STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228095
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68036040?noj=FRM68036040-5DC" width="1" height="1"></div>

SOL Dawn.swf

This is the info page for
Flash #22691

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { function goTo() { getURL('http://www.MoFunZone.com', ''); } expp = 0; mexp = 1000; at = 0; mt = 0; SOLGAME1 = SharedObject.getLocal('SOLGAME1'); SOLGAME2 = SharedObject.getLocal('SOLGAME2'); SOLGAME3 = SharedObject.getLocal('SOLGAME3'); sablePass = false; gold = 100; chips = 0; weaponclass = 1; H = 1; S = 1; HC = 1; SC = 1; EC = 1; FORESTCOMPLETE = false; _root.WGPCOMPLETE = false; KINGSCRYPTCOMPLETE = false; SSCOMPLETE = false; VTCOMPLETE = false; bridge = false; HP = 100; MHP = 100; MP = 100; MMP = 100; weapon = 'sword'; weaponclass = 1; ATKS = 2; MAGS = 3; M = 'light'; ENVA = 0; ENVB = 0; ENVC = 0; ENVD = 0; ENVE = 0; TradeItem = 1; TradeItem2 = 1; TradeItem3 = 1; Key1 = true; Key2 = true; MB1 = true; BOYPZL1COMPLETE = false; SableBoss = true; torch = false; JUNGLEDOOR = true; PZLBOX = true; var newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); newMenu.customItems.push(new ContextMenuItem('MoFunZone.com - Play More Games', goTo)); this.menu = newMenu; } movieClip 2 { } movieClip 4 { } movieClip 6 { } movieClip 8 { } movieClip 9 { } movieClip 11 { } movieClip 13 { } movieClip 15 { } movieClip 17 { } movieClip 19 { } movieClip 21 { } movieClip 22 { } movieClip 23 { } movieClip 25 { } movieClip 26 { frame 11 { _parent.gotoAndStop(2); } } movieClip 27 { } movieClip 29 { } movieClip 32 { } movieClip 34 { } movieClip 35 { } movieClip 36 { frame 1 { this.onEnterFrame = function () { bytesloaded = Math.round(_root.getBytesLoaded()); bytestotal = Math.round(_root.getBytesTotal()); percent = bytesloaded / bytestotal; barmask._xscale = percent * 100; }; } } movieClip 38 { } movieClip 43 { } movieClip 63 { } movieClip 68 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 76 { } movieClip 78 { } movieClip 79 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 86 { } movieClip 87 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 94 { } movieClip 95 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 102 { } movieClip 103 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 110 { } movieClip 111 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 118 { } movieClip 119 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 126 { } movieClip 127 { frame 1 { if (Math.random() > 0.5) { _xscale = -_xscale; _x = _x - _parent.shiftamt; } } frame 90 { if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(thenextframe); } } } } movieClip 128 { } movieClip 133 { } movieClip 134 { frame 133 { _root.play(); } } movieClip 135 { frame 1 { stop(); _root.stop(); shiftamt = 17; isloaded = false; this.onEnterFrame = function () { bytesloaded = Math.round(_root.getBytesLoaded()); bytestotal = Math.round(_root.getBytesTotal()); percent = bytesloaded / bytestotal; if (bytesloaded == bytestotal) { isloaded = true; } }; this.onRelease = function () { getURL('http://www.mofunzone.com/', '_blank'); }; } } frame 2 { stop(); } button 140 { on (release) { getURL('http://hazard-productions.newgrounds.com/', '_blank'); } } movieClip 147 { } movieClip 150 { } movieClip 153 { } movieClip 155 { } movieClip 164 { frame 1 { stop(); } } movieClip 165 { } movieClip 169 { frame 1 { stop(); } } movieClip 176 { } movieClip 177 { } button 184 { on (release) { MAGB = 0; STRB = 0; USER = 'Name'; weapon = 'sword'; weaponclass = 1; M = 'light'; H = 1; HC = 1; S = 1; EC = 1; SC = 1; ATKS = 2; ATK = 2; MAGS = 3; HP = 100; MHP = 100; MP = 100; MMP = MP; ENVA = 0; ENVB = 0; ENVC = 0; ENVD = 0; ENVE = 0; _root._y = 0; _root._x = 0; gold = 160; FORESTCOMPLETE = false; WGPCOMPLETE = false; boatactive = false; TradeItem = 1; nextFrame(); } } button 185 { on (release) { gotoAndStop('load'); } } button 186 { on (release) { gotoAndStop('Instructions'); } } button 194 { on (release) { getURL('http://www.MoFunZone.com', 'blank'); } } button 196 { on (release) { weapon = 'sword'; tellTarget ('_root') { weapon = 'sword'; weaponclass = 1; ATKS = 5; MAGS = 2; } } } movieClip 199 { } button 200 { on (release) { weapon = 'scythe'; tellTarget ('_root') { weapon = 'scythe'; weaponclass = 1; ATKS = 3; MAGS = 3; } } } button 201 { on (release) { weapon = 'hammer'; tellTarget ('_root') { weapon = 'hammer'; weaponclass = 1; ATKS = 6; MAGS = 0; } } } button 202 { on (release) { weapon = 'staff'; tellTarget ('_root') { weapon = 'staff'; weaponclass = 1; ATKS = 1; MAGS = 5; } } } button 207 { on (release) { gotoAndStop('Main'); } } button 208 { on (release) { weapon = 'sword'; tellTarget ('_root') { weapon = 'sword'; weaponclass = 1; ATKS = 2; MAGS = 3; } } } button 210 { on (release) { weapon = 'axe'; tellTarget ('_root') { weapon = 'axe'; weaponclass = 1; ATKS = 5; MAGS = 2; } } } button 211 { on (release) { weapon = 'spear'; tellTarget ('_root') { weapon = 'spear'; weaponclass = 1; ATKS = 4; MAGS = 2; } } } button 220 { on (release) { if (_parent.H > 1) { _parent.H -= 1; } else { _parent.H = 4; } } } button 222 { on (release) { if (_root.H < 4) { _root.H += 1; } else { _root.H = 1; } } } movieClip 224 { } button 225 { on (release) { if (_root.HC > 1) { _root.HC -= 1; } else { _root.HC = 6; } } } button 226 { on (release) { if (_root.HC < 6) { _root.HC += 1; } else { _root.HC = 1; } } } button 230 { on (release) { if (_root.EC > 1) { _root.EC -= 1; } else { _root.EC = 6; } } } button 231 { on (release) { if (_root.EC < 6) { _root.EC += 1; } else { _root.EC = 1; } } } movieClip 233 { } movieClip 235 { } movieClip 237 { } movieClip 243 { frame 1 { stop(); } } movieClip 249 { } movieClip 255 { } movieClip 261 { } movieClip 267 { frame 1 { stop(); } } movieClip 273 { frame 1 { stop(); } } movieClip 279 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 285 { frame 1 { stop(); } } movieClip 291 { frame 1 { stop(); } } movieClip 297 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 303 { frame 1 { stop(); } } movieClip 309 { frame 1 { stop(); } } movieClip 315 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 316 { frame 1 { stop(); } instance subshirt of movieClip 243 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 249 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 255 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 261 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } frame 5 { stop(); } instance subshirt of movieClip 267 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 273 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 279 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } frame 8 { stop(); } instance subshirt of movieClip 285 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 291 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 297 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } frame 11 { stop(); } instance subshirt of movieClip 303 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 309 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } instance subshirt of movieClip 315 { onClipEvent (load) { this.gotoAndStop(_root.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.SC); } } } movieClip 318 { } movieClip 325 { frame 1 { stop(); } } movieClip 332 { frame 1 { stop(); } } movieClip 337 { } movieClip 344 { } movieClip 351 { } movieClip 352 { frame 1 { stop(); } instance subHair of movieClip 332 { onClipEvent (load) { this.gotoAndStop(_root.HC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.HC); } } instance subHair of movieClip 337 { onClipEvent (load) { this.gotoAndStop(_root.HC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.HC); } } instance subHair of movieClip 344 { onClipEvent (load) { this.gotoAndStop(_root.HC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.HC); } } instance subHair of movieClip 351 { onClipEvent (load) { this.gotoAndStop(_root.HC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.HC); } } } movieClip 353 { instance eye1 of movieClip 164 { onClipEvent (load) { this.gotoAndStop(_root.EC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.EC); } } instance eye2 of movieClip 325 { onClipEvent (load) { this.gotoAndStop(_root.EC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.EC); } } instance hair of movieClip 352 { onClipEvent (load) { this.gotoAndStop(_root.H); } onClipEvent (enterFrame) { this.gotoAndStop(_root.H); } } } movieClip 359 { frame 1 { _root.ATKS = 3; _root.MAGS = 3; } frame 2 { _root.ATKS = 3; _root.MAGS = 5; } frame 3 { _root.ATKS = 4; _root.MAGS = 5; } frame 4 { _root.ATKS = 3; _root.MAGS = 6; } frame 5 { _root.ATKS = 7; _root.MAGS = 7; } } movieClip 363 { frame 1 { _root.ATKS = 5; _root.MAGS = 1; } frame 2 { _root.ATKS = 6; _root.MAGS = 2; } frame 3 { _root.ATKS = 6; _root.MAGS = 3; } } movieClip 368 { frame 1 { _root.MAG = 2; _root.STR = 4; } frame 2 { _root.MAG = 3; _root.STR = 5; } frame 3 { _root.MAG = 4; _root.STR = 8; } frame 4 { _root.MAG = 5; _root.STR = 4; } } movieClip 372 { frame 1 { _root.MAG = 3; _root.STR = 3; } frame 2 { _root.MAG = 4; _root.STR = 4; } frame 3 { _root.MAG = 4; _root.STR = 5; } } movieClip 376 { frame 1 { _root.MAG = 0; _root.STR = 6; } frame 2 { _root.MAG = 1; _root.STR = 7; } frame 3 { _root.MAG = 2; _root.STR = 7; } } movieClip 383 { frame 1 { _root.MAG = 5; _root.STR = 1; } frame 2 { _root.MAG = 6; _root.STR = 2; } frame 3 { _root.MAG = 8; _root.STR = 5; } frame 4 { _root.MAG = 6; _root.STR = 3; } } movieClip 384 { frame 1 { stop(); } instance of movieClip 359 { onClipEvent (load) { this.gotoAndStop(_root.weaponclass); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weaponclass); } } instance of movieClip 363 { onClipEvent (load) { this.gotoAndStop(_root.weaponclass); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weaponclass); } } instance of movieClip 368 { onClipEvent (load) { this.gotoAndStop(_root.weaponclass); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weaponclass); } } instance of movieClip 372 { onClipEvent (load) { this.gotoAndStop(_root.weaponclass); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weaponclass); } } instance of movieClip 376 { onClipEvent (load) { this.gotoAndStop(_root.weaponclass); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weaponclass); } } instance of movieClip 383 { onClipEvent (load) { this.gotoAndStop(_root.weaponclass); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weaponclass); } } } button 386 { on (release) { if (_root.S > 1) { _root.S -= 1; } else { _root.S = 4; } } } button 387 { on (release) { if (_root.S < 4) { _root.S += 1; } else { _root.S = 1; } } } button 389 { on (release) { if (_root.SC > 1) { _root.SC -= 1; } else { _root.SC = 5; } } } button 390 { on (release) { if (_root.SC < 5) { _root.SC += 1; } else { _root.SC = 1; } } } button 398 { on (release) { _root.M = 'fire'; } } button 399 { on (release) { _root.M = 'earth'; } } button 400 { on (release) { _root.M = 'wind'; } } button 401 { on (release) { _root.M = 'water'; } } button 402 { on (release) { _root.M = 'dark'; } } button 403 { on (release) { _root.M = 'light'; } } button 417 { on (release) { _root.USER = USER; _root.HP = 100; _root.CHAPTER = 'The Passing of the Twilight'; _root.gotoAndPlay('FTone'); } } button 429 { on (release) { nextFrame(); } } button 435 { on (release) { prevFrame(); } } button 447 { on (release) { gotoAndStop('main'); } } button 455 { on (release) { gotoAndStop('game1'); } } button 456 { on (release) { gotoAndStop('game2'); } } button 457 { on (release) { gotoAndStop('game3'); } } button 465 { on (release) { gotoAndStop('newGame'); } } button 468 { on (release) { tellTarget ('_root') { _root.expp = _root.SOLGAME1.data.expp; _root.mexp = _root.SOLGAME1.data.mexp; _root.at = _root.SOLGAME1.data.at; _root.mt = _root.SOLGAME1.data.mt; _root.M = SOLGAME1.data.M; _root.USER = SOLGAME1.data.USER; _root.gold = SOLGAME1.data.gold; _root.weaponclass = SOLGAME1.data.weaponclass; _root.weapon = SOLGAME1.data.weapon; YOUX = _root.SOLGAME1.data.YOUX; YOUY = _root.SOLGAME1.data.YOUY; _root.H = SOLGAME1.data.H; _root.S = SOLGAME1.data.S; _root.HC = SOLGAME1.data.HC; _root.SC = SOLGAME1.data.SC; _root.EC = SOLGAME1.data.EC; _root.FORESTCOMPLETE = SOLGAME1.data.FORESTCOMPLETE; _root.WGPCOMPLETE = SOLGAME1.data.WGPCOMPLETE; _root.SSCOMPLETE = SOLGAME1.data.SSCOMPLETE; bridge = SOLGAME1.data.BRIDGE; sablePass = SOLGAME1.data.sablePass; SableBoss = SOLGAME1.data.SableBoss; _root.CANYONCOMPLETE = SOLGAME1.data.canyoncomplete; _root.HP = SOLGAME1.data.HP; _root.MHP = SOLGAME1.data.MHP; _root.MP = SOLGAME1.data.MP; _root.MMP = SOLGAME1.data.MMP; _root.ATKS = SOLGAME1.data.ATKS; _root.MAGS = SOLGAME1.data.MAGS; _root.ENVA = SOLGAME1.data.ENVA; _root.ENVB = SOLGAME1.data.ENVB; _root.ENVC = SOLGAME1.data.ENVC; _root.ENVD = SOLGAME1.data.ENVD; _root.ENVE = SOLGAME1.data.ENVE; _root.TradeItem = SOLGAME1.data.TradeItem; _root.TradeItem2 = SOLGAME1.data.TradeItem2; _root.TradeItem3 = SOLGAME1.data.TradeItem3; _root.torch = SOLGAME1.data.torch; _root.JUNGLEDOOR = SOLGAME1.data.JUNGLEDOOR; _root.KINGSCRYPTCOMPLETE = SOLGAME1.data.KINGSCRYPTCOMPLETE; gotoAndStop(SOLGAME1.data.FRAME); } } } movieClip 474 { } button 478 { on (release) { tellTarget ('_root') { _root.expp = _root.SOLGAME2.data.expp; _root.mexp = _root.SOLGAME2.data.mexp; _root.at = _root.SOLGAME2.data.at; _root.mt = _root.SOLGAME2.data.mt; _root.M = SOLGAME2.data.M; YOUX = _root.SOLGAME2.data.YOUX; YOUY = _root.SOLGAME2.data.YOUY; _root.USER = SOLGAME2.data.USER; _root.gold = SOLGAME2.data.gold; _root.weaponclass = SOLGAME2.data.weaponclass; _root.weapon = SOLGAME2.data.weapon; _root.H = SOLGAME2.data.H; _root.S = SOLGAME2.data.S; _root.HC = SOLGAME2.data.HC; _root.SC = SOLGAME2.data.SC; EC = SOLGAME2.data.EC; _root.FORESTCOMPLETE = SOLGAME2.data.FORESTCOMPLETE; _root.WGPCOMPLETE = SOLGAME2.data.WGPCOMPLETE; _root.SSCOMPLETE = SOLGAME2.data.SSCOMPLETE; bridge = SOLGAME2.data.BRIDGE; sablePass = SOLGAME2.data.sablePass; _root.CANYONCOMPLETE = SOLGAME2.data.canyoncomplete; _root.HP = SOLGAME2.data.HP; _root.MHP = SOLGAME2.data.MHP; _root.MP = _root.SOLGAME2.data.MP; _root.MMP = _root.SOLGAME2.data.MMP; _root.ATKS = SOLGAME2.data.ATKS; _root.MAGS = SOLGAME2.data.MAGS; _root.ENVA = SOLGAME2.data.ENVA; _root.ENVB = SOLGAME2.data.ENVB; _root.ENVC = SOLGAME2.data.ENVC; _root.ENVD = SOLGAME2.data.ENVD; _root.ENVE = SOLGAME2.data.ENVE; _root.TradeItem = SOLGAME2.data.TradeItem; _root.TradeItem2 = SOLGAME2.data.TradeItem2; _root.TradeItem3 = SOLGAME2.data.TradeItem3; _root.torch = SOLGAME2.data.torch; SableBoss = SOLGAME2.data.SableBoss; _root.JUNGLEDOOR = SOLGAME2.data.JUNGLEDOOR; _root.KINGSCRYPTCOMPLETE = SOLGAME2.data.KINGSCRYPTCOMPLETE; gotoAndStop(SOLGAME2.data.FRAME); } } } button 483 { on (release) { tellTarget ('_root') { _root.expp = _root.SOLGAME3.data.expp; _root.mexp = _root.SOLGAME3.data.mexp; _root.at = _root.SOLGAME3.data.at; _root.mt = _root.SOLGAME3.data.mt; _root.M = SOLGAME3.data.M; YOUX = _root.SOLGAME3.data.YOUX; YOUY = _root.SOLGAME3.data.YOUY; _root.USER = SOLGAME3.data.USER; _root.gold = SOLGAME3.data.gold; _root.weaponclass = SOLGAME3.data.weaponclass; _root.weapon = SOLGAME3.data.weapon; _root.H = SOLGAME3.data.H; _root.S = SOLGAME3.data.S; _root.HC = SOLGAME3.data.HC; _root.SC = SOLGAME3.data.SC; EC = SOLGAME3.data.EC; _root.FORESTCOMPLETE = SOLGAME3.data.FORESTCOMPLETE; _root.WGPCOMPLETE = SOLGAME3.data.WGPCOMPLETE; _root.SSCOMPLETE = SOLGAME3.data.SSCOMPLETE; bridge = SOLGAME3.data.BRIDGE; sablePass = SOLGAME3.data.sablePass; _root.CANYONCOMPLETE = SOLGAME3.data.canyoncomplete; _root.HP = SOLGAME3.data.HP; _root.MHP = SOLGAME3.data.MHP; _root.MP = _root.SOLGAME3.data.MP; _root.MMP = _root.SOLGAME3.data.MMP; _root.ATKS = SOLGAME3.data.ATKS; _root.MAGS = SOLGAME3.data.MAGS; _root.ENVA = SOLGAME3.data.ENVA; _root.ENVB = SOLGAME3.data.ENVB; _root.ENVC = SOLGAME3.data.ENVC; _root.ENVD = SOLGAME3.data.ENVD; _root.ENVE = SOLGAME3.data.ENVE; _root.TradeItem = SOLGAME3.data.TradeItem; _root.TradeItem2 = SOLGAME3.data.TradeItem2; _root.TradeItem3 = SOLGAME3.data.TradeItem3; _root.torch = SOLGAME3.data.torch; _root.JUNGLEDOOR = SOLGAME3.data.JUNGLEDOOR; _root.KINGSCRYPTCOMPLETE = SOLGAME3.data.KINGSCRYPTCOMPLETE; SableBoss = SOLGAME3.data.SableBoss; gotoAndStop(SOLGAME3.data.FRAME); } } } button 484 { on (release) { gotoAndStop('game2'); } } movieClip 488 { instance of movieClip 169 { onClipEvent (load) { gotoAndStop(random(3) + 1); } } frame 309 { stop(); tellTarget ('_root') { STRB = 0; MAGB = 0; } } frame 310 { USER = 'Tai'; _root.USER = 'Tai'; } instance of movieClip 199 { onClipEvent (enterFrame) { if (_root.night == true) { this.gotoAndStop(1); } else { gotoAndStop(2); } } } instance of movieClip 224 { onClipEvent (enterFrame) { tellTarget ('_root') { HPTXT = 'Stamina: ' + Math.round((HP / MHP) * 100); myDate = new Date(); Hours = myDate.getHours(); Minutes = myDate.getMinutes(); if (Hours >= 12) { Hours -= 12; Hemi = 'PM'; } else { Hemi = 'AM'; } Seconds = myDate.getSeconds(); if (Hours >= 6 && Hemi == 'PM' || Hours <= 6 && Hemi == 'AM') { night = true; } else { night = false; } Time = Hours + ':' + Minutes + ':' + Seconds + ' ' + Hemi; } } } instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } onClipEvent (enterFrame) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (enterFrame) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 316 { NAME = _root.SOLGAME1.data.USER; PLACE = _root.SOLGAME1.data.PLACE; CHAPTER = _root.SOLGAME1.data.CHAPTER; if (NAME == null) { gotoAndStop('noData'); } } instance of movieClip 199 { onClipEvent (enterFrame) { if (_root.night == true) { this.gotoAndStop(1); } else { gotoAndStop(2); } } } instance of movieClip 474 { onClipEvent (enterFrame) { head.hair.gotoAndStop(_root.SOLGAME1.data.H); shirt.gotoAndStop(_root.SOLGAME1.data.S); head.hair.subHair.gotoAndStop(SOLGAME1.data.HC); shirt.subshirt.gotoAndStop(_root.SOLGAME1.data.SC); head.eye1.gotoAndStop(_root.EC); weapon = _root.SOLGAME1.data.weapon; weaponclass = _root.SOLGAME1.data.weaponclass; } } frame 317 { NAME = _root.SOLGAME2.data.USER; PLACE = _root.SOLGAME2.data.PLACE; CHAPTER = _root.SOLGAME2.data.CHAPTER; if (NAME == null) { gotoAndStop('noData'); } } instance of movieClip 474 { onClipEvent (enterFrame) { head.hair.gotoAndStop(_root.SOLGAME2.data.H); shirt.gotoAndStop(SOLGAME2.data.S); head.hair.subHair.gotoAndStop(SOLGAME2.data.HC); shirt.subshirt.gotoAndStop(SOLGAME2.data.SC); head.eye1.gotoAndStop(_root.EC); weapon = _root.SOLGAME2.data.weapon; weaponclass = _root.SOLGAME2.data.weaponclass; } } frame 318 { NAME = _root.SOLGAME3.data.USER; PLACE = _root.SOLGAME3.data.PLACE; CHAPTER = _root.SOLGAME3.data.CHAPTER; if (NAME == null) { gotoAndStop('noData'); } } instance of movieClip 474 { onClipEvent (enterFrame) { head.hair.gotoAndStop(_root.SOLGAME3.data.H); shirt.gotoAndStop(SOLGAME3.data.S); head.hair.subHair.gotoAndStop(SOLGAME3.data.HC); shirt.subshirt.gotoAndStop(SOLGAME3.data.SC); head.eye1.gotoAndStop(_root.EC); weapon = _root.SOLGAME3.data.weapon; weaponclass = _root.SOLGAME3.data.weaponclass; } } } instance of movieClip 488 { onClipEvent (load) { _root.USER = 'Tai'; USER = 'Tai'; } onClipEvent (enterFrame) { GON = _root.SOLGAME1.data.USERNAME; M = _root.M; _root.USER = USER; } } movieClip 490 { } button 500 { on (release) { nextFrame(); } } button 503 { on (release) { gotoAndPlay(58); } } button 509 { on (release) { tellTarget ('_root') { _root.SOLGAME1.data.PLACE = _root.USER + '\'s house, Wirewood'; _root.SOLGAME1.data.FRAME = 'FTInn'; _root.SOLGAME1.data.CHAPTER = _root.CHAPTER; _root.SOLGAME1.data.expp = _root.expp; _root.SOLGAME1.data.mexp = _root.mexp; _root.SOLGAME1.data.at = _root.at; _root.SOLGAME1.data.mt = _root.mt; _root.SOLGAME1.data.YOUX = YOUX; _root.SOLGAME1.data.YOUY = YOUY; SOLGAME1.data.M = _root.M; SOLGAME1.data.USER = _root.USER; SOLGAME1.data.gold = _root.gold; SOLGAME1.data.weaponclass = _root.weaponclass; SOLGAME1.data.M = _root.M; SOLGAME1.data.weapon = _root.weapon; SOLGAME1.data.H = _root.H; SOLGAME1.data.S = _root.S; SOLGAME1.data.HC = _root.HC; SOLGAME1.data.SC = _root.SC; SOLGAME1.data.EC = _root.EC; SOLGAME1.data.FORESTCOMPLETE = _root.FORESTCOMPLETE; SOLGAME1.data.WGPCOMPLETE = _root.WGPCOMPLETE; SOLGAME1.data.SSCOMPLETE = _root.SSCOMPLETE; SOLGAME1.data.KINGSCRYPTCOMPLETE = _root.KINGSCRYPTCOMPLETE; SOLGAME1.data.BRIDGE = _root.bridge; SOLGAME1.data.canyoncomplete = _root.CANYONCOMPLETE; SOLGAME1.data.SableBoss = _root.SableBoss; SOLGAME1.data.JUNGLEDOOR = _root.JUNGLEDOOR; SOLGAME1.data.HP = 50; SOLGAME1.data.MHP = _root.MHP; SOLGAME1.data.MP = _root.MP; SOLGAME1.data.MMP = _root.MMP; SOLGAME1.data.ATKS = _root.ATKS; SOLGAME1.data.MAGS = _root.MAGS; SOLGAME1.data.ENVA = _root.ENVA; SOLGAME1.data.ENVB = _root.ENVB; SOLGAME1.data.ENVC = _root.ENVC; SOLGAME1.data.ENVD = _root.ENVD; SOLGAME1.data.ENVE = _root.ENVE; SOLGAME1.data.TradeItem = _root.TradeItem; SOLGAME1.data.TradeItem2 = _root.TradeItem2; SOLGAME1.data.TradeItem3 = _root.TradeItem3; SOLGAME1.data.torch = _root.torch; } nextFrame(); } } button 510 { on (release) { tellTarget ('_root') { _root.SOLGAME2.data.PLACE = _root.USER + '\'s house, Wirewood'; _root.SOLGAME2.data.FRAME = 'FTInn'; _root.SOLGAME2.data.CHAPTER = _root.CHAPTER; _root.SOLGAME2.data.expp = _root.expp; _root.SOLGAME2.data.mexp = _root.mexp; _root.SOLGAME2.data.at = _root.at; _root.SOLGAME2.data.mt = _root.mt; _root.SOLGAME2.data.YOUX = YOUX; _root.SOLGAME2.data.YOUY = YOUY; SOLGAME2.data.M = _root.M; SOLGAME2.data.USER = _root.USER; SOLGAME2.data.gold = _root.gold; SOLGAME2.data.weaponclass = _root.weaponclass; SOLGAME2.data.M = _root.M; SOLGAME2.data.weapon = _root.weapon; SOLGAME2.data.H = _root.H; SOLGAME2.data.S = _root.S; SOLGAME2.data.HC = _root.HC; SOLGAME2.data.SC = _root.SC; SOLGAME2.data.EC = _root.EC; SOLGAME2.data.FORESTCOMPLETE = _root.FORESTCOMPLETE; SOLGAME2.data.WGPCOMPLETE = _root.WGPCOMPLETE; SOLGAME2.data.SSCOMPLETE = _root.SSCOMPLETE; SOLGAME2.data.KINGSCRYPTCOMPLETE = _root.KINGSCRYPTCOMPLETE; SOLGAME2.data.BRIDGE = _root.bridge; SOLGAME2.data.canyoncomplete = _root.CANYONCOMPLETE; SOLGAME2.data.SableBoss = _root.SableBoss; SOLGAME2.data.JUNGLEDOOR = _root.JUNGLEDOOR; SOLGAME2.data.HP = 50; SOLGAME2.data.MHP = _root.MHP; SOLGAME2.data.MP = _root.MP; SOLGAME2.data.MMP = _root.MMP; SOLGAME2.data.ATKS = _root.ATKS; SOLGAME2.data.MAGS = _root.MAGS; SOLGAME2.data.ENVA = _root.ENVA; SOLGAME2.data.ENVB = _root.ENVB; SOLGAME2.data.ENVC = _root.ENVC; SOLGAME2.data.ENVD = _root.ENVD; SOLGAME2.data.ENVE = _root.ENVE; SOLGAME2.data.TradeItem = _root.TradeItem; SOLGAME2.data.TradeItem2 = _root.TradeItem2; SOLGAME2.data.TradeItem3 = _root.TradeItem3; SOLGAME2.data.torch = _root.torch; } nextFrame(); } } button 511 { on (release) { tellTarget ('_root') { _root.SOLGAME3.data.PLACE = _root.USER + '\'s house, Wirewood'; _root.SOLGAME3.data.FRAME = 'FTInn'; _root.SOLGAME3.data.CHAPTER = _root.CHAPTER; _root.SOLGAME3.data.expp = _root.expp; _root.SOLGAME3.data.mexp = _root.mexp; _root.SOLGAME3.data.at = _root.at; _root.SOLGAME3.data.mt = _root.mt; _root.SOLGAME3.data.YOUX = YOUX; _root.SOLGAME3.data.YOUY = YOUY; SOLGAME3.data.M = _root.M; SOLGAME3.data.USER = _root.USER; SOLGAME3.data.gold = _root.gold; SOLGAME3.data.weaponclass = _root.weaponclass; SOLGAME3.data.M = _root.M; SOLGAME3.data.weapon = _root.weapon; SOLGAME3.data.H = _root.H; SOLGAME3.data.S = _root.S; SOLGAME3.data.HC = _root.HC; SOLGAME3.data.SC = _root.SC; SOLGAME3.data.EC = _root.EC; SOLGAME3.data.FORESTCOMPLETE = _root.FORESTCOMPLETE; SOLGAME3.data.WGPCOMPLETE = _root.WGPCOMPLETE; SOLGAME3.data.SSCOMPLETE = _root.SSCOMPLETE; SOLGAME3.data.KINGSCRYPTCOMPLETE = _root.KINGSCRYPTCOMPLETE; SOLGAME3.data.BRIDGE = _root.bridge; SOLGAME3.data.canyoncomplete = _root.CANYONCOMPLETE; SOLGAME3.data.SableBoss = _root.SableBoss; SOLGAME3.data.JUNGLEDOOR = _root.JUNGLEDOOR; SOLGAME3.data.HP = 50; SOLGAME3.data.MHP = _root.MHP; SOLGAME3.data.MP = _root.MP; SOLGAME3.data.MMP = _root.MMP; SOLGAME3.data.ATKS = _root.ATKS; SOLGAME3.data.MAGS = _root.MAGS; SOLGAME3.data.ENVA = _root.ENVA; SOLGAME3.data.ENVB = _root.ENVB; SOLGAME3.data.ENVC = _root.ENVC; SOLGAME3.data.ENVD = _root.ENVD; SOLGAME3.data.ENVE = _root.ENVE; SOLGAME3.data.TradeItem = _root.TradeItem; SOLGAME3.data.TradeItem2 = _root.TradeItem2; SOLGAME3.data.TradeItem3 = _root.TradeItem3; SOLGAME3.data.torch = _root.torch; } nextFrame(); } } button 516 { on (release) { play(); } } movieClip 518 { frame 55 { stop(); } frame 120 { _root.gotoAndStop('main'); _root.HP = 50; } } movieClip 520 { } frame 5 { YOUX = 34; YOUY = 210; _root.ENTERR = true; } instance of movieClip 224 { onClipEvent (enterFrame) { tellTarget ('_root') { STR = ATKS + STRB; } tellTarget ('_root') { MAG = MAGS + MAGB; } if (_root.HP <= 0) { _root.gotoAndStop(4); } tellTarget ('_root') { HPTXT = 'Stamina: ' + HP + '/' + MHP; MGTXT = 'Magic: ' + MP + '/' + MMP; myDate = new Date(); Hours = myDate.getHours(); Minutes = myDate.getMinutes(); if (Hours >= 12) { Hours -= 12; Hemi = 'PM'; } else { Hemi = 'AM'; } Seconds = myDate.getSeconds(); if (Hours >= 6 && Hemi == 'PM' || Hours <= 6 && Hemi == 'AM') { night = true; } else { night = false; } Time = Hours + ':' + Minutes + ':' + Seconds + ' ' + Hemi; } } } frame 6 { if (_root.TradeItem3 == 1) { HINT = 'Go talk to the mage that lives a little outside of town, I think he\'ll wanna help you too!'; } else { HINT = 'Go rest in your house, it\'s the only place you can replenish your stamina for free!'; } } frame 6 { stop(); } movieClip 523 { frame 1 { stop(); } } movieClip 526 { instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront._x, _root.youfront._y, true) && _root.youfront.active == true) { _root.talkindicator.play(); if (Key.isDown(32)) { _root.dialogue.cnt = 'Hey ' + _root.USER + '! before you go, you should go talk to the mage who lives east of here.'; _root.dialogue.nextFrame(); _root.youfront.active = false; } } } } } instance of movieClip 526 { onClipEvent (enterFrame) { if (_root.night == true) { nextFrame(); } else { prevFrame(); } } } movieClip 528 { } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront._x, _root.youfront._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _root.YOUX = this._x; _root.YOUY = this._y + 20; _parent.gotoAndStop('FTInn'); } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront._x, _root.youfront._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _root.YOUX = this._x; _root.YOUY = this._y + 20; _parent.gotoAndStop('FTPost'); } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront._x, _root.youfront._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _root.YOUX = this._x; _root.YOUY = this._y + 20; _parent.gotoAndStop('FTStore'); } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront._x, _root.youfront._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _root.area = 1; _root._x = 0; _root._y = 0; _root.gotoAndStop('overworld1'); } } } } movieClip 531 { } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront._x, _root.youfront._y, true) && _root.youfront.active == true) { _root.talkindicator.play(); if (Key.isDown(32)) { _root.dialogue.cnt = 'Hey ' + _root.USER + ', I just got a letter from Trader\'s Island! something happened to the Sun Tower! maybe you should go to aravale and check it out!'; _root.dialogue.nextFrame(); _root.youfront.active = false; } } } } movieClip 533 { instance of movieClip 164 { onClipEvent (load) { gotoAndStop(4); } } instance of movieClip 325 { onClipEvent (load) { gotoAndStop(4); } } } movieClip 535 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } onClipEvent (enterFrame) { this.gotoAndStop(_root.S); } } instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } } movieClip 536 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } onClipEvent (enterFrame) { this.gotoAndStop(_root.S); } } instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } } movieClip 537 { frame 1 { stop(); } } instance youback of movieClip 537 { onClipEvent (load) { this._x = _root.YOUX; this._y = _root.YOUY; } onClipEvent (enterFrame) { if (this._y <= 337) { this._visible = true; } else { this._visible = false; } this._x = _root.youfront._x; this._y = _root.youfront._y; if (this._x < 0) { this._x = 1040; } if (_root.bounds.hitTest(this._x, this._y - 6, true) || _root.bounds.hitTest(this._x + 15, this._y - 6, true) || _root.bounds.hitTest(this._x - 15, this._y - 6, true)) { u = false; } else { u = true; } if (_root.bounds.hitTest(this._x, this._y + 2, true)) { d = false; } else { d = true; } if (_root.bounds.hitTest(this._x + 20, this._y, true)) { r = false; } else { r = true; } if (_root.bounds.hitTest(this._x - 20, this._y, true)) { l = false; } else { l = true; } if (_root.youfront.active == true) { if (Key.isDown(65) && l == true) { this._xscale = -100; } if (Key.isDown(68) && r == true) { this._xscale = 100; } if (Key.isDown(87) && u == true || Key.isDown(83) && d == true || Key.isDown(68) && l == true || Key.isDown(65) && r == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 544 { instance of movieClip 164 { onClipEvent (load) { gotoAndStop(4); } } instance of movieClip 325 { onClipEvent (load) { gotoAndStop(4); } } } movieClip 545 { } instance of movieClip 545 { onClipEvent (load) { if (_root.night == true) { this.gotoAndStop(2); } else { gotoAndStop(5); } } onClipEvent (enterFrame) { if (_root.night == true) { this.gotoAndStop(2); } else { gotoAndStop(5); } } } instance youfront of movieClip 537 { onClipEvent (load) { this._x = _root.YOUX; this._y = _root.YOUY; active = true; _root._y = 12000 / this._y; _root.hud._y = -12000 / this._y; _root._x = -0.5 * this._x; _root.hud._x = 0.5 * this._x; } onClipEvent (enterFrame) { if (this._y > 337) { this._visible = true; } else { this._visible = false; } if (this._x < 0) { _root.YOUX = 500; _root.gotoAndStop('WW6'); } if (this._x > 1050) { _root.YOUX = 10; _root.gotoAndStop('WW6'); } if (_root.bounds.hitTest(this._x, this._y - 6, true) || _root.bounds.hitTest(this._x + 15, this._y - 6, true) || _root.bounds.hitTest(this._x - 15, this._y - 6, true)) { u = false; } else { u = true; } if (_root.bounds.hitTest(this._x, this._y + 4, true)) { d = false; } else { d = true; } if (_root.bounds.hitTest(this._x + 20, this._y, true)) { r = false; } else { r = true; } if (_root.bounds.hitTest(this._x - 20, this._y, true)) { l = false; } else { l = true; } if (this.active == true) { if (Key.isDown(65) && l == true) { _x = _x - 2; this._xscale = -100; } if (Key.isDown(68) && r == true) { _x = _x + 2; this._xscale = 100; } if (Key.isDown(83) && d == true) { _y = _y + 1.5; } if (Key.isDown(87) && u == true) { _y = _y - 1.5; } if (Key.isDown(87) && u == true || Key.isDown(83) && d == true || Key.isDown(68) && l == true || Key.isDown(65) && r == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } _root._y = 12000 / this._y; _root.hud._y = -12000 / this._y; _root._x = -0.5 * this._x; _root.hud._x = 0.5 * this._x; } } movieClip 548 { frame 1 { stop(); } frame 38 { gotoAndStop(1); } } instance doorindicator of movieClip 548 { onClipEvent (enterFrame) { this._x = _root.youfront._x; this._y = _root.youfront._y; } } movieClip 550 { frame 1 { stop(); } frame 38 { gotoAndStop(1); } } instance talkindicator of movieClip 550 { onClipEvent (enterFrame) { this._x = _root.youfront._x; this._y = _root.youfront._y; } } movieClip 553 { } instance of movieClip 553 { onClipEvent (load) { if (_root.night == true) { this.gotoAndStop(2); } else { gotoAndStop(5); } } onClipEvent (enterFrame) { if (_root.night == true) { this.gotoAndStop(2); } else { gotoAndStop(5); } } } movieClip 556 { } button 560 { on (rollOver) { this.CNT = 'none'; } } button 562 { on (rollOver) { this.CNT = 'flower'; } } button 564 { on (rollOver) { this.CNT = 'red gem'; } } button 566 { on (rollOver) { this.CNT = 'canvas'; } } button 568 { on (rollOver) { this.CNT = 'fish hook'; } } button 570 { on (rollOver) { this.CNT = 'tigerfish'; } } button 572 { on (rollOver) { this.CNT = 'fishing barb'; } } button 573 { on (rollOver) { this.CNT = 'None'; } } movieClip 574 { frame 1 { stop(); } } button 576 { on (rollOver) { this.CNT = 'aravale deed'; } } button 578 { on (rollOver) { this.CNT = 'club membership'; } } button 580 { on (rollOver) { this.CNT = 'strange charm'; } } button 582 { on (rollOver) { this.CNT = 'mysterious seed'; } } movieClip 583 { frame 1 { stop(); } } button 586 { on (rollOver) { this.CNT = 'find blue mushroom'; } } button 588 { on (rollOver) { this.CNT = 'blue mushroom'; } } button 591 { on (rollOver) { this.CNT = 'find purple crystal'; } } button 593 { on (rollOver) { this.CNT = 'purple crystal'; } } button 596 { on (rollOver) { this.CNT = 'find black coral'; } } button 598 { on (rollOver) { this.CNT = 'black coral'; } } movieClip 599 { frame 1 { stop(); } frame 7 { btn.CNT = 'black coral'; } } button 603 { on (release) { nextFrame(); } } button 609 { on (release) { _root.select = 1; _root.SELECt = a; } } button 611 { on (release) { _root.select = 2; _root.SELECt = a; } } button 613 { on (release) { _root.select = 3; _root.SELECt = a; } } button 615 { on (release) { _root.select = 4; _root.SELECt = a; } } button 617 { on (release) { _root.select = 5; _root.SELECt = a; } } button 619 { on (release) { _root.select = 6; } } button 621 { on (release) { _root.select = 7; } } button 623 { on (release) { _root.select = 8; } } button 625 { on (release) { _root.select = 9; } } movieClip 632 { frame 1 { stop(); } } button 634 { on (release) { _root.HP += 15; if (_root.HP > _root.MHP) { _root.HP = _root.MHP; } if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 639 { on (release) { _root.HP += 20; if (_root.HP > _root.MHP) { _root.HP = _root.MHP; } if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 643 { on (release) { _root.MP += 10; if (_root.MP > _root.MMP) { _root.MP = _root.MMP; } if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 646 { on (release) { _root.MP += 20; if (_root.MP > _root.MMP) { _root.MP = _root.MMP; } if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 649 { on (release) { _root.MAGB += 5; if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 652 { on (release) { _root.STRB += 5; if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 656 { on (release) { if (_root.MP > 15) { _root.HP += 30; if (_root.HP > _root.MHP) { _root.HP = _root.MHP; } _root.MP -= 15; if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } } _root.you.ITEMUSE.play(); _root.T = false; } } button 660 { on (release) { if (_root.HP > 16) { _root.MP += 30; if (_root.MP > _root.MMP) { _root.MP = _root.MMP; } _root.HP -= 15; _root.STRB += 5; if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } } button 664 { on (release) { _root.STRB += 3; _root.MAGB += 3; if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 668 { on (release) { _root.HP += 25; _root.MP += 25; if (_root.HP > _root.MHP) { _root.HP = _root.MHP; } if (_root.MP > _root.MMP) { _root.MP = _root.MMP; } if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } button 672 { on (release) { _root.HP += 50; _root.MP += 10; if (_root.HP > _root.MHP) { _root.HP = _root.MHP; } if (_root.MP > _root.MMP) { _root.MP = _root.MMP; } if (_root.SELECt == 'a') { _root.ENVA = 0; } if (_root.SELECt == 'b') { _root.ENVB = 0; } if (_root.SELECt == 'c') { _root.ENVC = 0; } if (_root.SELECt == 'd') { _root.ENVD = 0; } if (_root.SELECt == 'e') { _root.ENVE = 0; } _root.you.ITEMUSE.play(); _root.T = false; } } movieClip 684 { } button 685 { on (release) { prevFrame(); } } movieClip 687 { frame 1 { stop(); } instance of movieClip 574 { onClipEvent (enterFrame) { this.gotoAndStop(_root.TradeItem); } } instance of movieClip 583 { onClipEvent (enterFrame) { this.gotoAndStop(_root.TradeItem2); } } instance