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Pong 2000.swf

This is the info page for
Flash #23630

(Click the ID number above for more basic data on this flash file.)


Text
LOADING - PONG 2000 - PLEASE WAIT

YOU HAVE TO INSTALL THE FLASH 4 PLUGIN
TO PLAY THIS GAME
PLEASE DOWNLOAD IT HERE !

YOU HAVE TO INSTALL THE FLASH 4 PLUGIN
TO PLAY THIS GAME
PLEASE DOWNLOAD IT HERE !

AFTER YOU HAVE INSTALLED THE PLUGIN
YOU HAVE TO CLICK HERE !

AFTER YOU HAVE INSTALLED THE PLUGIN
YOU HAVE TO CLICK HERE !

Copyright (c) 1999 by Fredi Bach

Computer

Player

0

0

EASY

EASY

NORMAL

NORMAL

HARD

HARD

NORMAL

HARD

EASY

IT'S TIME FOR IT

OK, LETS GO!

Dieses Spiel ist eine Demonstration der Möglichkeiten von Flash 4.
Der Schulungsbereich der Subway Design Agency bietet ab dem Jahr 2000 eine
ein wöchige Ausbildungen an, mit dem Schwerpunkt: Gamedesign mit Flash 4,
vom Konzept bis zur Realisierung.
Weitere Infos: Tel. Nr. : 078 / 711 01 68  (Zürich, Schweiz)

SUBWAY DESIGN AGENCY

YOU ARE NOT GOOD ENOUGH

RESTART GAME

BUT YOU ARE NOT THE BEST !

CLICK FOR RESTART

ActionScript [AS1/AS2]

