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Deadly Dwarves.swf

This is the info page for
Flash #23882

(Click the ID number above for more basic data on this flash file.)


Text
Press space bar to reload

Press space bar to reload

a Game by BANGHEAD.de    coooba.net

Instructions

Machine Gun

Rations
25 hitpoints

Ammo dwarf
6 magazines

Space    Reload

Ctrl    Change weapons

Combo System:

You will get extra points if
you manage to hit your
targets without a missed shot.
Points will be appointed for
5, 10, 20, 30, 40 and 50 hits in a row.

Start  game

Play more games

View high scores

Download

5 Hit Combo

5 Hit Combo

PTS.

PTS.

500

500

10 Hit Combo

10 Hit Combo

1000

1000

20 Hit Combo

20 Hit Combo

2000

2000

30 Hit Combo

30 Hit Combo

3500

3500

40 Hit KILLERCOMBO !

40 Hit KILLERCOMBO !

10 000

10 000

LEvel

2

LEvel

2

3

3

4

4

5

5

6

6

1230

level 1

level 1

level 2

level 2

level 3

level 3

level 4

level 4

level 5

level 5

Final Level

Final Level

FIGHT!

FIGHT!

2DPlay.com - Games of Mass Distraction™

2DPlay.com - Games of Mass Distraction™

2DPlay.com - Games of Mass Distraction™

2DPlay.com - Games of Mass Distraction™

R.I.P

R.I.P

R.I.P

Game Over

PLay again

e

d

.

a

h

g

n

b

e

d

.

a

h

g

n

b

Submit Score

ActionScript [AS1/AS2]

