Frame 1
erase = 0;
shadows = "Off";
effects = "Off";
_quality = "High";
q = "High";
dload = 1;
dshadows = 0;
deffects = 0;
viv = 1;
percent = 0;
tut1 = 1;
loadBar.onEnterFrame = function () {
if (percent == 100) {
erase = 1;
} else {
percent = Math.round((getBytesLoaded() / getBytesTotal()) * 100);
this.gotoAndStop(percent);
}
};
stop();
Instance of Symbol 13 MovieClip "loadBar" in Frame 1
onClipEvent (enterFrame) {
if (_parent.erase == 1) {
this._alpha = this._alpha - 5;
}
}
Instance of Symbol 24 MovieClip in Frame 1
onClipEvent (enterFrame) {
this.percent = _parent.percent;
}
onClipEvent (enterFrame) {
if (_parent.erase == 1) {
this._alpha = this._alpha - 5;
}
if (this._alpha <= 1) {
if (viv == 1) {
viv = 0;
_parent.intro.play();
}
}
}
onClipEvent (load) {
viv = 1;
}
Frame 2
stop();
Frame 3
if (stage == 2) {
} else {
stopAllSounds();
gotoAndStop (2);
}
Frame 4
stopAllSounds();
Frame 5
if (stage == 3) {
} else {
stopAllSounds();
gotoAndStop (2);
}
stop();
Frame 6
if (stage == 4) {
} else {
stopAllSounds();
gotoAndStop (2);
}
stop();
game.dif = dif;
Frame 7
stop();
if (stage == 5) {
} else {
stopAllSounds();
gotoAndStop (2);
}
Instance of Symbol 17 MovieClip in Symbol 18 MovieClip Frame 1
onClipEvent (load) {
persons = 0;
}
onClipEvent (enterFrame) {
if (persons <= 0.8) {
persons = persons + 0.1;
}
}
Symbol 18 MovieClip Frame 20
stop();
Symbol 24 MovieClip Frame 30
stop();
Symbol 32 MovieClip Frame 126
_parent.nextFrame();
Symbol 36 Button
on (release) {
getURL ("fp.dunadan.net", "_blank");
}
Symbol 38 MovieClip Frame 110
_parent._parent.nextFrame();
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 2
stop();
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip Frame 2
onClipEvent (enterFrame) {
this.onPress = function () {
getURL ("http://www.armorgames.com", "_blank");
};
}
Symbol 57 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
_parent.newgamemenu.gotoAndPlay(1);
}
Symbol 60 MovieClip Frame 5
stop();
Symbol 60 MovieClip Frame 10
stop();
Symbol 61 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
_parent.graphixmenu.gotoAndPlay(1);
}
Symbol 62 MovieClip Frame 5
stop();
Symbol 62 MovieClip Frame 10
stop();
Symbol 69 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
if (field == "Shadows") {
sd = 0;
if (_parent.shadows == "Off") {
_parent.shadows = "On";
sd = 1;
_root.dshadows = 1;
}
if (sd == 0) {
if (_parent.shadows == "On") {
_parent.shadows = "Off";
_root.dshadows = 0;
}
}
}
if (field == "Effects") {
ed = 0;
if (_parent.effects == "Off") {
_parent.effects = "On";
ed = 1;
_root.deffects = 1;
}
if (ed == 0) {
if (_parent.effects == "On") {
_parent.effects = "Off";
_root.deffects = 0;
}
}
}
}
Symbol 73 MovieClip Frame 5
stop();
Symbol 73 MovieClip Frame 10
stop();
Symbol 75 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
qd = 0;
qd = 0;
if (field == "Quality") {
if (qd == 0) {
if (_parent.q == "High") {
_quality = "High";
_parent.q = "VeryHigh";
_root.q = "VeryHigh";
_parent.effects = "On";
_root.deffects = 1;
_parent.shadows = "On";
_root.dshadows = 1;
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "VeryHigh") {
_quality = "High";
_root.q = "AutoAdj";
_parent.q = "AutoAdj";
_parent.effects = "Off";
_root.deffects = 0;
_parent.shadows = "Off";
_root.dshadows = 0;
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "AutoAdj") {
_quality = "Low";
_root.q = "Low";
_parent.q = "Low";
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "Low") {
_quality = "Medium";
_root.q = "Medium";
_parent.q = "Medium";
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "Medium") {
_quality = "High";
_root.q = "High";
_parent.q = "High";
qd = 1;
}
}
}
}
on (press) {
if (field == "Effects") {
ed = 0;
if (_parent.effects == "Off") {
_parent.effects = "On";
ed = 1;
_root.deffects = 1;
}
if (ed == 0) {
if (_parent.effects == "On") {
_parent.effects = "Off";
_root.deffects = 0;
}
}
}
}
Symbol 77 MovieClip Frame 5
stop();
Symbol 77 MovieClip Frame 10
stop();
Symbol 81 MovieClip Frame 1
stop();
Instance of Symbol 73 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) {
field = "Shadows";
}
Instance of Symbol 77 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) {
field = "Effects";
}
Instance of Symbol 77 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) {
field = "Quality";
}
Symbol 81 MovieClip Frame 10
stop();
Symbol 82 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
getURL ("http://armorgames.com/", "_blank");
}
Symbol 88 MovieClip Frame 5
stop();
Symbol 88 MovieClip Frame 10
stop();
Symbol 90 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
getURL ("http://armorblog.com/", "_blank");
}
Symbol 93 MovieClip Frame 5
stop();
Symbol 93 MovieClip Frame 10
stop();
Symbol 94 MovieClip Frame 30
stop();
Symbol 98 Button
on (rollOver) {
play();
if (field == "Basic") {
_parent.basic.play();
}
if (field == "Standard") {
_parent.standard.play();
}
if (field == "Advanced") {
_parent.advanced.play();
}
if (field == "Veteran") {
_parent.veteran.play();
}
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
if (field == "Basic") {
_parent._parent._parent._parent.dif = "Easy";
_parent._parent._parent.play();
}
if (field == "Standard") {
_parent._parent._parent._parent.dif = "Medium";
_parent._parent._parent.play();
}
if (field == "Advanced") {
_parent._parent._parent._parent.dif = "Hard";
_parent._parent._parent.play();
}
if (field == "Veteran") {
_parent._parent._parent._parent.dif = "Very Hard";
_parent._parent._parent.play();
}
}
Symbol 100 MovieClip Frame 5
stop();
Symbol 100 MovieClip Frame 10
stop();
Symbol 102 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 1
onClipEvent (load) {
field = "Basic";
}
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 5
onClipEvent (load) {
field = "Standard";
}
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 10
onClipEvent (load) {
field = "Advanced";
}
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 15
onClipEvent (load) {
field = "Veteran";
}
Symbol 102 MovieClip Frame 20
stop();
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 20
onClipEvent (load) {
field = "Veteran";
}
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 20
onClipEvent (load) {
field = "Advanced";
}
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 20
onClipEvent (load) {
field = "Standard";
}
Instance of Symbol 100 MovieClip in Symbol 102 MovieClip Frame 20
onClipEvent (load) {
field = "Basic";
}
Instance of Symbol 81 MovieClip "graphixmenu" in Symbol 106 MovieClip Frame 1
onClipEvent (load) {
if (_root.q == "High") {
q = "High";
}
if (_root.q == "Medium") {
q = "Medium";
}
if (_root.q == "Low") {
q = "Low";
}
if (_root.q == "VeryHigh") {
q = "VeryHigh";
}
if (_root.q == "AutoAdj") {
q = "AutoAdj";
}
}
onClipEvent (load) {
if (_root.dshadows == 0) {
shadows = "Off";
}
if (_root.dshadows == 1) {
shadows = "On";
}
if (_root.deffects == 0) {
effects = "Off";
}
if (_root.deffects == 1) {
effects = "On";
}
}
Symbol 109 MovieClip Frame 30
stop();
Symbol 154 MovieClip Frame 42
stop();
Symbol 164 Button
on (keyPress "<Enter>") {
_root.pname = name;
_parent.blackout.play();
}
Symbol 166 MovieClip Frame 20
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 30
stop();
stopAllSounds();
_parent._parent.nextFrame();
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 10
stop();
_parent.stage = 2;
Symbol 169 MovieClip Frame 10
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 3
stop();
Symbol 203 MovieClip Frame 90
gotoAndPlay (1);
Symbol 211 MovieClip Frame 90
gotoAndPlay (1);
Symbol 230 MovieClip Frame 20
stop();
Symbol 236 MovieClip Frame 15
stop();
Symbol 251 Button
on (release, keyPress "<Down>") {
currentScroll = scrollableText.scroll;
scrollableText.scroll = currentScroll + 1;
}
Symbol 252 Button
on (release, keyPress "<Up>") {
currentScroll = scrollableText.scroll;
scrollableText.scroll = currentScroll - 1;
}
Symbol 254 Button
on (release) {
nextFrame();
}
Symbol 258 Button
on (release) {
_parent.nextFrame();
}
Symbol 259 MovieClip Frame 10
stop();
Symbol 268 Button
on (release) {
_root.plc = 1;
plc = 1;
}
Symbol 269 Button
on (release) {
_root.plc = 2;
plc = 1;
}
Symbol 271 Button
on (release) {
_root.n1c = 1;
n1c = 1;
}
on (rollOver) {
if (n1c == 0) {
this._parent._parent._parent.acu1.gun.gotoAndStop(1);
}
}
Symbol 272 Button
on (release) {
_root.n1c = 2;
n1c = 1;
}
on (rollOver) {
if (n1c == 0) {
this._parent._parent._parent.acu1.gun.gotoAndStop(3);
}
}
Symbol 274 Button
on (release) {
_root.n2c = 1;
n2c = 1;
}
on (rollOver) {
if (n2c == 0) {
this._parent._parent._parent.acu2.gun.gotoAndStop(1);
}
}
Symbol 275 Button
on (release) {
_root.n2c = 2;
n2c = 1;
}
on (rollOver) {
if (n2c == 0) {
this._parent._parent._parent.acu2.gun.gotoAndStop(3);
}
}
Symbol 278 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 20
stop();
Symbol 283 Button
on (release) {
_parent._parent._parent._parent.blackout.play();
_root.stage = 3;
}
Symbol 284 MovieClip Frame 10
stop();
Symbol 286 MovieClip Frame 1
n1c = 0;
n2c = 0;
plc = 0;
Symbol 286 MovieClip Frame 150
stop();
scrollableText = "Intelligence has reported a large enemy force approaching from the East by ship. This wouldn\u2019t be a problem for our LRMB\u2019s (Long Range Missile Batteries) would easily destroy any approaching vessel. Unfortunately a smaller enemy strike force has been spotted heading for these Batteries, and are too close for the LRMD to target. If they destroy these, we are defenseless from the next invasion, so, we have assigned you and your squad to defend cannon LRMB-1337A. You are the last ground reserve force, all others have either been neutralized or are engaged in other conflicts, however, you will receive support depending on your performance and situation.";
Instance of Symbol 259 MovieClip in Symbol 286 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.n1c == 1) {
if (_parent.plc == 1) {
if (_parent.n2c == 1) {
this.play();
av = 1;
}
}
}
}
}
onClipEvent (load) {
av = 0;
stop();
}
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.plc == 1) {
this.play();
av = 1;
}
}
}
onClipEvent (load) {
av = 0;
}
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.n1c == 1) {
this.play();
av = 1;
}
}
}
onClipEvent (load) {
av = 0;
}
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.n2c == 1) {
this.play();
av = 1;
}
}
}
onClipEvent (load) {
av = 0;
}
Instance of Symbol 154 MovieClip in Symbol 286 MovieClip Frame 153
onClipEvent (load) {
gotoAndPlay (1);
}
Instance of Symbol 154 MovieClip in Symbol 286 MovieClip Frame 154
onClipEvent (load) {
gotoAndPlay (2);
}
Symbol 287 MovieClip Frame 25
stop();
Instance of Symbol 286 MovieClip in Symbol 287 MovieClip Frame 25
onClipEvent (load) {
name = _root.pname;
}
Symbol 288 MovieClip Frame 15
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 10
_parent._parent.play();
Symbol 295 MovieClip Frame 230
acu1.gotoAndPlay(91);
acu2.gotoAndPlay(91);
Symbol 311 MovieClip Frame 90
stop();
Instance of Symbol 311 MovieClip in Symbol 312 MovieClip Frame 1
onClipEvent (load) {
this._y = 64 - random(175);
this._x = random(500);
this.swapDepths(this._y);
this._yscale = 100 + random(100);
this._xscale = _yscale;
}
Symbol 312 MovieClip Frame 580
gotoAndPlay(random(580));
Instance of Symbol 306 MovieClip in Symbol 318 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
this.gotoAndStop(2);
}
if (_root.deffects == 1) {
this.gotoAndStop(1);
}
}
Instance of Symbol 306 MovieClip in Symbol 318 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
this.gotoAndStop(2);
}
if (_root.deffects == 1) {
this.gotoAndStop(1);
}
}
Instance of Symbol 312 MovieClip in Symbol 318 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
gotoAndStop (581);
}
}
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 3
gotoAndStop (1);
Symbol 323 MovieClip Frame 5
gotoAndStop (1);
Symbol 340 MovieClip Frame 7
stop();
Symbol 341 MovieClip Frame 1
stop();
fire = 1;
Symbol 341 MovieClip Frame 30
_root.cscene.scene.rockets._x = _root.cscene.scene.rtarget._x;
_root.cscene.scene.rockets._y = _root.cscene.scene.rtarget._y;
_root.cscene.scene.rockets.gotoAndPlay(2);
Symbol 341 MovieClip Frame 85
fire = 1;
_root.cscene.scene.rtarget.rreset = 2;
Instance of Symbol 341 MovieClip "lrmb" in Symbol 342 MovieClip Frame 1
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
stop();
}
onClipEvent (enterFrame) {
if (fire == 1) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -90) {
this._rotation = angle * convert;
}
}
}
}
onClipEvent (mouseDown) {
if (fire == 1) {
_root.cscene.scene.rtarget.cd = 1;
_root.cscene.scene.rtarget.stopDrag();
_root.cscene.scene.rtarget.stop();
this.play();
fire = 0;
}
}
Symbol 349 MovieClip Frame 1
if (_parent.rank == "commander") {
this.gotoAndStop(2);
}
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 2
stop();
Symbol 360 MovieClip Frame 5
if (cont == 1) {
gotoAndPlay (1);
}
Symbol 360 MovieClip Frame 20
stop();
_parent.movespeed = 0;
Symbol 360 MovieClip Frame 68
stop();
Instance of Symbol 360 MovieClip "wheel2" in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 362 MovieClip Frame 60
stop();
Symbol 364 Button
on (press) {
_parent._parent.nextFrame();
}
Instance of Symbol 352 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 342 MovieClip in Symbol 374 MovieClip Frame 1
onClipEvent (enterFrame) {
lrmb.fire = 0;
}
Instance of Symbol 372 MovieClip in Symbol 374 MovieClip Frame 60
onClipEvent (load) {
if (_root.n1c == 2) {
weapon.gotoAndStop(3);
}
}
Instance of Symbol 372 MovieClip in Symbol 374 MovieClip Frame 89
onClipEvent (load) {
if (_root.n2c == 2) {
weapon.gotoAndStop(3);
}
}
Symbol 374 MovieClip Frame 124
_root.stage = 4;
stop();
Instance of Symbol 306 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
this.gotoAndStop(2);
}
if (_root.deffects == 1) {
this.gotoAndStop(1);
}
}
Instance of Symbol 312 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
gotoAndStop (581);
}
}
Symbol 383 MovieClip Frame 60
stop();
Symbol 386 MovieClip Frame 60
stop();
Symbol 388 MovieClip Frame 60
stop();
Symbol 389 MovieClip Frame 1
stop();
Symbol 389 MovieClip Frame 2
stop();
Symbol 389 MovieClip Frame 3
stop();
Symbol 389 MovieClip Frame 4
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 2
stop();
Symbol 395 MovieClip Frame 35
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 2
stop();
Symbol 399 MovieClip Frame 3
stop();
Symbol 417 MovieClip Frame 22
stop();
Symbol 426 MovieClip Frame 1
av = 0;
Instance of Symbol 352 MovieClip in Symbol 426 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 399 MovieClip in Symbol 426 MovieClip Frame 1
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 426 MovieClip Frame 2
av = 0;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
Symbol 426 MovieClip Frame 5
if (_parent._parent.hold == 0) {
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + buCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
}
Symbol 426 MovieClip Frame 9
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (1);
}
Symbol 426 MovieClip Frame 38
av = 1;
Symbol 426 MovieClip Frame 40
gotoAndPlay (1);
Instance of Symbol 399 MovieClip in Symbol 426 MovieClip Frame 40
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 426 MovieClip Frame 41
av = 0;
Symbol 426 MovieClip Frame 43
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
Symbol 426 MovieClip Frame 47
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 426 MovieClip Frame 52
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 426 MovieClip Frame 57
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 426 MovieClip Frame 62
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 426 MovieClip Frame 66
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (41);
}
Symbol 426 MovieClip Frame 84
av = 1;
Symbol 426 MovieClip Frame 86
gotoAndPlay (41);
Symbol 426 MovieClip Frame 110
gotoAndPlay (41);
Symbol 426 MovieClip Frame 112
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 426 MovieClip Frame 211
av = 0;
_parent._parent.ap = 1;
Instance of Symbol 421 MovieClip in Symbol 426 MovieClip Frame 211
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 426 MovieClip Frame 212
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
av = 0;
Symbol 426 MovieClip Frame 215
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
Symbol 426 MovieClip Frame 218
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (211);
}
Symbol 426 MovieClip Frame 268
av = 1;
Symbol 426 MovieClip Frame 270
gotoAndPlay (211);
Symbol 426 MovieClip Frame 271
av = 0;
_parent._parent.ap = 1;
Symbol 426 MovieClip Frame 273
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 426 MovieClip Frame 277
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 426 MovieClip Frame 282
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 426 MovieClip Frame 287
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 426 MovieClip Frame 292
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 426 MovieClip Frame 298
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 426 MovieClip Frame 302
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (271);
