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Golden Arrow 2.swf

This is the info page for
Flash #23467

(Click the ID number above for more basic data on this flash file.)


Text
(c) 2002 Hairy Bullet

loading....

0

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Golden Arrow 2

Game conception and design by Ryaareet

Additional Artwork supplied by Syndicate

This game must be played via
www.hairybullet.biz
for the scoreboards to
function correctly

Ryaareet

Golden Arrow

2

Arrows fired so far

0

Please Enter Your Name
to continue.

Golden Arrow

Competetion

PLAY

PLAY

Practice

Tournament

visit www.hairybullet.biz

visit www.hairybullet.biz

Archer ON

Archer OFF

Ryaareet

v1.5 Licenced Owner:

Hairy Bullet

Please Enter your Name

Home Play

LOCKED

toggle image quality

Total

0000

0

Shot

0

0

0

This shot

Total

time bonus

0

0

0

0

0

0

0

Scores

RELOAD

0

0

This shot

Total

time bonus

0

0

0

0

0

0

0

Scores

Practice

Your Score:

Score

0

Master Bowman

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Top Bowmen

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

Name

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

Apprenticeships

Village Idiot

none

AGAIN

AGAIN

Competetion

Score

Golden Arrow

Score

Tournament  Entry

none

0

Current Leader

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Name

0

Contenders

Checking Application

Please wait.......

Tournament Application

BACK

applicant

Dear

I'm sorry, but the Tournament has
not yet begun. An email confirming the
opening of each tournament will be
delivered at least one week prior to
commencing.
Thankyou.
Ryaareet.

applicant

Welcome to the tournament. We
are pleased to accept your application
entry. We only hope you have what it
takes to beat the rest.
Competition is fierce, you must be on
top form to prevail. To the winner, the
spoils and a place on the prestigious
Golden Arrow Leaderboard.
Pick your spot, aim well and may
your arrows fly true.
Good luck.

Dear

applicant

Dear

Current Standings

Your Score:

Score

Entrants

Empty

Empty

Empty

Empty

Empty

Empty

1

2

3

4

5

6

Rounds

Tournament Setup

1

2

3

4

5

6

Arrows per round

on

off

Timer

Wind Reticle

Entrants

Rounds

Tournament Setup

Arrows per round

Timer

Wind Reticle

1

2

3

4

5

6

whos turn is it

to shoot.

Round

0

Player1

Player2

Player3

Player4

Player5

Player6

score1

score 2

score 3

score 4

score 5

score 6

round 1

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 1

round 1

round 1

round 1

round 1

Player1

Player2

Player3

Player4

Player5

Player6

score1

score 2

score 3

score 4

score 5

score 6

round 1

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 1

round 1

round 1

round 1

round 1

Home Play Tournament

Home Play Tournament

whos turn is it

to shoot.

Round

0

Round 1

Round 2

Round 3

Total

Round 1

Round 2

Round 3

Total

Player1

Player2

Player3

Player4

Player5

Player6

score1

score 2

score 3

score 4

score 5

score 6

round 1

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 1

round 1

round 1

round 1

round 1

Player1

Player2

Player3

Player4

Player5

Player6

score1

score 2

score 3

score 4

score 5

score 6

round 1

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 2

round 3

round 1

round 1

round 1

round 1

round 1

Tournament Champion

Tournament Champion

Play Again

Play Again

Exit Home Play

Exit Home Play

Tie

Tie

OK

enter user number if you have one

PLEASE WAIT

CHECKING

ActionScript [AS1/AS2]

