STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228113
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10136803?noj=FRM10136803-9DC" width="1" height="1"></div>

Insane Orb EX.swf

This is the info page for
Flash #23424

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Arial Black" size="18" color="#ff0000">This game is originally from</font></p>

<p align="left"><font face="Arial Black" size="18" color="#0066ff">www.wildpulsegames.com</font></p>

<p align="left"><font face="Arial Black" size="18" color="#ffffff">www.wildpulsegames.com</font></p>

<p align="left"><font face="Arial Black" size="18" color="#0066ff">www.wildpulsegames.com</font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000">Go and check</font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000">out Madcap Orb</font></p>

<p align="left"><font face="Arial Black" size="20" color="#ffffff">Presents</font></p>

negative     Positive
gravity      gravity
Well          Well      Block   miniBoss  Fireball

<p align="center"><font face="Arial Black" size="14" color="#ffcc00"><a href="http://www.wildpulsegames.com" target = "_blank">If you like this Game, You&apos;ll Love Madcap Orb</a></font></p><p align="center"><font face="Arial Black" size="14" color="#ffcc00"><a href="http://www.wildpulsegames.com" target = "_blank">Click here to get the Free version!!</a></font></p>

ActionScript [AS1/AS2]

Frame 1
fscommand ("trapallkeys", "true"); fscommand ("showmenu", "false"); _quality = "medium"; var notInit = true; stop();
Frame 2
function swDir(num) { var gf = gObj[num]; gf.yDir = gf.yDir * -1; gf.xDir = gf.xDir * -1; if (0 < ((gf.rDir = gf.rDir * -1))) { gf.a.gotoAndStop(2); gf.b.gotoAndStop(2); gf.c.gotoAndStop(2); gf.d.gotoAndStop(2); } else { gf.a.gotoAndStop(1); gf.b.gotoAndStop(1); gf.c.gotoAndStop(1); gf.d.gotoAndStop(1); } } function score(h) { var ts; sndpinc.start(0, 1); ball.xDir = 16; ball.yDir = 12; if (h) { ball._y = human._y; ball._x = human._x - 16; ts = ++h_score; h_board = h_score; } else { if (cpu.ison) { ball._y = cpu._y; ball._x = cpu._x + 16; } else { ball._y = pm._y; ball._x = pm._x; } ts = ++c_score; c_board = c_score; } var highest; if (h_score < c_score) { highest = c_score; } else if (c_score < h_score) { highest = h_score; } else { highest = ts - 1; } if (highest == ts) { if ((ts % 5) == 0) { bgN.gotoAndStop(bgN._currentframe + 1); } if (ts == 26) { bgm1.stop(); bgm2.start(0, 10000); pm.brn = 5; pm.hitArea._xscale = (pm.hitArea._yscale = 140); pm.spd = 18; cpu._visible = false; cpu.ison = false; pm.f = 1.3; pm._xscale = (pm._yscale = 250); pm._visible = true; g3._visible = false; g2._visible = false; g._visible = false; mbrk = false; resetB(0); resetB(1); resetB(2); } else if (ts == 21) { bgm2.stop(); bgm1.start(0, 10000); pm._visible = false; pm._x = -50; g3._visible = true; g2._visible = true; } else if (ts == 18) { mbrk = true; } else if (ts == 15) { bgm1.stop(); bgm2.start(0, 10000); pm._visible = true; g3._visible = false; g2._visible = false; mbrk = false; resetB(0); resetB(1); resetB(2); g._visible = true; } else if (ts == 10) { mbrk = true; } else if (ts == 6) { pm._visible = false; pm._x = -50; g3._visible = true; g2._visible = true; mbrk = false; resetB(0); resetB(1); resetB(2); bgm2.stop(); bgm1.start(0, 10000); } else if (ts == 3) { bgm1.stop(); bgm2.start(0, 10000); pm._visible = true; } else if (ts == 3) { mbrk = true; g._visible = false; } if (ts == 32) { pscreen._visible = true; paused = true; if (ts == c_score) { sndlose.start(0, 1); pscreen.txt = "\n\n\nTry Again"; } else { sndwin.start(0, 1); pscreen.txt = "\n\nYou Won!!