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Suicide Heero.swf

This is the info page for
Flash #24247

(Click the ID number above for more basic data on this flash file.)


Text
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Outline

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Menus

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Scripting 1

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Mecha

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Intro

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Engine

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Scripting 2

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Music

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Sounds

Loading
Ending

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Credits

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Completed

Gundam Wing

Options Menu

Options Menu

Start Mission

Start Mission

Quality

Difficulty

Low
Medium
High

Easy
Normal
Hard

Note:
Playing the game in
Low Quality will
increase the speed
on slower computers
without affecting the
graphics.

Zeches!  Please Stop Heero!  He Is Trying To Kill
Himself!

Leave Me Alone Zeches! Let Me Die!

I Cant Let You Kill Yourself Heero Yui.  You Are Too
Strong Of A Warrior For That.

Neither You Or Relina Can Stop Me.  I Will Enter
This Pointless Battle And Take My Life.

Please, Brother, Save Heero Yui For Me.  Its The
Only Way To Achieve World Peace!

Very Well, Relina.  I will Save Heero For You.

Thank You, Brother.  I Will See You When You Both
Get Back.

I Will Save Heero From Himself.  Then I will End
His Life In Battle.

War Is So Terrible and Pointless.  Only The True
Should Battle.

Get Ready

- Shoot Heero Yui Only When His Gun Is Out
- Recharge Heatlh By Shooting Heavy Arms
- Intercept Incoming Missiles

Objective :
1) Prevent Heero from suicide
2) Kill Heero Yui

Status :

Health

%

Charge

WARNING

WARNING




Game Over

Score :

Zeches!  Why Did You Stop Me?

Because Relina Asked Me Too, And Because A
Soldier Like Yourself Deserves A Different Death

So What Happens Now? My Gun is Disabled.

I Have Defeated You In Battle.  Now your Life Is
Over.

What?!?

Zeches!

Relina....

Farewell, Heero Yui.

