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Cubedelic.swf

This is the info page for
Flash #23787

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Loading 240k</FONT></P>

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<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">2</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">3</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">4</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">5</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">6</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">7</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">8</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">9</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">10</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">1</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF"><B>Great game!</B></FONT></P><P ALIGN="CENTER"></P><P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF"><B>Enter your name</B></FONT></P>

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<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">2</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">3</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">4</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">5</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">6</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">7</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">8</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">9</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">10</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">1</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000"><B>LEVEL UP!</B></FONT></P>

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12

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF"><B>Score:</B></FONT></P>

000000000

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF"><B>Level:</B></FONT></P>

000000000

900

900

+5000

5000000

5000000

Base

0

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#000000">Menu</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">Click those icons <FONT COLOR="#99FF00"><B>many times</B></FONT> </FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">to change the cubes</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">to a single color</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">Click those icons to get</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">extra points</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">Click those icons to make the <SBR/>game go slower / faster</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">Click this icon to jump a level</FONT></P>

OK

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">The POW window is located on the right side of the screen.</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">wait for the top red line to charge</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">when the POW is charged you will be granted </FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">a Special bonus (look below)</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">Sometimes you will gain more POW if you click the bonus icon</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FFFFFF">repeatedly.</FONT></P>

ActionScript [AS1/AS2]

