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Graveyard of Drunken Souls.swf

This is the info page for
Flash #23227

(Click the ID number above for more basic data on this flash file.)


Text
SUBMIT

SUBMIT

DONE.

DONE.

programming by Syndicate

art by molkman

game (c) 2007 by exotworking.com & syndicatesdomain.co.uk

SYNDICATESDOMAIN.CO.UK

EXOTWORKING.COM

SYNDICATESDOMAIN.CO.UK

EXOTWORKING.COM

loading...

OF  DRUNKEN  SOULS

Use arrow keys to move and jump, spacebar to attack.
After 100 kills, you can pick one of 3 godpowers with the 1, 2 or 3 key.

MOLKMAN.DE

MOLKMAN.DE

GAME START

GAME START

START GAME

GAME START

Q

Toggle quality using the Q-key on your keyobard to avoid lag.

CHOOSE YOUR HAT

CHOOSE YOUR HAT

After you have chosen a hat; press the finish button to play.

#

x 0

10

0

scoreshake!

enemy+crate spawner

Machine Gun

Shotgun

Flame Thrower

Health

PICK ONE FAST!

1

2

3

INVINCIBILITY

(for a while)

INVINCIBILITY

(for a while)

healthreduce

GAME OVER

GAME OVER

<p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Name</font></p>

SBMIT YOUR SCORE

ActionScript [AS1/AS2]

