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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/17628170?noj=FRM17628170-13DC" width="1" height="1"></div>

Sudoku.swf

This is the info page for
Flash #23370

(Click the ID number above for more basic data on this flash file.)


Text
Number Place

1

1

1

1

1

1

2

1

3

5

8

6

9

4

7

1

2

3

4

5

6

7

8

9

easy

hard

gamedesign

gamedesign

ActionScript [AS1/AS2]

Frame 4
function start_play(lev) { sndPut.start(); level = lev; gotoAndPlay(_currentframe + 1); } level = 0; level_txt = ""; mcInput._visible = false; mcSubInput._visible = false; i = 0; while (i < 9) { j = 0; while (j < 9) { mc = eval (("mcMasu" + i) + j); mc._x = 70 + (j * 33); mc._y = 40 + (i * 33); if (i > 2) { mc._y = mc._y + 2; } if (i > 5) { mc._y = mc._y + 2; } if (j > 2) { mc._x = mc._x + 2; } if (j > 5) { mc._x = mc._x + 2; } mc.gotoAndStop("fix"); mc.num = 0; mc.num_txt = ""; mc.sub0 = ""; mc.sub1 = ""; mc.sub2 = ""; mc.sub3 = ""; j++; } i++; } sndInput = new Sound(); sndInput.attachSound("w_kanji.wav"); sndDelete = new Sound(); sndDelete.attachSound("w_bad.wav"); sndPut = new Sound(); sndPut.attachSound("wav_put1.wav");
Frame 5
gotoAndStop ("start");
Frame 9
gotoAndStop ("start");
Frame 14
function erase_ok(n) { var _local2; var _local1; var _local3; var _local6; var _local8; var _local7; var _local5; var _local4; var _local9 = ans[n]; if (_local9 == 0) { return(0); } ng = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _local2 = 0; while (_local2 < 81) { if (_local2 == n) { } else if (ans[_local2] == 0) { } else { ng[_local2] = 1; if (ans[_local2] != _local9) { } else { _local8 = Math.floor(_local2 % 9); _local1 = 0; while (_local1 < 9) { ng[(_local1 * 9) + _local8] = 1; _local1++; } _local7 = Math.floor(_local2 / 9); _local1 = 0; while (_local1 < 9) { ng[(_local7 * 9) + _local1] = 1; _local1++; } _local5 = Math.floor(_local8 / 3) * 3; _local4 = Math.floor(_local7 / 3) * 3; _local1 = 0; while (_local1 < 3) { _local3 = 0; while (_local3 < 3) { ng[((_local4 + _local1) * 9) + (_local5 + _local3)] = 1; _local3++; } _local1++; } } } _local2++; } _local6 = 0; var _local11 = Math.floor(n % 9); _local2 = 0; while (_local2 < 9) { if (ng[(_local2 * 9) + _local11]) { _local6++; } _local2++; } if (_local6 == 8) { return(1); } _local6 = 0; var _local10 = Math.floor(n / 9); _local2 = 0; while (_local2 < XMAX) { if (ng[(_local10 * 9) + _local2]) { _local6++; } _local2++; } if (_local6 == 8) { return(1); } _local6 = 0; _local5 = Math.floor(_local11 / 3) * 3; _local4 = Math.floor(_local10 / 3) * 3; _local2 = 0; while (_local2 < 3) { _local1 = 0; while (_local1 < 3) { if (ng[((_local4 + _local2) * 9) + (_local5 + _local1)]) { _local6++; } _local1++; } _local2++; } if (_local6 == 8) { return(1); } return(0); } function get_used_c(n) { var _local1; var _local2; used = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var _local7 = Math.floor(n % 9); _local1 = 0; while (_local1 < 9) { used[ans[(_local1 * 9) + _local7]] = 1; _local1++; } var _local6 = Math.floor(n / 9); _local1 = 0; while (_local1 < 9) { used[ans[(_local6 * 9) + _local1]] = 1; _local1++; } var _local4 = Math.floor(_local7 / 3) * 3; var _local3 = Math.floor(_local6 / 3) * 3; _local1 = 0; while (_local1 < 3) { _local2 = 0; while (_local2 < 3) { used[ans[((_local3 + _local1) * 9) + (_local4 + _local2)]] = 1; _local2++; } _local1++; } var _local5 = 0; _local1 = 1; while (_local1 < 10) { if (used[_local1]) { _local5++; } _local1++; } return(_local5); } function click_masu(x, y) { mcSubInput._visible = false; mc = eval (("mcMasu" + y) + x); mcInput._visible = true; mcInput._x = mc._x; mcInput._y = mc._y; masu_x = x; masu_y = y; sndInput.start(); } function input_num(num) { mcInput._visible = false; var i; var j; var f = 0; i = 0; while (i < 9) { mc = eval (("mcMasu" + masu_y) + i); if (mc.num == num) { f = 1; } i++; } i = 0; while (i < 9) { mc = eval (("mcMasu" + i) + masu_x); if (mc.num == num) { f = 1; } i++; } i = 0; while (i < 3) { j = 0; while (j < 3) { mc = eval (("mcMasu" + ((Math.floor(masu_y / 3) * 3) + i)) + ((Math.floor(masu_x / 3) * 3) + j)); if (mc.num == num) { f = 1; } j++; } i++; } if ((num > 0) && (f)) { sndDelete.start(); return(undefined); } mc = eval (("mcMasu" + masu_y) + masu_x); mc.num = num; mc.num_txt = mc.num.toString(); if (num == 0) { mc.num_txt = ""; } f = 0; i = 0; while (i < 9) { j = 0; while (j < 9) { mc = eval (("mcMasu" + i) + j); if (mc.num == 0) { f = 1; } j++; } i++; } if (f == 0) { gotoAndStop ("clear"); } sndPut.start(); } function click_sub(x, y, n) { mcInput._visible = false; mc = eval (("mcMasu" + y) + x); ax = [0, 22, 0, 22]; ay = [0, 0, 22, 22]; mcSubInput._visible = true; mcSubInput._x = mc._x + ax[n]; mcSubInput._y = mc._y + ay[n]; masu_x = x; masu_y = y; sub_n = n; } function input_sub(num) { mcSubInput._visible = false; mc = eval (("mcMasu" + masu_y) + masu_x); var a = Number(num); var s = a.toString(); if (num == 0) { s = ""; } switch (sub_n) { case 0 : mc.sub0 = s; return; case 1 : mc.sub1 = s; return; case 2 : mc.sub2 = s; return; case 3 : mc.sub3 = s; } } this.stop(); if (level == 0) { mcEasy.gotoAndStop(1); mcHard.gotoAndStop(2); } else { mcEasy.gotoAndStop(2); mcHard.gotoAndStop(1); } mcInput._visible = false; mcSubInput._visible = false; masu_x = 0; masu_y = 0; sub_n = 0; ans = new Array(81); fmt0 = [6, 8, 9, 7, 5, 4, 2, 3, 1, 3, 5, 7, 6, 2, 1, 9, 8, 4, 2, 1, 4, 3, 9, 8, 5, 6, 7, 9, 6, 1, 2, 4, 3, 7, 5, 8, 5, 7, 3, 9, 8, 6, 1, 4, 2, 4, 2, 8, 1, 7, 5, 3, 9, 6, 8, 3, 2, 4, 1, 9, 6, 7, 5, 1, 4, 6, 5, 3, 7, 8, 2, 9, 7, 9, 5, 8, 6, 2, 4, 1, 3]; fmt1 = [5, 7, 2, 8, 4, 6, 9, 3, 1, 4, 9, 6, 3, 1, 5, 7, 2, 8, 8, 3, 1, 9, 2, 7, 4, 5, 6, 9, 6, 5, 2, 8, 1, 3, 4, 7, 1, 2, 7, 4, 6, 3, 8, 9, 5, 3, 8, 4, 5, 7, 9, 1, 6, 2, 6, 5, 8, 1, 9, 4, 2, 7, 3, 2, 4, 3, 7, 5, 8, 6, 1, 9, 7, 1, 9, 6, 3, 2, 5, 8, 4]; fmt2 = [2, 3, 1, 8, 9, 4, 5, 7, 6, 5, 9, 4, 7, 2, 6, 8, 3, 1, 8, 6, 7, 5, 3, 1, 4, 9, 2, 6, 1, 5, 2, 8, 9, 7, 4, 3, 3, 4, 2, 6, 7, 5, 1, 8, 9, 7, 8, 9, 1, 4, 3, 6, 2, 5, 4, 2, 6, 9, 5, 8, 3, 1, 7, 1, 7, 3, 4, 6, 2, 9, 5, 8, 9, 5, 8, 3, 1, 7, 2, 6, 4]; fmt3 = [4, 6, 5, 9, 1, 2, 8, 3, 7, 2, 7, 3, 8, 5, 4, 1, 6, 9, 9, 8, 1, 6, 3, 7, 4, 2, 5, 5, 2, 8, 4, 6, 1, 9, 7, 3, 6, 4, 7, 2, 9, 3, 5, 1, 8, 3, 1, 9, 5, 7, 8, 6, 4, 2, 8, 5, 2, 3, 4, 6, 7, 9, 1, 1, 9, 4, 7, 2, 5, 3, 8, 6, 7, 3, 6, 1, 8, 9, 2, 5, 4]; fmt = new Array(81); r = Math.floor(Math.random() * 4); r = 0; fmt = eval ("fmt" + r); cnv = new Array(10); i = 1; while (i <= 9) { cnv[i] = i; i++; } i = 1; while (i <= 9) { r = 1 + Math.floor(Math.random() * 9); tmp = cnv[i]; cnv[i] = cnv[r]; cnv[r] = tmp; i++; } i = 0; while (i < 81) { d = fmt[i]; ans[i] = cnv[d]; i++; } list = new Array(81); lc = 0; do { lc = 0; i = 0; while (i < 81) { if (ans[i]) { list[lc] = i; lc++; } i++; } if (lc == 0) { break; } i = 0; while (i < lc) { r = Math.floor(Math.random() * lc); tmp = list[i]; list[i] = list[r]; list[r] = tmp; i++; } uc = ((level == 0) ? 