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Bouncin Bop - Episode 1.swf

This is the info page for
Flash #24138

(Click the ID number above for more basic data on this flash file.)


Text
loading..99%

Loading the game, please wait

race the space until game loaded

Vector
Engine 2.0

API
1.1

SND
LIB

OK

onlinegames

presents

preload

exit

more

games

(c)2004 neodelight.com

start

Episode 1

Welcome to Bouncin Bop
Please read these instructions until
the level finished loading

Basic Bopping:
Bouncin Bop is a ever bouncing rubber ball. You
can direct him left and right and control his
jump height:

jump right

jump left

jump
lower

jump
higher

Precious Prizes:
Try to collect as many of these coins as possible.

For 30 coins you get an extra life:

Dangerous Dangers:
Beware of all the traps, cats and rats
threatening Bops life!

some of Bops enemies

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
Neodelight.com, your place for gaming delight...

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
ArcadeTown..com, your place for online games...

TM

Level
Media

36

coins:     of 30

5

OSD
on screen display

exit game

exit game

really quit ?

yes

really quit ?

yes

yes

yes

no

no

no

no

36

coins:     of 30

retry

Game Over

Congratulations!

You completed the first episode of Bouncing Bop!

play again

send highscore

NEXT EPISODE

Neodelight.com has five episodes of Bouncing Bop,
go and see the next...

ArcadeTown.com has five episodes of Bouncing Bop,
go and see the next...

ActionScript [AS1/AS2]

