STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228127
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/92476500?noj=FRM92476500-13DC" width="1" height="1"></div>

Global Rescue.swf

This is the info page for
Flash #22986

(Click the ID number above for more basic data on this flash file.)


Text
Congratulations!!!

Bad luck!

<p align="center"><font face="ZurichBlkEU" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1">Level 00</font></p>

Completed

Your points:

<p align="center"><font face="ZurichBlkEU" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1">000000</font></p>

00.

WWWWWWWW

000000

Attached sounds

Attached objects

<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>

<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>

<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>

<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>

<p align="center"><font face="Cartoon Expanded" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">0000</font></p>

PLAY GAME

NAVIGATION

INSTRUCTIONS

SEND-A-FRIEND

HIGH SCORE TABLE

<p align="center"></p><p align="center"><font face="Futura Hv BT" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>RAF - be part of it</b><font color="#cfd8de"><b> &nbsp;</b></font></font></p><p align="center"><font face="Futura Hv BT" size="12" color="#cfd8de" letterSpacing="0.000000" kerning="0"><b>We&apos;ve got games, careers info, sports, activities</b></font></p><p align="center"><font face="Futura Hv BT" size="12" color="#cfd8de" letterSpacing="0.000000" kerning="0"><b> and interviews. Get involved now with Altitude.</b></font></p><p align="center"></p>

LOADING...

RANK

SCORE

NAME

BACK

HIGH SCORE TABLE

FRIEND'S NAME
FRIEND'S E-MAIL
YOUR NAME
YOUR E-MAIL

SEND-A-FRIEND

SEND

SENDING...

DONE

FAILED

INSTRUCTIONS

SPACE BAR

C

Z

INSTRUCTIONS

Keep an eye on your fuel via the gauge
situated top left of the screen. As this
Merlin isn't equipped with a refuelling
probe refuel at headquarters or at a
designated station.

Use the Arrow
Keys to navigate
the Merlin.

To rescue the
hostages press the
Space Bar to lower
the winch (and again
to recoil).

Press Z to drop chaff.
(useful in stopping
missiles)
Press C to fire.

Refuelling Station

Refuelling Station

INSTRUCTIONS

LED 1

LED 2

FUEL

SCORE                      CHAFF

0

3

5

10/15

BNS

9000

PLAY

Level 1: Hostage Evacuation

Mission: Wipe out enemy defence systems and
successfully rescue all hostages. Time is of the
essence, so the faster you evacuate hostages, the
more points you'll gain. You're restricted  to
carrying just 5 passengers at a time.

Terrain: Jungle

Level 2: Hostage Evacuation

Mission: Wipe out enemy defence systems and
successfully rescue all hostages. Time is of the
essence, so the faster you evacuate hostages, the
more points you'll gain. You're restricted to
carrying just 5 passengers at a time.

Terrain: Desert

Level 3: Vehicle Redeployment

Mission: Successfully redeploy an army vehicle to
the designated landing point whilst avoiding
enemy fire.

Terrain: Jungle

Level 4: Vehicle Redeployment

Level 5: Hostage Evacuation

Terrain: Arctic

Level 6: Vehicle Redeployment

Terrain: Arctic

PLAY AGAIN

SEND-A-FRIEND

GAME OVER

RAF - Be Part Of It
We've got games, careers info, sports activities and events.
Get involved now at rafcareers.com

ENTER

CONGRATULATIONS!

Enter your name into the high score table.

YOUR NAME

You have successfully completed the missions, try
again for a high score.

Chopper is full

Deploy Jeep to
landing area

ActionScript [AS1/AS2]

