STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228138
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/46842222?noj=FRM46842222-17DC" width="1" height="1"></div>

Road Attack.swf

This is the info page for
Flash #22817

(Click the ID number above for more basic data on this flash file.)


Text
ENERGY

100%

Downloading...

www.myplaycity.com

Download FULL Version

Play More Online Games

Add Free Games To Your Website

Start Game

Help

Subscribe

Subscribe

Custom
Game

Custom
Game

Share

Share

<< Previous

Next >>

GAME OVERVIEW

Machine Gun

Gun 2х

Rocket

Rocket 2х

Mega Bomb

Energy

Super Engine

Armor

ABOUT

ROAD ATTACK, v.2.0 Online
© 2006 MyPlayCity.com

Back to menu

0:00

1

0

999

Level 1

SOUND

999

Your time is over.
Try again, please!

Game over.

What do you think about a new on-line game?

Your Name:

Your E-mail:

Subject:

Your Friends' E-mails:

1.

2.

3.

ActionScript [AS1/AS2]

Frame 1
loadpercent = "0%"; fullload = loader._width; loader._width = 0; loadplay = false;
Frame 2
loadPercent = Math.floor(((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) - 1) + "%"; loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * fullload; if ((_root.getBytesLoaded() == _root.getBytesTotal()) and loadplay) { loadPercent = "100%"; gotoAndStop ("begin"); }
Frame 3
gotoAndPlay (2);
Frame 4
_root.bttn_start.onRollOver = function () { _root.centr_txt.gotoAndStop(2); }; _root.bttn_help.onRollOver = function () { _root.centr_txt.gotoAndStop(3); }; _root.bttn_start.onRollOut = function () { _root.centr_txt.gotoAndStop(1); }; _root.bttn_help.onRollOut = function () { _root.centr_txt.gotoAndStop(1); }; leveltxt = 1; koef = 0.04; tim = 0; fireCount = 0; score = 0; var B_Act_Sound = new Sound(); B_Act_Sound.attachSound("B_Act"); var Finish_Sound = new Sound(); Finish_Sound.attachSound("Finish"); var GameOver_Sound = new Sound(); GameOver_Sound.attachSound("GameOver"); var TimeOver_Sound = new Sound(); TimeOver_Sound.attachSound("TimeOver"); var WallExplosion_Sound = new Sound(); WallExplosion_Sound.attachSound("WallExplosion"); var Bullet_Sound = new Sound(); Bullet_Sound.attachSound("Bullet"); var Shot1_Sound = new Sound(); Shot1_Sound.attachSound("Shot1"); var ShotR_Sound = new Sound(); ShotR_Sound.attachSound("ShotR"); var Bonus_Sound = new Sound(); Bonus_Sound.attachSound("Bonus"); var Tick_Sound = new Sound(); Tick_Sound.attachSound("Tick"); var Engine_Sound = new Sound(); Engine_Sound.attachSound("Engine"); sound_bttn.onRelease = function () { if (this._currentframe == 1) { this.gotoAndStop(2); _root.B_Act_Sound.setVolume(0); _root.Finish_Sound.setVolume(0); _root.GameOver_Sound.setVolume(0); _root.TimeOver_Sound.setVolume(0); _root.WallExplosion_Sound.setVolume(0); _root.Bullet_Sound.setVolume(0); _root.Shot1_Sound.setVolume(0); _root.ShotR_Sound.setVolume(0); _root.Bonus_Sound.setVolume(0); _root.Tick_Sound.setVolume(0); } else { this.gotoAndStop(1); _root.B_Act_Sound.setVolume(100); _root.Finish_Sound.setVolume(100); _root.GameOver_Sound.setVolume(100); _root.TimeOver_Sound.setVolume(100); _root.WallExplosion_Sound.setVolume(100); _root.Bullet_Sound.setVolume(100); _root.Shot1_Sound.setVolume(100); _root.ShotR_Sound.setVolume(100); _root.Bonus_Sound.setVolume(100); _root.Tick_Sound.setVolume(100); } };
Frame 5
overview = "The game 'Road Attack' present a breathtaking variety of races including shooting. Drive a super-high-speed racing car equipped with the most advanced weapons. Take a dangerous route destroying the enemies to finish first. Thirst for speed and danger makes the game more captibationg.\rTake a route full o obstacles in a limited period of time at each level. The opponent's cars will stand in your way trying to make you lose the game. The number of the opponents is going to rise at each level. Pick up such bonuses as additional weapons, a super-engine and armor.\rAre you up for the challenge?";
Frame 8
speed = 0; min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; level_var = "Level " + String(leveltxt); level_small = String(leveltxt); _root.pointer._rotation = 0; _root.armo = "999"; timeout = 0; _root.attachMovie("enr", "enr1", 1001, {_x:0, _y:375}); time_wait = 0; _root.car.engine._visible = false; _root.car.gotoAndStop(1); _root.panelfire.gotoAndStop(1);
Instance of Symbol 148 MovieClip "road" in Frame 8
onClipEvent (load) { countfire = 20; } onClipEvent (enterFrame) { if (_root.road._y > 0) { (this._y = -320); } this._y = this._y + _root.speed; } onClipEvent (mouseDown) { if (countfire < 1) { _root.car.gotoAndStop(1); _root.panelfire.gotoAndStop(1); countfire = 20; _root.armo = "999"; } if (_root.car._currentframe != 1) { countfire = countfire - 1; _root.armo = countfire; } _root.fireCount = _root.fireCount + 1; if (_root.fireCount > 20) { _root.fireCount = 1; } switch (_root.car._currentframe) { case 1 : _root.Shot1_Sound.start(); _root.attachMovie("MGMyMovie", "FireMovie" + String(_root.fireCount), _root.fireCount, {_x:_root.car._x, _y:300}); break; case 2 : _root.Shot1_Sound.start(); _root.attachMovie("GMovie", "FireMovie" + String(_root.fireCount), _root.fireCount, {_x:_root.car._x - 14.9, _y:297}); _root.attachMovie("GMovie", "FireMovie" + String(_root.fireCount + 20), _root.fireCount + 20, {_x:_root.car._x + 14.9, _y:297}); break; case 3 : _root.ShotR_Sound.start(); _root.attachMovie("RocketMovie", "FireMovie" + String(_root.fireCount), _root.fireCount, {_x:_root.car._x, _y:325}); } }