Frame 1
game = "bbop1"; version = "20040903"; moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; stop(); this.onEnterFrame = function () { var percentage = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.percentageDisplay = ("loading.." + Math.min(100, int(percentage))) + "%"; if ((percentage == 100) || (_root._framesloaded >= 1)) { this.onEnterFrame = undefined; _root.nextFrame(); } };
Frame 2
version = "at"; if ((version == "nd") && ((((((_url.indexOf("http://www.neodelight.") == 0) || (_url.indexOf("http://games.neodelight.") == 0)) || (_url.indexOf("http://dev.neodelight.") == 0)) || (_url.indexOf("http://neodelight.") == 0)) || (_url.indexOf("http://neodelight.") == 0)) || (_url.indexOf("file://") == 0))) { if (_url.indexOf("file://") != 0) { getURL ("javascript:if (top.location != location) top.location.href ='http://www.neodelight.com/';"); } moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; nextEpisodeUrl = "http://www.neodelight.com/games/bbop2"; play(); } else if ((version == "at") && (((((((_url.indexOf("http://arcadetown.com") == 0) || (_url.indexOf("http://www.arcadetown.com") == 0)) || (_url.indexOf("http://heavygames.com") == 0)) || (_url.indexOf("http://www.heavygames.com") == 0)) || (_url.indexOf("http://freewebgames.com") == 0)) || (_url.indexOf("http://www.freewebgames.com") == 0)) || (_url.indexOf("file://") == 0))) { if ((_url.toLowerCase().substr(0, 4) != "http") && (System.capabilities.os.toLowerCase().indexOf("mac") >= 0)) { fscommand ("fullscreen", true); fscommand ("showmenu", false); Stage.scaleMode = "noScale"; } moreGamesUrl = "http://www.arcadetown.com/index.asp?gameid=bouncinbop1"; nextEpisodeUrl = "http://www.arcadetown.com/bouncinbop2/playgame.asp"; reducedBranding = true; play(); } else { stop(); }
Frame 4
stop(); trace("start v2d");
Frame 5
stop();
Frame 11
play();
Frame 67
stop();
Frame 72
stop(); this.onEnterFrame = function () { var percentage = (((_root.getBytesLoaded() - this.preloaded) / (_root.getBytesTotal() - this.preloaded)) * 100); this.percentageDisplay = ("loading.." + Math.min(100, int(percentage))) + "%"; if (percentage == 100) { this.onEnterFrame = undefined; _root.nextFrame(); } };
Frame 73
stop();
Frame 74
_global.v2d.main.startGame(pass); play();
Frame 75
stop();
Frame 76
prevFrame();
Frame 80
_global.v2d.main.pause(); play();
Frame 90
stop();
Symbol 4 MovieClip [star] Frame 1
function update() { _y = (_y + this.vy); if (_y > (_parent._parent.height + 20)) { this.removeMovieClip(); } }
Symbol 4 MovieClip [star] Frame 2
update();
Symbol 4 MovieClip [star] Frame 3
update(); gotoAndPlay (2);
Symbol 6 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 13 MovieClip [object] Frame 1
function update() { _y = (_y + this.vy); if (_y > (_parent._parent.height + 20)) { this.removeMovieClip(); } if (((_y + this._height) > (_parent.ship._y + 20)) && ((_y - this._height) < (_parent.ship._y + 20))) { if (((_x + this._width) > (_parent.ship._x + 1)) && ((_x - this._width) < (_parent.ship._x - 1))) { gotoAndPlay (4); } } }
Symbol 13 MovieClip [object] Frame 2
update();
Symbol 13 MovieClip [object] Frame 3
update(); gotoAndPlay (2);
Symbol 13 MovieClip [object] Frame 4
if (gfx._currentframe == 1) { _parent._parent.score = _parent._parent.score - 10; if (_parent._parent.score < 0) { _parent._parent.score = 0; } } else { _parent._parent.score = _parent._parent.score + 10; } gfx.gfx.play(); stop();
Symbol 24 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 30 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 36 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 42 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 43 MovieClip [fpb_states] Frame 1
stop();
Symbol 43 MovieClip [fpb_states] Frame 2
stop();
Symbol 43 MovieClip [fpb_states] Frame 3
stop();
Symbol 43 MovieClip [fpb_states] Frame 4
stop();
Symbol 55 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 65 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 74 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 75 MovieClip [UpArrow] Frame 1
stop();
Symbol 75 MovieClip [UpArrow] Frame 2
stop();
Symbol 75 MovieClip [UpArrow] Frame 3
stop();
Symbol 81 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 88 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 93 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 94 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 102 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 110 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 118 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 119 MovieClip [DownArrow] Frame 1
stop();
Symbol 119 MovieClip [DownArrow] Frame 2
stop();
Symbol 119 MovieClip [DownArrow] Frame 3
stop();
Symbol 132 MovieClip Frame 1
function do_loop() { var x = _xmouse; if (x < this.minX) { x = this.minX; } if (x > this.maxX) { x = this.maxX; } sky.ship._x = x; if (Math.random() < 0.1) { newObject = this.sky.attachMovie("object", "object_" + (nextObjectId++), nextObjectId + 1000); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 7) + 3; if (Math.random() < 0.5) { newObject.gfx.gotoAndStop(1); } else { newObject.gfx.gotoAndStop(2); } } if (Math.random() < 0.05) { newObject = this.sky.attachMovie("star", "object_" + (nextObjectId++), nextObjectId); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 3) + 1; newObject.gfx.gotoAndStop(int(newObject.vy)); } } minX = 10; maxX = 240; width = 250; height = 250; objects = new Array(); nextObjectId = 0; shipV = 2; score = 0;
Symbol 132 MovieClip Frame 2
do_loop();
Symbol 132 MovieClip Frame 3
do_loop(); gotoAndPlay (2);
Symbol 140 MovieClip Frame 1
Symbol 140 MovieClip Frame 2
percent = _root.getBytesLoaded() / 1000000; percent = Math.min(90, int(percent * 90)); percent = percent + int(_global.v2d.initProgress * 10); percent = Math.min(100, percent); bar._xscale = percent; if ((_global.v2d.initProgress == 1) && (_root._framesloaded >= 67)) { _root.gotoAndPlay("ready"); }
Symbol 149 MovieClip Frame 1
_global.v2d.main.loop();
Symbol 149 MovieClip Frame 2
_global.v2d.main.loop();
Symbol 152 MovieClip Frame 1
_global.v2d.initProgress = 0; _global.v2d.world = new _global.v2d.CWorld(); _global.v2d.tiles = new _global.v2d.CTileSystem(550, 400, 25, 25); _global.v2d.event = new _global.v2d.CEventSystem(); _global.v2d.respawn = new _global.v2d.CRespawnSystem(); _global.v2d.sprites = new _global.v2d.CSpriteSystem();
Symbol 152 MovieClip Frame 2
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c=\"propGet\" /><c r=\"newStat\" p2=\"1\" p1=\"_22_2D_22\" p0=\"newStat\" id=\"1\" c=\"math\" /><c p2=\"0\" p1=\"_22_3C_22\" p0=\"newStat\" id=\"2\" c=\"if\" /><c r=\"newStat\" p0=\"0\" id=\"3\" c=\"val\" /><c id=\"4\" c=\"else\" /><c p2=\"_2D22_2E6\" p1=\"0\" p0=\"_5Fobject\" id=\"5\" c=\"posOffset\" /><c p2=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"6\" c=\"propSet\" /></script><script name=\"indy_phallusDown\"><c r=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propGet\" /><c r=\"newStat\" p2=\"1\" p1=\"_22_2B_22\" p0=\"newStat\" id=\"1\" c=\"math\" /><c p2=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"2\" c=\"propSet\" /></script><prop name=\"new\"><p v=\"script\" n=\"onInitScreen\"><script><c r=\"b\" p0=\"_22bird_22\" id=\"0\" c=\"plGetBehaviour\" /><c p2=\"_22bird_22\" p1=\"_22_3D_3D_22\" p0=\"b\" id=\"1\" c=\"if\" /><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"2\" c=\"propSet\" /><c id=\"3\" c=\"else\" /><c p2=\"1\" p1=\"_22active_22\" p0=\"_5Fself\" 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id=\"19\"><p><v y0=\"2.7\" x0=\"2.7\" /><v y0=\"2.7\" x0=\"546.3\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c id=\"0\" c=\"finish\" /></script></p></prop></v><v y0=\"396.9\" x0=\"545.4\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c id=\"0\" c=\"finish\" /></script></p></prop></v><v y0=\"396.7\" x0=\"469.9\" /><v y0=\"289.9\" x0=\"467.2\" /><v y0=\"289.9\" x0=\"385.45\" /><v y0=\"244.8\" x0=\"383.4\" /><v y0=\"244.8\" x0=\"191.7\" /><v y0=\"193.85\" x0=\"190.5\" /><v y0=\"196.55\" x0=\"148.25\" /><v y0=\"184.9\" x0=\"143.75\" /><v y0=\"182.2\" x0=\"84.45\" /><v y0=\"198.35\" x0=\"78.15\" /><v y0=\"197.45\" x0=\"41.35\" /><v y0=\"86.15\" x0=\"40.45\" /><v y0=\"43.1\" x0=\"0.9\" /></p><m y1=\"150.8\" x1=\"111.4\" y0=\"152.1\" x0=\"111.6\"><prop name=\"s\" /></m><m y1=\"246.6\" x1=\"220.5\" y0=\"244.8\" x0=\"363.6\"><prop super=\"city_5Fkatze\" name=\"\" /></m><m y1=\"308.75\" x1=\"504.95\" y0=\"308.75\" x0=\"504.95\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"345.55\" x1=\"505.85\" y0=\"340\" x0=\"505.8\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"373.35\" x1=\"504.95\" y0=\"373.35\" x0=\"504.95\"><prop super=\"xtra10\" name=\"\" /></m></l></world>"; var x = new XML(world); if (x.status != 0) { trace("XML-ERROR: " + x.status); switch (x.status) { case -2 : trace("A CDATA section was not properly terminated."); break; case -3 : trace("The XML declaration was not properly terminated."); break; case -4 : trace("The DOCTYPE declaration was not properly terminated."); break; case -5 : trace("A comment was not properly terminated."); break; case -6 : trace("An XML element was malformed."); break; case -7 : trace("Out of memory."); break; case -8 : trace("An attribute value was not properly terminated."); break; case -9 : trace("A start-tag was not matched with an end-tag."); break; case -10 : trace("An end-tag was encountered without a matching start-tag."); } return(undefined); } trace(("XML OK. length: " + world.length) + " chars"); var world = x.firstChild; loadLevelPointer = 0; gotoAndPlay (6);
Symbol 152 MovieClip Frame 6
_global.v2d.initProgress = loadLevelPointer / world.childNodes.length; if (loadLevelPointer >= world.childNodes.length) { gotoAndPlay (20); } else { _global.v2d.world.addObjectFromXml(world.childNodes[loadLevelPointer]); loadLevelPointer++; }
Symbol 152 MovieClip Frame 8
gotoAndPlay (6);
Symbol 152 MovieClip Frame 20
_global.v2d.world.initProps(); _global.v2d.main = new _global.v2d.CMain(); _root.gotoAndPlay("decompress_done"); stop();
Symbol 153 MovieClip Frame 1
_global.v2d = new Object(); _global.v2d.COLOR_VECTOR = 16711680 /* 0xFF0000 */; _global.v2d.COLOR_VECTOR_ACTIVE = 65280; _global.v2d.COLOR_VECTOR_HIGHLIGHT = 16776960 /* 0xFFFF00 */; _global.v2d.COLOR_MARKER = 10066329 /* 0x999999 */; _global.v2d.COLOR_MARKER_ACTIVE = 2612407 /* 0x27DCB7 */; _global.v2d.COLOR_MARKER_FILLS = new Array(); _global.v2d.COLOR_MARKER_FILLS.push(65793); _global.v2d.COLOR_MARKER_FILLS.push(16711680); _global.v2d.COLOR_MARKER_FILLS.push(65280); _global.v2d.COLOR_MARKER_FILLS.push(255); _global.v2d.COLOR_MARKER_FILLS.push(16776960); _global.v2d.COLOR_MARKER_FILLS.push(65535); _global.v2d.COLOR_MARKER_FILLS.push(16711935); _global.v2d.COLOR_MARKER_FILLS.push(16750848); _global.v2d.COLOR_MARKER_FILLS.push(12255487); _global.v2d.COLOR_MARKER_FILLS.push(16777215); _global.v2d.ZERO_LIMIT = 1E-5; _global.v2d.xmlFactory = new XML(); _x = 0; _y = 0; _visible = false; _global.v2d.array = new Object(); _global.v2d.array.copy = function (source) { var a = new Array(); for (var i in source) { a[i] = source[i]; } return(a); }; _global.v2d.array.pushArrayItems = function (a, p) { for (var i in p) { a.push(p[i]); } }; _global.v2d.debug = new Object(); _global.v2d.debug.describe = function (o) { var d = (("[DESCRIBE: " + o.toString()) + "]"); d = d + "\n---------------------------DESC-START"; for (var i in o) { d = d + (((newline + i) + ": ") + o[i]); } d = d + "\n---------------------------DESC-STOP"; return(d); }; _global.v2d.math = new Object(); _global.v2d.math.p2pDistance = function (x1, y1, x2, y2) { var tx = (x2 - x1); var ty = (y2 - y1); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.math.squareHit = function (x1, y1, x2, y2, s) { return((Math.abs(x1 - x2) <= s) && (Math.abs(y1 - y2) <= s)); }; _global.v2d.math.rectHit = function (x1, y1, x2, y2, sx, sy) { return((Math.abs(x1 - x2) <= sx) && (Math.abs(y1 - y2) <= sy)); }; _global.v2d.math.p2rDistance = function (x1, y1, x2, y2, x3, y3) { var t = new Object(); t = _root.v2d.cross(x2, y2, x3, y3, x1, y1, x1 + (y3 - y2), y1 + ((x3 - x2) * -1)); }; _global.v2d.math.withinRect = function (x1, y1, x2, y2, x3, y3) { return((_root.v2d.numBetween(x1, x3, x2) == true) && (_root.v2d.numBetween(y1, y3, y2) == true)); }; _global.v2d.math.r2vertSgnAngle = function (x1, y1, x2, y2) { return(Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2))); }; _global.v2d.math.r2vertCwAngle = function (x1, y1, x2, y2) { var temp = Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2)); if (temp < 0) { temp = temp + (Math.PI*2); } return(temp); }; _global.v2d.math.numBetween = function (a, b, c) { if (a == c) { return(true); } if (c > a) { return((b > a) && (b < c)); } return((b > c) && (b < a)); }; _global.v2d.paint = new Object(); _global.v2d.paint.drawRect = function (mc, x, y, width, height, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x, y); lineTo(x + width, y); lineTo(x + width, y + height); lineTo(x, y + height); lineTo(x, y); if (fillColor) { endFill(); } } }; _global.v2d.paint.drawCircle = function (mc, x, y, r, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x + r, y); var a = 0.414213562373095; var angle = 45; while (angle <= 360) { var endx = (r * Math.cos((angle * Math.PI) / 180)); var endy = (r * Math.sin((angle * Math.PI) / 180)); var cx = (endx + ((r * a) * Math.cos(((angle - 90) * Math.PI) / 180))); var cy = (endy + ((r * a) * Math.sin(((angle - 90) * Math.PI) / 180))); curveTo(cx + x, cy + y, endx + x, endy + y); angle = angle + 45; } if (fillColor) { endFill(); } } }; _global.v2d.paint.drawDebugMarker = function (mc, x, y, col) { this.drawRect(mc, x - 1, y - 1, 2, 2, 0.5, col); }; _global.v2d.str = new Object(); _global.v2d.str.replace = function (needle, str, haystack) { var a = haystack.split(needle); var result = new String(); var i = 0; while (i < (a.length - 1)) { result = result + (a[i] + str); i++; } result = result + a[a.length - 1]; return(result); }; _global.v2d.str.clean = function (str) { str = String(str); var from = 0; var char; while (true) { char = str.charCodeAt(from); if (((char == 10) || (char == 13)) || (char == 32)) { from++; } else { break; } } var to = (str.length - 1); while (true) { char = str.charCodeAt(to); if ((to > from) && (((char == 10) || (char == 13)) || (char == 32))) { to--; } else { break; } } var result = str.substring(from, to + 1); return(result); }; _global.v2d.CPoint = function (x, y) { this._class = "CPoint"; this.x0 = x; this.y0 = y; }; _global.v2d.CPoint.prototype.toString = function () { return(((("[point (" + this.x0) + ",") + this.y0) + ")]"); }; _global.v2d.CPoint.prototype.calcDistance = function (point) { var tx = (point.x0 - this.x0); var ty = (point.y0 - this.y0); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.CRect = function (x0, y0, x1, y1) { this._class = "CRect"; this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1; this.standardize(); }; _global.v2d.CRect.prototype.toString = function () { return(((((((("[rect (" + this.x0) + ",") + this.y0) + ")-(") + this.x1) + ",") + this.y1) + ")]"); }; _global.v2d.CRect.prototype.standardize = function () { if (this.x0 > this.x1) { temp = this.x0; this.x0 = this.x1; this.x1 = temp; } if (this.y0 > this.y1) { temp = this.y0; this.y0 = this.y1; this.y1 = temp; } }; _global.v2d.CRect.prototype.drawOutline = function (mc, lineThickness, lineColor) { with (mc) { lineStyle(lineThickness, lineColor); moveTo(this.x0, this.y0); lineTo(this.x1, this.y0); lineTo(this.x1, this.y1); lineTo(this.x0, this.y1); lineTo(this.x0, this.y0); } }; _global.v2d.CProps = function (owner) { this._class = "CProps"; this.elements = new Object(); this.name = name; this.owner = owner; this.superPropsName = ""; }; _global.v2d.CProps.prototype.toString = function () { return(("[CProps '" + this.name) + "']"); }; _global.v2d.CProps.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("prop"); var count = 0; for (var prop in this.elements) { var child = _global.v2d.xmlFactory.createElement("p"); child.attributes.n = _global.v2d.str.replace("%", "_", escape(prop)); if (prop.substr(0, 2) eq "on") { child.attributes.v = "script"; child.appendChild(this.elements[prop].toXmlNode()); } else { child.attributes.v = _global.v2d.str.replace("%", "_", escape(this.elements[prop])); } e.appendChild(child); count++; } e.attributes.name = _global.v2d.str.replace("%", "_", escape(this.name)); if (this.superPropsName ne "") { e.attributes.super = _global.v2d.str.replace("%", "_", escape(this.superPropsName)); } if (((count > 0) || (this.name ne "")) || (this.superPropsName ne "")) { return(e); } return(undefined); }; _global.v2d.CProps.prototype.fromXmlNode = function (node) { delete this.elements; this.elements = new Object(); for (i in node.childNodes) { var name = _global.v2d.str.replace("_", "%", node.childNodes[i].attributes.n); name = unescape(name); var val = node.childNodes[i].attributes.v; val = unescape(_global.v2d.str.replace("_", "%", val)); if (val eq "script") { val = new _global.v2d.CScript(); val.fromXmlNode(node.childNodes[i].childNodes[0]); } else { var n = Number(val); if (String(n) == val) { val = n; } } this.elements[name] = val; } this.name = unescape(_global.v2d.str.replace("_", "%", node.attributes.name)); this.superPropsName = unescape(_global.v2d.str.replace("_", "%", node.attributes.super)); }; _global.v2d.CProps.prototype.initRuntime = function () { delete this.runtime; this.runtime = new Object(); for (var prop in _global.v2d.world.superProps[this.superPropsName].elements) { this.runtime[prop] = _global.v2d.world.superProps[this.superPropsName].elements[prop]; } for (var prop in this.elements) { this.runtime[prop] = this.elements[prop]; } }; _global.v2d.CProps.prototype.addPropsToRuntime = function (p) { p.initRuntime(); for (var i in p.runtime) { this.runtime[i] = p.runtime[i]; } }; _global.v2d.CProps.prototype.resetProp = function (prop) { this.runtime[prop] = _global.v2d.world.superProps[this.superPropsName].elements[prop]; this.runtime[prop] = this.elements[prop]; }; _global.v2d.CProps.prototype.getProp = function (prop) { return(this.runtime[prop]); }; _global.v2d.CProps.prototype.setProp = function (prop, value) { this.runtime[prop] = value; this.propEffects(prop); }; _global.v2d.CProps.prototype.propEffects = function (prop) { var value = this.getProp(prop); switch (prop) { case "active" : if (value eq "") { value = 1; } var gfx = this.getProp("activeGfx"); if (gfx ne "") { _global.v2d.gfx.bg[gfx]._visible = value; _global.v2d.gfx.fg[gfx]._visible = value; } var sprite = this.getProp("sprite"); if (sprite ne "") { this.owner.sprite._visible = value; } return; case "stat" : var gfx = this.getProp("activeGfx"); _global.v2d.gfx.bg[gfx].gotoAndStop(value + 1); _global.v2d.gfx.fg[gfx].gotoAndStop(value + 1); } }; _global.v2d.CProps.prototype.initScreen = function () { for (var prop in this.runtime) { this.propEffects(prop); } }; _global.v2d.CProps.prototype.haveProp = function (needProp) { for (var propName in this.elements) { if (propName eq needProp) { return(true); } } if (this.superPropsName eq "") { return(false); } for (var propName in _global.v2d.world.superProps[this.superPropsName].elements) { if (propName eq needProp) { return(true); } } return(false); }; _global.v2d.CProps.prototype.event = function (event, subject, object, collisionPos) { var script = this.getProp(event); if (script ne "") { trace((((("event: " + event) + " s: ") + subject) + " o: ") + object); script.execute(subject, object, collisionPos); } }; _global.v2d.CScript = function () { this._class = "CScript"; this.name = name; this.logic = undefined; this.vars = undefined; this.labels = undefined; }; _global.v2d.CScript.prototype.copy = function () { trace("CScript.copy() -> not implemented yet"); }; _global.v2d.CScript.prototype.toString = function () { return("[script]"); }; _global.v2d.CScript.