Frame 1
loadMovieNum ("http://watches.whodidit.co.uk/watch55.swf", 10); var exitURL = "http://adverts.freeloader.com/apps/monitor/logaction?fl_087_clk;[RANDOM]&http://www.rafcareers.com/altitude/"; Application.main(this);
Frame 11
Sounds.setSounds();
Frame 32
stop();
Frame 52
stop();
Symbol 5 MovieClip [game over] Frame 1
#initclip 32 Object.registerClass("game over", GameOver); #endinitclip
Symbol 10 MovieClip [summary] Frame 1
#initclip 29 Object.registerClass("summary", Summary); #endinitclip
Symbol 24 MovieClip [ScrollBar] Frame 1
#initclip 30 Object.registerClass("ScrollBar", Scrollbar); #endinitclip
Symbol 31 MovieClip [loader] Frame 1
#initclip 31 Object.registerClass("loader", Loader); #endinitclip
Symbol 412 MovieClip [__Packages.Application] Frame 0
class Application extends MovieClip { static var instance, sBasePath; var __proto__, stop; function Application (root) { super(); root.__proto__ = __proto__; root.__constructor__ = Application; this=root;//parameter overwritten instance = this; init(); } static function main(root) { var _local1 = new Application(root); } static function tr() { trace(arguments.join(" : ")); } function init(Void) { (stop());// not popped sBasePath = _root.basepath; if (sBasePath == undefined) { sBasePath = "Scripts/"; } } static function goto(sLabel) { instance.gotoAndStop(sLabel); } }
Symbol 413 MovieClip [__Packages.Fps] Frame 0
class Fps { var mcContainer, tfDisplay, f, t; function Fps () { mcContainer = _root.createEmptyMovieClip("mcContainer", 9999); tfDisplay = mcContainer.createTextField("tfDisplay", mcContainer.getNextHighestDepth(), 0, 0, 22, 22); tfDisplay._x = Stage.width - tfDisplay._width; tfDisplay.border = true; tfDisplay.background = true; tfDisplay.backgroundColor = 16777215 /* 0xFFFFFF */; f = 0; t = getTimer(); mcContainer.onEnterFrame = mx.utils.Delegate.create(this, count); } function count(Void) { if ((getTimer() - t) > 1000) { tfDisplay.text = String(f); t = getTimer(); f = 0; } else { f++; } } }
Symbol 414 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 415 MovieClip [__Packages.Summary] Frame 0
class Summary extends MovieClip { static var instance; var onEnterFrame, sURL, mcDescription, oSpaceLst, gotoAndPlay, mcStatusBar; function Summary () { super(); instance = this; onEnterFrame = init; } function init(Void) { onEnterFrame = null; sURL = Application.sBasePath + "SaveScore.php"; if (Game.getInstance().sMissionType == "hostages") { setHostAlpha(100); } else { setHostAlpha(20); } mcDescription.mcTexts.gotoAndStop(1); mcDescription.btnPlay.onRelease = mx.utils.Delegate.create(this, onReleasePlayFirst); oSpaceLst = new Object(); oSpaceLst.onKeyDown = mx.utils.Delegate.create(this, onPressSpaceFirst); Key.addListener(oSpaceLst); setBonusGauge(Game.getInstance().bonus); } static function getInstance(Void) { return(instance); } function startGame(Void) { Game.getInstance().startGame(); } function onReleasePlayFirst(Void) { Key.removeListener(oSpaceLst); (gotoAndPlay("firstOut"));// not popped Sounds.stopAllSounds(); } function setFuelGauge(amount) { mcStatusBar.mcFuelGauge.gotoAndStop(101 - amount); } function setChafsGauge(amount) { mcStatusBar.chaffs = amount; } function setLivesGauge(amount) { mcStatusBar.lives = amount; } function setPointsGauge(amount) { mcStatusBar.points = amount; } function setOnBoardGauge(amount, maxAmount) { mcStatusBar.onBoard = (amount + "/") + maxAmount; } function setBonusGauge(amount) { mcStatusBar.bonus = amount; } function showMission(Void) { (gotoAndPlay("panelIn"));// not popped mcDescription.mcTexts.gotoAndStop(Game.level + 2); mcDescription.btnPlay.onRelease = mx.utils.Delegate.create(this, onReleasePlay); oSpaceLst = new Object(); oSpaceLst.onKeyDown = mx.utils.Delegate.create(this, onPressSpace); Key.addListener(oSpaceLst); } function showGameOver(bSuccess) { (gotoAndPlay("panelIn"));// not popped if (bSuccess) { mcDescription.gotoAndStop("win"); mcDescription.btnEnter.onRelease = mx.utils.Delegate.create(this, onReleaseSend); oSpaceLst = new Object(); oSpaceLst.onKeyDown = mx.utils.Delegate.create(this, onPressEnterWin); Key.addListener(oSpaceLst); Selection.setFocus(mcDescription.tfName); } else { mcDescription.gotoAndStop("lose"); mcDescription.btnPlay.onRelease = mx.utils.Delegate.create(this, onReleasePlayAgain); mcDescription.btnFriend.onRelease = mx.utils.Delegate.create(this, onReleaseFriend); oSpaceLst = new Object(); oSpaceLst.onKeyDown = mx.utils.Delegate.create(this, onPressSpaceLose); Key.addListener(oSpaceLst); } } function onReleasePlay(Void) { Key.removeListener(oSpaceLst); Game.getInstance().setNextLevel(); (gotoAndPlay("panelOut"));// not popped Sounds.stopAllSounds(); } function onReleasePlayAgain(Void) { Key.removeListener(oSpaceLst); _root.gotoAndPlay("gameOut"); } function onReleaseSend(Void) { Key.removeListener(oSpaceLst); var _local3 = mcDescription; if (_local3.tfName.length > 0) { _local3.mcBlockade.gotoAndStop("show"); var _local2 = new LoadVars(); _local2.NAME = _local3.tfName.text; _local2.SCORE = Game.getInstance().getPoints(); _local2.onLoad = mx.utils.Delegate.create(this, onSendScore); _local2.sendAndLoad(sURL, _local2, "POST"); } else { _local3.mcName.gotoAndPlay("error"); Selection.setFocus(_local3.tfName); oSpaceLst = new Object(); oSpaceLst.onKeyDown = mx.utils.Delegate.create(this, onPressEnterWin); Key.addListener(oSpaceLst); } } function onSendScore(bSuccess) { if (bSuccess) { mcDescription.mcBlockade.gotoAndStop("hide"); _root.gotoAndPlay("gameOut"); _root.mcInterface.gotoAndStop("high"); } else { mcDescription.mcBlockade.gotoAndPlay("error"); oSpaceLst = new Object(); oSpaceLst.onKeyDown = mx.utils.Delegate.create(this, onPressEnterWin); Key.addListener(oSpaceLst); } } function onPressSpaceFirst(Void) { if (Key.isDown(32)) { onReleasePlayFirst(); } } function onPressSpace(Void) { if (Key.isDown(32)) { onReleasePlay(); } } function onPressSpaceLose(Void) { if (Key.isDown(32)) { onReleasePlayAgain(); } } function onPressEnterWin(Void) { if (Key.isDown(13)) { onReleaseSend(); } } function setHostAlpha(value) { mcStatusBar.tfHostages._alpha = value; } function onReleaseFriend(Void) { Key.removeListener(oSpaceLst); _root.gotoAndPlay("gameOut"); _root.mcInterface.gotoAndStop("send"); } }
Symbol 416 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { static var instance, bmpCanvas, bmpDead, bmpChopper, bmpShots, bmpForeground; var aBonuses, aBgNames, aObstaclesDef, aHostilesDef, aPlatformsDef, aHostagesDef, aVehiclesDef, bonus, aHostagesInd, aVehiclesInd, aHostilesInd, onEnterFrame, btnSkip, aAllyShots, aHostileShots, aAllyMissiles, aHostileMissiles, aChafs, aPoints, chopper, unloadedHostages, placedVehicles, sMissionType, aBgBmps, aPlatforms, aHostages, aHostiles, aObstacles, aVehicles, mcCanvas, levelWidth, mcPanel; function Game (Void) { super(); instance = this; level = 0; aBonuses = new Array(3000, 4000, 5000, 6000, 7000, 9000); aBgNames = new Array(); aObstaclesDef = new Array(); aHostilesDef = new Array(); aPlatformsDef = new Array(); aHostagesDef = new Array(); aVehiclesDef = new Array(); aBgNames[0] = new Array(); aBgNames[0][0] = new Array(); aBgNames[0][0][0] = "bg_jungle_back"; aBgNames[0][1] = new Array(); aBgNames[0][1][0] = "bg_jungle_middle"; aBgNames[0][2] = new Array(); aBgNames[0][2][0] = "bg_jungle_front001"; aBgNames[0][2][1] = "bg_jungle_front002"; aBgNames[0][2][2] = "bg_jungle_front001"; aBgNames[0][2][3] = "bg_jungle_front002"; aBgNames[0][3] = new Array(); aBgNames[0][3][0] = "bg_jungle_foreground001"; aBgNames[0][3][1] = "bg_jungle_foreground001"; aBgNames[0][3][2] = "bg_jungle_foreground001"; aBgNames[0][3][3] = "bg_jungle_foreground001"; aObstaclesDef[0] = new Array(); aObstaclesDef[0].push({sLinkage:"bg_jungle_obstacle003", position:new flash.geom.Point(2200, 20)}); aObstaclesDef[0].push({sLinkage:"bg_jungle_obstacle005", position:new flash.geom.Point(2800, 20)}); aObstaclesDef[0].push({sLinkage:"bg_jungle_obstacle001", position:new flash.geom.Point(4200, 20)}); aObstaclesDef[0].push({sLinkage:"bg_jungle_obstacle002", position:new flash.geom.Point(800, 20)}); aObstaclesDef[0].push({sLinkage:"bg_jungle_obstacle001", position:new flash.geom.Point(1600, 20)}); aObstaclesDef[0].push({sLinkage:"bg_jungle_obstacle003", position:new flash.geom.Point(3600, 20)}); aHostilesDef[0] = new Array(); aHostilesDef[0].push({type:Cannon, position:new flash.geom.Point(1100, 40), id:0}); aHostilesDef[0].push({type:Cannon, position:new flash.geom.Point(3800, 40), id:0}); aPlatformsDef[0] = new Array(); aPlatformsDef[0].push({sType:"base", position:new flash.geom.Point(200, 160)}); aPlatformsDef[0].push({sType:"refill", position:new flash.geom.Point(3100, 80)}); aHostagesDef[0] = new Array(); aHostagesDef[0].push({position:new flash.geom.Point(2500, 40), id:1}); aHostagesDef[0].push({position:new flash.geom.Point(2400, 40), id:0}); aHostagesDef[0].push({position:new flash.geom.Point(4500, 40), id:3}); aHostagesDef[0].push({position:new flash.geom.Point(3900, 40), id:2}); aHostagesDef[0].push({position:new flash.geom.Point(3900, 40), id:1}); aVehiclesDef[0] = null; aBgNames[1] = new Array(); aBgNames[1][0] = new Array(); aBgNames[1][0][0] = "bg_desert_back"; aBgNames[1][1] = new Array(); aBgNames[1][1][0] = "bg_desert_middle"; aBgNames[1][2] = new Array(); aBgNames[1][2][0] = "bg_desert_front001"; aBgNames[1][2][1] = "bg_desert_front002"; aBgNames[1][2][2] = "bg_desert_front001"; aBgNames[1][2][3] = "bg_desert_front001"; aBgNames[1][2][4] = "bg_desert_front002"; aBgNames[1][3] = new Array(); aBgNames[1][3][0] = "bg_desert_foreground001"; aBgNames[1][3][1] = "bg_desert_foreground001"; aBgNames[1][3][2] = "bg_desert_foreground001"; aBgNames[1][3][3] = "bg_desert_foreground001"; aBgNames[1][3][4] = "bg_desert_foreground001"; aObstaclesDef[1] = new Array(); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle003", position:new flash.geom.Point(2200, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle005", position:new flash.geom.Point(2800, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle001", position:new flash.geom.Point(4200, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle002", position:new flash.geom.Point(800, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle006", position:new flash.geom.Point(1200, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle001", position:new flash.geom.Point(1600, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle004", position:new flash.geom.Point(3200, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle003", position:new flash.geom.Point(3600, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle004", position:new flash.geom.Point(300, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle001", position:new flash.geom.Point(5000, 10)}); aObstaclesDef[1].push({sLinkage:"bg_desert_obstacle002", position:new flash.geom.Point(5500, 10)}); aHostilesDef[1] = new Array(); aHostilesDef[1].push({type:Cannon, position:new flash.geom.Point(1000, 40), id:2}); aHostilesDef[1].push({type:Cannon, position:new flash.geom.Point(4700, 40), id:2}); aHostilesDef[1].push({type:MissileLauncher, position:new flash.geom.Point(3800, 30), id:2}); aPlatformsDef[1] = new Array(); aPlatformsDef[1].push({sType:"base", position:new flash.geom.Point(2400, 160)}); aPlatformsDef[1].push({sType:"refill", position:new flash.geom.Point(5200, 80)}); aHostagesDef[1] = new Array(); aHostagesDef[1].push({position:new flash.geom.Point(500, 40), id:1}); aHostagesDef[1].push({position:new flash.geom.Point(1400, 40), id:0}); aHostagesDef[1].push({position:new flash.geom.Point(4500, 40), id:3}); aHostagesDef[1].push({position:new flash.geom.Point(3400, 40), id:2}); aHostagesDef[1].push({position:new flash.geom.Point(200, 40), id:2}); aHostagesDef[1].push({position:new flash.geom.Point(600, 40), id:3}); aHostagesDef[1].push({position:new flash.geom.Point(4600, 40), id:0}); aHostagesDef[1].push({position:new flash.geom.Point(5800, 40), id:1}); aHostagesDef[1].push({position:new flash.geom.Point(5700, 40), id:3}); aVehiclesDef[1] = null; aBgNames[2] = new Array(); aBgNames[2][0] = new Array(); aBgNames[2][0][0] = "bg_jungle_back"; aBgNames[2][1] = new Array(); aBgNames[2][1][0] = "bg_jungle_middle"; aBgNames[2][2] = new Array(); aBgNames[2][2][0] = "bg_jungle_front002"; aBgNames[2][2][1] = "bg_jungle_front001"; aBgNames[2][2][2] = "bg_jungle_front001"; aBgNames[2][2][3] = "bg_jungle_front002"; aBgNames[2][2][4] = "bg_jungle_front001"; aBgNames[2][3] = new Array(); aBgNames[2][3][0] = "bg_jungle_foreground001"; aBgNames[2][3][1] = "bg_jungle_foreground001"; aBgNames[2][3][2] = "bg_jungle_foreground001"; aBgNames[2][3][3] = "bg_jungle_foreground001"; aBgNames[2][3][4] = "bg_jungle_foreground001"; aObstaclesDef[2] = new Array(); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle003", position:new flash.geom.Point(2200, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle005", position:new flash.geom.Point(2800, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle001", position:new flash.geom.Point(4200, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle002", position:new flash.geom.Point(800, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle004", position:new flash.geom.Point(1200, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle001", position:new flash.geom.Point(1600, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle004", position:new flash.geom.Point(3200, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle003", position:new flash.geom.Point(3600, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle005", position:new flash.geom.Point(5300, 20)}); aObstaclesDef[2].push({sLinkage:"bg_jungle_obstacle002", position:new flash.geom.Point(4700, 20)}); aHostilesDef[2] = new Array(); aHostilesDef[2].push({type:Cannon, position:new flash.geom.Point(1100, 40), id:0}); aHostilesDef[2].push({type:Cannon, position:new flash.geom.Point(3000, 40), id:0}); aHostilesDef[2].push({type:Cannon, position:new flash.geom.Point(4900, 40), id:0}); aPlatformsDef[2] = new Array(); aPlatformsDef[2].push({sType:"base", position:new flash.geom.Point(300, 160)}); aPlatformsDef[2].push({sType:"refill", position:new flash.geom.Point(4500, 80)}); aPlatformsDef[2].push({sType:"dropZone", position:new flash.geom.Point(5600, 35)}); aHostagesDef[2] = null; aVehiclesDef[2] = new Array(); aVehiclesDef[2].push({position:new flash.geom.Point(200, 40), type:0}); aBgNames[3] = new Array(); aBgNames[3][0] = new Array(); aBgNames[3][0][0] = "bg_desert_back"; aBgNames[3][1] = new Array(); aBgNames[3][1][0] = "bg_desert_middle"; aBgNames[3][2] = new Array(); aBgNames[3][2][0] = "bg_desert_front002"; aBgNames[3][2][1] = "bg_desert_front001"; aBgNames[3][2][2] = "bg_desert_front001"; aBgNames[3][2][3] = "bg_desert_front002"; aBgNames[3][2][4] = "bg_desert_front001"; aBgNames[3][3] = new Array(); aBgNames[3][3][0] = "bg_desert_foreground001"; aBgNames[3][3][1] = "bg_desert_foreground001"; aBgNames[3][3][2] = "bg_desert_foreground001"; aBgNames[3][3][3] = "bg_desert_foreground001"; aBgNames[3][3][4] = "bg_desert_foreground001"; aObstaclesDef[3] = new Array(); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle003", position:new flash.geom.Point(2200, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle005", position:new flash.geom.Point(2800, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle001", position:new flash.geom.Point(4200, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle002", position:new flash.geom.Point(900, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle004", position:new flash.geom.Point(1200, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle001", position:new flash.geom.Point(1600, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle004", position:new flash.geom.Point(3200, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle003", position:new flash.geom.Point(3600, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle004", position:new flash.geom.Point(300, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle005", position:new flash.geom.Point(5300, 10)}); aObstaclesDef[3].push({sLinkage:"bg_desert_obstacle002", position:new flash.geom.Point(4700, 10)}); aHostilesDef[3] = new Array(); aHostilesDef[3].push({type:Cannon, position:new flash.geom.Point(700, 40), id:2}); aHostilesDef[3].push({type:Cannon, position:new flash.geom.Point(3000, 40), id:2}); aHostilesDef[3].push({type:Cannon, position:new flash.geom.Point(3900, 40), id:2}); aHostilesDef[3].push({type:MissileLauncher, position:new flash.geom.Point(4900, 30), id:2}); aHostilesDef[3].push({type:MissileLauncher, position:new flash.geom.Point(400, 30), id:2}); aPlatformsDef[3] = new Array(); aPlatformsDef[3].push({sType:"base", position:new flash.geom.Point(2400, 160)}); aPlatformsDef[3].push({sType:"refill", position:new flash.geom.Point(5800, 80)}); aPlatformsDef[3].push({sType:"dropZone", position:new flash.geom.Point(500, 35)}); aHostagesDef[3] = null; aVehiclesDef[3] = new Array(); aVehiclesDef[3].push({position:new flash.geom.Point(5680, 40), type:0}); aBgNames[4] = new Array(); aBgNames[4][0] = new Array(); aBgNames[4][0][0] = "bg_snow_back"; aBgNames[4][1] = new Array(); aBgNames[4][1][0] = "bg_snow_middle"; aBgNames[4][2] = new Array(); aBgNames[4][2][0] = "bg_snow_front002"; aBgNames[4][2][1] = "bg_snow_front001"; aBgNames[4][2][2] = "bg_snow_front002"; aBgNames[4][2][3] = "bg_snow_front002"; aBgNames[4][2][4] = "bg_snow_front001"; aBgNames[4][3] = new Array(); aBgNames[4][3][0] = "bg_snow_foreground001"; aBgNames[4][3][1] = "bg_snow_foreground001"; aBgNames[4][3][2] = "bg_snow_foreground001"; aBgNames[4][3][3] = "bg_snow_foreground001"; aBgNames[4][3][4] = "bg_snow_foreground001"; aObstaclesDef[4] = new Array(); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle005", position:new flash.geom.Point(900, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle002", position:new flash.geom.Point(2000, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle005", position:new flash.geom.Point(3000, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle001", position:new flash.geom.Point(3700, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle004", position:new flash.geom.Point(2400, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle003", position:new flash.geom.Point(1500, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle002", position:new flash.geom.Point(4500, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle004", position:new flash.geom.Point(5000, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle001", position:new flash.geom.Point(5900, 10)}); aObstaclesDef[4].push({sLinkage:"bg_snow_obstacle003", position:new flash.geom.Point(400, 10)}); aHostilesDef[4] = new Array(); aHostilesDef[4].push({type:Cannon, position:new flash.geom.Point(700, 40), id:1}); aHostilesDef[4].push({type:Cannon, position:new flash.geom.Point(3400, 40), id:1}); aHostilesDef[4].push({type:Cannon, position:new flash.geom.Point(4700, 40), id:1}); aHostilesDef[4].push({type:MissileLauncher, position:new flash.geom.Point(1800, 30), id:1}); aHostilesDef[4].push({type:MissileLauncher, position:new flash.geom.Point(2800, 30), id:1}); aHostilesDef[4].push({type:MissileLauncher, position:new flash.geom.Point(1100, 30), id:1}); aPlatformsDef[4] = new Array(); aPlatformsDef[4].push({sType:"base", position:new flash.geom.Point(5500, 160)}); aPlatformsDef[4].push({sType:"refill", position:new flash.geom.Point(2150, 80)}); aHostagesDef[4] = new Array(); aHostagesDef[4].push({position:new flash.geom.Point(200, 40), id:1}); aHostagesDef[4].push({position:new flash.geom.Point(100, 40), id:2}); aHostagesDef[4].push({position:new flash.geom.Point(1100, 40), id:0}); aHostagesDef[4].push({position:new flash.geom.Point(1200, 40), id:3}); aHostagesDef[4].push({position:new flash.geom.Point(1300, 40), id:1}); aHostagesDef[4].push({position:new flash.geom.Point(1600, 40), id:2}); aHostagesDef[4].push({position:new flash.geom.Point(2600, 40), id:0}); aHostagesDef[4].push({position:new flash.geom.Point(2700, 40), id:3}); aHostagesDef[4].push({position:new flash.geom.Point(3200, 40), id:1}); aHostagesDef[4].push({position:new flash.geom.Point(3600, 40), id:2}); aHostagesDef[4].push({position:new flash.geom.Point(4000, 40), id:0}); aHostagesDef[4].push({position:new flash.geom.Point(4100, 40), id:3}); aHostagesDef[4].push({position:new flash.geom.Point(4200, 40), id:1}); aHostagesDef[4].push({position:new flash.geom.Point(4900, 40), id:2}); aVehiclesDef[4] = null; aBgNames[5] = new Array(); aBgNames[5][0] = new Array(); aBgNames[5][0][0] = "bg_snow_back"; aBgNames[5][1] = new Array(); aBgNames[5][1][0] = "bg_snow_middle"; aBgNames[5][2] = new Array(); aBgNames[5][2][0] = "bg_snow_front001"; aBgNames[5][2][1] = "bg_snow_front001"; aBgNames[5][2][2] = "bg_snow_front002"; aBgNames[5][2][3] = "bg_snow_front001"; aBgNames[5][2][4] = "bg_snow_front002"; aBgNames[5][2][5] = "bg_snow_front001"; aBgNames[5][3] = new Array(); aBgNames[5][3][0] = "bg_snow_foreground001"; aBgNames[5][3][1] = "bg_snow_foreground001"; aBgNames[5][3][2] = "bg_snow_foreground001"; aBgNames[5][3][3] = "bg_snow_foreground001"; aBgNames[5][3][4] = "bg_snow_foreground001"; aBgNames[5][3][5] = "bg_snow_foreground001"; aObstaclesDef[5] = new Array(); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle001", position:new flash.geom.Point(1100, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle003", position:new flash.geom.Point(2000, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle002", position:new flash.geom.Point(3000, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle003", position:new