STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/49963610?noj=FRM49963610-15DC" width="1" height="1"></div>

Doom Rider.swf

This is the info page for
Flash #23530

(Click the ID number above for more basic data on this flash file.)


Text
Loading

20040902

welcome to doom rider

escape from the underworld

a ride like you never seen before

presented by feegamesjungle.com

MAX

0

Bonus 2345

Bonus 2345

Bonus 2345

Checkpoint

0

30

0

30

0

30

0

0

0

0

0

0

fps

0

0

pos

PLAY AGAIN

Your Results

Checkpoint 1:
Checkpoint 2:
Checkpoint 3:
Checkpoint 4:
Checkpoint 5:

Time

12345 POINTS

Bonus

12345 POINTS

BONUS: 50,000

TOTAL SCORE: 28535

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", false); stopAllSounds(); Stage.showMenu = false; total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); _root.textload = percent + "%"; if (loaded == total) { _root.gotoAndPlay(3); }
Instance of Symbol 108 MovieClip in Frame 1
/* no clip actions */
Frame 2
gotoAndPlay (1);
Frame 3
snd = new Object(); snd.channels = new Array(); snd.loops = new Array(); snd.global = new Sound(); snd.global.setVolume(100); snd.active = 1; snd.actMc = 0; snd.idMc = 0; snd.mcs = new Array(); snd.channelsAmount = 8; var i = 0; while (i < snd.channelsAmount) { snd.mcs[i] = _root.createEmptyMovieClip("sndMc" + this.idMc, this.idMc++); snd.channels[i] = new Sound(snd.mcs[i]); snd.channels[i].onSoundComplete = function () { var _local1 = this; _local1.playing = false; _local1.locked = false; _local1.fading = false; _local1.fadeTo = 0; _local1.fadeSpeed = 0; }; snd.channels[i].playing = false; snd.channels[i].id = i; i++; } _root.createEmptyMovieClip("sndMcEvents", this.idMc++); _root.sndMcEvents.onEnterFrame = function () { with (_root.snd) { var i = 0; while (i < channelsAmount) { if (channels[i].fading) { var channel = channels[i]; var newVol = (channel.volume + (channel.fadeSpeed * 100)); newVol = ((channel.fadeSpeed > 0) ? (Math.min(channel.fadeTo, newVol)) : (Math.max(channel.fadeTo, newVol))); channel.setVolume(channel.volume); if (newVol == channel.volume) { channel.fading = false; } channel.volume = newVol; if ((newVol == 0) && (channel.fadeOutFlag)) { channel.fadeOutFlag = false; channel.stop(); channel.locked = false; channel.playing = false; channel.fading = false; } } i++; } } }; snd.playLoop = function (id, volume) { var _local2 = volume; var _local3 = id; if (_local2 eq "") { _local2 = 1; } var _local1 = this.getChannel(); _local1.attachSound(_local3); _local1.start(0, 99999); _local1.setVolume(Math.min(100, _local2 * 100)); _local1.volume = _local2 * 100; _local1.locked = true; _local1.libId = _local3; _local1.playing = true; this.loops[_local3] = _local1; return(_local1); }; snd.fadeChannel = function (channel, to, time) { var _local1 = channel; var _local2 = to; if (_local2 == -1) { _local1.fadeOutFlag = true; _local2 = 0; } if (time == 0) { _local1.volume = _local2 * 100; _local1.setVolume(_local1.volume); _local1.fading = false; return(undefined); } _local1.fading = true; _local1.fadeTo = Math.min(100, _local2 * 100); _local1.fadeSpeed = (_local2 - _local1.volume) / time; return(undefined); }; snd.playEvent = function (id, volume) { var _local2 = volume; if (_local2 eq "") { _local2 = 1; } var _local1 = this.getChannel(); _local1.attachSound(id); _local1.start(0, 0); _local1.setVolume(Math.min(100, _local2 * 100)); _local1.volume = _local2 * 100; _local1.libId = id; _local1.playing = true; return(_local1); }; snd.getChannel = function () { var _local3 = this; var oldestPos = -1; var oldestId = -1; var _local2 = 0; while (_local2 < _local3.channels.length) { var _local1 = _local3.channels[_local2]; if (!_local1.locked) { if (_local1.playing) { if (_local1.position > oldestPos) { oldestPos = _local1.position; oldestId = _local1.id; } } else { return(_local3.channels[_local2]); } } _local2++; } if (oldestId != -1) { trace("return old: " + oldestId); return(_local3.channels[oldestId]); } trace("##ERROR: SOUND : no free channel.."); return(undefined); }; snd.stop = function (id) { var _local2 = this; var _local3 = id; if (_local3 eq "") { return(_local2.stopAll()); } var _local1 = 0; while (_local1 < _local2.channels.length) { if (_local2.channels[_local1].libId == _local3) { _local2.channels[_local1].stop(); _local2.channels[_local1].locked = false; _local2.channels[_local1].playing = false; _local2.channels[_local1].locked = false; } _local1++; } return(undefined); }; snd.stopAll = function () { var _local1 = this; for (var _local2 in _local1.channels) { _local1.channels[_local2].stop(); _local1.channels[_local2].locked = false; _local1.channels[_local2].fading = false; _local1.channels[_local2].playing = false; } }; sndChannelStart = _root.snd.playEvent("sndRaceStart"); _root.snd.fadeChannel(_root.sndChannelBeat, 1, 30); stop();
Frame 5
moto = true;
Frame 6
_root.snd.fadeChannel(_root.sndChannelStart, -1, 10); _root.snd.fadeChannel(_root.sndChannelMotors, -1, 10); _root.snd.fadeChannel(_root.sndChannelBeat, 1, 0); _root.snd.fadeChannel(_root.sndChannelBass, 1, 0); reset = function () { var _local1 = _root; _local1.terrains = ["plain"]; _local1.statistics = new Array(); _local1.totalScore = 0; _local1.races = 0; for (var i in _local1.terrains) { _local1.statistics[_local1.terrains[i]] = {score:-1, checkpoints:[], winner:0}; } Mouse.show(); };
Frame 7
String.numberFormat = function (num, digits) { var _local1 = num; var _local3 = String(int(_local1)); var _local2 = _local3.length - 4; while (_local2 >= 0) { _local3 = (_local3.substring(0, _local2 + 1) + ",") + _local3.substr(_local2 + 1); _local2 = _local2 - 3; } if (int(digits) > 0) { _local3 = _local3 + "."; _local1 = String(int((_local1 - int(_local1)) * Math.pow(10, digits))); while (_local1.length < digits) { _local1 = "0" + _local1; } _local3 = _local3 + _local1; } return(_local3); }; reset();
Frame 9
stop();
Frame 10
_root.snd.fadeChannel(_root.sndChannelBeat, -1, 30); _root.snd.fadeChannel(_root.sndChannelBass, -1, 30);
Frame 11
_root.snd.stopAll(); _root.sndChannelMusic = _root.snd.playLoop("music0"); _root.sndChannelSqueal = _root.snd.playLoop("sndSqueal", 0); _root.sndChannelMotors = _root.snd.playLoop("sndMotors", 0); _root.snd.fadeChannel(_root.sndChannelMotors, 0.2, 20); Mouse.hide(); stop();
Frame 12
prevFrame();
Frame 13