Frame 1
bgzakif = 10; _root.interfirance = 20; _root.scoregame = 1; _root.lockthingy = 1; txtPercentage = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); tellTarget ("loader") { gotoAndPlay(Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); };
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
play();
Frame 5
removeMovieClip("gameover2"); f = 1; while (f <= 2000) { removeMovieClip("block" add f); f++; } _root.zakif = 1; level = 1; stop(); sb_score = 0;
Frame 7
_root.zakif = 0; setProperty("extras", _visible , true); removeMovieClip("gameover2"); removeMovieClip("nextlevel2"); f = 1; while (f <= 2000) { removeMovieClip("block" add f); f++; } if (level == 1) { sb_score = 0; maxcolour = 3; sb_lines = 12; addspeed = 150; startrows = 10; } if (level == 2) { maxcolour = 3; sb_lines = 18; addspeed = 140; startrows = 5; } if (level == 3) { maxcolour = 4; sb_lines = 24; addspeed = 130; startrows = 6; } if (level == 4) { maxcolour = 4; sb_lines = 25; addspeed = 120; startrows = 7; } if (level == 5) { maxcolour = 4; sb_lines = 26; addspeed = 100; startrows = 8; } if (level == 6) { maxcolour = 5; sb_lines = 27; addspeed = 90; startrows = 9; } if (level == 7) { maxcolour = 5; sb_lines = 28; addspeed = 80; startrows = 10; } if (level == 8) { maxcolour = 5; sb_lines = 29; addspeed = 70; startrows = 10; } if (level == 9) { maxcolour = 5; sb_lines = 30; addspeed = 100; startrows = 10; } if (level == 10) { maxcolour = 6; sb_lines = 35; addspeed = 50; startrows = 10; } if (level == 11) { maxcolour = 6; sb_lines = 32; addspeed = 40; startrows = 10; } if (level == 12) { maxcolour = 6; sb_lines = 40; addspeed = 35; startrows = 10; } if (level == 13) { maxcolour = 6; sb_lines = 45; addspeed = 30; startrows = 10; } if (level == 14) { maxcolour = 6; sb_lines = 50; addspeed = 20; startrows = 11; } if (level >= 15) { maxcolour = 7; sb_lines = 55; addspeed = 10; startrows = 11; } sb_level = level; sfx4.gotoAndPlay(2); grid = new Array(); gridy = 21; gridx = 15; gridsize = gridy * gridx; f = 0; while (f <= gridsize) { grid[f] = 0; f++; } colourgrid = new Array(); match = new Array(); addblocks = new Array(); search = false; foundmin = 3; startx = 31; starty = 487; xpos = startx; ypos = starty; xdif = 24; ydif = 24; blockcount = 1; startcolumns = gridx; y = 1; while (y <= startrows) { xpos = startx; x = 1; while (x <= startcolumns) { duplicateMovieClip ("blocks", "block" add blockcount, blockcount); blockname = eval ("block" add blockcount); blockname._x = xpos; blockname._y = ypos; colour = random(maxcolour) + 1; blockname.gotoAndStop(colour); grid[blockcount] = blockcount; xpos = xpos + xdif; blockcount = blockcount + 1; x++; } ypos = ypos - ydif; y++; } addnum = 0; addx = startx; addy = (starty + ydif) + 19; speedchange = 50; leveltime = 10; addstart = getTimer(); levelstart = getTimer();
Frame 8
if (search == true) { gotoAndPlay (16); } delay = getTimer() - addstart; if (delay > addspeed) { addnum = addnum + 1; newcount = 1000 + addnum; duplicateMovieClip ("blocks", "block" add newcount, newcount); blockname = eval ("block" add newcount); blockname._x = addx; blockname._y = addy; colour = random(maxcolour) + 1; addblocks[addnum] = colour; blockname.gotoAndStop(colour); addx = addx + xdif; addstart = getTimer(); if (addnum == gridx) { f = gridx + 1; while (f <= gridsize) { tempf = (gridsize - f) + 1; grid[tempf] = grid[tempf - gridx]; blocknum = eval ("block" add grid[tempf - gridx]); blocknum._y = blocknum._y - ydif; f++; } xpos = startx; ypos = starty; f = 1; while (f <= gridx) { newcount = 1000 + f; removeMovieClip("block" add newcount); duplicateMovieClip ("blocks", "block" add blockcount, blockcount); blockname = eval ("block" add blockcount); blockname._x = xpos; blockname._y = ypos; colour = addblocks[f]; blockname.gotoAndStop(colour); grid[f] = blockcount; xpos = xpos + xdif; blockcount = blockcount + 1; f++; } addnum = 0; addx = startx; sb_lines = sb_lines - 1; if (sb_lines == 3) { sfx8.gotoAndPlay(2); } } } gridcheck = (gridsize - (gridx * 2)) + 1; gameover = false; f = gridcheck; while (f <= gridsize) { check = grid[f]; if (check != 0) { gameover = true; } f++; } if (sb_lines < 0) { gotoAndPlay (10); }
Frame 9
if (gameover == false) { gotoAndPlay (8); } else { gotoAndPlay (11); }
Frame 10