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("script"); if (this.name ne "") { e.attributes.name = this.name; } for (var varname in this.vars) { var v = _global.v2d.xmlFactory.createElement("v"); v.attributes.v = _global.v2d.str.replace("%", "_", escape(varname)); e.appendChild(v); } for (var labelname in this.labels) { var l = _global.v2d.xmlFactory.createElement("l"); l.attributes.name = _global.v2d.str.replace("%", "_", escape(labelname)); l.attributes.line = this.labels[labelname]; e.appendChild(l); } var i = 0; while (i < this.logic.length) { var command = _global.v2d.xmlFactory.createElement("c"); command.attributes.c = _global.v2d.str.replace("%", "_", escape(this.logic[i][0])); command.attributes.id = i; var j = 0; while (j < this.logic[i][1].length) { command.attributes["p" + j] = _global.v2d.str.replace("%", "_", escape(this.logic[i][1][j])); j++; } if (this.logic[i][2] ne "") { command.attributes.r = _global.v2d.str.replace("%", "_", escape(this.logic[i][2])); } e.appendChild(command); i++; } return(e); }; _global.v2d.CScript.prototype.fromXmlNode = function (node) { this.name = String(node.attributes.name); delete this.logic; delete this.vars; delete this.labels; this.logic = new Array(); this.vars = new Array(); this.labels = new Array(); var i = 0; while (i < node.childNodes.length) { var c = node.childNodes[i]; if (c.nodeName == "c") { var id = Number(c.attributes.id); var command = new Array(3); command[0] = unescape(_global.v2d.str.replace("_", "%", c.attributes.c)); command[1] = new Array(); var p = 0; while (true) { if (c.attributes["p" + p] ne "") { command[1][p] = unescape(_global.v2d.str.replace("_", "%", c.attributes["p" + p])); p++; } else { break; } } if (c.attributes.r ne "") { command[2] = unescape(_global.v2d.str.replace("_", "%", c.attributes.r)); } this.logic[id] = command; } else if (c.nodeName == "v") { this.vars[c.attributes.v] = undefined; } else if (c.nodeName == "l") { this.labels[unescape(_global.v2d.str.replace("_", "%", c.attributes.name))] = c.attributes.line; } i++; } }; _global.v2d.CScript.prototype.getSource = function () { var source = ""; var i = 0; while (i < this.logic.length) { for (var label in this.labels) { if (this.labels[label] == i) { source = source + (("_" + label) + ";\n"); } } if (this.logic[i][2] ne "") { source = source + (this.logic[i][2] + " = "); } if (this.logic[i][0] eq "val") { source = source + this.logic[i][1][0]; } else { source = source + (((this.logic[i][0] + "(") + this.logic[i][1].toString()) + ")"); } source = source + ";\n"; i++; } return(source); }; _global.v2d.CScript.prototype.parse = function (source) { var newLogic = new Array(); var newLabels = new Array(); var lines = source.split(";"); var equal; var paraStart; var paraEnd; var receiver; var func; var params; var quot0; var quot1; var actLine = 0; var i = 0; while (i < lines.length) { line = _global.v2d.str.clean(lines[i]); if (line.length > 0) { if (line.substr(0, 1) == "_") { var label = _global.v2d.str.clean(line.substr(1)); newLabels[label] = actLine; } else { var command = new Array(3); equal = line.indexOf("="); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); if ((equal > -1) && ((equal < paraStart) || (paraStart == -1))) { receiver = _global.v2d.str.clean(line.substring(0, equal)); command[2] = receiver; line = _global.v2d.str.clean(line.substr(equal + 1)); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); } if ((paraStart != -1) && (paraEnd != -1)) { command[0] = _global.v2d.str.clean(line.substring(0, paraStart)); if (line.substr(paraEnd + 1).length > 0) { trace((("#SYNTAX ERROR 0 in line " + i) + ": ") + lines[i]); return(false); } params = line.substring(paraStart + 1, paraEnd); params = _global.v2d.str.replace("\\", "\\\\", params); var pos = 0; while (true) { quot0 = params.indexOf("\"", pos); if (quot0 == -1) { break; } pos = quot0 + 1; quot1 = params.indexOf("\"", pos); if (quot1 == -1) { break; } pos = quot1 + 1; var comma = params.indexOf(",", quot0); if ((comma != -1) && (comma < quot1)) { var commaEsc = params.indexOf("\\", quot0 - 1); var backEsc = params.indexOf("\\", quot0 - 2); if (((commaEsc - 1) != comma) && ((backEsc - 1) != commaEsc)) { params = (params.slice(0, comma) + "\\k") + params.slice(comma + 1, params.length); pos++; } } else { break; } var str = params.substring(quot0 + 1, quot1 + 1); } params = _global.v2d.str.replace("\\\\", "\\", params); params = params.split(","); command[1] = new Array(); var j = 0; while (j < params.length) { var param = _global.v2d.str.clean(params[j]); if (param.length < 1) { } else { param = _global.v2d.str.replace("\\k", ",", param); var n = Number(param); if (String(n) == param) { param = n; } else if ((param.indexOf(")") != -1) || (param.indexOf("(") != -1)) { trace(((("#SYNTAX ERROR 1 in line " + i) + ": ") + lines[i]) + newline); return(false); } command[1].push(param); } j++; } } else { command[0] = "val"; command[1] = new Array(String(_global.v2d.str.clean(line))); if (command[2] eq "") { trace(((("#SYNTAX ERROR 2 in line " + i) + ": ") + lines[i]) + newline); return(false); } } newLogic.push(command); actLine++; } } i++; } delete this.logic; delete this.labels; this.logic = newLogic; this.labels = newLabels; return(true); }; _global.v2d.CScript.prototype.execute = function (subject, object, collisionPos) { var ram = new Array(); ram.collisionPos = collisionPos; ram.subject = subject; ram.object = object; ram.vars = new Array(0); ram.vars._self = subject; ram.vars._object = object; ram.vars.true = 1; ram.vars.false = 0; ram.params = new Array(5); ram.labels = this.labels; ram.debug = false; ram.ifResult = true; ram.i = 0; while (ram.i < this.logic.length) { trace("ram.i: " + ram.i); ram.command = this.logic[ram.i]; if (ram.debug) { trace(((((ram.command[2] + " = ") + ram.command[0]) + "(") + ram.command[1].toString()) + ")"); } ram.params.splice(0, ram.params.length); var p = 0; while (p < ram.command[1].length) { if (isNaN(ram.command[1][p])) { if (ram.command[1][p].substr(0, 1) eq "\"") { ram.params[p] = ram.command[1][p].substr(1, ram.command[1][p].length - 2); } else { ram.params[p] = ram.vars[ram.command[1][p]]; } } else { ram.params[p] = Number(ram.command[1][p]); } p++; } _global.v2d.CScript.api[ram.command[0]](ram); if (ram.doReturn == true) { return(ram.return); } ram.i++; } }; _global.v2d.CScript.api = new Object(); _global.v2d.CScript.api.debug = function (ram) { ram.debug = true; }; _global.v2d.CScript.api.damage = function (ram) { ram.params[0].damage(ram.params[1]); }; _global.v2d.CScript.api.describe = function (ram) { trace("[TRACE] " + _global.api.debug.describe(ram.params[0])); }; _global.v2d.CScript.api.droneSetPos = function (ram) { ram.params[0].sprite.engine.pos = ram.params[1]; ram.params[0].sprite.engine.move(0); }; _global.v2d.CScript.api.else = function (ram) { if (ram.ifResult) { ram.i++; } }; _global.v2d.CScript.api.goLevel = function (ram) { _global.api.snd.play("newscreen"); _global.v2d.main.setScreen(ram.params[0], ram.params[1], ram.collisionPos); }; _global.v2d.CScript.api.goto = function (ram) { if (ram.labels[ram.params[0]]) { ram.i = ram.labels[ram.params[0]] - 1; } else { trace((("#ERROR: label not found: " + ram.params[0]) + " labels: ") + _global.api.debug.describe(ram.labels)); } }; _global.v2d.CScript.api.if = function (ram) { switch (ram.params[1]) { case "<" : ram.ifResult = ram.params[0] < ram.params[2]; break; case ">" : ram.ifResult = ram.params[0] > ram.params[2]; break; case "<=" : ram.ifResult = ram.params[0] <= ram.params[2]; break; case ">=" : ram.ifResult = ram.params[0] >= ram.params[2]; break; case "==" : ram.ifResult = ram.params[0] == ram.params[2]; break; case "!=" : ram.ifResult = ram.params[0] != ram.params[2]; } if (!ram.ifResult) { ram.i++; } }; _global.v2d.CScript.api.mainSleep = function (ram) { _global.v2d.main.sleep(ram.params[0]); }; _global.v2d.CScript.api.math = function (ram) { switch (ram.params[1]) { case "+" : ram.vars[ram.command[2]] = ram.params[0] + ram.params[2]; return; case "-" : ram.vars[ram.command[2]] = ram.params[0] - ram.params[2]; return; case "*" : ram.vars[ram.command[2]] = ram.params[0] * ram.params[2]; return; case "/" : ram.vars[ram.command[2]] = ram.params[0] / ram.params[2]; } }; _global.v2d.CScript.api.objectByName = function (ram) { if (ram.params[1] eq "") { ram.vars[ram.command[2]] = _global.v2d.world.actLevel.objectsByName[ram.params[0]]; } else { ram.vars[ram.command[2]] = _global.v2d.world.getLevelByName(ram.params[1]).objectsByName[ram.params[0]]; } }; _global.v2d.CScript.api.plGetBehaviour = function (ram) { ram.vars[ram.command[2]] = _global.v2d.world.players[0].behaviour.superPropsName; }; _global.v2d.CScript.api.plCoin = function (ram) { _global.v2d.world.players[0].addCoin(); }; _global.v2d.CScript.api.plScore = function (ram) { _global.v2d.world.players[0].addScore(ram.params[0]); }; _global.v2d.CScript.api.plSetContinuePoint = function (ram) { _global.v2d.world.players[0].setContinuePoint(ram.params[0], ram.params[1]); }; _global.v2d.CScript.api.plSetBehaviour = function (ram) { _global.v2d.world.players[0].setBehaviour(ram.params[0]); }; _global.v2d.CScript.api.plXtraLive = function (ram) { _global.v2d.world.players[0].actLives++; _root.osd.updateLives(); }; _global.v2d.CScript.api.posOffset = function (ram) { ram.params[0].sprite.engine.position.x0 = ram.params[0].sprite.engine.position.x0 + ram.params[1]; ram.params[0].sprite.engine.position.y0 = ram.params[0].sprite.engine.position.y0 + ram.params[2]; }; _global.v2d.CScript.api.propGet = function (ram) { ram.vars[ram.command[2]] = ram.params[0].props.getProp(ram.params[1]); }; _global.v2d.CScript.api.propSet = function (ram) { ram.params[0].props.setProp(ram.params[1], ram.params[2]); _global.v2d.respawn.addJob(ram.params[0].props, ram.params[1], "onResetWorld"); }; _global.v2d.CScript.api.return = function (ram) { ram.doReturn = true; ram.return = ram.params[0]; }; _global.v2d.CScript.api.rootControl = function (ram) { _root.gotoAndPlay(ram.params[0]); }; _global.v2d.CScript.api.finish = function () { _root.gotoAndPlay("nextEpisode"); }; _global.v2d.CScript.api.rsJob = function (ram) { if (ram.params[0].props == undefined) { trace("#ERROR in script at 'respawn': can't find props of object"); } _global.v2d.respawn.addJob(ram.params[0].props, ram.params[1], ram.params[2]); }; _global.v2d.CScript.api.script = function (ram) { if (_global.v2d.world.scripts[ram.params[0]]) { ram.vars[ram.command[2]] = _global.v2d.world.scripts[ram.params[0]].execute(ram.subject, ram.object); } else { trace("#ERROR: script not found: " + ram.params[0]); } }; _global.v2d.CScript.api.sndPlay = function (ram) { _global.api.snd.play(ram.params[0]); }; _global.v2d.CScript.api.speedAdd = function (ram) { ram.params[0].speed.x1 = ram.params[0].speed.x1 + ram.params[1]; ram.params[0].speed.y1 = ram.params[0].speed.y1 + ram.params[2]; }; _global.v2d.CScript.api.speedAbs = function (ram) { ram.params[0].speed.unify(); ram.params[0].speed.scale(ram.params[1]); }; _global.v2d.CScript.api.speedLimitAbs = function (ram) { var vAbs = ram.params[0].speed.length(); if (vAbs > ram.params[1]) { ram.params[0].speed.unify(); ram.params[0].speed.scale(ram.params[1]); } }; _global.v2d.CScript.api.spritePlay = function (ram) { ram.params[0].sprite.play(); }; _global.v2d.CScript.api.spritePlayLabel = function (ram) { ram.params[0].sprite.gotoAndPlay(ram.params[1]); }; _global.v2d.CScript.api.spriteScale = function (ram) { ram.params[0].sprite._xscale = ram.params[1]; ram.params[0].sprite._yscale = ram.params[2]; }; _global.v2d.CScript.api.spriteRotate = function (ram) { ram.params[0].sprite._rotation = ram.params[1]; }; _global.v2d.CScript.api.strCat = function (ram) { ram.vars[ram.command[2]] = ""; var j = 0; while (j < ram.params.length) { ram.vars[ram.command[2]] = ram.vars[ram.command[2]] + String(ram.params[j]); j++; } }; _global.v2d.CScript.api.trace = function (ram) { trace("[TRACE] " + ram.params[0]); }; _global.v2d.CScript.api.val = function (ram) { ram.vars[ram.command[2]] = ram.params[0]; }; _global.v2d.CMarker = function (x0, y0, x1, y1) { this._class = "CMarker"; this.x0 = Number(x0); this.y0 = Number(y0); if (x1 eq "") { this.x1 = this.x0; } else { this.x1 = Number(x1); } if (y1 eq "") { this.y1 = this.y0; } else { this.y1 = Number(y1); } this.sprite = undefined; this.props = new _global.v2d.CProps(this); }; _global.v2d.CMarker.prototype.copy = function () { trace("CMarker.copy() -> not implemented yet"); }; _global.v2d.CMarker.prototype.toString = function () { return(((("[marker x:" + this.x0) + " y:") + this.y0) + "]"); }; _global.v2d.CMarker.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("m"); e.appendChild(this.props.toXmlNode()); e.attributes.x0 = this.x0; e.attributes.y0 = this.y0; e.attributes.x1 = this.x1; e.attributes.y1 = this.y1; return(e); }; _global.v2d.CMarker.prototype.fromXmlNode = function (node) { this.x0 = Number(node.attributes.x0); this.y0 = Number(node.attributes.y0); this.x1 = Number(node.attributes.x1); this.y1 = Number(node.attributes.y1); if (node.childNodes[0]) { this.props.fromXmlNode(node.childNodes[0]); } }; _global.v2d.CMarker.prototype.createSprite = function (pos, spriteProps) { if (!spriteProps) { spriteProps = this.props; } pos = Number(pos); this.sprite = _global.v2d.sprites.createSprite(spriteProps.getProp("sprite")); var engine = spriteProps.getProp("engine"); var x = (this.x0 + ((this.x1 - this.x0) * pos)); var y = (this.y0 + ((this.y1 - this.y0) * pos)); if (engine ne "") { this.sprite.engine = new _global.v2d[engine](this.sprite, spriteProps, x, y, this.x1, this.y1); } return(this.sprite); }; _global.v2d.CMarker.prototype.positionSprite = function () { if (this.sprite) { this.sprite._x = this.x0; this.sprite._y = this.y0; } }; _global.v2d.CMarker.prototype.drawEditView = function (mc) { this.levedMarkerHandle = mc.attachMovie("leved_handle_marker", "marker_handle" + mc.freeInstance, mc.freeInstance++); this.levedMc = mc; this.updateEditView(); }; _global.v2d.CMarker.prototype.updateEditView = function () { if (this.sprite) { this.positionSprite(); } this.levedMarkerHandle._x = this.x0; this.levedMarkerHandle._y = this.y0; var r = this.props.getProp("engine_radius"); if (r) { this.levedMarkerHandle.radius._visible = true; this.levedMarkerHandle.radius._width = r * 2; this.levedMarkerHandle.radius._height = r * 2; } else { this.levedMarkerHandle.radius._visible = false; } var e = this.props.getProp("engine"); if ((e eq "") || (_global.v2d[e].desc.doubleMarker == true)) { with (this.levedMc) { clear(); var width = Number(this.props.getProp("engine_width")); beginFill(4491468, 34); lineStyle(1, 4491468); moveTo(this.x0, this.y0); lineTo(this.x0 + width, this.y0); lineTo(this.x1 + width, this.y1); lineTo(this.x1, this.y1); lineTo(this.x0, this.y0); endFill(); } this.levedMarkerHandle.dxy._visible = true; this.levedMarkerHandle.dxy._x = this.x1 - this.x0; this.levedMarkerHandle.dxy._y = this.y1 - this.y0; } else { this.levedMarkerHandle.dxy._visible = false; } if (this.props.getProp("engine").substr(0, 11) eq "CSEPlatform") { this.levedMarkerHandle.platform._visible = true; this.levedMarkerHandle.platform._width = this.props.getProp("engine_width"); } else { this.levedMarkerHandle.platform._visible = false; } this.levedMarkerHandle.gotoAndStop("active_" + (_root.leved.selectedObject == this)); }; _global.v2d.CVector = function (x0, y0, x1, y1) { this._class = "CVector"; this.debug = false; this.geometry = "vector"; this.props = new _global.v2d.CProps(this); this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1; this.owner = undefined; }; _global.v2d.CVector.prototype.toString = function () { return(((((((((("[vektor " + this.id) + ": (") + this.x0) + ",") + this.y0) + ")+(") + this.x1) + ",") + this.y1) + ")]"); }; _global.v2d.CVector.