Mouse.show(); stopAllSounds(); _root.snd.stopAll(); races++; var checkArr = _root.statistics[_root.level].checkpoints; var totalBonus = 0; var totalTime = 0; boniDisplay = ""; timesDisplay = ""; if (checkArr.length == 5) { finishingBonusDisplay = "FINISHING BONUS: 50,000"; actScore = actScore + 50000; } else { finishingBonusDisplay = ""; } _root.statistics[_root.level].score = _root.actScore; _root.totalScore = _root.totalScore + _root.actScore; var i = 0; while (i < checkArr.length) { var checkpoint = checkArr[i]; boniDisplay = boniDisplay + (String.numberFormat(checkpoint.bonus) + newline); timesDisplay = timesDisplay + (String.numberFormat(checkpoint.time / 1000, 2) + "s\n"); totalTime = totalTime + checkpoint.time; totalBonus = totalBonus + checkpoint.bonus; i++; } var i = checkArr.length; while (i < 5) { boniDisplay = boniDisplay + "--\n"; timesDisplay = timesDisplay + "--\n"; i++; } boniDisplay = boniDisplay + String.numberFormat(totalBonus); timesDisplay = timesDisplay + (String.numberFormat(totalTime / 1000, 2) + "s"); if (_root.moto) { actScoreDisplay = ""; totalScoreDisplay = ""; totalScoreDisplay2 = "TOTAL SCORE: " + String.numberFormat(totalScore); } else { actScoreDisplay = "LEVEL SCORE: " + String.numberFormat(actScore); totalScoreDisplay = "TOTAL SCORE: " + String.numberFormat(totalScore); totalScoreDisplay2 = ""; } stop();
Frame 14
prevFrame();
Symbol 37 MovieClip Frame 1
stop();
Symbol 100 Button
on (release) { getURL ("http://www.freegamesjungle.com/games_for_my_websites.html", "_blank"); }
Instance of Symbol 107 MovieClip "around" in Symbol 108 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 25); }
Symbol 129 MovieClip Frame 151
_root.play(); stop();
Symbol 148 MovieClip Frame 1
gotoAndPlay (2);
Symbol 150 MovieClip Frame 1
gotoAndPlay (2);
Symbol 150 MovieClip Frame 16
gotoAndPlay (2);
Symbol 162 Button
on (release) { _root.level = "plain"; _root.gotoAndPlay("startrr"); }
Symbol 166 Button
on (release) { getURL ("http://www.freegamesjungle.com", "_blank"); }
Symbol 170 Button
on (release) { getURL ("http://www.freegamesjungle.com/games_for_my_websites.html", "_blank"); }
Symbol 180 MovieClip Frame 1
function lvlRead(i, pointer) { var _local1 = this; var _local2 = pointer; i = i % _local1.teAmount; if (_local2 == undefined) { _local1.lvlReadPointer++; _local2 = _local1.lvlReadPointer; } _local2 = (_local2 + _local1.lvl.length) % _local1.lvl.length; var _local3 = _local1.tes[i]; _local3.curve = _local1.lvl[_local2][0]; _local3.dekoL = _local1.lvl[_local2][1]; _local3.dekoR = _local1.lvl[_local2][2]; _local3.mc.swapDepths(_local1.teDepthCounter--); _local3.mc.street.dekoL.gotoAndStop(_local1.lvl[_local2][1] + 1); _local3.mc.street.dekoR.gotoAndStop(_local1.lvl[_local2][2] + 1); } function init() { var _local1 = this; _local1.phase = 0; _local1.accelTimeStamp = 0; bg.gotoAndStop(_local1.level); if (!(_local1.level === "plain")) { } else { _local1.teAmount = 10; _local1.teBotMaxX = 1.9; _local1.trackWidth = 2.7; _local1.streetWidth = 2.2; _local1.greenFriction = 0.93; } _local1.teMcHeight = 100; _local1.teHeight = 35; _local1.teHeightScale = 0.8; _local1.camX = 0; _local1.scoreFlag = true; _local1.pl.vx = 0; _local1.pl.ax = 0.03; _local1.pl.fx = 0.85; _local1.pl.x = 0; _local1.pl.y = -1; _local1.pl.vz = 0; _local1.pl.az = 0.005; _local1.pl.fz = 0.98; _local1.lvlReadPointer = -1; _local1.teDepthCounter = 1000000 /* 0x0F4240 */; _local1.spriteDepthCounter = 2000000 /* 0x1E8480 */; _local1.pl.mc = _local1.attachMovie("bike", "bike", 3000000); _local1.pl.mc._y = 155; _local1.pl.mc.biker.sprite.tire.stop(); var _local3 = 0; var _local2 = 0; while (_local2 < _local1.teAmount) { _local1.tes[_local2] = Array(); _local1.tes[_local2].mc = _local1.attachMovie("te", "track" + _local2, _local1.teDepthCounter--); _local1.tes[_local2].col = new Color(_local1.tes[_local2].mc); _local1.tes[_local2].mc.street.variant.gotoAndStop((_local1.level + "_") + _local3); _local1.lvlRead(_local2); _local1.tes[_local2].mc.grass.variant.gotoAndStop((_local1.level + "_") + _local3); _local2++; } _local1.offTe = 0; _local1.botcfg = {vzMax:0.15, az:0.005, ax:0.005, vzVariance:0.55}; _local2 = 0; while (_local2 < 6) { _local1.bots[_local2] = new Object(); _local1.bots[_local2].mc = _local1.attachMovie("bike", "bot" + _local2, _local1.spriteDepthCounter--); _local1.bots[_local2].mc.biker.tire.gotoAndStop(1); _local1.bots[_local2].col = new Color(_local1.bots[_local2].mc); _local1.bots[_local2].vz = 0; _local1.bots[_local2].az = _local1.botcfg.az; _local1.bots[_local2].ax = _local1.botcfg.ax; _local1.resetBot(_local1.bots[_local2]); _local1.bots[_local2].x = _local1.botBases[_local2].x; _local1.bots[_local2].z = _local1.botBases[_local2].z; _local2++; } _local1.coltrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; } function resetBot(bot) { var _local1 = this; var _local2 = bot; _local2.x = ((_local1.teBotMaxX * Math.random()) * 2) - _local1.teBotMaxX; _local2.mc.biker.gotoAndStop(Math.floor(Math.random() * 7) + 2); _local2.vzMax = _local1.botcfg.vzMax + ((Math.random() * _local1.botcfg.vzMax) * _local1.botcfg.vzVariance); } function startBots() { var _local1 = this; for (var _local2 in _local1.bots) { _local1.bots[_local2].mc.biker.tire.play(); } } function gameOver() { var _local1 = _root; _local1.actScore = int(_local1.osd.actScore); _local1.gotoAndStop("raceover"); } function botSort(a, b) { if (a.z < b.z) { return(-1); } if (a.z > b.z) { return(1); } return(0); } function draw() { var _local1 = this; var curve; var mc; var offCurve = 0; var distance; var ti; var _local2; _local2 = (getTimer() - _local1.timestamp) / 50; _local1.timestamp = getTimer(); if (_local2 > 200) { return(undefined); } if (_local1.pl.vz > 0.1) { _local1.pl.mc.biker.sprite.tire.play(); } else { _local1.pl.mc.biker.sprite.tire.gotoAndStop(1); } if (Key.isDown(27) || (Key.isDown(8) && (_root.version eq ""))) { _local1.gameOver(); } if (Key.isDown(38)) { if (_local1.phase == 1) { _local1.pl.mc.biker.sprite.light.gotoAndStop("off"); if (_local1.accelTimeStamp > 0) { var a = (getTimer() - _local1.accelTimeStamp); if ((a > 0) || (a < -1000)) { _local1.accelTimeStamp = 0; } else { _local1.pl.vz = _local1.pl.vz + (_local1.pl.az * _local2); } } _local1.pl.vz = _local1.pl.vz + (_local1.pl.az * _local2); _local1.distance = _local1.distance - (0.05 * _local2); } else if ((_local1.phase == 0) && (_local1.keyAccelTokens > 0)) { _local1.keyAccelTokens = 0; _local1.accelTimeStamp = getTimer() + 1000; } } else { _local1.pl.mc.biker.sprite.light.gotoAndStop("on"); _local1.keyAccelTokens = 1; } if (Key.isDown(40)) { _local1.pl.vz = _local1.pl.vz * Math.pow(0.95, _local2); } if (_local1.phase >= 2) { _local1.pl.vz = _local1.pl.vz * Math.pow(0.95, _local2); } else { _local1.pl.vz = _local1.pl.vz * Math.pow(_local1.pl.fz, _local2); } var volSqueal = 0; if (Key.isDown(37) && (_local1.phase > 0)) { volSqueal = Math.max(0, Math.abs(_local1.pl.vx) - 0.3); _local1.pl.vx = _local1.pl.vx - (0.1 * _local2); if (!Key.isDown(38)) { _local1.pl.vx = _local1.pl.vx - (0.05 * _local2); } } if (Key.isDown(39) && (_local1.phase > 0)) { volSqueal = Math.max(0, Math.abs(_local1.pl.vx) - 0.3); _local1.pl.vx = _local1.pl.vx + (0.1 * _local2); if (!Key.isDown(38)) { _local1.pl.vx = _local1.pl.vx + (0.05 * _local2); } } if (volSqueal > 0) { _root.snd.fadeChannel(_root.sndChannelSqueal, volSqueal * 0.53, 5); } else { _root.snd.fadeChannel(_root.sndChannelSqueal, volSqueal, 5); } if (_root.version == "") { if (((!Key.isDown(16)) && (Key.isDown(34))) && (_local1.keyRightTokens > 0)) { _local1.keyRightTokens = 0; _local1.pl.vz = 0; _local1.levedAlter(0, -1); } else { _local1.keyRightTokens = 1; } if (((!Key.isDown(16)) && (Key.isDown(46))) && (_local1.keyLeftTokens > 0)) { _local1.keyLeftTokens = 0; _local1.pl.vz = 0; _local1.levedAlter(0, 1); } else { _local1.keyLeftTokens = 1; } if (Key.isDown(35) && (_local1.keyDownTokens > 0)) { _local1.pl.vz = 0; _local1.distance = int(_local1.distance) + 1.1; _local1.keyDownTokens = 0; } else { _local1.keyDownTokens = 1; } if (Key.isDown(36) && (_local1.keyUpTokens > 0)) { _local1.pl.vz = 0; _local1.keyUpTokens = 0; _local1.distance = int(_local1.distance) - 1; } else { _local1.keyUpTokens = 1; } } _local1.pl.vx = _local1.pl.vx * Math.pow(_local1.pl.fx, _local2); _local1.pl.mc.biker._rotation = (_local1.pl.mc.biker._rotation * 0.8) + (((_local1.pl.vx * Math.max(0.08, Math.abs(_local1.pl.vz))) * 330) * 0.2); _local1.pl.mc.biker.sprite.gotoAndStop(Math.min(20, Math.max(1, int((_local1.pl.vx + 0.5) * 20)))); _local1._rotation = (_local1.pl.vx * Math.abs(_local1.pl.vz)) * 90; _local1.distance = _local1.distance - (_local1.pl.vz * _local2); _root.osd.actScore = _root.osd.actScore + ((_local1.pl.vz * _local2) * 5); if (_local1.phase > 1) { if ((_local1.phase == 2) || (_local1.phase == 3)) { if (_local1.phase == 3) { _local1.pl.vz = _local1.pl.vz * Math.pow(0.95, _local2); } if (_local1.pl.vz < 0.003) { _local1.phase = 4; _local1.gameOver(); } else if (_local1.pl.vz < 0.015) { _local1.pl.vz * 0.5; } } } var control; _local1.pl.x = Math.max(-1 * _local1.trackWidth, Math.min(_local1.trackWidth, _local1.pl.x)); control = 0.2; if (_local1.level == "dirt") { control = 0.15; if (Math.abs(_local1.pl.x) > _local1.streetWidth) { control = 0.12; } else if (Math.abs(_local1.pl.x) > 1) { control = 0.1; _local1.pl.vz = _local1.pl.vz * Math.pow(0.997, _local2); } } _local1.pl.x = _local1.pl.x + (((_local1.pl.vx * _local2) * control) * Math.max(0.7, Math.min(0.8, _local1.pl.vz * 10))); _local1.pl.vz = Math.max(0, _local1.pl.vz - (Math.abs(_local1.pl.vx * 0.001) * _local2)); _local1.camX = _local1.pl.x * -100; while (_local1.distance < 0) { _local1.distance = _local1.distance + 1; _local1.lvlRead(_local1.offTe); _local1.offTe++; _local1.scoreFlag = true; } while (_local1.distance > 1) { _local1.lvlReadPointer--; _local1.lvlRead(_local1.offTe, (_local1.lvlReadPointer - _local1.teAmount) + 1); _local1.distance = _local1.distance - 1; _local1.offTe--; } p = Math.pow(0.64, _local1.pl.y); mc = _local1.pl.mc; mc._y = p * 100; mc._xscale = (mc._yscale = p * 100); mc._x = ((_local1.pl.x * p) * 100) + _local1.camX; var _local3 = 0; while (_local3 < _local1.teAmount) { te = _local1.tes[(_local3 + _local1.offTe) % _local1.teAmount]; mc = te.mc; distance = (_local1.distance - 2) + _local3; _local1.sfx(te, distance); p = Math.pow(0.64, distance); mc._y = p * 100; scale = p * 100; mc.street._xscale = scale; mc.street._yscale = scale; mc.grass._yscale = scale; curve = te.curve; if (_local3 == 0) { x = _local1.camX * p; curve = curve * _local1.distance; } else { x = spliceX; } if (_local3 == 0) { var dx = (((_local1.pl.vz * te.curve) * 0.09) * _local2); _local1.pl.x = _local1.pl.x + dx; _local1.bg.shil._x = ((_local1.bg.shil._x + (dx * 60)) + 700) % 700; } if (_local3 == 1) { if (Math.abs(_local1.pl.x) > (_local1.streetWidth + 0.1)) { _local1.pl.vz = _local1.pl.vz * Math.pow(_local1.greenFriction, _local2); if ((_local1.pl.x > 0) && (te.dekoR > 0)) { _root.snd.playEvent("sndHitDeko", Math.abs(_local1.pl.vz) * 12); _local1.pl.vz = _local1.pl.vz * Math.pow(0.7, _local2); _local1.pl.vx = _local1.pl.vx - (0.5 * _local2); } else if ((_local1.pl.x < 0) && (te.dekoL > 0)) { _root.snd.playEvent("sndHitDeko", Math.abs(_local1.pl.vz) * 12); _local1.pl.vz = _local1.pl.vz * Math.pow(0.7, _local2); _local1.pl.vx = _local1.pl.vx + (0.5 * _local2); } } if ((te.dekoL == 11) || (te.dekoL == 12)) { if (_local1.scoreFlag == true) { _root.statistics[_root.level].checkpoints.push({score:0, time:0}); _root.osd.score(false, te.dekoL == 12); _local1.scoreFlag = false; _local1.phase = 1; } if ((te.dekoL == 12) && (_root.version != "")) { _root.statistics[_root.level].winner = true; _local1.phase = 3; } } } mc.street._x = x; _local1.bufferOffX[_local3] = x; _local1.bufferCurve[_local3] = te.curve; offCurve = offCurve + curve; curve = (_local1.camX * 0.094) + offCurve; spliceX = x - ((curve * 3.8) * p); curve = Math.min(Math.max(71 - int(curve), 1), 141); mc.street.gotoAndStop(curve); _local3++; } _local1.bufferOffX[_local3] = _local1.bufferOffX[_local3 - 1]; var d; var rot; var strategy; _local1.bots.sort(_local1.botSort); var sndVolume = 0.5; _local3 = 0; while (_local3 < _local1.bots.length) { _local3 = int(_local3); bot = _local1.bots[_local3]; if (bot.z < 0) { sndVolume = sndVolume + (Math.max(0, bot.z + 5) * 0.06); } else { sndVolume = sndVolume + (Math.max(0, 3 - bot.z) * 0.06); } if ((_local1.phase == 1) || (_local1.phase == 2)) { bot.vz = Math.min(bot.vz + (bot.az * _local2), bot.vzMax); } else { bot.vz = bot.vz * Math.pow(0.96, _local2); bot.vx = bot.vx * 0.5; } if ((_local1.phase == 0) || (_local1.phase == 4)) { bot.vz = 0; bot.vx = 0; } bot.z = bot.z + ((bot.vz - _local1.pl.vz) * _local2); bot.x = bot.x + (bot.vx * _local2); bot.vx = bot.vx * Math.pow(0.95, _local2); mc = bot.mc; if ((bot.z < -2) || (bot.z >= (_local1.teAmount - 3))) { if (bot.z > (_local1.teAmount + 6)) { bot.z = bot.z - (_local1.teAmount + 8); } if (bot.z < -5) { bot.z = _local1.teAmount + (Math.random() * 5); } mc._visible = false; } else { mc._visible = true; if (bot.z < -1) { mc.swapDepths((4000000 - int(bot.z * 10000)) - _local3); } else { mc.swapDepths((2000000 - int(bot.z * 10000)) - _local3); } ti = (bot.z + 2) - _local1.distance; distance = 1 - (ti - Math.floor(ti)); ti = Math.ceil(ti); _local1.sfx(bot, bot.z); curve = _local1.tes[(ti + _local1.offTe) % _local1.teAmount].curve; rot = curve + (bot.vx * -100); mc.biker._rotation = Math.max(Math.min((mc.biker._rotation * 0.9) + ((rot * -6.5) * 0.1), 33), -33); p = Math.pow(0.64, bot.z); mc._y = p * 100; mc._x = (((bot.x * p) * 100) + (_local1.bufferOffX[ti] * distance)) + (_local1.bufferOffX[ti + 1] * (1 - distance)); mc._xscale = (mc._yscale = p * 100); strategy = 0; d = Math.abs(bot.x - _local1.pl.x); if (d < 0.25) { if (bot.z > -1) { if (bot.z < -0.63) { _root.snd.playEvent("sndHit", (_local1.pl.vz - bot.vz) * 10); _local1.pl.vz = Math.min(_local1.pl.vz, bot.vz) * Math.pow(0.7, _local2); } } else if (bot.z > -1.37) { _root.snd.playEvent("sndHit", (bot.vz - _local1.pl.vz) * 10); bot.vz = Math.min(_local1.pl.vz, bot.vz) * Math.pow(0.7, _local2); } else { if (_local1.pl.x > 0) { bot.vx = bot.vx - (bot.ax * _local2); } else { bot.vx = bot.vx + (bot.ax * _local2); } strategy = 11; } } else if (d < 0.5) { if ((bot.z > -1.5) && (bot.z < -0.63)) { _root.snd.playEvent("sndHitShoulder", Math.abs(_local1.pl.vx - bot.vx) * 10); _local1.pl.vx = _local1.pl.vx * Math.pow(0.8, _local2); if (_local1.pl.x > bot.x) { bot.vx = Math.min(_local1.pl.vx * control, bot.vx) - (bot.ax * _local2); strategy = 12; } else { bot.vx = Math.max(_local1.pl.vx * control, bot.vx) + (bot.ax * _local2); strategy = 12; } } } if (Math.abs(bot.x) >= _local1.teBotMaxX) { if (_local1.bot.x > 0) { bot.vx = bot.vx - (bot.ax * _local2); } else { bot.vx = bot.vx + (bot.ax * _local2); } strategy = 20; if (Math.abs(bot.x) > _local1.streetWidth) { bot.vz = bot.vz * Math.pow(_local1.greenFriction, _local2); } if (_local1.level == "dirt") { if ((Math.abs(_local1.bot.x) < _local1.streetWidth) && (Math.abs(_local1.bot.x) > 1)) { _local1.bot.vz = _local1.bot.vz * Math.pow(0.987, _local2); } } } if (strategy == 0) { if (_local3 < (_local1.bots.length - 1)) { var j = (_local3 + 1); while (j < _local1.bots.length) { other = _local1.bots[j]; if ((Math.abs(bot.x - other.x) < 0.3) && ((other.z - bot.z) < 1)) { if (bot.x > 0) { bot.vx = bot.vx - (bot.ax * _local2); } else { bot.vx = bot.vx - (bot.ax * _local2); } bot.vz = bot.vz * Math.pow(0.95, _local2); strategy = 30; } j++; } } } if (strategy == 0) { bot.vx = bot.vx - (((bot.ax * _local2) * curve) / 15); strategy = 40; } } _local3++; } sndVolume = Math.min(0.8, sndVolume) * 0.4; _root.snd.fadeChannel(_root.sndChannelAmbience, sndVolume, 10); if (Key.isDown(36) || (Key.isDown(35))) { _local1.levedPrint(); } return(undefined); } function sfx(te, distance) { var _local1 = this; var _local2; if (!(_local1.level === "plain")) { } else { _local2 = (1 - ((distance - 2) / (_local1.teAmount - 2))) * 100; _local1.coltrans.ra = _local2; _local1.coltrans.ga = _local2; _local1.coltrans.ba = _local2; te.col.setTransform(_local1.coltrans); } } this.lvls = new Array(); this.lvls.plain = new Array([0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 5, 6], [0, 10, 1], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [-1, 7, 0], [-2, 7, 0], [-3, 7, 0], [-4, 7, 0], [-3, 7, 0], [-2, 0, 0], [-1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [-1, 0, 0], [-2, 7, 7], [-4, 7, 7], [-6, 7, 7], [8, 7, 7], [6, 0, 7], [4, 0, 0], [2, 0, 51], [1, 0, 52], [0, 0, 0], [0, 0, 0], [-2, 7, 0], [-4, 7, 0], [-5, 7, 0], [-4, 7, 0], [-2, 0, 0], [0, 0, 0], [2, 0, 7], [3, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [3, 0, 0], [2, 0, 0], [1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [1, 0, 7], [2, 0, 7], [3, 0, 7], [2, 0, 7], [1, 0, 0], [0, 0, 1], [2, 0, 0], [3, 0, 7], [4, 0, 7], [5, 0, 7], [6, 0, 7], [7, 0, 7], [8, 0, 7], [8, 0, 7], [8, 0, 7], [8, 0, 0], [8, 0, 7], [7, 0, 7], [6, 0, 7], [5, 0, 7], [4, 0, 7], [3, 0, 0], [2, 0, 0], [1, 0, 0], [0, 0, 0], [0, 55, 0], [0, 53, 0], [0, 0, 54], [0, 0, 0], [0, 58, 50], [0, 0, 51], [0, 59, 0], [0, 0, 0], [0, 4, 9], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [1, 0, 0], [2, 52, 7], [4, 55, 7], [6, 0, 7], [6, 0, 7], [6, 0, 7], [4, 51, 7], [2, 0, 0], [0, 0, 0], [-2, 7, 52], [-4, 7, 57], [-6, 7, 0], [-8, 7, 0], [-10, 7, 58], [-8, 7, 59], [-6, 7, 0], [-4, 7, 0], [2, 0, 0], [0, 0, 0], [0, 0, 52], [0, 53, 54], [0, 0, 0], [1, 57, 7], [2, 58, 7], [3, 56, 7], [2, 0, 7], [-2, 7, 0], [-5, 7, 0], [-8, 7, 0], [-10, 7, 0], [-8, 7, 0], [-7, 7, 0], [-6, 7, 0], [-5, 7, 0], [-4, 7, 0], [-3, 7, 0], [-2, 7, 54], [-3, 7, 53], [-3, 7, 0], [-3, 7, 52], [-3, 0, 0], [-2, 0, 0], [-1, 54, 53], [0, 0, 54], [0, 0, 0], [0, 11, 1], [0, 0, 0], [0, 54, 0], [0, 0, 0], [1, 0, 0], [1, 0, 0], [2, 0, 0], [2, 20, 0], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 0], [2, 0, 22], [2, 0, 0], [2, 0, 0], [1, 0, 0], [1, 23, 0], [0, 0, 0], [-1, 0, 0], [-1, 0, 0], [-2, 3, 8], [-2, 0, 0], [-1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 1, 2], [0, 0, 0], [1, 0, 0], [2, 0, 7], [3, 0, 7], [4, 51, 7], [5, 0, 7], [6, 54, 7], [7, 0, 7], [8, 57, 7], [9, 0, 7], [10, 0, 7], [9, 0, 7], [8, 0, 7], [7, 0, 7], [6, 0, 7], [5, 55, 7], [4, 0, 7], [4, 0, 7], [3, 0, 7], [3, 0, 7], [2, 0, 0], [2, 0, 0], [1, 0, 20], [1, 53, 0], [0, 0, 0], [0, 51, 0], [0, 0, 0], [0, 0, 20], [0, 0, 0], [-1, 0, 0], [-3, 7, 0], [-5, 7, 54], [-7, 7, 0], [-8, 7, 0], [-8, 7, 0], [-7, 7, 50], [-6, 7, 51], [-4, 0, 0], [-2, 57, 53], [-1, 0, 57], [0, 0, 0], [0, 0, 0], [0, 4, 9], [0, 0, 0], [0, 0, 51], [0, 0, 0], [0, 0, 0], [0, 23, 24], [0, 0, 0], [0, 51, 52], [0, 54, 0], [-2, 7, 54], [-4, 7, 55], [-6, 7, 0], [-8, 7, 0], [-6, 7, 54], [-4, 7, 0], [-2, 0, 57], [0, 58, 59], [2, 57, 54], [4, 56, 7], [6, 55, 7], [8, 0, 7], [6, 53, 7], [4, 51, 7], [2, 50, 0], [1, 52, 51], [0, 0, 0], [0, 0, 57], [0, 56, 0], [0, 58, 59], [1, 0, 57], [1, 55, 0], [2, 52, 53], [2, 0, 7], [3, 51, 7], [3, 0, 7], [5, 53, 7], [8, 56, 7], [10, 0, 7], [10, 52, 7], [10, 0, 7], [7, 57, 7], [4, 58, 7], [3, 0, 7], [2, 0, 7], [2, 56, 0], [2, 0, 0], [2, 0, 51], [2, 58, 0], [2, 59, 56], [2, 0, 0], [2, 52, 51], [1, 55, 0], [1, 0, 0], [0, 0, 0], [0, 3, 8], [0, 0, 0], [0, 0, 0], [-2, 7, 0], [-4, 7, 0], [-6, 7, 52], [-4, 7, 0], [-2, 55, 54], [0, 0, 56], [2, 57, 7], [4, 0, 7], [6, 59, 7], [8, 58, 7], [6, 0, 7], [4, 56, 7], [2, 0, 0], [0, 54, 55], [-2, 7, 0], [-4, 7, 52], [-6, 7, 0], [-8, 7, 51], [-10, 7, 0], [-8, 7, 0], [-6, 7, 50], [-4, 7, 0], [-2, 7, 0], [-2, 7, 52], [-2, 7, 53], [-3, 7, 0], [-4, 7, 54], [-5, 7, 0], [-7, 7, 0], [-9, 7, 56], [-10, 7, 55], [-10, 7, 0], [-10, 7, 0], [-9, 7, 0], [-9, 7, 0], [-7, 7, 0], [-5, 7, 0], [-2, 0, 0], [0, 51, 50], [0, 58, 59], [0, 57, 0], [0, 0, 0], [0, 0, 0], [0, 11, 1], [0, 0, 0], [-1, 0, 0], [-1, 0, 0], [-2, 55, 51], [-2, 0, 52], [-3, 0, 0], [-3, 53, 65], [-3, 7, 64], [-4, 7, 0], [-4, 7, 65], [-4, 7, 0], [-4, 7, 0], [-4, 7, 0], [-3, 0, 54], [-3, 51, 50], [-3, 0, 0], [-3, 52, 63], [-3, 55, 59], [-3, 65, 0], [-2, 0, 64], [-2, 0, 0], [-2, 56, 52], [-1, 61, 65], [0, 60, 63], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [-3, 7, 60], [-5, 7, 61], [-7, 7, 63], [-4, 7, 51], [-1, 65, 52], [2, 64, 65], [5, 0, 7], [8, 0, 7], [10, 0, 7], [12, 65, 7], [13, 64, 7], [10, 59, 7], [7, 0, 7], [3, 61, 0], [1, 0, 62], [0, 64, 63], [0, 65, 59], [2, 63, 0], [4, 58, 58], [7, 57, 7], [8, 0, 7], [5, 51, 7], [2, 61, 64], [-1, 65, 52], [-4, 7, 56], [-7, 7, 55], [-8, 7, 0], [-9, 7, 62], [-7, 7, 59], [-4, 7, 58], [-1, 64, 0], [2, 60, 61], [5, 64, 7], [7, 65, 7], [8, 50, 7], [7, 0, 7], [7, 51, 7], [7, 0, 7], [7, 65, 7], [5, 64, 7], [3, 65, 65], [2, 63, 62], [1, 62, 61], [0, 65, 64], [0, 64, 65], [0, 54, 55], [0, 0, 64], [0, 51, 54], [0, 0, 65], [0, 0, 64], [0, 0, 0], [0, 0, 0], [0, 21, 22], [0, 0, 65], [0, 64, 58], [3, 61, 60], [6, 63, 7], [9, 60, 7], [12, 62, 7], [11, 63, 7], [10, 64, 7], [9, 60, 7], [7, 61, 7], [5, 62, 7], [3, 64, 60], [2, 65, 64], [1, 0, 65], [0, 0, 0], [0, 23, 24], [0, 56, 65], [0, 64, 57], [3, 62, 61], [6, 60, 7], [9, 62, 7], [12, 63, 7], [11, 62, 7], [10, 63, 7], [7, 62, 7], [4, 61, 7], [2, 63, 64], [0, 60, 65], [0, 0, 0], [-3, 61, 65], [-6, 7, 64], [-9, 7, 0], [-6, 7, 50], [-3, 54, 52], [-2, 0, 54], [1, 59, 64], [2, 65, 51], [2, 0, 64], [2, 64, 65], [2, 61, 62], [2, 62, 