setProperty("extras", _visible , false); gameovertime = getTimer(); sfx4.gotoAndStop(1); sb_lines = 0; duplicateMovieClip ("nextlevel", "nextlevel2", 10000); tellTarget ("_root.bg.shield") { play(); }; tellTarget ("_root.nextlevel2") { nextFrame(); }; nextlevel2._x = 205; nextlevel2._y = 230; sfx7.gotoAndPlay(2); level = level + 1; stop();
Frame 11
stopAllSounds(); gameover2._x = 197; gameover2._y = 251; gotoAndStop (21); setProperty("extras", _visible , false);
Frame 16
blocknum = grid[gridpos]; blockcolour = _root["block" add blocknum]._currentframe; f = 1; while (f <= gridsize) { blocknum = grid[f]; tempcolour = _root["block" add blocknum]._currentframe; if (tempcolour == blockcolour) { newval = blockcolour; } else { newval = 0; } colourgrid[f] = newval; match[f] = 0; f++; }
Frame 17
currentpos = gridpos; found = 1; foundptr = 1; repeat = true; while (repeat == true) { if (found == foundptr) { match[found] = currentpos; colourgrid[currentpos] = 0; } xpos = ((currentpos - 1) % gridx) + 1; ypos = int((currentpos - 1) / gridx); nextpos = -1; repeat = false; check = 0; if (xpos > 1) { check = colourgrid[currentpos - 1]; } if (check != 0) { nextpos = currentpos - 1; } check = 0; if (xpos < gridx) { check = colourgrid[currentpos + 1]; } if (check != 0) { nextpos = currentpos + 1; } check = 0; if (ypos < gridy) { check = colourgrid[currentpos + gridx]; } if (check != 0) { nextpos = currentpos + gridx; } check = 0; if (ypos > 0) { check = colourgrid[currentpos - gridx]; } if (check != 0) { nextpos = currentpos - gridx; } if (nextpos > 0) { found = found + 1; foundptr = found; currentpos = nextpos; repeat = true; } else if (foundptr > 1) { foundptr = foundptr - 1; currentpos = match[foundptr]; repeat = true; } } if (found >= foundmin) { _root.base = found; tellTarget ("base") { gotoAndPlay (2); }; f = 1; while (f <= found) { num = match[f]; duplicateMovieClip ("kaboom", "kaboom" add f, 1000 + f); setProperty("kaboom" add f, _x , getProperty("block" add grid[num], _x)); setProperty("kaboom" add f, _y , getProperty("block" add grid[num], _y)); removeMovieClip("block" add grid[num]); grid[num] = 0; f++; } sfx3.gotoAndPlay(2); newscore = (found - 2) * found; if (found >= 10) { newscore = newscore * 20; } sb_score = sb_score + newscore; } else { sfx2.gotoAndPlay(2); }
Frame 18
fall = false; f = 1; while (f <= (gridsize - gridx)) { temp = grid[f]; temp2 = grid[f + gridx]; if (temp == 0) { if (temp2 != 0) { fall = true; } blocknum = eval ("block" add temp2); blocknum._y = blocknum._y + ydif; grid[f] = temp2; grid[f + gridx] = 0; } f++; }
Frame 19
if (fall == true) { gotoAndPlay (18); } else { side = false; fall = false; mid = gridx / 2; f = 2; while (f < gridx) { check = grid[f]; if (check == 0) { if (f <= mid) { y = 0; while (y < gridy) { newf = f + (y * gridx); fcount = f; while (fcount > 1) { check2 = grid[newf - 1]; if (check2 != 0) { side = true; } blocknum = eval ("block" add grid[newf - 1]); blocknum._x = blocknum._x + xdif; grid[newf] = grid[newf - 1]; newf = newf - 1; fcount = fcount - 1; } grid[newf] = 0; y++; } } else { y = 0; while (y < gridy) { newf = f + (y * gridx); fcount = f; while (fcount < gridx) { check2 = grid[newf + 1]; if (check2 != 0) { side = true; } blocknum = eval ("block" add grid[newf + 1]); blocknum._x = blocknum._x - xdif; grid[newf] = grid[newf + 1]; newf = newf + 1; fcount = fcount + 1; } grid[newf] = 0; y++; } } } f++; } }
Frame 20
if (side == false) { search = false; gotoAndPlay (8); } else { gotoAndPlay (19); }
Frame 21
_root.zakif = 1; f = 1; while (f <= 2000) { removeMovieClip("block" add f); f++; }
Symbol 10 MovieClip Frame 1
rndt = random(100) + 1;
Symbol 10 MovieClip Frame 2
if (_root.zakif < 1) { stop(); }
Symbol 10 MovieClip Frame 4
if (rndt < 80) { gotoAndPlay (1); }
Symbol 45 Button
on (release, keyPress "<Enter>") { hsObj.data.player10.name = newname; hsObj.data.player10.score = newscore; gogo(); play(); }
Symbol 81 MovieClip Frame 1
