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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27087473?noj=FRM27087473-16DC" width="1" height="1"></div>

Draw a Monkey.swf

This is the info page for
Flash #23474

(Click the ID number above for more basic data on this flash file.)


Text
Draw a monkey! Draw it
however you want and
wherever you want in the
frame. When you are done
click NEXT to find out what
your drawing says about
you and your sexuality!
(do not draw outside the
frame!)

RESET

What does this drawing
say about you? Answer the
questons to find out.
Q1. Where on the page did
you draw the pig?

Q2. Which way is your
monkey facing?

Q3. How detailed did you
draw your monkey?

Q4. Where are your
monkey's hands?

Q5. Compared to your
monkey's head, how big
are its ears?

Q6. Last question...
Compared to the size of
your monkey, how long is
its tail?

Toward the top of the paper, you are positive and optimistic.

Toward the top of the paper, you are positive and optimistic.

Toward the top of the paper, you are positive and optimistic.

Toward the top of the paper, you are positive and optimistic.

Toward the top of the paper, you are positive and optimistic.

With few details, you often rush through sex, just wanting to get to the climax. You also may have had quite a few partners in life.

You Drew Your Monkey:

Check out more fun shit as well as internet hotties,
games, animations & more...just click the fish!

ActionScript [AS1/AS2]