63], [3, 65, 63], [3, 60, 61], [3, 100, 1], [3, 100, 1], [3, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 61, 63], [0, 63, 64], [0, 62, 62], [0, 61, 63], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 61, 50], [1, 63, 62], [2, 64, 65], [2, 65, 54], [2, 0, 0], [2, 0, 0], [1, 0, 0], [0, 0, 0], [0, 11, 1], [0, 0, 0], [0, 0, 64], [0, 54, 65], [0, 0, 64], [2, 0, 7], [3, 0, 7], [6, 65, 7], [3, 0, 7], [2, 64, 65], [0, 65, 64], [0, 20, 20], [0, 64, 0], [2, 0, 65], [4, 0, 7], [7, 0, 7], [4, 0, 7], [2, 21, 22], [0, 0, 65], [2, 65, 7], [3, 61, 7], [7, 55, 7], [6, 54, 7], [5, 0, 7], [2, 62, 63], [-2, 64, 51], [-3, 7, 0], [-5, 7, 52], [-4, 7, 0], [-3, 7, 58], [-2, 7, 59], [-3, 7, 51], [-7, 7, 0], [-3, 7, 60], [0, 65, 64], [0, 62, 0], [0, 63, 52], [0, 57, 55], [0, 59, 62], [0, 0, 58], [-3, 7, 60], [-6, 7, 55], [-8, 7, 59], [-7, 7, 63], [-5, 7, 57], [-3, 7, 64], [-1, 60, 61], [0, 63, 56], [0, 53, 52], [0, 0, 64], [2, 51, 0], [3, 65, 7], [4, 0, 7], [4, 0, 7], [4, 54, 7], [4, 54, 7], [4, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 0], [0, 2, 1], [-3, 7, 0], [-6, 7, 0], [-9, 7, 0], [-12, 7, 55], [-13, 7, 56], [-12, 7, 0], [-10, 7, 58], [-8, 7, 59], [-5, 7, 51], [-2, 64, 0], [-1, 56, 52], [2, 0, 65], [4, 0, 7], [5, 0, 7], [4, 0, 7], [2, 55, 54], [1, 0, 0], [0, 59, 0], [0, 0, 58], [0, 58, 57], [0, 0, 53], [0, 0, 0], [3, 52, 7], [7, 51, 7], [9, 0, 7], [6, 54, 54], [3, 55, 56], [2, 56, 57], [0, 1, 2], [3, 52, 7], [5, 53, 7], [4, 54, 7], [2, 55, 7], [1, 59, 7], [2, 58, 7], [5, 54, 7], [7, 52, 7], [10, 50, 7], [12, 51, 7], [13, 59, 7], [10, 57, 7], [7, 56, 7], [5, 55, 7], [3, 50, 52], [1, 51, 53], [0, 56, 54], [0, 57, 58], [0, 59, 56], [0, 58, 59], [-3, 7, 52], [-5, 7, 53], [-6, 7, 52], [-6, 7, 51], [-5, 7, 53], [-5, 7, 58], [-4, 7, 59], [-4, 7, 58], [-3, 55, 57], [-3, 52, 56], [-2, 58, 59], [-2, 59, 52], [-1, 57, 53], [0, 52, 0], [0, 57, 54], [0, 54, 0], [0, 58, 53], [3, 0, 52], [6, 53, 7], [7, 55, 7], [5, 56, 7], [3, 57, 7], [2, 59, 56], [1, 58, 52], [0, 59, 53], [0, 57, 54], [0, 56, 52], [2, 57, 53], [3, 56, 7], [5, 58, 7], [4, 59, 7], [2, 51, 52], [1, 50, 53], [0, 59, 54], [0, 60, 55], [0, 54, 50], [0, 53, 0], [0, 0, 0], [0, 56, 64], [0, 0, 54], [0, 55, 65], [0, 58, 0], [0, 0, 56], [0, 52, 53], [0, 0, 54], [0, 58, 59], [0, 54, 54], [0, 0, 0], [0, 11, 1], [0, 0, 0], [0, 57, 54], [0, 56, 0], [0, 0, 0], [0, 0, 0], [0, 4, 9], [0, 0, 0], [0, 51, 52], [0, 54, 58], [0, 2, 1], [-1, 65, 57], [-3, 7, 64], [-6, 7, 0], [-8, 7, 65], [-10, 7, 0], [-11, 7, 0], [-11, 7, 53], [-11, 7, 52], [-10, 7, 0], [-9, 7, 0], [-7, 7, 51], [-6, 7, 58], [-5, 7, 0], [-8, 7, 59], [-11, 7, 0], [-13, 7, 0], [-10, 7, 52], [-7, 7, 0], [-3, 7, 53], [-2, 0, 57], [-1, 65, 64], [0, 0, 54], [0, 54, 0], [0, 0, 0], [0, 0, 64], [2, 65, 0], [5, 0, 0], [6, 0, 7], [6, 0, 7], [6, 0, 7], [5, 0, 7], [2, 0, 0], [1, 0, 0], [1, 23, 24], [1, 0, 0], [1, 0, 0], [2, 0, 0], [2, 0, 0], [2, 20, 20], [2, 64, 0], [2, 0, 0], [2, 0, 0], [2, 0, 0], [1, 23, 24], [0, 0, 0], [-1, 0, 65], [-2, 0, 0], [-2, 0, 0], [-2, 2, 1], [-2, 7, 0], [-3, 7, 0], [-3, 7, 0], [-3, 7, 0], [-6, 7, 0], [-9, 7, 0], [-11, 7, 0], [-12, 7, 0], [-12, 7, 0], [-12, 7, 0], [-10, 7, 0], [-8, 7, 0], [-6, 7, 0], [-4, 7, 0], [-2, 0, 0], [-1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [2, 0, 0], [4, 0, 0], [6, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [5, 0, 7], [3, 0, 0], [2, 0, 0], [1, 0, 0], [0, 64, 0], [0, 61, 65], [0, 60, 62], [0, 100, 1], [1, 100, 1], [2, 100, 1], [3, 100, 1], [4, 100, 1], [5, 100, 1], [6, 100, 1], [7, 100, 1], [8, 100, 1], [9, 100, 1], [10, 100, 1], [8, 63, 7], [5, 62, 7], [2, 61, 7], [-1, 63, 65], [-4, 7, 64], [-7, 7, 0], [-9, 7, 54], [-11, 7, 0], [-8, 7, 0], [-5, 7, 64], [-3, 65, 0], [-1, 0, 63], [0, 64, 63], [0, 61, 60], [0, 63, 62], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 0, 54], [0, 50, 0], [0, 0, 0], [0, 0, 0], [0, 20, 20], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 23, 24], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 12, 1], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 13, 14], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0]); this.level = _root.level; this.lvl = this.lvls[this.level]; this.tes = new Array(); this.bufferOffX = new Array(); this.bufferCurve = new Array(); this.coltrans = new Object(); this.bots = new Array(); this.botBases = new Array(); this.botBases[0] = {x:-1, z:0}; this.botBases[1] = {x:0, z:0}; this.botBases[2] = {x:1, z:0}; this.botBases[3] = {x:-1, z:1}; this.botBases[4] = {x:0, z:1}; this.botBases[5] = {x:1, z:1}; this.pl = new Object(); init(); if (_root.version eq "") { levedAlter = function (element, d, value, offset) { var _local1 = this; offset = int(offset); var _local3 = _local1.lvl[(_local1.lvlReadPointer - 4) % _local1.lvl.length][element]; if (int(d) != 0) { value = _local3 + d; } if (element > 0) { if ((((((((value == 2) || (value == 15)) || (value == 16)) || (value == 17)) || (value == 10)) || (value == 11)) || (value == 12)) || (value == 100)) { if (element == 1) { _local1.levedAlter(2, 0, 1); } } else if ((((((((_local3 == 2) || (_local3 == 15)) || (_local3 == 16)) || (_local3 == 17)) || (_local3 == 10)) || (_local3 == 11)) || (_local3 == 12)) || (_local3 == 100)) { if (element == 1) { _local1.levedAlter(2, 0, 0); } } } _local1.lvl[((_local1.lvlReadPointer - 4) + offset) % _local1.lvl.length][element] = value; _local1.levedPrint(); _local1.lvlReadPointer = _local1.lvlReadPointer - _local1.teAmount; var _local2 = 0; while (_local2 < _local1.teAmount) { _local1.lvlRead((_local1.offTe + _local2) % _local1.teAmount); _local2++; } }; levedRead = function (element, offset) { var _local1 = this; return(_local1.lvl[((_local1.lvlReadPointer - 4) + offset) % _local1.lvl.length][element]); }; levedPrint = function () { var _local1 = this; var pos = (_local1.lvlReadPointer - 4); var _local3 = 0; var angle = 0; var drawX = 125; var drawY = 200; var i = pos; while (i < (pos + 12)) { var _local2 = _root["block" + _local3]; if (i == pos) { _local2.gotoAndStop(2); } else { _local2._alpha = 40; } var curve = _local1.lvl[i % _local1.lvl.length][0]; _local2._x = drawX; _local2._y = drawY; _local2._rotation = angle; _local2.d0.gotoAndStop(_local1.lvl[i % _local1.lvl.length][1] + 1); _local2.d1.gotoAndStop(_local1.lvl[i % _local1.lvl.length][2] + 1); _local2.swapDepths(10000 - _local3); angle = angle - curve; drawY = drawY - (Math.cos((angle / 180) * 3.141593) * 15); drawX = drawX + (Math.sin((angle / 180) * 3.141593) * 15); _local3++; i++; } var angle = 0; var drawX = 125; var drawY = 200; var i = pos; while (i > (pos - 12)) { var _local2 = _root["block" + _local3]; if (i == pos) { _local2.gotoAndStop(2); } else { _local2._alpha = 40; } var curve = _local1.lvl[i % _local1.lvl.length][0]; _local2._x = drawX; _local2._y = drawY; _local2._rotation = angle; _local2.d0.gotoAndStop(_local1.lvl[i % _local1.lvl.length][1] + 1); _local2.d1.gotoAndStop(_local1.lvl[i % _local1.lvl.length][2] + 