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("v"); e.appendChild(this.props.toXmlNode()); e.attributes.x0 = this.x0; e.attributes.y0 = this.y0; return(e); }; _global.v2d.CVector.prototype.fromXmlNode = function (vector) { this.x0 = Number(vector.attributes.x0); this.y0 = Number(vector.attributes.y0); if (vector.childNodes[0]) { this.props.fromXmlNode(vector.childNodes[0]); } }; _global.v2d.CVector.prototype.cache = function () { this.c_length = this.length(); this.c_normal = this.getNormal(this.c_normal); this.c_slopeFactor = this.calcSlopeFactor(); }; _global.v2d.CVector.prototype.length = function () { return(Math.sqrt((this.x1 * this.x1) + (this.y1 * this.y1))); }; _global.v2d.CVector.prototype.distanceFromBase = function (point) { var tx = (point.x0 - this.x0); var ty = (point.y0 - this.y0); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.CVector.prototype.getSlope = function () { return(this.y1 / this.x1); }; _global.v2d.CVector.prototype.calcSlopeFactor = function () { var len = this.length(); this.c_slopeFactor = 1 - Math.abs(this.y1 / len); var cos = (this.x1 / len); if (cos > 0) { this.c_slopeFactor = this.c_slopeFactor * -1; } return(this.c_slopeFactor); }; _global.v2d.CVector.prototype.hitRect = function (rect) { if ((((this.x0 >= rect.x0) && (this.x0 <= rect.x1)) && (this.y0 >= rect.y0)) && (this.y0 <= rect.y1)) { return(true); } chi = this.calcHCross(rect.y0); if ((((chi[1] >= 0) && (chi[1] <= 1)) && (chi[0] >= rect.x0)) && (chi[0] <= rect.x1)) { return(true); } clo = this.calcHCross(rect.y1); if ((((clo[1] >= 0) && (clo[1] <= 1)) && (clo[0] >= rect.x0)) && (clo[0] <= rect.x1)) { return(true); } cle = this.calcVCross(rect.x0); if ((((cle[1] >= 0) && (cle[1] <= 1)) && (cle[0] >= rect.y0)) && (cle[0] <= rect.y1)) { return(true); } cri = this.calcVCross(rect.x1); if ((((cri[1] >= 0) && (cri[1] <= 1)) && (cri[0] >= rect.y0)) && (cri[0] <= rect.y1)) { return(true); } return(false); }; _global.v2d.CVector.prototype.calcHCross = function (y) { var s = ((y - this.y0) / this.y1); var x = (this.x0 + (s * this.x1)); return([x, s]); }; _global.v2d.CVector.prototype.calcVCross = function (x) { var s = ((x - this.x0) / this.x1); var y = (this.y0 + (s * this.y1)); return([y, s]); }; _global.v2d.CVector.prototype.cross = function (v) { var nq = ((this.x1 * v.y1) - (v.x1 * this.y1)); if (nq == 0) { return({code:0}); } n = ((v.y1 * (v.x0 - this.x0)) + (v.x1 * (this.y0 - v.y0))) / nq; m = (((this.y1 * (this.x0 - v.x0)) + (this.x1 * (v.y0 - this.y0))) / nq) * -1; if (Math.abs(n) < _global.v2d.ZERO_LIMIT) { n = 0; } if (Math.abs(m) < _global.v2d.ZERO_LIMIT) { m = 0; } var x = (this.x0 + (this.x1 * n)); var y = (this.y0 + (this.y1 * n)); var code = 7; if ((n < 0) || (n > 1)) { code = code - 2; } if ((m < 0) || (m > 1)) { code = code - 4; } return({code:code, n:n, m:m, x:x, y:y}); }; _global.v2d.CVector.prototype.hit = function (object, collisionPos) { this.owner.props.event("onHit", this.owner, object); this.props.event("onHit", this, object, collisionPos); }; _global.v2d.CVector.prototype.copy = function (bag) { if (!bag) { return(new _global.v2d.CVector(this.x0, this.y0, this.x1, this.y1)); } bag.x0 = this.x0; bag.y0 = this.y0; bag.x1 = this.x1; bag.y1 = this.y1; return(bag); }; _global.v2d.CVector.prototype.calcPerpendicular = function (point) { var a = (point.x0 - this.x0); var b = (point.y0 - this.y0); var c = (Math.pow(this.x1, 2) + Math.pow(this.y1, 2)); var p = (((this.x1 * a) + (this.y1 * b)) / c); var d = (((((this.y1 * a) - (this.x1 * b)) / c) * this.length()) * -1); return({p:p, d:d}); }; _global.v2d.CVector.prototype.getPerpendicular = function (point, bag) { var p = this.calcPerpendicular(point); var v = bag; if (!v) { v = new _global.v2d.CVector(this.x0 + (this.x1 * p.p), this.y0 + (this.y1 * p.p), this.y1 * -1, this.x1); } else { v.x0 = this.x0 + (this.x1 * p.p); v.y0 = this.y0 + (this.y1 * p.p); v.x1 = this.y1 * -1; v.y1 = this.x1; } v.unify(); v.scale(p.d); v.p = p.p; v.d = p.d; return(v); }; _global.v2d.CVector.prototype.getParallel = function (distance, bag) { var n = this.getNormal(bag); n.scale(distance); n.x0 = this.x0 + n.x1; n.y0 = this.y0 + n.y1; n.x1 = this.x1; n.y1 = this.y1; return(n); }; _global.v2d.CVector.prototype.cf_getParallel = function (distance, bag) { var n = this.c_normal.copy(bag); n.scale(distance); n.x0 = this.x0 + n.x1; n.y0 = this.y0 + n.y1; n.x1 = this.x1; n.y1 = this.y1; return(n); }; _global.v2d.CVector.prototype.getNormal = function (bag) { v = this.copy(bag); if (this.debug) { v.id = this.id + "_normal"; } v.scale(0.5); v.x0 = v.x0 + v.x1; v.y0 = v.y0 + v.y1; temp = v.x1; v.x1 = v.y1 * -1; v.y1 = temp; v.unify(); return(v); }; _global.v2d.CVector.prototype.getBoundingRect = function (bag) { if (!bag) { return(new _global.v2d.CRect(this.x0, this.y0, this.x0 + this.x1, this.y0 + this.y1)); } bag.x0 = this.x0; bag.y0 = this.y0; bag.x1 = this.x0 + this.x1; bag.y1 = this.y0 + this.y1; bag.standardize(); return(bag); }; _global.v2d.CVector.prototype.moveBaseTo = function (x, y) { this.x0 = x; this.y0 = y; }; _global.v2d.CVector.prototype.pointTo = function (x, y) { this.x1 = x - this.x0; this.y1 = y - this.y0; }; _global.v2d.CVector.prototype.unify = function () { var size = this.length(); if (size != 0) { this.x1 = this.x1 / size; this.y1 = this.y1 / size; } }; _global.v2d.CVector.prototype.scale = function (factor) { this.x1 = this.x1 * factor; this.y1 = this.y1 * factor; }; _global.v2d.CVector.prototype.draw = function (mc, thickness, color) { with (mc) { lineStyle(thickness, color); moveTo(this.x0, this.y0); lineTo(this.x0 + this.x1, this.y0 + this.y1); } }; _global.v2d.CVector.prototype.drawEditView = function (mc, noHandles) { this.levedPolyHandle.removeMovieClip(); if (!noHandles) { this.levedVertexHandle = mc.attachMovie("leved_handle_vertex", "vertex_handle" + mc.freeInstance, mc.freeInstance++); if (this.id == 0) { this.levedPolyHandle = mc.attachMovie("leved_handle_poly", "poly_handle" + mc.freeInstance, mc.freeInstance++); } } this.levedMc = mc; this.updateEditView(); }; _global.v2d.CVector.prototype.updateEditView = function (highlite) { var active = false; if (((_root.leved.selectedObject == this) || (_root.leved.selectedObject == this.owner)) || (highlite == true)) { lineColor = _global.v2d.COLOR_VECTOR_ACTIVE; active = true; } else { lineColor = _global.v2d.COLOR_VECTOR; } if (highlite eq "false") { lineColor = _global.v2d.COLOR_VECTOR; } this.levedMc.clear(); this.draw(this.levedMc, 1, lineColor); if (!this.drawEditViewNormal) { this.drawEditViewNormal = new _global.v2d.CVector(); } var n = this.getNormal(this.drawEditViewNormal); n.scale(-5); n.draw(this.levedMc, 1, lineColor); this.levedVertexHandle._x = this.x0; this.levedVertexHandle._y = this.y0; this.levedVertexHandle.gotoAndStop("active_" + active); this.levedPolyHandle._x = this.drawEditViewNormal.x0; this.levedPolyHandle._y = this.drawEditViewNormal.y0; }; _global.v2d.CPoly = function () { this._class = "CPoly"; this.vectors = new Array(); this.props = new _global.v2d.CProps(this); }; _global.v2d.CPoly.prototype.toString = function () { return(("[Poly " + this.id) + "]"); }; _global.v2d.CPoly.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("p"); var p = this.props.toXmlNode(); e.appendChild(p); var i = 0; while (i < this.vectors.length) { e.appendChild(this.vectors[i].toXmlNode()); i++; } return(e); }; _global.v2d.CPoly.prototype.fromXmlNode = function (poly) { var i = 0; while (i < poly.childNodes.length) { var o = poly.childNodes[i]; switch (o.nodeName) { case "v" : var vector = (new _global.v2d.CVector()); vector.fromXmlNode(o); this.addVector(vector); break; case "prop" : this.props.fromXmlNode(o); } i++; } this.correctVectors(); }; _global.v2d.CPoly.prototype.addVector = function (v) { v.owner = this; v.id = this.vectors.length; this.vectors.push(v); }; _global.v2d.CPoly.prototype.splitVector = function (v) { var newVector = (new _global.v2d.CVector(v.x0 + (v.x1 * 0.5), v.y0 + (v.y1 * 0.5), 0, 0)); newVector.owner = this; this.vectors.splice(v.id + 1, 0, newVector); this.correctVectors(); return(newVector); }; _global.v2d.CPoly.prototype.removeVector = function (v) { if (this.vectors.length > 2) { this.vectors.splice(v.id, 1); var i = 0; while (i < this.vectors.length) { this.vectors[i].id = i; i++; } this.correctVectors(); return(true); } }; _global.v2d.CPoly.prototype.nextVector = function (id) { if ((++id) == this.vectors.length) { return(this.vectors[0]); } return(this.vectors[id]); }; _global.v2d.CPoly.prototype.prevVector = function (id) { if ((--id) < 0) { return(this.vectors[this.vectors.length - 1]); } return(this.vectors[id]); }; _global.v2d.CPoly.prototype.movePointTo = function (id, x, y) { var v = this.vectors[id]; var next = this.nextVector(id); var prev = this.prevVector(id); if ((!((x == next.x0) && (y == next.y0))) && (!((x == prev.x0) && (y == prev.y0)))) { v.moveBaseTo(x, y); v.pointTo(next.x0, next.y0); prev.pointTo(v.x0, v.y0); } v.updateEditView(); prev.updateEditView(); }; _global.v2d.CPoly.prototype.movePoly = function (dx, dy) { var i = 0; while (i < this.vectors.length) { this.vectors[i].x0 = this.vectors[i].x0 + dx; this.vectors[i].y0 = this.vectors[i].y0 + dy; i++; } }; _global.v2d.CPoly.prototype.correctVectors = function () { var i = 0; while (i < this.vectors.length) { var act = this.vectors[i]; var next = this.nextVector(i); act.pointTo(next.x0, next.y0); i++; } }; _global.v2d.CPoly.prototype.clear = function () { while (this.vectors.length > 0) { this.vectors.pop(); } }; _global.v2d.CPoly.prototype.drawEditView = function (mc) { mc.clear(); for (var i in mc) { removeMovieClip(mc[i]); } mc.freeInstance = 0; var i = 0; while (i < this.vectors.length) { vectorMc = mc.createEmptyMovieClip("vector_" + mc.freeInstance, mc.freeInstance++); vectorMc.freeInstance = 0; vectorMc.vector = this.vectors[i]; this.vectors[i].drawEditView(vectorMc); this.vectors[i].nextVector = this.nextVector(i); this.vectors[i].prevVector = this.prevVector(i); this.vectors[i].id = i; i++; } }; _global.v2d.CPoly.prototype.updateEditView = function () { var i = 0; while (i < this.vectors.length) { this.vectors[i].updateEditView(); i++; } }; _global.v2d.CLevel = function (id) { this._class = "CLevel"; this.id = id; this.polys = new Array(); this.markers = new Array(); this.props = new _global.v2d.CProps(this); this.objectsByName = undefined; }; _global.v2d.CLevel.prototype.toString = function () { return(("[Level " + this.id) + "]"); }; _global.v2d.CLevel.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("l"); e.attributes.id = this.id; var p = this.props.toXmlNode(); e.appendChild(p); var i = 0; while (i < this.polys.length) { var p = this.polys[i].toXmlNode(); e.appendChild(p); i++; } var i = 0; while (i < this.markers.length) { var m = this.markers[i].toXmlNode(); e.appendChild(m); i++; } return(e); }; _global.v2d.CLevel.prototype.fromXmlNode = function (level) { this.id = level.attributes.id; var i = 0; while (i < level.childNodes.length) { var o = level.childNodes[i]; switch (o.nodeName) { case "p" : var poly = (new _global.v2d.CPoly()); poly.fromXmlNode(o); this.addPoly(poly); break; case "m" : var marker = (new _global.v2d.CMarker()); marker.fromXmlNode(o); this.addMarker(marker); break; case "prop" : this.props.fromXmlNode(o); } i++; } this.updateObjectsByName(); }; _global.v2d.CLevel.prototype.updateObjectsByName = function () { delete this.objectsByName; this.objectsByName = new Array(); var i = 0; while (i < this.markers.length) { if (this.markers[i].props.name ne "") { this.objectsByName[this.markers[i].props.name] = this.markers[i]; } i++; } var i = 0; while (i < this.polys.length) { var poly = this.polys[i]; if (poly.props.name ne "") { this.objectsByName[poly.props.name] = poly; } var j = 0; while (j < poly.vectors.length) { if (poly.vectors[j].props.name ne "") { this.objectsByName[poly.vectors[j].props.name] = poly.vectors[j]; } j++; } i++; } }; _global.v2d.CLevel.prototype.addPoly = function (p) { this.polys.push(p); }; _global.v2d.CLevel.prototype.addPolyAt = function (p, id) { this.polys.splice(id, 0, p); }; _global.v2d.CLevel.prototype.deletePoly = function (id) { this.polys.splice(id, 1); }; _global.v2d.CLevel.prototype.addMarker = function (m) { this.markers.push(m); m.id = this.markers.length - 1; }; _global.v2d.CLevel.prototype.addMarkerAt = function (m, id) { this.markers.splice(id, 0, m); m.id = id; }; _global.v2d.CLevel.prototype.deleteMarker = function (id) { this.markers.splice(id, 1); }; _global.v2d.CLevel.prototype.clear = function () { this.polys.splice(0, this.polys.length); this.markers.splice(0, this.markers.length); }; _global.v2d.CLevel.prototype.init = function (entrance, pos) { pos = Number(pos); _root.osd.update(); this.props.initScreen(); _global.v2d.sprites.reset(); _global.v2d.gfx.fg.gotoAndStop(this.id + 1); var targetFrame = (this.id + 1); _global.v2d.gfx.bg.gotoAndStop(targetFrame); var i = 0; while (i < this.markers.length) { this.markers[i].id = i; if (!_global.v2d[this.markers[i].props.getProp("engine")].desc.player) { this.markers[i].createSprite(); } i++; } var i = 0; while (i < _global.v2d.world.players.length) { _global.v2d.world.players[i].initOnScreen(entrance, pos); i++; } var i = 0; while (i < this.polys.length) { var poly = this.polys[i]; poly.props.initScreen(); var j = 0; while (j < poly.vectors.length) { poly.vectors[j].props.initScreen(); j++; } var j = 0; while (j < this.markers.length) { this.markers[j].props.initScreen(); j++; } i++; } trace("\ninit level " + this.id); _global.v2d.event.execute("onInitScreen"); _global.v2d.tiles.loadLevel(this); }; _global.v2d.CLevel.prototype.drawEditView = function (mc) { mc.clear(); for (var i in mc) { removeMovieClip(mc[i]); } mc.freeInstance = 0; var i = 0; while (i < this.polys.length) { polyMc = mc.createEmptyMovieClip("poly_" + mc.freeInstance, mc.freeInstance++); polyMc.poly = this.polys[i]; this.polys[i].drawEditView(polyMc); this.polys[i].id = i; i++; } var i = 0; while (i < this.markers.length) { markerMc = mc.createEmptyMovieClip("marker_" + mc.freeInstance, mc.freeInstance++); markerMc.freeInstance = 0; markerMc.marker = this.markers[i]; this.markers[i].drawEditView(markerMc); this.markers[i].id = i; i++; } }; _global.v2d.CPlayer = function (id) { this._class = "CPlayer"; this.debug = false; this.id = id; this.behaviour = new _global.v2d.CProps(this); this.behaviour.superPropsName = "ball"; this.sprite = undefined; this.inventory = new Array(); this.continues = -1; this.lives = 6; this.hitPoints = 1; this.energy = 1; this.score = 0; this.coins = 0; this.firstContinue = true; }; _global.v2d.CPlayer.prototype.toString = function () { return(("[Player: id=" + this.id) + "]"); }; _global.v2d.CPlayer.prototype.damage = function (amount) { this.hitPoints = this.hitPoints - amount; if (this.hitPoints <= 0) { this.die(); } }; _global.v2d.CPlayer.prototype.addScore = function (points) { this.score = this.score + points; _root.osd.updateScore(); }; _global.v2d.CPlayer.prototype.addCoin = function () { this.addScore(5); this.coins++; if (this.coins >= 30) { this.coins = this.coins - 30; this.addLife(); } _root.osd.updateCoins(); }; _global.v2d.CPlayer.prototype.addLife = function () { this.actLives++; _root.osd.updateLives(); _root.osd.extraLife(); }; _global.v2d.CPlayer.prototype.die = function () { if (this.invincibleStat) { return(undefined); } _global.v2d.event.execute("onPlayerDie"); this.sprite.gotoAndPlay("die"); _global.v2d.main.sleep(Number(this.sprite.engine.props.getProp("player_dieAnimFrames"))); this.actLives--; if (this.actLives == 0) { this.initNewContinue(); } else { this.initNewLive(); } }; _global.v2d.CPlayer.prototype.initNewLive = function () { trace("init new live"); this.actHitPoints = this.hitPoints; this.actEnergy = this.energy; _global.v2d.main.setScreen(this.newLiveScreen, this.newLiveMarker, this.newLivePos); this.invincibleStat = true; this.framesAlive = 0; }; _global.v2d.CPlayer.prototype.initNewContinue = function () { trace("init new continue"); this.newLiveScreen = this.newContinueScreen; this.newLiveMarker = this.newContinueMarker; this.newLivePos = 0; this.actLives = this.lives; _global.v2d.main.status = _global.v2d.main.STATUS_GAMEOVER; trace("call gameover osd"); if (true || (this.firstContinue)) { this.firstContinue = false; trace("init continue"); this.initNewContinue2(); } else { trace("gameover"); _root.osd.gameOver(); } }; _global.v2d.CPlayer.prototype.initNewContinue2 = function () { this.score = 0; this.coins = 0; _global.v2d.respawn.executeJob("onResetWorld"); this.initNewLive(); }; _global.v2d.CPlayer.prototype.initOnScreen = function (entrance, pos) { if (entrance eq "") { entrance = "savepoint"; } this.newLiveScreen = _global.v2d.world.actLevel.id; this.newLiveMarker = entrance; this.newLivePos = pos; this.behaviour.initRuntime(); var markers = _global.v2d.world.actLevel.markers; var found = false; var i = 0; while (i < markers.length) { if (markers[i].props.name eq entrance) { markers[i].props.initRuntime(); this.behaviour.addPropsToRuntime(markers[i].props); this.sprite = markers[i].createSprite(pos, this.behaviour); this.sprite.engine.team = "player"; this.sprite.engine.player = this; found = true; break; } i++; } if (!found) { trace(("#ERROR: can't find marker >" + entrance) + "< on this screen"); } }; _global.v2d.CPlayer.prototype.setBehaviour = function (b) { trace("setBehaviour: " + b); this.behaviour.superPropsName = b; }; _global.v2d.CPlayer.prototype.setContinuePoint = function (screen, marker) { trace((("set cont point: " + screen) + " -> ") + marker); this.newContinueScreen = screen; this.newContinueMarker = marker; this.newLiveScreen = screen; this.newLiveMarker = marker; this.newLivePos = 0; this.actPass = _global.v2d.world.levels[screen].props.getProp("password"); trace("pass: " + this.actPass); _root.osd.updatePass(); }; _global.v2d.CPlayer.desc = new Object(); var desc = _global.v2d.CPlayer.desc; desc.useProps = ["player_dieAnimFrames"]; _global.v2d.CWorld = function () { this._class = "CWorld"; this.debug = false; this.levels = new Array(_global.v2d.maxLevels); this.scripts = new Array(); this.superProps = new Array(); this.players = new Array(1); this.players[0] = new _global.v2d.CPlayer(0); this.actLevelId = -1; this.ready = false; }; _global.v2d.CWorld.prototype.toString = function () { return("[World]"); }; _global.v2d.CWorld.prototype.toXml = function () { var x = new XML(); x.xmlDecl = "<?xml version=\"1.0\" ?>"; x.docTypeDecl = "<!DOCTYPE (c)neodelight v2dml >"; var e = x.createElement("world"); for (var i in this.scripts) { this.scripts[i].name = i; e.appendChild(this.scripts[i].toXmlNode()); } for (var i in this.superProps) { e.appendChild(this.superProps[i].toXmlNode()); } var i = 0; while (i < _global.v2d.maxLevels) { var l = this.levels[i].toXmlNode(); l.attributes.id = i; e.appendChild(l); i++; } x.appendChild(e); return(x); }; _global.v2d.CWorld.prototype.addObjectFromXml = function (o) { switch (o.nodeName) { case "l" : var id = o.attributes.id; if (!this.levels[id]) { this.levels[id] = new _global.v2d.CLevel(); } else { this.levels[id].clear(); } this.levels[id].fromXmlNode(o); return; case "script" : this.scripts[o.attributes.name] = new _global.v2d.CScript(); this.scripts[o.attributes.name].fromXmlNode(o); return; case "prop" : var p = (new _global.v2d.CProps()); p.fromXmlNode(o); this.superProps[p.name] = p; } }; _global.v2d.CWorld.prototype.initProps = function () { for (var i in this.superProps) { this.superProps[i].initRuntime(); } for (var i in this.levels) { var level = this.levels[i]; level.props.initRuntime(); for (var j in level.markers) { level.markers[j].props.initRuntime(); } for (var j in level.polys) { var poly = level.polys[j]; poly.props.initRuntime(); for (var k in poly.vectors) { poly.vectors[k].props.initRuntime(); } } } }; _global.v2d.CWorld.prototype.createLevel = function (id) { this.levels[id] = new _global.v2d.CLevel(); this.levels[id].id = id; this.actLevelId = id; }; _global.v2d.CWorld.prototype.deleteLevel = function (id) { this.levels[id] = undefined; if (this.actLevelId == id) { this.actLevel = undefined; } }; _global.v2d.CWorld.prototype.setLevel = function (id, entrance, pos) { _global.v2d.main.pause(); this.actLevel = this.levels[id]; this.actLevelId = id; this.actLevel.id = id; _root.osd.updateLevel(); if (this.debug) { trace("init level---------------START"); } _root.leved.refresh(); this.actLevel.init(entrance, pos); if (this.debug) { trace("init level---------------STOP"); } if (!this.actLevel) { if (this.debug) { trace("#ERROR: CWorld.setLevel: no leveldata"); } _global.v2d.gfx.fg.gotoAndStop(id + 1); _global.v2d.gfx.bg.gotoAndStop(id + 1); } }; _global.v2d.CWorld.prototype.getLevelByName = function (name) { var i = 0; while (i < this.levels.length) { if (this.levels[i].props.name eq name) { return(this.levels[i]); } i++; } trace("#ERROR: can't find level " + name); return(undefined); }; _global.v2d.CWorld.prototype.resolvePassword = function (pass) { result = -1; var i = 0; while (i < this.levels.length) { if (this.levels[i].props.getProp("password") eq pass) { return(i); } i++; } return(result); }; _global.v2d.CWorld.prototype.clear = function () { var i = 0; while (i < _global.v2d.maxLevels) { this.levels[i] = false; i++; } }; _global.v2d.CSEPlatform = function (sprite, props, x, y) { this._class = "CSEPlatform"; this.width = props.getProp("engine_width"); this.sprite = sprite; this.sprite._x = x; this.sprite._y = y; this.sprite._rotation = 0; this.props = props; this.team = ""; this.geometry = "platform"; this.position = new _global.v2d.CVector(x, y, 0, 0); this.vx = 0; this.vy = 0; this.c_slopeFactor = 1; }; _global.v2d.CSEPlatform.prototype.toString = function () { return(((((("[SpriteEngine:Platform pos: " + this.position) + " width=") + this.width) + " (sprite:") + this.sprite._target) + ")]"); }; _global.v2d.CSEPlatform.