STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228071
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59580478?noj=FRM59580478-29DC" width="1" height="1"></div>

London City Jumper.swf

This is the info page for
Flash #23167

(Click the ID number above for more basic data on this flash file.)


Text
City Jumper London Edition
EXTREME
Loading...

original web games

NationLocation.com

CJ Performance tip: close all unnecessary browser windows.

<p align="left"><font face="_sans" size="9" color="#000000"><a href="http://www.nationlocation.com">www.NationLocation.com</a></font></p>

Daily City Jumper Extreme
Leader Board

NAME

SCORE



All-Time City Jumper
Extreme Leader Board

NAME

SCORE

Left Arrow: Small Jump

Right Arrow: Big Jump

Key controls:

Up Arrow:  Mega Jump

Down  Arrow:  Wait

or

Spacebar or Control:
Toggle Direction

ctrl

space

play!

Objective: Capture
The Key to the City.

Continue Level Code:

E

E

X

X

T

T

R

R

M

M

London Edition

CITY JUMPER

CITY JUMPER

<p align="left"><font face="Arial" size="9" color="#ffffff"><a href="http://www.nationlocation.com">© 2005</a></font></p>

<p align="left"><font face="MS Reference Sans Serif" size="8" color="#ffffff"><b>City Jumper Extreme <sbr />artwork by Rick Bendel. <sbr /></b><a href="http://www.nationlocation.com"><b>© 2005</b></a></font></p>

volume

Invalid Code

Jump [Space bar]

gameover guys

Good Work!
next...

Good Work!
next...

Get the  Key To The City.

Ready

Ready

Set

Set

Go!

Go!

N2307

=

+

5

1

City Jumper Extreme Pro Tip

Try toggling direction when you are
airborne during a jump.

Cheat ON

CONTROLS: Small Jump [!], Big Jump ["], Mega Jump [#], Pause [$], Toggle Direction [CNTRL or SPACE].

<p align="left"><font face="_sans" size="9" color="#ffffff"><a href="http://www.nationlocation.com">NationLocation.com</a></font></p>

Run Faster

on/off

on/off

Level:

Lives:

Skip

Skip

Skip

Skip

I don't want to enter my name into the leader board.

SCORE:

date:

Submit your name for entry in the highscore leader board!

Your Name:

SUBMIT

Congratulations!

Warning: swear words will be deleted.

<p align="left"><font face="Arial" size="10" color="#ffff00"><a href="http://www.nationlocation.com/EMAIL/feedbackemail.html">Comments, <sbr />suggestions, bugs to <sbr />report. Click Here.</a></font></p>

Your score =

Game Over
If you reach Level 5 or greater, you can enter your name in the
highscore leaderboard!
Keep trying...

Continue

Continue

Continue

Continue

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

<p align="left"><font face="Arial" size="9" color="#ffffff"><a href="http://www.nationlocation.com">© 2005</a></font></p>

<p align="center"><font face="Kabel Ult BT" size="14" color="#0099ff"><a href="http://www.nationlocation.com"><b><i>More games at <sbr />NationLocation.com</i></b></a></font></p><p align="center"><font face="Kabel Ult BT" size="14" color="#0099ff"><a href="http://www.nationlocation.com"><b><i>click here!</i></b></a></font></p>

<p align="center"><font face="Kabel Ult BT" size="14" color="#ffff00"><a href="http://www.nationlocation.com"><b><i>Want to continuee at <sbr />the same level?</i></b></a></font></p>

<p align="left"><font face="Kabel Ult BT" size="14" color="#ffffff"><a href="http://www.nationlocation.com"><b><i>Write down this continue <sbr />code:</i></b></a></font></p>

<p align="left"><font face="Kabel Ult BT" size="14" color="#ffffff"><a href="http://www.nationlocation.com"><b><i>Next time you play, enter <sbr />this code at the bottom of <sbr />the introduction screen.</i></b></a></font></p>

<p align="left"><font face="Kabel Ult BT" size="14" color="#00ff00"><a href="http://www.nationlocation.com"><b><i>NEW!</i></b></a></font></p>

You can only submit a new
highscore if you advance past the
original level you entered in your
continuation code.

You can only submit a new
highscore if you advance past the
original level you entered in your
continuation code.

You can only submit a new
highscore if you advance past the
original level you entered in your
continuation code.

You can only submit a new
highscore if you advance past the
original level you entered in your
continuation code.

You are too good. There is
no code beyond 300. This is
your old code:

I don't want to enter my name into the leader board.

date:

Submit your name for entry in the highscore leader board!

Your Name:

Warning: swear words will be deleted.

<p align="left"><font face="Arial" size="10" color="#ffff00"><a href="http://www.nationlocation.com/EMAIL/feedbackemail.html">Comments, <sbr />suggestions, bugs to <sbr />report. Click Here.</a></font></p>

<p align="left"><font face="Arial" size="9" color="#ffffff"><a href="http://www.nationlocation.com">© 2005</a></font></p>

<p align="left"><font face="Impact" size="20" color="#ffffff"><a href="http://www.nationlocation.com">This NationLocation game is being illegally hosted <sbr />at an unauthorized website. </a></font></p><p align="left"></p><p align="left"><font face="Impact" size="20" color="#ffffff"><a href="http://www.nationlocation.com">To play this game now, </a><font color="#ffff00"><a href="http://www.nationlocation.com">click here</a></font><a href="http://www.nationlocation.com"> to be taken to <sbr />NationLocation.com</a></font></p>

ActionScript [AS1/AS2]

