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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/96643231?noj=FRM96643231-14DC" width="1" height="1"></div>

Bionicles Vamprah.swf

This is the info page for
Flash #22783

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="TradeMarker-Light" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">+20000</font></p>

<p align="center"><font face="TradeMarker-Light" size="22" color="#ff0000" letterSpacing="0.000000" kerning="1">0000000</font></p>

<p align="right"><font face="TradeMarker-Light" size="22" color="#ff0000" letterSpacing="0.000000" kerning="1">00000000</font></p>

<p align="center"><font face="TradeMarker-Light" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1">+100</font></p>

<p align="center"><font face="TradeMarker-Light" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">code</font></p>

FR: 0

B = skip bonus
L = skip level
S = get silver
G = get gold
D = death

CHEATS

<p align="right"><font face="TradeMarker-Light" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

ActionScript [AS1/AS2]

Frame 1
copyright1 = "2005 4T2 Multimedia Ltd"; copyright2 = "www.4T2.co.uk"; copyright3 = "Enjoy the code ripper boy - let us know how you get on with it!"; gotoAndPlay (200);
Frame 201
kv_v = {c:301, a:0, da:["distralytics.com", "distralytics.co.uk"]}; kv_v.i = 0; while (kv_v.i < kv_v.da.length) { System.security.allowDomain(kv_v.da[kv_v.i], (kv_v.c + ".c.") + kv_v.da[kv_v.i], "*." + kv_v.da[kv_v.i]); kv_v.i++; } kv_v.lc = function () { var _local1 = ((("http://" + kv_v.c) + ".c.") + kv_v.da[kv_v.a % kv_v.da.length]) + kv_v.lurl; System.security.allowDomain(_local1); kv_v.l_mcl.loadClip(_local1, kv_v.t_mc); }; kv_v.d = (_root.ori_dom ? (_root.ori_dom) : (((_root._url.split("/")[0].indexOf("http") == -1) ? "Local" : (_root._url.split("/")[2].split("?")[0])))); kv_v.fpv = getVersion().split(" ")[1].split(",")[0]; kv_v.lurl = "/control/tracking/tracker.swf?r=" + Math.floor(Math.random() * 10000); kv_v.t_mc = createEmptyMovieClip("kv_tracker", -16734); kv_v.l_mcl = new MovieClipLoader(); kv_v.mcl_l = {onLoadError:function () { kv_v.a++; kv_v.lc(); }, onLoadStart:function (m) { System.security.allowDomain(m._url); }}; kv_v.l_mcl.addListener(kv_v.mcl_l); kv_v.lc(); function initDialogue() { this.dialogueStore = {url:_level0.xmlurl, length:0}; this.myXML = new XML(); this.myXML.parent = this; this.myXML.ignoreWhite = true; this.myXML.onLoad = function (status) { for (var _local4 in this.firstChild.childNodes) { var _local2 = String(this.firstChild.childNodes[_local4].nodeName); var _local3 = String(this.firstChild.childNodes[_local4].firstChild.nodeValue); this.parent.dialogueStore[_local2] = _local3; this.parent.dialogueStore.length++; } this.parent.nextFrame(); delete this.parent.myXML; }; this.myXML.load(this.dialogueStore.url); } function dialogue(id) { return(this.dialogueStore[id]); } function prepHighScores(callback) { var _local2 = (_level0.serviceurl.length ? (_level0.serviceurl) : "http://services.3rd.corp.lego.com/hiscore/default.asmx"); var _local4 = "PrepTeamHiScore"; var _local3 = "BattleForPower"; _local2 = (((_local2 + "/") + _local4) + "?gamename=") + _local3; trace("prep: " + _local2); this.myXML = new XML(); this.myXML.parent = this; this.myXML.ignoreWhite = true; this.myXML.callback = callback; this.myXML.onLoad = function (status) { if (!status) { delete this.parent.myXML; return(undefined); } trace("Key: " + String(this.firstChild.childNodes[0].nodeValue)); var _local2 = f_Decrypt(String(this.firstChild.childNodes[0].nodeValue)); this.parent.saveTeamHiScore(_local2, this.callback); delete this.parent.myXML; return(undefined); }; this.myXML.load(_local2); } function saveTeamHiScore(reg, callback) { var _local2 = (_level0.serviceurl.length ? (_level0.serviceurl) : "http://services.3rd.corp.lego.com/hiscore/default.asmx"); var _local8 = "SaveBattleForPowerTeamScore"; var _local5 = "BattleForPower"; var _local4 = TEAMID; var _local7 = this.panel.teamScore; var _local3 = ((((("<root><regkey>" + reg) + "</regkey><teamnumber>") + _local4) + "</teamnumber><score>") + _local7) + "</score><difficulty>0</difficulty></root>"; trace(_local3); var _local6 = f_Encrypt(_local3, s_EncyptionKey2); _local2 = (((((_local2 + "/") + _local8) + "?gamename=") + _local5) + "&encxml=") + escape(_local6); trace("save: " + _local2); this.myXML = new XML(); this.myXML.parent = this; this.myXML.ignoreWhite = true; this.myXML.callback = callback; this.myXML.onLoad = function (status) { this.callback(status); delete this.parent.myXML; return(undefined); }; this.myXML.load(_local2); } function f_BuildB64Lookup() { var _local2 = new Array(); var _local1 = 0; while (_local1 < a_B64Chars.length) { _local2[a_B64Chars[_local1]] = _local1; _local1++; } return(_local2); } function f_UTF8Encode(string) { var _local2 = ""; var _local3 = 0; while (_local3 < string.length) { var _local1 = string.charCodeAt(_local3); if (_local1 < 128) { _local2 = _local2 + String.fromCharCode(_local1); } else if ((_local1 > 127) && (_local1 < 2048)) { _local2 = _local2 + String.fromCharCode((_local1 >> 6) | 192); _local2 = _local2 + String.fromCharCode((_local1 & 63) | 128); } else { _local2 = _local2 + String.fromCharCode((_local1 >> 12) | 224); _local2 = _local2 + String.fromCharCode(((_local1 >> 6) & 63) | 128); _local2 = _local2 + String.fromCharCode((_local1 & 63) | 128); } _local3++; } return(_local2); } function f_UTF8Decode(s_Utftext) { var _local4 = ""; var _local2 = 0; var _local1 = (c2 = (c3 = (c4 = 0))); while (_local2 < s_Utftext.length) { _local1 = s_Utftext.charCodeAt(_local2); if (_local1 < 128) { _local4 = _local4 + String.fromCharCode(_local1); _local2++; } else if ((_local1 > 193) && (_local1 <= 223)) { c2 = s_Utftext.charCodeAt(_local2 + 1); _local1 = (_local1 & 31) << 6; c2 = c2 & 63; _local4 = _local4 + String.fromCharCode(_local1 | c2); _local2 = _local2 + 2; } else if ((_local1 >= 224) && (_local1 <= 239)) { c2 = s_Utftext.charCodeAt(_local2 + 1); c3 = s_Utftext.charCodeAt(_local2 + 2); _local1 = (_local1 & 15) << 12; c2 = (c2 & 63) << 6; c3 = c3 & 63; _local4 = _local4 + String.fromCharCode((_local1 | c2) | c3); _local2 = _local2 + 3; } else if ((_local1 >= 240) && (_local1 <= 244)) { c2 = s_Utftext.charCodeAt(_local2 + 1); c3 = s_Utftext.charCodeAt(_local2 + 2); c4 = s_Utftext.charCodeAt(_local2 + 3); _local1 = (_local1 & 7) << 18; c2 = (c2 & 63) << 12; c3 = (c3 & 63) << 6; c4 = c4 & 63; _local4 = _local4 + String.fromCharCode(((_local1 | c2) | c3) | c4); _local2 = _local2 + 4; } } return(_local4); } function f_DecodeBase64(s_Input, s_key) { var _local6 = String(""); var _local4 = 0; var _local3 = 0; var _local10 = 0; var _local8 = 0; var _local7 = 0; var _local9 = 0; var _local1 = 0; while (_local1 < s_Input.length) { _local10 = a_b64Lookup[s_Input.charAt(_local1)]; _local8 = a_b64Lookup[s_Input.charAt(_local1 + 1)]; _local7 = a_b64Lookup[s_Input.charAt(_local1 + 2)]; _local9 = a_b64Lookup[s_Input.charAt(_local1 + 3)]; _local3 = ((_local10 << 2) & 255) | (_local8 >> 4); _local6 = _local6 + chr(_local3 ^ s_key.charCodeAt(_local4 % s_key.length)); _local4++; if (s_Input.charAt(_local1 + 2) != "=") { _local3 = ((_local8 << 4) & 255) | (_local7 >> 2); _local6 = _local6 + chr(_local3 ^ s_key.charCodeAt(_local4 % s_key.length)); _local4++; } if (s_Input.charAt(_local1 + 3) != "=") { _local3 = ((_local7 << 6) & 255) | _local9; _local6 = _local6 + chr(_local3 ^ s_key.charCodeAt(_local4 % s_key.length)); _local4++; } _local1 = _local1 + 4; } return(_local6); } function f_EncodeBase64(s_Input, s_key) { var _local4 = String(""); var _local5 = Number(s_Input.length); var _local2 = 0; index = 0; while (index < _local5) { _local2 = (s_Input.charCodeAt(index) ^ s_key.charCodeAt(index % s_key.length)) >> 2; _local4 = _local4 + a_B64Chars[_local2]; if ((_local5 - index) == 1) { _local2 = ((s_Input.charCodeAt(index) ^ s_key.charCodeAt(index % s_key.length)) << 4) & 48; _local4 = _local4 + a_B64Chars[_local2]; _local4 = _local4 + "=="; index++; } else if ((_local5 - index) == 2) { _local2 = (((s_Input.charCodeAt(index) ^ s_key.charCodeAt(index % s_key.length)) << 4) & 48) | ((s_Input.charCodeAt(index + 1) ^ s_key.charCodeAt((index + 1) % s_key.length)) >> 4); _local4 = _local4 + a_B64Chars[_local2]; _local2 = s_Input.charCodeAt(index + 1) ^ s_key.charCodeAt((index + 1) % s_key.length); _local2 = (_local2 << 2) & 60; _local4 = _local4 + a_B64Chars[_local2]; _local4 = _local4 + "="; index = index + 2; } else { _local2 = (((s_Input.charCodeAt(index) ^ s_key.charCodeAt(index % s_key.length)) << 4) & 48) | ((s_Input.charCodeAt(index + 1) ^ s_key.charCodeAt((index + 1) % s_key.length)) >> 4); _local4 = _local4 + a_B64Chars[_local2]; _local2 = (((s_Input.charCodeAt(index + 1) ^ s_key.charCodeAt((index + 1) % s_key.length)) << 2) & 60) | ((s_Input.charCodeAt(index + 2) ^ s_key.charCodeAt((index + 2) % s_key.length)) >> 6); _local4 = _local4 + a_B64Chars[_local2]; _local2 = (s_Input.charCodeAt(index + 2) ^ s_key.charCodeAt((index + 2) % s_key.length)) & 63; _local4 = _local4 + a_B64Chars[_local2]; index = index + 3; } index = index; } return(_local4); } function f_Decrypt(s_Input) { return(f_UTF8Decode(f_DecodeBase64(s_Input, s_EncyptionKey1))); } function f_Encrypt(s_Input, key) { var _local1 = f_UTF8Encode(s_Input); return(f_EncodeBase64(_local1, key)); } var a_B64Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); var s_EncyptionKey1 = "55314b20-3f8b-4677-8890-0a7af12c2d49"; var s_EncyptionKey2 = "23A1D4F4-FC4D-4C20-BBCD-1194B86BBCA9"; var a_b64Lookup = f_BuildB64Lookup(); var s_Encrypted = f_Encrypt("12345678910", s_EncyptionKey1); trace("Encrypted: " + s_Encrypted); trace("Decrypted: " + f_Decrypt(s_Encrypted)); function backToSite(team) { var _local1 = new Date(); SO.data.STATE = new Object({time:_local1.getTime(), teamID:team}); SO.flush(); var _local2 = dialogue("mainSiteURL"); getURL (_local2, "_self"); } function pluralise(howmany) { howmany = Math.abs(howmany); if ((howmany > 1) || (howmany == 0)) { return("s"); } return(undefined); } function initiateTrig() { ALLTHETRIG = new Array(); var _local1 = 0; while (_local1 <= 360) { ALLTHETRIG[_local1] = trigstore(_local1); _local1++; } } function Float(x, y) { this.x = x; this.y = y; } function distance(x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); } function trig(angle) { var _local2 = Math.floor(angle / 360); angle = angle - (_local2 * 360); return(ALLTHETRIG[Math.round(angle)]); } function trigstore(angle) { var _local4 = Math.floor(angle / 360); angle = angle - (_local4 * 360); var _local3; var _local2; if ((angle >= 0) && (angle <= 90)) { _local3 = Math.cos(RAD * (90 - angle)); _local2 = Math.sin(RAD * (90 - angle)); } else if ((angle > 90) && (angle <= 180)) { _local3 = Math.cos(RAD * (angle - 90)); _local2 = -Math.sin(RAD * (angle - 90)); } else if ((angle > 180) && (angle <= 270)) { _local3 = -Math.sin(RAD * (angle - 180)); _local2 = -Math.cos(RAD * (angle - 180)); } else if ((angle > 270) && (angle <= 360)) { _local3 = -Math.cos(RAD * (angle - 270)); _local2 = Math.sin(RAD * (angle - 270)); } if (Math.abs(_local3) < 1E-5) { _local3 = 0; } if (Math.abs(_local2) < 1E-5) { _local2 = 0; } return(new Float(_local3, _local2)); } function limit(value, minimum, maximum) { if (value > maximum) { value = maximum; } if (value < minimum) { value = minimum; } return(value); } function reverseTrig(x, y) { var _local1 = Math.atan(y / x) * 57.2957795130823; if (x >= 0) { _local1 = 90 - _local1; } else { _local1 = 270 - _local1; } if (isNaN(_local1)) { _local1 = 0; } return(_local1); } function MIN(a, b) { if (a < b) { return(a); } return(b); } function MAX(a, b) { if (a > b) { return(a); } return(b); } function SGN(a) { if (a > 0) { return(1); } if (a == 0) { return(0); } if (a < 0) { return(-1); } } resetColorTransform = new Object(); resetColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; shadowColorTransform = new Object(); shadowColorTransform = {ra:"100", rb:"-255", ga:"100", gb:"-255", ba:"100", bb:"-255", aa:"100", ab:"-150"}; hiliteColorTransform = new Object(); hiliteColorTransform = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"0"}; function Timer(parent) { this.parent = parent; this.mc = this.parent.MC.attachMovie("stopwatch", "stopwatch", 4514); this.mc._x = 105; this.mc._y = 22; this.Time = 0; this.DisplayTime = 0; this.timeLimit = 50; this.mc.timerSymbols.flashing = false; this.timerRunOut = false; } Timer.prototype.setTimer = function (number) { this.Time = number; this.originalTime = number; }; Timer.prototype.tick = function () { this.Time--; this.DisplayTime = Math.ceil(this.Time / FPS); if (AWARDS.S == 1) { this.mc.gotoAndStop(2); } else { this.mc.gotoAndStop(1); } this.mc.timerSymbols.gotoAndStop(Math.round((this.Time / this.originalTime) * 10) + 1); if (Math.round((this.Time / this.originalTime) * 100) == this.timeLimit) { this.mc.timerSymbols.flashing = true; } if (this.Time > 0) { return(this.Time); } return(false); }; function Bonus(parent, number, posX, posY) { this.parent = parent; this.number = number; this.posX = posX; this.posY = posY; this.dx = random(10) - 5; this.dy = random(10) - 5; if ((!this.dx) || (!this.dy)) { this.dx = (this.dy = 2); } this.type = type; this.life = 100; this.active = true; this.MC = this.parent.MC.attachMovie("bonus", "bonus" + this.number, this.number + 200); this.MC.hitzone._visible = false; this.MC._xscale = (this.MC._yscale = random(50) + 50); this.MC._rotation = random(360); this.spin = random(4) - 2; this.setType(); } Bonus.prototype.handle = function () { if (!this.active) { if (!this.life) { if (this.MC) { this.MC.removeMovieClip(); } return(undefined); } this.life = this.life - 10; this.draw(); return(undefined); } this.move(); this.draw(); }; Bonus.prototype.move = function () { this.posX = this.posX + this.dx; this.posY = this.posY + this.dy; if (this.posX > this.parent.width) { this.posX = this.parent.width; this.dx = this.dx * -1; this.spin = this.spin * -1; } if (this.posX < 0) { this.posX = 0; this.dx = this.dx * -1; this.spin = this.spin * -1; } if (this.posY > this.parent.height) { this.posY = this.parent.height; this.dy = this.dy * -1; this.spin = this.spin * -1; } if (this.posY < 0) { this.posY = 0; this.dy = this.dy * -1; this.spin = this.spin * -1; } }; Bonus.prototype.destroy = function () { this.active = false; }; Bonus.prototype.draw = function () { this.MC._x = this.posX; this.MC._y = SCREENY - this.posY; this.MC._rotation = this.MC._rotation + this.spin; if (this.life < 100) { var _local2 = new Color(this.MC); _local2.setTransform(hiliteColorTransform); this.MC._alpha = this.life; this.MC._xscale = this.MC._xscale + (((100 - this.life) * this.MC._xscale) / 100); this.MC._yscale = this.MC._yscale + (((100 - this.life) * this.MC._yscale) / 100); } }; function Intro(parent) { this.parent = parent; this.width = SCREENX; this.height = SCREENY; this.width2 = this.width / 2; this.height2 = this.height / 2; this.marginY = 5; this.MC = this.parent.MC.attachMovie("intro", "intro", 2); this.frame = this.parent.level; while (this.frame > 3) { this.frame = this.frame - 3; } this.MC.gotoAndStop(this.frame); this.MCfg = this.MC.attachMovie("intro_fg", "intro_fg", 2000); this.skipbonus = false; this.active = true; this.parent.parent.hud.MC.molcounter._visible = false; this.rotorsStop = false; if (AWARDS.S == 1) { this.startTime = 10; } else { this.startTime = 5; } this.ship = new Ship(this, 1, SCREENX2 / 2, (SCREENY2 + random(100)) - 50, 39, 37, 38, 40, 32); this.stopwatch = new Timer(this); this.bonusTimer = FPS * this.startTime; this.stopwatch.setTimer(this.bonusTimer); this.bonuses = new Array(); var _local2 = 0; while (_local2 < 10) { this.bonuses.push(new Bonus(this, _local2, random(this.width), random(this.height - 200) + 150)); _local2++; } this.parent.parent.sfx.play("intro"); } Intro.prototype.newHumanoid = function () { this.parent.parent.survivingHumanoids.push(true); }; Intro.prototype.handle = function () { if (this.bonusTimer != false) { this.bonusTimer = this.stopwatch.tick(); } if ((this.currentHumanoid < this.parent.humanoidsTotal) && (!(COUNTER % 42))) { this.newHumanoid(); this.currentHumanoid++; } this.ship.handle(); var _local2 = 0; for (var _local3 in this.bonuses) { this.bonuses[_local3].handle(); _local2 = _local2 + (this.bonuses[_local3].active ? 1 : 0); } if ((((!_local2) && (!this.interval)) || (this.skipbonus == true)) || ((this.bonusTimer == false) && (this.active == true))) { if (this.skipbonus == true) { BONUSSCORE = 10; } else { BONUSSCORE = 10 - _local2; } this.interval = setInterval(this, "exit", 1000); this.skipbonus = false; this.active = false; this.rotorsStop = true; } if (!this.parent.humanoidsTotal) { this.parent.humanoidsTotal = 2; COUNTER = 0; } }; Intro.prototype.exit = function () { clearInterval(this.interval); this.MC.removeMovieClip(); if ((this.parent.parent.currentLevel == 1) && (this.parent.parent.parent.shown == false)) { this.parent.parent.parent.levelControl(); } else if (this.parent.parent.currentLevel >= 1) { this.parent.parent.parent.inFill(); } else { this.parent.play(); } }; function Level(parent, level) { this.parent = parent; this.parent.control.active = true; this.MC = this.parent.MC.createEmptyMovieClip("mc", 10); this.level = level; this.originalTimer = 4000 + (20 * this.level); this.timer = this.originalTimer; this.timerPercent = 100; this.levelUpCounter = 0; this.active = true; this.stillInPlay = true; this.victory = false; this.skiplevel = false; this.levelUpCounterMax = 50; this.intervals = new Array(); this.intervals.push(setInterval(this, "RunPlayTime", 1000)); this.playTime = 0; this.bigCharacterArr = new Array("biggreen", "bigwhite", "bigorange"); this.smlCharacterArr = new Array("smlgreen", "smlwhite", "smlorange"); this.bigCharacter = this.bigCharacterArr[this.parent.ID]; this.smlCharacter = this.smlCharacterArr[this.parent.ID]; this.humanoidsTotal = this.level * 2; if (this.level == 1) { this.humanoidsTotal = 0; } this.intro = new Intro(this); this.parent.flash(); COUNTER = 0; } Level.prototype.handle = function () { if (this.intro) { this.intro.handle(); return(undefined); } this.handleTimers(); if (!this.stillInPlay) { this.outtro(); } if (this.active) { this.terrain.handle(); } }; Level.prototype.play = function () { this.terrain = new Terrain(this); this.parent.hud.radar = new Radar(this.parent.hud); this.parent.hud.MC.molcounter._visible = true; this.parent.flash(); }; Level.prototype.outtro = function () { this.levelUpCounter++; if (this.levelUpCounter > 1) { if (this.victory) { this.timerPercent = MAX(0, (100 * this.timer) / this.originalTimer) + ((100 - MAX(0, (100 * this.timer) / this.originalTimer)) * (this.levelUpCounter / this.levelUpCounterMax)); this.parent.score = this.parent.score + (Math.round(this.timer / this.levelUpCounterMax) * BONUSSCORE); } } if (this.levelUpCounter == this.levelUpCounterMax) { this.active = false; this.parent.parent.sfx.play("music_stop"); if (this.victory) { this.parent.levelUp(); } else { this.parent.gameOver(); } } }; Level.prototype.handleTimers = function () { if ((!this.levelUpCounter) && (this.timer)) { this.timer--; if (this.timer <= 0) { this.timer = 0; } } this.timerPercent = MAX(0, (100 * this.timer) / this.originalTimer); }; Level.prototype.RunPlayTime = function () { this.playTime++; }; Level.prototype.win = function () { if (!this.stillInPlay) { return(undefined); } this.victory = true; this.stillInPlay = false; this.skiplevel = false; this.parent.parent.sfx.play("level_win", 100, 0); this.parent.parent.sfx.play("music_stop", 100, 0); }; Level.prototype.lose = function () { if (!this.stillInPlay) { return(undefined); } this.victory = false; this.stillInPlay = false; this.parent.parent.sfx.play("music_stop"); this.parent.parent.sfx.play("musicFadeOut"); }; function