}
Symbol 426 MovieClip Frame 319
av = 1;
Symbol 426 MovieClip Frame 345
gotoAndPlay (271);
Instance of Symbol 426 MovieClip "gun" in Symbol 427 MovieClip Frame 1
onClipEvent (load) {
_parent.b._visible = false;
_parent.bu._visible = false;
bCounter = 1;
buCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent._parent.com == 0) {
play();
}
if (av == 1) {
if (_parent._parent.com == 1) {
stop();
}
}
if (_parent._parent._parent.upgradet == 1) {
if (_parent.soldierclass == 1) {
if (_parent._parent._parent.swep == 1) {
gotoAndStop (1);
}
if (_parent._parent._parent.swep == 2) {
gotoAndStop (211);
}
}
if (_parent.soldierclass == 2) {
if (_parent._parent._parent.awep == 1) {
gotoAndStop (40);
}
if (_parent._parent._parent.awep == 2) {
gotoAndStop (271);
}
}
}
}
Symbol 429 MovieClip Frame 6
stop();
Symbol 432 MovieClip Frame 3
_parent.ex = 0;
Symbol 449 MovieClip Frame 24
stop();
_parent.ex = 0;
_parent._parent.ex = 0;
Symbol 450 MovieClip Frame 1
stop();
Instance of Symbol 437 MovieClip in Symbol 450 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent._parent.fb)) {
this._parent._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent._parent.overlay.health.bar._x - 20;
_parent.nextFrame();
}
}
Symbol 450 MovieClip Frame 2
stop();
Symbol 451 MovieClip Frame 1
stop();
Instance of Symbol 429 MovieClip in Symbol 451 MovieClip Frame 1
onClipEvent (load) {
bMoveSpeed = 150;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
if (ex == 0) {
this.removeMovieClip();
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.snipedamage * 1.5);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.snipedamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
rec = random(6);
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.snipedamage * 1.1);
if (rec == 5) {
_parent._parent._parent["soldier" + i].soldier.gotoAndPlay("injured" + (random(3) + 1));
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
this.gotoAndStop(7);
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 5);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 2.5);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 1.3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 2.6);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.snipedamage * 0.75);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
}
Instance of Symbol 432 MovieClip "blood" in Symbol 451 MovieClip Frame 1
onClipEvent (load) {
stop();
this.swapDepths(400000);
}
Symbol 451 MovieClip Frame 2
stop();
Instance of Symbol 429 MovieClip in Symbol 451 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = 50;
this._x = _parent._x + 190;
this._y = _parent._y - 8;
this.va = random(6) - 3;
}
onClipEvent (enterFrame) {
this._y = this._y - (va / 2);
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.smgdamage * 2);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.smgdamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.smgdamage * 1.1);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 5);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 2.5);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
}
Symbol 451 MovieClip Frame 3
stop();
Instance of Symbol 450 MovieClip in Symbol 451 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = 30;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.test)) {
removeMovieClip("this.fire");
this.bMoveSpeed = 0;
nextFrame();
}
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2800) {
this.removeMovieClip();
}
i = 1;
while (i <= _root.numEnemy) {
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
i++;
}
}
}
Symbol 452 MovieClip Frame 1
stop();
Instance of Symbol 429 MovieClip in Symbol 452 MovieClip Frame 1
onClipEvent (load) {
bMoveSpeed = 150;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this._name != "bu") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
if (ex == 0) {
this.removeMovieClip();
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.snipedamage * 1.5);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.snipedamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
rec = random(6);
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.snipedamage * 1.1);
if (rec == 5) {
_parent._parent._parent["soldier" + i].soldier.gotoAndPlay("injured" + (random(3) + 1));
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
this.gotoAndStop(7);
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 5);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 2.5);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 1.3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 2.6);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.snipedamage * 0.75);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
}
Instance of Symbol 432 MovieClip "blood" in Symbol 452 MovieClip Frame 1
onClipEvent (load) {
stop();
this.swapDepths(400000);
}
Symbol 452 MovieClip Frame 2
stop();
Instance of Symbol 429 MovieClip in Symbol 452 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = 60;
this._x = _parent._x + 190;
this._y = _parent._y - 8;
this.va = random(6) - 3;
}
onClipEvent (enterFrame) {
this._y = this._y - (va / 2);
if (this._name != "bu") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.smgdamage * 2);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.smgdamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.smgdamage * 1.1);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent._parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 5);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 2.5);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
}
Symbol 452 MovieClip Frame 3
stop();
Instance of Symbol 450 MovieClip in Symbol 452 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = 30;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.test)) {
removeMovieClip("this.fire");
this.bMoveSpeed = 0;
nextFrame();
}
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2800) {
this.removeMovieClip();
}
i = 1;
while (i <= _root.numEnemy) {
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
i++;
}
}
}
Symbol 455 MovieClip Frame 31
stop();
Symbol 457 MovieClip Frame 31
stop();
Symbol 458 MovieClip Frame 31
stop();
Symbol 460 MovieClip Frame 31
stop();
Symbol 461 MovieClip Frame 31
stop();
Symbol 463 MovieClip Frame 31
stop();
Symbol 466 MovieClip Frame 31
stop();
Symbol 467 MovieClip Frame 1
stop();
_parent.snipedamage = 15;
_parent.smgdamage = 3.5;
_parent.rockdamage = 50;
_parent.maxhealth = 50;
Symbol 467 MovieClip Frame 2
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 70;
Symbol 467 MovieClip Frame 3
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 90;
Symbol 467 MovieClip Frame 4
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 110;
Symbol 467 MovieClip Frame 5
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 130;
Symbol 467 MovieClip Frame 6
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 150;
Symbol 467 MovieClip Frame 7
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 1
hold = 1;
b2 = 1;
b1 = 1;
Instance of Symbol 395 MovieClip in Symbol 472 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 427 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndStop(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
Symbol 472 MovieClip Frame 34
dead = 0;
hold = 0;
b._visible = false;
bu._visible = false;
if (_root.pname == "fpsdoug") {
snipedamage = snipedamage + 100;
smgdamage = smgdamage + 20;
}
ap = 0;
stop();
Instance of Symbol 451 MovieClip "b" in Symbol 472 MovieClip Frame 34
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
ap = 0;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 452 MovieClip "bu" in Symbol 472 MovieClip Frame 34
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
ap = 0;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 427 MovieClip in Symbol 472 MovieClip Frame 34
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -90) {
this._rotation = angle * convert;
}
}
}
Instance of Symbol 467 MovieClip in Symbol 472 MovieClip Frame 34
onClipEvent (enterFrame) {
if (_parent.rank == 1) {
this.gotoAndStop(1);
}
if (_parent.rank == 2) {
this.gotoAndStop(2);
}
if (_parent.rank == 3) {
this.gotoAndStop(3);
}
if (_parent.rank == 4) {
this.gotoAndStop(4);
}
if (_parent.rank == 5) {
this.gotoAndStop(5);
}
if (_parent.rank == 6) {
this.gotoAndStop(6);
}
if (_parent.exp >= 40) {
_parent.rank = 2;
}
if (_parent.exp >= 150) {
_parent.rank = 3;
}
if (_parent.exp >= 800) {
_parent.rank = 4;
}
if (_parent.exp >= 1800) {
_parent.rank = 5;
}
if (_parent.exp >= 3000) {
_parent.rank = 6;
}
}
Instance of Symbol 471 MovieClip "health" in Symbol 472 MovieClip Frame 34
onClipEvent (enterFrame) {
_parent.ch = bar._x;
if (viv == 1) {
if (bar._x <= -50) {
_parent.gotoAndPlay(2);
viv = 0;
}
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Symbol 472 MovieClip Frame 35
dead = 1;
Instance of Symbol 427 MovieClip in Symbol 472 MovieClip Frame 35
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndPlay(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndPlay(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
}
Instance of Symbol 427 MovieClip in Symbol 472 MovieClip Frame 63
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndPlay(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndPlay(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
if (_root.dude.hitTest(this.xhit, this.yhit, true)) {
_root.dude.play();
}
i++;
}
}
}
onClipEvent (mouseDown) {
this.play();
}
Symbol 472 MovieClip Frame 64
stop();
Symbol 473 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 5
_parent.upgradet = 1;
_parent.swep = 2;
_parent.awep = 2;
Symbol 473 MovieClip Frame 6
_parent.upgradet = 0;
stop();
Symbol 474 MovieClip Frame 1
_parent._parent.ap = 0;
Instance of Symbol 352 MovieClip in Symbol 474 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 399 MovieClip in Symbol 474 MovieClip Frame 1
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 474 MovieClip Frame 2
_parent._parent._parent.b2.gotoAndPlay(2);
Symbol 474 MovieClip Frame 5
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 474 MovieClip Frame 7
if (_root.pname == "hvywpnsbar") {
gotoAndStop (1);
}
Symbol 474 MovieClip Frame 40
gotoAndStop (1);
Instance of Symbol 399 MovieClip in Symbol 474 MovieClip Frame 40
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 474 MovieClip Frame 42
_parent._parent.ap = 0;
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
_parent._parent._parent.b2.gotoAndPlay(2);
Symbol 474 MovieClip Frame 47
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
_parent._parent._parent.b2.gotoAndPlay(2);
Symbol 474 MovieClip Frame 52
_parent._parent._parent.b2.gotoAndPlay(2);
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 474 MovieClip Frame 57
_parent._parent._parent.b2.gotoAndPlay(2);
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 474 MovieClip Frame 62
bCounter++;
_parent._parent._parent.b2.gotoAndPlay(2);
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 474 MovieClip Frame 66
if (_root.pname == "hvywpnsbar") {
gotoAndStop (41);
}
Symbol 474 MovieClip Frame 86
gotoAndStop (41);
Symbol 474 MovieClip Frame 110
gotoAndPlay (41);
Symbol 474 MovieClip Frame 112
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 474 MovieClip Frame 210
gotoAndStop (111);
Symbol 474 MovieClip Frame 211
av = 0;
_parent._parent.ap = 1;
Instance of Symbol 421 MovieClip in Symbol 474 MovieClip Frame 211
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 474 MovieClip Frame 212
_parent._parent._parent.b2.gotoAndPlay(4);
av = 0;
Symbol 474 MovieClip Frame 215
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent["bu" + buCounter].gotoAndStop(2);
Symbol 474 MovieClip Frame 219
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndStop (211);
}
Symbol 474 MovieClip Frame 268
av = 1;
Symbol 474 MovieClip Frame 270
gotoAndStop (211);
Symbol 474 MovieClip Frame 271
_parent._parent.ap = 1;
Symbol 474 MovieClip Frame 272
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 474 MovieClip Frame 277
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 474 MovieClip Frame 282
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 474 MovieClip Frame 287
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 474 MovieClip Frame 292
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 474 MovieClip Frame 298
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 474 MovieClip Frame 302
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndStop (271);
}
Symbol 474 MovieClip Frame 319
av = 1;
Symbol 474 MovieClip Frame 345
gotoAndStop (271);
Instance of Symbol 474 MovieClip "gun" in Symbol 475 MovieClip Frame 1
onClipEvent (load) {
_parent._parent.b._visible = false;
_parent.bu._visible = false;
bCounter = 1;
buCounter = 1;
rank = "commander";
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(41);
}
}
onClipEvent (mouseDown) {
if (_parent._parent.com == 1) {
this.play();
}
}
onClipEvent (enterFrame) {
if (_parent._parent._parent.upgradet == 1) {
if (_parent.soldierclass == 1) {
if (_parent._parent._parent.swep == 1) {
gotoAndStop (1);
}
if (_parent._parent._parent.swep == 2) {
gotoAndStop (211);
}
}
if (_parent.soldierclass == 2) {
if (_parent._parent._parent.awep == 1) {
gotoAndStop (41);
}
if (_parent._parent._parent.awep == 2) {
gotoAndStop (271);
}
}
}
}
Symbol 476 MovieClip Frame 1
b1 = 1;
b2 = 1;
Instance of Symbol 395 MovieClip in Symbol 476 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 475 MovieClip in Symbol 476 MovieClip Frame 1
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
stop();
}
Symbol 476 MovieClip Frame 35
stop();
dead = 0;
b._visible = false;
bu._visible = false;
if (_root.pname == "fpsdoug") {
snipedamage = snipedamage + 100;
smgdamage = smgdamage + 20;
}
Instance of Symbol 451 MovieClip "b" in Symbol 476 MovieClip Frame 35
onClipEvent (load) {
if (_parent.b1 == 1) {
this._visible = false;
_parent.b1 = 0;
this.removeMovieClip();
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
ap = 0;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 452 MovieClip "bu" in Symbol 476 MovieClip Frame 35
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
if (_parent.b2 == 1) {
_parent.b2 = 0;
this.removeMovieClip();
}
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
ap = 0;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 475 MovieClip in Symbol 476 MovieClip Frame 35
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndStop(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
stop();
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -90) {
this._rotation = angle * convert;
}
}
}
onClipEvent (mouseDown) {
this.play();
}
Instance of Symbol 467 MovieClip in Symbol 476 MovieClip Frame 35
onClipEvent (enterFrame) {
if (_parent.rank == 1) {
this.gotoAndStop(1);
}
if (_parent.rank == 2) {
this.gotoAndStop(2);
}
if (_parent.rank == 3) {
this.gotoAndStop(3);
}
if (_parent.rank == 4) {
this.gotoAndStop(4);
}
if (_parent.rank == 5) {
this.gotoAndStop(5);
}
if (_parent.rank == 6) {
this.gotoAndStop(6);
}
if (_parent.exp >= 40) {
_parent.rank = 2;
}
if (_parent.exp >= 150) {
_parent.rank = 3;
}
if (_parent.exp >= 450) {
_parent.rank = 4;
}
if (_parent.exp >= 1350) {
_parent.rank = 5;
}
if (_parent.exp >= 2200) {
_parent.rank = 6;
}
}
Instance of Symbol 471 MovieClip "health" in Symbol 476 MovieClip Frame 35
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.gotoAndPlay("death");
viv = 0;
}
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Symbol 476 MovieClip Frame 36
dead = 1;
Instance of Symbol 451 MovieClip "b" in Symbol 476 MovieClip Frame 36
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 395 MovieClip in Symbol 476 MovieClip Frame 36
/* no clip actions */
Instance of Symbol 475 MovieClip in Symbol 476 MovieClip Frame 36
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndPlay(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndPlay(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
if (_root.dude.hitTest(this.xhit, this.yhit, true)) {
_root.dude.play();
}
i++;
}
}
}
onClipEvent (mouseDown) {
this.play();
}
Symbol 476 MovieClip Frame 65
stop();
_parent.ds.play();
Symbol 483 MovieClip Frame 60
stop();
_parent.nextFrame();
Symbol 488 MovieClip Frame 1
av = 0;
Symbol 488 MovieClip Frame 2
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 488 MovieClip Frame 8
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 488 MovieClip Frame 14
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 488 MovieClip Frame 20
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 488 MovieClip Frame 26
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 488 MovieClip Frame 31
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 488 MovieClip Frame 88
av = 1;
Instance of Symbol 488 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (load) {
_parent._parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent._parent.com == 0) {
play();
}
if (av == 1) {
if (_parent._parent.com == 1) {
stop();
}
}
}
Symbol 490 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 2
