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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68641908?noj=FRM68641908-15DC" width="1" height="1"></div>

Wack the Dead.swf

This is the info page for
Flash #24074

(Click the ID number above for more basic data on this flash file.)


Text
MAIN MENU

You have been owned
by the evil zombies.

PLAY AGAIN?

READY

SET

WHACK!

LEVEL

CLEAR

0

POINTS

LEVEL

0

DAMAGE

PLAY game

INSTRUCTIONS

BACK

Use your mouse to control Dirge: heroic
undead zombie-hunter from the year
2035.
Left click your mouse to swing Dirge's
zombie-whackin' shovel.
Move your mouse to maneuver Dirge
around the screen.
Prevent the evil zombies from reaching
Zoe, your helpless human companion.
Keep an eye on your damage meter.
Get hit too often, and Dirge will
decompose.
Some zombies drop embalming fluid
when destroyed.  Grab the fluid to
regenerate damaged cells.

CONGRATULATIONS!
Zoe IS SAFE.

YOUR SCORE

0000000

ActionScript [AS1/AS2]

Frame 1
if (!music) { music = new Sound(); music.attachSound("music"); } stop();
Frame 2
function setPlaying(what) { playing = what; } function loadLevel(l) { setPlaying(false); if (_root.deploy[l]) { frags = 0; dirge._x = 276; dirge._y = 350; dirge.setWalking(true); dirge.setStaggering(false); dirge.setSwinging(false); level = l; _root.ground.gotoAndStop(level); interface.countdown.gotoAndPlay(1); } else { trace("YOU WIN"); unloadGame(); _root.gotoAndStop("youwin"); } } function unloadGame() { interface.removeMovieClip(); raven.removeMovieClip(); dirge.removeMovieClip(); levels.removeMovieClip(); music.stop(); for (i in zsort) { if (i != -1) { zsort[i].removeMovieClip(); } } } function levelClear() { _root.playing = false; _root.interface.levelclear.play(); } function zSorter() { for (i in zsort) { if (zsort[i] != -1) { zsort[i].swapDepths(zsort[i]._y); } } } function addZombie(species, level) { switch (species) { case 1 : var zombie = _root.attachMovie("zombie" + species, ("zombie" + species) + _root.depth, _root.depth++, {species:1, level:1}); break; case 2 : var zombie = _root.attachMovie("zombie" + species, ("zombie" + species) + _root.depth, _root.depth++, {species:2, level:1}); break; case 3 : var zombie = _root.attachMovie("zombie" + species, ("zombie" + species) + _root.depth, _root.depth++, {species:3, level:1}); } zombie.enemyNum = _root.enemies.length; _root.enemies[_root.enemies.length] = zombie; zombie.zNum = _root.zsort.length; _root.zsort[_root.zsort.length] = zombie; } function SpeciesType(p, st, h, sp) { this.points = p; this.strength = st; this.health = h; this.speed = sp; } function Zombie() { this.points = _root.species[this.species - 1].points; this.strength = _root.species[this.species - 1].strength * (1 + (this.level / 2)); this.health = _root.species[this.species - 1].health * (1 + (this.level / 2)); this.speed = _root.species[this.species - 1].speed * (1 + (this.level / 2)); this.alive = true; this.walking = true; this.swinging = false; this.damage = 0; this.rand = Math.random; this.round = Math.round; this.sin = Math.sin; this.cos = Math.cos; this.atan2 = Math.atan2; this.PI = Math.PI; this.sqrt = Math.sqrt; this.abs = Math.abs; this.r2D = function (r) { return(r / (this.PI / 180)); }; this.Init(); } Zombie.prototype = new MovieClip(); Zombie.prototype.Init = function (species, level) { trace("MADE A ZOMBIE"); }; Zombie.prototype.onLoad = function () { this._y = -100 + (this.rand() * 50); this._x = 550 - (this.rand() * 550); }; Zombie.prototype.onEnterFrame = function () { if ((_root.playing && (this.isAlive())) && (!this.isSwinging())) { this.doWalk(); if ((this.abs(this._x - _root.dirge._x) < (this._width / 2)) && (this.abs(_root.dirge._y - this._y) < 32)) { this.setSwinging(true); } if ((this.abs(this._x - _root.raven._x) < (this._width / 2)) && (this.abs(_root.raven._y - this._y) < 45)) { this.setSwinging(true); } } }; Zombie.prototype.setAlive = function (what) { this.alive = what; }; Zombie.prototype.isAlive = function () { return(this.alive); }; Zombie.prototype.isWalking = function () { return(this.walking); }; Zombie.prototype.setWalking = function (what) { this.walking = what; if (what) { this.zombie.gotoAndPlay("walk"); } }; Zombie.prototype.doWalk = function () { if (!this.isWalking()) { this.setWalking(true); } var dY = (_root.raven._y - this._y); var dX = (_root.raven._x - this._x); var dD = this.atan2(dY, dX); var dDeg = this.r2D(dD); var dHyp = this.sqrt((dY * dY) + (dX * dX)); this._x = this._x + (this.cos(dD) * this.speed); this._y = this._y + (this.sin(dD) * this.speed); }; Zombie.prototype.dropEnbalm = function (x, y) { trace((("DROP ENBALMING FLUID:" + x) + " : ") + y); var enbalm = _root.attachMovie("enbalm", "enbalm" + _root.depth, _root.depth++); enbalm._x = x; enbalm._y = y; enbalm.vialNum = _root.enbalms.length; _root.enbalms[_root.enbalms.length] = enbalm; enbalm.zNum = _root.zsort.length; _root.zsort[_root.zsort.length] = enbalm; }; Zombie.prototype.isSwinging = function () { return(this.swinging); }; Zombie.prototype.setSwinging = function (what) { if (!this.isAlive()) { return(undefined); } if (!what) { this.swinging = false; this.setWalking(true); } else if (_root.dirge.isAlive()) { this.zombie.gotoAndPlay("swipe"); this.swinging = true; } }; Zombie.prototype.doDamage = function (amount) { if (this.isAlive()) { this.damage = this.damage + amount; if (this.damage >= this.health) { this.doKill(); } else { this._y = this._y - 20; } } }; Zombie.prototype.doHurt = function () { trace("HIT YOU"); _root.dirge.doDamage(this.strength); }; Zombie.prototype.doHurtRaven = function () { trace("HIT RAVEN"); _root.raven.doDie(); }; Zombie.prototype.doKill = function () { this.setAlive(false); this.zombie.gotoAndPlay("kill"); if (this.rand() > 0.8) { this.dropEnbalm(this._x, this._y); } _root.frags = _root.frags + 1; _root.points = _root.points + this.points; if (_root.frags >= deploy[_root.level].length) { levelClear(); } }; Zombie.prototype.removeClip = function () { trace("Removing clip " + this._name); _root.zsort[this.zNum] = -1; this.removeMovieClip(); }; Object.registerClass("zombie1", Zombie); Object.registerClass("zombie2", Zombie); Object.registerClass("zombie3", Zombie); depth = 10; species = new array(); species[0] = new SpeciesType(100, 10, 25, 1.5); species[1] = new SpeciesType(200, 10, 15, 1.25); species[2] = new SpeciesType(300, 15, 55, 0.75); playing = 0; levelstart = 0; frags = 0; level = 0; points = 0; deploy = new array(); enemies = new array(); enbalms = new array(); zsort = new array(); music.start(0, 999); interface = _root.attachMovie("interface", "interface", 998); interface._x = 0; interface._y = 0; raven = _root.attachMovie("raven", "raven", 999); raven._x = 280; raven._y = 441; dirge = _root.attachMovie("dirge", "dirge", 997); dirge._x = 276; dirge._y = 350; dirge._xscale = (dirge._yscale = 25); levels = _root.attachMovie("levels", "levels", 990); zsort[0] = dirge;
Frame 3
loadLevel(1); stop();
Frame 4
stop();
Symbol 30 MovieClip [raven] Frame 1
