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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/54380034?noj=FRM54380034-28DC" width="1" height="1"></div>

Super Slots.swf

This is the info page for
Flash #23952

(Click the ID number above for more basic data on this flash file.)


Text
1000

1000

1

Next:

BUY!

ActionScript [AS1/AS2]

Instance of Symbol 158 MovieClip in Frame 1
//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Frame 126
stop();
Frame 127
this.stop();
Instance of Symbol 139 MovieClip [SlotMachineSymbol] in Frame 127
//component parameters onClipEvent (initialize) { max_bet = 100; starting_credit = 100; credit_prefix = ""; bet_increment = 5; win_factor = []; win_factor[0] = 2; win_factor[1] = 5; win_factor[2] = 10; win_factor[3] = 15; win_factor[4] = 20; win_factor[5] = 50; win_factor[6] = 100; win_factor[7] = 500; idle_delay = 8000; sequence_price = []; sequence_price[0] = 200; sequence_price[1] = 300; sequence_price[2] = 500; sequence_price[3] = 800; sequence_price[4] = 1400; sequence_price[5] = 2000; sequence_price[6] = 5000; }
Frame 128
this.stop();
Symbol 11 MovieClip [ExtensionsSymbol] Frame 1
#initclip 1 Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Array.prototype.swap = function (a, b) { var temp = this[a]; this[a] = temp; this[b] = temp; }; Array.prototype.shuffle = function () { var j = 0; while (j < this.length) { this.swap(j, Math.randi(0, this.length)); j++; } }; MovieClip.prototype.randf = function () { this.gotoAndStop(Math.randi(1, this._totalframes + 1)); }; #endinitclip
Symbol 27 Button
on (press) { this.bet_max(); }
Symbol 33 Button
on (press) { this.increase_bet(); }
Symbol 38 Button
on (press) { this.decrease_bet(); }
Symbol 106 MovieClip Frame 1
this.stop();
Symbol 112 Button
on (press) { if (this._parent.mode == "waiting for spin") { this.play(); } }
Symbol 119 MovieClip Frame 1
this.stop();
Symbol 119 MovieClip Frame 5
this._parent.pulled_handle();
Symbol 119 MovieClip Frame 25
this.gotoAndStop(1);
Symbol 127 MovieClip Frame 1
this.stop();
Symbol 137 Button
on (press) { this._parent.buy_next_interaction(); }
Symbol 138 MovieClip Frame 1
this.stop();
Symbol 139 MovieClip [SlotMachineSymbol] Frame 1
#initclip 2 SlotMachine = function () { this.initialize(); }; SlotMachine.prototype = new MovieClip(); Object.registerClass("SlotMachineSymbol", SlotMachine); SlotMachine.prototype.initialize = function () { this.initialize_variables(); this.initialize_graphics(); }; SlotMachine.prototype.initialize_variables = function () { this.current_bet = this.bet_increment; this.credit = this.starting_credit; this.mode = "waiting for spin"; this.current_bet_txt.text = this.credit_suffix + this.current_bet; this.credit_txt.text = this.credit_suffix + this.credit; this.payout_txt.text = this.credit_suffix + 0; this.current_cost_txt.text = this.credit_suffix + this.sequence_price[0]; this._x = (this._y = 0); }; SlotMachine.prototype.initialize_graphics = function () { var j = 1; while (j >= 0) { this[("spinning" + j) + "_1"]._visible = false; this[("spinning" + j) + "_2"]._visible = false; this[("spinning" + j) + "_3"]._visible = false; if (this[("spinning" + j) + "_1"] == undefined) { this.num_rollers = j - 1; break; } j++; } this.icon1.randf(); this.icon2.randf(); this.icon3.randf(); }; SlotMachine.prototype.pulled_handle = function () { this.icon1._visible = (this.icon2._visible = (this.icon3._visible = false)); this[("spinning" + Math.randi(1, this.num_rollers + 1)) + "_1"]._visible = true; this[("spinning" + Math.randi(1, this.num_rollers + 1)) + "_2"]._visible = true; this[("spinning" + Math.randi(1, this.num_rollers + 1)) + "_3"]._visible = true; this.start_spin_time = getTimer(); this.onEnterFrame = this.check_spin_stop; this.first_roller_stopped = false; this.second_roller_stopped = false; this.third_roller_stopped = false; this.spinning_sound = new Sound(this); this.spinning_sound.attachSound("spinning"); this.spinning_sound.start(0, 100); this.mode = "spinning"; this.credit = this.credit - this.current_bet; this.credit_txt.text = this.credit_suffix + this.credit; this.calculate_icons(); }; SlotMachine.prototype.calculate_icons = function () { var p1 = 0.004; var p2 = 0.007; var p3 = 0.01; var p4 = 0.013; var p5 = 0.025; var p6 = 0.05; var p7 = 0.1; var p8 = 0.15; if (this.credit <= (this.starting_credit / 2)) { if (Math.random() < 0.9) { var test = Math.random(); if (test <= (p1 * 2)) { this.next_icon1 = 6; this.next_icon2 = 6; this.next_icon3 = 6; } else if (test <= (p2 * 2)) { this.next_icon1 = 5; this.next_icon2 = 5; this.next_icon3 = 5; } else if (test <= (p3 * 2)) { this.next_icon1 = 4; this.next_icon2 = 4; this.next_icon3 = 4; } else if (test <= (p4 * 2)) { this.next_icon1 = 3; this.next_icon2 = 3; this.next_icon3 = 3; } else if (test <= (p5 * 2)) { this.next_icon1 = 2; this.next_icon2 = 2; this.next_icon3 = 2; } else if (test <= (p6 * 2)) { this.next_icon1 = 1; this.next_icon2 = 1; this.next_icon3 = 1; } else if (test <= (p7 * 2)) { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); var nums = [1, 2, 3]; nums.shuffle(); this["next_icon" + nums[0]] = 1; this["next_icon" + nums[1]] = 1; } else if (test <= (p8 * 2)) { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); this["next_icon" + Math.randi(1, 4)] = 1; } else { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); } } else { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); } } else if (Math.random() < 0.6) { var test = Math.random(); if (test <= p1) { this.next_icon1 = 6; this.next_icon2 = 6; this.next_icon3 = 6; } else if (test <= p2) { this.next_icon1 = 5; this.next_icon2 = 5; this.next_icon3 = 5; } else if (test <= p3) { this.next_icon1 = 4; this.next_icon2 = 4; this.next_icon3 = 4; } else if (test <= p4) { this.next_icon1 = 3; this.next_icon2 = 3; this.next_icon3 = 3; } else if (test <= p5) { this.next_icon1 = 2; this.next_icon2 = 2; this.next_icon3 = 2; } else if (test <= p6) { this.next_icon1 = 1; this.next_icon2 = 1; this.next_icon3 = 1; } else if (test <= p7) { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); var nums = [1, 2, 3]; nums.shuffle(); this["next_icon" + nums[0]] = 1; this["next_icon" + nums[1]] = 1; } else if (test <= p8) { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); this["next_icon" + Math.randi(1, 4)] = 1; } else { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); } } else { this.next_icon1 = Math.randi(1, this.icon1._totalframes + 1); this.next_icon2 = Math.randi(1, this.icon2._totalframes + 1); this.next_icon3 = Math.randi(1, this.icon3._totalframes + 1); } }; SlotMachine.prototype.check_spin_stop = function () { if (((getTimer() - this.start_spin_time) >= 2000) && (!this.first_roller_stopped)) { this.first_roller_stopped = true; var j = 1; while (j <= this.num_rollers) { this[("spinning" + j) + "_1"]._visible = false; j++; } this.icon1.gotoAndStop(this.next_icon1); this.icon1._visible = true; this.play_sound("first_wheel_stop"); this.spinning_sound.setVolume(85); } else if (((getTimer() - this.start_spin_time) >= 3000) && (!this.second_roller_stopped)) { this.second_roller_stopped = true; var j = 1; while (j <= this.num_rollers) { this[("spinning" + j) + "_2"]._visible = false; j++; } this.icon2.gotoAndStop(this.next_icon2); this.icon2._visible = true; this.play_sound("first_wheel_stop"); this.spinning_sound.setVolume(70); } else if (((getTimer() - this.start_spin_time) >= 4000) && (!this.third_roller_stopped)) { this.third_roller_stopped = true; var j = 1; while (j <= this.num_rollers) { this[("spinning" + j) + "_3"]._visible = false; j++; } this.icon3.gotoAndStop(this.next_icon3); this.icon3._visible = true; this.play_sound("third_wheel_stop"); this.spinning_sound.stop(); this.calculate_outcome(); this.mode = "waiting for spin"; this.onEnterFrame = undefined; } }; SlotMachine.prototype.play_sound = function (linkage) { var _sound = new Sound(); _sound.attachSound(linkage); _sound.start(0, 1); }; SlotMachine.prototype.increase_bet = function () { if (this.mode == "waiting for spin") { this.current_bet = this.current_bet + this.bet_increment; this.current_bet = Math.min(this.current_bet, this.max_bet); this.current_bet = Math.min(this.current_bet, this.credit); this.current_bet_txt.text = this.credit_suffix + this.current_bet; } }; SlotMachine.prototype.decrease_bet = function () { if (this.mode == "waiting for spin") { this.current_bet = this.current_bet - this.bet_increment; this.current_bet = Math.max(this.current_bet, this.bet_increment); this.current_bet_txt.text = this.credit_suffix + this.current_bet; } }; SlotMachine.prototype.bet_max = function () { if (this.mode == "waiting for spin") { this.current_bet = this.max_bet; this.current_bet = Math.min(this.current_bet, this.credit); this.current_bet_txt.text = this.credit_suffix + this.current_bet; } }; SlotMachine.prototype.calculate_outcome = function () { var results = this.get_results(); var win = -1; if (results[1] == 1) { var win = 0; } else if (results[1] == 2) { var win = 1; } else if (results[1] == 3) { var win = 2; } else if (results[2] == 3) { var win = 3; } else if (results[3] == 3) { var win = 4; } else if (results[4] == 3) { var win = 5; } else if (results[5] == 3) { var win = 6; } else if (results[6] == 3) { var win = 7; } this.credit = this.credit + (this.current_bet * this.win_factor[win]); this.payout_txt.text = this.credit_suffix + (this.current_bet * this.win_factor[win]); this.credit_txt.text = this.credit_suffix + this.credit; if ((win >= 0) && (win <= 3)) { this.play_sound("win1"); } else if ((win >= 4) && (win <= 6)) { this.play_sound("win2_more"); } else if (win == 7) { this.play_sound("win3_top_prize"); } else if (win == -1) { this.play_sound("no_win"); } if (this.credit > this.sequence_price[this.interaction_mc._currentframe - 1]) { this.buy_mc.gotoAndStop(2); } else { this.buy_mc.gotoAndStop(1); } this.current_bet = Math.min(this.current_bet, this.credit); this.current_bet_txt.text = this.current_bet; if (this.credit == 0) { _root.gotoAndStop("Game Over"); } }; SlotMachine.prototype.get_results = function () { var res = [0, 0, 0, 0, 0, 0, 0]; res[this.icon1._currentframe]++; res[this.icon2._currentframe]++; res[this.icon3._currentframe]++; return(res); }; SlotMachine.prototype.buy_next_interaction = function () { this.credit = this.credit - this.sequence_price[this.interaction_mc._currentframe - 1]; this.credit_txt.text = this.credit_suffix + this.credit; this.interaction_mc.nextFrame(); this.current_cost_txt.text = this.credit_suffix + this.sequence_price[this.interaction_mc._currentframe - 1]; }; #endinitclip
Instance of Symbol 119 MovieClip "lever_mc" in Symbol 139 MovieClip [SlotMachineSymbol] Frame 1
onClipEvent (load) { this.last_idle_play = getTimer(); } onClipEvent (enterFrame) { if ((getTimer() - this.last_idle_play) >= this._parent.idle_delay) { this.last_idle_play = getTimer(); this._parent.play_sound("idle" + Math.randi(1, 4)); } } onClipEvent (mouseDown) { this.last_idle_play = getTimer(); }
Symbol 142 Button
on (release) { getURL ("http://www.eyeland.com", "_self"); }
Symbol 158 MovieClip Frame 1
stop();
Instance of Symbol 157 MovieClip "swfloader" in Symbol 158 MovieClip Frame 1
onClipEvent (load) { function strip_spaces(str) { var _str = new String(""); var j = 0; while (j < str.length) { if ((str.charAt(j) != " ") && (str.charAt(j) != ";")) { _str = _str + str.charAt(j); } j++; } return(_str); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var sections = action.split("."); var timeline_action = sections.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var timeline_reference = timeline; var j = 0; while (j < sections.length) { timeline_reference = timeline_reference[sections[j]]; j++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } timeline_reference[timeline_function](function_parameter); } } function execute_action() { unloaded = true; _parent._visible = false; simple_script(_parent.play_action_val, _parent); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }
Symbol 227 Button
on (press) { this.play(); }
Symbol 233 Button
on (press) { this.gotoAndStop("Starting Screen"); }

