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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/20082198?noj=FRM20082198-15DC" width="1" height="1"></div>

Fire@Will.swf

This is the info page for
Flash #23508

(Click the ID number above for more basic data on this flash file.)


Text
400BYTES REMAINING

99% LOADED

<p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff">CREATED BY YA3|THEPOWER</font></p><p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff"><a href="http://www.ya3.has.it" target = "_blank">www.ya3.has.it</a></font></p>

FIRE@WILL

FIRE@WILL
DESIGNED AND CODED BY YA3

SUBWAY

LOBBY

BACKALLEY

SELECT MAP:

TO PLAY:
FIRE = LMB
RELOAD = R

RUINS

<p align="right"><font face="Verdana" size="9" color="#ffffff"><a href="http://www.ya3.has.it" target = "_blank"><b>©2004 YA3|THEPOWER &nbsp;- &nbsp;www.ya3.has.it</b></a></font></p>

AIM HERE

5

4

3

2

1

GO!

respawn

RELOAD

12

12

5

5

score:

55555

55555

BONUS!

- RELOAD -

score:

YOUR RESULTS:

<p align="right"><font face="Verdana" size="9" color="#ffffff"><a href="http://www.ya3.has.it" target = "_blank"><b>©2004 YA3|THEPOWER &nbsp;- &nbsp;www.ya3.has.it</b></a></font></p>

Hey!  You’re Good!
You’ve got a high enough score
to enter the competition.
You can proudly say that you are
a Playaholic!

PLAY AGAIN

PLAY AGAIN

BACK TO MAIN MENU

SUBMIT YOUR SCORE AND
ENTER THE COMPETITION

SUBMIT YOUR SCORE AND
ENTER THE COMPETITION

SUBMIT YOUR SCORE AND
ENTER THE COMPETITION

6546 points!

You’re not going to win with
a score like that!
It’s time to get serious…

<p align="right"><font face="Verdana" size="9" color="#ffffff"><a href="http://www.ya3.has.it" target = "_blank"><b>©2004 YA3|THEPOWER &nbsp;- &nbsp;www.ya3.has.it</b></a></font></p>

