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swfchan turned sixteen years old yesterday! (5may2024)

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Banana Barrage.swf

This is the info page for
Flash #23021

(Click the ID number above for more basic data on this flash file.)


Text
000KB

000KB

00

|  Quit

Music Off

Music On

Toss bananas into barrels, before time runs
out, for a high score!
Use the right and left arrow keys to aim,
and hit the space bar to launch bananas in
the barrels hanging in the jungle. The
longer you hold down the space bar, the
harder Donkey Kong will throw the banana.
But hurry! Each barrel will only be there
for a limited time before it disappears. To
leave the game, click "Quit" at any time.

How to Play Banana Barrage

Round 1
Complete!

Time Bonus:

1000

Accuracy Bonus:

1000

Barrels Missed:

1000

Round Total:

1000

Total Score:

1000

Next Round:

GAME
OVER

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
function armRotation() { _root.kong.arm.gotoAndStop(2); _root.kong.arm._rotation = 0; } function turnMove() { var _local1 = _root; var _local2 = _global; if (Key.isDown(37) && (_local2.gamePlay == true)) { turnSpeed = turnSpeed + 2.75; _local1.kong.cannon._rotation = _local1.kong.cannon._rotation - turnSpeed; } else if (Key.isDown(39) && (_local2.gamePlay == true)) { turnSpeed = turnSpeed + 2.75; _local1.kong.cannon._rotation = _local1.kong.cannon._rotation + turnSpeed; } if (Key.isDown(32) && (_local2.gamePlay == true)) { thePower = thePower + 9.5; if (thePower > 100) { thePower = 100; } _local1.kong.cannon.power = thePower; _local1.powerBar.power = thePower; _local1.kong.arm.gotoAndStop(3); } } function startRound() { Key.addListener(keyListener); currentTurn = setInterval(turnMove, 80); } function addBall(theCastle) { var _local1 = this; _global.spin1.start(0, 1); speed0 = ((thePower / 5.5) + 6) + Math.random(); v++; name = "ball1"; var _local3 = _local1.kong.cannon._rotation; var cosA = math.cos((_local3 * math.pi) / 180); var _local2 = math.sin((_local3 * math.pi) / 180); var x = (_local1.kong.startX + (_local1[theCastle].shaftNose * cosA)); var y = (_local1.kong.startY + (_local1[theCastle].shaftNose * _local2)); var xVel = (speed0 * cosA); var yVel = (speed0 * _local2); duplicateMovieClip (ball, name + v, v); _local1[name + v]._x = x; _local1[name + v]._y = y; _local1[name + v].xVelocity = xVel; _local1[name + v].yVelocity = yVel; _local1[name + v].theRotate = (Math.random() * 8) + 6; } function theHit(theName) { var _local1 = theName; var _local2 = this; var _local3 = _global; theHitTest = false; if (theBarrel.innerBarrel.hotZone.hitTest(_local2[_local1]._x, _local2[_local1]._y, true) && (theBarrel.timerBar._xscale > 0)) { theBarrel.innerBarrel.hitFlare.play(); _local3.barrelsHit++; scoreBoard.barrelCount--; _local3.grandTotal = _local3.grandTotal + scoreIncr; moveBarrel(); _local2[_local1].removeMovieClip(); _local3.inBarrel.start(0, 1); theHitTest = true; return(theHitTest); } if (theBarrel.innerBarrel.bounceZone.hitTest(_local2[_local1]._x, _local2[_local1]._y, true)) { _local2[_local1].xVelocity = _local2[_local1].xVelocity - random(4); _local2[_local1].yVelocity = _local2[_local1].yVelocity * -1; hitRndm = random(2); if (hitRndm == 