maxscore = 10000000 /* 0x989680 */; rndnames = new Array("Gemini", "Saturn", "Vampress", "Jane-Doe", "Vantasia", "Loca", "Sunny-D", "Jelli", "Mosquito", "Beanbag", "Havoc", "HellSmurf", "Blue", "DragonLord", "LiquidBlaze", "PurpleHaze", "Vampyre", "Frost", "Letter-X", "Beaner", "ToxicatedOil", "Hydro", "Akeno", "Benjiro", "Chiko", "Dai", "Danno", "Jiro", "Joben", "Jomei", "Juro", "Kaemon", "Kamlyn", "Kane", "Kannon", "Kano", "Kaor", "Keiji", "Keitaro", "ken", "Kenji", "Kenjiro", "Kentaro", "Makoto", "Manzo", "Mareo", "Marise", "Akiko", "Anda", "Aneko", "Chiko", "Chiyo", "Eriko", "Hana", "Hoshi", "Kameko", "Kami", "Kamlyn", "Kammi", "Kammie", "Kaya", "Kumiko", "Kyoko", "Maeko", "Maemi", "Maiya", "Mariko", "Marise", "Matsuko", "Michie", "Michiko", "Midori", "Maro", "Michio", "Miki", "Mikio", "Minoru", "Montaro", "Morio", "Nikki", "Nikko", "Rai", "Rei", "Reizo", "Renjiro", "Renzo", "Rinji", "Roka", "Sachio", "Saniiro", "Seiji", "Shoda", "Suzu", "Tadao", "Taji", "Takeo", "Tanjiro", "Mieko", "Miki", "Mitsu", "Miya", "Nariko", "Nikki", "Noriko", "Suzu", "Taji", "Tamae", "Tami", "Tamika", "Taree", "Taura", "Taya", "Toya", "Yumiko", "Yuriko", "Andre", "Andy", "Angelino", "Angelo", "Artur", "Bernardo", "Cruz", "Eduardo", "Edwardo", "Javier", "Joao", "Jorge", "Jose", "Justino", "Leonardo", "Leopoldo", "Luciano", "Lucio", "Marco", "Marcos", "Marques", "Mateus", "Maureo", "Mauricio", "Miguel", "Catalina", "Caterina", "Catrina", "Izabel", "Vidonia", "Finbar", "Finn", "Fintan", "Flann", "Francis", "Frank", "Frederick", "Garrett", "Geoffrey", "George", "Gerald", "Gilbert", "Gordon", "Gregory", "Harold", "Henry", "Hugh", "Ian", "Isaac", "Luke", "Malcolm", "Mark", "Martin", "Mat", "Matthew", "Maurice", "Michael", "Mickey", "Mike", "Cheerio", "Egghead", "Wishbone", "Vickie", "Santae", "wingnut", "bikini", "chesnut", "Beast", "Saladhed", "Banana", "Ghost", "Loca", "Banana", "Munchkin", "Genius", "Mamas", "Meathed", "Frumpshkin", "Topper", "Pickles", "Dino", "Cloe", "Moon-pie", "Eyeless", "Aries", "MaTriX", "NinjaBoy", "Kathy", "Dave123", "SuperGirl", "Jean", "Gman", "Sweet Girl", "CyberDog", "Tai Fu", "Zipnav", "ZZ9`ZA", "I rule", "Kim", "David", "Peggy", "Jackie Chan", "MadMan", "Vini", "Bridght lin", "Tina", "BigMan", "SuperToy", "Player707", "Kamil", "Kabila", "Doppy", "Rasta", "BangBang", "18f Italy", "SheD", "David", "Jean", "Joe", "Joe3003", "DeltaV", "Fufu", "Lufi san", "S.A", "Y.C is king", "Nasha", "Smooother", "RabbitFeet", "TheDog", "Kamikaze", "Sharon", "Sharon002", "Dan32", "e=MC2", "Joron", "Gorgoron", "Havita", "Kai law", "Hong Fei", "Brazil!", "JojO", "Fishface", "CyberFish", "Karnafish", "Zeta", "Fabi", "CoC", "WestSide", "MaTriX", "RubiTamTam", "AliG", "BigUp", "Kalistro", "Boyakasha", "BBTRR", "Mai", "Wicked", "Ha Ha", "Tomas", "Jamil", "James543", "JJ cool", "Neo", "Giorgio", "Latifa", "Mohamad", "Sade", "Belmer", "Luti", "Luther", "Basta", "Y.C is king"); newscore = _root.sb_score;
Symbol 81 MovieClip Frame 10
function numberSort(first, sec) { return(sec.score > first.score); } function domeize() { var dome = new Array(); i = 0; loop = 0; while (loop < 11) { dome.push({name:hsObj.data["player" + loop].name, score:Number(hsObj.data["player" + loop].score)}); loop++; } dome.sort(); i = 0; while (i < 11) { hsObj.data["player" + i] = dome[i]; i = i + 1; } hsObj.flush(); } function gogo() { domeize(); i = 0; loop = 0; while (loop < 10) { donow = ("hsObj.data.player" add loop) add ".name"; donow2 = ("hsObj.data.player" add loop) add ".score"; Set("n" add loop, eval (donow)); Set("s" add loop, eval (donow2)); loop++; } } function createPlayer(name, score) { hsObj.data.player10.name = name; hsObj.data.player10.score = score; gogo(); } rndl = rndnames.length; Array.prototype.sort = function () { var i = 0; while (i < (this.length - 1)) { var tmp1 = this[i]; var tmp2 = this[i + 1]; if (numberSort(tmp1, tmp2)) { this[i + 1] = tmp1; this[i] = tmp2; this.sort(); } i = i + 1; } return(this); }; player = function (name, score) { this.name = name; this.score = score; }; hsObj = SharedObject.getLocal("hsb"); if (hsObj.data.player0.name == null) { i = 0; maxscore2 = maxscore; while (i < 11) { defplayer = new player(rndnames[random(rndl)], random(maxscore2) + 10); maxscore2 = int(maxscore2 * 0.7); hsObj.data["player" + i] = defplayer; i = i + 1; } hsObj.flush(); } gogo();
Symbol 81 MovieClip Frame 11
if (newscore >= s9) { gotoAndStop (19); } else { play(); }
Symbol 81 MovieClip Frame 18
stop(); rndmore = random(100) + 1; if (rndmore > 80) { hsObj.data.player10.name = rndnames[random(rndl)]; hsObj.data.player10.score = int(s0 * ((random(80) + 15) / 80)); gogo(); }
Symbol 81 MovieClip Frame 19
stop();
Symbol 81 MovieClip Frame 20
stop();
Symbol 83 Button
on (release) { gotoAndStop (22); }
Symbol 85 Button
on (release) { gotoAndPlay (7); }
Symbol 89 MovieClip Frame 15
stop();
Symbol 90 MovieClip Frame 1