Frame 1
function draw_enemy() { enemypos = Array(-(30 + random(250)), 512 + random(250)); if (enemies < maximum_enemies) { rand = random(2); duplicateMovieClip (Enemy_Main, "enemy" + enemies, 200 + enemies); _root["enemy" + enemies]._x = enemypos[rand]; _root["enemy" + enemies]._y = 260; _root["enemy" + enemies].xspeed = enemyspeed[rand]; _root["enemy" + enemies]._xscale = enemyscale[rand]; enemies++; } } function update_enemieskilled() { killed = killed + 1; if (god_power == false) { next_power = next_power - 1; } if (next_power <= 0) { GodPowerAvail.start(); choosepower._visible = true; god_power = true; next_power = 100; } _root.scoree.Score = _root.scoree.Score + 50; enemydisplay = "x " + next_power; } function draw_stars() { a = 0; while (a <= 5) { duplicateMovieClip (star_main, "star" + a, 100 + a); _root["star" + a]._x = starpos[a]; _root["star" + a]._y = 0; a++; } } Stage.showMenu = false; SwordSwing0 = new Sound(); SwordSwing0.attachSound("SwordSwing_0"); SwordSwing1 = new Sound(); SwordSwing1.attachSound("SwordSwing_1"); death_normal0 = new Sound(); death_normal0.attachSound("SwordDeath_1"); death_normal1 = new Sound(); death_normal1.attachSound("SwordDeath_2"); death_headshot = new Sound(); death_headshot.attachSound("death_headshot"); bonus_weapon1 = new Sound(); bonus_weapon1.attachSound("Bonus1"); bonus_weapon2 = new Sound(); bonus_weapon2.attachSound("Bonus2"); bonus_weapon3 = new Sound(); bonus_weapon3.attachSound("Bonus3"); bonus_weapon4 = new Sound(); bonus_weapon4.attachSound("Bonus4"); GodPowerAvail = new Sound(); GodPowerAvail.attachSound("GodPower"); Collect_Star = new Sound(); Collect_Star.attachSound("Collect_Star"); start_quality = 2; the_quality = Array("LOW", "MEDIUM", "HIGH"); hat_type = 1; maximum_enemies = 100; weapon_names = Array("Sword", "Minigun", "Shotgun", "Flame", "Health"); starpos = Array(50, 150, 250, 350, 450); enemyspeed = Array(4, -4); enemyscale = Array(-100, 100); stop();
Frame 2
game = 45; loadVariablesNum ("swffiles/pages/gamelogin.php?game=" + game, 0, "POST");
Frame 10
weapon_type = 0; _root.scoree.Score = 0; killed = 0; enemydisplay = "x 100"; next_power = 100; enemies = 0; god_power = false; stop(); mse._alpha = 0;
Instance of Symbol 85 MovieClip "mse" in Frame 10
onClipEvent (enterFrame) { this._y = _root._ymouse; this._x = _root._xmouse; }
Frame 20
Mouse.show(); stopAllSounds();
Frame 24
gotoAndStop ("Choose");
Frame 25
_root.scoree.Score = 0;
Instance of Symbol 104 MovieClip in Frame 25
on (press) { _root.start_quality++; if (_root.start_quality > 2) { _root.start_quality = 0; } _quality = _root.the_quality[_root.start_quality]; }
Instance of Symbol 106 MovieClip in Frame 25
onClipEvent (load) { downnn = false; nxtt = 0; } onClipEvent (enterFrame) { if ((Key.isDown(81) && (downnn == false)) && (nxtt > 10)) { _root.start_quality++; nxtt = 0; downnn = true; } else { downnn = false; } if (_root.start_quality > 2) { _root.start_quality = 0; } _quality = _root.the_quality[_root.start_quality]; nxtt++; }
Frame 34
i = 0; while (i <= 4) { draw_enemy(); i++; } sxmove = random(-3) - 5; symove = random(-5) - 15; rmv = 0; reduce = 0.5; healthminus = 0; breakk = false; fix = random(500) + 50; skull.onEnterFrame = function () { this._x = this._x + sxmove; this._y = this._y + symove; if ((this._y > 259) && (breakk == false)) { symove = 0; sxmove = 0; this.gotoAndPlay(2); this._y = 259; breakk = true; fix = random(500) + 50; } if (breakk == false) { symove = symove + reduce; } if (breakk == true) { rmv++; } if ((this.hitTest(_root.Character.hitbox) && (_root.Character.shield == 0)) && (breakk == false)) { healthminus = 10; symove = symove * -0.6; this._y = this._y - 10; this._y = _root.hero._y - 60; } if (rmv > fix) { sxmove = random(-3) - 5; symove = random(-1) - 10; this.gotoAndStop(1); breakk = false; this._y = random(200) + 100; this._x = 482; rmv = 0; } if (healthminus > 0) { _root.health.play(); healthminus--; } }; sxmove2 = 0; symove2 = 0; rmv2 = 0; reduce2 = 0.5; healthminus2 = 0; breakk2 = true; fix2 = 1000; skull2.onEnterFrame = function () { this._x = this._x + sxmove2; this._y = this._y + symove2; if ((this._y > 259) && (breakk2 == false)) { symove2 = 0; sxmove2 = 0; this.gotoAndPlay(2); this._y = 259; breakk2 = true; fix2 = random(500) + 50; } if (breakk2 == false) { symove2 = symove2 + reduce2; } if (breakk2 == true) { rmv2++; } if ((this.hitTest(_root.Character.hitbox) && (_root.Character.shield == 0)) && (breakk2 == false)) { healthminus2 = 10; symove2 = symove2 * -0.6; this._y = this._y - 10; this._y = _root.hero._y - 60; } if (rmv2 > fix2) { sxmove2 = random(5) + 3; symove2 = random(-1) - 10; this.gotoAndStop(1); breakk2 = false; this._y = random(200) + 100; this._x = 0; rmv2 = 0; } if (healthminus2 > 0) { _root.health.play(); healthminus2--; } }; sxmove3 = 0; symove3 = 0; rmv3 = 0; reduce3 = 0.5; healthminus3 = 0; breakk3 = true; fix3 = 1500; skull3.onEnterFrame = function () { this._x = this._x + sxmove3; this._y = this._y + symove3; if ((this._y > 259) && (breakk3 == false)) { symove3 = 0; sxmove3 = 0; this.gotoAndPlay(2); this._y = 259; breakk3 = true; fix3 = random(500) + 50; } if (breakk3 == false) { symove3 = symove3 + reduce3; } if (breakk3 == true) { rmv3++; } if ((this.hitTest(_root.Character.hitbox) && (_root.Character.shield == 0)) && (breakk3 == false)) { healthminus3 = 10; symove3 = symove3 * -0.6; this._y = this._y - 10; this._y = _root.hero._y - 60; } if (rmv3 > fix3) { sxmove3 = random(-3) - 5; symove3 = random(-1) - 10; this.gotoAndStop(1); breakk3 = false; this._y = random(200) + 100; this._x = 482; rmv3 = 0; } if (healthminus3 > 0) { _root.health.play(); healthminus3--; } }; sxmove4 = 0; symove4 = 0; rmv4 = 0; reduce4 = 0.5; healthminus4 = 0; breakk4 = true; fix4 = 2000; skull4.onEnterFrame = function () { this._x = this._x + sxmove4; this._y = this._y + symove4; if ((this._y > 259) && (breakk4 == false)) { symove4 = 0; sxmove4 = 0; this.gotoAndPlay(2); this._y = 259; breakk4 = true; fix4 = random(500) + 50; } if (breakk4 == false) { symove4 = symove4 + reduce4; } if (breakk4 == true) { rmv4++; } if ((this.hitTest(_root.Character.hitbox) && (_root.Character.shield == 0)) && (breakk4 == false)) { healthminus4 = 10; symove4 = symove4 * -0.6; this._y = this._y - 10; this._y = _root.hero._y - 60; } if (rmv4 > fix4) { sxmove4 = random(5) + 3; symove4 = random(-1) - 10; this.gotoAndStop(1); breakk4 = false; this._y = random(200) + 100; this._x = 0; rmv4 = 0; } if (healthminus4 > 0) { _root.health.play(); healthminus4--; } _root.shadowsk._x = _root.skull._x - 7; if (rmv > 16) { _root.shadowsk._alpha = 0; } else { _root.shadowsk._alpha = 100; } _root.shadowsk2._x = _root.skull2._x + 7; if (rmv2 > 16) { _root.shadowsk2._alpha = 0; } else { _root.shadowsk2._alpha = 100; } _root.shadowsk3._x = _root.skull3._x - 7; if (rmv3 > 16) { _root.shadowsk3._alpha = 0; } else { _root.shadowsk3._alpha = 100; } _root.shadowsk4._x = _root.skull4._x + 7; if (rmv4 > 16) { _root.shadowsk4._alpha = 0; } else { _root.shadowsk4._alpha = 100; } _root.shadowsk5._x = _root.skull5._x - 7; if (rmv5 > 16) { _root.shadowsk5._alpha = 0; } else { _root.shadowsk5._alpha = 100; } _root.shadowsk6._x = _root.skull6._x + 7; if (rmv6 > 16) { _root.shadowsk6._alpha = 0; } else { _root.shadowsk6._alpha = 100; } }; sxmove5 = 0; symove5 = 0; rmv5 = 0; reduce5 = 0.5; healthminus5 = 0; breakk5 = true; fix5 = 2500; skull5.onEnterFrame = function () { this._x = this._x + sxmove5; this._y = this._y + symove5; if ((this._y > 259) && (breakk5 == false)) { symove5 = 0; sxmove5 = 0; this.gotoAndPlay(2); this._y = 259; breakk5 = true; fix5 = random(500) + 50; } if (breakk5 == false) { symove5 = symove5 + reduce5; } if (breakk5 == true) { rmv5++; } if ((this.hitTest(_root.Character.hitbox) && (_root.Character.shield == 0)) && (breakk5 == false)) { healthminus5 = 10; symove5 = symove5 * -0.6; this._y = this._y - 10; this._y = _root.hero._y - 60; } if (rmv5 > fix5) { sxmove5 = random(-3) - 5; symove5 = random(-1) - 10; this.gotoAndStop(1); breakk5 = false; this._y = random(200) + 100; this._x = 482; rmv5 = 0; } if (healthminus5 > 0) { _root.health.play(); healthminus5--; } }; sxmove6 = 0; symove6 = 0; rmv6 = 0; reduce6 = 0.5; healthminus6 = 0; breakk6 = true; fix6 = 2550; skull6.onEnterFrame = function () { this._x = this._x + sxmove6; this._y = this._y + symove6; if ((this._y > 259) && (breakk6 == false)) { symove6 = 0; sxmove6 = 0; this.gotoAndPlay(2); this._y = 259; breakk6 = true; fix6 = random(500) + 50; } if (breakk6 == false) { symove6 = symove6 + reduce6; } if (breakk6 == true) { rmv6++; } if ((this.hitTest(_root.Character.hitbox) && (_root.Character.shield == 0)) && (breakk6 == false)) { healthminus6 = 10; symove6 = symove6 * -0.6; this._y = this._y - 10; this._y = _root.hero._y - 60; } if (rmv6 > fix6) { sxmove6 = random(5) + 3; symove6 = random(-1) - 10; this.gotoAndStop(1); breakk6 = false; this._y = random(200) + 100; this._x = 0; rmv6 = 0; } if (healthminus6 > 0) { _root.health.play(); healthminus6--; } };
Instance of Symbol 391 MovieClip "Enemy_Main" in Frame 34
onClipEvent (load) { function reset() { epos = Array(-(30 + random(250)), 512 + random(250)); rand = random(2); this._x = epos[rand]; this.xspeed = _root.enemyspeed[rand]; this._xscale = _root.enemyscale[rand]; this.gotoAndStop("Run"); dead = false; } function flip() { _xscale = (-_xscale); xspeed = -xspeed; } dead = false; deathsw = random(3) + 1; } onClipEvent (enterFrame) { if ((dead == false) && (_name != "Enemy_Main")) { _x = (_x + xspeed); if (_root.Character.dead == false) { if (this.hitbox.hitTest(_root.Character.hitbox) && (_root.Character.shield == 0)) { _root.health.play(); this.enmy.head.play(); } if ((this.hitbox.hitTest(_root.Character.theweapon.hitbox) && (_x > 15)) && (_x < 467)) { if (deathsw == 1) { this.gotoAndStop(10); } else if (deathsw == 2) { this.gotoAndStop(11); } else if (deathsw == 3) { this.gotoAndStop(12); } _root.scrnshk.play(); _root.update_enemieskilled(); dead = true; } if ((this.hitbox.hitTest(_root.Character.theweapon.hitboxf) && (_x > 15)) && (_x < 467)) { this.gotoAndStop(13); _root.update_enemieskilled(); dead = true; } if (((_x > _root.Character._x) && (xspeed > 0)) || ((_x < _root.Character._x) && (xspeed < 0))) { flip(); } } else if ((_x > 512) || (_x < -30)) { removeMovieClip(this); } } }
Instance of Symbol 314 MovieClip "Character" in Frame 34
onClipEvent (load) { jumped = false; yspeed = 0; fired = false; shield = 0; dead = false; } onClipEvent (enterFrame) { _y = (_y + yspeed); if (_y > 259) { _y = 259; jumped = false; yspeed = yspeed * -0.3; } yspeed++; if ((!this.shield) == 0) { this._alpha = 50; } else { this._alpha = 100; } if (dead == false) { _root.Shadow._x = _x; if (_x < 30) { _x = 30; } if (_x > 452) { _x = 452; } if (shield > 0) { shield--; } else { shield = 0; } if (Key.isDown(38) && (jumped == false)) { yspeed = -15; jumped = true; } _root.shadoww._x = this._x; if (Key.isDown(37)) { _xscale = -100; _x = (_x - 8); _root.shadoww._x = _root.shadoww._x - 8; this.thebody.play(); } else if (Key.isDown(39)) { _xscale = 100; _x = (_x + 8); _root.shadoww._x = _root.shadoww._x + 8; this.thebody.play(); } if (Key.isDown(32)) { if (fired == false) { this.theweapon.gotoAndPlay(_root.weapon_names[_root.weapon_type]); fired = true; } } } else { _root.Shadow._visible = false; } }
Instance of Symbol 393 MovieClip in Frame 34
onClipEvent (load) { new_crate = 600; new_enemy = 400; enemy_timer = 0; crate_timer = 250; } onClipEvent (enterFrame) { if (_root.Character.dead == false) { enemy_timer--; crate_timer--; if ((enemy_timer < 0) && (_root.enemies < 30)) { _root.draw_enemy(); enemy_timer = new_enemy; } if (crate_timer < 0) { _root.crate._x = 60 + random(320); _root.crate.play(); crate_timer = new_crate; } } }
Instance of Symbol 414 MovieClip "KillAll" in Frame 34
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_visible) { i = 0; while (i <= _root.maximum_enemies) { if (this.hitTest(_root["enemy" + i]) && (_root["enemy" + i].dead == false)) { _root["enemy" + i].gotoAndStop("Death"); _root.update_enemieskilled(); _root["enemy" + i].dead = true; } i++; } } }
Instance of Symbol 421 MovieClip "star_main" in Frame 34
onClipEvent (load) { yspeed = 0; death = 0; col = false; } onClipEvent (enterFrame) { if (_name != "star_main") { yspeed = yspeed + 1; _y = (_y + yspeed); if (this.hit.hitTest(_root.Character.hitbox) && (col == false)) { this.gotoAndPlay("collect"); _root.Collect_Star.start(); _root.Collect_Star.start(); _root.scoree.Score = _root.scoree.Score + 600; col == true; } if (_y > 280) { yspeed = yspeed * -0.3; _y = 280; } if (col == true) { death++; } if (death > 40) { removeMovieClip(thsi); } } }
Instance of Symbol 435 MovieClip "choosepower" in Frame 34