flash.geom.Point(3800, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle001", position:new flash.geom.Point(2400, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle004", position:new flash.geom.Point(1500, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle002", position:new flash.geom.Point(4500, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle005", position:new flash.geom.Point(5000, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle004", position:new flash.geom.Point(5900, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle003", position:new flash.geom.Point(400, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle002", position:new flash.geom.Point(6400, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle001", position:new flash.geom.Point(6800, 10)}); aObstaclesDef[5].push({sLinkage:"bg_snow_obstacle003", position:new flash.geom.Point(5500, 10)}); aHostilesDef[5] = new Array(); aHostilesDef[5].push({type:Cannon, position:new flash.geom.Point(900, 40), id:1}); aHostilesDef[5].push({type:Cannon, position:new flash.geom.Point(3400, 40), id:1}); aHostilesDef[5].push({type:Cannon, position:new flash.geom.Point(4700, 40), id:1}); aHostilesDef[5].push({type:Cannon, position:new flash.geom.Point(6100, 40), id:1}); aHostilesDef[5].push({type:MissileLauncher, position:new flash.geom.Point(1800, 30), id:1}); aHostilesDef[5].push({type:MissileLauncher, position:new flash.geom.Point(4800, 30), id:1}); aHostilesDef[5].push({type:MissileLauncher, position:new flash.geom.Point(800, 30), id:1}); aHostilesDef[5].push({type:MissileLauncher, position:new flash.geom.Point(6900, 30), id:1}); aPlatformsDef[5] = new Array(); aPlatformsDef[5].push({sType:"base", position:new flash.geom.Point(2700, 160)}); aPlatformsDef[5].push({sType:"refill", position:new flash.geom.Point(6600, 80)}); aPlatformsDef[5].push({sType:"refill", position:new flash.geom.Point(500, 80)}); aPlatformsDef[5].push({sType:"dropZone", position:new flash.geom.Point(7000, 35)}); aHostagesDef[5] = null; aVehiclesDef[5] = new Array(); aVehiclesDef[5].push({position:new flash.geom.Point(100, 40), type:0}); aVehiclesDef[5].push({position:new flash.geom.Point(200, 40), type:0}); bonus = aBonuses[level]; aHostagesInd = new Array(); aVehiclesInd = new Array(); aHostilesInd = new Array(); initLevel(); onEnterFrame = init; } static function getInstance(Void) { return(instance); } static function getCanvas(Void) { return(bmpCanvas); } function init(Void) { onEnterFrame = null; btnSkip.onRelease = mx.utils.Delegate.create(this, onReleaseSkip); setOnBoardGauge(0); setPointsGauge(0); setLivesGauge(lives); } function initLevel(Void) { aAllyShots = new Array(); aHostileShots = new Array(); aAllyMissiles = new Array(); aHostileMissiles = new Array(); aChafs = new Array(); aPoints = new Array(); createBackground(); setObstacles(); setHostiles(); setHostages(); var _local2 = setPlatforms(); setVehicles(_local2.aDropZones); chopper = new Chopper(_local2.hqPos); setLivesGauge(lives); unloadedHostages = aHostagesInd.length; placedVehicles = aVehiclesInd.length; if (aHostagesDef[level].length > 0) { sMissionType = "hostages"; Summary.getInstance().setHostAlpha(100); } else { sMissionType = "vehicle"; Summary.getInstance().setHostAlpha(20); } draw(); setBonusGauge(bonus); setOnBoardGauge(0); } function startGame(Void) { trace("START GAME"); Sounds.setVolume("airnuke", 30); Sounds.playSound("airnuke", 99999); Sounds.playSound("CHOPPER2", 99999); Sounds.startAmbience(); onEnterFrame = mainLoop; } function stopGame(Void) { trace("STOP GAME"); Sounds.stopAmbience(); Sounds.stopAllSounds(); onEnterFrame = null; } function clearLevel(Void) { aAllyShots = new Array(); aHostileShots = new Array(); aAllyMissiles = new Array(); aHostileMissiles = new Array(); aChafs = new Array(); aBgBmps = new Array(); aPlatforms = new Array(); aHostages = new Array(); aHostiles = new Array(); aObstacles = new Array(); aVehicles = new Array(); bmpCanvas.dispose(); bmpDead.dispose(); bmpChopper.dispose(); bmpShots.dispose(); } function createBackground() { var _local5 = aBgNames[level].length; aBgBmps = new Array(_local5); var _local2 = 0; while (_local2 < _local5) { var _local4 = aBgNames[level][_local2].length; aBgBmps[_local2] = new Object(); aBgBmps[_local2].aBmps = new Array(_local4); aBgBmps[_local2].totalWidth = 0; aBgBmps[_local2].segmentWidth = 0; var _local3 = 0; while (_local3 < _local4) { aBgBmps[_local2].aBmps[_local3] = flash.display.BitmapData.loadBitmap(aBgNames[level][_local2][_local3]); aBgBmps[_local2].totalWidth = aBgBmps[_local2].totalWidth + aBgBmps[_local2].aBmps[_local3].width; aBgBmps[_local2].segmentWidth = aBgBmps[_local2].aBmps[_local3].width; _local3++; } _local2++; } bmpCanvas = new flash.display.BitmapData(screenW, screenH, true, 0); mcCanvas.attachBitmap(bmpCanvas, 0, "Never"); bmpDead = new flash.display.BitmapData(screenW, screenH, true, 0); mcCanvas.attachBitmap(bmpDead, 1); bmpChopper = new flash.display.BitmapData(screenW, screenH, true, 0); mcCanvas.attachBitmap(bmpChopper, 2, "Never"); bmpShots = new flash.display.BitmapData(screenW, screenH, true, 0); mcCanvas.attachBitmap(bmpShots, 3, "Never"); bmpForeground = new flash.display.BitmapData(screenW, screenH, true, 0); mcCanvas.attachBitmap(bmpForeground, 4, "Never"); levelWidth = aBgBmps[2].aBmps.length * 1200; } function setObstacles(Void) { aObstacles = new Array(); var _local4 = aObstaclesDef[level].length; var _local2 = 0; while (_local2 < _local4) { var _local3 = aObstaclesDef[level][_local2]; aObstacles[_local2] = new Obstacle(_local3.sLinkage, _local3.position); _local2++; } } function setHostiles(Void) { aHostiles = new Array(); var _local4 = aHostilesDef[level].length; var _local2 = 0; while (_local2 < _local4) { if (!isHostileInd(_local2)) { var _local3 = aHostilesDef[level][_local2]; aHostiles[_local2] = new _local3.type(_local3.position, _local3.id, _local2); } _local2++; } } function removeHostile(refHostile) { var _local4 = aHostiles.length; var _local2 = 0; while (_local2 < _local4) { if (refHostile == aHostiles[_local2]) { aHostiles.splice(_local2, 1); return(undefined); } _local2++; } } function setPlatforms(Void) { var _local6; var _local5 = new Array(); aPlatforms = new Array(); var _local4 = aPlatformsDef[level].length; var _local2 = 0; while (_local2 < _local4) { var _local3 = aPlatformsDef[level][_local2]; aPlatforms[_local2] = new Platform(_local3.sType, _local3.position); if (_local3.sType == "base") { _local6 = aPlatforms[_local2].plaPos.clone(); _local6.x = _local6.x + (aPlatforms[_local2].plaWidth / 2); } else if (_local3.sType == "dropZone") { _local5.push(aPlatforms[_local2]); } _local2++; } return({hqPos:_local6, aDropZones:_local5}); } function setHostages(Void) { aHostages = new Array(); var _local4 = aHostagesDef[level].length; var _local2 = 0; while (_local2 < _local4) { if (!isHostageInd(_local2)) { var _local3 = aHostagesDef[level][_local2]; aHostages[_local2] = new Hostage(_local3.position, _local3.id, _local2); } _local2++; } } function addHostage(pos, id, index) { if ((index == undefined) || (index == null)) { index = aHostages.length; } var _local3 = new Hostage(pos, id, index); aHostages.push(_local3); return(_local3); } function removeHostage(refHostage) { var _local4 = aHostages.length; var _local2 = 0; while (_local2 < _local4) { if (refHostage == aHostages[_local2]) { aHostages.splice(_local2, 1); return(undefined); } _local2++; } } function setVehicles(aDropZones) { aVehicles = new Array(); var _local4 = aVehiclesDef[level].length; var _local2 = 0; while (_local2 < _local4) { if (!isVehicleInd(_local2)) { var _local3 = aVehiclesDef[level][_local2]; aVehicles[_local2] = new Vehicle(_local3.position, _local3.type, aDropZones, _local2); } _local2++; } } function removeVehicle(refVehicle) { var _local4 = aVehicles.length; var _local2 = 0; while (_local2 < _local4) { if (refVehicle == aVehicles[_local2]) { aVehicles.splice(_local2, 1); return(undefined); } _local2++; } } function mainLoop(Void) { step(); draw(); } function step(Void) { chopper.step(aHostiles, aPlatforms); var _local6 = chopper.getPosition(); var _local5 = chopper.getVelocity(); var _local2 = aAllyShots.length; var _local3 = 0; while (_local3 < _local2) { aAllyShots[_local3].step(); _local3++; } _local2 = aHostileShots.length; _local3 = 0; while (_local3 < _local2) { aHostileShots[_local3].step(); _local3++; } _local2 = aHostileMissiles.length; _local3 = 0; while (_local3 < _local2) { var _local4; if (aChafs.length > 0) { _local4 = aHostileMissiles[_local3].findNearest(aChafs); } else { _local4 = chopper; } aHostileMissiles[_local3].step(_local4, false); _local3++; } _local2 = aHostiles.length; _local3 = 0; while (_local3 < _local2) { aHostiles[_local3].step(_local6, _local5, aAllyShots); _local3++; } _local2 = aHostages.length; _local3 = 0; while (_local3 < _local2) { aHostages[_local3].step(chopper.rope); _local3++; } _local2 = aVehicles.length; _local3 = 0; while (_local3 < _local2) { aVehicles[_local3].step(chopper.rope); _local3++; } _local2 = aChafs.length; _local3 = 0; while (_local3 < _local2) { aChafs[_local3].step(); _local3++; } _local2 = aPoints.length; _local3 = 0; while (_local3 < _local2) { aPoints[_local3].step(); _local3++; } if (bonus > 0) { bonus = bonus - 0.5; setBonusGauge(Math.floor(bonus)); } } function draw(Void) { var _local7 = chopper.getPosition(); bmpDead.fillRect(bmpDead.rectangle, 0); bmpForeground.fillRect(new flash.geom.Rectangle(0, 330, screenW, 70), 0); bmpShots.fillRect(bmpShots.rectangle, 0); var _local10 = chopper.getScreenPos(); bmpChopper.fillRect(new flash.geom.Rectangle(_local10.x - 70, (screenH - _local10.y) - 65, 140, 130), 0); var _local5; var _local3; var _local2; _local3 = _local7.x - (screenW * 0.5); _local3 = _local3 * ((aBgBmps[0].totalWidth - 550) / (levelWidth - 550)); if (_local3 < 0) { _local3 = 0; } else if ((_local3 + screenW) > aBgBmps[0].totalWidth) { _local3 = aBgBmps[0].totalWidth - screenW; } bmpCanvas.copyPixels(aBgBmps[0].aBmps[0], new flash.geom.Rectangle(_local3, 0, _local3 + screenW, 400), new flash.geom.Point(0, 0), null, null, true); _local3 = _local7.x - (screenW * 0.5); _local3 = _local3 * ((aBgBmps[1].totalWidth - 550) / (levelWidth - 550)); if (_local3 < 0) { _local3 = 0; } else if ((_local3 + screenW) > aBgBmps[1].totalWidth) { _local3 = aBgBmps[1].totalWidth - screenW; } bmpCanvas.copyPixels(aBgBmps[1].aBmps[0], new flash.geom.Rectangle(_local3, 0, _local3 + screenW, 400), new flash.geom.Point(0, 400 - aBgBmps[1].aBmps[0].height), null, null, true); _local3 = _local7.x - (screenW * 0.5); _local3 = _local3 * ((aBgBmps[2].totalWidth - 550) / (levelWidth - 550)); if (_local3 < 0) { _local3 = 0; } else if ((_local3 + screenW) > aBgBmps[2].totalWidth) { _local3 = aBgBmps[2].totalWidth - screenW; } var _local6 = Math.floor(_local3 / aBgBmps[2].segmentWidth); var _local8 = _local3 - (aBgBmps[2].segmentWidth * _local6); bmpCanvas.copyPixels(aBgBmps[2].aBmps[_local6], new flash.geom.Rectangle(_local8, 0, _local8 + screenW, 400), new flash.geom.Point(0, 400 - aBgBmps[2].aBmps[_local6].height), null, null, true); if ((_local8 + screenW) > aBgBmps[2].segmentWidth) { _local6++; var _local9 = aBgBmps[2].segmentWidth - _local8; bmpCanvas.copyPixels(aBgBmps[2].aBmps[_local6], new flash.geom.Rectangle(0, 0, (screenW - _local9) + 2, 400), new flash.geom.Point(_local9, 400 - aBgBmps[2].aBmps[_local6].height), null, null, true); } _local3 = _local7.x - (screenW * 0.5); if (_local3 < 0) { _local3 = 0; } else if ((_local3 + screenW) > levelWidth) { _local3 = levelWidth - screenW; } _local2 = _local3; _local5 = aPlatforms.length; var _local4 = 0; while (_local4 < _local5) { aPlatforms[_local4].draw(_local2); _local4++; } _local5 = aObstacles.length; _local4 = 0; while (_local4 < _local5) { aObstacles[_local4].draw(_local2); _local4++; } _local3 = _local7.x - (screenW * 0.5); _local3 = _local3 * ((aBgBmps[3].totalWidth - 550) / (levelWidth - 550)); if (_local3 < 0) { _local3 = 0; } else if ((_local3 + screenW) > aBgBmps[3].totalWidth) { _local3 = aBgBmps[3].totalWidth - screenW; } _local6 = Math.floor(_local3 / aBgBmps[3].segmentWidth); _local8 = _local3 - (aBgBmps[3].segmentWidth * _local6); bmpForeground.copyPixels(aBgBmps[3].aBmps[_local6], new flash.geom.Rectangle(_local8, 0, _local8 + screenW, 400), new flash.geom.Point(0, 400 - aBgBmps[3].aBmps[_local6].height), null, null, true); if ((_local8 + screenW) > aBgBmps[3].segmentWidth) { _local6++; var _local9 = aBgBmps[3].segmentWidth - _local8; bmpForeground.copyPixels(aBgBmps[3].aBmps[_local6], new flash.geom.Rectangle(0, 0, (screenW - _local9) + 2, 400), new flash.geom.Point(_local9, 400 - aBgBmps[3].aBmps[_local6].height), null, null, true); } chopper.draw(levelWidth); _local5 = aHostages.length; _local4 = 0; while (_local4 < _local5) { aHostages[_local4].draw(_local2); _local4++; } _local5 = aVehicles.length; _local4 = 0; while (_local4 < _local5) { aVehicles[_local4].draw(_local2); _local4++; } _local5 = aHostiles.length; _local4 = 0; while (_local4 < _local5) { aHostiles[_local4].draw(_local2); _local4++; } _local5 = aAllyShots.length; _local4 = 0; while (_local4 < _local5) { aAllyShots[_local4].draw(_local2); _local4++; } _local5 = aHostileShots.length; _local4 = 0; while (_local4 < _local5) { aHostileShots[_local4].draw(_local2); _local4++; } _local5 = aHostileMissiles.length; _local4 = 0; while (_local4 < _local5) { aHostileMissiles[_local4].draw(_local2); _local4++; } _local5 = aChafs.length; _local4 = 0; while (_local4 < _local5) { aChafs[_local4].draw(_local2); _local4++; } _local5 = aPoints.length; _local4 = 0; while (_local4 < _local5) { aPoints[_local4].draw(_local2); _local4++; } } function createShot(bAlly, shotPos, shotVel, flightTime) { if (bAlly) { var _local2 = new Shot("chopper shot", shotPos, shotVel); aAllyShots.push(_local2); } else { var _local2 = new ShotHostile("tank shot", shotPos, shotVel, flightTime); aHostileShots.push(_local2); } } function removeAllyShot(refShot) { var _local4 = aAllyShots.length; var _local2 = 0; while (_local2 < _local4) { if (refShot == aAllyShots[_local2]) { aAllyShots.splice(_local2, 1); return(undefined); } _local2++; } } function removeHostileShot(refShot) { var _local4 = aHostileShots.length; var _local2 = 0; while (_local2 < _local4) { if (refShot == aHostileShots[_local2]) { aHostileShots.splice(_local2, 1); return(undefined); } _local2++; } } function createExplosion(pos) { aHostileShots.push(new AirExplosion(pos)); } function createMissile(bAlly, missilePos, refTarget) { if (bAlly) { var _local2 = new Missile("missile", missilePos, refTarget); aAllyMissiles.push(_local2); } else { var _local2 = new Missile("missile", missilePos, chopper); aHostileMissiles.push(_local2); } } function removeAllyMissile(refMissile) { var _local4 = aAllyMissiles.length; var _local2 = 0; while (_local2 < _local4) { if (refMissile == aAllyMissiles[_local2]) { aAllyMissiles.splice(_local2, 1); return(undefined); } _local2++; } } function removeHostileMissile(refMissile) { var _local4 = aHostileMissiles.length; var _local2 = 0; while (_local2 < _local4) { if (refMissile == aHostileMissiles[_local2]) { aHostileMissiles.splice(_local2, 1); return(undefined); } _local2++; } } function createChaf(chafPos, chafVel) { aChafs.push(new Chaf(chafPos, chafVel)); } function removeChaf(refChaf) { var _local4 = aChafs.length; var _local2 = 0; while (_local2 < _local4) { if (refChaf == aChafs[_local2]) { aChafs.splice(_local2, 1); return(undefined); } _local2++; } } function createPoints(pos, value) { aPoints.push(new PointsCloud(pos, value)); } function removePoints(refPoints) { var _local4 = aPoints.length; var _local2 = 0; while (_local2 < _local4) { if (refPoints == aPoints[_local2]) { aPoints.splice(_local2, 1); return(undefined); } _local2++; } } function setFuelGauge(amount) { Summary.getInstance().setFuelGauge(Math.round(amount)); } function setChafsGauge(amount) { Summary.getInstance().setChafsGauge(amount); } function setLivesGauge(amount) { Summary.getInstance().setLivesGauge(amount); } function setPointsGauge(amount) { Summary.getInstance().setPointsGauge(amount); } function setOnBoardGauge(amount, maxAmount) { if (amount == undefined) { amount = 0; } amount = amount + unloadedHostages; maxAmount = aHostagesDef[level].length; if (maxAmount == undefined) { maxAmount = 0; } Summary.getInstance().setOnBoardGauge(amount, maxAmount); } function setBonusGauge(amount) { Summary.getInstance().setBonusGauge(amount); } function actionOnPlatform(sType, pos) { if (sType == "base") { if (((unloadTime--) < 0) && (chopper.aHostTaken.length > 0)) { unloadTime = 40; var _local2 = chopper.aHostTaken.shift(); var _local3 = addHostage(new flash.geom.Point(), _local2.id, _local2.index); _local3.getOut(pos); setOnBoardGauge(chopper.aHostTaken.length, chopper.maxLoad); addPoints(chopper.getPosition(), 500); } } if (sType != "dropZone") { chopper.fuel = chopper.fuel + 1; if (chopper.fuel > 100) { chopper.fuel = 100; } chopper.chafs = chopper.chafs + 1; if (chopper.chafs > chopper.maxChafs) { chopper.chafs = chopper.maxChafs; } setChafsGauge(chopper.chafs); } } function onLooseLife(Void) { lives--; setLivesGauge(lives); stopGame(); if (lives == 0) { gameOver(false); } else { clearLevel(); initLevel(); startGame(); } } function gameOver(bSuccess) { mcPanel.showGameOver(bSuccess); Sounds.playSound("loop3", 99999); } function checkIfCompleted(Void) { if (sMissionType == "hostages") { if (aHostagesDef[level].length == unloadedHostages) { stopGame(); showSummary(); points = points + Math.floor(bonus); setPointsGauge(points); } } else { placedVehicles++; if (placedVehicles == aVehiclesDef[level].length) { stopGame(); showSummary(); points = points + Math.floor(bonus); setPointsGauge(points); } } } function showSummary() { if (level >= lastLevel) { gameOver(true); } else { mcPanel.showMission(); } Sounds.playSound("loop3", 99999); } function setNextLevel(Void) { aHostagesInd = new Array(); aHostilesInd = new Array(); aVehiclesInd = new Array(); clearLevel(); level++; initLevel(); bonus = aBonuses[level]; } function addPoints(pos, value) { points = points + value; createPoints(pos, value); setPointsGauge(points); } function getPoints(Void) { return(points); } function onReleaseSkip(Void) { stopGame(); showSummary(); points = points + Math.floor(bonus); setPointsGauge(points); } function saveHostageInd(ind) { aHostagesInd.push(ind); } function removeHostageInd(ind) { var _local3 = aHostagesInd.length; var _local2 = 0; while (_local2 < _local3) { if (ind == aHostagesInd[_local2]) { aHostages.splice(_local2, 1); return(undefined); } _local2++; } } function isHostageInd(ind) { var _local3 = aHostagesInd.length; var _local2 = 0; while (_local2 < _local3) { if (ind == aHostagesInd[_local2]) { return(true); } _local2++; } return(false); } function saveHostileInd(ind) { aHostilesInd.push(ind); } function removeHostileInd(ind) { var _local3 = aHostilesInd.length; var _local2 = 0; while (_local2 < _local3) { if (ind == aHostilesInd[_local2]) { aHostiles.splice(_local2, 1); return(undefined); } _local2++; } } function isHostileInd(ind) { var _local3 = aHostilesInd.length; var _local2 = 0; while (_local2 < _local3) { if (ind == aHostilesInd[_local2]) { return(true); } _local2++; } return(false); } function saveVehicleInd(ind) { aVehiclesInd.push(ind); } function removeVehicleInd(ind) { var _local3 = aVehiclesInd.length; var _local2 = 0; while (_local2 < _local3) { if (ind == aVehiclesInd[_local2]) { aVehicles.splice(_local2, 1); return(undefined); } _local2++; } } function isVehicleInd(ind) { var _local3 = aVehiclesInd.length; var _local2 = 0; while (_local2 < _local3) { if (ind == aVehiclesInd[_local2]) { return(true); } _local2++; } return(false); } function createShrapnel(pos) { aPoints.push(new Particle(pos)); aPoints.push(new Particle(pos)); aPoints.push(new Particle(pos)); } function removeShrapnel(refShrapnel) { removePoints(refShrapnel); } static var gravity = 0.02; static var screenH = 400; static var screenW = 550; static var level = 0; static var lastLevel = 5; var lives = 3; var points = 0; var unloadTime = 10; }
Symbol 417 MovieClip [__Packages.Chopper] Frame 0
