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Gold Strike.swf

This is the info page for
Flash #23817

(Click the ID number above for more basic data on this flash file.)


Text
9999

3

X

99

S T A R T

99

7/20

1

M I N E   N O .

M I N E   D E P T H

L E V E L   1

G A M E
O V E R

P L A Y   A G A I N

S U B M I T   S C O R E

L E V E L
C O M P L E T E !

ActionScript [AS1/AS2]

Frame 2
stop();
Instance of Symbol 45 MovieClip "bgtop" in Frame 2
onClipEvent (load) { origX = _x; origY = _y; shaking = false; } onClipEvent (enterFrame) { if (_parent.shake) { _x = ((origX + (Math.random() * 4)) - 2); _y = ((origY + (Math.random() * 4)) - 2); shaking = true; } else if (shaking) { shaking = true; _x = origX; _y = origY; } }
Instance of Symbol 47 MovieClip "bgbottom" in Frame 2
onClipEvent (load) { origX = _x; origY = _y; shaking = false; } onClipEvent (enterFrame) { if (_parent.shake) { _x = ((origX + (Math.random() * 4)) - 2); _y = ((origY + (Math.random() * 4)) - 2); shaking = true; } else if (shaking) { shaking = true; _x = origX; _y = origY; } }
Instance of Symbol 49 MovieClip in Frame 2
onClipEvent (load) { origX = _x; origY = _y; shaking = false; } onClipEvent (enterFrame) { if (_parent.shake) { _x = ((origX + (Math.random() * 2)) - 1); _y = ((origY + (Math.random() * 2)) - 1); shaking = true; } else if (shaking) { shaking = true; _x = origX; _y = origY; } }
Instance of Symbol 49 MovieClip in Frame 2
onClipEvent (load) { origX = _x; origY = _y; shaking = false; } onClipEvent (enterFrame) { if (_parent.shake) { _x = ((origX + (Math.random() * 2)) - 1); _y = ((origY + (Math.random() * 2)) - 1); shaking = true; } else if (shaking) { shaking = true; _x = origX; _y = origY; } }
Instance of Symbol 51 MovieClip "fgtop" in Frame 2
onClipEvent (load) { origX = _x; origY = _y; shaking = false; } onClipEvent (enterFrame) { if (_parent.shake) { _x = ((origX + (Math.random() * 2)) - 1); _y = ((origY + (Math.random() * 2)) - 1); shaking = true; } else if (shaking) { shaking = true; _x = origX; _y = origY; } }
Instance of Symbol 53 MovieClip in Frame 2
onClipEvent (load) { starttime = getTimer(); speed = 50; move = -3.1; lastx = _x; } onClipEvent (enterFrame) { t = getTimer() - starttime; if ((t >= 12000) and (t <= 28000)) { _x = (_x + move); if (_x > 580) { move = -Math.abs(move); } if (_x < 20) { move = Math.abs(move); } } if ((t >= 4000) and (t <= 28000)) { f = Math.floor((t / speed) % 20) + 1; gotoAndStop(f); } else { gotoAndStop (21); } if (lastx > _x) { _rotation = -10; } else if (lastx < _x) { _rotation = 10; } else { _rotation = 0; } lastx = _x; }
Instance of Symbol 67 MovieClip "fgbottom" in Frame 2
onClipEvent (load) { origX = _x; origY = _y; shaking = false; } onClipEvent (enterFrame) { if (_parent.shake) { _x = ((origX + (Math.random() * 2)) - 1); _y = ((origY + (Math.random() * 2)) - 1); shaking = true; } else if (shaking) { shaking = true; _x = origX; _y = origY; } }
Frame 4
maxpts = 0; maxblocks = 0; maxmult = 0; timedebug = {timeadd:0, timecount:0, timemax:0}; gLevel = 1; score = 0; scorecheck = "0"; scoreDisplay.scoreField = 0; mineDeep = (gLevel * 4) + 14; mineDepth = "0/" + mineDeep; mineNumber = gLevel; stop();