1); _local2.swapDepths(11000 + _local3); angle = angle + curve; drawY = drawY + (Math.cos((angle / 180) * 3.141593) * 15); drawX = drawX - (Math.sin((angle / 180) * 3.141593) * 15); _local3++; i--; } }; Key.addListener(this); this.onKeyDown = function () { var _local1 = this; var code = Key.getCode(); if ((code >= 48) && (code < 58)) { _local1.levedInput = (_local1.levedInput + "") + (code - 48); } else { switch (code) { case 220 : _local1.levedInput = ""; return; case 67 : var _local3 = 0; var polarity = 0; polarity = int(_local1.levedRead(0, 0)) > 0; while ((int(_local1.levedRead(0, _local3)) != 0) && (int(_local1.levedRead(0, _local3)) == polarity)) { _local1.levedAlter(0, 0, 0, _local3); _local3++; } _local3 = -1; while ((int(_local1.levedRead(0, _local3)) != 0) && (int(_local1.levedRead(0, _local3)) == polarity)) { _local1.levedAlter(0, 0, 0, _local3); _local3--; } return; case 68 : _local1.levedDeko = int(_local1.levedInput); return; case 73 : _local1.levedCurveIn = int(_local1.levedInput); var curve = _local1.levedRead(0, 0); _local3 = 0; while (_local3 < _local1.levedCurveIn) { var c = Math.round(curve * ((_local1.levedCurveIn - _local3) / _local1.levedCurveIn)); _local1.levedAlter(0, 0, c, -1 * _local3); _local3++; } return; case 76 : _local3 = 0; while (_local3 < 24) { _root.attachMovie("block", "block" + _local3, 100 + _local3); _root["block" + _local3]._xscale = (_root["block" + _local3]._yscale = 200); _local3++; } _local1.levedPrint(); return; case 79 : _local1.levedCurveOut = int(_local1.levedInput); var curve = _local1.levedRead(0, 0); _local3 = 0; while (_local3 < _local1.levedCurveOut) { var c = Math.round(curve * ((_local1.levedCurveOut - _local3) / _local1.levedCurveOut)); _local1.levedAlter(0, 0, c, _local3); _local3++; } return; case 84 : _local1.levedCurveThreshold = int(_local1.levedInput); var curve = _local1.levedRead(0, 0); _local3 = 0; while (_local3 < _local1.levedCurveThreshold) { _local1.levedAlter(0, 0, curve, _local3); _local3++; } return; case 88 : var track = _local1.lvl; _local3 = 0; while (_local3 < track.length) { var _local2 = track[_local3]; trace((((((("[" + _local2[0]) + ", ") + _local2[1]) + ", ") + _local2[2]) + "], ") + ((_local2.comment ne "") ? ("// " + _local2.comment) : "")); _local3++; } return; case 45 : if (Key.isDown(16) && (Key.isDown(17))) { _local1.levedDeko = _local1.levedRead(1, 0); } else if (Key.isDown(16)) { _local1.levedAlter(1, 1, 0); _local1.levedDeko = _local1.levedRead(1, 0); } else { _local1.levedAlter(1, 0, int(_local1.levedDeko)); } return; case 33 : if (Key.isDown(16) && (Key.isDown(17))) { _local1.levedDeko = _local1.levedRead(2, 0); } else if (Key.isDown(16)) { _local1.levedAlter(2, 1, 0); _local1.levedDeko = _local1.levedRead(2, 0); } else { _local1.levedAlter(2, 0, int(_local1.levedDeko)); } return; case 46 : if (Key.isDown(16)) { _local1.levedAlter(1, -1, 0); _local1.levedDeko = _local1.levedRead(1, 0); } return; case 34 : if (Key.isDown(16)) { _local1.levedAlter(2, -1, 0); _local1.levedDeko = _local1.levedRead(2, 0); } return; case 32 : if (_local1.pl.vz == 0) { _local1.pl.vz = 0.225; } else { _local1.pl.vz = 0; } return; case 16 : case 17 : return; } } }; }
Symbol 180 MovieClip Frame 2
draw();
Symbol 180 MovieClip Frame 3
gotoAndPlay (2);
Symbol 194 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 11
play();
Symbol 207 MovieClip Frame 12
if (Math.abs(_root.w.pl.vz) < 0.02) { prevFrame(); }
Symbol 207 MovieClip Frame 13
gotoAndStop (1);
Symbol 207 MovieClip Frame 19
_root.snd.fadeChannel(_root.sndChannelMusic, 1, 15); _root.snd.fadeChannel(_root.sndChannelMotor, 1, 15); _root.snd.fadeChannel(_root.sndChannelSqueal, 1, 15);
Symbol 207 MovieClip Frame 63
gotoAndStop (1);
Symbol 207 MovieClip Frame 87
_root.snd.playEvent("sndMarks");
Symbol 207 MovieClip Frame 122
_root.snd.playEvent("sndSet");
Symbol 207 MovieClip Frame 157
_parent.go(); _root.snd.playEvent("sndGo"); _root.snd.fadeChannel(_root.sndChannelMotors, 0, 20); _root.snd.playEvent("sndRaceStart", 0.5); _root.sndChannelAmbience = _root.snd.playLoop("sndRaceAmbience", 0); _root.snd.fadeChannel(_root.sndChannelAmbience, 0.5, 100);
Symbol 207 MovieClip Frame 169
gotoAndStop (1);
Symbol 215 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
function resetFps() { this.frames = 0; this.ms = getTimer(); } function score(ifInit, ifFinish) { var _local1 = this; var _local3 = _root; var resttime = Math.max(0, time - (getTimer() - timestamp)); timestamp = getTimer(); _local1.timeScore = getTimer(); if (!ifInit) { var _local2 = Math.max(int(resttime), 0); var checkpointId = _local3.statistics[_local3.level].checkpoints.length; var multibonus = checkpointId; _local2 = _local2 * multibonus; _local1.actScore = _local1.actScore + _local2; if (_local2 > 0) { _local1.titles.bonus = (multibonus + " x Bonus: ") + _local2; } else { _local1.titles.bonus = "No Bonus"; } var statsObj = _local3.statistics[_local3.level].checkpoints[_local3.statistics[_local3.level].checkpoints.length - 1]; statsObj.bonus = _local2; statsObj.time = getTimer() - _local1.checkpointTimestamp; _local1.checkpointTimestamp = getTimer(); if (ifFinish) { _local3.snd.playEvent("sndFinish"); _local1.titles.title = "Finish!"; } else { _local3.snd.playEvent("sndCheckpoint"); _local1.titles.title = "Checkpoint!"; } trace("gap check!"); _local1.titles.gotoAndPlay("checkpoint"); } else { _local1.checkpointTimestamp = getTimer(); _local1.time = 0; resttime = 0; } _local1.time = resttime + 30000; _local1.warn = 6; } function go() { resetFps(); score(true); _root.w.phase = 1; _root.w.startBots(); this.gotoAndPlay("loop"); } actScore = 0; timeScore = -100000; timeDisplay = 30; timeDisplayTenth = ".0";
Symbol 224 MovieClip Frame 7
stop(); titles.gotoAndPlay("markssetgo");
Symbol 224 MovieClip Frame 8
mph = int(_root.w.pl.vz * 800); tacho.gotoAndStop(int(_root.w.pl.vz * 380) + 1); meter.gotoAndStop(int((this.pos / _root.w.lvl.length) * 100) + 1); scoreD = int(actScore); timeD = time - (getTimer() - timestamp); if ((timeD < 0) && (_root.version ne "nkcheat")) { timeD = 0; if (_root.w.phase == 1) { _root.w.phase = 2; this.titles.title = "Time Out!"; this.titles.bonus = ""; _root.snd.fadeChannel(_root.sndChannelMusic, 0, 15); _root.snd.fadeChannel(_root.sndChannelMotor, 0, 15); _root.snd.fadeChannel(_root.sndChannelSqueal, 0, 15); this.titles.gotoAndPlay("checkpoint"); _root.snd.playEvent("sndTimeout"); } } timeDisplay = int(timeD / 1000); if (timeDisplay < 10) { timeDisplay = "0" + timeDisplay; } timeDisplayTenth = "." + (int(timeD / 100) % 10); if (timeDisplay < warn) { if (warn > 1) { _root.snd.playEvent("sndTimer"); } mcTime.play(); warn--; } fps = Math.floor(((frames++) / (getTimer() - ms)) * 10000) / 10; pos = _root.w.offTe; if (Key.isDown(8)) { timestamp = getTimer(); time = 30000; resetFps(); }
Symbol 224 MovieClip Frame 9
gotoAndPlay (8);
Symbol 231 Button
on (press) { _root.gotoAndPlay("my"); }