Frame 1
Mouse.show(); shot = 1; practice = 1; loaded = getBytesLoaded(); total = getBytesTotal(); percent = int((100 / total) * loaded); time = 300; rscoring = 0; game = 1; arrows = 6; timer = 0; reticle = 0; newf = 1; fired = 0; fshot = 0; anim = 1; scored = new Array(); scored[1] = 0; scored[2] = 0; scored[3] = 0; scored[4] = 0; scored[5] = 0; scored[6] = 0; ax = new Array(); ay = new Array();
Frame 2
if (loaded < total) { gotoAndPlay (1); }
Frame 9
Mouse.hide(); _root.animcheck.gotoAndPlay(anim); start = 0; _root.fshot = 0; _root.game = 0; time = 300; _root.scoretable.filename = "scores/ga2arrowsfired.sco"; _root.scoretable.scoresize = 3; _root.scoretable.action = "VIEW"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET"); stop();
Instance of Symbol 53 MovieClip "pointer" in Frame 9
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Instance of Symbol 77 MovieClip "animcheck" in Frame 9
onClipEvent (mouseDown) { if (this.hitTest(_root.pointer)) { _root.anim = _root.anim + 1; if (2 < _root.anim) { _root.anim = 1; } this.gotoAndPlay(_root.anim); } }
Frame 10
if (_root.fshot == 0) { _root.backdrop.gotoAndPlay(_root.game + 1); _root.shoutcast.gotoAndPlay("fanfare"); _root.fshot = 1; } Mouse.hide(); shot1 = scored[1]; if (shot1 == 0) { shot1 = 0; } shot2 = scored[2]; if (shot2 == 0) { shot2 = 0; } shot3 = scored[3]; if (shot3 == 0) { shot3 = 0; } shot4 = scored[4]; if (shot4 == 0) { shot4 = 0; } shot5 = scored[5]; if (shot5 == 0) { shot5 = 0; } shot6 = scored[6]; if (shot6 == 0) { shot6 = 0; } score = ((((shot1 + shot2) + shot3) + shot4) + shot5) + shot6; hitx = (_xmouse - targetx) + (wind * windmod); hity = (_ymouse - 196.5) + (target * 10); change = random(20); if (change == 2) { wind = wind + 1; } if (change == 1) { wind = wind - 1; } _root.wpointer.gotoAndPlay(wind + 20); if (newf == 1) { _root.archer.head.gotoAndPlay((arrows - shot) + 1); newf = 0; } if (wind < -20) { wind = -20; } if (20 < wind) { wind = 20; } fwind = wind; _root.wpointer.gotoAndPlay(fwind + 20); if (reticle == 1) { _root.windpoint._x = _root.crosshair._x + (wind * windmod); _root.windpoint._y = _root.crosshair._y + (target * 10); } else { _root.windpoint._x = -500; _root.windpoint._y = -500; } if (timer == 1) { if (50 < _root.seetarget) { time = time - 2; } } shottime = int(time); _root.smeter._yscale = shottime / 1.2; if (shottime < 0) { _root.archer.gotoAndPlay("release"); _root.gotoAndPlay("hittarget"); }
Instance of Symbol 96 MovieClip "target3" in Frame 10
onClipEvent (enterFrame) { if (2 < _root.game) { this._x = 490.1; } }
Instance of Symbol 119 MovieClip "archer" in Frame 10
onClipEvent (enterFrame) { if (_root.anim == 1) { _root.archer._x = 87.2; _root.archer._y = 288.2; } }
Instance of Symbol 122 MovieClip "crosshair" in Frame 10
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; _root.seetarget = _root.seetarget + 1; if (_root.seetarget == 10) { _root.crosshair.gotoAndPlay(2); } if (0 < _root.seetarget) { if (mx < 397) { _root.target = 1; _root.targetx = 359.3; _root.windmod = 1.2; _root.targetmod = 1; } if ((396 < mx) && (mx < 462)) { _root.target = 2; _root.targetx = 428.6; _root.windmod = 1.4; _root.targetmod = 1.5; } if ((461 < mx) && (2 < _root.game)) { _root.target = 3; _root.targetx = 490.1; _root.windmod = 1.6; _root.targetmod = 2.5; } if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx / 6; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy / 6; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } } } onClipEvent (mouseDown) { _root.archer.gotoAndPlay("release"); _root.backdrop.gotoAndPlay(game); _root.gotoAndPlay("hittarget"); }
Frame 11
osdx = _xmouse; osdy = _ymouse; gotoAndPlay (10);
Frame 45
Mouse.hide(); _root.seetarget = 0; timebonus = int(shottime / 5); if (game == 1) { timebonus = 0; } x = (hitx * 12) + 275; ax[shot] = x; y = (hity * 12) + 200; ay[shot] = y; _root.arrow1._x = x; _root.arrow1._y = y; if (1 < shot) { a1._x = ax[1]; a1._y = ay[1]; } if (2 < shot) { a2._x = ax[2]; a2._y = ay[2]; } if (3 < shot) { a3._x = ax[3]; a3._y = ay[3]; } if (4 < shot) { a4._x = ax[4]; a4._y = ay[4]; } if (5 < shot) { a5._x = ax[5]; a5._y = ay[5]; } if (6 < shot) { a6._x = ax[6]; a6._y = ay[6]; } _root.arrow1.gotoAndPlay(1); scorex = x - 275; scorey = y - 200; if (scorex < 0) { scorex = -scorex; } if (scorey < 0) { scorey = -scorey; } thisscore = (170 - int(scorex + scorey)) / 8; basic = thisscore; if (20 < thisscore) { thisscore = 20; } thisscore = thisscore + timebonus; thisscore = thisscore * targetmod; thisscore = thisscore * game; thisscore = int(thisscore); testscore = 170 - int(scorex + scorey); if (testscore < 0) { thisscore = 0; _root.arrow1._x = 1000; } if (thisscore < 0) { thisscore = 0; } if (score < 0) { score = 0; } if (((19 < basic) && (1 < _root.game)) && (_root.targetmod == 2.5)) { _root.shoutcast.gotoAndPlay("greatshot"); } if (thisscore < 5) { _root.shoutcast.gotoAndPlay("drunk"); } wind = random(20); dir = random(10); if (dir < 5) { wind = -wind; } _root.igsb.shots[shot] = thisscore; scored[shot] = thisscore; shot = shot + 1; shot1 = scored[1]; if (shot1 == 0) { shot1 = 0; } shot2 = scored[2]; if (shot2 == 0) { shot2 = 0; } shot3 = scored[3]; if (shot3 == 0) { shot3 = 0; } shot4 = scored[4]; if (shot4 == 0) { shot4 = 0; } shot5 = scored[5]; if (shot5 == 0) { shot5 = 0; } shot6 = scored[6]; if (shot6 == 0) { shot6 = 0; } score = ((((scored[1] + scored[2]) + scored[3]) + scored[4]) + scored[5]) + scored[6]; stop();
Instance of Symbol 53 MovieClip in Frame 45
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 46
if (arrows < shot) { gotoAndPlay (47); } else { time = 300; newf = 1; gotoAndPlay (10); }
Frame 47
if (game == 1) { gotoAndPlay (54); } if (game == 2) { gotoAndPlay (68); } if (game == 3) { gotoAndPlay (82); } if (game == 4) { gotoAndPlay (162); } if (game == 5) { gotoAndPlay (207); }
