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swfchan turned sixteen years old today! (5may2024)

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traps-mines-and-a-sheep.swf

This is the info page for
Flash #23025

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ActionScript [AS1/AS2]

Frame 1
_global.screen = new Object(); _global.screen._width = 600; _global.screen._height = 400; _global.quality = "HIGH"; _global.objects = new Object(); _global.objects.frequence = 50; _global.objects.prop = 11; _global.objects.count = 3; _global.objects.hitdist = 35; _global.objects.mineforcex = 8; _global.objects.mineforcey = 2; _global.objects.megamine = 1.5; _global.objects.TRAP = 1; _global.objects.MINE = 2; _global.objects.MEGAMINE = 3; _global.scape = new Object(); _global.scape.frequence = 100; _global.scape.height = 280; _global.settings = new Object(); _global.settings.maxspeed = 40; _global.settings.reload = 180; _global.settings.bounce = 0.9; _global.settings.friction = 0.9; _global.settings.sound = true; _global.helper = new Object(); _global.helper.Q = function (a) { var _local2 = 0; while (a > 0) { _local2 = _local2 + (a % 10); a = Math.floor(a / 10); } return(_local2); }; _global.helper.W = function (a, b) { var _local2 = 0; while (a > 0) { _local2 = _local2 + ((a % 10) * b); a = Math.floor(a / 10); b--; } _local2 = ((_local2 < 0) ? (-_local2) : (_local2)); return(_local2); }; _global.helper.NameConv = function (name) { a = 0; s = new String(name); i = 0; while (i < s.length) { a = a + ((s.charCodeAt(i) % (i + 1)) + 15); i++; } return(a); };
Frame 2
if (_root.getBytesLoaded() < _root.getBytesTotal()) { _root.Loading.text = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; gotoAndPlay ("Loading"); }
Frame 3
if (_root.getBytesLoaded() < _root.getBytesTotal()) { _root.Loading.text = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; gotoAndPlay ("Loading"); } _root.Music = new Sound(); _root.Music.attachSound("Music"); _root.Music.start(0, 999);
Instance of Symbol 50 MovieClip in Frame 4
onClipEvent (load) { if (!settings.sound) { this.gotoAndStop(2); } }
Instance of Symbol 58 MovieClip in Frame 4
onClipEvent (load) { if (settings.quality == "LOW") { this.gotoAndStop(3); } else if (settings.quality == "MEDIUM") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 5
stop();
Frame 8
_root._quality = settings.quality; _root.createEmptyMovieClip("script", 0); _root.createEmptyMovieClip("data", 1); _root.createEmptyMovieClip("graphic", 2); _root.createEmptyMovieClip("mask", 3); _root.createEmptyMovieClip("sound", 4); _root.graphic._visible = false; _root.sound.baah = new Sound(); _root.sound.baah.attachSound("baah"); _root.sound.boom = new Sound(); _root.sound.boom.attachSound("boom"); _root.sound.clack = new Sound(); _root.sound.clack.attachSound("clack"); _root.sound.boing = new Sound(); _root.sound.boing.attachSound("boing"); _root.sound.play = function (name) { if (!settings.sound) { return(undefined); } _root.sound[name].start(); }; _root.mask.beginFill(0, 100); _root.mask.lineStyle(0, 0, 100); _root.mask.moveTo(0, 0); _root.mask.lineTo(screen._width, 0); _root.mask.lineTo(screen._width, screen._height); _root.mask.lineTo(0, screen._height); _root.mask.lineTo(0, 0); _root.mask.endFill(); _root.graphic.setMask(_root.mask); _root.data.game = new Object(); _root.data.game.distance = 0; _root.data.game.gameover = false; _root.data.game.score = 0; _root.data.game.highscore = 0; _root.data.game.trapcount = 0; _root.data.game.heightbonus = 0; _root.data.game.reload = 0; _root.data.game.stop = true; _root.data.sheep = new Object(); _root.data.sheep.xspeed = 0; _root.data.sheep.yspeed = 0; _root.data.sheep._x = 140; _root.data.sheep._y = 140; _root.data.objects = []; _root.data.objdist = 0; _root.data.level = []; _root.data.level[0] = new Object(); _root.data.level[0]._x = 0; _root.data.level[0]._y = scape.height + ((Math.random() * 100) - 50); i = 1; while (i < 25) { _root.data.level[i] = new Object(); _root.data.level[i]._x = (i * scape.frequence) + (Math.random() * 50); _root.data.level[i]._y = scape.height + ((Math.random() * 100) - 50); i++; } _root.data.background = []; _root.data.background[0] = new Object(); _root.data.background[0]._x = 0; _root.data.background[0]._y = (scape.height / 2) + ((Math.random() * 60) - 30); i = 1; while (i < 20) { _root.data.background[i] = new Object(); _root.data.background[i]._x = (i * scape.frequence) + (Math.random() * 50); _root.data.background[i]._y = (scape.height / 2) + ((Math.random() * 60) - 30); i++; } _root.graphic._x = (_root.graphic._y = 0); _root.graphic.createEmptyMovieClip("scape", 0); _root.graphic.attachMovie("Sheep", "sheep", 1); _root.graphic.sheep._xscale = (_root.graphic.sheep._yscale = 50); _root.graphic.sheep._x = _root.data.sheep._x; _root.graphic.sheep._y = _root.data.sheep._y; _root.graphic.count = 2;
Frame 9
_root.script.drawLevel = function () { _root.graphic.scape.clear(); var _local2 = _root.data.background.length; var _local9 = [4473924, 2236962]; var _local7 = [100, 100]; var _local10 = [0, 255]; var _local8 = {matrixType:"box", x:100, y:100, w:200, h:200, r:(Math.PI/2)}; _root.graphic.scape.beginGradientFill("linear", _local9, _local7, _local10, _local8); _root.graphic.scape.lineStyle(1, 0, 0); _root.graphic.scape.moveTo(_root.data.background[0]._x, _root.data.background[0]._y); i = 1; while (i < _local2) { var _local4 = _root.data.background[i]._x; var _local3 = _root.data.background[i]._y; _root.graphic.scape.lineTo(_local4, _local3); if (_local4 > screen._width) { _local2 = i + 1; break; } i++; } _root.graphic.scape.lineTo(_root.data.background[_local2 - 1]._x, _root.data.background[_local2 - 1]._y); _root.graphic.scape.lineTo(screen._width, screen._height); _root.graphic.scape.lineTo(0, screen._height); _root.graphic.scape.endFill(); _local2 = _root.data.level.length - 1; var _local5 = _root.script.findNode(0); var _local6 = _root.script.findNode(screen._width) + 2; _local5 = ((_local5 < 0) ? 0 : (_local5)); _local6 = ((_local6 > _local2) ? (_local2) : (_local6)); _root.graphic.scape.beginFill(16777215, 100); _root.graphic.scape.lineStyle(1, 16777215, 100); _root.graphic.scape.moveTo(_root.data.level[_local5]._x, _root.data.level[_local5]._y); i = _local5 + 1; while (i < (_local6 - 1)) { var _local4 = _root.data.level[i]._x; var _local3 = _root.data.level[i]._y; _root.graphic.scape.lineTo(_local4, _local3); i++; } _root.graphic.scape.lineTo(screen._width, _root.script.getY(screen._width)); _root.graphic.scape.lineTo(screen._width, screen._height); _root.graphic.scape.lineTo(0, screen._height); _root.graphic.scape.endFill(); }; _root.script.scroll = function (amount) { var _local3 = _root.data.level.length; i = 0; while (i < _local3) { _root.data.level[i]._x = _root.data.level[i]._x + amount; if ((_root.data.level[i]._x < 0) && (_root.data.level[i + 1]._x < 0)) { _root.data.level.shift(); _local3--; _root.data.level[_local3] = new