Instance of Symbol 45 MovieClip "bgtop" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Instance of Symbol 47 MovieClip "bgbottom" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Instance of Symbol 49 MovieClip "beam4" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Instance of Symbol 49 MovieClip "beam3" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Instance of Symbol 49 MovieClip "beam2" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Instance of Symbol 49 MovieClip "beam1" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Instance of Symbol 51 MovieClip "fgtop" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Instance of Symbol 67 MovieClip "fgbottom" in Frame 4
onClipEvent (load) { x = _x; y = _y; }
Frame 6
function setGlobals() { blockClips = new Array("dirt", "slate", "granite", "gold"); blockNum = 1; maxCol = 15; maxRow = 9; spaceCol = 34; spaceRow = 28; shake = false; howDeep = 0; mineDeep = (gLevel * 4) + 14; mineDepth = "1/" + mineDeep; mineNumber = gLevel; playActive = true; addDelay = 10000; dropDelay = 35; clickDelay = 5; addTime = getTimer() + addDelay; dropBlock = true; pickThrow = false; removeArray = new Array(); numMult = 0; timerObject = setInterval(timer, 5); shake = false; still = true; shakeMCs = new Array(fgtop, fgbottom, bgtop, bgbottom, beam1, beam2, beam3, beam4); scoreFlyNum = 0; clickBuffer = new Array(); pick._visible = false; playSound(_root, "startlevel", 50); } function timer() { var _local1 = getTimer(); if ((((!dropBlock) and (addTime > 0)) and (addTime <= _local1)) and (removeArray.length == 0)) { timedebug.timeadd = timedebug.timeadd + Math.floor((_local1 - addTime) / 1000); timedebug.timecount = timedebug.timecount + 1; if (Math.floor((_local1 - addTime) / 1000) > timedebug.timemax) { timedebug.timemax = Math.floor((_local1 - addTime) / 1000); } addColumn(); still = false; } else if (pickThrow) { movePick(); still = false; } else if (dropBlock) { doDrop(); still = false; } else if (playActive) { checkClickBuffer(); still = true; } if (((!shake) and (addTime > 0)) and ((addTime - 500) <= _local1)) { shake = true; playSound(fgtop, "rumble", 50); } shakeAll(); } function shakeAll() { if (shake and still) { shaking = true; var _local1 = 0; while (_local1 < shakeMCs.length) { if (Math.random() < 0.5) { shakeMCs[_local1]._x = (shakeMCs[_local1].x + (Math.random() * 3)) - 1.5; shakeMCs[_local1]._y = (shakeMCs[_local1].y + (Math.random() * 3)) - 1.5; } _local1++; } } else if ((!shake) and shaking) { shaking = false; var _local1 = 0; while (_local1 < shakeMCs.length) { shakeMCs[_local1]._x = shakeMCs[_local1].x; shakeMCs[_local1]._y = shakeMCs[_local1].y; _local1++; } } } function startMatrix() { matrix = new Array(); var _local1 = 0; while (_local1 < maxCol) { matrix.push(new Array()); _local1++; } addMatrixColumn(); } function addMatrixColumn() { var _local2 = new Array(); var _local1 = 0; while (_local1 <= maxRow) { newBlock = addBlock(matrix.length, _local1); _local2.push(newBlock); _local1++; } matrix.push(_local2); howDeep++; } function addBlock(col, row) { newBlockName = blockClips[Math.floor(Math.random() * 4)]; newBlock = matrixMC.attachMovie(newBlockName, "block" + blockNum, 10000 + (blockNum++)); newBlock._xscale = 65; newBlock._yscale = 65; newBlock.blockType = newBlockName; newBlock.row = row; newBlock.col = col; newBlock.blockNum = blockNum - 1; newBlock.marked = false; newBlock.drop = false; newBlock.dx = 0; newBlock.bonus = 0; newBlock.fallVolume = 0; newBlock.removed = false; if (newBlockName == "gold") { if (Math.random() < (0.01 * ((2 + gLevel) - (numMult * 3)))) { newBlock.gotoAndStop("object"); newBlock.bonus = 2; numMult++; } } else if (Math.random() < (0.02 + (0.01 * gLevel))) { newBlock.gotoAndStop("object"); newBlock.bonus = 2; } return(newBlock); } function drawMatrix() { var _local1 = 0; while (_local1 < matrix.length) { drawColumn(_local1); _local1++; } } function drawColumn(col) { var _local2 = col; var _local1 = 0; while (_local1 < matrix[_local2].length) { matrix[_local2][_local1]._x = 525 - (_local2 * spaceCol); matrix[_local2][_local1]._y = 360 - (_local1 * spaceRow); matrix[_local2][_local1].swapDepths((100 + (_local2 * (maxRow + 2))) + _local1); _local1++; } } function addColumn() { shake = false; var _local2 = false; if (howDeep >= mineDeep) { stopPlay(); checkBonus(); gotoAndStop ("leveldone"); _local2 = true; } else if (matrix[0][0]._name != undefined) { _local2 = true; var _local1 = 0; while (_local1 < matrix.length) { if ((matrix[_local1].length == 0) or (matrix[_local1][0]._name == undefined)) { _local2 = false; break; } _local1++; } if (_local2) { stopPlay(); shake = false; gotoAndStop ("walkaway"); } } if (!_local2) { addMatrixColumn(); shiftColumns(); drawMatrix(); addDelay = addDelay - (25 + (25 * gLevel)); if (addDelay < 2000) { addDelay = 2000; } addTime = addTime + addDelay; if (Math.random() < (0.2 + (0.5 * gLevel))) { blockFall(); } if (howDeep == mineDeep) { addTime = addTime + 10000; } } } function stopPlay() { addTime = 0; playActive = false; } function shiftColumns() { var _local2 = matrix.length - 1; while (_local2 >= 0) { if ((matrix[_local2][0]._name == undefined) and (matrix[_local2 - 1][0]._name != undefined)) { matrix.splice(_local2, 1); matrix.unshift(new Array()); break; } _local2--; } matrix.splice(0, 1); _local2 = 0; while (_local2 < matrix.length) { var _local1 = 0; while (_local1 < matrix[_local2].length) { matrix[_local2][_local1].col = _local2; matrix[_local2][_local1].row = _local1; _local1++; } _local2++; } mineDepth = (howDeep + "/") + mineDeep; } function clickBlock(mc) { clickBuffer.push(mc); } function checkClickBuffer() { if ((clickBuffer.length > 0) and (!((addTime > 0) and (addTime <= getTimer())))) { clickInfo = clickBuffer.shift(); if (((clickInfo._name != undefined) and (clickInfo.marked != true)) and (clickInfo.drop != true)) { addScore(-1); clickedBlock = clickInfo; pickOrig = {x:pick._x, y:pick._y}; pickDest = {x:clickedBlock._x, y:clickedBlock._y}; pickStartTime = getTimer(); pick.swapDepths(2002); pick._rotation = 10; pickThrow = true; miner.gotoAndPlay("throw"); pick.gotoAndStop(whichPick); pick._visible = true; swish = new Sound(); swish.attachSound("swish"); swish.setVolume(25); swish.start(); } } } function movePick() { percentTravel = 0.005 * (getTimer() - pickStartTime); if (percentTravel > 1) { percentTravel = 1; } pick._x = (pickOrig.x * (1 - percentTravel)) + (pickDest.x * percentTravel); pick._y = (pickOrig.y * (1 - percentTravel)) + (pickDest.y * percentTravel); pick._rotation = pick._rotation - 15; if (percentTravel >= 1) { pick._x = pickOrig.x; pick._y = pickOrig.y; pick._rotation = 10; hitBlock(clickInfo); pick._visible = false; pickThrow = false; } } function hitBlock(ci) { lastHitLoc = {x:ci._x, y:ci._y}; removeArray = new Array(); var numBlocks = preRemoveBlock(ci, ci.blockType, 0); if (numBlocks > 1) { if (ci.blockType == "gold") { removeBlocks(removeArray.length * 10); bonuses = 1; var _local1 = 0; while (_local1 < removeArray.length) { var _local2 = removeArray[_local1].bonus; if (_local2 > 1) { bonuses = bonuses * _local2; numMult--; } _local1++; } points = ((numBlocks * numBlocks) * 10) * bonuses; if (numBlocks > maxblocks) { maxblocks = numBlocks; } if (bonuses > maxmult) { maxmult = bonuses; } if (points > maxpts) { maxpts = points; } playSound(_root, "hitgold", 50); } else { bonuses = 0; var _local1 = 0; while (_local1 < removeArray.length) { var _local2 = removeArray[_local1].bonus; if (_local2 > 0) { bonuses++; startScoreFly(100, {x:removeArray[_local1]._x, y:removeArray[_local1]._y}, 0, ""); playSound(_root, "bonus", 100); } _local1++; } removeBlocks(""); points = 0; } } else { snd = new Sound(); snd.attachSound("miss"); snd.setVolume(15); snd.start(); unmarkAll(); } } function removeBlocks(pts) { var _local2 = pts; var _local1 = 0; while (_local1 < removeArray.length) { removeArray[_local1].swapDepths(removeArray[_local1].blockNum + 1000); removeArray[_local1].gotoAndPlay("poof"); removeArray[_local1].poof.points = _local2; removeArray[_local1].removed = true; _local1++; } playSound(removeArray[0], "hit", 15); } function preRemoveBlock(mc, blockType, rcount) { var _local1 = mc; var _local3 = blockType; if (_local1.blockType != _local3) { return(0); } if (_local1.marked) { return(0); } _local1.marked = true; removeArray.push(_local1); var _local2 = 1; if (_local1.col > 0) { _local2 = _local2 + preRemoveBlock(matrix[_local1.col - 1][_local1.row], _local3, rcount + 1); } if (_local1.col < maxCol) { _local2 = _local2 + preRemoveBlock(matrix[_local1.col + 1][_local1.row], _local3, rcount + 1); } if (_local1.row > 0) { _local2 = _local2 + preRemoveBlock(matrix[_local1.col][_local1.row - 1], _local3, rcount + 1); } if (_local1.row < maxRow) { _local2 = _local2 + preRemoveBlock(matrix[_local1.col][_local1.row + 1], _local3, rcount + 1); } return(_local2); } function unmarkAll() { var _local1 = 0; while (_local1 < removeArray.length) { removeArray[_local1].marked = false; _local1++; } removeArray = new Array(); } function donePoof(mc) { var _local2 = mc; var _local1 = 0; while (_local1 < removeArray.length) { if (_local2 == removeArray[_local1]) { removeArray.splice(_local1, 1); break; } _local1++; } _local2.removeMovieClip(); if (removeArray.length == 0) { if (points > 0) { startScoreFly(points, lastHitLoc, 0, ""); } dropBlock = true; } } function doDrop() { var _local3 = findDrops() > 0; if (!