Frame 54
_root.scoretable.filename = "scores/ga2practice.sco"; _root.scoretable.scoresize = 100; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET");
Frame 67
stop();
Instance of Symbol 53 MovieClip in Frame 67
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 68
_root.scoretable.filename = "scores/ga2competition.sco"; _root.scoretable.scoresize = 50; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET");
Frame 81
stop();
Instance of Symbol 53 MovieClip in Frame 81
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 82
_root.scoretable.filename = "scores/ga2goldenarrow.sco"; _root.scoretable.scoresize = 50; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET");
Frame 95
stop();
Instance of Symbol 53 MovieClip in Frame 95
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 96
scored[1] = 0; scored[2] = 0; scored[3] = 0; scored[4] = 0; scored[5] = 0; scored[6] = 0; scorefinal = fired + arrows; _root.scoretable.filename = "scores/ga2arrowsfired.sco"; _root.scoretable.scoresize = 50; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = scorefinal; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET");
Frame 107
scorefinal = totalarrows; _root.scoretable.filename = "scores/ga2arrowsfired.sco"; _root.scoretable.scoresize = 50; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = scorefinal; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET"); gotoAndPlay (9);
Frame 109
count = 0; applicant = name; _root.scoretable.filename = "scores/ga2registered.sco"; _root.scoretable.scoresize = 100; _root.scoretable.action = "VIEW"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET");
Frame 117
count = count + 1;
Frame 118
if (count == 100) { gotoAndPlay (122); } else { gotoAndPlay (116); }
Frame 122
newname = name; nameinlist = 0; a = 0; while (a < 100) { if (newname == _root.scoretable["NAME" + a]) { nameinlist = 1; } a++; } if (nameinlist == 1) { gotoAndPlay (145); } else { gotoAndPlay (130); }
Frame 140
stop();
Instance of Symbol 53 MovieClip in Frame 140
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 159
stop();
Instance of Symbol 53 MovieClip in Frame 159
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 162
_root.scoretable.filename = "scores/ga2tournament.sco"; _root.scoretable.scoresize = 50; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://www.hairybullet.com/scores.php", "GET");
Frame 180
stop();
Instance of Symbol 53 MovieClip in Frame 180
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 195
Mouse.hide(); game = 5; round = 1; hpscore = new Array(); if (rounds == 1) { _root.r1.gotoAndStop(1); _root.r2.gotoAndStop(2); _root.r3.gotoAndStop(2); } if (rounds == 2) { _root.r1.gotoAndStop(2); _root.r2.gotoAndStop(1); _root.r3.gotoAndStop(2); } if (rounds == 3) { _root.r1.gotoAndStop(2); _root.r2.gotoAndStop(2); _root.r3.gotoAndStop(1); } if (arrows == 1) { _root.a1.gotoAndStop(1); _root.a2.gotoAndStop(2); _root.a3.gotoAndStop(2); _root.a4.gotoAndStop(2); _root.a5.gotoAndStop(2); _root.a6.gotoAndStop(2); } if (arrows == 2) { _root.a1.gotoAndStop(2); _root.a2.gotoAndStop(1); _root.a3.gotoAndStop(2); _root.a4.gotoAndStop(2); _root.a5.gotoAndStop(2); _root.a6.gotoAndStop(2); } if (arrows == 3) { _root.a1.gotoAndStop(2); _root.a2.gotoAndStop(2); _root.a3.gotoAndStop(1); _root.a4.gotoAndStop(2); _root.a5.gotoAndStop(2); _root.a6.gotoAndStop(2); } if (arrows == 4) { _root.a1.gotoAndStop(2); _root.a2.gotoAndStop(2); _root.a3.gotoAndStop(2); _root.a4.gotoAndStop(1); _root.a5.gotoAndStop(2); _root.a6.gotoAndStop(2); } if (arrows == 5) { _root.a1.gotoAndStop(2); _root.a2.gotoAndStop(2); _root.a3.gotoAndStop(2); _root.a4.gotoAndStop(2); _root.a5.gotoAndStop(1); _root.a6.gotoAndStop(2); } if (arrows == 6) { _root.a1.gotoAndStop(2); _root.a2.gotoAndStop(2); _root.a3.gotoAndStop(2); _root.a4.gotoAndStop(2); _root.a5.gotoAndStop(2); _root.a6.gotoAndStop(1); } if (timer == 0) { _root.t1.gotoAndStop(2); _root.t2.gotoAndStop(1); } if (timer == 1) { _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(2); } if (reticle == 0) { _root.w1.gotoAndStop(2); _root.w2.gotoAndStop(1); } if (reticle == 1) { _root.w1.gotoAndStop(1); _root.w2.gotoAndStop(2); }
Instance of Symbol 53 MovieClip in Frame 195
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 200
gotoAndPlay (195);
Frame 207
Mouse.hide(); players = 6; hpscore[pturn + (round * 7)] = score; p1r1 = hpscore[8]; p1r2 = hpscore[15]; p1r3 = hpscore[22]; p2r1 = hpscore[9]; p2r2 = hpscore[16]; p2r3 = hpscore[23]; p3r1 = hpscore[10]; p3r2 = hpscore[17]; p3r3 = hpscore[24]; p4r1 = hpscore[11]; p4r2 = hpscore[18]; p4r3 = hpscore[25]; p5r1 = hpscore[12]; p5r2 = hpscore[19]; p5r3 = hpscore[26]; p6r1 = hpscore[13]; p6r2 = hpscore[20]; p6r3 = hpscore[27]; s1 = (hpscore[8] + hpscore[15]) + hpscore[22]; s2 = (hpscore[9] + hpscore[16]) + hpscore[23]; s3 = (hpscore[10] + hpscore[17]) + hpscore[24]; s4 = (hpscore[11] + hpscore[18]) + hpscore[25]; s5 = (hpscore[12] + hpscore[19]) + hpscore[26]; s6 = (hpscore[13] + hpscore[20]) + hpscore[27]; if (player[6] == "Empty") { players = 5; } if (player[5] == "Empty") { players = 4; } if (player[4] == "Empty") { players = 3; } if (player[3] == "Empty") { players = 2; } if (player[2] == "Empty") { players = 1; } if (player[1] == "Empty") { players = 0; } if (pturn == players) { round = round + 1; pturn = 0; } if (rounds < round) { gotoAndPlay (216); } time = 300; fshot = 0; score = 0; thisscore = 0; scored = new Array(); shot = 1; pturn = pturn + 1; turn = player[pturn];
Instance of Symbol 53 MovieClip in Frame 207
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 214
stop();
Frame 216