Frame 1
Frame 2
if (_root.getBytesLoaded() != _root.getBytesTotal()) { gotoAndPlay (1); }
Frame 3
gotoAndPlay(SplashScreen); _root.ContinueLevel = 0;
Frame 7
_root.CodeData = new Array(638921421, 344896499, 101589224, 261120681, 450745521, 666401978, 199513855, 656839188, 938031927, 258167921, 562676127, 195626377, 755277801, 771376955, 274163354, 845622892, 255786588, 411098454, 651599146, 932750316, 549539583, 858068945, 220281789, 535076526, 416968181, 468030368, 197304445, 783110607, 923561475, 787712637, 529372728, 122841532, 401157522, 442873617, 671811339, 168078037, 584473649, 536377113, 386057721, 989360671, 492601332, 652177315, 188633108, 513891680, 299690413, 827143197, 191501254, 127784607, 348620050, 680993637, 391538125, 910784533, 515117559, 697632046, 617859244, 161193336, 456423312, 188770507, 681335819, 513351772, 210896989, 202744106, 938871463, 605777053, 436542821, 841408302, 320265478, 366064255, 262752809, 795891812, 643024774, 525594101, 454836963, 314875589, 177855609, 778954283, 121440262, 319754118, 502506920, 955487752, 938613665, 106965107, 979408608, 819534207, 813406242, 229602050, 679559007, 890865362, 357997377, 461978607, 660463606, 322052301, 279393708, 538237957, 235510767, 557533772, 672794936, 925597055, 301751430, 673191709, 782221514, 996634515, 497285445, 125773605, 733422782, 572151779, 592834696, 172113495, 128507083, 632404150, 785692625, 141856140, 428753320, 951459042, 357084558, 122709800, 397231886, 443516766, 387881617, 501175019, 463117252, 995934205, 711315631, 600655570, 905368899, 685368725, 300214071, 391714161, 892090651, 103355406, 666476931, 401201908, 856452900, 603655818, 930864163, 370224219, 726895676, 277717225, 416878670, 921072527, 141871828, 719084939, 479879417, 136378837, 392666867, 254966382, 227511581, 719412800, 259297195, 445352850, 913029729, 733983714, 796151126, 408107022, 293322827, 538476427, 684976104, 840045730, 365288730, 119333896, 853005151, 667463692, 526069834, 776853984, 330242330, 873253615, 304471104, 811603258, 932852085, 855301778, 851165257, 470987342, 308073991, 473991200, 491541311, 906997117, 774504180, 200897270, 712696800, 198322241, 306215160, 899162218, 778476108, 313749980, 385557565, 757954448, 576030955, 981328264, 793193433, 412383434, 723399372, 577587686, 917451197, 102642624, 644158578, 628570662, 324302584, 306587166, 703037016, 134520513, 110103721, 732954120, 276627743, 689427836, 355408196, 629860344, 143268097, 233067607, 538698040, 860909218, 606761491, 212194351, 306915965, 185176742, 616547224, 196802920, 386834333, 631414126, 280698652, 180228757, 979995754, 956178312, 127350510, 620572163, 644676836, 237595229, 732068762, 600969975, 559185336, 533964145, 290889585, 221618573, 304861628, 946828822, 591990716, 831473886, 371589067, 682340618, 223703117, 770173130, 645422100, 788255062, 184770982, 394083489, 212985235, 232878143, 918774937, 575806387, 130599631, 540004254, 341752704, 709813646, 331617999, 835037204, 838875542, 195042156, 759678783, 143933449, 538984722, 337805860, 145538830, 598579111, 989331287, 144446245, 582865105, 243150074, 374080850, 757729155, 311765412, 417170206, 393042282, 311376242, 284603800, 567368910, 386392074, 606168290, 170721070, 871170708, 556258005, 742230634, 263855743, 413863198, 290167599, 751587886, 145484576, 398203994, 339717393, 912846243, 333283562, 582255271, 540244217, 913131557, 150399338, 946920045, 305448811, 786991573, 755219479, 360307768, 373818028, 220996621);
Frame 9
gotoAndPlay ("SplashScreen");
Frame 10
function Initialize() { Crash3.stop(); Crash7.stop(); Crash6.stop(); Crash5.stop(); ShowFlag = 0; FlagPayOut.stop(); Extraman.stop(); Extraman._visible = false; Altitude = 0; ExtraSpacing = 0; FTFCounter = 0; ProTipOff = 1; GameIsOver = false; Lives = 10; SmallJumpHit = 0; GoldenKeySuccess = false; BigJumpHit = 0; RunCount = 0; FlagCapture = false; FlagPayOutCounterActive = false; FlagPayOutCounter = 0; HugeJump = false; RunOffStage = false; SpeedVar = 0; RunFasterOn._visible = false; Crash7.stop(); Crash6.stop(); Crash5.stop(); ReadySetGo.stop(); SpeedVarConstant = 5; ConstantJumpSpeed = 5; Initial = 5; LondonY = new Array(); LondonX = new Array(); Sprite = new Array(); Image = new Array(); GroundX = new Array(); GroundY = new Array(); GroundL = new Array(); MC = new Array(); Auwger = false; GroundAltitude = 1000; LengthConstant = 10; LengthVar = 100; LondonSpacing = 400; Runway = 700; Dying = false; GameLevel = 1; FlagActive = false; FlagPayOut._visible = false; RunningSound = new Sound(); RunningSound.attachSound("step"); RunningSound.setVolume(SoundVolume); TheFlagSound = new Sound(); TheFlagSound.attachSound("fanfare"); TheFlagSound.setVolume(SoundVolume); FlagAppearsSound = new Sound(); FlagAppearsSound.attachSound("popcork"); FlagAppearsSound.setVolume(SoundVolume); SmallApplauseSound = new Sound(); SmallApplauseSound.attachSound("applausesmall"); SmallApplauseSound.setVolume(SoundVolume); GruntSound = new Sound(); GruntSound.attachSound("punch"); GruntSound.setVolume(SoundVolume); GruntMSound = new Sound(); GruntMSound.attachSound("MWPUNCH"); GruntMSound.setVolume(SoundVolume); KeyClinkSound = new Sound(); KeyClinkSound.attachSound("keyClink"); KeyClinkSound.setVolume(SoundVolume); BigApplauseSound = new Sound(); BigApplauseSound.attachSound("APPLAUSE"); BigApplauseSound.setVolume(SoundVolume); CrowSound = new Sound(); CrowSound.attachSound("crow"); CrowSound.setVolume(SoundVolume); MotorSound = new Sound(); MotorSound.attachSound("motorShort"); MotorSound.setVolume(SoundVolume); HelicopterSound = new Sound(); HelicopterSound.attachSound("chopper"); HelicopterSound.setVolume(SoundVolume); JetSound = new Sound(); JetSound.attachSound("jet"); JetSound.setVolume(SoundVolume); SatelliteSound = new Sound(); SatelliteSound.attachSound("SatelliteBeep"); SatelliteSound.setVolume(SoundVolume); AlienSound = new Sound(); AlienSound.attachSound("alien4"); AlienSound.setVolume(SoundVolume); } function SetupFirstLevel() { WayPointComplete = 0; WayPointComplete = 0; GameLevel = 1; Lives = 10; BuildAmount = 5; NumberImages = 9; NumImagIncrementor = 4; Score = 0; FlagCapture = false; Loft = 0; FlyingStuff = 0; Falling = false; FlagActive = false; RX = 600; RY = 350; RunnerX = 200; RunnerY = RY; Runner._x = RunnerX; Runner._y = RunnerY; GroundFloor._y = RY; CrashDone = false; BigJumpHit = 0; SmallJumpHit = 0; FallingTooFast = -26; ToggleDirection = false; TogglePause = false; AlphaFigure = 100; if (_root.ContinueLevel > 0) { i = 1; while (i < _root.ContinueLevel) { GameLevel++; WayPointComplete = 0; DifficultyProgression(); i++; } } BuildLevel(); DrawGround(); ReadySetGoFunction(); } function ReadySetGoFunction() { ReadySetCounter = 0; ReadySetWatch = true; ReadySetGo._x = 400; ReadySetGo._y = 200; _root.ReadySetGo._visible = true; _root.ReadySetGo.play(1, 0); Runner._visible = true; RunCount = 0; } function ResetLevel() { LondonSpacing = 400; WayPointComplete = 0; CommonResetVars(); } function ResetAtLadder() { GroundXTotal = 500; CommonResetVars(); } function CommonResetVars() { ClearLondonImages(); Falling = false; SmallJumpHit = 0; ReadySetWatch = false; GoldenKeySuccess = false; BigJumpHit = 0; FTFCounter = 0; RunCount = 0; FlagActive = false; FlagCapture = false; HugeJump = false; FlagPayOut._visible = false; FlagPayOutCounterActive = false; FlagPayOutCounter = 0; BritishFlag._visible = false; RunOffStage = false; SpeedVar = 0; Auwger = false; Runner._xscale = 100; ToggleDirection = false; TogglePause = false; Crash3._visible = false; Crash7._visible = false; Crash6._visible = false; Crash5._visible = false; Runner._alpha = 100; Runner.play(); CrashDone = false; AlphaFigure = 100; Altitude = 0; Sky._alpha = AlphaFigure; GroundFloor._y = RY; if (Lives < 0) { GameIsOver = true; _root.PublishedLevel = GameLevel; } else { ReadySetGoFunction(); BuildLevel(); DrawGround(); if (ProTipOff == 1) { ProTip._x = 200; ProTip._y = 500; ProTip._visible = true; ProTipOff = 2; } } } function DifficultyProgression() { if (GameLevel > 75) { BuildAmount = BuildAmount + 2; } else { BuildAmount = BuildAmount + 6; } if (GameLevel < 25) { NumImagIncrementor = NumImagIncrementor + 2; } NumberImages = BuildAmount + NumImagIncrementor; } function GroundSubroutine() { LengthConstant = 10; LengthVar = 100 - (GameLevel * 5); if (LengthVar < 25) { LengthVar = 25; } a = GameLevel * 5; if (a > 150) { a = 150; } GroundDirection = (random(150) + 75) - a; r = random(GameLevel); if (r > 5) { rr = random(2); if (rr == 1) { GroundDirection = GroundDirection * -1; } } } function BuildLevel() { if (WayPointComplete == 0) { SetupLondonImages(); GroundXTotal = LondonSpacing + Runway; } GroundYTotal = -50; i = 1; while (i < BuildAmount) { GroundSubroutine(); GroundLength = random(LengthVar) + LengthConstant; r = random(15); if (i == (BuildAmount - 1)) { r = 5; } if (r < 10) { GroundXTotal = GroundXTotal + GroundDirection; GroundX[i] = GroundXTotal; } if (r == 0) { GroundStep = 40; } if (r == 1) { GroundStep = 60; } if (r == 2) { GroundStep = 80; } if (r == 3) { GroundStep = 100; } if (r == 4) { GroundStep = 120; } if (r == 5) { GroundStep = 120; } if (r == 6) { GroundStep = 0; } if (r == 7) { GroundStep = 40; } if (r == 8) { GroundStep = 0; } if (r == 9) { GroundStep = 0; GroundX[i] = (GroundXTotal + random(400)) + 300; } if (r == 10) { GroundStep = 40; GroundX[i] = (GroundXTotal + random(400)) + 300; } if (r == 11) { GroundStep = 0; GroundX[i] = (GroundXTotal + random(800)) + 400; } if (r == 12) { GroundStep = 40; GroundX[i] = (GroundXTotal + random(800)) + 500; } if (r == 13) { GroundStep = 0; GroundX[i] = (GroundXTotal + random(800)) + 700; } if (r == 14) { GroundStep = 40; GroundX[i] = (GroundXTotal + random(800)) + 800; } GroundYTotal = GroundYTotal - GroundStep; GroundY[i] = GroundYTotal; GroundL[i] = GroundLength; duplicateMovieClip (GroundElement, "MC" + i, i); setProperty("MC" + i, _x , GroundX[i]); setProperty("MC" + i, _y , GroundY[i]); setProperty("MC" + i, _xscale , GroundL[i]); Sprite[i] = this["MC" + i]; i++; } AddKey(); } function GetLondonIndividuality() { LondonSpacing = (LondonSpacing + random(170)) + 100; ExtraSpacing = GameLevel * 4; if (ExtraSpacing > 45) { ExtraSpacing = 45; } LondonSpacing = LondonSpacing + ExtraSpacing; } function DecideWhichCloud() { CloudCounter = 0; if (random(2) == 0) { DuplicatorCloudA(); Image[_root.temp].gotoAndPlay(random(60)); } else { DuplicatorCloudB(); Image[_root.temp].gotoAndPlay(random(60)); } } function SetupLondonImages() { CloudCounter = 0; i = BuildAmount + 1; while (i < (NumberImages + 1)) { CloudCounter++; _root.temp = i; GetLondonIndividuality(); if ((random(3) == 0) and (GameLevel != 1)) { CloudCounter = 3; } if (CloudCounter == 3) { DecideWhichCloud(); } else { a = GameLevel; if (a > 14) { a = 14; } r = random(a); if (r == 0) { DuplicatorTelephoneBooth(); } if (r == 1) { DuplicatorLondonCab(); } if (r == 2) { DuplicatorTreeGreen(); } if (r == 3) { DuplicatorTreeYellow(); } if (r == 4) { DuplicatorDoubleDeckBus(); } if (r == 5) { DuplicatorStPaulsCathedral(); } if (r == 6) { DuplicatorSoccerDudes(); } if (r == 7) { DuplicatorKnight(); } if (r == 8) { DuplicatorLondonBridge(); } if (r == 9) { DuplicatorLondonEye(); } if (r == 10) { DuplicatorTateMuseum(); } if (r == 11) { DuplicatorTowerofLondon(); } if (r == 12) { DuplicatorWestminsterAbby(); } if (r == 13) { DuplicatorCanaryTower(); } } i++; } } function ClearLondonImages() { i = BuildAmount; while (i < (NumberImages + 1)) { Image[i]._y = (Image[i]._y = 2000); i++; } } function AddKey() { BuildAmount--; Image[BuildAmount] = GoldenKey; Image[BuildAmount]._x = GroundX[BuildAmount]; Image[BuildAmount]._y = GroundY[BuildAmount] - 80; Image[BuildAmount]._y = Image[BuildAmount]._y + RY; if (GameLevel == 1) { Image[BuildAmount]._y = Image[BuildAmount]._y + (RY / 3); } } function DrawLondonImages() { i = BuildAmount + 2; while (i < (NumberImages + 1)) { Image[i]._x = Image[i]._x + SpeedX; i++; } } function DrawGround() { i = 0; while (i < BuildAmount) { Sprite[i]._y = Sprite[i]._y + RY; i++; } } function DrawPause() { Runner._visible = false; WaitMan._x = RunnerX; WaitMan._y = RunnerY; WaitMan._visible = true; } function DrawImages() { Image[BuildAmount]._x = Image[BuildAmount]._x + SpeedX; Image[BuildAmount]._y = Image[BuildAmount]._y + SpeedY; DrawLondonImages(); } function DrawImagesJump() { Image[BuildAmount]._y = Image[BuildAmount]._y + Loft; AlphaFigure = AlphaFigure - (Loft / 200); if (AlphaFigure < 0) { AlphaFigure = 0; } if (AlphaFigure > 100) { AlphaFigure = 100; } Sky._alpha = AlphaFigure; } function DrawImagesTweak() { Image[BuildAmount]._y = Image[BuildAmount]._y + 1; } function Running() { if (Dying == false) { if ((TogglePause == false) and (FlagActive == false)) { ShowFlag++; } if ((((ShowFlag > 2500) and (Lives < 15)) and (HugeJump == false)) and (FlagActive == false)) { FlagSetup(); } if (FlagActive == true) { FlagEngine(); } if (((BigJumpHit == 0) and (HugeJump == false)) and (SmallJumpHit == 0)) { RunCount++; } if ((RunCount > 6) and (TogglePause == false)) { RunCount = 0; RunningSound.start(); } if ((BigJumpHit == 0) and (SmallJumpHit == 0)) { SpeedVar = SpeedVarConstant; } else if (HugeJump == false) { SpeedVar = ConstantJumpSpeed; } if (ProTipOff == 2) { tempg++; ProTip._y = ProTip._y + Loft; if (tempg > 55) { ProTipOff = 3; ProTip._visible = false; } } if (WayPointComplete == 0) { LondonCollision(); } else { GoldenKeyCollision(); FlyingStuffStepOne(); FlyingStuffStepTwo(); } if (ToggleDirection == false) { SpeedX = -SpeedVar; Runner._xscale = 100; } else { SpeedX = SpeedVar; Runner._xscale = -100; } if ((TogglePause == true) and (Falling == false)) { if ((BigJumpHit == 0) and (SmallJumpHit == 0)) { DrawPause(); SpeedX = 0; } } SpeedY = 0; i = 0; while (i < BuildAmount) { Sprite[i]._x = Sprite[i]._x + SpeedX; Sprite[i]._y = Sprite[i]._y + SpeedY; i++; } if ((((Runner._x > (Image[NumberImages]._x + 100)) and (GoldenKeySuccess == false)) and (ReadySetWatch == false)) and (Runner._x < (Image[NumberImages]._x + 500))) { WayPointComplete++; } if ((WayPointComplete == 1) and (GoldenKeySuccess == false)) { Extraman._visible = true; Extraman.play(1); WayPointFunction(); } if (WayPointComplete > 1000) { WayPointComplete = 1000; } DrawImages(); GroundFloor._y = GroundFloor._y + SpeedY; if ((Falling == false) and (GroundFloor._y > RY)) { if ((BigJumpHit == 0) and (SmallJumpHit == 0)) { CheckForHoles(); } } if (Falling == true) { if ((BigJumpHit == 0) and (SmallJumpHit == 0)) { Fall(); } } } } function FlagSetup() { FlagAppearsSound.start(); FlagCapture = false; BritishFlag._x = random(800); BritishFlag._y = random(450) + 100; ShowFlag = 0; FlagActive = true; FlagCourse = random(9) - 4; BritishFlag._visible = true; } function FlagEngine() { BritishFlag._y = BritishFlag._y - 3; if (random(25) == 0) { if (random(2) == 0) { FlagCourse = 4; } else { FlagCourse = -4; } } BritishFlag._x = BritishFlag._x + FlagCourse; BritishFlag._rotation = BritishFlag._rotation + 5; BritishFlag._x = BritishFlag._x + SpeedX; BritishFlag._y = BritishFlag._y + Loft; FlagCollision(); } function FlagCollision() { if (BritishFlag.hitTest(Runner) and (FlagCapture == false)) { TheFlagSound.start(); BritishFlag._visible = false; BritishFlag._x = 2000; FlagCapture = true; FlagPayOut._visible = true; FlagPayOut.play(); FlagPayOutCounterActive = true; } if ((random(200) == 0) and (FlagPayOutCounterActive == false)) { ClearFlag(); } if (FlagPayOutCounterActive == true) { FlagPayOutCounter++; } if (FlagPayOutCounter == 40) { Lives = Lives + 5; ClearFlag(); } } function ClearFlag() { FlagPayOut._visible = false; FlagPayOutCounterActive = false; FlagPayOutCounter = 0; FlagActive = false; BritishFlag._visible = false; FlagPop._x = BritishFlag._x; FlagPop._y = BritishFlag._y; FlagPop._visible = true; } function FlyingStuffStepOne() { tempa = 1100; tempb = 1100; if ((Altitude > tempa) and (FlyingStuff == 0)) { ClearFlyingStuff(); FlyingStuff = 1; AnimatedCrow._x = 880; AnimatedCrow._y = random(300) + 200; AnimatedCrow._visible = true; CrowSound.start(); } if ((Altitude > (tempa + tempb)) and (FlyingStuff == 1)) { ClearFlyingStuff(); HelicopterCounter = 20; FlyingStuff = 2; Helicopter._x = 880; Helicopter._y = random(300) + 200; Helicopter._visible = true; } if ((Altitude > (tempa + (tempb * 2))) and (FlyingStuff == 2)) { ClearFlyingStuff(); MotorCounter = 0; FlyingStuff = 3; Cessna._x = 880; Cessna._y = random(300) + 200; Cessna._visible = true; } if ((Altitude > (tempa + (tempb * 4))) and (FlyingStuff == 3)) { ClearFlyingStuff(); FlyingStuff = 4; ConcordCounter = 5; Concord._x = 880; Concord._y = random(300) + 200; Concord._visible = true; } if ((Altitude > (tempa + (tempb * 6))) and (FlyingStuff == 4)) { ClearFlyingStuff(); FlyingStuff = 5; SatelliteCounter = 15; Satellite._x = 880; Satellite._y = random(300) + 200; Satellite._visible = true; } if ((Altitude > (tempa + (tempb * 8))) and (FlyingStuff == 5)) { ClearFlyingStuff(); FlyingStuff = 6; ConcordCounter = 5; SpaceShuttle._x = 880; SpaceShuttle._y = random(300) + 200; SpaceShuttle._visible = true; } if ((Altitude > (tempa + (tempb * 10))) and (FlyingStuff == 6)) { ClearFlyingStuff(); FlyingStuff = 7; Comet._x = 880; Comet._y = random(300) + 200; Comet._visible = true; } if ((Altitude > (tempa + (tempb * 12))) and (FlyingStuff == 7)) { ClearFlyingStuff(); FlyingStuff = 8; AlienCounter = 5; Alien._x = 880; Alien._y = random(300) + 200; Alien._visible = true; } if ((FlyingStuff == 8) and (Alien._x < (RunnerX - 2500))) { ClearFlyingStuff(); FlyingStuff = 8; Alien._x = 880; Alien._y = random(300) + 200; Alien._visible = true; } } function FlyingStuffStepTwo() { if (GoldenKeySuccess == false) { tempf = 400; if ((FlyingStuff == 1) and (AnimatedCrow._x > (RunnerX - tempf))) { FlyingCrow(); } if ((FlyingStuff == 2) and (Helicopter._x > (RunnerX - tempf))) { FlyingHelicopter(); } if ((FlyingStuff == 3) and (Cessna._x > (RunnerX - tempf))) { FlyingCessna(); } if ((FlyingStuff == 4) and (Concord._x > (RunnerX - tempf))) { FlyingConcord(); } if ((FlyingStuff == 5) and (Satellite._x > (RunnerX - tempf))) { FlyingSatellite(); } if ((FlyingStuff == 6) and (SpaceShuttle._x > (RunnerX - tempf))) { FlyingSpaceShuttle(); } if ((FlyingStuff == 7) and (Comet._x > (RunnerX - tempf))) { FlyingComet(); } if (FlyingStuff == 8) { FlyingAlien(); } } } function FlyingSpeedFunction() { FlyingStuffSpeed = GameLevel; if (FlyingStuffSpeed < 3) { FlyingStuffSpeed = 3; } if (FlyingStuffSpeed > 10) { FlyingStuffSpeed = 10; } } function StopAllFlyingSounds() { HelicopterSound.stop(); MotorSound.stop(); JetSound.stop(); SatelliteSound.stop(); AlienSound.stop(); } function FlyingCrow() { FlyingSpeedFunction(); AnimatedCrow._x = (AnimatedCrow._x + SpeedX) - FlyingStuffSpeed; AnimatedCrow._y = AnimatedCrow._y + Loft; if (AnimatedCrow._y > RunnerY) { AnimatedCrow._y = AnimatedCrow._y - FlyingStuffSpeed; } if (AnimatedCrow._y < RunnerY) { AnimatedCrow._y = AnimatedCrow._y + FlyingStuffSpeed; } if (AnimatedCrow.hitTest(Runner)) { AnimatedCrow._visible = false; CrowSound.start(); FlyingStuffCollision(); } } function FlyingHelicopter() { FlyingSpeedFunction(); Helicopter._x = (Helicopter._x + SpeedX) - FlyingStuffSpeed; Helicopter._y = Helicopter._y + Loft; HelicopterCounter++; if (HelicopterCounter == 25) { HelicopterSound.start(); HelicopterCounter = 0; } if (Helicopter._y > RunnerY) { Helicopter._y = (Helicopter._y - FlyingStuffSpeed) - 1; } if (Helicopter._y < RunnerY) { Helicopter._y = (Helicopter._y + FlyingStuffSpeed) + 1; } if (Helicopter.hitTest(Runner)) { Helicopter._visible = false; FlyingStuffCollision(); } } function FlyingCessna() { FlyingSpeedFunction(); Cessna._x = (Cessna._x + SpeedX) - FlyingStuffSpeed; Cessna._y = Cessna._y + Loft; MotorCounter++; if (MotorCounter == 3) { MotorSound.start(); MotorCounter = 0; } if (Cessna._y > RunnerY) { Cessna._y = (Cessna._y - FlyingStuffSpeed) - 1; } if (Cessna._y < RunnerY) { Cessna._y = (Cessna._y + FlyingStuffSpeed) + 1; } if (Cessna.hitTest(Runner)) { Cessna._visible = false; FlyingStuffCollision(); } } function FlyingConcord() { FlyingSpeedFunction(); Concord._x = (Concord._x + SpeedX) - FlyingStuffSpeed; Concord._y = Concord._y + Loft; ConcordCounter++; if (ConcordCounter == 10) { JetSound.start(); ConcordCounter = 0; } if (Concord._y > RunnerY) { Concord._y = (Concord._y - FlyingStuffSpeed) - 1; } if (Concord._y < RunnerY) { Concord._y = (Concord._y + FlyingStuffSpeed) + 1; } if (Concord.hitTest(Runner)) { Concord._visible = false; FlyingStuffCollision(); } } function FlyingSatellite() { FlyingSpeedFunction(); Satellite._x = (Satellite._x + SpeedX) - FlyingStuffSpeed; Satellite._y = Satellite._y + Loft; Satellite._rotation++; SatelliteCounter++; if (SatelliteCounter == 20) { SatelliteSound.start(); SatelliteCounter = 0; } if (Satellite._y > RunnerY) { Satellite._y = Satellite._y - FlyingStuffSpeed; } if (Satellite._y < RunnerY) { Satellite._y = Satellite._y + FlyingStuffSpeed; } if (Satellite.hitTest(Runner)) { Satellite._visible = false; FlyingStuffCollision(); } } function FlyingSpaceShuttle() { FlyingSpeedFunction(); SpaceShuttle._x = (SpaceShuttle._x + SpeedX) - FlyingStuffSpeed; SpaceShuttle._y = SpaceShuttle._y + Loft; ConcordCounter++; if (ConcordCounter == 7) { JetSound.start(); ConcordCounter = 0; } if (SpaceShuttle._y > RunnerY) { SpaceShuttle._y = (SpaceShuttle._y - FlyingStuffSpeed) - 1; } if (SpaceShuttle._y < RunnerY) { SpaceShuttle._y = (SpaceShuttle._y + FlyingStuffSpeed) + 1; } if (SpaceShuttle.hitTest(Runner)) { SpaceShuttle._visible = false; FlyingStuffCollision(); } } function FlyingComet() { FlyingSpeedFunction(); Comet._x = (Comet._x + SpeedX) - FlyingStuffSpeed; Comet._y = Comet._y + Loft; if (Comet._y > RunnerY) { Comet._y = (Comet._y - FlyingStuffSpeed) - 1; } if (Comet._y < RunnerY) { Comet._y = (Comet._y + FlyingStuffSpeed) + 1; } if (Comet.hitTest(Runner)) { Comet._visible = false; FlyingStuffCollision(); } } function FlyingAlien() { FlyingSpeedFunction(); Alien._x = (Alien._x + SpeedX) - FlyingStuffSpeed; Alien._y = Alien._y + Loft; AlienCounter++; if ((AlienCounter > 15) and (Alien._x > (RunnerX - tempf))) { AlienSound.start(); AlienCounter = 0; } if (Alien._y > RunnerY) { Alien._y = (Alien._y - FlyingStuffSpeed) - 4; } if (Alien._y < RunnerY) { Alien._y = (Alien._y + FlyingStuffSpeed) + 4; } if (Alien.hitTest(Runner)) { FlyingStuffCollision(); } } function FlyingStuffCollision() { if (GoldenKeySuccess == false) { BigJumpHit = 0; StopAllFlyingSounds(); SmallJumpHit = 0; HugeJump = false; Falling = false; FlyingStuff = 0; Loft = 0; _root.TogglePause = false; _root.WaitMan._visible = false; Crash(); } } function WayPointFunction() { SmallApplauseSound.start(); WayPointSign._visible = true; WayPointSign._x = 375; WayPointSign._y = 150; WayPointSign.play(1); } function BigJumpSetup() { Loft = 17; Gravity = 1; BigJumpHit++; Runner.gotoAndStop(3); } function SmallJumpSetup() { Loft = 13; Gravity = 1; SmallJumpHit++; Runner.gotoAndStop(3); } function HugeJumpSetup() { Loft = 23; Gravity = 1; BigJumpHit++; HugeJump = true; Runner.gotoAndStop(3); WaveDraw(); SpeedVar = 10; } function WaveDraw() { SpeedVar = 10; if (ToggleDirection == false) { Waves._x = RunnerX + 10; Waves._y = RunnerY - 25; Waves._rotation = 60; Waves._visible = true; } else { Waves._x = RunnerX - 15; Waves._y = RunnerY - 20; Waves._rotation = 290; Waves._visible = true; } } function JumpEngine() { if (HugeJump == true) { WaveDraw(); } if (BigJumpHit == 1000) { HugeJumpSetup(); } else if (BigJumpHit == 1) { BigJumpSetup(); } else if (SmallJumpHit == 1) { SmallJumpSetup(); } if ((BigJumpHit > 1) or (SmallJumpHit > 1)) { i = 0; while (i < BuildAmount) { Sprite[i]._y = Sprite[i]._y + Loft; i++; } i = BuildAmount + 2; while (i < (NumberImages + 1)) { Image[i]._y = Image[i]._y + Loft; i++; } DrawImagesJump(); GroundFloor._y = GroundFloor._y + Loft; Loft = Loft - Gravity; if (Loft < 0) { Waves._visible = false; } if ((Loft < FallingTooFast) and (GoldenKeySuccess == false)) { Loft = FallingTooFast; if ((Auwger = true)) { Loft = -30; } FTFCounter++; if (FTFCounter > 5) { Auwger = true; Runner.gotoAndStop(11); FTFCounter = 0; } } else { FTFCounter = 0; } if (Dying == false) { if (Loft > 0) { CheckCollisionUp(); } else if (Loft <= 0) { CheckCollisionDown(); } } } } function Fall() { i = 0; while (i < BuildAmount) { Sprite[i]._y = Sprite[i]._y + Loft; i++; } i = BuildAmount + 2; while (i < (NumberImages + 1)) { Image[i]._y = Image[i]._y + Loft; i++; } DrawImagesJump(); GroundFloor._y = GroundFloor._y + Loft; Loft = Loft - Gravity; if ((Loft < FallingTooFast) and (GoldenKeySuccess == false)) { Loft = FallingTooFast; FTFCounter++; if (FTFCounter > 5) { Auwger = true; Runner.gotoAndStop(11); FTFCounter = 0; } } else { FTFCounter = 0; } if (Loft <= 0) { CheckCollisionDown(); } } function Tweak() { while (Sprite[TweakI].hitTest(Runner) or GroundFloor.hitTest(Runner)) { i = 0; while (i < BuildAmount) { Sprite[i]._y = Sprite[i]._y + 1; i++; } i = BuildAmount + 2; while (i < (NumberImages + 1)) { Image[i]._y = Image[i]._y + 1; i++; } DrawImagesTweak(); GroundFloor._y = GroundFloor._y + 1; } } function CheckForHoles() { Falling = true; Loft = 1; Gravity = 1; i = 0; while (i < BuildAmount) { if (Sprite[i].hitTest(RunnerX + 12, RunnerY + 1, true) or Sprite[i].hitTest(RunnerX - 8, RunnerY + 1, true)) { Falling = false; Loft = 0; } i++; } } function CheckCollisionDown() { if (GoldenKeySuccess == false) { i = 0; while (i < BuildAmount) { if (Sprite[i].hitTest(Runner)) { RunCount = 50; BigJumpHit = 0; SmallJumpHit = 0; HugeJump = false; Runner.play(); TweakI = i; Falling = false; SpeedVar = SpeedVarConstant; if (Auwger == true) { Auwger = false; Crash(); } else { Loft = 0; Waves._visible = false; Tweak(); } } if (GroundFloor.hitTest(Runner) or (Runner._y > GroundFloor._y)) { HugeJump = false; BigJumpHit = 0; SmallJumpHit = 0; Falling = false; TweakI = i; Loft = 0; RunCount = 50; if (Auwger == true) { Crash(); } else { Auwger = false; Runner.play(); SpeedVar = SpeedVarConstant; Waves._visible = false; Tweak(); } } i++; } } } function CheckCollisionUp() { if (GoldenKeySuccess == false) { i = 0; while (i < BuildAmount) { if (Sprite[i].hitTest(Runner)) { BigJumpHit = 0; SmallJumpHit = 0; HugeJump = false; Falling = false; Loft = 0; Crash(); } i++; } } } function LondonCrash() { BigJumpHit = 0; SmallJumpHit = 0; HugeJump = false; Falling = false; Loft = 0; Crash(); } function LondonCollision() { if ((GoldenKeySuccess == false) and (WayPointComplete == 0)) { i = BuildAmount + 2; while (i < (NumberImages + 1)) { if (Image[i].hitTest(RunnerX + 12, RunnerY - 1, true)) { LondonCrash(); } if (Image[i].hitTest(RunnerX + 8, RunnerY - 24, true)) { LondonCrash(); } if (Image[i].hitTest(RunnerX - 10, RunnerY - 14, true)) { LondonCrash(); } if (Image[i].hitTest(RunnerX - 8, RunnerY - 