Staff

Executive Producer

Green

Programming

Green

Graphics Design

Assist Graphics Design

Gregory Hanes

Sound Engineer

Music Engineer

Assit Music Engineer

Chris Rojas

Jan Paul Cruz

Stage Music By

Chris Rojas

Other Music From

Flashkit

Playtesters

Michale Green

Ioannis Iglesias

Gregory Hanes

Jennifer Flowers

Xen

Low Peg

Special Thanks

Flashkit

Cerver

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (268) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
ifFrameLoaded (417) { gotoAndPlay (5); }
Frame 4
gotoAndPlay (3);
Frame 5
ifFrameLoaded (529) { gotoAndPlay (7); }
Frame 6
gotoAndPlay (5);
Frame 7
ifFrameLoaded (678) { gotoAndPlay (9); }
Frame 8
gotoAndPlay (7);
Frame 9
ifFrameLoaded (817) { gotoAndPlay (11); }
Frame 10
gotoAndPlay (9);
Frame 11
ifFrameLoaded (966) { gotoAndPlay (13); }
Frame 12
gotoAndPlay (11);
Frame 13
ifFrameLoaded (1076) { gotoAndPlay (15); }
Frame 14
gotoAndPlay (13);
Frame 15
ifFrameLoaded (1160) { gotoAndPlay (17); }
Frame 16
gotoAndPlay (15);
Frame 17
ifFrameLoaded (1246) { gotoAndPlay (19); }
Frame 18
gotoAndPlay (17);
Frame 19
ifFrameLoaded (1445) { gotoAndPlay (21); }
Frame 20
gotoAndPlay (19);
Frame 21
ifFrameLoaded (1688) { gotoAndPlay (23); }
Frame 22
gotoAndPlay (21);
Frame 86
difficulty = 2; charge_amount = 3; heero_hit_good = 4; heero_hit_shoot = 3; missle_difficulty = 1; heavy_health = 5; missle_attack = 5; _quality = "high"; quality = 3;
Frame 158
stop(); tellTarget ("/Logo") { gotoAndPlay (1); };
Frame 159
play();
Frame 356
stop();
Frame 417
gotoAndPlay (529);
Frame 418
tellTarget ("/TitleLogo") { gotoAndStop (40); };
Frame 478
gotoAndPlay (479);
Frame 479
stop(); if (quality == 1) { tellTarget ("/ql") { gotoAndStop (2); }; tellTarget ("/qm") { gotoAndStop (1); }; tellTarget ("/qh") { gotoAndStop (1); }; } else if (quality == 2) { tellTarget ("/ql") { gotoAndStop (1); }; tellTarget ("/qm") { gotoAndStop (2); }; tellTarget ("/qh") { gotoAndStop (1); }; } else if (quality == 3) { tellTarget ("/ql") { gotoAndStop (1); }; tellTarget ("/qm") { gotoAndStop (1); }; tellTarget ("/qh") { gotoAndStop (2); }; } if (difficulty == 1) { tellTarget ("/de") { gotoAndStop (2); }; tellTarget ("/dn") { gotoAndStop (1); }; tellTarget ("/dh") { gotoAndStop (1); }; } else if (difficulty == 2) { tellTarget ("/de") { gotoAndStop (1); }; tellTarget ("/dn") { gotoAndStop (2); }; tellTarget ("/dh") { gotoAndStop (1); }; } else if (difficulty == 3) { tellTarget ("/de") { gotoAndStop (1); }; tellTarget ("/dn") { gotoAndStop (1); }; tellTarget ("/dh") { gotoAndStop (2); }; }
Frame 528
gotoAndPlay (268);
Frame 529
tellTarget ("Music") { gotoAndPlay (7); }; loop_intro = 0;
Frame 632
stop();
Frame 633
stop();
Frame 634
stop();
Frame 635
stop();
Frame 636
play();
Frame 684
stop();
Frame 685
stop();
Frame 686
stop();
Frame 687
stop();
Frame 688
stop();
Frame 689
play();
Frame 776
stopAllSounds();
Frame 791
loop_intro = loop_intro + 2;
Frame 792
if (loop_intro == 160) { gotoAndPlay (793); } else { gotoAndPlay (791); }
Frame 817
tellTarget ("Music") { gotoAndPlay (11); };
Frame 962
score = 500000 /* 0x07A120 */; health = 100; message = "All systems normal"; if (difficulty == 1) { charge_amount = 3; heero_hit_good = 3; heero_hit_shoot = 3; missle_difficulty = 0; heavy_health = 10; missle_attack = 5; } else if (difficulty == 2) { charge_amount = 3; heero_hit_good = 4; heero_hit_shoot = 3; missle_difficulty = 1; heavy_health = 5; missle_attack = 5; } else if (difficulty == 3) { charge_amount = 2; heero_hit_good = 5; heero_hit_shoot = 3; missle_difficulty = 1; heavy_health = 5; missle_attack = 10; } charge = 100; charge_count = 0; done_shoot_heavy = 0; heavy_fly = 0; heavy_count = 0; heavy_x = -200; heavy_y = 180; setProperty("/Heavy", _x , -200); setProperty("/Heavy", _y , 180); done_shoot = 0; shoot = 0; wing_count = 0; wing_x = -200; wing_y = 180; setProperty("/Wing", _y , 180); setProperty("/Wing", _x , -200); setProperty("/Wing", _alpha , "100"); missle1_x = -200; missle1_y = -200; missle1_hit = 0; done_shoot_missle1 = 0; missle1_fly = 0; missle1_count = 0; missle2_x = -200; missle2_y = -200; missle2_hit = 0; done_shoot_missle2 = 0; missle2_fly = 0; missle2_count = 0; missle3_x = -200; missle3_y = -200; missle3_hit = 0; done_shoot_missle3 = 0; missle3_fly = 0; missle3_count = 0; missle4_x = -200; missle4_y = -200; missle4_hit = 0; done_shoot_missle4 = 0; missle4_fly = 0; missle4_count = 0; setProperty("Wing.Fire1", _alpha , "0"); setProperty("Wing.Fire2", _alpha , "0"); startDrag ("/Cross", true, 65, 45, 415, 275); Mouse.hide();
Frame 963
mouse_x = _xmouse; mouse_y = _ymouse; score = score - 10; if (score < 0) { score = 0; }