Library Items

Symbol 1 Sound [win3_top_prize]
Symbol 2 Sound [win2_more]
Symbol 3 Sound [win1]
Symbol 4 Sound [third_wheel_stop]
Symbol 5 Sound [spinning]
Symbol 6 Sound [no_win]
Symbol 7 Sound [idle3]
Symbol 8 Sound [idle2]
Symbol 9 Sound [idle1]
Symbol 10 Sound [first_wheel_stop]
Symbol 11 MovieClip [ExtensionsSymbol]
Symbol 12 GraphicUsed by:139  Timeline
Symbol 13 GraphicUsed by:139  Timeline
Symbol 14 GraphicUsed by:139
Symbol 15 GraphicUsed by:139
Symbol 16 GraphicUsed by:139
Symbol 17 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105 106 139
Symbol 18 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105 106 139
Symbol 19 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105 106 139
Symbol 20 GraphicUsed by:57 62 65 68 73 78 83 85 87 106 139
Symbol 21 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105 106 139
Symbol 22 GraphicUsed by:139
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 SoundUsed by:27
Symbol 27 ButtonUses:23 24 25 26Used by:139
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 SoundUsed by:33
Symbol 33 ButtonUses:28 29 30 31 32Used by:139
Symbol 34 GraphicUsed by:38
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 ButtonUses:34 35 36 37Used by:139
Symbol 39 GraphicUsed by:139
Symbol 40 FontUsed by:41 42
Symbol 41 EditableTextUses:40Used by:139
Symbol 42 EditableTextUses:40Used by:139
Symbol 43 GraphicUsed by:139
Symbol 44 FontUsed by:45 131 135 155
Symbol 45 EditableTextUses:44Used by:139
Symbol 46 GraphicUsed by:139
Symbol 47 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105
Symbol 48 GraphicUsed by:57
Symbol 49 GraphicUsed by:57 62 65 68 73 78 83 85 87
Symbol 50 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105
Symbol 51 GraphicUsed by:57
Symbol 52 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57 62 65 68 73 78 83 85 87 97 103 105
Symbol 57 MovieClipUses:47 21 18 19 20 17 48 49 50 51 52 53 54 55 56Used by:139
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62 65 68
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62 65 68
Symbol 62 MovieClipUses:47 19 17 18 20 21 58 49 50 59 52 60 54 61 56Used by:139
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:47 19 17 18 20 21 63 49 50 59 52 64 54 61 56Used by:139
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:47 19 17 18 20 21 66 49 50 59 52 67 54 61 56Used by:139
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:47 21 18 19 20 17 69 49 50 70 52 71 54 72 56Used by:139
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:47 21 18 19 20 17 74 49 50 75 52 76 54 77 56Used by:139
Symbol 79 GraphicUsed by:83 85 87
Symbol 80 GraphicUsed by:83 85 87
Symbol 81 GraphicUsed by:83 85 87
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:47 20 21 17 18 19 79 49 50 80 52 81 54 82 56Used by:139
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:47 20 21 17 18 19 79 49 50 80 52 81 54 84 56Used by:139
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:47 20 21 17 18 19 79 49 50 80 52 81 54 86 56Used by:139
Symbol 88 GraphicUsed by:97 105
Symbol 89 GraphicUsed by:97 103 105
Symbol 90 GraphicUsed by:97 103 105
Symbol 91 GraphicUsed by:97 105
Symbol 92 GraphicUsed by:97 103 105
Symbol 93 GraphicUsed by:97
Symbol 94 GraphicUsed by:97 105
Symbol 95 GraphicUsed by:97 103 105
Symbol 96 GraphicUsed by:97 105
Symbol 97 MovieClipUses:47 21 17 18 88 19 89 50 90 91 52 92 93 94 54 95 96 56Used by:139
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:47 21 17 18 98 19 89 50 90 99 52 92 100 101 54 95 102 56Used by:139
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:47 21 17 18 88 19 89 50 90 91 52 92 104 94 54 95 96 56Used by:139
Symbol 106 MovieClipUses:17 18 21 20 19Used by:139
Symbol 107 GraphicUsed by:139
Symbol 108 GraphicUsed by:119
Symbol 109 GraphicUsed by:119
Symbol 110 GraphicUsed by:119
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:111Used by:119