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop();
Frame 48
stop(); spacecount = 0; timerlength = 60; error = ""; thename1.onChanged = function () { error = ""; };
Frame 49
prevFrame();
Frame 79
if (_root.map == "backalley") { gotoAndStop ("backalley"); } if (_root.map == "lobby") { gotoAndStop ("lobby"); } if (_root.map == "subway") { gotoAndStop ("subway"); } if (_root.map == "ruins") { gotoAndStop ("ruins"); } onEnterFrame = function () { };
Frame 80
stop(); currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay ("resultspage"); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } };
Instance of Symbol 139 MovieClip "shot" in Frame 80
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); _root.reloadnotice.play(); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); _root.reloadnotice.gotoAndStop(1); } } }
Frame 82
stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (88); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 139 MovieClip "shot" in Frame 82
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 83
gotoAndStop (82);
Frame 84
stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (88); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 139 MovieClip "shot" in Frame 84
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 85
gotoAndStop (84);
Frame 86
stop(); stop(); deploytheboosh = false; this.currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (88); } if (currenttime < 5) { this.currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 139 MovieClip "shot" in Frame 86
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 87
prevFrame();
Frame 88
Mouse.show(); play(); onEnterFrame = function () { };
Frame 93
stop(); if (_root.points >= 3000) { gotoAndStop ("goodscore"); } if (_root.points < 3000) { gotoAndStop ("badscore"); }
Frame 94
finalscore111 = ("" + _root.points) + " points!";
Frame 95
prevFrame();
Frame 97
prevFrame();
Symbol 6 MovieClip [shothole] Frame 19
stop();
Symbol 11 MovieClip Frame 1
onEnterFrame = function () { var _local1 = _root; bytesloaded = _local1.getBytesLoaded(); bytestotal = _local1.getBytesTotal(); percent = Math.ceil((bytesloaded / bytestotal) * 100); displaypercent = percent + "% LOADED"; bytesleft = Math.ceil(bytestotal - bytesloaded); display = ("" + bytesleft) + " BYTES REMAINING"; if ((bytesleft <= 0) || (percent >= 100)) { _local1.play(); } };
Symbol 43 Button
on (press) { _root.map = "backalley"; gotoAndPlay (50); }
Symbol 44 Button
on (press) { _root.map = "lobby"; gotoAndPlay (50); }
Symbol 45 Button
on (press) { _root.map = "subway"; gotoAndPlay (50); }
Symbol 47 Button
on (press) { _root.map = "ruins"; gotoAndPlay (50); }
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 2
stop();
Symbol 67 MovieClip Frame 3
stop();
Symbol 67 MovieClip Frame 4
stop();
Symbol 67 MovieClip Frame 5
stop();
Symbol 67 MovieClip Frame 6
stop();
Symbol 67 MovieClip Frame 7
stop();
Symbol 67 MovieClip Frame 8
stop();
Symbol 67 MovieClip Frame 9
stop();
Symbol 70 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 72 Button
on (press) { if (_root.ammo > 0) { _root.shot.wood.play(); } }
Symbol 78 MovieClip Frame 1
stop();
Symbol 81 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { _root.sound.play(); } } }
Symbol 83 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { hits = 0; play(); } } }
Symbol 92 MovieClip Frame 1
if (dead == true) { play(); respawn.play(); }
Symbol 92 MovieClip Frame 2
stop(); hits = 3; onEnterFrame = function () { if (hits == 0) { play(); } }; _root.invisible1 = false;
Symbol 92 MovieClip Frame 3
_root.numdestroyed = _root.numdestroyed + 1; _root.invisible1 = true;
Symbol 92 MovieClip Frame 35
stop(); onEnterFrame = function () { }; dead = true; gotoAndStop (1);
Symbol 97 MovieClip Frame 1
onEnterFrame = function () { if (_root.invisible1 == true) { shade._visible = false; } if (_root.invisible1 == false) { shade._visible = true; } };
Symbol 100 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 100 MovieClip Frame 22
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 100 MovieClip Frame 43
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 101 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 101 MovieClip Frame 75
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 101 MovieClip Frame 162