Frame 964
gotoAndPlay (963); mouse_x = _xmouse; mouse_y = _ymouse; charge_count = charge_count + 1; if (charge_count == 50) { charge_count = 0; charge = charge + charge_amount; if (100 < charge) { charge = 100; } } if (missle_difficulty == 1) { if (missle1_fly == 0) { missle1_count = missle1_count + 1; if (missle1_count == 70) { missle1_count = 0; missle1_come_out = random(2); if (missle1_come_out == 0) { missle1_fly = 1; missle1_hit = 0; done_shoot_missle1 = 0; missle1_x = 70 + random(110); missle1_x_end = missle1_x + 200; missle1_y = 130 + random(130); setProperty("/Missle1", _x , missle1_x); setProperty("/Missle1", _y , missle1_y); tellTarget ("/Missle1") { gotoAndPlay (2); }; } } } if (missle1_fly == 1) { missle1_x = missle1_x + 5; missle1_y = missle1_y - 1; setProperty("/Missle1", _x , missle1_x); setProperty("/Missle1", _y , missle1_y); if (missle1_hit == 1) { missle1_fly = 0; } if (((missle1_x >= 400) or (missle1_x >= missle1_x_end)) and (missle1_hit != 1)) { done_shoot_missle1 = 1; missle1_hit = 0; missle1_fly = 0; health = health - missle_attack; tellTarget ("Sound1") { gotoAndPlay (20); }; if (0 >= health) { health = 0; gotoAndPlay (965); } else { tellTarget ("/Blast") { gotoAndPlay ("Hit"); }; tellTarget ("/Missle1") { gotoAndPlay ("Poof"); }; } } } } if (missle2_fly == 0) { missle2_count = missle2_count + 1; if (missle2_count == 70) { missle2_count = 0; missle2_come_out = random(2); if (missle2_come_out == 0) { missle2_fly = 1; missle2_hit = 0; done_shoot_missle2 = 0; missle2_x = 70 + random(110); missle2_x_end = missle2_x + 200; missle2_y = 70 + random(70); setProperty("/Missle2", _x , missle2_x); setProperty("/Missle2", _y , missle2_y); tellTarget ("/Missle2") { gotoAndPlay (2); }; } } } if (missle2_fly == 1) { missle2_x = missle2_x + 7; missle2_y = missle2_y + 2; setProperty("/Missle2", _x , missle2_x); setProperty("/Missle2", _y , missle2_y); if (missle2_hit == 1) { missle2_fly = 0; } if (((missle2_x >= 400) or (missle2_x >= missle2_x_end)) and (missle2_hit != 1)) { done_shoot_missle2 = 1; missle2_hit = 0; missle2_fly = 0; health = health - missle_attack; tellTarget ("Sound1") { gotoAndPlay (20); }; if (0 >= health) { health = 0; gotoAndPlay (965); } else { tellTarget ("/Blast") { gotoAndPlay ("Hit"); }; tellTarget ("/Missle2") { gotoAndPlay ("Poof"); }; } } } if (missle3_fly == 0) { missle3_count = missle3_count + 1; if (missle3_count == 70) { missle3_count = 0; missle3_come_out = random(2); if (missle3_come_out == 0) { missle3_fly = 1; missle3_hit = 0; done_shoot_missle3 = 0; missle3_x = 70 + random(110); missle3_x_end = missle3_x + 200; missle3_y = 130 + random(130); setProperty("/Missle3", _x , missle3_x); setProperty("/Missle3", _y , missle3_y); tellTarget ("/Missle3") { gotoAndPlay (2); }; } } } if (missle3_fly == 1) { missle3_x = missle3_x + 7; missle3_y = missle3_y - 2; setProperty("/Missle3", _x , missle3_x); setProperty("/Missle3", _y , missle3_y); if (missle3_hit == 1) { missle3_fly = 0; } if (((missle3_x >= 400) or (missle3_x >= missle3_x_end)) and (missle3_hit != 1)) { done_shoot_missle3 = 1; missle3_hit = 0; missle3_fly = 0; health = health - missle_attack; tellTarget ("Sound1") { gotoAndPlay (20); }; if (0 >= health) { health = 0; gotoAndPlay (965); } else { tellTarget ("/Blast") { gotoAndPlay ("Hit"); }; tellTarget ("/Missle3") { gotoAndPlay ("Poof"); }; } } } if (missle4_fly == 0) { missle4_count = missle4_count + 1; if (missle4_count == 70) { missle4_count = 0; missle4_come_out = random(2); if (missle4_come_out == 0) { missle4_fly = 1; missle4_hit = 0; done_shoot_missle4 = 0; missle4_x = 410 - random(110); missle4_x_end = missle4_x - 200; missle4_y = 70 + random(70); setProperty("/Missle4", _x , missle4_x); setProperty("/Missle4", _y , missle4_y); tellTarget ("/Missle4") { gotoAndPlay (2); }; } } } if (missle4_fly == 1) { missle4_x = missle4_x - 7; missle4_y = missle4_y + 2; setProperty("/Missle4", _x , missle4_x); setProperty("/Missle4", _y , missle4_y); if (missle4_hit == 1) { missle4_fly = 0; } if (((80 >= missle4_x) or (missle4_x_end >= missle4_x)) and (missle4_hit != 1)) { done_shoot_missle4 = 1; missle4_hit = 0; missle4_fly = 0; health = health - missle_attack; tellTarget ("Sound1") { gotoAndPlay (20); }; if (0 >= health) { health = 0; gotoAndPlay (965); } else { tellTarget ("/Blast") { gotoAndPlay ("Hit"); }; tellTarget ("/Missle4") { gotoAndPlay ("Poof"); }; } } } if (heavy_fly == 0) { heavy_count = heavy_count + 1; if (heavy_count == 75) { heavy_count = 0; heavy_come_out = random(2); if (heavy_come_out == 0) { heavy_fly = 1; heavy_x = -150; heavy_y = 70 + random(200); setProperty("/Heavy", _x , heavy_x); setProperty("/Heavy", _y , heavy_y); } } } if (heavy_fly == 1) { heavy_x = heavy_x + 10; setProperty("/Heavy", _x , heavy_x); if (heavy_x == 670) { done_shoot_heavy = 0; heavy_fly = 0; tellTarget ("/Heavy") { gotoAndStop (1); }; } } if (shoot == 0) { wing_count = wing_count + 1; if (wing_count == 175) { wing_count = 0; wing_come_out = random(2); if (wing_come_out == 0) { tellTarget ("Warning") { gotoAndPlay (2); }; shoot = 1; suicide = random(2); if (suicide == 0) { tellTarget ("Wing") { gotoAndPlay ("Shoot"); }; } else { tellTarget ("Wing") { gotoAndPlay ("Dashing"); }; } wing_x = -150; wing_y = 100 + random(120); setProperty("Wing", _x , wing_x); setProperty("Wing", _y , wing_y); wing_speed_choice = random(3); if (wing_speed_choice == 0) { wing_x_speed = 10; wing_y_speed = 0; } else if (wing_speed_choice == 1) { wing_x_speed = 10; wing_y_speed = -2; } else if (wing_speed_choice == 2) { wing_x_speed = 10; wing_y_speed = 3; } } } } if (shoot == 1) { wing_x = wing_x + wing_x_speed; wing_y = wing_y + wing_y_speed; setProperty("Wing", _x , wing_x); setProperty("Wing", _y , wing_y); if (wing_x == 670) { shoot = "0"; if ((suicide == 0) and (done_shoot == 0)) { tellTarget ("Blast") { gotoAndPlay (2); }; heero_hit_shoot = heero_hit_shoot - 1; if (heero_hit_shoot == 0) { gotoAndPlay (965); } else if (heero_hit_shoot == 2) { setProperty("Wing.Fire1", _alpha , "100"); } else if (heero_hit_shoot == 1) { setProperty("Wing.Fire2", _alpha , "100"); } } done_shoot = 0; setProperty("Wing", _alpha , "100"); } }
Frame 965
setProperty("/Wing", _alpha , "0"); Mouse.show();
Frame 1000
Mouse.show();
Frame 1051
stopAllSounds();
Frame 1074
if (heero_hit_good == 0) { gotoAndPlay (1076); } else { gotoAndStop (1075); }
Frame 1075
stop();
Frame 1080
tellTarget ("Music") { gotoAndPlay (16); };
Frame 1123
stop();
Frame 1124
stop();
Frame 1125
stop(); tellTarget ("Wing") { gotoAndStop (2); };
Frame 1126
stop();
Frame 1127
stop(); tellTarget ("Geese") { gotoAndPlay (2); };
Frame 1128
stop(); tellTarget ("Geese") { gotoAndPlay (3); };
Frame 1129
stop(); tellTarget ("Wing") { gotoAndPlay (3); };
Frame 1130
stop(); tellTarget ("Wing") { gotoAndPlay (4); };
Frame 1131
stop();
Frame 1132
stop(); tellTarget ("Wing") { gotoAndPlay (72); };
Frame 1133
play();
Frame 1185
stop();
Frame 1186
play();
Frame 1246
loop_credits = 0;
Frame 1311
loop_credits = loop_credits + 2;
Frame 1312
if (loop_credits == 200) { gotoAndPlay (1313); } else { gotoAndPlay (1311); }
Frame 1313
loop_credits = 0;
Frame 1382
loop_credits = loop_credits + 2;
Frame 1383
if (loop_credits == 200) { gotoAndPlay (1384); } else { gotoAndPlay (1382); }
Frame 1384
loop_credits = 0;
Frame 1453
loop_credits = loop_credits + 2;
Frame 1454
if (loop_credits == 200) { gotoAndPlay (1455); } else { gotoAndPlay (1453); }
Frame 1455
loop_credits = 0;
Frame 1524
loop_credits = loop_credits + 2;
Frame 1525
if (loop_credits == 200) { gotoAndPlay (1526); } else { gotoAndPlay (1524); }
Frame 1526
loop_credits = 0;
Frame 1595
loop_credits = loop_credits + 2;
Frame 1596
if (loop_credits == 200) { gotoAndPlay (1597); } else { gotoAndPlay (1595); }
Frame 1597
loop_credits = 0;
Frame 1688
stop();
Symbol 5 MovieClip Frame 1
s1_y_rnd = 20 + random(320); setProperty("s1", _x , 500); setProperty("s1", _y , s1_y_rnd); s1_x = getProperty("s1", _x); s1_y = getProperty("s1", _y); s2_y_rnd = 20 + random(320); setProperty("s2", _x , 550); setProperty("s2", _y , s2_y_rnd); s2_x = getProperty("s2", _x); s2_y = getProperty("s2", _y); s3_y_rnd = 20 + random(320); setProperty("s3", _x , 480); setProperty("s3", _y , s3_y_rnd); s3_x = getProperty("s3", _x); s3_y = getProperty("s3", _y); s4_y_rnd = 20 + random(320); setProperty("s4", _x , 515); setProperty("s4", _y , s4_y_rnd); s4_x = getProperty("s4", _x); s4_y = getProperty("s4", _y); s5_y_rnd = 20 + random(320); setProperty("s5", _x , 535); setProperty("s5", _y , s5_y_rnd); s5_x = getProperty("s5", _x); s5_y = getProperty("s5", _y); l1_y_rnd = 20 + random(320); setProperty("l1", _x , 500); setProperty("l1", _y , l1_y_rnd); l1_x = getProperty("l1", _x); l1_y = getProperty("l1", _y); l2_y_rnd = 20 + random(320); setProperty("l2", _x , 505); setProperty("l2", _y , l2_y_rnd); l2_x = getProperty("l2", _x); l2_y = getProperty("l2", _y); l3_y_rnd = 20 + random(320); setProperty("l3", _x , 515); setProperty("l3", _y , l3_y_rnd); l3_x = getProperty("l3", _x); l3_y = getProperty("l3", _y);
Symbol 5 MovieClip Frame 3