i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" add i, i); setProperty("isk" add i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" add i, _xscale , scalefactor); setProperty("isk" add i, _yscale , scalefactor); i = Number(i) + 1; }
Symbol 92 MovieClip Frame 15
stop();
Symbol 93 MovieClip Frame 1
i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" add i, i); setProperty("isk" add i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" add i, _xscale , scalefactor); setProperty("isk" add i, _yscale , scalefactor); i = Number(i) + 1; }
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 17
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 20
gotoAndStop (1);
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 7
stop();
Symbol 136 Button
on (press) { blockname = substring(_name, 6, 3); thiscolour = _currentframe; xpos = ((_x - /:startx) / /:xdif) + 1; ypos = (-(_y - /:starty)) / /:ydif; gridpos = (ypos * /:gridx) + xpos; Set("/:search", true); Set("/:gridpos", gridpos); }
Symbol 149 Button
on (press) { delay = getTimer() - /:gameovertime; if (delay > 50) { tellTarget ("_root.bg") { nextFrame(); }; tellTarget ("_root.bg.shield") { gotoAndStop (1); }; tellTarget ("/") { gotoAndPlay ("gamestart"); }; } }
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 2
play(); loopme = 0;
Symbol 150 MovieClip Frame 24
if (loopme < 3) { loopme = loopme + 1; gotoAndPlay (3); }
Symbol 150 MovieClip Frame 25
stop();
Symbol 152 MovieClip Frame 2
removeMovieClip(this);
Symbol 154 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 2
_root.sb_score = int(_root.sb_score * 0.9);
Symbol 157 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 3
tellTarget ("../") { gotoAndStop(random(9) + 2); };
Symbol 172 MovieClip Frame 4
stop();
Symbol 172 MovieClip Frame 8
tellTarget ("../") { gotoAndStop (1); };
Symbol 175 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 1
starttimer = getTimer();
Symbol 178 MovieClip Frame 2
wintime = getTimer() - starttimer; wintime = 15 - int(wintime / 1000);
Symbol 178 MovieClip Frame 3
if (wintime <= 0) { tellTarget ("_root.extras.cover") { play(); }; } else { tellTarget ("_root.extras.timeleft") { gotoAndStop(this.wintime); }; gotoAndPlay (2); }
Symbol 183 Button
on (release) { f = 1; while (f <= 10) { rndblast = random(500) + 1; tellTarget ("_root.block" add rndblast) { gotoAndStop (1); }; f++; } }
Symbol 187 MovieClip Frame 1
starttimer = getTimer();
Symbol 187 MovieClip Frame 2
wintime = getTimer() - starttimer; wintime = 8 - int(wintime / 1000);
Symbol 187 MovieClip Frame 3
if (wintime <= 0) { tellTarget ("_root.extras.cover") { play(); }; } else { tellTarget ("_root.extras.timeleft") { gotoAndStop(this.wintime); }; gotoAndPlay (2); }
Symbol 189 Button
on (release) { f = 1; while (f <= 200) { rrr = random(400); tellTarget ("_root.block" add rrr) { gotoAndStop (3); }; f++; } }
Symbol 191 Button
on (release) { f = 1; while (f <= 300) { tellTarget ("_root.block" add random(500)) { gotoAndStop (5); }; f++; } }
Symbol 196 Button
on (release) { play(); }
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 2
_root.sb_score = _root.sb_score + 5000;
Symbol 199 MovieClip Frame 25
stop();
Symbol 200 Button
on (release) { play(); }
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 2
_root.addspeed = _root.addspeed / 2;
Symbol 203 MovieClip Frame 6
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 50
_root.sb_lines = int(sb_lines * 2); _root.addspeed = int(_root.addspeed * 1.5); stop();
Symbol 212 MovieClip Frame 1
pointsrnd = random(50) + 5; pointsrnd = pointsrnd * 1000; stop();
Symbol 212 MovieClip Frame 2
_root.sb_score = _root.sb_score + pointsrnd;
Symbol 212 MovieClip Frame 30
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
_root.addspeed = _root.addspeed * 2;
Symbol 215 MovieClip Frame 7
stop();
Symbol 218 Button
on (release) { play(); }
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
_root.sb_score = _root.sb_score + 88888;
Symbol 220 MovieClip Frame 20
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 2
_root.base = _root.base - 1;
Symbol 224 MovieClip Frame 3
if (_root.base < 1) { gotoAndStop (1); } if (_root.base > 10) { _root.base = 11; } gotoAndPlay (2);
Symbol 229 Button
on (release) { gotoAndStop (5); }
Symbol 240 Button
on (release) { gotoAndStop (5); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 46 49 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 177 186 230 235 236 237 238 245
