isDown(40)) { thrust = Number(thrust) - 0.5; } if (Number(thrust) < "0") { thrust = 0; } if ("4" < Number(thrust)) { thrust = 4; } if (Number(thrust) >= "1") { tellTarget ("boat.legs") { play(); }; } else { tellTarget ("boat.legs") { stop(); }; } if (Number(again) == "0") { origx = getProperty(boat, _x); origy = getProperty(boat, _y); again = "20"; } hspeed = Number(hspeed) + (Math.sin((Math.PI/180) * getProperty(_root.boat, _rotation)) * Number(thrust)); vspeed = Number(vspeed) - (Math.cos((Math.PI/180) * getProperty(_root.boat, _rotation)) * Number(thrust)); speed = Math.sqrt((Number(vspeed) * Number(vspeed)) + (Number(hspeed) * Number(hspeed))); if (Key.isDown(39)) { if (getProperty(boat, _rotation) < "90") { if (Number(thrust) >= 0) { turn = Number(turn) + 1.5; } } } if (Key.isDown(37)) { if ("-90" < getProperty(boat, _rotation)) { if (Number(thrust) >= 0) { turn = Number(turn) - 1.25; } } } rot = (Number(turn) * Number(speed)) / 10; if (Number(clipping) == "1") { if (0 < Number(turn)) { if (((Number(speed) * 2) - 0.25) < Number(turn)) { gotoAndPlay (54); } } else if (((Number(speed) * 2) - 0.25) < (-Number(turn))) { gotoAndPlay (54); } } else if (0 < Number(turn)) { if (((Number(speed) * 2) - 0.25) < (Number(turn) * 3)) { gotoAndPlay (54); } } else if (((Number(speed) * 2) - 0.25) < (-(Number(turn) * 3))) { gotoAndPlay (54); } setProperty("_root.boat.wheel", _rotation , Number(turn) * 5); if (getProperty(boat, _rotation) < "-89") { setProperty("boat", _rotation , "-89"); } if ("89" < getProperty(boat, _rotation)) { setProperty("boat", _rotation , "89"); } vc = Math.sqrt(((Math.sin((Math.PI/180) * (90 - getProperty(_root.boat, _rotation))) * Math.tan((Math.PI/180) * getProperty(_root.boat, _rotation))) * 62) * ((Math.sin((Math.PI/180) * (90 - getProperty(_root.boat, _rotation))) * Math.tan((Math.PI/180) * getProperty(_root.boat, _rotation))) * 62)); hc = Math.sqrt((Number(62) * Number(62)) - (Number(vc) * Number(vc))); hitfronty = (-Number(hc)) + 328; if (getProperty(_root.boat, _rotation) < "0") { hitfrontx = (-Number(vc)) + 275; } else { hitfrontx = Number(vc) + 275; } myDate = new Date(); if (Number(g) == "1") { thing = Number(myDate.getSeconds()); } if (Number(myDate.getSeconds()) >= Number(thing)) { timetil12 = (59 - Number(myDate.getSeconds())) + Number(thing); } else { timetil12 = ((-Number(myDate.getSeconds())) + Number(thing)) - 1; } tellTarget ("_root.frame1.timer") { gotoAndStop(60 - Number(_root.timetil12)); }; g = "2"; seconds = 59 - Number(_root.timetil12); if (Number(seconds) < "10") { seconds = "0" + seconds; } if (Number(clockchange) == "0") { if (seconds == "00") { clockchange = 1; minutes = Number(minutes) + 1; } else { clockchange = 0; } } medal = Number(minutes); if (seconds ne "00") { clockchange = 0; } if (Number(crash) == "2") { gotoAndPlay (54); } else if (Number(crash) == "3") { gotoAndPlay (57); } if (Number(clipping) == "2") { clipn = Number(clipn) + 1; if (Number(clipn) >= "24") { clipn = "1"; clipping = "1"; } }
Frame 53