Mouse.hide(); if (((((s2 < s1) && (s3 < s1)) && (s4 < s1)) && (s5 < s1)) && (s6 < s1)) { champ = p1; } if (((((s1 < s2) && (s3 < s2)) && (s4 < s2)) && (s5 < s2)) && (s6 < s2)) { champ = p2; } if (((((s1 < s3) && (s2 < s3)) && (s4 < s3)) && (s5 < s3)) && (s6 < s3)) { champ = p3; } if (((((s1 < s4) && (s2 < s4)) && (s3 < s3)) && (s5 < s4)) && (s6 < s4)) { champ = p4; } if (((((s1 < s5) && (s2 < s5)) && (s3 < s5)) && (s4 < s5)) && (s6 < s5)) { champ = p5; } if (((((s1 < s6) && (s2 < s6)) && (s3 < s6)) && (s4 < s6)) && (s5 < s1)) { champ = p6; }
Instance of Symbol 53 MovieClip in Frame 216
onClipEvent (enterFrame) { mx = _root._xmouse; my = _root._ymouse; if (mx < _x) { dx = _x - mx; } else { dx = mx - _x; } moveSpeedx = dx; if (mx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } if (my < _y) { dy = _y - my; } else { dy = my - _y; } moveSpeedy = dy; if (my < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } }
Frame 229
stop();
Frame 230
stop();
Frame 238
_root.user.filename = "scores/ga2user.sco"; _root.user.scoresize = 1000; _root.user.action = "VIEW"; _root.user.viewtype = "FLASH"; _root.user.winname = name; _root.user.winscore = score; _root.user.loadVariables("http://www.hairybullet.com/scores.php", "GET"); a = 0; while (a < 100000) { a++; } a = 0; while (a < 500) { if (score == _root.user["SCORE" + a]) { Owner = _root.user["NAME" + a]; trace("Owner"); trace(_root.user["SCORE" + a]); } a++; } trace("done"); stop();
Symbol 3 MovieClip Frame 1
stop();
Symbol 3 MovieClip Frame 2
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Symbol 20 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 2
stop();
Symbol 20 MovieClip Frame 3
stop();
Symbol 20 MovieClip Frame 4
stop();
Symbol 20 MovieClip Frame 5
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 2
stop();
Symbol 33 MovieClip Frame 3
stop();
Symbol 33 MovieClip Frame 4
stop();
Symbol 33 MovieClip Frame 5
stop();
Symbol 33 MovieClip Frame 6
stop();
Symbol 33 MovieClip Frame 7
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Symbol 42 MovieClip Frame 250
stop();
Symbol 64 Button
on (release) { fired = Number(_root.scoretable.SCORE0); practice = 1; reticle = 1; timer = 0; arrows = 6; game = 1; score = 0; thisscore = 0; gametype = "Practice"; if (player != owner) { name = "*" + player; gotoAndPlay (10); } if (player == owner) { name = owner; gotoAndPlay (10); } }
Symbol 73 Button
on (release) { getURL ("http://www.hairybullet.biz", "_blank"); }
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 2
stop();
Symbol 85 Button
on (release) { rounds = 1; gotoAndPlay (195); }
Symbol 92 Button
on (release) { toggleHighQuality(); }
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
stop();
Symbol 95 MovieClip Frame 3
stop();
Symbol 95 MovieClip Frame 4
stop();
Symbol 95 MovieClip Frame 5
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 2
stop();
Symbol 119 MovieClip Frame 49
stop();
Symbol 119 MovieClip Frame 70
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 45
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 40
stop();
Symbol 135 MovieClip Frame 81
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 139 MovieClip Frame 3
stop();
Symbol 139 MovieClip Frame 4
stop();
Symbol 139 MovieClip Frame 5
stop();
Symbol 139 MovieClip Frame 6
stop();
Symbol 139 MovieClip Frame 7
stop();
Symbol 139 MovieClip Frame 8
stop();
Symbol 139 MovieClip Frame 9
stop();
Symbol 139 MovieClip Frame 10
stop();
Symbol 139 MovieClip Frame 11
stop();
Symbol 139 MovieClip Frame 12
stop();
Symbol 139 MovieClip Frame 13
stop();
Symbol 139 MovieClip Frame 14
stop();
Symbol 139 MovieClip Frame 15
stop();
Symbol 139 MovieClip Frame 16
stop();
Symbol 139 MovieClip Frame 17
stop();
Symbol 139 MovieClip Frame 18
stop();
Symbol 139 MovieClip Frame 19
stop();
Symbol 139 MovieClip Frame 20
stop();
Symbol 139 MovieClip Frame 21
stop();
Symbol 139 MovieClip Frame 22
stop();
Symbol 139 MovieClip Frame 23
stop();
Symbol 139 MovieClip Frame 24
stop();
Symbol 139 MovieClip Frame 25
stop();
Symbol 139 MovieClip Frame 26
stop();
Symbol 139 MovieClip Frame 27
stop();
Symbol 139 MovieClip Frame 28
stop();
Symbol 139 MovieClip Frame 29
stop();
Symbol 139 MovieClip Frame 30
stop();
Symbol 139 MovieClip Frame 31
stop();
Symbol 139 MovieClip Frame 32
stop();
Symbol 139 MovieClip Frame 33
stop();
Symbol 139 MovieClip Frame 34
stop();
Symbol 139 MovieClip Frame 35
stop();
Symbol 139 MovieClip Frame 36
stop();
Symbol 139 MovieClip Frame 37
stop();
Symbol 139 MovieClip Frame 38
stop();
Symbol 139 MovieClip Frame 39
stop();
Symbol 139 MovieClip Frame 40
stop();
Symbol 139 MovieClip Frame 41
stop();
Symbol 150 MovieClip Frame 2
stop();
Symbol 171 Button
on (release) { gotoAndPlay (46); }
Symbol 259 Button
on (release) { score = 0; shot = 1; gotoAndPlay (96); }
Symbol 294 Button
on (release) { gotoAndPlay (9); }
Symbol 303 Button
on (release) { gotoAndPlay (10); }
Symbol 314 Button
on (release) { if (p1 != "Empty") { player = new Array(); player[1] = p1; player[2] = p2; player[3] = p3; player[4] = p4; player[5] = p5; player[6] = p6; pturn = 0; gotoAndPlay (207); } }
Symbol 325 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 2
stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 2
stop();
Symbol 328 Button
on (release) { rounds = 1; }
Symbol 329 Button
on (release) { rounds = 2; }
Symbol 330 Button
on (release) { rounds = 3; }
Symbol 334 Button
on (release) { arrows = 1; }
Symbol 335 Button
on (release) { arrows = 2; }
Symbol 336 Button
on (release) { arrows = 3; }
Symbol 337 Button
on (release) { arrows = 4; }
Symbol 338 Button
on (release) { arrows = 5; }
Symbol 339 Button
on (release) { arrows = 6; }
Symbol 344 Button
on (release) { timer = 1; }
Symbol 345 Button
on (release) { timer = 0; }
Symbol 349 Button
on (release) { reticle = 1; }
Symbol 350 Button
on (release) { reticle = 0; }
Symbol 366 Button
on (release) { gotoAndPlay (10); }
Symbol 507 Button
on (release) { gotoAndPlay (195); }
Symbol 510 Button
on (release) { player = "Squire"; gotoAndPlay (9); }
Symbol 514 Button
on (release) { gotoAndPlay (238); }