Frame 1
_root.bang_head_link = "http://www.banghead.de"; _root.main_link = "http://www.2DPlay.com/index.php?gameid=1256"; _root.scores_link = "http://www.2Dplay.com/highscores.php?gameid=1256&hiscore="; _root.download_link = "http://www.2DPlay.com/downloadgame.php?gameid=1256"; _root.viewscores_link = "http://www.2dplay.com/showscores.php?gameid=1256"; _root.space_pressed = false; stop();
Frame 5
function hex_md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * chrsz))); } function b64_md5(s) { return(binl2b64(core_md5(str2binl(s), s.length * chrsz))); } function str_md5(s) { return(binl2str(core_md5(str2binl(s), s.length * chrsz))); } function hex_hmac_md5(key, data) { return(binl2hex(core_hmac_md5(key, data))); } function b64_hmac_md5(key, data) { return(binl2b64(core_hmac_md5(key, data))); } function str_hmac_md5(key, data) { return(binl2str(core_hmac_md5(key, data))); } function md5_vm_test() { return(hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var a = 1732584193; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var i = 0; while (i < x.length) { var olda = a; var oldb = _local3; var oldc = _local2; var oldd = _local1; a = md5_ff(a, _local3, _local2, _local1, x[i + 0], 7, -680876936); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 3], 22, -1044525330); a = md5_ff(a, _local3, _local2, _local1, x[i + 4], 7, -176418897); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 7], 22, -45705983); a = md5_ff(a, _local3, _local2, _local1, x[i + 8], 7, 1770035416); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 11], 22, -1990404162); a = md5_ff(a, _local3, _local2, _local1, x[i + 12], 7, 1804603682); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 15], 22, 1236535329); a = md5_gg(a, _local3, _local2, _local1, x[i + 1], 5, -165796510); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 0], 20, -373897302); a = md5_gg(a, _local3, _local2, _local1, x[i + 5], 5, -701558691); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 4], 20, -405537848); a = md5_gg(a, _local3, _local2, _local1, x[i + 9], 5, 568446438); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 8], 20, 1163531501); a = md5_gg(a, _local3, _local2, _local1, x[i + 13], 5, -1444681467); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 12], 20, -1926607734); a = md5_hh(a, _local3, _local2, _local1, x[i + 5], 4, -378558); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 14], 23, -35309556); a = md5_hh(a, _local3, _local2, _local1, x[i + 1], 4, -1530992060); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 10], 23, -1094730640); a = md5_hh(a, _local3, _local2, _local1, x[i + 13], 4, 681279174); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 6], 23, 76029189); a = md5_hh(a, _local3, _local2, _local1, x[i + 9], 4, -640364487); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 2], 23, -995338651); a = md5_ii(a, _local3, _local2, _local1, x[i + 0], 6, -198630844); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 5], 21, -57434055); a = md5_ii(a, _local3, _local2, _local1, x[i + 12], 6, 1700485571); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 1], 21, -2054922799); a = md5_ii(a, _local3, _local2, _local1, x[i + 8], 6, 1873313359); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 13], 21, 1309151649); a = md5_ii(a, _local3, _local2, _local1, x[i + 4], 6, -145523070); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 9], 21, -343485551); a = safe_add(a, olda); _local3 = safe_add(_local3, oldb); _local2 = safe_add(_local2, oldc); _local1 = safe_add(_local1, oldd); i = i + 16; } return(Array(a, _local3, _local2, _local1)); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { var _local1 = b; return(md5_cmn((_local1 & c) | ((~_local1) & d), a, _local1, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function core_hmac_md5(key, data) { var _local2 = str2binl(key); if (_local2.length > 16) { _local2 = core_md5(_local2, key.length * chrsz); } var _local3 = Array(16); var opad = Array(16); var _local1 = 0; while (_local1 < 16) { _local3[_local1] = _local2[_local1] ^ 909522486; opad[_local1] = _local2[_local1] ^ 1549556828; _local1++; } var hash = core_md5(_local3.concat(str2binl(data)), 512 + (data.length * chrsz)); return(core_md5(opad.concat(hash), 640)); } function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local2 = str; var _local3 = Array(); var mask = ((1 << chrsz) - 1); var _local1 = 0; while (_local1 < (_local2.length * chrsz)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((_local2.charCodeAt(_local1 / chrsz) & mask) << (_local1 % 32)); _local1 = _local1 + chrsz; } return(_local3); } function binl2str(bin) { var _local2 = bin; var _local3 = ""; var mask = ((1 << chrsz) - 1); var _local1 = 0; while (_local1 < (_local2.length * 32)) { _local3 = _local3 + String.fromCharCode((_local2[_local1 >> 5] >>> (_local1 % 32)) & mask); _local1 = _local1 + chrsz; } return(_local3); } function binl2hex(binarray) { var _local2 = binarray; var _local3 = (hexcase ? "0123456789ABCDEF" : "0123456789abcdef"); var str = ""; var _local1 = 0; while (_local1 < (_local2.length * 4)) { str = str + (_local3.charAt((_local2[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((_local2[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(str); } function binl2b64(binarray) { var _local3 = binarray; var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var str = ""; var _local2 = 0; while (_local2 < (_local3.length * 4)) { var triplet = (((((_local3[_local2 >> 2] >> (8 * (_local2 % 4))) & 255) << 16) | (((_local3[(_local2 + 1) >> 2] >> (8 * ((_local2 + 1) % 4))) & 255) << 8)) | ((_local3[(_local2 + 2) >> 2] >> (8 * ((_local2 + 2) % 4))) & 255)); var _local1 = 0; while (_local1 < 4) { if (((_local2 * 8) + (_local1 * 6)) > (_local3.length * 32)) { str = str + b64pad; } else { str = str + tab.charAt((triplet >> (6 * (3 - _local1))) & 63); } _local1++; } _local2 = _local2 + 3; } return(str); } var hexcase = 0; var b64pad = ""; var chrsz = 8;
Frame 53
_global.MainMgr = function (tl) { var _local1 = this; _local1.timeline = tl; _local1.lastDepth = 0; _local1.lastBurstDepth = 0; _local1.initStuff(); }; MainMgr.prototype.attachMC = function (libName, x, y, z) { var _local1 = this; _local1.lastDepth++; _local1.tempStr = libName + _local1.lastDepth; _local1.container.attachMovie(libName, _local1.tempStr, _local1.lastDepth); _local1.tempMC = _local1.container[_local1.tempStr]; _local1.tempMC._x = x; _local1.tempMC._y = y; _local1.tempMC._xscale = z; _local1.tempMC._yscale = z; return(_local1.tempMC); }; MainMgr.prototype.createFireBurst = function (x, y, z) { var _local1 = this; _local1.lastBurstDepth++; _local1.tempStr = "fire_burst_" + _local1.lastBurstDepth; _local1.fireBurstsMC.attachMovie("antitreffer", _local1.tempStr, _local1.lastBurstDepth); _local1.tempMC = _local1.fireBurstsMC[_local1.tempStr]; _local1.tempMC._x = x; _local1.tempMC._y = y; _local1.tempMC._xscale = z; _local1.tempMC._yscale = z; }; MainMgr.prototype.drawRect = function (x1, y1, x2, y2) { var _local1 = this; var _local2 = y1; var _local3 = x1; _local1.canvas.beginFill(0, 100); _local1.canvas.moveTo(_local3, _local2); _local1.canvas.lineTo(x2, _local2); _local1.canvas.lineTo(x2, y2); _local1.canvas.lineTo(_local3, y2); _local1.canvas.lineTo(_local3, _local2); _local1.canvas.endFill(); }; MainMgr.prototype.initStuff = function () { var _local1 = this; AsBroadcaster.initialize(MovieClip); _local1.timeline.onEnterFrame = function () { MovieClip.broadcastMessage("onEnterFrame"); }; _local1.timeline.createEmptyMovieClip("fireBursts", 1); _local1.fireBurstsMC = _local1.timeline.fireBursts; _local1.fireBurstsMC._x = 0; _local1.fireBurstsMC._y = 0; _local1.timeline.createEmptyMovieClip("container", 0); _local1.container = _local1.timeline.container; _local1.container._x = 0; _local1.container._y = 0; _local1.timeline.createEmptyMovieClip("canvas", 2); _local1.canvas = _local1.timeline.canvas; _local1.canvas._x = 0; _local1.canvas._y = 0; }; _global.ItemMgr = function () { this.groups = new Object(); this.lastItem = null; }; ItemMgr.prototype.register = function (item, group) { var _local1 = group; var _local2 = this; if (_local1 == undefined) { _local1 = "pool"; } if (_local2.groups[_local1] == undefined) { _local2.groups[_local1] = new Array(); } _local2.groups[_local1].push(item); }; ItemMgr.prototype.unregister = function (item, group) { var _local2 = group; var _local3 = this; if (_local2 == null) { _local2 = "pool"; } if (_local3.groups[_local2] == null) { return(false); } var l = _local3.groups[_local2].length; var _local1 = 0; while (_local1 < l) { if (_local3.groups[_local2][_local1] == item) { _local3.groups[_local2].splice(_local1, 1); return(true); } _local1++; } return(false); }; ItemMgr.prototype.actOnAll = function (func, arg) { var _local3 = this; var _local2 = ""; var l; var _local1; for (_local2 in _local3.groups) { l = _local3.groups[_local2].length; _local1 = 0; while (_local1 < l) { _local3.groups[_local2][_local1][func].apply(_local3.groups[_local2][_local1], arg); _local1++; } } }; ItemMgr.prototype.actOnGroup = function (group, func, arg) { var _local3 = this; if (_local3.groups[group] == undefined) { return(false); } var _local2 = new Array(); _local2 = _local3.groups[group]; var l = _local2.length; var _local1 = 0; while (_local1 < l) { if (_local2[_local1][func].apply(_local2[_local1], arg)) { _local3.lastItem = _local2[_local1]; return(true); } _local1++; } _local3.lastItem = null; return(false); }; ItemMgr.prototype.actOnRandomGroupItem = function (group, func, arg) { var _local3 = group; var _local2 = this.groups[_local3].length; var _local1 = Math.round(Math.random() * _local2); if (_local1 == _local2) { _local1 = 0; } while ((_local2--) && (!this.groups[_local3][_local1][func].apply(this.groups[_local3][_local1], arg))) { ((_local1 < (_local2 - 1)) ? (_local1++) : (_local1 = 0)); } }; ItemMgr.prototype.kill = function () { var _local1 = this; _local1.groups = null; _local1 = null; }; _global.Sounds = function (tl) { var _local1 = this; _local1.timeline = tl; _local1.sIDs = new Array(); _local1.sRefs = new Object(); _local1.setSounds(); _local1.loadSounds(); }; Sounds.prototype.setSounds = function () { var _local1 = this; _local1.sIDs.push("pistol"); _local1.sIDs.push("heavyMachineGun"); _local1.sIDs.push("querschlaeger01"); _local1.sIDs.push("querschlaeger02"); _local1.sIDs.push("querschlaeger03"); _local1.sIDs.push("reload"); _local1.sIDs.push("hero_hit01"); _local1.sIDs.push("hero_hit02"); _local1.sIDs.push("points"); }; Sounds.prototype.loadSounds = function () { var _local2 = this; var l = _local2.sIDs.length; var _local3 = 0; var _local1 = ""; while (_local3 < l) { _local1 = _local2.sIDs[_local3]; _local2.sRefs[_local1] = new Sound(_local2.timeline); _local2.sRefs[_local1].attachSound(_local1); _local3++; } }; Sounds.prototype.play = function (sID) { this.sRefs[sID].start(); }; Sounds.prototype.playRandom = function (sID, num) { var _local1 = Math.round(Math.random() * (num - 1)) + 1; this.sRefs[sID + _local1].start(); }; _global.HUD = function (hMC) { var _local1 = this; _local1.hudMC = hMC; _local1.cPoints = 0; _local1.fPoints = 0; _local1.pointCounter = false; _local1.lastShellDepth = 0; _local1.bloodPlane = false; _local1.setMGmode(false); MovieClip.addListener(_local1); }; HUD.prototype.setLife = function (l) { this.hudMc.life.gotoAndStop(101 - l); }; HUD.prototype.setAmmo = function (ammo) { this.hudMC.munition.text = ammo; }; HUD.prototype.setMagAmmo = function (ammo) { this.shells.gotoAndStop(ammo + 1); }; HUD.prototype.setMGmode = function (bool) { var _local1 = this; _local1.shells._visible = false; if (bool) { _local1.hudMC.icon.gotoAndPlay("machine"); _local1.shells = null; _local1.shells._visible = true; } else { _local1.hudMC.icon.gotoAndPlay("pistol"); _local1.shells = _local1.hudMC.shells; _local1.shells._visible = true; } }; HUD.prototype.setPoints = function (points) { this.fPoints = points; this.pointCounter = true; }; HUD.prototype.setMul = function (p) { this.hudMC.mul_points.text = p; }; HUD.prototype.setLevel = function (level) { this.hudMC.level.gotoAndStop(level); }; HUD.prototype.setLetters = function (str) { this.hudMC.schrift.gotoAndPlay(str); }; HUD.prototype.setCrossHair = function (cross, cSmooth) { var _local1 = this; Mouse.hide(); _local1.hudMC.attachMovie("cross_" + cross, "crosshair", 0); _local1.crossMC = _local1.hudMC.crosshair; _local1.crossSmooth = cSmooth; }; HUD.prototype.unsetCross = function () { Mouse.show(); this.crossMC.removeMovieClip(); }; HUD.prototype.syncCrossHair = function () { this.crossMC._x = _xmouse; this.crossMC._y = _ymouse; }; HUD.prototype.smoothSyncCrossHair = function () { var _local1 = this; _local1.crossMC._x = _local1.crossMC._x + ((_xmouse - _local1.crossMC._x) * _local1.crossSmooth); _local1.crossMC._y = _local1.crossMC._y + ((_ymouse - _local1.crossMC._y) * _local1.crossSmooth); }; HUD.prototype.shellFly = function () { var _local1 = this; _local1.hudMC.shell_container.attachMovie("huelse", "h" + _local1.lastShellDepth, _local1.lastShellDepth); _local1.lastShellDepth++; }; HUD.prototype.flashBlood = function () { this.hudMC.blood_plane._alpha = 60; this.bloodPlane = true; }; HUD.prototype.onEnterFrame = function () { var _local1 = this; _local1.smoothSyncCrossHair(); if (_local1.bloodPlane) { _local1.hudMC.blood_plane._alpha = 0; _local1.bloodPlane = false; } if (_local1.pointCounter) { if ((_local1.cPoints + 20) < _local1.fPoints) { _local1.cPoints = _local1.cPoints + Math.round((_local1.fPoints - _local1.cPoints) / 2); } else { _local1.cPoints = _local1.fPoints; _local1.pointCounter = false; } _local1.hudMC.points.text = _local1.cPoints; } }; _global.Terrain = function (d) { this.levels = new Array(); this.levelNum = 0; }; Terrain.prototype.register = function (depth, colPlanes) { var _local2 = this; var _local3 = new Object(); _local3.depth = depth; if (colPlanes.length > 1) { _local3.subCol = true; _local3.plane = colPlanes; } else { _local3.subCol = false; _local3.plane = colPlanes[0]; } var inserted = false; if (_local2.levelNum == 0) { _local2.levels.push(_local3); } else { var _local1 = 0; while (_local1 < _local2.levelNum) { if (_local2.levels[_local1].depth <= _local3.depth) { _local2.levels.splice(_local1, 1, _local3); inserted = true; break; } _local1++; } if (!inserted) { _local2.levels.push(_local3); } } _local2.levelNum++; }; Terrain.prototype.testHit = function (x, y) { var _local3 = this; var _local1 = new Object(); var _local2 = 0; while (_local2 < _local3.levelNum) { if (_local3.levels[_local2].subCol) { var l = _local3.levels[_local2].plane.length; var j = 0; while (j < l) { _local1 = _local3.levels[_local2].plane[j].getBounds(_root); if (x < _local1.xMin) { } else if (y < _local1.yMin) { } else if (x > _local1.xMax) { } else if (y > _local1.yMax) { } else { return(_local3.levels[_local2].depth); } j++; } } else { _local1 = _local3.levels[_local2].plane.getBounds(_root); if (x < _local1.xMin) { } else if (y < _local1.yMin) { } else if (x > _local1.xMax) { } else if (y > _local1.yMax) { } else { return(_local3.levels[_local2].depth); } } _local2++; } return(100); }; _global.Collector = function () { var _local1 = this; var _local2 = _global; _local1.cPoints = 0; _local1.level = 0; _local2.level = 0; _local2.maxProjectiles = _local2.levelData[_local1.level].projectile_max; _local2.curProjectiles = 0; _local1.levelKills = 0; _local1.levelBarrier = _local2.levelData[0].killsToMaster; _local1.killsInARow = 0; _local1.killCombo = true; _local1.levelShotsHit = 0; _local1.levelShotsMissed = 0; _local1.maxLevels = _local2.levelData.length; _local1.levelArray = new Array(); _local2.hud.setLevel(_local1.level + 1); _local2.hud.setLetters("level" + (_local1.level + 1)); _local2.hud.setMul("", ""); }; Collector.prototype.targetHit = function () { this.levelShotsHit++; }; Collector.prototype.targetKilled = function (targetType) { var _local1 = this; var _local2 = _global; _local1.levelShotsHit++; switch (targetType) { case "dwarf" : _local1.levelKills++; _local1.killsInARow++; _local1.killCombo = true; _local1.cPoints = _local1.cPoints + 25; break; case "crazycat" : _local1.levelKills++; _local1.killsInARow++; _local1.killCombo = true; _local1.cPoints = _local1.cPoints + 50; break; case "rundwarf" : _local1.levelKills++; _local1.killsInARow++; _local1.killCombo = true; _local1.cPoints = _local1.cPoints + 25; _local2.player.addAmmo(36); break; case "ballon" : _local2.player.addLife(25); _local1.cPoints = _local1.cPoints + 50; break; case "ufo" : _local2.player.mgMode(true); _local1.cPoints = _local1.cPoints + 100; break; case "messer" : _local1.cPoints = _local1.cPoints + 10; } if (_local1.killCombo) { _local1.killCombo = false; switch (_local1.killsInARow) { case 5 : _local2.hud.setLetters("floh"); _local1.cPoints = _local1.cPoints + 500; break; case 10 : _local2.hud.setLetters("spiel"); _local1.cPoints = _local1.cPoints + 1000; break; case 20 : _local2.hud.setLetters("biene"); _local1.cPoints = _local1.cPoints + 2000; break; case 30 : _local2.hud.setLetters("killer"); _local1.cPoints = _local1.cPoints + 5000; break; case 40 : _local2.hud.setLetters("master"); _local1.cPoints = _local1.cPoints + 10000; break; case 50 : _local2.hud.setLetters("god"); _local1.cPoints = _local1.cPoints + 20000; } } if (_local1.levelKills == _local1.levelBarrier) { _local1.levelUp(); } _local2.player.addPoints(_local1.cPoints); _local1.cPoints = 0; }; Collector.prototype.targetMissed = function () { this.levelShotsMissed++; this.killsInARow = 0; }; Collector.prototype.levelUp = function () { var _local1 = this; var _local2 = _global; _local1.level++; if (_local1.level > _local2.levels) { _local2.gameInit.endGame(true); } else { _local1.levelArray.push({kills:_local1.levelKills, shotsHit:_local1.levelShotsHit, shotsMissed:_local1.levelShotsMissed}); _local1.levelKills = 0; _local1.levelShotsHit = 0; _local1.levelShotsMissed = 0; _local1.levelBarrier = _local2.levelData[_local1.level].killsToMaster; _local2.level = _local1.level; _local2.maxProjectiles = _local2.levelData[_local1.level].projectile_max; _local2.hud.setLevel(_local1.level + 1); _local2.hud.setLetters("level" + (_local1.level + 1)); _local2.spawner.setLevel(_local1.level); _local2.itemMgr.actOnGroup("dwarfs", "setLevel", [_local1.level]); } }; Collector.prototype.calcStatistic = function () { }; _global.Spawner = function () { var _local1 = this; MovieClip.addListener(_local1); _local1.dwarf = new Object(); _local1.dwarf.idI = 0; _local1.special = new Object(); _local1.special.idI = 0; _local1.activeDwarfs = 0; }; Spawner.prototype.go = function () { var _local1 = this; _local1.dwarf.idI = setInterval(_local1, "spawnDwarf", _local1.dwarf.occI); _local1.special.idI = setInterval(_local1, "spawnSpecial", _local1.special.occI); }; Spawner.prototype.halt = function () { clearInterval(this.dwarf.idI); clearInterval(this.special.idI); }; Spawner.prototype.setLevel = function (level) { var _local1 = this; var _local2 = _global; var _local3 = level; _local1.halt(); _local1.dwarf.occI = _local2.levelData[_local3].dwarf_spawnInterval; _local1.special.occI = _local2.levelData[_local3].special_spawnInterval; _local1.dwarf.occurence = _local2.levelData[_local3].dwarf_occurence; _local1.dwarf.maxOccurence = _local2.levelData[_local3].dwarf_maxOccurence; _local1.go(); }; Spawner.prototype.spawnDwarf = function () { var _local2 = _global; var _local3 = this; if (_local3.activeDwarfs < _local3.dwarf.maxOccurence) { var _local1 = Math.round((Math.random() * (_local3.dwarf.occurence - 1)) + 1); do { _local2.itemMgr.actOnRandomGroupItem("dwarfs", "attack", null); _local1--; } while (_local1); } }; Spawner.prototype.spawnSpecial = function () { _global.itemMgr.actOnRandomGroupItem("specials", "attack", null); }; _global.Player = function () { var _local1 = this; _local1.life = 100; _local1.points = 0; _local1.mgFrenzy = false; _global.hud.setLife(_local1.life); _global.hud.setPoints(_local1.points); _local1.weapons = new Array(); _local1.weapons.push(new Pistol()); _local1.weapons.push(new MachineGun()); _local1.activeWeapon = 0; _local1.weapons[_local1.activeWeapon].setActive(true); _local1.hasWeapon = new Array(); _local1.hasWeapon.push(true); _local1.hasWeapon.push(false); Key.addListener(_local1); }; Player.prototype.onKeyDown = function () { var _local1 = this; if (Key.isDown(17)) { if (_local1.activeWeapon == 1) { _local1.mgMode(false); } else if ((_local1.activeWeapon == 0) && (_local1.hasWeapon[1])) { _local1.mgMode(true); } } }; Player.prototype.mgMode = function (bool) { var _local1 = this; _global.hud.setMGmode(bool); if (bool) { if (_local1.mgFrenzy) { _local1.addAmmo(100); } else { _local1.mgFrenzy = true; _local1.hasWeapon[1] = true; _local1.weapons[_local1.activeWeapon].setActive(false); _local1.activeWeapon = 1; _local1.weapons[_local1.activeWeapon].resetAmmo(); _local1.weapons[_local1.activeWeapon].setActive(true); } } else { _local1.mgFrenzy = false; _local1.weapons[_local1.activeWeapon].setActive(false); _local1.activeWeapon = 0; _local1.weapons[_local1.activeWeapon].setActive(true); } }; Player.prototype.addPoints = function (p) { var _local1 = this; if (_local1.life > 0) { _local1.points = _local1.points + p; } _global.hud.setPoints(_local1.points); }; Player.prototype.addLife = function (l) { var _local1 = this; _local1.life = _local1.life + l; if (_local1.life > 100) { _local1.life = 100; } _global.hud.setLife(_local1.life); }; Player.prototype.addAmmo = function (a) { this.weapons[this.activeWeapon].ammoUp(a); }; Player.prototype.hit = function (type) { var _local1 = _global; var _local2 = this; switch (type) { case "crazycat" : _local2.life = _local2.life - 30; break; case "messer" : _local2.life = _local2.life - 10; } _local1.sounds.play("hero_hit01"); _local1.hud.flashBlood(); _local1.hud.setLife(_local2.life); if (_local2.life < 1) { trace("dead"); _local1.gameInit.endGame(false); } }; _global.Weapon = function (cross, smooth, ammoMaximum, ammoBegin, mag, magMaximum) { var _local1 = this; _local1.cross = cross; _local1.crossSmooth = smooth; _local1.ammoMax = ammoMaximum; _local1.ammoStart = ammoBegin; _local1.ammoNum = ammoBegin; if (mag) { _local1.hasMag = true; _local1.magMax = magMaximum; ((_local1.ammoNum > _local1.magMax) ? ((_local1.magNum = _local1.magMax)) : ((_local1.magNum = _local1.ammoNum))); _local1.ammoDecrease = _local1.ammoDownMag; } else { _local1.ammoDecrease = _local1.ammoDown; } ((_local1.ammoNum > 0) ? ((_local1.hasAmmo = true)) : ((_local1.hasAmmo = false))); Mouse.addListener(_local1); Key.addListener(_local1); }; Weapon.prototype.onKeyDown = function () { if (Key.isDown(32)) { _root.reload_tip.removeMovieClip(); this.reload(); } }; Weapon.prototype.setActive = function (b) { var _local1 = this; var _local2 = _global; if (b) { _local2.hud.setAmmo(_local1.ammoNum); _local2.hud.setMagAmmo(_local1.magNum); _local2.hud.setCrossHair(_local1.cross, _local1.crossSmooth); _local1.onMouseDown = _local1.fire; } else { _local2.hud.unsetCrossHair(); _local1.onMouseDown = null; } }; Weapon.prototype.setCrossHair = function (cross, smooth) { _global.hud.setCrossHair(cross, smooth); }; Weapon.prototype.unsetCrossHair = function () { _global.hud.unsetCrossHair(); }; Weapon.prototype.reload = function () { var _local1 = this; ((_local1.ammoNum > _local1.magMax) ? ((_local1.magNum = _local1.magMax)) : ((_local1.magNum = _local1.ammoNum))); _global.hud.setMagAmmo(_local1.magNum); _local1.magReload = false; }; Weapon.prototype.resetAmmo = function () { var _local1 = this; _local1.ammoNum = _local1.ammoStart; _local1.magNum = _local1.magMax; }; Weapon.prototype.ammoUp = function (num) { var _local1 = this; _local1.ammoNum = _local1.ammoNum + num; _local1.hasAmmo = true; _global.hud.setAmmo(_local1.ammoNum); }; Weapon.prototype.ammoDown = function (num) { var _local1 = this; _local1.ammoNum = _local1.ammoNum - num; if (_local1.ammoNum == 0) { _local1.hasAmmo = false; _global.collector.targetMissed(); } _global.hud.setAmmo(_local1.ammoNum); }; Weapon.prototype.ammoDownMag = function (num) { var _local1 = this; var _local2 = _global; _local1.ammoNum = _local1.ammoNum - num; _local1.magNum = _local1.magNum - num; if (_local1.ammoNum == 0) { _local1.hasAmmo = false; _local2.collector.targetMissed(); } else if (_local1.magNum == 0) { _local1.magReload = true; } _local2.hud.setAmmo(_local1.ammoNum); _local2.hud.setMagAmmo(_local1.magNum); }; Weapon.prototype.firePoint = function (x, y) { var _local1 = _global; var _local2 = y; var _local3 = x; if (!this.hasAmmo) { return(false); } if (this.magReload) { return(false); } this.ammoDecrease(1); if (_local1.itemMgr.actOnGroup("projectiles", "testHit", [_local3, _local2])) { } else if (_local1.itemMgr.actOnGroup("dwarfs", "testHit", [_local3, _local2])) { } else if (_local1.itemMgr.actOnGroup("specials", "testHit", [_local3, _local2])) { } else { _local1.sounds.playRandom("querschlaeger0", 3); _local1.mainMgr.createFireBurst(_local3, _local2, _local1.terrain.testHit(_local3, _local2)); _local1.collector.targetMissed(); } return(true); }; Weapon.prototype.firePlane = function (x1, y1, x2, y2) { var _local1 = this; if (!_local1.hasAmmo) { } else if (_local1.magReload) { } else { _local1.ammoDecrease(1); if (_global.itemMgr.actOnAll("testPlaneHit", [x1, y1, x2, y2])) { } } }; _global.Pistol = function () { super("standard", 1, 99, 36, true, 6); }; Pistol.prototype = new Weapon(); Pistol.prototype.fire = function () { var _local1 = _global; var _local2 = _root; if ((_local1.player.weapons[0].magNum == 1) && (!_local2.space_pressed)) { _local2.space_pressed = true; _local2.attachMovie("reload_tip", "reload_tip", 999999, {_x:48, _y:319}); } if (!super.firePoint(_xmouse, _ymouse)) { } else { _local1.sounds.play("pistol"); _local1.hud.shellFly(); } }; Pistol.prototype.reload = function () { if (!this.magReload) { return(undefined); } _global.sounds.play("reload"); super.reload(); }; _global.MachineGun = function () { super("standard", 1, 99, 99, false, 0); this.fireNext = 0; this.fireRate = 1; }; MachineGun.prototype = new Weapon(); MachineGun.prototype.setActive = function (b) { var _local1 = this; super.setActive(b); if (b) { MovieClip.addListener(_local1); _local1.onMouseUp = _local1.stopFire; } else { MovieClip.removeListener(_local1); _local1.onMouseUp = null; } }; MachineGun.prototype.fire = function () { this.onEnterFrame = this.steadyFire; }; MachineGun.prototype.stopFire = function () { this.fireNext = 0; this.onEnterFrame = null; }; MachineGun.prototype.steadyFire = function () { var _local1 = this; if (!(_local1.fireNext--)) { if (!_local1.hasAmmo) { _local1.stopFire(); _global.player.mgMode(false); } else { _global.sounds.play("heavyMachineGun"); super.firePoint(_xmouse, _ymouse); _local1.fireNext = _local1.fireRate; } } }; MachineGun.prototype.reload = function () { if (!this.magReload) { return(undefined); } super.reload(); }; _global.ShootableItem = function (mc, onHitF, g) { var _local1 = this; _local1.myMC = mc; _local1._onHitFunc = onHitF; _local1.group = g; _local1.active = false; _global.itemMgr.register(_local1, _local1.group); }; ShootableItem.prototype.testHit = function (x, y) { var _local3 = this; if (!_local3.active) { return(0); } var _local1 = _local3._mainColPlane.getBounds(_root); if (x < _local1.xMin) { return(0); } if (y < _local1.yMin) { return(0); } if (x > _local1.xMax) { return(0); } if (y > _local1.yMax) { return(0); } if (_local3._subCollision) { var _local2 = 0; while (_local2 < _local3._subColNum) { _local1 = _local3._subColPlanes[_local2].getBounds(_root); if (x < _local1.xMin) { } else if (y < _local1.yMin) { } else if (x > _local1.xMax) { } else if (y > _local1.yMax) { } else { _local3._onHitFunc(_local2 + 1); return(_local2 + 1); } _local2++; } return(0); } _local3._onHitFunc(1); return(1); }; ShootableItem.prototype.testPlaneHit = function (x1, y1, x2, y2) { var _local2 = this; var _local3 = y2; if (!_local2.active) { return(0); } var _local1 = _local2._mainColPlane.getBounds(_root); if (x2 < _local1.xMin) { return(0); } if (_local3 < _local1.yMin) { return(0); } if (x1 > _local1.xMax) { return(0); } if (y1 > _local1.yMax) { return(0); } if (_local2._subCollision) { var i:Number = 0; while (i < _local2._subColNum) { _local1 = _local2._subColPlanes[i].getBounds(_root); if (x2 < _local1.xMin) { } else if (_local3 < _local1.yMin) { } else if (x1 > _local1.xMax) { } else if (y1 > _local1.yMax) { } else { _local2._onHitFunc(i + 1); return(i + 1); } i++; } return(0); } _local2._onHitFunc(1); return(1); }; ShootableItem.prototype.setColPlanes = function (mainCol, sub, subCol) { var _local1 = this; if (mainCol == undefined) { trace("WARNING collisionplane undefined in " + _local1.myMC); } _local1._mainColPlane = mainCol; if (sub) { _local1._subColPlanes = subCol; _local1._subColNum = subCol.length; } _local1._subCollision = sub; }; ShootableItem.prototype.callAfterFrameDelay = function (d, o, f, a) { var _local1 = this; _local1.fdDelay = d; _local1.fdFunc = f; _local1.fdObj = o; _local1.fdArg = a; MovieClip.addListener(_local1); _local1.onEnterFrame = _local1.frameDelay; }; ShootableItem.prototype.cancelFrameDelay = function () { this.onEnterFrame = null; }; ShootableItem.prototype.frameDelay = function () { var _local1 = this; if (!(--_local1.fdDelay)) { _local1.fdFunc.apply(_local1.fdObj, _local1.fdArg); _local1.onEnterFrame = null; MovieClip.removeListener(_local1); } }; ShootableItem.prototype.destruct = function () { var _local1 = this; _global.itemMgr.unregister(_local1, _local1.group); _local1.myMC.removeMovieClip(); }; _global.Dwarf = function (mc) { var _local1 = this; super(mc, _local1.onHit, "dwarfs"); super.setColPlanes(_local1.myMC.hges, true, [_local1.myMC.h_kopf, _local1.myMC.h_koerper]); _local1.projectile = null; _local1.shootIntervalID = null; _local1.resetIntervalID = null; _local1.resetInterval = 2000; _local1.setLevel(0); _local1.regen = false; _local1.active = false; }; Dwarf.prototype = new ShootableItem(); Dwarf.prototype.setLevel = function (level) { var _local1 = _global; var _local2 = level; var _local3 = this; _local3.startShootInterval = _local1.levelData[_local2].dwarf_startShootInterval; _local3.shootInterval = _local1.levelData[_local2].dwarf_shootInterval; _local3.shotNum = _local1.levelData[_local2].dwarf_maxShots; }; Dwarf.prototype.attack = function () { var _local1 = this; if (_local1.active) { return(false); } if (_local1.regen) { return(false); } _local1.active = true; _global.spawner.activeDwarfs++; _local1.shootIntervalID = setInterval(_local1, "shoot", _local1.startShootInterval); _local1.myMC.gotoAndPlay("hoch"); return(true); }; Dwarf.prototype.shoot = function () { var _local1 = this; clearInterval(_local1.shootIntervalID); if ((_local1.shotNum--) && (_global.curProjectiles < _global.maxProjectiles)) { _local1.myMC.gotoAndPlay("werfen"); super.callAfterFrameDelay(5, _local1, _local1.fireProjectile, null); } else { _local1.retreat(); return; } _local1.shootIntervalID = setInterval(_local1, "shoot", _local1.shootInterval); }; Dwarf.prototype.fireProjectile = function () { var _local1 = this; new Projectile(_local1.myMC._x, _local1.myMC._y, _local1.myMC._xscale, "messer"); if (!