Instance of Symbol 194 MovieClip "car" in Frame 8
onClipEvent (load) { if ((_root._xmouse > 120) and (_root._xmouse < 370)) { this._x = _root._xmouse; } }
Frame 9
if (tim > 0) { _root.score = _root.score + 2; score_txt = String(score); _root.Tick_Sound.start(); tim = tim - 1; min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; } if (time_wait > (36 + tim)) { gotoAndPlay ("gogogo"); tim = 40 + ((leveltxt - 1) * 10); min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; } time_wait = time_wait + 1;
Frame 10
gotoAndPlay (9);
Frame 11
frameN = 1; _root.car.engine._visible = false; _root.car.gotoAndStop(1); trydead = false; _root.enginetxt = ""; _root.PanelEngine._visible = false; firemonster = 200; levelmy = 140; enginetime = 0; levelboll = 80;
Instance of Symbol 208 MovieClip "finish_line" in Frame 11
onClipEvent (enterFrame) { if (_root.small_car._y <= 36) { this._y = this._y + _root.speed; } }
Instance of Symbol 214 MovieClip in Frame 11
onClipEvent (load) { function onloadfrm() { frm = Math.round(Math.random() * 5); if (frm == 0) { frm = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 20) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.25)); } else { this._y = (-Math.random()) * 375; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.car.hit)) { this._y = 390; _root.Bonus_Sound.start(); switch (frm) { case 1 : _root.energy._x = _root.energy._x + 79.5; if (_root.energy._x > 380) { _root.energy._x = 380; } break; case 2 : _root.enginetime = 10; _root.PanelEngine._visible = true; _root.car.engine._visible = true; _root.car.acc = 1.25; break; case 3 : _root.car.gotoAndStop(1); _root.road.countfire = 20; _root.armo = "999"; _root.panelfire.gotoAndStop(1); break; case 4 : _root.car.gotoAndStop(2); _root.road.countfire = 20; _root.armo = "20"; _root.panelfire.gotoAndStop(2); break; case 5 : _root.car.gotoAndStop(3); _root.road.countfire = 20; _root.armo = "20"; _root.panelfire.gotoAndStop(3); } } var i = 1; while (i <= 40) { if (this.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); _root.levelboll = _root.levelboll + 1; if (_root.levelmy > 85) { _root.levelmy = 81; } _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelboll), _root.levelboll, {_x:this._x, _y:this._y}); var targeylevel = eval (_root.getInstanceAtDepth(_root.levelboll)); _root.Bullet_Sound.start(); onloadfrm(); } i++; } if (this._y <= 380) { targeylevel._y = targeylevel._y + _root.speed; this._y = this._y + _root.speed; } else if (_root.small_car._y > 36) { onloadfrm(); } }
Instance of Symbol 214 MovieClip in Frame 11
onClipEvent (load) { function onloadfrm() { frm = Math.round(Math.random() * 5); if (frm == 0) { frm = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 20) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.25)); } else { this._y = (-Math.random()) * 375; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.car.hit)) { this._y = 390; _root.Bonus_Sound.start(); switch (frm) { case 1 : _root.energy._x = _root.energy._x + 79.5; if (_root.energy._x > 380) { _root.energy._x = 380; } break; case 2 : _root.enginetime = 10; _root.PanelEngine._visible = true; _root.car.engine._visible = true; _root.car.acc = 1.25; break; case 3 : _root.car.gotoAndStop(1); _root.road.countfire = 20; _root.armo = "999"; _root.panelfire.gotoAndStop(1); break; case 4 : _root.car.gotoAndStop(2); _root.road.countfire = 20; _root.armo = "20"; _root.panelfire.gotoAndStop(2); break; case 5 : _root.car.gotoAndStop(3); _root.road.countfire = 20; _root.armo = "20"; _root.panelfire.gotoAndStop(3); } } var i = 1; while (i <= 40) { if (this.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); _root.levelboll = _root.levelboll + 1; if (_root.levelmy > 85) { _root.levelmy = 81; } _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelboll), _root.levelboll, {_x:this._x, _y:this._y}); var targeylevel = eval (_root.getInstanceAtDepth(_root.levelboll)); _root.Bullet_Sound.start(); onloadfrm(); } i++; } if (this._y <= 380) { targeylevel._y = targeylevel._y + _root.speed; this._y = this._y + _root.speed; } else if (_root.small_car._y > 36) { onloadfrm(); } }
Instance of Symbol 214 MovieClip in Frame 11
onClipEvent (load) { function onloadfrm() { frm = Math.round(Math.random() * 5); if (frm == 0) { frm = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 20) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.25)); } else { this._y = (-Math.random()) * 375; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.car.hit)) { this._y = 390; _root.Bonus_Sound.start(); switch (frm) { case 1 : _root.energy._x = _root.energy._x + 79.5; if (_root.energy._x > 380) { _root.energy._x = 380; } break; case 2 : _root.enginetime = 10; _root.PanelEngine._visible = true; _root.car.engine._visible = true; _root.car.acc = 1.25; break; case 3 : _root.car.gotoAndStop(1); _root.road.countfire = 20; _root.armo = "999"; _root.panelfire.gotoAndStop(1); break; case 4 : _root.car.gotoAndStop(2); _root.road.countfire = 20; _root.armo = "20"; _root.panelfire.gotoAndStop(2); break; case 5 : _root.car.gotoAndStop(3); _root.road.countfire = 20; _root.armo = "20"; _root.panelfire.gotoAndStop(3); } } var i = 1; while (i <= 40) { if (this.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); _root.levelboll = _root.levelboll + 1; if (_root.levelmy > 85) { _root.levelmy = 81; } _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelboll), _root.levelboll, {_x:this._x, _y:this._y}); var targeylevel = eval (_root.getInstanceAtDepth(_root.levelboll)); _root.Bullet_Sound.start(); onloadfrm(); } i++; } if (this._y <= 380) { targeylevel._y = targeylevel._y + _root.speed; this._y = this._y + _root.speed; } else if (_root.small_car._y > 36) { onloadfrm(); } }