Library Items

Symbol 1 Sound [sndHitDeko]
Symbol 2 Sound [sndMotors]
Symbol 3 Sound [sndTimer]
Symbol 4 Sound [sndHit]
Symbol 5 Sound [zzzzsndHitDeko]
Symbol 6 Sound [sndHitShoulder]
Symbol 7 Sound [sndSqueal]
Symbol 8 Sound [01.wav]
Symbol 9 Sound [sndRaceAmbience]
Symbol 10 GraphicUsed by:38
Symbol 11 GraphicUsed by:28
Symbol 12 GraphicUsed by:28
Symbol 13 GraphicUsed by:28
Symbol 14 GraphicUsed by:28
Symbol 15 GraphicUsed by:28
Symbol 16 GraphicUsed by:28
Symbol 17 GraphicUsed by:28
Symbol 18 GraphicUsed by:28
Symbol 19 BitmapUsed by:20 72
Symbol 20 GraphicUses:19Used by:21 162 166 170
Symbol 21 MovieClipUses:20Used by:28 94 162 166 170
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:11 12 13 14 15 16 17 18 21 22 23 25 26 27Used by:37
Symbol 29 GraphicUsed by:37
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:37
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:28 29 31 32 33 34 35 36Used by:38
Symbol 38 MovieClip [bike]Uses:10 37
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:96
Symbol 42 GraphicUsed by:48
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:42 44 45 47Used by:95
Symbol 49 GraphicUsed by:94
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:94
Symbol 52 GraphicUsed by:94
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:94
Symbol 55 GraphicUsed by:94
Symbol 56 GraphicUsed by:94
Symbol 57 GraphicUsed by:94
Symbol 58 GraphicUsed by:94
Symbol 59 GraphicUsed by:94
Symbol 60 GraphicUsed by:94
Symbol 61 GraphicUsed by:94
Symbol 62 GraphicUsed by:94
Symbol 63 GraphicUsed by:94
Symbol 64 GraphicUsed by:94
Symbol 65 GraphicUsed by:94
Symbol 66 GraphicUsed by:94
Symbol 67 GraphicUsed by:94
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:94
Symbol 70 GraphicUsed by:94
Symbol 71 GraphicUsed by:94
Symbol 72 GraphicUses:19Used by:73
Symbol 73 MovieClipUses:72Used by:94
Symbol 74 GraphicUsed by:94
Symbol 75 GraphicUsed by:94
Symbol 76 GraphicUsed by:94
Symbol 77 GraphicUsed by:94
Symbol 78 GraphicUsed by:94
Symbol 79 GraphicUsed by:94
Symbol 80 GraphicUsed by:94
Symbol 81 GraphicUsed by:94
Symbol 82 GraphicUsed by:94
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:94
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:94
Symbol 87 GraphicUsed by:94
Symbol 88 GraphicUsed by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:49 51 52 54 55 56 21 57 58 59 60 61 62 63 64 65 66 67 69 70 71 73 74 75 76 77 78 79 80 81 82 84 86 87 88 89 90 91 92 93Used by:95
Symbol 95 MovieClipUses:48 94Used by:96
Symbol 96 MovieClip [te]Uses:41 95
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [marker]Uses:97
Symbol 99 GraphicUsed by:100
Symbol 100 ButtonUses:99Used by:Timeline
Symbol 101 GraphicUsed by:129  Timeline
Symbol 102 FontUsed by:103
Symbol 103 TextUses:102Used by:108
Symbol 104 GraphicUsed by:108
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:103 104 105 107Used by:Timeline
Symbol 109 FontUsed by:110
Symbol 110 EditableTextUses:109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 GraphicUsed by:129
Symbol 114 GraphicUsed by:129
Symbol 115 GraphicUsed by:129
Symbol 116 GraphicUsed by:129
Symbol 117 GraphicUsed by:129
Symbol 118 GraphicUsed by:129
Symbol 119 GraphicUsed by:129
Symbol 120 GraphicUsed by:129
Symbol 121 GraphicUsed by:129
Symbol 122 GraphicUsed by:129
Symbol 123 GraphicUsed by:129
Symbol 124 GraphicUsed by:129
Symbol 125 GraphicUsed by:129
Symbol 126 GraphicUsed by:129
Symbol 127 SoundUsed by:129
Symbol 128 SoundUsed by:129
Symbol 129 MovieClipUses:113 114 115 116 117 118 119 120 121 122 123 124 125 126 101 127 128Used by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 FontUsed by:132
Symbol 132 EditableTextUses:131Used by:Timeline
Symbol 133 GraphicUsed by:143
Symbol 134 FontUsed by:135 137 139 141
Symbol 135 TextUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:143
Symbol 137 TextUses:134Used by:138
Symbol 138 MovieClipUses:137Used by:143
Symbol 139 TextUses:134Used by:140
Symbol 140 MovieClipUses:139Used by:143
Symbol 141 TextUses:134Used by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClipUses:133 136 138 140 142Used by:Timeline
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148 150
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 MovieClipUses:147Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 ButtonUses:159 21 160 161 20Used by:Timeline
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 ButtonUses:163 21 164 165 20Used by:Timeline
Symbol 167 GraphicUsed by:170
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 ButtonUses:167 21 168 169 20Used by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:Timeline
Symbol 173 SoundUsed by:Timeline
Symbol 174 VideoUsed by:175
Symbol 175 MovieClipUses:174Used by:179
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClipUses:177Used by:179
Symbol 179 MovieClipUses:175 178Used by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 GraphicUsed by:194
Symbol 182 GraphicUsed by:194
Symbol 183 GraphicUsed by:194
Symbol 184 GraphicUsed by:194
Symbol 185 GraphicUsed by:194
Symbol 186 GraphicUsed by:194
Symbol 187 GraphicUsed by:194
Symbol 188 GraphicUsed by:194
Symbol 189 GraphicUsed by:194
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:194
Symbol 192 FontUsed by:193 195 197 198 199 209 210 211 212 213 214 216
Symbol 193 TextUses:192Used by:194
Symbol 194 MovieClipUses:181 182 183 184 185 186 187 188 189 190 191 193Used by:224
Symbol 195 EditableTextUses:192Used by:224
Symbol 196 MovieClipUsed by:224
Symbol 197 EditableTextUses:192Used by:200
Symbol 198 EditableTextUses:192Used by:200
Symbol 199 EditableTextUses:192Used by:200
Symbol 200 MovieClipUses:197 198 199Used by:207
Symbol 201 FontUsed by:202
Symbol 202 EditableTextUses:201Used by:203
Symbol 203 MovieClipUses:202Used by:207
Symbol 204 GraphicUsed by:207
Symbol 205 GraphicUsed by:207
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:200 203 204 205 206Used by:224
Symbol 208 GraphicUsed by:224
Symbol 209 EditableTextUses:192Used by:215
Symbol 210 EditableTextUses:192Used by:215
Symbol 211 EditableTextUses:192Used by:215
Symbol 212 EditableTextUses:192Used by:215
Symbol 213 EditableTextUses:192Used by:215
Symbol 214 EditableTextUses:192Used by:215
Symbol 215 MovieClipUses:209 210 211 212 213 214Used by:224
Symbol 216 EditableTextUses:192Used by:224
Symbol 217 GraphicUsed by:224
Symbol 218 FontUsed by:219 220 221 222 223
Symbol 219 EditableTextUses:218Used by:224
Symbol 220 EditableTextUses:218Used by:224
Symbol 221 EditableTextUses:218Used by:224
Symbol 222 EditableTextUses:218Used by:224
Symbol 223 EditableTextUses:218Used by:224
Symbol 224 MovieClipUses:194 195 196 207 208 215 216 217 219 220 221 222 223Used by:Timeline
Symbol 225 FontUsed by:226 227 228 229
Symbol 226 EditableTextUses:225Used by:Timeline
Symbol 227 EditableTextUses:225Used by:Timeline
Symbol 228 EditableTextUses:225Used by:Timeline
Symbol 229 EditableTextUses:225Used by:Timeline
Symbol 230 GraphicUsed by:231
Symbol 231 ButtonUses:230Used by:Timeline
Symbol 232 FontUsed by:233 238 239 240 241 242 243 244
Symbol 233 TextUses:232Used by:Timeline
Symbol 234 GraphicUsed by:235
Symbol 235 ButtonUses:234Used by:Timeline
Symbol 236 FontUsed by:237
Symbol 237 TextUses:236Used by:Timeline
Symbol 238 TextUses:232Used by:Timeline
Symbol 239 TextUses:232Used by:Timeline
Symbol 240 EditableTextUses:232Used by:Timeline
Symbol 241 TextUses:232Used by:Timeline
Symbol 242 EditableTextUses:232Used by:Timeline
Symbol 243 EditableTextUses:232Used by:Timeline
Symbol 244 EditableTextUses:232Used by:Timeline