Object(); _root.data.level[_local3]._x = (_root.data.level[_local3 - 1]._x + scape.frequence) + (Math.random() * 50); _root.data.level[_local3]._y = scape.height + ((Math.random() * 60) - 30); } i++; } _local3 = _root.data.background.length; i = 0; while (i < _local3) { _root.data.background[i]._x = _root.data.background[i]._x + (amount / 2); if ((_root.data.background[i]._x < 0) && (_root.data.background[i + 1]._x < 0)) { _root.data.background.shift(); _local3--; _root.data.background[_local3] = new Object(); _root.data.background[_local3]._x = (_root.data.background[_local3 - 1]._x + scape.frequence) + (Math.random() * 50); _root.data.background[_local3]._y = (scape.height / 2) + ((Math.random() * 100) - 50); } i++; } _local3 = _root.data.objects.length; i = 0; while (i < _local3) { if (_root.graphic[_root.data.objects[i]]._x < -50) { _root.graphic[_root.data.objects[i]].removeMovieClip(); _root.data.objects.splice(i, 1); i--; _local3--; } else { _root.graphic[_root.data.objects[i]]._x = _root.graphic[_root.data.objects[i]]._x + amount; } i++; } _root.data.objdist = _root.data.objdist - amount; if ((_root.data.objdist >= objects.frequence) && ((Math.random() * 100) < objects.prop)) { var _local4 = "O" + _root.graphic.count; _root.graphic.attachMovie("Object", _local4, _root.graphic.count); _root.graphic[_local4]._x = screen._width + 25; _root.graphic[_local4]._y = _root.script.getY(_root.graphic[_local4]._x); var _local5 = Math.round(Math.random() * (objects.count - 1)) + 1; if ((_local5 == 3) && ((Math.random() * 10) > 5)) { _local5 = 2; } _root.graphic[_local4].id = _local5; _root.graphic[_local4].gotoAndStop(_local5); if (_root.script.getM(_root.graphic[_local4]._x) > 0) { _root.graphic[_local4]._rotation = _root.graphic[_local4]._rotation + (Math.random() * 35); } else { _root.graphic[_local4]._rotation = _root.graphic[_local4]._rotation - (Math.random() * 35); } _root.data.objects.push(_local4); _root.graphic.count++; _root.data.objdist = 0; } }; _root.script.findNode = function (x) { return(_root.script.findNodeRec(0, _root.data.level.length, x)); }; _root.script.findNodeRec = function (a, b, x) { var _local2 = Math.floor((a + b) / 2); if ((_root.data.level[_local2]._x <= x) && (_root.data.level[_local2 + 1]._x >= x)) { return(_local2); } if (a == (b - 1)) { return(_local2); } if (_root.data.level[_local2]._x <= x) { return(_root.script.findNodeRec(_local2, b, x)); } return(_root.script.findNodeRec(a, _local2, x)); }; _root.script.getY = function (x) { var _local2 = _root.script.findNode(x); var _local3 = _root.data.level[_local2]._y - _root.data.level[_local2 + 1]._y; var _local4 = _root.data.level[_local2]._x - _root.data.level[_local2 + 1]._x; return(_root.data.level[_local2]._y + ((_local3 / _local4) * (x - _root.data.level[_local2]._x))); }; _root.script.getM = function (x) { var _local2 = _root.script.findNode(x); var _local3 = _root.data.level[_local2]._y - _root.data.level[_local2 + 1]._y; var _local4 = _root.data.level[_local2]._x - _root.data.level[_local2 + 1]._x; return(_local3 / _local4); };
Frame 10
