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Police Sniper 2.swf

This is the info page for
Flash #24019

(Click the ID number above for more basic data on this flash file.)


Text
POLICE SNIPER II

www.tuti.tv

Loading

1

1

%

%

Play Game

Miraculously, you survived the
helicopter crash (Police Sniper 1)
and were picked up by another
helicopter. Now it's time to
continue the chase.

IMPORTANT: This is a beta version and you are
NOT ALLOWED to post it on your site!

Click here to find out

What is a tuti?

View

The following is a brief summary of the Flash animation "Evolution of
Tutis".  If you want to watch that instead, follow this link:
http://www.tuti.tv/movies/ev/ev.html (opens in new window)
Or click the 'View' button to view the brief summary version.

Evolution of Tutis

Back

Enter Text Here

Next

AAAAAAAAA!!!!

RIP

The End

www.tuti.tv

MISSION COMPLETE

MISSION FAILURE

CONGRATULATIONS!

Play

Play

Controls

Controls

v1.1

Created by Istvan Orosi

06/2005

Bugs

Bugs

Main Menu

Main Menu

Select Mission

Missions

Training

EASY

MED

HARD

LOCKED

Objective:

Survive the time limit by destroying the rockets

Mission 1 :: Follow the Van

Eliminate all enemies on the wall

Mission 2 :: Arrival at the Gate

Eliminate all enemies in the house

Mission 3 :: House Party

Eliminate enemy in helicopter

Mission 4 :: No more Resistance

Force helicopter to land by disabling the tail and main rotors.

Mission 5 :: Capturing the Boss

Destroy all targets within time limit.

Training Level 1

Training Level 2

Training Level 3

Training Level 4

Training Level 5

Select Difficulty:

Missions Menu

Missions Menu

NOTE: Unlock levels 4 and 5 by completing all
previous missions of the same difficulty

Instructions

The objective of the game is simply to complete each track given number of
times wiithin the allowed time.

Special areas:

Objective:

Accelerator:  your ship will gain speed upon contact

Rotator:  your ship be rotated upon contact

Hints:

Use the track and special areas to your advantage

Controls

Customize Controls by clicking on the current key assignment and press desired key

Close
Med
Far

Scope Zoom Distance

Quality Toggle
Music On/Off

x

Scope Size

Small
Med
Large

Pause
Quit Game

Scope Shape

Cirlcle
Square
Diamond

Bugs

This version of the game has the following bugs:

Mission 3 - sometimes enemy doesn't die when shot.  The code seems to
be the same on Mission 2 yet I haven't seen this problem there. Strange.
Tip: try to kill it after it disappears and reappears.

Credits

Pause

Press "pause" key to continue

Next Mission

Next Mission

Replay Mission

Replay Mission

Mission Stats

Total Stats

123456

> shots fired
> accuracy
> time
> health

123456

123456

123456

> shots fired
> accuracy
> time

%

123456

123456

s

123456

Mission Stats

>Submit Score

GAME COMPLETED

GAME OVER

99

Rockets to destroy:

RELOADING

Quality

Quality:

MEDIUM

99

No of enemies left:

Rocket Launcher

Main Rotor

Tail Rotor

ActionScript [AS1/AS2]