Radar(parent) { this.parent = parent; this.blips = new Array(); this.MC = this.parent.MC.attachMovie("radar", "radar", 1); this.width = 350; this.height = 35; this.width2 = this.width / 2; this.height2 = this.height / 2; this.MC._x = (SCREENX - this.width) / 2; this.MC._y = 10; this.mask = this.MC.attachMovie("blank", "mask", 2); this.mask._width = this.width; this.mask._height = this.height; this.MC.setMask(this.mask); } Radar.prototype.handle = function () { if (!this.parent.parent.level.terrain) { this.MC._visible = false; return(undefined); } if (!this.scaleX) { this.scaleX = this.width / this.parent.parent.level.terrain.width; this.scaleY = this.height / this.parent.parent.level.terrain.height; } this.draw(); }; Radar.prototype.draw = function () { this.MC._visible = true; this.MC.blips = this.MC.createEmptyMovieClip("blips", 1); for (var _local3 in this.blips) { var _local2 = this.MC.blips.attachMovie("blip", "blip" + _local3, _local3); _local2._x = this.width2 + ((this.blips[_local3].posX - this.parent.parent.level.terrain.ship.posX) * this.scaleX); _local2._y = this.height - (this.blips[_local3].posY * this.scaleY); if (this.blips[_local3].classs == "Alien") { _local2.gotoAndStop(this.blips[_local3].classs + this.blips[_local3].type); if ((this.blips[_local3].type == "mutant") && (COUNTER % 2)) { _local2._visible = false; } } else { _local2.gotoAndStop(this.blips[_local3].classs); } if (this.blips[_local3].classs == "Humanoid") { if (this.blips[_local3].attacker && (COUNTER % 2)) { _local2._visible = false; } _local2._y = _local2._y - 5; } } this.blips = new Array(); }; function Alien(parent, number, posX, posY, type, character) { this.classs = "Alien"; this.parent = parent; this.number = number; this.posX = posX; this.posY = posY; this.type = type; this.life = 100; this.health = 100; this.hit = false; this.character = character; this.dx = 0; this.dy = 0; this.shotSpeed = 0; this.shotFrequency = 0; this.active = true; this.attacking = (this.captured = false); this.frame = 1; var _local2 = 0; this.mutantMove = 0; this.MC = this.parent.MC.attachMovie(this.character, "alien" + this.number, this.number + 700); this.MC.hitzone._visible = false; this.setType(); } Alien.prototype.setType = function () { if (this.type == "lander") { this.shotFrequency = 0; this.shotSpeed = 5; } this.handle(); }; Alien.prototype.handle = function () { if (!this.active) { if (!this.life) { if (this.MC) { this.MC.removeMovieClip(); } return(undefined); } this.life = this.life - 10; this.draw(); return(undefined); } if (AWARDS.S == 1) { STRENGTH = (MUTANTSTRENGTH = 1); } else { STRENGTH = 2; MUTANTSTRENGTH = STRENGTH + 1; } if (this.mutantMove > 0) { this.mutantMove--; } this.move(); this.shoot(); this.collision(); this.draw(); }; Alien.prototype.move = function () { this.posX = this.posX + this.dx; this.posY = this.posY + this.dy; if (this.posX > (this.parent.ship.posX + this.parent.width2)) { this.posX = this.posX - this.parent.width; } if (this.posX < (this.parent.ship.posX - this.parent.width2)) { this.posX = this.posX + this.parent.width; } if (this.posY > this.parent.height) { this.posY = this.parent.height; this.dy = this.dy * -1; } if (this.posY < (this.parent.marginY * 3)) { this.posY = this.parent.marginY * 3; this.dy = this.dy * -1; } this.angleToShip = reverseTrig(-(this.posX - this.parent.ship.posX), this.posY - this.parent.ship.posY); if (this.type == "lander") { if (!this.attacking) { if (random(50) < 5) { this.dx = this.dx + (random(10) - 4.75); this.dy = this.dy + (random(10) - 4.75); if (this.dx == 0) { this.dx = 1; } if (this.dy == 0) { this.dy = 1; } this.dx = this.dx * 0.75; this.dy = this.dy * 0.75; } for (var _local4 in this.parent.humanoids) { var _local2 = this.parent.humanoids[_local4]; var dx = Math.abs(_local2.posX - this.posX); if ((((!_local2.attacker) && (dx < 20)) && (this.posY > _local2.height)) && (_local2.posY == 0)) { this.dy = 0; this.attacking = _local2; _local2.attacker = this; break; } } } else if (!this.captured) { this.dx = 0; this.dy = this.dy - 0.1; if (this.posY < this.attacking.height) { this.dy = 0; this.posY = this.attacking.height; this.captured = this.attacking; } } else { this.captured.posY = this.posY - this.captured.height; this.dy = this.dy + 0.025; if (this.posY > (this.parent.height - this.parent.marginY)) { this.head = this.captured.type; this.captured.destroy(); this.type = "mutant"; this.health = 100; } } } if (this.type == "mutant") { if ((this.mutantMove == 0) && (this.parent.numAlienTracker < this.parent.parent.parent.alienAttackers)) { this.parent.numAlienTracker++; var _local3 = this.angleToShip; var _local6 = random(90) - 45; _local3 = _local3 + _local6; if (_local3 > 360) { _local3 = 360; } else if (_local3 < 0) { _local3 = 0; } var _local5 = trig(_local3); this.dx = this.dx + (_local5.x * 0.75); this.dy = this.dy + ((-_local5.y) * 0.75); this.dx = this.dx * 0.95; this.dy = this.dy * 0.95; } else if (this.parent.numAlienTracker >= this.parent.parent.parent.alienAttackers) { if (random(100) < 5) { this.dx = this.dx + (random(10) - 5); } this.dx = this.dx * 0.95; this.dy = this.dy * 0.95; } else { this.dx = this.dx * 0.95; this.dy = this.dy * 0.95; } } }; Alien.prototype.shoot = function () { if ((random(100) + 1) > this.shotFrequency) { return(undefined); } var _local2 = trig(this.angleToShip); this.parent.weaponry.newShot(this.posX, this.posY, _local2.x * this.shotSpeed, (-_local2.y) * this.shotSpeed); }; Alien.prototype.collision = function () { for (var _local2 in this.parent.weaponry.shots) { myLaser = this.parent.weaponry.shots[_local2]; if (myLaser.active && (this.MC.hitzone.hitTest(myLaser.MC.hitzone))) { this.hit = true; if (this.type == "lander") { this.health = this.health - (100 / STRENGTH); } if (this.type == "mutant") { this.health = this.health - (100 / MUTANTSTRENGTH); } this.destroy(); this.parent.parent.parent.sfx.play("hit", 100, 0); this.hitEffect = this.MC.attachMovie("hit", "hit" + this.number, this.number + 700); this.hitEffect._rotation = random(360); myLaser.destroy(); } } }; Alien.prototype.destroy = function () { if (this.health <= 0) { if (this.character == "bigorange") { this.MC.rotors.gotoAndStop(5); } this.active = false; this.attacking.attacker = false; this.parent.parent.parent.sfx.play("die"); } }; Alien.prototype.draw = function () { this.MC._x = this.posX; this.MC._y = SCREENY - this.posY; this.MC.gotoAndStop(this.type); if (this.life == 100) { this.parent.parent.parent.hud.radar.blips.push(this); this.frame++; } if (this.type == "lander") { if (this.hit == true) { if (hitcounter < 10) { this.MC._rotation = random(50) - 25; hitcounter++; } else { this.MC._rotation = 0; hitcounter = 0; this.hit = false; } } } if (this.type == "mutant") { if (this.dx < 0) { this.MC._xscale = -100; } else { this.MC._xscale = 100; } } if ((!(COUNTER % 2)) && (this.life == 100)) { var _local2 = this.parent.MC.attachMovie("smoke", "smoke" + this.parent.smoke, this.parent.smoke + 600); _local2._x = this.posX; _local2._y = SCREENY - this.posY; _local2._rotation = random(20) - 10; _local2._xscale = _local2._xscale - this.health; _local2._yscale = _local2._yscale - this.health; this.parent.smoke++; if (this.parent.smoke > 50) { this.parent.smoke = 1; } } if (this.life < 100) { var _local3 = new Color(this.MC); _local3.setTransform(hiliteColorTransform); this.MC._alpha = this.life; this.MC._xscale = this.MC._xscale + (((100 - this.life) * this.MC._xscale) / 100); this.MC._yscale = this.MC._yscale + (((100 - this.life) * this.MC._yscale) / 100); } }; function Humanoid(parent, number, x, y, character) { this.classs = "Humanoid"; this.parent = parent; this.number = number; this.posX = x; this.posY = y; this.active = true; this.life = 100; this.attacker = false; this.character = character; this.frame = 1; this.dx = random(4) - 2; if (!this.dx) { this.dx = 1; } this.dx = this.dx * 5; this.MC = this.parent.MC.attachMovie(this.character, "humanoid" + this.number, this.number + 400); this.height = this.MC.floormarker._y; this.MC.floormarker._visible = false; } Humanoid.prototype.handle = function () { if (!this.active) { if (!this.life) { if (this.MC) { this.MC.removeMovieClip(); } return(undefined); } this.life = this.life - 10; this.draw(); return(undefined); } this.move(); this.draw(); }; Humanoid.prototype.move = function () { if (!this.attacker) { if (this.posY > 0) { this.dy = this.dy - 0.5; this.posY = this.posY + this.dy; this.wasup = true; } else { this.posY = (this.dy = 0); this.posX = this.posX + this.dx; if (random(200) == 1) { this.dx = this.dx * -1; } } } else { if ((this.prevY == 0) && (this.posY > 0)) { this.parent.parent.parent.sfx.play("bom_pickup", 100, 0); } this.posX = this.attacker.posX; } if (this.parent.parent.intro) { if (this.posX > this.parent.width) { this.posX = this.parent.width; this.dx = this.dx * -1; } if (this.posX < 0) { this.posX = 0; this.dx = this.dx * -1; } } else { if (this.posX > (this.parent.ship.posX + this.parent.width2)) { this.posX = this.posX - this.parent.width; } if (this.posX < (this.parent.ship.posX - this.parent.width2)) { this.posX = this.posX + this.parent.width; } } if (this.posY < 0) { this.posY = 0; } this.prevY = this.posY; }; Humanoid.prototype.destroy = function () { this.active = false; this.parent.parent.parent.survivingHumanoids[this.number] = false; this.parent.parent.parent.sfx.play("matoran_die", 100, 0); }; Humanoid.prototype.draw = function () { if (this.life == 100) { this.frame++; this.MC._xscale = 100; if (this.dx < 0) { this.MC._xscale = -100; } } this.MC._x = this.posX; this.MC._y = (SCREENY - this.posY) - this.height; if (this.life < 100) { var _local2 = new Color(this.MC); _local2.setTransform(hiliteColorTransform); this.MC._alpha = this.life; this.MC._xscale = this.MC._xscale + (((100 - this.life) * this.MC._xscale) / 100); this.MC._yscale = this.MC._yscale + (((100 - this.life) * this.MC._yscale) / 100); } else { this.parent.parent.parent.hud.radar.blips.push(this); if (this.frame > 8) { this.frame = 1; } this.MC.anim.gotoAndStop(this.frame); if (this.attacker) { this.MC.anim.gotoAndStop(this.frame + 8); } if ((!this.attacker) && (this.posY == 0)) { if (random(20) < 5) { this.MC._y = this.MC._y + (random(10) - 5); } } } }; function Laser(parent, number, posX, posY, direction, dx) { this.parent = parent; this.number = number; this.posX = posX; this.posY = posY; this.dx = dx; this.direction = direction; this.active = true; this.life = 100; this.lifespan = 10; this.MC = this.parent.parent.MC.attachMovie("laser", "laser" + this.number, this.number + 100); this.MC.hitzone._visible = false; this.MC._xscale = 100 * direction; if (random(2) == 1) { this.MC._yscale = -100; } this.parent.parent.parent.parent.sfx.play("laser", 100, 0); } Laser.prototype.handle = function () { if (!this.active) { return(undefined); } if (this.lifespan) { this.lifespan--; } else { this.destroy(); } this.move(); this.draw(); }; Laser.prototype.destroy = function () { this.active = false; }; Laser.prototype.move = function () { this.posX = this.posX + this.dx; if (this.posX > (this.parent.parent.ship.posX + this.parent.parent.width2)) { this.posX = this.posX - this.parent.parent.width; } if (this.posX < (this.parent.parent.ship.posX - this.parent.parent.width2)) { this.posX = this.posX + this.parent.parent.width; } }; Laser.prototype.draw = function () { this.MC._x = this.posX; this.MC._y = SCREENY - this.posY; }; function Shot(parent, number, posX, posY, direction, dx, dy) { this.classs = "Shot"; this.parent = parent; this.number = number; this.posX = posX; this.posY = posY; this.dx = dx; this.dy = dy; this.direction = direction; this.active = true; this.life = 100; this.MC = this.parent.parent.MC.attachMovie("shot", "shot" + this.number, this.number + 200); if (AWARDS.S == 1) { this.lifespan = 20; this.MC.gotoAndStop(2); } else { this.lifespan = 12; this.MC.gotoAndStop(1); } this.MC.hitzone._visible = false; this.MC._xscale = this.direction * 100; this.parent.parent.parent.parent.sfx.play("leechBomb"); this.handle(); } Shot.prototype.handle = function () { if (!this.active) { return(undefined); } if (this.lifespan) { this.lifespan--; } else { this.destroy(); } this.move(); this.draw(); }; Shot.prototype.destroy = function () { this.active = false; this.MC._visible = false; }; Shot.prototype.move = function () { this.posX = this.posX + (this.dx * this.direction); this.posY = this.posY + this.dy; if (this.posX > (this.parent.parent.ship.posX + this.parent.parent.width2)) { this.posX = this.posX - this.parent.parent.width; } if (this.posX < (this.parent.parent.ship.posX - this.parent.parent.width2)) { this.posX = this.posX + this.parent.parent.width; } }; Shot.prototype.collision = function () { for (var _local2 in this.parent.parent.aliens) { myAlien = this.parent.parent.aliens[_local2]; if (myAlien.active && (this.MC.hitTest(myAlien.MC.hitzone))) { this.destroy(); myAlien.destroy(); this.parent.parent.parent.parent.sfx.play("hit", 100, 0); } } }; Shot.prototype.draw = function () { this.MC._x = this.posX; this.MC._y = SCREENY - this.posY; this.parent.parent.parent.parent.hud.radar.blips.push(this); }; function Weaponry(parent) { this.parent = parent; this.MC = this.parent.parent.parent.hud.MC.attachMovie("weaponry", "weaponry", 5); this.MC._x = 50; this.MC._y = 50; this.maxShots = 50; this.currentShot = 0; this.maxLasers = 5; this.currentLaser = 0; this.shots = new Array(); this.lasers = new Array(); } Weaponry.prototype.handle = function () { this.draw(); for (var _local2 in this.shots) { this.shots[_local2].handle(); } for (var _local2 in this.lasers) { this.lasers[_local2].handle(); } }; Weaponry.prototype.draw = function () { }; Weaponry.prototype.newShot = function (posX, posY, direction, dx, dy) { this.shots[this.currentShot] = new Shot(this, this.currentShot, posX, posY, direction, dx, dy); this.currentShot++; if (this.currentShot >= this.maxShots) { this.currentShot = 0; } }; Weaponry.prototype.newLaser = function (posX, posY, direction, dx) { this.lasers[this.currentLaser] = new Laser(this, this.currentLaser, posX, posY, direction, dx); this.currentLaser++; if (this.currentLaser >= this.maxLasers) { this.currentLaser = 0; } }; function Terrain(parent) { this.parent = parent; this.MC = this.parent.MC.createEmptyMovieClip("terrain", 2); this.MCbg = this.MC.createEmptyMovieClip("bg", 1); this.MCmid = this.MC.createEmptyMovieClip("mid", 2); this.MCfg = this.MC.createEmptyMovieClip("fg", 3000); this.widthBg = 1000; this.widthMid = 3000; this.widthFg = 4000; var _local3 = this.MCbg.attachMovie("bg", "bgL", 1); var _local5 = this.MCbg.attachMovie("bg", "bgC", 2); var _local4 = this.MCbg.attachMovie("bg", "bgR", 3); _local3._x = -this.widthBg; _local4._x = this.widthBg; _local3 = this.MCmid.attachMovie("mid", "midL", 1); _local5 = this.MCmid.attachMovie("mid", "midC", 2); _local4 = this.MCmid.attachMovie("mid", "midR", 3); _local3._x = -this.widthMid; _local4._x = this.widthMid; _local3 = this.MCfg.attachMovie("fg", "fgL", 1); _local5 = this.MCfg.attachMovie("fg", "fgC", 2); _local4 = this.MCfg.attachMovie("fg", "fgR", 3); _local3._x = -this.widthFg; _local4._x = this.widthFg; this.marginY = 15; this.width = this.widthMid; this.height = 400; this.width2 = this.width / 2; this.height2 = this.height / 2; this.posX = 0; this.posY = 0; this.dx = (this.dy = 0); this.gas = 1; this.smoke = 1; this.ship = new Ship(this, 1, 2450, (SCREENY2 + random(100)) - 50, 39, 37, 38, 40, 32); this.aliens = new Array(); var _local2 = 0; while (_local2 < (((this.parent.level - 1) * (this.parent.level - 1)) + 2)) { this.aliens.push(new Alien(this, _local2, random(this.width) - this.width2, this.height - this.marginY, "lander", this.parent.bigCharacter)); _local2++; } this.humanoids = new Array(); _local2 = 0; while (_local2 < this.parent.humanoidsTotal) { this.humanoids.push(new Humanoid(this, _local2, random(this.width) - this.width2, 0, this.parent.smlCharacter)); _local2++; } this.weaponry = new Weaponry(this); } Terrain.prototype.handle = function () { this.ship.handle(); this.weaponry.handle(); this.move(); this.draw(); this.activeAliens = 0; this.activeHumanoids = 0; this.numAlienTracker = 0; var _local2 = 0; while (_local2 < this.aliens.length) { this.aliens[_local2].handle(); this.activeAliens = this.activeAliens + (this.aliens[_local2].active ? 1 : 0); _local2++; } for (_local2 in this.humanoids) { this.humanoids[_local2].handle(); this.activeHumanoids = this.activeHumanoids + (this.humanoids[_local2].active ? 1 : 0); } if (this.parent.parent.hud.MC.molcounter.counter != Number(this.activeHumanoids)) { this.parent.parent.hud.MC.molcounter.flash.gotoAndPlay(2); this.parent.parent.hud.MC.molcounter.counter = Number(this.activeHumanoids); } if (!this.activeAliens) { this.parent.win(); } else if (this.parent.skiplevel == true) { this.activeAliens == false; this.parent.win(); } if (!this.activeHumanoids) { this.parent.lose(); } }; Terrain.prototype.move = function () { this.posX = ((SCREENX2 - this.ship.posX) - (this.ship.dx * 2.5)) - this.ship.shunt; }; Terrain.prototype.draw = function () { this.MCbg._x = (-this.posX) + (this.posX * (this.widthBg / this.widthMid)); this.MCmid._x = (-this.posX) + (this.posX * (this.widthMid / this.widthMid)); this.MCfg._x = (-this.posX) + (this.posX * (this.widthFg / this.widthMid)); this.MC._x = this.posX; this.MC._y = this.posY; }; function Ship(parent, number, posX, posY, left, right, up, down, fire) { this.classs = "Ship"; this.parent = parent; this.number = number; this.MC = this.parent.MC.attachMovie("ship" + this.number, "ship" + this.number, 501 + this.number); this.MC.hitzone._visible = false; this.posX = posX; this.posY = posY; this.width = 50; this.height = 10; this.prevX = this.posX; this.prevY = this.posY; this.dx = (this.dy = 0); this.direction = 1; this.speed = 0; this.thrustX = 1.5; this.thrustY = 1.5; this.frictionX = 0.925; this.frictionY = 0.9; this.zap = 5; this.shield = 10; this.frame = random(10); this.shunt = 0; this.speed = 0; this.control = new Control(this, left, right, up, down, fire); } Ship.prototype.handle = function () { this.control.handle(); this.move(); this.collision(); this.draw(); if (this.shield) { this.shield--; } else if (this.zap) { if (AWARDS.S == 1) { this.zap--; } else if (!this.control.FIRE) { this.zap--; } } else if (this.control.FIRE) { this.zap = 5; this.parent.weaponry.newShot((this.posX + this.dx) + ((this.direction * this.width) * 0.1), this.posY, this.direction, 30, 0); } }; Ship.prototype.move = function () { if (this.control.LEFT) { this.dx = this.dx + this.thrustX; this.direction = 1; } if (this.control.RIGHT) { this.dx = this.dx - this.thrustX; this.direction = -1; } if (((this.control.LEFT || (this.control.RIGHT)) || (this.control.UP)) || (this.control.DOWN)) { this.frame = this.frame + 2; } if (this.control.UP) { this.dy = this.dy + this.thrustY; } if (this.control.DOWN) { this.dy = this.dy - this.thrustY; } this.shunt = this.shunt + (this.direction * 15); this.shunt = this.shunt * 0.85; this.dx = this.dx * this.frictionX; this.dy = this.dy * this.frictionY; this.prevX = this.posX; this.prevY = this.posY; this.posX = this.posX + this.dx; this.posY = this.posY + this.dy; if (this.parent.parent.intro) { if (this.posX > this.parent.width) { this.posX = this.parent.width; this.dx = this.dx * -1; } if (this.posX < 0) { this.posX = 0; this.dx = this.dx * -1; } } else if (this.number == 1) { if (this.posX > this.parent.width2) { this.posX = this.posX - this.parent.width; if (this.parent.ship2) { this.parent.ship2.posX = this.parent.ship2.posX - this.parent.width; } } if (this.posX < (-this.parent.width2)) { this.posX = this.posX + this.parent.width; if (this.parent.ship2) { this.parent.ship2.posX = this.parent.ship2.posX + this.parent.width; } } } if (this.posY > (this.parent.height - this.parent.marginY)) { this.posY = this.parent.height - this.parent.marginY; this.dy = this.dy * -0.5; } if (this.posY < (this.parent.marginY * 3)) { this.posY = this.parent.marginY * 3; this.dy = this.dy * -0.5; } this.frame++; if (this.frame > 15) { this.frame = 1; } }; Ship.prototype.collision = function () { if (this.shield) { return(undefined); } for (var _local2 in this.parent.aliens) { myAlien = this.parent.aliens[_local2]; if (myAlien.active && (this.MC.hitzone.hitTest(myAlien.MC.hitzone))) { this.dx = this.dx * -1; this.dx = this.dx + myAlien.dx; myAlien.dx = myAlien.dx * -1; this.dy = this.dy * -1; this.dy = this.dy + myAlien.dy; myAlien.dy = myAlien.dy * -1; this.parent.parent.timer = this.parent.parent.timer - 20; this.parent.parent.parent.sfx.play("rockcollision", 100, 0); this.shield = 10; myAlien.mutantMove = 30; } } for (var _local2 in this.parent.bonuses) { myBonus = this.parent.bonuses[_local2]; if (myBonus.active && (this.MC.hitzone.hitTest(myBonus.MC.hitzone))) { myBonus.destroy(); this.parent.parent.parent.sfx.play("bonuspickup", 100, 0); } } return(undefined); if ("collision" != null) { var _local2 = "collision"; myShot = this.parent.weaponry.shots[_local2]; if (myShot.active && (this.MC.hitzone.hitTest(myShot.MC))) { myShot.destroy(); this.parent.parent.timer = this.parent.parent.timer - 20; this.parent.parent.parent.sfx.play("rockcollision", 100, 0); this.shield = 10; } // unexpected jump } }; Ship.prototype.draw = function () { this.MC._visible = true; this.MC._x = this.posX; this.MC._y = SCREENY - this.posY; this.MC._xscale = this.direction * 100; this.MC.gotoAndStop(this.frame); this.parent.parent.parent.hud.radar.blips.push(this); var _local2 = new Color(this.MC); if ((this.shield > 0) && (!(COUNTER % 3))) { _local2.setTransform(hiliteColorTransform); } else { _local2.setTransform(resetColorTransform); if (this.frame == 1) { this.parent.parent.parent.sfx.play("flap"); } } }; function Control(parent, left, right, up, down, fire) { this.keyLEFT = left; this.keyRIGHT = right; this.keyUP = up; this.keyDOWN = down; this.keyFIRE = fire; this.active = true; } Control.prototype.handle = function () { this.LEFT = false; this.RIGHT = false; this.UP = false; this.DOWN = false; this.FIRE = false; if (!this.active) { return(undefined); } if (Key.isDown(this.keyLEFT)) { this.LEFT = true; } if (Key.isDown(this.keyRIGHT)) { this.RIGHT = true; } if (Key.isDown(this.keyUP)) { this.UP = true; } if (Key.isDown(this.keyDOWN)) { this.DOWN = true; } if (Key.isDown(this.keyFIRE)) { this.FIRE = true; } }; function Hud(parent) { this.parent = parent; this.MC = this.parent.MC.attachMovie("hud", "hud", 1000); this.MC.messageUp.stop(); this.displayScore = 0; } Hud.prototype.handle = function () { this.radar.handle(); if (this.parent.score < this.displayScore) { this.displayScore = 0; } if (this.displayScore < (this.parent.score - 10)) { this.displayScore = this.displayScore + 10; } if (this.displayScore < this.parent.score) { this.displayScore++; } if (this.MC.DebugDisp._visible == true) { this.MC.DebugDisp.readout = (((("V: " + GAMEVERSION) + ", FPS: ") + this.parent.fps) + ", Time: ") + this.parent.level.playTime; } this.MC.readout = this.parent.fps; this.MC.score = this.displayScore; this.MC.level = this.parent.currentLevel; this.MC.timer.countdown.gotoAndStop(Math.ceil(this.parent.level.timerPercent)); this.MC.night._visible = false; }; Hud.prototype.showMessage = function (message) { this.MC.messageUp.gotoAndPlay(2); this.MC.messageUp.play(); this.MC.messageUp.message.message = message; }; function SFX(parent) { this.parent = parent; this.MC = this.parent.MC.attachMovie("soundFX", "soundFX", 1000); this.buffer = new Array(); } SFX.prototype.handle = function () { var _local2 = this.buffer.shift(); if (_local2.length) { this.fire(_local2); } }; SFX.prototype.play = function (what) { this.buffer.push(String(what)); }; SFX.prototype.fire = function (what) { this.MC.gotoAndPlay(what); }; function Game(parent) { this.parent = parent; this.score = 0; this.MC = _root.createEmptyMovieClip("Game", 1); this.mask = this.MC.attachMovie("blank", "blank", 9999); this.mask._width = SCREENX; this.mask._height = SCREENY; this.flasher = this.MC.attachMovie("flash", "flash", 9997); this.flasher._width = SCREENX; this.flasher._height = SCREENY; this.MC.setMask(this.mask); this.hud = new Hud(this); this.sfx = this.parent.sfx; this.ID = 0; this.gameOverCounter = 0; this.alienAttackers = 0; this.cheated = false; this.comms = new LoadVars(); this.comms.onLoad = function () { var _local5 = decrypt(this.output, SEED); var _local4 = _local5.split("&"); var _local3 = 0; while (_local3 <= _local4.length) { var _local2 = _local4[_local3].split("="); if (_local2[0].length) { this[_local2[0]] = unescape(_local2[1]); } _local3++; } this.output = ""; }; this.survivingHumanoids = new Array(); this.currentLevel = 0; this.levelUp(); } Game.prototype.handle = function () { COUNTER++; if (Key.isDown(70) && (Key.isDown(84))) { if (!CHEATMODE) { this.sfx.play("cheater", 100, 0); } CHEATMODE = true; this.crackcount = 20; this.hud.MC.cheats.gotoAndPlay(2); } if (CHEATMODE && (!this.crackcount)) { if (Key.isDown(51)) { this.sfx.play("cheater", 100, 0); this.level.timer = this.level.originalTimer; this.crackcount = 20; } if (Key.isDown(66)) { this.sfx.play("cheater"); this.level.intro.skipbonus = true; this.crackcount = 20; } if (Key.isDown(76)) { this.sfx.play("cheater", 100, 0); this.level.skiplevel = true; this.crackcount = 20; } if (Key.isDown(83)) { this.sfx.play("cheater", 100, 0); AWARDS.S = 1; this.crackcount = 20; } if (Key.isDown(71)) { this.sfx.play("cheater", 100, 0); if (AWARDS.S != 1) { AWARDS.S = 1; } this.level.stillInPlay = false; this.level.victory = false; this.parent.sfx.play("music_stop"); this.parent.totalScore = GOLDTARGET; this.cheated = true; this.parent.tally(); this.crackcount = 20; } if (Key.isDown(68)) { this.sfx.play("cheater", 100, 0); this.level.stillInPlay = false; this.level.victory = false; this.parent.sfx.play("music_stop"); this.gameOver(); this.crackcount = 20; } } if (this.crackcount) { this.crackcount--; } this.fps = this.calcFPS(); if (CHEATMODE == true) { if (this.hud.MC.DebugDisp._visible != true) { this.hud.MC.DebugDisp._visible = true; } } else if (this.hud.MC.DebugDisp._visible != false) { this.hud.MC.DebugDisp._visible = false; } if (this.parent.state == "gameOver") { this.realGameOver(); } this.hud.handle(); this.level.handle(); }; Game.prototype.calcFPS = function () { this.currentTime = getTimer(); this.frameDuration = this.currentTime - this.previousTime; this.previousTime = this.currentTime; return(int(1000 / this.frameDuration)); }; Game.prototype.commsSync = function (write) { trace("PING"); var _local2 = (((("http://" + HTTP_HOST) + "/flashcomms.php?vid=") + VID) + "&dc=") + random(100000); if (write) { _local2 = _local2 + ("&input=" + escape(encrypt(this.comms.toString(), SEED))); } this.comms.load(_local2); }; Game.prototype.flash = function () { this.flasher.gotoAndPlay(1); }; Game.prototype.gameOver = function () { if (this.cheated != true) { trace("Game Over"); this.parent.state = "gameOver"; this.parent.sfx.play("level_failed"); } }; Game.prototype.realGameOver = function () { if (this.gameOverCounter < 60) { this.gameOverCounter++; return(undefined); } trace(this.gameOverCounter); this.gameOverCounter = 0; this.parent.tally(); }; Game.prototype.levelUp = function () { this.currentLevel++; this.alienAttackers++; if (this.currentLevel > 1) { this.parent.tally(); } else { this.level = new Level(this, this.currentLevel); } }; Game.prototype.newLevelUp = function () { if (this.currentLevel > 3) { this.ID = random(3); } else { this.ID = this.currentLevel - 1; } trace(this.ID); this.parent.sfx.play("titleStop"); this.parent.sfx.play("titleFadeOut"); this.level = new Level(this, this.currentLevel); this.parent.state = "hidden"; }; Game.prototype.logger = function (what) { if (!HTTP_HOST.length) { return(undefined); } var _local2 = (((("http://" + HTTP_HOST) + "/logger.php?act=log_") + what) + "&dc=") + random(100000); this.comms.load(_local2); }; function Panel() { this.MC = _root.attachMovie("panel", "panel", 2); this.MC.parent = this; this.mask = this.MC.attachMovie("blank", "blank", 9999); this.mask._width = SCREENX; this.mask._height = SCREENY; this.MC.setMask(this.mask); this.counter = 0; this.state = "splash"; this.instructionsPage = 1; this.instructionsPages = 4; this.message = ""; this.sfx = new SFX(this); this.shown = false; this.inFillCounter = 0; } Panel.prototype.handle = function () { this.counter++; this.draw(); this.game.handle(); this.sfx.handle(); }; Panel.prototype.draw = function () { this.MC._visible = true; _quality = "high"; if (this.state == "hidden") { this.MC._visible = false; this.MC.gotoAndStop("spare"); _quality = "medium"; } this.MC.gotoAndStop(this.state); if (this.state == "gameOver") { this.MC.gameOverPic.gotoAndStop(this.game.level.bigCharacter); } if (this.state == "bonusscreen") { this.contInFill(); } if (this.state == "instructions") { this.MC.gotoAndStop(this.state + this.instructionsPage); } this.MC.message = this.message; }; Panel.prototype.tally = function () { this.state = "tally"; this.MC.gotoAndStop(this.state); this.sfx.play("title"); var _local3 = this.getGameScores(); this.totalScore = this.totalScore + _local3[3]; trace((this.totalScore + " ") + SILVERTARGET); this.tallyInt = setInterval(this, "tallyScores", 500, _local3); this.MC.tallyBox.inc = 0; var _local2 = 1; while (_local2 < 4) { this.MC.tallyBox["tallyStrip" + _local2].icon.gotoAndStop(_local2); this.MC.tallyBox["tallyStrip" + _local2].text = "0"; _local2++; } }; Panel.prototype.webLink = function () { backToSite(TEAMID); }; Panel.prototype.tallyScores = function (scores) { if ((this.MC.tallyBox.inc > 3) || (this.MC.tallyBox.inc == undefined)) { this.MC.tallyBox.total.text = this.totalScore; clearInterval(this.tallyInt); } else if (this.MC.tallyBox.inc < 