_root.data.sheep.xspeed = 10; _root.data.sheep.yspeed = -8; _root.script.onMouseDown = function () { if ((_root.data.game.reload > 0) || (_root.data.game.stop)) { return(undefined); } _root.attachMovie("Explosion", "Explosion", 5); _root.Explosion._x = _root._xmouse; _root.Explosion._y = _root._ymouse; var _local4 = _root.data.sheep._x - _root._xmouse; var _local3 = _root.data.sheep._y - _root._ymouse; var _local2 = Math.atan2(_local3, _local4); _local2 = ((((_local2 / Math.PI) * 180) > 80) ? 1.39626340159546 : (_local2)); _local2 = ((((_local2 / Math.PI) * 180) < -80) ? -1.39626340159546 : (_local2)); if (((_local4 * _local4) + (_local3 * _local3)) < 200) { var _local5 = 24; } else { var _local5 = 16; } _local4 = _local5 * Math.cos(_local2); _local3 = _local5 * Math.sin(_local2); _root.data.sheep.xspeed = _root.data.sheep.xspeed + _local4; if (_root.data.sheep.yspeed > 0) { _root.data.sheep.yspeed = _local3; } else { _root.data.sheep.yspeed = _root.data.sheep.yspeed + _local3; } _root.data.game.reload = settings.reload; _root.sound.play("boom"); _root.sound.play("baah"); }; _root.script.onEnterFrame = function () { if (_root.data.game.stop) { return(undefined); } if (_root.data.game.reload > 0) { _root.data.game.reload--; } if (_root.data.sheep.xspeed > settings.maxspeed) { _root.data.sheep.xspeed = settings.maxspeed; } if ((_root.data.sheep._x + _root.data.sheep.xspeed) < 200) { _root.data.sheep._x = _root.data.sheep._x + _root.data.sheep.xspeed; _root.graphic.sheep._x = _root.data.sheep._x; } else { _root.script.scroll(-_root.data.sheep.xspeed); } _root.data.game.distance = _root.data.game.distance + _root.data.sheep.xspeed; _root.data.game.trapcount = ((_root.data.game.trapcount < 0) ? 0 : (_root.data.game.trapcount)); if (((-_root.data.sheep._y) + 200) > _root.data.game.heightbonus) { _root.data.game.heightbonus = Math.round(-_root.data.sheep._y) + 200; } _root.txdistance.text = Math.round(_root.data.game.distance / 10) + " m"; _root.txtraps.text = _root.data.game.trapcount; _root.txheight.text = _root.data.game.heightbonus; _root.Reload.gotoAndStop(Math.round(((settings.reload - _root.data.game.reload) / settings.reload) * 100)); var _local6 = _root.script.getY(_root.data.sheep._x); if ((_root.data.sheep._y + _root.data.sheep.yspeed) < _local6) { _root.data.sheep._y = _root.data.sheep._y + _root.data.sheep.yspeed; } else { _root.sound.play("boing"); _root.data.sheep._y = _local6; _root.data.sheep.yspeed = (-_root.data.sheep.yspeed) * settings.bounce; _root.data.sheep.xspeed = _root.data.sheep.xspeed * settings.friction; if ((_root.data.sheep.xspeed * _root.data.sheep.xspeed) < 0.4) { _root.data.sheep.xspeed = 0; _root.data.game.gameover = true; return(undefined); } } _root.graphic.sheep._y = _root.data.sheep._y; _root.data.sheep.yspeed++; var _local4 = Math.round((_local6 - _root.data.sheep._y) / 2); _local4 = ((_local4 > 40) ? 40 : (_local4)); _local4 = ((_local4 < 1) ? 1 : (_local4)); _root.graphic.sheep.gotoAndStop(_local4); _root.script.drawLevel(); var _local5 = _root.data.objects.length; i = 0; while (i < _local5) { var _local3 = _root._xmouse - _root.graphic[_root.data.objects[i]]._x; var _local2 = _root._ymouse - _root.graphic[_root.data.objects[i]]._y; if ((((_local3 * _local3) + (_local2 * _local2)) < (objects.hitdist * objects.hitdist)) && (!_root.graphic[_root.data.objects[i]].animation.played)) { _root.graphic[_root.data.objects[i]].animation.activate(); if (_root.graphic[_root.data.objects[i]].id == objects.MINE) { _root.data.game.trapcount--; _root.sound.play("boom"); } else if (_root.graphic[_root.data.objects[i]].id == objects.MEGAMINE) { _root.data.game.trapcount = _root.data.game.trapcount - 5; _root.sound.play("boom"); } else if (_root.graphic[_root.data.objects[i]].id == objects.TRAP) { _root.data.game.trapcount++; _root.sound.play("clack"); } } _local3 = _root.data.sheep._x - _root.graphic[_root.data.objects[i]]._x; _local2 = _root.data.sheep._y - _root.graphic[_root.data.objects[i]]._y; if ((((_local3 * _local3) + (_local2 * _local2)) < (objects.hitdist * objects.hitdist)) && (!