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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27087473?noj=FRM27087473-16DC" width="1" height="1"></div>

Sasuke Tree Climbing Chakra Training.swf

This is the info page for
Flash #23454

(Click the ID number above for more basic data on this flash file.)


Text
199

199

999

AAA

start

Tree-climbing Chakra training

retry

top scores

100

meters

Good Job! Press "retry" to
Play Again!

submit

Great Job!
You've Made it to the
Naruto Tree Climbing Hall of Fame

AAA

Enter Initials

999

AAA

1

999

Your Score:

High Scores

Submitting...

Classroom

CHAKRA

BOOST!

CHAKRA

BOOST!

TIMES UP!

TIMES UP!

99.9 meters

99.9 meters

99.9 meters

99.9 meters

0:00

ActionScript [AS1/AS2]

Frame 1
function clockTimer() { if (timerSec < 10) { timer_var = (timerMin + " : 0") + timerSec; } else { timer_var = (timerMin + " : ") + timerSec; } if (timerSec == 0) { if (timerMin == 0) { kill(); } else { timerMin--; timerSec = 59; } } else { timerSec--; } } function kill() { times_up.gotoAndPlay(2); if (!cc_1.the_player_has_engaged) { gotoAndPlay ("end"); } cc_1.key_chakra = null; cc_1.key_marker = null; cc_1.key_left = null; cc_1.key_right = null; clearInterval(timer); } intialize_gamePlay = function () { cc_1.key_chakra = 38; cc_1.key_marker = 40; cc_1.key_left = 37; cc_1.key_right = 39; timerMin = 5; timerSec = 0; timer = setInterval(this, "clockTimer", 1000); cc_1.int_bar_length = momentum1_mc._width; }; submitMyScore = function () { scoreCard.filename = "scores/treeclimber.sco"; scoreCard.scoresize = 10; scoreCard.action = "WRITE_SCORE_FILE"; scoreCard.viewtype = "FLASH"; scoreCard.winname = winner_name; scoreCard.winscore = personal_best; scoreCard.sendAndLoad("scores.php?R=" + random(9999), scoreVars, "POST"); }; scoreVars = new LoadVars(); scoreVars.onLoad = function (success) { if (success) { i = 0; while (i < 10) { _root["score" + i] = this["SCORE" + i]; _root["name" + i] = this["NAME" + i]; i++; } rules_mc.scroll_content_mc.gotoAndStop("top_score"); } else { error_mess = "This game cannot contact the server at this time"; } }; scoreCard = new LoadVars(); scoreCard.filename = "scores/treeclimber.sco"; scoreCard.scoresize = 10; scoreCard.action = "VIEW"; scoreCard.viewtype = "FLASH"; scoreCard.sendAndLoad("scores.php?R=" + random(9999), scoreVars, "POST"); _root.scroll_content = "rules"; rules_txt = "See how well you can focus your Chakra to climb up a tree! \r\rUsing your keyboard, mash the LEFT and RIGHT arrow keys as quickly as possible to climb up the tree. \r\rMark your highest point with the DOWN arrow key. Sasuke will only mark the tree if it is the highest mark, he will not mark the tree if it is lower than the previous mark. \r\rUse your 3 \"Chakra Boosts\" by HOLDING DOWN the UP arrow key to give Sasuke a burst of energy. Use them wisely! \r\rThe game becomes more difficult the higher you get up the tree.";
Instance of Symbol 121 MovieClip in Frame 1
on (release) { getURL ("academy.php?visit=true"); }
Frame 9
stop();
Frame 17
intialize_gamePlay();
Frame 27
kill(); _root.scroll_content = "try_again";
Frame 55
stop();
Symbol 51 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 55 MovieClip Frame 7
stop();
Symbol 68 MovieClip Frame 15
stop();
Symbol 69 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 1