9 : 8); f = 0; i = 0; while (i < lc) { n = list[i]; if (erase_ok(n)) { ans[n] = 0; f = 1; } else if (get_used_c(n) >= uc) { ans[n] = 0; f = 1; } if (f) { break; } i++; } } while (f != 0); c = 0; i = 0; while (i < 9) { j = 0; while (j < 9) { mc = eval (("mcMasu" + i) + j); mc.num = ans[c]; mc.sub0 = ""; mc.sub1 = ""; mc.sub2 = ""; mc.sub3 = ""; if (ans[c] == 0) { mc.gotoAndStop("input"); mc.num_txt = ""; } else { mc.gotoAndStop("fix"); mc.num_txt = mc.num.toString(); } c++; j++; } i++; }
Instance of Symbol 73 MovieClip "mcEasy" in Frame 14
on (press) { _parent.level = 0; _parent.gotoAndPlay("restart"); }
Instance of Symbol 75 MovieClip "mcHard" in Frame 14
on (press) { _parent.level = 1; _parent.gotoAndPlay("restart"); }
Frame 19
this.stop(); i = 0; while (i < 9) { j = 0; while (j < 9) { mc = eval (("mcMasu" + i) + j); mc.gotoAndStop("fix"); j++; } i++; }
Symbol 11 Button
on (press) { var y = Number(this._name.charAt(6)); var x = Number(this._name.charAt(7)); _parent.click_masu(x, y); }
Symbol 12 Button
on (press) { var y = Number(this._name.charAt(6)); var x = Number(this._name.charAt(7)); _parent.click_sub(x, y, 0); }
Symbol 13 Button
on (press) { var y = Number(this._name.charAt(6)); var x = Number(this._name.charAt(7)); _parent.click_sub(x, y, 1); }
Symbol 14 Button
on (press) { var y = Number(this._name.charAt(6)); var x = Number(this._name.charAt(7)); _parent.click_sub(x, y, 2); }
Symbol 15 Button
on (press) { var y = Number(this._name.charAt(6)); var x = Number(this._name.charAt(7)); _parent.click_sub(x, y, 3); }
Symbol 23 MovieClip Frame 1
this.stop();
Symbol 26 Button
on (press) { _parent.input_num(1); }
Symbol 27 Button
on (press) { _parent.input_num(2); }
Symbol 28 Button
on (press) { _parent.input_num(3); }
Symbol 29 Button
on (press) { _parent.input_num(4); }
Symbol 30 Button
on (press) { _parent.input_num(5); }
Symbol 31 Button
on (press) { _parent.input_num(6); }
Symbol 32 Button
on (press) { _parent.input_num(7); }
Symbol 33 Button
on (press) { _parent.input_num(8); }
Symbol 34 Button
on (press) { _parent.input_num(9); }
Symbol 35 Button
on (press) { _parent.input_num(0); }
Symbol 49 Button
on (press) { _parent.input_sub(1); }
Symbol 50 Button
on (press) { _parent.input_sub(2); }
Symbol 51 Button
on (press) { _parent.input_sub(3); }
Symbol 52 Button
on (press) { _parent.input_sub(4); }
Symbol 53 Button
on (press) { _parent.input_sub(5); }
Symbol 54 Button
on (press) { _parent.input_sub(6); }
Symbol 55 Button
on (press) { _parent.input_sub(7); }
Symbol 56 Button
on (press) { _parent.input_sub(8); }
Symbol 57 Button
on (press) { _parent.input_sub(9); }
Symbol 58 Button
on (press) { _parent.input_sub(0); }
Symbol 73 MovieClip Frame 1
this.stop();
Symbol 75 MovieClip Frame 1
this.stop();
Symbol 80 Button
on (press) { getURL ("http://www.gamedesign.jp/"); }
Symbol 83 MovieClip Frame 9
this.stop();