1) { _local3.bounce1.start(0, 1); } else { _local3.bounce2.start(0, 1); } theHitTest = true; } if (theBarrel.innerBarrel.bounceZone2.hitTest(_local2[_local1]._x, _local2[_local1]._y, true)) { _local2[_local1].yVelocity = Math.abs(_local2[_local1].yVelocity) + 3; hitRndm = random(2); if (hitRndm == 1) { _local3.bounce1.start(0, 1); } else { _local3.bounce2.start(0, 1); } theHitTest = true; } return(undefined); } function moveBarrel() { theBarrel.theState = "moveUp"; } function roundEndBox() { _root.tallyBoxMC.play(); theBarrel.theState = "roundOver"; } function roundUp() { var _local1 = _global; _local1.gamePlay = true; roundNumber++; _local1.bananasTossed = 0; _local1.barrelsHit = 0; _local1.barrelsMissed = 0; scoreBoard.theScore = _local1.theGrandTotal; if (theBarrel.barrelSpeed <= 0.87) { theBarrel.barrelSpeed = theBarrel.barrelSpeed + 0.03; } if (scoreBoard.roundTimer.roundSpeed <= 0.115) { scoreBoard.roundTimer.roundSpeed = scoreBoard.roundTimer.roundSpeed + 0.0025; } scoreBoard.barrelCount = roundBarrelAmount; scoreBoard.roundTimer.roundTimerBar._xscale = 100; theBarrel.theState = "moveUp"; } function resetGame() { var _local1 = _global; _local1.gamePlay = true; _local1.bananasTossed = 0; _local1.barrelsHit = 0; _local1.barrelsMissed = 0; _local1.grandTotal = 0; theBarrel.barrelSpeed = 0.16; scoreBoard.roundTimer.roundSpeed = 0.03; scoreBoard.barrelCount = 10; roundBarrelAmount = 10; theBarrel.theState = "moveUp"; } _global.gamePlay = true; v = 1; roundNumber = 1; theBarrel.barrelSpeed = 0.16; scoreBoard.roundTimer.roundSpeed = 0.03; scoreBoard.barrelCount = 10; roundBarrelAmount = 10; scoreIncr = 100; _global.grandTotal = 0; _global.bananasTossed = 0; _global.barrelsHit = 0; _global.barrelsMissed = 0; keyListener = new Object(); keyListener.onKeyUp = function () { turnSpeed = 1; var _local1 = Key.getCode(); if ((_local1 == 32) && (_global.gamePlay == true)) { _global.bananasTossed++; armRotation(); addBall(turnName); thePower = 0; _root.powerBar.power = 0; } }; _global.spin1 = new Sound(); _global.spin1.attachSound("spin1"); _global.spin1.setVolume(30); _global.bounce1 = new Sound(); _global.bounce1.attachSound("bounce1"); _global.bounce1.setVolume(30); _global.bounce2 = new Sound(); _global.bounce2.attachSound("bounce2"); _global.bounce2.setVolume(30); _global.inBarrel = new Sound(); _global.inBarrel.attachSound("inBarrel"); _global.inBarrel.setVolume(30); _global.cheer = new Sound(); _global.cheer.attachSound("cheer"); _global.cheer.setVolume(30); _global.monkeyCall = new Sound(); _global.monkeyCall.attachSound("monkeyCall"); _global.monkeyCall.setVolume(30); _global.jungleBeat = new Sound(); _global.jungleBeat.attachSound("jungleBeat"); _global.jungleBeat.setVolume(90);
Instance of Symbol 115 MovieClip "ball" in Frame 2
onClipEvent (load) { gravity = 0.7; theHit = false; this._alpha = 100; } onClipEvent (enterFrame) { if (_name != "ball") { _x = (_x + xVelocity); _y = (_y + ((yVelocity = yVelocity + gravity))); _rotation = (_rotation + theRotate); theHit = _parent.theHit(_name); } if (((_x > 600) || (_x < 0)) || (_y > 400)) { _root.bananaHisses++; removeMovieClip(this); } }
Instance of Symbol 125 MovieClip "statusBoard" in Frame 2
/* no clip actions */
Instance of Symbol 38 MovieClip "scoreBoard" in Frame 2