Instance of Symbol 172 MovieClip "small_car" in Frame 11
onClipEvent (enterFrame) { if (this._y > 36) { this._y = this._y - (_root.speed * _root.koef); } }
Instance of Symbol 194 MovieClip "car" in Frame 11
onClipEvent (load) { acc = 1; } onClipEvent (enterFrame) { if ((_root.Engine_Sound.position == 0) or (_root.Engine_Sound.position == _root.Engine_Sound.duration)) { _root.Engine_Sound.start(); } sp = Math.round(((this._y - _root._ymouse) / 33) * 2); switch (sp) { case 1 : case 2 : case 3 : case 4 : case 5 : case 6 : case 7 : case 8 : case 9 : case 10 : _root.speed = sp * acc; _root.pointer._rotation = (sp * 25) * acc; break; case 11 : case 12 : case 13 : case 14 : case 15 : case 16 : case 17 : case 18 : case 19 : case 20 : _root.speed = 10 * acc; _root.pointer._rotation = 250 * acc; sp = 10; break; default : _root.speed = 0; sp = 0; _root.pointer._rotation = 0; } delx = ((_root._xmouse - _x) * sp) / 10; if ((_root._xmouse > 115) and (_root._xmouse < 370)) { this._x = this._x + delx; } else if ((this._x > 120) and (this._x < 365)) { if (delx < 0) { this._x = this._x - 5; } else { this._x = this._x + 5; } } if (this.engine._visible) { _root.enginetxt = String(_root.enginetime); if ((_root.frameN % 12) == 0) { _root.enginetime = _root.enginetime - 1; } } if (_root.enginetime < 1) { this.engine._visible = false; acc = 1; _root.enginetime = 1; _root.enginetxt = ""; _root.PanelEngine._visible = false; } var i = 201; while (i <= 280) { if (this.bighit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } } i++; } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 300; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 330; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 360; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 390; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 420; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 450; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 480; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 510; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 540; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Instance of Symbol 229 MovieClip in Frame 11
onClipEvent (load) { function onloadmonster() { levelmonstr = levelmonstrload; frm = Math.round(Math.random() * 6); if (frm == 0) { frm = 6; } switch (frm) { case 1 : case 2 : case 3 : case 4 : lifemonstr = 3; break; case 5 : lifemonstr = 4; break; case 6 : lifemonstr = 5; } this.gotoAndStop(frm); this._x = 120 + (Math.floor(Math.random() * 8) * 35); if (_root.leveltxt < 10) { this._y = ((-Math.random()) * 375) * (6 - (_root.leveltxt * 0.5)); } else { this._y = (-Math.random()) * 375; } } levelmonstrload = 570; } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and (this._y > 0)) { if (_root.firemonster > 260) { _root.firemonster = 200; } _root.firemonster = _root.firemonster + 1; switch (frm) { case 1 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 2 : _root.attachMovie("RocketMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y - 9}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 3 : case 4 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x, _y:this._y + 13}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; this.fire.gotoAndPlay(2); break; case 5 : _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("MGMonstrMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 14, _y:this._y + 19}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); break; case 6 : _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster), _root.firemonster, {_x:this._x - 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster))._rotation = 180; _root.attachMovie("GMovie", "FireMovie" + String(_root.firemonster + 20), _root.firemonster + 20, {_x:this._x + 19, _y:this._y + 18}); eval ("_root.FireMovie" + String(_root.firemonster + 20))._rotation = 180; this.fire.gotoAndPlay(2); this.fire2.gotoAndPlay(2); } } var i = 1; while (i <= 40) { if (this.hit.hitTest("_root.FireMovie" + String(i))) { removeMovieClip(eval ("_root.FireMovie" + String(i))); switch (_root.car._currentframe) { case 1 : lifemonstr = lifemonstr - 1; _root.score = _root.score + 5; break; case 2 : lifemonstr = lifemonstr - 1.5; _root.score = _root.score + 8; break; case 3 : lifemonstr = lifemonstr - 2; _root.score = _root.score + 10; } levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } if (lifemonstr > 0) { _root.attachMovie("BulletExplosion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:(this._x + (Math.random() * 30)) - 15, _y:(this._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } } i++; } if (this.hit.hitTest(_root.car.bighit)) { _root.enr1.energy._x = _root.enr1.energy._x - 26.5; _root.levelmy = _root.levelmy + 1; if (_root.levelmy > 