stop();
Instance of Symbol 483 MovieClip in Symbol 490 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent.com == 0) {
play();
}
if (av == 1) {
if (_parent.com == 1) {
stop();
}
}
}
Symbol 490 MovieClip Frame 3
stop();
snipedamage = 10;
Instance of Symbol 489 MovieClip in Symbol 490 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
i++;
}
}
}
Instance of Symbol 451 MovieClip "b" in Symbol 490 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
ap = 0;
}
onClipEvent (load) {
ex = 1;
gotoAndStop (1);
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 492 MovieClip Frame 60
stop();
_parent.nextFrame();
Symbol 495 MovieClip Frame 1
av = 0;
Symbol 495 MovieClip Frame 2
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 495 MovieClip Frame 83
av = 1;
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 1
onClipEvent (load) {
_parent._parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent._parent.com == 0) {
play();
}
if (av == 1) {
if (_parent._parent.com == 1) {
stop();
}
}
}
Symbol 497 MovieClip Frame 1
stop();
Symbol 497 MovieClip Frame 2
stop();
Instance of Symbol 492 MovieClip in Symbol 497 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent.com == 0) {
play();
}
if (av == 1) {
if (_parent.com == 1) {
stop();
}
}
}
Symbol 497 MovieClip Frame 3
stop();
snipedamage = 80;
Instance of Symbol 496 MovieClip in Symbol 497 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
i++;
}
}
}
Instance of Symbol 451 MovieClip "b" in Symbol 497 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
ap = 0;
}
onClipEvent (load) {
ex = 1;
gotoAndStop (1);
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 506 MovieClip Frame 1
stop();
Symbol 506 MovieClip Frame 2
stop();
Symbol 507 MovieClip Frame 30
stop();
Instance of Symbol 506 MovieClip in Symbol 507 MovieClip Frame 30
onClipEvent (enterFrame) {
if (_parent._parent.shield.shield.shield._alpha >= 20) {
this.gotoAndStop(1);
}
if (_parent._parent.shield.shield.shield._alpha <= 20) {
this.gotoAndStop(2);
}
}
Symbol 511 MovieClip Frame 30
stop();
Symbol 511 MovieClip Frame 50
gotoAndStop (30);
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 2
stop();
function regen() {
var _local1 = _parent;
if (shield.shield.shield._alpha <= 99) {
if (_local1.shieldg == 1) {
shield.shield.shield._alpha = shield.shield.shield._alpha + 0.4;
}
if (_local1.shieldg == 2) {
shield.shield.shield._alpha = shield.shield.shield._alpha + 0.5;
}
if (_local1.shieldg == 3) {
shield.shield.shield._alpha = shield.shield.shield._alpha + 0.6;
}
}
}
setInterval(regen, 300);
Instance of Symbol 393 MovieClip "fb" in Symbol 512 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.shield.shield.shield._alpha >= 0) {
this.gotoAndStop(1);
}
if (_parent.shield.shield.shield._alpha <= 0) {
this.gotoAndStop(2);
}
}
Symbol 515 MovieClip Frame 1
stop();
if (_root.dshadows == 0) {
gotoAndStop (12);
}
Symbol 515 MovieClip Frame 12
stop();
Symbol 533 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 2
stop();
Symbol 534 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 534 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 534 MovieClip Frame 65
stop();
_parent.gotoAndStop(random(3) + 2);
Symbol 534 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 534 MovieClip Frame 95
_parent.reset = 2;
Symbol 534 MovieClip Frame 135
_parent.reset = 2;
Symbol 536 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 548 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 548 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 548 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 548 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 548 MovieClip Frame 84
gotoAndPlay (10);
Symbol 548 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 548 MovieClip Frame 130
_parent.reset = 2;
Symbol 548 MovieClip Frame 180
_parent.reset = 2;
Symbol 548 MovieClip Frame 215
gotoAndPlay (10);
Symbol 548 MovieClip Frame 240
gotoAndPlay (10);
Symbol 548 MovieClip Frame 270
gotoAndPlay (10);
Symbol 550 MovieClip Frame 5
stop();
Symbol 551 MovieClip Frame 1
stop();
Instance of Symbol 550 MovieClip in Symbol 551 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.solddam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.solddam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 551 MovieClip Frame 2
stop();
ex == 0;
Symbol 557 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 557 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 557 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 557 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 557 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 557 MovieClip Frame 90
gotoAndPlay (14);
Symbol 557 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 557 MovieClip Frame 140
_parent.reset = 2;
Symbol 557 MovieClip Frame 165
gotoAndPlay (45);
Symbol 557 MovieClip Frame 190
gotoAndPlay (45);
Symbol 563 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 563 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 563 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 563 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 563 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 563 MovieClip Frame 111
gotoAndPlay (37);
Symbol 563 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 563 MovieClip Frame 135
_parent.reset = 2;
Symbol 563 MovieClip Frame 160
gotoAndPlay (65);
Symbol 564 MovieClip Frame 1
stop();
Instance of Symbol 534 MovieClip "soldier" in Symbol 564 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 536 MovieClip "health" in Symbol 564 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -49) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Instance of Symbol 537 MovieClip in Symbol 564 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 564 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 548 MovieClip "soldier" in Symbol 564 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 551 MovieClip "b" in Symbol 564 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 564 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 557 MovieClip "soldier" in Symbol 564 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 551 MovieClip "b" in Symbol 564 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 564 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 563 MovieClip "soldier" in Symbol 564 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 551 MovieClip "b" in Symbol 564 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 564 MovieClip Frame 5
rem = true;
stop();
Symbol 573 MovieClip Frame 91
stop();
_parent.detect.gotoAndStop(4);
Symbol 575 MovieClip Frame 1
stop();
Symbol 575 MovieClip Frame 10
stop();
Symbol 587 MovieClip Frame 10
stop();
Symbol 588 MovieClip Frame 10
_parent.gotoAndStop(4);
Symbol 589 MovieClip Frame 1
stop();
Symbol 589 MovieClip Frame 2
stop();
Instance of Symbol 575 MovieClip "detect" in Symbol 589 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["soldier" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 100);
if (this.hitTest(_parent._parent["sniper" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 100);
if (this.hitTest(_parent._parent["flame" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 100);
if (this.hitTest(_parent._parent["elite" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 100);
if (this.hitTest(_parent._parent["riot" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent["rocket" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
}
Symbol 589 MovieClip Frame 3
stop();
Instance of Symbol 577 MovieClip in Symbol 589 MovieClip Frame 3
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["soldier" + i].soldier.hit)) {
_parent._parent["soldier" + i].health.bar._x = _parent._parent["soldier" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 100);
if (this.hitTest(_parent._parent["sniper" + i].soldier.hit)) {
_parent._parent["sniper" + i].health.bar._x = _parent._parent["sniper" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 100);
if (this.hitTest(_parent._parent["flame" + i].soldier.hit)) {
_parent._parent["flame" + i].health.bar._x = _parent._parent["flame" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 100);
if (this.hitTest(_parent._parent["elite" + i].soldier.hit)) {
_parent._parent["elite" + i].health.bar._x = _parent._parent["elite" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 100);
if (this.hitTest(_parent._parent["riot" + i].soldier.hit)) {
_parent._parent["riot" + i].health.bar._x = _parent._parent["riot" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent["rocket" + i].soldier.hit)) {
_parent._parent["rocket" + i].health.bar._x = _parent._parent["rocket" + i].health.bar._x - 125;
}
i++;
}
}
Symbol 589 MovieClip Frame 4
stop();
ex = 0;
ex = 0;
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 4
stop();
Symbol 600 MovieClip Frame 5
_parent.c4det = 0;
Symbol 600 MovieClip Frame 8
_parent.ex = 0;
_parent.gotoAndStop(4);
Symbol 601 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 2
stop();
Instance of Symbol 593 MovieClip "detect" in Symbol 601 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent.gotoAndStop(3);
}
i++;
}
}
Symbol 601 MovieClip Frame 3
stop();
Instance of Symbol 577 MovieClip in Symbol 601 MovieClip Frame 3
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent._parent["shield" + i].health.bar._x = _parent._parent["shield" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("tank" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent._parent["tank" + i].health.bar._x = _parent._parent["tank" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent._parent["truck" + i].health.bar._x = _parent._parent["truck" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent._parent["hover" + i].health.bar._x = _parent._parent["hover" + i].health.bar._x - 200;
}
i++;
}
}
Symbol 601 MovieClip Frame 4
stop();
ex = 0;
Symbol 604 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 4
stop();
_parent._parent.overlay.bfitems.c4 = 1;
_parent.c4 = 1;
Symbol 607 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 2
stop();
Instance of Symbol 604 MovieClip "detect" in Symbol 607 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent.gotoAndStop(3);
}
i++;
}
}
Symbol 607 MovieClip Frame 3
stop();
_parent.c4det = 0;
Instance of Symbol 606 MovieClip in Symbol 607 MovieClip Frame 3
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent._parent["shield" + i].health.bar._x = _parent._parent["shield" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent._parent["tank" + i].health.bar._x = _parent._parent["tank" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent._parent["truck" + i].health.bar._x = _parent._parent["truck" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent._parent["hover" + i].health.bar._x = _parent._parent["hover" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["soldier" + i].soldier.hit)) {
_parent._parent["soldier" + i].health.bar._x = _parent._parent["soldier" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 100);
if (this.hitTest(_parent._parent["sniper" + i].soldier.hit)) {
_parent._parent["sniper" + i].health.bar._x = _parent._parent["sniper" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 100);
if (this.hitTest(_parent._parent["flame" + i].soldier.hit)) {
_parent._parent["flame" + i].health.bar._x = _parent._parent["flame" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 100);
if (this.hitTest(_parent._parent["elite" + i].soldier.hit)) {
_parent._parent["elite" + i].health.bar._x = _parent._parent["elite" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 100);
if (this.hitTest(_parent._parent["riot" + i].soldier.hit)) {
_parent._parent["riot" + i].health.bar._x = _parent._parent["riot" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent["rocket" + i].soldier.hit)) {
_parent._parent["rocket" + i].health.bar._x = _parent._parent["rocket" + i].health.bar._x - 125;
}
i++;
}
}
Symbol 607 MovieClip Frame 4
stop();
ex = 0;
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 2
stop();
Symbol 628 MovieClip Frame 11
stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 2
stop();
Symbol 631 Button
on (rollOver) {
info.gotoAndStop(2);
}
on (rollOut) {
info.gotoAndStop(1);
}
Symbol 633 MovieClip Frame 1
av = 1;
stop();
Symbol 633 MovieClip Frame 2
av = 0;
Symbol 633 MovieClip Frame 211
av = 1;
gotoAndStop (1);
Symbol 637 Button
on (press) {
if (cd.av == 1) {
if (_root.pname == "bf2") {
cd.gotoAndPlay(2);
cmCounter++;
_parent._parent._parent.cm.duplicateMovieClip("cm" + cmCounter, cmCounter + (-1 * random(1222)));
_parent._parent._parent["cm" + cmCounter]._visible = true;
} else {
cd.av = 0;
cd.gotoAndPlay(2);
_parent._parent.credit = _parent._parent.credit - 800;
cmCounter++;
_parent._parent._parent.cm.duplicateMovieClip("cm" + cmCounter, cmCounter + (-1 * random(1222)));
_parent._parent._parent["cm" + cmCounter]._visible = true;
}
}
}
Symbol 639 MovieClip Frame 1
stop();
Symbol 639 MovieClip Frame 2
stop();
Symbol 644 Button
on (press) {
if (cd.av == 1) {
if (_root.pname == "bf2") {
cd.av = 0;
cd.gotoAndPlay(2);
lmCounter++;
_parent._parent._parent.lm.duplicateMovieClip("lm" + lmCounter, lmCounter + (-1 * random(1222)));
_parent._parent._parent["lm" + lmCounter]._visible = true;
} else {
cd.av = 0;
cd.gotoAndPlay(2);
_parent._parent.credit = _parent._parent.credit - 1200;
lmCounter++;
_parent._parent._parent.lm.duplicateMovieClip("lm" + lmCounter, lmCounter + (-1 * random(1222)));
_parent._parent._parent["lm" + lmCounter]._visible = true;
}
}
}
Symbol 647 Button
on (press) {
_parent._parent._parent.c4det = 1;
}
Symbol 650 MovieClip Frame 1
stop();
Symbol 650 MovieClip Frame 2
stop();
Symbol 653 Button
on (press) {
if (cd.av == 1) {
if (_root.pname == "bf2") {
cd.av = 0;
cd.gotoAndPlay(2);
c4Counter++;
_parent._parent._parent.c4.duplicateMovieClip("c4" + c4Counter, c4Counter + (-1 * random(1222)));
_parent._parent._parent["c4" + c4Counter]._visible = true;
} else {
cd.av = 0;
cd.gotoAndPlay(2);
_parent._parent.credit = _parent._parent.credit - 2500;
c4Counter++;
_parent._parent._parent.c4.duplicateMovieClip("c4" + c4Counter, c4Counter + (-1 * random(1222)));
_parent._parent._parent["c4" + c4Counter]._visible = true;
}
}
}
Instance of Symbol 641 MovieClip in Symbol 656 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "bf2") {
gotoAndStop (2);
} else if (_parent._parent.credit >= 800) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
onClipEvent (load) {
_parent._parent._parent.cm._visible = false;
cmCounter = 1;
}
Instance of Symbol 646 MovieClip in Symbol 656 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "bf2") {
gotoAndStop (2);
} else if (_parent._parent.credit >= 1200) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
onClipEvent (load) {
_parent._parent._parent.lm._visible = false;
lmCounter = 1;
}
Instance of Symbol 655 MovieClip in Symbol 656 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "bf2") {
gotoAndStop (2);
} else if (_parent._parent.credit >= 2500) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
onClipEvent (load) {
_parent._parent._parent.c4._visible = false;
c4Counter = 1;
}
Symbol 657 Button
on (release, keyPress "1") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 659 Button
on (release, keyPress "1") {
gotoAndStop (1);
}
Symbol 661 MovieClip Frame 1
this._parent._parent._parent.npc1.com = 1;
stop();
Symbol 661 MovieClip Frame 2
this._parent._parent._parent.npc1.com = 0;
stop();
Symbol 662 Button
on (release, keyPress "2") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 663 Button
on (release, keyPress "2") {
gotoAndStop (1);
}
Symbol 664 MovieClip Frame 1
this._parent._parent._parent.npc2.com = 1;
stop();
Symbol 664 MovieClip Frame 2
this._parent._parent._parent.npc2.com = 0;
stop();
Symbol 665 Button
on (release, keyPress "3") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 666 Button
on (release, keyPress "3") {
gotoAndStop (1);
}
Symbol 667 MovieClip Frame 1
this._parent._parent._parent.smgt.com = 1;
stop();
Symbol 667 MovieClip Frame 2
this._parent._parent._parent.smgt.com = 0;
stop();
Symbol 668 Button
on (release, keyPress "4") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 669 Button
on (release, keyPress "4") {
gotoAndStop (1);
}
Symbol 670 MovieClip Frame 1
this._parent._parent._parent.cant.com = 1;
stop();
Symbol 670 MovieClip Frame 2
this._parent._parent._parent.cant.com = 0;
stop();
Instance of Symbol 667 MovieClip "fs3" in Symbol 672 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (3);
av = 1;
}
onClipEvent (enterFrame) {
if (av == 1) {
if (_parent._parent._parent.t1 == 1) {
this.gotoAndStop(1);
av = 0;
}
}
}
Instance of Symbol 670 MovieClip "fs4" in Symbol 672 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (3);
av = 1;
}
onClipEvent (enterFrame) {
if (av == 1) {
if (_parent._parent._parent.t2 == 1) {
this.gotoAndStop(1);
av = 0;
}
}
}
Symbol 677 MovieClip Frame 1
stop();
Instance of Symbol 677 MovieClip "health" in Symbol 678 MovieClip Frame 1