_local1.shotNum) { _local1.retreat(); } }; Dwarf.prototype.retreat = function () { this.myMC.gotoAndPlay("runter"); this.regenerate(); }; Dwarf.prototype.onHit = function (zone) { var _local1 = this; if (zone == 1) { _local1.myMC.gotoAndPlay("tod_01"); _global.collector.targetKilled("dwarf"); } else if (zone == 2) { _local1.myMC.gotoAndPlay("tod_02"); _global.collector.targetKilled("dwarf"); } _local1.regenerate(); }; Dwarf.prototype.regenerate = function () { var _local1 = this; super.cancelFrameDelay(); clearInterval(_local1.shootIntervalID); _local1.resetIntervalID = setInterval(_local1, "reset", _local1.resetInterval); _global.spawner.activeDwarfs--; _local1.active = false; _local1.regen = true; }; Dwarf.prototype.reset = function () { clearInterval(this.resetIntervalID); this.regen = false; }; _global.RunDwarf = function (mc) { var _local1 = this; super(mc, _local1.onHit, "specials"); super.setColPlanes(_local1.myMC.hges, true, [_local1.myMC.h_kopf, _local1.myMC.h_koerper]); _local1.resetInterval = 2000; _local1.resetIntervalID = null; _local1.active = false; _local1.regen = false; }; RunDwarf.prototype = new ShootableItem(); RunDwarf.prototype.attack = function () { var _local1 = this; if (_local1.active) { return(false); } if (_local1.regen) { return(false); } _local1.active = true; _local1.myMC._parent.gotoAndPlay("kommt"); _local1.myMC.gotoAndPlay("los"); return(true); }; RunDwarf.prototype.retreat = function () { this.regenerate(); }; RunDwarf.prototype.onHit = function (zone) { var _local1 = this; if (zone == 1) { _local1.myMC.gotoAndPlay("tod_01"); _global.collector.targetKilled("rundwarf"); } else if (zone == 2) { _local1.myMC.gotoAndPlay("tod_02"); _global.collector.targetKilled("rundwarf"); } _local1.regenerate(); }; RunDwarf.prototype.onSurvived = function () { trace("ufo - survied"); this.regenerate(); }; RunDwarf.prototype.regenerate = function () { var _local1 = this; _local1.resetIntervalID = setInterval(_local1, "reset", _local1.resetInterval); _local1.active = false; }; RunDwarf.prototype.reset = function () { clearInterval(this.regenIntervalID); this.regen = false; }; _global.CrazyCat = function (mc) { var _local1 = this; super(mc, _local1.onHit, "dwarfs"); super.setColPlanes(_local1.myMC.h_ges, false, null); _local1.resetInterval = 2000; _local1.resetIntervalID = null; _local1.active = false; _local1.regen = false; }; CrazyCat.prototype = new ShootableItem(); CrazyCat.prototype.attack = function () { var _local1 = this; if (_local1.active) { return(false); } if (_local1.regen) { return(false); } _local1.active = true; _local1.myMC._parent.gotoAndPlay("kommt"); _local1.myMC.gotoAndPlay("los"); return(true); }; CrazyCat.prototype.retreat = function () { this.regenerate(); }; CrazyCat.prototype.onPlayerHit = function () { _global.player.hit("crazycat"); }; CrazyCat.prototype.onHit = function (zone) { this.myMC.gotoAndPlay("tod_01"); _global.collector.targetKilled("crazycat"); this.regenerate(); }; CrazyCat.prototype.regenerate = function () { var _local1 = this; _local1.resetIntervalID = setInterval(_local1, "reset", _local1.resetInterval); _local1.active = false; }; CrazyCat.prototype.reset = function () { clearInterval(this.regenIntervalID); this.regen = false; }; _global.UFO = function (mc) { var _local1 = this; super(mc, _local1.onHit, "specials"); _local1.setColPlanes(_local1.myMC.h_tasse, false, null); _local1.resetInterval = 2000; _local1.resetIntervalID = null; _local1.active = false; _local1.regen = false; }; UFO.prototype = new ShootableItem(); UFO.prototype.attack = function () { var _local1 = this; if (_local1.active) { return(false); } if (_local1.regen) { return(false); } _local1.active = true; _local1.myMC._parent.gotoAndPlay("kommt"); _local1.myMC.gotoAndPlay("los"); return(true); }; UFO.prototype.retreat = function () { this.regenerate(); }; UFO.prototype.onHit = function (zone) { var _local1 = this; _local1.active = false; _local1.myMC.gotoAndPlay("tod_01"); _global.collector.targetKilled("ufo"); _local1.regenerate(); }; UFO.prototype.onSurvived = function () { trace("ufo - survied"); this.regenerate(); }; UFO.prototype.regenerate = function () { var _local1 = this; _local1.resetIntervalID = setInterval(_local1, "reset", _local1.resetInterval); _local1.active = false; }; UFO.prototype.reset = function () { clearInterval(this.regenIntervalID); this.regen = false; }; _global.Ballon = function (mc) { var _local1 = this; super(mc, _local1.onHit, "specials"); _local1.setColPlanes(_local1.myMC.h_speed, false, null); _local1.resetInterval = 2000; _local1.resetIntervalID = null; _local1.active = false; _local1.regen = false; }; Ballon.prototype = new ShootableItem(); Ballon.prototype.attack = function () { var _local1 = this; if (_local1.active) { return(false); } if (_local1.regen) { return(false); } _local1.active = true; _local1.myMC._parent._x = 20 + Math.round(Math.random() * 560); _local1.myMC._parent.gotoAndPlay("kommt"); _local1.myMC.gotoAndPlay("los"); return(true); }; Ballon.prototype.retreat = function () { this.regenerate(); }; Ballon.prototype.onHit = function (zone) { _global.collector.targetKilled("ballon"); this.myMC.gotoAndPlay("tod_01"); this.regenerate(); }; Ballon.prototype.onSurvived = function () { trace("ballon - survied"); this.regenerate(); }; Ballon.prototype.regenerate = function () { var _local1 = this; _local1.resetIntervalID = setInterval(_local1, "reset", _local1.resetInterval); _local1.active = false; }; Ballon.prototype.reset = function () { clearInterval(this.regenIntervalID); this.regen = false; }; _global.Projectile = function (x, y, z, libname) { var _local1 = this; var _local2 = _global; var _local3 = x; super(_local2.mainMgr.attachMC(libname, _local3, y, z), _local1.onHit, "projectiles"); super.setColPlanes(_local1.myMC.hges, false, null); _local2.curProjectiles++; _local1.active = true; _local1.time = Math.round((150 - z) / 2); _local1.ctime = 0; _local1.startX = _local3; _local1.startY = y; if (_local3 > _local2.stageWdiv2) { _local1.stepX = (_local2.stageWdiv2 - (_local3 * 0.8)) / _local1.time; } else { _local1.stepX = (_local2.stageWdiv2 - (_local3 * 1.2)) / _local1.time; } _local1.stepY = _local2.stageHdiv2 / _local1.time; _local1.stepZ = (300 - z) / _local1.time; _local1.curveT = ((y / _local2.stageH) * 30) + (30 - (0.3 * z)); _local1.cCurve = 0; _local1.curve = 0; _local1.stepC = _local1.curveT / _local1.time; MovieClip.addListener(_local1); _local1.onEnterFrame = _local1.fly; }; Projectile.prototype = new ShootableItem(); Projectile.prototype.fly = function () { var _local1 = this; if (_local1.ctime == _local1.time) { _local1.playerHit(); } _local1.curve = Math.pow(_local1.cCurve, 2) - (_local1.curveT * _local1.cCurve); _local1.myMC._x = _local1.startX + (_local1.stepX * _local1.ctime); _local1.myMC._y = (_local1.startY + _local1.curve) + (_local1.stepY * _local1.ctime); _local1.myMC._xscale = _local1.myMC._xscale + _local1.stepZ; _local1.myMC._yscale = _local1.myMC._yscale + _local1.stepZ; _local1.cCurve = _local1.StepC * _local1.cTime; _local1.ctime++; }; Projectile.prototype.playerHit = function () { var _local1 = this; _local1.active = false; _local1.onEnterFrame = null; _global.player.hit("messer"); _local1.kill(); }; Projectile.prototype.onHit = function () { var _local1 = this; _local1.active = false; _local1.onEnterFrame = null; _local1.myMC.gotoAndPlay("tod_01"); _global.collector.targetKilled("messer"); super.callAfterFrameDelay(5, _local1, _local1.kill, null); }; Projectile.prototype.kill = function () { _global.curProjectiles--; super.destruct(); }; _global.GameInit = function (tl) { var _local1 = this; trace("gameinit------------------------------"); _local1.timeline = tl; _local1.setGlobals(); _local1.setCallBack(_local1, _local1.setGlobalObjects, null); _local1.loadLevelData(); }; GameInit.prototype.startGame = function () { this.timeline.gotoAndStop("go"); _global.spawner.setLevel(0); }; GameInit.prototype.endGame = function (won) { var _local1 = _global; _local1.spawner.halt(); _local1.itemMgr.actOnGroup("dwarfs", "onHit", [1]); _local1.itemMgr.actOnGroup("projectiles", "onHit", null); _local1.itemMgr.kill(); _local1.collector.targetMissed(); _local1.hud.unsetCross(); _local1.hud.gameOver(); _local1.player_points = _local1.player.points; _local1.player_level = _local1.collector.level + 1; _local1.mainMgr = null; _local1.itemMgr = null; _local1.hud = null; _local1.sounds = null; _local1.terrain = null; _local1.spawner = null; _local1.collector = null; _local1.player = null; delete _local1.mainMgr; delete _local1.itemMgr; delete _local1.hud; delete _local1.sounds; delete _local1.terrain; delete _local1.spawner; delete _local1.collector; delete _local1.player; gotoAndPlay (91); }; GameInit.prototype.goHighScore = function () { }; GameInit.prototype.setGlobals = function () { var _local1 = _global; _local1.stageW = Stage.width; _local1.stageH = Stage.height; _local1.stageWdiv2 = _local1.stageW / 2; _local1.stageHdiv2 = _local1.stageH / 2; _local1.levelData = new Array(); }; GameInit.prototype.setGlobalObjects = function () { var _local1 = _global; var _local2 = this; _local1.mainMgr = new MainMgr(_local2.timeline); _local1.itemMgr = new ItemMgr(); _local1.hud = new HUD(_local2.timeline.anzeige); _local1.sounds = new Sounds(_local2.timeline); _local1.terrain = new Terrain(); _local1.spawner = new Spawner(); _local1.collector = new Collector(); _local1.player = new Player(); _local1.highscore = new Highscore(_local2.timeline); _local2.startGame(); }; GameInit.prototype.loadLevelData = function () { var _local1 = this; _local1.levelXML = new XML(); _local1.levelXML.ignoreWhite = true; _local1.levelXML.main = _local1; _local1.levelXML.onLoad = _local1.onLevelData; _local1.levelXML.load("data/leveldata.xml"); }; GameInit.prototype.onLevelData = function (success) { var _local1 = _global; _local1.levels = 6; _local1.levelData.push({dwarf_maxOccurence:6, dwarf_maxShots:6, dwarf_occurence:1, dwarf_shootInterval:1000, dwarf_spawnInterval:1000, dwarf_startShootInterval:2000, killsToMaster:25, projectile_max:2, special_spawnInterval:5000}); _local1.levelData.push({dwarf_maxOccurence:2, dwarf_maxShots:1, dwarf_occurence:1, dwarf_shootInterval:2000, dwarf_spawnInterval:2000, dwarf_startShootInterval:2000, killsToMaster:25, projectile_max:2, special_spawnInterval:15000}); _local1.levelData.push({dwarf_maxOccurence:3, dwarf_maxShots:2, dwarf_occurence:1, dwarf_shootInterval:1000, dwarf_spawnInterval:1500, dwarf_startShootInterval:1000, killsToMaster:50, projectile_max:2, special_spawnInterval:15000}); _local1.levelData.push({dwarf_maxOccurence:4, dwarf_maxShots:1, dwarf_occurence:2, dwarf_shootInterval:1000, dwarf_spawnInterval:1000, dwarf_startShootInterval:1000, killsToMaster:50, projectile_max:2, special_spawnInterval:20000}); _local1.levelData.push({dwarf_maxOccurence:2, dwarf_maxShots:6, dwarf_occurence:1, dwarf_shootInterval:2000, dwarf_spawnInterval:2000, dwarf_startShootInterval:2000, killsToMaster:50, projectile_max:2, special_spawnInterval:15000}); _local1.levelData.push({dwarf_maxOccurence:2, dwarf_maxShots:1, dwarf_occurence:1, dwarf_shootInterval:2000, dwarf_spawnInterval:2000, dwarf_startShootInterval:2000, killsToMaster:300000, projectile_max:2, special_spawnInterval:15000}); this.main.callBack(); delete