Symbol 3 EditableTextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:5 6Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:81
Symbol 12 GraphicUsed by:81
Symbol 13 EditableTextUses:2Used by:81
Symbol 14 EditableTextUses:2Used by:81
Symbol 15 EditableTextUses:2Used by:81
Symbol 16 EditableTextUses:2Used by:81
Symbol 17 EditableTextUses:2Used by:81
Symbol 18 EditableTextUses:2Used by:81
Symbol 19 EditableTextUses:2Used by:81
Symbol 20 EditableTextUses:2Used by:81
Symbol 21 EditableTextUses:2Used by:81
Symbol 22 EditableTextUses:2Used by:81
Symbol 23 EditableTextUses:2Used by:81
Symbol 24 EditableTextUses:2Used by:81
Symbol 25 EditableTextUses:2Used by:81
Symbol 26 EditableTextUses:2Used by:81
Symbol 27 EditableTextUses:2Used by:81
Symbol 28 EditableTextUses:2Used by:81
Symbol 29 EditableTextUses:2Used by:81
Symbol 30 EditableTextUses:2Used by:81
Symbol 31 EditableTextUses:2Used by:81
Symbol 32 EditableTextUses:2Used by:81
Symbol 33 EditableTextUses:2Used by:81
Symbol 34 EditableTextUses:2Used by:81
Symbol 35 EditableTextUses:2Used by:81
Symbol 36 EditableTextUses:2Used by:81
Symbol 37 EditableTextUses:2Used by:81
Symbol 38 EditableTextUses:2Used by:81
Symbol 39 EditableTextUses:2Used by:81
Symbol 40 EditableTextUses:2Used by:81
Symbol 41 EditableTextUses:2Used by:81
Symbol 42 EditableTextUses:2Used by:81
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 ButtonUses:43 44Used by:81
Symbol 46 EditableTextUses:2Used by:81
Symbol 47 FontUsed by:48 147 165 166 168 169 170 171 197 210 211 222 225 242
Symbol 48 EditableTextUses:47Used by:81
Symbol 49 EditableTextUses:2Used by:81
Symbol 50 SoundUsed by:81
Symbol 51 EditableTextUses:2Used by:81
Symbol 52 EditableTextUses:2Used by:81
Symbol 53 EditableTextUses:2Used by:81
Symbol 54 EditableTextUses:2Used by:81
Symbol 55 EditableTextUses:2Used by:81
Symbol 56 EditableTextUses:2Used by:81
Symbol 57 EditableTextUses:2Used by:81
Symbol 58 EditableTextUses:2Used by:81
Symbol 59 EditableTextUses:2Used by:81
Symbol 60 EditableTextUses:2Used by:81
Symbol 61 EditableTextUses:2Used by:81
Symbol 62 EditableTextUses:2Used by:81
Symbol 63 EditableTextUses:2Used by:81
Symbol 64 EditableTextUses:2Used by:81
Symbol 65 EditableTextUses:2Used by:81
Symbol 66 EditableTextUses:2Used by:81
Symbol 67 EditableTextUses:2Used by:81
Symbol 68 EditableTextUses:2Used by:81
Symbol 69 EditableTextUses:2Used by:81
Symbol 70 EditableTextUses:2Used by:81
Symbol 71 EditableTextUses:2Used by:81
Symbol 72 EditableTextUses:2Used by:81
Symbol 73 EditableTextUses:2Used by:81
Symbol 74 EditableTextUses:2Used by:81
Symbol 75 EditableTextUses:2Used by:81
Symbol 76 EditableTextUses:2Used by:81
Symbol 77 EditableTextUses:2Used by:81
Symbol 78 EditableTextUses:2Used by:81
Symbol 79 EditableTextUses:2Used by:81
Symbol 80 EditableTextUses:2Used by:81
Symbol 81 MovieClipUses:11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 45 46 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80Used by:Timeline
Symbol 82 GraphicUsed by:83 85 240
Symbol 83 ButtonUses:82Used by:Timeline
Symbol 84 GraphicUsed by:Timeline
Symbol 85 ButtonUses:82Used by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 GraphicUsed by:94
Symbol 88 GraphicUsed by:89 92
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:94
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91 88Used by:93
Symbol 93 MovieClipUses:92Used by:94
Symbol 94 MovieClipUses:87 90 93Used by:Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 GraphicUsed by:132 221
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:132
Symbol 99 GraphicUsed by:100 172 175 221
Symbol 100 MovieClipUses:99Used by:132
Symbol 101 GraphicUsed by:132
Symbol 102 GraphicUsed by:132
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:132
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:132
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:132
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:132
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:132
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:132
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:132
Symbol 117 GraphicUsed by:132
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:132
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:132
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:132
Symbol 124 GraphicUsed by:132
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:132