if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + hspeed, getProperty(_root.boat, _y) + vspeed, true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + hspeed, Number(hitfronty) + vspeed, true) ne true)) { setProperty("_root.bg", _y , getProperty(_root.bg, _y) - vspeed); } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + hspeed, getProperty(_root.boat, _y) + (vspeed / 2), true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + hspeed, Number(hitfronty) + (vspeed / 2), true) ne true)) { setProperty("_root.bg", _y , getProperty(_root.bg, _y) - (vspeed / 2)); vspeed = vspeed / 2; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + hspeed, getProperty(_root.boat, _y) + (vspeed / 4), true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + hspeed, Number(hitfronty) + (vspeed / 4), true) ne true)) { setProperty("_root.bg", _y , getProperty(_root.bg, _y) - (vspeed / 4)); vspeed = vspeed / 4; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + hspeed, getProperty(_root.boat, _y) + (vspeed / 8), true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + hspeed, Number(hitfronty) + (vspeed / 8), true) ne true)) { setProperty("_root.bg", _y , getProperty(_root.bg, _y) - (vspeed / 8)); vspeed = vspeed / 8; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + hspeed, getProperty(_root.boat, _y) + (vspeed / 16), true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + hspeed, Number(hitfronty) + (vspeed / 16), true) ne true)) { setProperty("_root.bg", _y , getProperty(_root.bg, _y) - (vspeed / 16)); vspeed = vspeed / 16; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + hspeed, getProperty(_root.boat, _y) + (vspeed / 32), true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + hspeed, Number(hitfronty) + (vspeed / 32), true) ne true)) { setProperty("_root.bg", _y , getProperty(_root.bg, _y) - (vspeed / 32)); vspeed = vspeed / 32; } else { if ("0" < Number(hspeed)) { hspeed = hspeed - 1; } else { hspeed = hspeed + 1; } if ("0" < Number(vspeed)) { vspeed = vspeed - 3; } else { vspeed = vspeed + 3; } } if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + hspeed, getProperty(_root.boat, _y) + vspeed, true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + (hspeed / 2), Number(hitfronty) + vspeed, true) ne true)) { setProperty("_root.bg", _x , getProperty(_root.bg, _x) - hspeed); } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + (hspeed / 2), getProperty(_root.boat, _y) + vspeed, true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + (hspeed / 4), Number(hitfronty) + vspeed, true) ne true)) { setProperty("_root.bg", _x , getProperty(_root.bg, _x) - (hspeed / 2)); hspeed = hspeed / 2; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + (hspeed / 4), getProperty(_root.boat, _y) + vspeed, true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + (hspeed / 8), Number(hitfronty) + vspeed, true) ne true)) { setProperty("_root.bg", _x , getProperty(_root.bg, _x) - (hspeed / 4)); hspeed = hspeed / 4; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + (hspeed / 8), getProperty(_root.boat, _y) + vspeed, true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + (hspeed / 16), Number(hitfronty) + vspeed, true) ne true)) { setProperty("_root.bg", _x , getProperty(_root.bg, _x) - (hspeed / 8)); hspeed = hspeed / 8; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + (hspeed / 16), getProperty(_root.boat, _y) + vspeed, true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + (hspeed / 16), Number(hitfronty) + vspeed, true) ne true)) { setProperty("_root.bg", _x , getProperty(_root.bg, _x) - (hspeed / 16)); hspeed = hspeed / 16; } else if ((_root.bg.objects.hitTest(getProperty(_root.boat, _x) + (hspeed / 