this.doDie = function () { _root.playing = false; _root.interface.gameover.play(); }; stop();
Symbol 36 MovieClip [enbalm] Frame 1
stop();
Instance of Symbol 34 MovieClip in Symbol 36 MovieClip [enbalm] Frame 1
onClipEvent (enterFrame) { if ((Math.abs(_parent._x - _root.dirge._x) < (_parent._width / 2)) && (Math.abs(_root.dirge._y - _parent._y) < (_parent._height / 2))) { _root.dirge.powerUp(); _parent.gotoAndPlay("pickup"); } }
Symbol 36 MovieClip [enbalm] Frame 9
_root.zsort[this.zNum] = -1; this.removeMovieClip(); stop();
Symbol 61 MovieClip Frame 1
this.abs = Math.abs; this.onEnterFrame = function () { var point = new Object(); point.x = hitarea._x; point.y = hitarea._y; localToGlobal(point); for (i in _parent._parent._parent.enemies) { if ((this.abs(_parent._parent._parent.enemies[i]._x - point.x) < (this._width / 2)) && (this.abs((_parent._parent._parent.enemies[i]._y - 60) - point.y) < (this._height / 2))) { this._parent._parent.doHurt(i); } } }; stop();
Symbol 76 MovieClip Frame 19
gotoAndPlay (1);
Symbol 76 MovieClip Frame 34
_parent.setSwinging(false);
Symbol 76 MovieClip Frame 50
_parent.setSwinging(false);
Symbol 76 MovieClip Frame 62
gotoAndPlay (56);
Symbol 76 MovieClip Frame 100
stop();
Symbol 76 MovieClip Frame 116
_parent.setStaggering(false);
Symbol 77 MovieClip [dirge] Frame 1
this.speed = 5; this.health = 100; this.alive = true; this.walking = false; this.swinging = false; this.staggering = false; this.damage = 0; this.strength = 15; this.rand = Math.random; this.round = Math.round; this.sin = Math.sin; this.cos = Math.cos; this.atan2 = Math.atan2; this.PI = Math.PI; this.sqrt = Math.sqrt; this.abs = Math.abs; this.r2D = function (r) { return(r / (this.PI / 180)); }; this.onEnterFrame = function () { if (_root.playing) { if ((this.isAlive() && (!this.isSwinging())) && (!this.isStaggering())) { var dX = (this._parent._xmouse - this._x); var dY = (this._parent._ymouse - this._y); if ((dX && (this.abs(dX) > 15)) || (dY && (this.abs(dY) > 15))) { this.doWalk(); } else if (this.isWalking()) { this.setWalking(false); } } _root.zSorter(); } else if (this.isAlive() && (this.isWalking())) { this.setWalking(false); } }; this.onMouseDown = function () { if (_root.playing && (!this.isSwinging())) { this.setSwinging(true); } }; this.setAlive = function (what) { this.alive = what; }; this.isAlive = function () { return(this.alive); }; this.isWalking = function () { return(this.walking); }; this.setWalking = function (what) { this.walking = what; if (!what) { (dirge.gotoAndPlay("idle"));// not popped } else { (dirge.gotoAndPlay("walk"));// not popped } }; this.doWalk = function () { if (!this.isWalking()) { this.setWalking(true); } var mY = this._ymouse; var mX = this._xmouse; var mD = this.atan2(mY, mX); var mDeg = r2D(mD); this._x = this._x + (this.cos(mD) * this.speed); this._y = this._y + (this.sin(mD) * this.speed); }; this.isSwinging = function () { return(this.swinging); }; this.setSwinging = function (what) { if (!this.isAlive()) { return(undefined); } if (!what) { this.setWalking(true); if (!this.isWalking()) { (dirge.gotoAndPlay("idle"));// not popped } else { (dirge.gotoAndPlay("walk"));// not popped } this.swinging = false; } else { this.setStaggering(false); var swing = (1 + round(rand() * 1)); dirge.gotoAndPlay("swing" + swing); this.swinging = true; } }; this.powerUp = function () { this.damage = this.damage - 10; _parent.interface.setDamage(this.damage / this.health); }; this.isStaggering = function () { return(this.staggering); }; this.setStaggering = function (what) { this.staggering = what; if (!what) { this.setWalking(true); if (!this.isWalking()) { (dirge.gotoAndPlay("idle"));// not popped } else { (dirge.gotoAndPlay("walk"));// not popped } } else { this.setSwinging(false); dirge.gotoAndPlay("owshiat"); } }; this.doHurt = function (enemy) { trace("HIT ZOMBIE: " + enemy); _parent.enemies[enemy].doDamage(this.strength); }; this.setDamage = function (amount) { this.damage = amount; _parent.interface.setDamage(this.damage / this.health); }; this.doDamage = function (amount) { if (!this.isAlive()) { return(undefined); } this.damage = this.damage + amount; ((this._y < 400) ? ((this._y = this._y + 50)) : ((this._y = 450))); this.setStaggering(true); _parent.interface.setDamage(this.damage / this.health); if ((this.damage / this.health) >= 1) { this.doDie(); } }; this.doDie = function () { _root.playing = false; this.setAlive(false); dirge.gotoAndPlay("die"); _root.interface.gameover.play(); }; stop();
Symbol 100 MovieClip Frame 28
if (!_parent.isAlive()) { gotoAndPlay (65); } else { gotoAndPlay (1); }
Symbol 100 MovieClip Frame 48
if ((_parent.abs(_parent._x - _root.dirge._x) < (_parent._width / 2)) && (_parent.abs(_root.dirge._y - _parent._y) < 30)) { _parent.doHurt(); } if ((_parent.abs(_parent._x - _root.raven._x) < (_parent._width / 2)) && (_parent.abs(_root.raven._y - _parent._y) < 30)) { _parent.doHurtRaven(); }
Symbol 100 MovieClip Frame 59
_parent.setSwinging(false);
Symbol 100 MovieClip Frame 88
_parent.removeClip(); stop();
Symbol 110 MovieClip Frame 12
if (!_parent.isAlive()) { gotoAndPlay (46); } else { gotoAndPlay (1); }
Symbol 110 MovieClip Frame 24
if ((_parent.abs(_parent._x - _root.dirge._x) < (_parent._width / 2)) && (_parent.abs(_root.dirge._y - _parent._y) < 30)) { _parent.doHurt(); } if ((_parent.abs(_parent._x - _root.raven._x) < (_parent._width / 2)) && (_parent.abs(_root.raven._y - _parent._y) < 30)) { _parent.doHurtRaven(); }
Symbol 110 MovieClip Frame 31
_parent.setSwinging(false);
Symbol 110 MovieClip Frame 67
_parent.removeClip(); stop();
Symbol 115 MovieClip Frame 17
if (!_parent.isAlive()) { gotoAndPlay (46); } else { gotoAndPlay (1); }
Symbol 115 MovieClip Frame 28
if ((_parent.abs(_parent._x - _root.dirge._x) < (_parent._width / 2)) && (_parent.abs(_root.dirge._y - _parent._y) < 30)) { _parent.doHurt(); } if ((_parent.abs(_parent._x - _root.raven._x) < (_parent._width / 2)) && (_parent.abs(_root.raven._y - _parent._y) < 30)) { _parent.doHurtRaven(); }
Symbol 115 MovieClip Frame 36
_parent.setSwinging(false);
Symbol 115 MovieClip Frame 67
_parent.removeClip(); stop();
Symbol 137 Button
on (release) { _root.gotoAndPlay("menu"); _root.unloadGame(); }
Symbol 142 Button
on (release) { _root.gotoAndPlay("game"); _root.unloadGame(); }
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 15
stop();
Symbol 157 MovieClip Frame 1
Symbol 157 MovieClip Frame 115
_root.levelstart = getTimer(); _root.playing = true; stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 92
_root.loadLevel(++_root.level);
Symbol 184 MovieClip Frame 1
stop();
Symbol 187 MovieClip [interface] Frame 1
this.round = Math.round; this.setDamage = function (ratio) { this.damage.gotoAndStop(1 + this.round(ratio * 10)); }; this.addPoints = function (points) { this.pointsstr = (this.pointsstr * 1) + points; }; this.setLevel = function (level) { this.level = level; }; stop();
Symbol 188 MovieClip [levels] Frame 1