Instance Names

"w"Frame 11Symbol 180 MovieClip
"osd"Frame 11Symbol 224 MovieClip
"sprite"Symbol 37 MovieClip Frame 1Symbol 28 MovieClip
"biker"Symbol 38 MovieClip [bike] Frame 1Symbol 37 MovieClip
"variant"Symbol 41 MovieClip Frame 1Symbol 40 MovieClip
"variant"Symbol 95 MovieClip Frame 1Symbol 48 MovieClip
"dekoR"Symbol 95 MovieClip Frame 1Symbol 94 MovieClip
"dekoL"Symbol 95 MovieClip Frame 1Symbol 94 MovieClip
"grass"Symbol 96 MovieClip [te] Frame 1Symbol 41 MovieClip
"street"Symbol 96 MovieClip [te] Frame 1Symbol 95 MovieClip
"around"Symbol 108 MovieClip Frame 1Symbol 107 MovieClip
"shil"Symbol 179 MovieClip Frame 1Symbol 178 MovieClip
"bg"Symbol 180 MovieClip Frame 1Symbol 179 MovieClip
"v"Symbol 215 MovieClip Frame 1Symbol 209 EditableText
"v"Symbol 215 MovieClip Frame 2Symbol 211 EditableText
"v"Symbol 215 MovieClip Frame 3Symbol 213 EditableText
"tacho"Symbol 224 MovieClip Frame 1Symbol 194 MovieClip
"meter"Symbol 224 MovieClip Frame 1Symbol 196 MovieClip
"titles"Symbol 224 MovieClip Frame 1Symbol 207 MovieClip
"mcTime"Symbol 224 MovieClip Frame 1Symbol 215 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndHitDeko"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndMotors"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndTimer"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sndHit"
ExportAssets (56)Timeline Frame 1Symbol 5 as "zzzzsndHitDeko"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sndHitShoulder"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sndSqueal"
ExportAssets (56)Timeline Frame 1Symbol 8 as "01.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sndRaceAmbience"
ExportAssets (56)Timeline Frame 1Symbol 38 as "bike"
ExportAssets (56)Timeline Frame 1Symbol 96 as "te"
ExportAssets (56)Timeline Frame 1Symbol 98 as "marker"

Labels

"my"Frame 3
"game"Frame 4
"menu"Frame 7
"mmm"Frame 9
"startrr"Frame 10
"raceover"Frame 13
"plain_0"Symbol 40 MovieClip Frame 1
"plain_1"Symbol 40 MovieClip Frame 2
"night_0"Symbol 40 MovieClip Frame 3
"night_1"Symbol 40 MovieClip Frame 4
"fog_0"Symbol 40 MovieClip Frame 5
"fog_1"Symbol 40 MovieClip Frame 6
"dirt_0"Symbol 40 MovieClip Frame 7
"dirt_1"Symbol 40 MovieClip Frame 8
"plain_0"Symbol 48 MovieClip Frame 1
"plain"Symbol 179 MovieClip Frame 1
"inactive"Symbol 207 MovieClip Frame 1
"help"Symbol 207 MovieClip Frame 7
"checkpoint"Symbol 207 MovieClip Frame 19
"markssetgo"Symbol 207 MovieClip Frame 64
"loop"Symbol 224 MovieClip Frame 8

Dynamic Text Variables

textloadSymbol 110 EditableText""
versionSymbol 132 EditableText"20040902"
scoreDSymbol 195 EditableText"0"
_parent.bonusSymbol 197 EditableText"Bonus 2345"
_parent.bonusSymbol 198 EditableText"Bonus 2345"
_parent.bonusSymbol 199 EditableText"Bonus 2345"
_parent.titleSymbol 202 EditableText"Checkpoint"
_parent.timeDisplayTenthSymbol 209 EditableText"0"
_parent.timeDisplaySymbol 210 EditableText"30"
_parent.timeDisplayTenthSymbol 211 EditableText"0"
_parent.timeDisplaySymbol 212 EditableText"30"
_parent.timeDisplayTenthSymbol 213 EditableText"0"
_parent.timeDisplaySymbol 214 EditableText"30"
mphSymbol 216 EditableText"0"
_root.w.camXSymbol 219 EditableText"0"
_root.w.pxSymbol 220 EditableText"0"
_root.w.camAngleSymbol 221 EditableText"0"
_root.w.distanceSymbol 222 EditableText"0"
_root.w.pvzSymbol 223 EditableText"0"
_root.osd.fpsSymbol 227 EditableText"0"
_root.osd.posSymbol 228 EditableText"0"
timesDisplaySymbol 240 EditableText"12345 POINTS"
boniDisplaySymbol 242 EditableText"12345 POINTS"
finishingBonusDisplaySymbol 243 EditableText" BONUS: 50,000"
totalScoreDisplay2Symbol 244 EditableText"TOTAL SCORE: 28535"




http://swfchan.com/5/23530/info.shtml
Created: 26/5 -2019 03:58:49 Last modified: 26/5 -2019 03:58:49 Server time: 15/05 -2024 17:19:33