160) { _root.levelmy = 141; } if (_root.enr1.energy._x > 115) { _root.attachMovie("BulletExplosion", "FireMovie" + String(_root.levelmy), _root.levelmy, {_x:(_root.car._x + (Math.random() * 30)) - 15, _y:(_root.car._y + (Math.random() * 50)) - 25}); _root.Bullet_Sound.start(); } else { _root.attachMovie("RocketExplossion", "FireMovie" + String(_root.levelmy), 125, {_x:this._x, _y:this._y}); _root.enr1.energy._x = 380; _root.trydead = true; } _root.score = _root.score + 5; levelmonstr = levelmonstr + 1; if (levelmonstr > (levelmonstrload + 20)) { levelmonstr = levelmonstrload + 1; } _root.attachMovie("RocketExplossion", "FireMovie" + String(levelmonstr), levelmonstr, {_x:this._x, _y:this._y}); _root.WallExplosion_Sound.start(); onloadmonster(); } if (this._y <= 380) { var i = (levelmonstrload + 1); while (i <= (levelmonstrload + 20)) { eval ("_root.FireMovie" + String(i))._y = eval ("_root.FireMovie" + String(i))._y + (_root.speed + 3); i++; } this._y = this._y + (_root.speed + 3); } else if (_root.small_car._y > 36) { onloadmonster(); } }
Frame 12
frameN = frameN + 1; if ((frameN % 12) == 0) { tim = tim - 1; if (tim < 10) { _root.Tick_Sound.start(); } min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; } score_txt = String(score); if (Key.isDown(27)) { _root.panel_life.gotoAndStop(5); trydead = true; }
Frame 13
if (_root.finish_line._y < 355) { gotoAndPlay (12); } else { _root.Finish_Sound.start(); leveltxt = leveltxt + 1; gotoAndPlay ("wait_level"); koef = koef * 0.8; _root.armo = "999"; } if (((min == 0) and (dsek == 0)) and (sek == 0)) { _root.panel_life.nextFrame(); speed = 0; _root.pointer._rotation = 0; if (_root.panel_life._currentframe == 5) { leveltxt = 1; tim = 40; koef = 0.04; gotoAndPlay ("game_over"); _root.GameOver_Sound.start(); } else { gotoAndPlay ("time_out"); _root.TimeOver_Sound.start(); } } if (trydead) { _root.panel_life.nextFrame(); speed = 0; _root.pointer._rotation = 0; if (_root.panel_life._currentframe == 5) { leveltxt = 1; gotoAndPlay ("game_over"); _root.GameOver_Sound.start(); tim = 40; koef = 0.04; } else { _root.WallExplosion_Sound.start(); gotoAndPlay ("dead"); } }
Frame 14
time_wait = 0; _root.car.engine._visible = false; _root.car.gotoAndStop(1);
Frame 15
if (time_wait > 36) { gotoAndPlay ("gogogo"); } time_wait = time_wait + 1;
Frame 16
gotoAndPlay (15);
Frame 17
time_wait = 0; _root.car.engine._visible = false; _root.car.gotoAndStop(1);
Instance of Symbol 194 MovieClip "car" in Frame 17
onClipEvent (load) { if ((_root._xmouse > 120) and (_root._xmouse < 370)) { this._x = _root._xmouse; } }
Frame 18
if (time_wait > 36) { gotoAndPlay ("wait_level"); } time_wait = time_wait + 1;
Frame 19
gotoAndPlay (18);
Frame 20
time_wait = 0; _root.car.engine._visible = false; _root.car.gotoAndStop(1);
Frame 21
if (time_wait > 36) { removeMovieClip(_root.getInstanceAtDepth(1001)); gotoAndStop ("download"); score = 0; } time_wait = time_wait + 1;
Frame 22
gotoAndPlay (21);
Frame 23
namecreater = "MyPlayCity.com"; _root.name_txt.text = namecreater; LoadVars.prototype.clear = function () { for (element in this) { if (typeof(this[element]) != "function") { delete this[element]; } } }; setStatus = function (statusText) { _root.status_txt.text = statusText; }; getStatus = function () { return(status_txt.text); }; setFocusHandler = function () { setStatus(this.statusText); this.backgroundColor = 16777215 /* 0xFFFFFF */; }; killFocusHandler = function () { setStatus(""); this.backgroundColor = 13291221 /* 0xCACED5 */; }; changedHandler = function () { var _local2 = true; var _local3 = false; _local3 = true; if (((_root.name_txt.length == 0) || (_root.email_txt.length == 0)) || (((_root.email1_txt.length == 0) && (_root.email2_txt.length == 0)) && (_root.email3_txt.length == 0))) { _local2 = false; } if (_local2) { submitBtn.enable(); } else { submitBtn.disable(); } if (_local3) { resetBtn.enable(); } else { resetBtn.disable(); } }; enableForm = function () { var _local2 = 0; while (_local2 < textFields.length) { _root[textFields[_local2]].selectable = true; _root[textFields[_local2]].border = true; _local2++; } submitBtn.enable(); resetBtn.enable(); cancelBtn.enable(); }; disableForm = function () { var _local2 = 0; while (_local2 < textFields.length) { _root[textFields[_local2]].selectable = false; _root[textFields[_local2]].border = false; _local2++; } submitBtn.disable(); resetBtn.disable(); cancelBtn.disable(); }; resetForm = function () { setStatus(""); _global.oldStatusText = ""; var _local3 = 0; while (_local3 < textFields.length) { _root[textFields[_local3]].selectable = true; _root[textFields[_local3]].border = true; if (_root[textFields[_local3]]._name != "subject_txt") { _root[textFields[_local3]].text = ""; } if (_root[textFields[_local3]]._name == "name_txt") { _root[textFields[_local3]].text = namecreater; } _local3++; } resetBtn.disable(); submitBtn.disable(); }; submitForm = function () { disableForm(); dataHandler.clear(); var _local2 = 0; while (_local2 < textFields.length) { if (_local2 != (textFields.length - 1)) { dataHandler[textFields[_local2]] = _root[textFields[_local2]].text; } else { var _local3 = new String(_root._url); dataHandler[textFields[_local2]] = _local3.substr(0, _local3.length - 4) + ".html"; } _local2++; } dataHandler.sendAndLoad("mailer.php", dataHandler, "POST"); setStatus("Contacting