function resurect(l, s, t) { this.resurected = false; this.species = s; this.time = t; if (!_root.deploy[l]) { _root.deploy[l] = new array(); } _root.deploy[l][_root.deploy[l].length] = this; } this.onEnterFrame = function () { if (_root.playing) { ltime = (getTimer() - _root.levelstart) / 1000; for (i in _root.deploy[_root.level]) { if (_root.deploy[_root.level][i].time <= ltime) { if (!_root.deploy[_root.level][i].resurected) { trace((("ZOMBIE RESURECTED: " + _root.levelstart) + " :: ") + ltime); _root.addZombie(_root.deploy[_root.level][i].species, 1); _root.deploy[_root.level][i].resurected = true; } } } } }; new resurect(1, 1, 1); new resurect(1, 1, 2); new resurect(1, 2, 10); new resurect(1, 1, 20); new resurect(1, 3, 25); new resurect(1, 2, 30); new resurect(1, 1, 40); new resurect(1, 2, 42); new resurect(1, 3, 42); new resurect(2, 2, 1); new resurect(2, 2, 1); new resurect(2, 1, 5); new resurect(2, 3, 10); new resurect(2, 3, 10); new resurect(2, 2, 13); new resurect(2, 1, 20); new resurect(2, 1, 22); new resurect(2, 3, 25); new resurect(2, 1, 30); new resurect(2, 1, 30); new resurect(3, 1, 1); new resurect(3, 2, 1); new resurect(3, 2, 5); new resurect(3, 2, 10); new resurect(3, 3, 10); new resurect(3, 3, 13); new resurect(3, 1, 20); new resurect(3, 2, 22); new resurect(3, 2, 25); new resurect(3, 1, 30); new resurect(3, 3, 30); new resurect(4, 1, 1); new resurect(4, 1, 1); new resurect(4, 1, 5); new resurect(4, 2, 10); new resurect(4, 2, 10); new resurect(4, 2, 13); new resurect(4, 1, 20); new resurect(4, 2, 22); new resurect(4, 3, 25); new resurect(4, 3, 30); new resurect(4, 3, 30); new resurect(5, 2, 1); new resurect(5, 2, 1); new resurect(5, 2, 5); new resurect(5, 2, 10); new resurect(5, 1, 10); new resurect(5, 1, 13); new resurect(5, 1, 20); new resurect(5, 2, 22); new resurect(5, 2, 25); new resurect(5, 1, 30); new resurect(5, 3, 30); new resurect(6, 1, 1); new resurect(6, 2, 1); new resurect(6, 3, 5); new resurect(6, 1, 10); new resurect(6, 2, 10); new resurect(6, 3, 13); new resurect(6, 1, 20); new resurect(6, 2, 22); new resurect(6, 3, 25); new resurect(6, 1, 30); new resurect(6, 2, 30); new resurect(7, 1, 1); new resurect(7, 2, 1); new resurect(7, 2, 5); new resurect(7, 2, 10); new resurect(7, 2, 10); new resurect(7, 2, 13); new resurect(7, 3, 20); new resurect(7, 2, 22); new resurect(7, 2, 25); new resurect(7, 1, 30); new resurect(7, 3, 30); new resurect(8, 1, 1); new resurect(8, 2, 1); new resurect(8, 2, 5); new resurect(8, 2, 10); new resurect(8, 3, 10); new resurect(8, 3, 13); new resurect(8, 1, 20); new resurect(8, 2, 22); new resurect(8, 3, 25); new resurect(8, 1, 30); new resurect(8, 3, 30); new resurect(9, 1, 1); new resurect(9, 2, 1); new resurect(9, 3, 5); new resurect(9, 3, 10); new resurect(9, 3, 10); new resurect(9, 1, 13); new resurect(9, 1, 20); new resurect(9, 3, 22); new resurect(9, 2, 25); new resurect(9, 1, 30); new resurect(9, 3, 30); new resurect(10, 1, 1); new resurect(10, 2, 1); new resurect(10, 3, 5); new resurect(10, 3, 10); new resurect(10, 3, 10); new resurect(10, 3, 13); new resurect(10, 3, 20); new resurect(10, 3, 22); new resurect(10, 3, 25); new resurect(10, 3, 30); new resurect(10, 1, 30); stop();
Symbol 206 Button
on (release) { _root.play(); }
Symbol 210 Button
on (release) { gotoAndPlay (9); }
Symbol 223 Button
on (release) { gotoAndStop (1); }
Symbol 224 MovieClip Frame 6
stop();
Symbol 224 MovieClip Frame 31
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 248 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 249 Button
on (release) { _root.gotoAndPlay("game"); }
Symbol 250 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 86
stop();