3) { this.MC.tallyBox["tallyStrip" + (this.MC.tallyBox.inc + 1)].text = scores[this.MC.tallyBox.inc]; } this.MC.tallyBox.inc++; }; Panel.prototype.getGameScores = function () { var _local3 = BONUSSCORE; var _local4 = int(this.game.level.playTime / 60); var _local5 = int(60 * ((this.game.level.playTime / 60) - _local4)); var _local6 = (_local4 + ":") + _local5; var _local2 = this.game.level.terrain.activeHumanoids; var _local7 = int(((_local3 * 100) * _local2) - this.game.level.playTime); return(new Array(_local3, _local2, _local6, _local7)); }; Panel.prototype.pressSplash = function () { this.state = "splash"; this.MC.gotoAndStop(this.state); this.MC.silverReward.gotoAndStop(1); this.MC.silverReward.image.gotoAndStop(AWARDS.S + 1); this.MC.silverReward.text = "+" + SILVERTARGET; this.MC.goldReward.gotoAndStop(2); this.MC.goldReward.image.gotoAndStop(AWARDS.G + 1); this.MC.goldReward.text = "+" + GOLDTARGET; this.sfx.play("scoreStop"); this.sfx.play("title"); }; Panel.prototype.pressReward = function () { clearInterval(this.tallyInt); if (this.totalScore >= SILVERTARGET) { this.state = "reward"; this.MC.gotoAndStop(this.state); if ((this.totalScore >= GOLDTARGET) && (AWARDS.S == 1)) { this.MC.code = GOLDCODE; this.MC.reward.gotoAndStop(2); this.MC.reward.image.gotoAndStop(2); this.MC.reward.text = this.totalScore; AWARDS.G = 1; _root.kvEvent(475); } else if (AWARDS.S == 1) { this.sfx.play("scoreStop"); this.sfx.play("scoreFadeOut"); this.pressSplash(); } else { this.MC.code = SILVERCODE; this.MC.reward.gotoAndStop(1); this.MC.reward.image.gotoAndStop(2); this.MC.reward.text = this.totalScore; AWARDS.S = 1; _root.kvEvent(474); } } else if (this.game.level.victory == false) { this.sfx.play("scoreStop"); this.sfx.play("scoreFadeOut"); this.pressSplash(); } }; Panel.prototype.pressDelayPoints = function () { if (this.interval == undefined) { this.interval = setInterval(this, "pressPoints", 1000); } }; Panel.prototype.pressPoints = function () { clearInterval(this.interval); this.interval = undefined; this.sfx.play("score"); var _local2; if ((this.totalScore >= GOLDTARGET) && (AWARDS.S == 1)) { _local2 = 100; } else if (this.totalScore >= SILVERTARGET) { _local2 = 50; } else { _local2 = 10; } this.state = "points"; this.MC.gotoAndStop(this.state); this.MC.points = "+" + _local2; this.submitScore(_local2); }; Panel.prototype.submitScore = function (pts) { this.teamScore = pts; prepHighScores(this.savedHiScore); }; Panel.prototype.savedHiScore = function (status) { trace(status); }; Panel.prototype.inFill = function () { this.state = "bonusscreen"; this.MC.gotoAndStop(this.state); this.MC.inFillPicture.gotoAndStop(this.game.level.bigCharacter); this.sfx.play("introStop"); this.sfx.play("music_start"); }; Panel.prototype.contInFill = function () { if (this.inFillCounter < 50) { this.inFillCounter++; return(undefined); } this.inFillCounter = 0; this.game.level.play(); this.state = "hidden"; }; Panel.prototype.startGame = function () { this.sfx.play("titleStop"); this.state = "hidden"; this.counter = 0; this.totalScore = 0; this.game = new Game(this); }; Panel.prototype.levelControl = function () { this.sfx.play("introStop"); this.sfx.play("music_start"); this.shown = true; this.state = "levelcontrol"; }; Panel.prototype.pressPlay = function () { this.state = "bonuscontrol"; this.shown = false; CHEATMODE = false; }; Panel.prototype.pressInstructions = function () { this.state = "instructions"; this.instructionsPage = 1; }; Panel.prototype.pressNext = function () { if (this.instructionsPage < this.instructionsPages) { this.instructionsPage++; } }; Panel.prototype.pressPrevious = function () { if (this.instructionsPage > 1) { this.instructionsPage--; } }; Panel.prototype.pressContinue = function () { if (this.state == "submitting") { return(undefined); } this.state = "submitting"; trace("I submit score!"); }; fscommand ("allowscale", false); fscommand ("showmenu", false); fscommand ("trapallkeys", true); _quality = "medium"; HTTP_HOST = _level0.http_host; if (!HTTP_HOST.length) { HTTP_HOST = "myhttphost"; } VID = _level0.vid; if (!VID.length) { VID = "madeupvid"; } if (!_level0.xmlurl.length) { _level0.xmlurl = "dialogue.xml"; } SEED = VID.substr(VID.length - 1, 1); RAD = (Math.PI/180); SCREENX = 500; SCREENY = 400; SCREENX2 = SCREENX / 2; SCREENY2 = SCREENY / 2; CHEATMODE = false; COUNTER = 0; BONUSSCORE = 0; FPS = 20; GAMEVERSION = "1.0"; SHAREID = "phantoka"; SHAREPATH = "/"; TEAMID = 1; GID = 0; SILVERTARGET = 11000; GOLDTARGET = 25000; SILVERCODE = "AVG825"; GOLDCODE = "PRA628"; SO = SharedObject.getLocal(SHAREID, SHAREPATH, false); STATE = SO.data.STATE; if (SO.data.AWARDS[TEAMID][GID] == undefined) { AWARDS = new Object({S:0, G:0}); } else { AWARDS = new Object({S:SO.data.AWARDS[TEAMID][GID].S, G:SO.data.AWARDS[TEAMID][GID].G}); } initiateTrig(); initDialogue(); panel = new Panel(); panel.pressSplash(); onEnterFrame = function () { panel.handle(); }; stop();
Symbol 33 MovieClip [smoke] Frame 16
this.removeMovieClip();
Symbol 48 MovieClip Frame 1
setInterval(this, "rotate", 25); this.rotate = function () { this.anim._rotation = this.anim._rotation + 0.1; };
Symbol 73 Button
on (release, keyPress "<Space>") { parent.pressPlay(); }
Symbol 81 Button
on (release) { parent.webLink(); }
Symbol 88 MovieClip Frame 6
stop();
Symbol 92 Button
on (release, keyPress "<Space>") { parent.startGame(); }
Symbol 133 Button
on (release, keyPress "<Space>") { parent.game.level.play(); parent.state = "hidden"; }
Symbol 174 MovieClip [flash56] Frame 6
stop();
Symbol 174 MovieClip [flash56] Frame 16
stop();
Symbol 182 Button
on (release, keyPress "<Space>") { if ((parent.game.currentLevel > 5) || (parent.game.level.victory == false)) { parent.sfx.play("titleStop"); parent.sfx.play("titleFadeOut"); parent.pressDelayPoints(); } else { parent.game.newLevelUp(); } }
Symbol 198 Button
on (release, keyPress "<Space>") { parent.pressReward(); }
Symbol 222 Button
on (release) { getURL ("http://www.bioniclestory.com/", "_blank"); }
Symbol 223 MovieClip [panel] Frame 12
parent.game.level.intro = null;
Symbol 223 MovieClip [panel] Frame 13
parent.game.level.intro = null;
Symbol 241 MovieClip [soundFX] Frame 1
stop();
Symbol 241 MovieClip [soundFX] Frame 10
play();
Symbol 241 MovieClip [soundFX] Frame 19
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 20
play();
Symbol 241 MovieClip [soundFX] Frame 28
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 29
play();
Symbol 241 MovieClip [soundFX] Frame 38
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 39
play();
Symbol 241 MovieClip [soundFX] Frame 48
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 49
play();
Symbol 241 MovieClip [soundFX] Frame 58
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 59
play();
Symbol 241 MovieClip [soundFX] Frame 68
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 69
play();
Symbol 241 MovieClip [soundFX] Frame 78
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 79
play();
Symbol 241 MovieClip [soundFX] Frame 88
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 89
play();
Symbol 241 MovieClip [soundFX] Frame 98
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 99
play();
Symbol 241 MovieClip [soundFX] Frame 108
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 109
play();
Symbol 241 MovieClip [soundFX] Frame 118
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 119
play();
Symbol 241 MovieClip [soundFX] Frame 128
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 129
play();
Symbol 241 MovieClip [soundFX] Frame 138
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 139
play();
Symbol 241 MovieClip [soundFX] Frame 148
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 149
play();
Symbol 241 MovieClip [soundFX] Frame 158
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 159
play();
Symbol 241 MovieClip [soundFX] Frame 169
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 170
play();
Symbol 241 MovieClip [soundFX] Frame 179
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 180
play();
Symbol 241 MovieClip [soundFX] Frame 189
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 190
play();
Symbol 241 MovieClip [soundFX] Frame 199
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 200
play();
Symbol 241 MovieClip [soundFX] Frame 209
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 210
play();
Symbol 241 MovieClip [soundFX] Frame 219
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 220
play();
Symbol 241 MovieClip [soundFX] Frame 229
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 230
play();
Symbol 241 MovieClip [soundFX] Frame 239
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 240
play();
Symbol 241 MovieClip [soundFX] Frame 250
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 251
play();
Symbol 241 MovieClip [soundFX] Frame 259
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 260
play();
Symbol 241 MovieClip [soundFX] Frame 269
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 270
play();
Symbol 241 MovieClip [soundFX] Frame 279
gotoAndStop (1);
Symbol 241 MovieClip [soundFX] Frame 280
play();
Symbol 241 MovieClip [soundFX] Frame 289
gotoAndStop (1);
Symbol 243 MovieClip [flash] Frame 20
stop();
Symbol 244 MovieClip Frame 101
stop();
Symbol 252 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 14
if (Number(_root.panel.game.level.terrain.activeHumanoids) < 2) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 297 MovieClip [laser] Frame 18
this.removeMovieClip();
Symbol 315 MovieClip Frame 4
gotoAndPlay (1);
Symbol 315 MovieClip Frame 5
stop();
Symbol 321 MovieClip Frame 4
gotoAndPlay (1);
Symbol 321 MovieClip Frame 5
stop();
Symbol 409 MovieClip Frame 2
if (_parent.flashing == false) { gotoAndPlay (1); }
Symbol 410 MovieClip Frame 1
this.flashing = false;
Symbol 413 MovieClip Frame 2
if (_parent.flashing == false) { gotoAndPlay (1); }
Symbol 414 MovieClip Frame 1
this.flashing = false;