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSEPlatform.prototype.getBoundingRect = function (bag) { bag.x0 = this.position.x0; bag.y0 = this.position.y0; bag.x1 = this.position.x0 + this.width; bag.y1 = this.position.y0; return(bag); }; _global.v2d.CSEPlatform.desc = new Object(); var desc = _global.v2d.CSEPlatform.desc; desc.useProps = new Array("engine_width"); _global.v2d.CSEPlatformDrone = function (sprite, props, x0, y0, x1, y1) { super(sprite, props, x0, y0); this._class = "CSEPlatformDrone"; this.debug = true; if (this.debug) { this.drawEditView(this.sprite); } this.dx = Number(x1 - x0); this.dy = Number(y1 - y0); this.v = Number(props.getProp("engine_speed")); this.pos = Number(props.getProp("engine_pos")); if (this.pos < 0) { this.v = this.v * -1; this.pos = this.pos * -1; } this.rootX = x0; this.rootY = y0; this.sprite._x = this.rootX + (this.dx * this.pos); this.sprite._y = this.rootY + (this.dy * this.pos); this.sprite._rotation = 0; this.move(0); }; _global.v2d.CSEPlatformDrone.prototype = new _global.v2d.CSEPlatform(); _global.v2d.CSEPlatformDrone.prototype.move = function (dt) { this.pos = this.pos + this.v; if (this.pos > 1) { this.pos = 1; this.v = Math.abs(this.v) * -1; } else if (this.pos < 0) { this.pos = 0; this.v = Math.abs(this.v); } var toX = (this.rootX + (this.dx * this.pos)); var toY = (this.rootY + (this.dy * this.pos)); this.vx = toX - this.position.x0; this.vy = toY - this.position.y0; this.position.x0 = toX; this.position.y0 = toY; this.sprite._x = this.position.x0; this.sprite._y = this.position.y0; }; _global.v2d.CSEPlatformDrone.prototype.getBoundingRect = function (bag) { bag.x0 = Math.min(this.rootX, this.rootX + this.dx); bag.y0 = Math.min(this.rootY, this.rootY + this.dy); bag.x1 = Math.max(this.rootX + this.width, (this.rootX + this.dx) + this.width); bag.y1 = Math.max(this.rootY, this.rootY + this.dy); return(bag); }; _global.v2d.CSEPlatformDrone.prototype.toString = function () { return(((((("[SpriteEngine:PlatformDrone (sprite:" + this.sprite._target) + " dx:") + this.dx) + " dy:") + this.dy) + "]"); }; _global.v2d.CSEPlatformDrone.desc = new Object(); var desc = _global.v2d.CSEPlatformDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEPlatform.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSECircle = function (sprite, props, x, y) { this._class = "CSECircle"; this.debug = false; this.sprite = sprite; this.sprite._x = x; this.sprite._y = y; this.sprite._rotation = 0; this.props = props; this.team = ""; this.geometry = "circle"; this.radius = props.getProp("engine_radius"); this.position = new _global.v2d.CVector(x, y, 0, 0); }; _global.v2d.CSECircle.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSECircle.prototype.getBoundingRect = function (bag) { if (!bag) { return(new _global.v2d.CRect(this.position.x0 - this.radius, this.position.y0 - this.radius, this.position.x0 + this.radius, this.position.y0 + this.radius)); } bag.x0 = this.position.x0 - this.radius; bag.y0 = this.position.y0 - this.radius; bag.x1 = this.position.x0 + this.radius; bag.y1 = this.position.y0 + this.radius; return(bag); }; _global.v2d.CSECircle.prototype.toString = function () { return(("[SpriteEngine:Circle (sprite:" + this.sprite._target) + ")]"); }; _global.v2d.CSECircle.desc = new Object(); var desc = _global.v2d.CSECircle.desc; desc.useProps = ["engine_radius"]; _global.v2d.CSECircleDrone = function (sprite, props, x0, y0, x1, y1) { super(sprite, props, x0, y0); this._class = "CSECircleDrone"; this.dx = Number(x1 - x0); this.dy = Number(y1 - y0); this.v = Number(props.getProp("engine_speed")); this.pos = Number(props.getProp("engine_pos")); if (this.pos < 0) { this.v = this.v * -1; this.pos = this.pos * -1; } if ((this.v * this.dx) < 0) { this.sprite._xscale = -100; } else { this.sprite._xscale = 100; } this.rootX = x0; this.rootY = y0; this.move(0); }; _global.v2d.CSECircleDrone.prototype = new _global.v2d.CSECircle(); _global.v2d.CSECircleDrone.prototype.move = function (dt) { this.pos = this.pos + this.v; if (this.pos > 1) { this.pos = 1; this.v = Math.abs(this.v) * -1; if (this.dx > 0) { this.sprite._xscale = -100; } else { this.sprite._xscale = 100; } } else if (this.pos < 0) { this.pos = 0; this.v = Math.abs(this.v); if (this.dx > 0) { this.sprite._xscale = 100; } else { this.sprite._xscale = -100; } } this.position.x0 = this.rootX + (this.dx * this.pos); this.sprite._x = this.position.x0; this.position.y0 = this.rootY + (this.dy * this.pos); this.sprite._y = this.position.y0; }; _global.v2d.CSECircleDrone.prototype.getBoundingRect = function (bag) { bag.x0 = this.rootX; bag.y0 = this.rootY; bag.x1 = this.rootX + this.dx; bag.y1 = this.rootY + this.dy; bag.standardize(); bag.x0 = bag.x0 - this.radius; bag.y0 = bag.y0 - this.radius; bag.x1 = bag.x1 + this.radius; bag.y1 = bag.y1 + this.radius; return(bag); }; _global.v2d.CSECircleDrone.prototype.toString = function () { return(((((("[SpriteEngine:CircleDrone (sprite:" + this.sprite._target) + " dx:") + this.dx) + " dy:") + this.dy) + "]"); }; _global.v2d.CSECircleDrone.desc = new Object(); var desc = _global.v2d.CSECircleDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSEBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEBall"; this.debug = false; this.weight = props.getProp("engine_weight"); if (this.weight eq "") { this.weight = 0; } this.flex = props.getProp("engine_flex"); if (this.flex eq "") { this.flex = 1; } this.boundingRect = new _global.v2d.CRect(); this.objects = new Array(); this.to = new _global.v2d.CPoint(); this.perpTo = new _global.v2d.CVector(); this.par = new _global.v2d.CVector(); this.cornerPerp = new _global.v2d.CVector(); this.mirrorVector = new _global.v2d.CVector(); this.speed = new _global.v2d.CVector(0, 0, 0, 0); if (props.getProp("engine_vx") ne "") { this.speed.x1 = props.getProp("engine_vx"); } if (props.getProp("engine_vy") ne "") { this.speed.y1 = props.getProp("engine_vy"); } this.rotation = this.sprite._rotation; }; _global.v2d.CSEBall.prototype = new _global.v2d.CSECircle(); _global.v2d.CSEBall.prototype.move = function (dt) { this.position.x1 = this.speed.x1 * dt; this.position.y1 = this.speed.y1 * dt; this.to.x0 = this.position.x0 + this.position.x1; this.to.y0 = this.position.y0 + this.position.y1; this.boundingRect.x0 = this.position.x0; this.boundingRect.y0 = this.position.y0; this.boundingRect.x1 = this.to.x0; this.boundingRect.y1 = this.to.y0; this.boundingRect.standardize(); this.boundingRect.x0 = this.boundingRect.x0 - this.radius; this.boundingRect.y0 = this.boundingRect.y0 - this.radius; this.boundingRect.x1 = this.boundingRect.x1 + this.radius; this.boundingRect.y1 = this.boundingRect.y1 + this.radius; this.objects = _global.v2d.tiles.getVectorsWithinRect(this.boundingRect, this.objects); if (this.debug) { trace((((((("\n[" + _global.v2d.main.step) + "]->(") + this.objects.length) + "): move=") + this.position) + " speed=") + this.speed); this.boundingRect.drawOutline(_root.leved.debug, 1, 16750848); this.position.draw(_root.leved.debug, 1, 39168); } var collision = false; var collisionObject = undefined; var collisionPos = 0; _root.leved.collisionChecks = this.objects.length; var i = 0; while (i < this.objects.length) { var object = this.objects[i]; if (object.geometry eq "vector") { if (this.debug) { trace((("collision check. this: " + this.position) + " v: ") + object); var tmp = this.position.getParallel(((i + 1) * 3) - 2); object.draw(_root.leved.debug, 1, 8704); } if (this.debug) { trace("Collision Check Vector Line................"); } if (this.radius > 0) { this.par = object.cf_getParallel(this.radius, this.par); } else { this.par = object; } if (this.debug) { trace("par=" + this.par); } var perpFrom = this.par.calcPerpendicular(this.position); if (Math.abs(perpFrom.d) < _global.v2d.ZERO_LIMIT) { perpFrom.d = 0; } if (this.debug) { trace("perpFrom.d: " + perpFrom.d); } if (perpFrom.d >= 0) { this.perpTo = this.par.getPerpendicular(this.to, this.perpTo); if (this.debug) { trace("perpTo.d: " + this.perpTo.d); } if (this.perpTo.d < 0) { var cross = this.position.cross(this.par); if (cross.code == 7) { if (this.debug) { trace("collision"); } collision = true; this.to.x0 = cross.x; this.to.y0 = cross.y; this.position.pointTo(this.to.x0, this.to.y0); this.perpTo.scale(-1); var v = this.speed.length(); if (this.debug) { trace((("speed before: " + this.speed) + " v=") + v); trace((((((("perpTo=" + this.perpTo) + " perpFrom=") + this.perpFrom) + " cross=") + cross.x) + "/") + cross.y); } this.speed.x1 = (this.perpTo.x0 + this.perpTo.x1) - cross.x; this.speed.y1 = (this.perpTo.y0 + this.perpTo.y1) - cross.y; if (this.debug) { trace("after mirror/before unify: " + this.speed); } this.speed.unify(); this.speed.scale(v); if (this.debug) { trace("speed after: " + this.speed); } collisionObject = object; collisionPos = cross.m; } if (this.debug) { var temp = this.speed.copy(); temp.scale(dt); temp.x0 = this.to.x0; temp.y0 = this.to.y0; temp.draw(_root.leved.debug, 1, 16711680); trace((((((((((("cross code:" + cross.code) + " n:") + cross.n) + " m:") + cross.m) + " x:") + cross.x) + " y:") + cross.y) + "vector: ") + this.par); this.perpTo = this.par.getPerpendicular(this.to, this.perpTo); trace("new perpTo.d: " + this.perpTo.d); } } } if (this.radius > 0) { if (this.debug) { trace("Collision Check Vector Corner.............."); } this.cornerPerp = this.position.getPerpendicular(object, this.cornerPerp); if ((Math.abs(this.cornerPerp.d) <= this.radius) && (this.cornerPerp.p > 0)) { this.par = this.position.getParallel(this.cornerPerp.d, this.par); var parOffset = ((this.radius * Math.abs(Math.sin(Math.acos(Math.abs(this.cornerPerp.d) / this.radius)))) / this.position.length()); this.par.x0 = this.par.x0 + (this.par.x1 * parOffset); this.par.y0 = this.par.y0 + (this.par.y1 * parOffset); var p; if (Math.abs(this.par.x1) > Math.abs(this.par.y1)) { p = (object.x0 - this.par.x0) / this.par.x1; } else { p = (object.y0 - this.par.y0) / this.par.y1; } if ((p > 0) && (p <= 1)) { if (this.debug) { trace("Corner Hit"); } collision = true; this.position.x1 = this.position.x1 * p; this.position.y1 = this.position.y1 * p; this.to.x0 = this.sprite._x + this.position.x1; this.to.y0 = this.sprite._y + this.position.y1; this.mirrorVector.x0 = object.x0; this.mirrorVector.y0 = object.y0; this.mirrorVector.pointTo(this.to.x0, this.to.y0); this.cornerPerp = this.mirrorVector.getPerpendicular(this.position, this.cornerPerp); var v = this.speed.length(); this.cornerPerp.scale(-1); this.speed.x1 = (this.cornerPerp.x0 + this.cornerPerp.x1) - this.to.x0; this.speed.y1 = (this.cornerPerp.y0 + this.cornerPerp.y1) - this.to.y0; this.speed.unify(); this.speed.scale(v); collisionObject = object; collisionPos = 0; } } } } else if (object.geometry == "circle") { var distance = _global.v2d.math.p2pDistance(this.position.x0, this.position.y0, object.position.x0, object.position.y0); if (distance < (this.radius + object.radius)) { object.hit(this); } } else if (object.geometry == "platform") { if (this.debug) { trace("Collision Check Platform.............. " + object.toString()); } if (this.position.y1 > 0) { var cross = this.position.calcHCross(object.position.y0); var dx = (cross[0] - object.position.x0); if ((dx > (this.radius * -1)) && (dx < (object.width + this.radius))) { var fromY = (this.position.y0 + this.radius); var toY = (this.to.y0 + this.radius); if (this.debug) { trace((("fromY: " + fromY) + " toY: ") + toY); trace((("platfrom position.y0: " + object.position.y0) + " object.vy: ") + object.vy); } if ((fromY <= Math.max(object.position.y0, object.position.y0 - object.vy)) && (toY >= Math.min(object.position.y0, object.position.y0 - object.vy))) { if (this.debug) { trace("platform collision occured!"); } collision = true; collisionObject = object; collisionPos = 0; cross = this.position.calcHCross(object.position.y0 - this.radius); this.to.x0 = cross[0]; this.to.y0 = object.position.y0 - this.radius; this.position.pointTo(this.to.x0, this.to.y0); this.speed.y1 = Math.abs(this.speed.y1) * -1; this.speed.y1 = this.speed.y1 + ((object.vy / dt) * 3); } } } } else { trace("CSEBall: unknown collision object type: " + _global.v2d.debug.describe(object)); } i++; } this.sprite._x = this.to.x0; this.sprite._y = this.to.y0; this.position.x0 = this.to.x0; this.position.y0 = this.to.y0; this.sprite._rotation = this.sprite._rotation + (this.rotation * dt); if (collision) { this.collision(collisionObject, collisionPos); } else { this.noCollision(dt); } if (this.debug) { var temp = this.speed.copy(); temp.scale(dt); temp.x0 = this.to.x0; temp.y0 = this.to.y0; temp.draw(_root.leved.debug, 1, 65280); } }; _global.v2d.CSEBall.prototype.collision = function (collisionObject, collisionPos) { collisionObject.hit(this, collisionPos); this.speed.scale(this.flex); }; _global.v2d.CSEBall.prototype.noCollision = function (dt) { this.speed.y1 = this.speed.y1 + (this.weight * dt); }; _global.v2d.CSEBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEBall.prototype.toString = function () { return(((((("[SpriteEngine:Ball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEBall.desc = new Object(); var desc = _global.v2d.CSEBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_weight", "engine_flex", "engine_vx", "engine_vy"); _global.v2d.CSEWonderBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEWonderBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aX = props.getProp("engine_controlAX"); this.vXMax = props.getProp("engine_vSideMax"); this.vYMax = props.getProp("engine_vUpMax") * -1; this.vYMed = props.getProp("engine_vUpMed") * -1; this.vYMin = props.getProp("engine_vUpMin") * -1; this.vYTarget = this.vYMed; this.fX = props.getProp("engine_frictX"); this.fXOverLimit = props.getProp("engine_frictXOverSpeed"); }; _global.v2d.CSEWonderBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEWonderBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.vYTarget = this.vYMax; } else if (Key.isDown(40)) { this.vYTarget = this.vYMin; } else { this.vYTarget = this.vYMed; } this.speed.x1 = this.speed.x1 * this.fX; super.move(dt); this.player.framesAlive++; if (this.player.framesAlive > 50) { this.player.invincibleStat = false; } }; _global.v2d.CSEWonderBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation - 0.1; var newSpeed = (this.speed.x1 - this.aX); newSpeed = newSpeed * this.fXOverLimit; this.speed.x1 = Math.min(this.speed.x1, newSpeed); } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation + 0.1; var newSpeed = (this.speed.x1 + this.aX); newSpeed = newSpeed * this.fXOverLimit; this.speed.x1 = Math.max(this.speed.x1, newSpeed); } this.rotation = this.rotation * 0.9; }; _global.v2d.CSEWonderBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); this.sprite.blink(); _global.api.snd.play("bounce"); var slopeFactor = collisionObject.c_slopeFactor; if (slopeFactor > 0.2) { var acc = (this.aY * slopeFactor); if (this.speed.y1 < this.vYTarget) { this.speed.y1 = (acc * this.vYTarget) + ((1 - acc) * this.speed.y1); } else { var newSpeed = (this.vYTarget * slopeFactor); if (newSpeed < this.speed.y1) { this.speed.y1 = newSpeed; } } } }; _global.v2d.CSEWonderBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEWonderBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEWonderBall.prototype.toString = function () { return(((((("[SpriteEngine:WonderBall (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEWonderBall.desc = new Object(); var desc = _global.v2d.CSEWonderBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX", "engine_vSideMax", "engine_vUpMax", "engine_vUpMed", "engine_vUpMin", "engine_frictX", "engine_frictXOverSpeed"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSEStarshipBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEStarshipBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aX = props.getProp("engine_controlAX"); }; _global.v2d.CSEStarshipBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEStarshipBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.speed.y1 = this.speed.y1 - this.aY; } super.move(dt); }; _global.v2d.CSEStarshipBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.speed.x1 = this.speed.x1 - this.aX; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.speed.x1 = this.speed.x1 + this.aX; } this.rotation = this.rotation * 0.9; }; _global.v2d.CSEStarshipBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSEStarshipBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEStarshipBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEStarshipBall.prototype.toString = function () { return(((((("[SpriteEngine:starshipball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEStarshipBall.desc = new Object(); var desc = _global.v2d.CSEStarshipBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSERocketBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSERocketBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aR = props.getProp("engine_controlAR"); this.fR = props.getProp("engine_frictR"); }; _global.v2d.CSERocketBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSERocketBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.speed.y1 = this.speed.y1 - (Math.cos((this.sprite._rotation / 180) * Math.PI) * this.aY); this.speed.x1 = this.speed.x1 + (Math.sin((this.sprite._rotation / 180) * Math.PI) * this.aY); } super.move(dt); }; _global.v2d.CSERocketBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation - this.aR; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation + this.aR; } this.rotation = this.rotation * this.fR; }; _global.v2d.CSERocketBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSERocketBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSERocketBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSERocketBall.prototype.toString = function () { return(((((("[SpriteEngine:rocketball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSERocketBall.desc = new Object(); var desc = _global.v2d.CSERocketBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAR", "engine_frictR"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CEventSystem = function () { this._class = "CEventSystem"; }; _global.v2d.CEventSystem.prototype.toString = function () { return("[EventSystem]"); }; _global.v2d.CEventSystem.prototype.execute = function (event) { trace("execute event: " + event); _global.v2d.respawn.executeJob(event); var i = 0; while (i < _global.v2d.world.actLevel.polys.length) { var poly = _global.v2d.world.actLevel.polys[i]; poly.props.event(event, poly); var j = 0; while (j < poly.vectors.length) { poly.vectors[j].props.event(event, poly.vectors[j]); j++; } i++; } var i = 0; while (i < _global.v2d.world.actLevel.markers.length) { var marker = _global.v2d.world.actLevel.markers[i]; marker.props.event(event, marker); i++; } }; _global.v2d.CRespawnSystem = function () { this._class = "CRespawnSystem"; this.jobs = new Array(); this.clear(); }; _global.v2d.CRespawnSystem.prototype.toString = function () { return("[RespawnSystem]"); }; _global.v2d.CRespawnSystem.prototype.clear = function () { for (e in this.jobs) { var list = this.jobs[e]; var i = 0; while (i < list.length) { delete list[i]; i++; } delete list; } }; _global.v2d.CRespawnSystem.prototype.addJob = function (props, name, event) { if (this.jobs[event] == undefined) { this.jobs[event] = new Array(); } this.jobs[event].push(new Array(props, name)); }; _global.v2d.CRespawnSystem.prototype.executeJob = function (event) { var list = this.jobs[event]; while (list.length > 0) { var job = list.pop(); job[0].resetProp(job[1]); } delete this.jobs[event]; }; _global.v2d.CTileSystem = function (screenWidth, screenHeight, tileWidth, tileHeight) { this._class = "CTileSystem"; this.screenWidth = screenWidth; this.screenHeight = screeHeight; this.tileWidth = tileWidth; this.tileHeight = tileHeight; this.tilesX = Math.floor(screenWidth / tileWidth); this.tilesY = Math.floor(screenHeight / tileHeight); this.tiles = new Array(this.tilesX); var i = 0; while (i < this.tilesX) { this.tiles[i] = new Array(this.tilesY); var j = 0; while (j < this.tilesY) { this.tiles[i][j] = new Array(); this.tiles[i][j].rect = new _global.v2d.CRect(i * this.tileWidth, j * this.tileHeight, (i + 1) * this.tileWidth, (j + 1) * this.tileHeight); j++; } i++; } this.master = new Array(); this.boundingRect = new _global.v2d.CRect(); }; _global.v2d.CTileSystem.prototype.toString = function () { return("[TileSystem]"); }; _global.v2d.CTileSystem.prototype.clear = function () { var i = 0; while (i < this.tilesX) { var j = 0; while (j < this.tilesY) { this.tiles[i][j].splice(0, this.tiles[i][j].length); j++; } i++; } this.master.splice(0, this.master.length); }; _global.v2d.CTileSystem.prototype.drawEditView = function (mc) { var i = 0; while (i < this.tilesX) { var j = 0; while (j < this.tilesY) { this.tiles[i][j].rect.drawOutline(mc, 1, 214748364); j++; } i++; } }; _global.v2d.CTileSystem.prototype.addVector = function (v) { v.cache(); var sel = this.selectTileCoords(v.getBoundingRect(this.boundingRect)); var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { if (v.hitRect(this.tiles[i][j].rect)) { this.tiles[i][j].push(v); } j++; } i++; } }; _global.v2d.CTileSystem.prototype.addSprite = function (s) { var br = s.getBoundingRect(this.boundingRect); if (br == undefined) { return(undefined); } if (br == "master") { this.master.push(s); return(undefined); } var sel = this.selectTileCoords(br); var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { if ((i >= 0) && (j >= 0)) { this.tiles[i][j].push(s); } j++; } i++; } }; _global.v2d.CTileSystem.prototype.selectTileCoords = function (rect) { rect.standardize(); var fromX = Math.floor(rect.x0 / this.tileWidth); var toX = Math.floor(rect.x1 / this.tileWidth); var fromY = Math.floor(rect.y0 / this.tileHeight); var toY = Math.floor(rect.y1 / this.tileHeight); if (fromX > toX) { var temp = fromX; fromX = toX; toX = temp; } if (fromY > toY) { var temp = fromY; fromY = toY; toY = temp; } return({fromX:fromX, toX:toX, fromY:fromY, toY:toY}); }; _global.v2d.CTileSystem.prototype.getVectorsWithinRect = function (rect, bag) { var sel = this.selectTileCoords(rect); var result = bag; if (!result) { trace("getVectorsWithinRect: no bag"); result = new Array(); } else { bag.splice(0, bag.length); } var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { var k = 0; while (k < this.tiles[i][j].length) { var candidate = this.tiles[i][j][k]; var exists = false; var l = 0; while (l < result.length) { if (result[l] === candidate) { exists = true; break; } l++; } if (((!exists) && (candidate.props.getProp("active") != 0)) && (candidate.owner.props.getProp("active") != 0)) { result.push(candidate); } k++; } j++; } i++; } var i = 0; while (i < this.master.length) { result.push(this.master[i]); i++; } return(result); }; _global.v2d.CTileSystem.prototype.loadLevel = function (level) { this.clear(); var i = 0; while (i < level.polys.length) { var poly = level.polys[i]; var j = 0; while (j < poly.vectors.length) { this.addVector(poly.vectors[j]); j++; } i++; } var i = 0; while (i < _global.v2d.sprites.sprites.length) { var sprite = _global.v2d.sprites.sprites[i].engine; if (sprite.team ne "player") { this.addSprite(sprite); } i++; } }; _global.v2d.CSpriteSystem = function () { this._class = "CSpriteSystem"; this.sprites = new Array(); this.reset(); }; _global.v2d.CSpriteSystem.prototype.toString = function () { return("[SpriteSystem]"); }; _global.v2d.CSpriteSystem.prototype.reset = function () { for (var mc in _global.v2d.gfx.sprites) { _global.v2d.gfx.sprites[mc].removeMovieClip(); } this.sprites.splice(0, this.sprites.length); this.nextId = 0; }; _global.v2d.CSpriteSystem.prototype.createSprite = function (identifier) { if (identifier eq "") { identifier = "vector_engine_sprite_invisible"; } _global.v2d.gfx.sprites.attachMovie(identifier, "s_" + this.nextId, this.nextId, engine); var sprite = _global.v2d.gfx.sprites["s_" + this.nextId]; this.sprites.push(sprite); this.nextId++; return(sprite); }; _global.v2d.CSpriteSystem.prototype.moveSprites = function (dt) { var i = 0; while (i < this.sprites.length) { this.sprites[i].engine.move(dt); i++; } }; _global.v2d.CMain = function () { this._class = "CMain"; this.STATUS_INACTIVE = 0; this.STATUS_RUNNING = 1; this.STATUS_PAUSED = 2; this.STATUS_GAMEOVER = 3; this.status = this.STATUS_INACTIVE; this.step = 0; this.sleepSteps = 0; this.stepTimeStamp = 0; this.maxStepTime = 80; this.targetScreen = undefined; this.targetMarker = undefined; _global.v2d.ready = true; }; _global.v2d.CMain.prototype.loop = function () { if (this.sleepSteps > 0) { this.sleepSteps--; } else { switch (this.status) { case this.STATUS_RUNNING : this.doStep(); return; case this.STATUS_INACTIVE : case this.STATUS_PAUSED : this.stepTimeStamp = getTimer(); if (this.targetScreen ne "") { this.doSetScreen(); } return; case this.GAMEOVER : this.stepTimeStamp = getTimer(); } } }; _global.v2d.CMain.prototype.doStep = function () { this.step++; _root.leved.debug.clear(); var millis = (getTimer() - this.stepTimeStamp); this.stepTimeStamp = getTimer(); if (millis > this.maxStepTime) { millis = this.maxStepTime; } _global.v2d.sprites.moveSprites(millis); }; _global.v2d.CMain.prototype.setScreen = function (index, marker, pos, pause) { this.pause(); this.targetScreen = index; this.targetMarker = marker; this.targetPos = Number(pos); this.targetPause = pause; }; _global.v2d.CMain.prototype.doSetScreen = function () { this.step = 0; _global.v2d.world.setLevel(this.targetScreen, this.targetMarker, this.targetPos); this.targetScreen = undefined; this.targetMarker = undefined; this.targetPos = undefined; if (!this.targetPause) { this.run(); } }; _global.v2d.CMain.prototype.resetScreen = function (entrance) { this.pause(); this.step = 0; _global.v2d.world.actLevel.init(entrance); }; _global.v2d.CMain.prototype.levedResetScreen = function (entrance) { _global.v2d.world.actLevel.updateObjectsByName(); _global.v2d.world.initProps(); this.resetScreen(entrance); }; _global.v2d.CMain.prototype.run = function () { this.stepTimeStamp = getTimer(); this.status = this.STATUS_RUNNING; }; _global.v2d.CMain.prototype.pause = function () { this.status = this.STATUS_PAUSED; }; _global.v2d.CMain.prototype.sleep = function (frames) { this.sleepSteps = frames; }; _global.v2d.CMain.prototype.startGame = function (pass) { _global.v2d.gfx = _root.gfx; _global.v2d.maxLevels = Math.max(_global.v2d.gfx.bg._totalframes, _global.v2d.gfx.fg._totalframes); var startLevel = _global.v2d.world.resolvePassword(pass); if (pass != -1) { _global.v2d.world.players[0].setContinuePoint(startLevel, "savepoint"); } _global.v2d.world.players[0].initNewContinue(); }; _global.v2d.CMain.prototype.exit = function () { _global.v2d.respawn.executeJob("onResetWorld"); _root.gotoAndPlay("intro_play"); }; _global.v2d.CMain.prototype.toString = function () { return(("[MainLoop (status: " + this.status) + ")]"); };
Symbol 153 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 1
#initclip 1 _global.api = new Object(); _global.api.debug = new Object(); _global.api.debug.describe = function (o) { var d = (("[DESCRIBE: " + o.toString()) + "]"); d = d + "\n---------------------------DESC-START"; for (var i in o) { d = d + (((newline + i) + ": ") + o[i]); } d = d + "\n---------------------------DESC-STOP"; return(d); }; _global.api.snd = new Object(); _global.api.snd.lib = new Object(); _global.api.snd.load = function (name, url) { var s = new Sound(); if (url eq "") { s.attachSound(name); } else { s.loadSound(url); } _global.api.snd.lib[name] = s; }; _global.api.snd.play = function (name) { _root.snd[name].gotoAndPlay(1); }; _global.api.highscore = new Object(); _global.api.highscore.charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; _global.api.highscore.keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; _global.api.highscore.keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; _global.api.highscore.urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; _global.api.highscore.initSession = function () { this.session = ""; while (this.session.length < 20) { this.session = this.session + this.charTable.charAt(Math.round(Math.random() * (this.charTable.length - 1))); } this.charTableIndex = new Array(); var i = 0; while (i < this.charTable.length) { this.charTableIndex[this.charTable.charCodeAt(i)] = i; i++; } }; _global.api.highscore.submit = function (pGame, pDisciple, pScore0, pScore1) { var s = (("g=" + pGame) + "&"); s = s + (("d=" + pDisciple) + "&"); s = s + (("s0=" + pScore0) + "&"); s = s + (("s1=" + pScore1) + "&"); s = s + ("se=" + escape(session)); s = s + "&c=42"; var urlSubmit = ((this.urlSubmit + "?s=") + escape(this.encrypt(this.encrypt(s, this.keystring), this.keystring2))); trace(urlSubmit); getURL (urlSubmit, "_blank"); }; _global.api.highscore.encrypt = function (text, pKey) { var crypt = ""; var checkSum = 0; var shift; var code; var i = 0; while (i < text.length) { char = this.charTableIndex[text.charCodeAt(i)]; shift = this.charTableIndex[pKey.charCodeAt(i % pKey.length)]; code = (char + shift) + checkSum; code = code % this.charTable.length; crypt = crypt + this.charTable.charAt(code); checkSum = checkSum + code; i++; } checkSum = checkSum % this.charTable.length; return((crypt + "") + this.charTable.charAt(checkSum)); }; _global.api.highscore.initSession(); #endinitclip _visible = false;
Symbol 160 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
_visible = false;
Symbol 174 Button
on (release) { _root.gotoAndStop("intro"); }
Symbol 181 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 181 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 181 MovieClip Frame 3
gotoAndPlay (2);
Symbol 182 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); if (_root.reducedBranding) { _parent.play(); } else { _parent.stop(); }
Symbol 182 MovieClip Frame 123
stop(); _parent.play();
Symbol 188 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p1"; }
Symbol 191 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 192 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 193 MovieClip [leved_handle_marker] Frame 1
function drag() { var newX = _root._xmouse; var newY = _root._ymouse; var rasterX = Number(_root.leved.rasterX); var rasterY = Number(_root.leved.rasterY); if (rasterX > 0) { newX = Math.round(newX / rasterX) * rasterX; } if (rasterY > 0) { newY = Math.round(newY / rasterY) * rasterY; } switch (this.dragMode) { case "p0" : with (_parent) { marker.x0 = newX; marker.y0 = newY; } break; case "p1" : with (_parent) { marker.x1 = newX; marker.y1 = newY; } } _parent.marker.updateEditView(); }
Symbol 193 MovieClip [leved_handle_marker] Frame 2
stop();
Symbol 194 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent._parent.poly); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; }
Symbol 195 MovieClip [leved_handle_poly] Frame 1
function drag() { var dx = (_root._xmouse - this.x); var dy = (_root._ymouse - this.y); this.x = _root._xmouse; this.y = _root._ymouse; _parent._parent.poly.movePoly(dx, dy); _parent._parent.poly.updateEditView(); }
Symbol 196 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 197 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 198 MovieClip [leved_handle_vertex] Frame 1
function drag() { var x = _root._xmouse; var y = _root._ymouse; if (x < 0) { x = 0; } if (y < 0) { y = 0; } switch (_root.leved.alignMode) { case "prev" : if (Key.isDown(17)) { if (Key.isDown(16)) { x = _parent.vector.prevVector.x0; } else { y = _parent.vector.prevVector.y0; } } break; case "next" : if (Key.isDown(17)) { if (Key.isDown(16)) { x = _parent.vector.nextVector.x0; } else { y = _parent.vector.nextVector.y0; } } break; case "rect" : if (Key.isDown(17)) { var alignX0 = _parent.vector.nextVector.x0; var alignY0 = _parent.vector.prevVector.y0; var alignX1 = _parent.vector.prevVector.x0; var alignY1 = _parent.vector.nextVector.y0; if (_global.v2d.math.p2pDistance(alignX0, alignY0, _root._xmouse, _root._ymouse) < _global.v2d.math.p2pDistance(alignX1, alignY1, _root._xmouse, _root._ymouse)) { x = alignX0; y = alignY0; } else { x = alignX1; y = alignY1; } } break; default : trace("unknown align mode: " + _root.leved.alignMode); } _parent._parent.poly.movePointTo(_parent.vector.id, x, y); }
Symbol 198 MovieClip [leved_handle_vertex] Frame 2
stop();
Symbol 235 MovieClip Frame 2
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay (20); } else if (Math.random() < 0.99) { gotoAndPlay (1); }
Symbol 235 MovieClip Frame 19
gotoAndPlay (1);
Symbol 235 MovieClip Frame 23
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay (20); }
Symbol 240 MovieClip Frame 1
_rotation = (-1 * _parent._rotation);
Symbol 240 MovieClip Frame 73
stop();
Symbol 243 MovieClip [sprite_0] Frame 1
function blink() { if (!_global.v2d.world.players[0].invincibleStat) { gfx.gotoAndPlay("blink"); } } stop();
Symbol 243 MovieClip [sprite_0] Frame 2
_global.api.snd.play("die");
Symbol 243 MovieClip [sprite_0] Frame 72
stop();
Symbol 253 MovieClip [bird] Frame 1
stop();
Symbol 253 MovieClip [bird] Frame 2
_global.api.snd.play("die");
Symbol 253 MovieClip [bird] Frame 72
stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 269 Button
on (release) { fscommand ("quit"); getURL (_root.moreGamesUrl, "_top"); }
Symbol 272 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 275 MovieClip Frame 10
stop();
Symbol 279 Button
on (release) { pass = ""; gotoAndPlay (72); }
Symbol 280 MovieClip Frame 1
this.preloaded = _root.getBytesLoaded(); this.onEnterFrame = function () { percent = (_root.getBytesLoaded() - this.preloaded) / (_root.getBytesTotal() - this.preloaded); percent = int(percent * 100); this.bar._xscale = percent; if (percent == 100) { _root.nextFrame(); } };
Symbol 286 Button
on (release) { nextFrame(); }
Symbol 294 Button
on (release) { prevFrame(); }
Symbol 301 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 316 MovieClip Frame 1
gotoAndStop(_root.version);
Symbol 317 MovieClip Frame 1
stop();
Symbol 318 Button
on (release) { nextFrame(); }
Symbol 376 MovieClip Frame 1
stop(); fg.stop(); bg.stop();
Instance of Symbol 375 MovieClip in Symbol 376 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 394 Button
on (release) { nextFrame(); }
Symbol 402 Button
on (release) { _global.v2d.main.exit(); }
Symbol 408 Button
on (release) { prevFrame(); }
Symbol 409 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 1
stop();
Symbol 421 Button
on (release) { _global.v2d.world.players[0].initNewContinue2(); gotoAndStop (1); }
Symbol 422 Button
on (release) { _global.v2d.main.exit(); }
Symbol 424 MovieClip Frame 1
stop();
Symbol 424 MovieClip Frame 2
stop();
Symbol 425 MovieClip Frame 1
this.update = function () { this.updateLives(); this.updateScore(); this.updateLevel(); this.updatePass(); this.updateCoins(); }; this.updateLives = function () { this.actLives = _global.v2d.world.players[0].actLives; if (l < 5) { this.lives.gotoAndStop(this.actLives + 1); } else { this.lives.gotoAndStop(6); } }; this.updateScore = function () { this.actScore = _global.v2d.world.players[0].score; }; this.updateCoins = function () { this.actCoins = _global.v2d.world.players[0].coins; }; this.updateLevel = function () { this.actLevel = "#" + _global.v2d.world.actLevel.id; }; this.updatePass = function () { if (_global.v2d.world.players[0].actPass eq "") { this.actPass = ""; } else { this.actPass = "password: " + _global.v2d.world.players[0].actPass; } }; this.extraLife = function () { extraLifeAnim.gotoAndPlay(2); }; this.gameOver = function () { gameOverMc.gotoAndPlay(2); }; this.actLives = 0; this.actScore = 0; this.update();
Instance of Symbol 390 MovieClip in Symbol 425 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 433 Button
on (release) { _global.v2d.main.exit(); }
Symbol 437 Button
on (release) { getURL (_root.nextEpisodeUrl, "_top"); }
Symbol 440 MovieClip Frame 1
gotoAndStop(_root.version);