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.god_power == true) { if (Key.isDown(49)) { this.gotoAndPlay("Invincible"); _root.Character.shield = 200; _root.god_power = false; } else if (Key.isDown(50)) { _root.KillAll._visible = true; _root.KillAll.play(); _visible = false; _root.god_power = false; } else if (Key.isDown(51)) { _root.draw_stars(); _visible = false; _root.god_power = false; } } }
Frame 45
if ((Score >= 10000) && (Score < 20000)) { GameMedal = 1; } else if ((Score >= 20000) && (Score < 40000)) { GameMedal = 2; } else if (Score >= 40000) { GameMedal = 3; } else { GameMedal = 0; } mst.score = Score; mst.GameMedal = GameMedal; mst.Info = killed + " enemies killed"; mst.game = 45; mst.loadVariables("swffiles/pages/submit.php", "GET");
Instance of Symbol 391 MovieClip "Enemy_Main" in Frame 45
onClipEvent (load) { function reset() { rand = random(2); this._x = _root.enemypos[rand]; this.xspeed = _root.enemyspeed[rand]; this._xscale = _root.enemyscale[rand]; this.gotoAndStop("Run"); dead = false; } function flip() { _xscale = (-_xscale); xspeed = -xspeed; } dead = false; deathsw = random(3) + 1; } onClipEvent (enterFrame) { if (dead == false) { _x = (_x + xspeed); if (_root.Character.dead == false) { if (this.hitbox.hitTest(_root.Character.hitbox)) { _root.health.play(); } if ((this.hitbox.hitTest(_root.Character.theweapon.hitbox) && (_x > 15)) && (_x < 467)) { this.gotoAndStop("Death"); _root.scrnshk.play(); _root.update_enemieskilled(); dead = true; } if (((_x > _root.Character._x) && (xspeed > 0)) || ((_x < _root.Character._x) && (xspeed < 0))) { flip(); } } else if ((_x > 512) || (_x < -30)) { removeMovieClip(this); } } }
Frame 55
play(); stop(); SendButton.enabled = true; this.stop(); count = 0; hiScore0 = null; myLoadVars = new LoadVars(); mySendAndLoadVars = new LoadVars(); var so = SharedObject.getLocal("cookie", "/"); uScore = so.data.uScore; if ((so.data.uScore < Score) || (!so.data.uScore)) { uScore = Score; so.data.uScore = Score; } _root.onEnterFrame = function () { if (hiScore0 == null) { count++; happen(); } }; happen = function () { count++; }; ScoreUp.onPress = function () { Score++; }; SendButton.onPress = function () { mySendAndLoadVars.Name = Name.text; mySendAndLoadVars.Score = _root.scoree.Score; mySendAndLoadVars.sendAndLoad("http://www.exotworking.com/scores/godssave.php", mySendAndLoadVars, "POST"); SendButton.enabled = false; SendButton.gotoAndStop(2); };
Frame 65
a = 0; while (a <= 5) { removeMovieClip(_root["star" + a]); a++; } stop();
Symbol 21 MovieClip [SendButton] Frame 1
stop();
Symbol 36 Button
on (release) { getURL ("http://www.exotworking.com", "_blank"); }
Symbol 38 Button
on (release) { getURL ("http://www.syndicatesdomain.co.uk", "_blank"); }
Symbol 60 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; LoadingBar.gotoAndStop(Math.round(PercentLoaded / 5)); if (PercentLoaded >= 100) { _root.gotoAndPlay(2); }
Symbol 63 MovieClip Frame 2
gotoAndPlay (1);
Symbol 66 Button
on (release) { gotoAndPlay (10); }
Symbol 75 Button
on (release) { getURL ("http://www.molkman.de", "_blank"); }
Symbol 79 MovieClip Frame 5
stop();
Symbol 80 MovieClip Frame 6
stop();
Symbol 82 Button
on (rollOver) { Mouse.hide(); _root.mse._alpha = 100; } on (rollOut) { Mouse.show(); _root.mse._alpha = 0; } on (press) { _root.gotoAndPlay("go"); }
Symbol 85 MovieClip Frame 1
stop();
Instance of Symbol 91 MovieClip in Symbol 101 MovieClip Frame 1
onClipEvent (load) { xpos = _x; } onClipEvent (enterFrame) { _x = (_x - 1); if (_x < -448) { _x = xpos; } }
Instance of Symbol 93 MovieClip in Symbol 101 MovieClip Frame 1
onClipEvent (load) { xpos = _x; } onClipEvent (enterFrame) { _x = (_x + 0.25); if (_x > 403) { _x = xpos; } }
Instance of Symbol 95 MovieClip in Symbol 101 MovieClip Frame 1
onClipEvent (load) { xpos = _x; } onClipEvent (enterFrame) { _x = (_x - 0.5); if (_x < -448) { _x = xpos; } }
Symbol 109 Button
on (release) { _root.Character.thebody.head.prevFrame(); _root.hat_type = _root.Character.thebody.head._currentframe(); }
Symbol 112 Button
on (release) { _root.hat_type = _root.Character.thebody.head._currentframe; _root.head.gotoAndStop(_root.hat_type); _root.gotoAndStop("Game"); }
Symbol 119 Button
on (rollOver) { hnd.gotoAndStop(2); } on (rollOut) { hnd.gotoAndStop(1); } on (press) { gotoAndPlay (3); _root.Character.thebody.head.nextFrame(); }
Symbol 120 Button
on (rollOut) { gotoAndStop (1); } on (press) { _root.Character.thebody.head.nextFrame(); play(); }
Symbol 121 Button
on (press) { _root.Character.thebody.head.nextFrame(); }
Symbol 122 Button
on (press) { _root.Character.thebody.head.nextFrame(); gotoAndPlay (3); }
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 2
stop();
Symbol 124 Button
on (rollOver) { hnd.gotoAndStop(2); } on (rollOut) { hnd.gotoAndStop(1); } on (press) { gotoAndPlay (3); _root.Character.thebody.head.prevFrame(); _root.hat_type = _root.Character.thebody.head._currentframe(); }
Symbol 125 Button
on (rollOut) { gotoAndStop (1); } on (press) { _root.Character.thebody.head.prevFrame(); _root.hat_type = _root.Character.thebody.head._currentframe(); play(); }
Symbol 126 Button
on (press) { _root.Character.thebody.head.prevFrame(); _root.hat_type = _root.Character.thebody.head._currentframe(); }
Symbol 127 Button
on (press) { _root.Character.thebody.head.prevFrame(); _root.hat_type = _root.Character.thebody.head._currentframe(); gotoAndPlay (3); }
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 134 Button
on (rollOver) { hnd.gotoAndStop(2); } on (rollOut) { hnd.gotoAndStop(1); } on (press) { gotoAndPlay (3); _root.Character.thebody.head.gotoAndStop(random(75) + 1); }
Symbol 135 Button
on (rollOut) { gotoAndStop (1); } on (press) { _root.Character.thebody.head.nextFrame(); play(); }
Symbol 136 Button
on (press) { _root.Character.thebody.head.gotoAndStop(random(75) + 1); }
Symbol 137 Button
on (press) { gotoAndPlay (3); _root.Character.thebody.head.gotoAndStop(random(75) + 1); }
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 267 MovieClip Frame 1
stop();
Instance of Symbol 267 MovieClip "head" in Symbol 271 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.hat_type); }
Symbol 271 MovieClip Frame 2
stop();
Symbol 271 MovieClip Frame 3
play();
Symbol 304 MovieClip Frame 5
if (!Key.isDown(32)) { _parent.play(); }
Symbol 306 MovieClip Frame 1
_root.Character.fired = false; stop();
Symbol 306 MovieClip Frame 2