class Chopper { var refGame, bmpChopper, bmpBackRot, bmpTopRot, bmpExplode, bmpWheels, bmpTmp, bmpCanvas, width, height, acc, accMax, speed, position, bOnPlatform, screenPos, frame, backFrame, topFrame, frameExp, screenH, airDrag, rotation, maxRot, bShowWheels, frameWheels, fuel, aHostTaken, energy, bDestroyed, bShowExplosion, bTurn, turnDir, turnDelay, chafs, bChaf, chafDelay, bShot, shotDelay, cannonAngle, cannonAngleMin, cannonAngleMax, bAutoAim, aCannonPos, aTopPos, rope, ropePos, aBottom, ropeEndPos, bRopePress; function Chopper (newPos) { refGame = Game.getInstance(); bmpChopper = flash.display.BitmapData.loadBitmap("chopper"); bmpBackRot = flash.display.BitmapData.loadBitmap("backRot"); bmpTopRot = flash.display.BitmapData.loadBitmap("topRot"); bmpExplode = flash.display.BitmapData.loadBitmap("explosion0"); bmpWheels = flash.display.BitmapData.loadBitmap("chopper wheels"); bmpTmp = new flash.display.BitmapData(130, 58); bmpCanvas = Game.bmpChopper; width = 130; height = 53; acc = new flash.geom.Point(0, 0); accMax = new flash.geom.Point(15, 5); speed = new flash.geom.Point(0, 0); position = newPos.clone(); position.y = position.y + 27; bOnPlatform = false; screenPos = new flash.geom.Point(); frame = 3; backFrame = 1; topFrame = 1; frameExp = 0; screenH = Game.screenH; airDrag = 0.98; rotation = 0; maxRot = 0.523598775598299; bShowWheels = true; frameWheels = 6; fuel = 100; aHostTaken = new Array(); energy = 5; bDestroyed = false; bShowExplosion = false; bTurn = false; turnDir = -1; turnDelay = 0; chafs = maxChafs; bChaf = false; chafDelay = 0; bShot = false; shotDelay = 0; cannonAngle = 0; cannonAngleMin = -0.785398163397448; cannonAngleMax = 0.174532925199433; bAutoAim = true; aCannonPos = new Array(); aCannonPos[0] = new flash.geom.Point(-15, -50); aCannonPos[3] = new flash.geom.Point(0, -50); aCannonPos[6] = new flash.geom.Point(15, -50); aTopPos = new Array(); aTopPos[0] = new flash.geom.Point(49, 19); aTopPos[1] = new flash.geom.Point(59, 19); aTopPos[2] = new flash.geom.Point(65, 19); aTopPos[3] = new flash.geom.Point(65, 19); aTopPos[4] = new flash.geom.Point(65, 19); aTopPos[5] = new flash.geom.Point(72, 19); aTopPos[6] = new flash.geom.Point(84, 19); rope = new Rope(this); ropePos = new flash.geom.Point(0, -24); refGame.setFuelGauge(fuel); refGame.setChafsGauge(chafs); refGame.setOnBoardGauge(0, maxLoad); aBottom = new Array(); aBottom[0] = {x0:-22, x1:2}; aBottom[3] = {x0:-12, x1:12}; aBottom[6] = {x0:-2, x1:22}; } function getPosition(Void) { return(position.clone()); } function getScreenPos(Void) { return(screenPos.clone()); } function getVelocity(Void) { return(speed.clone()); } function step(aTargets, aPlatforms) { if (bDestroyed) { return(undefined); } keyControl(); if (bOnPlatform) { acc.x = 0; } bOnPlatform = false; if (rope.bHasCargo) { var _local7 = rope.refCargo.weightFactor; if ((_local7 > 1) && (rope.length >= 50)) { acc.y = acc.y - 0.1; acc.x = acc.x / _local7; acc.y = acc.y / _local7; } } if (fuel > 0) { if (!bGodMode) { fuel = fuel - 0.05; if ((fuel < 30) && (!bFuelSnd)) { bFuelSnd = true; Sounds.playSound("warning_alarm", 99999); } else if ((fuel > 30) && (bFuelSnd)) { bFuelSnd = false; Sounds.stopSound("warning_alarm"); } } } else { acc.y = -0.2; } refGame.setFuelGauge(fuel); if (bTurn || (((frame != 0) && (frame != 3)) && (frame != 6))) { if ((turnDelay--) < 0) { frame = frame + turnDir; turnDelay = 1; if (frame <= 0) { frame = 0; if (!bTurn) { bTurn = false; } } else if (frame >= 6) { frame = 6; if (!bTurn) { bTurn = false; } } } } var _local2 = new flash.geom.Point(); _local2.x = position.x; _local2.y = position.y - 25; switch (frame) { case 0 : _local2.x = _local2.x - (15 * Math.cos(-rotation)); _local2.y = _local2.y + (15 * Math.sin(-rotation)); break; case 6 : _local2.x = _local2.x + (15 * Math.cos(rotation)); _local2.y = _local2.y + (15 * Math.sin(rotation)); } if (bAutoAim) { var _local8 = findNearest(aTargets, true); if (_local8 != null) { var _local9 = _local8.getPosition(); var _local11 = _local9.x - _local2.x; var _local10 = _local9.y - _local2.y; var _local13 = Math.atan2(_local10, _local11); cannonAngle = _local13 - rotation; if (frame == 6) { if (cannonAngle > cannonAngleMax) { cannonAngle = cannonAngleMax; } else if (cannonAngle < cannonAngleMin) { cannonAngle = cannonAngleMin; } } else if (frame == 0) { if ((cannonAngle > 0) && (cannonAngle < (Math.PI - cannonAngleMax))) { cannonAngle = Math.PI - cannonAngleMax; } else if ((cannonAngle < 0) && (cannonAngle > (-3.14159265358979 - cannonAngleMin))) { cannonAngle = -3.14159265358979 - cannonAngleMin; } } } else { cannonAngle = ((frame == 6) ? 0 : Math.PI); } } var _local3 = rotation + cannonAngle; if (frame == 0) { _local3 = rotation + cannonAngle; } if (bShot && (((frame == 0) || (frame == 6)) || (frame == 3))) { if ((shotDelay--) < 0) { shotDelay = 3; var _local14 = true; var _local5 = new flash.geom.Point(0, 0); var _local4 = 13; switch (frame) { case 0 : _local5 = new flash.geom.Point(_local4 * Math.cos(_local3), _local4 * Math.sin(_local3)); _local2.y = _local2.y - Math.round(4 * Math.random()); break; case 3 : _local5 = new flash.geom.Point(0, -_local4); break; case 6 : _local5 = new flash.geom.Point(_local4 * Math.cos(_local3), _local4 * Math.sin(_local3)); _local2.y = _local2.y - Math.round(4 * Math.random()); } _local5.x = _local5.x + speed.x; refGame.createShot(_local14, _local2, _local5); } } if ((chafDelay--) < 0) { chafDelay = 0; } if ((bChaf && (chafDelay == 0)) && (chafs > 0)) { chafDelay = 10; chafs--; refGame.setChafsGauge(chafs); var _local12 = position.clone(); var _local6 = new flash.geom.Point(); if (speed.x == 0) { speed.x = Number.MIN_VALUE; } if (speed.y == 0) { speed.y = Number.MIN_VALUE; } _local6.x = ((-(0 + (1 * Math.random()))) * Math.abs(speed.x)) / speed.x; _local6.y = ((-(0 + (1 * Math.random()))) * Math.abs(speed.y)) / speed.y; refGame.createChaf(_local12, _local6); } backFrame++; backFrame = backFrame % 7; topFrame++; topFrame = topFrame % 14; acc.y = acc.y - Game.gravity; speed.x = speed.x + acc.x; speed.y = speed.y + acc.y; speed.x = speed.x * airDrag; speed.y = speed.y * airDrag; position.x = position.x + speed.x; position.y = position.y + speed.y; if (position.x < 0) { position.x = 0; speed.x = speed.x - (speed.x * 0.1); } else if (position.x > refGame.levelWidth) { position.x = refGame.levelWidth; speed.x = speed.x - (speed.x * 0.1); } if (position.y < 50) { position.y = 50; die(); } else if (position.y > 340) { position.y = 340; speed.y = 0; } rotation = (-12.5663706143592 * speed.x) / 180; if (rotation > maxRot) { rotation = maxRot; } else if (rotation < (-maxRot)) { rotation = -maxRot; } var _local15 = new flash.geom.Point(24 * Math.sin(rotation), -24 * Math.cos(rotation)); ropeEndPos = rope.step(position.add(_local15), speed); checkPlatforms(aPlatforms); if (!bOnPlatform) { if (checkCollision()) { die(); } } } function draw(levelWidth) { if (!bDestroyed) { bmpTmp.fillRect(bmpTmp.rectangle, 0); if (frame == 0) { drawTopRot(aTopPos[frame]); drawChopper(); drawBackRot(); } else if (frame == 6) { drawBackRot(); drawTopRot(aTopPos[frame]); drawChopper(); } else { drawTopRot(aTopPos[frame]); drawChopper(); } var _local3 = new flash.geom.Matrix(); _local3.translate((-bmpTmp.width) / 2, (-bmpTmp.height) / 2); var _local5 = new flash.geom.Matrix(); _local5.rotate(-rotation); _local3.concat(_local5); var _local13 = bmpTmp.width; var _local11 = bmpTmp.height; var _local2 = Game.screenW * 0.5; if (position.x < (Game.screenW * 0.5)) { _local2 = position.x; } else if (position.x > (levelWidth - (Game.screenW * 0.5))) { _local2 = _local2 * 2; _local2 = _local2 - (levelWidth - position.x); } var _local4 = new flash.geom.Matrix(); _local4.translate(_local2, screenH - position.y); _local3.concat(_local4); var _local7 = null; var _local6 = "normal"; var _local8 = null; var _local10 = true; screenPos.y = position.y; screenPos.x = _local2; bmpCanvas.draw(bmpTmp, _local3, _local7, _local6, _local8, _local10); if (bShowExplosion) { drawExplosion(screenPos, false); } var _local9 = new flash.geom.Point(24 * Math.sin(rotation), -24 * Math.cos(rotation)); rope.draw(screenPos.add(_local9)); } else { drawExplosion(screenPos, true); } } function drawBackRot(Void) { var _local3 = new flash.geom.Rectangle(0, 23 * backFrame, 23, 23); var _local2 = new flash.geom.Point(); if (frame == 0) { _local2.x = 105; _local2.y = 0; } else if (frame == 6) { _local2.x = 1; _local2.y = 0; } bmpTmp.copyPixels(bmpBackRot, _local3, _local2, null, null, true); } function drawTopRot(pos) { pos = new flash.geom.Point(65, 15); if ((topFrame % 2) == 0) { var _local3 = new flash.geom.Point(pos.x - (bmpTopRot.width / 2), pos.y - bmpTopRot.height); bmpTmp.copyPixels(bmpTopRot, bmpTopRot.rectangle, _local3, null, null, true); } } function drawChopper(Void) { if (bShowWheels) { if (frameWheels < 6) { frameWheels = frameWheels + 2; } var _local2 = new flash.geom.Rectangle(0, 10 * Math.round(frame / 3), 130, 10); var _local3 = new flash.geom.Point(0, 41 + frameWheels); bmpTmp.copyPixels(bmpWheels, _local2, _local3, null, null, true); } else if (frameWheels > 0) { if ((frame % 3) != 0) { frameWheels = 0; } var _local2 = new flash.geom.Rectangle(0, 10 * Math.round(frame / 3), 130, 10); var _local3 = new flash.geom.Point(0, 41 + frameWheels); bmpTmp.copyPixels(bmpWheels, _local2, _local3, null, null, true); frameWheels = frameWheels - 2; } var _local2 = new flash.geom.Rectangle(0, 53 * frame, 130, 53); var _local3 = new flash.geom.Point(0, 0); bmpTmp.copyPixels(bmpChopper, _local2, _local3, null, null, true); } function drawExplosion(pos, bRemove) { var _local3 = _root.attachMovie("explosion0", "mcExp", _root.getNextHighestDepth()); _local3.gotoAndStop(frameExp + 1); var _local4 = new flash.geom.Matrix(); _local4.translate(pos.x, Game.screenH - pos.y); bmpCanvas.draw(_local3, _local4, null, null, null, true); _local3.removeMovieClip(); frameExp++; if (frameExp == 35) { if (bRemove) { onEndDeadAnim(); } else { bShowExplosion = false; } } } function keyControl(Void) { var _local3 = 38; var _local7 = 40; var _local4 = 37; var _local6 = 39; var _local2 = 67; var _local9 = 88; var _local5 = 90; var _local8 = 32; acc.y = 0; if (Key.isDown(_local3)) { acc.y = acc.y + 0.25; if (acc.y > accMax.y) { acc.y = accMax.y; } } else if (Key.isDown(_local7)) { acc.y = acc.y - 0.25; if (acc.y < (-accMax.y)) { acc.y = -accMax.y; } } acc.x = 0; if (!bOnPlatform) { if (Key.isDown(_local4)) { acc.x = -0.3; if ((!bShot) && ((!bTurn) || (turnDir == 1))) { bTurn = true; turnDir = -1; turnDelay = 0; } } else if (Key.isDown(_local6)) { acc.x = 0.3; if ((!bShot) && ((!bTurn) || (turnDir == -1))) { bTurn = true; turnDir = 1; turnDelay = 0; } } else { bTurn = false; } } if (Key.isDown(_local5)) { bChaf = true; } else { bChaf = false; } if (Key.isDown(_local2) && (!bShot)) { bShot = true; Sounds.playSound("ak47", 99999); } else if ((!Key.isDown(_local2)) && (bShot)) { bShot = false; Sounds.stopSound("ak47"); } if (Key.isDown(_local8) && (aHostTaken.length < maxLoad)) { if (!bRopePress) { bRopePress = true; rope.switchMode(); } } else { bRopePress = false; } } function getDamage(damage) { energy = energy - damage; if (energy <= 0) { die(); } else { frameExp = 0; bShowExplosion = true; } } function die(Void) { if (bGodMode) { return(undefined); } Sounds.stopSound("CHOPPER2"); Sounds.playSound("bazooka"); bDestroyed = true; frameExp = 0; Game.getInstance().removeHostage(rope.refCargo); if (rope.refCargo.sType == "vehicle") { rope.switchMode(); } } function findNearest(aObjects, bInFront) { var _local11 = aObjects.length; var _local8 = Number.MAX_VALUE; var _local6 = Number.MAX_VALUE; var _local10 = null; var _local9 = null; var _local2 = 0; while (_local2 < _local11) { if (aObjects[_local2].bOnScreen) { var _local4 = aObjects[_local2].getPosition(); var _local7 = _local4.subtract(position); var _local3 = _local7.length; if (_local3 < _local8) { _local8 = _local3; _local10 = aObjects[_local2]; } if ((((frame == 0) && (_local4.x < position.x)) && (_local3 < _local6)) || (((frame == 6) && (_local4.x > position.x)) && (_local3 < _local6))) { _local6 = _local3; _local9 = aObjects[_local2]; } } _local2++; } return((bInFront ? (_local9) : (_local10))); } function increaseLoad(id, index) { aHostTaken.push({id:id, index:index}); refGame.setOnBoardGauge(aHostTaken.length, maxLoad); if (aHostTaken.length >= maxLoad) { refGame.mcAlert.gotoAndPlay("show"); } } function onEndDeadAnim(Void) { refGame.onLooseLife(); } function checkCollision(Void) { var _local1 = new flash.geom.Point(0, 0); return(Game.bmpDead.hitTest(_local1, 50, Game.bmpChopper, _local1, 254)); } function checkPlatforms(aPlatforms) { bOnPlatform = false; var _local7 = aPlatforms.length; var _local10 = 40; var _local9 = height; var _local4 = 0; while (_local4 < _local7) { var _local2 = aPlatforms[_local4]; if (_local2.bOnScreen) { var _local3; if (((frame != 0) && (frame != 3)) && (frame != 6)) { _local3 = aBottom[3]; } else { _local3 = aBottom[frame]; } var _local6 = position.x + _local3.x0; var _local5 = position.x + _local3.x1; if (((_local2.plaPos.x < _local6) && ((_local2.plaPos.x + _local2.plaWidth) > _local5)) && (position.y > _local2.plaPos.y)) { if ((position.y - _local2.plaPos.y) < ((height / 2) + 2)) { if (!bShowWheels) { bShowWheels = true; frameWheels = 0; } if (speed.length < 2) { if (acc.y <= 0) { speed.x = 0; speed.y = 0; rotation = 0; position.y = (1 + _local2.plaPos.y) + (height / 2); } bOnPlatform = true; refGame.actionOnPlatform(_local2.sType, _local2.position); break; } } else if ((position.y - _local2.plaPos.y) < ((height / 2) + 3)) { if (!bShowWheels) { bShowWheels = true; frameWheels = 0; } } else { bShowWheels = false; } } } _local4++; } } var bGodMode = false; var maxChafs = 5; var bFuelSnd = false; var maxLoad = 5; var unloadTime = 20; }
Symbol 418 MovieClip [__Packages.Rope] Frame 0
class Rope { var refChopper, bmpRope, bmpCanvas, begPos, endPos, bHasCargo, length, maxLength, mode, angle, maxAngle, angleVel, refCargo, scrPos; function Rope (refChopperNew) { refChopper = refChopperNew; bmpRope = flash.display.BitmapData.loadBitmap("rope"); bmpCanvas = Game.bmpShots; begPos = new flash.geom.Point(); endPos = new flash.geom.Point(); bHasCargo = false; length = 0; maxLength = 100; mode = 0; angle = 0; maxAngle = 1.0471975511966; angleVel = 0; refCargo = null; } function step(begPosNew, chopVel) { begPos = begPosNew.clone(); if (mode == 1) { if (refCargo.sType == "vehicle") { if (length > 62) { length = length - 2; } else if (length < 58) { length = length + 2; } } else if (length < maxLength) { length = length + 2; } } else if (mode == 2) { if (length > 0) { length = length - 2; } else { refCargo = null; bHasCargo = false; length = 0; angleVel = 0; setMode(0); } } if (length > 0) { angle = angle + ((Math.PI * chopVel.x) / 240); if (angle > maxAngle) { angle = angle + ((maxAngle - angle) * 0.1); } else if (angle < (-maxAngle)) { angle = angle + (((-maxAngle) - angle) * 0.1); } var _local3 = 0.006; var _local2 = (-angle) * _local3; angleVel = angleVel + _local2; angleVel = angleVel * 0.97; angle = angle + angleVel; do { endPos.x = begPos.x - (length * Math.sin(angle)); endPos.y = begPos.y - (length * Math.cos(angle)); if (checkCollision() || (endPos.y < 30)) { length = length - 1; } } while (checkCollision() || (endPos.y < 30)); return(endPos); } } function draw(scrPosNew) { scrPos = scrPosNew.clone(); var _local4 = new flash.display.BitmapData(1, length); _local4.copyPixels(bmpRope, bmpRope.rectangle, new flash.geom.Point(0, 0)); var _local2 = new flash.geom.Matrix(); _local2.rotate(angle); var _local3 = new flash.geom.Matrix(); if (angle > 0) { _local3.translate(scrPos.x, Game.screenH - scrPos.y); } else { _local3.translate(scrPos.x, Game.screenH - scrPos.y); } _local2.concat(_local3); var _local5 = true; bmpCanvas.draw(_local4, _local2, null, null, null, _local5); } function setMode(modeNew) { mode = modeNew; if (mode == 1) { endPos = begPos.clone(); } } function switchMode(Void) { if ((mode == 0) || (mode == 2)) { setMode(1); } else if (mode == 1) { setMode(2); if (refCargo.sType == "vehicle") { refCargo.mode = 2; refCargo.vel = refChopper.speed.clone(); } } } function checkCollision(Void) { var _local3 = scrPos.x + (endPos.x - begPos.x); var _local2 = Game.screenH - endPos.y; return(Game.bmpDead.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(_local3, _local2))); } }
Symbol 419 MovieClip [__Packages.Sounds] Frame 0
class Sounds { static var mainSounds, mcSoundsHolder, soundsList, randomSoundNamesList, ambienceInterval; function Sounds () { } static function setSounds(Void) { if (mainSounds == undefined) { mainSounds = new Sound(_root); mcSoundsHolder = _root.createEmptyMovieClip("mcSoundsHolder", _root.getNextHighestDepth()); init(); mainSoundUp(); playSound("loop3", 99999); } } static function mainSoundUp(Void) { _root.mcSoundBtn.gotoAndStop("up"); _root.mcSoundBtn.btnSound.onRelease = mainSoundDown; mainSounds.setVolume(100); } static function mainSoundDown(Void) { _root.mcSoundBtn.gotoAndStop("down"); _root.mcSoundBtn.btnSound.onRelease = mainSoundUp; mainSounds.setVolume(0); } static function init(Void) { var _local6 = new Array("airnuke", "ak47", "CHOPPER2", "bazooka", "explos", "explsion", "gunfire", "missile_snd", "warning_alarm", "loop3"); soundsList = new Object(); var _local5 = _local6.length; var _local2 = 0; while (_local2 < _local5) { var _local1 = _local6[_local2]; var _local4 = mcSoundsHolder.createEmptyMovieClip("holder" + _local2, _local2); soundsList[_local1] = new Sound(_local4); soundsList[_local1].attachSound(_local1); _local2++; } setVolume("ak47", 150); setVolume("CHOPPER2", 50); setVolume("explsion", 150); randomSoundNamesList = new Array("30cal5", "auto", "explos", "helicopt", "machinegun", "tankfire"); _local5 = randomSoundNamesList.length; _local2 = 0; while (_local2 < _local5) { var _local1 = randomSoundNamesList[_local2]; if (soundsList[_local1] == undefined) { var _local3 = mcSoundsHolder.getNextHighestDepth(); var _local4 = mcSoundsHolder.createEmptyMovieClip("holder" + _local3, _local3); soundsList[_local1] = new Sound(_local4); soundsList[_local1].attachSound(_local1); } _local2++; } } static function playSound(name, loops) { if (loops == undefined) { loops = 0; } soundsList[name].start(0, loops); } static function stopSound(name) { soundsList[name].stop(); } static function stopAllSounds(sExcept) { for (var _local1 in soundsList) { if (_local1 != sExcept) { stopSound(_local1); } } } static function setVolume(name, volume) { soundsList[name].setVolume(volume); } static function getVolume(name) { return(soundsList[name].getVolume()); } static function playAmbience(Void) { var _local2 = randomSoundNamesList.length; var _local3 = Math.floor(_local2 * Math.random()); var _local1 = randomSoundNamesList[_local3]; var _local4 = 20 + Math.floor(15 * Math.random()); setVolume(_local1, _local4); playSound(_local1, 0); stopAmbience(); startAmbience(); } static function startAmbience(bFirst) { var _local1; if (bFirst) { _local1 = 1000 + Math.round(1000 * Math.random()); } else { _local1 = 1000 + Math.round(1000 * Math.random()); } ambienceInterval = setInterval(playAmbience, _local1); } static function stopAmbience() { clearInterval(ambienceInterval); } }
Symbol 420 MovieClip [__Packages.Platform] Frame 0
class Platform { var sType, position, bOnScreen, bmpCanvas, plaPos, plaWidth, radarPos, arrowPos, bmpPlatform, width, screenPos; function Platform (sTypeNew, pos) { sType = sTypeNew; position = pos.clone(); bOnScreen = false; bmpCanvas = Game.bmpDead; var _local2; if (sType == "base") { _local2 = "platform hq"; plaPos = new flash.geom.Point(position.x + 17, position.y - 87); plaWidth = 90; radarPos = new flash.geom.Point(166, 0); } else if (sType == "refill") { _local2 = "platform refill"; plaPos = new flash.geom.Point(position.x + 7, position.y - 29); plaWidth = 84; radarPos = new flash.geom.Point(131, 0); } else if (sType == "dropZone") { _local2 = "platform drop zone"; plaPos = new flash.geom.Point(position.x + 0, position.y - 0); plaWidth = 89; arrowPos = new flash.geom.Point(45, 80); } bmpPlatform = flash.display.BitmapData.loadBitmap(_local2); width = bmpPlatform.width; } function draw(leftEdge) { var _local2 = position.x - leftEdge; var _local3 = position.y; screenPos = new flash.geom.Point(_local2, _local3); if ((_local2 > (-bmpPlatform.width)) && (_local2 < Game.screenW)) { bOnScreen = true; if (((frame >= 13) && (frame <= 36)) && (sType != "dropZone")) { drawRadar(); } bmpCanvas.copyPixels(bmpPlatform, bmpPlatform.rectangle, new flash.geom.Point(screenPos.x, Game.screenH - screenPos.y), null, null, true); if (((frame < 13) || (frame > 36)) && (sType != "dropZone")) { drawRadar(); } if (sType == "dropZone") { drawArrow(); } } } function drawRadar(Void) { frame++; frame = frame % 50; var _local3 = _root.attachMovie("radar", "radar", 993); _local3.gotoAndStop(frame + 1); var _local4 = new flash.geom.Matrix(); _local4.translate(screenPos.x + radarPos.x, Game.screenH - (screenPos.y + radarPos.y)); bmpCanvas.draw(_local3, _local4, null, null, null, true); _local3.removeMovieClip(); } function drawArrow(Void) { frame++; frame = frame % 10; var _local3 = _root.attachMovie("arrow", "arrow", 994); _local3.gotoAndStop(frame + 1); var _local4 = new flash.geom.Matrix(); _local4.translate(screenPos.x + arrowPos.x, Game.screenH - (screenPos.y + arrowPos.y)); Game.bmpCanvas.draw(_local3, _local4, null, null, null, true); _local3.removeMovieClip(); } var frame = 0; }
Symbol 421 MovieClip [__Packages.Cannon] Frame 0