Frame 4
txtURL = _root._url;
Instance of Symbol 97 MovieClip "mcLoader" in Frame 4
onClipEvent (load) { _root.stop(); } onClipEvent (enterFrame) { i = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); txtPercentLoaded = i; if (i >= 100) { this.gotoAndStop(2); } }
Frame 6
function setDefaultKeys() { trace("setting default keys"); keyQualityToggle = 81; keyMusicOnOff = 77; keyPauseGame = 80; keyQuitGame = 87; keyScopeZoomClose = 65; keyScopeZoomMed = 83; keyScopeZoomFar = 68; keyScopeSizeSmall = 90; keyScopeSizeMed = 88; keyScopeSizeLarge = 67; keyScopeShapeCircle = 86; keyScopeShapeSquare = 66; keyScopeShapeDiamond = 78; missionComplete_m1 = 111; missionComplete_m2 = 111; missionComplete_m3 = 111; missionComplete_m4 = 333; missionComplete_m5 = 333; missionComplete_m101 = 111; missionComplete_m102 = 111; missionComplete_m103 = 111; missionComplete_m104 = 333; missionComplete_m105 = 333; } function displayKeyAssignments() { arrKeyCodeValue = new Array(); arrKeyCodeValue[8] = "Backspace"; arrKeyCodeValue[9] = "Tab"; arrKeyCodeValue[12] = "Clear"; arrKeyCodeValue[13] = "Enter"; arrKeyCodeValue[16] = "Shift"; arrKeyCodeValue[17] = "Control"; arrKeyCodeValue[18] = "Alt"; arrKeyCodeValue[20] = "Caps Lock"; arrKeyCodeValue[27] = "Esc"; arrKeyCodeValue[32] = "Spacebar"; arrKeyCodeValue[33] = "Page Up"; arrKeyCodeValue[34] = "Page Down"; arrKeyCodeValue[35] = "End"; arrKeyCodeValue[36] = "Home"; arrKeyCodeValue[37] = "Left Arrow"; arrKeyCodeValue[38] = "Up Arrow"; arrKeyCodeValue[39] = "Right Arrow"; arrKeyCodeValue[40] = "Down Arrow"; arrKeyCodeValue[45] = "Insert"; arrKeyCodeValue[46] = "Delete"; arrKeyCodeValue[47] = "Help"; arrKeyCodeValue[48] = "0"; arrKeyCodeValue[49] = "1"; arrKeyCodeValue[50] = "2"; arrKeyCodeValue[51] = "3"; arrKeyCodeValue[52] = "4"; arrKeyCodeValue[53] = "5"; arrKeyCodeValue[54] = "6"; arrKeyCodeValue[55] = "7"; arrKeyCodeValue[56] = "8"; arrKeyCodeValue[57] = "9"; arrKeyCodeValue[65] = "a"; arrKeyCodeValue[66] = "b"; arrKeyCodeValue[67] = "c"; arrKeyCodeValue[68] = "d"; arrKeyCodeValue[69] = "e"; arrKeyCodeValue[70] = "f"; arrKeyCodeValue[71] = "g"; arrKeyCodeValue[72] = "h"; arrKeyCodeValue[73] = "i"; arrKeyCodeValue[74] = "j"; arrKeyCodeValue[75] = "k"; arrKeyCodeValue[76] = "l"; arrKeyCodeValue[77] = "m"; arrKeyCodeValue[78] = "n"; arrKeyCodeValue[79] = "o"; arrKeyCodeValue[80] = "p"; arrKeyCodeValue[81] = "q"; arrKeyCodeValue[82] = "r"; arrKeyCodeValue[83] = "s"; arrKeyCodeValue[84] = "t"; arrKeyCodeValue[85] = "u"; arrKeyCodeValue[86] = "v"; arrKeyCodeValue[87] = "w"; arrKeyCodeValue[88] = "x"; arrKeyCodeValue[89] = "y"; arrKeyCodeValue[90] = "z"; arrKeyCodeValue[96] = "Numpad 0"; arrKeyCodeValue[97] = "Numpad 1"; arrKeyCodeValue[98] = "Numpad 2"; arrKeyCodeValue[99] = "Numpad 3"; arrKeyCodeValue[100] = "Numpad 4"; arrKeyCodeValue[101] = "Numpad 5"; arrKeyCodeValue[102] = "Numpad 6"; arrKeyCodeValue[103] = "Numpad 7"; arrKeyCodeValue[104] = "Numpad 8"; arrKeyCodeValue[105] = "Numbpad 9"; arrKeyCodeValue[106] = "Numpad Multiply"; arrKeyCodeValue[107] = "Numpad Add"; arrKeyCodeValue[108] = "Numpad Enter"; arrKeyCodeValue[109] = "Numpad Subtract"; arrKeyCodeValue[110] = "Numpad Decimal"; arrKeyCodeValue[111] = "Numpad Divide"; arrKeyCodeValue[112] = "F1"; arrKeyCodeValue[113] = "F2"; arrKeyCodeValue[114] = "F3"; arrKeyCodeValue[115] = "F4"; arrKeyCodeValue[116] = "F5"; arrKeyCodeValue[117] = "F6"; arrKeyCodeValue[118] = "F7"; arrKeyCodeValue[119] = "F8"; arrKeyCodeValue[120] = "F9"; arrKeyCodeValue[121] = "F10"; arrKeyCodeValue[122] = "F11"; arrKeyCodeValue[123] = "F12"; arrKeyCodeValue[124] = "F13"; arrKeyCodeValue[125] = "F14"; arrKeyCodeValue[126] = "F15"; arrKeyCodeValue[144] = "Num Lock"; arrKeyCodeValue[186] = ";"; arrKeyCodeValue[187] = "="; arrKeyCodeValue[189] = "-"; arrKeyCodeValue[191] = "/"; arrKeyCodeValue[192] = "`"; arrKeyCodeValue[219] = "["; arrKeyCodeValue[220] = "\\"; arrKeyCodeValue[221] = "]"; arrKeyCodeValue[222] = "'"; } function displayKeyValue(obj) { obj.status = "none"; obj.txtKey = _root.arrKeyCodeValue[_root[obj._name]]; } function setKeyValue(obj) { if (obj.status == "selected") { obj.status = "none"; _root[obj._name] = Key.getCode(); obj.txtKey = _root.arrKeyCodeValue[_root[obj._name]]; } obj.gotoAndStop(1); } function highlightKey(obj) { if (obj.hitTest(_root._xmouse, _root._ymouse, 1)) { obj.status = "selected"; obj.gotoAndStop(2); } else { obj.status = "none"; obj.gotoAndStop(1); } } Sin = Math.sin; Cos = Math.cos; Abs = Math.abs; Rand = Math.random; KeyIsDown = Key.isDown; PIper180 = (Math.PI/180); GetTimer = getTimer; KeyGetCode = Key.getCode; function startGame(curr_game_difficulty) { trace("curr_game_difficulty " + curr_game_difficulty); game_difficulty = curr_game_difficulty; game_quality = "HIGH"; g_stat = "play"; currMission = "mission_" + level_no; setScopeShapeSize(scopeShapeSize); _root.gotoAndStop(currMission); trace(currMission); bgndMC.gotoAndStop(currMission); scopeMC.bgndMC.gotoAndStop(currMission); statusWindowMC.gotoAndStop("game_start"); currOnEnterFrame = eval ("onEnterFrame" + level_no); onEnterFrame = eval ("onEnterFrame" + level_no); onMouseDown = eval ("onMouseDown" + level_no); level_time = x; noOfShotsFired = 0; noOfSuccessfulShots = 0; missionMessageMC._visible = false; screenBufferDistance = 0; startDrag ("/scopeMC", true, screenBufferDistance, screenBufferDistance, sw - screenBufferDistance, sh - screenBufferDistance); varScopeZoomClose = 2; varScopeZoomMed = 3; varScopeZoomFar = 4; varScopeZoom = varScopeZoomMed; scopeMC.bgndMC._xscale = (scopeMC.bgndMC._yscale = varScopeZoom * 100); changeScopeView("shape", varScopeShape); changeScopeView("size", varScopeSize); rocketFireFrInterval = 5 * FPS; nextRocketFireFr = 3 * FPS; pLhealth = 100; damagePlayer(0); switch (level_no) { case 1 : noOfRocketBGs = 1; arrBGrocket = []; rocketArr = []; rocket_distance = 90; noOfFrToTravel = 6 * FPS; vanSpeed = 1; vanScreenLimit_xMin = 50; vanScreenLimit_xMax = sw - 50; switch (game_difficulty) { case "easy" : allowedTime = 140; noOfRocketsToFire = 10; break; case "med" : allowedTime = 100; noOfFrToTravel = noOfFrToTravel * (1 / 1.1); noOfRocketsToFire = 10; break; case "hard" : allowedTime = 80; noOfFrToTravel = noOfFrToTravel * (1 / 1.2); noOfRocketsToFire = 10; break; default : trace("no case tested true"); } trace("allowedTime " + allowedTime); txt_noOfRocketsToFire = noOfRocketsToFire; break; case 2 : arrBGrocket = []; noOfRocketBGs = 8; txt_noOfRocketsToFire = noOfRocketBGs; rocketArr = []; rocket_distance = 90; noOfFrToTravel = 6 * FPS; switch (game_difficulty) { case "easy" : allowedTime = 160; break; case "med" : allowedTime = 130; noOfFrToTravel = noOfFrToTravel * (1 / 1.1); break; case "hard" : allowedTime = 80; noOfFrToTravel = noOfFrToTravel * (1 / 1.2); break; default : trace("no case tested true"); } break; case 3 : arrBGrocket = []; noOfRocketBGs = 10; txt_noOfRocketsToFire = noOfRocketBGs; rocketArr = []; rocket_distance = 90; noOfFrToTravel = 6 * FPS; switch (game_difficulty) { case "easy" : allowedTime = 160; break; case "med" : allowedTime = 130; noOfFrToTravel = noOfFrToTravel * (1 / 1.1); break; case "hard" : allowedTime = 100; noOfFrToTravel = noOfFrToTravel * (1 / 1.2); break; default : trace("no case tested true"); } break; case 4 : rocketArr = []; rocket_distance = 90; noOfFrToTravel = 6 * FPS; bgRocketHealth = 100; bgRocketHealthBarMC.bar._yscale = 100; switch (game_difficulty) { case "easy" : allowedTime = 120; break; case "med" : allowedTime = 90; noOfFrToTravel = noOfFrToTravel * (1 / 1.1); break; case "hard" : allowedTime = 60; noOfFrToTravel = noOfFrToTravel * (1 / 1.2); break; default : trace("no case tested true"); } break; case 5 : mainRotorDamage = 0; tailRotorDamage = 0; mainRotorDamageMC.bar._yscale = 100; tailRotorDamageMC.bar._yscale = 100; rocketArr = []; rocket_distance = 90; switch (game_difficulty) { case "easy" : allowedTime = 120; break; case "med" : allowedTime = 90; noOfFrToTravel = noOfFrToTravel * (1 / 1.5); break; case "hard" : allowedTime = 60; noOfFrToTravel = noOfFrToTravel * (1 / 2); break; default : trace("no case tested true"); } break; case 101 : noOfTargets = 10; switch (game_difficulty) { case "easy" : allowedTime = 40; allowedAccuracy = 20; break; case "med" : allowedTime = 25; allowedAccuracy = 50; break; case "hard" : allowedTime = 12; allowedAccuracy = 100; break; default : trace("no case tested true"); } break; case 102 : noOfTargets = 10; switch (game_difficulty) { case "easy" : allowedTime = 40; allowedAccuracy = 20; break; case "med" : allowedTime = 25; allowedAccuracy = 50; break; case "hard" : allowedTime = 13; allowedAccuracy = 100; break; default : trace("no case tested true"); } break; case 103 : noOfTargets = 8; switch (game_difficulty) { case "easy" : allowedTime = 50; allowedAccuracy = 20; break; case "med" : allowedTime = 30; allowedAccuracy = 50; break; case "hard" : allowedTime = 14; allowedAccuracy = 100; break; default : trace("no case tested true"); } break; case 104 : noOfTargets = 8; allowedTime = 40; switch (game_difficulty) { case "easy" : allowedTime = 40; allowedAccuracy = 20; break; case "med" : allowedTime = 25; allowedAccuracy = 50; break; case "hard" : allowedTime = 15; allowedAccuracy = 100; break; default : trace("no case tested true"); } break; case 105 : noOfTargets = 10; targetArr = []; allowedTime = 40; switch (game_difficulty) { case "easy" : allowedTime = 140; allowedAccuracy = 20; break; case "med" : allowedTime = 90; allowedAccuracy = 50; break; case "hard" : allowedTime = 60; allowedAccuracy = 100; break; default : trace("no case tested true"); } break; default : trace("no case tested true"); } level_start_time = getTimer(); txt_noOnRocketsToFire = noOnRocketsToFire; startHeliSound(); trace("Mouse.hide();"); Mouse.hide(); } function gameOver(currReason) { trace("gameOver: " + currReason); level_finish_time = getTimer(); displayStatValues(); statusWindowMC.missionMessageMC.gotoAndStop("failure"); if (currReason == "health") { currExplanation = "You were killed"; } else if (currReason == "time") { currExplanation = "Out of time"; } else if (currReason == "accuracy") { currExplanation = "Insufficient accuracy"; } else if (currReason == "user quit") { statusWindowMC.gotoAndStop("main_menu"); } statusWindowMC.txtMissionFailureExplanation = currExplanation; stopHeliSound(); } function level_complete() { trace("level - complete"); _quality = "HIGH"; gotoAndStop (7); displayStatValues(); if (level_no == 5) { statusWindowMC.missionMessageMC.gotoAndStop("congrat"); statusWindowMC.txtMissionFailureExplanation = "You completed all 5 missions"; } else { statusWindowMC.missionMessageMC.gotoAndStop("success"); statusWindowMC.txtMissionFailureExplanation = ""; } currMissionComplete = eval ("missionComplete_m" + level_no); temp100s = int(currMissionComplete / 100); temp10s = int((currMissionComplete - (temp100s * 100)) / 10); temp1s = int((currMissionComplete - (temp100s * 100)) - (temp10s * 10)); switch (game_difficulty) { case "easy" : temp100s = 2; break; case "med" : temp10s = 2; break; case "hard" : temp1s = 2; break; } currMission = ["missionComplete_m" + level_no]; Set(currMission, ((temp100s * 100) + (temp10s * 10)) + temp1s); checkUnlockMissions(); removeOnScreenObjects(); stopHeliSound(); } function checkUnlockMissions() { noOfCompleteMissions_easy = 0; noOfCompleteMissions_med = 0; noOfCompleteMissions_hard = 0; i = 1; while (i <= 5) { currMissionComplete = eval ("missionComplete_m" + i); temp100s = int(currMissionComplete / 100); temp10s = int((currMissionComplete - (temp100s * 100)) / 10); temp1s = int((currMissionComplete - (temp100s * 100)) - (temp10s * 10)); if (temp100s == 2) { noOfCompleteMissions_easy++; } if (temp10s == 2) { noOfCompleteMissions_med++; } if (temp1s == 2) { noOfCompleteMissions_hard++; } eval (currMission + ".easyMC").gotoAndStop(temp100s); eval (currMission + ".medMC").gotoAndStop(temp10s); eval (currMission + ".hardMC").gotoAndStop(temp1s); curr_noOfCompleteMissions = "noOfCompleteMissions_" + game_difficulty; if ((temp100s == 3) && ((eval (curr_noOfCompleteMissions) + 1) == i)) { switch (game_difficulty) { case "easy" : temp100s = 1; break; case "med" : temp10s = 1; break; case "hard" : temp1s = 1; break; } currMission = ["missionComplete_m" + i]; Set(currMission, ((temp100s * 100) + (temp10s * 10)) + temp1s); } i++; } noOfCompleteMissions_easy = 0; noOfCompleteMissions_med = 0; noOfCompleteMissions_hard = 0; i = 1; while (i <= 5) { currMissionComplete = eval ("missionComplete_m10" + i); temp100s = int(currMissionComplete / 100); temp10s = int((currMissionComplete - (temp100s * 100)) / 10); temp1s = int((currMissionComplete - (temp100s * 100)) - (temp10s * 10)); if (temp100s == 2) { noOfCompleteMissions_easy++; } if (temp10s == 2) { noOfCompleteMissions_med++; } if (temp1s == 2) { noOfCompleteMissions_hard++; } eval (currMission + ".easyMC").gotoAndStop(temp100s); eval (currMission + ".medMC").gotoAndStop(temp10s); eval (currMission + ".hardMC").gotoAndStop(temp1s); curr_noOfCompleteMissions = "noOfCompleteMissions_" + game_difficulty; if ((temp100s == 3) && ((eval (curr_noOfCompleteMissions) + 1) == i)) { switch (game_difficulty) { case "easy" : temp100s = 1; break; case "med" : temp10s = 1; break; case "hard" : temp1s = 1; break; } currMission = ["missionComplete_m10" + i]; Set(currMission, ((temp100s * 100) + (temp10s * 10)) + temp1s); } i++; } } function displayStatValues() { trace("displayStatValues"); g_stat = "over"; stopDrag(); bgndMC.gotoAndStop(1); scopeMC.bgndMC.gotoAndStop(1); with (statusWindowMC) { _visible = true; gotoAndStop("stat_screen"); txtShotsFired = noOfShotsFired; txtAccuracy = int((100 * noOfSuccessfulShots) / noOfShotsFired); level_time = int((level_finish_time - level_start_time) / 100) / 10; txtTime = level_time; txtHealth = pLhealth; noOfShotsFired_total = noOfShotsFired_total + noOfShotsFired; noOfSuccessfulShots_total = noOfSuccessfulShots_total + noOfSuccessfulShots; level_time_total = level_time_total + level_time; txtShotsFired_total = noOfShotsFired_total; txtAccuracy_total = int((100 * noOfSuccessfulShots_total) / noOfShotsFired_total); txtTime_total = level_time_total; } delete onEnterFrame; delete onMouseDown; } function next_level() { if (_root.level_no == 105) { _root.level_no == 1; level_init(_root.level_no); } else if (_root.level_no == 5) { _root.level_no++; _root.game_init(); } else { _root.level_no++; level_init(_root.level_no); } trace("_root.level_no: " + _root.level_no); } function updateTimer() { if (levelCompleteCounter <= 0) { currTime = getTimer() - level_start_time; currTimeSeconds = allowedTime - int(currTime / 1000); currMinutes = int(currTimeSeconds / 60); currTenSeconds = int((currTimeSeconds - (currMinutes * 60)) / 10); currSeconds = int((currTimeSeconds - (currMinutes * 60)) - (currTenSeconds * 10)); displayDigit(time_1m_MC, currMinutes); displayDigit(time_10s_MC, currTenSeconds); displayDigit(time_1s_MC, currSeconds); if (currTimeSeconds < 0) { gameOver("time"); trace("time is UP !!!! "); } } } function displayDigit(numericDigit, value) { if (value == 0) { numericDigit.gotoAndStop(10); } else { numericDigit.gotoAndStop(value); } } function changeScopeBgndScale() { mcSniperView._xscale = varScopeSize; mcSniperView._yscale = varScopeSize; mcSniperView.bigpic._xscale = (100 * varZoomScale) / (varScopeSize / 100); mcSniperView.bigpic._yscale = mcSniperView.bigpic._xscale; } function damagePlayer(damage) { pLhealth = pLhealth - damage; if (pLhealth <= 0) { gameOver("health"); } else { txt_pLhealth = pLhealth; pLhealthMC.bar._yscale = pLhealth; } } function moveScope() { if (game_difficulty == "med") { bgndMC._y = (Amplitude / 2) * Sin((heliUpDownSpeed * frameNo) * PIper180); } if (game_difficulty == "hard") { bgndMC._y = Amplitude * Sin(((heliUpDownSpeed * frameNo) * 1.5) * PIper180); bgndMC._x = (Amplitude / 2) * Cos((heliUpDownSpeed * frameNo) * PIper180); } scopeMC.bgndMC._x = ((-scopeMC._x) + bgndMC._x) * varScopeZoom; scopeMC.bgndMC._y = ((-scopeMC._y) + bgndMC._y) * varScopeZoom; } function changeScopeView(currType, currValue) { if (currType == "shape") { varScopeShape = currValue; } else if (currType == "size") { varScopeSize = currValue; } else if (currType == "zoom") { if (currValue == "close") { varScopeZoom = varScopeZoomClose; } else if (currValue == "med") { varScopeZoom = varScopeZoomMed; } else if (currValue == "far") { varScopeZoom = varScopeZoomFar; } } scopeMC.mcScopeShape.gotoAndStop((varScopeShape + "_") + varScopeSize); scopeMC.mcScopeOutline.gotoAndStop((varScopeShape + "_") + varScopeSize); scopeMC.bgndMC.gotoAndStop("mission_" + level_no); scopeMC.bgndMC._xscale = (scopeMC.bgndMC._yscale = varScopeZoom * 100); } function createRocket(type, x, y) { noOfRocketsFired++; bgndMC.attachMovie("rocketMC", "rocketMC" + noOfRocketsFired, rocketLayer - noOfRocketsFired); scopeMC.bgndMC.attachMovie("rocketMC", "rocketMC" + noOfRocketsFired, rocketLayer - noOfRocketsFired); rocketID = "rocketMC" + noOfRocketsFired; rocketMC_scope = eval ("scopeMC.bgndMC." + rocketID); rocketMC_bgnd = eval ("bgndMC." + rocketID); rocketMC_bgnd._x = (rocketMC_scope._x = x); rocketMC_bgnd._y = (rocketMC_scope._y = y); rocketMC_bgnd._xscale = (rocketMC_bgnd._yscale = (rocketMC_scope._xscale = (rocketMC_scope._yscale = 100 - rocket_distance))); xDist = (sw / 4) * Rand(); randomNo = Rand(); if (randomNo > 0.5) { xDist = (sw - xDist) - x; } else { xDist = xDist - x; } yDist = (sh / 4) * Rand(); randomNo = Rand(); if (randomNo > 0.5) { yDist = yDist - y; } else { yDist = (sh - yDist) - y; } xSpeed = xDist / noOfFrToTravel; ySpeed = yDist / noOfFrToTravel; zSpeed = rocket_distance / noOfFrToTravel; zSpeed = Math.pow(100 / (100 - rocket_distance), 1 / noOfFrToTravel); rocketArr.push(new RocketObj(rocketID, type, x, y, xSpeed, ySpeed, zSpeed, noOfFrToTravel)); } function RocketObj(rocketID, type, x, y, xSpeed, ySpeed, zSpeed, noOfFrToTravel) { this.rocketID = rocketID; this.type = type; this.x = x; this.y = y; this.xSpeed = xSpeed; this.ySpeed = ySpeed; this.zSpeed = zSpeed; this.noOfFrToTravel = noOfFrToTravel; } function moveRockets() { rocketNo = rocketArr.length; while ((rocketNo--) > 0) { currRocket = rocketArr[rocketNo]; if ((currRocket.noOfFrToTravel--) <= 0) { removeRocket(rocketNo); damagePlayer(rocketDamageToPlayer); } else { rocketMC = currRocket.rocketID; rocketMC_scope = eval ("scopeMC.bgndMC." + rocketMC); rocketMC_bgnd = eval ("bgndMC." + rocketMC); rocketMC_scope._x = (rocketMC_bgnd._x = rocketMC_bgnd._x + currRocket.xSpeed); rocketMC_scope._y = (rocketMC_bgnd._y = rocketMC_bgnd._y + currRocket.ySpeed); xScale = 50 + (50 / currRocket.noOfFrToTravel); rocketMC_bgnd._xscale = (rocketMC_bgnd._yscale = rocketMC_bgnd._yscale * currRocket.zSpeed); rocketMC_scope._xscale = (rocketMC_scope._yscale = rocketMC_scope._yscale * currRocket.zSpeed); } } } function removeRocket(rocketNo) { currRocket = rocketArr[rocketNo]; rocketMC = currRocket.rocketID; rocketMC_scope = eval ("scopeMC.bgndMC." + rocketMC); rocketMC_bgnd = eval ("bgndMC." + rocketMC); rocketMC_scope.play(); rocketMC_bgnd.play(); rocketArr.splice(rocketNo, 1); } function createSmoke(type, x, y, scale) { if ((noOfSmoke++) > 100) { noOfSmoke = 1; } bgndMC.attachMovie("smokeMC", "smokeMC" + noOfSmoke, smokeLayer + noOfSmoke); scopeMC.bgndMC.attachMovie("smokeMC", "smokeMC" + noOfSmoke, smokeLayer + noOfRocketsFired); smokeID = "smokeMC" + noOfSmoke; smokeMC_scope = eval ("scopeMC.bgndMC." + smokeID); smokeMC_bgnd = eval ("bgndMC." + smokeID); smokeMC_bgnd._x = (smokeMC_scope._x = x); smokeMC_bgnd._y = (smokeMC_scope._y = y); smokeMC_bgnd._xscale = (smokeMC_bgnd._yscale = (rocketMC_scope._xscale = (smokeMC_scope._yscale = scale))); } function removeOnScreenObjects() { if (rocketArr.length > 0) { rocketNo = rocketArr.length; while ((rocketNo--) > 0) { currRocket = rocketArr[rocketNo]; rocketMC = currRocket.rocketID; rocketMC_scope = eval ("scopeMC.bgndMC." + rocketMC); rocketMC_bgnd = eval ("bgndMC." + rocketMC); rocketMC_scope.removeMovieClip(); rocketMC_bgnd.removeMovieClip(); rocketArr.splice(rocketNo, 1); } } } function startLevelCompleteCountdown() { levelCompleteCounter = 2 * FPS; missionMessageMC._visible = true; nextRocketFireFr = 1000; level_finish_time = getTimer(); } function waitAfterLevelComplete() { if (levelCompleteCounter > 0) { levelCompleteCounter--; trace("almost level complete " + levelCompleteCounter); if (levelCompleteCounter == 0) { level_complete(); } nextRocketFireFr = 10; } } function startHeliSound() { sndHeli = new Sound(); sndHeli.attachSound("Heli Sound"); sndHeli.start(0, 1000); } function stopHeliSound() { sndHeli.stop(); } varScopeShape = "circle"; varScopeSize = "med"; function game_init() { FPS = 12; sw = 540; sh = 340; total_score = 0; rocketLayer = 10000; smokeLayer = 500; Amplitude = 20; heliUpDownSpeed = 8; noOfShotsFired = 0; noOfSuccessfulShots = 0; noOfShotsFired_total = 0; noOfSuccessfulShots_total = 0; rocketDamageToPlayer = 17; statusWindowMC.gotoAndStop("level_select"); displayMissionCompleteMCs(); } function displayMissionCompleteMCs() { i = 1; while (i <= 5) { currMissionComplete = eval ("missionComplete_m" + i); temp100s = int(currMissionComplete / 100); temp10s = int((currMissionComplete - (temp100s * 100)) / 10); temp1s = int((currMissionComplete - (temp100s * 100)) - (temp10s * 10)); currMission = ("statusWindowMC.m" + i) + "_MC"; eval (currMission + ".easyMC").gotoAndStop(temp100s); eval (currMission + ".medMC").gotoAndStop(temp10s); eval (currMission + ".hardMC").gotoAndStop(temp1s); i++; } i = 1; while (i <= 