this; }; GameInit.prototype.setCallBack = function (obj, func, arg) { var _local1 = this; _local1._cbObj = obj; _local1._cbFunc = func; _local1._cbArgs = arg; }; GameInit.prototype.callBack = function () { var _local1 = this; _local1._cbFunc.apply(_local1._cbObj, _local1._cbArgs); }; _global.Highscore = function (tl) { var _local1 = this; _local1.tl = tl; _local1.serverUrl = "http://www.ballz.de/flash/highscore/"; _local1.maxEntries = 10; _local1.highScoreData = new Array(); }; Highscore.prototype.displayHighscore = function () { var _local2 = this; trace("displaying"); var _local1 = 0; while (_local1 < _local2.maxEntries) { trace((((("displaying score: " + _local2.highScoreData[_local1].score) + " name: ") + _local2.highScoreData[_local1].name) + " level: ") + _local2.highScoreData[_local1].level); _local2.tl["score" + _local1].text = _local2.highScoreData[_local1].score; _local2.tl["name" + _local1].text = _local2.highScoreData[_local1].name; _local2.tl["level" + _local1].text = _local2.highScoreData[_local1].level; _local1++; } _local2.blocker._visible = false; }; Highscore.prototype.startUpdate = function (score, name, level) { var _local1 = this; trace("updating highscore"); _local1.newscore = score; _local1.newname = name; _local1.newlevel = level; _local1.highScoreData = new Array(); _local1.loadVars(); }; Highscore.prototype.afterLoad = function () { var _local1 = this; trace("after load"); if (_local1.addEntry(_local1.newscore, _local1.newname, _local1.newlevel)) { trace("aufgenommen!!"); _local1.saveVars(); _local1.displayHighscore(); } else { trace("nicht aufgenommen!!"); _local1.displayHighscore(); } }; Highscore.prototype.loadVars = function () { var _local1 = this; trace("loading"); _local1.score = new LoadVars(); _local1.score.main = _local1; _local1.score.onLoad = _local1.onLoadVars; _local1.score.load(_local1.serverUrl + "load.php", "POST"); }; Highscore.prototype.onLoadVars = function () { var _local3 = _global; var str = unescape(this); trace("this: " + this); var sArray = str.split("_"); var _local2 = 0; while (_local2 < _local3.highscore.maxEntries) { var _local1 = sArray[_local2].split("-"); trace((((("name: " + _local1[0]) + " score: ") + _local1[1]) + " level: ") + _local1[2]); _local3.highscore.highScoreData.push({name:_local1[1], score:Number(_local1[0]), level:Number(_local1[2])}); _local2++; } _local3.highscore.afterLoad(); }; Highscore.prototype.addEntry = function (score, name, level) { var _local2 = this; var _local3 = name; trace((((("checking score: " + score) + " name: ") + _local3) + " level: ") + level); if (!_local2.checkEntry(score)) { return(false); } var l = _local2.maxEntries; var _local1 = 0; while (_local1 < l) { if (_local2.highScoreData[_local1].score < score) { _local2.highScoreData.splice(_local1, 0, {name:_local3, score:score, level:level}); return(true); } _local1++; } return(false); }; Highscore.prototype.checkEntry = function (score) { var _local1 = this; var l = _local1.maxEntries; if (_local1.highScoreData[_local1.maxEntries - 1].score < score) { return(true); } return(false); }; Highscore.prototype.saveVars = function () { var _local2 = this; var _local3 = ""; var _local1 = 0; while (_local1 < _local2.maxEntries) { _local3 = _local3 + _local2.highScoreData[_local1].score; _local3 = _local3 + ("-" + _local2.highScoreData[_local1].name); _local3 = _local3 + ("-" + _local2.highScoreData[_local1].level); _local3 = _local3 + "_"; _local1++; } trace("saving: " + _local3); _local2.score = new LoadVars(); _local2.score.str = _local3; _local2.score.sendAndLoad(_local2.serverUrl + "save.php", _local2.score); }; stop();
Frame 59
stopAllSounds();
Frame 89
_global.gameInit = new GameInit(this); stop();
Frame 90
stop();
Frame 91
play();
Frame 109
_quality = "HIGH"; stopAllSounds();
Frame 180
_root.fin_score_str = "Final score: " + _global.player_points; stop();
Symbol 11 MovieClip Frame 1
var gameBytesTotal = 0; var gameBytesLoaded = 0; var percent = 0;
Symbol 11 MovieClip Frame 3
gameBytesTotal = _root.getBytesTotal(); gameBytesLoaded = _root.getBytesLoaded(); percent = Math.round((gameBytesLoaded / gameBytesTotal) * 100); bar.loadbar._xscale = percent; if (((gameBytesLoaded >= gameBytesTotal) && (gameBytesTotal > 0)) && (_root.logo._currentframe >= _root.logo._totalframes)) { _root.gotoAndPlay("start"); stop(); } else { gotoAndPlay ("preload"); }
Symbol 14 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 66 MovieClip Frame 1
_root.loading._visible = false;
Symbol 66 MovieClip Frame 134
_root.loading._visible = true; stop();
Symbol 77 MovieClip [antitreffer_old] Frame 9
this.removeMovieClip();
Symbol 80 MovieClip [antitreffer] Frame 5
this.removeMovieClip();
Symbol 83 MovieClip [huelse] Frame 12
this.removeMovieClip();
Symbol 99 MovieClip [messer] Frame 10
gotoAndPlay (1);
Symbol 106 MovieClip Frame 1
stop();
Symbol 113 Button
on (press) { getURL (_root.bang_head_link, "_blank"); }
Symbol 131 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 140 Button
on (release) { _quality = "HIGH"; play(); }
Symbol 144 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 148 Button
on (press) { getURL (_root.viewscores_link, "_blank"); }
Symbol 152 Button
on (press) { getURL (_root.download_link, "_blank"); }
Symbol 163 MovieClip Frame 6
stop();
Symbol 180 MovieClip Frame 15
stop();
Symbol 187 MovieClip Frame 10
stop();
Symbol 196 MovieClip Frame 10
stop();
Symbol 205 MovieClip Frame 10
stop();
Symbol 216 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 7
stop();
Symbol 216 MovieClip Frame 14
stop();
Symbol 216 MovieClip Frame 26
wurf_ani.gotoAndPlay(1);
Symbol 216 MovieClip Frame 41
stop();
Symbol 216 MovieClip Frame 64
gotoAndStop (1);
Symbol 216 MovieClip Frame 75
gotoAndStop (1);
Symbol 218 MovieClip Frame 1
this.d1 = new Dwarf(this.zwerg_baum_01); this.d2 = new Dwarf(this.zwerg_baum_02); this.d3 = new Dwarf(this.zwerg_baum_03); stop();
Symbol 261 MovieClip Frame 11
stop();
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 12
stop();
Symbol 268 MovieClip Frame 26
stop();
Symbol 268 MovieClip Frame 39
stop();
Symbol 268 MovieClip Frame 61
gotoAndStop (1);
Symbol 268 MovieClip Frame 78
gotoAndStop (1);
Symbol 269 MovieClip Frame 1
this.d1 = new Dwarf(this.zwerg_teich); stop();
Symbol 276 MovieClip Frame 11
stop();
Symbol 287 MovieClip Frame 10
stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 7
stop();
Symbol 288 MovieClip Frame 14
stop();
Symbol 288 MovieClip Frame 26
wurf_ani.gotoAndPlay(1);
Symbol 288 MovieClip Frame 41
stop();
Symbol 288 MovieClip Frame 64
gotoAndStop (1);
Symbol 288 MovieClip Frame 75
gotoAndStop (1);
Symbol 290 MovieClip Frame 1
this.d1 = new Dwarf(this.zwerg_golem01); this.d2 = new Dwarf(this.zwerg_golem02); stop();
Symbol 292 MovieClip Frame 1
this.d1 = new Dwarf(this.zwerg_1); this.d2 = new Dwarf(this.zwerg_2); stop();
Symbol 295 MovieClip Frame 1
this.d1 = new Dwarf(this.zwerg_berg_1); this.d2 = new Dwarf(this.zwerg_berg_2); stop();
Symbol 303 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 100
stop();
Symbol 343 MovieClip Frame 1
stop();
Symbol 343 MovieClip Frame 40
gotoAndStop (1);
Symbol 343 MovieClip Frame 92
gotoAndStop (1);
Symbol 343 MovieClip Frame 143
stop();
Symbol 343 MovieClip Frame 195
gotoAndStop (1);
Symbol 343 MovieClip Frame 248
gotoAndStop (1);
Symbol 343 MovieClip Frame 282
gotoAndStop (1);
Symbol 343 MovieClip Frame 308
gotoAndStop (1);
Symbol 343 MovieClip Frame 334
gotoAndStop (1);
Symbol 343 MovieClip Frame 357
gotoAndStop (1);
Symbol 343 MovieClip Frame 378
gotoAndStop (1);
Symbol 349 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 2
stop();
Symbol 362 MovieClip Frame 3
stop();
Symbol 362 MovieClip Frame 4
stop();
Symbol 362 MovieClip Frame 5
stop();
Symbol 362 MovieClip Frame 6
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 7
stop();
Symbol 365 MovieClip Frame 12
gotoAndStop (1);
Symbol 378 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 385 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 6
gotoAndPlay ("los");
Symbol 385 MovieClip Frame 9
_parent.stop();
Symbol 385 MovieClip Frame 40
gotoAndStop (1); _parent.gotoAndStop(2);
Symbol 386 MovieClip Frame 1
this.u1 = new UFO(this.ufo2);
Symbol 386 MovieClip Frame 2
stop();
Symbol 386 MovieClip Frame 115
this.u1.onSurvived(); ufo2.gotoAndStop(1); gotoAndStop (2);
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 12
gotoAndPlay ("los");
Symbol 421 MovieClip Frame 14
_parent.stop();
Symbol 421 MovieClip Frame 27
gotoAndStop (1); _parent.gotoAndStop(2);
Symbol 421 MovieClip Frame 28
_parent.stop();
Symbol 421 MovieClip Frame 45
gotoAndStop (1); _parent.gotoAndStop(2);
Symbol 422 MovieClip Frame 1
this.d1 = new RunDwarf(this.zwerg_laeufer_02); stop();
Symbol 422 MovieClip Frame 2
stop();
Symbol 422 MovieClip Frame 82
gotoAndStop (2); this.d1.onSurvived(); zwerg_laeufer_02.gotoAndStop(1);
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 8
gotoAndPlay ("los");
Symbol 456 MovieClip Frame 9
_parent.stop();
Symbol 456 MovieClip Frame 44
_parent.gotoAndStop(2);
Symbol 461 MovieClip Frame 1
this.cc = new CrazyCat(this.racer2); stop();
Symbol 461 MovieClip Frame 2
stop();
Symbol 461 MovieClip Frame 48
this.cc.onPlayerHit();
Symbol 461 MovieClip Frame 53
gotoAndStop (2);
Symbol 469 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 4
stop();
Symbol 469 MovieClip Frame 14
_parent.gotoAndStop(2); gotoAndStop (1);
Symbol 470 MovieClip Frame 1
this.b = new Ballon(this.speed2);
Symbol 470 MovieClip Frame 2
stop();
Symbol 470 MovieClip Frame 110
this.b.onSurvived(); speed2.gotoAndStop(1); gotoAndStop (2);
Symbol 473 MovieClip Frame 1
_global.terrain.register(100, [this.plane_1_1, this.plane_1_2, this.plane_1_3]); _global.terrain.register(80, [this.plane_2_1]); _global.terrain.register(60, [this.plane_3_1, this.plane_3_2, this.plane_3_3]); _global.terrain.register(50, [this.plane_4_1, this.plane_4_2, this.plane_4_3, this.plane_4_4]); _global.terrain.register(30, [this.plane_5_1]);
Symbol 484 Button
on (release) { gotoAndStop (53); }
Symbol 503 Button
on (press) { getURL (_root.bang_head_link, "_blank"); }
Symbol 505 Button
on (press) { var hashkey = _root.hex_md5(("gameid=1256&hiscore=" + _global.player_points) + "2DPlay.com/"); getURL (String(((_root.scores_link + _global.player_points) + "&hash=") + hashkey), "_blank"); }