\n | | \n\\__/"; } pscreen.title2 = (pscreen.title2 = (pscreen.title = "Game Over")); pscreen.subtitle = ""; pscreen.info = "Press BACKSPACE to return\nto main menu"; gameover = true; } } t1._x = (t2._x = ball._x); t1._y = (t2._y = ball._y); } function bgColor(r, g, b) { clr.rb = r; clr.gb = g; clr.bb = b; bgTrans.setTransform(clr); } function bgNext() { curClr = (curClr + 1) % 6; bgColor(cset[curClr][0], cset[curClr][1], cset[curClr][2]); } function resetB(num) { brkSet[num]._y = (-70 * Math.random()) - 20; brkSet[num]._x = 40 + (320 * Math.random()); brkSet[num].xDir = 0; brkSet[num].yDir = (3 * Math.random()) + 2; } function resetAll() { gameover = false; ball.xDir = 16; ball.yDir = 12; h_board = (h_score = 0); c_board = (c_score = 0); pm.xDir = 0; pm.yDir = 0; pm.numRot = 0; pm._visible = false; pm._x = -50; pm._y = 150; pm.spd = 12; pm._xscale = (pm._yscale = (pm.hitArea._xscale = (pm.hitArea._yscale = 100))); pm.brn = 2; curClr = -1; bgNext(); mbrk = false; resetB(0); resetB(1); resetB(2); g._visible = true; g2._visible = false; g3._visible = false; g3._x = 100; g2._x = 300; cpu.ison = true; cpu._visible = true; cpu._y = 150; human._y = 150; pscreen.title2 = ""; pscreen.title = ""; pscreen.txt = ""; pscreen.subtitle = ""; pscreen.info = ""; fb._x = -50; ball._x = cpu._x + 10; ball._y = cpu._y; lazy = false; paused = false; } if (notInit) { notInit = false; fscommand ("trapallkeys", "true"); _quality = "MEDIUM"; icons._visible = false; icons.dummy.a.gotoAndStop(2); icons.dummy.b.gotoAndStop(2); icons.dummy.c.gotoAndStop(2); icons.dummy.d.gotoAndStop(2); rotdelay = 0; MChoice = 2; kDelay = 0; mballA = 4; pDelay = 0; curClr = -1; bgTrans = new Color(bg); clr = new Object(); brkSet = new Array(b1, b2, b3); gObj = new Array(g, g2, g3); g.xDir = 0; g.rDir = -1; g.f = 0.06; g2.xDir = 0; g2.rDir = -1; g2.f = 0.1; g3.xDir = 0; g3.rDir = -1; g3.f = 0.1; sndbmp = new Sound(); sndbmp.attachSound("bump"); sndfb = new Sound(); sndfb.attachSound("fireball"); sndpinc = new Sound(); sndpinc.attachSound("pinc"); sndlose = new Sound(); sndlose.attachSound("lose"); sndwin = new Sound(); sndwin.attachSound("win"); sndchg = new Sound(); sndchg.attachSound("charge"); sndgf = new Sound(); sndgf.attachSound("gf"); bgm1 = new Sound(); bgm1.attachSound("song2"); bgm2 = new Sound(); bgm2.attachSound("song1"); bgm1.start(0, 10000); cset = new Array(new Array(-255, -255, -128), new Array(0, 0, 0), new Array(64, -128, -255), new Array(32, -255, -255), new Array(-255, -64, -255)); swDir(2); } c_board = (h_board = ""); if (menuball._alpha < 50) { menuball._alpha = 50; mballA = mballA * -1; } else if (100 < menuball._alpha) { menuball._alpha = 100; mballA = mballA * -1; } menuball._alpha = menuball._alpha + mballA; pscreen.title2 = (pscreen.title = "Insane Orb Ex"); pscreen.txt = "\nEasy\nNormal\nHard\n\nCredits"; pscreen.subtitle = "Main Menu"; pscreen.info = "Use the UP/DOWN keys to make\na