onClipEvent (enterFrame) {
this.bar._x = _root.game.ws.shield.shield.shield._alpha - 150;
}
Symbol 678 MovieClip Frame 30
stop();
Symbol 687 MovieClip Frame 1
function countDown() {
sec--;
if (sec < 10) {
sec = "0" + sec;
}
if (sec == 0) {
if (min == 0) {
stat = 1;
}
sec = 59;
min--;
}
}
stop();
min = 1;
sec = 15;
if (viv == 1) {
setInterval(countDown, 1000);
viv = viv - 1;
_root.viv = _root.viv - 1;
}
Symbol 687 MovieClip Frame 2
stop();
Symbol 691 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 2
stop();
Symbol 693 Button
on (press) {
if (_parent.cd.av == 1) {
_parent._parent._parent.credit = _parent._parent._parent.credit - 2500;
_parent._parent.tankbuster.play();
_parent.cd.av = 0;
_parent.cd.gotoAndStop(2);
}
}
Symbol 699 Button
on (press) {
if (_parent.cd.av == 1) {
_parent._parent._parent.score = _parent._parent._parent.score - 6000;
_parent._parent.tankbuster.play();
_parent.cd.av = 0;
_parent.cd.gotoAndStop(2);
}
}
Symbol 704 MovieClip Frame 1
av = 1;
stop();
Symbol 704 MovieClip Frame 2
av = 0;
Symbol 704 MovieClip Frame 600
av = 1;
gotoAndStop (1);
Instance of Symbol 695 MovieClip in Symbol 705 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.credit >= 2500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 703 MovieClip in Symbol 705 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 6000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 709 Button
on (press) {
if (cd.av == 1) {
_parent._parent.credit = _parent._parent.credit - 2000;
_parent.er.play();
cd.av = 0;
cd.gotoAndStop(2);
}
}
Symbol 714 MovieClip Frame 1
stop();
Symbol 714 MovieClip Frame 2
_parent._parent.health.bar._x = 50;
Symbol 714 MovieClip Frame 32
gotoAndStop (1);
this._parent.er1.cd.gotoAndPlay(3);
Symbol 717 Button
on (press) {
if (cd.av == 1) {
cd.av = 0;
cd.gotoAndStop(2);
_parent._parent.credit = _parent._parent.credit - 1000;
_parent.em.play();
}
}
Symbol 723 Button
on (release) {
_root.game.npc1.health.bar._x = _root.game.npc1.maxhealth;
gotoAndStop (1);
this._parent.em1.cd.gotoAndPlay(3);
}
Symbol 724 Button
on (release) {
_root.game.player.health.bar._x = _root.game.player.maxhealth;
gotoAndStop (1);
this._parent.em1.cd.gotoAndPlay(3);
}
Symbol 725 Button
on (release) {
_root.game.npc2.health.bar._x = _root.game.npc2.maxhealth;
gotoAndStop (1);
this._parent.em1.cd.gotoAndPlay(3);
}
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 2
stop();
Symbol 728 Button
on (press) {
if (_parent.cd.av == 1) {
if (_root.pname == "starbuck") {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent.gsf.play();
} else {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.credit = _parent._parent._parent.credit - 1500;
_parent._parent.gsf.play();
}
}
}
Symbol 732 Button
on (press) {
if (_parent.cd.av == 1) {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.score = _parent._parent._parent.score - 4500;
_parent._parent.gsf.play();
}
}
Symbol 736 MovieClip Frame 1
stop();
Symbol 736 MovieClip Frame 2
stop();
Instance of Symbol 730 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "starbuck") {
this.gotoAndStop(2);
} else if (_parent._parent._parent.credit >= 1500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 734 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 4500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 741 Button
on (press) {
if (_parent.cd.av == 1) {
if (pname == "ender") {
_parent._parent.orbit.play();
_parent.cd.av = 0;
_parent.cd.gotoAndPlay(2);
} else {
_parent._parent.orbit.play();
_parent.cd.av = 0;
_parent.cd.gotoAndPlay(2);
_parent._parent._parent.credit = _parent._parent._parent.credit - 3000;
}
}
}
Symbol 745 Button
on (press) {
if (_parent.cd.av == 1) {
_parent._parent._parent.score = _parent._parent._parent.score - 9000;
_parent._parent.orbit.play();
_parent.cd.av = 0;
_parent.cd.gotoAndPlay(2);
}
}
Symbol 749 MovieClip Frame 1
stop();
Symbol 749 MovieClip Frame 2
stop();
Instance of Symbol 743 MovieClip in Symbol 751 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "ender") {
this.gotoAndStop(2);
} else if (_parent._parent._parent.credit >= 3000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 747 MovieClip in Symbol 751 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 9000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 753 Button
on (press) {
if (_parent.cd.av == 1) {
if (_root.pname == "awper") {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent.tss.gotoAndStop(2);
} else {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.credit = _parent._parent._parent.credit - 500;
_parent._parent.tss.gotoAndStop(2);
}
}
}
Symbol 757 Button
on (press) {
if (_parent.cd.av == 1) {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.score = _parent._parent._parent.score - 1500;
_parent._parent.tss.play();
}
}
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 2
stop();
Instance of Symbol 755 MovieClip in Symbol 764 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "awper") {
this.gotoAndStop(2);
} else if (_parent._parent._parent.credit >= 500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 759 MovieClip in Symbol 764 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 1500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 767 Button
on (press) {
if (cd.av == 1) {
_parent._parent.credit = _parent._parent.credit - 1000;
this._parent._parent._parent.ws.shield.shield.shield._alpha = 100;
cd.av = 0;
cd.gotoAndPlay(2);
}
}
Symbol 778 MovieClip Frame 44
gotoAndPlay (15);
Symbol 790 MovieClip Frame 60
stop();
Symbol 792 MovieClip Frame 31
stop();
Instance of Symbol 801 MovieClip in Symbol 803 MovieClip Frame 14
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["tank" + i].hit)) {
_parent._parent._parent._parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["tank" + i].health.bar._x - 20;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["truck" + i].hit4)) {
_parent._parent._parent._parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["truck" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent._parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["hover" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent._parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["shield" + i].health.bar._x - 20;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["riot" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["elite" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["flame" + i].health.bar._x - 30;
}
i++;
}
}
Symbol 803 MovieClip Frame 26
stop();
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 2
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 10
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 20
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 30
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 40
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 50
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 60
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 70
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Symbol 804 MovieClip Frame 96
stop();
_parent.cursor.fade = 1;
Symbol 805 MovieClip Frame 2
stop();
Instance of Symbol 792 MovieClip "cursor" in Symbol 805 MovieClip Frame 2
onClipEvent (load) {
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
startDrag ("", true);
ex = 1;
setd = 1;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
if (this._alpha <= 1) {
_parent.gotoAndStop(1);
}
if (fade == 1) {
this._alpha = this._alpha - 3;
}
}
onClipEvent (mouseDown) {
if ((setd = 1)) {
if (ex == 1) {
_parent.gotoAndStop(3);
gotoAndStop (32);
orbit.gotoAndPlay(2);
_parent.orbit._y = this._y - 60;
_parent.orbit._x = this._x - 100;
stopDrag();
setd = 0;
}
}
}
Symbol 805 MovieClip Frame 3
this._parent.tb.cd.gotoAndPlay(3);
Instance of Symbol 804 MovieClip "orbit" in Symbol 805 MovieClip Frame 3
onClipEvent (load) {
}
onClipEvent (load) {
play();
}
Symbol 805 MovieClip Frame 4
stop();
Symbol 816 MovieClip Frame 31
stop();
Symbol 823 MovieClip Frame 30
stop();
Symbol 833 MovieClip Frame 20
stop();
Symbol 835 MovieClip Frame 1
stop();
Instance of Symbol 393 MovieClip in Symbol 835 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_parent._parent.cursor.hit)) {
_parent.play();
this.gotoAndStop(2);
}
}
Instance of Symbol 833 MovieClip in Symbol 835 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Symbol 835 MovieClip Frame 15
_parent.expl._x = _parent.cursor._x;
_parent.expl._y = _parent.cursor._y;
_parent.expl.gotoAndStop(2);
Symbol 835 MovieClip Frame 16
stop();
Symbol 840 MovieClip Frame 2
s = new Sound(this);
s.attachSound("ex" + random(2));
s.start();
Symbol 840 MovieClip Frame 8
_parent.hit.gotoAndStop(2);
Symbol 840 MovieClip Frame 37
_parent.gotoAndStop(1);
Symbol 841 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 2
stop();
expl.play();
_parent.cursor.fade = 1;
Instance of Symbol 393 MovieClip "hit" in Symbol 841 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(this._parent._parent._parent._parent._parent["tank" + i].hit)) {
this._parent._parent._parent._parent._parent["tank" + i].health.bar._x = this._parent._parent._parent._parent._parent["tank" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(this._parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x = this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(this._parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x = this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(this._parent._parent._parent._parent._parent["truck" + i].hit4)) {
this._parent._parent._parent._parent._parent["truck" + i].health.bar._x = this._parent._parent._parent._parent._parent["truck" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numHover) {
if (this.hitTest(this._parent._parent._parent._parent._parent["hover" + i].hover.hit1)) {
this._parent._parent._parent._parent._parent["hover" + i].health.bar._x = this._parent._parent._parent._parent._parent["hover" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numShield) {
if (this.hitTest(this._parent._parent._parent._parent._parent["shield" + i].hit1)) {
this._parent._parent._parent._parent._parent["shield" + i].health.bar._x = this._parent._parent._parent._parent._parent["shield" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numShield) {
if (this.hitTest(this._parent._parent._parent._parent._parent["shield" + i].hit2)) {
this._parent._parent._parent._parent._parent["shield" + i].health.bar._x = this._parent._parent._parent._parent._parent["shield" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["riot" + i].health.bar._x = this._parent._parent._parent._parent._parent["riot" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x = this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["elite" + i].health.bar._x = this._parent._parent._parent._parent._parent["elite" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["flame" + i].health.bar._x = this._parent._parent._parent._parent._parent["flame" + i].health.bar._x - 500;
}
i++;
}
}
Symbol 842 MovieClip Frame 1
stop();
Symbol 842 MovieClip Frame 2
stop();
Instance of Symbol 816 MovieClip "cursor" in Symbol 842 MovieClip Frame 2
onClipEvent (load) {
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
startDrag ("", true);
ex = 1;
setd = 1;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
ytarget = this._y;
xtarget = this._x;
if (fade == 1) {
this._alpha = this._alpha - 3;
}
}
onClipEvent (mouseDown) {
if ((setd = 1)) {
if (ex == 1) {
stopDrag();
setd = 0;
gotoAndStop (32);
_parent.gotoAndStop(3);
}
}
}
Symbol 842 MovieClip Frame 3
this._parent.tb.cd.gotoAndPlay(3);
Instance of Symbol 835 MovieClip in Symbol 842 MovieClip Frame 3
onClipEvent (load) {
this._y = _parent.cursor._y - 100;
movespeed = 6;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
this._x = this._x + movespeed;
if (this._x >= 1200) {
_parent.gotoAndStop(1);
}
}
Symbol 853 MovieClip Frame 31
stop();
Instance of Symbol 290 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 290 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 290 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 290 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 290 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 833 MovieClip in Symbol 857 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 393 MovieClip in Symbol 857 MovieClip Frame 5
onClipEvent (enterFrame) {
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(this._parent._parent._parent["tank" + i].hit1)) {
this._parent._parent._parent["tank" + i].health.bar._x = this._parent._parent._parent["tank" + i].health.bar._x - 1;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(this._parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x = this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(this._parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x = this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 80;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(this._parent._parent._parent._parent._parent["truck" + i].hit1)) {
this._parent._parent._parent._parent._parent["truck" + i].health.bar._x = this._parent._parent._parent._parent._parent["truck" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["riot" + i].health.bar._x = this._parent._parent._parent._parent._parent["riot" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x = this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["elite" + i].health.bar._x = this._parent._parent._parent._parent._parent["elite" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["flame" + i].health.bar._x = this._parent._parent._parent._parent._parent["flame" + i].health.bar._x - 60;
}
i++;
}
}
Instance of Symbol 393 MovieClip in Symbol 857 MovieClip Frame 65
onClipEvent (enterFrame) {
i = 1;
while (i <= this._parent._parent._parent._parent.numTank) {
if (this.hitTest(this._parent._parent._parent._parent["tank" + i].hit1)) {
this._parent._parent._parent._parent["tank" + i].health.bar._x = this._parent._parent._parent._parent["tank" + i].health.bar._x - 1;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(this._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
this._parent._parent._parent._parent["soldier" + i].health.bar._x = this._parent._parent._parent._parent["soldier" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numRocket) {
if (this.hitTest(this._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
this._parent._parent._parent._parent["rocket" + i].health.bar._x = this._parent._parent._parent._parent["rocket" + i].health.bar._x - 80;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numTruck) {
if (this.hitTest(this._parent._parent._parent._parent["truck" + i].hit1)) {
this._parent._parent._parent._parent["truck" + i].health.bar._x = this._parent._parent._parent._parent["truck" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent["riot" + i].soldier.hit)) {
this._parent._parent._parent._parent["riot" + i].health.bar._x = this._parent._parent._parent._parent["riot" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
this._parent._parent._parent._parent["sniper" + i].health.bar._x = this._parent._parent._parent._parent["sniper" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent["elite" + i].soldier.hit)) {
this._parent._parent._parent._parent["elite" + i].health.bar._x = this._parent._parent._parent._parent["elite" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent["flame" + i].soldier.hit)) {
this._parent._parent._parent._parent["flame" + i].health.bar._x = this._parent._parent._parent._parent["flame" + i].health.bar._x - 60;
}
i++;
}
}
Instance of Symbol 833 MovieClip in Symbol 857 MovieClip Frame 80
onClipEvent (load) {
gotoAndPlay (2);
}
Symbol 857 MovieClip Frame 81
_parent.gotoAndStop(1);
Symbol 858 MovieClip Frame 1
stop();
Symbol 858 MovieClip Frame 2
stop();
Instance of Symbol 853 MovieClip "cursor" in Symbol 858 MovieClip Frame 2
onClipEvent (load) {
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
startDrag ("", true, 370, 1, 370, 300);
this._x = 370;
ex = 1;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
if (fade == 1) {
this._alpha = this._alpha - 1;
}
ytarget = this._y;
xtarget = this._x;
}
onClipEvent (mouseDown) {
if (ex == 1) {
fade = 1;
stopDrag();
gotoAndStop (32);
_parent.gsf.play();
_parent.gotoAndStop(3);
}
}
Symbol 858 MovieClip Frame 3
this._parent.gsfb.cd.gotoAndPlay(3);
Instance of Symbol 857 MovieClip "gsf" in Symbol 858 MovieClip Frame 3
onClipEvent (load) {
this._y = _parent.cursor._y - 100;
_parent._parent._parent.swapDepths(3000000);
play();
}
onClipEvent (enterFrame) {
if (this._x >= 1200) {
_parent.gotoAndStop(1);
}
}
Symbol 872 MovieClip Frame 31
stop();
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 2
stop();
Instance of Symbol 874 MovieClip in Symbol 875 MovieClip Frame 2
onClipEvent (load) {
this.movespeed = 50;
}
onClipEvent (enterFrame) {
this._x = this._x + movespeed;
if (this._x >= 800) {
_parent._parent.gotoAndStop(1);
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent._parent._parent["tank" + i].hit1)) {