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Symbol 431 EditableTextUses:9Used by:Timeline
Symbol 432 TextUses:9Used by:Timeline
Symbol 433 TextUses:9Used by:Timeline
Symbol 434 EditableTextUses:9Used by:Timeline
Symbol 435 TextUses:4Used by:Timeline
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Symbol 442 TextUses:4Used by:Timeline
Symbol 443 EditableTextUses:9Used by:Timeline
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Symbol 490 EditableTextUses:9Used by:Timeline
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Symbol 492 EditableTextUses:9Used by:Timeline
Symbol 493 EditableTextUses:9Used by:Timeline
Symbol 494 EditableTextUses:9Used by:Timeline
Symbol 495 EditableTextUses:9Used by:Timeline
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Symbol 499 EditableTextUses:9Used by:Timeline
Symbol 500 EditableTextUses:9Used by:Timeline
Symbol 501 EditableTextUses:9Used by:Timeline
Symbol 502 EditableTextUses:9Used by:Timeline
Symbol 503 TextUses:4Used by:Timeline
Symbol 504 TextUses:4Used by:Timeline
Symbol 505 TextUses:9Used by:Timeline
Symbol 506 TextUses:9Used by:Timeline
Symbol 507 ButtonUses:327 170Used by:Timeline
Symbol 508 TextUses:9Used by:Timeline
Symbol 509 TextUses:9Used by:Timeline
Symbol 510 ButtonUses:327 170Used by:Timeline
Symbol 511 EditableTextUses:4Used by:Timeline
Symbol 512 EditableTextUses:4Used by:Timeline
Symbol 513 TextUses:80Used by:Timeline
Symbol 514 ButtonUses:327 170Used by:Timeline
Symbol 515 GraphicUsed by:Timeline
Symbol 516 TextUses:80Used by:Timeline
Symbol 517 EditableTextUses:80Used by:Timeline
Symbol 518 TextUses:80Used by:Timeline
Symbol 519 EditableTextUses:80Used by:Timeline