Symbol 113 GraphicUsed by:119
Symbol 114 GraphicUsed by:119
Symbol 115 GraphicUsed by:119
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 SoundUsed by:119
Symbol 119 MovieClipUses:108 109 110 112 113 114 115 116 117 118 SS1Used by:139
Symbol 120 GraphicUsed by:127
Symbol 121 GraphicUsed by:127
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:120 121 122 123 124 125 126Used by:139
Symbol 128 GraphicUsed by:139
Symbol 129 FontUsed by:130
Symbol 130 TextUses:129Used by:139
Symbol 131 EditableTextUses:44Used by:139
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:138
Symbol 134 GraphicUsed by:137
Symbol 135 TextUses:44Used by:137
Symbol 136 GraphicUsed by:137
Symbol 137 ButtonUses:134 135 136Used by:138
Symbol 138 MovieClipUses:133 137Used by:139
Symbol 139 MovieClip [SlotMachineSymbol]Uses:12 13 14 15 16 17 18 19 20 21 22 27 33 38 39 41 42 43 45 46 57 62 65 68 73 78 83 85 87 97 103 105 106 107 119 127 128 130 131 138Used by:Timeline
Symbol 140 GraphicUsed by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 ButtonUses:141Used by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:154
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:154
Symbol 148 GraphicUsed by:154
Symbol 149 ShapeTweeningUsed by:154
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:145 147 148 149 150 152 153Used by:158
Symbol 155 EditableTextUses:44Used by:156
Symbol 156 MovieClipUses:155Used by:158
Symbol 157 MovieClipUsed by:158
Symbol 158 MovieClipUses:154 156 157Used by:Timeline
Symbol 159 GraphicUsed by:Timeline
Symbol 160 GraphicUsed by:Timeline
Symbol 161 GraphicUsed by:220
Symbol 162 GraphicUsed by:220
Symbol 163 GraphicUsed by:220
Symbol 164 GraphicUsed by:220
Symbol 165 GraphicUsed by:220
Symbol 166 GraphicUsed by:220
Symbol 167 GraphicUsed by:220
Symbol 168 GraphicUsed by:220
Symbol 169 GraphicUsed by:220
Symbol 170 GraphicUsed by:220
Symbol 171 GraphicUsed by:220
Symbol 172 GraphicUsed by:220
Symbol 173 GraphicUsed by:220
Symbol 174 SoundUsed by:220
Symbol 175 GraphicUsed by:220
Symbol 176 GraphicUsed by:220
Symbol 177 GraphicUsed by:220
Symbol 178 GraphicUsed by:220
Symbol 179 GraphicUsed by:220
Symbol 180 GraphicUsed by:220
Symbol 181 GraphicUsed by:220
Symbol 182 GraphicUsed by:220
Symbol 183 GraphicUsed by:220
Symbol 184 GraphicUsed by:220
Symbol 185 GraphicUsed by:220
Symbol 186 GraphicUsed by:220
Symbol 187 GraphicUsed by:220
Symbol 188 GraphicUsed by:220
Symbol 189 GraphicUsed by:220
Symbol 190 GraphicUsed by:220
Symbol 191 GraphicUsed by:220
Symbol 192 GraphicUsed by:220
Symbol 193 GraphicUsed by:220
Symbol 194 GraphicUsed by:220
Symbol 195 GraphicUsed by:220
Symbol 196 GraphicUsed by:220
Symbol 197 GraphicUsed by:220
Symbol 198 GraphicUsed by:220
Symbol 199 GraphicUsed by:220
Symbol 200 GraphicUsed by:220
Symbol 201 GraphicUsed by:220
Symbol 202 GraphicUsed by:220
Symbol 203 GraphicUsed by:220
Symbol 204 GraphicUsed by:220
Symbol 205 GraphicUsed by:220
Symbol 206 GraphicUsed by:220
Symbol 207 GraphicUsed by:220
Symbol 208 GraphicUsed by:220
Symbol 209 GraphicUsed by:220
Symbol 210 GraphicUsed by:220
Symbol 211 GraphicUsed by:220
Symbol 212 GraphicUsed by:220
Symbol 213 GraphicUsed by:220
Symbol 214 GraphicUsed by:220
Symbol 215 GraphicUsed by:220
Symbol 216 GraphicUsed by:220
Symbol 217 GraphicUsed by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219Used by:Timeline
Symbol 221 GraphicUsed by:Timeline
Symbol 222 GraphicUsed by:227 233
Symbol 223 GraphicUsed by:227
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 ButtonUses:222 223 224 225 226Used by:Timeline
Symbol 228 GraphicUsed by:Timeline
Symbol 229 GraphicUsed by:233
Symbol 230 GraphicUsed by:233
Symbol 231 GraphicUsed by:233
Symbol 232 GraphicUsed by:233
Symbol 233 ButtonUses:222 229 230 231 232Used by:Timeline
Streaming Sound 1Used by:Symbol 119 MovieClip