1, true)) { LondonCrash(); } i++; } } } function GoldenKeyCollision() { if (Image[BuildAmount].hitTest(Runner) and (GoldenKeySuccess == false)) { GoldenKeySuccess = true; Extraman.play(1); Extraman._visible = true; KeyClinkSound.start(); TempLoft = 0; ClearFlyingStuff(); Runner._visible = false; Image[BuildAmount]._visible = false; SpinningMan._x = Runner._x; SpinningMan._y = Runner._y; SpinningMan._visible = true; } } function PostKeyReset() { BigJumpHit = 0; Runner._visible = true; RunOffStage = false; GoldenKeySuccess = false; Image[BuildAmount]._visible = true; SmallJumpHit = 0; HugeJump = false; FlyingStuff = 0; Runner._x = RunnerX; Runner._y = RunnerY; Falling = false; Loft = 0; WayPointComplete = 0; SpeedVar = 0; ClearFlyingStuff(); waves._visible = false; DifficultyProgression(); GameLevel++; ResetLevel(); } function ClearFlyingStuff() { AnimatedCrow._visible = false; Helicopter._visible = false; Concord._visible = false; Cessna._visible = false; Satellite._visible = false; Satellite._rotation = 0; Alien._visible = false; Comet._visible = false; SpaceShuttle._visible = false; } function Crash() { if (Dying == false) { if (random(2) == 0) { GruntSound.start(); } else { GruntMSound.start(); } ClearFlyingStuff(); BuildAmount++; BigJumpHit = 0; Dying = true; FlyingStuff = 0; SmallJumpHit = 0; HugeJump = false; Loft = 0; SpeedVar = 0; waves._visible = false; _root.Runner._alpha = 30; _root.Runner.stop(); r = random(3); if (Auwger == true) { r = 21; } if (r == 0) { Crash6._x = RunnerX; Crash6._y = RunnerY; Crash6._visible = true; _root.Crash6.play(1, 0); } if (r == 1) { Crash5._x = RunnerX; Crash5._y = RunnerY; Crash5._visible = true; _root.Crash5.play(1, 0); } if (r == 2) { Crash3._x = RunnerX; Crash3._y = RunnerY; Crash3._visible = true; _root.Crash3.play(1, 0); } if (r == 21) { _root.Runner._visible = false; Crash7._x = RunnerX; Crash7._y = RunnerY - 4; Crash7._visible = true; _root.Crash7.play(1, 0); } Auwger = false; Lives--; } } function SuccessFall() { if (RunOffStage == true) { Runner._x = Runner._x + 10; Loft = 0; Runner._xscale = 100; ToggleDirection = false; SpeedVar = 0; if (Runner._x > 820) { PostKeyReset(); } } else { SpinningMan._rotation = SpinningMan._rotation + 10; if (SpinningMan._y > (GroundFloor._y - 140)) { SpinningMan._visible = false; Parachute._x = SpinningMan._x; Parachute._y = SpinningMan._y; Parachute._visible = true; Loft = -5; if (Parachute._y >= GroundFloor._y) { BigApplauseSound.start(); Loft = 0; Parachute._visible = false; Runner.play(2); Runner._x = Parachute._x; Runner._y = GroundFloor._y + 2; Runner._visible = true; RunOffStage = true; } } } } function Main() { if (ReadySetWatch == false) { if ((Loft != 0) or (SpeedX == 0)) { RunCount--; } if (GoldenKeySuccess == true) { SuccessFall(); } Running(); JumpEngine(); Altitude = Altitude + Loft; if (Altitude < 0) { Altitude = 0; } if (CrashDone == true) { if (WayPointComplete == 0) { ResetLevel(); } else { ResetAtLadder(); } } } } function DuplicatorTelephoneBooth() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (PhoneBooth, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorTreeGreen() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (TreeGreen, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; a = random(50); Image[temp]._xscale = 50 + a; Image[temp]._yscale = 50 + a; } function DuplicatorTreeYellow() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (TreeYellow, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; a = random(50); Image[temp]._xscale = 50 + a; Image[temp]._yscale = 50 + a; } function DuplicatorStPaulsCathedral() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (StPaulsCathedral, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorDoubleDeckBus() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (DoubleDeckBus, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorLondonCab() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (LondonCab, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorStPaulsCathedral() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (StPaulsCathedral, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorCloudA() { LondonSpacing = LondonSpacing - random(75); LondonX[temp] = LondonSpacing; LondonY[temp] = (RY - random(140)) - 70; if (GameLevel < 4) { LondonY[temp] = (RY - random(140)) - 180; } duplicateMovieClip (CloudA, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorCloudB() { LondonSpacing = LondonSpacing - random(75); LondonX[temp] = LondonSpacing; LondonY[temp] = (RY - random(140)) - 100; if (GameLevel < 4) { LondonY[temp] = (RY - random(140)) - 180; } duplicateMovieClip (CloudB, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorKnight() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (Knight, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorLondonBridge() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (LondonBridge, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorLondonEye() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (LondonEye, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorTateMuseum() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (TateMuseum, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorTowerofLondon() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (TowerofLondon, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorWestminsterAbby() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (WestminsterAbby, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } function DuplicatorCanaryTower() { LondonX[temp] = LondonSpacing; LondonY[temp] = RY; duplicateMovieClip (CanaryTower, "MC" + temp, temp); setProperty("MC" + temp, _x , LondonX[temp]); setProperty("MC" + temp, _y , LondonY[temp]); Image[temp] = this["MC" + temp]; } if (Initial < 1) { Initialize(); SetupFirstLevel(); } if (Initial > 1) { Main(); } _root.gotoAndPlay("MainFrame");
Instance of Symbol 179 MovieClip "mouse" in Frame 10
onClipEvent (keyDown) { if (Key.isDown(73) and Key.isDown(90)) { _root.Cheatcount++; if (_root.Cheatcount == 1) { _root.Cheat = true; _root.Lives = 5; _root.Cheatmode._y = 50; _root.men = 50; _root.PostKeyReset(); } else { _root.Cheat = false; _root.Cheatcount = 0; _root.Cheatmode._y = -150; } } if (Key.isDown(17) or Key.isDown(32)) { if (_root.ToggleDirection == false) { _root.ToggleDirection = true; } else { _root.ToggleDirection = false; } } if (((_root.Falling == false) and (_root.BigJumpHit == 0)) and (_root.Dying == false)) { if ((Key.isDown(38) and (_root.SmallJumpHit == 0)) and (_root.TogglePause == false)) { if (_root.BigJumpHit == 0) { _root.BigJumpHit = 1000; _root.SmallJumpHit = 0; } } else { if ((Key.isDown(37) and (_root.TogglePause == false)) and (_root.BigJumpHit == 0)) { _root.SmallJumpHit++; } if (Key.isDown(40)) { if (_root.TogglePause == false) { _root.TogglePause = true; } else { _root.TogglePause = false; _root.WaitMan._visible = false; _root.Runner._visible = true; if (_root.ToggleDirection == false) { _root.SpeedX = _root.Speedvar; } else { _root.SpeedX = -_root.Speedvar; } } } if ((Key.isDown(39) and (_root.TogglePause == false)) and (_root.SmallJumpHit == 0)) { _root.BigJumpHit++; } } } }
Frame 11
if (_root.GameIsOver == false) { _root.gotoAndPlay("MainFrame"); }
Frame 12
function encode(str, hash) { i = 0; result = ""; len = str.length; x = 0; while (x < len) { if (x > 0) { result = result + "-"; } i = (i % hash.length) + 1; result = result + Number(str.charCodeAt(x) ^ hash.charCodeAt(i - 1)); x++; } return(result); } function makechecksum(str) { result = 0; len = str.length; x = 0; while (x < len) { result = result + Number(str.charCodeAt(x)); x++; } return(result); } AllSet = false; rup = 0; while (rup < 300) { trace(_root.CodeData[rup]); if (_root.GameLevel == rup) { _root.ContinueFig = _root.CodeData[rup - 1]; AllSet = true; } rup++; } if (AllSet == false) { _root.ContinueFig = 220996621 /* 0xD2C240D */; _root.MaxFig._x = 110; } i = 0; while (i < _root.BuildAmount) { _root.Sprite[i]._visible = false; i++; } i = _root.BuildAmount + 2; while (i < (_root.NumberImages + 1)) { _root.Image[i]._visible = false; i++; } swear = false; if (_root.PublishedLevel < 5) { _root.NeedHighScore._x = 380; _root.NeedHighScore._y = 400; } stop(); _root.PlayingFromNL = false; submitButton.onRelease = function () { user = _root.playerInput.text; score = _root.PublishedLevel; ran = random(10000) + 5000; if ((user.indexOf("fuck") != -1) or (user.indexOf("shit") != -1)) { swear = true; } if (user == _root.ContinueFig) { swear = true; } if ((user.indexOf("fuk") != -1) or (user.indexOf("pussy") != -1)) { swear = true; } if ((user.indexOf("bitch") != -1) or (user.indexOf("cunt") != -1)) { swear = true; } if ((user.indexOf("nigg") != -1) or (user.indexOf("ass") != -1)) { swear = true; } if ((user.indexOf("dick") != -1) or (user.indexOf("cock") != -1)) { swear = true; } if ((user.indexOf("butthole") != -1) or (user.indexOf("piss") != -1)) { swear = true; } if ((user.indexOf("penis") != -1) or (user.indexOf("vagina") != -1)) { swear = true; } if ((user.indexOf("hitler") != -1) or (user.indexOf("jewish") != -1)) { swear = true; } if ((user.indexOf("mother") != -1) or (user.indexOf("f*") != -1)) { swear = true; } if ((user.indexOf("f.u.") != -1) or (user.indexOf("dik") != -1)) { swear = true; } if ((user.indexOf("FUCK") != -1) or (user.indexOf("SHIT") != -1)) { swear = true; } if ((user.indexOf("FUC") != -1) or (user.indexOf("Fuck") != -1)) { swear = true; } if ((user.indexOf("Bitch") != -1) or (user.indexOf("Cunt") != -1)) { swear = true; } if ((user.indexOf("Nigg") != -1) or (user.indexOf("Ass") != -1)) { swear = true; } if ((user.indexOf("Dick") != -1) or (user.indexOf("Cock") != -1)) { swear = true; } if ((user.indexOf("Butthole") != -1) or (user.indexOf("fUc") != -1)) { swear = true; } if ((user.indexOf("FuC") != -1) or (user.indexOf("fUC") != -1)) { swear = true; } if ((user.indexOf("CUNT") != -1) or (user.indexOf("F*") != -1)) { swear = true; } if ((user.indexOf("Mother") != -1) or (user.indexOf("NIGG") != -1)) { swear = true; } if ((user.indexOf("F.U.") != -1) or (user.indexOf("f.U.") != -1)) { swear = true; } if ((user.indexOf("Negro") != -1) or (user.indexOf("NEGRO") != -1)) { swear = true; } if ((user.indexOf("F. U.") != -1) or (user.indexOf("F U") != -1)) { swear = true; } if ((user.indexOf("F U") != -1) or (user.indexOf("F u") != -1)) { swear = true; } if ((user.indexOf("F u") != -1) or (user.indexOf("f u") != -1)) { swear = true; } if ((user.indexOf("f u") != -1) or (user.indexOf("f u") != -1)) { swear = true; } if ((user.indexOf("F. u") != -1) or (user.indexOf("F. U") != -1)) { swear = true; } rscore = Number(Number(ran) + Number(score)); checkString = (user + rscore.toString()) + ran.toString(); checksum = makechecksum(checkString); encScore = encode(rscore.toString(), "ScorePass"); encUser = encode(user, "UserPass"); encRan = encode(ran.toString(), "RandomPass"); encCheckSum = encode(checkSum.toString(), "CheckPass"); sendData = new LoadVars(); sendData.playerOutput = user; sendData.vers = 1; sendData.score = score.toString(); sendData.user = user; sendData.e1 = encRan; sendData.e2 = encScore; sendData.e3 = encUser; sendData.e4 = encCheckSum; sendData.cache = random(10000); statusText.text = "Sending Data...\nPlease wait."; sendData.onLoad = function () { if (sendData.result == "added") { statusText.text = "Player Score Added."; _root.playerInput.text = ""; _root.scoreInput.text = ""; } else { statusText.text = "Error adding score."; } }; if (swear == true) { swearMovie._x = 360; } if (_root.ContinueLevel == _root.GameLevel) { CantStore._x = 360; } if ((swear == false) and (_root.ContinueLevel != _root.GameLevel)) { sendData.sendAndLoad("http://www.nationlocation.com/EXTREME/insertscore.php", sendData, "POST"); _root.Initial = 0; getURL ("http://www.nationlocation.com/EXTREME/cjextreme.html"); } };
Frame 13
gotoAndPlay (12);
Frame 15
stop();
Symbol 25 MovieClip Frame 1
setProperty(this, _xscale , (_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
Symbol 25 MovieClip Frame 2
gotoAndPlay (1);
Symbol 52 Button
on (press) { positiontext.scroll = positiontext.scroll - 1; playertext.scroll = playertext.scroll - 1; scoretext.scroll = scoretext.scroll - 1; _root.ScrollUp = true; } on (release) { _root.ScrollUp = false; }
Symbol 56 Button
on (press) { positiontext.scroll = positiontext.scroll + 1; playertext.scroll = playertext.scroll + 1; scoretext.scroll = scoretext.scroll + 1; _root.ScrollDown = true; } on (release) { _root.ScrollDown = false; }
Symbol 57 MovieClip Frame 1
stop(); loadData = new LoadVars(); statusText.text = "Loading scoreboard.\nPlease wait."; loadData.onLoad = function () { if (loadData.result == "okay") { statusText.text = ""; var _local2 = 0; while (_local2 <= 99) { positionText.text = positionText.text + ((_local2 + 1) + newline); playerText.text = playerText.text + (loadData["player" + _local2] + newline); scoreText.text = scoreText.text + (loadData["score" + _local2] + newline); TextCounter.text = TextCounter.text + _local2; _root.Stolen = false; _local2++; } } else { if (_root.done == false) { statusText.text = "Highscores not loading? Make sure you are playing City Jumper at..."; } if (_root.done == true) { statusText.text = "Highscores not loading? Make sure you are playing City Jumper at... www.NationLocation.com"; } _root.Stolen = true; } }; loadData.load("http://www.nationlocation.com/EXTREME/showscores.php?" + Math.round(Math.random() * 1000000));
Symbol 65 Button
on (press) { positiontextAT.scroll = positiontextAT.scroll - 1; playertextAT.scroll = playertextAT.scroll - 1; scoretextAT.scroll = scoretextAT.scroll - 1; _root.ScrollUpAT = true; } on (release) { _root.ScrollUpAT = false; }
Symbol 66 Button
on (press) { positiontextAT.scroll = positiontextAT.scroll + 1; playertextAT.scroll = playertextAT.scroll + 1; scoretextAT.scroll = scoretextAT.scroll + 1; _root.ScrollDownAT = true; } on (release) { _root.ScrollDownAT = false; }
Symbol 67 MovieClip Frame 1
stop(); loadData = new LoadVars(); statusText.text = "Loading scoreboard.\nPlease wait."; loadData.onLoad = function () { if (loadData.result == "okay") { statusText.text = ""; var _local1 = 0; while (_local1 <= 99) { positionTextAT.text = positionTextAT.text + ((_local1 + 1) + newline); playerTextAT.text = playerTextAT.text + (loadData["player" + _local1] + newline); scoreTextAT.text = scoreTextAT.text + (loadData["score" + _local1] + newline); TextCounterAT.text = TextCounterAT.text + _local1; _local1++; } } else { statusTextAT.text = "Highscores not loading? Play from www.NationLocation.com"; } }; loadData.load("http://www.nationlocation.com/EXTREME/showscoresat.php?" + Math.round(Math.random() * 1000000));
Symbol 95 Button
on (release) { if (_root.CharContinueLevel <= 0) { _root.splash._visible = false; if (_root.VolumeOff == true) { _root.soundVolume = 0; } else { _root.soundvolume = 40; } _root.gotoAndPlay("mainframe"); } else if (_root.CharContinueLevel > 0) { rup = 0; while (rup < 300) { trace(_root.CodeData[rup]); if (_root.CharContinueLevel == _root.CodeData[rup]) { _root.ContinueLevel = rup + 1; _root.splash._visible = false; if (_root.VolumeOff == true) { _root.soundVolume = 0; } else { _root.soundvolume = 40; } _root.gotoAndPlay("mainframe"); } else { _root.BadCode._y = 550; } rup++; } } }
Symbol 123 MovieClip Frame 45
stop();
Symbol 150 Button
on (release) { getURL ("http://www.nationlocation.com"); }
Symbol 160 Button
on (release) { noVolume._x = -278; noVolume._visible = true; _root.VolumeOff = true; speaker._visible = false; _root.Extreme.stop(); Extreme.stop(); }
Symbol 167 Button
on (release) { noVolume._visible = false; _root.VolumeOff = false; speaker._visible = true; Extreme.play(); }
Instance of Symbol 57 MovieClip "scoretable" in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ScrollDown == true) { positiontext.scroll = positiontext.scroll + 1; playertext.scroll = playertext.scroll + 1; scoretext.scroll = scoretext.scroll + 1; } if (_root.ScrollUp == true) { positiontext.scroll = positiontext.scroll - 1; playertext.scroll = playertext.scroll - 1; scoretext.scroll = scoretext.scroll - 1; } }
Instance of Symbol 67 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ScrollDownAT == true) { positiontextAT.scroll = positiontextAT.scroll + 1; playertextAT.scroll = playertextAT.scroll + 1; scoretextAT.scroll = scoretextAT.scroll + 1; } if (_root.ScrollUpAT == true) { positiontextAT.scroll = positiontextAT.scroll - 1; playertextAT.scroll = playertextAT.scroll - 1; scoretextAT.scroll = scoretextAT.scroll - 1; } }
Symbol 193 MovieClip Frame 10
gotoAndPlay (1);
Symbol 201 MovieClip Frame 31
_root.CrashDone = true; _root.Crash6.stop();
Symbol 206 MovieClip Frame 16
_root.CrashDone = true; _root.Crash5.stop();
Symbol 217 MovieClip Frame 81
_root.WayPointSign._visible = false; stop();
Symbol 240 MovieClip Frame 68
_root.Dying = false; _root.ReadySetWatch = false; _root.SpeedVar = _root.SpeedVarConstant; _root.ReadySetGo.stop();
Symbol 282 MovieClip Frame 60
_root.CrashDone = true; _root.Crash7.stop();
Symbol 293 MovieClip Frame 22
_root.CrashDone = true; _root.Crash3.stop();
Symbol 300 MovieClip Frame 40
stop();
Symbol 307 MovieClip Frame 35
_root.Lives++; _root.Extraman._visible = false; _root.Extraman.stop();
Symbol 318 MovieClip Frame 2
_root.FlagPop._visible = false;
Symbol 329 Button
on (release) { _root.RunFasterOn._visible = false; _root.RunFasterOff._visible = true; _root.SpeedVarConstant = 5; }
Symbol 330 Button
on (release) { _root.RunFasterOn._visible = true; _root.RunFasterOff._visible = false; _root.SpeedVarConstant = 8; }
Symbol 347 Button
on (release) { getURL ("http://www.nationlocation.com/EXTREME/cjextreme.html"); }
Symbol 377 Button
on (release) { getURL ("http://www.nationlocation.com/EXTREME/cjextreme.html"); }
Symbol 385 Button
on (release) { getURL ("http://www.nationlocation.com/EXTREME/cjextreme.html"); }