gotoAndPlay (2); setProperty("s1", _x , s1_x - 15); setProperty("s1", _y , getProperty("s1", _y)); s1_x = getProperty("s1", _x); s1_y = getProperty("s1", _y); if (0 >= s1_x) { s1_y_rnd = 20 + random(320); setProperty("s1", _x , 500); setProperty("s1", _y , s1_y_rnd); s1_x = getProperty("s1", _x); s1_y = getProperty("s1", _y); } setProperty("s2", _x , s2_x - 17); setProperty("s2", _y , getProperty("s2", _y)); s2_x = getProperty("s2", _x); s2_y = getProperty("s2", _y); if (0 >= s2_x) { s2_y_rnd = 20 + random(320); setProperty("s2", _x , 500); setProperty("s2", _y , s2_y_rnd); s2_x = getProperty("s2", _x); s2_y = getProperty("s2", _y); } setProperty("s3", _x , s3_x - 12); setProperty("s3", _y , getProperty("s3", _y)); s3_x = getProperty("s3", _x); s3_y = getProperty("s3", _y); if (0 >= s3_x) { s3_y_rnd = 20 + random(320); setProperty("s3", _x , 500); setProperty("s3", _y , s3_y_rnd); s3_x = getProperty("s3", _x); s3_y = getProperty("s3", _y); } setProperty("s4", _x , s4_x - 13); setProperty("s4", _y , getProperty("s4", _y)); s4_x = getProperty("s4", _x); s4_y = getProperty("s4", _y); if (0 >= s4_x) { s4_y_rnd = 20 + random(320); setProperty("s4", _x , 500); setProperty("s4", _y , s4_y_rnd); s4_x = getProperty("s4", _x); s4_y = getProperty("s4", _y); } setProperty("s5", _x , s5_x - 15); setProperty("s5", _y , getProperty("s5", _y)); s5_x = getProperty("s5", _x); s5_y = getProperty("s5", _y); if (0 >= s5_x) { s5_y_rnd = 20 + random(320); setProperty("s5", _x , 500); setProperty("s5", _y , s5_y_rnd); s5_x = getProperty("s5", _x); s5_y = getProperty("s5", _y); } setProperty("l1", _x , l1_x - 15); setProperty("l1", _y , getProperty("l1", _y)); l1_x = getProperty("l1", _x); l1_y = getProperty("l1", _y); if (0 >= l1_x) { l1_y_rnd = 20 + random(320); setProperty("l1", _x , 500); setProperty("l1", _y , l1_y_rnd); l1_x = getProperty("l1", _x); l1_y = getProperty("l1", _y); } setProperty("l2", _x , l2_x - 17); setProperty("l2", _y , getProperty("l2", _y)); l2_x = getProperty("l2", _x); l2_y = getProperty("l2", _y); if (0 >= l2_x) { l2_y_rnd = 20 + random(320); setProperty("l2", _x , 500); setProperty("l2", _y , l2_y_rnd); l2_x = getProperty("l2", _x); l2_y = getProperty("l2", _y); } setProperty("l3", _x , l3_x - 17); setProperty("l3", _y , getProperty("l3", _y)); l3_x = getProperty("l3", _x); l3_y = getProperty("l3", _y); if (0 >= l3_x) { l3_y_rnd = 20 + random(320); setProperty("l3", _x , 500); setProperty("l3", _y , l3_y_rnd); l3_x = getProperty("l3", _x); l3_y = getProperty("l3", _y); }
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 40
stop(); tellTarget ("../") { nextFrame(); };
Symbol 71 MovieClip Frame 40
stop();
Symbol 83 Button
on (release) { gotoAndPlay (418); }
Symbol 84 Button
on (release) { gotoAndPlay (357); }
Symbol 93 Button
on (release) { quality = 1; _quality = "low"; tellTarget ("/ql") { gotoAndStop (2); }; tellTarget ("/qm") { gotoAndStop (1); }; tellTarget ("/qh") { gotoAndStop (1); }; }
Symbol 94 Button
on (release) { quality = 2; _quality = "medium"; tellTarget ("/ql") { gotoAndStop (1); }; tellTarget ("/qm") { gotoAndStop (2); }; tellTarget ("/qh") { gotoAndStop (1); }; }
Symbol 95 Button
on (release) { quality = 3; _quality = "high"; tellTarget ("/ql") { gotoAndStop (1); }; tellTarget ("/qm") { gotoAndStop (1); }; tellTarget ("/qh") { gotoAndStop (2); }; }
Symbol 96 Button
on (release) { difficulty = 1; charge_amount = 3; heero_hit_good = 3; heero_hit_shoot = 3; missle_difficulty = 0; heavy_health = 10; missle_attack = 5; tellTarget ("/de") { gotoAndStop (2); }; tellTarget ("/dn") { gotoAndStop (1); }; tellTarget ("/dh") { gotoAndStop (1); }; }
Symbol 97 Button
on (release) { difficulty = 2; charge_amount = 3; heero_hit_good = 4; heero_hit_shoot = 3; missle_difficulty = 1; heavy_health = 5; missle_attack = 5; tellTarget ("/de") { gotoAndStop (1); }; tellTarget ("/dn") { gotoAndStop (2); }; tellTarget ("/dh") { gotoAndStop (1); }; }
Symbol 98 Button
on (release) { difficulty = 3; charge_amount = 2; heero_hit_good = 5; heero_hit_shoot = 3; missle_difficulty = 1; heavy_health = 5; missle_attack = 10; tellTarget ("/de") { gotoAndStop (1); }; tellTarget ("/dn") { gotoAndStop (1); }; tellTarget ("/dh") { gotoAndStop (2); }; }
Symbol 101 Button
on (release) { gotoAndPlay (480); }
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 6
gotoAndStop (1);
Symbol 112 MovieClip Frame 10
gotoAndStop (1);
Symbol 112 MovieClip Frame 15
gotoAndStop (1);
Symbol 112 MovieClip Frame 20
gotoAndStop (1);
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 5
gotoAndStop (1);
Symbol 118 MovieClip Frame 9
gotoAndStop (1);
Symbol 118 MovieClip Frame 14
gotoAndStop (1);
Symbol 118 MovieClip Frame 19
gotoAndStop (1);
Symbol 118 MovieClip Frame 24
gotoAndStop (1);
Symbol 121 MovieClip Frame 8