_root["SwordSwing" + random(2)].start();
Symbol 306 MovieClip Frame 12
if (Key.isDown(32)) { gotoAndPlay ("Sword"); } else { gotoAndStop ("Sword"); }
Symbol 306 MovieClip Frame 19
_root.Character.fired = false; if (Key.isDown(32)) { gotoAndPlay.prevFrame(); } else { gotoAndStop ("Minigun"); }
Symbol 306 MovieClip Frame 42
_root.Character.fired = false; gotoAndStop ("Shotgun");
Symbol 306 MovieClip Frame 50
stop();
Symbol 306 MovieClip Frame 56
_root.Character.fired = false; gotoAndStop ("Flame");
Symbol 313 MovieClip Frame 1
stopAllSounds();
Instance of Symbol 267 MovieClip "head" in Symbol 313 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.hat_type); }
Symbol 313 MovieClip Frame 64
_root.gotoAndPlay("GameOver"); stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 2
timeleft = 10;
Symbol 328 MovieClip Frame 31
timeleft--; if (timeleft > 0) { gotoAndPlay (3); } else { _root.Character.fired = false; _root.weapon_type = 0; gotoAndStop (1); }
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 2
stop();
Symbol 334 MovieClip Frame 3
stop();
Symbol 334 MovieClip Frame 4
stop();
Symbol 334 MovieClip Frame 5
stop();
Symbol 334 MovieClip Frame 6
stop();
Symbol 334 MovieClip Frame 7
stop();
Symbol 334 MovieClip Frame 8
stop();
Symbol 334 MovieClip Frame 9
stop();
Symbol 334 MovieClip Frame 10
stop();
Symbol 334 MovieClip Frame 11
play();
Symbol 334 MovieClip Frame 13
stop();
Symbol 334 MovieClip Frame 14
stop();
Symbol 334 MovieClip Frame 15
stop();
Symbol 334 MovieClip Frame 16
stop();
Symbol 334 MovieClip Frame 17
stop();
Symbol 334 MovieClip Frame 18
stop();
Symbol 334 MovieClip Frame 19
stop();
Symbol 334 MovieClip Frame 20
stop();
Symbol 334 MovieClip Frame 21
stop();
Symbol 334 MovieClip Frame 22
play();
Symbol 334 MovieClip Frame 24
stop();
Symbol 334 MovieClip Frame 25
stop();
Symbol 334 MovieClip Frame 26
stop();
Symbol 334 MovieClip Frame 27
stop();
Symbol 334 MovieClip Frame 28
stop();
Symbol 334 MovieClip Frame 29
stop();
Symbol 334 MovieClip Frame 30
stop();
Symbol 334 MovieClip Frame 31
stop();
Symbol 334 MovieClip Frame 32
stop();
Symbol 334 MovieClip Frame 33
play();
Symbol 334 MovieClip Frame 35
stop();
Symbol 334 MovieClip Frame 36
stop();
Symbol 334 MovieClip Frame 37
stop();
Symbol 334 MovieClip Frame 38
stop();
Symbol 334 MovieClip Frame 39
stop();
Symbol 334 MovieClip Frame 40
stop();
Symbol 334 MovieClip Frame 41
stop();
Symbol 334 MovieClip Frame 42
stop();
Symbol 334 MovieClip Frame 43
stop();
Symbol 334 MovieClip Frame 44
play();
Symbol 334 MovieClip Frame 46
_root.Character.gotoAndStop("Death"); _root.Character.dead = true; stop();
Symbol 361 MovieClip Frame 1
if ((_root.weapon_type != 1) && (_root.weapon_type != 2)) { _root["death_normal" + random(2)].start(); } else { _root.death_headshot.start(); }
Symbol 361 MovieClip Frame 33
_parent.reset(); stop();
Symbol 363 MovieClip Frame 1
_root.scoree._y = _root.scoree._y + 1; _root.scoree._xscale = _root.scoree._xscale + 5; _root.scoree._yscale = _root.scoree._yscale + 5;
Symbol 363 MovieClip Frame 2
_root.scoree._x = _root.scoree._x + 4; _root.scoree._y = _root.scoree._y + 4; _root.scoree._xscale = _root.scoree._xscale + 2; _root.scoree._yscale = _root.scoree._yscale + 2;
Symbol 363 MovieClip Frame 3
_root.scoree._x = _root.scoree._x - 6; _root.scoree._y = _root.scoree._y - 8; _root.scoree._xscale = _root.scoree._xscale + 1; _root.scoree._yscale = _root.scoree._yscale + 1;
Symbol 363 MovieClip Frame 4
_root.scoree._x = _root.scoree._x + 1; _root.scoree._y = _root.scoree._y + 2; _root.scoree._xscale = _root.scoree._xscale - 1; _root.scoree._yscale = _root.scoree._yscale - 1;
Symbol 363 MovieClip Frame 5
_root.scoree._x = _root.scoree._x + 1; _root.scoree._y = _root.scoree._y + 2; _root.scoree._xscale = _root.scoree._xscale - 2; _root.scoree._yscale = _root.scoree._yscale - 2;
Symbol 363 MovieClip Frame 6
_root.scoree._y = _root.scoree._y - 1; _root.scoree._xscale = _root.scoree._xscale - 5; _root.scoree._yscale = _root.scoree._yscale - 5;
Symbol 363 MovieClip Frame 7
stop();
Symbol 370 MovieClip Frame 1
if ((_root.weapon_type != 1) && (_root.weapon_type != 2)) { _root["death_normal" + random(2)].start(); } else { _root.death_headshot.start(); }
Symbol 370 MovieClip Frame 29
stop(); _parent.reset();
Symbol 382 MovieClip Frame 1
if ((_root.weapon_type != 1) && (_root.weapon_type != 2)) { _root["death_normal" + random(2)].start(); } else { _root.death_headshot.start(); }
Symbol 382 MovieClip Frame 34
stop(); _parent.reset();
Symbol 390 MovieClip Frame 1
if ((_root.weapon_type != 1) && (_root.weapon_type != 2)) { _root["death_normal" + random(2)].start(); } else { _root.death_headshot.start(); }
Symbol 390 MovieClip Frame 13
stop(); _parent.reset();
Symbol 391 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 1
_root.Character.fired = false; rand = random(4) + 1; stop();
Instance of Symbol 401 MovieClip in Symbol 402 MovieClip Frame 1
onClipEvent (load) { if (_parent.rand == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 402 MovieClip Frame 26
stop();
Instance of Symbol 401 MovieClip in Symbol 402 MovieClip Frame 26
onClipEvent (load) { if (_parent.rand == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Character.hitbox)) { _root.showbonus._x = _root.Character._x; _root.showbonus.gotoAndPlay(_root.weapon_names[_parent.rand]); if (_parent.rand < 4) { _root.weapon_type = _parent.rand; _root["bonus_weapon" + _parent.rand].start(); _root["bonus_weapon" + _parent.rand].start(); _root.weapontimer.gotoAndPlay(2); } else { _root.weapon_type = 0; _root.bonus_weapon4.start(); _root.bonus_weapon4.start(); _root.health.gotoAndStop(1); trace("Health"); } _parent.gotoAndStop(1); } }
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 15
gotoAndStop (1);
Symbol 411 MovieClip Frame 29
gotoAndStop (1);
Symbol 411 MovieClip Frame 43
gotoAndStop (1);
Symbol 411 MovieClip Frame 57
gotoAndStop (1);
Symbol 414 MovieClip Frame 1
stop();
Symbol 414 MovieClip Frame 13
_visible = false; gotoAndStop (1);
Symbol 421 MovieClip Frame 25
gotoAndPlay (1);
Symbol 421 MovieClip Frame 37
stop();
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 30
_visible = false; gotoAndStop (1);
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 17
stop();
Symbol 449 MovieClip Frame 6
stop();
Symbol 450 MovieClip Frame 6
stop();
Symbol 451 Button
on (release) { _root.gotoAndPlay("Preloader"); }