32), getProperty(_root.boat, _y) + vspeed, true) ne true) and (_root.bg.objects.hitTest(Number(hitfrontx) + (hspeed / 32), Number(hitfronty) + vspeed, true) ne true)) { setProperty("_root.bg", _x , getProperty(_root.bg, _x) - (hspeed / 32)); hspeed = hspeed / 32; } else { if ("0" < Number(vspeed)) { vspeed = vspeed - 1; } else { vspeed = vspeed + 1; } if ("0" < Number(hspeed)) { hspeed = hspeed - 3; } else { hspeed = hspeed + 3; } } setProperty("_root.boat", _rotation , getProperty(_root.boat, _rotation) + Number(rot)); gotoAndPlay (52); thrust = Number(thrust) / 1.075; if (Number(rot) < "-25") { rot = "-25"; } if ("25" < Number(rot)) { rot = "25"; } turn = Number(turn) / 1.25; vc = Math.sqrt(((Math.sin((Math.PI/180) * (90 - getProperty(_root.boat, _rotation))) * Math.tan((Math.PI/180) * getProperty(_root.boat, _rotation))) * speed) * ((Math.sin((Math.PI/180) * (90 - getProperty(_root.boat, _rotation))) * Math.tan((Math.PI/180) * getProperty(_root.boat, _rotation))) * speed)); hc = Math.sqrt((Number(speed) * Number(speed)) - (Number(vc) * Number(vc))); if (0 < Number(vspeed)) { vspeed = (Number(vspeed) / 1.2) - (vc / 8); } else { vspeed = (Number(vspeed) / 1.2) + (vc / 8); } if (0 < Number(hspeed)) { hspeed = (Number(hspeed) / 1.2) - (hc / 8); } else { hspeed = (Number(hspeed) / 1.2) + (hc / 8); }
Frame 54
score = (Number(minutes) * 60) + Number(seconds);
Frame 55
tellTarget ("frame1") { game = "2"; }; play();
Frame 56
if (Number(again) == "2") { gotoAndPlay (51); } else { gotoAndPlay (55); }
Frame 57
tellTarget ("frame1") { game = "2"; }; if ((Number(minutes) == "0") and ("30" >= Number(seconds))) { result = ("Red-hot riding! You completed the course in " + seconds) + " seconds, but you should slow down and work on your balance!"; } else if ((Number(minutes) == "0") and ("30" < Number(seconds))) { result = ("Red-hot riding! You completed the course in " + seconds) + " seconds, and you're starting to look good!"; } else if (Number(minutes) == "1") { result = ((("Red-hot riding! You completed the course in " + minutes) + " minute and ") + seconds) + " seconds, and you don't get much slower than that. You rule!"; } else if ("1" < Number(minutes)) { result = ((("Red-hot riding! You completed the course in " + minutes) + " minutes and ") + seconds) + " seconds, and you don't get much slower than that. You rule!"; } score = (Number(minutes) * 60) + Number(seconds);
Frame 58
if (Number(again) == "2") { gotoAndPlay (51); } else { gotoAndPlay (57); }
Symbol 2 MovieClip Frame 15
stop();
Symbol 14 MovieClip Frame 1
xtastic = getProperty(loader, _x);
Symbol 14 MovieClip Frame 2
setProperty("loader", _x , Number(xtastic) + ((_root.getBytesLoaded() / _root.getBytesTotal()) * getProperty(loader, _width))); _root.loaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
Symbol 14 MovieClip Frame 3
gotoAndPlay (2);
Symbol 16 MovieClip Frame 21
stop();
Symbol 22 Button
on (release) { tellTarget ("_root") { play(); }; }
Symbol 49 MovieClip Frame 1
if (this.hitTest(_root.boat.hitback) or this.hitTest(_root.boat.hitfront)) { _root.crash = "3"; }
Symbol 49 MovieClip Frame 2
if (this.hitTest(_root.boat.hitback) or this.hitTest(_root.boat.hitfront)) { _root.crash = "3"; }
Symbol 51 MovieClip Frame 1
if (this.hitTest(getProperty(_root.boat, _x), getProperty(_root.boat, _y), true)) { _root.slomo = "2"; } else { _root.slomo = "3"; }
Symbol 51 MovieClip Frame 2