class Cannon { var index, bmpBase, bmpBarrel, bmpExplode, bmpCanvas, position, VEL, energy, frameExp, shotDelay, bOnScreen, bFlash, rotation, screenPos; function Cannon (pos, type, indexNew) { index = indexNew; var _local2 = flash.display.BitmapData.loadBitmap("gunTank"); bmpBase = new flash.display.BitmapData(77, 56, true, 0); bmpBase.copyPixels(_local2, new flash.geom.Rectangle(0, type * 56, 77, 56), new flash.geom.Point(0, 0), null, null, true); _local2 = flash.display.BitmapData.loadBitmap("gunTankGun"); bmpBarrel = new flash.display.BitmapData(39, 24, true, 0); bmpBarrel.copyPixels(_local2, new flash.geom.Rectangle(0, type * 24, 39, 24), new flash.geom.Point(0, 0), null, null, true); bmpExplode = flash.display.BitmapData.loadBitmap("explosion0"); bmpCanvas = Game.bmpDead; position = pos.clone(); VEL = 10; energy = 5; frameExp = 0; shotDelay = 1; bOnScreen = false; bFlash = false; } function getPosition(Void) { return(position.clone()); } function step(chopperPos, chopperVel, aShots) { if ((!bOnScreen) || (energy == 0)) { return(undefined); } var _local4 = aShots.length; var _local3 = 0; while (_local3 < _local4) { var _local2 = Shot(aShots[_local3]); var _local7 = _local2.position.x - position.x; var _local6 = _local2.position.y - (position.y - 2); if (((_local7 * _local7) + (_local6 * _local6)) < 1600) { Game.getInstance().removeAllyShot(_local2); energy--; bFlash = true; Game.getInstance().createShrapnel(_local2.position); if (energy == 0) { Game.getInstance().saveHostileInd(index); Game.getInstance().addPoints(position, 200); Sounds.playSound("bazooka"); trace("destroyed"); } break; } _local3++; } var _local7 = (chopperPos.x + (chopperVel.x * 10)) - position.x; var _local6 = (chopperPos.y + (chopperVel.y * 10)) - position.y; rotation = Math.atan2(_local6, _local7); if (rotation > maxRot) { rotation = maxRot; } else if (rotation < minRot) { rotation = minRot; } if ((shotDelay--) <= 0) { shotDelay = 40 + Math.round(30 * Math.random()); var _local10 = new flash.geom.Point((position.x - 24) + (30 * Math.cos(rotation)), (position.y + 52) + (30 * Math.sin(rotation))); var _local9 = rotation + ((Math.PI * Math.round(15 * (1 - (2 * Math.random())))) / 180); var _local11 = new flash.geom.Point(VEL * Math.cos(_local9), VEL * Math.sin(_local9)); var _local8 = 20 + Math.round(15 * Math.random()); _local8 = (5 + Math.round(Math.sqrt((_local7 * _local7) + (_local6 * _local6)) / VEL)) + Math.round(15 * (1 - (2 * Math.random()))); Game.getInstance().createShot(false, _local10, _local11, _local8); Sounds.playSound("gunfire"); } } function draw(leftEdge) { var _local8 = (position.x - leftEdge) - (bmpBase.width / 2); var _local7 = position.y + (bmpBase.height / 2); screenPos = new flash.geom.Point(_local8, _local7); if ((_local8 > ((-bmpBase.width) * 1)) && (_local8 < Game.screenW)) { bOnScreen = true; if (energy > 0) { var _local2 = new flash.display.BitmapData(bmpBarrel.width, bmpBarrel.height, true, 0); _local2.copyPixels(bmpBarrel, bmpBarrel.rectangle, new flash.geom.Point(0, 0), null, null, true); var _local3 = new flash.geom.Matrix(); _local3.translate((-_local2.width) / 2, (-_local2.height) / 2); var _local6 = new flash.geom.Matrix(); _local6.rotate(-rotation); _local3.concat(_local6); var _local5 = new flash.geom.Matrix(); _local5.translate(_local8 + 14, Game.screenH - (_local7 - 4)); _local3.concat(_local5); var _local9 = (bFlash ? (new flash.geom.ColorTransform(0, 0, 0, 0, 255, 255, 255, 255)) : null); bmpCanvas.draw(_local2, _local3, _local9, null, null, true); var _local4 = bmpBase.clone(); if (bFlash) { _local4.colorTransform(_local4.rectangle, new flash.geom.ColorTransform(0, 0, 0, 0, 255, 255, 255, 255)); } bmpCanvas.copyPixels(_local4, _local4.rectangle, new flash.geom.Point(screenPos.x, Game.screenH - screenPos.y), null, null, true); bFlash = false; } else { _local8 = position.x - leftEdge; _local7 = position.y; screenPos = new flash.geom.Point(_local8, _local7); drawExplosion(screenPos, true); } } else { bOnScreen = false; } } function drawExplosion(pos, bRemove) { var _local3 = _root.attachMovie("explosion2", "mcExp", _root.getNextHighestDepth()); _local3.gotoAndStop(frameExp + 1); var _local4 = new flash.geom.Matrix(); _local4.translate(pos.x, Game.screenH - pos.y); bmpCanvas.draw(_local3, _local4, null, null, null, true); _local3.removeMovieClip(); frameExp++; if (frameExp == 27) { if (bRemove) { onEndDeadAnim(); } } } function onEndDeadAnim(Void) { Game.getInstance().removeHostile(this); } var maxRot = 2.61799387799149; var minRot = 0.523598775598299; }
Symbol 422 MovieClip [__Packages.WorkObject] Frame 0
interface WorkObject { }
Symbol 423 MovieClip [__Packages.Shot] Frame 0
class Shot implements WorkObject { var bmpShot, bmpCanvas, position, velocity, acc, rotation, ct, colorInd, bChopper, screenPos; function Shot (sLinkageId, pos, vel) { bmpShot = flash.display.BitmapData.loadBitmap(sLinkageId); bmpCanvas = Game.bmpShots; position = pos.clone(); position.x = position.x - (bmpShot.width / 2); position.y = position.y - (bmpShot.height / 2); velocity = vel.clone(); var _local4 = vel.x * 0.05; var _local3 = vel.y * 0.05; acc = new flash.geom.Point(_local4, _local3); rotation = Math.atan2(vel.y, vel.x); var _local5 = Math.random(); ct = new flash.geom.ColorTransform(_local5, 1, 1, 1, 0, 0, 0, 0); colorInd = Math.floor(180 * Math.random()); bChopper = true; } function step(Void) { velocity.x = velocity.x + acc.x; velocity.y = velocity.y + acc.y; position.x = position.x + velocity.x; position.y = position.y + velocity.y; if (bChopper) { if (checkCollision() || (position.y < 20)) { Game.getInstance().removeAllyShot(this); } } if ((((screenPos.y < 0) || (screenPos.y > Game.screenH)) || (screenPos.x < 0)) || (screenPos.x > Game.screenW)) { Game.getInstance().removeAllyShot(this); } } function draw(leftEdge) { var _local6 = position.x - leftEdge; var _local5 = position.y; screenPos = new flash.geom.Point(_local6, _local5); var _local2 = new flash.display.BitmapData(bmpShot.width, bmpShot.height, true, 0); _local2.copyPixels(bmpShot, bmpShot.rectangle, new flash.geom.Point(0, 0), null, null, true); var _local3 = new flash.geom.Matrix(); _local3.translate((-_local2.width) / 2, (-_local2.height) / 2); var _local7 = new flash.geom.Matrix(); _local7.rotate(-rotation); _local3.concat(_local7); var _local4 = new flash.geom.Matrix(); _local4.translate(_local6, Game.screenH - _local5); _local3.concat(_local4); if (ct != null) { colorInd = colorInd + 600; var _local12 = 0.2 + ((0.8 * (Math.sin((Math.PI * colorInd) / 180) + 1)) / 2); ct = new flash.geom.ColorTransform(1, _local12, 0, 1, 0, 0, 0, 100); } var _local9 = ct; var _local8 = "normal"; var _local10 = null; var _local11 = true; bmpCanvas.draw(_local2, _local3, _local9, _local8, _local10, _local11); } function checkCollision(Void) { var _local3 = screenPos.x; var _local2 = Game.screenH - (screenPos.y - 10); return(Game.bmpDead.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(_local3, _local2))); } }
Symbol 424 MovieClip [__Packages.MissileLauncher] Frame 0
class MissileLauncher { var index, bmpBase, bmpHead, bmpExplode, bmpCanvas, position, VEL, energy, frameExp, shotDelay, bOnScreen, bFlash, rotation, screenPos; function MissileLauncher (pos, type, indexNew) { index = indexNew; bmpBase = flash.display.BitmapData.loadBitmap("ml base"); bmpHead = flash.display.BitmapData.loadBitmap("ml head"); bmpExplode = flash.display.BitmapData.loadBitmap("explosion0"); bmpCanvas = Game.bmpDead; position = pos.clone(); VEL = 10; energy = 5; frameExp = 0; shotDelay = Math.round(10 * Math.random()); bOnScreen = false; bFlash = false; } function getPosition(Void) { return(position.clone()); } function step(chopperPos, chopperVel, aShots) { if ((!bOnScreen) && (energy > 0)) { return(undefined); } var _local4 = aShots.length; var _local3 = 0; while (_local3 < _local4) { var _local2 = Shot(aShots[_local3]); var _local7 = _local2.position.x - position.x; var _local6 = _local2.position.y - position.y; if (((_local7 * _local7) + (_local6 * _local6)) < 400) { Game.getInstance().removeAllyShot(_local2); energy--; bFlash = true; Game.getInstance().createShrapnel(_local2.position); if (energy == 0) { Game.getInstance().saveHostileInd(index); Game.getInstance().addPoints(position, 500); Sounds.playSound("bazooka"); trace("destroyed"); } break; } _local3++; } var _local7 = chopperPos.x - position.x; var _local6 = chopperPos.y - position.y; rotation = Math.atan2(_local6, _local7); if (rotation > maxRot) { rotation = maxRot; } else if (rotation < minRot) { rotation = minRot; } if ((shotDelay--) <= 0) { shotDelay = 90 + Math.round(60 * Math.random()); var _local8 = new flash.geom.Point(position.x + (30 * Math.cos(rotation)), position.y + (30 * Math.sin(rotation))); Game.getInstance().createMissile(false, _local8, null); Sounds.playSound("missile_snd"); } } function draw(leftEdge) { var _local8 = (position.x - leftEdge) - (bmpBase.width / 2); var _local7 = position.y + (bmpBase.height / 2); screenPos = new flash.geom.Point(_local8, _local7); if ((_local8 > ((-bmpBase.width) * 1)) && (_local8 < (Game.screenW + (bmpBase.width * 0.5)))) { bOnScreen = true; if (energy > 0) { var _local2 = new flash.display.BitmapData(bmpHead.width, bmpHead.height, true, 0); _local2.copyPixels(bmpHead, bmpHead.rectangle, new flash.geom.Point(0, 0), null, null, true); var _local3 = new flash.geom.Matrix(); _local3.translate((-_local2.width) / 2, (-_local2.height) / 2); var _local6 = new flash.geom.Matrix(); _local6.rotate(-rotation); _local3.concat(_local6); var _local5 = new flash.geom.Matrix(); _local5.translate(_local8 + (bmpBase.width * 0.5), Game.screenH - ((_local7 - bmpBase.height) + 22)); _local3.concat(_local5); var _local9 = (bFlash ? (new flash.geom.ColorTransform(0, 0, 0, 0, 255, 255, 255, 255)) : null); bmpCanvas.draw(_local2, _local3, _local9, null, null, true); var _local4 = bmpBase.clone(); if (bFlash) { _local4.colorTransform(_local4.rectangle, new flash.geom.ColorTransform(0, 0, 0, 0, 255, 255, 255, 255)); } bmpCanvas.copyPixels(_local4, _local4.rectangle, new flash.geom.Point(screenPos.x, Game.screenH - screenPos.y), null, null, true); bFlash = false; } else { _local8 = position.x - leftEdge; _local7 = position.y; screenPos = new flash.geom.Point(_local8, _local7); drawExplosion(screenPos, true); } } else { bOnScreen = false; } } function drawExplosion(pos, bRemove) { var _local3 = _root.attachMovie("explosion2", "mcExp", _root.getNextHighestDepth()); _local3.gotoAndStop(frameExp + 1); var _local4 = new flash.geom.Matrix(); _local4.translate(pos.x, Game.screenH - pos.y); bmpCanvas.draw(_local3, _local4, null, null, null, true); _local3.removeMovieClip(); frameExp++; if (frameExp == 27) { if (bRemove) { onEndDeadAnim(); } } } function onEndDeadAnim(Void) { Game.getInstance().removeHostile(this); } var maxRot = 2.35619449019234; var minRot = (Math.PI/4); }
Symbol 425 MovieClip [__Packages.Obstacle] Frame 0
class Obstacle { var position, bOnScreen, bmpCanvas, bmpObstacle, width, screenPos; function Obstacle (sLinkage, pos) { position = pos.clone(); bOnScreen = false; bmpCanvas = Game.bmpDead; bmpObstacle = flash.display.BitmapData.loadBitmap(sLinkage); width = bmpObstacle.width; } function draw(leftEdge) { var _local2 = (position.x - leftEdge) - (width / 2); var _local3 = position.y + bmpObstacle.height; screenPos = new flash.geom.Point(_local2, _local3); if ((_local2 > (-bmpObstacle.width)) && (_local2 < (Game.screenW + (bmpObstacle.width / 2)))) { bOnScreen = true; bmpCanvas.copyPixels(bmpObstacle, bmpObstacle.rectangle, new flash.geom.Point(screenPos.x, Game.screenH - screenPos.y), null, null, true); } } }
Symbol 426 MovieClip [__Packages.Hostage] Frame 0
class Hostage { var mode, id, index, basePos, position, bmpCanvas, aBmp, aFrames, frame, bOnScreen, dir, modeTime, screenPos, endPos, bmpHostage; function Hostage (basePosNew, idNew, indexNew) { mode = 0; id = idNew; index = indexNew; basePos = basePosNew.clone(); position = basePos.clone(); bmpCanvas = Game.bmpShots; aBmp = new Array(); aBmp[0] = flash.display.BitmapData.loadBitmap("hostage walk " + id); aBmp[1] = flash.display.BitmapData.loadBitmap("hostage jump " + id); aBmp[2] = flash.display.BitmapData.loadBitmap("hostage hold " + id); aBmp[3] = flash.display.BitmapData.loadBitmap("hostage walk " + id); aFrames = new Array(); aFrames[0] = 10; aFrames[1] = 10; aFrames[2] = 1; aFrames[3] = 10; frame = Math.round(9 * Math.random()); } function step(refRope) { if (!bOnScreen) { return(undefined); } if ((mode == 0) || (mode == 1)) { var _local3 = refRope.endPos.x - position.x; var _local4 = refRope.endPos.y - position.y; if (((Math.abs(_local4) < 20) && (Math.abs(_local3) < 60)) && (!refRope.bHasCargo)) { if (_local3 < 0) { dir = -1; } else { dir = 1; } mode = 0; position.x = position.x + (2 * dir); if (Math.abs(_local3) < 10) { mode = 2; refRope.refCargo = this; refRope.bHasCargo = true; } } else { if (modeTime > 0) { modeTime--; } else { modeTime = 30 + Math.round(30 * Math.random()); mode = Math.round(1 * Math.random()); if (mode == 0) { dir = ((Math.random() < 0.5) ? -1 : 1); } } if (mode == 0) { position.x = position.x + (2 * dir); screenPos.x = screenPos.x + (2 * dir); if (position.x < (basePos.x - maxDist)) { dir = 1; } else if (position.x > (basePos.x + maxDist)) { dir = -1; } } if ((screenPos.x > (width / 2)) && (screenPos.x < (Game.screenW - (width / 2)))) { while (checkCollision() == 0) { screenPos.x = screenPos.x + 2; position.x = position.x + 2; dir = 1; } while (checkCollision() == 1) { screenPos.x = screenPos.x - 2; position.x = position.x - 2; dir = -1; } } } } else if (mode == 2) { position.x = refRope.endPos.x; position.y = refRope.endPos.y; if (refRope.length == 0) { Game.getInstance().addPoints(position, 100); Game.getInstance().chopper.increaseLoad(id, index); Game.getInstance().removeHostage(this); } } else if (mode == 3) { position.x = position.x + 1; if (position.x >= endPos.x) { Game.getInstance().unloadedHostages++; Game.getInstance().checkIfCompleted(); Game.getInstance().removeHostage(this); Game.getInstance().setOnBoardGauge(); } } frame++; frame = frame % aFrames[mode]; } function draw(leftEdge) { bOnScreen = false; var _local2 = (position.x - leftEdge) - (width / 2); var _local4 = position.y + (height / 2); screenPos = new flash.geom.Point(_local2, _local4); if ((_local2 > ((-width) / 2)) && (_local2 < (Game.screenW + (width / 2)))) { bOnScreen = true; bmpHostage = new flash.display.BitmapData(width, height, true, 0); var _local3 = frame; if ((mode == 0) || (mode == 3)) { _local3 = Math.floor(frame / 2); if (dir == -1) { _local3 = _local3 + 5; } } var _local5 = new flash.geom.Rectangle(0, height * _local3, width, height); bmpHostage.copyPixels(aBmp[mode], _local5, new flash.geom.Point(0, 0), null, null, true); bmpCanvas.copyPixels(bmpHostage, bmpHostage.rectangle, new flash.geom.Point(_local2, Game.screenH - _local4), null, null, true); } } function getOut(hqPos) { mode = 3; position.x = hqPos.x + 116; position.y = hqPos.y - 122; endPos = position.clone(); endPos.x = endPos.x + 44; dir = 1; Game.getInstance().saveHostageInd(index); } function checkCollision(Void) { var _local2 = screenPos.x + (width / 2); var _local3 = Game.screenH - position.y; if (Game.bmpDead.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(_local2, _local3))) { return(0); } _local2 = screenPos.x + width; if (Game.bmpDead.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(_local2, _local3))) { return(1); } return(null); } var sType = "hostage"; static var maxDist = 70; static var width = 24; static var height = 30; var weightFactor = 1; }
Symbol 427 MovieClip [__Packages.Vehicle] Frame 0
class Vehicle { var index, position, aDropZones, bmpCanvas, bmpVehicle, width, height, bDestroyed, mode, frameExp, bTaken, vel, screenPos, bOnScreen; function Vehicle (posNew, id, aDropZonesNew, indexNew) { index = indexNew; position = posNew.clone(); aDropZones = aDropZonesNew; bmpCanvas = Game.bmpShots; bmpVehicle = flash.display.BitmapData.loadBitmap("vehicle " + id); width = bmpVehicle.width; height = bmpVehicle.height; bDestroyed = false; mode = 0; frameExp = 0; bTaken = false; vel = new flash.geom.Point(0, 0); } function step(refRope) { if (mode == 0) { var _local6 = refRope.endPos.x - position.x; var _local5 = refRope.endPos.y - position.y; if (((Math.abs(_local5) < 10) && (Math.abs(_local6) < 10)) && (!refRope.bHasCargo)) { mode = 1; refRope.refCargo = this; refRope.bHasCargo = true; Game.getInstance().mcAlert.gotoAndPlay("show2"); } } else if (mode == 1) { position.x = refRope.endPos.x; position.y = refRope.endPos.y; if (checkPlatform()) { Game.getInstance().saveVehicleInd(index); Game.getInstance().checkIfCompleted(); mode = null; refRope.refCargo = null; refRope.bHasCargo = false; } else { var _local7 = checkCollision(); if ((_local7 || (position.y < 41)) && (bTaken)) { die(); } else if ((!bTaken) && (position.y > 44)) { bTaken = true; } } } else if (mode == 2) { vel.y = vel.y - 0.5; vel.x = vel.x * 0.98; vel.y = vel.y * 0.98; position.x = position.x + vel.x; position.y = position.y + vel.y; var _local3 = 0; while (_local3 < aDropZones.length) { var _local2 = aDropZones[_local3]; if ((((position.x - (width / 2)) > _local2.plaPos.x) && ((position.x + (width / 2)) < (_local2.plaPos.x + _local2.plaWidth))) && ((position.y - _local2.plaPos.y) < ((height / 2) + 2))) { position.y = _local2.plaPos.y + (height / 2); if (Math.abs(vel.y) < 0.5) { Game.getInstance().saveVehicleInd(index); Game.getInstance().checkIfCompleted(); mode = null; } vel.x = 0; vel.y = Math.abs(vel.y) * 0.7; } else if (checkCollision() || (position.y < 40)) { die(); } _local3++; } } } function draw(leftEdge) { var _local2 = (position.x - leftEdge) - (width / 2); var _local5 = position.y + (height / 2); screenPos = new flash.geom.Point(_local2, _local5); if (!bDestroyed) { if ((_local2 > (-width)) && (_local2 < (Game.screenW + width))) { bOnScreen = true; if (mode == 0) { var _local3 = Math.sin(angle) + 1; angle = angle + 0.6; var _local6 = new flash.display.BitmapData(width + 10, height + 10, true, 0); var _local9 = 16777215 /* 0xFFFFFF */; var _local15 = 0.4 + (0.4 * _local3); var _local12 = 3 + (4 * _local3); var _local11 = 3 + (4 * _local3); var _local13 = 4 + (4 * _local3); var _local7 = 1; var _local10 = false; var _local14 = false; var _local8 = new flash.filters.GlowFilter(_local9, _local15, _local12, _local11, _local13, _local7, _local10, _local14); _local6.applyFilter(bmpVehicle, bmpVehicle.rectangle, new flash.geom.Point(5, 5), _local8); var _local4 = new flash.geom.Matrix(); _local4.translate(screenPos.x + 5, (Game.screenH - screenPos.y) - 5); bmpCanvas.draw(_local6, _local4, null, null, null, true); } else { bmpCanvas.copyPixels(bmpVehicle, bmpVehicle.rectangle, new flash.geom.Point(_local2, Game.screenH - _local5), null, null, true); } } } else { drawExplosion(new flash.geom.Point(position.x - leftEdge, position.y), true); } if ((mode == null) && ((_local2 < (-width)) || (_local2 > (Game.screenW + width)))) { Game.getInstance().removeVehicle(this); } } function die(Void) { mode = null; bDestroyed = true; Sounds.playSound("bazooka"); } function drawExplosion(pos, bRemove) { var _local3 = _root.attachMovie("explosion2", "mcExp", _root.getNextHighestDepth()); _local3.gotoAndStop(frameExp + 1); var _local4 = new flash.geom.Matrix(); _local4.translate(pos.x, Game.screenH - pos.y); bmpCanvas.draw(_local3, _local4, null, null, null, true); _local3.removeMovieClip(); frameExp++; if (frameExp == 27) { if (bRemove) { onEndDeadAnim(); } } } function onEndDeadAnim(Void) { Game.getInstance().onLooseLife(); } function checkCollision(Void) { var _local3 = -screenPos.x; var _local2 = -(Game.screenH - screenPos.y); return(Game.bmpDead.hitTest(new flash.geom.Point(_local3, _local2), 250, bmpVehicle, new flash.geom.Point(0, 0), 250)); } function checkPlatform(Void) { var _local3 = 0; while (_local3 < aDropZones.length) { var _local2 = aDropZones[_local3]; if ((((position.x - (width / 2)) > _local2.plaPos.x) && ((position.x + (width / 2)) < (_local2.plaPos.x + _local2.plaWidth))) && ((position.y - _local2.plaPos.y) < ((height / 2) + 2))) { position.y = _local2.plaPos.y + (height / 2); return(true); } _local3++; } return(false); } var sType = "vehicle"; static var maxDist = 10; var weightFactor = 3; var angle = 0; }
Symbol 428 MovieClip [__Packages.ShotHostile] Frame 0
class ShotHostile extends Shot { var flightTime, acc, ct, bChopper, velocity, position, screenPos; function ShotHostile (sLinkageId, pos, vel, newFlightTime) { super(sLinkageId, pos, vel); flightTime = newFlightTime; acc.x = 0; acc.y = -0.15; ct = null; bChopper = false; } function step(Void) { if ((flightTime--) > 0) { velocity.x = velocity.x + acc.x; velocity.y = velocity.y + acc.y; position.x = position.x + velocity.x; position.y = position.y + velocity.y; if ((((screenPos.y < 50) || (screenPos.y > Game.screenH)) || (screenPos.x < -30)) || (screenPos.x > (Game.screenW + 30))) { Game.getInstance().removeHostileShot(this); } } else { Game.getInstance().createExplosion(position); Game.getInstance().removeHostileShot(this); } } }
Symbol 429 MovieClip [__Packages.AirExplosion] Frame 0
class AirExplosion { var position, bmpCanvas, bmpExplosion, scale, screenPos; function AirExplosion (pos) { position = pos.clone(); bmpCanvas = Game.bmpDead; bmpExplosion = flash.display.BitmapData.loadBitmap("explosion3"); scale = 0; Sounds.playSound("explsion"); } function step(Void) { scale = scale + ((0.75 - scale) * 0.15); if (scale > 0.7) { Game.getInstance().removeHostileShot(this); } } function draw(leftEdge) { var _local5 = position.x - leftEdge; var _local7 = position.y; screenPos = new flash.geom.Point(_local5, _local7); var _local2 = new flash.geom.Matrix(); _local2.translate((-bmpExplosion.width) / 2, (-bmpExplosion.height) / 2); var _local6 = new flash.geom.Matrix(); _local6.scale(scale, scale); _local2.concat(_local6); var _local13 = (bmpExplosion.width * scale) / 2; var _local12 = (bmpExplosion.height * scale) / 2; var _local4 = new flash.geom.Matrix(); _local4.translate(_local5, Game.screenH - position.y); _local2.concat(_local4); var _local3 = (1 - (scale / 0.7)) * 255; var _local9 = new flash.geom.ColorTransform(0, 0, 0, 1 - scale, _local3, _local3, _local3, _local3); var _local8 = "normal"; var _local10 = null; var _local11 = true; bmpCanvas.draw(bmpExplosion, _local2, _local9, _local8, _local10, _local11); } }
Symbol 430 MovieClip [__Packages.Missile] Frame 0
