STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228130 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #23770 |
<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="10" COLOR="#FFFFFF"><A HREF="http://www.2dplay.com" target = "_blank">www.2DPlay.com</A></FONT></P> |
Loading |
presents |
Start game |
Buzzer |
by 2DPlay |
The aim is a power supply with a wire in a maze running from one side to another and you have a ring trhat you have to move around the maze without touching the wire. If it does touch the wire, you must wait for 5 seconds before continuing... You will need a steady handle and a lot of patients. You must solve three wires. |
0 |
00 |
00 |
: |
0 |
00 |
00 |
Time: |
Best Time: |
Restart |
Sound |
<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="10" COLOR="#000000"><A HREF="http://www.2dplay.com">More games by 2DPlay.com</A></FONT></P> |
Pause(p) |
0 |
Wire no. |
1 |
Next Wire |
You finished the game! Can you make it faster??? |
Try again! |
CHEATER!!!!! |
ActionScript [AS1/AS2]
Frame 1_root.best = 300000 /* 0x0493E0 */; fscommand ("showmenu", false); _root.sunet = 1; stop(); logo.onEnterFrame = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { this.play(); } else { tgFrame = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.progress.gotoAndStop(tgFrame); } };Frame 2stop(); son1 = new Sound(); son1.attachSound("shot1");Frame 4_root.levels = 0;Frame 5_root.paused = 1;Frame 6stop(); checkOK = 0; cerc.penalty = 1; cerc.timp.gotoAndStop(2); wireTXT.text = levels + 1; this.fiveSecondsPenalty = function (touch) { cerc.penalty = 1; cerc.timp.gotoAndStop(2); cerc.timp.atins = touch; };Frame 7_root.paused = 1;Frame 128gotoAndPlay (5);Frame 129stop(); _root.paused = 1;Frame 132timpXXX = timp1.timp; if (_root.best > timpXXX) { _root.best = timpXXX; } gotoAndStop (2);Frame 304gotoAndStop (2);Symbol 9 MovieClip Frame 1stop();Symbol 13 MovieClip Frame 63stop();Symbol 13 MovieClip Frame 272_root.play();Symbol 16 MovieClip Frame 1this.createEmptyMovieClip("circle", 1); with (this.circle) { lineStyle(3, 255, 100); moveTo(10, 0); oldk = 100; i = 1; while (i <= 8) { k = random(250); moveto((i - 1) * 60, oldk); if (i == 4) { _root.checkPoint._x = (i * 60) + 25; _root.checkPoint._y = k + 95; } if (k < oldk) { curveTo((i * 60) - 30, k - random(100), i * 60, k); } else { curveTo((i * 60) - 30, k + random(100), i * 60, k); } oldk = k; i++; } }Symbol 22 Buttonon (release) { _root.play(); }Symbol 31 MovieClip Frame 1timpIni = getTimer(); extensie = 0; oldTimp = getTimer(); this.onEnterFrame = function () { if (_root.paused == 0) { timpIni = timpIni + extensie; extensie = 0; timp = getTimer() - timpIni; timp2 = Math.round(timp / 1000); ore = Math.floor(timp2 / 3600); minute = Math.floor(timp2 / 60); secunde = timp2; minx = minute % 60; secx = secunde % 60; ore.text = ore; if (minx < 10) { min.text = "0" + minx; } else { min.text = minx; } if (secx < 10) { sec.text = "0" + secx; } else { sec.text = secx; } oldTimp = getTimer(); } else { extensie = getTimer() - oldTimp; } };Symbol 35 MovieClip Frame 1timp = _root.best; timp2 = Math.round(timp / 1000); ore = Math.floor(timp2 / 3600); minute = Math.floor(timp2 / 60); secunde = timp2; minx = minute % 60; secx = secunde % 60; ore.text = ore; if (minx < 10) { min.text = "0" + minx; } else { min.text = minx; } if (secx < 10) { sec.text = "0" + secx; } else { sec.text = secx; }Symbol 40 Buttonon (release) { _root.gotoAndStop(2); }Symbol 43 Buttonon (release) { if (_root.sunet == 0) { _root.sunet = 1; _root.son.start(0, 100); } else { _root.sunet = 0; _root.son.stop(); } }Symbol 46 Buttonon (release, keyPress "p") { if (_root.paused == 0) { _root.paused = 1; } else { _root.paused = 0; } }Symbol 50 MovieClip Frame 1stop(); delete this.onEnterFrame;Symbol 50 MovieClip Frame 2timpIni = getTimer(); if (_root.sunet == 1) { _root.son1.start(); } this.onEnterFrame = function () { timpul = 5 - Math.round((getTimer() - timpIni) / 1000); timpTXT.text = timpul; if (timpul == 0) { if (atins == "up") { _root.cerc._y = _root.cerc._y - 5; } if (atins == "down") { _root.cerc._y = _root.cerc._y + 5; } _parent.penalty = 0; _root.paused = 0; this.gotoAndStop(1); } };Symbol 51 MovieClip Frame 1this.onEnterFrame = function () { if (_root.paused == 0) { if (this.hittest(_root.checkPoint)) { _root.checkOK = 1; } if (this.hittest(_root.finish)) { if ((_root.checkOK == 1) && (_root.levels < 2)) { _root.play(); _root.levels++; } else { if (_root.checkOK != 1) { _root.gotoAndPlay("cheater"); } if (_root.levels == 2) { _root.gotoAndStop("finish"); } } } if (penalty != 1) { _x = (_x + ((_root._xmouse - _x) / 60)); _y = (_y + ((_root._ymouse - _y) / 60)); if (_root.fir.hittest(this._x, this._y - 16, true)) { _root.fiveSecondsPenalty("up"); } if (_root.fir.hittest(this._x, this._y + 16, true)) { _root.fiveSecondsPenalty("down"); } } } };Symbol 55 MovieClip Frame 1this.onEnterFrame = function () { _x = _root.cerc._x; _y = _root.cerc._y; };Symbol 65 Buttonon (release) { _root.play(); }