Library Items

Symbol 1 Sound [wav_put1.wav]
Symbol 2 Sound [w_kanji.wav]
Symbol 3 Sound [w_bad.wav]
Symbol 4 GraphicUsed by:Timeline
Symbol 5 FontUsed by:6 71 74
Symbol 6 TextUses:5Used by:Timeline
Symbol 7 GraphicUsed by:23
Symbol 8 FontUsed by:9
Symbol 9 EditableTextUses:8Used by:23
Symbol 10 GraphicUsed by:11 12 13 14 15
Symbol 11 ButtonUses:10Used by:23
Symbol 12 ButtonUses:10Used by:23
Symbol 13 ButtonUses:10Used by:23
Symbol 14 ButtonUses:10Used by:23
Symbol 15 ButtonUses:10Used by:23
Symbol 16 FontUsed by:17 37 38 39 40 41 42 43 44 45
Symbol 17 EditableTextUses:16Used by:23
Symbol 18 FontUsed by:19 20 21 22 60 61 62 63 64 65 66 67 68
Symbol 19 EditableTextUses:18Used by:23
Symbol 20 EditableTextUses:18Used by:23
Symbol 21 EditableTextUses:18Used by:23
Symbol 22 EditableTextUses:18Used by:23
Symbol 23 MovieClipUses:7 9 11 12 13 14 15 17 19 20 21 22Used by:Timeline
Symbol 24 GraphicUsed by:46
Symbol 25 GraphicUsed by:26 27 28 29 30 31 32 33 34 35
Symbol 26 ButtonUses:25Used by:46
Symbol 27 ButtonUses:25Used by:46
Symbol 28 ButtonUses:25Used by:46
Symbol 29 ButtonUses:25Used by:46
Symbol 30 ButtonUses:25Used by:46
Symbol 31 ButtonUses:25Used by:46
Symbol 32 ButtonUses:25Used by:46
Symbol 33 ButtonUses:25Used by:46
Symbol 34 ButtonUses:25Used by:46
Symbol 35 ButtonUses:25Used by:46
Symbol 36 GraphicUsed by:46
Symbol 37 TextUses:16Used by:46
Symbol 38 TextUses:16Used by:46
Symbol 39 TextUses:16Used by:46
Symbol 40 TextUses:16Used by:46
Symbol 41 TextUses:16Used by:46
Symbol 42 TextUses:16Used by:46
Symbol 43 TextUses:16Used by:46
Symbol 44 TextUses:16Used by:46
Symbol 45 TextUses:16Used by:46
Symbol 46 MovieClipUses:24 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45Used by:Timeline
Symbol 47 GraphicUsed by:69
Symbol 48 GraphicUsed by:49 50 51 52 53 54 55 56 57 58
Symbol 49 ButtonUses:48Used by:69
Symbol 50 ButtonUses:48Used by:69
Symbol 51 ButtonUses:48Used by:69
Symbol 52 ButtonUses:48Used by:69
Symbol 53 ButtonUses:48Used by:69
Symbol 54 ButtonUses:48Used by:69
Symbol 55 ButtonUses:48Used by:69
Symbol 56 ButtonUses:48Used by:69
Symbol 57 ButtonUses:48Used by:69
Symbol 58 ButtonUses:48Used by:69
Symbol 59 GraphicUsed by:69
Symbol 60 EditableTextUses:18Used by:69
Symbol 61 EditableTextUses:18Used by:69
Symbol 62 EditableTextUses:18Used by:69
Symbol 63 EditableTextUses:18Used by:69
Symbol 64 EditableTextUses:18Used by:69
Symbol 65 EditableTextUses:18Used by:69
Symbol 66 EditableTextUses:18Used by:69
Symbol 67 EditableTextUses:18Used by:69
Symbol 68 EditableTextUses:18Used by:69
Symbol 69 MovieClipUses:47 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68Used by:Timeline
Symbol 70 GraphicUsed by:73 75
Symbol 71 TextUses:5Used by:73
Symbol 72 GraphicUsed by:73 75
Symbol 73 MovieClipUses:70 71 72Used by:Timeline
Symbol 74 TextUses:5Used by:75
Symbol 75 MovieClipUses:70 74 72Used by:Timeline
Symbol 76 FontUsed by:77 78
Symbol 77 TextUses:76Used by:80
Symbol 78 TextUses:76Used by:80
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:83
Symbol 82 SoundUsed by:83
Symbol 83 MovieClipUses:81 82Used by:Timeline

