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Football Jongler.swf

This is the info page for
Flash #22477

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
g = "100"; elastic = "0.7"; BallRadius = getProperty("Ball", _height) / "2";
Frame 2
t = t + "0.1"; xx = Ball:_scale; zaman = zaman + "1"; tikx = getProperty("tik", _x); tiky = getProperty("tik", _y); if ("5" < zaman) { zaman = "0"; oldtiky = getProperty("tik", _y); oldtikx = getProperty("tik", _x); saydir = "0"; } if (Dragging) { oldx = x; oldy = y; x = getProperty("Ball", _x); y = getProperty("Ball", _y); vx = (x - oldx) * "10"; vy = (y - oldy) * "10"; } else { vy = vy + (g / "10"); x = x + (vx / "10"); y = y + (vy / "10"); if (y < BallRadius) { y = BallRadius; vx = vx * elastic; vy = -(vy * elastic); } if (("300" - BallRadius) < y) { y = "300" - BallRadius; vx = vx * elastic; vy = -(vy * elastic); count = "0"; } if (x < BallRadius) { x = BallRadius; vx = -(vx * elastic); vy = vy * elastic; count = "0"; } if (("400" - BallRadius) < x) { x = "400" - BallRadius; vx = -(vx * elastic); vy = vy * elastic; } if (((((tiky - BallRadius) < y) and (y < (tiky + BallRadius))) and (x < (tikx + (getProperty("tik", _width) / "2")))) and ((tikx - (getProperty("tik", _width) / "2")) < x)) { y = tiky - BallRadius; vx = (vx * elastic) + ((tikx - oldtikx) * "2"); vy = (-(vy * elastic)) + ((tiky - oldtiky) * "3"); saydir = "1"; tellTarget ("tik") { play(); }; if ((int(vy) == int(oldvy)) or (int(oldvx) == int(vx))) { count = "0"; } oldvy = vy; oldvx = vx; } if (saydir == "1") { count = count + "1"; saydir = "0"; if (best < count) { best = count; } } setProperty("Ball", _x , x); setProperty("Ball", _y , y); }
Frame 3
gotoAndPlay (2);
Symbol 4 Button
on (press) { startDrag (""); } on (release, releaseOutside) { stopDrag(); }
Symbol 8 Button
on (press) { startDrag (""); } on (release, releaseOutside) { stopDrag(); }
Symbol 9 Button
on (press) { startDrag ("", true); } on (release, releaseOutside) { stopDrag(); }
Symbol 10 MovieClip Frame 1
stop();
Symbol 10 MovieClip Frame 6
gotoAndStop (1);
Symbol 14 Button
on (press) { startDrag ("/Ball"); } on (release) { stopDrag(); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3 4 9
Symbol 3 MovieClipUses:2Used by:4 9
Symbol 4 ButtonUses:3 2Used by:10
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:10
Symbol 7 GraphicUsed by:8
Symbol 8 ButtonUses:7Used by:10
Symbol 9 ButtonUses:3 2Used by:10
Symbol 10 MovieClipUses:4 6 8 9Used by:Timeline
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13 14
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 ButtonUses:13 12Used by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 FontUsed by:17 18 19
Symbol 17 EditableTextUses:16Used by:Timeline
Symbol 18 EditableTextUses:16Used by:Timeline
Symbol 19 EditableTextUses:16Used by:Timeline

Instance Names

"tik"Frame 1Symbol 10 MovieClip
"Ball"Frame 1Symbol 15 MovieClip

Labels

"LoopStart"Frame 2

Dynamic Text Variables

countSymbol 17 EditableText""
bestSymbol 18 EditableText""
xxSymbol 19 EditableText""




http://swfchan.com/5/22477/info.shtml
Created: 26/5 -2019 21:56:52 Last modified: 26/5 -2019 21:56:52 Server time: 15/05 -2024 13:55:48