class Missile { var bAlly, bExp, bmpMissile, bmpCanvas, position, velMax, velLin, velocity, rotation, acc, screenPos, frameExp; function Missile (sLinkageId, pos, refTarget, bAllyNew) { bAlly = true; bExp = false; bmpMissile = flash.display.BitmapData.loadBitmap(sLinkageId); if (bAlly) { bmpCanvas = Game.bmpShots; } else { bmpCanvas = Game.bmpDead; } position = pos.clone(); velMax = 15; velLin = 0; velocity = new flash.geom.Point(); var _local2 = refTarget.getPosition(); var _local4 = _local2.x - position.x; var _local3 = _local2.y - position.y; rotation = Math.atan2(_local3, _local4); acc = new flash.geom.Point(); draw(); } function step(refTarget, bAlly) { if (bExp) { return(undefined); } var _local6 = refTarget.getPosition(); var _local4 = _local6.x - position.x; var _local3 = _local6.y - position.y; var _local2 = Math.atan2(_local3, _local4); var _local5 = _local2 - rotation; if ((_local2 / rotation) < 0) { if ((_local2 > 0) && (_local5 > Math.PI)) { _local2 = _local2 - (Math.PI*2); } else if ((_local2 < 0) && (_local5 < -3.14159265358979)) { _local2 = _local2 + (Math.PI*2); } } rotation = rotation + ((_local2 - rotation) * 0.2); var _local8 = velocity.length; if (velLin < velMax) { velLin = velLin + 0.15; } else { velLin = velMax; } velocity.x = velLin * Math.cos(rotation); velocity.y = velLin * Math.sin(rotation); position.x = position.x + velocity.x; position.y = position.y + velocity.y; if ((screenPos.x < -200) || (screenPos.x > (Game.screenW + 200))) { if (bAlly) { Game.getInstance().removeAllyMissile(this); } else { Game.getInstance().removeHostileMissile(this); } } if (Math.sqrt((_local4 * _local4) + (_local3 * _local3)) < 30) { refTarget.getDamage(100); if (bAlly) { Game.getInstance().removeAllyMissile(this); } else { Game.getInstance().removeHostileMissile(this); } } if (Game.bmpDead.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(screenPos.x, Game.screenH - screenPos.y))) { bExp = true; frameExp = 0; } } function draw(leftEdge) { var _local6 = position.x - leftEdge; var _local5 = position.y; screenPos = new flash.geom.Point(_local6, _local5); if (bExp) { drawExplosion(screenPos, true); } else { var _local2 = new flash.display.BitmapData(bmpMissile.width, bmpMissile.height, true, 0); _local2.copyPixels(bmpMissile, bmpMissile.rectangle, new flash.geom.Point(0, 0), null, null, true); var _local3 = new flash.geom.Matrix(); _local3.translate((-_local2.width) / 2, (-_local2.height) / 2); var _local7 = new flash.geom.Matrix(); _local7.rotate(-rotation); _local3.concat(_local7); var _local4 = new flash.geom.Matrix(); _local4.translate(_local6, Game.screenH - _local5); _local3.concat(_local4); var _local9 = null; var _local8 = "normal"; var _local10 = null; var _local11 = true; bmpCanvas.draw(_local2, _local3, _local9, _local8, _local10, _local11); } } function drawExplosion(pos, bRemove) { var _local4 = _root.attachMovie("explosion0", "mcExp", _root.getNextHighestDepth()); _local4.gotoAndStop(frameExp + 1); var _local5 = new flash.geom.Matrix(); _local5.translate(pos.x, Game.screenH - pos.y); var _local3 = new flash.geom.Matrix(); _local3.scale(0.5, 0.5); _local3.concat(_local5); bmpCanvas.draw(_local4, _local3, null, null, null, true); _local4.removeMovieClip(); frameExp++; if (frameExp == 25) { if (bRemove) { onEndDeadAnim(); } } } function onEndDeadAnim(Void) { if (bAlly) { Game.getInstance().removeAllyMissile(this); } else { Game.getInstance().removeHostileMissile(this); } } function findNearest(aObjects) { var _local8 = aObjects.length; var _local5 = Number.MAX_VALUE; var _local7 = null; var _local2 = 0; while (_local2 < _local8) { var _local3 = aObjects[_local2].getPosition(); _local3.subtract(position); var _local4 = _local3.length; if (_local4 < _local5) { _local5 = _local4; _local7 = aObjects[_local2]; } _local2++; } return(_local7); } }
Symbol 431 MovieClip [__Packages.Chaf] Frame 0
class Chaf { var position, velocity, angle, frame, frameExp, bExplode, flightTime, bmpChaf, bmpExplode, bmpCanvas, screenPos; function Chaf (pos, vel) { position = pos.clone(); velocity = vel.clone(); angle = 0; frame = 0; frameExp = 0; bExplode = false; flightTime = 90; bmpChaf = flash.display.BitmapData.loadBitmap("chaf"); bmpExplode = flash.display.BitmapData.loadBitmap("explosion0"); bmpCanvas = Game.bmpShots; } function getPosition(Void) { return(position.clone()); } function step(Void) { if (!bExplode) { angle = angle + (0.5 * Math.random()); velocity.y = velocity.y - 0.02; velocity.x = velocity.x * 0.97; velocity.y = velocity.y * 0.97; position.x = position.x + velocity.x; position.y = position.y + velocity.y; frame++; frame = frame % 4; if (((flightTime--) <= 0) || (position.y < 0)) { Game.getInstance().removeChaf(this); } } } function draw(leftEdge) { var _local4 = (position.x - leftEdge) + (10 * Math.cos(angle)); var _local3 = position.y + (5 * Math.sin(angle)); screenPos = new flash.geom.Point(_local4, _local3); if (!bExplode) { var _local2 = new flash.display.BitmapData(12, 12, true, 0); _local2.copyPixels(bmpChaf, new flash.geom.Rectangle(0, Math.floor(frame / 2) * 6, 6, 6), new flash.geom.Point(3, 3), null, null, true); var _local5 = new flash.filters.BlurFilter(2, 2, 2); _local2.applyFilter(_local2, _local2.rectangle, new flash.geom.Point(0, 0), _local5); _local2.colorTransform(_local2.rectangle, new flash.geom.ColorTransform(1, 1, 1, (flightTime + 50) / 90, 0, 0, 0, 0)); bmpCanvas.copyPixels(_local2, _local2.rectangle, new flash.geom.Point(screenPos.x - 6, Game.screenH - (screenPos.y + 6)), null, null, true); } else { _local4 = (position.x - leftEdge) + (10 * Math.cos(angle)); _local3 = position.y + (5 * Math.sin(angle)); screenPos = new flash.geom.Point(_local4, _local3); drawExplosion(screenPos, true); } } function drawExplosion(pos, bRemove) { var _local3 = _root.attachMovie("explosion1", "mcExp", _root.getNextHighestDepth()); _local3.gotoAndStop(frameExp + 1); var _local4 = new flash.geom.Matrix(); _local4.translate(pos.x, Game.screenH - pos.y); bmpCanvas.draw(_local3, _local4, null, null, null, true); _local3.removeMovieClip(); frameExp++; if (frameExp == 17) { if (bRemove) { onEndDeadAnim(); } } } function onEndDeadAnim(Void) { Game.getInstance().removeChaf(this); } function getDamage(damage) { Sounds.playSound("explsion"); bExplode = true; } }
Symbol 432 MovieClip [__Packages.PointsCloud] Frame 0
class PointsCloud { var position, value, frame, bmpCanvas; function PointsCloud (pos, valueNew) { position = pos.clone(); value = valueNew; frame = 0; bmpCanvas = Game.bmpShots; } function step(Void) { if ((frame++) == 35) { Game.getInstance().removePoints(this); } } function draw(leftEdge) { var _local7 = position.x - leftEdge; var _local6 = position.y; var _local4 = _root.getNextHighestDepth(); var _local3 = _root.attachMovie("points anim", "mcPoints" + _local4, _local4); _local3.mcPoints.tfFront.text = value; _local3.mcPoints.tfOutline0.text = value; _local3.mcPoints.tfOutline1.text = value; _local3.mcPoints.tfOutline2.text = value; _local3.mcPoints.tfOutline3.text = value; _local3.gotoAndStop(frame); var _local5 = new flash.geom.Matrix(); _local5.translate(_local7, Game.screenH - _local6); bmpCanvas.draw(_local3, _local5, null, null, null, true); _local3.removeMovieClip(); } }
Symbol 433 MovieClip [__Packages.Particle] Frame 0
class Particle { var position, velocity, type, alpha, frame, flightTime, bmpCanvas, screenPos; function Particle (pos) { position = pos.clone(); var _local3 = 12 * (1 - (2 * Math.random())); var _local2 = 7 + (9 * Math.random()); velocity = new flash.geom.Point(_local3, _local2); type = Math.floor(4 * Math.random()); alpha = 100; frame = 0; flightTime = 5 + Math.round(25 * Math.random()); bmpCanvas = Game.bmpShots; } function getPosition(Void) { return(position.clone()); } function step(Void) { velocity.y = velocity.y - 1.2; velocity.x = velocity.x * 0.97; position.x = position.x + velocity.x; position.y = position.y + velocity.y; frame++; frame = frame % 4; if (((flightTime--) <= 0) || (position.y < 0)) { Game.getInstance().removeShrapnel(this); } else if (flightTime < 10) { alpha = 10 * flightTime; } } function draw(leftEdge) { var _local7 = position.x - leftEdge; var _local6 = position.y; screenPos = new flash.geom.Point(_local7, _local6); var _local3 = _root.attachMovie("shrapnel", "mcShr", _root.getNextHighestDepth()); _local3.gotoAndStop(type); var _local8 = (50 + ((50 * (30 - flightTime)) / 30)) / 100; var _local4 = new flash.geom.Matrix(); _local4.scale(_local8, _local8); var _local5 = new flash.geom.Matrix(); _local5.translate(_local7, Game.screenH - _local6); _local4.concat(_local5); var _local9 = new flash.geom.ColorTransform(1, 1, 1, alpha / 100, 0, 0, 0, 0); bmpCanvas.draw(_local3, _local4, _local9, null, null, true); _local3.removeMovieClip(); } }
Symbol 434 MovieClip [__Packages.Scrollbar] Frame 0
class Scrollbar extends MovieClip { var scrollBarTrackTop, up, scrollBarTrackHeight, _height, lowestYPosForBar, _visible, onMouseUp, down, middle, bg, onEnterFrame, _y; function Scrollbar () { super(); } function attachScrollBar(attachTo, bottomMargin) { scrollBarTrackTop = (up._y + up._height) + 2; scrollBarTrackHeight = _height - (scrollBarTrackTop * 2); lowestYPosForBar = 0; scrollBarTopOfWindow = attachTo._y; var _local4 = _height; if (attachTo._height > _local4) { scrollerAttachedTo = attachTo; if (attachTo.selectClass) { attachTo.selectClass.attachedScrollBar = this; } else { attachTo.attachedScrollBar = this; } scrollBarWindowShowHeight = _local4; _visible = true; onMouseUp = stopScroll; up.onPress = function () { this._parent.startScrollUp(); }; down.onPress = function () { this._parent.startScrollDown(); }; middle.onPress = function () { this._parent.startScrollDrag(); }; bg.onPress = function () { this._parent.scrollerBGPressed(); }; scrollBarWindowScrollHeight = attachTo._height + bottomMargin; checkScrollingWindow(); var _local2 = scrollBarTrackHeight * (scrollBarWindowShowHeight / scrollBarWindowScrollHeight); if (_local2 > scrollBarTrackHeight) { _local2 = scrollBarTrackHeight; } if (_local2 < 10) { _local2 = 10; } middle._height = _local2; middle._y = scrollBarTrackTop; lowestYPosForBar = scrollBarTrackHeight - middle._height; moveScrollBarPosition(); } else { removeScrollBar(); } } function removeScrollBar(Void) { _visible = false; if (scrollerAttachedTo) { scrollerAttachedTo._y = scrollBarTopOfWindow; } scrollerAttachedTo = null; onMouseUp = null; up.onPress = null; down.onPress = null; middle.onPress = null; bg.onPress = null; } function moveScroller(Void) { if (scrollerDragging) { var _local2 = getMouseYRelativeTo(this) - scrollerDragOffset; if (_local2 < 0) { _local2 = 0; } if (_local2 > lowestYPosForBar) { _local2 = lowestYPosForBar; } scrollerAttachedTo._y = scrollBarTopOfWindow - ((_local2 / lowestYPosForBar) * (scrollBarWindowScrollHeight - scrollBarWindowShowHeight)); checkScrollingWindow(); moveScrollBarPosition(); } else if (scrollerMovingBar != 0) { scrollerAttachedTo._y = scrollerAttachedTo._y + scrollerMovingBar; checkScrollingWindow(); moveScrollBarPosition(); } if ((!scrollerDragging) && (scrollerMovingBar != 0)) { if (!scrollButtonPressed) { scrollerMovingBar = scrollerMovingBar * 0.6; if ((scrollerMovingBar > 0) && (scrollerMovingBar < 1)) { scrollerMovingBar = 0; onEnterFrame = null; } else if ((scrollerMovingBar < 0) && (scrollerMovingBar > -1)) { scrollerMovingBar = 0; onEnterFrame = null; } } else { scrollerMovingBar = scrollerMovingBar * 1.1; } } } function scrollerBGPressed(Void) { var _local2 = getMouseYRelativeTo(this) - middle._y; if (_local2 < 0) { scrollerMovingBar = scrollerMovingBarJump; } if (_local2 > middle._height) { scrollerMovingBar = -scrollerMovingBarJump; } scrollButtonPressed = true; scrollerDragging = false; onEnterFrame = moveScroller; } function jumpToPosition(jumpToPos) { scrollerAttachedTo._y = _y + jumpToPos; checkScrollingWindow(); moveScrollBarPosition(); } function checkScrollingWindow(Void) { if (scrollerAttachedTo._y < ((scrollBarWindowShowHeight + scrollBarTopOfWindow) - scrollBarWindowScrollHeight)) { scrollerAttachedTo._y = (scrollBarWindowShowHeight + scrollBarTopOfWindow) - scrollBarWindowScrollHeight; if (!scrollerDragging) { stopScroll(); } } if (scrollerAttachedTo._y > scrollBarTopOfWindow) { scrollerAttachedTo._y = scrollBarTopOfWindow; if (!scrollerDragging) { stopScroll(); } } } function moveScrollBarPosition(Void) { if (scrollerAttachedTo) { middle._y = scrollBarTrackTop + ((Math.abs(scrollerAttachedTo._y - scrollBarTopOfWindow) / (scrollBarWindowScrollHeight - scrollBarWindowShowHeight)) * lowestYPosForBar); } } function startScrollUp(Void) { scrollerMovingBar = scrollerMovingBarMove; scrollButtonPressed = true; scrollerDragging = false; onEnterFrame = moveScroller; } function startScrollDown(Void) { scrollerMovingBar = -scrollerMovingBarMove; scrollButtonPressed = true; scrollerDragging = false; onEnterFrame = moveScroller; } function startScrollDrag(Void) { scrollerMovingBar = 0; scrollerDragOffset = (getMouseYRelativeTo(this) - middle._y) + scrollBarTrackTop; scrollerDragging = true; scrollButtonPressed = false; onEnterFrame = moveScroller; } function stopScroll(Void) { scrollButtonPressed = false; scrollerDragging = false; } function getMouseYRelativeTo(relativeTo) { var _local2 = new Object(); _local2.x = 0; _local2.y = _root._ymouse; relativeTo.globalToLocal(_local2); return(_local2.y); } var scrollButtonPressed = false; var scrollerMovingBar = 0; var scrollerMovingBarMove = 10; var scrollerMovingBarJump = 90; var scrollBarPercentage = 0; var scrollerDragging = false; var scrollerDragOffset = 0; var scrollBarTopOfWindow = 0; var scrollBarWindowShowHeight = 0; var scrollBarWindowScrollHeight = 0; var scrollerAttachedTo = null; }
Symbol 435 MovieClip [__Packages.Loader] Frame 0
class Loader extends MovieClip { var total, onEnterFrame, loaded, mcBar; function Loader (Void) { super(); total = _root.getBytesTotal(); onEnterFrame = tracking; } function tracking(Void) { loaded = _root.getBytesLoaded(); if (loaded == total) { onEnterFrame = null; _root.gotoAndStop("front"); } var _local3 = 1 + Math.round((100 * loaded) / total); mcBar.gotoAndStop(_local3); } }
Symbol 436 MovieClip [__Packages.GameOver] Frame 0
class GameOver extends MovieClip { var gotoAndStop, btnPlayAgain, btnTryAgain; function GameOver () { super(); } function init(bSuccess) { if (bSuccess) { (gotoAndStop("success"));// not popped btnPlayAgain.onRelease = mx.utils.Delegate.create(this, onReleasePlay); } else { (gotoAndStop("failed"));// not popped btnTryAgain.onRelease = mx.utils.Delegate.create(this, onReleaseTry); } } function onReleasePlay(Void) { Application.goto("front"); } function onReleaseTry(Void) { Application.goto("front"); } }
Symbol 437 MovieClip [__Packages.SendAFriend] Frame 0
class SendAFriend extends MovieClip { var onEnterFrame, sURL, tfFriendsName, tfFriendsEmail, tfYourName, tfYourEmail, btnSend, btnBack, oEnterLst, mcBlockade, mcYourEmail, mcYourName, mcFriendsEmail, mcFriendsName; function SendAFriend () { super(); onEnterFrame = init; } function init(Void) { onEnterFrame = null; sURL = Application.sBasePath + "TellAFriend.php"; tfFriendsName.tabIndex = 0; tfFriendsEmail.tabIndex = 1; tfYourName.tabIndex = 2; tfYourEmail.tabIndex = 3; tfFriendsEmail.restrict = "A-Za-z0-9_.@\\-"; tfYourEmail.restrict = "A-Za-z0-9_.@\\-"; btnSend.onRelease = mx.utils.Delegate.create(this, onReleaseSend); btnBack.onRelease = mx.utils.Delegate.create(this, onReleaseBack); oEnterLst = new Object(); oEnterLst.onKeyDown = mx.utils.Delegate.create(this, onPressKey); Key.addListener(oEnterLst); Selection.setFocus(tfFriendsName); Key.removeListener(Interface.getInstance().oSpaceLst); } function onReleaseSend(Void) { if (tfFriendsName.length > 0) { if ((tfFriendsEmail.length > 0) && (checkEmail(tfFriendsEmail.text))) { if (tfYourName.length > 0) { if ((tfYourEmail.length > 0) && (checkEmail(tfYourEmail.text))) { mcBlockade.gotoAndStop("show"); var _local2 = new LoadVars(); _local2.SENDERNAME = tfYourName.text; _local2.SENDEREMAIL = tfYourEmail.text; _local2.RECEIPIENTNAME = tfFriendsName.text; _local2.RECEIPIENTEMAIL = tfFriendsEmail.text; _local2.MESSAGE = ""; _local2.onLoad = mx.utils.Delegate.create(this, onLoadEmail); _local2.sendAndLoad(sURL, _local2, "POST"); Key.removeListener(oEnterLst); } else { mcYourEmail.gotoAndPlay("error"); Selection.setFocus(tfYourEmail); Selection.setSelection(0, tfYourEmail.length); } } else { mcYourName.gotoAndPlay("error"); Selection.setFocus(tfYourName); } } else { mcFriendsEmail.gotoAndPlay("error"); Selection.setFocus(tfFriendsEmail); Selection.setSelection(0, tfFriendsEmail.length); } } else { mcFriendsName.gotoAndPlay("error"); Selection.setFocus(tfFriendsName); } } function onLoadEmail(bSuccess) { if (bSuccess) { mcBlockade.gotoAndPlay("sent"); } else { mcBlockade.gotoAndPlay("error"); } Key.addListener(oEnterLst); } function onPressKey(Void) { if (Key.isDown(13)) { onReleaseSend(); } } function checkEmail(sEmail) { var _local4 = sEmail.lastIndexOf("."); var _local2 = sEmail.indexOf("@"); var _local3 = sEmail.indexOf(" "); var _local5 = sEmail.lastIndexOf(".."); if ((((_local3 < 0) && (_local2 > 0)) && ((_local2 + 1) < _local4)) && (_local5 == -1)) { return(true); } return(false); } function onReleaseBack(Void) { Interface.getInstance().onReleaseSendBack(); } }
Symbol 438 MovieClip [__Packages.Interface] Frame 0
class Interface extends MovieClip { static var instance; var btnPlay, mcControl, btnInstructions, btnSend, btnHighScore, oSpaceLst, gotoAndPlay, mcInstructionsPanel; function Interface (Void) { super(); instance = this; btnPlay = mcControl.btnPlay; btnInstructions = mcControl.btnInstructions; btnSend = mcControl.btnSend; btnHighScore = mcControl.btnHighScore; btnPlay.onRelease = mx.utils.Delegate.create(this, onReleasePlay); btnInstructions.onRelease = mx.utils.Delegate.create(this, onReleaseInstructions); btnSend.onRelease = mx.utils.Delegate.create(this, onReleaseSend); btnHighScore.onRelease = mx.utils.Delegate.create(this, onReleaseHighScore); oSpaceLst = new Object(); oSpaceLst.onKeyDown = mx.utils.Delegate.create(this, onPressSpace); Key.addListener(oSpaceLst); } static function getInstance(Void) { return(instance); } function onReleasePlay(Void) { Key.removeListener(oSpaceLst); _root.gotoAndPlay("gameIn"); } function onReleaseInstructions(Void) { Key.removeListener(oSpaceLst); (gotoAndPlay("instructionsIn"));// not popped mcInstructionsPanel.btnBack.onRelease = mx.utils.Delegate.create(this, onReleaseInstrBack); } function onReleaseSend(Void) { Key.removeListener(oSpaceLst); (gotoAndPlay("sendIn"));// not popped } function onReleaseHighScore(Void) { Key.removeListener(oSpaceLst); (gotoAndPlay("highIn"));// not popped } function onReleaseInstrBack(Void) { Key.addListener(oSpaceLst); gotoAndPlay("instructionsOut"); } function onReleaseSendBack(Void) { Key.addListener(oSpaceLst); (gotoAndPlay("sendOut"));// not popped } function onReleaseScoreBack(Void) { Key.addListener(oSpaceLst); (gotoAndPlay("highOut"));// not popped } function onPressSpace(Void) { if (Key.isDown(32)) { onReleasePlay(); } } }
Symbol 439 MovieClip [__Packages.Leaderboard] Frame 0
class Leaderboard extends MovieClip { var onEnterFrame, sURL, btnBack, _parent, lvScores, gotoAndStop, mcCnt, mcScrollBar; function Leaderboard () { super(); onEnterFrame = init; } function init(Void) { onEnterFrame = null; sURL = Application.sBasePath + "GetScores.php"; loadHighScore(); btnBack = _parent.btnBack; btnBack.onRelease = mx.utils.Delegate.create(this, onReleaseBack); trace("btnBack: " + btnBack); } function loadHighScore(Void) { lvScores = new LoadVars(); lvScores.onLoad = mx.utils.Delegate.create(this, onLoadList); lvScores.load(sURL); } function onLoadList(bSuccess) { for (var _local4 in lvScores) { trace((("key: " + _local4) + ", value: ") + lvScores[_local4]); } (gotoAndStop("done"));// not popped if (bSuccess) { var _local2 = 1; while (_local2 < 21) { if (lvScores["name" + _local2] != undefined) { var _local3 = mcCnt.attachMovie("scoreRow", "row" + _local2, _local2); _local3.rank = _local2 + "."; _local3.sName = lvScores["name" + _local2]; _local3.score = lvScores["score" + _local2]; _local3._y = 15 * (_local2 - 1); } _local2++; } } mcScrollBar.attachScrollBar(mcCnt, 1); } function onReleaseBack(Void) { trace("asd"); Interface.getInstance().onReleaseScoreBack(); } }
Symbol 200 MovieClip Frame 10
stop();
Symbol 202 MovieClip Frame 10
stop();
Symbol 228 Button
on (release) { getURL (_root.exitURL, "_blank"); }
Symbol 243 MovieClip [highscore screen] Frame 1
#initclip 35 Object.registerClass("highscore screen", Leaderboard); #endinitclip stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 285 MovieClip Frame 1
stop();
Symbol 285 MovieClip Frame 6
btnBlockade.useHandCursor = false;
Symbol 285 MovieClip Frame 30
gotoAndStop ("hide");
Symbol 285 MovieClip Frame 50
gotoAndStop ("hide");
Symbol 286 MovieClip [send a friend pane] Frame 1
#initclip 33 Object.registerClass("send a friend pane", SendAFriend); #endinitclip
Symbol 317 MovieClip [panel main] Frame 1
#initclip 34 Object.registerClass("panel main", Interface); #endinitclip stop();
Symbol 317 MovieClip [panel main] Frame 42
stop();
Symbol 317 MovieClip [panel main] Frame 58
gotoAndStop ("home");
Symbol 317 MovieClip [panel main] Frame 88
stop();
Symbol 317 MovieClip [panel main] Frame 107
gotoAndStop ("home");
Symbol 317 MovieClip [panel main] Frame 137
stop();
Symbol 317 MovieClip [panel main] Frame 153
gotoAndStop ("home");
Symbol 324 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 10
stop();
Symbol 364 MovieClip Frame 10
stop();
Symbol 397 MovieClip Frame 1
stop();
Symbol 402 MovieClip [panel game] Frame 1
#initclip 37 Object.registerClass("panel game", Summary); #endinitclip stop();
Symbol 402 MovieClip [panel game] Frame 30
stop(); startGame();
Symbol 402 MovieClip [panel game] Frame 56
stop();
Symbol 402 MovieClip [panel game] Frame 82
stop(); startGame();
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 40
gotoAndStop (1);
Symbol 410 MovieClip Frame 85
gotoAndStop (1);
Symbol 411 MovieClip [GAME] Frame 1
#initclip 36 Object.registerClass("GAME", Game); #endinitclip