Instance Names

"mcMasu00"Frame 4Symbol 23 MovieClip
"mcMasu10"Frame 4Symbol 23 MovieClip
"mcMasu20"Frame 4Symbol 23 MovieClip
"mcMasu30"Frame 4Symbol 23 MovieClip
"mcMasu40"Frame 4Symbol 23 MovieClip
"mcMasu50"Frame 4Symbol 23 MovieClip
"mcMasu60"Frame 4Symbol 23 MovieClip
"mcMasu70"Frame 4Symbol 23 MovieClip
"mcMasu80"Frame 4Symbol 23 MovieClip
"mcMasu01"Frame 4Symbol 23 MovieClip
"mcMasu11"Frame 4Symbol 23 MovieClip
"mcMasu21"Frame 4Symbol 23 MovieClip
"mcMasu31"Frame 4Symbol 23 MovieClip
"mcMasu41"Frame 4Symbol 23 MovieClip
"mcMasu51"Frame 4Symbol 23 MovieClip
"mcMasu61"Frame 4Symbol 23 MovieClip
"mcMasu71"Frame 4Symbol 23 MovieClip
"mcMasu81"Frame 4Symbol 23 MovieClip
"mcMasu02"Frame 4Symbol 23 MovieClip
"mcMasu12"Frame 4Symbol 23 MovieClip
"mcMasu22"Frame 4Symbol 23 MovieClip
"mcMasu32"Frame 4Symbol 23 MovieClip
"mcMasu42"Frame 4Symbol 23 MovieClip
"mcMasu52"Frame 4Symbol 23 MovieClip
"mcMasu62"Frame 4Symbol 23 MovieClip
"mcMasu72"Frame 4Symbol 23 MovieClip
"mcMasu82"Frame 4Symbol 23 MovieClip
"mcMasu03"Frame 4Symbol 23 MovieClip
"mcMasu13"Frame 4Symbol 23 MovieClip
"mcMasu23"Frame 4Symbol 23 MovieClip
"mcMasu33"Frame 4Symbol 23 MovieClip
"mcMasu43"Frame 4Symbol 23 MovieClip
"mcMasu53"Frame 4Symbol 23 MovieClip
"mcMasu63"Frame 4Symbol 23 MovieClip
"mcMasu73"Frame 4Symbol 23 MovieClip
"mcMasu83"Frame 4Symbol 23 MovieClip
"mcMasu04"Frame 4Symbol 23 MovieClip
"mcMasu14"Frame 4Symbol 23 MovieClip
"mcMasu24"Frame 4Symbol 23 MovieClip
"mcMasu34"Frame 4Symbol 23 MovieClip
"mcMasu44"Frame 4Symbol 23 MovieClip
"mcMasu54"Frame 4Symbol 23 MovieClip
"mcMasu64"Frame 4Symbol 23 MovieClip
"mcMasu74"Frame 4Symbol 23 MovieClip
"mcMasu84"Frame 4Symbol 23 MovieClip
"mcMasu05"Frame 4Symbol 23 MovieClip
"mcMasu15"Frame 4Symbol 23 MovieClip
"mcMasu25"Frame 4Symbol 23 MovieClip
"mcMasu35"Frame 4Symbol 23 MovieClip
"mcMasu45"Frame 4Symbol 23 MovieClip
"mcMasu55"Frame 4Symbol 23 MovieClip