Frame 2
play();
Frame 670
stop(); function killCursor() { pencil.removeMovieClip(); Mouse.show(); cursorOn = false; } q1 = "0"; q2 = "0"; q3 = "0"; q4 = "0"; q5 = "0"; q6 = "0";
Instance of Symbol 85 MovieClip "main" in Frame 670
onClipEvent (load) { MAXLINEWIDTH = 10; MINLINEWIDTH = 2; LINEWIDTHINC = 1; lineWidth = 2; _root.r = (_root.g = (_root.b = 0)); count = 0; moves = 0; drawing = false; Mouse.hide(); startDrag (_root.pencil, true); _root.keyboard.swapDepths(10000); _root.tools.swapDepths(10001); _root.pencil.swapDepths(10002); _root.border.swapDepths(10003); } onClipEvent (mouseDown) { if (!_root.tools.hitTest(_root._xmouse, _root._ymouse, false)) { drawing = true; } } onClipEvent (mouseUp) { drawing = false; moves = 0; } onClipEvent (mouseMove) { if (drawing) { moves++; if (moves == 1) { thisX = _root._xmouse; thisY = _root._ymouse; } else { lastX = thisX; lastY = thisY; thisX = _root._xmouse; thisY = _root._ymouse; _root.attachMovie("pt", "pt" + count, count); _root["color" + count] = new Color(_level["pt" + count]); _root["color" + count].setRGB(((_root.r << 16) | (_root.g << 8)) | _root.b); setProperty("_level0.pt" + count, _x , thisX); setProperty("_level0.pt" + count, _y , thisY); setProperty("_level0.pt" + count, _width , lineWidth); setProperty("_level0.pt" + count, _height , lineWidth); count++; _root.attachMovie("pt", "pt" + count, count); _root["color" + count] = new Color(_level["pt" + count]); _root["color" + count].setRGB(((_root.r << 16) | (_root.g << 8)) | _root.b); setProperty("_level0.pt" + count, _x , lastX); setProperty("_level0.pt" + count, _y , lastY); setProperty("_level0.pt" + count, _width , lineWidth); setProperty("_level0.pt" + count, _height , lineWidth); count++; xDif = Math.abs(lastX - thisX); yDif = Math.abs(lastY - thisY); if ((xDif != 0) && (yDif != 0)) { lnLength = Math.sqrt(Math.pow(xDif, 2) + Math.pow(yDif, 2)); } else if (xDif == 0) { lnLength = yDif; } else { lnLength = xDif; } angle = (Math.atan(yDif / xDif) * 180) / Math.PI; if (thisX < lastX) { if (thisY > lastY) { rot = 90 - angle; } else { rot = 90 + angle; } } else if (thisY > lastY) { rot = 270 + angle; } else { rot = 270 - angle; } _root.attachMovie("ln", "ln" + count, count); _root["color" + count] = new Color(_level["ln" + count]); _root["color" + count].setRGB(((_root.r << 16) | (_root.g << 8)) | _root.b); setProperty("_level0.ln" + count, _x , thisX); setProperty("_level0.ln" + count, _y , thisY); setProperty("_level0.ln" + count, _width , lineWidth); setProperty("_level0.ln" + count, _height , lnLength); setProperty("_level0.ln" + count, _rotation , rot); count++; } } updateAfterEvent(); }
Instance of Symbol 91 MovieClip "pencil" in Frame 670
onClipEvent (enterFrame) { }
Frame 673
stop(); Mouse.show();
Frame 674
play();
Frame 678
stop();
Frame 679
play();
Frame 683
stop();
Frame 684
play();
Frame 688
stop();
Frame 689
play();
Frame 693
stop();
Frame 694
play();
Frame 698
stop();
Frame 699
i = 0; while (i <= _root.main.count) { removeMovieClip("_level0.pt" + i); removeMovieClip("_level0.ln" + i); i++; }
Frame 700
play(); if (Number(q6) == 1) { comment6 = "The length of the tail indicates the quality of your sex life. You have no sex life."; } if (Number(q6) == 2) { comment6 = "The length of the tail indicates the quality of your sex life. You have a poor sex life."; } if (Number(q6) == 3) { comment6 = "The length of the tail indicates the quality of your sex life. You have a good sex life."; } if (Number(q6) == 4) { comment6 = "The length of the tail indicates the quality of your sex life. You have a great sex life."; } if (Number(q5) == 1) { comment5 = "The size of the ears indicates how good a listener you are. You don't listen!"; } if (Number(q5) == 2) { comment5 = "The size of the ears indicates how good a listener you are. You are a poor listener."; } if (Number(q5) == 3) { comment5 = "The size of the ears indicates how good a listener you are. You are a good listener."; } if (Number(q5) == 4) { comment5 = "The size of the ears indicates how good a listener you are. You are a GREAT listener."; } if (Number(q4) == 1) { comment4 = "With hands down, you are insecure or are in between sexual partners."; } if (Number(q4) == 2) { comment4 = "With hands up, you are secure, stubborn, and have had sex recently!"; } if (Number(q3) == 1) { comment3 = "With many details, you are cautious with sex, always using protection. You sometimes look at sex as a tool, rather than an experience."; } if (Number(q3) == 2) { comment3 = "With few details, you often rush through sex, just wanting to get to the climax. You also may have had quite a few partners in life."; } if (Number(q2) == 1) { comment2 = "Facing left, you are a traditional lover. You enjoy sex, but nothing too kinky."; } if (Number(q2) == 2) { comment2 = "Facing right, you are a wild lover, up for anything in the sack. Toys are often involved."; } if (Number(q2) == 3) { comment2 = "Facing front, you love yourself more than your lover. You probably like to look in the mirror when you make love."; } if (Number(q1) == 1) { comment1 = "Toward the top of the paper, you are affectionate and sensitive to your partner's needs."; } if (Number(q1) == 2) { comment1 = "Toward the middle, you are gentle, but not passionate in bed."; } if (Number(q1) == 3) { comment1 = "Toward the bottom, you are easily aroused and enjoy sex in every way imaginable, but often think too much of your own needs."; }
Frame 808
stop();
Symbol 31 Button
on (release) { _root.play(); }
Symbol 33 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 33 MovieClip Frame 2
gotoAndPlay (1);
Symbol 61 Button
on (release) { gotoAndPlay (670); }
Symbol 78 Button
on (release) { gotoAndStop (673); _root.killCursor(); }
Symbol 84 Button
on (release) { i = 0; while (i <= _root.main.count) { removeMovieClip("_level0.pt" + i); removeMovieClip("_level0.ln" + i); i++; } }
Instance of Symbol 87 MovieClip in Symbol 91 MovieClip Frame 1
onClipEvent (enterFrame) { _width = _root.main.lineWidth; _height = _root.main.lineWidth; }
Symbol 97 Button
on (press) { q1 = 1; nextFrame(); }
Symbol 99 Button
on (press) { q1 = 2; nextFrame(); }
Symbol 100 Button
on (press) { q1 = 3; nextFrame(); }
Symbol 102 Button
on (press) { q2 = 1; gotoAndPlay (679); }
Symbol 103 Button
on (press) { q2 = 2; gotoAndPlay (679); }
Symbol 104 Button
on (press) { q2 = 3; gotoAndPlay (679); }
Symbol 109 Button
on (press) { q3 = 1; gotoAndPlay (684); }
Symbol 110 Button
on (press) { q3 = 2; gotoAndPlay (684); }
Symbol 114 Button
on (press) { q4 = 1; gotoAndPlay (689); }
Symbol 115 Button
on (press) { q4 = 2; gotoAndPlay (689); }
Symbol 119 Button
on (press) { q5 = 1; gotoAndPlay (694); }
Symbol 120 Button
on (press) { q5 = 2; gotoAndPlay (694); }
Symbol 121 Button
on (press) { q5 = 3; gotoAndPlay (694); }
Symbol 122 Button
on (press) { q5 = 4; gotoAndPlay (694); }
Symbol 126 Button
on (release) { i = 0; while (i <= _root.main.count) { removeMovieClip("_level0.pt" + i); removeMovieClip("_level0.ln" + i); i++; } } on (press) { q6 = 1; gotoAndPlay (699); }
Symbol 127 Button
on (press) { q6 = 2; gotoAndPlay (699); } on (release) { i = 0; while (i <= _root.main.count) { removeMovieClip("_level0.pt" + i); removeMovieClip("_level0.ln" + i); i++; } }
Symbol 128 Button
on (press) { q6 = 3; gotoAndPlay (699); } on (release) { i = 0; while (i <= _root.main.count) { removeMovieClip("_level0.pt" + i); removeMovieClip("_level0.ln" + i); i++; } }
Symbol 129 Button
on (press) { q6 = 4; gotoAndPlay (699); } on (release) { i = 0; while (i <= _root.main.count) { removeMovieClip("_level0.pt" + i); removeMovieClip("_level0.ln" + i); i++; } }
Symbol 146 Button
on (release) { htmlpagename = "http://www.zipperfish.com/free/games/draw-a-monkey.php"; linktitle = "Draw A Monkey! Sexuality Test!"; pageurl = _url; getURL ("http://www.zipperfish.com/mailer/mailit.php", "_blank", "POST"); }
Symbol 152 Button
on (release) { getURL ("http://www.zipperfish.com", "_blank"); }
Symbol 159 Button
on (release) { gotoAndPlay (2); }