Library Items

Symbol 1 Sound [music]
Symbol 2 GraphicUsed by:30
Symbol 3 GraphicUsed by:7
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:3 5 6Used by:30 241
Symbol 8 GraphicUsed by:19
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:19
Symbol 11 GraphicUsed by:19
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:19
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:19
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:8 10 11 13 15 17 18Used by:28
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:28
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:28
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:28
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:19 21 23 25 27Used by:30 241
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [raven]Uses:2 7 28 29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:32 33Used by:36
Symbol 35 SoundUsed by:36
Symbol 36 MovieClip [enbalm]Uses:34 35
Symbol 37 GraphicUsed by:76
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:76 201
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:76
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:76
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:76
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:76
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:76 241
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:76
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:76
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:76
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:76
Symbol 58 SoundUsed by:76
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:76
Symbol 62 GraphicUsed by:76
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:76 100 110 115
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:65 67 68 69Used by:76 241
Symbol 71 SoundUsed by:76
Symbol 72 SoundUsed by:76 100 137 142 157 210 248 249
Symbol 73 SoundUsed by:76
Symbol 74 SoundUsed by:76
Symbol 75 SoundUsed by:76
Symbol 76 MovieClipUses:37 39 41 43 45 47 49 51 53 55 57 58 61 62 64 70 71 72 73 74 75Used by:77
Symbol 77 MovieClip [dirge]Uses:76
Symbol 78 GraphicUsed by:100 110 115
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:100 110 115
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:100 110 115
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:100 110 115
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:100
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:100
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:100
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:100
Symbol 93 GraphicUsed by:100
Symbol 94 GraphicUsed by:100
Symbol 95 GraphicUsed by:100
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:100 110 115
Symbol 99 SoundUsed by:100 110 115
Symbol 100 MovieClipUses:78 80 82 84 86 88 90 92 72 93 94 95 96 64 98 99Used by:101
Symbol 101 MovieClip [zombie3]Uses:100
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:110 115
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:110 114 115
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:110 115
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110 241
Symbol 110 MovieClipUses:78 80 82 103 84 105 107 109 64 98 99Used by:111
Symbol 111 MovieClip [zombie2]Uses:110
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:115 241
Symbol 114 MovieClipUses:105Used by:115
Symbol 115 MovieClipUses:78 80 82 103 84 105 107 113 114 64 98 99Used by:116
Symbol 116 MovieClip [zombie1]Uses:115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:131
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:131
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:131
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:131
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:131
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:131
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClipUses:118 120 122 124 126 128 130Used by:187
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:187
Symbol 134 FontUsed by:135 139 140 166 167 172 202 207 245 246 247
Symbol 135 TextUses:134Used by:137 248
Symbol 136 GraphicUsed by:137 248