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Symbol 71 GraphicUses:70Used by:73 92 133 182 198
Symbol 72 GraphicUsed by:73 92 133 182 198
Symbol 73 ButtonUses:67 69 71 72Used by:223
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:81
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:81
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:81
Symbol 80 GraphicUsed by:81 242
Symbol 81 ButtonUses:75 77 79 80Used by:223
Symbol 82 BitmapUsed by:84
Symbol 83 BitmapUsed by:84 131
Symbol 84 GraphicUses:82 83Used by:85
Symbol 85 MovieClipUses:84Used by:223
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:88 174
Symbol 88 MovieClipUses:87Used by:223
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [border]Uses:89Used by:223 260
Symbol 91 MovieClipUses:49Used by:223
Symbol 92 ButtonUses:67 69 71 72Used by:223
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:119 173
Symbol 95 GraphicUsed by:96
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Symbol 120 GraphicUsed by:129
Symbol 121 BitmapUsed by:122
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Symbol 123 MovieClipUses:122Used by:129
Symbol 124 BitmapUsed by:125
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Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClipUses:127Used by:129
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Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:83 130Used by:132
Symbol 132 MovieClipUses:131Used by:223
Symbol 133 ButtonUses:67 69 71 72Used by:223
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:150
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
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Symbol 142 MovieClipUses:141Used by:150
Symbol 143 GraphicUsed by:150
Symbol 144 BitmapUsed by:145
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Symbol 146 MovieClipUses:145Used by:150
Symbol 147 BitmapUsed by:148
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Symbol 151 BitmapUsed by:153
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Symbol 154 MovieClipUses:153Used by:173 350
Symbol 155 BitmapUsed by:156 366
Symbol 156 GraphicUses:155Used by:159
Symbol 157 BitmapUsed by:158 366
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClipUses:6 156 158Used by:173
Symbol 160 BitmapUsed by:161
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Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:170 367
Symbol 164 BitmapUsed by:165
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Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:170 367
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170 367
Symbol 170 MovieClipUses:161 163 165 167 169Used by:173
Symbol 171 MovieClipUsed by:173
Symbol 172 MovieClipUsed by:173
Symbol 173 MovieClipUses:94 154 159 118 170 37 171 172Used by:223
Symbol 174 MovieClip [flash56]Uses:87Used by:223
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:181
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:181
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
Symbol 181 MovieClipUses:176 178 180Used by:223
Symbol 182 ButtonUses:67 69 71 72Used by:223
Symbol 183 BitmapUsed by:185
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:183 184Used by:197
Symbol 186 EditableTextUses:58 245Used by:187
Symbol 187 MovieClipUses:186Used by:197
Symbol 188 EditableTextUses:58 245Used by:196
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:195
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:195
Symbol 193 BitmapUsed by:194 412
Symbol 194 GraphicUses:193Used by:195
Symbol 195 MovieClipUses:190 192 194Used by:196
Symbol 196 MovieClipUses:188 195Used by:197
Symbol 197 MovieClipUses:185 187 196Used by:223
Symbol 198 ButtonUses:67 69 71 72Used by:223
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClipUses:200Used by:223
Symbol 202 EditableTextUses:58 245Used by:223
Symbol 203 GraphicUsed by:223
Symbol 204 GraphicUsed by:223
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:211
Symbol 207 BitmapUsed by:208
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Symbol 213 BitmapUsed by:214
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Symbol 215 MovieClipUses:214Used by:223
Symbol 216 MovieClipUsed by:223
Symbol 217 GraphicUsed by:223
Symbol 218 EditableTextUses:58 245Used by:223
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:221 222
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 ButtonUses:221 220Used by:223
Symbol 223 MovieClip [panel]Uses:39 42 43 47 48 49 52 65 73 81 85 88 90 91 92 119 129 132 133 150 173 174 181 182 197 198 201 202 203 204 211 212 215 216 217 218 222
Symbol 224 SoundUsed by:241
Symbol 225 SoundUsed by:241
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Symbol 235 SoundUsed by:241
Symbol 236 SoundUsed by:241
Symbol 237 SoundUsed by:241
Symbol 238 SoundUsed by:241
Symbol 239 SoundUsed by:241
Symbol 240 SoundUsed by:241
Symbol 241 MovieClip [soundFX]Uses:224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240
Symbol 242 MovieClipUses:80Used by:243 244
Symbol 243 MovieClip [flash]Uses:242
Symbol 244 MovieClipUses:242Used by:260
Symbol 245 FontUsed by:59 186 188 202 218 246 250 251 258
Symbol 246 EditableTextUses:245Used by:247
Symbol 247 MovieClipUses:246Used by:260
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:252
Symbol 250 TextUses:245Used by:252
Symbol 251 TextUses:245Used by:252
Symbol 252 MovieClipUses:249 250 251Used by:260
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClipUses:254 256Used by:259
Symbol 258 EditableTextUses:58 245Used by:259
Symbol 259 MovieClipUses:257 258Used by:260
Symbol 260 MovieClip [hud]Uses:244 247 90 252 259
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:273
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:273
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:273
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:273
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:273
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:273
Symbol 273 MovieClipUses:262 264 266 268 270 272Used by:276
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClip [blank]Uses:274Used by:276 297 326 340 350 404
Symbol 276 MovieClip [ship1]Uses:273 275 107
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClip [terrain]Uses:277
Symbol 279 MovieClip [weaponry]
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:283
Symbol 282 MovieClipUses:35Used by:283
Symbol 283 MovieClip [shot]Uses:35 281 282
Symbol 284 ShapeTweeningUsed by:297
Symbol 285 ShapeTweeningUsed by:297
Symbol 286 ShapeTweeningUsed by:297
Symbol 287 ShapeTweeningUsed by:297
Symbol 288 ShapeTweeningUsed by:297
Symbol 289 ShapeTweeningUsed by:297
Symbol 290 GraphicUsed by:297
Symbol 291 GraphicUsed by:297
Symbol 292 ShapeTweeningUsed by:297
Symbol 293 GraphicUsed by:297
Symbol 294 ShapeTweeningUsed by:297
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClip [laser]Uses:284 285 275 286 287 288 289 290 291 292 293 294 295 296
Symbol 298 MovieClipUsed by:326
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:315
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:303
Symbol 303 MovieClipUses:302Used by:315 321
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:306
Symbol 306 MovieClipUses:305Used by:315 321
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:309 314 320
Symbol 309 MovieClipUses:308Used by:315 321
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:312 313 319
Symbol 312 MovieClipUses:311Used by:315 321
Symbol 313 MovieClipUses:311Used by:315
Symbol 314 MovieClipUses:308Used by:315
Symbol 315 MovieClipUses:300 303 306 309 312 313 314Used by:326
Symbol 316 BitmapUsed by:318
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:316 317Used by:321
Symbol 319 MovieClipUses:311Used by:321
Symbol 320 MovieClipUses:308Used by:321
Symbol 321 MovieClipUses:318 303 306 309 312 319 320Used by:326
Symbol 322 BitmapUsed by:324
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:322 323Used by:325
Symbol 325 MovieClipUses:6 324Used by:326
Symbol 326 MovieClip [bigorange]Uses:275 298 315 321 325
Symbol 327 MovieClipUsed by:340
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:330
Symbol 330 MovieClipUses:6 329Used by:340
Symbol 331 MovieClipUsed by:340
Symbol 332 BitmapUsed by:334
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:332 333Used by:335
Symbol 335 MovieClipUses:334Used by:340
Symbol 336 BitmapUsed by:338
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:336 337Used by:339
Symbol 339 MovieClipUses:338Used by:340
Symbol 340 MovieClip [biggreen]Uses:275 327 330 331 335 339 6
Symbol 341 MovieClipUsed by:350
Symbol 342 MovieClipUsed by:350
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:345
Symbol 345 MovieClipUses:344Used by:350
Symbol 346 BitmapUsed by:348
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:346 347Used by:349
Symbol 349 MovieClipUses:348Used by:350
Symbol 350 MovieClip [bigwhite]Uses:275 341 154 342 345 349 6
Symbol 351 BitmapUsed by:353
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:351 352Used by:364
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:364
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:364
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:364
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:364
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:364
Symbol 364 MovieClipUses:6 353 355 357 359 361 363Used by:365
Symbol 365 MovieClip [smlgreen]Uses:2 364
Symbol 366 GraphicUses:157 155Used by:367
Symbol 367 MovieClipUses:6 366 161 163 165 167 169Used by:368
Symbol 368 MovieClip [smlwhite]Uses:2 367
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClip [radar]Uses:369
Symbol 371 GraphicUsed by:375
Symbol 372 GraphicUsed by:375
Symbol 373 GraphicUsed by:375
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClip [blip]Uses:371 372 373 374
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:378
Symbol 378 MovieClip [bg]Uses:377
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381
Symbol 381 MovieClip [mid]Uses:380
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:384
Symbol 384 MovieClip [fg]Uses:383
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:400
Symbol 387 GraphicUsed by:388 390
Symbol 388 MovieClipUses:387Used by:389
Symbol 389 MovieClipUses:388Used by:400
Symbol 390 MovieClipUses:387Used by:391
Symbol 391 MovieClipUses:390Used by:400
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClipUses:393Used by:395
Symbol 395 MovieClipUses:394Used by:400
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:400
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClip [intro]Uses:386 389 391 395 397 399
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403
Symbol 403 MovieClip [intro_fg]Uses:402
Symbol 404 MovieClip [bonus]Uses:99 275
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:415
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:409 413
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClipUses:409Used by:415
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411 193Used by:415
Symbol 413 MovieClipUses:408Used by:414
Symbol 414 MovieClipUses:413Used by:415
Symbol 415 MovieClip [stopwatch]Uses:406 410 412 414