Instance Names

"credit_txt"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 41 EditableText
"payout_txt"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 42 EditableText
"current_bet_txt"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 45 EditableText
"spinning4_1"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 57 MovieClip
"spinning4_2"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 62 MovieClip
"spinning4_3"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 65 MovieClip
"spinning3_1"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 68 MovieClip
"spinning3_2"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 73 MovieClip
"spinning3_3"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 78 MovieClip
"spinning2_1"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 83 MovieClip
"spinning2_2"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 85 MovieClip
"spinning2_3"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 87 MovieClip
"spinning1_1"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 97 MovieClip
"spinning1_2"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 103 MovieClip
"spinning1_3"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 105 MovieClip
"icon1"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 106 MovieClip
"icon2"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 106 MovieClip
"icon3"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 106 MovieClip
"lever_mc"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 119 MovieClip
"interaction_mc"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 127 MovieClip
"current_cost_txt"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 131 EditableText
"buy_mc"Symbol 139 MovieClip [SlotMachineSymbol] Frame 1Symbol 138 MovieClip
"anim"Symbol 158 MovieClip Frame 1Symbol 154 MovieClip
"perc"Symbol 158 MovieClip Frame 1Symbol 156 MovieClip
"swfloader"Symbol 158 MovieClip Frame 1Symbol 157 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "win3_top_prize"
ExportAssets (56)Timeline Frame 1Symbol 2 as "win2_more"
ExportAssets (56)Timeline Frame 1Symbol 3 as "win1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "third_wheel_stop"
ExportAssets (56)Timeline Frame 1Symbol 5 as "spinning"
ExportAssets (56)Timeline Frame 1Symbol 6 as "no_win"
ExportAssets (56)Timeline Frame 1Symbol 7 as "idle3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "idle2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "idle1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "first_wheel_stop"
ExportAssets (56)Timeline Frame 1Symbol 11 as "ExtensionsSymbol"
ExportAssets (56)Timeline Frame 1Symbol 139 as "SlotMachineSymbol"
ExportAssets (56)Timeline Frame 127Symbol 139 as "SlotMachineSymbol"

Labels

"Starting Screen"Frame 126
"Game"Frame 127
"Game Over"Frame 128

Dynamic Text Variables

textSymbol 155 EditableText""




http://swfchan.com/5/23952/info.shtml
Created: 11/8 -2019 21:38:25 Last modified: 11/8 -2019 21:38:25 Server time: 28/04 -2024 06:51:41