Library Items

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Symbol 2 TextUses:1Used by:4
Symbol 3 TextUses:1Used by:4
Symbol 4 MovieClipUses:2 3Used by:5
Symbol 5 MovieClip [reload_tip]Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:10
Symbol 8 GraphicUsed by:9 14 385
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClipUses:7 9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 ShapeTweeningUsed by:66
Symbol 13 GraphicUsed by:66
Symbol 14 ButtonUses:8Used by:66
Symbol 15 GraphicUsed by:66
Symbol 16 GraphicUsed by:66
Symbol 17 GraphicUsed by:66
Symbol 18 GraphicUsed by:66
Symbol 19 GraphicUsed by:66
Symbol 20 GraphicUsed by:66
Symbol 21 GraphicUsed by:66
Symbol 22 GraphicUsed by:66
Symbol 23 GraphicUsed by:66
Symbol 24 GraphicUsed by:66
Symbol 25 GraphicUsed by:66
Symbol 26 GraphicUsed by:66
Symbol 27 GraphicUsed by:66
Symbol 28 GraphicUsed by:66
Symbol 29 GraphicUsed by:66
Symbol 30 GraphicUsed by:66
Symbol 31 GraphicUsed by:66
Symbol 32 GraphicUsed by:66
Symbol 33 GraphicUsed by:66
Symbol 34 GraphicUsed by:66
Symbol 35 GraphicUsed by:66
Symbol 36 GraphicUsed by:66
Symbol 37 GraphicUsed by:66
Symbol 38 GraphicUsed by:66
Symbol 39 GraphicUsed by:66
Symbol 40 GraphicUsed by:66
Symbol 41 GraphicUsed by:66
Symbol 42 GraphicUsed by:66
Symbol 43 GraphicUsed by:66
Symbol 44 GraphicUsed by:66
Symbol 45 GraphicUsed by:66
Symbol 46 GraphicUsed by:66
Symbol 47 GraphicUsed by:66
Symbol 48 GraphicUsed by:66
Symbol 49 GraphicUsed by:66
Symbol 50 GraphicUsed by:66
Symbol 51 GraphicUsed by:66
Symbol 52 GraphicUsed by:66
Symbol 53 GraphicUsed by:66
Symbol 54 ShapeTweeningUsed by:66
Symbol 55 GraphicUsed by:66
Symbol 56 GraphicUsed by:66
Symbol 57 GraphicUsed by:66
Symbol 58 GraphicUsed by:66
Symbol 59 GraphicUsed by:66
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 SS2Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 GraphicUsed by:113  Timeline
Symbol 69 TextUses:1Used by:113  Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClip [cross_standard]Uses:71Used by:106
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [antitreffer_old]Uses:73 74 75 76Used by:106
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [antitreffer]Uses:78 79Used by:106
Symbol 81 GraphicUsed by:83
Symbol 82 SoundUsed by:83
Symbol 83 MovieClip [huelse]Uses:81 82Used by:106
Symbol 84 GraphicUsed by:99
Symbol 85 GraphicUsed by:86 157 158 380
Symbol 86 MovieClipUses:85Used by:99 216 268 288 421
Symbol 87 GraphicUsed by:99
Symbol 88 GraphicUsed by:99
Symbol 89 GraphicUsed by:99
Symbol 90 GraphicUsed by:99
Symbol 91 GraphicUsed by:99
Symbol 92 GraphicUsed by:99
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 SoundUsed by:99
Symbol 99 MovieClip [messer]Uses:84 86 87 88 89 90 91 92 93 94 95 96 97 98Used by:106
Symbol 100 Sound [heavyMachineGun]Used by:106
Symbol 101 Sound [hero_hit01]Used by:106
Symbol 102 Sound [hero_hit02]Used by:106
Symbol 103 Sound [pistol]Used by:106
Symbol 104 Sound [points]Used by:106
Symbol 105 Sound [reload]Used by:106
Symbol 106 MovieClipUses:72 77 80 83 99 100 101 102 103 104 105Used by:Timeline
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:107 109Used by:Timeline
Symbol 111 SoundUsed by:Timeline
Symbol 112 GraphicUsed by:113
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Symbol 114 GraphicUsed by:123
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Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
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Symbol 182 GraphicUsed by:187 276
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Symbol 186 GraphicUsed by:187
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Symbol 188 GraphicUsed by:196
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Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:156 216 217Used by:Timeline
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Symbol 269 MovieClipUses:219 240 268Used by:Timeline
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Symbol 271 GraphicUsed by:288
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Symbol 288 MovieClipUses:86 157 158 163 270 271 272 273 274 180 181 276 196 287Used by:290 295
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:288 289Used by:Timeline
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:216 291Used by:Timeline
Symbol 293 GraphicUsed by:Timeline
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Symbol 295 MovieClipUses:288 294Used by:Timeline
Symbol 296 MovieClipUsed by:366
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:366
Symbol 299 ShapeTweeningUsed by:303
Symbol 300 GraphicUsed by:303
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Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:299 300 301 302Used by:366
Symbol 304 TextUses:1Used by:343
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Symbol 344 GraphicUsed by:366
Symbol 345 FontUsed by:346 347 481
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Symbol 365 MovieClipUses:363 364Used by:366
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Symbol 378 ButtonUses:373 374 375 376 377Used by:Timeline
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Symbol 380 MovieClipUses:85Used by:385
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Symbol 384 SoundUsed by:385 461
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Symbol 386 MovieClipUses:385Used by:Timeline
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Symbol 421 MovieClipUses:86 157 158 388 389 390 392 393 394 395 190 396 397 398 399 400 401 402 200 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420Used by:422
Symbol 422 MovieClipUses:421Used by:Timeline
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Symbol 456 MovieClipUses:157 423 424 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455Used by:461
Symbol 457 SoundUsed by:461
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Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:456 457 458 384 459 460Used by:Timeline
Symbol 462 GraphicUsed by:469
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Symbol 466 GraphicUsed by:469
Symbol 467 GraphicUsed by:469
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClipUses:157 462 463 464 465 466 467 468Used by:470
Symbol 470 MovieClipUses:469Used by:Timeline
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Symbol 472 MovieClipUses:471Used by:473
Symbol 473 MovieClipUses:472Used by:Timeline
Symbol 474 GraphicUsed by:Timeline
Symbol 475 GraphicUsed by:Timeline
Symbol 476 GraphicUsed by:Timeline
Symbol 477 FontUsed by:478 479 480
Symbol 478 TextUses:477Used by:Timeline
Symbol 479 TextUses:477Used by:Timeline
Symbol 480 TextUses:477Used by:Timeline
Symbol 481 TextUses:345Used by:Timeline
Symbol 482 TextUses:1Used by:484
Symbol 483 GraphicUsed by:484
Symbol 484 ButtonUses:132 482 483 151Used by:Timeline
Symbol 485 FontUsed by:486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501
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Symbol 500 TextUses:485Used by:503
Symbol 501 TextUses:485Used by:503
Symbol 502 GraphicUsed by:503
Symbol 503 ButtonUses:486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502Used by:Timeline
Symbol 504 TextUses:1Used by:505
Symbol 505 ButtonUses:132 136 504 138 151Used by:Timeline
Symbol 506 EditableTextUses:1Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 66 MovieClip