Instance Names

"scoretable"Frame 9Symbol 46 MovieClip
"ins"Frame 9Symbol 49 MovieClip
"pointer"Frame 9Symbol 53 MovieClip
"animcheck"Frame 9Symbol 77 MovieClip
"backdrop"Frame 10Symbol 95 MovieClip
"target"Frame 10Symbol 3 MovieClip
"target3"Frame 10Symbol 96 MovieClip
"target"Frame 10Symbol 3 MovieClip
"archer"Frame 10Symbol 119 MovieClip
"crosshair"Frame 10Symbol 122 MovieClip
"windpoint"Frame 10Symbol 125 MovieClip
"shoutcast"Frame 10Symbol 135 MovieClip
"wpointer"Frame 10Symbol 139 MovieClip
"smeter"Frame 10Symbol 147 MovieClip
"arrow1"Frame 30Symbol 150 MovieClip
"a1"Frame 45Symbol 165 MovieClip
"a2"Frame 45Symbol 166 MovieClip
"a3"Frame 45Symbol 166 MovieClip
"a4"Frame 45Symbol 166 MovieClip
"a5"Frame 45Symbol 166 MovieClip
"a6"Frame 45Symbol 166 MovieClip
"scoretable"Frame 54Symbol 253 MovieClip
"scoretable"Frame 96Symbol 264 MovieClip
"scoretable"Frame 109Symbol 289 MovieClip
"scoretable"Frame 162Symbol 289 MovieClip
"scoretable"Frame 195Symbol 264 MovieClip
"r1"Frame 195Symbol 325 MovieClip
"r2"Frame 195Symbol 326 MovieClip
"r3"Frame 195Symbol 326 MovieClip
"a1"Frame 195Symbol 325 MovieClip
"a2"Frame 195Symbol 326 MovieClip
"a3"Frame 195Symbol 326 MovieClip
"a4"Frame 195Symbol 325 MovieClip
"a5"Frame 195Symbol 326 MovieClip
"a6"Frame 195Symbol 326 MovieClip
"t1"Frame 195Symbol 325 MovieClip
"t2"Frame 195Symbol 326 MovieClip
"w1"Frame 195Symbol 325 MovieClip
"w2"Frame 195Symbol 326 MovieClip
"user"Frame 238Symbol 264 MovieClip
"head"Symbol 119 MovieClip Frame 1Symbol 33 MovieClip

Labels

"aim"Frame 10
"arrowanim"Frame 21
"hittarget"Frame 30
"end"Frame 47
"endgamepractice"Frame 54
"endgamenormal"Frame 68
"endgoldenarrow"Frame 82
"gettotalarrows"Frame 96
"checkentry"Frame 109
"deny"Frame 130
"accept"Frame 145
"endtournament"Frame 162
"homeplay"Frame 195
"homestart"Frame 207
"endhomeplay"Frame 216
"entercode"Frame 230
"checkuser"Frame 238
"aim"Symbol 119 MovieClip Frame 1
"pullback"Symbol 119 MovieClip Frame 25
"release"Symbol 119 MovieClip Frame 50
"show"Symbol 122 MovieClip Frame 2
"greatshot"Symbol 135 MovieClip Frame 2
"drunk"Symbol 135 MovieClip Frame 41
"fanfare"Symbol 135 MovieClip Frame 82