Library Items

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Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [star]Uses:3
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Symbol 6 MovieClipUses:5Used by:12
Symbol 7 GraphicUsed by:8
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Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
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Symbol 18 MovieClipUses:16Used by:24
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Symbol 21 MovieClipUses:19Used by:24
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Symbol 26 MovieClipUses:16Used by:30
Symbol 27 MovieClipUses:19Used by:30
Symbol 28 MovieClipUses:19Used by:30
Symbol 29 MovieClipUses:22Used by:30
Symbol 30 MovieClipUses:25 26 27 28 29Used by:43
Symbol 31 MovieClipUses:16Used by:36
Symbol 32 MovieClipUses:16Used by:36
Symbol 33 MovieClipUses:16Used by:36
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Symbol 35 MovieClipUses:22Used by:36
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Symbol 37 MovieClipUses:16Used by:42
Symbol 38 MovieClipUses:16Used by:42
Symbol 39 MovieClipUses:19Used by:42
Symbol 40 MovieClipUses:19Used by:42
Symbol 41 MovieClipUses:22Used by:42
Symbol 42 MovieClipUses:37 38 39 40 41Used by:43
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Symbol 45 GraphicUsed by:46
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Symbol 67 MovieClipUses:51Used by:74
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Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
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Symbol 77 MovieClipUses:76Used by:81
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Symbol 79 MovieClipUses:22Used by:81
Symbol 80 MovieClipUses:22Used by:81
Symbol 81 MovieClipUses:77 78 79 80Used by:94
Symbol 82 MovieClipUses:14Used by:88
Symbol 83 MovieClipUses:14Used by:88
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 MovieClipUses:22Used by:88
Symbol 87 MovieClipUses:22Used by:88
Symbol 88 MovieClipUses:82 83 85 86 87Used by:94
Symbol 89 MovieClipUses:22Used by:93
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:93
Symbol 92 MovieClipUses:14Used by:93
Symbol 93 MovieClipUses:89 91 92Used by:94
Symbol 94 MovieClip [ScrollThumb]Uses:81 88 93
Symbol 95 MovieClipUses:22Used by:102
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:102
Symbol 98 MovieClipUses:47Used by:102
Symbol 99 MovieClipUses:49Used by:102
Symbol 100 MovieClipUses:51Used by:102
Symbol 101 MovieClipUses:53Used by:102
Symbol 102 MovieClipUses:95 97 98 99 100 101Used by:119
Symbol 103 MovieClipUses:53Used by:110
Symbol 104 MovieClipUses:51Used by:110
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Symbol 108 GraphicUsed by:109
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Symbol 112 MovieClipUses:51Used by:118
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Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:111 112 113 114 115 117Used by:119
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Symbol 121 EditableTextUses:120Used by:Timeline
Symbol 122 BitmapUsed by:123
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Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
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Symbol 140 MovieClipUses:135 137 139Used by:Timeline
Symbol 141 TextUses:133Used by:Timeline
Symbol 142 GraphicUsed by:177 301  Timeline
Symbol 143 BitmapUsed by:145
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:143 144Used by:177 302  Timeline
Symbol 146 GraphicUsed by:177 302  Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:177 302  Timeline
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Symbol 150 GraphicUsed by:153
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Symbol 152 MovieClipUsed by:153
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Symbol 156 MovieClipUses:154 155Used by:Timeline
Symbol 157 GraphicUsed by:170
Symbol 158 EditableTextUses:120Used by:170
Symbol 159 Sound [bounce]Used by:160 263
Symbol 160 MovieClipUses:159Used by:170
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Symbol 166 MovieClipUses:165Used by:170
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Symbol 176 GraphicUsed by:Timeline
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Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193
Symbol 191 ButtonUses:187Used by:193
Symbol 192 ButtonUses:187Used by:193
Symbol 193 MovieClip [leved_handle_marker]Uses:186 188 190 191 192Used by:263
Symbol 194 ButtonUses:187Used by:195
Symbol 195 MovieClip [leved_handle_poly]Uses:194Used by:263
Symbol 196 ButtonUses:187Used by:198
Symbol 197 ButtonUses:187Used by:198
Symbol 198 MovieClip [leved_handle_vertex]Uses:196 197Used by:263
Symbol 199 MovieClip [vector_engine_sprite_invisible]Used by:263
Symbol 200 BitmapUsed by:201 202 203 204
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Symbol 202 GraphicUses:200Used by:205 317
Symbol 203 GraphicUses:200Used by:205 317
Symbol 204 GraphicUses:200Used by:205 317
Symbol 205 MovieClip [city_ratte]Uses:201 202 203 204Used by:263
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Symbol 211 GraphicUses:206Used by:212 317
Symbol 212 MovieClip [city_katze]Uses:207 208 209 210 211Used by:263
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Symbol 216 GraphicUses:213 214Used by:218
Symbol 217 GraphicUses:213 214Used by:218
Symbol 218 MovieClip [indy_bat]Uses:215 216 217Used by:263
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Symbol 221 MovieClip [indy_platform]Uses:220Used by:263
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Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:230
Symbol 229 GraphicUses:225Used by:230 338
Symbol 230 MovieClip [indy_switch]Uses:226 228 229Used by:263
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Symbol 234 GraphicUsed by:235
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Symbol 241 GraphicUses:231Used by:243
Symbol 242 GraphicUsed by:243 253
Symbol 243 MovieClip [sprite_0]Uses:235 240 241 242 232Used by:263
Symbol 244 GraphicUses:231Used by:252 253
Symbol 245 GraphicUsed by:251
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:245 246 247 248 249 250Used by:252 253 358
Symbol 252 MovieClipUses:244 251Used by:253
Symbol 253 MovieClip [bird]Uses:252 240 242 244 251Used by:263
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:256 317
Symbol 256 MovieClip [points10]Uses:255Used by:263
Symbol 257 BitmapUsed by:258 380 381 382 383 384 413
Symbol 258 GraphicUses:257Used by:259 317
Symbol 259 MovieClip [xtraLive]Uses:258Used by:263
Symbol 260 SoundUsed by:263  Timeline
Symbol 261 SoundUsed by:263
Symbol 262 SoundUsed by:263
Symbol 263 MovieClipUses:183 184 193 195 198 199 205 212 218 221 224 230 243 253 256 259 260 165 163 261 167 161 159 262Used by:Timeline
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:Timeline
Symbol 266 BitmapUsed by:267 431 435
Symbol 267 GraphicUses:266Used by:269 272 277 279 318 421 422
Symbol 268 TextUses:133Used by:269 422
Symbol 269 ButtonUses:267 268 161Used by:Timeline
Symbol 270 TextUses:133Used by:272
Symbol 271 TextUses:133Used by:272
Symbol 272 ButtonUses:267 270 271 161Used by:Timeline
Symbol 273 FontUsed by:274
Symbol 274 TextUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 TextUses:133Used by:277 279
Symbol 277 ButtonUses:267 276 161Used by:Timeline
Symbol 278 TextUses:133Used by:Timeline
Symbol 279 ButtonUses:267 276 161Used by:Timeline
Symbol 280 MovieClipUses:135 137 139Used by:Timeline
Symbol 281 TextUses:133Used by:317
Symbol 282 GraphicUses:231Used by:317
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:286 294
Symbol 285 GraphicUsed by:286 294
Symbol 286 ButtonUses:284 285Used by:317
Symbol 287 BitmapUsed by:288 295
Symbol 288 GraphicUses:287Used by:317
Symbol 289 TextUses:133Used by:317
Symbol 290 TextUses:133Used by:317
Symbol 291 TextUses:133Used by:317
Symbol 292 TextUses:133Used by:317
Symbol 293 TextUses:133Used by:317
Symbol 294 ButtonUses:284 285Used by:317
Symbol 295 GraphicUses:287Used by:317
Symbol 296 TextUses:133Used by:317
Symbol 297 TextUses:133Used by:317
Symbol 298 TextUses:133Used by:317
Symbol 299 TextUses:133Used by:317
Symbol 300 TextUses:133Used by:316
Symbol 301 ButtonUses:142Used by:302
Symbol 302 MovieClipUses:301 145 146 148Used by:316
Symbol 303 TextUses:133Used by:316
Symbol 304 GraphicUsed by:315
Symbol 305 GraphicUsed by:315
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:310 315
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:310 315
Symbol 310 MovieClipUses:307 309Used by:315
Symbol 311 GraphicUsed by:315
Symbol 312 GraphicUsed by:315
Symbol 313 FontUsed by:314
Symbol 314 TextUses:313Used by:315
Symbol 315 MovieClipUses:304 305 310 309 311 307 312 314Used by:316
Symbol 316 MovieClipUses:300 302 303 315Used by:317
Symbol 317 MovieClipUses:281 282 286 288 289 290 291 292 293 294 295 296 255 297 258 298 215 207 208 209 210 211 201 202 203 204 299 316Used by:Timeline
Symbol 318 ButtonUses:267 173 161Used by:Timeline
Symbol 319 GraphicUsed by:376
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:363
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:363
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:363
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:363
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:363
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:363
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:363
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:363
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:363
Symbol 338 MovieClipUses:226 229Used by:363
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:363
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:363
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:363
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:363
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:363
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:363
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:363
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:363
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:363
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357 251Used by:363
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:363
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:363
Symbol 363 MovieClipUses:321 323 325 327 329 331 333 335 337 338 340 342 344 346 348 350 352 354 356 358 360 362Used by:376
Symbol 364 MovieClipUsed by:376
Symbol 365 GraphicUsed by:372
Symbol 366 GraphicUsed by:372
Symbol 367 GraphicUsed by:372
Symbol 368 GraphicUsed by:372
Symbol 369 GraphicUsed by:372
Symbol 370 GraphicUsed by:372
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:365 366 367 368 369 370 371Used by:376
Symbol 373 GraphicUsed by:375
Symbol 374 EditableTextUses:120Used by:375
Symbol 375 MovieClipUses:373 374Used by:376
Symbol 376 MovieClipUses:319 363 364 372 375Used by:Timeline
Symbol 377 FontUsed by:378 379 385 386 391 392 410 411
Symbol 378 EditableTextUses:377Used by:425
Symbol 379 TextUses:377Used by:425
Symbol 380 GraphicUses:257Used by:387
Symbol 381 GraphicUses:257Used by:387
Symbol 382 GraphicUses:257Used by:387
Symbol 383 GraphicUses:257Used by:387
Symbol 384 GraphicUses:257Used by:387
Symbol 385 EditableTextUses:377Used by:387
Symbol 386 EditableTextUses:377Used by:387
Symbol 387 MovieClipUses:380 381 382 383 384 385 386Used by:425
Symbol 388 GraphicUsed by:390
Symbol 389 TextUses:120Used by:390
Symbol 390 MovieClipUses:388 389Used by:425
Symbol 391 TextUses:377Used by:394
Symbol 392 TextUses:377Used by:394
Symbol 393 GraphicUsed by:394
Symbol 394 ButtonUses:391 392 393Used by:409
Symbol 395 TextUses:133Used by:409
Symbol 396 TextUses:133Used by:409
Symbol 397 TextUses:133Used by:409
Symbol 398 TextUses:133Used by:402
Symbol 399 TextUses:133Used by:402
Symbol 400 TextUses:133Used by:402
Symbol 401 GraphicUsed by:402
Symbol 402 ButtonUses:398 399 400 401Used by:409
Symbol 403 TextUses:133Used by:408
Symbol 404 TextUses:133Used by:408
Symbol 405 TextUses:133Used by:408
Symbol 406 TextUses:133Used by:408
Symbol 407 GraphicUsed by:408
Symbol 408 ButtonUses:403 404 405 406 407Used by:409
Symbol 409 MovieClipUses:394 395 396 397 402 408Used by:425
Symbol 410 EditableTextUses:377Used by:425
Symbol 411 TextUses:377Used by:425
Symbol 412 GraphicUsed by:417
Symbol 413 GraphicUses:257Used by:417
Symbol 414 GraphicUsed by:417
Symbol 415 GraphicUsed by:417
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:412 413 414 415 416Used by:425
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:424
Symbol 420 TextUses:133Used by:421
Symbol 421 ButtonUses:267 420 161Used by:424
Symbol 422 ButtonUses:267 268 161Used by:424
Symbol 423 TextUses:133Used by:424
Symbol 424 MovieClipUses:419 421 422 423Used by:425
Symbol 425 MovieClipUses:378 379 387 390 409 410 411 417 424Used by:Timeline
Symbol 426 GraphicUsed by:Timeline
Symbol 427 GraphicUsed by:Timeline
Symbol 428 TextUses:133Used by:441
Symbol 429 GraphicUses:231Used by:441
Symbol 430 TextUses:133Used by:441
Symbol 431 GraphicUses:266Used by:433
Symbol 432 TextUses:133Used by:433
Symbol 433 ButtonUses:431 432 161Used by:441
Symbol 434 TextUses:133Used by:437
Symbol 435 GraphicUses:266Used by:437
Symbol 436 TextUses:133Used by:437
Symbol 437 ButtonUses:434 435 436 161Used by:441
Symbol 438 TextUses:133Used by:440
Symbol 439 TextUses:133Used by:440
Symbol 440 MovieClipUses:438 439Used by:441
Symbol 441 MovieClipUses:123 428 429 430 433 437 440Used by:Timeline
Streaming Sound 1Used by:Symbol 169 MovieClip
Streaming Sound 2Used by:Symbol 182 MovieClip