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 105 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 1
stop(); _root.reloading = false;
Symbol 110 MovieClip Frame 2
shell.gotoAndPlay(2);
Symbol 110 MovieClip Frame 6
stop();
Symbol 110 MovieClip Frame 7
shell.gotoAndPlay(2);
Symbol 110 MovieClip Frame 11
stop();
Symbol 110 MovieClip Frame 12
shell.gotoAndPlay(2);
Symbol 110 MovieClip Frame 16
stop();
Symbol 110 MovieClip Frame 17
shell.gotoAndPlay(2);
Symbol 110 MovieClip Frame 21
stop();
Symbol 110 MovieClip Frame 22
shell.gotoAndPlay(2);
Symbol 110 MovieClip Frame 26
stop();
Symbol 110 MovieClip Frame 27
shell.gotoAndPlay(2);
Symbol 110 MovieClip Frame 31
gotoAndStop (1);
Symbol 110 MovieClip Frame 32
_root.reloading = false;
Symbol 110 MovieClip Frame 36
stop();
Symbol 110 MovieClip Frame 37
_root.reloading = true;
Symbol 110 MovieClip Frame 42
_root.ammo = 12;
Symbol 110 MovieClip Frame 48
_root.reloading = false;
Symbol 116 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.reloading == true) { gotoAndStop (2); } if (_root.ammo <= 0) { gotoAndStop (3); } };
Symbol 116 MovieClip Frame 2
stop(); onEnterFrame = function () { if (_root.reloading == false) { gotoAndStop (1); } }; reloadtext.play();
Symbol 116 MovieClip Frame 3
stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } }; reloadtext.play();
Symbol 121 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 3
stop();
Symbol 139 MovieClip Frame 5
stop();
Symbol 155 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.ammo + 1); };
Symbol 160 MovieClip Frame 1
onEnterFrame = function () { thefinalcountdown.text = _root.currenttimeCOUNTDOWN; };
Symbol 168 Button
on (keyPress "<Space>") { _root.spacecount = _root.spacecount + 1; }
Symbol 172 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { hits = 0; play(); _root.points = _root.points + 50; _root.bonus.gotoAndPlay(2); } } }
Symbol 176 MovieClip Frame 1
if (dead == true) { play(); respawn.play(); }
Symbol 176 MovieClip Frame 2
stop(); hits = 3; onEnterFrame = function () { if (hits == 0) { play(); } }; _root.invisible1 = false;
Symbol 176 MovieClip Frame 3
_root.numdestroyed = _root.numdestroyed + 1; _root.invisible1 = true;
Symbol 176 MovieClip Frame 90
stop(); onEnterFrame = function () { }; dead = true; gotoAndStop (1);
Symbol 183 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 12
stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } };
Symbol 186 MovieClip Frame 13
prevFrame();
Symbol 191 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 193 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 194 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 197 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 197 MovieClip Frame 25
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 197 MovieClip Frame 48
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 198 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 198 MovieClip Frame 39
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 198 MovieClip Frame 81
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 199 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 199 MovieClip Frame 50
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 199 MovieClip Frame 102
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 201 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { hits = 0; play(); _root.points = _root.points + 50; _root.bonus.play(); } } }
Symbol 202 MovieClip Frame 1
if (dead == true) { play(); respawn.play(); }
Symbol 202 MovieClip Frame 2
stop(); hits = 3; onEnterFrame = function () { if (hits == 0) { play(); } }; _root.invisible1 = false;
Symbol 202 MovieClip Frame 3
_root.numdestroyed = _root.numdestroyed + 1; _root.invisible1 = true;
Symbol 202 MovieClip Frame 35
stop(); onEnterFrame = function () { }; dead = true; gotoAndStop (1);
Symbol 203 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 203 MovieClip Frame 20
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 203 MovieClip Frame 37
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 212 Button
on (press) { gotoAndPlay ("startpage"); }
Symbol 217 Button
on (press) { getURL (("http://www.playaholics.com/comp_entry.php?developer=ya3&game=fireatwill&score=" + _root.points) + ""); }
Symbol 221 Button
on (press) { gotoAndPlay ("startpage"); }