_parent._parent._parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent._parent._parent["tank" + i].health.bar._x - 20;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 100;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(_parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent._parent._parent["truck" + i].hit1)) {
_parent._parent._parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent._parent._parent["truck" + i].health.bar._x - 25;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(_parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent._parent._parent["riot" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(_parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent._parent._parent["elite" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(_parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent._parent._parent["flame" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
}
Symbol 876 MovieClip Frame 1
stop();
av = 0;
Symbol 876 MovieClip Frame 2
stop();
av = 0;
Instance of Symbol 872 MovieClip in Symbol 876 MovieClip Frame 2
onClipEvent (load) {
startDrag ("", true);
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
if (fade == 1) {
this._alpha = this._alpha - 3;
}
if (this._alpha <= 0) {
_parent.gotoAndStop(1);
}
ytarget = this._y;
xtarget = this._x;
}
onClipEvent (mouseDown) {
stopDrag();
fade = 1;
gotoAndStop (32);
if (av == 1) {
_parent.shot._y = this._y;
av = 0;
_parent._parent.tssb.cd.play();
_parent.shot.gotoAndStop(2);
}
if (_parent.av == 1) {
_parent.gotoAndStop(1);
}
}
Instance of Symbol 705 MovieClip "tb" in Symbol 877 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent.credit >= 2000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 711 MovieClip "er1" in Symbol 877 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent.credit >= 2000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 719 MovieClip "em1" in Symbol 877 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent.credit >= 1000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 769 MovieClip in Symbol 877 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.walls == 1) {
if (_parent._parent.credit >= 1000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 805 MovieClip "orbit" in Symbol 877 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 876 MovieClip "tss" in Symbol 877 MovieClip Frame 1
onClipEvent (load) {
av = 0;
}
onClipEvent (enterFrame) {
if (av == 1) {
this.gotoAndStop(1);
}
}
Symbol 878 MovieClip Frame 1
credit = 0;
level = 1;
score = 0;
Instance of Symbol 471 MovieClip "health" in Symbol 878 MovieClip Frame 1
onClipEvent (enterFrame) {
if (bar._x <= -50) {
_parent._parent.ds.play();
}
}
onClipEvent (load) {
maxhealth = -100;
}
Instance of Symbol 678 MovieClip in Symbol 878 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (_parent._parent.walls == 1) {
play();
viv = 0;
}
}
}
onClipEvent (load) {
stop();
viv = 1;
}
Instance of Symbol 687 MovieClip "timer" in Symbol 878 MovieClip Frame 1
onClipEvent (load) {
viv = _root.viv;
}
Symbol 882 Button
on (press, keyPress "1") {
gotoAndStop (201);
}
on (keyPress "2") {
gotoAndStop (201);
}
Symbol 884 MovieClip Frame 2
_root.tut1 = 0;
Symbol 884 MovieClip Frame 200
stop();
Symbol 889 Button
on (release) {
_root.pos = sharedobject.getLocal("pointresistancesave");
_root.pos.data.difficulty = _parent.dif;
_root.pos.data.credit = _parent.overlay.credit;
_root.pos.data.score = _parent.overlay.score;
_root.pos.data.level = _parent.overlay.level + 1;
_root.pos.data.n1c = _parent.npc1.soldierclass;
_root.pos.data.n2c = _parent.npc2.soldierclass;
_root.pos.data.plc = _parent.player.soldierclass;
_root.pos.data.n1r = _parent.npc1.rank;
_root.pos.data.n2r = _parent.npc2.rank;
_root.pos.data.plr = _parent.player.rank;
_root.pos.data.n1sd = _parent.npc1.snipedamage;
_root.pos.data.n2sd = _parent.npc2.snipedamage;
_root.pos.data.plsd = _parent.player.snipedamage;
_root.pos.data.n1smgd = _parent.npc1.smgdamage;
_root.pos.data.n2smgd = _parent.npc2.smgdamage;
_root.pos.data.playersmgd = _parent.player.smgdamage;
_root.pos.data.n1h = _parent.npc1.health.bar._x;
_root.pos.data.n2h = _parent.npc2.health.bar._x;
_root.pos.data.plh = _parent.player.health.bar._x;
_root.pos.data.swep = _parent.swep;
_root.pos.data.awep = _parent.awep;
_root.pos.data.sprice = _parent.sprice;
_root.pos.data.smgprice = _parent.smgprice;
_root.pos.data.walls = _parent.walls;
_root.pos.data.snipemax = _parent.snipemax;
_root.pos.data.smgmax = _parent.smgmax;
_root.pos.data.wallsregen1 = _parent.wallsregen1;
_root.pos.data.wallsmax = _parent.wallsmax;
_root.pos.data.turret1 = _parent.t1;
_root.pos.data.turret2 = _parent.t2;
_root.pos.data.smgtmax = _parent.smgtmax;
_root.pos.data.cantmax = _parent.cantmax;
}
Symbol 891 Button
on (release) {
_root.pos = sharedobject.getLocal("pointresistancesave");
setProperty(npc1.health.bar, _x , _root.pos.data.n1h);
setProperty(npc2.health.bar, _x , _root.pos.data.n2h);
setProperty(player.health.bar, _x , _root.pos.data.plh);
_root.pos = sharedobject.getLocal("pointresistancesave");
dif = _root.pos.data.difficulty;
overlay.credit = _root.pos.data.credit;
overlay.score = _root.pos.data.score;
overlay.level = _root.pos.data.level;
npc1.soldierclass = _root.pos.data.n1c;
npc2.soldierclass = _root.pos.data.n2c;
player.soldierclass = _root.pos.data.plc;
npc1.rank = _root.pos.data.n1r;
npc2.rank = _root.pos.data.n2r;
player.rank = _root.pos.data.plr;
npc1.snipedamage = _root.pos.data.n1sd;
npc2.snipedamage = _root.pos.data.n2sd;
player.snipedamage = _root.pos.data.plsd;
npc1.smgdamage = _root.pos.data.n1smgd;
npc2.smgdamage = _root.pos.data.n2smgd;
player.smgdamage = _root.pos.data.playersmgd;
swep = _root.pos.data.swep;
awep = _root.pos.data.awep;
sprice = _root.pos.data.sprice;
smgprice = _root.pos.data.smgprice;
walls = _root.pos.data.walls;
snipemax = _root.pos.data.snipemax;
smgmax = _root.pos.data.smgmax;
wallsregen1 = _root.pos.data.wallsregen1;
wallsmax = _root.pos.data.wallsmax;
t1 = _root.pos.data.turret1;
t2 = _root.pos.data.turret2;
smgtmax = _root.pos.data.smgtmax;
cantmax = _root.pos.data.cantmax;
if (dif == "Easy") {
solddam = 0.75;
tankdam = 5;
truckdam = 3;
rockdam = 0.75;
hoverdam = 0.75;
flamedam = 0.5;
}
if (dif == "Medium") {
solddam = 1;
tankdam = 7;
truckdam = 5;
rockdam = 1;
flamedam = 1;
hoverdam = 1;
}
if (dif == "Hard") {
solddam = 2;
tankdam = 15;
truckdam = 10;
rockdam = 2;
hoverdam = 2;
flamedam = 2;
}
if (dif == "Veteran") {
solddam = 3;
tankdam = 20;
truckdam = 12;
rockdam = 3;
hoverdam = 3;
flamedam = 3;
}
if (dif == "No Hope") {
solddam = 4;
tankdam = 25;
truckdam = 15;
rockdam = 5;
hoverdam = 4;
flamedam = 4;
}
if (overlay.level == 2) {
gotoAndStop (4);
}
if (overlay.level == 3) {
gotoAndStop (6);
}
if (overlay.level == 4) {
gotoAndStop (8);
}
}
Symbol 892 Button
on (release) {
npc1.snipedamage = npc1.snipedamage + 10;
npc1.smgdamage = npc1.smgdamage + 2;
npc2.snipedamage = npc2.snipedamage + 10;
npc2.smgdamage = npc2.smgdamage + 2;
player.snipedamage = player.snipedamage + 10;
player.smgdamage = player.smgdamage + 2;
}
Symbol 894 Button
on (release) {
overlay.timer.sec = 1;
overlay.timer.min = 0;
}
Symbol 895 Button
on (release) {
overlay.credit = overlay.credit + 1000;
}
Symbol 901 MovieClip Frame 60
stop();
if (_root.pname == "fpsdoug") {
_parent._parent.npc1.smgdamage = _parent._parent.npc1.smgdamage + 20;
_parent._parent.npc2.smgdamage = _parent._parent.npc2.smgdamage + 20;
_parent._parent.player.smgdamage = _parent._parent.player.smgdamage + 20;
_parent._parent.npc2.snipedamage = _parent._parent.npc2.snipedamage + 100;
_parent._parent.npc1.snipedamage = _parent._parent.npc1.snipedamage + 100;
_parent._parent.player.snipedamage = _parent._parent.player.snipedamage + 100;
}
Symbol 926 MovieClip Frame 1
stop();
Symbol 927 MovieClip Frame 1
stop();
Symbol 927 MovieClip Frame 2
_parent.ex = 0;
Symbol 927 MovieClip Frame 30
this.removeMovieClip();
stop();
stopAllSounds();
_parent._parent.gotoAndStop(2);
Symbol 930 MovieClip Frame 1
time = getTimer() / 1000;
thistime = time - oldtime;
if (thistime >= 1) {
fps = frames;
frames = 0;
oldtime++;
} else {
frames++;
}
Symbol 930 MovieClip Frame 2
gotoAndPlay (1);
Symbol 931 MovieClip Frame 1
stop();
Symbol 931 MovieClip Frame 2
stop();
Instance of Symbol 930 MovieClip in Symbol 931 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.q == "AutoAdj") {
if (cq == 3) {
if (fps <= 20) {
cq = 2;
_quality = "Medium";
}
if (cq == 2) {
if (fps == 30) {
cq = 3;
_quality = "High";
}
if (fps <= 10) {
_quality = "Low";
cq = 1;
}
if (cq == 1) {
if (fps >= 20) {
cq = 2;
_quality = "Medium";
}
}
}
}
}
}
onClipEvent (load) {
cq = 3;
}
Symbol 932 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 2
play();
Symbol 932 MovieClip Frame 30
stop();
Symbol 936 Button
on (release) {
gotoAndStop (2);
}
Symbol 938 Button
on (release) {
gotoAndStop (3);
}
Symbol 940 Button
on (release) {
gotoAndStop (4);
}
Symbol 942 Button
on (press) {
_parent.overlay.timer.stat = 2;
_parent.overlay.timer.sec = 30;
_parent.overlay.timer.min = 1;
_parent.overlay.timer.gotoAndStop(1);
_parent.overlay.dis = "";
_parent.nextFrame();
_parent.rf = _parent.rf - 1;
ex = 0;
}
Symbol 944 Button
on (release) {
gotoAndStop (5);
}
Symbol 948 Button
on (rollOver) {
info.gotoAndStop(2);
cost = "Cost of Upgrade is $" + _parent.sprice;
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= _parent.sprice) {
if (_parent.snipemax >= 1) {
_parent.overlay.credit = _parent.overlay.credit - _parent.sprice;
_parent.sprice = _parent.sprice + 1000;
cost = "Cost of Upgrade is $" + _parent.sprice;
_parent.snipemax = _parent.snipemax - 1;
this._parent.npc2.snipedamage = this._parent.npc2.snipedamage + 2.5;
_parent.player.snipedamage = _parent.player.snipedamage + 2.5;
_parent.npc1.snipedamage = _parent.npc1.snipedamage + 2.5;
}
}
}
Symbol 950 Button
on (rollOver) {
info.gotoAndStop(3);
cost = "Cost of Upgrade is $" + _parent.smgprice;
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= _parent.smgprice) {
if (_parent.smgmax >= 1) {
_parent.overlay.credit = _parent.overlay.credit - _parent.smgprice;
_parent.smgprice = _parent.smgprice + 1000;
cost = "Cost of Upgrade is $" + _parent.smgprice;
_parent.smgmax = _parent.smgmax - 1;
this._parent.npc2.smgdamage = this._parent.npc2.smgdamage + 0.5;
_parent.player.smgdamage = _parent.player.smgdamage + 0.5;
_parent.npc1.smgdamage = _parent.npc1.smgdamage + 0.5;
}
}
}
Symbol 952 Button
on (rollOver) {
info.gotoAndStop(4);
cost = "Cost of Upgrade is $8000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 8000) {
if (_parent.wallsmax >= 1) {
_parent.wallsmax = _parent.wallsmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 8000;
_parent.walls = 1;
}
}
}
Symbol 970 MovieClip Frame 89
stop();
Symbol 979 MovieClip Frame 89
stop();
Symbol 992 MovieClip Frame 1
stop();
Instance of Symbol 154 MovieClip in Symbol 992 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Instance of Symbol 389 MovieClip in Symbol 992 MovieClip Frame 5
onClipEvent (load) {
gotoAndStop (1);
}
Instance of Symbol 389 MovieClip in Symbol 992 MovieClip Frame 6
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 389 MovieClip in Symbol 992 MovieClip Frame 7
onClipEvent (load) {
gotoAndStop (3);
}
Symbol 993 Button
on (rollOver) {
_parent.info.gotoAndStop(5);
_parent.cost = "Cost of Upgrade is $4000";
}
on (rollOut) {
_parent.info.gotoAndStop(1);
_parent.cost = "";
}
on (release) {
if (_parent._parent.overlay.credit >= 4000) {
if (_parent._parent.wallsregen1 >= 1) {
_parent._parent.wallsregen1 = _parent._parent.wallsregen1 - 1;
_parent._parent.wallsregen1 = 2;
_parent._parent.overlay.credit = _parent._parent.overlay.credit - 4000;
_parent._parent.sgen.gotoAndStop(1);
_parent._parent.shieldg = 1;
}
}
}
Symbol 999 Button
on (rollOver) {
_parent.info.gotoAndStop(6);
_parent.cost = "Cost of Upgrade is $8000";
}
on (rollOut) {
_parent.info.gotoAndStop(1);
_parent.cost = "";
}
on (release) {
if (_parent._parent.overlay.credit >= 8000) {
if (_parent._parent.wallsregen1 == 2) {
_parent._parent.wallsregen1 = 3;
_parent._parent.wallsregen3 = 1;
_parent._parent.overlay.credit = _parent._parent.overlay.credit - 8000;
_parent._parent.sgen.gotoAndStop(2);
_parent._parent.shieldg = 2;
}
}
}
Symbol 1000 Button
on (rollOver) {
_parent.info.gotoAndStop(7);
_parent.cost = "Cost of Upgrade is $16000";
}
on (rollOut) {
_parent.info.gotoAndStop(1);
_parent.cost = "";
}
on (release) {
if (_parent._parent.overlay.credit >= 16000) {
if (_parent._parent.wallsregen1 == 3) {
_parent._parent.wallsregen1 = 4;
_parent._parent.wallsregen4 = 1;
_parent._parent.overlay.credit = _parent._parent.overlay.credit - 16000;
_parent._parent.sgen.gotoAndStop(3);
_parent._parent.shieldg = 3;
}
}
}
Symbol 1002 MovieClip Frame 1
stop();
stop();
Symbol 1002 MovieClip Frame 2
stop();
Symbol 1002 MovieClip Frame 3
stop();
Symbol 1002 MovieClip Frame 4
stop();
Symbol 1003 Button
on (rollOver) {
info.gotoAndStop(2);
cost = "Cost of Weapon $6000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 6000) {
if (_parent.swepmax >= 1) {
_parent.swepmax = _parent.swepmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 6000;
_parent.player.snipedamage = _parent.player.snipedamage + 15;
_parent.npc1.snipedamage = _parent.npc1.snipedamage + 15;
_parent.npc2.snipedamage = _parent.npc2.snipedamage + 15;
_parent.swep = 2;
}
}
}
Symbol 1005 Button
on (rollOver) {
info.gotoAndStop(3);
cost = "Cost of Weapon $6000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 6000) {
if (_parent.awepmax >= 1) {
_parent.awepmax = _parent.awepmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 6000;
_parent.player.smgdamage = _parent.player.smgdamage + 3;
_parent.npc1.smgdamage = _parent.npc1.smgdamage + 3;
_parent.npc2.smgdamage = _parent.npc2.smgdamage + 3;
_parent.awep = 2;
}
}
}
Symbol 1017 MovieClip Frame 1
stop();
Instance of Symbol 154 MovieClip in Symbol 1017 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Symbol 1018 Button
on (rollOver) {
info.gotoAndStop(2);
cost = "Cost of Addon $6000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 6000) {
if (_parent.smgtmax >= 1) {
_parent.smgtmax = _parent.smgtmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 6000;
_parent.t1 = 1;
}
}
}
Symbol 1020 Button
on (rollOver) {
info.gotoAndStop(4);
cost = "Cost of Addon $10000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 10000) {
if (_parent.cantmax >= 1) {
_parent.cantmax = _parent.cantmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 10000;
_parent.t2 = 1;
}
}
}
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 2
stop();
Instance of Symbol 154 MovieClip in Symbol 1033 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Symbol 1033 MovieClip Frame 4
stop();
Symbol 1033 MovieClip Frame 6
stop();
Instance of Symbol 342 MovieClip in Symbol 1033 MovieClip Frame 6
onClipEvent (enterFrame) {
lrmb.fire = 0;
}
Symbol 1034 Button
on (rollOver) {
info.gotoAndStop(6);
cost = "Cost of Upgrade is $" + _parent.aeprice;
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= _parent.aeprice) {
if (_parent.aemax >= 1) {
_parent.overlay.credit = _parent.overlay.credit - _parent.aeprice;
_parent.aeprice = _parent.aeprice + 500;
cost = "Cost of Upgrade is $" + _parent.aeprice;
_parent.aemax = _parent.aemax - 1;
_parent.overlay.ae = _parent.overlay.ae + 10;
_parent.aeheal = _parent.aeheal + 10;
_parent.overlay.health.bar._x = _parent.overlay.health.bar._x + 10;
}
}
}
Symbol 1036 Button
on (release) {
info.gotoAndStop(2);
}
Symbol 1038 Button
on (release) {
info.gotoAndStop(3);
}
Instance of Symbol 352 MovieClip in Symbol 1045 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Symbol 1045 MovieClip Frame 290
gotoAndPlay (260);
Instance of Symbol 352 MovieClip in Symbol 1046 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Symbol 1046 MovieClip Frame 260
gotoAndPlay (205);
Instance of Symbol 352 MovieClip in Symbol 1048 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Symbol 1048 MovieClip Frame 280
gotoAndPlay (220);
Symbol 1049 MovieClip Frame 1
stop();
Symbol 1049 MovieClip Frame 2
stop();
Symbol 1049 MovieClip Frame 3
stop();
Symbol 1053 Button
on (release) {
if (_parent._parent.overlay.credit >= pcost) {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - pcost;
_parent._parent.player.health.bar._x = _root.game.player.maxhealth;
}
}
Symbol 1056 Button
on (release) {
if (_parent._parent.overlay.credit >= pcost1) {
if (pcost1 == "N/A") {
} else {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - pcost1;
_parent._parent.npc1.health.bar._x = _root.game.npc1.maxhealth;
}
}
}
Symbol 1058 Button
on (release) {
if (_parent._parent.overlay.credit >= pcost2) {
if (pcost2 == "N/A") {
} else {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - pcost2;
_parent._parent.npc2.health.bar._x = _root.game.npc2.maxhealth;
}
}
}
Symbol 1063 Button
on (release) {
if (_parent._parent.overlay.credit >= wcost) {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - wcost;
_root.game.overlay.health.bar._x = _root.game.aeheal;
}
}