selection. Press ENTER to begin"; pscreen._visible = true; menuball._visible = true; if (kDelay == 0) { if (Key.isDown(38) && (1 < MChoice)) { sndpinc.start(0, 1); MChoice--; kDelay = 1; } if (Key.isDown(40) && (MChoice < 4)) { sndpinc.start(0, 1); MChoice++; kDelay = 1; } if (MChoice == 1) { menuball._x = 171; menuball._y = 115; } else if (MChoice == 2) { menuball._x = 162; menuball._y = 136; } else if (MChoice == 3) { menuball._x = 171; menuball._y = 158; } else if (MChoice == 4) { menuball._x = 161; menuball._y = 200; } if (Key.isDown(13)) { kDelay = 1; if (MChoice == 1) { diffBall = 0.5; diffCpuVis = 90; diffCpuSpd = 8; diffCpuReac = 10; diffGrav = 0.6; diffpmSpd = 0.6; levDiv = 1; } else if (MChoice == 2) { diffBall = 0.65; diffCpuVis = 120; diffCpuSpd = 12; diffCpuReac = 6; diffGrav = 0.75; diffpmSpd = 0.8; levDiv = 1; } else if (MChoice == 3) { diffBall = 0.95; diffCpuVis = 180; diffCpuSpd = 13; diffCpuReac = 5; diffGrav = 0.9; diffpmSpd = 1; levDiv = 1; } if (MChoice == 4) { pscreen.title2 = (pscreen.title = "Credits"); pscreen.txt = "Created by\nWildpulse Interactive\n\nwww.wildpulsegames.com"; pscreen.subtitle = ""; pscreen.info = "Press BACKSPACE to return\nto main menu"; frameNum = 2; } else { pscreen.title2 = (pscreen.title = "Instructions"); pscreen.subtitle = "Get 32 points to win"; pscreen.info = "Hit ENTER to continue\nPress BACKSPACE to return\nto main menu"; pscreen.txt = "Press:\nP to Pause & Unpause the game\nUP/DOWN keys to move\nSPACEBAR to fire\nBounce the orb past the left blocker to score"; frameNum = 8; } menuball._visible = false; gotoAndPlay (4); } } else if (((!Key.isDown(13)) && (!Key.isDown(38))) && (!Key.isDown(40))) { kDelay = 0; } if (Key.isDown(27)) { fscommand ("quit"); }
Frame 3
gotoAndPlay (2);
Frame 4
if (Key.isDown(13)) { if ((kDelay == 0) && (frameNum == 8)) { kDelay = 1; pscreen.title2 = (pscreen.title = "Objects"); pscreen.subtitle = ""; pscreen.info = "Hit ENTER to start game\nPress BACKSPACE to return to main menu"; pscreen.txt = ""; icons._visible = true; gotoAndPlay (8); } } else { kDelay = 0; } if (Key.isDown(27)) { fscommand ("quit"); } else if (Key.isDown(8)) { gotoAndPlay (2); }
Frame 5
gotoAndPlay (4);
Frame 6
if ((Key.isDown(80) && (pdelay == 0)) && (!gameover)) { pDelay = 7; if (paused) { pscreen.title2 = (pscreen.title = ""); pscreen.subtitle = ""; pscreen._visible = false; paused = false; } else { pscreen.title2 = (pscreen.title = "Pause"); pscreen.info = "Press P to unpause or\nBACKSPACE return to main menu"; pscreen._visible = true; paused = true; } } if (0 < pDelay) { pDelay--; } if (!paused) { if (-50 < fb._x) { fb._x = fb._x + -20; } if (fb2._x < 450) { fb2._x = fb2._x + 20; } if (ball.hitTest(fb)) { sndbmp.start(0, 1); ball.xDir = -26; if (fb._currentframe == 1) { fb.gotoAndStop(3); } } if (ball.hitTest(fb2)) { sndbmp.start(0, 1); ball.xDir = 26; if (fb2._currentframe == 1) { fb2.gotoAndStop(3); } } if (Key.isDown(38) && (0 < (human._y - 18))) { human._y = human._y - 15; } else if (Key.isDown(40) && ((human._y + 18) < 300)) { human._y = human._y + 15; } if (key.isDown(32) && (fb._x < 0)) { sndfb.start(0, 1); fb._x = human._x; fb._y = human._y; } if (cpu.ison) { tmpDistance = Math.ceil(((Math.abs(ball._x - cpu._x) / 30) + 1) * ball.yDir) + ball._y; if ((ball._x < diffCpuVis) || (ball.yDir == 0)) { if ((cpu._y + diffCpuReac) < ball._y) { cpu._y = cpu._y + diffCpuSpd; } else if (ball._y < (cpu._y - diffCpuReac)) { cpu._y = cpu._y - diffCpuSpd; } } else if (cpu._y < 150) { cpu._y = cpu._y + (diffCpuSpd / 2); } else if (150 < cpu._y) { cpu._y = cpu._y - (diffCpuSpd / 2); } if ((152 < cpu._y) && (cpu._y < 148)) { cpu._y = 150; } if ((((cpu._y + 30) >= tmpDistance) && (tmpDistance >= (cpu._y - 30))) && (400 < fb2._x)) { sndfb.start(0, 1); fb2._x = cpu._x; fb2._y = cpu._y; } } if (pm._visible) { if (!pm.hitArea.hitTest(ball)) { if (pm._currentframe == 2) { pm.gotoAndStop(1); } if (cpu.ison || ((ball._x < 300) && (ball.xDir < 0))) { if (Math.abs(pm.xDir) < pm.spd) { pm.xDir = pm.xDir + (((ball._x - pm._x) + (pm.brn * ball.xDir)) / 20); } if (Math.abs(pm.yDir) < pm.spd) { pm.yDir = pm.yDir + (((ball._y - pm._y) + (pm.brn * ball.yDir)) / 20); } } if (pm.spd < Math.abs(pm.xDir)) { if (pm.xDir < 0) { pm.xDir++; } else { pm.xDir--; } } if (pm.spd < Math.abs(pm.yDir)) { if (pm.yDir < 0) { pm.yDir++; } else { pm.yDir--; } } if (0 < pm.xDir) { if (395 < pm._x) { pm.xDir = 0; pm._x = 390; } else if ((!cpu.ison) && (130 < pm._x)) { pm.xDir = 0; pm._x = 130; } } else if ((pm._x < 5) && (pm.xDir < 0)) { pm.xDir = 0; pm._x = 10; } if ((295 < pm._y) && (0 < pm.yDir)) { pm.yDir = 0; pm._y = 295; } else if ((pm._y < 5) && (pm.yDir < 0)) { pm.yDir = 0; pm._y = 5; } angle = Math.atan2(ball._y - pm._y, ball._x - pm._x) / (Math.PI/180); pm._rotation = angle; } else { pm._rotation = (pm._rotation + 60) % 360; pm.numRot++; if (25 < pm.numRot) { pm.numRot = 0; ball._x = ball._x + ((ball.xDir = 16 + (8 * Math.random()))); ball._y = ball._y + ((ball.yDir = 6 + (16 * Math.random()))); if (Math.random() < 0.6) { ball.yDir = ball.yDir * -1; } sndfb.start(0, 1); } if (pm._currentframe == 1) { sndchg.start(0, 1); ball.xDir = 0; ball.yDir = 0; pm.xDir = (pm.yDir = 0); pm._x = ball._x; pm._y = ball._y; pm.gotoAndStop(2); } } i4 = 0; while (i4 < 3) { gf2 = gObj[i4]; if (gf2._visible == false) { } else if (pm.hitArea.hitTest(gf2)) { pm.yDir = pm.yDir + ((((gf2._y - pm._y) * gf2.f) * gf2.rDir) * diffGrav); pm.xDir = pm.xDir + ((((gf2._x - pm._x) * gf2.f) * gf2.rDir) * diffGrav); } i4++; } pm._x = pm._x + (pm.xDir * diffpmSpd); pm._y = pm._y + (pm.yDir * diffpmSpd); } ball._x = ball._x + (ball.xDir * diffBall); ball._y = ball._y + (ball.yDir * diffBall); if (400 < ball._x) { score(0); } else if (ball._x < 0) { score(1); } if (ball.hitTest(human)) { sndbmp.start(0, 1); human.orbReaction(); } else if (ball.hitTest(cpu) && (cpu.ison)) { sndbmp.start(0, 1); cpu.orbReaction(); } if (292 < ball._y) { sndbmp.start(0, 1); ball._y = 292; ball.yDir = ball.yDir * -1; } if (ball._y < 8) { sndbmp.start(0, 1); ball._y = 8; ball.yDir = ball.yDir * -1; } i = 0; while (i < 3) { var gf = gObj[i]; if (gf._visible == true) { if (300 < gf.xDir) { sndgf.start(0, 1); swDir(i); gf.xDir = 0; } else { gf.xDir++; } if (rotdelay == 0) { gf.a._rotation = (gf.a._rotation + (gf.rDir * 36)) % 360; gf.b._rotation = (gf.b._rotation + (gf.rDir * 18)) % 360; gf.c._rotation = (gf.c._rotation + (gf.rDir * 12)) % 360; gf.d._rotation = (gf.d._rotation + (gf.rDir * 8)) % 360; if (gf != g) { gf._x = gf._x + gf.rDir; } } if (ball.hitTest(gf)) { ball.yDir = ball.yDir + ((((gf._y - ball._y) * gf.f) * gf.rDir) * diffGrav); ball.xDir = ball.xDir + ((((gf._x - ball._x) * gf.f) * gf.rDir) * diffGrav); } } i++; } if (mbrk) { i3 = 0; while (i3 < 3) { curBrk = brkSet[i3]; curBrk._x = curBrk._x + curBrk.xDir; curBrk._y = curBrk._y + curBrk.yDir; i4 = 0; while (i4 < 3) { gf2 = gObj[i4]; if (gf2._visible == false) { } else if (curBrk.hitTest(gf2)) { curBrk.yDir = curBrk.yDir + ((((gf2._y - curBrk._y) * gf2.f) * gf2.rDir) * diffGrav); curBrk.xDir = curBrk.xDir + ((((gf2._x - curBrk._x) * gf2.f) * gf2.rDir) * diffGrav); } i4++; } if (curBrk.hitTest(ball)) { sndbmp.start(0, 1); tmpX = curBrk.xDir; tmpY = curBrk.yDir; curBrk.xDir = (ball.xDir + tmpX) * 0.8; curBrk.yDir = (ball.yDir + tmpY) * 0.8; ball.xDir = (-(ball.xDir + tmpX)) * 0.9; ball.yDir = (-(ball.yDir + tmpY)) * 0.9; } if (curBrk.hitTest(fb)) { sndbmp.start(0, 1); curBrk.xDir = -26; if (fb._currentframe == 1) { fb.gotoAndStop(3); } } if (curBrk.hitTest(fb2)) { sndbmp.start(0, 1); curBrk.xDir = 26; if (fb2._currentframe == 1) { fb2.gotoAndStop(3); } } if ((((350 < curBrk._y) || (curBrk._y < -100)) || (curBrk._x < -50)) || (450 < curBrk._x)) { resetB(i3); } if ((pm._visible == true) && (curBrk.hitTest(pm.hitArea))) { sndbmp.start(0, 1); curBrk.xDir = pm.xDir * 1.5; curBrk.yDir = pm.yDir * 1.5; pm.xDir = pm.xDir * 0.75; pm.yDir = pm.yDir * 0.75; } i3++; } } } if (Key.isDown(8)) { resetAll(); bgm.stop(); gotoAndPlay (2); } if (Key.isDown(27)) { fscommand ("quit"); } t1._x = t1._x + ((ball._x - t1._x) / 0.8); t1._y = t1._y + ((ball._y - t1._y) / 0.8); t2._x = t2._x + ((ball._x - t2._x) / 1.4); t2._y = t2._y + ((ball._y - t2._y) / 1.4);
Frame 7
gotoAndPlay (6);
Frame 8
if (Key.isDown(13)) { if (kDelay == 0) { kDelay = 1; icons._visible = false; pscreen._visible = false; resetAll(); gotoAndPlay (6); } } else { kDelay = 0; } if (Key.isDown(27)) { fscommand ("quit"); } else if (Key.isDown(8)) { icons._visible = false; gotoAndPlay (2); }
Frame 9
gotoAndPlay (8);
Symbol 15 MovieClip Frame 4
_parent._x = -50; _parent.gotoAndStop(1);
Symbol 16 MovieClip [jin_yellow_fireBall] Frame 1
stop(); hitBox._visible = false;
Symbol 16 MovieClip [jin_yellow_fireBall] Frame 2
stop(); hitBox._visible = false;
Symbol 30 Button
on (release) { getURL ("http://www.wildpulsegames.com", "_blank"); }
Symbol 34 Button
on (release) { play(); }
Symbol 40 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 59
_parent.play();
Symbol 50 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
var point = new Object(); var p1 = (this._name == "human"); var angle; var spd; _root.PI180 = (Math.PI/180); orbReaction = function () { angle = ((this._y - _root.ball._y) / this._height) * 75; spd = Math.sqrt(Math.pow(_root.ball.xDir, 2) + Math.pow(_root.ball.yDir, 2)); _root.ball.xDir = Math.cos(angle * _root.PI180) * (spd * 1.1); _root.ball.yDir = Math.sin(angle * _root.PI180) * (-spd); if (p1) { _root.ball.xDir = _root.ball.xDir * -1; _root.ball._x = this._x - _root.orbRadius; } else { _root.ball._x = this._x + _root.orbRadius; } };
Symbol 76 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 4
_parent._x = 450; _parent.gotoAndStop(1);
Symbol 81 MovieClip Frame 1
stop(); hitBox._visible = false;
Symbol 81 MovieClip Frame 2
stop(); hitBox._visible = false;