"mcMasu65"Frame 4Symbol 23 MovieClip
"mcMasu75"Frame 4Symbol 23 MovieClip
"mcMasu85"Frame 4Symbol 23 MovieClip
"mcMasu06"Frame 4Symbol 23 MovieClip
"mcMasu16"Frame 4Symbol 23 MovieClip
"mcMasu26"Frame 4Symbol 23 MovieClip
"mcMasu36"Frame 4Symbol 23 MovieClip
"mcMasu46"Frame 4Symbol 23 MovieClip
"mcMasu56"Frame 4Symbol 23 MovieClip
"mcMasu66"Frame 4Symbol 23 MovieClip
"mcMasu76"Frame 4Symbol 23 MovieClip
"mcMasu86"Frame 4Symbol 23 MovieClip
"mcMasu07"Frame 4Symbol 23 MovieClip
"mcMasu17"Frame 4Symbol 23 MovieClip
"mcMasu27"Frame 4Symbol 23 MovieClip
"mcMasu37"Frame 4Symbol 23 MovieClip
"mcMasu47"Frame 4Symbol 23 MovieClip
"mcMasu57"Frame 4Symbol 23 MovieClip
"mcMasu67"Frame 4Symbol 23 MovieClip
"mcMasu77"Frame 4Symbol 23 MovieClip
"mcMasu87"Frame 4Symbol 23 MovieClip
"mcMasu08"Frame 4Symbol 23 MovieClip
"mcMasu18"Frame 4Symbol 23 MovieClip
"mcMasu28"Frame 4Symbol 23 MovieClip
"mcMasu38"Frame 4Symbol 23 MovieClip
"mcMasu48"Frame 4Symbol 23 MovieClip
"mcMasu58"Frame 4Symbol 23 MovieClip
"mcMasu68"Frame 4Symbol 23 MovieClip
"mcMasu78"Frame 4Symbol 23 MovieClip
"mcMasu88"Frame 4Symbol 23 MovieClip
"mcInput"Frame 4Symbol 46 MovieClip
"mcSubInput"Frame 4Symbol 69 MovieClip
"mcEasy"Frame 14Symbol 73 MovieClip
"mcHard"Frame 14Symbol 75 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "wav_put1.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "w_kanji.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "w_bad.wav"

Labels

"init"Frame 4
"restart"Frame 8
"start"Frame 14
"clear"Frame 19
"fix"Symbol 23 MovieClip Frame 1
"input"Symbol 23 MovieClip Frame 6

Dynamic Text Variables

num_txtSymbol 9 EditableText"1"
num_txtSymbol 17 EditableText"1"
sub0Symbol 19 EditableText"1"
sub1Symbol 20 EditableText"1"
sub3Symbol 21 EditableText"1"
sub2Symbol 22 EditableText"1"




http://swfchan.com/5/23370/info.shtml
Created: 26/5 -2019 06:28:24 Last modified: 26/5 -2019 06:28:24 Server time: 13/05 -2024 16:46:47