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:132
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:96 98 100 101 102 104 106 108 110 112 114 116 117 119 121 123 124 126 128 130 131Used by:Timeline
Symbol 133 MovieClipUsed by:145
Symbol 134 GraphicUsed by:145
Symbol 135 GraphicUsed by:136
Symbol 136 ButtonUses:135Used by:145
Symbol 137 GraphicUsed by:145
Symbol 138 GraphicUsed by:145
Symbol 139 GraphicUsed by:145
Symbol 140 GraphicUsed by:145
Symbol 141 GraphicUsed by:145
Symbol 142 GraphicUsed by:145
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:133 134 136 137 138 139 140 141 142 143 144Used by:Timeline
Symbol 146 GraphicUsed by:150
Symbol 147 EditableTextUses:47Used by:150
Symbol 148 GraphicUsed by:149
Symbol 149 ButtonUses:148Used by:150
Symbol 150 MovieClipUses:146 147 149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 MovieClipUsed by:Timeline
Symbol 154 MovieClipUsed by:Timeline
Symbol 155 SoundUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 MovieClipUsed by:Timeline
Symbol 158 MovieClipUsed by:Timeline
Symbol 159 MovieClipUsed by:Timeline
Symbol 160 SoundUsed by:161
Symbol 161 MovieClipUses:160Used by:Timeline
Symbol 162 SoundUsed by:163
Symbol 163 MovieClipUses:162Used by:Timeline
Symbol 164 GraphicUsed by:Timeline
Symbol 165 EditableTextUses:47Used by:Timeline
Symbol 166 EditableTextUses:47Used by:Timeline
Symbol 167 GraphicUsed by:Timeline
Symbol 168 EditableTextUses:47Used by:Timeline
Symbol 169 EditableTextUses:47Used by:Timeline
Symbol 170 EditableTextUses:47Used by:Timeline
Symbol 171 EditableTextUses:47Used by:Timeline
Symbol 172 MovieClipUses:99Used by:221
Symbol 173 GraphicUsed by:221
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:99 174Used by:221  Timeline
Symbol 176 GraphicUsed by:221
Symbol 177 EditableTextUses:2Used by:178
Symbol 178 MovieClipUses:177Used by:221
Symbol 179 GraphicUsed by:221
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 SoundUsed by:183
Symbol 183 ButtonUses:180 181 182Used by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:183 184Used by:221
Symbol 186 EditableTextUses:2Used by:187
Symbol 187 MovieClipUses:186Used by:221
Symbol 188 GraphicUsed by:189 191 200
Symbol 189 ButtonUses:188Used by:221
Symbol 190 GraphicUsed by:221
Symbol 191 ButtonUses:188Used by:221
Symbol 192 GraphicUsed by:221
Symbol 193 GraphicUsed by:196
Symbol 194 GraphicUsed by:196
Symbol 195 SoundUsed by:196
Symbol 196 ButtonUses:193 194 195Used by:199
Symbol 197 EditableTextUses:47Used by:199
Symbol 198 SoundUsed by:199 212
Symbol 199 MovieClipUses:196 197 198Used by:221  Timeline
Symbol 200 ButtonUses:188Used by:203 208 212 215
Symbol 201 GraphicUsed by:203
Symbol 202 SoundUsed by:203
Symbol 203 MovieClipUses:200 201 202Used by:221
Symbol 204 GraphicUsed by:208
Symbol 205 SoundUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:204 200 205 206 207Used by:221
Symbol 209 GraphicUsed by:212
Symbol 210 EditableTextUses:47Used by:212
Symbol 211 EditableTextUses:47Used by:212
Symbol 212 MovieClipUses:209 200 210 198 211Used by:221
Symbol 213 GraphicUsed by:215
Symbol 214 SoundUsed by:215
Symbol 215 MovieClipUses:213 200 214Used by:221
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 ButtonUses:216 217Used by:220
Symbol 219 SoundUsed by:220
Symbol 220 MovieClipUses:218 219Used by:221
Symbol 221 MovieClipUses:96 99 172 173 175 176 178 179 185 187 189 190 191 192 199 203 208 212 215 220Used by:Timeline
Symbol 222 TextUses:47Used by:224
Symbol 223 SoundUsed by:224
Symbol 224 MovieClipUses:222 223Used by:Timeline
Symbol 225 EditableTextUses:47Used by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 GraphicUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 ButtonUses:227 228Used by:Timeline
Symbol 230 EditableTextUses:2Used by:Timeline
Symbol 231 GraphicUsed by:Timeline
Symbol 232 SoundUsed by:Timeline
Symbol 233 GraphicUsed by:Timeline
Symbol 234 GraphicUsed by:Timeline
Symbol 235 EditableTextUses:2Used by:Timeline
Symbol 236 EditableTextUses:2Used by:Timeline
Symbol 237 EditableTextUses:2Used by:Timeline
Symbol 238 EditableTextUses:2Used by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 ButtonUses:82Used by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 TextUses:47Used by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 GraphicUsed by:Timeline
Symbol 245 EditableTextUses:2Used by:Timeline