onClipEvent (load) { this.swapDepths(10000); }
Instance of Symbol 44 MovieClip "powerBar" in Frame 2
onClipEvent (load) { this.swapDepths(10001); power = 0; } onClipEvent (enterFrame) { powerMeter._yscale = power; speed = power; }
Instance of Symbol 154 MovieClip "tallyBoxMC" in Frame 2
onClipEvent (load) { this.swapDepths(10015); }
Instance of Symbol 168 MovieClip "gameOverMC" in Frame 2
onClipEvent (load) { this.swapDepths(10010); }
Instance of Symbol 54 MovieClip in Frame 2
onClipEvent (load) { _global.jungleBeat.start(); _root.musicOn = true; this.swapDepths(10003); } onClipEvent (enterFrame) { _global.jungleBeat.onSoundComplete = function () { if (_root.musicOn == true) { _global.jungleBeat.start(); } }; }
Frame 3
startRound(); stop();
Symbol 37 MovieClip Frame 1
this.onEnterFrame = function () { roundTimerBar._xscale = roundTimerBar._xscale - roundSpeed; if ((roundTimerBar._xscale < 0) && (_global.gamePLay == true)) { _root.gameOverMC.play(); } if (_global.gamePlay == false) { roundTimerBar._xscale = 100; } };
Symbol 38 MovieClip Frame 1
this.onEnterFrame = function () { var _local1 = _global; theScore = _local1.grandTotal; if ((barrelCount <= 0) && (_local1.gamePlay == true)) { _local1.timeLeft = roundTimer.roundTimerBar._xscale; _root.roundEndBox(); _local1.gamePlay = false; } };
Symbol 48 Button
on (release) { }
Symbol 51 Button
on (release) { _root.musicOn = false; _global.jungleBeat.stop(); gotoAndStop (2); }
Symbol 53 Button
on (release) { _root.musicOn = true; _global.jungleBeat.start(); gotoAndStop (1); }
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 2
stop();
Symbol 65 MovieClip Frame 7
_parent.gotoAndStop(1); _root.kong.arm._rotation = 0; trace(_root.kong.arm._rotation); stop();
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 3
stop();
Symbol 77 MovieClip Frame 4
stop();
Symbol 77 MovieClip Frame 8
stop();
Symbol 77 MovieClip Frame 12
stop();
Instance of Symbol 77 MovieClip in Symbol 78 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (12); frameLabels = new Array("lookLeft", "lookRight", "lookStraight"); } onClipEvent (enterFrame) { directionNum = random(3); randomTime = random(150); if (randomTime == 5) { if (previousNum == directionNum) { directionNum = directionNum + 1; } gotoAndPlay(frameLabels[directionNum]); previousNum = directionNum; } }
Symbol 83 Button
on (release) { _global.inBarrel.start(); play(); }
Symbol 84 MovieClip Frame 13
stop();
Symbol 84 MovieClip Frame 23
_parent.play();
Symbol 85 MovieClip Frame 1
stop();
Instance of Symbol 26 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { _global.gamePlay = false; _parent.stop(); } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); KbytesLoaded = "Loading " + (int(_root.getBytesLoaded() / 1024) + "kb"); bytesTotal = _root.getBytesTotal(); KbytesTotal = "of " + (int(_root.getBytesTotal() / 1024) + "kb"); percentSetup = (bytesLoaded / bytesTotal) * 100; percentage = int(percentSetup) + "%"; this.loaderBar._xscale = percentSetup; if (bytesLoaded == bytesTotal) { _parent.play(); } }
Instance of Symbol 54 MovieClip in Symbol 85 MovieClip Frame 33
onClipEvent (load) { _global.jungleBeat.start(); _root.musicOn = true; this.swapDepths(10003); } onClipEvent (enterFrame) { _global.jungleBeat.onSoundComplete = function () { if (_root.musicOn == true) { _global.jungleBeat.start(); } }; }