server...please wait!"); }; cancelForm = function () { gotoAndStop ("begin"); }; messageBox = function (message) { setStatus(""); _global.oldStatusText = ""; var _local7 = 200; var _local4 = _root.createEmptyMovieClip("msgBox_mc", 0); _local4.createTextField("body_txt", 1, 5, 5, _local7 - 10, 10); _local4.body_txt.multiline = true; _local4.body_txt.autoSize = true; _local4.body_txt.wordWrap = true; _local4.body_txt.selectable = false; _local4.body_txt.textColor = 6776679 /* 0x676767 */; _local4.body_txt.text = message; var _local8 = new TextFormat(); _local8.align = "center"; _local8.font = "_sans"; _local8.size = 12; _local4.body_txt.setTextFormat(_local8); var _local6 = _local4.body_txt.textHeight + 10; var _local5 = _local4.attachMovie("FSimpleButton", "closeBtn", 0); _local5._x = (_local7 - _local5._width) / 2; _local5._y = _local6; _local5.captionText = "Ok"; _local5.showHand = false; _local5.captionColor = 6776681 /* 0x676769 */; _local5.init(); _local5.onRelease = function () { enableForm(); this._parent.removeMovieClip(); }; _local6 = _local6 + (_local5._height + 5); _local4._x = (Stage.width - _local7) / 2; _local4._y = (Stage.height - _local6) / 2; _local4.moveTo(0, _local6); _local4.lineStyle(1, 16119544, 100); _local4.beginFill(15461616, 100); _local4.lineTo(0, 0); _local4.lineTo(_local7, 0); _local4.lineStyle(1, 12763844, 100); _local4.lineTo(_local7, _local6); _local4.lineTo(0, _local6); _local4.endFill(); }; dataHandler = new LoadVars(); dataHandler.onLoad = function (success) { messageBox("Thank you!"); }; textFields = ["name_txt", "email_txt", "subject_txt", "email1_txt", "email2_txt", "email3_txt", "link_txt"]; statusStrings = ["Enter your name here", "You should enter your email address here", "This is the subject of your email", "You should enter friend's email address here", "You should enter friend's email address here", "You should enter friend's email address here"]; count = 0; while (count < (textFields.length - 1)) { textField_txt = this[textFields[count]]; textField_txt.border = true; textField_txt.borderColor = 11645361 /* 0xB1B1B1 */; textField_txt.background = true; textField_txt.backgroundColor = 13291221 /* 0xCACED5 */; textField_txt.onSetFocus = setFocusHandler; textField_txt.onKillFocus = killFocusHandler; textField_txt.onChanged = changedHandler; textField_txt.statusText = statusStrings[count]; count++; } changedHandler(); stop();
Instance of Symbol 50 MovieClip [FSimpleButton] "submitBtn" in Frame 23
//component parameters onClipEvent (construct) { captionText = "Send"; captionColor = 6776681 /* 0x676769 */; captionDisabledColor = 11645361 /* 0xB1B1B1 */; clickHandler = "submitForm"; showHand = false; statusText = "Submit form details to server"; statusVar = "statusText"; }
Instance of Symbol 50 MovieClip [FSimpleButton] "resetBtn" in Frame 23
//component parameters onClipEvent (construct) { captionText = "Reset"; captionColor = 6776681 /* 0x676769 */; captionDisabledColor = 11645361 /* 0xB1B1B1 */; clickHandler = "resetForm"; showHand = false; statusText = "Clear the form fields"; statusVar = "statusText"; }
Instance of Symbol 50 MovieClip [FSimpleButton] "cancelBtn" in Frame 23
//component parameters onClipEvent (construct) { captionText = "Close"; captionColor = 6776681 /* 0x676769 */; captionDisabledColor = 11645361 /* 0xB1B1B1 */; clickHandler = "cancelForm"; showHand = false; statusText = "Return to Menu"; statusVar = "statusText"; }
Symbol 15 MovieClip [RocketMovie] Frame 16
stop();
Symbol 19 MovieClip [GMovie] Frame 16
stop();
Symbol 23 MovieClip [MGMonstrMovie] Frame 16
stop();
Symbol 27 MovieClip [MGMyMovie] Frame 16
stop();
Symbol 31 MovieClip [RocketExplossion] Frame 17
stop();
Symbol 34 MovieClip [BulletExplosion] Frame 18
stop();
Symbol 50 MovieClip [FSimpleButton] Frame 1
#initclip 1 FSimpleButton = function () { this.init(); }; FSimpleButton.prototype = new MovieClip(); FSimpleButton.prototype.init = function () { this.caption_txt.text = this.captionText; this.caption_txt.textColor = this.captionColor; this.useHandCursor = this.showHand; this.tabEnabled = false; this.onRollOut = this.myRollOut; this.onRollOver = this.myRollOver; this.onPress = this.myPress; this.onRelease = this.myRelease; this.onDragOut = this.myDragOut; this.onDragOver = this.myDragOver; this.onReleaseOutside = this.myReleaseOutside; }; FSimpleButton.prototype.myRollOut = function () { this._parent[this.statusVar] = _global.oldStatusText; }; FSimpleButton.prototype.myRollOver = function () { _global.oldStatusText = this._parent[this.statusVar]; this._parent[this.statusVar] = this.statusText; }; FSimpleButton.prototype.myPress = function () { }; FSimpleButton.prototype.myRelease = function () { this._parent[this.clickHandler](this); }; FSimpleButton.prototype.myDragOut = function () { this.gotoAndStop("_up"); }; FSimpleButton.prototype.myDragOver = function () { }; FSimpleButton.prototype.myReleaseOutside = function () { }; FSimpleButton.prototype.disable = function () { this.caption_txt.textColor = this.captionDisabledColor; this.gotoAndStop("disabled"); this.enabled = false; }; FSimpleButton.prototype.enable = function () { this.enabled = true; this.gotoAndStop("_up"); this.caption_txt.textColor = this.captionColor; }; FSimpleButton.prototype.isEnabled = function () { return(this.enabled); }; Object.registerClass("FSimpleButton", FSimpleButton); #endinitclip stop();