Library Items

Symbol 1 Sound [gf]
Symbol 2 Sound [song2]
Symbol 3 Sound [song1]
Symbol 4 Sound [pinc]
Symbol 5 Sound [bump]
Symbol 6 Sound [fireball]
Symbol 7 Sound [lose]
Symbol 8 Sound [charge]
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:9 10Used by:16 81
Symbol 12 GraphicUsed by:15 80
Symbol 13 GraphicUsed by:15 80
Symbol 14 GraphicUsed by:15 80
Symbol 15 MovieClipUses:12 13 14Used by:16
Symbol 16 MovieClip [jin_yellow_fireBall]Uses:11 15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 BitmapUsed by:19 26
Symbol 19 GraphicUses:18Used by:40
Symbol 20 FontUsed by:21 27 28 29 35 36 39 83 86 87 88 89 96
Symbol 21 EditableTextUses:20Used by:40
Symbol 22 BitmapUsed by:26
Symbol 23 BitmapUsed by:26
Symbol 24 BitmapUsed by:26
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:18 22 23 24 25Used by:40
Symbol 27 EditableTextUses:20Used by:30
Symbol 28 EditableTextUses:20Used by:30
Symbol 29 EditableTextUses:20Used by:30
Symbol 30 ButtonUses:27 28 29Used by:40
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 ButtonUses:31 32 33Used by:40
Symbol 35 EditableTextUses:20Used by:40
Symbol 36 EditableTextUses:20Used by:40
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:40
Symbol 39 EditableTextUses:20Used by:40
Symbol 40 MovieClipUses:19 21 26 30 34 35 36 38 39Used by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:50
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:50
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:50
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:43 45 47 49Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:76  Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:68 94  Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:61
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:59Used by:61 62 63 64
Symbol 61 MovieClipUses:57 60Used by:62 63 64
Symbol 62 MovieClipUses:61 60Used by:68
Symbol 63 MovieClipUses:61 60Used by:68
Symbol 64 MovieClipUses:61 60Used by:68
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:65 66Used by:68
Symbol 68 MovieClipUses:54 62 63 64 67Used by:94  Timeline
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:Timeline
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:72 73Used by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:74 52 75Used by:Timeline
Symbol 77 FontUsed by:78 79
Symbol 78 EditableTextUses:77Used by:Timeline
Symbol 79 EditableTextUses:77Used by:Timeline
Symbol 80 MovieClipUses:12 13 14Used by:81
Symbol 81 MovieClipUses:11 80Used by:Timeline
Symbol 82 GraphicUsed by:90
Symbol 83 EditableTextUses:20Used by:90
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:90
Symbol 86 EditableTextUses:20Used by:90
Symbol 87 EditableTextUses:20Used by:90
Symbol 88 EditableTextUses:20Used by:90
Symbol 89 EditableTextUses:20Used by:90
Symbol 90 MovieClipUses:82 83 85 86 87 88 89Used by:Timeline
Symbol 91 FontUsed by:92
Symbol 92 TextUses:91Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:68 54 92 93Used by:Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 EditableTextUses:20Used by:Timeline