Symbol 85 MovieClip Frame 34
Instance of Symbol 54 MovieClip in Symbol 85 MovieClip Frame 39
onClipEvent (load) { _global.jungleBeat.start(); _root.musicOn = true; this.swapDepths(20003); } onClipEvent (enterFrame) { _global.jungleBeat.onSoundComplete = function () { if (_root.musicOn == true) { _global.jungleBeat.start(); } }; }
Symbol 85 MovieClip Frame 54
stop();
Symbol 85 MovieClip Frame 55
_root.play();
Symbol 93 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
yVelocity = 0; yAccel = 0; yPos = _y; k = 0.08; y1 = _y; m = 0.9; decay = 0.8; this.onEnterFrame = function () { var _local1 = _global; timerBar._xscale = timerBar._xscale - barrelSpeed; if ((timerBar._xscale < 0) && (_local1.gamePlay == true)) { _local1.barrelsMissed++; trace(_local1.barrelsMissed); theState = "moveUp"; timerBar._xscale = 100; } switch (theState) { case "moveUp" : _y = (_y - 10); if (_y < -20) { innerBarrel.gotoAndStop(random(5) + 1); theState = "rePossision"; } return; case "rePossision" : _x = (random(220) + 325); y1 = random(230) + 70; yPos = _y; theState = "reset"; timerBar._xscale = 100; return; case "reset" : yAccel = (-(k / m)) * (yPos - y1); yVelocity = yVelocity * decay; yVelocity = yVelocity + yAccel; yPos = yPos + yVelocity; _y = yPos; return; case "roundOver" : timerBar._xscale = 100; _y = (_y - 10); if (_y < -60) { theState = "waitUp"; } return; case "waitUp" : timerBar._xscale = 100; return; } }; stop();
Symbol 118 MovieClip Frame 1
shotCoordY = _y; shotCoordX = _x; startX = this._x; startY = this._y; shaftNose = 40; stop();
Instance of Symbol 117 MovieClip "cannon" in Symbol 118 MovieClip Frame 1
onClipEvent (load) { power = 0; } onClipEvent (enterFrame) { speed = power; }
Instance of Symbol 77 MovieClip in Symbol 118 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (12); frameLabels = new Array("lookLeft", "lookRight", "lookStraight"); } onClipEvent (enterFrame) { directionNum = random(3); randomTime = random(150); if (randomTime == 5) { if (previousNum == directionNum) { directionNum = directionNum + 1; } gotoAndPlay(frameLabels[directionNum]); previousNum = directionNum; } }
Symbol 125 MovieClip Frame 1
function launchStatus() { m = 4; _visible = true; scaleTarget = 100; alphaTarget = 100; statusBoard = setInterval(springIn, 30); } function prossesMessage() { if (_parent.hitTag == undefined) { announceTurn(); } else { announceHit(); } } function announceHit() { theText = ("You hit the " + _parent.hitTag) + " ,sweet1"; clearInterval(theTimer); theTimer = setInterval(announceTurn, 1800); } function announceTurn() { theText = ("it's " + _parent.turnName) + "'s turn!"; clearInterval(theTimer); theTimer = setInterval(endStatus, 1800); } function endStatus() { m = 2; theText = ""; clearInterval(theTimer); scaleTarget = 5; alphaTarget = 5; statusBoard = setInterval(springIn, 30); } function startTurn() { _visible = false; _parent.startTurn(); } this._alpha = 5; this._xscale = 5; this._yscale = 5; _visible = false; xVelocity = 0; yVelocity = 0; xAccel = 0; yAccel = 0; startScale = _xscale; startAlpha = _alpha; k = 0.9; scaleTarget = 100; alphaTarget = 100; m = 4; decay = 0; springIn = function () { xAccel = (-(k / m)) * (startScale - scaleTarget); yAccel = (-(k / m)) * (startAlpha - alphaTarget); xVelocity = xVelocity * decay; yVelocity = yVelocity * decay; xVelocity = xVelocity + xAccel; yVelocity = yVelocity + yAccel; startScale = startScale + xVelocity; startAlpha = startAlpha + yVelocity; _xscale = startScale; _yscale = startScale; _alpha = startAlpha; if (startScale > 99) { clearInterval(statusBoard); prossesMessage(); } else if (startScale < 6) { clearInterval(statusBoard); startTurn(); } };