Symbol 1068 Button
on (release) {
if (_parent._parent.overlay.credit >= wcost) {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - wcost;
_root.game.ws.shield.shield.shield._alpha = 100;
}
}
Symbol 1071 MovieClip Frame 1
stop();
Instance of Symbol 154 MovieClip in Symbol 1071 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Instance of Symbol 1049 MovieClip "gra" in Symbol 1071 MovieClip Frame 2
onClipEvent (load) {
if (this.game.npc2.soldierclass == 1) {
this.gotoAndStop(3);
}
if (this.game.npc2.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 1049 MovieClip "gra2" in Symbol 1071 MovieClip Frame 2
onClipEvent (load) {
if (this.game.npc1.soldierclass == 1) {
this.gotoAndStop(3);
}
if (this.game.npc1.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 1049 MovieClip "gra3" in Symbol 1071 MovieClip Frame 2
onClipEvent (load) {
if (this.game.player.soldierclass == 1) {
this.gotoAndStop(3);
}
if (this.game.player.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 471 MovieClip in Symbol 1071 MovieClip Frame 2
onClipEvent (enterFrame) {
this.bar._x = _root.game.player.health.bar._x;
cmh = _root.game.player.maxhealth + 50;
cch = _root.game.player.health.bar._x + 50;
_parent.pcost = Math.round(cmh - cch) * 5;
}
Instance of Symbol 471 MovieClip in Symbol 1071 MovieClip Frame 2
onClipEvent (enterFrame) {
this.bar._x = _root.game.npc1.health.bar._x;
cmh = _root.game.npc1.maxhealth + 50;
cch = _root.game.npc1.health.bar._x + 50;
_parent.pcost1 = Math.round(cmh - cch) * 5;
if (_root.game.npc1.dead == 1) {
bar._x = -50;
_parent.pcost1 = "KIA";
}
}
Instance of Symbol 471 MovieClip in Symbol 1071 MovieClip Frame 2
onClipEvent (enterFrame) {
this.bar._x = _root.game.npc2.health.bar._x;
cmh = _root.game.npc2.maxhealth + 50;
cch = _root.game.npc2.health.bar._x + 50;
_parent.pcost2 = Math.round(cmh - cch) * 5;
if (_root.game.npc2.dead == 1) {
bar._x = -50;
_parent.pcost2 = "KIA";
}
}
Instance of Symbol 471 MovieClip in Symbol 1071 MovieClip Frame 3
onClipEvent (enterFrame) {
this.bar._x = _root.game.overlay.health.bar._x;
cmh = _root.game.aeheal + 50;
cch = _root.game.overlay.health.bar._x + 50;
_parent.wcost = Math.round((cmh - cch) * 10);
}
Instance of Symbol 471 MovieClip in Symbol 1071 MovieClip Frame 4
onClipEvent (enterFrame) {
this.bar._x = _root.game.ws.shield.shield.shield._alpha - 50;
cmh = 100;
cch = _root.game.ws.shield.shield.shield._alpha - 50;
_parent.wcost = Math.round(((cmh - cch) * 5) - 250);
}
Symbol 1072 Button
on (release) {
info.gotoAndStop(4);
}
Symbol 1074 Button
on (release) {
_parent.info.gotoAndStop(4);
}
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 2
overlay.credit = 20000;
Instance of Symbol 992 MovieClip "info" in Symbol 1077 MovieClip Frame 2
onClipEvent (enterFrame) {
smgmax = _parent._parent.smgmax;
snipemax = this._parent._parent.snipemax;
wallsmax = _parent._parent.wallsmax;
}
Instance of Symbol 1002 MovieClip in Symbol 1077 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent._parent.wallsregen1 == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.wallsregen1 == 2) {
this.gotoAndStop(2);
}
if (_parent._parent.wallsregen1 == 3) {
this.gotoAndStop(3);
}
if (_parent._parent.wallsregen1 == 4) {
this.gotoAndStop(4);
}
}
Instance of Symbol 1017 MovieClip "info" in Symbol 1077 MovieClip Frame 3
onClipEvent (enterFrame) {
swepmax = _parent._parent.swepmax;
awepmax = this._parent._parent.awepmax;
}
Instance of Symbol 1033 MovieClip "info" in Symbol 1077 MovieClip Frame 4
onClipEvent (enterFrame) {
aimax = _parent._parent.smgtmax;
avmax = this._parent._parent.cantmax;
aemax = _parent._parent.aemax;
}
Instance of Symbol 1071 MovieClip "info" in Symbol 1077 MovieClip Frame 5
onClipEvent (enterFrame) {
aimax = _parent._parent.smgtmax;
avmax = this._parent._parent.cantmax;
}
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 5
onClipEvent (enterFrame) {
if (_parent._parent.walls == 1) {
gotoAndStop (2);
}
}
onClipEvent (load) {
stop();
}
Symbol 1079 MovieClip Frame 1
stop();
if (_root.dshadows == 0) {
gotoAndStop (12);
}
Symbol 1079 MovieClip Frame 12
stop();
Symbol 1095 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1095 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1095 MovieClip Frame 65
stop();
_parent.gotoAndStop(2);
Symbol 1095 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 130;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 125;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 200;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1095 MovieClip Frame 95
_parent.reset = 2;
Symbol 1095 MovieClip Frame 135
_parent.reset = 2;
Symbol 1107 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1107 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1107 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1107 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1107 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1107 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1107 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 130;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 125;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 200;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1107 MovieClip Frame 130
_parent.reset = 2;
Symbol 1107 MovieClip Frame 180
_parent.reset = 2;
Symbol 1109 MovieClip Frame 5
stop();
Symbol 1110 MovieClip Frame 1
stop();
Instance of Symbol 1109 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.solddam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.solddam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1110 MovieClip Frame 2
stop();
ex == 0;
Symbol 1116 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1116 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1116 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1116 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1116 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1116 MovieClip Frame 90
gotoAndPlay (14);
Symbol 1116 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1116 MovieClip Frame 140
_parent.reset = 2;
Symbol 1122 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1122 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1122 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1122 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1122 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1122 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1122 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1122 MovieClip Frame 135
_parent.reset = 2;
Symbol 1123 MovieClip Frame 1
stop();
Instance of Symbol 1095 MovieClip "soldier" in Symbol 1123 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 471 MovieClip "health" in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Instance of Symbol 1096 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1123 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1107 MovieClip "soldier" in Symbol 1123 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1110 MovieClip "b" in Symbol 1123 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 1123 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1116 MovieClip "soldier" in Symbol 1123 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1110 MovieClip "b" in Symbol 1123 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1123 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1122 MovieClip "soldier" in Symbol 1123 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1110 MovieClip "b" in Symbol 1123 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1123 MovieClip Frame 5
rem = true;
stop();
Symbol 1125 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1125 MovieClip Frame 54
_parent.movespeed = 0;
Symbol 1125 MovieClip Frame 65
stop();
_parent.gotoAndStop(2);
Symbol 1125 MovieClip Frame 66
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 225;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1125 MovieClip Frame 100
_parent.reset = 2;
Symbol 1126 MovieClip Frame 1
stop();
Symbol 1127 MovieClip Frame 16
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1127 MovieClip Frame 136
gotoAndPlay (14);
Symbol 1127 MovieClip Frame 137
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 225;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1127 MovieClip Frame 176
_parent.reset = 2;
Symbol 1128 MovieClip Frame 1
stop();
Instance of Symbol 450 MovieClip in Symbol 1128 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - rockdam;
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.rockdam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
nextFrame();
_parent.bMoveSpeed = 0;
}
}
Symbol 1128 MovieClip Frame 2
stop();
Symbol 1129 MovieClip Frame 1
stop();
Instance of Symbol 1126 MovieClip "health" in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 100;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 100;
}
Instance of Symbol 537 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1129 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1127 MovieClip "soldier" in Symbol 1129 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1128 MovieClip "b" in Symbol 1129 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -10;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 6.9;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -1000) {
this.removeMovieClip();
}
}
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1129 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 551 MovieClip "b" in Symbol 1129 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1129 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 551 MovieClip "b" in Symbol 1129 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1129 MovieClip Frame 5
stop();
Symbol 1141 MovieClip Frame 5
stop();
Symbol 1155 MovieClip Frame 20
stop();
Symbol 1159 MovieClip Frame 1
stop();
Symbol 1159 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 500;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
_parent.health.viv = 0;
Symbol 1159 MovieClip Frame 36
_parent.reset = 2;
Symbol 1167 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1167 MovieClip Frame 32
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1167 MovieClip Frame 34
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1167 MovieClip Frame 65
gotoAndPlay (30);
Symbol 1167 MovieClip Frame 66
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 225;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
_parent.health.viv = 0;
Symbol 1167 MovieClip Frame 100
_parent.reset = 2;
Symbol 1168 MovieClip Frame 15
stop();
Symbol 1169 MovieClip Frame 1
stop();
Instance of Symbol 1168 MovieClip in Symbol 1169 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.hoverdam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.hoverdam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1169 MovieClip Frame 2
stop();
Symbol 1170 MovieClip Frame 1
stop();
Instance of Symbol 537 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.gotoAndStop(2);
_parent.movespeed = 0;
}
}
Instance of Symbol 1126 MovieClip "health" in Symbol 1170 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.hover.gotoAndPlay("death");
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Symbol 1170 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1167 MovieClip "hover" in Symbol 1170 MovieClip Frame 2
onClipEvent (load) {
play();
}
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1169 MovieClip "b" in Symbol 1170 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.hover._x - 10.8;
this._y = _parent.hover._y + 30;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -785) {
this.removeMovieClip();
}
}
}
Symbol 1186 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1186 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1186 MovieClip Frame 65
stop();
_parent.gotoAndStop(random(3) + 2);
Symbol 1186 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1186 MovieClip Frame 95
_parent.reset = 2;
Symbol 1186 MovieClip Frame 135
_parent.reset = 2;
Symbol 1196 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1196 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1196 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1196 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1196 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1196 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1196 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1196 MovieClip Frame 130
_parent.reset = 2;
Symbol 1196 MovieClip Frame 180
_parent.reset = 2;
Symbol 1197 MovieClip Frame 1
stop();
Instance of Symbol 550 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - (this._parent._parent._parent.solddam * 1.5);
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1197 MovieClip Frame 2
stop();
ex == 0;
Symbol 1203 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1203 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1203 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1203 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1203 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1203 MovieClip Frame 90
gotoAndPlay (14);
Symbol 1203 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1203 MovieClip Frame 140
_parent.reset = 2;
Symbol 1209 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1209 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1209 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1209 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1209 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1209 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1209 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1209 MovieClip Frame 135
_parent.reset = 2;
Symbol 1210 MovieClip Frame 1
stop();
Instance of Symbol 1186 MovieClip "soldier" in Symbol 1210 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 471 MovieClip "health" in Symbol 1210 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 100;
}
Instance of Symbol 537 MovieClip in Symbol 1210 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1210 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1196 MovieClip "soldier" in Symbol 1210 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1197 MovieClip "b" in Symbol 1210 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 1210 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1203 MovieClip "soldier" in Symbol 1210 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1197 MovieClip "b" in Symbol 1210 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1210 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1209 MovieClip "soldier" in Symbol 1210 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1197 MovieClip "b" in Symbol 1210 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1210 MovieClip Frame 5
rem = true;
stop();
Symbol 1227 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1227 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1227 MovieClip Frame 65
stop();
_parent.gotoAndStop(3);
Symbol 1227 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1227 MovieClip Frame 95
_parent.reset = 2;
Symbol 1227 MovieClip Frame 135
_parent.reset = 2;
Symbol 1238 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1238 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1238 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1238 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1238 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1238 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1238 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1238 MovieClip Frame 130
_parent.reset = 2;
Symbol 1238 MovieClip Frame 180
_parent.reset = 2;
Symbol 1239 MovieClip Frame 1
stop();
Instance of Symbol 550 MovieClip in Symbol 1239 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - (this._parent._parent._parent.solddam * 3);
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - (this._parent._parent._parent.solddam * 20);
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1239 MovieClip Frame 2
stop();
ex == 0;
Symbol 1242 MovieClip Frame 49
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1242 MovieClip Frame 145
gotoAndPlay (15);
Symbol 1242 MovieClip Frame 146
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1242 MovieClip Frame 195
_parent.reset = 2;
Symbol 1248 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1248 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1248 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1248 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1248 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1248 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1248 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1248 MovieClip Frame 135
_parent.reset = 2;
Symbol 1249 MovieClip Frame 1
stop();
Instance of Symbol 1227 MovieClip "soldier" in Symbol 1249 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 536 MovieClip "health" in Symbol 1249 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Instance of Symbol 537 MovieClip in Symbol 1249 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.soldier.cont = 0;