if (this.hitTest(getProperty(_root.boat, _x), getProperty(_root.boat, _y), true)) { _root.slomo = "2"; } else { _root.slomo = "3"; }
Symbol 56 MovieClip Frame 1
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 56 MovieClip Frame 2
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 59 MovieClip Frame 1
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 59 MovieClip Frame 2
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 63 MovieClip Frame 1
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 63 MovieClip Frame 2
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 67 MovieClip Frame 1
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 67 MovieClip Frame 2
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 70 MovieClip Frame 1
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 70 MovieClip Frame 2
if (this.hitTest(_root.boat.hitfront)) { _root.crash = "2"; } if (this.hitTest(_root.boat.hitback)) { _root.clipping = "2"; }
Symbol 75 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
xtastic = getProperty(wobble, _x);
Symbol 83 MovieClip Frame 2
if (Number(_root.clipping) == "1") { if ("0" < Number(_root.turn)) { setProperty("wobble", _x , Number(xtastic) + (Number(_root.turn) * 8)); } else { setProperty("wobble", _x , Number(xtastic) - (Number(_root.turn) * 8)); } } else if (Number(_root.clipping) == "2") { if ("0" < Number(_root.turn)) { setProperty("wobble", _x , Number(xtastic) + (Number(_root.turn) * 16)); } else { setProperty("wobble", _x , Number(xtastic) - (Number(_root.turn) * 16)); } } if (getProperty(wobble, _width) >= (Number(_root.speed) * 4)) { setProperty("speed", _x , Number(xtastic) + (Number(_root.speed) * 4)); } if (Number(getProperty(wobble, _x)) >= Number(getProperty(speed, _x))) { tellTarget ("speedup") { play(); }; } else if (Number(_root.speed) < "1.5") { tellTarget ("speedup") { play(); }; } else if (11 < Number(_root.speed)) { tellTarget ("slowdown") { play(); }; }
Symbol 83 MovieClip Frame 3
gotoAndPlay (2);
Symbol 91 MovieClip Frame 1
tellTarget ("_root.frame1.timer.clockback") { gotoAndStop(Number(_root.minutes) + 1); };
Symbol 97 MovieClip Frame 1
tellTarget ("_root.frame1.timer.clockright") { gotoAndStop(Number(_root.medal) + 1); };
Symbol 99 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 1
tellTarget ("_root.frame1.timer.clockleft") { gotoAndStop(Number(_root.medal) + 1); };
Symbol 104 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
game = "1";
Symbol 108 MovieClip Frame 2
if (Number(game) == "2") { gotoAndStop (4); }
Symbol 108 MovieClip Frame 3
gotoAndPlay (2);
Symbol 127 MovieClip Frame 1
_root.hitfront = getProperty(hitfront, _x);
Symbol 127 MovieClip Frame 2
gotoAndPlay (1);
Symbol 128 MovieClip Frame 1
stopAllSounds();
Symbol 128 MovieClip Frame 18
stop(); stopAllSounds();
Symbol 134 MovieClip Frame 20
stop();
Symbol 140 Button
on (release) { nextFrame(); getURL (("javascript:track_me(" + _root.score) + ");"); }
Symbol 142 Button
on (release) { gotoAndPlay (18); }
Symbol 147 Button
on (release) { nextFrame(); }
Symbol 154 Button
on (release) { prevFrame(); }
Symbol 155 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 1
score = _root.score;
Symbol 157 MovieClip Frame 16
stop();
Symbol 157 MovieClip Frame 52
tellTarget ("_root") { again = "2"; };
Symbol 159 MovieClip Frame 13
stop();
Symbol 160 MovieClip Frame 8