_local3) { dropBlock = false; drawMatrix(); if (playActive) { if (!checkAvailable()) { addTime = Math.min(addTime, getTimer() + 2000); } } } else { var _local2 = 0; while (_local2 < matrix.length) { var _local1 = 0; while (_local1 < matrix[_local2].length) { mc = matrix[_local2][_local1]; if (mc.drop) { mc._y = mc._y + spaceRow; mc.row--; mc.drop = false; matrix[_local2][_local1 - 1] = mc; matrix[_local2][_local1 - 1].swapDepths((100 + (_local2 * (maxRow + 2))) + _local1); matrix[_local2][_local1] = undefined; if (((_local1 - 2) < 0) or (matrix[_local2][_local1 - 2]._name != undefined)) { matrix[_local2][_local1 - 1].snd = new Sound(); matrix[_local2][_local1 - 1].snd.attachSound("drop"); matrix[_local2][_local1 - 1].snd.setVolume(9 + (9 * matrix[_local2][_local1 - 1].fallVolume)); matrix[_local2][_local1 - 1].snd.start(); matrix[_local2][_local1 - 1].fallVolume = 0; } else { matrix[_local2][_local1 - 1].fallVolume++; } } _local1++; } _local2++; } } } function findDrops() { n = 0; var _local2 = 0; while (_local2 < matrix.length) { var _local1 = 1; while (_local1 < matrix[_local2].length) { if (matrix[_local2][_local1]._name == undefined) { } else if (matrix[_local2][_local1 - 1]._name == undefined) { var _local3 = _local1 - 1; while (_local3 < maxRow) { matrix[_local2][_local1].drop = true; n++; _local3++; } } _local1++; } _local2++; } return(n); } function blockFall() { var _local1 = 0; while (_local1 < matrix.length) { if (matrix[_local1].length > 0) { break; } _local1++; } _local1 = 15 - Math.floor(Math.random() * (15 - _local1)); if (matrix[_local1][maxRow - 1]._name == undefined) { newBlock = addBlock(_local1, maxRow - 1); matrix[_local1][maxRow - 1] = newBlock; dropBlock = true; drawMatrix(); return(true); } return(false); } function startScoreFly(n, loc, delay, snd) { mc = attachMovie("scoreFly", "scoreFly" + scoreFlyNum, scoreFlyNum + 3000); scoreFlyNum++; mc.scoreField = n; mc.points = n; mc.scoreFlyOrig = {x:loc.x, y:loc.y}; mc.scoreFlyDest = {x:scoreDisplay._x, y:scoreDisplay._y}; mc._x = lastHitLoc.x; mc._y = lastHitLoc.y; mc.scoreFlyTime = getTimer() + delay; mc.started = false; mc.scoreFlyObject = setInterval(moveScoreFly, 10, mc); mc.swapDepths(2004); } function moveScoreFly(mc) { var _local1 = mc; var _local2 = 0.002 * (getTimer() - _local1.scoreFlyTime); if (_local2 <= 0) { _local2 = 0; _local1._x = -1000; } if (_local1.started == false) { _local1.started = true; _local1.snd = new Sound(); _local1.snd.attachSound("bonus"); _local1.snd.start(); } if (_local2 > 1) { _local2 = 1; } _local1._x = (_local1.scoreFlyOrig.x * (1 - _local2)) + (_local1.scoreFlyDest.x * _local2); _local1._y = (_local1.scoreFlyOrig.y * (1 - _local2)) + (_local1.scoreFlyDest.y * _local2); _local1._xscale = 40 + (_local2 * 60); _local1._yscale = 40 + (_local2 * 60); if (_local2 >= 1) { addScore(_local1.points); clearInterval(_local1.scoreFlyObject); removeMovieClip(_local1); scoreDisplay.snd = new Sound(); scoreDisplay.snd.attachSound("coins"); scoreDisplay.snd.start(); } } function addScore(points) { score = score + points; scoreCheck = String(Number(scoreCheck) + points); if (score < 0) { score = 0; scoreCheck = "0"; } scoreDisplay.scoreField = score; } function checkAvailable() { var _local2 = 1; while (_local2 < matrix.length) { var _local1 = 1; while (_local1 < matrix[_local2].length) { if (matrix[_local2][_local1].blockType == undefined) { } else { if (matrix[_local2][_local1].blockType == matrix[_local2][_local1 - 1].blockType) { return(true); } if (matrix[_local2][_local1].blockType == matrix[_local2 - 1][_local1].blockType) { return(true); } } _local1++; } _local2++; } return(false); } function checkBonus() { var _local2 = 1000; var _local1 = 0; while (_local1 < matrix.length) { if (matrix[_local1][0]._name == undefined) { startScoreFly(100 * gLevel, {x:525 - (_local1 * spaceCol), y:360}, _local2, "bonus"); _local2 = _local2 + 300; } _local1++; } } function playSound(mc, soundName, vol) { var _local1 = soundName; var _local2 = mc; _local2[_local1] = new Sound(); _local2[_local1].attachSound(_local1); _local2[_local1].setVolume(vol); _local2[_local1].start(); } setGlobals(); startMatrix(); drawMatrix(); miner.stop(); stop();
Frame 7
stop();
Frame 8
stop();
Instance of Symbol 116 MovieClip in Frame 8
onClipEvent (load) { if ((_root.scoremode != "guestonly") and (_root.scoremode != "normal")) { this._visible = false; } }
Frame 9
gLevel++; mineDeep = (gLevel * 4) + 14; mineDepth = "1/" + mineDeep; mineNumber = gLevel; stop();
Instance of Symbol 53 MovieClip "dancer" in Frame 9
onClipEvent (load) { starttime = getTimer(); speed = 50; } onClipEvent (enterFrame) { t = getTimer() - starttime; if (t <= 2000) { f = Math.floor((t / speed) % 20) + 1; gotoAndStop(f +3); } else { gotoAndStop (24); } }
Symbol 12 Button
on (press) { _parent._parent.clickBlock(this); }
Symbol 16 Button
on (press) { _parent._parent.clickBlock(this); }
Symbol 17 MovieClip Frame 9
stop(); _parent._parent._parent.donePoof(_parent);
Symbol 11 MovieClip [dirt] Frame 1
stop();
Symbol 11 MovieClip [dirt] Frame 7
stop();
Symbol 24 MovieClip [granite] Frame 1
stop();
Symbol 24 MovieClip [granite] Frame 7
stop();
Symbol 28 MovieClip [slate] Frame 1
stop();
Symbol 28 MovieClip [slate] Frame 7
stop();
Symbol 31 MovieClip [gold] Frame 1
stop();
Symbol 31 MovieClip [gold] Frame 7
stop();
Symbol 37 MovieClip [scorefly] Frame 1
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 21
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 69 Button
on (release) { play(); }
Symbol 76 Button
on (release) { play(); }
Symbol 80 MovieClip Frame 1
stop();
Symbol 92 Button
on (release) { gotoAndPlay ("preplay"); }
Symbol 93 Button
on (release) { gotoAndPlay ("preplay"); }
Symbol 94 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip "pick" in Symbol 97 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.selectedPick); }
Symbol 97 MovieClip Frame 4
gotoAndPlay ("walk");
Symbol 97 MovieClip Frame 9
gotoAndStop (1);
Symbol 114 Button
on (release) { _root.getURL("http://flasharcade.com/game.php?goldstrike"); }
Symbol 117 Button
on (press) { _root.extra = _root.gLevel; td = Math.floor(_root.timedebug.timeadd / _root.timedebug.timecount); if (_root.timedebug.timecount < 1) { td = 0; } _root.stats = (((((((("maxpts" + _root.maxpts) + "/") + _root.maxblocks) + "/") + _root.maxmult) + " f") + td) + " m") + _root.timedebug.timemax; _root.submitScoreFA(); }
Symbol 120 Button
on (release) { _root.getURL("http://flasharcade.com/game.php?goldstrike"); }
Symbol 121 Button
on (release) { gotoAndPlay ("preplay"); }