Library Items

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Symbol 2 MovieClip [ln]Uses:1
Symbol 3 GraphicUsed by:4
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Symbol 5 BitmapUsed by:6 54 68 132
Symbol 6 GraphicUses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:Timeline
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Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:33
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Symbol 20 GraphicUsed by:31
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Streaming Sound 1Used by:Timeline

Instance Names

"border"Frame 670Symbol 79 MovieClip
"main"Frame 670Symbol 85 MovieClip
"pencil"Frame 670Symbol 91 MovieClip
"bar"Symbol 33 MovieClip Frame 1Symbol 18 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "ln"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pt"

Labels

"loaded"Symbol 33 MovieClip Frame 3

Dynamic Text Variables

comment1Symbol 133 EditableText"Toward the top of the paper, you are positive and optimistic."
comment2Symbol 134 EditableText"Toward the top of the paper, you are positive and optimistic."
comment3Symbol 135 EditableText"Toward the top of the paper, you are positive and optimistic."
comment4Symbol 136 EditableText"Toward the top of the paper, you are positive and optimistic."
comment5Symbol 137 EditableText"Toward the top of the paper, you are positive and optimistic."
comment6Symbol 138 EditableText"With few details, you often rush through sex, just wanting to get to the climax. You also may have had quite a few partners in life."




http://swfchan.com/5/23474/info.shtml
Created: 26/5 -2019 04:47:33 Last modified: 26/5 -2019 04:47:33 Server time: 16/05 -2024 13:06:25