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 165 Button
on (release) { gotoAndPlay (30); }
Symbol 167 MovieClip Frame 1
score = _root.score;
Symbol 167 MovieClip Frame 28
stop();
Symbol 167 MovieClip Frame 64
tellTarget ("_root") { again = "2"; };

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Symbol 145 GraphicUsed by:147 154
Symbol 146 GraphicUsed by:147 154
Symbol 147 ButtonUses:144 145 146Used by:155 164
Symbol 148 GraphicUsed by:155 160 164
Symbol 149 TextUses:6Used by:155 164
Symbol 150 TextUses:6Used by:155 164
Symbol 151 TextUses:6Used by:155 164
Symbol 152 TextUses:6Used by:155 164
Symbol 153 TextUses:6Used by:155 164
Symbol 154 ButtonUses:144 145 146Used by:155 164
Symbol 155 MovieClipUses:143 147 148 149 150 151 152 153 154Used by:157
Symbol 156 EditableTextUses:6Used by:157
Symbol 157 MovieClipUses:135 140 142 155 44 156 46Used by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 MovieClipUses:SS2Used by:Timeline
Symbol 160 MovieClipUses:148Used by:Timeline
Symbol 161 TextUses:6Used by:167
Symbol 162 EditableTextUses:6Used by:164
Symbol 163 TextUses:6Used by:164
Symbol 164 MovieClipUses:162 163 147 148 149 150 151 152 153 154Used by:167
Symbol 165 ButtonUses:84 141 20 10 21Used by:167
Symbol 166 EditableTextUses:6Used by:167
Symbol 167 MovieClipUses:161 140 164 165 44 166 46Used by:Timeline
Streaming Sound 1Used by:Symbol 128 MovieClip
Streaming Sound 2Used by:Symbol 159 MovieClip

Instance Names

"loader"Frame 2Symbol 16 MovieClip
"bg"Frame 51Symbol 71 MovieClip
"frame1"Frame 51Symbol 108 MovieClip
"boat"Frame 52Symbol 127 MovieClip
"pow2"Frame 54Symbol 134 MovieClip
"endgame"Frame 54Symbol 158 MovieClip
"boat"Frame 59Symbol 127 MovieClip
"loader"Symbol 14 MovieClip Frame 1Symbol 12 MovieClip
"loader"Symbol 16 MovieClip Frame 14Symbol 12 MovieClip
"slomo"Symbol 71 MovieClip Frame 1Symbol 51 MovieClip
"objects"Symbol 71 MovieClip Frame 1Symbol 53 MovieClip
"speedup"Symbol 83 MovieClip Frame 1Symbol 75 MovieClip
"slowdown"Symbol 83 MovieClip Frame 1Symbol 78 MovieClip
"speed"Symbol 83 MovieClip Frame 1Symbol 80 MovieClip
"wobble"Symbol 83 MovieClip Frame 1Symbol 81 MovieClip
"clockback"Symbol 105 MovieClip Frame 1Symbol 94 MovieClip
"clockright"Symbol 105 MovieClip Frame 1Symbol 99 MovieClip
"clockleft"Symbol 105 MovieClip Frame 31Symbol 104 MovieClip
"timer"Symbol 108 MovieClip Frame 1Symbol 105 MovieClip
"legs"Symbol 127 MovieClip Frame 1Symbol 118 MovieClip
"wheel"Symbol 127 MovieClip Frame 1Symbol 121 MovieClip
"hitfront"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"hitback"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"end2"Symbol 158 MovieClip Frame 1Symbol 157 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"gameover"Frame 54
"win"Frame 57
"caught"Symbol 159 MovieClip Frame 2

Dynamic Text Variables

_root.loadedSymbol 15 EditableText"0"
TextField21Symbol 45 EditableText"Remember: GO SLOWLY!"
TextField21Symbol 46 EditableText"Remember: GO SLOWLY!"
_root.secondsSymbol 88 EditableText"0"
_root.minutesSymbol 106 EditableText"0"
TextField21Symbol 156 EditableText"Remember: GO SLOWLY!"
_root.resultSymbol 162 EditableText"You got 12 points!"
TextField21Symbol 166 EditableText"Remember: GO SLOWLY!"




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Created: 26/5 -2019 22:05:19 Last modified: 26/5 -2019 22:05:19 Server time: 16/05 -2024 01:45:53