5) { currMissionComplete = eval ("missionComplete_m10" + i); temp100s = int(currMissionComplete / 100); temp10s = int((currMissionComplete - (temp100s * 100)) / 10); temp1s = int((currMissionComplete - (temp100s * 100)) - (temp10s * 10)); currMission = ("statusWindowMC.m10" + i) + "_MC"; eval (currMission + ".easyMC").gotoAndStop(temp100s); eval (currMission + ".medMC").gotoAndStop(temp10s); eval (currMission + ".hardMC").gotoAndStop(temp1s); i++; } } function level_init(level_no) { _root.level_no = level_no; statusWindowMC.gotoAndStop("level_mission"); currMissionComplete = eval ("missionComplete_m" + level_no); temp100s = int(currMissionComplete / 100); temp10s = int((currMissionComplete - (temp100s * 100)) / 10); temp1s = int((currMissionComplete - (temp100s * 100)) - (temp10s * 10)); currMission = "statusWindowMC.textMC"; eval (currMission + "_easy").gotoAndStop(temp100s); eval (currMission + "_easy.textMC").gotoAndStop("easy"); eval (currMission + "_med").gotoAndStop(temp10s); eval (currMission + "_med.textMC").gotoAndStop("med"); eval (currMission + "_hard").gotoAndStop(temp1s); eval (currMission + "_hard.textMC").gotoAndStop("hard"); if (level_no >= 100) { briefing_level_no = (level_no - 100) + 6; } else { briefing_level_no = level_no; } statusWindowMC.levelBriefingMC.gotoAndStop(briefing_level_no); _quality = game_quality; removeOnScreenObjects(); } if (firstTimeToLoad == undefined) { setDefaultKeys(); firstTimeToLoad = false; } _root.createEmptyMovieClip("_keyListener", 1); Key.addListener(_keyListener); _keyListener.onKeyDown = function () { currKey = KeyGetCode(); if (g_stat == "play") { if (currKey == keyQualityToggle) { if (_quality == "HIGH") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } mcQualityStatus.gotoAndPlay(2); mcQualityStatus.txtQuality = (game_quality = _quality); } else if (currKey == keyMusicOnOff) { } else if (currKey == keyPauseGame) { tempOnEnterFrame = onEnterFrame; tempOnMouseDown = onMouseDown; g_stat = "paused"; Mouse.show(); statusWindowMC.gotoAndStop("pause"); pause_start_time = getTimer(); delete onEnterFrame; delete onMouseDown; } else if (currKey == keyQuitGame) { removeOnScreenObjects(); statusWindowMC.gotoAndStop("game_start"); delete onEnterFrame; delete onMouseDown; gameOver("user quit"); } else if (currKey == keyScopeZoomClose) { changeScopeView("zoom", "close"); } else if (currKey == keyScopeZoomMed) { changeScopeView("zoom", "med"); } else if (currKey == keyScopeZoomFar) { changeScopeView("zoom", "far"); } else if (currKey == keyScopeSizeSmall) { changeScopeView("size", "small"); } else if (currKey == keyScopeSizeMed) { changeScopeView("size", "med"); } else if (currKey == keyScopeSizeLarge) { changeScopeView("size", "large"); } else if (currKey == keyScopeShapeCircle) { changeScopeView("shape", "circle"); } else if (currKey == keyScopeShapeSquare) { changeScopeView("shape", "square"); } else if (currKey == keyScopeShapeDiamond) { changeScopeView("shape", "diamond"); } } else if (g_stat == "paused") { if (currKey == keyPauseGame) { onEnterFrame = tempOnEnterFrame; onMouseDown = tempOnMouseDown; g_stat = "play"; statusWindowMC.gotoAndStop("game_start"); level_start_time = level_start_time + (getTimer() - pause_start_time); Mouse.hide(); } } };
Frame 8
function onEnterFrame1() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); if (((nextRocketFireFr--) <= 0) && (noOfRocketsToFire > 0)) { bgRocketMC = "vanMC.bgRocket_" + (int(noOfRocketBGs * Rand()) + 1); bgRocketMC_scope = eval ("scopeMC.bgndMC." + bgRocketMC); bgRocketMC_bgnd = eval ("bgndMC." + bgRocketMC); bgRocketMC_scope.gotoAndPlay("fires_rocket"); bgRocketMC_bgnd.gotoAndPlay("fires_rocket"); nextRocketFireFr = rocketFireFrInterval * (1 + (Rand() / 4)); } if (rocketArr.length > 0) { moveRockets(); } if (bgndMC.vanMC._x < vanScreenLimit_xMin) { vanSpeed = Abs(vanSpeed); } else if (bgndMC.vanMC._x > vanScreenLimit_xMax) { vanSpeed = -Abs(vanSpeed); } else { randomNo = Rand(); if (randomNo < 0.01) { vanSpeed = vanSpeed * -1; } } scopeMC.bgndMC.vanMC._x = (bgndMC.vanMC._x = bgndMC.vanMC._x + vanSpeed); } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown1() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; rocketNo = rocketArr.length; while ((rocketNo--) > 0) { currRocket = rocketArr[rocketNo]; rocketMC_bgnd = eval (("bgndMC." + currRocket.rocketID) + ".hitArea"); if (rocketMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { noOfSuccessfulShots++; removeRocket(rocketNo); noOfRocketsToFire--; txt_noOfRocketsToFire = noOfRocketsToFire; if (noOfRocketsToFire <= 0) { startLevelCompleteCountdown(); } } } } } trace("onEnterFrame1()");
Frame 9
function onEnterFrame2() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); if ((nextRocketFireFr--) <= 0) { newBGcreated = false; while (!newBGcreated) { currBGno = int(noOfRocketBGs * Rand()) + 1; if (arrBGrocket[currBGno] != true) { bgCoverMC = "bgCoverMC_" + currBGno; newBGcreated = true; } } bgCoverMC_scope = eval ("scopeMC.bgndMC." + bgCoverMC); bgCoverMC_bgnd = eval ("bgndMC." + bgCoverMC); bgCoverMC_scope.gotoAndStop(2); bgCoverMC_bgnd.gotoAndStop(2); bgRocketMC_scope = eval (("scopeMC.bgndMC." + bgCoverMC) + ".bgRocketMC"); bgRocketMC_bgnd = eval (("bgndMC." + bgCoverMC) + ".bgRocketMC"); bgRocketMC_scope.gotoAndPlay("appears"); bgRocketMC_bgnd.gotoAndPlay("appears"); nextRocketFireFr = rocketFireFrInterval * (1 + (Rand() / 4)); noOnRocketsToFire--; txt_noOnRocketsToFire = noOnRocketsToFire; } if (rocketArr.length > 0) { moveRockets(); } } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown2() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; hitSomething = false; rocketNo = rocketArr.length; while ((rocketNo--) > 0) { currRocket = rocketArr[rocketNo]; rocketMC_bgnd = eval (("bgndMC." + currRocket.rocketID) + ".hitArea"); if (rocketMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { noOfSuccessfulShots++; removeRocket(rocketNo); hitSomething = true; } } rocketBGno = noOfRocketBGs + 1; while ((rocketBGno--) > 0) { if (!hitSomething) { coverMC_bgnd = eval (("bgndMC.bgCoverMC_" + rocketBGno) + ".coverMC"); if (coverMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { trace("hit cover: "); hitSomething = true; } else { bgRocketMC_bgnd = eval (("bgndMC.bgCoverMC_" + rocketBGno) + ".bgRocketMC"); if (bgRocketMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { bgRocketHealthBarMC._yscale = bgRocketHealthBarMC._yscale * 0.9; noOfSuccessfulShots++; trace("hit bg: "); bgRocketMC_scope = eval (("scopeMC.bgndMC.bgCoverMC_" + rocketBGno) + ".bgRocketMC"); bgRocketMC_bgnd = eval (("bgndMC.bgCoverMC_" + rocketBGno) + ".bgRocketMC"); bgRocketMC_scope.gotoAndPlay("dies"); bgRocketMC_bgnd.gotoAndPlay("dies"); arrBGrocket[rocketBGno] = true; currKilledBG = 0; i = 1; while (i <= noOfRocketBGs) { if (arrBGrocket[i] == true) { currKilledBG++; } i++; } txt_noOfRocketsToFire = noOfRocketBGs - currKilledBG; if (currKilledBG >= noOfRocketBGs) { startLevelCompleteCountdown(); } } } } } } }
Frame 10
function onEnterFrame3() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); if ((nextRocketFireFr--) <= 0) { newBGcreated = false; while (!newBGcreated) { currBGno = int(noOfRocketBGs * Rand()) + 1; if (arrBGrocket[currBGno] != true) { bgCoverMC = "bgCoverMC_" + currBGno; newBGcreated = true; } } bgCoverMC_scope = eval ("scopeMC.bgndMC." + bgCoverMC); bgCoverMC_bgnd = eval ("bgndMC." + bgCoverMC); bgCoverMC_scope.gotoAndStop(2); bgCoverMC_bgnd.gotoAndStop(2); bgRocketMC_scope = eval (("scopeMC.bgndMC." + bgCoverMC) + ".bgRocketMC"); bgRocketMC_bgnd = eval (("bgndMC." + bgCoverMC) + ".bgRocketMC"); bgRocketMC_scope.gotoAndPlay("appears"); bgRocketMC_bgnd.gotoAndPlay("appears"); nextRocketFireFr = rocketFireFrInterval * (1 + (Rand() / 4)); noOnRocketsToFire--; txt_noOnRocketsToFire = noOnRocketsToFire; } if (rocketArr.length > 0) { moveRockets(); } } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown3() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; hitSomething = false; rocketNo = rocketArr.length; while ((rocketNo--) > 0) { currRocket = rocketArr[rocketNo]; rocketMC_bgnd = eval (("bgndMC." + currRocket.rocketID) + ".hitArea"); if (rocketMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { noOfSuccessfulShots++; removeRocket(rocketNo); hitSomething = true; } } if (!hitSomething) { rocketBGno = noOfRocketBGs + 1; while ((rocketBGno--) > 0) { trace("rocketBGno " + rocketBGno); coverMC_bgnd = eval (("bgndMC.bgCoverMC_" + rocketBGno) + ".coverMC"); if (coverMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { trace("hit cover: "); hitSomething = true; } else { bgRocketMC_bgnd = eval (("bgndMC.bgCoverMC_" + rocketBGno) + ".bgRocketMC"); if (bgRocketMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { bgRocketHealthBarMC._yscale = bgRocketHealthBarMC._yscale * 0.9; noOfSuccessfulShots++; trace("hit bg: "); bgRocketMC_scope = eval (("scopeMC.bgndMC.bgCoverMC_" + rocketBGno) + ".bgRocketMC"); bgRocketMC_bgnd = eval (("bgndMC.bgCoverMC_" + rocketBGno) + ".bgRocketMC"); bgRocketMC_scope.gotoAndPlay("dies"); bgRocketMC_bgnd.gotoAndPlay("dies"); arrBGrocket[rocketBGno] = true; currKilledBG = 0; i = 1; while (i <= noOfRocketBGs) { trace(arrBGrocket[i]); if (arrBGrocket[i] == true) { currKilledBG++; } i++; } txt_noOfRocketsToFire = noOfRocketBGs - currKilledBG; if (currKilledBG >= noOfRocketBGs) { startLevelCompleteCountdown(); } } } } } } }
Frame 11
function onEnterFrame4() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); if ((nextRocketFireFr--) <= 0) { bgRocketMC = "heliMC.bgRocket_1"; bgRocketMC_scope = eval ("scopeMC.bgndMC." + bgRocketMC); bgRocketMC_bgnd = eval ("bgndMC." + bgRocketMC); bgRocketMC_scope.gotoAndPlay("appears"); bgRocketMC_bgnd.gotoAndPlay("appears"); nextRocketFireFr = rocketFireFrInterval * (1 + (Rand() / 4)); noOnRocketsToFire--; txt_noOnRocketsToFire = noOnRocketsToFire; } if (rocketArr.length > 0) { moveRockets(); } } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown4() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; hitSomething = false; rocketNo = rocketArr.length; while ((rocketNo--) > 0) { currRocket = rocketArr[rocketNo]; rocketMC_bgnd = eval (("bgndMC." + currRocket.rocketID) + ".hitArea"); if (rocketMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { noOfSuccessfulShots++; removeRocket(rocketNo); hitSomething = true; } } if (!hitSomething) { coverMC_bgnd = bgndMC.heliMC.coverMC; if (coverMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { trace("hit cover: "); hitSomething = true; } else { bgRocketMC_bgnd = bgndMC.heliMC.bgRocket_1; if (bgRocketMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { bgRocketHealthBarMC.bar._yscale = (bgRocketHealth = bgRocketHealth - 21); if (bgRocketHealthBarMC.bar._yscale < 0) { bgRocketHealthBarMC.bar._yscale = 0; } bgRocketMC = "heliMC.bgRocket_1"; bgRocketMC_scope = eval ("scopeMC.bgndMC." + bgRocketMC); bgRocketMC_bgnd = eval ("bgndMC." + bgRocketMC); bgRocketMC_scope.gotoAndPlay("hides"); bgRocketMC_bgnd.gotoAndPlay("hides"); noOfSuccessfulShots++; trace("hit bg: "); if (bgRocketHealthBarMC.bar._yscale <= 0) { startLevelCompleteCountdown(); bgRocketMC_scope.gotoAndPlay("dies"); bgRocketMC_bgnd.gotoAndPlay("dies"); } } } } } }