Symbol 58 MovieClip Frame 50
_root.loadplay = true; stop();
Symbol 70 Button
on (press) { getURL ("http://www.myplaycity.com", "_blank"); }
Symbol 79 Button
on (release) { gotoAndPlay ("wait_level"); } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 80 Button
on (release) { if (_root._currentframe == 4) { gotoAndStop (5); } else { gotoAndStop (4); } } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 3
stop();
Symbol 87 Button
on (press) { getURL ("http://www.freegamesway.com/road_attack", "_blank"); }
Symbol 90 Button
on (press) { getURL ("http://www.myplaycity.com/online_games", "_blank"); }
Symbol 92 Button
on (press) { getURL ("http://www.myplaycity.com/free_content", "_blank"); }
Symbol 102 Button
on (press) { getURL ("http://www.freegamesway.com/subscribe", "_blank"); }
Symbol 107 Button
on (press) { getURL ("http://www.freegamesway.com/custom_games/online", "_blank"); }
Symbol 112 Button
on (press) { gotoAndStop ("download"); }
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
stop();
Symbol 117 Button
on (release) { if (_root._currentframe > 5) { _root.prevFrame(); } } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 118 Button
on (release) { if (_root._currentframe < 7) { _root.nextFrame(); } } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 124 Button
on (release) { overview.scroll++; }
Symbol 125 Button
on (release) { overview.scroll--; }
Symbol 155 Button
on (release) { var i = 1; while (i <= 1000) { removeMovieClip(_root.getInstanceAtDepth(i)); i++; } removeMovieClip(_root.getInstanceAtDepth(1001)); gotoAndStop ("begin"); } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 167 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 1
stop();
Instance of Symbol 186 MovieClip in Symbol 194 MovieClip Frame 1
onClipEvent (mouseDown) { this.gotoAndPlay(2); }
Instance of Symbol 186 MovieClip in Symbol 194 MovieClip Frame 2
onClipEvent (mouseDown) { this.gotoAndPlay(2); }
Symbol 203 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [WallExplosion]
Symbol 2 Sound [TimeOver]
Symbol 3 Sound [ShotR]
Symbol 4 Sound [Shot1]
Symbol 5 Sound [GameOver]
Symbol 6 Sound [Finish]
Symbol 7 Sound [Engine]
Symbol 8 Sound [B_Act]
Symbol 9 Sound [Bonus]Used by:58
Symbol 10 Sound [Tick]Used by:58
Symbol 11 Sound [Bullet]Used by:58
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClip [RocketMovie]Uses:14
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClip [GMovie]Uses:18
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClip [MGMonstrMovie]Uses:22
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip [MGMyMovie]Uses:26
Symbol 28 GraphicUsed by:31 34
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClip [RocketExplossion]Uses:28 30
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClip [BulletExplosion]Uses:28 33
Symbol 35 GraphicUsed by:43
Symbol 36 BitmapUsed by:37 40
Symbol 37 GraphicUses:36Used by:43
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:43
Symbol 40 GraphicUses:36Used by:43
Symbol 41 FontUsed by:42 63 119 120 121 122 135 136 137 138 139 140 141 142 144 156 195 196 197 204 205 230 234 235
Symbol 42 TextUses:41Used by:43
Symbol 43 MovieClip [enr]Uses:35 37 39 40 42
Symbol 44 GraphicUsed by:50
Symbol 45 FontUsed by:46
Symbol 46 EditableTextUses:45Used by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [FSimpleButton]Uses:44 46 47 48 49Used by:Timeline
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:52 11 53 54 55 56 10 57 9Used by:Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:Timeline
Symbol 61 FontUsed by:62 206
Symbol 62 EditableTextUses:61Used by:Timeline
Symbol 63 TextUses:41Used by:Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 FontUsed by:66 94 95 143 144
Symbol 66 TextUses:65Used by:Timeline
Symbol 67 GraphicUsed by:70 87 90 92
Symbol 68 GraphicUsed by:70 87 90 92
Symbol 69 GraphicUsed by:70 87 90 92
Symbol 70 ButtonUses:67 68 69Used by:Timeline
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:Timeline
Symbol 73 BitmapUsed by:74 77
Symbol 74 GraphicUses:73Used by:79 80 117 118 155
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:79 80 117 118 155
Symbol 77 GraphicUses:73Used by:79 80 117 118 155
Symbol 78 GraphicUsed by:79 80 117 118 155
Symbol 79 ButtonUses:74 76 77 78Used by:Timeline
Symbol 80 ButtonUses:74 76 77 78Used by:Timeline
Symbol 81 GraphicUsed by:86 115
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:86
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:81 83 85Used by:Timeline
Symbol 87 ButtonUses:67 68 69Used by:Timeline
Symbol 88 FontUsed by:89 91 93
Symbol 89 TextUses:88Used by:Timeline
Symbol 90 ButtonUses:67 68 69Used by:Timeline
Symbol 91 TextUses:88Used by:Timeline
Symbol 92 ButtonUses:67 68 69Used by:Timeline
Symbol 93 TextUses:88Used by:Timeline
Symbol 94 TextUses:65Used by:Timeline
Symbol 95 TextUses:65Used by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:102
Symbol 99 FontUsed by:100 101 105 106 110 111
Symbol 100 TextUses:99Used by:102
Symbol 101 TextUses:99Used by:102
Symbol 102 ButtonUses:98 100 101Used by:Timeline
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:107
Symbol 105 TextUses:99Used by:107
Symbol 106 TextUses:99Used by:107