_root.graphic[_root.data.objects[i]].animation.played)) { _root.graphic[_root.data.objects[i]].animation.activate(); if (_root.graphic[_root.data.objects[i]].id == objects.MINE) { _root.data.sheep.xspeed = _root.data.sheep.xspeed + objects.mineforcex; _root.data.sheep.yspeed = ((_root.data.sheep.yspeed > 0) ? (-_root.data.sheep.yspeed) : (_root.data.sheep.yspeed)); _root.data.sheep.yspeed = _root.data.sheep.yspeed + (-objects.mineforcey); _root.sound.play("boom"); _root.sound.play("baah"); } else if (_root.graphic[_root.data.objects[i]].id == objects.MEGAMINE) { _root.data.sheep.xspeed = _root.data.sheep.xspeed + (objects.mineforcex * objects.megamine); _root.data.sheep.yspeed = ((_root.data.sheep.yspeed > 0) ? (-_root.data.sheep.yspeed) : (_root.data.sheep.yspeed)); _root.data.sheep.yspeed = _root.data.sheep.yspeed + ((-objects.mineforcey) * objects.megamine); _root.sound.play("boom"); _root.sound.play("baah"); } else if (_root.graphic[_root.data.objects[i]].id == objects.TRAP) { _root.data.sheep._x = (_root.graphic.sheep._x = _root.graphic[_root.data.objects[i]]._x); _root.data.sheep._y = (_root.graphic.sheep._y = _root.graphic[_root.data.objects[i]]._y); _root.data.sheep.xspeed = (_root.data.sheep.yspeed = 0); _root.data.game.gameover = true; _root.sound.play("clack"); } } i++; } };
Frame 33
_root.graphic._visible = true; _root.data.game.stop = false;
Frame 35
if (!_root.data.game.gameover) { gotoAndPlay ("Loop"); }
Frame 37
_root.script.onEnterFrame = function () { }; _root.script.onMouseDown = function () { }; _root.attachMovie("Sign", "Sign", 5); _root.Sign.distance = Math.round(_root.data.game.distance) / 10; _root.Sign._x = _root.data.sheep._x; _root.Sign._y = _root.data.sheep._y - 50; stop();
Frame 40
_root._quality = "HIGH"; _root.mask.removeMovieClip(); _root.graphic.removeMovieClip(); _root.script.removeMovieClip(); count1 = 0; count2 = 0; count3 = 0; score1 = Math.round(_root.data.game.distance); score2 = _root.data.game.heightbonus; score3 = _root.data.game.trapcount; score = (score1 + (score2 * 5)) + (score3 * 500); if (score1 < 500) { step = 10; } else if (score < 5000) { step = 100; } else if (score < 10000) { step = 250; } else if (score < 25000) { step = 500; } else { step = 1000; } _root.txDistance.text = score1; _root.txHeight.text = score2; _root.txBonus.text = score3; _root.txScore.text = 0;
Frame 42
if (count1 < score1) { if ((count1 + step) < score1) { count1 = count1 + step; } else { count1 = score1; } _root.txScore.text = count1; _root.txDistance.text = score1 - count1; _root.gotoAndPlay(_currentframe - 1); } else if (count2 < score2) { if ((count2 + 10) < score2) { count2 = count2 + 10; } else { count2 = score2; } _root.txScore.text = count1 + (count2 * 5); _root.txHeight.text = score2 - count2; _root.gotoAndPlay(_currentframe - 1); } else if (count3 < score3) { count3++; _root.txScore.text = (count1 + (count2 * 5)) + (count3 * 500); _root.txBonus.text = score3 - count3; _root.gotoAndPlay(_currentframe - 1); } else { stop(); }
Frame 44
_root.createEmptyMovieClip("scores", 1); _root.attachMovie("Dummy", "Dummy", 2); random = Math.round(Math.random() * 1000); _root.Dummy.onData = function () { i = 0; while (i < 10) { _root.scores["name" + i] = this["name" + i]; _root.scores["score" + i] = this["score" + i]; i++; } _root.gotoAndPlay("Scoretable"); this.removeMovieClip(); }; _root.Dummy.loadVariables("retrieve_score.php?dummy=" + random, "POST"); stop();
