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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/80057620?noj=FRM80057620-15DC" width="1" height="1"></div>

Buzzer.swf

This is the info page for
Flash #23770

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="10" COLOR="#FFFFFF"><A HREF="http://www.2dplay.com" target = "_blank">www.2DPlay.com</A></FONT></P>

Loading

presents

Start game

Buzzer

by 2DPlay

The aim is a power supply with a wire in a maze
running from one side to another and you have a
ring trhat you have to move around the maze
without touching the wire. If it does touch the wire,
you must wait for 5 seconds before continuing...
You will need a steady handle and a lot of
patients. You must solve three wires.

0

00

00

:

0

00

00

Time:

Best Time:

Restart

Sound

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="10" COLOR="#000000"><A HREF="http://www.2dplay.com">More games by 2DPlay.com</A></FONT></P>

Pause(p)

0

Wire no.

1

Next Wire

You finished the game!
Can you make it faster???

Try again!

CHEATER!!!!!

ActionScript [AS1/AS2]

Frame 1
_root.best = 300000 /* 0x0493E0 */; fscommand ("showmenu", false); _root.sunet = 1; stop(); logo.onEnterFrame = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { this.play(); } else { tgFrame = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.progress.gotoAndStop(tgFrame); } };
Frame 2
stop(); son1 = new Sound(); son1.attachSound("shot1");
Frame 4
_root.levels = 0;
Frame 5
_root.paused = 1;
Frame 6
stop(); checkOK = 0; cerc.penalty = 1; cerc.timp.gotoAndStop(2); wireTXT.text = levels + 1; this.fiveSecondsPenalty = function (touch) { cerc.penalty = 1; cerc.timp.gotoAndStop(2); cerc.timp.atins = touch; };
Frame 7
_root.paused = 1;
Frame 128
gotoAndPlay (5);
Frame 129
stop(); _root.paused = 1;
Frame 132
timpXXX = timp1.timp; if (_root.best > timpXXX) { _root.best = timpXXX; } gotoAndStop (2);
Frame 304
gotoAndStop (2);
Symbol 9 MovieClip Frame 1
stop();
Symbol 13 MovieClip Frame 63
stop();
Symbol 13 MovieClip Frame 272
_root.play();
Symbol 16 MovieClip Frame 1
this.createEmptyMovieClip("circle", 1); with (this.circle) { lineStyle(3, 255, 100); moveTo(10, 0); oldk = 100; i = 1; while (i <= 8) { k = random(250); moveto((i - 1) * 60, oldk); if (i == 4) { _root.checkPoint._x = (i * 60) + 25; _root.checkPoint._y = k + 95; } if (k < oldk) { curveTo((i * 60) - 30, k - random(100), i * 60, k); } else { curveTo((i * 60) - 30, k + random(100), i * 60, k); } oldk = k; i++; } }
Symbol 22 Button
on (release) { _root.play(); }
Symbol 31 MovieClip Frame 1
timpIni = getTimer(); extensie = 0; oldTimp = getTimer(); this.onEnterFrame = function () { if (_root.paused == 0) { timpIni = timpIni + extensie; extensie = 0; timp = getTimer() - timpIni; timp2 = Math.round(timp / 1000); ore = Math.floor(timp2 / 3600); minute = Math.floor(timp2 / 60); secunde = timp2; minx = minute % 60; secx = secunde % 60; ore.text = ore; if (minx < 10) { min.text = "0" + minx; } else { min.text = minx; } if (secx < 10) { sec.text = "0" + secx; } else { sec.text = secx; } oldTimp = getTimer(); } else { extensie = getTimer() - oldTimp; } };
Symbol 35 MovieClip Frame 1
timp = _root.best; timp2 = Math.round(timp / 1000); ore = Math.floor(timp2 / 3600); minute = Math.floor(timp2 / 60); secunde = timp2; minx = minute % 60; secx = secunde % 60; ore.text = ore; if (minx < 10) { min.text = "0" + minx; } else { min.text = minx; } if (secx < 10) { sec.text = "0" + secx; } else { sec.text = secx; }
Symbol 40 Button
on (release) { _root.gotoAndStop(2); }
Symbol 43 Button
on (release) { if (_root.sunet == 0) { _root.sunet = 1; _root.son.start(0, 100); } else { _root.sunet = 0; _root.son.stop(); } }
Symbol 46 Button
on (release, keyPress "p") { if (_root.paused == 0) { _root.paused = 1; } else { _root.paused = 0; } }
Symbol 50 MovieClip Frame 1
stop(); delete this.onEnterFrame;
Symbol 50 MovieClip Frame 2
timpIni = getTimer(); if (_root.sunet == 1) { _root.son1.start(); } this.onEnterFrame = function () { timpul = 5 - Math.round((getTimer() - timpIni) / 1000); timpTXT.text = timpul; if (timpul == 0) { if (atins == "up") { _root.cerc._y = _root.cerc._y - 5; } if (atins == "down") { _root.cerc._y = _root.cerc._y + 5; } _parent.penalty = 0; _root.paused = 0; this.gotoAndStop(1); } };
Symbol 51 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.paused == 0) { if (this.hittest(_root.checkPoint)) { _root.checkOK = 1; } if (this.hittest(_root.finish)) { if ((_root.checkOK == 1) && (_root.levels < 2)) { _root.play(); _root.levels++; } else { if (_root.checkOK != 1) { _root.gotoAndPlay("cheater"); } if (_root.levels == 2) { _root.gotoAndStop("finish"); } } } if (penalty != 1) { _x = (_x + ((_root._xmouse - _x) / 60)); _y = (_y + ((_root._ymouse - _y) / 60)); if (_root.fir.hittest(this._x, this._y - 16, true)) { _root.fiveSecondsPenalty("up"); } if (_root.fir.hittest(this._x, this._y + 16, true)) { _root.fiveSecondsPenalty("down"); } } } };
Symbol 55 MovieClip Frame 1
this.onEnterFrame = function () { _x = _root.cerc._x; _y = _root.cerc._y; };
Symbol 65 Button
on (release) { _root.play(); }