Dynamic Text Variables

percentSymbol 7 EditableText"0"
NAMESymbol 38 EditableText"Ryaareet"
SCORE0Symbol 45 EditableText"0"
playerSymbol 78 EditableText"Ryaareet"
OwnerSymbol 81 EditableText"Hairy Bullet"
TextField79Symbol 82 EditableText""
TextField82Symbol 84 EditableText""
scoreSymbol 143 EditableText"0000"
shotSymbol 144 EditableText"0"
arrowsSymbol 148 EditableText"0"
scoreSymbol 151 EditableText"0"
thisscoreSymbol 152 EditableText"0"
timebonusSymbol 156 EditableText"0"
shot1Symbol 157 EditableText"0"
shot2Symbol 158 EditableText"0"
shot3Symbol 159 EditableText"0"
shot4Symbol 160 EditableText"0"
shot5Symbol 161 EditableText"0"
shot6Symbol 162 EditableText"0"
TextField73Symbol 163 EditableText"Scores"
scoreSymbol 172 EditableText"0"
thisscoreSymbol 173 EditableText"0"
timebonusSymbol 177 EditableText"0"
shot1Symbol 178 EditableText"0"
shot2Symbol 179 EditableText"0"
shot3Symbol 180 EditableText"0"
shot4Symbol 181 EditableText"0"
shot5Symbol 182 EditableText"0"
shot6Symbol 183 EditableText"0"
TextField73Symbol 184 EditableText"Scores"
scoreSymbol 187 EditableText"Score"
SCORE0Symbol 188 EditableText"0"
NAME1Symbol 190 EditableText"Name"
SCORE1Symbol 191 EditableText"0"
NAME2Symbol 192 EditableText"Name"
SCORE2Symbol 193 EditableText"0"
NAME3Symbol 194 EditableText"Name"
SCORE3Symbol 195 EditableText"0"
NAME4Symbol 196 EditableText"Name"
SCORE4Symbol 197 EditableText"0"
NAME5Symbol 198 EditableText"Name"
SCORE5Symbol 199 EditableText"0"
NAME6Symbol 200 EditableText"Name"
SCORE6Symbol 201 EditableText"0"
NAME7Symbol 202 EditableText"Name"
SCORE7Symbol 203 EditableText"0"
NAME8Symbol 204 EditableText"Name"
SCORE8Symbol 205 EditableText"0"
NAME9Symbol 206 EditableText"Name"
SCORE9Symbol 207 EditableText"0"
NAME10Symbol 209 EditableText"Name"
NAME11Symbol 210 EditableText"Name"
NAME12Symbol 211 EditableText"Name"
NAME13Symbol 212 EditableText"Name"
NAME14Symbol 213 EditableText"Name"
NAME15Symbol 214 EditableText"Name"
NAME16Symbol 215 EditableText"Name"
NAME17Symbol 216 EditableText"Name"
NAME18Symbol 217 EditableText"Name"
NAME19Symbol 218 EditableText"Name"
NAME20Symbol 219 EditableText"Name"
NAME21Symbol 220 EditableText"Name"
NAME22Symbol 221 EditableText"Name"
NAME23Symbol 222 EditableText"Name"
NAME24Symbol 223 EditableText"Name"
NAME25Symbol 224 EditableText"Name"
NAME26Symbol 225 EditableText"Name"
NAME27Symbol 226 EditableText"Name"
NAME28Symbol 227 EditableText"Name"
NAME29Symbol 228 EditableText"Name"
SCORE10Symbol 229 EditableText"0"
SCORE11Symbol 230 EditableText"0"
SCORE12Symbol 231 EditableText"0"
SCORE13Symbol 232 EditableText"0"
SCORE14Symbol 233 EditableText"0"
SCORE15Symbol 234 EditableText"0"
SCORE16Symbol 235 EditableText"0"
SCORE17Symbol 236 EditableText"0"
SCORE18Symbol 237 EditableText"0"
SCORE19Symbol 238 EditableText"0"
SCORE20Symbol 239 EditableText"0"
SCORE21Symbol 240 EditableText"0"
SCORE22Symbol 241 EditableText"0"
SCORE23Symbol 242 EditableText"0"
SCORE24Symbol 243 EditableText"0"
SCORE25Symbol 244 EditableText"0"
SCORE26Symbol 245 EditableText"0"
SCORE27Symbol 246 EditableText"0"
SCORE28Symbol 247 EditableText"0"
TextField58Symbol 249 EditableText"Village Idiot"
NAME0Symbol 252 EditableText"none"
scoreSymbol 261 EditableText"Score"
scoreSymbol 263 EditableText"Score"
scorefinalSymbol 265 EditableText""
NAME0Symbol 267 EditableText"none"
SCORE0Symbol 268 EditableText"0"
NAME1Symbol 270 EditableText"Name"
SCORE1Symbol 271 EditableText"0"
NAME2Symbol 272 EditableText"Name"
SCORE2Symbol 273 EditableText"0"
NAME3Symbol 274 EditableText"Name"
SCORE3Symbol 275 EditableText"0"
NAME4Symbol 276 EditableText"Name"
SCORE4Symbol 277 EditableText"0"
NAME5Symbol 278 EditableText"Name"
SCORE5Symbol 279 EditableText"0"
NAME6Symbol 280 EditableText"Name"
SCORE6Symbol 281 EditableText"0"
NAME7Symbol 282 EditableText"Name"
SCORE7Symbol 283 EditableText"0"
NAME8Symbol 284 EditableText"Name"
SCORE8Symbol 285 EditableText"0"
NAME9Symbol 286 EditableText"Name"
SCORE9Symbol 287 EditableText"0"
applicantSymbol 295 EditableText"applicant"
applicantSymbol 298 EditableText"applicant"
TextField64Symbol 300 EditableText"Dear"
applicantSymbol 301 EditableText"applicant"
TextField64Symbol 302 EditableText"Dear"
scoreSymbol 306 EditableText"Score"
p1Symbol 308 EditableText"Empty"
p2Symbol 309 EditableText"Empty"
p3Symbol 310 EditableText"Empty"
p4Symbol 311 EditableText"Empty"
p5Symbol 312 EditableText"Empty"
p6Symbol 313 EditableText"Empty"
turnSymbol 364 EditableText"whos turn is it"
roundSymbol 368 EditableText"0"
p1Symbol 369 EditableText"Player1"
p2Symbol 370 EditableText"Player2"
p3Symbol 371 EditableText"Player3"
p4Symbol 372 EditableText"Player4"