Library Items

Symbol 1 Sound [miss]
Symbol 2 Sound [swish]
Symbol 3 Sound [rumble]
Symbol 4 Sound [dropx]
Symbol 5 Sound [hitgold]
Symbol 6 Sound [bonus]
Symbol 7 Sound [drop]
Symbol 8 Sound [hit]
Symbol 9 Sound [coins]
Symbol 10 Sound [startlevel]
Symbol 13 GraphicUsed by:12 16
Symbol 12 ButtonUses:13Used by:11
Symbol 14 GraphicUsed by:11
Symbol 15 GraphicUsed by:11
Symbol 16 ButtonUses:13Used by:24 28 31
Symbol 18 GraphicUsed by:17
Symbol 19 FontUsed by:20
Symbol 20 EditableTextUses:19Used by:17
Symbol 21 GraphicUsed by:17
Symbol 22 GraphicUsed by:17
Symbol 23 GraphicUsed by:17
Symbol 17 MovieClipUses:18 20 21 22 23Used by:11 24 28 31
Symbol 11 MovieClip [dirt]Uses:12 14 15 17
Symbol 25 GraphicUsed by:24
Symbol 26 GraphicUsed by:24
Symbol 27 GraphicUsed by:24
Symbol 24 MovieClip [granite]Uses:16 25 26 27 17
Symbol 29 GraphicUsed by:28
Symbol 30 GraphicUsed by:28
Symbol 28 MovieClip [slate]Uses:16 29 30 17
Symbol 32 GraphicUsed by:31
Symbol 33 FontUsed by:34
Symbol 34 EditableTextUses:33Used by:31
Symbol 36 FontUsed by:35 113 115 118
Symbol 35 TextUses:36Used by:31
Symbol 31 MovieClip [gold]Uses:16 32 34 35 17
Symbol 38 FontUsed by:39
Symbol 39 EditableTextUses:38Used by:37
Symbol 37 MovieClip [scorefly]Uses:39
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 MovieClipUsed by:Timeline
Symbol 43 SoundUsed by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 46 GraphicUsed by:45
Symbol 45 MovieClipUses:46Used by:Timeline
Symbol 48 GraphicUsed by:47
Symbol 47 MovieClipUses:48Used by:Timeline
Symbol 50 GraphicUsed by:49
Symbol 49 MovieClipUses:50Used by:Timeline
Symbol 52 GraphicUsed by:51
Symbol 51 MovieClipUses:52Used by:Timeline
Symbol 54 GraphicUsed by:53
Symbol 55 GraphicUsed by:53
Symbol 56 GraphicUsed by:53
Symbol 57 GraphicUsed by:53
Symbol 58 GraphicUsed by:53
Symbol 59 GraphicUsed by:53
Symbol 60 GraphicUsed by:53
Symbol 61 GraphicUsed by:53
Symbol 62 GraphicUsed by:53
Symbol 63 GraphicUsed by:53
Symbol 64 GraphicUsed by:53
Symbol 65 GraphicUsed by:53
Symbol 66 GraphicUsed by:53
Symbol 53 MovieClipUses:54 55 56 57 58 59 60 61 62 63 64 65 66Used by:Timeline
Symbol 68 GraphicUsed by:67
Symbol 67 MovieClipUses:68Used by:Timeline
Symbol 70 GraphicUsed by:69 76 92 93 114 117 120 121
Symbol 71 GraphicUsed by:69 76 92 93 114 117 120 121
Symbol 72 GraphicUsed by:69 76 92 93 114 117 120 121
Symbol 73 GraphicUsed by:69 76 92 93 114 117 120 121
Symbol 75 FontUsed by:74 87 88 91 119
Symbol 74 TextUses:75Used by:69 76 92 93 121
Symbol 69 ButtonUses:70 71 72 73 74Used by:Timeline
Symbol 76 ButtonUses:70 71 72 73 74
Symbol 77 GraphicUsed by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 81 FontUsed by:82
Symbol 82 EditableTextUses:81Used by:80
Symbol 80 MovieClipUses:82Used by:Timeline
Symbol 83 FontUsed by:84
Symbol 84 EditableTextUses:83Used by:Timeline
Symbol 85 FontUsed by:86
Symbol 86 EditableTextUses:85Used by:Timeline
Symbol 87 TextUses:75Used by:Timeline
Symbol 88 TextUses:75Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 GraphicUsed by:Timeline
Symbol 91 TextUses:75Used by:Timeline
Symbol 92 ButtonUses:70 71 72 73 74Used by:Timeline
Symbol 93 ButtonUses:70 71 72 73 74
Symbol 95 GraphicUsed by:94
Symbol 94 MovieClipUses:95Used by:Timeline
Symbol 96 MovieClipUsed by:Timeline
Symbol 98 GraphicUsed by:97
Symbol 99 GraphicUsed by:97
Symbol 101 GraphicUsed by:100
Symbol 102 GraphicUsed by:100
Symbol 100 MovieClipUses:101 102Used by:97  Timeline
Symbol 103 GraphicUsed by:97
Symbol 104 GraphicUsed by:97
Symbol 105 GraphicUsed by:97
Symbol 106 GraphicUsed by:97
Symbol 107 GraphicUsed by:97
Symbol 108 GraphicUsed by:97
Symbol 109 GraphicUsed by:97
Symbol 110 GraphicUsed by:97
Symbol 111 GraphicUsed by:97
Symbol 97 MovieClipUses:98 99 100 103 104 105 106 107 108 109 110 111Used by:Timeline
Symbol 112 SoundUsed by:Timeline
Symbol 113 TextUses:36Used by:Timeline
Symbol 115 TextUses:36Used by:114 120
Symbol 114 ButtonUses:70 71 72 73 115Used by:Timeline
Symbol 118 TextUses:36Used by:117
Symbol 117 ButtonUses:70 71 72 73 118Used by:116
Symbol 116 MovieClipUses:117Used by:Timeline
Symbol 119 TextUses:75Used by:Timeline
Symbol 120 ButtonUses:70 71 72 73 115
Symbol 121 ButtonUses:70 71 72 73 74Used by:Timeline