Library Items

Symbol 1 GraphicUsed by:5 10
Symbol 2 FontUsed by:3 4 6 7 8 9
Symbol 3 TextUses:2Used by:5
Symbol 4 TextUses:2Used by:5
Symbol 5 MovieClip [game over]Uses:1 3 4
Symbol 6 EditableTextUses:2Used by:10
Symbol 7 TextUses:2Used by:10
Symbol 8 TextUses:2Used by:10
Symbol 9 EditableTextUses:2Used by:10
Symbol 10 MovieClip [summary]Uses:1 6 7 8 9
Symbol 11 FontUsed by:12 13 14 237 238 239 240 275 276 277 278 303 304 305 306 307 309 310 366 367 368 369 370 371 372 373 374 375 376 377 378 379 387 388 392 393 395 396
Symbol 12 EditableTextUses:11Used by:15
Symbol 13 EditableTextUses:11Used by:15
Symbol 14 EditableTextUses:11Used by:15
Symbol 15 MovieClip [scoreRow]Uses:12 13 14
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:24
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:24
Symbol 20 GraphicUsed by:21
Symbol 21 ButtonUses:20Used by:22 23
Symbol 22 MovieClipUses:21Used by:24
Symbol 23 MovieClipUses:21Used by:24
Symbol 24 MovieClip [ScrollBar]Uses:17 19 22 23Used by:243
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:31
Symbol 27 ShapeTweeningUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:27 28 29Used by:31
Symbol 31 MovieClip [loader]Uses:26 30Used by:Timeline
Symbol 412 MovieClip [__Packages.Application]
Symbol 413 MovieClip [__Packages.Fps]
Symbol 414 MovieClip [__Packages.mx.utils.Delegate]
Symbol 415 MovieClip [__Packages.Summary]
Symbol 416 MovieClip [__Packages.Game]
Symbol 417 MovieClip [__Packages.Chopper]
Symbol 418 MovieClip [__Packages.Rope]
Symbol 419 MovieClip [__Packages.Sounds]
Symbol 420 MovieClip [__Packages.Platform]
Symbol 421 MovieClip [__Packages.Cannon]
Symbol 422 MovieClip [__Packages.WorkObject]
Symbol 423 MovieClip [__Packages.Shot]
Symbol 424 MovieClip [__Packages.MissileLauncher]
Symbol 425 MovieClip [__Packages.Obstacle]
Symbol 426 MovieClip [__Packages.Hostage]
Symbol 427 MovieClip [__Packages.Vehicle]
Symbol 428 MovieClip [__Packages.ShotHostile]
Symbol 429 MovieClip [__Packages.AirExplosion]
Symbol 430 MovieClip [__Packages.Missile]
Symbol 431 MovieClip [__Packages.Chaf]
Symbol 432 MovieClip [__Packages.PointsCloud]
Symbol 433 MovieClip [__Packages.Particle]
Symbol 434 MovieClip [__Packages.Scrollbar]
Symbol 435 MovieClip [__Packages.Loader]
Symbol 436 MovieClip [__Packages.GameOver]
Symbol 437 MovieClip [__Packages.SendAFriend]
Symbol 438 MovieClip [__Packages.Interface]
Symbol 439 MovieClip [__Packages.Leaderboard]
Symbol 32 GraphicUsed by:50 178
Symbol 33 FontUsed by:34 51
Symbol 34 TextUses:33Used by:50
Symbol 35 Sound [30cal5]Used by:50
Symbol 36 Sound [airnuke]Used by:50
Symbol 37 Sound [ak47]Used by:50
Symbol 38 Sound [auto]Used by:50
Symbol 39 Sound [bazooka]Used by:50
Symbol 40 Sound [CHOPPER2]Used by:50
Symbol 41 Sound [explos]Used by:50
Symbol 42 Sound [explsion]Used by:50
Symbol 43 Sound [gunfire]Used by:50
Symbol 44 Sound [helicopt]Used by:50
Symbol 45 Sound [machine gun]Used by:50
Symbol 46 Sound [missile_snd]Used by:50
Symbol 47 Sound [tankfire]Used by:50
Symbol 48 Sound [warning_alarm]Used by:50
Symbol 49 Sound [loop3]Used by:50
Symbol 50 MovieClipUses:32 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49Used by:Timeline
Symbol 51 TextUses:33Used by:178
Symbol 52 Bitmap [platform hq]Used by:53
Symbol 53 GraphicUses:52Used by:178
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:60
Symbol 56 ShapeTweeningUsed by:60
Symbol 57 GraphicUsed by:60
Symbol 58 ShapeTweeningUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [radar]Uses:55 56 57 58 59Used by:178
Symbol 61 Bitmap [platform refill]Used by:62
Symbol 62 GraphicUses:61Used by:178
Symbol 63 GraphicUsed by:71 98
Symbol 64 GraphicUsed by:71 98
Symbol 65 GraphicUsed by:71 98
Symbol 66 GraphicUsed by:71 98
Symbol 67 GraphicUsed by:71 98
Symbol 68 GraphicUsed by:71 98
Symbol 69 GraphicUsed by:71 98
Symbol 70 GraphicUsed by:71 98
Symbol 71 MovieClip [explosion0]Uses:63 64 65 66 67 68 69 70Used by:178
Symbol 72 GraphicUsed by:84
Symbol 73 GraphicUsed by:84
Symbol 74 GraphicUsed by:84
Symbol 75 GraphicUsed by:84
Symbol 76 GraphicUsed by:84
Symbol 77 GraphicUsed by:84
Symbol 78 GraphicUsed by:84
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip [explosion1]Uses:72 73 74 75 76 77 78 79 80 81 82 83Used by:178
Symbol 85 GraphicUsed by:98
Symbol 86 GraphicUsed by:98
Symbol 87 GraphicUsed by:98
Symbol 88 GraphicUsed by:98
Symbol 89 GraphicUsed by:98
Symbol 90 GraphicUsed by:98
Symbol 91 GraphicUsed by:98
Symbol 92 GraphicUsed by:98
Symbol 93 GraphicUsed by:98
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [explosion2]Uses:67 63 64 65 66 68 69 70 85 86 87 88 89 90 91 92 93 94 95 96 97Used by:178
Symbol 99 FontUsed by:100 101 102 103 104
Symbol 100 EditableTextUses:99 404Used by:105
Symbol 101 EditableTextUses:99 404Used by:105
Symbol 102 EditableTextUses:99 404Used by:105
Symbol 103 EditableTextUses:99 404Used by:105
Symbol 104 EditableTextUses:99 404Used by:105
Symbol 105 MovieClipUses:100 101 102 103 104Used by:106
Symbol 106 MovieClip [points anim]Uses:105Used by:178
Symbol 107 Bitmap [explosion3]Used by:110
Symbol 108 Bitmap [chaf]Used by:110
Symbol 109 Bitmap [platform drop zone]Used by:110
Symbol 110 GraphicUses:107 108 109Used by:178
Symbol 111 Bitmap [bg_jungle_front002]Used by:121
Symbol 112 Bitmap [bg_jungle_obstacle005]Used by:121
Symbol 113 Bitmap [bg_jungle_obstacle004]Used by:121
Symbol 114 Bitmap [bg_jungle_obstacle003]Used by:121
Symbol 115 Bitmap [bg_jungle_obstacle002]Used by:121
Symbol 116 Bitmap [bg_jungle_obstacle001]Used by:121
Symbol 117 Bitmap [bg_jungle_foreground001]Used by:121
Symbol 118 Bitmap [bg_jungle_front001]Used by:121
Symbol 119 Bitmap [bg_jungle_middle]Used by:121
Symbol 120 Bitmap [bg_jungle_back]Used by:121
Symbol 121 GraphicUses:111 112 113 114 115 116 117 118 119 120Used by:178
Symbol 122 Bitmap [bg_snow_foreground001]Used by:132
Symbol 123 Bitmap [bg_snow_front002]Used by:132
Symbol 124 Bitmap [bg_snow_obstacle005]Used by:132
Symbol 125 Bitmap [bg_snow_obstacle004]Used by:132
Symbol 126 Bitmap [bg_snow_obstacle003]Used by:132
Symbol 127 Bitmap [bg_snow_obstacle002]Used by:132
Symbol 128 Bitmap [bg_snow_obstacle001]Used by:132
Symbol 129 Bitmap [bg_snow_front001]Used by:132
Symbol 130 Bitmap [bg_snow_middle]Used by:132
Symbol 131 Bitmap [bg_snow_back]Used by:132
Symbol 132 GraphicUses:122 123 124 125 126 127 128 129 130 131Used by:178
Symbol 133 Bitmap [bg_desert_foreground001]Used by:144
Symbol 134 Bitmap [bg_desert_front002]Used by:144
Symbol 135 Bitmap [bg_desert_front001]Used by:144
Symbol 136 Bitmap [bg_desert_obstacle006]Used by:144
Symbol 137 Bitmap [bg_desert_obstacle005]Used by:144
Symbol 138 Bitmap [bg_desert_obstacle004]Used by:144
Symbol 139 Bitmap [bg_desert_obstacle003]Used by:144
Symbol 140 Bitmap [bg_desert_obstacle002]Used by:144
Symbol 141 Bitmap [bg_desert_obstacle001]Used by:144
Symbol 142 Bitmap [bg_desert_middle]Used by:144
Symbol 143 Bitmap [bg_desert_back]Used by:144
Symbol 144 GraphicUses:133 134 135 136 137 138 139 140 141 142 143Used by:178
Symbol 145 Bitmap [vehicle 0]Used by:158
Symbol 146 Bitmap [topRot]Used by:158
Symbol 147 Bitmap [chopper shot]Used by:158
Symbol 148 Bitmap [tank shot]Used by:158
Symbol 149 Bitmap [rope]Used by:158
Symbol 150 Bitmap [missile]Used by:158
Symbol 151 Bitmap [ml head]Used by:158
Symbol 152 Bitmap [ml base]Used by:158
Symbol 153 Bitmap [backRot]Used by:158
Symbol 154 Bitmap [gunTankGun]Used by:158
Symbol 155 Bitmap [gunTank]Used by:158
Symbol 156 Bitmap [chopper]Used by:158
Symbol 157 Bitmap [chopper wheels]Used by:158
Symbol 158 GraphicUses:145 146 147 148 149 150 151 152 153 154 155 156 157Used by:178
Symbol 159 Bitmap [hostage walk 3]Used by:171
Symbol 160 Bitmap [hostage walk 2]Used by:171
Symbol 161 Bitmap [hostage walk 1]Used by:171
Symbol 162 Bitmap [hostage walk 0]Used by:171
Symbol 163 Bitmap [hostage jump 3]Used by:171
Symbol 164 Bitmap [hostage jump 2]Used by:171
Symbol 165 Bitmap [hostage jump 1]Used by:171
Symbol 166 Bitmap [hostage jump 0]Used by:171
Symbol 167 Bitmap [hostage hold 3]Used by:171
Symbol 168 Bitmap [hostage hold 2]Used by:171
Symbol 169 Bitmap [hostage hold 1]Used by:171
Symbol 170 Bitmap [hostage hold 0]Used by:171
Symbol 171 GraphicUses:159 160 161 162 163 164 165 166 167 168 169 170Used by:178
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:174
Symbol 174 MovieClip [arrow]Uses:173Used by:178 311
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClip [shrapnel]Uses:176Used by:178
Symbol 178 MovieClipUses:32 51 53 60 62 71 84 98 106 110 121 132 144 158 171 174 177Used by:Timeline
Symbol 179 GraphicUsed by:187
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:182
Symbol 182 MovieClipUses:181Used by:187 328
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:186
Symbol 186 MovieClipUses:183 185Used by:187 328
Symbol 187 MovieClipUses:179 182 186Used by:317
Symbol 188 GraphicUsed by:216
Symbol 189 GraphicUsed by:193 203 365 383 386 391
Symbol 190 GraphicUsed by:191 203 214 274 365 383 386 391
Symbol 191 MovieClipUses:190Used by:193 211 216 251 270 286 316 331 356 358
Symbol 192 GraphicUsed by:193 203 365 383 386 391
Symbol 193 MovieClipUses:189 191 192Used by:203 365 383 386 391
Symbol 194 GraphicUsed by:197 203 360 365 382 383 385 386 390 391
Symbol 195 FontUsed by:196 205 206 207 208 218 246 250 257 267 272 282 283 284 313 314 315 337 349 350 351 352 353 354 355 359 381 384 389 394
Symbol 196 TextUses:195Used by:197 203
Symbol 197 MovieClipUses:194 196Used by:200 202
Symbol 198 ShapeTweeningUsed by:200 203
Symbol 199 GraphicUsed by:200 202 362 364
Symbol 200 MovieClipUses:197 198 199Used by:203
Symbol 201 ShapeTweeningUsed by:202
Symbol 202 MovieClipUses:197 201 199Used by:203
Symbol 203 ButtonUses:193 200 202 189 190 192 194 196 198Used by:216
Symbol 204 GraphicUsed by:216
Symbol 205 TextUses:195Used by:216
Symbol 206 TextUses:195Used by:216
Symbol 207 TextUses:195Used by:216
Symbol 208 TextUses:195Used by:216
Symbol 209 GraphicUsed by:211 214
Symbol 210 GraphicUsed by:211 214
Symbol 211 MovieClipUses:209 191 210Used by:214
Symbol 212 GraphicUsed by:213 214
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 ButtonUses:211 213 209 190 210 212Used by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:188 203 204 205 206 207 208 214 215 191Used by:317
Symbol 217 GraphicUsed by:229
Symbol 218 EditableTextUses:195Used by:229
Symbol 219 GraphicUsed by:224
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:219 220 221 222 223Used by:229
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:229 356
Symbol 227 GraphicUsed by:228
Symbol 228 ButtonUses:227Used by:229 356 397
Symbol 229 MovieClipUses:217 218 224 226 228Used by:317
Symbol 230 GraphicUsed by:233
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:233
Symbol 233 MovieClipUses:230 232Used by:317 397
Symbol 234 GraphicUsed by:251
Symbol 235 GraphicUsed by:251
Symbol 236 GraphicUsed by:243
Symbol 237 TextUses:11Used by:243
Symbol 238 TextUses:11Used by:243
Symbol 239 TextUses:11Used by:243
Symbol 240 TextUses:11Used by:243
Symbol 241 GraphicUsed by:243 311 411
Symbol 242 MovieClipUsed by:243
Symbol 243 MovieClip [highscore screen]Uses:236 237 24 238 239 240 241 242Used by:251
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:247 248
Symbol 246 TextUses:195Used by:247 248
Symbol 247 MovieClipUses:245 246Used by:248
Symbol 248 ButtonUses:244 247 245 246Used by:251 286 316
Symbol 249 GraphicUsed by:251
Symbol 250 TextUses:195Used by:251
Symbol 251 MovieClipUses:234 191 235 243 248 249 250Used by:317
Symbol 252 GraphicUsed by:286
Symbol 253 GraphicUsed by:256
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:256
Symbol 256 MovieClipUses:253 255Used by:286 397
Symbol 257 TextUses:195Used by:286
Symbol 258 GraphicUsed by:263
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:263 265
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:263 265
Symbol 263 MovieClipUses:258 260 262Used by:286 316 397
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264 260 262Used by:286 316
Symbol 266 GraphicUsed by:286
Symbol 267 TextUses:195Used by:286
Symbol 268 GraphicUsed by:270 274
Symbol 269 GraphicUsed by:270 274
Symbol 270 MovieClipUses:268 191 269Used by:274
Symbol 271 GraphicUsed by:273 274
Symbol 272 TextUses:195Used by:273 274
Symbol 273 MovieClipUses:271 272Used by:274
Symbol 274 ButtonUses:270 273 268 190 269 271 272Used by:286
Symbol 275 EditableTextUses:11Used by:286
Symbol 276 EditableTextUses:11Used by:286
Symbol 277 EditableTextUses:11Used by:286
Symbol 278 EditableTextUses:11Used by:286
Symbol 279 GraphicUsed by:285
Symbol 280 GraphicUsed by:281
Symbol 281 ButtonUses:280Used by:285
Symbol 282 TextUses:195Used by:285
Symbol 283 TextUses:195Used by:285
Symbol 284 TextUses:195Used by:285
Symbol 285 MovieClipUses:279 281 282 283 284Used by:286 397
Symbol 286 MovieClip [send a friend pane]Uses:252 191 256 257 263 265 248 266 267 274 275 276 277 278 285Used by:317
Symbol 287 GraphicUsed by:316
Symbol 288 GraphicUsed by:316
Symbol 289 GraphicUsed by:311
Symbol 290 FontUsed by:291
Symbol 291 TextUses:290Used by:311
Symbol 292 GraphicUsed by:311
Symbol 293 GraphicUsed by:311
Symbol 294 GraphicUsed by:311
Symbol 295 GraphicUsed by:311
Symbol 296 GraphicUsed by:311
Symbol 297 GraphicUsed by:311
Symbol 298 FontUsed by:299 300 301
Symbol 299 TextUses:298Used by:311
Symbol 300 TextUses:298Used by:311
Symbol 301 TextUses:298Used by:311
Symbol 302 GraphicUsed by:311
Symbol 303 TextUses:11Used by:311
Symbol 304 TextUses:11Used by:311
Symbol 305 TextUses:11Used by:311
Symbol 306 TextUses:11Used by:311
Symbol 307 TextUses:11Used by:311
Symbol 308 GraphicUsed by:311
Symbol 309 TextUses:11Used by:311
Symbol 310 TextUses:11Used by:311
Symbol 311 MovieClipUses:289 291 292 293 294 295 296 297 299 300 301 302 303 304 305 306 307 308 241 174 309 310Used by:316
Symbol 312 GraphicUsed by:316
Symbol 313 TextUses:195Used by:316
Symbol 314 TextUses:195Used by:316
Symbol 315 TextUses:195Used by:316
Symbol 316 MovieClipUses:287 191 288 311 248 312 313 265 263 314 315Used by:317
Symbol 317 MovieClip [panel main]Uses:187 216 229 233 251 286 316Used by:Timeline
Symbol 318 GraphicUsed by:324
Symbol 319 GraphicUsed by:321 323
Symbol 320 GraphicUsed by:321
Symbol 321 ButtonUses:319 320Used by:324
Symbol 322 GraphicUsed by:323
Symbol 323 ButtonUses:322 319Used by:324
Symbol 324 MovieClipUses:318 321 323Used by:Timeline
Symbol 325 MovieClipUsed by:411
Symbol 326 GraphicUsed by:402
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327 182 186Used by:402
Symbol 329 GraphicUsed by:331
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:329 191 330Used by:402
Symbol 332 GraphicUsed by:356
Symbol 333 GraphicUsed by:342
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:342
Symbol 336 GraphicUsed by:342
Symbol 337 TextUses:195Used by:342
Symbol 338 GraphicUsed by:341 342
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:341 342
Symbol 341 MovieClipUses:338 340Used by:342
Symbol 342 MovieClipUses:333 335 336 337 338 340 341Used by:356
Symbol 343 GraphicUsed by:356
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:356
Symbol 346 GraphicUsed by:356
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:356
Symbol 349 TextUses:195Used by:356
Symbol 350 EditableTextUses:195Used by:356
Symbol 351 EditableTextUses:195Used by:356
Symbol 352 EditableTextUses:195Used by:356
Symbol 353 EditableTextUses:195Used by:356
Symbol 354 TextUses:195Used by:356
Symbol 355 EditableTextUses:195Used by:356
Symbol 356 MovieClipUses:332 342 343 191 345 346 348 349 350 351 352 353 354 355 226 228Used by:402
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357 191Used by:397
Symbol 359 TextUses:195Used by:360 365
Symbol 360 MovieClipUses:194 359Used by:362 364
Symbol 361 ShapeTweeningUsed by:362 365
Symbol 362 MovieClipUses:360 361 199Used by:365
Symbol 363 ShapeTweeningUsed by:364
Symbol 364 MovieClipUses:360 363 199Used by:365
Symbol 365 ButtonUses:193 362 364 189 190 192 194 359 361Used by:397
Symbol 366 TextUses:11Used by:380
Symbol 367 TextUses:11Used by:380
Symbol 368 TextUses:11Used by:380
Symbol 369 TextUses:11Used by:380
Symbol 370 TextUses:11Used by:380
Symbol 371 TextUses:11Used by:380
Symbol 372 TextUses:11Used by:380
Symbol 373 TextUses:11Used by:380
Symbol 374 TextUses:11Used by:380
Symbol 375 TextUses:11Used by:380
Symbol 376 TextUses:11Used by:380
Symbol 377 TextUses:11Used by:380
Symbol 378 TextUses:11Used by:380
Symbol 379 TextUses:11Used by:380
Symbol 380 MovieClipUses:366 367 368 369 370 371 372 373 374 375 376 377 378 379Used by:397
Symbol 381 TextUses:195Used by:382 383
Symbol 382 MovieClipUses:194 381Used by:383
Symbol 383 ButtonUses:193 382 189 190 192 194 381Used by:397
Symbol 384 TextUses:195Used by:385 386
Symbol 385 MovieClipUses:194 384Used by:386
Symbol 386 ButtonUses:193 385 189 190 192 194 384Used by:397
Symbol 387 TextUses:11Used by:397
Symbol 388 TextUses:11Used by:397
Symbol 389 TextUses:195Used by:390 391
Symbol 390 MovieClipUses:194 389Used by:391
Symbol 391 ButtonUses:193 390 189 190 192 194 389Used by:397
Symbol 392 TextUses:11Used by:397
Symbol 393 TextUses:11Used by:397
Symbol 394 TextUses:195Used by:397
Symbol 395 EditableTextUses:11Used by:397
Symbol 396 TextUses:11Used by:397
Symbol 397 MovieClipUses:358 233 365 380 383 386 387 388 228 391 392 393 394 256 263 395 285 396Used by:402
Symbol 398 ShapeTweeningUsed by:402
Symbol 399 GraphicUsed by:402
Symbol 400 ShapeTweeningUsed by:402
Symbol 401 ShapeTweeningUsed by:402
Symbol 402 MovieClip [panel game]Uses:326 328 331 356 397 398 399 400 401Used by:411
Symbol 403 GraphicUsed by:406
Symbol 404 FontUsed by:100 101 102 103 104 405 408
Symbol 405 TextUses:404Used by:406
Symbol 406 MovieClipUses:403 405Used by:410
Symbol 407 GraphicUsed by:409
Symbol 408 TextUses:404Used by:409
Symbol 409 MovieClipUses:407 408Used by:410
Symbol 410 MovieClipUses:406 409Used by:411
Symbol 411 MovieClip [GAME]Uses:325 241 402 410Used by:Timeline