function set_a1_0() { a1 = 0; clearInterval(reset_a1); } function accelerate() { clearInterval(reset_a1); if (tree1.ySpeed < maxSpeed) { if (tree1.ySpeed > 0) { a1 = a1 + 0.75; } else { a1 = a1 + 2; } reset_a1 = setInterval(this, "set_a1_0", 100); } prevent_strong_fall_momentum(); } function decelerate() { if (tree1.ySpeed > maxNegSpeed) { tree1.ySpeed = tree1.ySpeed - resistance_rate; } } function slowTree() { this.onEnterFrame = decelerate; } function prevent_strong_fall_momentum() { if (tree1.ySpeed < 0) { tree1.ySpeed = tree1.ySpeed / 2; } } function naruto_y_pos() { if (tree1.ySpeed >= 0) { naruto_y = (naruto_char_mc._y = 400 - int(tree1.ySpeed * 4)); } } function chakraBoost() { if ((Key.isDown(key_chakra) && (chakra_boost_count != 0)) && (!key_active_press)) { a1 = a1 + chakra_boost_strength; setProperty(_parent[("chakra1-" + chakra_boost_count) + "_mc"], _visible , false); chakra_boost_count--; key_active_press = true; chakra_audio.start(0, 0); _parent.chakra_boost_mc.gotoAndPlay(2); } } function chakraSustain() { if (a1 == 2) { if (chakra_sustain < chakra_sustain_strength) { chakra_sustain++; naruto_move(); naruto_char_mc.chakra_glow_mc._visible = true; } else { a1 = 0; chakra_sustain = 0; naruto_char_mc.chakra_glow_mc._visible = false; } } } function slashMarker() { if (!current_slashMark) { current_slashMark = 0; } if (Key.isDown(key_marker)) { if (comp_meter > current_slashMark) { slash_mark_cDistance = tens_meter; naruto_slash_adjustment = 75; slash_mark_pos = (naruto_y - tree1._y) - naruto_slash_adjustment; _parent.meter_length1_mc.gotoAndPlay("mark"); naruto_char_mc.gotoAndStop("mark_tree"); _parent.treemarking_mc.gotoAndPlay(2); _parent.personal_best = (current_slashMark = comp_meter); } } } function slashMark_sustain() { if (slash_mark_cDistance == tens_meter) { tree1.slash_mark_mc._y = slash_mark_pos; } else { tree1.slash_mark_mc._y = -100; } } function topScoreMarker() { high_comp_meter = _root.score0 / 10; high_tens_meter = int(high_comp_meter); high_ones_meter = (high_comp_meter - high_tens_meter) * 10; highscore_adj_var = 20; _root.error_mess = (("high_tens_meter = " + high_tens_meter) + " : high_ones_meter = ") + high_ones_meter; if (high_tens_meter == tens_meter) { tree1.highscore_mc._y = ((596 - (high_ones_meter * 59.6)) + 298) - highscore_adj_var; } else if ((high_tens_meter - 1) == tens_meter) { tree1.highscore_mc._y = (298 - (high_ones_meter * 59.6)) - highscore_adj_var; } else if ((high_tens_meter + 1) == tens_meter) { tree1.highscore_mc._y = (894 + (596 - (high_ones_meter * 59.6))) - highscore_adj_var; } else { tree1.highscore_mc._y = -100; } } function grounded() { if (comp_meter < 5) { tree1.ground_mc._y = 1000; } else { tree1.ground_mc._y = 1200; } } function resistance() { if (comp_meter > 20) { resistance_rate = comp_meter * 0.01; } else if (comp_meter > 0) { resistance_rate = 0.2; } else { resistance_rate = 0; } } function reset_fall() { if (tens_meter < 0) { tree1.ySpeed = 0; naruto_char_mc.gotoAndStop("stand"); tree1.reset_clickDistance = false; } else if (tens_meter >= 0) { tree1.reset_clickDistance = true; } } function tree_graphic_repeat() { if (tree1._y > 26) { tree1.yPos = yStart + (tree1.ySpeed / 2); tens_meter++; ones_meter = 0; } else if (tree1._y < -568) { if (comp_meter > 0) { tree1.yPos = tree1.ySpeed / 4; ones_meter = 0; tens_meter--; } else { tree1.yPos = -569; tree1.onEnterFrame = null; tree1.ySpeed = 0; naruto_char_mc.gotoAndStop("stand"); _parent.gotoAndPlay("end"); } } else if (tens_meter > -1) { tree1.yPos = tree1.yPos + tree1.ySpeed; ones_meter = int((tree1._y + 568) / 59.4); } else { tens_meter = 0; tree1.yPos = yStart; } if (tens_meter != -1) { comp_meter = (tens_meter * 10) + ones_meter; } else { comp_meter = 0; } if (comp_meter > 0) { mark_height = comp_meter + " meters"; } else { mark_height = ""; } } function myKeyPress() { chakraBoost(); slashMarker(); if (!key_active_press) { if (lastKeyPressed_1 == key_right) { if (Key.isDown(key_left) && (!Key.isDown(key_right))) { accelerate(); naruto_move(); lastKeyPressed_1 = key_left; } } else if (lastKeyPressed_1 == key_left) { if (Key.isDown(key_right) && (!Key.isDown(key_left))) { accelerate(); naruto_move(); lastKeyPressed_1 = key_right; } } else if (lastKeyPressed_1 == undefined) { if (Key.isDown(key_left) && (!Key.isDown(key_right))) { accelerate(); naruto_move(); lastKeyPressed_1 = key_left; } else if (Key.isDown(key_right) && (!Key.isDown(key_left))) { accelerate(); naruto_move(); lastKeyPressed_1 = key_right; } } } the_player_has_engaged = true; } function myKeyRelease() { slowTree(); a1 = 0; key_active_press = false; } var a1 = 0; var maxSpeed = 50; var maxNegSpeed = -50; var key_active_press = Boolean(true); var intervalId; var totalDistance_1 = 0; var yStart = tree1._y; var resistance_rate = 0.05; var mileMarker = 100; var decelIncrease = 0.01; var chakra_boost_count = 3; var chakra_boost_strength = 2; var chakra_sustain_strength = 30; var chakra_sustain = 0; var mark_var_1place = 0; var tens_meter = 0; naruto_char_mc.gotoAndStop("stand"); chakra_audio = new Sound(this); chakra_audio.attachSound("chakra"); place_knife_marker = function () { if (comp_meter > 3) { marker_mc.knife_marker_mc.distanceMark = tens_meter; marker_mc._y = tree1._y + 600; marker_mc._visible = true; meter_display_adjust = naruto_y - 700; } else { marker_mc._visible = false; } if (tree1._y > meter_display_adjust) { marker_mc.knife_marker_mc.distanceMark = (tens_meter + 1) + "0"; } else { marker_mc.knife_marker_mc.distanceMark = tens_meter + "0"; } }; tree1.onEnterFrame = function () { naruto_y_pos(); slashMark_sustain(); if (tree1.ySpeed < maxSpeed) { tree1.ySpeed = tree1.ySpeed + a1; } tree_graphic_repeat(); topScoreMarker(); resistance(); chakraSustain(); grounded(); reset_fall(); tree1._y = tree1.yPos; _parent.momentum1_mc.m_bar_mc._width = (int(tree1.ySpeed) * (int_bar_length * 2)) / 100; place_knife_marker(); if (tree1.ySpeed < -20) { naruto_char_mc.gotoAndStop("fall"); } else if (tree1.ySpeed < -10) { naruto_char_mc.gotoAndStop("prefall"); } }; j = 0; naruto_move = function () { if (j < 10) { j++; naruto_char_mc.gotoAndStop(j); } else { j = 0; naruto_char_mc.gotoAndStop(1); } }; var myListener_1 = new Object(); myListener_1.onKeyDown = myKeyPress; myListener_1.onKeyUp = myKeyRelease; Key.addListener(myListener_1);
Instance of Symbol 29 MovieClip "tree1" in Symbol 70 MovieClip Frame 1
onClipEvent (load) { var ySpeed = 0; var yPos = this._y; var checkHeight = 0; var clickDistance = 1; var reset_clickDistance = false; }
Symbol 83 Button
on (release) { _parent.play(); }
Symbol 88 Button
on (press) { _root.rules_txt.scroll++; }
Symbol 89 Button
on (press) { _root.rules_txt.scroll--; }
Symbol 91 Button
on (release) { _parent.play(); }
Symbol 93 Button
on (release) { gotoAndStop ("top_score"); }
Symbol 98 Button
on (release) { gotoAndStop ("submit"); _parent._parent.submitMyScore(); }
Symbol 106 MovieClip Frame 1
num_txt = item_num + 1; score_txt = _root["score" + item_num]; name_txt = _root["name" + item_num];
Symbol 111 MovieClip Frame 1
stop(); gotoAndStop(_root.scroll_content);
Symbol 111 MovieClip Frame 10
if (_root.personal_best > _root.score9) { gotoAndStop ("winner"); }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 0; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 1; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 2; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 3; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 4; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 5; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 6; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 7; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 8; }
Instance of Symbol 106 MovieClip in Symbol 111 MovieClip Frame 27
onClipEvent (load) { this.item_num = 9; }
Symbol 114 MovieClip Frame 13
stop();
Symbol 114 MovieClip Frame 26
stop(); if (_root.scroll_content == "try_again") { _parent.gotoAndPlay("intro"); } else { _parent.gotoAndStop("game"); }
Symbol 136 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 12
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 30
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
mark_height = _parent.cc_1.mark_height; _root.final_mark = mark_height; _root.final_mark_txt = mark_height + " meters";
Symbol 168 MovieClip Frame 41
stop();