Library Items

Symbol 1 Sound [SwordSwing_1]
Symbol 2 Sound [SwordSwing_0]
Symbol 3 Sound [SwordDeath_2]
Symbol 4 Sound [SwordDeath_1]
Symbol 5 Sound [GodPower]
Symbol 6 Sound [death_headshot]
Symbol 7 Sound [Collect_Star]
Symbol 8 Sound [Bonus2]
Symbol 9 Sound [Bonus1]
Symbol 10 Sound [Bonus4]
Symbol 11 Sound [Bonus3]
Symbol 12 Sound [death_normal]Used by:313
Symbol 13 GraphicUsed by:21
Symbol 14 FontUsed by:15 16 18 19 30 31 32 33 76 77 87 113 114 429 430 431 432 453 454
Symbol 15 TextUses:14Used by:17
Symbol 16 TextUses:14Used by:17
Symbol 17 MovieClipUses:15 16Used by:21
Symbol 18 TextUses:14Used by:20
Symbol 19 TextUses:14Used by:20
Symbol 20 MovieClipUses:18 19Used by:21
Symbol 21 MovieClip [SendButton]Uses:13 17 20Used by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:Timeline
Symbol 25 GraphicUsed by:Timeline
Symbol 26 FontUsed by:27 28 29 68 71 107 116 218 317 327 362 424 426 427 428 445 456 457 458
Symbol 27 TextUses:26Used by:Timeline
Symbol 28 TextUses:26Used by:Timeline
Symbol 29 TextUses:26Used by:Timeline
Symbol 30 TextUses:14Used by:34
Symbol 31 TextUses:14Used by:34
Symbol 32 TextUses:14Used by:34
Symbol 33 TextUses:14Used by:34
Symbol 34 MovieClipUses:30 31 32 33Used by:Timeline
Symbol 35 GraphicUsed by:36 75 82 109 112 451
Symbol 36 ButtonUses:35Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 ButtonUses:37Used by:Timeline
Symbol 39 GraphicUsed by:60
Symbol 40 GraphicUsed by:60
Symbol 41 GraphicUsed by:60
Symbol 42 GraphicUsed by:60
Symbol 43 GraphicUsed by:60
Symbol 44 GraphicUsed by:60
Symbol 45 GraphicUsed by:60
Symbol 46 GraphicUsed by:60
Symbol 47 GraphicUsed by:60
Symbol 48 GraphicUsed by:60
Symbol 49 GraphicUsed by:60
Symbol 50 GraphicUsed by:60
Symbol 51 GraphicUsed by:60
Symbol 52 GraphicUsed by:60
Symbol 53 GraphicUsed by:60
Symbol 54 GraphicUsed by:60
Symbol 55 GraphicUsed by:60
Symbol 56 GraphicUsed by:60
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59Used by:63
Symbol 61 FontUsed by:62
Symbol 62 TextUses:61Used by:63
Symbol 63 MovieClipUses:60 62Used by:Timeline
Symbol 64 GraphicUsed by:65 66
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 ButtonUses:65 64Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 TextUses:26Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 71 TextUses:26Used by:Timeline
Symbol 72 FontUsed by:73 74 81 103 403 405 407 409
Symbol 73 TextUses:72Used by:75
Symbol 74 TextUses:72Used by:75
Symbol 75 ButtonUses:73 74 35Used by:Timeline
Symbol 76 TextUses:14Used by:78 88
Symbol 77 TextUses:14Used by:78
Symbol 78 MovieClipUses:76 77Used by:79 80
Symbol 79 MovieClipUses:78Used by:82
Symbol 80 MovieClipUses:78Used by:82
Symbol 81 TextUses:72Used by:82
Symbol 82 ButtonUses:79 80 81 35Used by:Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:85
Symbol 85 MovieClipUses:84Used by:123 128  Timeline
Symbol 86 SoundUsed by:Timeline
Symbol 87 TextUses:14Used by:88
Symbol 88 MovieClipUses:76 87Used by:Timeline
Symbol 89 GraphicUsed by:101
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:101
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:101
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:101
Symbol 96 GraphicUsed by:101
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:97 99Used by:101
Symbol 101 MovieClipUses:89 91 93 95 96 100Used by:Timeline
Symbol 102 GraphicUsed by:104
Symbol 103 TextUses:72Used by:104
Symbol 104 MovieClipUses:102 103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 TextUses:26Used by:139
Symbol 108 GraphicUsed by:109
Symbol 109 ButtonUses:108 35Used by:139
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:110 111 35Used by:139
Symbol 113 TextUses:14Used by:115
Symbol 114 TextUses:14Used by:115
Symbol 115 MovieClipUses:113 114Used by:139
Symbol 116 TextUses:26Used by:139
Symbol 117 GraphicUsed by:118 119 120 121 122 124 125 126 127 134 135 136 137
Symbol 118 MovieClipUses:117Used by:119 120 121 122 124 125 126 127 134 135 136 137
Symbol 119 ButtonUses:118 117Used by:123
Symbol 120 ButtonUses:118 117Used by:123
Symbol 121 ButtonUses:118 117Used by:123
Symbol 122 ButtonUses:118 117Used by:123
Symbol 123 MovieClipUses:85 119 120 121 122Used by:139
Symbol 124 ButtonUses:118 117Used by:128
Symbol 125 ButtonUses:118 117Used by:128
Symbol 126 ButtonUses:118 117Used by:128
Symbol 127 ButtonUses:118 117Used by:128
Symbol 128 MovieClipUses:85 124 125 126 127Used by:139
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClipUses:130 132Used by:138
Symbol 134 ButtonUses:118 117Used by:138
Symbol 135 ButtonUses:118 117Used by:138
Symbol 136 ButtonUses:118 117Used by:138
Symbol 137 ButtonUses:118 117Used by:138
Symbol 138 MovieClipUses:133 134 135 136 137Used by:139
Symbol 139 MovieClipUses:107 109 112 115 116 123 128 138Used by:Timeline
Symbol 140 GraphicUsed by:271
Symbol 141 GraphicUsed by:267
Symbol 142 GraphicUsed by:267
Symbol 143 GraphicUsed by:267
Symbol 144 GraphicUsed by:267
Symbol 145 GraphicUsed by:267
Symbol 146 GraphicUsed by:267
Symbol 147 GraphicUsed by:267
Symbol 148 GraphicUsed by:267
Symbol 149 GraphicUsed by:267
Symbol 150 GraphicUsed by:267
Symbol 151 GraphicUsed by:267
Symbol 152 GraphicUsed by:267
Symbol 153 GraphicUsed by:267
Symbol 154 GraphicUsed by:267
Symbol 155 GraphicUsed by:267
Symbol 156 GraphicUsed by:267
Symbol 157 GraphicUsed by:267
Symbol 158 GraphicUsed by:267
Symbol 159 GraphicUsed by:267
Symbol 160 GraphicUsed by:267
Symbol 161 GraphicUsed by:267
Symbol 162 GraphicUsed by:267
Symbol 163 GraphicUsed by:267
Symbol 164 GraphicUsed by:267
Symbol 165 GraphicUsed by:267
Symbol 166 GraphicUsed by:267
Symbol 167 GraphicUsed by:267
Symbol 168 GraphicUsed by:185
Symbol 169 GraphicUsed by:185
Symbol 170 GraphicUsed by:185
Symbol 171 GraphicUsed by:185
Symbol 172 GraphicUsed by:185
Symbol 173 GraphicUsed by:185
Symbol 174 GraphicUsed by:185
Symbol 175 GraphicUsed by:185
Symbol 176 GraphicUsed by:185
Symbol 177 GraphicUsed by:185
Symbol 178 GraphicUsed by:185
Symbol 179 GraphicUsed by:185
Symbol 180 GraphicUsed by:185
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184Used by:267
Symbol 186 GraphicUsed by:267
Symbol 187 GraphicUsed by:267
Symbol 188 GraphicUsed by:267
Symbol 189 GraphicUsed by:267
Symbol 190 GraphicUsed by:267
Symbol 191 GraphicUsed by:267
Symbol 192 GraphicUsed by:267
Symbol 193 GraphicUsed by:267
Symbol 194 GraphicUsed by:267
Symbol 195 GraphicUsed by:267
Symbol 196 GraphicUsed by:267
Symbol 197 GraphicUsed by:267
Symbol 198 GraphicUsed by:267
Symbol 199 GraphicUsed by:267
Symbol 200 GraphicUsed by:267
Symbol 201 GraphicUsed by:267
Symbol 202 GraphicUsed by:267
Symbol 203 GraphicUsed by:267
Symbol 204 GraphicUsed by:207
Symbol 205 GraphicUsed by:207
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:204 205 206Used by:267
Symbol 208 GraphicUsed by:267
Symbol 209 GraphicUsed by:267
Symbol 210 GraphicUsed by:267
Symbol 211 GraphicUsed by:267
Symbol 212 GraphicUsed by:267
Symbol 213 GraphicUsed by:267
Symbol 214 GraphicUsed by:267
Symbol 215 GraphicUsed by:267
Symbol 216 GraphicUsed by:267
Symbol 217 GraphicUsed by:267
Symbol 218 TextUses:26Used by:267
Symbol 219 GraphicUsed by:267
Symbol 220 GraphicUsed by:267
Symbol 221 GraphicUsed by:267
Symbol 222 GraphicUsed by:267
Symbol 223 GraphicUsed by:267
Symbol 224 GraphicUsed by:267
Symbol 225 GraphicUsed by:267
Symbol 226 GraphicUsed by:267
Symbol 227 GraphicUsed by:267
Symbol 228 GraphicUsed by:267
Symbol 229 GraphicUsed by:267
Symbol 230 GraphicUsed by:267
Symbol 231 GraphicUsed by:267
Symbol 232 GraphicUsed by:267
Symbol 233 GraphicUsed by:267
Symbol 234 GraphicUsed by:267
Symbol 235 GraphicUsed by:267
Symbol 236 GraphicUsed by:267
Symbol 237 GraphicUsed by:267
Symbol 238 GraphicUsed by:267
Symbol 239 GraphicUsed by:267
Symbol 240 GraphicUsed by:267