}
}
Symbol 1249 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1238 MovieClip "soldier" in Symbol 1249 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1239 MovieClip "b" in Symbol 1249 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 1249 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1242 MovieClip "soldier" in Symbol 1249 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1239 MovieClip "b" in Symbol 1249 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -50;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1249 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1248 MovieClip "soldier" in Symbol 1249 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1239 MovieClip "b" in Symbol 1249 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1249 MovieClip Frame 5
rem = true;
stop();
Symbol 1250 MovieClip Frame 5
if (cont == 1) {
gotoAndPlay (1);
}
Symbol 1250 MovieClip Frame 20
stop();
_parent.gotoAndStop(2);
_parent.movespeed = 0;
Symbol 1250 MovieClip Frame 68
stop();
Symbol 1252 MovieClip Frame 61
gotoAndPlay (1);
Symbol 1252 MovieClip Frame 62
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
Symbol 1252 MovieClip Frame 108
_parent.reset = 2;
Symbol 1262 MovieClip Frame 2
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Instance of Symbol 1252 MovieClip "soldier" in Symbol 1262 MovieClip Frame 5
onClipEvent (load) {
stop();
}
Symbol 1262 MovieClip Frame 40
gotoAndPlay (1);
Symbol 1262 MovieClip Frame 41
soldier.gotoAndPlay("death");
Symbol 1262 MovieClip Frame 88
stop();
Symbol 1275 MovieClip Frame 1
stop();
Symbol 1275 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 700;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 2;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
_parent.wheel3.stop();
_parent.wheel4.stop();
Symbol 1275 MovieClip Frame 38
if (_root.dshadows == 1) {
_parent.shadow.play();
}
Symbol 1275 MovieClip Frame 48
stop();
_parent.reset = 2;
Symbol 1276 MovieClip Frame 1
stop();
Instance of Symbol 1168 MovieClip in Symbol 1276 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.truckdam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.truckdam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1276 MovieClip Frame 2
stop();
Symbol 1277 MovieClip Frame 1
stop();
Instance of Symbol 1250 MovieClip "wheel" in Symbol 1277 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1250 MovieClip "wheel4" in Symbol 1277 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1250 MovieClip "wheel3" in Symbol 1277 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1250 MovieClip "wheel2" in Symbol 1277 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1262 MovieClip "soldier" in Symbol 1277 MovieClip Frame 1
onClipEvent (load) {
stop();
soldier.stop();
}
Instance of Symbol 537 MovieClip in Symbol 1277 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.wheel.cont = 0;
_parent.wheel2.cont = 0;
_parent.wheel3.cont = 0;
_parent.wheel4.cont = 0;
_parent.gotoAndStop(2);
}
}
Instance of Symbol 1126 MovieClip "health" in Symbol 1277 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.body.gotoAndPlay("death");
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.wheel.gotoAndPlay("death");
_parent.wheel2.gotoAndPlay("death");
_parent.wheel3.gotoAndPlay("death");
_parent.wheel4.gotoAndPlay("death");
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Symbol 1277 MovieClip Frame 2
stop();
Instance of Symbol 1262 MovieClip "soldier" in Symbol 1277 MovieClip Frame 2
onClipEvent (load) {
play();
}
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1276 MovieClip "b" in Symbol 1277 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x + 15;
this._y = _root.spaceship._y - 39;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -785) {
this.removeMovieClip();
}
}
}
Symbol 1277 MovieClip Frame 3
stop();
body.gotoAndPlay("death");
soldier.gotoAndPlay("death");
wheel.gotoAndPlay("death");
wheel2.gotoAndPlay("death");
Instance of Symbol 1262 MovieClip "soldier" in Symbol 1277 MovieClip Frame 3
onClipEvent (load) {
gotoAndPlay ("death");
soldier.gotoAndPlay("death");
}
Symbol 1278 MovieClip Frame 1
stop();
if (_root.dshadows == 0) {
gotoAndStop (12);
}
Symbol 1278 MovieClip Frame 12
stop();
Instance of Symbol 1291 MovieClip in Symbol 1295 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1295 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1295 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1295 MovieClip Frame 65
stop();
_parent.gotoAndStop(2);
Symbol 1295 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1295 MovieClip Frame 95
_parent.reset = 2;
Symbol 1295 MovieClip Frame 135
_parent.reset = 2;
Instance of Symbol 1291 MovieClip in Symbol 1301 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1301 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1301 MovieClip Frame 85
da = random(2);
_parent.fire.cont = 0;
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1301 MovieClip Frame 130
_parent.reset = 2;
Symbol 1301 MovieClip Frame 180
_parent.reset = 2;
Instance of Symbol 393 MovieClip in Symbol 1302 MovieClip Frame 17
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.flamedam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
}
}
Symbol 1302 MovieClip Frame 38
if (cont == 1) {
gotoAndPlay (18);
}
Symbol 1302 MovieClip Frame 61
stop();
Instance of Symbol 1291 MovieClip in Symbol 1308 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1308 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1308 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1308 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1308 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1308 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1308 MovieClip Frame 90
gotoAndPlay (14);
Symbol 1308 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1308 MovieClip Frame 140
_parent.reset = 2;
Instance of Symbol 1291 MovieClip in Symbol 1314 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1314 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1314 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1314 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1314 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1314 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1314 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1314 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1314 MovieClip Frame 135
_parent.reset = 2;
Symbol 1315 MovieClip Frame 1
stop();
Instance of Symbol 1295 MovieClip "soldier" in Symbol 1315 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 471 MovieClip "health" in Symbol 1315 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 100;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 100;
}
Instance of Symbol 1096 MovieClip in Symbol 1315 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1315 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1301 MovieClip "soldier" in Symbol 1315 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1110 MovieClip "b" in Symbol 1315 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Instance of Symbol 1302 MovieClip "fire" in Symbol 1315 MovieClip Frame 2
onClipEvent (load) {
cont = 1;
}
Symbol 1315 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1308 MovieClip "soldier" in Symbol 1315 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1110 MovieClip "b" in Symbol 1315 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1315 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1314 MovieClip "soldier" in Symbol 1315 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1110 MovieClip "b" in Symbol 1315 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1315 MovieClip Frame 5
rem = true;
stop();
Symbol 1320 MovieClip Frame 1
stop();
Instance of Symbol 1319 MovieClip in Symbol 1320 MovieClip Frame 1
onClipEvent (load) {
play();
}
Symbol 1320 MovieClip Frame 2
stop();
Instance of Symbol 1319 MovieClip in Symbol 1320 MovieClip Frame 2
onClipEvent (load) {
stop();
}
Symbol 1326 MovieClip Frame 160
_parent._parent.nextFrame();
Symbol 1328 MovieClip Frame 1
stop();
Instance of Symbol 1326 MovieClip "top" in Symbol 1328 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Symbol 1328 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
Symbol 1328 MovieClip Frame 20
_parent.reset = 2;
Symbol 1331 MovieClip Frame 1
stop();
Symbol 1331 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
Symbol 1331 MovieClip Frame 21
_parent.reset = 2;
Symbol 1336 MovieClip Frame 1
stop();
Symbol 1336 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 1000;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
Symbol 1336 MovieClip Frame 21
_parent.reset = 2;
Symbol 1338 MovieClip Frame 30
stop();
Symbol 1338 MovieClip Frame 40
stop();
Symbol 1339 MovieClip Frame 1
stop();
Instance of Symbol 1126 MovieClip "health" in Symbol 1339 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.shield.gotoAndPlay(2);
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Instance of Symbol 533 MovieClip "hit1" in Symbol 1339 MovieClip Frame 1
onClipEvent (load) {
stop();
stop();
}
Instance of Symbol 537 MovieClip in Symbol 1339 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.gotoAndStop(2);
}
}
Symbol 1339 MovieClip Frame 2
stop();
movespeed = 0;
Symbol 1339 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1338 MovieClip in Symbol 1339 MovieClip Frame 3
onClipEvent (load) {
_parent.health.bar._x = 150;
}
Instance of Symbol 1126 MovieClip "health" in Symbol 1339 MovieClip Frame 3
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= 50) {
_parent.gotoAndStop(5);
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Instance of Symbol 533 MovieClip "hit3" in Symbol 1339 MovieClip Frame 3
onClipEvent (load) {
stop();
stop();
}
Instance of Symbol 533 MovieClip "hit2" in Symbol 1339 MovieClip Frame 3
onClipEvent (load) {
stop();
stop();
}
Symbol 1339 MovieClip Frame 4
movespeed = 0;
stop();
Symbol 1339 MovieClip Frame 5
rem = true;
stop();
Instance of Symbol 1126 MovieClip "health" in Symbol 1339 MovieClip Frame 5
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.shield.gotoAndPlay(2);
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Instance of Symbol 533 MovieClip "hit1" in Symbol 1339 MovieClip Frame 5
onClipEvent (load) {
stop();
stop();
}
Symbol 1342 MovieClip Frame 1
stop();
Symbol 1342 MovieClip Frame 35
_parent.gotoAndPlay(6);
Symbol 1351 MovieClip Frame 1
Symbol 1351 MovieClip Frame 2
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1351 MovieClip Frame 160
gotoAndPlay (2);
Symbol 1351 MovieClip Frame 190
stop();
Symbol 1351 MovieClip Frame 191
stop();
Symbol 1351 MovieClip Frame 192
stop();
Symbol 1352 MovieClip Frame 1
stop();
Instance of Symbol 1168 MovieClip in Symbol 1352 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - (this._parent._parent._parent.tankdam * 2);
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - (this._parent._parent._parent.tankdam * 2);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - (this._parent._parent._parent.tankdam * 2);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - (this._parent._parent._parent.tankdam * 2);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.tankdam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - (this._parent._parent._parent.tankdam * 4);
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1352 MovieClip Frame 2
stop();
Symbol 1353 MovieClip Frame 1
stop();
Instance of Symbol 1351 MovieClip "turret" in Symbol 1353 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 537 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.wheel.gotoAndStop(2);
_parent.gotoAndStop(2);
_parent.movespeed = 0;
}
}
Instance of Symbol 1126 MovieClip "health" in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.body.gotoAndPlay("death");
_parent.turret.gotoAndPlay("death");
viv = 0;
_parent.wheel.gotoAndStop(2);
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Symbol 1353 MovieClip Frame 2
stop();
movespeed = 0;
turret.gotoAndPlay(2);
Instance of Symbol 1351 MovieClip "turret" in Symbol 1353 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1352 MovieClip "b" in Symbol 1353 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 13;
this._y = _root.spaceship._y - 13;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -785) {
this.removeMovieClip();
}
}
}
Symbol 1353 MovieClip Frame 3
stop();
body.gotoAndPlay("death");
turret.gotoAndPlay("death");
wheel.gotoAndPlay("death");
Instance of Symbol 1351 MovieClip "turret" in Symbol 1353 MovieClip Frame 4
onClipEvent (load) {
stop();
soldier.stop();
}
Symbol 1353 MovieClip Frame 6
_root.game.overlay.score = _root.game.overlay.score + 1500;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 3;
_root.game.overlay.credit = _root.game.overlay.credit + 1500;
Symbol 1353 MovieClip Frame 20
stop();
reset = 2;
Symbol 1357 MovieClip Frame 130
_parent._parent.nextFrame();
stopAllSounds();
_root.stage = 5;
Symbol 1358 MovieClip Frame 1
kills = 0;
killr = 10;
re = 0;
sprice = 1000;
smgprice = 1000;
aeprice = 1000;
aeheal = 50;
walls = 0;
wallmax = 1;
wallsmax = 1;
snipemax = 5;
aemax = 10;
smgmax = 5;
smgtmax = 1;
cantmax = 1;
swepmax = 1;
awepmax = 1;
wallsregen1 = 1;
wallsregen2 = 0;
wallsregen3 = 0;
god = 0;
if (_root.pname == "rani") {
god = 1;
} else if (_root.pname == "rytherix") {
god = 1;
} else if (_root.pname == "kottke") {
god = 1;
} else {
if (dif == "Easy") {
solddam = 0.75;
tankdam = 5;
truckdam = 3;
rockdam = 0.75;
hoverdam = 0.75;
flamedam = 0.5;
}
if (dif == "Medium") {
solddam = 1;
tankdam = 7;
truckdam = 5;
rockdam = 1;
flamedam = 1;
hoverdam = 1;
}
if (dif == "Hard") {
solddam = 2;
tankdam = 15;
truckdam = 10;
rockdam = 2;
hoverdam = 2;
flamedam = 2;
}
if (dif == "Veteran") {
solddam = 3;
tankdam = 20;
truckdam = 12;
rockdam = 3;
hoverdam = 3;
flamedam = 3;
}
if (dif == "No Hope") {
solddam = 4;
tankdam = 25;
truckdam = 15;
rockdam = 5;
hoverdam = 4;
flamedam = 4;
}
}
ex = 1;
Symbol 1358 MovieClip Frame 2
cm.fi = 1;
lm.fi = 1;
c4.fi = 1;
t1 = 0;
t2 = 0;
numSniper = 3;
numSoldier = 6;
numRocket = 1;
numTruck = 1;
numTank = 1;
numShield = 1;
numElite = 3;
numRiot = 3;
numFlame = 3;
overlay.level = 1;
numHover = 1;
ex = 1;
stop();
player.com = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 101);
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 106);
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + 109);
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 121);
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 141);
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 151);
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + 161);
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + 171);
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + 171);
i++;
}
remove = 0;
av = 1;
overlay.fs.av = 1;
if (_root.pname == "rtsjeremy") {
t1 = 1;
t2 = 1;
walls = 1;
aemax = aemax - 1;
overlay.ae = overlay.ae + 100;
aeheal = aeheal + 100;
overlay.health.bar._x = overlay.health.bar._x + 100;
wallsregen1 = 4;
wallsregen4 = 1;
sgen.gotoAndStop(3);
shieldg = 3;
}
Instance of Symbol 389 MovieClip "sgen" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
gotoAndStop (4);
}
Instance of Symbol 472 MovieClip "npc1" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
soldierclass = _root.n1c;
rank = 1;
com = 1;
exp = 0;
if (_root.pname == "fpsdoug") {
this.snipedamage = this.snipedamage + 100;
smgdamage = smgdamage + 20;
}
l1 = 1;
}
Instance of Symbol 476 MovieClip "player" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
soldierclass = _root.plc;
snipedamage = snipedamage + 5;
smgdamage = smgdamage + 1;
exp = 140;
}
Instance of Symbol 472 MovieClip "npc2" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
soldierclass = _root.n2c;
rank = 1;
exp = 0;
l2 = 1;
if (_root.pname == "fpsdoug") {
this.snipedamage = this.snipedamage + 100;
smgdamage = smgdamage + 20;
}
}
Instance of Symbol 490 MovieClip "smgt" in Symbol 1358 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.t1 == 1) {
if (av == 1) {
nextFrame();
av = 0;
}
}
}
onClipEvent (load) {
av = 1;
snipedamage = 10;
}
Instance of Symbol 497 MovieClip "cant" in Symbol 1358 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.t2 == 1) {
if (av == 1) {
nextFrame();
av = 0;
}
}
}
onClipEvent (load) {
av = 1;
ap = 1;
snipedamage = 50;
}
Instance of Symbol 512 MovieClip "ws" in Symbol 1358 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.walls == 1) {
gotoAndStop (2);
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1500 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 589 MovieClip "cm" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
if (fi == 1) {
this._x = 0;
this._y = 800;
setd = 0;
} else {
startDrag ("", true, 88, -28, 788, 169);
setd = 1;
ex = 1;
}
}
onClipEvent (mouseDown) {
if (setd == 1) {
stopDrag();
gotoAndStop (2);
setd = 0;
}
}
onClipEvent (enterFrame) {
if (setd == 1) {
}