Symbol 137 ButtonUses:135 136 72Used by:144
Symbol 138 GraphicUsed by:144
Symbol 139 TextUses:134Used by:144
Symbol 140 TextUses:134Used by:142 249
Symbol 141 GraphicUsed by:142 249
Symbol 142 ButtonUses:140 141 72Used by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:137 138 139 142 143Used by:146
Symbol 145 SoundUsed by:146
Symbol 146 MovieClipUses:144 145Used by:187
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:157 162
Symbol 149 FontUsed by:150 152 155 159 160 165 170
Symbol 150 TextUses:149Used by:151
Symbol 151 MovieClipUses:150Used by:157
Symbol 152 TextUses:149Used by:153
Symbol 153 MovieClipUses:152Used by:157
Symbol 154 SoundUsed by:157 252
Symbol 155 TextUses:149Used by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:148 72 151 153 154 156Used by:187
Symbol 158 SoundUsed by:162
Symbol 159 TextUses:149Used by:161
Symbol 160 TextUses:149Used by:161
Symbol 161 MovieClipUses:159 160Used by:162
Symbol 162 MovieClipUses:148 158 161Used by:187
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:187
Symbol 165 EditableTextUses:149Used by:187
Symbol 166 TextUses:134Used by:187
Symbol 167 TextUses:134Used by:187
Symbol 168 GraphicUsed by:169 206 210
Symbol 169 MovieClipUses:168Used by:187 206 210
Symbol 170 EditableTextUses:149Used by:187
Symbol 171 GraphicUsed by:187
Symbol 172 TextUses:134Used by:187
Symbol 173 GraphicUsed by:184
Symbol 174 GraphicUsed by:184
Symbol 175 GraphicUsed by:184
Symbol 176 GraphicUsed by:184
Symbol 177 GraphicUsed by:184
Symbol 178 GraphicUsed by:184
Symbol 179 GraphicUsed by:184
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:173 174 175 176 177 178 179 180 181 182 183Used by:187
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187 224 252
Symbol 187 MovieClip [interface]Uses:131 133 146 157 162 164 165 166 167 169 170 171 172 184 186
Symbol 188 MovieClip [levels]
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:224 225
Symbol 191 GraphicUsed by:196
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:196
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClipUses:191 193 195Used by:201
Symbol 197 GraphicUsed by:201
Symbol 198 GraphicUsed by:201
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:201
Symbol 201 MovieClipUses:196 197 39 198 200Used by:224
Symbol 202 TextUses:134Used by:203 206
Symbol 203 MovieClipUses:202Used by:206
Symbol 204 GraphicUsed by:206
Symbol 205 SoundUsed by:206 252
Symbol 206 ButtonUses:203 169 168 204 202 205Used by:224
Symbol 207 TextUses:134Used by:208 210
Symbol 208 MovieClipUses:207Used by:210 224
Symbol 209 GraphicUsed by:210
Symbol 210 ButtonUses:208 169 168 209 207 72Used by:224
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:224
Symbol 213 FontUsed by:214
Symbol 214 TextUses:213Used by:215 217 223
Symbol 215 MovieClipUses:214Used by:217 223
Symbol 216 GraphicUsed by:217 223
Symbol 217 ButtonUses:215 216 214Used by:224
Symbol 218 FontUsed by:219
Symbol 219 TextUses:218Used by:222
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 MovieClipUses:219 221Used by:224
Symbol 223 ButtonUses:215 216 214Used by:224
Symbol 224 MovieClipUses:190 201 206 210 212 186 208 217 222 223Used by:Timeline
Symbol 225 MovieClipUses:190Used by:252  Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 GraphicUsed by:241
Symbol 228 GraphicUsed by:241
Symbol 229 GraphicUsed by:241
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:241
Symbol 232 GraphicUsed by:241
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:241
Symbol 235 GraphicUsed by:241
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:241
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:227 7 28 228 109 113 229 49 70 231 232 234 235 237 239 240Used by:252
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:252
Symbol 244 GraphicUsed by:250
Symbol 245 TextUses:134Used by:250
Symbol 246 TextUses:134Used by:250
Symbol 247 EditableTextUses:134Used by:250
Symbol 248 ButtonUses:135 136 72Used by:250
Symbol 249 ButtonUses:140 141 72Used by:250
Symbol 250 MovieClipUses:244 245 246 247 248 249Used by:252
Symbol 251 SoundUsed by:252
Symbol 252 MovieClipUses:225 241 243 186 250 205 154 251Used by:Timeline