Instance Names

"loading"Frame 1Symbol 11 MovieClip
"logo"Frame 1Symbol 66 MovieClip
"teich"Frame 56Symbol 269 MovieClip
"golem"Frame 56Symbol 290 MovieClip
"pilz"Frame 56Symbol 292 MovieClip
"huegel"Frame 56Symbol 295 MovieClip
"anzeige"Frame 56Symbol 366 MovieClip
"anzeige"Frame 89Symbol 366 MovieClip
"teich"Frame 89Symbol 269 MovieClip
"golem"Frame 89Symbol 290 MovieClip
"pilz"Frame 89Symbol 292 MovieClip
"huegel"Frame 89Symbol 295 MovieClip
"anzeige"Frame 89Symbol 366 MovieClip
"ufo"Frame 90Symbol 386 MovieClip
"huegel"Frame 90Symbol 295 MovieClip
"teich"Frame 90Symbol 269 MovieClip
"golem"Frame 90Symbol 290 MovieClip
"zwerg_lauefer"Frame 90Symbol 422 MovieClip
"pilz"Frame 90Symbol 292 MovieClip
"racer"Frame 90Symbol 461 MovieClip
"speed"Frame 90Symbol 470 MovieClip
"terrain"Frame 90Symbol 473 MovieClip
"teich"Frame 91Symbol 269 MovieClip
"golem"Frame 91Symbol 290 MovieClip
"pilz"Frame 91Symbol 292 MovieClip
"huegel"Frame 91Symbol 295 MovieClip
"anzeige"Frame 91Symbol 366 MovieClip
"loadbar"Symbol 10 MovieClip Frame 1Symbol 9 MovieClip
"bar"Symbol 11 MovieClip Frame 2Symbol 10 MovieClip
"hges"Symbol 99 MovieClip [messer] Frame 1Symbol 86 MovieClip
"hges"Symbol 216 MovieClip Frame 1Symbol 86 MovieClip
"h_kopf"Symbol 216 MovieClip Frame 1Symbol 157 MovieClip
"h_koerper"Symbol 216 MovieClip Frame 1Symbol 158 MovieClip
"wurf_ani"Symbol 216 MovieClip Frame 26Symbol 180 MovieClip
"zwerg_baum_01"Symbol 218 MovieClip Frame 1Symbol 216 MovieClip
"zwerg_baum_04"Symbol 218 MovieClip Frame 1Symbol 216 MovieClip
"zwerg_baum_03"Symbol 218 MovieClip Frame 1Symbol 216 MovieClip
"zwerg_baum_02"Symbol 218 MovieClip Frame 1Symbol 216 MovieClip
"hges"Symbol 268 MovieClip Frame 1Symbol 86 MovieClip
"h_kopf"Symbol 268 MovieClip Frame 1Symbol 157 MovieClip
"h_koerper"Symbol 268 MovieClip Frame 1Symbol 158 MovieClip
"hges"Symbol 268 MovieClip Frame 79Symbol 86 MovieClip
"h_kopf"Symbol 268 MovieClip Frame 79Symbol 157 MovieClip
"h_koerper"Symbol 268 MovieClip Frame 79Symbol 158 MovieClip
"zwerg_teich"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"hges"Symbol 288 MovieClip Frame 1Symbol 86 MovieClip
"h_kopf"Symbol 288 MovieClip Frame 1Symbol 157 MovieClip
"h_koerper"Symbol 288 MovieClip Frame 1Symbol 158 MovieClip
"wurf_ani"Symbol 288 MovieClip Frame 26Symbol 180 MovieClip
"zwerg_golem01"Symbol 290 MovieClip Frame 1Symbol 288 MovieClip
"zwerg_golem02"Symbol 290 MovieClip Frame 1Symbol 288 MovieClip
"zwerg_1"Symbol 292 MovieClip Frame 1Symbol 216 MovieClip
"zwerg_2"Symbol 292 MovieClip Frame 1Symbol 216 MovieClip
"zwerg_berg_1"Symbol 295 MovieClip Frame 1Symbol 288 MovieClip
"zwerg_berg_2"Symbol 295 MovieClip Frame 1Symbol 288 MovieClip
"shell_container"Symbol 366 MovieClip Frame 1Symbol 296 MovieClip
"blood_plane"Symbol 366 MovieClip Frame 1Symbol 298 MovieClip
"life"Symbol 366 MovieClip Frame 1Symbol 303 MovieClip
"schrift"Symbol 366 MovieClip Frame 1Symbol 343 MovieClip
"points"Symbol 366 MovieClip Frame 1Symbol 346 EditableText
"munition"Symbol 366 MovieClip Frame 1Symbol 347 EditableText
"shells"Symbol 366 MovieClip Frame 1Symbol 349 MovieClip
"level"Symbol 366 MovieClip Frame 1Symbol 362 MovieClip
"icon"Symbol 366 MovieClip Frame 1Symbol 365 MovieClip
"h_tasse"Symbol 385 MovieClip Frame 1Symbol 380 MovieClip
"ufo2"Symbol 386 MovieClip Frame 1Symbol 385 MovieClip
"hges"Symbol 421 MovieClip Frame 1Symbol 86 MovieClip
"h_kopf"Symbol 421 MovieClip Frame 1Symbol 157 MovieClip
"h_koerper"Symbol 421 MovieClip Frame 1Symbol 158 MovieClip
"kopf"Symbol 421 MovieClip Frame 2Symbol 392 MovieClip
"kopf"Symbol 421 MovieClip Frame 14Symbol 392 MovieClip
"kopf"Symbol 421 MovieClip Frame 28Symbol 392 MovieClip
"zwerg_laeufer_02"Symbol 422 MovieClip Frame 1Symbol 421 MovieClip
"h_ges"Symbol 456 MovieClip Frame 1Symbol 157 MovieClip
"racer2"Symbol 461 MovieClip Frame 1Symbol 456 MovieClip
"h_speed"Symbol 469 MovieClip Frame 1Symbol 157 MovieClip
"speed2"Symbol 470 MovieClip Frame 1Symbol 469 MovieClip
"plane_5_1"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_4_1"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_4_2"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_4_3"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_4_4"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_3_1"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_3_2"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_3_3"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_2_1"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_1_1"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_1_2"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"plane_1_3"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 5 as "reload_tip"
ExportAssets (56)Timeline Frame 5Symbol 72 as "cross_standard"
ExportAssets (56)Timeline Frame 5Symbol 77 as "antitreffer_old"
ExportAssets (56)Timeline Frame 5Symbol 80 as "antitreffer"
ExportAssets (56)Timeline Frame 5Symbol 83 as "huelse"
ExportAssets (56)Timeline Frame 5Symbol 99 as "messer"
ExportAssets (56)Timeline Frame 5Symbol 100 as "heavyMachineGun"
ExportAssets (56)Timeline Frame 5Symbol 101 as "hero_hit01"
ExportAssets (56)Timeline Frame 5Symbol 102 as "hero_hit02"
ExportAssets (56)Timeline Frame 5Symbol 103 as "pistol"
ExportAssets (56)Timeline Frame 5Symbol 104 as "points"
ExportAssets (56)Timeline Frame 5Symbol 105 as "reload"

Labels

"start"Frame 5
"init"Frame 89
"go"Frame 90
"preload"Symbol 11 MovieClip Frame 2
"tod_01"Symbol 99 MovieClip [messer] Frame 11
"hoch"Symbol 216 MovieClip Frame 2
"runter"Symbol 216 MovieClip Frame 9
"werfen"Symbol 216 MovieClip Frame 26
"tod_01"Symbol 216 MovieClip Frame 42
"tod_02"Symbol 216 MovieClip Frame 65
"hoch"Symbol 268 MovieClip Frame 2
"runter"Symbol 268 MovieClip Frame 13
"werfen"Symbol 268 MovieClip Frame 27
"tod_01"Symbol 268 MovieClip Frame 42
"tod_02"Symbol 268 MovieClip Frame 64
"hoch"Symbol 288 MovieClip Frame 2
"runter"Symbol 288 MovieClip Frame 9
"werfen"Symbol 288 MovieClip Frame 26
"tod_01"Symbol 288 MovieClip Frame 43
"tod_02"Symbol 288 MovieClip Frame 65
"floh"Symbol 343 MovieClip Frame 3
"spiel"Symbol 343 MovieClip Frame 53
"biene"Symbol 343 MovieClip Frame 104
"killer"Symbol 343 MovieClip Frame 156
"master"Symbol 343 MovieClip Frame 208
"level2"Symbol 343 MovieClip Frame 258
"level3"Symbol 343 MovieClip Frame 283
"level4"Symbol 343 MovieClip Frame 309
"level5"Symbol 343 MovieClip Frame 335
"level6"Symbol 343 MovieClip Frame 358
"machine"Symbol 365 MovieClip Frame 2
"pistol"Symbol 365 MovieClip Frame 8
"los"Symbol 385 MovieClip Frame 2
"tod_01"Symbol 385 MovieClip Frame 9
"kommt"Symbol 386 MovieClip Frame 3
"los"Symbol 421 MovieClip Frame 2
"tod_02"Symbol 421 MovieClip Frame 14
"tod_01"Symbol 421 MovieClip Frame 28
"kommt"Symbol 422 MovieClip Frame 3
"los"Symbol 456 MovieClip Frame 2
"tod_01"Symbol 456 MovieClip Frame 9
"kommt"Symbol 461 MovieClip Frame 3
"treffer"Symbol 461 MovieClip Frame 48
"los"Symbol 469 MovieClip Frame 2
"tod_01"Symbol 469 MovieClip Frame 5
"kommt"Symbol 470 MovieClip Frame 3

Dynamic Text Variables

_root.fin_score_strSymbol 506 EditableText""




http://swfchan.com/5/23882/info.shtml
Created: 25/5 -2019 19:59:18 Last modified: 25/5 -2019 19:59:18 Server time: 10/05 -2024 07:12:36