Symbol 127 MovieClip Frame 1
roundHeadText = (" Round " + _root.roundNumber) + " Complete!";
Symbol 151 Button
on (release) { _parent.play(); _root.roundUp(); }
Symbol 152 Button
on (release) { _global.inBarrel.start(); _parent.play(); _root.roundUp(); }
Symbol 153 MovieClip Frame 9
count++; if (count >= 80) { count = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 153 MovieClip Frame 13
Symbol 153 MovieClip Frame 17
_global.inBarrel.start();
Symbol 153 MovieClip Frame 20
timebonusScore.timeBonus = Math.floor(_global.timeLeft * 5);
Symbol 153 MovieClip Frame 23
_global.inBarrel.start();
Symbol 153 MovieClip Frame 25
count++; if (count >= 30) { count = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 153 MovieClip Frame 30
_global.inBarrel.start();
Symbol 153 MovieClip Frame 33
accuracyScore.accuracy = Math.floor((_root.roundBarrelAmount / _global.bananasTossed) * 1000);
Symbol 153 MovieClip Frame 36
_global.inBarrel.start();
Symbol 153 MovieClip Frame 38
count++; if (count >= 30) { count = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 153 MovieClip Frame 43
_global.inBarrel.start();
Symbol 153 MovieClip Frame 46
barrelsmissedScore.barrelsmissed = _global.barrelsMissed * -100;
Symbol 153 MovieClip Frame 49
_global.inBarrel.start();
Symbol 153 MovieClip Frame 51
count++; if (count >= 30) { count = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 153 MovieClip Frame 56
_global.inBarrel.start();
Symbol 153 MovieClip Frame 59
roundtotalScore.roundTotal = (barrelsmissedScore.barrelsmissed + accuracyScore.accuracy) + timebonusScore.timeBonus;
Symbol 153 MovieClip Frame 62
_global.inBarrel.start();
Symbol 153 MovieClip Frame 64
count++; if (count >= 30) { count = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 153 MovieClip Frame 76
_global.inBarrel.start();
Symbol 153 MovieClip Frame 79
grandtotalScore.grandTotal = _global.grandTotal;
Symbol 153 MovieClip Frame 82
_global.inBarrel.start();
Symbol 153 MovieClip Frame 84
if (grandtotalScore.grandTotal >= (roundtotalScore.roundTotal + _global.grandTotal)) { grandtotalScore.grandTotal = roundtotalScore.roundTotal + _global.grandTotal; _global.grandTotal = roundtotalScore.roundTotal + _global.grandTotal; } else { grandtotalScore.grandTotal = grandtotalScore.grandTotal + 9; gotoAndPlay(_currentframe - 1); }
Symbol 153 MovieClip Frame 89
_global.inBarrel.start(); stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 2
_global.cheer.start();
Symbol 154 MovieClip Frame 10
stop();
Symbol 167 MovieClip Frame 1
sendscore = new LoadVars(); sendscore.gscore = grandTotal; sendscore.gname = "BananaTossibpg"; sendscore.send("index.php?act=Arcade&do=newscore", "_self", "POST");
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
_global.gamePlay = false; _root.theBarrel.theState = "roundOver";
Symbol 168 MovieClip Frame 19
stop();