Library Items

Symbol 1 Sound [shot1]
Symbol 2 FontUsed by:3 12 44
Symbol 3 EditableTextUses:2 4Used by:Timeline
Symbol 4 FontUsed by:3 5 27 28 29 30 32 33 34 36 37 39 41 44 45 49
Symbol 5 TextUses:4Used by:13
Symbol 6 ShapeTweeningUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:6 7 8Used by:13
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:13
Symbol 12 TextUses:2Used by:13
Symbol 13 MovieClipUses:5 9 11 12Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17  Timeline
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:22
Symbol 20 FontUsed by:21 23 24 56 57 60 62 64 66
Symbol 21 TextUses:20Used by:22
Symbol 22 ButtonUses:19 21Used by:Timeline
Symbol 23 TextUses:20Used by:Timeline
Symbol 24 TextUses:20Used by:Timeline
Symbol 25 FontUsed by:26
Symbol 26 TextUses:25Used by:Timeline
Symbol 27 EditableTextUses:4Used by:31
Symbol 28 EditableTextUses:4Used by:31
Symbol 29 EditableTextUses:4Used by:31
Symbol 30 TextUses:4Used by:31 35
Symbol 31 MovieClipUses:27 28 29 30Used by:Timeline
Symbol 32 EditableTextUses:4Used by:35
Symbol 33 EditableTextUses:4Used by:35
Symbol 34 EditableTextUses:4Used by:35
Symbol 35 MovieClipUses:32 33 34 30Used by:Timeline
Symbol 36 TextUses:4Used by:Timeline
Symbol 37 TextUses:4Used by:Timeline
Symbol 38 GraphicUsed by:40 46
Symbol 39 TextUses:4Used by:40
Symbol 40 ButtonUses:38 39Used by:Timeline
Symbol 41 TextUses:4Used by:43
Symbol 42 GraphicUsed by:43
Symbol 43 ButtonUses:41 42Used by:Timeline
Symbol 44 EditableTextUses:2 4Used by:Timeline
Symbol 45 TextUses:4Used by:46
Symbol 46 ButtonUses:38 45Used by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 GraphicUsed by:51
Symbol 49 EditableTextUses:4Used by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:48 50Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:Timeline
Symbol 56 TextUses:20Used by:Timeline
Symbol 57 EditableTextUses:20Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 TextUses:20Used by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 TextUses:20Used by:Timeline
Symbol 63 GraphicUsed by:65
Symbol 64 TextUses:20Used by:65
Symbol 65 ButtonUses:63 64Used by:Timeline
Symbol 66 TextUses:20Used by:67
Symbol 67 MovieClipUses:66Used by:Timeline

Instance Names

"logo"Frame 1Symbol 13 MovieClip
"timp1"Frame 4Symbol 31 MovieClip
"cerc"Frame 6Symbol 51 MovieClip
"finish"Frame 6Symbol 53 MovieClip
"fir"Frame 6Symbol 16 MovieClip
"finish"Frame 6Symbol 53 MovieClip
"wireTXT"Frame 6Symbol 57 EditableText
"checkPoint"Frame 6Symbol 59 MovieClip
"progress"Symbol 13 MovieClip Frame 1Symbol 9 MovieClip
"fir"Symbol 17 MovieClip Frame 2Symbol 16 MovieClip
"ore"Symbol 31 MovieClip Frame 1Symbol 27 EditableText
"min"Symbol 31 MovieClip Frame 1Symbol 28 EditableText
"sec"Symbol 31 MovieClip Frame 1Symbol 29 EditableText
"ore"Symbol 35 MovieClip Frame 1Symbol 32 EditableText
"min"Symbol 35 MovieClip Frame 1Symbol 33 EditableText
"sec"Symbol 35 MovieClip Frame 1Symbol 34 EditableText
"timpTXT"Symbol 50 MovieClip Frame 2Symbol 49 EditableText
"timp"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "shot1"

Labels

"level"Frame 5
"finish"Frame 129
"cheater"Frame 133




http://swfchan.com/5/23770/info.shtml
Created: 25/5 -2019 22:58:02 Last modified: 25/5 -2019 22:58:02 Server time: 15/05 -2024 07:55:45