Instance Names

"bgN"Frame 2Symbol 50 MovieClip
"t2"Frame 2Symbol 52 MovieClip
"t1"Frame 2Symbol 52 MovieClip
"g"Frame 2Symbol 68 MovieClip
"cpu"Frame 2Symbol 71 MovieClip
"human"Frame 2Symbol 71 MovieClip
"g3"Frame 2Symbol 68 MovieClip
"g2"Frame 2Symbol 68 MovieClip
"ball"Frame 2Symbol 52 MovieClip
"PM"Frame 2Symbol 76 MovieClip
"b1"Frame 2Symbol 54 MovieClip
"b2"Frame 2Symbol 54 MovieClip
"b3"Frame 2Symbol 54 MovieClip
"fb2"Frame 2Symbol 81 MovieClip
"fb"Frame 2Symbol 16 MovieClip [jin_yellow_fireBall]
"pscreen"Frame 2Symbol 90 MovieClip
"menuball"Frame 2Symbol 52 MovieClip
"icons"Frame 2Symbol 94 MovieClip
"c"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"c"Symbol 63 MovieClip Frame 1Symbol 61 MovieClip
"c"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"d"Symbol 68 MovieClip Frame 1Symbol 62 MovieClip
"c"Symbol 68 MovieClip Frame 1Symbol 63 MovieClip
"b"Symbol 68 MovieClip Frame 1Symbol 64 MovieClip
"a"Symbol 68 MovieClip Frame 1Symbol 67 MovieClip
"hitarea"Symbol 76 MovieClip Frame 1Symbol 52 MovieClip
"dummy"Symbol 94 MovieClip Frame 1Symbol 68 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "gf"
ExportAssets (56)Timeline Frame 1Symbol 2 as "song2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "song1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pinc"
ExportAssets (56)Timeline Frame 1Symbol 5 as "bump"
ExportAssets (56)Timeline Frame 1Symbol 6 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 7 as "lose"
ExportAssets (56)Timeline Frame 1Symbol 8 as "charge"
ExportAssets (56)Timeline Frame 1Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 2Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 3Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 4Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 5Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 6Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 7Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 8Symbol 16 as "jin_yellow_fireBall"
ExportAssets (56)Timeline Frame 9Symbol 16 as "jin_yellow_fireBall"

Dynamic Text Variables

c_boardSymbol 78 EditableText""
h_boardSymbol 79 EditableText""
txtSymbol 83 EditableText""
infoSymbol 86 EditableText""
subtitleSymbol 87 EditableText""
title2Symbol 88 EditableText""
titleSymbol 89 EditableText""




http://swfchan.com/5/23424/info.shtml
Created: 26/5 -2019 05:33:45 Last modified: 26/5 -2019 05:33:45 Server time: 09/05 -2024 08:23:30