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 601 MovieClip "lm" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
if (fi == 1) {
this._x = 0;
this._y = 800;
setd = 0;
} else {
startDrag ("", true, 88, -28, 788, 169);
setd = 1;
ex = 1;
}
}
onClipEvent (mouseDown) {
if (setd == 1) {
stopDrag();
gotoAndStop (2);
setd = 0;
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 607 MovieClip "c4" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
c4 = 0;
if (fi == 1) {
this._x = 0;
this._y = 800;
setd = 0;
} else {
startDrag ("", true, 88, -28, 788, 169);
setd = 1;
ex = 1;
}
}
onClipEvent (mouseDown) {
if (setd == 1) {
stopDrag();
gotoAndStop (2);
setd = 0;
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
if (c4 == 1) {
if (_parent.c4det == 1) {
this.gotoAndStop(3);
c4 = 0;
}
}
}
Instance of Symbol 611 MovieClip in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
if (_root.q == "VeryHigh") {
gotoAndStop (2);
} else {
}
}
Instance of Symbol 878 MovieClip "overlay" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
score = 0;
level = 1;
ae = 50;
killr = _parent.killr - _parent.killz;
if (_root.pname == "savingbond") {
credit = credit + 10000;
_parent.icons.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.pname == "lilrichkid") {
credit = 20000;
_parent.icons.gotoAndStop(1);
}
if (_root.pname == "cnc4me") {
score = 20000;
}
if (_parent.av == 1) {
if (_parent.rf <= 0) {
_parent.nextFrame();
_parent.av = 0;
}
}
if (score >= 20000) {
score = 20000;
}
if (credit >= 20000) {
credit = 20000;
}
if (timer.stat == 1) {
_parent.ex = 0;
killr = 0;
timer.gotoAndStop(2);
dis = "Clean up the Field!";
}
}
Instance of Symbol 884 MovieClip in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
if (_root.tut1 == 0) {
this.gotoAndStop(201);
}
}
Instance of Symbol 926 MovieClip "icons" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
if (_parent.god == 1) {
this.gotoAndStop(15);
}
if (_root.pname == "ender") {
this.gotoAndStop(13);
}
if (_root.pname == "awper") {
this.gotoAndStop(14);
}
if (_root.pname == "adama") {
this.gotoAndStop(7);
}
if (_root.pname == "fpsdoug") {
this.gotoAndStop(3);
}
if (_root.pname == "raver") {
gotoAndStop (4);
}
if (_root.pname == "rtsjeremy") {
gotoAndStop (5);
}
if (_root.pname == "blindman") {
gotoAndStop (9);
_parent.blind.gotoAndPlay(2);
}
if (_root.pname == "heavyweaponsbear") {
gotoAndStop (6);
}
if (_root.pname == "nanosuit") {
gotoAndStop (8);
}
if (_root.pname == "bf2") {
gotoAndStop (11);
}
if (_root.pname == "gdi") {
gotoAndStop (12);
}
}
Instance of Symbol 927 MovieClip "ds" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
this.swapDepths(10000000);
}
Instance of Symbol 931 MovieClip in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
if (_root.q == "AutoAdj") {
gotoAndStop (2);
} else {
}
}
Instance of Symbol 932 MovieClip "blind" in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
this.swapDepths(10000011);
}
Symbol 1358 MovieClip Frame 3
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 3
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 4
buyscreen.ex = 0;
av = 1;
ex = 1;
overlay.level = 2;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
numSoldier = 8;
numTank = 1;
upgradet = 0;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 4
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 5
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 5
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 6
av = 1;
ex = 1;
overlay.level = 3;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 6;
numRiot = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 6
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 6
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 7
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 7
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 8
av = 1;
ex = 1;
overlay.level = 4;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 8;
numRiot = 3;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 8
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 8
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 9
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 9
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 10
av = 1;
ex = 1;
overlay.level = 5;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 2;
numRocket = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 10
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 10
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 10
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 11
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 11
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 12
av = 1;
ex = 1;
overlay.level = 6;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 12
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 12
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 12
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 13
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 13
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 14
av = 1;
ex = 1;
overlay.level = 7;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 1;
numHover = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 15
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 15
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 16
av = 1;
ex = 1;
overlay.level = 8;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 2;
numHover = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 17
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 17
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 18
av = 1;
ex = 1;
overlay.level = 9;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 2;
numHover = 1;
numElite = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 19
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 19
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 20
av = 1;
ex = 1;
overlay.level = 10;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 6;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 21
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 21
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 22
av = 1;
ex = 1;
overlay.level = 11;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 6;
numRiot = 3;
numRocket = 2;
numHover = 1;
numElite = 2;
numSniper = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 23
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 23
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 24
av = 1;
ex = 1;
overlay.level = 12;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 25
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 25
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 26
av = 1;
ex = 1;
overlay.level = 13;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 1;
numSniper = 1;
numTruck = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Symbol 1358 MovieClip Frame 27
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 27
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 28
av = 1;
ex = 1;
overlay.level = 14;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Symbol 1358 MovieClip Frame 29
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 29
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 30
av = 1;
ex = 1;
overlay.level = 15;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 1;
numTruck = 1;
numFlame = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1315 MovieClip "flame1" in Symbol 1358 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 31
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 31
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 32
av = 1;
ex = 1;
overlay.level = 16;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
numFlame = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1315 MovieClip "flame1" in Symbol 1358 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1358 MovieClip Frame 33
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 33
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 34
av = 1;
ex = 1;
overlay.level = 17;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 1;
numFlame = 1;
numShield = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1315 MovieClip "flame1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1339 MovieClip "shield1" in Symbol 1358 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1358 MovieClip Frame 35
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 35
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 36
av = 1;
ex = 1;
overlay.level = 18;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
numFlame = 2;
numShield = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1315 MovieClip "flame1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1339 MovieClip "shield1" in Symbol 1358 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1358 MovieClip Frame 37
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 37
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 38
av = 1;
ex = 1;
overlay.level = 19;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
numFlame = 1;
numShield = 1;
numTank = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1315 MovieClip "flame1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1339 MovieClip "shield1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Instance of Symbol 1353 MovieClip "tank1" in Symbol 1358 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1700 + random(1500);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 2;
this._x = 1110 + random(7500);
this._y = -75 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1358 MovieClip Frame 39
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 39
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 40
av = 1;
ex = 1;
overlay.level = 20;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 3;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 4;
numSniper = 2;
numTruck = 2;
numFlame = 2;
numShield = 2;
numTank = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(7500);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1315 MovieClip "flame1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1339 MovieClip "shield1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Instance of Symbol 1353 MovieClip "tank1" in Symbol 1358 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1700 + random(1500);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 2;
this._x = 1110 + random(7500);
this._y = -75 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1358 MovieClip Frame 41
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1077 MovieClip "buyscreen" in Symbol 1358 MovieClip Frame 41
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1358 MovieClip Frame 42
av = 1;
ex = 1;
overlay.level = 21;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 2;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 5;
numSniper = 3;
numTruck = 3;
numFlame = 3;
numShield = 3;
numTank = 3;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1123 MovieClip "riot1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 564 MovieClip "soldier1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1129 MovieClip "rocket1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1170 MovieClip "hover1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1210 MovieClip "elite1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1249 MovieClip "sniper1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1277 MovieClip "truck1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(7500);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1315 MovieClip "flame1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1339 MovieClip "shield1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Instance of Symbol 1353 MovieClip "tank1" in Symbol 1358 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1700 + random(1500);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 2;
this._x = 1110 + random(7500);
this._y = -75 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1358 MovieClip Frame 43
stop();
_root.stage = 5;
Symbol 1363 MovieClip Frame 30
gotoAndPlay (20);
Symbol 1368 MovieClip Frame 15
stop();
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1370 MovieClip Frame 2
movespeed = 0;
Symbol 1370 MovieClip Frame 17
reset = 2;
Symbol 1375 MovieClip Frame 1
stop();
Symbol 1375 MovieClip Frame 2
movespeed = 0;
Symbol 1375 MovieClip Frame 17
reset = 2;
Symbol 1385 MovieClip Frame 21
stop();
Instance of Symbol 1386 MovieClip in Symbol 1387 MovieClip Frame 38
onClipEvent (load) {
i = 1;
while (i <= _parent._parent.numAc) {
ac1.duplicateMovieClip("ac" + i, i + 100);
if (this.hitTest(_parent._parent["ac" + i])) {
_parent._parent["ac" + i].play();
}
i++;
}
i = 1;
while (i <= _parent._parent.numCs) {
cs1.duplicateMovieClip("cs" + i, i + 100);
if (this.hitTest(_parent._parent["cs" + i])) {
_parent._parent["cs" + i].play();
}
i++;
}
}
Instance of Symbol 1386 MovieClip in Symbol 1387 MovieClip Frame 50
onClipEvent (load) {
i = 1;
while (i <= _parent._parent.numAc) {
ac1.duplicateMovieClip("ac" + i, i + 100);
if (this.hitTest(_parent._parent["ac" + i])) {
_parent._parent["ac" + i].play();
}
i++;
}
}
Symbol 1387 MovieClip Frame 55
gotoAndStop (1);
Symbol 1391 MovieClip Frame 1
numAc = 3;
i = 2;
while (i <= numAc) {
ac1.duplicateMovieClip("ac" + i, i + (1 / random(1000)));
i++;
}
numCs = 2;
i = 2;
while (i <= numCs) {
cs1.duplicateMovieClip("cs" + i, i + (1 / random(1000)));
i++;
}
Instance of Symbol 1370 MovieClip "ac1" in Symbol 1391 MovieClip Frame 1
onClipEvent (load) {
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (this._x <= -72) {
reset = 2;
}
if (reset == 2) {
gotoAndStop (1);
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
}
Instance of Symbol 1375 MovieClip "cs1" in Symbol 1391 MovieClip Frame 1
onClipEvent (load) {
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (this._x <= -72) {
reset = 2;
}
if (reset == 2) {
gotoAndStop (1);
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
}
Instance of Symbol 1378 MovieClip "rtarget" in Symbol 1391 MovieClip Frame 1
onClipEvent (load) {
rreset = 2;
sec = 3;
cd = 0;
}
onClipEvent (enterFrame) {
if (rreset == 2) {
startDrag ("", true, 35.3, 94.6, 527, 342);
rreset = 1;
}
if (cd == 1) {
sec = sec - 0.03;
if (sec <= 0.01) {
cd = 0;
sec = 3;
}
}
}
Instance of Symbol 1387 MovieClip "rockets" in Symbol 1391 MovieClip Frame 1
onClipEvent (load) {
stop();
this.swapDepths(101);
}
Instance of Symbol 1390 MovieClip in Symbol 1391 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(100);
}
Symbol 1396 MovieClip Frame 34
gotoAndPlay(34 + random(100));
Instance of Symbol 349 MovieClip "arm" in Symbol 1399 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 349 MovieClip "arm" in Symbol 1405 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 1399 MovieClip in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
if (_root.n1c == 2) {
weapon.gotoAndStop(3);
}
}
Instance of Symbol 833 MovieClip in Symbol 1406 MovieClip Frame 375
onClipEvent (load) {
stop();
}
Instance of Symbol 833 MovieClip in Symbol 1406 MovieClip Frame 375
onClipEvent (load) {
stop();
}
Instance of Symbol 833 MovieClip in Symbol 1406 MovieClip Frame 1380
onClipEvent (load) {
stop();
}
Instance of Symbol 833 MovieClip in Symbol 1406 MovieClip Frame 1380
onClipEvent (load) {
stop();
}
Symbol 1406 MovieClip Frame 1686
stop();
Symbol 1407 MovieClip Frame 40
stop();
Symbol 1409 Button
on (release) {
stopAllSounds();
_root.gotoAndStop(2);
}
Symbol 1412 MovieClip Frame 2180
stop();
Symbol 1440 Button
on (keyPress "<Space>") {
nextFrame();
}
Symbol 1441 MovieClip Frame 1
stop();
Symbol 1443 MovieClip Frame 30
stop();
Instance of Symbol 1441 MovieClip in Symbol 1443 MovieClip Frame 30
onClipEvent (load) {
dif = _root.dif;
if (dif == "Easy") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "Standard Cheat";
cheat5 = "Standard Cheat";
cheat6 = "Standard Cheat";
cheat7 = "Advance/Veteran Cheat";
cheat8 = "Advance/Veteran Cheat";
cheat9 = "Advance/Veteran Cheat";
cheat10 = "Advance/Veteran Cheat";
}
if (dif == "Medium") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "fpsdoug - instantkills";
cheat5 = "rtsjeremy - basebuilds instantly";
cheat6 = "bf2 - all BattleField items free";
cheat7 = "Advance/Veteran Cheat";
cheat8 = "Advance/Veteran Cheat";
cheat9 = "Advance/Veteran Cheat";
cheat10 = "Advance/Veteran Cheat";
}
if (dif == "Hard") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "fpsdoug - instantkills";
cheat5 = "rtsjeremy - basebuilds instantly";
cheat6 = "bf2 - all BattleField items free";
cheat7 = "lilrichkid - infinite money";
cheat8 = "cnc - infinite tacticalsupportpoints";
cheat9 = "hvywpnsbar - (really awesome)";
cheat10 = "rytherix or rani - god mode";
}
if (dif == "Very Hard") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "fpsdoug - instantkills";
cheat5 = "rtsjeremy - basebuilds instantly";
cheat6 = "bf2 - all BattleField items free";
cheat7 = "lilrichkid - infinite money";
cheat8 = "cnc - infinite tacticalsupportpoints";
cheat9 = "hvywpnsbar - (really awesome)";
cheat10 = "rytherix or rani - god mode";
}
}