of movieClip 599 { onClipEvent (enterFrame) { this.gotoAndStop(_root.TradeItem3); } } instance of movieClip 632 { onClipEvent (load) { gotoAndStop(1); } onClipEvent (enterFrame) { gotoAndStop(_root.ENVA + 1); } onClipEvent (release) { _root.SELECt = 'a'; } } instance of movieClip 632 { onClipEvent (load) { gotoAndStop(_root.ENVB + 1); } onClipEvent (enterFrame) { gotoAndStop(_root.ENVB + 1); } onClipEvent (release) { _root.SELECt = 'b'; } } instance of movieClip 632 { onClipEvent (load) { gotoAndStop(1); } onClipEvent (enterFrame) { gotoAndStop(_root.ENVC + 1); } onClipEvent (release) { _root.SELECt = 'c'; } } instance of movieClip 632 { onClipEvent (load) { gotoAndStop(1); } onClipEvent (enterFrame) { gotoAndStop(_root.ENVD + 1); } onClipEvent (release) { _root.SELECt = 'd'; } } instance of movieClip 632 { onClipEvent (load) { gotoAndStop(1); } onClipEvent (enterFrame) { gotoAndStop(_root.ENVE + 1); } onClipEvent (release) { _root.SELECt = 'e'; } } instance of movieClip 684 { onClipEvent (load) { gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.SELECt == 'a') { gotoAndStop(_root.ENVA + 1); } else { if (_root.SELECt == 'b') { gotoAndStop(_root.ENVB + 1); } else { if (_root.SELECt == 'c') { gotoAndStop(_root.ENVC + 1); } else { if (_root.SELECt == 'd') { gotoAndStop(_root.ENVD + 1); } else { if (_root.SELECt == 'e') { gotoAndStop(_root.ENVE + 1); } else { gotoAndStop(1); } } } } } } } } movieClip 695 { } movieClip 698 { frame 1 { stop(); } frame 2 { Content = _root.HINT; } } movieClip 699 { } button 700 { on (release) { getURL('http://www.MoFunZone.com', 'blank'); } } movieClip 701 { instance of movieClip 556 { onClipEvent (enterFrame) { if (_root.night == true) { nextFrame(); } else { prevFrame(); } } } instance of movieClip 224 { onClipEvent (enterFrame) { tellTarget ('_root') { STR = ATKS + STRB; } tellTarget ('_root') { MAG = MAGS + MAGB; } if (_root.HP <= 0) { _root.gotoAndStop(4); } tellTarget ('_root') { HPTXT = 'Stamina: ' + HP + '/' + MHP; MGTXT = 'Magic: ' + MP + '/' + MMP; myDate = new Date(); Hours = myDate.getHours(); Minutes = myDate.getMinutes(); if (Hours >= 12) { Hours -= 12; Hemi = 'PM'; } else { Hemi = 'AM'; } Seconds = myDate.getSeconds(); if (Hours >= 6 && Hemi == 'PM' || Hours <= 6 && Hemi == 'AM') { night = true; } else { night = false; } Time = Hours + ':' + Minutes + ':' + Seconds + ' ' + Hemi; if (_root.weapon == 'sword') { _root.ATK.AA = 'slash'; abone = 'nimble '; } if (_root.weapon == 'scythe') { _root.ATK.AA = 'slash'; abone = 'grim '; } if (_root.weapon == 'axe') { _root.ATK.AA = 'cleave'; abone = 'deadly '; } if (_root.weapon == 'spear') { _root.ATK.AA = 'stab'; abone = 'noble '; } if (_root.weapon == 'hammer') { _root.ATK.AA = 'crush'; abone = 'fearsome '; } if (_root.weapon == 'staff') { _root.ATK.AA = 'smack'; abone = 'cursed '; } if (_root.M == 'fire') { _root.ATK.AC = 'inferno (10MP)'; abtwo = 'flame'; } if (_root.M == 'earth') { _root.ATK.AC = 'spire (10MP)'; abtwo = 'quake'; } if (_root.M == 'water') { _root.ATK.AC = 'tsunami (10MP)'; abtwo = 'typhoon'; } if (_root.M == 'wind') { _root.ATK.AC = 'tornado (10MP)'; abtwo = 'hurricane'; } if (_root.M == 'dark') { _root.ATK.AC = 'spectre (10MP)'; abtwo = 'moon'; } if (_root.M == 'light') { _root.ATK.AC = 'heal (10MP)'; abtwo = 'sun'; } _root.ATK.AB = abone + abtwo + ' (20MP)'; _root.EHPTXT = 'Stamina:' + EHP; } } } instance of movieClip 698 { onClipEvent (load) { if (_root.FORESTCOMPLETE == false) { this._visible = false; } } onClipEvent (rollOver) { this.nextFrame(); } onClipEvent (rollOut) { this.prevFrame(); } } } instance hud of movieClip 701 { onClipEvent (enterFrame) { USER = _root.USER; HP = _root.HP; MHP = _root.MHP; MP = _root.MP; MMP = _root.MMP; HPTXT = 'HP: ' + HP + '/' + MHP; MGTXT = 'MP: ' + MP + '/' + MMP; Time = _root.Time; gold = _root.gold; } } movieClip 705 { } movieClip 708 { frame 1 { _root.youfront.active = false; } frame 101 { _root.youfront.active = true; _root.ENTERR = false; } frame 102 { stop(); } } instance of movieClip 708 { onClipEvent (load) { if (_root.ENTERR == false) { gotoAndPlay('last'); } this._x = -_root._x; this._y = -_root._y; } onClipEvent (enterFrame) { ENTERR = false; this._x = -_root._x; this._y = -_root._y; } } button 711 { on (release) { _root.youfront.active = true; prevFrame(); } } movieClip 712 { frame 1 { stop(); } frame 2 { _root.youfront.active = false; } } instance dialogue of movieClip 712 { onClipEvent (enterFrame) { this._x = -_root._x; this._y = -_root._y; } } movieClip 713 { } frame 7 { _root._x = 0; _root._y = 0; HINT = 'this is your house? very cute! you know you can save your progress by writing in your diary on the table.'; } movieClip 716 { } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _root.YOUY = 225; _root.YOUX = 125; _parent.gotoAndStop('ForestTown'); } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true) && _root.youfront2.active == true) { _root.inspectindicator.play(); if (Key.isDown(32)) { _root.bookcase.nextFrame(); _root.youfront2.active = false; } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true) && _root.youfront2.active == true) { _root.inspectindicator.play(); if (Key.isDown(32)) { _root.sleep.nextFrame(); _root.youfront2.active = false; } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true) && _root.youfront2.active == true) { _root.inspectindicator.play(); if (Key.isDown(32)) { _root.SAVE.nextFrame(); _root.youfront2.active = false; } } } } movieClip 718 { } instance youback of movieClip 537 { onClipEvent (load) { this._x = _root.YOUX; this._y = _root.YOUY; } onClipEvent (enterFrame) { if (this._y < 337.2) { this._visible = true; } else { this._visible = false; } if (_root.youfront2.active == true) { this._x = _root.youfront2._x; this._y = _root.youfront2._y; if (this._x < 0) { this._x = 1040; } if (_root.bounds.hitTest(this._x, this._y - 6, true) || _root.bounds.hitTest(this._x + 15, this._y - 6, true) || _root.bounds.hitTest(this._x - 15, this._y - 6, true)) { u = false; } else { u = true; } if (_root.bounds.hitTest(this._x, this._y + 2, true)) { d = false; } else { d = true; } if (_root.bounds.hitTest(this._x + 20, this._y, true)) { r = false; } else { r = true; } if (_root.bounds.hitTest(this._x - 20, this._y, true)) { l = false; } else { l = true; } if (Key.isDown(65) && l == true) { this._xscale = -100; } if (Key.isDown(68) && r == true) { this._xscale = 100; } if (Key.isDown(87) && u == true || Key.isDown(83) && d == true || Key.isDown(68) && l == true || Key.isDown(65) && r == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 720 { } instance youfront2 of movieClip 537 { onClipEvent (load) { active = true; } onClipEvent (enterFrame) { if (this._y > 337) { this._visible = true; } else { this._visible = false; } if (this.active == true) { if (this._x < 0) { this._x = 1040; } if (this._x > 1050) { this._x = 10; } if (_root.bounds.hitTest(this._x, this._y - 6, true) || _root.bounds.hitTest(this._x + 15, this._y - 6, true) || _root.bounds.hitTest(this._x - 15, this._y - 6, true)) { u = false; } else { u = true; } if (_root.bounds.hitTest(this._x, this._y + 2, true)) { d = false; } else { d = true; } if (_root.bounds.hitTest(this._x + 20, this._y, true)) { r = false; } else { r = true; } if (_root.bounds.hitTest(this._x - 20, this._y, true)) { l = false; } else { l = true; } if (Key.isDown(65) && l == true) { _x = _x - 2; this._xscale = -100; } if (Key.isDown(68) && r == true) { _x = _x + 2; this._xscale = 100; } if (Key.isDown(83) && d == true) { _y = _y + 1.5; } if (Key.isDown(87) && u == true) { _y = _y - 1.5; } if (Key.isDown(87) && u == true || Key.isDown(83) && d == true || Key.isDown(68) && l == true || Key.isDown(65) && r == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else { this.gotoAndStop(1); } } } instance doorindicator of movieClip 548 { onClipEvent (enterFrame) { this._x = _root.youfront2._x; this._y = _root.youfront2._y; } } movieClip 723 { frame 1 { stop(); } frame 38 { gotoAndStop(1); } } instance inspectindicator of movieClip 723 { onClipEvent (enterFrame) { this._x = _root.youfront2._x; this._y = _root.youfront2._y; } } button 726 { on (release) { gotoAndStop('book1'); } } button 727 { on (release) { gotoAndStop('book2'); } } button 728 { on (release) { gotoAndStop('book3'); } } button 729 { on (release) { gotoAndStop(1); _root.youfront2.active = true; } } button 737 { on (release) { gotoAndStop(2); } } movieClip 752 { frame 1 { stop(); } } instance bookcase of movieClip 752 { onClipEvent (load) { book1 = 'Magic'; book2 = 'Trading'; book3 = 'Inventory'; book1TXT1 = 'both enemies and your magic fall under elements. some elements are strong against others and some are weak.when you are choosing, take into consideration the effect your weapon will have on your magic. weapons with powerful STRB attributes (like the axe and hammer) will have a lower MAGB attribute, making your magic relatively weak and giving your melee