Symbol 241 GraphicUsed by:267
Symbol 242 GraphicUsed by:267
Symbol 243 GraphicUsed by:267
Symbol 244 GraphicUsed by:267
Symbol 245 GraphicUsed by:267
Symbol 246 GraphicUsed by:267
Symbol 247 GraphicUsed by:267
Symbol 248 GraphicUsed by:267
Symbol 249 GraphicUsed by:267
Symbol 250 GraphicUsed by:267
Symbol 251 GraphicUsed by:267
Symbol 252 GraphicUsed by:267
Symbol 253 GraphicUsed by:267
Symbol 254 GraphicUsed by:267
Symbol 255 GraphicUsed by:267
Symbol 256 GraphicUsed by:267
Symbol 257 GraphicUsed by:267
Symbol 258 GraphicUsed by:267
Symbol 259 GraphicUsed by:267
Symbol 260 GraphicUsed by:267
Symbol 261 GraphicUsed by:267
Symbol 262 GraphicUsed by:267
Symbol 263 GraphicUsed by:267
Symbol 264 GraphicUsed by:267
Symbol 265 GraphicUsed by:267
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266Used by:271 313  Timeline
Symbol 268 GraphicUsed by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:140 267 268 269 270Used by:314
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:306 314 391
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:306
Symbol 276 GraphicUsed by:306
Symbol 277 SoundUsed by:306
Symbol 278 GraphicUsed by:306
Symbol 279 GraphicUsed by:306
Symbol 280 GraphicUsed by:306
Symbol 281 GraphicUsed by:306
Symbol 282 GraphicUsed by:306
Symbol 283 GraphicUsed by:306
Symbol 284 GraphicUsed by:306
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:306
Symbol 287 GraphicUsed by:306
Symbol 288 SoundUsed by:306
Symbol 289 GraphicUsed by:306
Symbol 290 GraphicUsed by:306
Symbol 291 GraphicUsed by:306
Symbol 292 GraphicUsed by:306
Symbol 293 SoundUsed by:306
Symbol 294 GraphicUsed by:306
Symbol 295 GraphicUsed by:306
Symbol 296 GraphicUsed by:306
Symbol 297 SoundUsed by:306
Symbol 298 GraphicUsed by:306
Symbol 299 GraphicUsed by:306
Symbol 300 GraphicUsed by:306
Symbol 301 GraphicUsed by:304 306
Symbol 302 GraphicUsed by:304 306
Symbol 303 GraphicUsed by:306
Symbol 304 MovieClipUses:301 302Used by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:275 276 277 278 273 279 280 281 282 283 284 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305Used by:314
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:313
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:313
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:308 267 310 12 311 312Used by:314
Symbol 314 MovieClipUses:271 273 306 313Used by:Timeline
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:343 361 370 382 390 402  Timeline
Symbol 317 EditableTextUses:26Used by:324
Symbol 318 GraphicUsed by:323
Symbol 319 GraphicUsed by:323
Symbol 320 GraphicUsed by:323
Symbol 321 GraphicUsed by:323
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:318 319 320 321 322Used by:324 343 361 370 382 390
Symbol 324 MovieClipUses:317 323Used by:Timeline
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:325Used by:328
Symbol 327 EditableTextUses:26Used by:328
Symbol 328 MovieClipUses:326 327Used by:Timeline
Symbol 329 GraphicUsed by:334
Symbol 330 GraphicUsed by:334
Symbol 331 GraphicUsed by:334
Symbol 332 GraphicUsed by:334
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:329 330 331 332 333Used by:Timeline
Symbol 335 FontUsed by:336 392
Symbol 336 EditableTextUses:335Used by:337
Symbol 337 MovieClipUses:336Used by:Timeline
Symbol 338 SoundUsed by:Timeline
Symbol 339 GraphicUsed by:343
Symbol 340 GraphicUsed by:343
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:316 339 323 340 341 342Used by:391
Symbol 344 GraphicUsed by:391
Symbol 345 GraphicUsed by:361
Symbol 346 GraphicUsed by:361
Symbol 347 GraphicUsed by:361
Symbol 348 GraphicUsed by:361
Symbol 349 GraphicUsed by:361
Symbol 350 GraphicUsed by:361
Symbol 351 GraphicUsed by:361
Symbol 352 GraphicUsed by:361
Symbol 353 GraphicUsed by:361
Symbol 354 GraphicUsed by:361
Symbol 355 GraphicUsed by:361
Symbol 356 GraphicUsed by:361
Symbol 357 GraphicUsed by:361
Symbol 358 GraphicUsed by:361
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:359Used by:361
Symbol 361 MovieClipUses:316 345 323 346 347 348 349 350 351 352 353 354 355 356 357 358 360Used by:391
Symbol 362 TextUses:26Used by:363
Symbol 363 MovieClipUses:362Used by:391
Symbol 364 GraphicUsed by:370
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:370
Symbol 367 GraphicUsed by:370
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:370
Symbol 370 MovieClipUses:316 364 323 366 367 369Used by:391
Symbol 371 GraphicUsed by:382
Symbol 372 GraphicUsed by:382
Symbol 373 GraphicUsed by:382
Symbol 374 GraphicUsed by:382
Symbol 375 GraphicUsed by:382
Symbol 376 GraphicUsed by:382
Symbol 377 GraphicUsed by:382
Symbol 378 GraphicUsed by:382
Symbol 379 GraphicUsed by:382
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:380Used by:382
Symbol 382 MovieClipUses:316 371 372 323 373 374 375 376 377 378 379 381Used by:391
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:383Used by:390
Symbol 385 GraphicUsed by:390
Symbol 386 GraphicUsed by:390
Symbol 387 GraphicUsed by:390
Symbol 388 GraphicUsed by:390
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:316 384 323 385 386 387 388 389Used by:391
Symbol 391 MovieClipUses:343 273 344 361 363 370 382 390Used by:Timeline
Symbol 392 TextUses:335Used by:393
Symbol 393 MovieClipUses:392Used by:Timeline
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:399
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:396Used by:399
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:395 397 398Used by:401
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:399 400Used by:402
Symbol 402 MovieClipUses:316 401Used by:Timeline
Symbol 403 TextUses:72Used by:404
Symbol 404 MovieClipUses:403Used by:411
Symbol 405 TextUses:72Used by:406
Symbol 406 MovieClipUses:405Used by:411
Symbol 407 TextUses:72Used by:408
Symbol 408 MovieClipUses:407Used by:411
Symbol 409 TextUses:72Used by:410
Symbol 410 MovieClipUses:409Used by:411
Symbol 411 MovieClipUses:404 406 408 410Used by:Timeline
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:412Used by:414
Symbol 414 MovieClipUses:413Used by:Timeline
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClipUses:415Used by:421
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:417Used by:421
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:419Used by:421
Symbol 421 MovieClipUses:416 418 420Used by:Timeline
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:422Used by:435
Symbol 424 TextUses:26Used by:435
Symbol 425 GraphicUsed by:435
Symbol 426 TextUses:26Used by:435
Symbol 427 TextUses:26Used by:435
Symbol 428 TextUses:26Used by:435
Symbol 429 TextUses:14Used by:433
Symbol 430 TextUses:14Used by:433
Symbol 431 TextUses:14Used by:433
Symbol 432 TextUses:14Used by:433
Symbol 433 MovieClipUses:429 430 431 432Used by:434
Symbol 434 MovieClipUses:433Used by:435
Symbol 435 MovieClipUses:423 424 425 426 427 428 434Used by:Timeline
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:438
Symbol 438 MovieClipUses:437Used by:444
Symbol 439 GraphicUsed by:444
Symbol 440 GraphicUsed by:444
Symbol 441 GraphicUsed by:444
Symbol 442 GraphicUsed by:444
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:438 439 440 441 442 443Used by:Timeline
Symbol 445 EditableTextUses:26Used by:446
Symbol 446 MovieClipUses:445Used by:Timeline
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:449 450
Symbol 449 MovieClipUses:448Used by:451
Symbol 450 MovieClipUses:448Used by:451
Symbol 451 ButtonUses:449 450 35Used by:452
Symbol 452 MovieClipUses:451Used by:Timeline
Symbol 453 TextUses:14Used by:455
Symbol 454 TextUses:14Used by:455
Symbol 455 MovieClipUses:453 454Used by:Timeline
Symbol 456 EditableTextUses:26Used by:Timeline
Symbol 457 EditableTextUses:26Used by:Timeline
Symbol 458 TextUses:26Used by:Timeline