Instance Names

"loader"Frame 1Symbol 7 MovieClip
"bg"Frame 7Symbol 132 MovieClip
"blocks"Frame 7Symbol 145 MovieClip
"nextlevel"Frame 7Symbol 150 MovieClip
"kaboom"Frame 7Symbol 152 MovieClip
"sfx1"Frame 7Symbol 154 MovieClip
"sfx2"Frame 7Symbol 156 MovieClip
"sfx3"Frame 7Symbol 157 MovieClip
"sfx4"Frame 7Symbol 158 MovieClip
"sfx5"Frame 7Symbol 159 MovieClip
"sfx7"Frame 7Symbol 161 MovieClip
"sfx8"Frame 7Symbol 163 MovieClip
"extras"Frame 7Symbol 221 MovieClip
"base"Frame 7Symbol 224 MovieClip
"timeleft"Frame 22Symbol 175 MovieClip
"isk1"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"isk1"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"shield"Symbol 132 MovieClip Frame 1Symbol 100 MovieClip
"zzz"Symbol 145 MovieClip Frame 1Symbol 133 MovieClip
"cover"Symbol 221 MovieClip Frame 1Symbol 172 MovieClip
"timeleft"Symbol 221 MovieClip Frame 1Symbol 175 MovieClip
"timer"Symbol 221 MovieClip Frame 1Symbol 178 MovieClip
"timer"Symbol 221 MovieClip Frame 2Symbol 187 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"gamestart"Frame 7
"gameloop"Frame 8
"nextlevel"Frame 10
"gameover"Frame 11
"search"Frame 16
"fall"Frame 18
"side"Frame 19
"postscore"Symbol 81 MovieClip Frame 19

Dynamic Text Variables

n1Symbol 13 EditableText"Player"
s1Symbol 14 EditableText"Score"
n2Symbol 15 EditableText"Player"
s2Symbol 16 EditableText"Score"
n3Symbol 17 EditableText"Player"
s3Symbol 18 EditableText"Score"
n4Symbol 19 EditableText"Player"
s4Symbol 20 EditableText"Score"
n5Symbol 21 EditableText"Player"
s5Symbol 22 EditableText"Score"
n6Symbol 23 EditableText"Player"
s6Symbol 24 EditableText"Score"
n7Symbol 25 EditableText"Player"
s7Symbol 26 EditableText"Score"
n8Symbol 27 EditableText"Player"
s8Symbol 28 EditableText"Score"
n9Symbol 29 EditableText"Player"
s9Symbol 30 EditableText"Score"
n0Symbol 31 EditableText"Player"
s0Symbol 32 EditableText"Score"
newnameSymbol 46 EditableText""
newscoreSymbol 49 EditableText""
n1Symbol 51 EditableText"Player"
s1Symbol 52 EditableText"Score"
n2Symbol 53 EditableText"Player"
s2Symbol 54 EditableText"Score"
n3Symbol 55 EditableText"Player"
s3Symbol 56 EditableText"Score"
n4Symbol 57 EditableText"Player"
s4Symbol 58 EditableText"Score"
n5Symbol 59 EditableText"Player"
s5Symbol 60 EditableText"Score"
n6Symbol 61 EditableText"Player"
s6Symbol 62 EditableText"Score"
n7Symbol 63 EditableText"Player"
s7Symbol 64 EditableText"Score"
n8Symbol 65 EditableText"Player"
s8Symbol 66 EditableText"Score"
n9Symbol 67 EditableText"Player"
s9Symbol 68 EditableText"Score"
n0Symbol 69 EditableText"Player"
s0Symbol 70 EditableText"Score"
sb_levelSymbol 165 EditableText"000000000"
sb_linesSymbol 166 EditableText"12"
sb_scoreSymbol 169 EditableText"000000000"
sb_levelSymbol 171 EditableText"000000000"
wintimeSymbol 177 EditableText"900"
wintimeSymbol 186 EditableText"900"
pointsrndSymbol 210 EditableText"5000000"
pointsrndSymbol 211 EditableText"5000000"
_root.baseSymbol 225 EditableText"0"




http://swfchan.com/5/23787/info.shtml
Created: 25/5 -2019 22:37:57 Last modified: 25/5 -2019 22:37:57 Server time: 15/05 -2024 12:16:35