p5Symbol 373 EditableText"Player5"
p6Symbol 374 EditableText"Player6"
s1Symbol 375 EditableText"score1"
s2Symbol 376 EditableText"score 2"
s3Symbol 377 EditableText"score 3"
s4Symbol 378 EditableText"score 4"
s5Symbol 379 EditableText"score 5"
s6Symbol 380 EditableText"score 6"
p1r1Symbol 381 EditableText"round 1"
p1r2Symbol 382 EditableText"round 2"
p1r3Symbol 383 EditableText"round 3"
p2r2Symbol 384 EditableText"round 2"
p2r3Symbol 385 EditableText"round 3"
p3r2Symbol 386 EditableText"round 2"
p3r3Symbol 387 EditableText"round 3"
p4r2Symbol 388 EditableText"round 2"
p4r3Symbol 389 EditableText"round 3"
p5r2Symbol 390 EditableText"round 2"
p5r3Symbol 391 EditableText"round 3"
p6r2Symbol 392 EditableText"round 2"
p6r3Symbol 393 EditableText"round 3"
p2r1Symbol 394 EditableText"round 1"
p3r1Symbol 395 EditableText"round 1"
p4r1Symbol 396 EditableText"round 1"
p5r1Symbol 397 EditableText"round 1"
p6r1Symbol 398 EditableText"round 1"
p1Symbol 399 EditableText"Player1"
p2Symbol 400 EditableText"Player2"
p3Symbol 401 EditableText"Player3"
p4Symbol 402 EditableText"Player4"
p5Symbol 403 EditableText"Player5"
p6Symbol 404 EditableText"Player6"
s1Symbol 405 EditableText"score1"
s2Symbol 406 EditableText"score 2"
s3Symbol 407 EditableText"score 3"
s4Symbol 408 EditableText"score 4"
s5Symbol 409 EditableText"score 5"
s6Symbol 410 EditableText"score 6"
p1r1Symbol 411 EditableText"round 1"
p1r2Symbol 412 EditableText"round 2"
p1r3Symbol 413 EditableText"round 3"
p2r2Symbol 414 EditableText"round 2"
p2r3Symbol 415 EditableText"round 3"
p3r2Symbol 416 EditableText"round 2"
p3r3Symbol 417 EditableText"round 3"
p4r2Symbol 418 EditableText"round 2"
p4r3Symbol 419 EditableText"round 3"
p5r2Symbol 420 EditableText"round 2"
p5r3Symbol 421 EditableText"round 3"
p6r2Symbol 422 EditableText"round 2"
p6r3Symbol 423 EditableText"round 3"
p2r1Symbol 424 EditableText"round 1"
p3r1Symbol 425 EditableText"round 1"
p4r1Symbol 426 EditableText"round 1"
p5r1Symbol 427 EditableText"round 1"
p6r1Symbol 428 EditableText"round 1"
tnameSymbol 429 EditableText"Home Play Tournament"
tnameSymbol 430 EditableText"Home Play Tournament"
turnSymbol 431 EditableText"whos turn is it"
roundSymbol 434 EditableText"0"
p1Symbol 443 EditableText"Player1"
p2Symbol 444 EditableText"Player2"
p3Symbol 445 EditableText"Player3"
p4Symbol 446 EditableText"Player4"
p5Symbol 447 EditableText"Player5"
p6Symbol 448 EditableText"Player6"
s1Symbol 449 EditableText"score1"
s2Symbol 450 EditableText"score 2"
s3Symbol 451 EditableText"score 3"
s4Symbol 452 EditableText"score 4"
s5Symbol 453 EditableText"score 5"
s6Symbol 454 EditableText"score 6"
p1r1Symbol 455 EditableText"round 1"
p1r2Symbol 456 EditableText"round 2"
p1r3Symbol 457 EditableText"round 3"
p2r2Symbol 458 EditableText"round 2"
p2r3Symbol 459 EditableText"round 3"
p3r2Symbol 460 EditableText"round 2"
p3r3Symbol 461 EditableText"round 3"
p4r2Symbol 462 EditableText"round 2"
p4r3Symbol 463 EditableText"round 3"
p5r2Symbol 464 EditableText"round 2"
p5r3Symbol 465 EditableText"round 3"
p6r2Symbol 466 EditableText"round 2"
p6r3Symbol 467 EditableText"round 3"
p2r1Symbol 468 EditableText"round 1"
p3r1Symbol 469 EditableText"round 1"
p4r1Symbol 470 EditableText"round 1"
p5r1Symbol 471 EditableText"round 1"
p6r1Symbol 472 EditableText"round 1"
p1Symbol 473 EditableText"Player1"
p2Symbol 474 EditableText"Player2"
p3Symbol 475 EditableText"Player3"
p4Symbol 476 EditableText"Player4"
p5Symbol 477 EditableText"Player5"
p6Symbol 478 EditableText"Player6"
s1Symbol 479 EditableText"score1"
s2Symbol 480 EditableText"score 2"
s3Symbol 481 EditableText"score 3"
s4Symbol 482 EditableText"score 4"
s5Symbol 483 EditableText"score 5"
s6Symbol 484 EditableText"score 6"
p1r1Symbol 485 EditableText"round 1"
p1r2Symbol 486 EditableText"round 2"
p1r3Symbol 487 EditableText"round 3"
p2r2Symbol 488 EditableText"round 2"
p2r3Symbol 489 EditableText"round 3"
p3r2Symbol 490 EditableText"round 2"
p3r3Symbol 491 EditableText"round 3"
p4r2Symbol 492 EditableText"round 2"
p4r3Symbol 493 EditableText"round 3"
p5r2Symbol 494 EditableText"round 2"
p5r3Symbol 495 EditableText"round 3"
p6r2Symbol 496 EditableText"round 2"
p6r3Symbol 497 EditableText"round 3"
p2r1Symbol 498 EditableText"round 1"
p3r1Symbol 499 EditableText"round 1"
p4r1Symbol 500 EditableText"round 1"
p5r1Symbol 501 EditableText"round 1"
p6r1Symbol 502 EditableText"round 1"
champSymbol 511 EditableText"Tie"
champSymbol 512 EditableText"Tie"
scoreSymbol 517 EditableText""
scoreSymbol 519 EditableText"CHECKING"




http://swfchan.com/5/23467/info.shtml
Created: 26/5 -2019 04:50:49 Last modified: 26/5 -2019 04:50:49 Server time: 16/05 -2024 16:25:03