Instance Names

"snd"Frame 4Symbol 170 MovieClip
"gfx"Frame 74Symbol 376 MovieClip
"osd"Frame 74Symbol 425 MovieClip
"gfx"Symbol 4 MovieClip [star] Frame 1Symbol 3 MovieClip
"gfx"Symbol 12 MovieClip Frame 1Symbol 6 MovieClip
"gfx"Symbol 12 MovieClip Frame 2Symbol 11 MovieClip
"gfx"Symbol 13 MovieClip [object] Frame 1Symbol 12 MovieClip
"frame1"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"frame2"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"frame3"Symbol 24 MovieClip Frame 1Symbol 20 MovieClip
"frame4"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"frame5"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"frame1"Symbol 30 MovieClip Frame 1Symbol 25 MovieClip
"frame2"Symbol 30 MovieClip Frame 1Symbol 26 MovieClip
"frame3"Symbol 30 MovieClip Frame 1Symbol 27 MovieClip
"frame4"Symbol 30 MovieClip Frame 1Symbol 28 MovieClip
"frame5"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"frame1"Symbol 36 MovieClip Frame 1Symbol 31 MovieClip
"frame2"Symbol 36 MovieClip Frame 1Symbol 32 MovieClip
"frame3"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip
"frame4"Symbol 36 MovieClip Frame 1Symbol 34 MovieClip
"frame5"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"frame1"Symbol 42 MovieClip Frame 1Symbol 37 MovieClip
"frame2"Symbol 42 MovieClip Frame 1Symbol 38 MovieClip
"frame3"Symbol 42 MovieClip Frame 1Symbol 39 MovieClip
"frame4"Symbol 42 MovieClip Frame 1Symbol 40 MovieClip
"frame5"Symbol 42 MovieClip Frame 1Symbol 41 MovieClip
"up_mc"Symbol 43 MovieClip [fpb_states] Frame 1Symbol 24 MovieClip
"over_mc"Symbol 43 MovieClip [fpb_states] Frame 2Symbol 30 MovieClip
"down_mc"Symbol 43 MovieClip [fpb_states] Frame 3Symbol 36 MovieClip
"disabled_mc"Symbol 43 MovieClip [fpb_states] Frame 4Symbol 42 MovieClip
"face_mc"Symbol 55 MovieClip Frame 1Symbol 44 MovieClip
"arrow_mc"Symbol 55 MovieClip Frame 1Symbol 46 MovieClip
"highlight_mc"Symbol 55 MovieClip Frame 1Symbol 48 MovieClip
"shadow_mc"Symbol 55 MovieClip Frame 1Symbol 50 MovieClip
"darkshadow_mc"Symbol 55 MovieClip Frame 1Symbol 52 MovieClip
"highlight3D_mc"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"darkshadow_mc"Symbol 65 MovieClip Frame 1Symbol 56 MovieClip
"highlight3D_mc"Symbol 65 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 65 MovieClip Frame 1Symbol 59 MovieClip
"shadow_mc"Symbol 65 MovieClip Frame 1Symbol 61 MovieClip
"face_mc"Symbol 65 MovieClip Frame 1Symbol 62 MovieClip
"arrow_mc"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"highlight3D_mc"Symbol 74 MovieClip Frame 1Symbol 66 MovieClip
"darkshadow_mc"Symbol 74 MovieClip Frame 1Symbol 67 MovieClip
"highlight_mc"Symbol 74 MovieClip Frame 1Symbol 68 MovieClip
"shadow_mc"Symbol 74 MovieClip Frame 1Symbol 69 MovieClip
"face_mc"Symbol 74 MovieClip Frame 1Symbol 71 MovieClip
"arrow_mc"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"up"Symbol 75 MovieClip [UpArrow] Frame 1Symbol 55 MovieClip
"down"Symbol 75 MovieClip [UpArrow] Frame 2Symbol 65 MovieClip
"disabled"Symbol 75 MovieClip [UpArrow] Frame 3Symbol 74 MovieClip
"highlight3D_mc"Symbol 81 MovieClip Frame 1Symbol 77 MovieClip
"darkshadow_mc"Symbol 81 MovieClip Frame 1Symbol 78 MovieClip
"highlight_mc"Symbol 81 MovieClip Frame 1Symbol 79 MovieClip
"shadow_mc"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"highlight3D_mc"Symbol 88 MovieClip Frame 1Symbol 82 MovieClip
"darkshadow_mc"Symbol 88 MovieClip Frame 1Symbol 83 MovieClip
"shadow_mc"Symbol 88 MovieClip Frame 1Symbol 85 MovieClip
"face_mc"Symbol 88 MovieClip Frame 1Symbol 86 MovieClip
"highlight_mc"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"shadow_mc"Symbol 93 MovieClip Frame 1Symbol 89 MovieClip
"darkshadow_mc"Symbol 93 MovieClip Frame 1Symbol 91 MovieClip
"highlight3D_mc"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"mc_sliderTop"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 81 MovieClip
"mc_sliderMid"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 88 MovieClip
"mc_sliderBot"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 93 MovieClip
"face_mc"Symbol 102 MovieClip Frame 1Symbol 95 MovieClip
"arrow_mc"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"highlight_mc"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"shadow_mc"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"darkshadow_mc"Symbol 102 MovieClip Frame 1Symbol 100 MovieClip
"highlight3D_mc"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"darkshadow_mc"Symbol 110 MovieClip Frame 1Symbol 103 MovieClip
"highlight3D_mc"Symbol 110 MovieClip Frame 1Symbol 104 MovieClip
"highlight_mc"Symbol 110 MovieClip Frame 1Symbol 105 MovieClip
"shadow_mc"Symbol 110 MovieClip Frame 1Symbol 106 MovieClip
"face_mc"Symbol 110 MovieClip Frame 1Symbol 107 MovieClip
"arrow_mc"Symbol 110 MovieClip Frame 1Symbol 109 MovieClip
"highlight3D_mc"Symbol 118 MovieClip Frame 1Symbol 111 MovieClip
"darkshadow_mc"Symbol 118 MovieClip Frame 1Symbol 112 MovieClip
"highlight_mc"Symbol 118 MovieClip Frame 1Symbol 113 MovieClip
"shadow_mc"Symbol 118 MovieClip Frame 1Symbol 114 MovieClip
"face_mc"Symbol 118 MovieClip Frame 1Symbol 115 MovieClip
"arrow_mc"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"up"Symbol 119 MovieClip [DownArrow] Frame 1Symbol 102 MovieClip
"down"Symbol 119 MovieClip [DownArrow] Frame 2Symbol 110 MovieClip
"disabled"Symbol 119 MovieClip [DownArrow] Frame 3Symbol 118 MovieClip
"ship"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"sky"Symbol 132 MovieClip Frame 1Symbol 129 MovieClip
"bar"Symbol 140 MovieClip Frame 1Symbol 137 MovieClip
"bounce"Symbol 170 MovieClip Frame 1Symbol 160 MovieClip
"coin"Symbol 170 MovieClip Frame 1Symbol 162 MovieClip
"newlife"Symbol 170 MovieClip Frame 1Symbol 164 MovieClip
"newscreen"Symbol 170 MovieClip Frame 1Symbol 166 MovieClip
"die"Symbol 170 MovieClip Frame 1Symbol 168 MovieClip
"newlife2"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
"radius"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 186 MovieClip
"dxy"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 188 Button
"platform"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 190 MovieClip
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 191 Button
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 3Symbol 192 Button
"button"Symbol 195 MovieClip [leved_handle_poly] Frame 1Symbol 194 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 2Symbol 196 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 3Symbol 197 Button
"gfx"Symbol 243 MovieClip [sprite_0] Frame 1Symbol 235 MovieClip
"bar"Symbol 280 MovieClip Frame 1Symbol 137 MovieClip
"wipe_shadow"Symbol 315 MovieClip Frame 1Symbol 310 MovieClip
"switch"Symbol 363 MovieClip Frame 9Symbol 338 MovieClip
"switch"Symbol 363 MovieClip Frame 12Symbol 338 MovieClip
"bird_empty"Symbol 363 MovieClip Frame 18Symbol 358 MovieClip
"bg"Symbol 376 MovieClip Frame 1Symbol 363 MovieClip
"sprites"Symbol 376 MovieClip Frame 1Symbol 364 MovieClip
"fg"Symbol 376 MovieClip Frame 1Symbol 372 MovieClip
"lives"Symbol 425 MovieClip Frame 1Symbol 387 MovieClip
"extraLifeAnim"Symbol 425 MovieClip Frame 1Symbol 417 MovieClip
"gameOverMc"Symbol 425 MovieClip Frame 1Symbol 424 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 4 as "star"
ExportAssets (56)Timeline Frame 1Symbol 13 as "object"
ExportAssets (56)Timeline Frame 1Symbol 15 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 43 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 75 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 94 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 119 as "DownArrow"
ExportAssets (56)Timeline Frame 4Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 4Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 5Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 193 as "leved_handle_marker"
ExportAssets (56)Timeline Frame 11Symbol 195 as "leved_handle_poly"
ExportAssets (56)Timeline Frame 11Symbol 198 as "leved_handle_vertex"
ExportAssets (56)Timeline Frame 11Symbol 199 as "vector_engine_sprite_invisible"
ExportAssets (56)Timeline Frame 11Symbol 205 as "city_ratte"
ExportAssets (56)Timeline Frame 11Symbol 212 as "city_katze"
ExportAssets (56)Timeline Frame 11Symbol 218 as "indy_bat"
ExportAssets (56)Timeline Frame 11Symbol 221 as "indy_platform"
ExportAssets (56)Timeline Frame 11Symbol 224 as "indy_platform_moving"
ExportAssets (56)Timeline Frame 11Symbol 230 as "indy_switch"
ExportAssets (56)Timeline Frame 11Symbol 243 as "sprite_0"
ExportAssets (56)Timeline Frame 11Symbol 253 as "bird"
ExportAssets (56)Timeline Frame 11Symbol 256 as "points10"
ExportAssets (56)Timeline Frame 11Symbol 259 as "xtraLive"
ExportAssets (56)Timeline Frame 11Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 40Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 46Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 52Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 67Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 73Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 80Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 80Symbol 161 as "coin"

Labels

"ready"Frame 5
"intro"Frame 10
"intro_play"Frame 12
"intro_short"Frame 13
"menu"Frame 67
"game"Frame 72
"nextEpisode"Frame 80
"explode"Symbol 13 MovieClip [object] Frame 4
#"Symbol_10"Symbol 15 MovieClip [fpb_hitArea] Frame 1
"up"Symbol 43 MovieClip [fpb_states] Frame 1
"over"Symbol 43 MovieClip [fpb_states] Frame 2
"down"Symbol 43 MovieClip [fpb_states] Frame 3
"disabled"Symbol 43 MovieClip [fpb_states] Frame 4
"loop"Symbol 132 MovieClip Frame 2
"loadWorldObject"Symbol 152 MovieClip Frame 6
"worldLoaded"Symbol 152 MovieClip Frame 20
"loop"Symbol 181 MovieClip Frame 2
"active_false"Symbol 193 MovieClip [leved_handle_marker] Frame 2
"active_true"Symbol 193 MovieClip [leved_handle_marker] Frame 3
"active_false"Symbol 198 MovieClip [leved_handle_vertex] Frame 2
"active_true"Symbol 198 MovieClip [leved_handle_vertex] Frame 3
"loop"Symbol 235 MovieClip Frame 1
"blink"Symbol 235 MovieClip Frame 16
"invincible"Symbol 235 MovieClip Frame 20
"die"Symbol 243 MovieClip [sprite_0] Frame 2
"die"Symbol 253 MovieClip [bird] Frame 2
"nd"Symbol 316 MovieClip Frame 1
"at"Symbol 316 MovieClip Frame 2
"nd"Symbol 440 MovieClip Frame 1
"at"Symbol 440 MovieClip Frame 2

Dynamic Text Variables

percentageDisplaySymbol 121 EditableText"loading..99%"
scoreSymbol 131 EditableText""
actCoinsSymbol 378 EditableText"36"
_parent.actLivesSymbol 385 EditableText""
_parent.actLivesSymbol 386 EditableText"5"
actCoinsSymbol 410 EditableText"36"




http://swfchan.com/5/24138/info.shtml
Created: 25/5 -2019 12:13:37 Last modified: 25/5 -2019 12:13:37 Server time: 14/05 -2024 22:42:35