Library Items

Symbol 1 Sound [step]
Symbol 2 Sound [SatelliteBeep]
Symbol 3 Sound [punch]
Symbol 4 Sound [popcork]
Symbol 5 Sound [ouchman]
Symbol 6 Sound [MWPUNCH]
Symbol 7 Sound [motorShort]
Symbol 8 Sound [keyClink]
Symbol 9 Sound [jet]
Symbol 10 Sound [grunt]
Symbol 11 Sound [fanfare]
Symbol 12 Sound [crow]
Symbol 13 Sound [chopper]
Symbol 14 Sound [applausesmall]
Symbol 15 Sound [APPLAUSE]
Symbol 16 Sound [alien4]
Symbol 17 Sound [colt45]Used by:240
Symbol 18 Sound [zipperShort]Used by:240
Symbol 19 FontUsed by:20 153 365 387 416 418
Symbol 20 TextUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 FontUsed by:28
Symbol 28 TextUses:27Used by:150  Timeline
Symbol 29 GraphicUsed by:150  Timeline
Symbol 30 FontUsed by:31
Symbol 31 TextUses:30Used by:150  Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 GraphicUsed by:150 193 287  Timeline
Symbol 34 GraphicUsed by:170
Symbol 35 FontUsed by:36 37 41 42 43 44 45 46 59 60 61 62 63 322 348 364 408 415
Symbol 36 EditableTextUses:35Used by:170
Symbol 37 EditableTextUses:35Used by:170
Symbol 38 GraphicUsed by:57
Symbol 39 FontUsed by:40 58
Symbol 40 TextUses:39Used by:57
Symbol 41 EditableTextUses:35Used by:57
Symbol 42 EditableTextUses:35Used by:57
Symbol 43 EditableTextUses:35Used by:57
Symbol 44 EditableTextUses:35Used by:57
Symbol 45 EditableTextUses:35Used by:57
Symbol 46 EditableTextUses:35Used by:57
Symbol 47 GraphicUsed by:57
Symbol 48 GraphicUsed by:52 65
Symbol 49 GraphicUsed by:52 65
Symbol 50 GraphicUsed by:52 65
Symbol 51 GraphicUsed by:52 65
Symbol 52 ButtonUses:48 49 50 51Used by:57
Symbol 53 GraphicUsed by:56 66
Symbol 54 GraphicUsed by:56 66
Symbol 55 GraphicUsed by:56 66
Symbol 56 ButtonUses:53 54 55Used by:57
Symbol 57 MovieClipUses:38 40 41 42 43 44 45 46 47 52 56Used by:170
Symbol 58 TextUses:39Used by:67
Symbol 59 EditableTextUses:35Used by:67
Symbol 60 EditableTextUses:35Used by:67
Symbol 61 EditableTextUses:35Used by:67
Symbol 62 EditableTextUses:35Used by:67
Symbol 63 EditableTextUses:35Used by:67
Symbol 64 GraphicUsed by:67
Symbol 65 ButtonUses:48 49 50 51Used by:67
Symbol 66 ButtonUses:53 54 55Used by:67
Symbol 67 MovieClipUses:58 59 60 61 62 63 64 65 66Used by:170
Symbol 68 GraphicUsed by:170
Symbol 69 FontUsed by:70 71 72 76 77 83 84 91 98 151 152 184 213 214 216 234 235 236 237 238 239 266 296 298 299 305 309 310 332 333 336 337 366 367 369 417 419
Symbol 70 TextUses:69Used by:170
Symbol 71 TextUses:69Used by:170
Symbol 72 TextUses:69Used by:170
Symbol 73 GraphicUsed by:170
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:170 313  Timeline
Symbol 76 TextUses:69Used by:170
Symbol 77 TextUses:69Used by:170
Symbol 78 GraphicUsed by:170 313
Symbol 79 GraphicUsed by:170 202
Symbol 80 GraphicUsed by:170 187
Symbol 81 GraphicUsed by:170
Symbol 82 GraphicUsed by:170 313
Symbol 83 TextUses:69Used by:170 313
Symbol 84 TextUses:69Used by:170 313
Symbol 85 GraphicUsed by:170 313
Symbol 86 FontUsed by:87 88 153 349 352 365 387 410 416 418
Symbol 87 TextUses:86Used by:170 313
Symbol 88 TextUses:86Used by:170 313
Symbol 89 GraphicUsed by:170
Symbol 90 GraphicUsed by:95
Symbol 91 TextUses:69Used by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 ButtonUses:90 91 92 93 94Used by:170
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:170
Symbol 98 TextUses:69Used by:170
Symbol 99 FontUsed by:100 154 172
Symbol 100 TextUses:99Used by:170
Symbol 101 GraphicUsed by:170
Symbol 102 FontUsed by:103 341 343 345 346 355 358 360 371 373 375 376 380 382 383 384 398 400 401 402 405 412 414
Symbol 103 EditableTextUses:102Used by:170
Symbol 104 GraphicUsed by:123
Symbol 105 SoundUsed by:123
Symbol 106 GraphicUsed by:123
Symbol 107 FontUsed by:108 109 112 113 115 116 118 119 120 121 321 324 327 328 389 392 393 396 397
Symbol 108 TextUses:107Used by:123  Timeline
Symbol 109 TextUses:107Used by:123  Timeline
Symbol 110 SoundUsed by:123
Symbol 111 GraphicUsed by:123
Symbol 112 TextUses:107Used by:123  Timeline
Symbol 113 TextUses:107Used by:123  Timeline
Symbol 114 GraphicUsed by:123
Symbol 115 TextUses:107Used by:123  Timeline
Symbol 116 TextUses:107Used by:123  Timeline
Symbol 117 GraphicUsed by:123
Symbol 118 TextUses:107Used by:123  Timeline
Symbol 119 TextUses:107Used by:123  Timeline
Symbol 120 TextUses:107Used by:123  Timeline
Symbol 121 TextUses:107Used by:123  Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:104 105 106 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122Used by:170
Symbol 124 GraphicUsed by:170  Timeline
Symbol 125 GraphicUsed by:128 300
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:128 169
Symbol 128 MovieClipUses:125 127Used by:170  Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:170  Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:170  Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:170  Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:170  Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:170  Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:170  Timeline
Symbol 141 FontUsed by:142
Symbol 142 TextUses:141Used by:170  Timeline
Symbol 143 GraphicUsed by:150
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 ButtonUses:143 28 29 31 144 33 145 146 147 148 149Used by:170
Symbol 151 TextUses:69Used by:170  Timeline
Symbol 152 TextUses:69Used by:170  Timeline
Symbol 153 EditableTextUses:19 86 161Used by:170
Symbol 154 EditableTextUses:99Used by:170
Symbol 155 GraphicUsed by:170
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 ButtonUses:156 157 158 159Used by:170
Symbol 161 FontUsed by:153 162 365 387 416 418
Symbol 162 TextUses:161Used by:170
Symbol 163 GraphicUsed by:167
Symbol 164 GraphicUsed by:167
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 ButtonUses:163 164 165 166Used by:170
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168 127Used by:170 217 286 287  Timeline
Symbol 170 MovieClipUses:34 36 37 57 67 68 70 71 72 73 75 76 77 78 79 80 81 82 83 84 85 87 88 89 95 97 98 100 101 103 123 124 128 130 132 134 136 138 140 142 150 151 152 153 154 155 160 162 167 169Used by:Timeline
Symbol 171 GraphicUsed by:173
Symbol 172 TextUses:99Used by:173
Symbol 173 MovieClipUses:171 172Used by:Timeline
Symbol 174 GraphicUsed by:Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 FontUsed by:178
Symbol 178 TextUses:177Used by:179
Symbol 179 MovieClipUses:178Used by:Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:Timeline
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:Timeline
Symbol 184 TextUses:69Used by:Timeline
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:185 80 186Used by:Timeline
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:Timeline
Symbol 190 GraphicUsed by:193
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193 206 282
Symbol 193 MovieClipUses:190 33 191 192Used by:Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:Timeline
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:Timeline
Symbol 198 GraphicUsed by:201
Symbol 199 GraphicUsed by:201
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:198 199 200Used by:Timeline
Symbol 202 MovieClipUses:79Used by:Timeline
Symbol 203 GraphicUsed by:206
Symbol 204 GraphicUsed by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:192 203 204 205Used by:Timeline
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209 212
Symbol 209 MovieClipUses:207 208Used by:Timeline
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:210 208 211Used by:Timeline
Symbol 213 TextUses:69Used by:217
Symbol 214 TextUses:69Used by:217
Symbol 215 GraphicUsed by:217
Symbol 216 TextUses:69Used by:217
Symbol 217 MovieClipUses:213 214 215 216 169Used by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 TextUses:69Used by:240
Symbol 235 TextUses:69Used by:240
Symbol 236 TextUses:69Used by:240
Symbol 237 TextUses:69Used by:240
Symbol 238 TextUses:69Used by:240
Symbol 239 TextUses:69Used by:240
Symbol 240 MovieClipUses:234 235 18 236 237 238 239 17Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:247
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:247
Symbol 247 MovieClipUses:244 246Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:262
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:262
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:262
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:262
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:262
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:262
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:262
Symbol 262 MovieClipUses:249 251 253 255 257 259 261Used by:Timeline
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:Timeline
Symbol 265 GraphicUsed by:268
Symbol 266 TextUses:69Used by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:265 266 267Used by:Timeline
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:269 270Used by:Timeline
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:Timeline
Symbol 274 GraphicUsed by:277
Symbol 275 GraphicUsed by:277
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:274 275 276Used by:Timeline
Symbol 278 GraphicUsed by:282
Symbol 279 GraphicUsed by:282
Symbol 280 GraphicUsed by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:278 279 192 280 281Used by:Timeline
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:Timeline
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285 169Used by:Timeline
Symbol 287 MovieClipUses:33 169Used by:Timeline
Symbol 288 GraphicUsed by:293
Symbol 289 GraphicUsed by:293
Symbol 290 GraphicUsed by:293
Symbol 291 GraphicUsed by:293
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:288 289 290 291 292Used by:Timeline
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:Timeline
Symbol 296 TextUses:69Used by:300
Symbol 297 SoundUsed by:300 307
Symbol 298 TextUses:69Used by:300 307
Symbol 299 TextUses:69Used by:300
Symbol 300 MovieClipUses:125 296 297 298 299Used by:Timeline
Symbol 301 GraphicUsed by:307
Symbol 302 GraphicUsed by:307
Symbol 303 GraphicUsed by:307
Symbol 304 GraphicUsed by:307
Symbol 305 TextUses:69Used by:307
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:301 302 297 303 298 304 305 306Used by:Timeline
Symbol 308 GraphicUsed by:313
Symbol 309 TextUses:69Used by:313
Symbol 310 TextUses:69Used by:313
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:308 309 310 78 75 311 82 83 84 85 87 88 312Used by:Timeline
Symbol 314 FontUsed by:315
Symbol 315 TextUses:314Used by:316
Symbol 316 MovieClipUses:315Used by:Timeline
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:Timeline
Symbol 319 GraphicUsed by:Timeline
Symbol 320 FontUsed by:321
Symbol 321 TextUses:107 320Used by:Timeline
Symbol 322 EditableTextUses:35Used by:323
Symbol 323 MovieClipUses:322Used by:Timeline
Symbol 324 TextUses:107Used by:Timeline
Symbol 325 GraphicUsed by:329 330
Symbol 326 FontUsed by:327 328
Symbol 327 TextUses:107 326Used by:329 330
Symbol 328 TextUses:326 107Used by:329 330
Symbol 329 ButtonUses:325 327 328Used by:Timeline
Symbol 330 ButtonUses:325 328 327Used by:Timeline
Symbol 331 GraphicUsed by:334
Symbol 332 EditableTextUses:69Used by:334
Symbol 333 TextUses:69Used by:334
Symbol 334 MovieClipUses:331 332 333Used by:Timeline
Symbol 335 GraphicUsed by:338
Symbol 336 EditableTextUses:69Used by:338
Symbol 337 TextUses:69Used by:338
Symbol 338 MovieClipUses:335 336 337Used by:Timeline
Symbol 339 GraphicUsed by:Timeline
Symbol 340 GraphicUsed by:347
Symbol 341 EditableTextUses:102Used by:347
Symbol 342 GraphicUsed by:347
Symbol 343 EditableTextUses:102Used by:347
Symbol 344 GraphicUsed by:347
Symbol 345 EditableTextUses:102Used by:347
Symbol 346 EditableTextUses:102Used by:347
Symbol 347 ButtonUses:340 341 342 343 344 345 346Used by:Timeline
Symbol 348 EditableTextUses:35Used by:Timeline
Symbol 349 TextUses:86Used by:Timeline
Symbol 350 FontUsed by:351 353 409 411
Symbol 351 EditableTextUses:350Used by:Timeline
Symbol 352 EditableTextUses:86Used by:Timeline
Symbol 353 EditableTextUses:350Used by:Timeline
Symbol 354 GraphicUsed by:Timeline
Symbol 355 EditableTextUses:102Used by:Timeline
Symbol 356 FontUsed by:357 413
Symbol 357 EditableTextUses:356Used by:Timeline
Symbol 358 EditableTextUses:102Used by:Timeline
Symbol 359 GraphicUsed by:361
Symbol 360 EditableTextUses:102Used by:361
Symbol 361 MovieClipUses:359 360Used by:Timeline
Symbol 362 FontUsed by:363 419
Symbol 363 TextUses:362Used by:Timeline
Symbol 364 EditableTextUses:35Used by:Timeline
Symbol 365 EditableTextUses:19 86 161Used by:Timeline
Symbol 366 TextUses:69Used by:Timeline
Symbol 367 EditableTextUses:69Used by:Timeline
Symbol 368 GraphicUsed by:378
Symbol 369 TextUses:69Used by:378
Symbol 370 GraphicUsed by:377
Symbol 371 EditableTextUses:102Used by:377
Symbol 372 GraphicUsed by:377
Symbol 373 EditableTextUses:102Used by:377
Symbol 374 GraphicUsed by:377
Symbol 375 EditableTextUses:102Used by:377
Symbol 376 EditableTextUses:102Used by:377
Symbol 377 ButtonUses:370 371 372 373 374 375 376Used by:378
Symbol 378 MovieClipUses:368 369 377Used by:Timeline
Symbol 379 GraphicUsed by:385 403
Symbol 380 EditableTextUses:102Used by:385
Symbol 381 GraphicUsed by:385
Symbol 382 EditableTextUses:102Used by:385
Symbol 383 EditableTextUses:102Used by:385
Symbol 384 EditableTextUses:102Used by:385
Symbol 385 ButtonUses:379 380 381 382 383 384Used by:Timeline
Symbol 386 GraphicUsed by:Timeline
Symbol 387 EditableTextUses:19 86 161Used by:Timeline
Symbol 388 FontUsed by:389 392 393 396 397
Symbol 389 EditableTextUses:107 388Used by:Timeline
Symbol 390 GraphicUsed by:Timeline
Symbol 391 GraphicUsed by:Timeline
Symbol 392 EditableTextUses:107 388Used by:Timeline
Symbol 393 EditableTextUses:107 388Used by:Timeline
Symbol 394 FontUsed by:395
Symbol 395 EditableTextUses:394Used by:Timeline
Symbol 396 EditableTextUses:107 388Used by:Timeline
Symbol 397 EditableTextUses:107 388Used by:Timeline
Symbol 398 EditableTextUses:102Used by:403
Symbol 399 GraphicUsed by:403
Symbol 400 EditableTextUses:102Used by:403
Symbol 401 EditableTextUses:102Used by:403
Symbol 402 EditableTextUses:102Used by:403
Symbol 403 ButtonUses:379 398 399 400 401 402Used by:Timeline
Symbol 404 GraphicUsed by:406
Symbol 405 EditableTextUses:102Used by:406
Symbol 406 MovieClipUses:404 405Used by:Timeline
Symbol 407 GraphicUsed by:Timeline
Symbol 408 EditableTextUses:35Used by:Timeline
Symbol 409 EditableTextUses:350Used by:Timeline
Symbol 410 EditableTextUses:86Used by:Timeline
Symbol 411 EditableTextUses:350Used by:Timeline
Symbol 412 EditableTextUses:102Used by:Timeline
Symbol 413 EditableTextUses:356Used by:Timeline
Symbol 414 EditableTextUses:102Used by:Timeline
Symbol 415 EditableTextUses:35Used by:Timeline
Symbol 416 EditableTextUses:19 86 161Used by:Timeline
Symbol 417 EditableTextUses:69Used by:Timeline
Symbol 418 EditableTextUses:19 86 161Used by:Timeline
Symbol 419 EditableTextUses:69 362Used by:Timeline