Instance of Symbol 438 MovieClip "bgRocketHealthBarMC" in Frame 11
/* no clip actions */
Frame 12
function onEnterFrame5() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); heliMC_bgnd = bgndMC.heliMC; heliMC_scope = scopeMC.bgndMC.heliMC; heliMC_scope._x = (heliMC_bgnd._x = 250 + (40 * Math.sin((((mainRotorDamage / 4) + 1) * frameNo) / 10))); heliMC_scope._y = (heliMC_bgnd._y = 180 + (20 * Math.sin((((mainRotorDamage / 4) + 1) * frameNo) / 14))); heliMC_scope._rotation = (heliMC_bgnd._rotation = (2 * (tailRotorDamage + 1)) + (20 * Math.sin(((tailRotorDamage + 1) * frameNo) / 25))); nextTailRotorSmoke--; if ((tailRotorDamage > 0) && (nextTailRotorSmoke <= 0)) { nextTailRotorSmoke = 5 - tailRotorDamage; currRotorMC_bgnd = bgndMC.heliMC.tailRotorMC; x = (heliMC_bgnd._x + (Cos(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._x)) - (Sin(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._y); y = (heliMC_bgnd._y + (Sin(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._x)) + (Cos(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._y); x = x + (20 * (0.5 - Rand())); y = y + (15 * (0.5 - Rand())); createSmoke(type, x, y, 100); } nextMainRotorSmoke--; if ((mainRotorDamage > 0) && (nextMainRotorSmoke <= 0)) { nextMainRotorSmoke = 5 - mainRotorDamage; currRotorMC_bgnd = bgndMC.heliMC.mainRotorMC; x = (heliMC_bgnd._x + (Cos(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._x)) - (Sin(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._y); y = (heliMC_bgnd._y + (Sin(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._x)) + (Cos(heliMC_bgnd._rotation * PIper180) * currRotorMC_bgnd._y); x = x + (20 * (0.5 - Rand())); y = y + (10 * (0.5 - Rand())); createSmoke(type, x, y, 100); } } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown5() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; hitSomething = false; tailRotorMC = bgndMC.heliMC.tailRotorMC; if ((tailRotorDamageMC.bar._yscale > 0) && (tailRotorMC.hitTest(scopeMC._x, scopeMC._y, true))) { trace("hit tailRotorMC: "); tailRotorDamage++; tailRotorExplosionMC = "heliMC.tailRotorExplosionMC"; tailRotorExplosionMC_bgnd = eval ("bgndMC." + tailRotorExplosionMC); tailRotorExplosionMC_scope = eval ("scopeMC.bgndMC." + tailRotorExplosionMC); tailRotorExplosionMC_bgnd.gotoAndPlay(2); tailRotorExplosionMC_scope.gotoAndPlay(2); tailRotorFireMC = "heliMC.tailRotorFireMC"; tailRotorFireMC_bgnd = eval ("bgndMC." + tailRotorFireMC); tailRotorFireMC_scope = eval ("scopeMC.bgndMC." + tailRotorFireMC); tailRotorFireMC_bgnd.gotoAndStop(tailRotorDamage + 1); tailRotorFireMC_scope.gotoAndStop(tailRotorDamage + 1); tailRotorDamageMC.bar._yscale = tailRotorDamageMC.bar._yscale - 26; if (tailRotorDamageMC.bar._yscale < 0) { tailRotorDamageMC.bar._yscale = 0; } } else { mainRotorMC = bgndMC.heliMC.mainRotorMC; if ((mainRotorDamageMC.bar._yscale > 0) && (mainRotorMC.hitTest(scopeMC._x, scopeMC._y, true))) { trace("hit mainRotorMC: "); mainRotorDamage++; mainRotorExplosionMC = "heliMC.mainRotorExplosionMC"; mainRotorExplosionMC_bgnd = eval ("bgndMC." + mainRotorExplosionMC); mainRotorExplosionMC_scope = eval ("scopeMC.bgndMC." + mainRotorExplosionMC); mainRotorExplosionMC_bgnd.gotoAndPlay(2); mainRotorExplosionMC_scope.gotoAndPlay(2); mainRotorFireMC = "heliMC.mainRotorFireMC"; mainRotorFireMC_bgnd = eval ("bgndMC." + mainRotorFireMC); mainRotorFireMC_scope = eval ("scopeMC.bgndMC." + mainRotorFireMC); mainRotorFireMC_bgnd.gotoAndStop(mainRotorDamage + 1); mainRotorFireMC_scope.gotoAndStop(mainRotorDamage + 1); mainRotorDamageMC.bar._yscale = mainRotorDamageMC.bar._yscale - 26; if (mainRotorDamageMC.bar._yscale < 0) { mainRotorDamageMC.bar._yscale = 0; } } } if ((tailRotorDamageMC.bar._yscale == 0) && (mainRotorDamageMC.bar._yscale == 0)) { startLevelCompleteCountdown(); } } }
Frame 14
function onEnterFrame101() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown101() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; targetNo = noOfTargets + 1; while ((targetNo--) > 0) { targetMC_bgnd = eval ("bgndMC.target_" + targetNo); targetMC_scope = eval ("scopeMC.bgndMC.target_" + targetNo); if (targetMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { targetMC_bgnd.gotoAndStop(2); targetMC_scope.gotoAndStop(2); if ((++noOfSuccessfulShots) >= noOfTargets) { startLevelCompleteCountdown(); } } } } }
Frame 15
function onEnterFrame102() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown102() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; targetNo = noOfTargets + 1; while ((targetNo--) > 0) { targetMC_bgnd = eval ("bgndMC.target_" + targetNo); targetMC_scope = eval ("scopeMC.bgndMC.target_" + targetNo); if (targetMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { targetMC_bgnd.gotoAndStop(2); targetMC_scope.gotoAndStop(2); if ((++noOfSuccessfulShots) >= noOfTargets) { startLevelCompleteCountdown(); } } } } }
Frame 16
function onEnterFrame103() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown103() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; targetNo = noOfTargets + 1; while ((targetNo--) > 0) { targetMC_bgnd = eval (("bgndMC.target_" + targetNo) + ".hitArea"); targetMC_scope = eval (("scopeMC.bgndMC.target_" + targetNo) + ".hitArea"); if (targetMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { targetMC_bgnd.gotoAndStop(2); targetMC_scope.gotoAndStop(2); if ((++noOfSuccessfulShots) >= noOfTargets) { startLevelCompleteCountdown(); } } } } }
Frame 17
function onEnterFrame104() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown104() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; targetNo = noOfTargets + 1; while ((targetNo--) > 0) { targetMC_bgnd = eval (("bgndMC.target_" + targetNo) + ".hitArea"); targetMC_scope = eval (("scopeMC.bgndMC.target_" + targetNo) + ".hitArea"); if (targetMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { targetMC_bgnd.gotoAndStop(2); targetMC_scope.gotoAndStop(2); if ((++noOfSuccessfulShots) >= noOfTargets) { startLevelCompleteCountdown(); } } } } }
Frame 18
stop(); function onEnterFrame105() { if (g_stat == "play") { frameNo++; waitAfterLevelComplete(); updateTimer(); moveScope(); if ((nexTargetShowFr--) <= 0) { selectedNextTarget = false; while (!selectedNextTarget) { targetNo = int(noOfTargets * Rand()) + 1; if (!targetArr[targetNo]) { selectedNextTarget = true; } } targetMC_bgnd = eval ("bgndMC.target_" + targetNo); targetMC_scope = eval ("scopeMC.bgndMC.target_" + targetNo); targetMC_bgnd.play(); targetMC_scope.play(); nexTargetShowFr = FPS * (4 + (2 * Rand())); trace((targetArr[targetNo] + " == ") + targetMC_bgnd); } } else if (g_stat == "paused") { } else if (g_stat == "level_complete") { delete onEnterFrame; } else if (g_stat == "over") { delete onEnterFrame; } } function onMouseDown105() { if (sniperGunStatus == "ready") { sniperGunStatusMC.play(); noOfShotsFired++; targetNo = noOfTargets + 1; while ((targetNo--) > 0) { targetMC_bgnd = eval (("bgndMC.target_" + targetNo) + ".hitArea"); targetMC_scope = eval (("scopeMC.bgndMC.target_" + targetNo) + ".hitArea"); if (targetMC_bgnd.hitTest(scopeMC._x, scopeMC._y, true)) { targetMC_bgnd.gotoAndStop(2); targetMC_scope.gotoAndStop(2); targetArr[targetNo] = true; if ((++noOfSuccessfulShots) >= noOfTargets) { startLevelCompleteCountdown(); } } } } }
Symbol 14 MovieClip [rocketMC] Frame 1
stop();
Symbol 14 MovieClip [rocketMC] Frame 9
this.removeMovieClip();
Symbol 17 Button
on (release) { _root.levelNo = idNo; _root.g.practiceMode = true; trace((_parent.idNo + " : ") + idNo); _root.levelInit(); _parent.gotoAndStop("game_start"); _parent.removePracticeLevelButtons(); }
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 5
currTarget = this; addUpCoords = true; currTarget_x = this._x; currTarget_y = this._y; i = 6; while (i > 0) { currTarget = eval (currTarget + "._parent"); if ((currTarget._name != "bgndMC") && (addUpCoords)) { currTarget_x = currTarget_x + currTarget._x; currTarget_y = currTarget_y + currTarget._y; addUpCoords = false; trace((("currTarget: " + currTarget) + " -- x: ") + currTarget._x); trace((currTarget_x + " === ") + currTarget_y); } if (currTarget._name == "scopeMC") { trace("_target is scopeMC"); _root.createRocket(type, currTarget_x, currTarget_y); i = 0; } else if (_target == "_level0") { } i--; }
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 6
gotoAndPlay("wait_" + _root.game_difficulty); trace("wait: " + _root.game_difficulty);
Symbol 43 MovieClip Frame 50
trace("shoot rocket: "); currTarget = this; addUpCoords = true; currTarget_x = this._x; currTarget_y = this._y; i = 6; while (i > 0) { currTarget = eval (currTarget + "._parent"); if ((currTarget._name != "bgndMC") && (addUpCoords)) { currTarget_x = currTarget_x + currTarget._x; currTarget_y = currTarget_y + currTarget._y; addUpCoords = false; } if (currTarget._name == "scopeMC") { _root.createRocket(type, currTarget_x, currTarget_y); i = 0; } else if (_target == "_level0") { } i--; }
Symbol 43 MovieClip Frame 56
gotoAndStop (1);
Symbol 43 MovieClip Frame 57
if (_root.Rand() < 0.5) { this._xscale = -100; }
Symbol 46 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 1
stop();
Instance of Symbol 70 MovieClip in Symbol 71 MovieClip [smokeMC] Frame 1
onClipEvent (load) { this.gotoAndStop(int(3 * Math.random()) + 1); }
Symbol 71 MovieClip [smokeMC] Frame 19
this.removeMovieClip();
Symbol 86 Button
on (release) { getURL ("http://www.tuti.tv", "_blank"); }
Symbol 94 Button
on (release) { _root.play(); }
Symbol 97 MovieClip Frame 1
stop();
Symbol 108 Button
on (release) { nextFrame(); }
Symbol 116 Button
on (release) { nextFrame(); }
Symbol 118 Button
on (release) { getURL ("http://www.tuti.tv/movies/ev/ev.html", "_blank"); }
Symbol 121 Button
on (release) { this.gotoAndStop(1); }
Symbol 197 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 3
subtitleText = "Once upon a time, a long long time ago,";
Symbol 197 MovieClip Frame 4
subtitleText = "tutis were enslaved by creatures called humans.";
Symbol 197 MovieClip Frame 5
subtitleText = "";
Symbol 197 MovieClip Frame 6
subtitleText = "Being enslaved by such horrible creatures meant";
Symbol 197 MovieClip Frame 7
subtitleText = "that tutis were working day after day,";
Symbol 197 MovieClip Frame 8
subtitleText = "night after night, constantly exhausted.";
Symbol 197 MovieClip Frame 9
subtitleText = "One day, a miracle has happened.";
Symbol 197 MovieClip Frame 10