Library Items

Symbol 1 Sound [beep]
Symbol 2 Sound [gunshot1]
Symbol 3 Sound [empty1]
Symbol 4 Sound [wood1]Used by:121
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [shothole]Uses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 FontUsed by:9 10 12 13 20 25 31 37 41 42 46 51 205 208 209 211 213 214 215
Symbol 9 EditableTextUses:8Used by:11
Symbol 10 EditableTextUses:8Used by:11
Symbol 11 MovieClipUses:9 10Used by:Timeline
Symbol 12 EditableTextUses:8Used by:Timeline
Symbol 13 TextUses:8Used by:Timeline
Symbol 14 GraphicUsed by:78  Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 BitmapUsed by:19 196
Symbol 19 GraphicUses:18Used by:47  Timeline
Symbol 20 TextUses:8Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 BitmapUsed by:24 189
Symbol 24 GraphicUses:23Used by:28 45
Symbol 25 TextUses:8Used by:28 45
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28 45
Symbol 28 ButtonUses:24 25 27Used by:Timeline
Symbol 29 BitmapUsed by:30 169
Symbol 30 GraphicUses:29Used by:34 44
Symbol 31 TextUses:8Used by:34 44
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34 44
Symbol 34 ButtonUses:30 31 33Used by:Timeline
Symbol 35 BitmapUsed by:36 63
Symbol 36 GraphicUses:35Used by:40 43
Symbol 37 TextUses:8Used by:40 43
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40 43 47
Symbol 40 ButtonUses:36 37 39Used by:Timeline
Symbol 41 TextUses:8Used by:Timeline
Symbol 42 TextUses:8Used by:Timeline
Symbol 43 ButtonUses:36 37 39Used by:Timeline
Symbol 44 ButtonUses:30 31 33Used by:Timeline
Symbol 45 ButtonUses:24 25 27Used by:Timeline
Symbol 46 TextUses:8Used by:47
Symbol 47 ButtonUses:19 46 39Used by:Timeline
Symbol 48 FontUsed by:49 156 181 187 195 204 206 220
Symbol 49 EditableTextUses:48Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 TextUses:8Used by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:51 52Used by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 FontUsed by:56 58 59 60 61 62
Symbol 56 TextUses:55Used by:Timeline
Symbol 57 SoundUsed by:Timeline
Symbol 58 TextUses:55Used by:Timeline
Symbol 59 TextUses:55Used by:Timeline
Symbol 60 TextUses:55Used by:Timeline
Symbol 61 TextUses:55Used by:Timeline
Symbol 62 TextUses:55Used by:Timeline
Symbol 63 GraphicUses:35Used by:Timeline
Symbol 64 SoundUsed by:67
Symbol 65 SoundUsed by:67
Symbol 66 SoundUsed by:67
Symbol 67 MovieClipUses:64 65 66Used by:Timeline
Symbol 68 GraphicUsed by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 ButtonUses:69Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:71Used by:Timeline
Symbol 73 GraphicUsed by:Timeline
Symbol 74 GraphicUsed by:97
Symbol 75 GraphicUsed by:79 92 94 176 202
Symbol 76 FontUsed by:77
Symbol 77 TextUses:76Used by:78
Symbol 78 MovieClipUses:14 77Used by:92 94 176 202
Symbol 79 MovieClipUses:75Used by:92 176 202
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:80Used by:92 176 202
Symbol 82 GraphicUsed by:83 172 201
Symbol 83 ButtonUses:82Used by:92
Symbol 84 GraphicUsed by:92 176 202
Symbol 85 GraphicUsed by:92 176 202
Symbol 86 GraphicUsed by:92 176 202
Symbol 87 GraphicUsed by:92 176 202
Symbol 88 SoundUsed by:92 176 202
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:75 78 79 81 83 84 85 86 87 88 89 90 91Used by:97 100 101 179 180 191 193 194 197 198 199
Symbol 93 GraphicUsed by:97
Symbol 94 MovieClipUses:75 78Used by:97
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClipUses:74 92 93 94 96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:100 101 193 194 197 198 199 203
Symbol 100 MovieClipUses:99 92Used by:Timeline
Symbol 101 MovieClipUses:99 92Used by:Timeline
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:110
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:110
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 SoundUsed by:110 166
Symbol 110 MovieClipUses:103 105 106 107 108 109Used by:Timeline
Symbol 111 GraphicUsed by:116
Symbol 112 GraphicUsed by:116