Frame 1
easy = "5.5"; normal = "6"; hard = "6.5"; c_max = normal; setProperty("/plugintest", _x , "2000"); setProperty("/plugintest", _y , "2000");
Frame 2
ifFrameLoaded (8) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (2);
Frame 5
stop(); ball_x = "275"; mouse_key = "0"; ball_y = "170"; dir_x = -"10"; dir_y = "1"; x1 = "60"; x2 = "490"; y1 = "90"; y2 = "250"; name = "Player 1"; older_pos = "170"; older = "275"; old = "275"; new = "275"; old_pos = "170"; new_pos = "170"; c_pos = "170"; GameOver = "0";
Frame 6
if (c_max == normal) { tellTarget ("/hardness") { gotoAndStop (3); }; }
Frame 7
mouse_y = mouse_pos_y; mouse_x = mouse_pos_x; older_pos = old_pos; old_pos = new_pos; new_pos = mouse_y; dif_pos = new_pos - older_pos; dif_y = dif_pos / "6"; older = old; old = new; new = mouse_x; dif_x = (new - older) / "4"; ball_x = ball_x + dir_x; ball_y = ball_y + dir_y; setProperty("/Ball", _x , ball_x); setProperty("/Ball", _y , ball_y); if ("231.15" < mouse_y) { mouse_y = "231.15"; } if (mouse_y < "108.25") { mouse_y = "108.25"; } setProperty("/player", _y , /:mouse_y); if (("490" - (dir_x / "2")) < ball_x) { tellTarget ("/player") { play(); }; if (ball_y < (mouse_y - "24")) { GameOver = "1"; points_c = points_c + "1"; } else if ((mouse_y + "24") < ball_y) { GameOver = "1"; points_c = points_c + "1"; } if (GameOver == "0") { tellTarget ("/Sound2") { play(); }; dir_x = (dir_x - ("2" * dir_x)) + dif_x; dir_y = dir_y + dif_pos; } else { tellTarget ("/Sound3") { play(); }; tellTarget ("/fault") { play(); }; } if ((-"2") < dir_x) { dir_x = -"2"; } if ("8" < dir_y) { dir_y = "8"; } if (dir_y < (-"8")) { dir_y = -"8"; } } if (c_pos < ball_y) { c_pos = c_pos + c_max; } if (ball_y < c_pos) { c_pos = c_pos - c_max; } if (c_pos < "108.25") { c_pos = "108.25"; } if ("231.15" < c_pos) { c_pos = "231.15"; } setProperty("/computer", _y , c_pos); if (dir_x < (-"30")) { dir_x = -"30"; } if (ball_x < ("60" - (dir_x / "2"))) { tellTarget ("/computer") { play(); }; if (ball_y < (c_pos - "24")) { GameOver = "1"; points_p = points_p + "1"; } else if ((c_pos + "24") < ball_y) { GameOver = "1"; points_p = points_p + "1"; } if (GameOver == "0") { tellTarget ("/Sound2") { play(); }; dir_x = ((dir_x - ("2" * dir_x)) + (random("1000") / "150")) - "3.35"; dir_y = (dir_y + (random("1000") / "150")) - "3.35"; } else { tellTarget ("/Sound3") { play(); }; tellTarget ("/point") { play(); }; } if (dir_x < "2") { dir_x = "2"; } } if ("10" < dir_y) { dir_y = "10"; } if (dir_y < (-"10")) { dir_y = -"10"; } if ("30" < dir_x) { dir_x = "30"; } if (("250" - (dir_y / "2")) < ball_y) { tellTarget ("/Sound3") { play(); }; dir_y = dir_y - ("2" * dir_y); ball_y = ball_y + dir_y; } if (ball_y < ("90" - (dir_y / "2"))) { tellTarget ("/Sound3") { play(); }; dir_y = dir_y - ("2" * dir_y); ball_y = ball_y + dir_y; } schatten_x = (((ball_x - "275") / "300") * ball_x) + "275"; schatten_z = ((schatten_x - ball_x) * "4") + "30"; schatten_a = "100" - (schatten_z / "8"); ball_dif = schatten_x - ball_x; if ((ball_dif < "0") and ((-"1") < ball_dif)) { setProperty("/water", _x , ball_x); setProperty("/water", _y , ball_y); tellTarget ("/water") { play(); }; tellTarget ("/Sound") { play(); }; } if (GameOver == "0") { setProperty("/Ball", _x , ball_x); setProperty("/Ball", _y , ball_y); setProperty("/Schatten", _x , schatten_x); setProperty("/Schatten", _y , ball_y); setProperty("/Schatten", _xscale , schatten_z); setProperty("/Schatten", _yscale , schatten_z); setProperty("/Schatten", _alpha , schatten_a); gotoAndPlay (6); } else { gotoAndStop (5); setProperty("/Ball", _alpha , "0"); setProperty("/Schatten", _alpha , "0"); } if (points_c == "10") { gotoAndStop (8); setProperty("/Ball", _alpha , "0"); setProperty("/Schatten", _alpha , "0"); } if (points_p == "10") { gotoAndStop (9); setProperty("/Ball", _alpha , "0"); setProperty("/Schatten", _alpha , "0"); }
Symbol 11 Button
on (release) { getURL ("http://www.flash.com", "_blank"); }
Symbol 14 Button
on (release) { setProperty("/plugintest", _x , "2000"); setProperty("/plugintest", _y , "2000"); }
Symbol 21 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 42 Button
on (release) { Set("/:c_max", /:easy); gotoAndStop (2); }