Instance Names

"ground"Frame 2Symbol 225 MovieClip
"hitarea"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"dirge"Symbol 77 MovieClip [dirge] Frame 1Symbol 76 MovieClip
"zombie"Symbol 101 MovieClip [zombie3] Frame 1Symbol 100 MovieClip
"zombie"Symbol 111 MovieClip [zombie2] Frame 1Symbol 110 MovieClip
"zombie"Symbol 116 MovieClip [zombie1] Frame 1Symbol 115 MovieClip
"gameover"Symbol 187 MovieClip [interface] Frame 1Symbol 146 MovieClip
"countdown"Symbol 187 MovieClip [interface] Frame 1Symbol 157 MovieClip
"levelclear"Symbol 187 MovieClip [interface] Frame 1Symbol 162 MovieClip
"points"Symbol 187 MovieClip [interface] Frame 1Symbol 165 EditableText
"level"Symbol 187 MovieClip [interface] Frame 1Symbol 170 EditableText
"damage"Symbol 187 MovieClip [interface] Frame 1Symbol 184 MovieClip
"ground"Symbol 252 MovieClip Frame 1Symbol 225 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "music"
ExportAssets (56)Timeline Frame 1Symbol 30 as "raven"
ExportAssets (56)Timeline Frame 1Symbol 36 as "enbalm"
ExportAssets (56)Timeline Frame 1Symbol 77 as "dirge"
ExportAssets (56)Timeline Frame 1Symbol 101 as "zombie3"
ExportAssets (56)Timeline Frame 1Symbol 111 as "zombie2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "zombie1"
ExportAssets (56)Timeline Frame 1Symbol 187 as "interface"
ExportAssets (56)Timeline Frame 1Symbol 188 as "levels"

Labels

"menu"Frame 1
"game"Frame 2
"youwin"Frame 4
"pickup"Symbol 36 MovieClip [enbalm] Frame 2
"idle"Symbol 76 MovieClip Frame 1
"swing1"Symbol 76 MovieClip Frame 25
"swing2"Symbol 76 MovieClip Frame 38
"walk"Symbol 76 MovieClip Frame 56
"die"Symbol 76 MovieClip Frame 71
"owshiat"Symbol 76 MovieClip Frame 101
"walk"Symbol 100 MovieClip Frame 1
"swipe"Symbol 100 MovieClip Frame 37
"kill"Symbol 100 MovieClip Frame 65
"walk"Symbol 110 MovieClip Frame 1
"swipe"Symbol 110 MovieClip Frame 20
"kill"Symbol 110 MovieClip Frame 46
"walk"Symbol 115 MovieClip Frame 1
"swipe"Symbol 115 MovieClip Frame 24
"kill"Symbol 115 MovieClip Frame 46
"dirge voice over goes here"Symbol 162 MovieClip Frame 20
"menu"Symbol 224 MovieClip Frame 2
"instructions"Symbol 224 MovieClip Frame 9
"blank"Symbol 224 MovieClip Frame 32

Dynamic Text Variables

_root.pointsSymbol 165 EditableText"0"
_root.levelSymbol 170 EditableText"0"
_root.pointsSymbol 247 EditableText"0000000"




http://swfchan.com/5/24074/info.shtml
Created: 25/5 -2019 14:25:49 Last modified: 25/5 -2019 14:25:49 Server time: 15/05 -2024 16:05:20