Library Items
Symbol 1 Sound [shot1] | ||
Symbol 2 Font | Used by:3 12 44 | |
Symbol 3 EditableText | Uses:2 4 | Used by:Timeline |
Symbol 4 Font | Used by:3 5 27 28 29 30 32 33 34 36 37 39 41 44 45 49 | |
Symbol 5 Text | Uses:4 | Used by:13 |
Symbol 6 ShapeTweening | Used by:9 | |
Symbol 7 Graphic | Used by:9 | |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:6 7 8 | Used by:13 |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:13 |
Symbol 12 Text | Uses:2 | Used by:13 |
Symbol 13 MovieClip | Uses:5 9 11 12 | Used by:Timeline |
Symbol 14 Graphic | Used by:Timeline | |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:17 Timeline |
Symbol 17 MovieClip | Uses:16 | Used by:Timeline |
Symbol 18 Graphic | Used by:Timeline | |
Symbol 19 Graphic | Used by:22 | |
Symbol 20 Font | Used by:21 23 24 56 57 60 62 64 66 | |
Symbol 21 Text | Uses:20 | Used by:22 |
Symbol 22 Button | Uses:19 21 | Used by:Timeline |
Symbol 23 Text | Uses:20 | Used by:Timeline |
Symbol 24 Text | Uses:20 | Used by:Timeline |
Symbol 25 Font | Used by:26 | |
Symbol 26 Text | Uses:25 | Used by:Timeline |
Symbol 27 EditableText | Uses:4 | Used by:31 |
Symbol 28 EditableText | Uses:4 | Used by:31 |
Symbol 29 EditableText | Uses:4 | Used by:31 |
Symbol 30 Text | Uses:4 | Used by:31 35 |
Symbol 31 MovieClip | Uses:27 28 29 30 | Used by:Timeline |
Symbol 32 EditableText | Uses:4 | Used by:35 |
Symbol 33 EditableText | Uses:4 | Used by:35 |
Symbol 34 EditableText | Uses:4 | Used by:35 |
Symbol 35 MovieClip | Uses:32 33 34 30 | Used by:Timeline |
Symbol 36 Text | Uses:4 | Used by:Timeline |
Symbol 37 Text | Uses:4 | Used by:Timeline |
Symbol 38 Graphic | Used by:40 46 | |
Symbol 39 Text | Uses:4 | Used by:40 |
Symbol 40 Button | Uses:38 39 | Used by:Timeline |
Symbol 41 Text | Uses:4 | Used by:43 |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 Button | Uses:41 42 | Used by:Timeline |
Symbol 44 EditableText | Uses:2 4 | Used by:Timeline |
Symbol 45 Text | Uses:4 | Used by:46 |
Symbol 46 Button | Uses:38 45 | Used by:Timeline |
Symbol 47 Graphic | Used by:Timeline | |
Symbol 48 Graphic | Used by:51 | |
Symbol 49 EditableText | Uses:4 | Used by:50 |
Symbol 50 MovieClip | Uses:49 | Used by:51 |
Symbol 51 MovieClip | Uses:48 50 | Used by:Timeline |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:Timeline |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:Timeline |
Symbol 56 Text | Uses:20 | Used by:Timeline |
Symbol 57 EditableText | Uses:20 | Used by:Timeline |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:Timeline |
Symbol 60 Text | Uses:20 | Used by:61 |
Symbol 61 MovieClip | Uses:60 | Used by:Timeline |
Symbol 62 Text | Uses:20 | Used by:Timeline |
Symbol 63 Graphic | Used by:65 | |
Symbol 64 Text | Uses:20 | Used by:65 |
Symbol 65 Button | Uses:63 64 | Used by:Timeline |
Symbol 66 Text | Uses:20 | Used by:67 |
Symbol 67 MovieClip | Uses:66 | Used by:Timeline |
Instance Names
"logo" | Frame 1 | Symbol 13 MovieClip |
"timp1" | Frame 4 | Symbol 31 MovieClip |
"cerc" | Frame 6 | Symbol 51 MovieClip |
"finish" | Frame 6 | Symbol 53 MovieClip |
"fir" | Frame 6 | Symbol 16 MovieClip |
"finish" | Frame 6 | Symbol 53 MovieClip |
"wireTXT" | Frame 6 | Symbol 57 EditableText |
"checkPoint" | Frame 6 | Symbol 59 MovieClip |
"progress" | Symbol 13 MovieClip Frame 1 | Symbol 9 MovieClip |
"fir" | Symbol 17 MovieClip Frame 2 | Symbol 16 MovieClip |
"ore" | Symbol 31 MovieClip Frame 1 | Symbol 27 EditableText |
"min" | Symbol 31 MovieClip Frame 1 | Symbol 28 EditableText |
"sec" | Symbol 31 MovieClip Frame 1 | Symbol 29 EditableText |
"ore" | Symbol 35 MovieClip Frame 1 | Symbol 32 EditableText |
"min" | Symbol 35 MovieClip Frame 1 | Symbol 33 EditableText |
"sec" | Symbol 35 MovieClip Frame 1 | Symbol 34 EditableText |
"timpTXT" | Symbol 50 MovieClip Frame 2 | Symbol 49 EditableText |
"timp" | Symbol 51 MovieClip Frame 1 | Symbol 50 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "shot1" |
Labels
"level" | Frame 5 |
"finish" | Frame 129 |
"cheater" | Frame 133 |
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