Instance Names

"BadCode"Frame 8Symbol 173 MovieClip
"Sky"Frame 10Symbol 176 MovieClip
"mouse"Frame 10Symbol 179 MovieClip
"BBlock"Frame 10Symbol 181 MovieClip
"SBlock"Frame 10Symbol 183 MovieClip
"WaitMan"Frame 10Symbol 187 MovieClip
"StretchMan"Frame 10Symbol 189 MovieClip
"Runner"Frame 10Symbol 193 MovieClip
"Jumper"Frame 10Symbol 75 MovieClip
"GroundElement"Frame 10Symbol 195 MovieClip
"GroundFloor"Frame 10Symbol 197 MovieClip
"Crash6"Frame 10Symbol 201 MovieClip
"Waves"Frame 10Symbol 202 MovieClip
"Crash5"Frame 10Symbol 206 MovieClip
"GoldenKey"Frame 10Symbol 169 MovieClip
"TreeGreen"Frame 10Symbol 130 MovieClip
"TreeYellow"Frame 10Symbol 138 MovieClip
"PhoneBooth"Frame 10Symbol 140 MovieClip
"CloudA"Frame 10Symbol 209 MovieClip
"CloudB"Frame 10Symbol 212 MovieClip
"WayPointSign"Frame 10Symbol 217 MovieClip
"DoubleDeckBus"Frame 10Symbol 132 MovieClip
"StPaulsCathedral"Frame 10Symbol 219 MovieClip
"SoccerDudes"Frame 10Symbol 221 MovieClip
"LondonCab"Frame 10Symbol 136 MovieClip
"Knight"Frame 10Symbol 223 MovieClip
"LondonBridge"Frame 10Symbol 225 MovieClip
"LondonEye"Frame 10Symbol 227 MovieClip
"TateMuseum"Frame 10Symbol 229 MovieClip
"TowerofLondon"Frame 10Symbol 231 MovieClip
"WestminsterAbby"Frame 10Symbol 233 MovieClip
"ReadySetGo"Frame 10Symbol 240 MovieClip
"CanaryTower"Frame 10Symbol 242 MovieClip
"AnimatedCrow"Frame 10Symbol 247 MovieClip
"Helicopter"Frame 10Symbol 262 MovieClip
"Concord"Frame 10Symbol 264 MovieClip
"Cessna"Frame 10Symbol 268 MovieClip
"Comet"Frame 10Symbol 271 MovieClip
"Satellite"Frame 10Symbol 273 MovieClip
"Alien"Frame 10Symbol 277 MovieClip
"Crash7"Frame 10Symbol 282 MovieClip
"SpaceShuttle"Frame 10Symbol 284 MovieClip
"Parachute"Frame 10Symbol 286 MovieClip
"SpinningMan"Frame 10Symbol 287 MovieClip
"Crash3"Frame 10Symbol 293 MovieClip
"BritishFlag"Frame 10Symbol 128 MovieClip
"FlagPayOut"Frame 10Symbol 300 MovieClip
"Extraman"Frame 10Symbol 307 MovieClip
"ProTip"Frame 10Symbol 313 MovieClip
"cheatmode"Frame 10Symbol 316 MovieClip
"FlagPop"Frame 10Symbol 318 MovieClip
"PlayingFromNL"Frame 10Symbol 323 MovieClip
"RunFasterOn"Frame 10Symbol 329 Button
"RunFasterOff"Frame 10Symbol 330 Button
"levelbox"Frame 10Symbol 334 MovieClip
"MenBox"Frame 10Symbol 338 MovieClip
"scoreInput"Frame 12Symbol 351 EditableText
"TextDate"Frame 12Symbol 353 EditableText
"playerInput"Frame 12Symbol 358 EditableText
"submitButton"Frame 12Symbol 361 MovieClip
"NeedHighScore"Frame 12Symbol 378 MovieClip
"swearMovie"Frame 12Symbol 385 Button
"CantStore"Frame 12Symbol 403 Button
"MaxFig"Frame 12Symbol 406 MovieClip
"scoreInput"Frame 14Symbol 409 EditableText
"TextDate"Frame 14Symbol 411 EditableText
"playerInput"Frame 14Symbol 414 EditableText
"playerText"Symbol 57 MovieClip Frame 1Symbol 42 EditableText
"positionText"Symbol 57 MovieClip Frame 1Symbol 43 EditableText
"scoreText"Symbol 57 MovieClip Frame 1Symbol 45 EditableText
"statusText"Symbol 57 MovieClip Frame 1Symbol 46 EditableText
"playerTextAT"Symbol 67 MovieClip Frame 1Symbol 60 EditableText
"positionTextAT"Symbol 67 MovieClip Frame 1Symbol 61 EditableText
"scoreTextAT"Symbol 67 MovieClip Frame 1Symbol 63 EditableText
"scoretable"Symbol 170 MovieClip Frame 1Symbol 57 MovieClip
"NL Logo"Symbol 170 MovieClip Frame 1Symbol 150 Button
"speaker"Symbol 170 MovieClip Frame 1Symbol 160 Button
"NoVolume"Symbol 170 MovieClip Frame 1Symbol 167 Button

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "step"
ExportAssets (56)Timeline Frame 1Symbol 2 as "SatelliteBeep"
ExportAssets (56)Timeline Frame 1Symbol 3 as "punch"
ExportAssets (56)Timeline Frame 1Symbol 4 as "popcork"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ouchman"
ExportAssets (56)Timeline Frame 1Symbol 6 as "MWPUNCH"
ExportAssets (56)Timeline Frame 1Symbol 7 as "motorShort"
ExportAssets (56)Timeline Frame 1Symbol 8 as "keyClink"
ExportAssets (56)Timeline Frame 1Symbol 9 as "jet"
ExportAssets (56)Timeline Frame 1Symbol 10 as "grunt"
ExportAssets (56)Timeline Frame 1Symbol 11 as "fanfare"
ExportAssets (56)Timeline Frame 1Symbol 12 as "crow"
ExportAssets (56)Timeline Frame 1Symbol 13 as "chopper"
ExportAssets (56)Timeline Frame 1Symbol 14 as "applausesmall"
ExportAssets (56)Timeline Frame 1Symbol 15 as "APPLAUSE"
ExportAssets (56)Timeline Frame 1Symbol 16 as "alien4"
ExportAssets (56)Timeline Frame 1Symbol 17 as "colt45"
ExportAssets (56)Timeline Frame 1Symbol 18 as "zipperShort"
ExportAssets (56)Timeline Frame 10Symbol 18 as "zipperShort"
ExportAssets (56)Timeline Frame 10Symbol 18 as "zipperShort"
ExportAssets (56)Timeline Frame 10Symbol 17 as "colt45"

Labels

"DataStart"Frame 7
"SplashScreen"Frame 8
"MainFrame"Frame 10
"GameOver"Frame 12

Dynamic Text Variables

_root.CharContinueLevelSymbol 103 EditableText""
_root.GameLevelSymbol 332 EditableText""
_root.LivesSymbol 336 EditableText""
_root.publishedlevelSymbol 367 EditableText""
_root.ContinueFigSymbol 395 EditableText""
_root.publishedlevelSymbol 417 EditableText""




http://swfchan.com/5/23167/info.shtml
Created: 26/5 -2019 09:38:26 Last modified: 26/5 -2019 09:38:26 Server time: 29/04 -2024 03:43:52