subtitleText = "One lucky tuti was freed from its master";
Symbol 197 MovieClip Frame 11
subtitleText = "in an accident.";
Symbol 197 MovieClip Frame 12
subtitleText = "";
Symbol 197 MovieClip Frame 14
subtitleText = "Taking a taste of sweet freedom, our tuti swore ";
Symbol 197 MovieClip Frame 15
subtitleText = "that he would not rest till all tutis were free. ";
Symbol 197 MovieClip Frame 16
subtitleText = "";
Symbol 197 MovieClip Frame 18
subtitleText = "Tutis were essential to humans without whom, ";
Symbol 197 MovieClip Frame 19
subtitleText = "humans could simply not reproduce. ";
Symbol 197 MovieClip Frame 20
subtitleText = "Not being able to reproduce, the human race ";
Symbol 197 MovieClip Frame 21
subtitleText = "started dying out. ";
Symbol 197 MovieClip Frame 22
subtitleText = "Once humans were extinct, there was nothing ";
Symbol 197 MovieClip Frame 23
subtitleText = "to stop the tutis from evolving into";
Symbol 197 MovieClip Frame 24
subtitleText = " the sophisticated creatures that they are today. ";
Symbol 197 MovieClip Frame 25
subtitleText = "";
Symbol 197 MovieClip Frame 32
subtitleText = "And that is why I like banana sandwiches. ";
Symbol 197 MovieClip Frame 33
subtitleText = "uhhh I mean... ";
Symbol 197 MovieClip Frame 34
subtitleText = "And childern, that is how our ansectors ";
Symbol 197 MovieClip Frame 35
subtitleText = "achieved freedom.";
Symbol 197 MovieClip Frame 36
subtitleText = "";
Symbol 228 MovieClip Frame 4
this.gotoAndPlay(int(3 * _root.Rand()) + 1); this._rotation = int(360 * _root.Rand());
Symbol 229 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 1
stop();
Instance of Symbol 211 MovieClip in Symbol 239 MovieClip Frame 5
onClipEvent (enterFrame) { this._x = this._x - 0.5; }
Instance of Symbol 219 MovieClip "heliMC" in Symbol 239 MovieClip Frame 5
onClipEvent (enterFrame) { currFr++; this._y = 200 + (20 * Math.sin(currFr / 10)); this._x = 250 + (40 * Math.sin(currFr / 15)); this._rotation = 10 + (10 * Math.sin(currFr / 25)); }
Symbol 259 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 1
stop();
Symbol 271 Button
on (release) { _root.game_init(); }
Symbol 274 Button
on (release) { gotoAndStop (6); _root.displayKeyAssignments(); }
Symbol 280 Button
on (release) { gotoAndStop (7); }
Symbol 288 Button
on (release) { gotoAndStop (1); }
Symbol 290 Button
on (release) { _root.level_init(3); }
Symbol 292 Button
on (release) { _root.level_init(1); }
Symbol 293 Button
on (release) { _root.level_init(2); }
Symbol 294 Button
on (release) { _root.level_init(4); }
Symbol 295 Button
on (release) { _root.level_init(5); }
Symbol 296 Button
on (release) { _root.level_init(103); }
Symbol 297 Button
on (release) { _root.level_init(101); }
Symbol 298 Button
on (release) { _root.level_init(102); }
Symbol 299 Button
on (release) { _root.level_init(104); }
Symbol 300 Button
on (release) { _root.level_init(105); }
Symbol 307 MovieClip Frame 1
stop();
Symbol 312 Button
on (release) { trace(id); _root.startGame(id); }
Symbol 316 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 1
stop();
Symbol 342 Button
on (release) { _root.game_init(); }
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
stop();
Symbol 379 Button
on (release) { _root.next_level(); }
Symbol 382 Button
on (release) { _root.level_init(_root.level_no); }
Symbol 401 MovieClip Frame 1
Mouse.show(); stop();
Instance of Symbol 319 MovieClip "textMC_med" in Symbol 401 MovieClip Frame 4
onClipEvent (load) { id = "med"; }
Instance of Symbol 319 MovieClip "textMC_hard" in Symbol 401 MovieClip Frame 4
onClipEvent (load) { id = "hard"; }
Instance of Symbol 319 MovieClip "textMC_easy" in Symbol 401 MovieClip Frame 4
onClipEvent (load) { id = "easy"; }
Instance of Symbol 360 MovieClip "keyQualityToggle" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyMusicOnOff" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeZoomClose" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeZoomMed" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeZoomFar" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeSizeSmall" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeSizeMed" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeSizeLarge" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyPauseGame" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyQuitGame" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeShapeCircle" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeShapeSquare" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Instance of Symbol 360 MovieClip "keyScopeShapeDiamond" in Symbol 401 MovieClip Frame 6
onClipEvent (load) { _root.displayKeyValue(this); } onClipEvent (keyUp) { _root.setKeyValue(this); } onClipEvent (mouseUp) { _root.highlightKey(this); }
Symbol 401 MovieClip Frame 10
Mouse.show();
Symbol 402 Button
on (release) { _root.level_complete(); }
Symbol 422 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 1
_root.sniperGunStatus = "ready"; stop();
Symbol 427 MovieClip Frame 2
_root.sniperGunStatus = "reload";
Symbol 433 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [Heli Sound]
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:2 3Used by:14
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:14
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:14
Symbol 9 ShapeTweeningUsed by:14
Symbol 10 SoundUsed by:14 233
Symbol 11 GraphicUsed by:14 233
Symbol 12 ShapeTweeningUsed by:14
Symbol 13 GraphicUsed by:14 233
Symbol 14 MovieClip [rocketMC]Uses:4 6 8 9 10 11 12 13
Symbol 15 GraphicUsed by:17 290 292 293 294 295 296 297 298 299 300
Symbol 16 GraphicUsed by:17 290 292 293 294 295 296 297 298 299 300
Symbol 17 ButtonUses:15 16Used by:66
Symbol 18 GraphicUsed by:65 338 401
Symbol 19 GraphicUsed by:65 338 401
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:20 21Used by:65 239 338 401
Symbol 23 GraphicUsed by:31
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:24 25Used by:29 43
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29 43
Symbol 29 MovieClipUses:26 28Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:23 29 30Used by:65 239 338 401
Symbol 32 BitmapUsed by:33 206
Symbol 33 GraphicUses:32Used by:65 338 401
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:34 35 36Used by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:26 28 37 38 40 41 42Used by:46 65 219 338 401
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:46 65 219 234 338 401
Symbol 46 MovieClipUses:43 45Used by:65 239 338 401
Symbol 47 ShapeTweeningUsed by:65 208 338 401
Symbol 48 GraphicUsed by:65 208 338 401 427
Symbol 49 GraphicUsed by:65 208 338 401
Symbol 50 GraphicUsed by:65 338 401
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:65 239 338 401
Symbol 53 GraphicUsed by:65 338 401
Symbol 54 GraphicUsed by:65 212 213 338 401
Symbol 55 GraphicUsed by:65 338 401
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:56 57Used by:64 65 237 238 239 338 401
Symbol 59 GraphicUsed by:65 338 401
Symbol 60 GraphicUsed by:65 338 401
Symbol 61 GraphicUsed by:65 238 338 401
Symbol 62 GraphicUsed by:65 338 401
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:58 63Used by:65 239 338 401
Symbol 65 MovieClipUses:18 19 22 31 33 46 47 48 49 50 52 53 54 43 45 55 58 59 60 61 62 64Used by:66
Symbol 66 MovieClip [practiceLevel_Button]Uses:17 65
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:67 68 69Used by:71
Symbol 71 MovieClip [smokeMC]Uses:70
Symbol 72 GraphicUsed by:Timeline
Symbol 73 FontUsed by:74 262 264 265 268 269 272 273 278 279 284 286 291 301 302 313 314 315 318 323 325 327 329 331 333 334 335 336 337 339 340 341 343 344 352 367 368 369 370 371 372 375 377 380 381 398 399 400 404 429 431 432 434
Symbol 74 TextUses:73Used by:401  Timeline
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:86
Symbol 77 FontUsed by:78 88 89 90 91 92 96 182 185
Symbol 78 TextUses:77Used by:86
Symbol 79 GraphicUsed by:86
Symbol 80 ShapeTweeningUsed by:83
Symbol 81 ShapeTweeningUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:80 81 82Used by:86 94
Symbol 84 GraphicUsed by:86
Symbol 85 SoundUsed by:86
Symbol 86 ButtonUses:76 78 79 83 84 85Used by:401  Timeline
Symbol 87 GraphicUsed by:97
Symbol 88 TextUses:77Used by:97
Symbol 89 EditableTextUses:77Used by:97
Symbol 90 EditableTextUses:77Used by:97
Symbol 91 TextUses:77Used by:97
Symbol 92 TextUses:77Used by:97
Symbol 93 GraphicUsed by:94
Symbol 94 ButtonUses:83 93Used by:97
Symbol 95 GraphicUsed by:97
Symbol 96 TextUses:77Used by:97
Symbol 97 MovieClipUses:87 88 89 90 91 92 94 95 96Used by:Timeline
Symbol 98 GraphicUsed by:Timeline
Symbol 99 FontUsed by:100 102 111 162 198 200 275 276 277 345 346 347 348 349 350 353 355 358 361 364 384 385 386 387 388 389 390 391 392 393 394 395 396 397 405 425 435 439 440 441
Symbol 100 TextUses:99Used by:Timeline
Symbol 101 GraphicUsed by:Timeline
Symbol 102 TextUses:99Used by:Timeline
Symbol 103 GraphicUsed by:197
Symbol 104 GraphicUsed by:108 118
Symbol 105 GraphicUsed by:108 118
Symbol 106 GraphicUsed by:108 118
Symbol 107 GraphicUsed by:108 116 118 121
Symbol 108 ButtonUses:104 105 106 107Used by:197
Symbol 109 FontUsed by:110 111 117 119 120 122 163 322 324 326 328 330 332 351 353 354 356 362 363 366
Symbol 110 TextUses:109Used by:197
Symbol 111 TextUses:109 99Used by:197
Symbol 112 GraphicUsed by:197
Symbol 113 GraphicUsed by:116 121
Symbol 114 GraphicUsed by:116 121
Symbol 115 GraphicUsed by:116 121
Symbol 116 ButtonUses:113 114 115 107Used by:197
Symbol 117 TextUses:109Used by:197
Symbol 118 ButtonUses:104 105 106 107Used by:197
Symbol 119 TextUses:109Used by:197
Symbol 120 TextUses:109Used by:197
Symbol 121 ButtonUses:113 114 115 107Used by:197
Symbol 122 TextUses:109Used by:197
Symbol 123 GraphicUsed by:197
Symbol 124 GraphicUsed by:197
Symbol 125 GraphicUsed by:197
Symbol 126 GraphicUsed by:197
Symbol 127 GraphicUsed by:131 160 197
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:131 160 197
Symbol 130 GraphicUsed by:131 160 197
Symbol 131 MovieClipUses:127 128 129 130Used by:197
Symbol 132 GraphicUsed by:197
Symbol 133 GraphicUsed by:197
Symbol 134 GraphicUsed by:197
Symbol 135 GraphicUsed by:197
Symbol 136 GraphicUsed by:197
Symbol 137 GraphicUsed by:197
Symbol 138 GraphicUsed by:197
Symbol 139 GraphicUsed by:197
Symbol 140 GraphicUsed by:197
Symbol 141 GraphicUsed by:197
Symbol 142 GraphicUsed by:160 197
Symbol 143 GraphicUsed by:160 197
Symbol 144 GraphicUsed by:197
Symbol 145 GraphicUsed by:197
Symbol 146 GraphicUsed by:197
Symbol 147 GraphicUsed by:197
Symbol 148 GraphicUsed by:197
Symbol 149 GraphicUsed by:197
Symbol 150 GraphicUsed by:197
Symbol 151 GraphicUsed by:197
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:197
Symbol 154 GraphicUsed by:197
Symbol 155 GraphicUsed by:197
Symbol 156 GraphicUsed by:197
Symbol 157 GraphicUsed by:197
Symbol 158 GraphicUsed by:197