Library Items

Symbol 1 Sound [chakra]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:10
Symbol 7 FontUsed by:8 9
Symbol 8 EditableTextUses:7Used by:10
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Symbol 30 BitmapUsed by:31 38 39
Symbol 31 GraphicUses:30Used by:69
Symbol 32 BitmapUsed by:33 37 40 43
Symbol 33 GraphicUses:32Used by:69
Symbol 34 SoundUsed by:69
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:69
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Symbol 51 MovieClipUses:45 47 49 50Used by:69
Symbol 52 SoundUsed by:69
Symbol 53 BitmapUsed by:54
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Symbol 56 GraphicUsed by:68
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Symbol 69 MovieClipUses:31 33 34 36 37 38 39 40 42 43 51 52 55 68Used by:70
Symbol 70 MovieClipUses:11 29 69Used by:Timeline
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Symbol 73 BitmapUsed by:74
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Instance Names

"cc_1"Frame 1Symbol 70 MovieClip
"chakra_boost_mc"Frame 17Symbol 136 MovieClip
"treemarking_mc"Frame 17Symbol 148 MovieClip
"times_up"Frame 17Symbol 159 MovieClip
"meter_length1_mc"Frame 17Symbol 168 MovieClip
"momentum1_mc"Frame 17Symbol 173 MovieClip
"chakra1-1_mc"Frame 17Symbol 175 MovieClip
"chakra1-2_mc"Frame 17Symbol 175 MovieClip
"chakra1-3_mc"Frame 17Symbol 175 MovieClip
"rules_mc"Frame 47Symbol 114 MovieClip
"knife_marker_mc"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"knife_marker_mc"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"slash_mark_mc"Symbol 29 MovieClip Frame 1Symbol 18 MovieClip
"highscore_mc"Symbol 29 MovieClip Frame 1Symbol 24 MovieClip
"ground_mc"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"marker_mc"Symbol 70 MovieClip Frame 1Symbol 11 MovieClip
"tree1"Symbol 70 MovieClip Frame 1Symbol 29 MovieClip
"naruto_char_mc"Symbol 70 MovieClip Frame 1Symbol 69 MovieClip
"scroll_content_mc"Symbol 114 MovieClip Frame 7Symbol 111 MovieClip
"scroll_content_mc"Symbol 114 MovieClip Frame 13Symbol 111 MovieClip
"m_bar_mc"Symbol 173 MovieClip Frame 1Symbol 171 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "chakra"

Labels

"intro"Frame 1
"game"Frame 17
"end"Frame 27
"mark_tree"Symbol 69 MovieClip Frame 16
"prefall"Symbol 69 MovieClip Frame 22
"fall"Symbol 69 MovieClip Frame 27
"stand"Symbol 69 MovieClip Frame 32
"rules"Symbol 111 MovieClip Frame 1
"try_again"Symbol 111 MovieClip Frame 10
"winner"Symbol 111 MovieClip Frame 18
"top_score"Symbol 111 MovieClip Frame 27
"submit"Symbol 111 MovieClip Frame 37
"mark"Symbol 168 MovieClip Frame 2

Dynamic Text Variables

distanceMarkSymbol 8 EditableText"199"
distanceMarkSymbol 9 EditableText"199"
_root.score0Symbol 22 EditableText"999"
_root.name0Symbol 23 EditableText"AAA"
_root.rules_txtSymbol 85 EditableText""
_root.final_mark_txtSymbol 94 EditableText"100"
_parent._parent.winner_nameSymbol 101 EditableText"AAA"
score_txtSymbol 103 EditableText"999"
name_txtSymbol 104 EditableText"AAA"
num_txtSymbol 105 EditableText"1"
_parent._parent.personal_bestSymbol 107 EditableText"999"
num_txtSymbol 108 EditableText"Your Score:"
_parent._parent.cc_1.mark_heightSymbol 162 EditableText"99.9 meters"
_parent._parent.cc_1.mark_heightSymbol 163 EditableText"99.9 meters"
_parent.mark_heightSymbol 165 EditableText"99.9 meters"
_parent.mark_heightSymbol 166 EditableText"99.9 meters"
timer_varSymbol 177 EditableText"0:00"




http://swfchan.com/5/23454/info.shtml
Created: 26/5 -2019 04:55:13 Last modified: 26/5 -2019 04:55:13 Server time: 16/05 -2024 12:48:21