Symbol 113 FontUsed by:114
Symbol 114 TextUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:111 112 115Used by:Timeline
Symbol 117 GraphicUsed by:121
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:117 4 118 119 120Used by:139
Symbol 122 GraphicUsed by:130
Symbol 123 GraphicUsed by:130
Symbol 124 GraphicUsed by:130
Symbol 125 GraphicUsed by:130
Symbol 126 GraphicUsed by:130
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:122 123 124 125 126 127 128 129Used by:139
Symbol 131 GraphicUsed by:135
Symbol 132 SoundUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:131 132 133 134Used by:139
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:121 130 135 136 137 138Used by:Timeline
Symbol 140 FontUsed by:141 142 207 218 219
Symbol 141 EditableTextUses:140Used by:155
Symbol 142 EditableTextUses:140Used by:155
Symbol 143 GraphicUsed by:155
Symbol 144 GraphicUsed by:155
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:155
Symbol 147 GraphicUsed by:155
Symbol 148 GraphicUsed by:155
Symbol 149 GraphicUsed by:155
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:141 142 143 144 145 146 147 148 149 150 151 152 153 154Used by:Timeline
Symbol 156 EditableTextUses:48Used by:Timeline
Symbol 157 FontUsed by:158 159
Symbol 158 EditableTextUses:157Used by:160
Symbol 159 EditableTextUses:157Used by:160
Symbol 160 MovieClipUses:158 159Used by:Timeline
Symbol 161 FontUsed by:162 163 164 188
Symbol 162 TextUses:161Used by:Timeline
Symbol 163 EditableTextUses:161Used by:165
Symbol 164 EditableTextUses:161Used by:165
Symbol 165 MovieClipUses:163 164Used by:Timeline
Symbol 166 MovieClipUses:109Used by:Timeline
Symbol 167 GraphicUsed by:168
Symbol 168 ButtonUses:167Used by:Timeline
Symbol 169 GraphicUses:29Used by:Timeline
Symbol 170 GraphicUsed by:Timeline
Symbol 171 GraphicUsed by:177
Symbol 172 ButtonUses:82Used by:176
Symbol 173 GraphicUsed by:176 202
Symbol 174 GraphicUsed by:176 202
Symbol 175 GraphicUsed by:176 202
Symbol 176 MovieClipUses:75 78 79 81 172 84 85 86 87 88 173 174 175Used by:177
Symbol 177 MovieClipUses:171 176Used by:Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178 92Used by:Timeline
Symbol 180 MovieClipUses:92Used by:Timeline
Symbol 181 TextUses:48Used by:183
Symbol 182 SoundUsed by:183
Symbol 183 MovieClipUses:181 182Used by:Timeline
Symbol 184 FontUsed by:185
Symbol 185 TextUses:184Used by:186
Symbol 186 MovieClipUses:185Used by:Timeline
Symbol 187 EditableTextUses:48Used by:Timeline
Symbol 188 TextUses:161Used by:Timeline
Symbol 189 GraphicUses:23Used by:Timeline
Symbol 190 GraphicUsed by:Timeline
Symbol 191 MovieClipUses:92Used by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192 99 92Used by:Timeline
Symbol 194 MovieClipUses:99 92Used by:Timeline
Symbol 195 EditableTextUses:48Used by:Timeline
Symbol 196 GraphicUses:18Used by:Timeline
Symbol 197 MovieClipUses:99 92Used by:Timeline
Symbol 198 MovieClipUses:99 92Used by:Timeline
Symbol 199 MovieClipUses:99 92Used by:Timeline
Symbol 200 GraphicUsed by:203
Symbol 201 ButtonUses:82Used by:202
Symbol 202 MovieClipUses:75 78 79 81 201 84 85 86 87 88 173 174 175Used by:203
Symbol 203 MovieClipUses:200 99 202Used by:Timeline
Symbol 204 EditableTextUses:48Used by:Timeline
Symbol 205 TextUses:8Used by:Timeline
Symbol 206 EditableTextUses:48Used by:Timeline
Symbol 207 TextUses:140Used by:Timeline
Symbol 208 TextUses:8Used by:212 221
Symbol 209 TextUses:8Used by:212 221
Symbol 210 GraphicUsed by:212 221
Symbol 211 TextUses:8Used by:212 221
Symbol 212 ButtonUses:208 209 210 211Used by:Timeline
Symbol 213 TextUses:8Used by:217
Symbol 214 TextUses:8Used by:217
Symbol 215 TextUses:8Used by:217
Symbol 216 GraphicUsed by:217
Symbol 217 ButtonUses:213 214 215 216Used by:Timeline
Symbol 218 EditableTextUses:140Used by:Timeline
Symbol 219 TextUses:140Used by:Timeline
Symbol 220 EditableTextUses:48Used by:Timeline
Symbol 221 ButtonUses:208 209 210 211Used by:Timeline