Library Items

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Symbol 12 GraphicUsed by:17
Symbol 13 GraphicUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17
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Symbol 23 FontUsed by:24 25 31 32 79 128 130 132 134 136 138 140 142 145 147
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Symbol 28 GraphicUses:27Used by:39  Timeline
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Symbol 38 MovieClipUses:30 31 32 37Used by:39 85  Timeline
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Symbol 1 Sound [inBarrel2]
Symbol 2 Sound [inBarrel]
Symbol 3 Sound [spin1]
Symbol 4 Sound [shot1]
Symbol 5 Sound [bounce1]
Symbol 6 Sound [monkeyCall]
Symbol 7 Sound [jungleBeat]
Symbol 8 Sound [bounce2]
Symbol 9 Sound [cheer]
Symbol 10 Sound [explode]
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
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Symbol 153 MovieClipUses:127 129 131 133 135 137 139 141 143 144 146 148 151 152Used by:154
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Symbol 156 MovieClipUses:155Used by:168
Symbol 167 MovieClipUsed by:168
Symbol 168 MovieClipUses:17 156 167Used by:Timeline

Instance Names

"loader&intro"Frame 1Symbol 85 MovieClip
"theBarrel"Frame 2Symbol 112 MovieClip
"ball"Frame 2Symbol 115 MovieClip
"kong"Frame 2Symbol 118 MovieClip
"statusBoard"Frame 2Symbol 125 MovieClip
"scoreBoard"Frame 2Symbol 38 MovieClip
"powerBar"Frame 2Symbol 44 MovieClip
"tallyBoxMC"Frame 2Symbol 154 MovieClip
"gameOverMC"Frame 2Symbol 168 MovieClip
"LoaderBar"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"roundTimerBar"Symbol 37 MovieClip Frame 1Symbol 36 MovieClip
"roundTimer"Symbol 38 MovieClip Frame 1Symbol 37 MovieClip
"powerMeter"Symbol 44 MovieClip Frame 1Symbol 42 MovieClip
"arm"Symbol 78 MovieClip Frame 1Symbol 68 MovieClip
"hitFlare"Symbol 106 MovieClip Frame 1Symbol 93 MovieClip
"hotZone"Symbol 106 MovieClip Frame 1Symbol 95 MovieClip
"bounceZone"Symbol 106 MovieClip Frame 1Symbol 97 MovieClip
"bounceZone2"Symbol 106 MovieClip Frame 1Symbol 97 MovieClip
"innerBarrel"Symbol 112 MovieClip Frame 1Symbol 106 MovieClip
"timerBar"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"cannon"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"arm"Symbol 118 MovieClip Frame 1Symbol 68 MovieClip
"roundHeaderMC"Symbol 153 MovieClip Frame 1Symbol 127 MovieClip
"timebonusScore"Symbol 153 MovieClip Frame 20Symbol 131 MovieClip
"accuracyScore"Symbol 153 MovieClip Frame 33Symbol 135 MovieClip
"barrelsmissedScore"Symbol 153 MovieClip Frame 46Symbol 139 MovieClip
"roundtotalScore"Symbol 153 MovieClip Frame 59Symbol 143 MovieClip
"grandtotalScore"Symbol 153 MovieClip Frame 79Symbol 148 MovieClip
"roundEndTextMC"Symbol 154 MovieClip Frame 10Symbol 153 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "inBarrel2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "inBarrel"
ExportAssets (56)Timeline Frame 1Symbol 3 as "spin1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shot1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "bounce1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "monkeyCall"
ExportAssets (56)Timeline Frame 1Symbol 7 as "jungleBeat"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bounce2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "cheer"
ExportAssets (56)Timeline Frame 1Symbol 10 as "explode"

Labels

"lookStraight"Symbol 77 MovieClip Frame 1
"lookLeft"Symbol 77 MovieClip Frame 5
"lookRight"Symbol 77 MovieClip Frame 9

Dynamic Text Variables

KbytesLoadedSymbol 24 EditableText"000KB"
KbytesTotalSymbol 25 EditableText"000KB"
barrelCountSymbol 31 EditableText"00"
theScoreSymbol 32 EditableText""
theTextSymbol 124 EditableText""
roundHeadTextSymbol 126 EditableText"Round 1 Complete!"
timeBonusSymbol 130 EditableText"1000"
accuracySymbol 134 EditableText"1000"
barrelsMissedSymbol 138 EditableText"1000"
roundTotalSymbol 142 EditableText"1000"
grandTotalSymbol 147 EditableText"1000"




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Created: 26/5 -2019 12:49:56 Last modified: 26/5 -2019 12:49:56 Server time: 06/05 -2024 06:43:03