Symbol 159 GraphicUsed by:197
Symbol 160 MovieClipUses:127 142 129 130 143Used by:197
Symbol 161 GraphicUsed by:197
Symbol 162 EditableTextUses:99Used by:197
Symbol 163 TextUses:109Used by:197
Symbol 164 GraphicUsed by:197
Symbol 165 GraphicUsed by:197
Symbol 166 GraphicUsed by:197
Symbol 167 GraphicUsed by:197
Symbol 168 GraphicUsed by:197
Symbol 169 GraphicUsed by:197
Symbol 170 GraphicUsed by:197
Symbol 171 GraphicUsed by:197
Symbol 172 GraphicUsed by:197
Symbol 173 GraphicUsed by:197
Symbol 174 GraphicUsed by:197
Symbol 175 GraphicUsed by:197
Symbol 176 GraphicUsed by:197
Symbol 177 GraphicUsed by:197
Symbol 178 GraphicUsed by:197
Symbol 179 GraphicUsed by:197
Symbol 180 GraphicUsed by:197
Symbol 181 GraphicUsed by:197
Symbol 182 TextUses:77Used by:197
Symbol 183 GraphicUsed by:197 239
Symbol 184 GraphicUsed by:197
Symbol 185 TextUses:77Used by:197
Symbol 186 GraphicUsed by:197
Symbol 187 ShapeTweeningUsed by:197
Symbol 188 GraphicUsed by:197
Symbol 189 ShapeTweeningUsed by:197
Symbol 190 GraphicUsed by:197
Symbol 191 GraphicUsed by:197
Symbol 192 GraphicUsed by:197
Symbol 193 GraphicUsed by:197
Symbol 194 GraphicUsed by:197
Symbol 195 FontUsed by:196
Symbol 196 TextUses:195Used by:197
Symbol 197 MovieClipUses:103 108 110 111 112 116 117 118 119 120 121 122 123 124 125 126 131 132 133 134 135 136 137 138 139 140 141 127 142 129 130 143 144 145 146 147 148 149 150 151 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 196Used by:Timeline
Symbol 198 EditableTextUses:99Used by:Timeline
Symbol 199 GraphicUsed by:Timeline
Symbol 200 TextUses:99Used by:Timeline
Symbol 201 GraphicUsed by:239
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:239
Symbol 204 GraphicUsed by:205 211 239
Symbol 205 MovieClipUses:204Used by:239
Symbol 206 GraphicUses:32Used by:239
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:47 48 49 207Used by:239
Symbol 209 GraphicUsed by:239
Symbol 210 GraphicUsed by:239
Symbol 211 MovieClipUses:204Used by:239
Symbol 212 MovieClipUses:54Used by:239
Symbol 213 MovieClipUses:54Used by:239
Symbol 214 GraphicUsed by:219 234
Symbol 215 GraphicUsed by:219
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:216 217Used by:219 234
Symbol 219 MovieClipUses:214 43 45 215 218Used by:239
Symbol 220 GraphicUsed by:234
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:234
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:234
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:225 226 227Used by:229
Symbol 229 MovieClipUses:228Used by:234
Symbol 230 GraphicUsed by:233 408 437
Symbol 231 ShapeTweeningUsed by:233
Symbol 232 ShapeTweeningUsed by:233
Symbol 233 MovieClipUses:230 231 10 11 232 13Used by:234
Symbol 234 MovieClipUses:214 45 220 218 222 224 229 233Used by:239
Symbol 235 GraphicUsed by:239
Symbol 236 GraphicUsed by:237 238
Symbol 237 MovieClipUses:58 236Used by:239
Symbol 238 MovieClipUses:61 58 236Used by:239
Symbol 239 MovieClipUses:201 203 22 31 205 206 46 208 209 210 52 183 211 212 213 219 234 235 204 58 237 238 64Used by:259  Timeline
Symbol 240 GraphicUsed by:248
Symbol 241 GraphicUsed by:248
Symbol 242 GraphicUsed by:248
Symbol 243 GraphicUsed by:248
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:248
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:240 241 242 243 244 245 246 247Used by:259
Symbol 249 GraphicUsed by:258
Symbol 250 GraphicUsed by:258
Symbol 251 GraphicUsed by:258
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Symbol 255 GraphicUsed by:258
Symbol 256 GraphicUsed by:258
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:249 250 251 252 253 254 255 256 257Used by:259
Symbol 259 MovieClipUses:248 239 258Used by:Timeline
Symbol 260 GraphicUsed by:Timeline
Symbol 261 GraphicUsed by:266
Symbol 262 TextUses:73Used by:266
Symbol 263 GraphicUsed by:266
Symbol 264 TextUses:73Used by:266
Symbol 265 TextUses:73Used by:266
Symbol 266 MovieClipUses:261 262 263 264 265Used by:401  Timeline
Symbol 267 GraphicUsed by:401
Symbol 268 TextUses:73Used by:271
Symbol 269 TextUses:73Used by:271
Symbol 270 GraphicUsed by:271 274 280 288 342 379 382 402
Symbol 271 ButtonUses:268 269 270Used by:401
Symbol 272 TextUses:73Used by:274 402
Symbol 273 TextUses:73Used by:274 402
Symbol 274 ButtonUses:272 273 270Used by:401
Symbol 275 TextUses:99Used by:401
Symbol 276 TextUses:99Used by:401
Symbol 277 TextUses:99Used by:401
Symbol 278 TextUses:73Used by:280
Symbol 279 TextUses:73Used by:280
Symbol 280 ButtonUses:278 279 270Used by:401
Symbol 281 GraphicUsed by:401
Symbol 282 GraphicUsed by:401
Symbol 283 GraphicUsed by:401
Symbol 284 TextUses:73Used by:288
Symbol 285 GraphicUsed by:288 342
Symbol 286 TextUses:73Used by:288
Symbol 287 GraphicUsed by:288 342
Symbol 288 ButtonUses:284 285 286 287 270Used by:401
Symbol 289 GraphicUsed by:401
Symbol 290 ButtonUses:15 16Used by:401
Symbol 291 TextUses:73Used by:401
Symbol 292 ButtonUses:15 16Used by:401
Symbol 293 ButtonUses:15 16Used by:401
Symbol 294 ButtonUses:15 16Used by:401
Symbol 295 ButtonUses:15 16Used by:401
Symbol 296 ButtonUses:15 16Used by:401
Symbol 297 ButtonUses:15 16Used by:401
Symbol 298 ButtonUses:15 16Used by:401
Symbol 299 ButtonUses:15 16Used by:401
Symbol 300 ButtonUses:15 16Used by:401
Symbol 301 TextUses:73Used by:401
Symbol 302 TextUses:73Used by:401
Symbol 303 GraphicUsed by:307
Symbol 304 GraphicUsed by:307
Symbol 305 GraphicUsed by:307
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:303 304 305 306Used by:308
Symbol 308 MovieClipUses:307Used by:401
Symbol 309 GraphicUsed by:401
Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 ButtonUses:310 311Used by:319
Symbol 313 TextUses:73Used by:316
Symbol 314 TextUses:73Used by:316
Symbol 315 TextUses:73Used by:316
Symbol 316 MovieClipUses:313 314 315Used by:319
Symbol 317 GraphicUsed by:319
Symbol 318 TextUses:73Used by:319
Symbol 319 MovieClipUses:312 316 317 318Used by:401
Symbol 320 FontUsed by:321
Symbol 321 TextUses:320Used by:338
Symbol 322 TextUses:109Used by:338
Symbol 323 TextUses:73Used by:338
Symbol 324 TextUses:109Used by:338
Symbol 325 TextUses:73Used by:338
Symbol 326 TextUses:109Used by:338
Symbol 327 TextUses:73Used by:338
Symbol 328 TextUses:109Used by:338
Symbol 329 TextUses:73Used by:338
Symbol 330 TextUses:109Used by:338
Symbol 331 TextUses:73Used by:338
Symbol 332 TextUses:109Used by:338
Symbol 333 TextUses:73Used by:338
Symbol 334 TextUses:73Used by:338
Symbol 335 TextUses:73Used by:338
Symbol 336 TextUses:73Used by:338
Symbol 337 TextUses:73Used by:338
Symbol 338 MovieClipUses:321 322 18 19 22 31 323 324 33 46 47 48 49 325 326 50 52 327 328 53 54 43 45 329 330 331 332 55 58 333 59 334 60 335 61 336 62 64 337Used by:401
Symbol 339 TextUses:73Used by:401
Symbol 340 TextUses:73Used by:342
Symbol 341 TextUses:73Used by:342
Symbol 342 ButtonUses:340 285 341 287 270Used by:401
Symbol 343 TextUses:73Used by:401
Symbol 344 TextUses:73Used by:401
Symbol 345 TextUses:99Used by:401
Symbol 346 TextUses:99Used by:401
Symbol 347 TextUses:99Used by:401
Symbol 348 TextUses:99Used by:401
Symbol 349 TextUses:99Used by:401
Symbol 350 TextUses:99Used by:401
Symbol 351 TextUses:109Used by:401
Symbol 352 TextUses:73Used by:401
Symbol 353 TextUses:109 99Used by:401
Symbol 354 TextUses:109Used by:401
Symbol 355 TextUses:99Used by:401
Symbol 356 TextUses:109Used by:401
Symbol 357 GraphicUsed by:360
Symbol 358 EditableTextUses:99Used by:360
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:357 358 359Used by:401
Symbol 361 TextUses:99Used by:401
Symbol 362 TextUses:109Used by:401
Symbol 363 TextUses:109Used by:401
Symbol 364 TextUses:99Used by:401
Symbol 365 GraphicUsed by:401
Symbol 366 TextUses:109Used by:401
Symbol 367 TextUses:73Used by:401
Symbol 368 TextUses:73Used by:401
Symbol 369 TextUses:73Used by:401
Symbol 370 TextUses:73Used by:401
Symbol 371 TextUses:73Used by:401
Symbol 372 TextUses:73Used by:401
Symbol 373 GraphicUsed by:401
Symbol 374 GraphicUsed by:401
Symbol 375 TextUses:73Used by:379
Symbol 376 GraphicUsed by:379 382
Symbol 377 TextUses:73Used by:379
Symbol 378 GraphicUsed by:379 382
Symbol 379 ButtonUses:375 376 377 378 270Used by:401
Symbol 380 TextUses:73Used by:382
Symbol 381 TextUses:73Used by:382
Symbol 382 ButtonUses:380 376 381 378 270Used by:401
Symbol 383 GraphicUsed by:401
Symbol 384 TextUses:99Used by:401
Symbol 385 TextUses:99Used by:401
Symbol 386 EditableTextUses:99Used by:401
Symbol 387 TextUses:99Used by:401
Symbol 388 EditableTextUses:99Used by:401
Symbol 389 EditableTextUses:99Used by:401
Symbol 390 EditableTextUses:99Used by:401
Symbol 391 TextUses:99Used by:401
Symbol 392 TextUses:99Used by:401
Symbol 393 EditableTextUses:99Used by:401
Symbol 394 EditableTextUses:99Used by:401
Symbol 395 TextUses:99Used by:401
Symbol 396 EditableTextUses:99Used by:401
Symbol 397 EditableTextUses:99Used by:401
Symbol 398 TextUses:73Used by:401
Symbol 399 TextUses:73Used by:401
Symbol 400 TextUses:73Used by:401
Symbol 401 MovieClipUses:267 271 274 74 275 86 276 277 280 281 282 283 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 308 309 18 55 58 59 60 61 62 64 19 22 31 33 46 47 48 49 50 52 53 54 43 45 319 338 339 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 379 382 266 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400Used by:Timeline
Symbol 402 ButtonUses:272 273 270Used by:Timeline
Symbol 403 GraphicUsed by:Timeline
Symbol 404 EditableTextUses:73Used by:Timeline
Symbol 405 TextUses:99Used by:Timeline
Symbol 406 GraphicUsed by:Timeline
Symbol 407 GraphicUsed by:410
Symbol 408 MovieClipUses:230Used by:410
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:407 408 409Used by:Timeline
Symbol 411 GraphicUsed by:Timeline
Symbol 412 GraphicUsed by:422
Symbol 413 GraphicUsed by:422
Symbol 414 GraphicUsed by:422
Symbol 415 GraphicUsed by:422
Symbol 416 GraphicUsed by:422
Symbol 417 GraphicUsed by:422
Symbol 418 GraphicUsed by:422
Symbol 419 GraphicUsed by:422
Symbol 420 GraphicUsed by:422
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:412 413 414 415 416 417 418 419 420 421Used by:Timeline
Symbol 423 GraphicUsed by:427
Symbol 424 GraphicUsed by:427
Symbol 425 TextUses:99Used by:427
Symbol 426 SoundUsed by:427
Symbol 427 MovieClipUses:48 423 424 425 426 SS1Used by:Timeline
Symbol 428 GraphicUsed by:Timeline
Symbol 429 TextUses:73Used by:433
Symbol 430 GraphicUsed by:433
Symbol 431 TextUses:73Used by:433
Symbol 432 EditableTextUses:73Used by:433
Symbol 433 MovieClipUses:429 430 431 432Used by:Timeline
Symbol 434 EditableTextUses:73Used by:Timeline
Symbol 435 TextUses:99Used by:Timeline
Symbol 436 GraphicUsed by:438
Symbol 437 MovieClipUses:230Used by:438
Symbol 438 MovieClipUses:436 437Used by:Timeline
Symbol 439 TextUses:99Used by:Timeline
Symbol 440 TextUses:99Used by:Timeline
Symbol 441 TextUses:99Used by:Timeline
Streaming Sound 1Used by:Symbol 427 MovieClip