Instance Names

"sound"Frame 80Symbol 67 MovieClip
"num1"Frame 80Symbol 97 MovieClip
"shothole"Frame 80Symbol 6 MovieClip [shothole]
"num4"Frame 80Symbol 100 MovieClip
"num2"Frame 80Symbol 100 MovieClip
"num3"Frame 80Symbol 101 MovieClip
"gun"Frame 80Symbol 110 MovieClip
"crosshair"Frame 80Symbol 116 MovieClip
"shot"Frame 80Symbol 139 MovieClip
"currenttimeCOUNTDOWN1"Frame 80Symbol 160 MovieClip
"firstsound"Frame 80Symbol 166 MovieClip
"sound"Frame 82Symbol 67 MovieClip
"num4"Frame 82Symbol 100 MovieClip
"num1"Frame 82Symbol 177 MovieClip
"num2"Frame 82Symbol 179 MovieClip
"shothole"Frame 82Symbol 6 MovieClip [shothole]
"num3"Frame 82Symbol 180 MovieClip
"bonus"Frame 82Symbol 183 MovieClip
"gun"Frame 82Symbol 110 MovieClip
"crosshair"Frame 82Symbol 116 MovieClip
"shot"Frame 82Symbol 139 MovieClip
"reloadnotice"Frame 82Symbol 186 MovieClip
"currenttimeCOUNTDOWN1"Frame 82Symbol 160 MovieClip
"firstsound"Frame 82Symbol 166 MovieClip
"sound"Frame 84Symbol 67 MovieClip
"num1"Frame 84Symbol 191 MovieClip
"num2"Frame 84Symbol 193 MovieClip
"num4"Frame 84Symbol 194 MovieClip
"shothole"Frame 84Symbol 6 MovieClip [shothole]
"num3"Frame 84Symbol 100 MovieClip
"gun"Frame 84Symbol 110 MovieClip
"crosshair"Frame 84Symbol 116 MovieClip
"shot"Frame 84Symbol 139 MovieClip
"reloadnotice"Frame 84Symbol 186 MovieClip
"currenttimeCOUNTDOWN1"Frame 84Symbol 160 MovieClip
"firstsound"Frame 84Symbol 166 MovieClip
"sound"Frame 86Symbol 67 MovieClip
"num3"Frame 86Symbol 197 MovieClip
"shothole"Frame 86Symbol 6 MovieClip [shothole]
"num4"Frame 86Symbol 198 MovieClip
"num3"Frame 86Symbol 199 MovieClip
"num3"Frame 86Symbol 203 MovieClip
"bonus"Frame 86Symbol 183 MovieClip
"gun"Frame 86Symbol 110 MovieClip
"crosshair"Frame 86Symbol 116 MovieClip
"shot"Frame 86Symbol 139 MovieClip
"reloadnotice"Frame 86Symbol 186 MovieClip
"currenttimeCOUNTDOWN1"Frame 86Symbol 160 MovieClip
"firstsound"Frame 86Symbol 166 MovieClip
"results1"Frame 94Symbol 218 EditableText
"respawn"Symbol 92 MovieClip Frame 1Symbol 78 MovieClip
"enemyfinal"Symbol 92 MovieClip Frame 2Symbol 79 MovieClip
"respawn"Symbol 94 MovieClip Frame 1Symbol 78 MovieClip
"enemy"Symbol 97 MovieClip Frame 1Symbol 92 MovieClip
"shade"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"shado"Symbol 100 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 100 MovieClip Frame 1Symbol 92 MovieClip
"shado"Symbol 101 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 101 MovieClip Frame 1Symbol 92 MovieClip
"shell"Symbol 110 MovieClip Frame 1Symbol 105 MovieClip
"reloadtext"Symbol 116 MovieClip Frame 3Symbol 115 MovieClip
"wood"Symbol 139 MovieClip Frame 1Symbol 121 MovieClip
"tiles"Symbol 139 MovieClip Frame 1Symbol 130 MovieClip
"metal"Symbol 139 MovieClip Frame 1Symbol 135 MovieClip
"thefinalcountdown"Symbol 160 MovieClip Frame 1Symbol 158 EditableText
"thefinalcountdown"Symbol 160 MovieClip Frame 2Symbol 159 EditableText
"respawn"Symbol 176 MovieClip Frame 1Symbol 78 MovieClip
"enemyfinal"Symbol 176 MovieClip Frame 2Symbol 79 MovieClip
"enemy"Symbol 177 MovieClip Frame 1Symbol 176 MovieClip
"enemyinside"Symbol 179 MovieClip Frame 1Symbol 92 MovieClip
"enemyinside"Symbol 180 MovieClip Frame 1Symbol 92 MovieClip
"enemy"Symbol 191 MovieClip Frame 1Symbol 92 MovieClip
"shado"Symbol 193 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 193 MovieClip Frame 1Symbol 92 MovieClip
"shado"Symbol 194 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 194 MovieClip Frame 1Symbol 92 MovieClip
"shado"Symbol 197 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 197 MovieClip Frame 1Symbol 92 MovieClip
"shado"Symbol 198 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 198 MovieClip Frame 1Symbol 92 MovieClip
"shado"Symbol 199 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 199 MovieClip Frame 1Symbol 92 MovieClip
"respawn"Symbol 202 MovieClip Frame 1Symbol 78 MovieClip
"enemyfinal"Symbol 202 MovieClip Frame 2Symbol 79 MovieClip
"shado"Symbol 203 MovieClip Frame 1Symbol 99 MovieClip
"enemyinside"Symbol 203 MovieClip Frame 1Symbol 202 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gunshot1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "empty1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "wood1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 80Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 80Symbol 4 as "wood1"
ExportAssets (56)Timeline Frame 82Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 84Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 86Symbol 6 as "shothole"

Labels

"startpage"Frame 31
"backalley"Frame 80
"lobby"Frame 82
"subway"Frame 84
"ruins"Frame 86
"resultspage"Frame 88
"goodscore"Frame 94
"badscore"Frame 96
"empty1"Symbol 110 MovieClip Frame 32
"reload"Symbol 110 MovieClip Frame 37

Dynamic Text Variables

displaySymbol 9 EditableText"400BYTES REMAINING"
displaypercentSymbol 10 EditableText"99% LOADED"
_root.ammoSymbol 141 EditableText"12"
_root.ammoSymbol 142 EditableText"12"
currenttimeDISPLAYSymbol 156 EditableText""
_root.pointsSymbol 163 EditableText"55555"
_root.pointsSymbol 164 EditableText"55555"
currenttimeDISPLAYSymbol 187 EditableText""
currenttimeDISPLAYSymbol 195 EditableText""
currenttimeDISPLAYSymbol 204 EditableText""
finalscore111Symbol 218 EditableText"6546 points!"




http://swfchan.com/5/23508/info.shtml
Created: 26/5 -2019 04:15:54 Last modified: 26/5 -2019 04:15:54 Server time: 15/05 -2024 04:33:33