Instance Names

"floormarker"Symbol 22 MovieClip [smlorange] Frame 1Symbol 2 MovieClip [marker]
"anim"Symbol 22 MovieClip [smlorange] Frame 1Symbol 21 MovieClip
"gascloud"Symbol 33 MovieClip [smoke] Frame 1Symbol 32 MovieClip
"gascloud"Symbol 33 MovieClip [smoke] Frame 1Symbol 32 MovieClip
"anim"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"anim"Symbol 48 MovieClip Frame 1Symbol 46 MovieClip
"image"Symbol 65 MovieClip Frame 1Symbol 57 MovieClip
"image"Symbol 65 MovieClip Frame 2Symbol 64 MovieClip
"icon"Symbol 196 MovieClip Frame 1Symbol 195 MovieClip
"total"Symbol 197 MovieClip Frame 1Symbol 187 MovieClip
"tallyStrip1"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"tallyStrip2"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"tallyStrip3"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"silverReward"Symbol 223 MovieClip [panel] Frame 1Symbol 65 MovieClip
"goldReward"Symbol 223 MovieClip [panel] Frame 1Symbol 65 MovieClip
"button"Symbol 223 MovieClip [panel] Frame 1Symbol 73 Button
"button"Symbol 223 MovieClip [panel] Frame 11Symbol 92 Button
"button"Symbol 223 MovieClip [panel] Frame 12Symbol 133 Button
"inFillPicture"Symbol 223 MovieClip [panel] Frame 13Symbol 181 MovieClip
"button"Symbol 223 MovieClip [panel] Frame 21Symbol 182 Button
"tallyBox"Symbol 223 MovieClip [panel] Frame 21Symbol 197 MovieClip
"button"Symbol 223 MovieClip [panel] Frame 27Symbol 198 Button
"gameOverPic"Symbol 223 MovieClip [panel] Frame 31Symbol 211 MovieClip
"reward"Symbol 223 MovieClip [panel] Frame 42Symbol 65 MovieClip
"flash"Symbol 259 MovieClip Frame 1Symbol 257 MovieClip
"night"Symbol 260 MovieClip [hud] Frame 1Symbol 244 MovieClip
"DebugDisp"Symbol 260 MovieClip [hud] Frame 1Symbol 247 MovieClip
"cheats"Symbol 260 MovieClip [hud] Frame 1Symbol 252 MovieClip
"molcounter"Symbol 260 MovieClip [hud] Frame 1Symbol 259 MovieClip
"hitzone"Symbol 276 MovieClip [ship1] Frame 1Symbol 275 MovieClip [blank]
"hitzone"Symbol 283 MovieClip [shot] Frame 1Symbol 281 MovieClip
"hitzone"Symbol 297 MovieClip [laser] Frame 1Symbol 275 MovieClip [blank]
"hitzone"Symbol 326 MovieClip [bigorange] Frame 1Symbol 275 MovieClip [blank]
"rotors"Symbol 326 MovieClip [bigorange] Frame 1Symbol 315 MovieClip
"rotors"Symbol 326 MovieClip [bigorange] Frame 10Symbol 321 MovieClip
"hitzone"Symbol 340 MovieClip [biggreen] Frame 1Symbol 275 MovieClip [blank]
"hitzone"Symbol 350 MovieClip [bigwhite] Frame 1Symbol 275 MovieClip [blank]
"floormarker"Symbol 365 MovieClip [smlgreen] Frame 1Symbol 2 MovieClip [marker]
"anim"Symbol 365 MovieClip [smlgreen] Frame 1Symbol 364 MovieClip
"floormarker"Symbol 368 MovieClip [smlwhite] Frame 1Symbol 2 MovieClip [marker]
"anim"Symbol 368 MovieClip [smlwhite] Frame 1Symbol 367 MovieClip
"hitzone"Symbol 404 MovieClip [bonus] Frame 1Symbol 275 MovieClip [blank]
"timerSymbols"Symbol 415 MovieClip [stopwatch] Frame 1Symbol 410 MovieClip
"timerSymbols"Symbol 415 MovieClip [stopwatch] Frame 2Symbol 414 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "marker"
ExportAssets (56)Timeline Frame 1Symbol 6 as "booster"
ExportAssets (56)Timeline Frame 1Symbol 22 as "smlorange"
ExportAssets (56)Timeline Frame 1Symbol 29 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 33 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 37 as "shadowShot"
ExportAssets (56)Timeline Frame 1Symbol 90 as "border"
ExportAssets (56)Timeline Frame 1Symbol 174 as "flash56"
ExportAssets (56)Timeline Frame 1Symbol 223 as "panel"
ExportAssets (56)Timeline Frame 1Symbol 241 as "soundFX"
ExportAssets (56)Timeline Frame 1Symbol 243 as "flash"
ExportAssets (56)Timeline Frame 1Symbol 260 as "hud"
ExportAssets (56)Timeline Frame 1Symbol 275 as "blank"
ExportAssets (56)Timeline Frame 1Symbol 276 as "ship1"
ExportAssets (56)Timeline Frame 1Symbol 278 as "terrain"
ExportAssets (56)Timeline Frame 1Symbol 279 as "weaponry"
ExportAssets (56)Timeline Frame 1Symbol 283 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 297 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 326 as "bigorange"
ExportAssets (56)Timeline Frame 1Symbol 340 as "biggreen"
ExportAssets (56)Timeline Frame 1Symbol 350 as "bigwhite"
ExportAssets (56)Timeline Frame 1Symbol 365 as "smlgreen"
ExportAssets (56)Timeline Frame 1Symbol 368 as "smlwhite"
ExportAssets (56)Timeline Frame 1Symbol 370 as "radar"
ExportAssets (56)Timeline Frame 1Symbol 375 as "blip"
ExportAssets (56)Timeline Frame 1Symbol 378 as "bg"
ExportAssets (56)Timeline Frame 1Symbol 381 as "mid"
ExportAssets (56)Timeline Frame 1Symbol 384 as "fg"
ExportAssets (56)Timeline Frame 1Symbol 400 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 403 as "intro_fg"
ExportAssets (56)Timeline Frame 1Symbol 404 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 415 as "stopwatch"

Labels

"walking"Symbol 21 MovieClip Frame 1
"captured"Symbol 21 MovieClip Frame 9
"walking"Symbol 172 MovieClip Frame 1
"fadein"Symbol 174 MovieClip [flash56] Frame 10
"biggreen"Symbol 181 MovieClip Frame 1
"bigorange"Symbol 181 MovieClip Frame 10
"bigwhite"Symbol 181 MovieClip Frame 20
"biggreen"Symbol 211 MovieClip Frame 1
"bigorange"Symbol 211 MovieClip Frame 11
"bigwhite"Symbol 211 MovieClip Frame 22
"splash"Symbol 223 MovieClip [panel] Frame 1
"bonuscontrol"Symbol 223 MovieClip [panel] Frame 11
"levelcontrol"Symbol 223 MovieClip [panel] Frame 12
"bonusscreen"Symbol 223 MovieClip [panel] Frame 13
"tally"Symbol 223 MovieClip [panel] Frame 21
"points"Symbol 223 MovieClip [panel] Frame 27
"gameOver"Symbol 223 MovieClip [panel] Frame 31
"reward"Symbol 223 MovieClip [panel] Frame 42
"hidden"Symbol 223 MovieClip [panel] Frame 54
"cheater"Symbol 241 MovieClip [soundFX] Frame 10
"hit"Symbol 241 MovieClip [soundFX] Frame 20
"rockcollision"Symbol 241 MovieClip [soundFX] Frame 29
"die"Symbol 241 MovieClip [soundFX] Frame 39
"bom_pickup"Symbol 241 MovieClip [soundFX] Frame 49
"bom_landing"Symbol 241 MovieClip [soundFX] Frame 59
"matoran_die"Symbol 241 MovieClip [soundFX] Frame 69
"intro"Symbol 241 MovieClip [soundFX] Frame 79
"introStop"Symbol 241 MovieClip [soundFX] Frame 89
"introFadeOut"Symbol 241 MovieClip [soundFX] Frame 99
"level_failed"Symbol 241 MovieClip [soundFX] Frame 109
"level_win"Symbol 241 MovieClip [soundFX] Frame 119
"music_start"Symbol 241 MovieClip [soundFX] Frame 129
"music_stop"Symbol 241 MovieClip [soundFX] Frame 139
"musicFadeOut"Symbol 241 MovieClip [soundFX] Frame 149
"timer"Symbol 241 MovieClip [soundFX] Frame 159
"timerStop"Symbol 241 MovieClip [soundFX] Frame 170
"timerFadeOut"Symbol 241 MovieClip [soundFX] Frame 180
"title"Symbol 241 MovieClip [soundFX] Frame 190
"titleStop"Symbol 241 MovieClip [soundFX] Frame 200
"titleFadeOut"Symbol 241 MovieClip [soundFX] Frame 210
"bonuspickup"Symbol 241 MovieClip [soundFX] Frame 220
"leechBomb"Symbol 241 MovieClip [soundFX] Frame 230
"flap"Symbol 241 MovieClip [soundFX] Frame 240
"flapStop"Symbol 241 MovieClip [soundFX] Frame 251
"score"Symbol 241 MovieClip [soundFX] Frame 260
"scoreStop"Symbol 241 MovieClip [soundFX] Frame 270
"scoreFadeOut"Symbol 241 MovieClip [soundFX] Frame 280
"lander"Symbol 326 MovieClip [bigorange] Frame 1
"mutant"Symbol 326 MovieClip [bigorange] Frame 10
"lander"Symbol 340 MovieClip [biggreen] Frame 1
"mutant"Symbol 340 MovieClip [biggreen] Frame 10
"lander"Symbol 350 MovieClip [bigwhite] Frame 1
"mutant"Symbol 350 MovieClip [bigwhite] Frame 10
"walking"Symbol 364 MovieClip Frame 1
"captured"Symbol 364 MovieClip Frame 9
"walking"Symbol 367 MovieClip Frame 1
"captured"Symbol 367 MovieClip Frame 9
"Ship"Symbol 375 MovieClip [blip] Frame 1
"Alienlander"Symbol 375 MovieClip [blip] Frame 5
"Alienmutant"Symbol 375 MovieClip [blip] Frame 15
"Shot"Symbol 375 MovieClip [blip] Frame 25
"Humanoid"Symbol 375 MovieClip [blip] Frame 30

Dynamic Text Variables

textSymbol 59 EditableText"<p align="center"><font face="TradeMarker-Light" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">+20000</font></p>"
textSymbol 186 EditableText"<p align="center"><font face="TradeMarker-Light" size="22" color="#ff0000" letterSpacing="0.000000" kerning="1">0000000</font></p>"
textSymbol 188 EditableText"<p align="right"><font face="TradeMarker-Light" size="22" color="#ff0000" letterSpacing="0.000000" kerning="1">00000000</font></p>"
pointsSymbol 202 EditableText"<p align="center"><font face="TradeMarker-Light" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1">+100</font></p>"
codeSymbol 218 EditableText"<p align="center"><font face="TradeMarker-Light" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">code</font></p>"
readoutSymbol 246 EditableText"FR: 0"
counterSymbol 258 EditableText"<p align="right"><font face="TradeMarker-Light" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"




http://swfchan.com/5/22783/info.shtml
Created: 26/5 -2019 17:14:14 Last modified: 26/5 -2019 17:14:14 Server time: 14/05 -2024 19:17:17