Instance Names

"mse"Frame 10Symbol 85 MovieClip
"Character"Frame 25Symbol 314 MovieClip
"Shadow"Frame 25Symbol 316 MovieClip
"weapontimer"Frame 25Symbol 328 MovieClip
"health"Frame 25Symbol 334 MovieClip
"head"Frame 25Symbol 267 MovieClip
"scoree"Frame 25Symbol 337 MovieClip
"Enemy_Main"Frame 34Symbol 391 MovieClip
"shadoww"Frame 34Symbol 316 MovieClip
"Character"Frame 34Symbol 314 MovieClip
"shadowsk"Frame 34Symbol 316 MovieClip
"shadowsk2"Frame 34Symbol 316 MovieClip
"shadowsk3"Frame 34Symbol 316 MovieClip
"shadowsk4"Frame 34Symbol 316 MovieClip
"shadowsk5"Frame 34Symbol 316 MovieClip
"shadowsk6"Frame 34Symbol 316 MovieClip
"crate"Frame 34Symbol 402 MovieClip
"showbonus"Frame 34Symbol 411 MovieClip
"KillAll"Frame 34Symbol 414 MovieClip
"star_main"Frame 34Symbol 421 MovieClip
"choosepower"Frame 34Symbol 435 MovieClip
"skull"Frame 34Symbol 444 MovieClip
"skull2"Frame 34Symbol 444 MovieClip
"skull4"Frame 34Symbol 444 MovieClip
"skull3"Frame 34Symbol 444 MovieClip
"skull5"Frame 34Symbol 444 MovieClip
"skull6"Frame 34Symbol 444 MovieClip
"Enemy_Main"Frame 45Symbol 391 MovieClip
"mst"Frame 45Symbol 421 MovieClip
"Name"Frame 55Symbol 457 EditableText
"SendButton"Frame 55Symbol 21 MovieClip [SendButton]
"LoadingBar"Symbol 63 MovieClip Frame 1Symbol 60 MovieClip
"hnd"Symbol 123 MovieClip Frame 1Symbol 85 MovieClip
"mse"Symbol 123 MovieClip Frame 2Symbol 85 MovieClip
"hnd"Symbol 128 MovieClip Frame 1Symbol 85 MovieClip
"mse"Symbol 128 MovieClip Frame 2Symbol 85 MovieClip
"hnd"Symbol 138 MovieClip Frame 1Symbol 133 MovieClip
"head"Symbol 271 MovieClip Frame 1Symbol 267 MovieClip
"hitbox"Symbol 306 MovieClip Frame 3Symbol 273 MovieClip
"hitbox"Symbol 306 MovieClip Frame 17Symbol 273 MovieClip
"hitbox"Symbol 306 MovieClip Frame 22Symbol 273 MovieClip
"hitboxf"Symbol 306 MovieClip Frame 50Symbol 273 MovieClip
"head"Symbol 313 MovieClip Frame 1Symbol 267 MovieClip
"thebody"Symbol 314 MovieClip Frame 1Symbol 271 MovieClip
"hitbox"Symbol 314 MovieClip Frame 1Symbol 273 MovieClip
"theweapon"Symbol 314 MovieClip Frame 1Symbol 306 MovieClip
"thebody"Symbol 314 MovieClip Frame 20Symbol 313 MovieClip
"head"Symbol 343 MovieClip Frame 1Symbol 323 MovieClip
"enmy"Symbol 391 MovieClip Frame 1Symbol 343 MovieClip
"hitbox"Symbol 391 MovieClip Frame 1Symbol 273 MovieClip
"scrnshk"Symbol 391 MovieClip Frame 10Symbol 363 MovieClip
"hit"Symbol 421 MovieClip Frame 1Symbol 418 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "SwordSwing_1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "SwordSwing_0"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SwordDeath_2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "SwordDeath_1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "GodPower"
ExportAssets (56)Timeline Frame 1Symbol 6 as "death_headshot"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Collect_Star"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Bonus2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Bonus1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Bonus4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Bonus3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "death_normal"
ExportAssets (56)Timeline Frame 1Symbol 21 as "SendButton"

Labels

"Preloader"Frame 2
"go"Frame 20
"Choose"Frame 25
"Game"Frame 34
"GameOver"Frame 45
"Sword"Symbol 306 MovieClip Frame 1
"Minigun"Symbol 306 MovieClip Frame 13
"Shotgun"Symbol 306 MovieClip Frame 20
"Flame"Symbol 306 MovieClip Frame 43
"Standing"Symbol 314 MovieClip Frame 1
"Running"Symbol 314 MovieClip Frame 10
"Death"Symbol 314 MovieClip Frame 20
"Run"Symbol 391 MovieClip Frame 1
"Death"Symbol 391 MovieClip Frame 10
"Minigun"Symbol 411 MovieClip Frame 2
"Shotgun"Symbol 411 MovieClip Frame 16
"Flame"Symbol 411 MovieClip Frame 30
"Health"Symbol 411 MovieClip Frame 44
"collect"Symbol 421 MovieClip Frame 26
"Invincible"Symbol 435 MovieClip Frame 2

Dynamic Text Variables

_root.enemydisplaySymbol 317 EditableText"x 0"
timeleftSymbol 327 EditableText"10"
ScoreSymbol 336 EditableText"0"
ScoreSymbol 456 EditableText""




http://swfchan.com/5/23227/info.shtml
Created: 26/5 -2019 08:33:17 Last modified: 26/5 -2019 08:33:17 Server time: 12/05 -2024 07:34:08