Symbol 46 Button
on (release) { Set("/:c_max", /:normal); gotoAndStop (3); }
Symbol 50 Button
on (release) { Set("/:c_max", /:hard); gotoAndStop (4); }
Symbol 54 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 61 Button
on (release) { setProperty("/Ball", _alpha , "100"); gotoAndPlay (6); }
Symbol 66 Button
on (release) { getURL ("http://www.pose.ch"); }
Symbol 68 MovieClip Frame 1
startDrag ("", true); Set("/:mouse_pos_y", getProperty("/mousepos", _y)); Set("/:mouse_pos_x", getProperty("/mousepos", _x));
Symbol 72 MovieClip Frame 50
stop();
Symbol 75 Button
on (release) { points_p = "0"; points_c = "0"; tellTarget ("/hardness") { gotoAndStop (1); }; gotoAndStop (5); }
Symbol 78 MovieClip Frame 50
stop();
Symbol 81 Button
on (release) { points_p = "0"; points_c = "0"; tellTarget ("/hardness") { gotoAndStop (1); }; gotoAndStop (5); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3 31 32 37 38 57 59
Symbol 3 TextUses:2Used by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:3 4Used by:Timeline
Symbol 6 GraphicUsed by:15
Symbol 7 FontUsed by:8 9 12 13 64
Symbol 8 TextUses:7Used by:11
Symbol 9 TextUses:7Used by:11
Symbol 10 GraphicUsed by:11 14
Symbol 11 ButtonUses:8 9 10Used by:15
Symbol 12 TextUses:7Used by:14
Symbol 13 TextUses:7Used by:14
Symbol 14 ButtonUses:12 13 10Used by:15
Symbol 15 MovieClipUses:6 11 14Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 FontUsed by:18 39 40 43 44 47 48 51 52 53 62 70 73 76 79
Symbol 18 TextUses:17Used by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 TextUses:2Used by:Timeline
Symbol 32 EditableTextUses:2Used by:Timeline
Symbol 33 SoundUsed by:34
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 SoundUsed by:36 55
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 EditableTextUses:2Used by:Timeline
Symbol 38 EditableTextUses:2Used by:Timeline
Symbol 39 TextUses:17Used by:42 54
Symbol 40 TextUses:17Used by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:39 40 41Used by:54
Symbol 43 TextUses:17Used by:46 54
Symbol 44 TextUses:17Used by:46
Symbol 45 GraphicUsed by:46
Symbol 46 ButtonUses:43 44 45Used by:54
Symbol 47 TextUses:17Used by:50 54
Symbol 48 TextUses:17Used by:50
Symbol 49 GraphicUsed by:50
Symbol 50 ButtonUses:47 48 49Used by:54
Symbol 51 TextUses:17Used by:54
Symbol 52 TextUses:17Used by:54
Symbol 53 TextUses:17Used by:54
Symbol 54 MovieClipUses:42 46 50 39 51 52 53 43 47Used by:Timeline
Symbol 55 MovieClipUses:35Used by:Timeline
Symbol 56 GraphicUsed by:61
Symbol 57 TextUses:2Used by:61
Symbol 58 GraphicUsed by:61
Symbol 59 TextUses:2Used by:61
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:56 57 58 59 60Used by:Timeline
Symbol 62 TextUses:17Used by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 TextUses:7Used by:66
Symbol 65 GraphicUsed by:66
Symbol 66 ButtonUses:64 65Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 MovieClipUsed by:Timeline
Symbol 69 GraphicUsed by:Timeline
Symbol 70 TextUses:17Used by:75
Symbol 71 GraphicUsed by:72 75
Symbol 72 MovieClipUses:71Used by:75
Symbol 73 TextUses:17Used by:75
Symbol 74 GraphicUsed by:75
Symbol 75 ButtonUses:70 72 71 73 74Used by:Timeline
Symbol 76 TextUses:17Used by:81
Symbol 77 GraphicUsed by:78 81
Symbol 78 MovieClipUses:77Used by:81
Symbol 79 TextUses:17Used by:81
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:76 78 77 79 80Used by:Timeline

Instance Names

"plugintest"Frame 1Symbol 15 MovieClip
"computer"Frame 5Symbol 21 MovieClip
"player"Frame 5Symbol 21 MovieClip
"point"Frame 5Symbol 23 MovieClip
"fault"Frame 5Symbol 25 MovieClip
"Schatten"Frame 5Symbol 28 MovieClip
"water"Frame 5Symbol 30 MovieClip
"Ball"Frame 5Symbol 28 MovieClip
"Sound"Frame 5Symbol 34 MovieClip
"Sound2"Frame 5Symbol 36 MovieClip
"hardness"Frame 5Symbol 54 MovieClip
"Sound3"Frame 5Symbol 55 MovieClip
"mousepos"Frame 6Symbol 68 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"Game Over"Frame 8

Dynamic Text Variables

nameSymbol 32 EditableText"Player"
points_cSymbol 37 EditableText"0"
points_pSymbol 38 EditableText"0"




http://swfchan.com/5/23630/info.shtml
Created: 26/5 -2019 02:41:25 Last modified: 26/5 -2019 02:41:25 Server time: 16/05 -2024 23:01:17