Frame 46
i = 0; while (i < 10) { _root["n" + i].text = _root.scores["name" + i]; _root["s" + i].text = _root.scores["score" + i]; i++; } _root.scores.removeMovieClip(); stop();
Frame 49
_root.Score.text = _root.score;
Frame 50
_root.Score.text = _root.score; stop();
Symbol 12 Button
on (press) { _root.gotoAndPlay("Clean"); _parent.removeMovieClip(); }
Instance of Symbol 13 MovieClip "animation" in Symbol 14 MovieClip [Sign] Frame 10
/* no clip actions */
Symbol 14 MovieClip [Sign] Frame 38
gotoAndPlay ("Loop");
Symbol 18 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 5
stop();
Symbol 22 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 8
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 11
stop();
Instance of Symbol 18 MovieClip "animation" in Symbol 27 MovieClip [Object] Frame 1
onClipEvent (load) { this.played = false; this.activate = function () { if (!played) { this.gotoAndPlay("action"); this.played = true; } }; }
Instance of Symbol 22 MovieClip "animation" in Symbol 27 MovieClip [Object] Frame 2
onClipEvent (load) { this.played = false; this.activate = function () { if (!played) { this.gotoAndPlay("action"); this.played = true; } }; }
Instance of Symbol 26 MovieClip "animation" in Symbol 27 MovieClip [Object] Frame 3
onClipEvent (load) { this.played = false; this.activate = function () { if (!played) { this.gotoAndPlay("action"); this.played = true; } }; }
Symbol 35 MovieClip [Explosion] Frame 9
this.removeMovieClip();
Symbol 43 Button
on (press) { _root.gotoAndPlay("Init"); }
Symbol 47 Button
on (press) { _root.Music.stop(); gotoAndStop (2); }
Symbol 49 Button
on (press) { _root.Music.start(0, 999); gotoAndStop (1); }
Symbol 50 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 2
stop();
Symbol 52 Button
on (press) { settings.quality = "medium"; gotoAndStop (2); }
Symbol 54 Button
on (press) { settings.quality = "low"; gotoAndStop (3); }
Symbol 56 Button
on (press) { settings.quality = "high"; gotoAndStop (1); }
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 2
stop();
Symbol 58 MovieClip Frame 3
stop();
Symbol 61 Button
on (press) { _root.gotoAndPlay("Highscore"); }
Symbol 64 Button
on (press) { settings.sound = false; gotoAndStop (2); }
Symbol 66 Button
on (press) { settings.sound = true; gotoAndStop (1); }
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 2
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 85 Button
on (press) { _root.gotoAndPlay("Init"); }
Symbol 88 Button
on (press) { _root.gotoAndPlay("SetScore"); }
Symbol 94 Button
on (press) { _root.score.removeMovieClip(); _root.Dummy.removeMovieClip(); _root.gotoAndPlay("Menu"); }
Symbol 115 Button
on (press) { _root.gotoAndPlay("Menu"); }
Symbol 119 Button
on (press) { _root.createEmptyMovieClip("send", 99); _root.send.name = _root.Name.text; _root.send.score = _root.score; var abc = helper.NameConv(_root.send.name); var score = Math.floor(_root.send.score / 100); c1 = helper.W(score, abc); var temp = (score + c1); c2 = helper.Q(temp); var temp = (score + (2 * c2)); c3 = helper.Q(temp); c1 = c1 - 1; c2 = (c2 * c2) + 1; c3 = (3 * c3) - 7; c1 = ((c3 % 3) ? (c1 + (c3 % 3)) : (c1)); c2 = ((c1 % 7) ? (c2 + 11) : (c2)); c3 = ((c2 % 11) ? ((c3 * c3) + 3) : (c3)); _root.send.c1 = c1; _root.send.c2 = c2; _root.send.c3 = c3; random = Math.round(Math.random() * 1000); _root.send.getURL((((("set_score.php?d=" + random) + "&n=") + _root.send.name) + "&s=") + _root.send.score, "_blank", "POST"); _root.send.removeMovieClip(); _root.score = 0; _root.gotoAndPlay("Menu"); }