Instance Names

"mcLoader"Frame 1Symbol 31 MovieClip [loader]
"mcInterface"Frame 11Symbol 317 MovieClip [panel main]
"mcSoundBtn"Frame 11Symbol 324 MovieClip
"mcGame"Frame 21Symbol 411 MovieClip [GAME]
"mcInterface"Frame 41Symbol 317 MovieClip [panel main]
"tfLevel"Symbol 10 MovieClip [summary] Frame 1Symbol 6 EditableText
"tfPoints"Symbol 10 MovieClip [summary] Frame 1Symbol 9 EditableText
"but"Symbol 22 MovieClip Frame 1Symbol 21 Button
"but"Symbol 23 MovieClip Frame 1Symbol 21 Button
"bg"Symbol 24 MovieClip [ScrollBar] Frame 1Symbol 17 MovieClip
"middle"Symbol 24 MovieClip [ScrollBar] Frame 1Symbol 19 MovieClip
"up"Symbol 24 MovieClip [ScrollBar] Frame 1Symbol 22 MovieClip
"down"Symbol 24 MovieClip [ScrollBar] Frame 1Symbol 23 MovieClip
"mcBar"Symbol 31 MovieClip [loader] Frame 1Symbol 30 MovieClip
"tfOutline0"Symbol 105 MovieClip Frame 1Symbol 100 EditableText
"tfOutline1"Symbol 105 MovieClip Frame 1Symbol 101 EditableText
"tfOutline2"Symbol 105 MovieClip Frame 1Symbol 102 EditableText
"tfOutline3"Symbol 105 MovieClip Frame 1Symbol 103 EditableText
"tfFront"Symbol 105 MovieClip Frame 1Symbol 104 EditableText
"mcPoints"Symbol 106 MovieClip [points anim] Frame 1Symbol 105 MovieClip
"btnPlay"Symbol 216 MovieClip Frame 1Symbol 203 Button
"btnInstructions"Symbol 216 MovieClip Frame 1Symbol 214 Button
"btnHighScore"Symbol 216 MovieClip Frame 1Symbol 214 Button
"btnSend"Symbol 216 MovieClip Frame 1Symbol 214 Button
"mcScrollBar"Symbol 243 MovieClip [highscore screen] Frame 1Symbol 24 MovieClip [ScrollBar]
"mcCnt"Symbol 243 MovieClip [highscore screen] Frame 6Symbol 242 MovieClip
"mcList"Symbol 251 MovieClip Frame 1Symbol 243 MovieClip [highscore screen]
"btnBack"Symbol 251 MovieClip Frame 1Symbol 248 Button
"btnBlockade"Symbol 285 MovieClip Frame 6Symbol 281 Button
"mcFriendsName"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 256 MovieClip
"mcFriendsEmail"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 256 MovieClip
"mcYourName"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 256 MovieClip
"mcYourEmail"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 256 MovieClip
"btnBack"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 248 Button
"btnSend"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 274 Button
"tfFriendsName"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 275 EditableText
"tfFriendsEmail"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 276 EditableText
"tfYourName"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 277 EditableText
"tfYourEmail"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 278 EditableText
"mcBlockade"Symbol 286 MovieClip [send a friend pane] Frame 1Symbol 285 MovieClip
"btnBack"Symbol 316 MovieClip Frame 1Symbol 248 Button
"mcControl"Symbol 317 MovieClip [panel main] Frame 1Symbol 216 MovieClip
"mcHighScore"Symbol 317 MovieClip [panel main] Frame 11Symbol 251 MovieClip
"mcSendPanel"Symbol 317 MovieClip [panel main] Frame 59Symbol 286 MovieClip [send a friend pane]
"mcInstructionsPanel"Symbol 317 MovieClip [panel main] Frame 108Symbol 316 MovieClip
"btnSound"Symbol 324 MovieClip Frame 1Symbol 321 Button
"btnSound"Symbol 324 MovieClip Frame 6Symbol 323 Button
"mcFuelGauge"Symbol 356 MovieClip Frame 1Symbol 342 MovieClip
"tfHostages"Symbol 356 MovieClip Frame 1Symbol 353 EditableText
"btnPlay"Symbol 397 MovieClip Frame 1Symbol 365 Button
"mcTexts"Symbol 397 MovieClip Frame 1Symbol 380 MovieClip
"btnPlay"Symbol 397 MovieClip Frame 6Symbol 383 Button
"btnFriend"Symbol 397 MovieClip Frame 6Symbol 386 Button
"btnEnter"Symbol 397 MovieClip Frame 11Symbol 391 Button
"mcName"Symbol 397 MovieClip Frame 11Symbol 256 MovieClip
"tfName"Symbol 397 MovieClip Frame 11Symbol 395 EditableText
"mcBlockade"Symbol 397 MovieClip Frame 11Symbol 285 MovieClip
"btnPlay"Symbol 397 MovieClip Frame 15Symbol 383 Button
"btnFriend"Symbol 397 MovieClip Frame 15Symbol 386 Button
"mcStatusBar"Symbol 402 MovieClip [panel game] Frame 1Symbol 356 MovieClip
"mcDescription"Symbol 402 MovieClip [panel game] Frame 1Symbol 397 MovieClip
"mcDescription"Symbol 402 MovieClip [panel game] Frame 40Symbol 397 MovieClip
"mcCanvas"Symbol 411 MovieClip [GAME] Frame 1Symbol 325 MovieClip
"mcPanel"Symbol 411 MovieClip [GAME] Frame 1Symbol 402 MovieClip [panel game]
"mcAlert"Symbol 411 MovieClip [GAME] Frame 1Symbol 410 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "game over"
ExportAssets (56)Timeline Frame 1Symbol 10 as "summary"
ExportAssets (56)Timeline Frame 1Symbol 15 as "scoreRow"
ExportAssets (56)Timeline Frame 1Symbol 24 as "ScrollBar"
ExportAssets (56)Timeline Frame 1Symbol 31 as "loader"
ExportAssets (56)Timeline Frame 1Symbol 412 as "__Packages.Application"
ExportAssets (56)Timeline Frame 1Symbol 413 as "__Packages.Fps"
ExportAssets (56)Timeline Frame 1Symbol 414 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 415 as "__Packages.Summary"
ExportAssets (56)Timeline Frame 1Symbol 416 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 417 as "__Packages.Chopper"
ExportAssets (56)Timeline Frame 1Symbol 418 as "__Packages.Rope"
ExportAssets (56)Timeline Frame 1Symbol 419 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 420 as "__Packages.Platform"
ExportAssets (56)Timeline Frame 1Symbol 421 as "__Packages.Cannon"
ExportAssets (56)Timeline Frame 1Symbol 422 as "__Packages.WorkObject"
ExportAssets (56)Timeline Frame 1Symbol 423 as "__Packages.Shot"
ExportAssets (56)Timeline Frame 1Symbol 424 as "__Packages.MissileLauncher"
ExportAssets (56)Timeline Frame 1Symbol 425 as "__Packages.Obstacle"
ExportAssets (56)Timeline Frame 1Symbol 426 as "__Packages.Hostage"
ExportAssets (56)Timeline Frame 1Symbol 427 as "__Packages.Vehicle"
ExportAssets (56)Timeline Frame 1Symbol 428 as "__Packages.ShotHostile"
ExportAssets (56)Timeline Frame 1Symbol 429 as "__Packages.AirExplosion"
ExportAssets (56)Timeline Frame 1Symbol 430 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 431 as "__Packages.Chaf"
ExportAssets (56)Timeline Frame 1Symbol 432 as "__Packages.PointsCloud"
ExportAssets (56)Timeline Frame 1Symbol 433 as "__Packages.Particle"
ExportAssets (56)Timeline Frame 1Symbol 434 as "__Packages.Scrollbar"
ExportAssets (56)Timeline Frame 1Symbol 435 as "__Packages.Loader"
ExportAssets (56)Timeline Frame 1Symbol 436 as "__Packages.GameOver"
ExportAssets (56)Timeline Frame 1Symbol 437 as "__Packages.SendAFriend"
ExportAssets (56)Timeline Frame 1Symbol 438 as "__Packages.Interface"
ExportAssets (56)Timeline Frame 1Symbol 439 as "__Packages.Leaderboard"
ExportAssets (56)Timeline Frame 2Symbol 35 as "30cal5"
ExportAssets (56)Timeline Frame 2Symbol 36 as "airnuke"
ExportAssets (56)Timeline Frame 2Symbol 37 as "ak47"
ExportAssets (56)Timeline Frame 2Symbol 38 as "auto"
ExportAssets (56)Timeline Frame 2Symbol 39 as "bazooka"
ExportAssets (56)Timeline Frame 2Symbol 40 as "CHOPPER2"
ExportAssets (56)Timeline Frame 2Symbol 41 as "explos"
ExportAssets (56)Timeline Frame 2Symbol 42 as "explsion"
ExportAssets (56)Timeline Frame 2Symbol 43 as "gunfire"
ExportAssets (56)Timeline Frame 2Symbol 44 as "helicopt"
ExportAssets (56)Timeline Frame 2Symbol 45 as "machine gun"
ExportAssets (56)Timeline Frame 2Symbol 46 as "missile_snd"
ExportAssets (56)Timeline Frame 2Symbol 47 as "tankfire"
ExportAssets (56)Timeline Frame 2Symbol 48 as "warning_alarm"
ExportAssets (56)Timeline Frame 2Symbol 49 as "loop3"
ExportAssets (56)Timeline Frame 2Symbol 52 as "platform hq"
ExportAssets (56)Timeline Frame 2Symbol 60 as "radar"
ExportAssets (56)Timeline Frame 2Symbol 61 as "platform refill"
ExportAssets (56)Timeline Frame 2Symbol 71 as "explosion0"
ExportAssets (56)Timeline Frame 2Symbol 84 as "explosion1"
ExportAssets (56)Timeline Frame 2Symbol 98 as "explosion2"
ExportAssets (56)Timeline Frame 2Symbol 106 as "points anim"
ExportAssets (56)Timeline Frame 2Symbol 107 as "explosion3"
ExportAssets (56)Timeline Frame 2Symbol 108 as "chaf"
ExportAssets (56)Timeline Frame 2Symbol 109 as "platform drop zone"
ExportAssets (56)Timeline Frame 2Symbol 111 as "bg_jungle_front002"
ExportAssets (56)Timeline Frame 2Symbol 112 as "bg_jungle_obstacle005"
ExportAssets (56)Timeline Frame 2Symbol 113 as "bg_jungle_obstacle004"
ExportAssets (56)Timeline Frame 2Symbol 114 as "bg_jungle_obstacle003"
ExportAssets (56)Timeline Frame 2Symbol 115 as "bg_jungle_obstacle002"
ExportAssets (56)Timeline Frame 2Symbol 116 as "bg_jungle_obstacle001"
ExportAssets (56)Timeline Frame 2Symbol 117 as "bg_jungle_foreground001"
ExportAssets (56)Timeline Frame 2Symbol 118 as "bg_jungle_front001"
ExportAssets (56)Timeline Frame 2Symbol 119 as "bg_jungle_middle"
ExportAssets (56)Timeline Frame 2Symbol 120 as "bg_jungle_back"
ExportAssets (56)Timeline Frame 2Symbol 122 as "bg_snow_foreground001"
ExportAssets (56)Timeline Frame 2Symbol 123 as "bg_snow_front002"
ExportAssets (56)Timeline Frame 2Symbol 124 as "bg_snow_obstacle005"
ExportAssets (56)Timeline Frame 2Symbol 125 as "bg_snow_obstacle004"
ExportAssets (56)Timeline Frame 2Symbol 126 as "bg_snow_obstacle003"
ExportAssets (56)Timeline Frame 2Symbol 127 as "bg_snow_obstacle002"
ExportAssets (56)Timeline Frame 2Symbol 128 as "bg_snow_obstacle001"
ExportAssets (56)Timeline Frame 2Symbol 129 as "bg_snow_front001"
ExportAssets (56)Timeline Frame 2Symbol 130 as "bg_snow_middle"
ExportAssets (56)Timeline Frame 2Symbol 131 as "bg_snow_back"
ExportAssets (56)Timeline Frame 2Symbol 133 as "bg_desert_foreground001"
ExportAssets (56)Timeline Frame 2Symbol 134 as "bg_desert_front002"
ExportAssets (56)Timeline Frame 2Symbol 135 as "bg_desert_front001"
ExportAssets (56)Timeline Frame 2Symbol 136 as "bg_desert_obstacle006"
ExportAssets (56)Timeline Frame 2Symbol 137 as "bg_desert_obstacle005"
ExportAssets (56)Timeline Frame 2Symbol 138 as "bg_desert_obstacle004"
ExportAssets (56)Timeline Frame 2Symbol 139 as "bg_desert_obstacle003"
ExportAssets (56)Timeline Frame 2Symbol 140 as "bg_desert_obstacle002"
ExportAssets (56)Timeline Frame 2Symbol 141 as "bg_desert_obstacle001"
ExportAssets (56)Timeline Frame 2Symbol 142 as "bg_desert_middle"
ExportAssets (56)Timeline Frame 2Symbol 143 as "bg_desert_back"
ExportAssets (56)Timeline Frame 2Symbol 145 as "vehicle 0"
ExportAssets (56)Timeline Frame 2Symbol 146 as "topRot"
ExportAssets (56)Timeline Frame 2Symbol 147 as "chopper shot"
ExportAssets (56)Timeline Frame 2Symbol 148 as "tank shot"
ExportAssets (56)Timeline Frame 2Symbol 149 as "rope"
ExportAssets (56)Timeline Frame 2Symbol 150 as "missile"
ExportAssets (56)Timeline Frame 2Symbol 151 as "ml head"
ExportAssets (56)Timeline Frame 2Symbol 152 as "ml base"
ExportAssets (56)Timeline Frame 2Symbol 153 as "backRot"
ExportAssets (56)Timeline Frame 2Symbol 154 as "gunTankGun"
ExportAssets (56)Timeline Frame 2Symbol 155 as "gunTank"
ExportAssets (56)Timeline Frame 2Symbol 156 as "chopper"
ExportAssets (56)Timeline Frame 2Symbol 157 as "chopper wheels"
ExportAssets (56)Timeline Frame 2Symbol 159 as "hostage walk 3"
ExportAssets (56)Timeline Frame 2Symbol 160 as "hostage walk 2"
ExportAssets (56)Timeline Frame 2Symbol 161 as "hostage walk 1"
ExportAssets (56)Timeline Frame 2Symbol 162 as "hostage walk 0"
ExportAssets (56)Timeline Frame 2Symbol 163 as "hostage jump 3"
ExportAssets (56)Timeline Frame 2Symbol 164 as "hostage jump 2"
ExportAssets (56)Timeline Frame 2Symbol 165 as "hostage jump 1"
ExportAssets (56)Timeline Frame 2Symbol 166 as "hostage jump 0"
ExportAssets (56)Timeline Frame 2Symbol 167 as "hostage hold 3"
ExportAssets (56)Timeline Frame 2Symbol 168 as "hostage hold 2"
ExportAssets (56)Timeline Frame 2Symbol 169 as "hostage hold 1"
ExportAssets (56)Timeline Frame 2Symbol 170 as "hostage hold 0"
ExportAssets (56)Timeline Frame 2Symbol 174 as "arrow"
ExportAssets (56)Timeline Frame 2Symbol 177 as "shrapnel"
ExportAssets (56)Timeline Frame 11Symbol 243 as "highscore screen"
ExportAssets (56)Timeline Frame 11Symbol 286 as "send a friend pane"
ExportAssets (56)Timeline Frame 11Symbol 317 as "panel main"
ExportAssets (56)Timeline Frame 21Symbol 402 as "panel game"
ExportAssets (56)Timeline Frame 21Symbol 411 as "GAME"

Labels

"loader"Frame 1
"front"Frame 11
"gameIn"Frame 21
"gameOut"Frame 41
"success"Symbol 5 MovieClip [game over] Frame 1
"failed"Symbol 5 MovieClip [game over] Frame 11
"load"Symbol 243 MovieClip [highscore screen] Frame 1
"done"Symbol 243 MovieClip [highscore screen] Frame 6
"error"Symbol 256 MovieClip Frame 2
"hide"Symbol 285 MovieClip Frame 1
"show"Symbol 285 MovieClip Frame 6
"sent"Symbol 285 MovieClip Frame 11
"error"Symbol 285 MovieClip Frame 31
"home"Symbol 317 MovieClip [panel main] Frame 1
"highIn"Symbol 317 MovieClip [panel main] Frame 11
"high"Symbol 317 MovieClip [panel main] Frame 42
"highOut"Symbol 317 MovieClip [panel main] Frame 43
"sendIn"Symbol 317 MovieClip [panel main] Frame 59
"send"Symbol 317 MovieClip [panel main] Frame 88
"sendOut"Symbol 317 MovieClip [panel main] Frame 89
"instructionsIn"Symbol 317 MovieClip [panel main] Frame 108
"instructionsOut"Symbol 317 MovieClip [panel main] Frame 138
"up"Symbol 324 MovieClip Frame 1
"down"Symbol 324 MovieClip Frame 6
"mission"Symbol 397 MovieClip Frame 1
"lose"Symbol 397 MovieClip Frame 6
"win"Symbol 397 MovieClip Frame 11
"win2"Symbol 397 MovieClip Frame 15
"firstOut"Symbol 402 MovieClip [panel game] Frame 1
"panelIn"Symbol 402 MovieClip [panel game] Frame 40
"panelOut"Symbol 402 MovieClip [panel game] Frame 60
"show"Symbol 410 MovieClip Frame 5
"show2"Symbol 410 MovieClip Frame 41

Dynamic Text Variables

rankSymbol 12 EditableText"00."
sNameSymbol 13 EditableText"WWWWWWWW"
scoreSymbol 14 EditableText"000000"
pointsSymbol 100 EditableText"<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>"
pointsSymbol 101 EditableText"<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>"
pointsSymbol 102 EditableText"<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>"
pointsSymbol 103 EditableText"<p align="center"><font face="Cartoon Expanded" size="13" color="#101756" letterSpacing="0.000000" kerning="1">0000</font></p>"
pointsSymbol 350 EditableText"0"
livesSymbol 351 EditableText"3"
chaffsSymbol 352 EditableText"5"
onBoardSymbol 353 EditableText"10/15"
bonusSymbol 355 EditableText"9000"




http://swfchan.com/5/22986/info.shtml
Created: 26/5 -2019 13:24:47 Last modified: 26/5 -2019 13:24:47 Server time: 13/05 -2024 21:58:13