Symbol 107 ButtonUses:104 105 106Used by:Timeline
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:112
Symbol 110 TextUses:99Used by:112
Symbol 111 TextUses:99Used by:112
Symbol 112 ButtonUses:109 110 111Used by:Timeline
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:81 113 114Used by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 ButtonUses:74 76 77 78Used by:Timeline
Symbol 118 ButtonUses:74 76 77 78Used by:Timeline
Symbol 119 TextUses:41Used by:Timeline
Symbol 120 TextUses:41Used by:Timeline
Symbol 121 EditableTextUses:41Used by:Timeline
Symbol 122 TextUses:41Used by:Timeline
Symbol 123 GraphicUsed by:124 125
Symbol 124 ButtonUses:123Used by:Timeline
Symbol 125 ButtonUses:123Used by:Timeline
Symbol 126 BitmapUsed by:134
Symbol 127 BitmapUsed by:134 210
Symbol 128 BitmapUsed by:134 209
Symbol 129 BitmapUsed by:134
Symbol 130 BitmapUsed by:134
Symbol 131 BitmapUsed by:134 213
Symbol 132 BitmapUsed by:134 212
Symbol 133 BitmapUsed by:134 211
Symbol 134 GraphicUses:126 127 128 129 130 131 132 133Used by:Timeline
Symbol 135 TextUses:41Used by:Timeline
Symbol 136 TextUses:41Used by:Timeline
Symbol 137 TextUses:41Used by:Timeline
Symbol 138 TextUses:41Used by:Timeline
Symbol 139 TextUses:41Used by:Timeline
Symbol 140 TextUses:41Used by:Timeline
Symbol 141 TextUses:41Used by:Timeline
Symbol 142 TextUses:41Used by:Timeline
Symbol 143 TextUses:65Used by:Timeline
Symbol 144 TextUses:65 41Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 BitmapUsed by:151
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:149 150Used by:Timeline
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 ButtonUses:74 76 77 78Used by:Timeline
Symbol 156 TextUses:41Used by:Timeline
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:167
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:167
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:167
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClipUses:158 160 162 164 166Used by:Timeline
Symbol 168 BitmapUsed by:170 171
Symbol 169 BitmapUsed by:170 207
Symbol 170 GraphicUses:168 169Used by:Timeline
Symbol 171 GraphicUses:168Used by:172  Timeline
Symbol 172 MovieClipUses:171Used by:194 229  Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:194
Symbol 175 GraphicUsed by:178
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClipUses:175 177Used by:181
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
Symbol 181 MovieClipUses:178 180Used by:194
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:182 183 185Used by:194 229
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:194
Symbol 189 BitmapUsed by:191 226 228
Symbol 190 BitmapUsed by:191 226 228
Symbol 191 GraphicUses:189 190Used by:194
Symbol 192 BitmapUsed by:193 219
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClipUses:172 174 181 186 188 191 193Used by:Timeline
Symbol 195 EditableTextUses:41Used by:Timeline
Symbol 196 EditableTextUses:41Used by:Timeline
Symbol 197 EditableTextUses:41Used by:Timeline
Symbol 198 BitmapUsed by:199 200 201 202
Symbol 199 GraphicUses:198Used by:203
Symbol 200 GraphicUses:198Used by:203
Symbol 201 GraphicUses:198Used by:203
Symbol 202 GraphicUses:198Used by:203
Symbol 203 MovieClipUses:199 200 201 202Used by:Timeline
Symbol 204 EditableTextUses:41Used by:Timeline
Symbol 205 EditableTextUses:41Used by:Timeline
Symbol 206 TextUses:61Used by:Timeline
Symbol 207 GraphicUses:169Used by:208
Symbol 208 MovieClipUses:207Used by:Timeline
Symbol 209 GraphicUses:128Used by:214
Symbol 210 GraphicUses:127Used by:214
Symbol 211 GraphicUses:133Used by:214
Symbol 212 GraphicUses:132Used by:214
Symbol 213 GraphicUses:131Used by:214
Symbol 214 MovieClipUses:209 210 211 212 213Used by:Timeline
Symbol 215 BitmapUsed by:217 222
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:215 216Used by:229
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:192 218Used by:229
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:229
Symbol 222 GraphicUses:215Used by:229
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:229
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:190 189 225Used by:229
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:190 189 227Used by:229
Symbol 229 MovieClipUses:217 186 172 219 221 222 224 226 228Used by:Timeline
Symbol 230 EditableTextUses:41Used by:Timeline
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 TextUses:41Used by:Timeline
Symbol 235 TextUses:41Used by:Timeline
Symbol 236 GraphicUsed by:Timeline
Symbol 237 FontUsed by:238 239 240 241 248 250 252
Symbol 238 EditableTextUses:237Used by:Timeline
Symbol 239 EditableTextUses:237Used by:Timeline
Symbol 240 EditableTextUses:237Used by:Timeline
Symbol 241 EditableTextUses:237Used by:Timeline
Symbol 242 GraphicUsed by:Timeline
Symbol 243 FontUsed by:244 245 246 247 249 251 253
Symbol 244 EditableTextUses:243Used by:Timeline
Symbol 245 EditableTextUses:243Used by:Timeline
Symbol 246 EditableTextUses:243Used by:Timeline
Symbol 247 EditableTextUses:243Used by:Timeline
Symbol 248 EditableTextUses:237Used by:Timeline
Symbol 249 EditableTextUses:243Used by:Timeline
Symbol 250 EditableTextUses:237Used by:Timeline
Symbol 251 EditableTextUses:243Used by:Timeline
Symbol 252 EditableTextUses:237Used by:Timeline
Symbol 253 EditableTextUses:243Used by:Timeline