gotoAndPlay (1);
Symbol 124 MovieClip Frame 8
gotoAndPlay (1);
Symbol 125 Button
on (release) { nextFrame(); }
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 5
gotoAndStop (1);
Symbol 170 MovieClip Frame 1
stop(); loop = "0";
Symbol 170 MovieClip Frame 12
loop = loop + 1; if (loop < 8) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 179 MovieClip Frame 1
stop(); loop = 0;
Symbol 179 MovieClip Frame 40
if (action == 1) { random_number = random(2); if (random_number == 0) { dialog_text = "You cant stop me Zeches!"; } else if (random_number == 1) { dialog_text = "Zeches! Just let me die by my own hand!"; } gotoAndPlay (41); } else if (action == 2) { random_number = random(2); if (random_number == 0) { dialog_text = "Zeches! Dont Kill Heero, just stop him!"; } else if (random_number == 1) { dialog_text = "Dont kill Heero! Just stop him from suicide!"; } gotoAndPlay (43); }
Symbol 179 MovieClip Frame 42
loop = loop + 1; if (loop == 72) { loop = 0; gotoAndPlay (45); } else { gotoAndPlay (41); }
Symbol 179 MovieClip Frame 44
loop = loop + 1; if (loop == 72) { loop = 0; gotoAndPlay (45); } else { gotoAndPlay (43); }
Symbol 179 MovieClip Frame 58
gotoAndStop (1);
Symbol 185 Button
on (release) { charge = charge - 1; if (charge < 0) { charge = 0; } if (0 < charge) { tellTarget ("Sound2") { gotoAndPlay (2); }; if (done_shoot_missle1 == 0) { if (((missle1_x - 30) < mouse_x) and (mouse_x < (missle1_x + 20))) { if (((missle1_y - 20) < mouse_y) and (mouse_y < (missle1_y + 20))) { done_shoot_missle1 = 1; missle1_hit = 1; score = score + 1000; tellTarget ("Sound1") { gotoAndPlay (15); }; if (999999 < score) { score = 999999 /* 0x0F423F */; } tellTarget ("/Missle1") { gotoAndPlay ("Slam"); }; } } } if (done_shoot_missle2 == 0) { if (((missle2_x - 30) < mouse_x) and (mouse_x < (missle2_x + 20))) { if (((missle2_y - 20) < mouse_y) and (mouse_y < (missle2_y + 20))) { done_shoot_missle2 = 1; missle2_hit = 1; score = score + 1000; tellTarget ("Sound1") { gotoAndPlay (15); }; if (999999 < score) { score = 999999 /* 0x0F423F */; } tellTarget ("/Missle2") { gotoAndPlay ("Slam"); }; } } } if (done_shoot_missle3 == 0) { if (((missle3_x - 30) < mouse_x) and (mouse_x < (missle3_x + 20))) { if (((missle3_y - 20) < mouse_y) and (mouse_y < (missle3_y + 20))) { done_shoot_missle3 = 1; missle3_hit = 1; score = score + 1000; tellTarget ("Sound1") { gotoAndPlay (15); }; if (999999 < score) { score = 999999 /* 0x0F423F */; } tellTarget ("/Missle3") { gotoAndPlay ("Slam"); }; } } } if (done_shoot_missle4 == 0) { if (((missle4_x - 20) < mouse_x) and (mouse_x < (missle4_x + 30))) { if (((missle4_y - 20) < mouse_y) and (mouse_y < (missle4_y + 20))) { done_shoot_missle4 = 1; missle4_hit = 1; score = score + 1000; tellTarget ("Sound1") { gotoAndPlay (15); }; if (999999 < score) { score = 999999 /* 0x0F423F */; } tellTarget ("/Missle4") { gotoAndPlay ("Slam"); }; } } } if (done_shoot_heavy == 0) { if (((heavy_x - 40) < mouse_x) and (mouse_x < (heavy_x + 20))) { if (((heavy_y - 40) < mouse_y) and (mouse_y < (heavy_y + 40))) { done_shoot_heavy = 1; health = health + heavy_health; if (100 < health) { health = 100; } score = score + 8000; if (999999 < score) { score = 999999 /* 0x0F423F */; } tellTarget ("/Heavy") { gotoAndPlay (2); }; } } } if (done_shoot == 0) { if (((wing_x - 40) < mouse_x) and (mouse_x < (wing_x + 40))) { if (((wing_y - 55) < mouse_y) and (mouse_y < (wing_y + 80))) { done_shoot = 1; tellTarget ("Sound1") { gotoAndPlay (10); }; if (suicide == 0) { heero_hit_good = heero_hit_good - 1; if (heero_hit_good == 0) { gotoAndPlay (965); } else { tellTarget ("Dialog") { gotoAndPlay (2); action = 1; }; } } else { heero_hit_shoot = heero_hit_shoot - 1; if (heero_hit_shoot == 0) { gotoAndPlay (965); } else if (heero_hit_shoot == 2) { tellTarget ("Dialog") { gotoAndPlay (2); action = 2; }; setProperty("Wing.Fire1", _alpha , "100"); } else if (heero_hit_shoot == 1) { tellTarget ("Dialog") { gotoAndPlay (2); action = 2; }; setProperty("Wing.Fire2", _alpha , "100"); } } setProperty("/Wing", _alpha , "50"); } } } } }
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 23
setProperty("_root.Wing", _alpha , "100"); gotoAndStop (1);
Symbol 203 MovieClip Frame 32
gotoAndPlay (1);
Symbol 203 MovieClip Frame 65
stop();
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 21
stop();
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 14
gotoAndPlay (8);
Symbol 210 MovieClip Frame 20
gotoAndStop (1);
Symbol 210 MovieClip Frame 27
gotoAndStop (1);
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 14
gotoAndPlay (8);
Symbol 211 MovieClip Frame 20