a boost. choosing a weapon like the staff makes your melee very very weak while making your magic do far more damage. '; book1TXT2 = 'the time of the day also affects your magic. wind and water fall under light magic and fire and earth fall under dark magic. during the day (6AM-6PM real time) light attacks receive a boost and at night (6PM-6AM) dark attacks receive a boost. your enemies will also receive these boosts. fire, earth, wind, and water receive less of a boost than light and dark.fire magic is strongest against wind, wind is strongest against earth, earth is strongest against water, and water is strongest against fire.'; book2TXT1 = 'chances are, you will obtain some rare items during your quest. These can be traded for other rare items, weapons, and other services.'; book2TXT2 = 'Most of theses items are necessary to complete your quest, so keep an eye out for them!'; book3TXT1 = 'Often, enemies will leave behind items which you can use to restore health and magic points, or even temporarily raise your strength and magic attributes. You can also obtain these items in shops. You can only carry 5 of these items at a time. These items can be used during your turn in combat by clicking on their icon in the bottom right corner and selecting use. you can use the items outside of battle whenever you feel like by clicking on their icon in the bottom right and selecting use.'; book3TXT2 = 'You also carry one weapon. some weapons can be purchased in stores found in some towns, and others must be found.'; } } button 755 { on (release) { play(); } } button 756 { on (release) { gotoAndStop(1); _root.youfront2.active = true; } } movieClip 764 { frame 1 { stop(); } frame 25 { _root.HP = _root.MHP; _root.MP = _root.MMP; } frame 81 { _root.youfront2.active = true; } } instance sleep of movieClip 764 { onClipEvent (load) { book1 = 'Magic'; book2 = 'Mail'; book3 = 'Inventory'; book1TXT1 = 'both enemies and your magic fall under elements. some elements are strong against others and some are weak.when you are choosing, take into consideration the effect your weapon will have on your magic. weapons with powerful STRB attributes (like the axe and hammer) will have a lower MAGB attribute, making your magic relatively weak and giving your melee a boost. choosing a weapon like the staff makes your melee very very weak while making your magic do far more damage. '; book1TXT2 = 'the time of the day also affects your magic. wind and water fall under light magic and fire and earth fall under dark magic. during the day (6AM-6PM real time) light attacks receive a boost and at night (6PM-6AM) dark attacks receive a boost. your enemies will also receive these boosts. fire, earth, wind, and water receive less of a boost than light and dark.fire magic is strongest against wind, wind is strongest against earth, earth is strongest against water, and water is strongest against fire.'; book2TXT1 = 'Mail is a great way to communicate with people you meet during your travels.You may recieve letters from these people. It\'s a good idea to become friends with as many people as possible. You might even get gifts from some. You can pick up and write letters in the post office.'; book2TXT2 = 'Whenever you visit a town you should check the local post office to see if you have any new letters. you can also send people items through the mail. '; book3TXT1 = 'Often, enemies will leave behind items which you can use to restore health and magic points, or even temporarily raise your strength and magic attributes. You can also obtain these items in shops found in towns. You can only carry 5 of these items at a time. These items can be used during your turn in combat by clicking on their icon in the bottom right corner and selecting use. you can use the items outside of battle whenever you feel like by clicking on their icon in the bottom right and selecting use.'; book3TXT2 = 'You can also carry up to 3 different weapons. some weapons can be purchased in stores found in some towns, and others must be found. you can equip these weapons before battle.'; } } movieClip 770 { } button 773 { on (release) { nextFrame(); } } button 774 { on (release) { gotoAndStop(1); _root.youfront2.active = true; } } button 777 { on (release) { tellTarget ('_root') { _root.SOLGAME1.data.PLACE = SAVE.place; _root.SOLGAME1.data.FRAME = SAVE.FRAME; _root.SOLGAME1.data.CHAPTER = _root.CHAPTER; _root.SOLGAME1.data.expp = _root.expp; _root.SOLGAME1.data.mexp = _root.mexp; _root.SOLGAME1.data.at = _root.at; _root.SOLGAME1.data.mt = _root.mt; _root.SOLGAME1.data.YOUX = YOUX; _root.SOLGAME1.data.YOUY = YOUY; SOLGAME1.data.M = _root.M; SOLGAME1.data.USER = _root.USER; SOLGAME1.data.gold = _root.gold; SOLGAME1.data.weaponclass = _root.weaponclass; SOLGAME1.data.M = _root.M; SOLGAME1.data.weapon = _root.weapon; SOLGAME1.data.H = _root.H; SOLGAME1.data.S = _root.S; SOLGAME1.data.HC = _root.HC; SOLGAME1.data.SC = _root.SC; SOLGAME1.data.EC = _root.EC; SOLGAME1.data.FORESTCOMPLETE = _root.FORESTCOMPLETE; SOLGAME1.data.WGPCOMPLETE = _root.WGPCOMPLETE; SOLGAME1.data.SSCOMPLETE = _root.SSCOMPLETE; SOLGAME1.data.KINGSCRYPTCOMPLETE = _root.KINGSCRYPTCOMPLETE; SOLGAME1.data.BRIDGE = _root.bridge; SOLGAME1.data.canyoncomplete = _root.CANYONCOMPLETE; SOLGAME1.data.SableBoss = _root.SableBoss; SOLGAME1.data.JUNGLEDOOR = _root.JUNGLEDOOR; SOLGAME1.data.HP = _root.HP; SOLGAME1.data.MHP = _root.MHP; SOLGAME1.data.MP = _root.MP; SOLGAME1.data.MMP = _root.MMP; SOLGAME1.data.ATKS = _root.ATKS; SOLGAME1.data.MAGS = _root.MAGS; SOLGAME1.data.ENVA = _root.ENVA; SOLGAME1.data.ENVB = _root.ENVB; SOLGAME1.data.ENVC = _root.ENVC; SOLGAME1.data.ENVD = _root.ENVD; SOLGAME1.data.ENVE = _root.ENVE; SOLGAME1.data.TradeItem = _root.TradeItem; SOLGAME1.data.TradeItem2 = _root.TradeItem2; SOLGAME1.data.TradeItem3 = _root.TradeItem3; SOLGAME1.data.torch = _root.torch; } nextFrame(); } } button 778 { on (release) { tellTarget ('_root') { _root.SOLGAME2.data.PLACE = SAVE.place; _root.SOLGAME2.data.FRAME = SAVE.FRAME; _root.SOLGAME2.data.CHAPTER = _root.CHAPTER; _root.SOLGAME2.data.expp = _root.expp; _root.SOLGAME2.data.mexp = _root.mexp; _root.SOLGAME2.data.at = _root.at; _root.SOLGAME2.data.mt = _root.mt; _root.SOLGAME2.data.YOUX = YOUX; _root.SOLGAME2.data.YOUY = YOUY; SOLGAME2.data.M = _root.M; SOLGAME2.data.USER = _root.USER; SOLGAME2.data.gold = _root.gold; SOLGAME2.data.weaponclass = _root.weaponclass; SOLGAME2.data.M = _root.M; SOLGAME2.data.weapon = _root.weapon; SOLGAME2.data.USER = _root.USER; SOLGAME2.data.gold = _root.gold; SOLGAME2.data.weaponclass = _root.weaponclass; SOLGAME2.data.weapon = _root.weapon; SOLGAME2.data.H = _root.H; SOLGAME2.data.S = _root.S; SOLGAME2.data.HC = _root.HC; SOLGAME2.data.SC = _root.SC; SOLGAME2.data.EC = 1; SOLGAME2.data.FORESTCOMPLETE = _root.FORESTCOMPLETE; SOLGAME2.data.WGPCOMPLETE = _root.WGPCOMPLETE; SOLGAME2.data.SSCOMPLETE = _root.SSCOMPLETE; SOLGAME2.data.canyoncomplete = _root.CANYONCOMPLETE; SOLGAME2.data.BRIDGE = _root.bridge; SOLGAME2.data.SableBoss = _root.SableBoss; SOLGAME2.data.HP = _root.HP; SOLGAME2.data.MHP = _root.MHP; SOLGAME2.data.MP = _root.MP; SOLGAME2.data.MMP = _root.MMP; SOLGAME2.data.ATKS = _root.ATKS; SOLGAME2.data.MAGS = _root.MAGS; SOLGAME2.data.ENVA = _root.ENVA; SOLGAME2.data.ENVB = _root.ENVB; SOLGAME2.data.ENVC = _root.ENVC; SOLGAME2.data.ENVD = _root.ENVD; SOLGAME2.data.ENVE = _root.ENVE; SOLGAME2.data.TradeItem = _root.TradeItem; SOLGAME2.data.TradeItem2 = _root.TradeItem2; SOLGAME2.data.TradeItem3 = _root.TradeItem3; SOLGAME2.data.torch = _root.torch; SOLGAME2.data.JUNGLEDOOR = _root.JUNGLEDOOR; SOLGAME2.data.KINGSCRYPTCOMPLETE = _root.KINGSCRYPTCOMPLETE; } nextFrame(); } } button 779 { on (release) { tellTarget ('_root') { _root.SOLGAME3.data.PLACE = SAVE.place; _root.SOLGAME3.data.FRAME = SAVE.FRAME; _root.SOLGAME3.data.CHAPTER = _root.CHAPTER; _root.SOLGAME3.data.expp = _root.expp; _root.SOLGAME3.data.mexp = _root.mexp; _root.SOLGAME3.data.at = _root.at; _root.SOLGAME3.data.mt = _root.mt; _root.SOLGAME3.data.YOUX = YOUX; _root.SOLGAME3.data.YOUY = YOUY; SOLGAME3.data.USER = _root.USER; SOLGAME3.data.gold = _root.gold; SOLGAME3.data.weaponclass = _root.weaponclass; SOLGAME3.data.weapon = _root.weapon; SOLGAME3.data.M = _root.M; SOLGAME3.data.USER = _root.USER; SOLGAME3.data.gold = _root.gold; SOLGAME3.data.weaponclass = _root.weaponclass; SOLGAME3.data.weapon = _root.weapon; SOLGAME3.data.H = _root.H; SOLGAME3.data.S = _root.S; SOLGAME3.data.HC = _root.HC; SOLGAME3.data.SC = _root.SC; SOLGAME3.data.EC = 1; SOLGAME3.data.FORESTCOMPLETE = _root.FORESTCOMPLETE; SOLGAME3.data.WGPCOMPLETE = _root.WGPCOMPLETE; SOLGAME3.data.SSCOMPLETE = _root.SSCOMPLETE; SOLGAME3.data.BRIDGE = _root.bridge; SOLGAME3.data.canyoncomplete = _root.CANYONCOMPLETE; SOLGAME3.data.SableBoss = _root.SableBoss; SOLGAME3.data.HP = _root.HP; SOLGAME3.data.MHP = _root.MHP; SOLGAME3.data.MP = _root.MP; SOLGAME3.data.MMP = _root.MMP; SOLGAME3.data.ATKS = _root.ATKS; SOLGAME3.data.MAGS = _root.MAGS; SOLGAME3.data.ENVA = _root.ENVA; SOLGAME3.data.ENVB = _root.ENVB; SOLGAME3.data.ENVC = _root.ENVC; SOLGAME3.data.ENVD = _root.ENVD; SOLGAME3.data.ENVE = _root.ENVE; SOLGAME3.data.TradeItem = _root.TradeItem; SOLGAME3.data.TradeItem2 = _root.TradeItem2; SOLGAME3.data.TradeItem3 = _root.TradeItem3; SOLGAME3.data.torch = _root.torch; SOLGAME3.data.JUNGLEDOOR = _root.JUNGLEDOOR; SOLGAME3.data.KINGSCRYPTCOMPLETE = _root.KINGSCRYPTCOMPLETE; } nextFrame(); } } movieClip 783 { frame 1 { stop(); } frame 5 { _root.youfront2.active = true; gotoAndStop(1); } } instance SAVE of movieClip 783 { onClipEvent (load) { place = _root.USER + '\'s house, Wirewood'; FRAME = 'FTInn'; } } instance hud of movieClip 701 { onClipEvent (enterFrame) { _x = -_root._x; _y = -_root._y; USER = _root.USER; HP = _root.HP; MHP = _root.MHP; MP = _root.MP; MMP = _root.MMP; HPTXT = 'HP: ' + HP + '/' + MHP; MGTXT = 'MP: ' + MP + '/' + MMP; Time = _root.Time; gold = _root.gold; } } frame 8 { _root._x = 0; _root._y = 0; HINT = 'oh, I love shopping! but these clothes are pretty plain.'; } movieClip 786 { } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _parent.gotoAndStop('ForestTown'); } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true) && _root.youfront2.active == true) { _root.talkindicator.play(); if (Key.isDown(32)) { _root.post.nextFrame(); _root.youfront2.active = false; } } } } movieClip 788 { } movieClip 791 { instance eye1 of movieClip 164 { onClipEvent (load) { this.gotoAndStop(_root.EC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.EC); } } instance eye2 of movieClip 325 { onClipEvent (load) { this.gotoAndStop(_root.EC); } onClipEvent (enterFrame) { this.gotoAndStop(_root.EC); } } } instance of movieClip 791 { onClipEvent (enterFrame) { if (_root.youfront2._x > this._x) { this._xscale = -100; } else { this._xscale = 100; } } } instance doorindicator of movieClip 548 { onClipEvent (enterFrame) { this._x = _root.youfront2._x; this._y = _root.youfront2._y; } } instance talkindicator of movieClip 550 { onClipEvent (enterFrame) { this._x = _root.youfront2._x; this._y = _root.youfront2._y; } } instance hud of movieClip 701 { onClipEvent (enterFrame) { USER = _root.USER; MP = _root.MP; MMP = _root.MMP; HP = _root.HP; MHP = _root.MHP; HPTXT = 'HP: ' + HP + '/' + MHP; MGTXT = 'MP: ' + MP + '/' + MMP; Time = _root.Time; gold = _root.gold; } } button 794 { on (release) { _root.youfront2.active = true; _root.youfront.active = true; gotoAndStop(1); } } movieClip 796 { instance of movieClip 243 { onClipEvent (load) { this.gotoAndStop(_parent._parent.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_parent._parent.SC); } } instance of movieClip 249 { onClipEvent (load) { this.gotoAndStop(_parent._parent.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_parent._parent.SC); } } instance of movieClip 255 { onClipEvent (load) { this.gotoAndStop(_parent._parent.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_parent._parent.SC); } } instance of movieClip 261 { onClipEvent (load) { this.gotoAndStop(_parent._parent.SC); } onClipEvent (enterFrame) { this.gotoAndStop(_parent._parent.SC); } } } button 797 { on (release) { if (S > 1) { S -= 1; } else { S = 4; } } } button 798 { on (release) { if (S < 4) { S += 1; } else { S = 1; } } } button 799 { on (release) { if (SC > 1) { SC -= 1; } else { SC = 5; } } } button 800 { on (release) { if (SC < 5) { SC += 1; } else { SC = 1; } } } button 801 { on (release) { if (_root.gold >= 50) { _root.SC = SC; _root.S = S; _root.gold -= 50; nextFrame(); } } } button 805 { on (release) { gotoAndStop(2); } } movieClip 807 { frame 1 { stop(); S = 1; SC = 1; } instance of movieClip 796 { onClipEvent (load) { this.gotoAndStop(_parent.S); } onClipEvent (enterFrame) { this.gotoAndStop(_parent.S); } } } instance post of movieClip 807 { } frame 9 { _root._x = 0; _root._y = 0; HINT = 'buy some supplies, this stuff is pretty useful. go talk to the clerk.'; } movieClip 810 { } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _parent.gotoAndStop('ForestTown'); } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true) && _root.youfront2.active == true) { _root.talkindicator.play(); if (Key.isDown(32)) { _root.shop.nextFrame(); _root.youfront2.active = false; } } } } movieClip 812 { } instance youback of movieClip 537 { onClipEvent (load) { this._x = _root.YOUX; this._y = _root.YOUY; } onClipEvent (enterFrame) { if (this._y < 337.2) { this._visible = true; } else { this._visible = false; } if (_root.youfront2.active == true) { this._x = _root.youfront2._x; this._y = _root.youfront2._y; if (this._x < 0) { this._x = 1040; } if (_root.bounds.hitTest(this._x, this._y - 6, true) || _root.bounds.hitTest(this._x + 15, this._y - 6, true) || _root.bounds.hitTest(this._x - 15, this._y - 6, true)) { u = false; } else { u = true; } if (_root.bounds.hitTest(this._x, this._y + 2, true)) { d = false; } else { d = true; } if (_root.bounds.hitTest(this._x + 20, this._y, true)) { r = false; } else { r = true; } if (_root.bounds.hitTest(this._x - 20, this._y, true)) { l = false; } else { l = true; } if (Key.isDown(65) && l == true) { this._xscale = -100; } if (Key.isDown(68) && r == true) { this._xscale = 100; } if (Key.isDown(87) && u == true || Key.isDown(83) && d == true || Key.isDown(68) && l == true || Key.isDown(65) && r == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 814 { } movieClip 818 { } movieClip 819 { } instance talkindicator of movieClip 550 { onClipEvent (enterFrame) { this._x = _root.youfront2._x; this._y = _root.youfront2._y; } } button 821 { on (release) { _root.youfront2.active = true; _root.youfront.active = true; gotoAndStop(1); } } button 825 { on (release) { if (item2 == 'Strawberries') { I2 = 1; cost = 15; } if (item2 == 'Apple') { I2 = 2; cost = 20; } if (item2 == 'Small Potion') { I2 = 3; cost = 15; } if (_root.gold >= cost) { _root.gold -= cost; if (_root.ENVA == 0) { _root.ENVA = I2; } else { if (_root.ENVB == 0) { _root.ENVB = I2; } else { if (_root.ENVC == 0) { _root.ENVC = I2; } else { if (_root.ENVD == 0) { _root.ENVD = I2; } else { if (_root.ENVE == 0) { _root.ENVE = I2; } else { gotoAndStop('full'); } } } } } gotoAndStop('thanks'); } else { gotoAndStop('cantafford'); } } } button 826 { on (release) { if (item1 == 'Strawberries') { I1 = 1; cost = 15; } if (item1 == 'Apple') { I1 = 2; cost = 20; } if (item1 == 'Small Potion') { I1 = 3; cost = 15; } if (_root.ENVA == 0 || _root.ENVB == 0 || _root.ENVC == 0 || _root.ENVD == 0 || _root.ENVE == 0) { if (_root.gold >= cost) { _root.gold -= cost; if (_root.ENVA == 0) { _root.ENVA = I1; } else { if (_root.ENVB == 0) { _root.ENVB = I1; } else { if (_root.ENVC == 0) { _root.ENVC = I1; } else { if (_root.ENVD == 0) { _root.ENVD = I1; } else { if (_root.ENVE == 0) { _root.ENVE = I1; } else { gotoAndStop('full'); } } } } } gotoAndStop('thanks'); } else { gotoAndStop('cantafford'); } } else { gotoAndStop('full'); } } } button 827 { on (release) { if (item3 == 'Strawberries') { I3 = 1; cost = 15; } if (item3 == 'Apple') { I3 = 2; cost = 20; } if (item3 == 'Small Potion') { I3 = 3; cost = 15; } if (_root.gold >= cost) { _root.gold -= cost; if (_root.ENVA == 0) { _root.ENVA = I3; } else { if (_root.ENVB == 0) { _root.ENVB = I3; } else { if (_root.ENVC == 0) { _root.ENVC = I3; } else { if (_root.ENVD == 0) { _root.ENVD = I3; } else { if (_root.ENVE == 0) { _root.ENVE = I3; } else { gotoAndStop('full'); } } } } } gotoAndStop('thanks'); } else { gotoAndStop('cantafford'); } } } button 831 { on (release) { gotoAndStop(2); } } movieClip 834 { frame 1 { stop(); } } instance shop of movieClip 834 { onClipEvent (load) { item1 = 'Strawberries'; cost1 = '15 G'; item2 = 'Apple'; cost2 = '20 G'; item3 = 'Small Potion'; cost3 = cost1; } } instance hud of movieClip 701 { onClipEvent (enterFrame) { USER = _root.USER; HP = _root.HP; MHP = _root.MHP; MP = _root.MP; MMP = _root.MMP; HPTXT = 'HP: ' + HP + '/' + MHP; MGTXT = 'MP: ' + MP + '/' + MMP; Time = _root.Time; gold = _root.gold; } } frame 10 { _root._y = 0; _root._x = 0; if (_root.TradeItem3 == 1) { HINT = 'This is the mage\'s house, don\'t be shy, he\'s creepy but he\'ll want to help!'; } else { HINT = 'maybe that little boy will have something for you to do.'; } } movieClip 838 { } instance of movieClip 838 { onClipEvent (enterFrame) { if (_root.night == true) { this.gotoAndStop(2); } else { gotoAndStop(5); } } } movieClip 840 { } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true)) { _root.doorindicator.play(); if (Key.isDown(32)) { _root.YOUX = this._x; _root.YOUY = this._y + 20; _parent.gotoAndStop('FTPotions'); } } } } instance of movieClip 523 { onClipEvent (enterFrame) { if (this.hitTest(_root.youfront2._x, _root.youfront2._y, true) && _root.youfront2.active == true) { _root.talkindicator.play(); if (Key.isDown(32)) { _root.battletutkid.nextFrame(); _root.youfront2.active = false; } } } } movieClip 846 { } movieClip 847 { } instance of movieClip 847 { onClipEvent (enterFrame) { if (_root.youfront2._x < this._x) { this._xscale = -100; } else { this._xscale = 100; } } } instance youfront2 of movieClip 537 { onClipEvent (load) { active = true; this._x = _root.YOUX; this._y = _root.YOUY; } onClipEvent (enterFrame) { if (this._y > 337) { this._visible = true; } else { this._visible = false; } if (this.active == true) { if (this._x < 0) { _root.YOUX = 1030; _root.gotoAndStop('ForestTown'); _root.youfront._x = 1030; } if (this._x > 575) { _root.YOUX = 10; _root.gotoAndStop('ForestTown'); } if (_root.bounds.hitTest(this._x, this._y - 6, true) || _root.bounds.hitTest(this._x + 15, this._y - 6, true) || _root.bounds.hitTest(this._x - 15, this._y - 6, true)) { u = false; } else { u = true; } if (_root.bounds.hitTest(this._x, this._y + 2, true)) { d = false; } else { d = true; } if (_root.bounds.hitTest(this._x + 20, this._y, true)) { r = false; } else { r = true; } if (_root.bounds.hitTest(this._x - 20, this._y, true)) { l = false; } else { l = true; } if (Key.isDown(65) && l == true) { _x = _x - 2; this._xscale = -100; } if (Key.isDown(68) && r == true) { _x = _x + 2; this._xscale = 100; } if (Key.isDown(83) && d == true) { _y = _y + 1.5; } if (Key.isDown(87) && u == true) { _y = _y - 1.5; } if (Key.isDown(87) && u == true || Key.isDown(83) && d == true || Key.isDown(68) && l == true || Key.isDown(65) && r == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } button 850 { on (release) { _root.YOUX = _root.youfront2._x; _root.YOUY = _root.youfront2._y; _root.gotoAndStop('TUT'); } } button 851 { on (release) { _root.youfront2.active = true; _root.youfront.active = true; gotoAndStop(1); } } button 856 { on (release) { _root.youfront2.active = true; gotoAndStop(1); } } movieClip 864 { frame 1 { s = 0; } frame 1 { stop(); } frame 2 { s = 1; } frame 3 { s = 2; } frame 4 { s = 3; } frame 5 { s = 4; } frame 6 { gotoAndStop(1); } } button 867 { on (release) { _root.MHP += 25; _root.youfront2.active = true; gotoAndStop(1); } } button 870 { on (release) { gotoAndStop(1); _root.youfront2.active = true; } } movieClip 871 { frame 1 { stop(); } frame 2 { if (_root.FORESTCOMPLETE == true) { nextFrame(); } } frame 3 { if (_root.BOYPZL1COMPLETE == true) { gotoAndStop(6); } } instance PADA of movieClip 864 { onClipEvent (release) { nextFrame(); } } instance PADC of movieClip 864 { onClipEvent (release) { nextFrame(); } } instance PADB of movieClip 864 { onClipEvent (release) { nextFrame(); } } instance of movieClip 864 { onClipEvent (load) { S = 3; gotoAndStop(4); } onClipEvent (enterFrame) { if (this._parent.PADC.s == 1 && this._parent.PADA.s == 2 && this._parent.PADB.s == 4) { _parent.nextFrame(); } } } frame 5 { _root.BOYPZL1COMPLETE = true; } instance PADA of movieClip 864 { onClipEvent (enterFrame) { gotoAndStop(3); } } instance PADC of movieClip 864 { onClipEvent (enterFrame) { gotoAndStop(2); } } instance PADB of movieClip 864 { onClipEvent (enterFrame) { gotoAndStop(5); } } instance of movieClip 864 { onClipEvent (load) { S = 3; gotoAndStop(4); if (_parent.PADC.s == 1 && _parent.PADA.s == 2 && _parent.PADB.s == 4) { _parent.nextFrame(); } } } } instance battletutkid of movieClip 871 { onClipEvent (load) { item1 = 'Strawberries'; cost1 = '15 G'; item2 = 'Apple'; cost2 = '20 G'; item3 = 'Small Potion'; cost3 = cost1; } } instance hud of movieClip 701 { onClipEvent (enterFrame) { USER = _root.USER; HP = _root.HP; MHP = _root.MHP; MP = _root.MP; MMP = _root.MMP; HPTXT = 'HP: ' + HP + '/' + MHP; MGTXT = 'MP: ' + MP + '/' + MMP; Time = _root.Time; gold = _root.gold; } } frame 11 { T = true; _root._y = 0; _root._x = 0; you.ITEMUSE.TUT = true; } movieClip 874 { frame 1 { stop(); } } instance forestBG of movieClip 874 { onClipEvent (enterFrame) { if (_root.night == true) { this.gotoAndStop(1); } else { gotoAndStop(6); } } } movieClip 876 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } } movieClip 878 { frame 1 { stop(); } frame 2 { if (TUT == true) { _root.enemy.foe.nextFrame(); } } frame 16 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 900 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 56 { damage = -random(7) - _root.STR - _root.at; _root.EHP += damage; } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 108 { if (_root.weapon == 'sword') { _root.EHP -= random(_root.STR); } } frame 161 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 917 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 54 { damage = -random(9) - _root.STR - _root.at; _root.EHP += damage; } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 116 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 935 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 53 { damage = -random(6) - _root.STR - _root.at; _root.EHP += damage; } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 116 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 951 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 30 { damage = -random(10) - _root.STR - _root.at; _root.EHP += damage; } frame 145 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 974 { frame 86 { if (_root.EE != 'water') { if (_root.EE == 'wind') { _root.EHP -= random(10) + _root.MAG + _root.mt; } else { _root.EHP -= random(6) + _root.MAG + _root.mt; } } else { _root.EHP -= random(2) + _root.MAG + _root.mt; } } frame 101 { stop(); this._parent._parent.play(); } } movieClip 991 { frame 82 { if (_root.EE != 'wind') { if (_root.EE == 'water') { _root.EHP -= random(10) + _root.MAG + _root.mt; } else { _root.EHP -= random(6) + _root.MAG + _root.mt; } } else { _root.EHP -= random(2) + _root.MAG + _root.mt; } } frame 121 { stop(); this._parent._parent.play(); } } movieClip 1005 { } movieClip 1006 { frame 82 { if (_root.EE != 'fire') { if (_root.EE == 'earth') { _root.EHP -= random(10) + _root.MAG + _root.mt; } else { _root.EHP -= random(6) + _root.MAG + _root.mt; } } else { _root.EHP -= random(2) + _root.MAG + _root.mt; } } frame 121 { stop(); this._parent._parent.play(); } } movieClip 1057 { } movieClip 1058 { frame 95 { if (_root.EE != 'earth') { if (_root.EE == 'fire') { _root.EHP -= random(10) + _root.MAG + _root.mt; } else { _root.EHP -= random(6) + _root.MAG + _root.mt; } } else { _root.EHP -= random(2) + _root.MAG + _root.mt; } } frame 115 { stop(); this._parent._parent.play(); } } movieClip 1068 { } movieClip 1069 { frame 95 { if (_root.EE != 'dark') { if (_root.EE == 'light') { _root.EHP -= random(10) + _root.MAG + _root.mt; } else { if (_root.EE == 'wind' || _root.EE == 'water') { _root.EHP -= random(6) + _root.MAG + _root.mt; } else { _root.EHP -= random(4) + _root.MAG + _root.mt; } } } else { _root.EHP -= random(2) + _root.MAG + _root.mt; } } frame 122 { stop(); this._parent._parent.play(); } } movieClip 1084 { frame 50 { if (_root.night == false) { _root.HP += random(10) + _root.MAG + _root.mt * 2; } else { _root.HP += random(5) + _root.MAG + _root.mt * 2; } } frame 65 { stop(); this._parent._parent.play(); } } movieClip 1085 { } movieClip 1086 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 36 { stop(); } instance of movieClip 1085 { onClipEvent (load) { if (_root.M == 'fire') { gotoAndStop(1); } if (_root.M == 'earth') { gotoAndStop(2); } if (_root.M == 'wind') { gotoAndStop(3); } if (_root.M == 'water') { gotoAndStop(4); } if (_root.M == 'dark') { gotoAndStop(5); } if (_root.M == 'light') { gotoAndStop(6); } } } frame 75 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 1088 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 26 { damage = -random(6) - _root.STR - _root.at; _root.EHP += damage; } frame 95 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 1101 { instance of movieClip 316 { onClipEvent (load) { this.gotoAndStop(_root.S); } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 56 { damage = -random(3) - _root.STR - _root.at; _root.EHP += damage; } frame 125 { _root.enemy.foe.nextFrame(); this._parent.gotoAndStop(1); } } movieClip 1114 { } movieClip 1121 { } movieClip 1138 { instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 51 { if (_root.EE != 'water') { if (_root.EE == 'wind') { _root.EHP -= random(20) + _root.MAG + _root.at + _root.mt; } else { _root.EHP -= random(10) + _root.MAG + _root.at + _root.mt; } } else { _root.EHP -= random(2) + _root.MAG + _root.at + _root.mt; } } instance of movieClip 384 { onClipEvent (load) { if (_root.weapon == 'sword') { gotoAndStop(1); } if (_root.weapon == 'scythe') { gotoAndStop(4); } if (_root.weapon == 'axe') { gotoAndStop(2); } if (_root.weapon == 'spear') { gotoAndStop(3); } if (_root.weapon == 'hammer') { gotoAndStop(5); } if (_root.weapon == 'staff') { gotoAndStop(6); } } } frame 101 { stop(); this._parent._parent.play(); } } // unknown tag 165 length 47




http://swfchan.com/5/22691/info.shtml
Created: 26/5 -2019 19:23:14 Last modified: 26/5 -2019 19:23:14 Server time: 05/05 -2024 08:03:11