Instance Names

"loader"Frame 1Symbol 60 MovieClip
"bttn_start"Frame 4Symbol 79 Button
"bttn_help"Frame 4Symbol 80 Button
"centr_txt"Frame 4Symbol 86 MovieClip
"sound_bttn"Frame 4Symbol 115 MovieClip
"scr_down"Frame 5Symbol 124 Button
"scr_up"Frame 5Symbol 125 Button
"road"Frame 8Symbol 148 MovieClip
"pointer"Frame 8Symbol 154 MovieClip
"panelfire"Frame 8Symbol 167 MovieClip
"car"Frame 8Symbol 194 MovieClip
"panel_life"Frame 8Symbol 203 MovieClip
"finish_line"Frame 11Symbol 208 MovieClip
"small_car"Frame 11Symbol 172 MovieClip
"car"Frame 11Symbol 194 MovieClip
"PanelEngine"Frame 11Symbol 233 MovieClip
"car"Frame 17Symbol 194 MovieClip
"name_txt"Frame 23Symbol 238 EditableText
"email_txt"Frame 23Symbol 239 EditableText
"subject_txt"Frame 23Symbol 240 EditableText
"status_txt"Frame 23Symbol 241 EditableText
"email1_txt"Frame 23Symbol 248 EditableText
"email2_txt"Frame 23Symbol 250 EditableText
"email3_txt"Frame 23Symbol 252 EditableText
"submitBtn"Frame 23Symbol 50 MovieClip [FSimpleButton]
"resetBtn"Frame 23Symbol 50 MovieClip [FSimpleButton]
"cancelBtn"Frame 23Symbol 50 MovieClip [FSimpleButton]
"energy"Symbol 43 MovieClip [enr] Frame 1Symbol 39 MovieClip
"caption_txt"Symbol 50 MovieClip [FSimpleButton] Frame 1Symbol 46 EditableText
"bighit"Symbol 194 MovieClip Frame 1Symbol 172 MovieClip
"hit"Symbol 194 MovieClip Frame 1Symbol 172 MovieClip
"engine"Symbol 194 MovieClip Frame 1Symbol 181 MovieClip
"fire"Symbol 229 MovieClip Frame 1Symbol 186 MovieClip
"hit"Symbol 229 MovieClip Frame 1Symbol 172 MovieClip
"fire2"Symbol 229 MovieClip Frame 5Symbol 186 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "WallExplosion"
ExportAssets (56)Timeline Frame 1Symbol 2 as "TimeOver"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ShotR"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Shot1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "GameOver"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Finish"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Engine"
ExportAssets (56)Timeline Frame 1Symbol 8 as "B_Act"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Bonus"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Bullet"
ExportAssets (56)Timeline Frame 1Symbol 15 as "RocketMovie"
ExportAssets (56)Timeline Frame 1Symbol 19 as "GMovie"
ExportAssets (56)Timeline Frame 1Symbol 23 as "MGMonstrMovie"
ExportAssets (56)Timeline Frame 1Symbol 27 as "MGMyMovie"
ExportAssets (56)Timeline Frame 1Symbol 31 as "RocketExplossion"
ExportAssets (56)Timeline Frame 1Symbol 34 as "BulletExplosion"
ExportAssets (56)Timeline Frame 1Symbol 43 as "enr"
ExportAssets (56)Timeline Frame 1Symbol 50 as "FSimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Bullet"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Bonus"
ExportAssets (56)Timeline Frame 23Symbol 50 as "FSimpleButton"
ExportAssets (56)Timeline Frame 23Symbol 50 as "FSimpleButton"
ExportAssets (56)Timeline Frame 23Symbol 50 as "FSimpleButton"

Labels

"begin"Frame 4
"wait_level"Frame 8
"gogogo"Frame 11
"dead"Frame 14
"time_out"Frame 17
"game_over"Frame 20
"download"Frame 23
"_up"Symbol 50 MovieClip [FSimpleButton] Frame 1
"_over"Symbol 50 MovieClip [FSimpleButton] Frame 6
"_down"Symbol 50 MovieClip [FSimpleButton] Frame 11
"disabled"Symbol 50 MovieClip [FSimpleButton] Frame 17

Dynamic Text Variables

loadPercentSymbol 62 EditableText"100%"
overviewSymbol 121 EditableText""
time_txtSymbol 195 EditableText"0:00"
level_smallSymbol 196 EditableText"1"
score_txtSymbol 197 EditableText"0"
armoSymbol 204 EditableText"999"
level_varSymbol 205 EditableText"Level 1"
enginetxtSymbol 230 EditableText"999"
statusTextSymbol 241 EditableText""




http://swfchan.com/5/22817/info.shtml
Created: 26/5 -2019 16:39:34 Last modified: 26/5 -2019 16:39:34 Server time: 17/05 -2024 16:21:21