Library Items

Symbol 1 Sound [clack]
Symbol 2 Sound [baah]
Symbol 3 Sound [Music]
Symbol 4 Sound [boom]
Symbol 5 Sound [boing]
Symbol 6 GraphicUsed by:13
Symbol 7 FontUsed by:8
Symbol 8 EditableTextUses:7Used by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 ButtonUses:10 11Used by:13
Symbol 13 MovieClipUses:6 8 9 12Used by:14
Symbol 14 MovieClip [Sign]Uses:13
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:15 16 17Used by:27
Symbol 19 GraphicUsed by:22
Symbol 20 ShapeTweeningUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:19 20 21Used by:27
Symbol 23 GraphicUsed by:26
Symbol 24 ShapeTweeningUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:23 24 25Used by:27
Symbol 27 MovieClip [Object]Uses:18 22 26
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [Sheep]Uses:28 29 30
Symbol 32 ShapeTweeningUsed by:35
Symbol 33 ShapeTweeningUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [Explosion]Uses:32 33 34
Symbol 36 MovieClip [Dummy]
Symbol 37 GraphicUsed by:Timeline
Symbol 38 FontUsed by:39 77 78 79 80 81 82 90 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 120 121
Symbol 39 EditableTextUses:38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 ButtonUses:41 42Used by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47 49 52 54 56 64 66
Symbol 47 ButtonUses:45 46Used by:50
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:48 46Used by:50
Symbol 50 MovieClipUses:47 49Used by:Timeline
Symbol 51 GraphicUsed by:52 54 56
Symbol 52 ButtonUses:51 46Used by:58
Symbol 53 GraphicUsed by:58
Symbol 54 ButtonUses:51 46Used by:58
Symbol 55 GraphicUsed by:58
Symbol 56 ButtonUses:51 46Used by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:52 53 54 55 56 57Used by:Timeline
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:59 60Used by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 ButtonUses:63 46Used by:67
Symbol 65 GraphicUsed by:66
Symbol 66 ButtonUses:65 46Used by:67
Symbol 67 MovieClipUses:64 66Used by:Timeline
Symbol 68 GraphicUsed by:Timeline
Symbol 69 GraphicUsed by:76
Symbol 70 ShapeTweeningUsed by:76
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74Used by:76
Symbol 76 MovieClipUses:69 70 71 72 75Used by:Timeline
Symbol 77 EditableTextUses:38Used by:Timeline
Symbol 78 EditableTextUses:38Used by:Timeline
Symbol 79 EditableTextUses:38Used by:Timeline
Symbol 80 EditableTextUses:38Used by:Timeline
Symbol 81 EditableTextUses:38Used by:Timeline
Symbol 82 EditableTextUses:38Used by:Timeline
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 ButtonUses:83 84Used by:Timeline
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 ButtonUses:86 87Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 EditableTextUses:38Used by:Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 GraphicUsed by:94 115
Symbol 93 GraphicUsed by:94 115
Symbol 94 ButtonUses:92 93Used by:Timeline
Symbol 95 EditableTextUses:38Used by:Timeline
Symbol 96 EditableTextUses:38Used by:Timeline
Symbol 97 EditableTextUses:38Used by:Timeline
Symbol 98 EditableTextUses:38Used by:Timeline
Symbol 99 EditableTextUses:38Used by:Timeline
Symbol 100 EditableTextUses:38Used by:Timeline
Symbol 101 EditableTextUses:38Used by:Timeline
Symbol 102 EditableTextUses:38Used by:Timeline
Symbol 103 EditableTextUses:38Used by:Timeline