gotoAndStop (1);
Symbol 211 MovieClip Frame 27
gotoAndStop (1);
Symbol 214 MovieClip Frame 1
stop();
Symbol 218 Button
on (release) { gotoAndPlay (268); }
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 2
stop();
Symbol 223 MovieClip Frame 3
stop();
Symbol 223 MovieClip Frame 71
stop(); tellTarget ("_root") { nextFrame(); };
Symbol 223 MovieClip Frame 115
stop(); tellTarget ("_root") { nextFrame(); };
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
stop();
Symbol 227 MovieClip Frame 24
gotoAndStop (1); tellTarget ("_root") { nextFrame(); };
Symbol 264 Button
on (release) { stopAllSounds(); gotoAndPlay (86); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3 4
Symbol 3 MovieClipUses:2Used by:5
Symbol 4 MovieClipUses:2Used by:5
Symbol 5 MovieClipUses:3 4Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 FontUsed by:10 13 15 17 19 21 23 25 27 29 31 33
Symbol 9 FontUsed by:10 13 15 17 19 21 23 25 27 29 31 33
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Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 TextUses:8 9Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 TextUses:8 9Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 TextUses:8 9Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 TextUses:8 9Used by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 TextUses:8 9Used by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 TextUses:8 9Used by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 TextUses:8 9Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 TextUses:8 9Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 TextUses:8 9Used by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 TextUses:8 9Used by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 TextUses:8 9Used by:Timeline
Symbol 34 GraphicUsed by:35 106
Symbol 35 MovieClipUses:34Used by:186  Timeline
Symbol 36 GraphicUsed by:66
Symbol 37 GraphicUsed by:66
Symbol 38 GraphicUsed by:66
Symbol 39 GraphicUsed by:66
Symbol 40 GraphicUsed by:66
Symbol 41 GraphicUsed by:66
Symbol 42 GraphicUsed by:66
Symbol 43 GraphicUsed by:66
Symbol 44 GraphicUsed by:66
Symbol 45 GraphicUsed by:66
Symbol 46 GraphicUsed by:66
Symbol 47 GraphicUsed by:66
Symbol 48 GraphicUsed by:66
Symbol 49 GraphicUsed by:66
Symbol 50 GraphicUsed by:66
Symbol 51 GraphicUsed by:66
Symbol 52 GraphicUsed by:66
Symbol 53 GraphicUsed by:66
Symbol 54 GraphicUsed by:66
Symbol 55 GraphicUsed by:66
Symbol 56 GraphicUsed by:66
Symbol 57 GraphicUsed by:66
Symbol 58 GraphicUsed by:66
Symbol 59 GraphicUsed by:66
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 FontUsed by:69
Symbol 69 TextUses:68Used by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:69 70Used by:Timeline
Symbol 72 GraphicUsed by:77 83
Symbol 73 FontUsed by:74 75 79 80 86 87 88 89 90 215 216 217 236 263
Symbol 74 TextUses:73Used by:77 83  Timeline
Symbol 75 TextUses:73Used by:77 83
Symbol 76 SoundUsed by:77 81 83 84
Symbol 77 ButtonUses:72 74 75 76Used by:Timeline
Symbol 78 GraphicUsed by:81 84
Symbol 79 TextUses:73Used by:81 84 85
Symbol 80 TextUses:73Used by:81 84
Symbol 81 ButtonUses:78 79 80 76Used by:Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 ButtonUses:72 74 75 76Used by:Timeline
Symbol 84 ButtonUses:78 79 80 76Used by:Timeline
Symbol 85 MovieClipUses:79Used by:Timeline
Symbol 86 TextUses:73Used by:Timeline
Symbol 87 TextUses:73Used by:Timeline
Symbol 88 TextUses:73Used by:Timeline
Symbol 89 TextUses:73Used by:Timeline
Symbol 90 TextUses:73Used by:Timeline
Symbol 91 GraphicUsed by:93 94 95 96 97 98 104 105
Symbol 92 SoundUsed by:93 94 95 96 97 98
Symbol 93 ButtonUses:91 92Used by:Timeline
Symbol 94 ButtonUses:91 92Used by:Timeline
Symbol 95 ButtonUses:91 92Used by:Timeline
Symbol 96 ButtonUses:91 92Used by:Timeline
Symbol 97 ButtonUses:91 92Used by:Timeline
Symbol 98 ButtonUses:91 92Used by:Timeline
Symbol 99 GraphicUsed by:101 125 218 264
Symbol 100 GraphicUsed by:101 125 218 264
Symbol 101 ButtonUses:99 100Used by:Timeline
Symbol 102 GraphicUsed by:104 105
Symbol 103 GraphicUsed by:104 105
Symbol 104 MovieClipUses:91 102 103Used by:Timeline
Symbol 105 MovieClipUses:91 102 103Used by:Timeline
Symbol 106 MovieClipUses:34Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 SoundUsed by:112
Symbol 109 SoundUsed by:112
Symbol 110 SoundUsed by:112
Symbol 111 SoundUsed by:112
Symbol 112 MovieClipUses:108 109 110 111Used by:Timeline
Symbol 113 SoundUsed by:118
Symbol 114 SoundUsed by:118
Symbol 115 SoundUsed by:118
Symbol 116 SoundUsed by:118 223
Symbol 117 SoundUsed by:118 223
Symbol 118 MovieClipUses:113 114 115 116 117Used by:Timeline
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:119 120Used by:Timeline