Instance Names

"logo"Frame 1Symbol 42 MovieClip
"loader"Frame 1Symbol 42 MovieClip
"bgtop"Frame 2Symbol 45 MovieClip
"bgbottom"Frame 2Symbol 47 MovieClip
"fgtop"Frame 2Symbol 51 MovieClip
"fgbottom"Frame 2Symbol 67 MovieClip
"bgtop"Frame 4Symbol 45 MovieClip
"bgbottom"Frame 4Symbol 47 MovieClip
"beam4"Frame 4Symbol 49 MovieClip
"beam3"Frame 4Symbol 49 MovieClip
"beam2"Frame 4Symbol 49 MovieClip
"beam1"Frame 4Symbol 49 MovieClip
"fgtop"Frame 4Symbol 51 MovieClip
"fgbottom"Frame 4Symbol 67 MovieClip
"scoreDisplay"Frame 4Symbol 80 MovieClip
"matrixMC"Frame 6Symbol 96 MovieClip
"miner"Frame 6Symbol 97 MovieClip
"pick"Frame 6Symbol 100 MovieClip
"dancer"Frame 9Symbol 53 MovieClip
"poof"Symbol 11 MovieClip [dirt] Frame 3Symbol 17 MovieClip
"poof"Symbol 24 MovieClip [granite] Frame 3Symbol 17 MovieClip
"poof"Symbol 28 MovieClip [slate] Frame 3Symbol 17 MovieClip
"poof"Symbol 31 MovieClip [gold] Frame 3Symbol 17 MovieClip
"pick"Symbol 97 MovieClip Frame 1Symbol 100 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "miss"
ExportAssets (56)Timeline Frame 1Symbol 2 as "swish"
ExportAssets (56)Timeline Frame 1Symbol 3 as "rumble"
ExportAssets (56)Timeline Frame 1Symbol 4 as "dropx"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hitgold"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 7 as "drop"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 9 as "coins"
ExportAssets (56)Timeline Frame 1Symbol 10 as "startlevel"
ExportAssets (56)Timeline Frame 1Symbol 11 as "dirt"
ExportAssets (56)Timeline Frame 1Symbol 24 as "granite"
ExportAssets (56)Timeline Frame 1Symbol 28 as "slate"
ExportAssets (56)Timeline Frame 1Symbol 31 as "gold"
ExportAssets (56)Timeline Frame 1Symbol 37 as "scorefly"

Labels

"start"Frame 4
"preplay"Frame 5
"play"Frame 6
"walkaway"Frame 7
"gameover"Frame 8
"leveldone"Frame 9
"object"Symbol 17 MovieClip Frame 2
"plain"Symbol 11 MovieClip [dirt] Frame 1
"object"Symbol 11 MovieClip [dirt] Frame 2
"poof"Symbol 11 MovieClip [dirt] Frame 3
"plain"Symbol 24 MovieClip [granite] Frame 1
"object"Symbol 24 MovieClip [granite] Frame 2
"poof"Symbol 24 MovieClip [granite] Frame 3
"plain"Symbol 28 MovieClip [slate] Frame 1
"object"Symbol 28 MovieClip [slate] Frame 2
"poof"Symbol 28 MovieClip [slate] Frame 3
"plain"Symbol 31 MovieClip [gold] Frame 1
"object"Symbol 31 MovieClip [gold] Frame 2
"poof"Symbol 31 MovieClip [gold] Frame 3
"dance"Symbol 53 MovieClip Frame 1
"stand"Symbol 53 MovieClip Frame 21
"plain"Symbol 94 MovieClip Frame 1
"pick"Symbol 100 MovieClip Frame 1
"single"Symbol 100 MovieClip Frame 2
"triple"Symbol 100 MovieClip Frame 3
"stand"Symbol 97 MovieClip Frame 1
"walk"Symbol 97 MovieClip Frame 2
"throw"Symbol 97 MovieClip Frame 5

Dynamic Text Variables

pointsSymbol 20 EditableText"9999"
bonusSymbol 34 EditableText"3"
scoreFieldSymbol 39 EditableText"99"
scoreFieldSymbol 82 EditableText"99"
mineDepthSymbol 84 EditableText"7/20"
mineNumberSymbol 86 EditableText"1"




http://swfchan.com/5/23817/info.shtml
Created: 25/5 -2019 21:57:10 Last modified: 25/5 -2019 21:57:10 Server time: 09/05 -2024 19:37:22