Symbol 104 EditableTextUses:38Used by:Timeline
Symbol 105 EditableTextUses:38Used by:Timeline
Symbol 106 EditableTextUses:38Used by:Timeline
Symbol 107 EditableTextUses:38Used by:Timeline
Symbol 108 EditableTextUses:38Used by:Timeline
Symbol 109 EditableTextUses:38Used by:Timeline
Symbol 110 EditableTextUses:38Used by:Timeline
Symbol 111 EditableTextUses:38Used by:Timeline
Symbol 112 EditableTextUses:38Used by:Timeline
Symbol 113 EditableTextUses:38Used by:Timeline
Symbol 114 EditableTextUses:38Used by:Timeline
Symbol 115 ButtonUses:92 93Used by:Timeline
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 ButtonUses:116 117 118Used by:Timeline
Symbol 120 EditableTextUses:38Used by:Timeline
Symbol 121 EditableTextUses:38Used by:Timeline

Instance Names

"Loading"Frame 1Symbol 39 EditableText
"Reload"Frame 33Symbol 76 MovieClip
"txdistance"Frame 33Symbol 77 EditableText
"txtraps"Frame 33Symbol 78 EditableText
"txheight"Frame 33Symbol 79 EditableText
"txDistance"Frame 40Symbol 80 EditableText
"txBonus"Frame 40Symbol 81 EditableText
"txScore"Frame 40Symbol 82 EditableText
"txHeight"Frame 40Symbol 90 EditableText
"n1"Frame 46Symbol 95 EditableText
"n2"Frame 46Symbol 96 EditableText
"n3"Frame 46Symbol 97 EditableText
"n4"Frame 46Symbol 98 EditableText
"n5"Frame 46Symbol 99 EditableText
"n6"Frame 46Symbol 100 EditableText
"n7"Frame 46Symbol 101 EditableText
"n8"Frame 46Symbol 102 EditableText
"n9"Frame 46Symbol 103 EditableText
"n0"Frame 46Symbol 104 EditableText
"s1"Frame 46Symbol 105 EditableText
"s2"Frame 46Symbol 106 EditableText
"s3"Frame 46Symbol 107 EditableText
"s4"Frame 46Symbol 108 EditableText
"s5"Frame 46Symbol 109 EditableText
"s6"Frame 46Symbol 110 EditableText
"s7"Frame 46Symbol 111 EditableText
"s8"Frame 46Symbol 112 EditableText
"s9"Frame 46Symbol 113 EditableText
"s0"Frame 46Symbol 114 EditableText
"Name"Frame 49Symbol 120 EditableText
"Score"Frame 49Symbol 121 EditableText
"animation"Symbol 14 MovieClip [Sign] Frame 1Symbol 13 MovieClip
"animation"Symbol 14 MovieClip [Sign] Frame 10Symbol 13 MovieClip
"animation"Symbol 14 MovieClip [Sign] Frame 17Symbol 13 MovieClip
"animation"Symbol 27 MovieClip [Object] Frame 1Symbol 18 MovieClip
"animation"Symbol 27 MovieClip [Object] Frame 2Symbol 22 MovieClip
"animation"Symbol 27 MovieClip [Object] Frame 3Symbol 26 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$vP$rr7sJLC51/uQ0uA6iFNuz0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "clack"
ExportAssets (56)Timeline Frame 1Symbol 2 as "baah"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Music"
ExportAssets (56)Timeline Frame 1Symbol 4 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 5 as "boing"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Sign"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Object"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Sheep"
ExportAssets (56)Timeline Frame 1Symbol 35 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 36 as "Dummy"

Labels

"Loading"Frame 1
"Menu"Frame 4
"Init"Frame 8
"Loop"Frame 34
"Score"Frame 36
"Clean"Frame 40
"Highscore"Frame 44
"Scoretable"Frame 46
"SetScore"Frame 49
"Loop"Symbol 14 MovieClip [Sign] Frame 11
"action"Symbol 18 MovieClip Frame 2
"action"Symbol 22 MovieClip Frame 2
"action"Symbol 26 MovieClip Frame 2

Dynamic Text Variables

_parent.distanceSymbol 8 EditableText"99999.9"




http://swfchan.com/5/23025/info.shtml
Created: 26/5 -2019 12:47:38 Last modified: 26/5 -2019 12:47:38 Server time: 06/05 -2024 02:18:41