Instance Names

"mcLoader"Frame 4Symbol 97 MovieClip
"bgndMC"Frame 6Symbol 239 MovieClip
"scopeMC"Frame 6Symbol 259 MovieClip
"missionMessageMC"Frame 6Symbol 266 MovieClip
"statusWindowMC"Frame 6Symbol 401 MovieClip
"pLhealthMC"Frame 8Symbol 410 MovieClip
"time_1s_MC"Frame 8Symbol 422 MovieClip
"time_10s_MC"Frame 8Symbol 422 MovieClip
"sniperGunStatusMC"Frame 8Symbol 427 MovieClip
"time_1m_MC"Frame 8Symbol 422 MovieClip
"mcQualityStatus"Frame 8Symbol 433 MovieClip
"bgRocketHealthBarMC"Frame 11Symbol 438 MovieClip
"mainRotorDamageMC"Frame 12Symbol 438 MovieClip
"tailRotorDamageMC"Frame 12Symbol 438 MovieClip
"mcRocket"Symbol 14 MovieClip [rocketMC] Frame 1Symbol 4 MovieClip
"hitArea"Symbol 14 MovieClip [rocketMC] Frame 1Symbol 6 MovieClip
"bgMC"Symbol 29 MovieClip Frame 2Symbol 26 MovieClip
"mcRocketLauncher"Symbol 29 MovieClip Frame 2Symbol 28 MovieClip
"bgRocket_1"Symbol 31 MovieClip Frame 1Symbol 29 MovieClip
"bgMC"Symbol 43 MovieClip Frame 2Symbol 26 MovieClip
"mcRocketLauncher"Symbol 43 MovieClip Frame 2Symbol 28 MovieClip
"bgMC"Symbol 43 MovieClip Frame 5Symbol 26 MovieClip
"mcRocketLauncher"Symbol 43 MovieClip Frame 5Symbol 28 MovieClip
"bgMC"Symbol 43 MovieClip Frame 53Symbol 26 MovieClip
"mcRocketLauncher"Symbol 43 MovieClip Frame 53Symbol 28 MovieClip
"bgMC"Symbol 43 MovieClip Frame 56Symbol 26 MovieClip
"mcRocketLauncher"Symbol 43 MovieClip Frame 56Symbol 28 MovieClip
"mcRocketLauncher"Symbol 43 MovieClip Frame 57Symbol 28 MovieClip
"mcRocketLauncher"Symbol 43 MovieClip Frame 58Symbol 40 MovieClip
"bgRocketMC"Symbol 46 MovieClip Frame 1Symbol 43 MovieClip
"coverMC"Symbol 46 MovieClip Frame 1Symbol 45 MovieClip
"hitArea"Symbol 64 MovieClip Frame 1Symbol 58 MovieClip
"vanMC"Symbol 65 MovieClip Frame 1Symbol 31 MovieClip
"bgCoverMC_1"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_2"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_3"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_4"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_5"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_6"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_7"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_8"Symbol 65 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_9"Symbol 65 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_10"Symbol 65 MovieClip Frame 3Symbol 46 MovieClip
"bgRocket_1"Symbol 65 MovieClip Frame 4Symbol 43 MovieClip
"coverMC"Symbol 65 MovieClip Frame 4Symbol 45 MovieClip
"target_1"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_2"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_5"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_3"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_4"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_6"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_7"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_10"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_8"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"target_9"Symbol 65 MovieClip Frame 7Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 65 MovieClip Frame 9Symbol 58 MovieClip
"target_1"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_2"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_5"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_3"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_4"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_6"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_7"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_10"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_8"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"target_9"Symbol 65 MovieClip Frame 11Symbol 64 MovieClip
"bgndMC"Symbol 66 MovieClip [practiceLevel_Button] Frame 1Symbol 65 MovieClip
"bgRocket_1"Symbol 219 MovieClip Frame 1Symbol 43 MovieClip
"coverMC"Symbol 219 MovieClip Frame 1Symbol 45 MovieClip
"coverMC"Symbol 234 MovieClip Frame 1Symbol 45 MovieClip
"mainRotorMC"Symbol 234 MovieClip Frame 1Symbol 222 MovieClip
"tailRotorMC"Symbol 234 MovieClip Frame 1Symbol 224 MovieClip
"tailRotorFireMC"Symbol 234 MovieClip Frame 1Symbol 229 MovieClip
"mainRotorFireMC"Symbol 234 MovieClip Frame 1Symbol 229 MovieClip
"tailRotorExplosionMC"Symbol 234 MovieClip Frame 1Symbol 233 MovieClip
"mainRotorExplosionMC"Symbol 234 MovieClip Frame 1Symbol 233 MovieClip
"hitArea"Symbol 237 MovieClip Frame 1Symbol 58 MovieClip
"hitArea"Symbol 238 MovieClip Frame 1Symbol 58 MovieClip
"vanMC"Symbol 239 MovieClip Frame 2Symbol 31 MovieClip
"bgCoverMC_1"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_2"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_3"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_4"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_5"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_6"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_7"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_8"Symbol 239 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_9"Symbol 239 MovieClip Frame 4Symbol 46 MovieClip
"bgCoverMC_10"Symbol 239 MovieClip Frame 4Symbol 46 MovieClip
"heliMC"Symbol 239 MovieClip Frame 5Symbol 219 MovieClip
"heliMC"Symbol 239 MovieClip Frame 6Symbol 234 MovieClip
"target_1"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_2"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_5"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_3"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_4"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_6"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_7"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_10"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_8"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_9"Symbol 239 MovieClip Frame 7Symbol 58 MovieClip
"target_3"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_4"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_5"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_6"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_1"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_2"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_7"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_8"Symbol 239 MovieClip Frame 9Symbol 237 MovieClip
"target_7"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_8"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_5"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_6"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_3"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_4"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_1"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_2"Symbol 239 MovieClip Frame 10Symbol 238 MovieClip
"target_1"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_2"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_5"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_3"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_4"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_6"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_7"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_10"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_8"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"target_9"Symbol 239 MovieClip Frame 11Symbol 64 MovieClip
"mcScopeShape"Symbol 259 MovieClip Frame 1Symbol 248 MovieClip
"bgndMC"Symbol 259 MovieClip Frame 1Symbol 239 MovieClip
"mcScopeOutline"Symbol 259 MovieClip Frame 1Symbol 258 MovieClip
"medMC"Symbol 308 MovieClip Frame 1Symbol 307 MovieClip
"hardMC"Symbol 308 MovieClip Frame 1Symbol 307 MovieClip
"easyMC"Symbol 308 MovieClip Frame 1Symbol 307 MovieClip
"textMC"Symbol 319 MovieClip Frame 1Symbol 316 MovieClip
"vanMC"Symbol 338 MovieClip Frame 1Symbol 31 MovieClip
"bgCoverMC_1"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_2"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_3"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_4"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_5"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_6"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_7"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_8"Symbol 338 MovieClip Frame 2Symbol 46 MovieClip
"bgCoverMC_9"Symbol 338 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_10"Symbol 338 MovieClip Frame 3Symbol 46 MovieClip
"bgRocket_1"Symbol 338 MovieClip Frame 4Symbol 43 MovieClip
"coverMC"Symbol 338 MovieClip Frame 4Symbol 45 MovieClip
"target_1"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_2"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_5"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_3"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_4"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_6"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_7"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_10"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_8"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"target_9"Symbol 338 MovieClip Frame 7Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"hitArea"Symbol 338 MovieClip Frame 9Symbol 58 MovieClip
"target_1"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_2"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_5"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_3"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_4"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_6"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_7"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_10"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_8"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"target_9"Symbol 338 MovieClip Frame 11Symbol 64 MovieClip
"m1_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m2_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m3_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m4_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m5_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m101_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m102_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m103_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m104_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"m105_MC"Symbol 401 MovieClip Frame 3Symbol 308 MovieClip
"target_1"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_2"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_5"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_3"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_4"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_6"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_7"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_10"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_8"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_9"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_1"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_2"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_5"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_3"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_4"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_6"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_7"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_10"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_8"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_9"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"hitArea"Symbol 401 MovieClip Frame 3Symbol 58 MovieClip
"target_1"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_2"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_5"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_3"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_4"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_6"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_7"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_10"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_8"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"target_9"Symbol 401 MovieClip Frame 3Symbol 64 MovieClip
"vanMC"Symbol 401 MovieClip Frame 3Symbol 31 MovieClip
"bgCoverMC_1"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_2"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_3"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_4"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_5"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_6"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_7"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_8"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_1"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_2"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_3"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_4"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_5"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_6"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_7"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_8"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_9"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgCoverMC_10"Symbol 401 MovieClip Frame 3Symbol 46 MovieClip
"bgRocket_1"Symbol 401 MovieClip Frame 3Symbol 43 MovieClip
"coverMC"Symbol 401 MovieClip Frame 3Symbol 45 MovieClip
"bgRocket_1"Symbol 401 MovieClip Frame 3Symbol 43 MovieClip
"coverMC"Symbol 401 MovieClip Frame 3Symbol 45 MovieClip
"textMC_med"Symbol 401 MovieClip Frame 4Symbol 319 MovieClip
"levelBriefingMC"Symbol 401 MovieClip Frame 4Symbol 338 MovieClip
"textMC_hard"Symbol 401 MovieClip Frame 4Symbol 319 MovieClip
"textMC_easy"Symbol 401 MovieClip Frame 4Symbol 319 MovieClip
"keyQualityToggle"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyMusicOnOff"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeZoomClose"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeZoomMed"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeZoomFar"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeSizeSmall"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeSizeMed"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeSizeLarge"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyPauseGame"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyQuitGame"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeShapeCircle"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeShapeSquare"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"keyScopeShapeDiamond"Symbol 401 MovieClip Frame 6Symbol 360 MovieClip
"missionMessageMC"Symbol 401 MovieClip Frame 10Symbol 266 MovieClip
"bar"Symbol 410 MovieClip Frame 1Symbol 408 MovieClip
"bar"Symbol 438 MovieClip Frame 1Symbol 437 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Heli Sound"
ExportAssets (56)Timeline Frame 1Symbol 14 as "rocketMC"
ExportAssets (56)Timeline Frame 1Symbol 66 as "practiceLevel_Button"
ExportAssets (56)Timeline Frame 1Symbol 71 as "smokeMC"

Labels

"mission_1"Frame 8
"mission_2"Frame 9
"mission_3"Frame 10
"mission_4"Frame 11
"mission_5"Frame 12
"mission_101"Frame 14
"mission_102"Frame 15
"mission_103"Frame 16
"mission_104"Frame 17
"mission_105"Frame 18
"appears"Symbol 29 MovieClip Frame 2
"fires_rocket"Symbol 29 MovieClip Frame 5
"appears"Symbol 43 MovieClip Frame 2
"wait_easy"Symbol 43 MovieClip Frame 7
"wait_med"Symbol 43 MovieClip Frame 17
"wait_hard"Symbol 43 MovieClip Frame 28
"fires_rocket"Symbol 43 MovieClip Frame 50
"hides"Symbol 43 MovieClip Frame 53
"dies"Symbol 43 MovieClip Frame 57
"mission_1"Symbol 239 MovieClip Frame 2
"mission_2"Symbol 239 MovieClip Frame 3
"mission_3"Symbol 239 MovieClip Frame 4
"mission_4"Symbol 239 MovieClip Frame 5
"mission_5"Symbol 239 MovieClip Frame 6
"mission_101"Symbol 239 MovieClip Frame 7
"mission_102"Symbol 239 MovieClip Frame 8
"mission_103"Symbol 239 MovieClip Frame 9
"mission_104"Symbol 239 MovieClip Frame 10
"mission_105"Symbol 239 MovieClip Frame 11
"circle_large"Symbol 248 MovieClip Frame 1
"circle_med"Symbol 248 MovieClip Frame 2
"circle_small"Symbol 248 MovieClip Frame 3
"square_large"Symbol 248 MovieClip Frame 4
"square_med"Symbol 248 MovieClip Frame 5
"square_small"Symbol 248 MovieClip Frame 6
"diamond_large"Symbol 248 MovieClip Frame 7
"diamond_med"Symbol 248 MovieClip Frame 8
"diamond_small"Symbol 248 MovieClip Frame 9
"circle_large"Symbol 258 MovieClip Frame 1
"circle_med"Symbol 258 MovieClip Frame 2
"circle_small"Symbol 258 MovieClip Frame 3
"square_large"Symbol 258 MovieClip Frame 4
"square_med"Symbol 258 MovieClip Frame 5
"square_small"Symbol 258 MovieClip Frame 6
"diamond_large"Symbol 258 MovieClip Frame 7
"diamond_med"Symbol 258 MovieClip Frame 8
"diamond_small"Symbol 258 MovieClip Frame 9
"circle_large"Symbol 259 MovieClip Frame 1
"success"Symbol 266 MovieClip Frame 1
"failure"Symbol 266 MovieClip Frame 2
"congrat"Symbol 266 MovieClip Frame 3
"available"Symbol 307 MovieClip Frame 1
"complete"Symbol 307 MovieClip Frame 2
"locked"Symbol 307 MovieClip Frame 3
"easy"Symbol 316 MovieClip Frame 1
"med"Symbol 316 MovieClip Frame 2
"hard"Symbol 316 MovieClip Frame 3
"Missions"Symbol 338 MovieClip Frame 2
"training levels"Symbol 338 MovieClip Frame 7
"main_menu"Symbol 401 MovieClip Frame 1
"game_start"Symbol 401 MovieClip Frame 2
"level_select"Symbol 401 MovieClip Frame 3
"level_mission"Symbol 401 MovieClip Frame 4
"instructions"Symbol 401 MovieClip Frame 5
"controls"Symbol 401 MovieClip Frame 6
"bugs"Symbol 401 MovieClip Frame 7
"credits"Symbol 401 MovieClip Frame 8
"pause"Symbol 401 MovieClip Frame 9
"stat_screen"Symbol 401 MovieClip Frame 10
"game_complete"Symbol 401 MovieClip Frame 11
"game_over"Symbol 401 MovieClip Frame 12

Dynamic Text Variables

txtPercentLoadedSymbol 89 EditableText"   1"
txtPercentLoadedSymbol 90 EditableText"   1"
subtitleTextSymbol 162 EditableText"Enter Text Here"
txtURLSymbol 198 EditableText""
txtKeySymbol 358 EditableText"x"
txtShotsFiredSymbol 386 EditableText"123456"
txtAccuracySymbol 388 EditableText"123456"
txtShotsFired_totalSymbol 389 EditableText"123456"
txtAccuracy_totalSymbol 390 EditableText"123456"
txtTimeSymbol 393 EditableText"123456"
txtTime_totalSymbol 394 EditableText"123456"
txtHealthSymbol 396 EditableText"123456"
txtMissionFailureExplanationSymbol 397 EditableText"Mission Stats"
txt_noOfRocketsToFireSymbol 404 EditableText"99"
txtQualitySymbol 432 EditableText"MEDIUM"
txt_noOfRocketsToFireSymbol 434 EditableText"99"




http://swfchan.com/5/24019/info.shtml
Created: 25/5 -2019 16:15:55 Last modified: 25/5 -2019 16:15:55 Server time: 02/05 -2024 22:11:36