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:122 123Used by:Timeline
Symbol 125 ButtonUses:99 100Used by:Timeline
Symbol 126 GraphicUsed by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:179  Timeline
Symbol 129 FontUsed by:130 133 135 136 137 138 139 140 141 142 143 228 229 230 231 232 233 234 235
Symbol 130 TextUses:129Used by:Timeline
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:179  Timeline
Symbol 133 TextUses:129Used by:Timeline
Symbol 134 GraphicUsed by:Timeline
Symbol 135 TextUses:129Used by:Timeline
Symbol 136 TextUses:129Used by:Timeline
Symbol 137 TextUses:129Used by:Timeline
Symbol 138 TextUses:129Used by:Timeline
Symbol 139 TextUses:129Used by:Timeline
Symbol 140 TextUses:129Used by:Timeline
Symbol 141 TextUses:129Used by:Timeline
Symbol 142 TextUses:129Used by:Timeline
Symbol 143 TextUses:129Used by:Timeline
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145Used by:Timeline
Symbol 147 SoundUsed by:148 227
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 FontUsed by:151 152 155 158 180 181
Symbol 151 TextUses:150Used by:Timeline
Symbol 152 EditableTextUses:150Used by:Timeline
Symbol 153 FontUsed by:154 155 156 157 158 159
Symbol 154 TextUses:153Used by:Timeline
Symbol 155 TextUses:153 150Used by:Timeline
Symbol 156 EditableTextUses:153Used by:Timeline
Symbol 157 TextUses:153Used by:Timeline
Symbol 158 TextUses:153 150Used by:Timeline
Symbol 159 EditableTextUses:153Used by:Timeline
Symbol 160 GraphicUsed by:165
Symbol 161 ShapeTweeningUsed by:165
Symbol 162 GraphicUsed by:165
Symbol 163 ShapeTweeningUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:160 161 162 163 164Used by:Timeline
Symbol 166 GraphicUsed by:170
Symbol 167 FontUsed by:168 169
Symbol 168 TextUses:167Used by:170
Symbol 169 TextUses:167Used by:170
Symbol 170 MovieClipUses:166 168 169Used by:Timeline
Symbol 171 ShapeTweeningUsed by:179
Symbol 172 GraphicUsed by:179
Symbol 173 GraphicUsed by:179
Symbol 174 GraphicUsed by:179
Symbol 175 FontUsed by:176 182 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262
Symbol 176 EditableTextUses:175Used by:179
Symbol 177 ShapeTweeningUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:171 172 173 174 176 132 128 177 178Used by:Timeline
Symbol 180 EditableTextUses:150Used by:Timeline
Symbol 181 EditableTextUses:150Used by:Timeline
Symbol 182 EditableTextUses:175Used by:Timeline
Symbol 183 GraphicUsed by:185 214
Symbol 184 GraphicUsed by:185
Symbol 185 ButtonUses:183 184Used by:Timeline
Symbol 186 MovieClipUses:35Used by:Timeline
Symbol 187 GraphicUsed by:189 210 211 223
Symbol 188 GraphicUsed by:189 210 211 223
Symbol 189 MovieClipUses:187 188Used by:203 205
Symbol 190 GraphicUsed by:193
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:190 191 192Used by:203 223
Symbol 194 GraphicUsed by:203
Symbol 195 GraphicUsed by:203
Symbol 196 GraphicUsed by:203
Symbol 197 GraphicUsed by:203
Symbol 198 GraphicUsed by:203
Symbol 199 GraphicUsed by:203
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:189 193 194 195 196 197 198 199 200 201 202Used by:Timeline
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204 189Used by:Timeline
Symbol 206 GraphicUsed by:210 211
Symbol 207 GraphicUsed by:210 211
Symbol 208 GraphicUsed by:210 211
Symbol 209 GraphicUsed by:210 211
Symbol 210 MovieClipUses:206 207 208 209 187 188Used by:Timeline
Symbol 211 MovieClipUses:206 207 208 209 187 188Used by:Timeline
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:212 183 213Used by:Timeline
Symbol 215 TextUses:73Used by:Timeline
Symbol 216 TextUses:73Used by:Timeline
Symbol 217 EditableTextUses:73Used by:Timeline
Symbol 218 ButtonUses:99 100Used by:Timeline
Symbol 219 GraphicUsed by:223
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:219 193 220 221 222 187 117 188 116Used by:Timeline
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:224 225 226 147Used by:Timeline
Symbol 228 TextUses:129Used by:Timeline
Symbol 229 TextUses:129Used by:Timeline
Symbol 230 TextUses:129Used by:Timeline
Symbol 231 TextUses:129Used by:Timeline
Symbol 232 TextUses:129Used by:Timeline
Symbol 233 TextUses:129Used by:Timeline
Symbol 234 TextUses:129Used by:Timeline
Symbol 235 TextUses:129Used by:Timeline
Symbol 236 TextUses:73Used by:Timeline
Symbol 237 TextUses:175Used by:Timeline
Symbol 238 TextUses:175Used by:Timeline
Symbol 239 TextUses:175Used by:Timeline
Symbol 240 TextUses:175Used by:Timeline
Symbol 241 TextUses:175Used by:Timeline
Symbol 242 TextUses:175Used by:Timeline
Symbol 243 TextUses:175Used by:Timeline
Symbol 244 TextUses:175Used by:Timeline
Symbol 245 TextUses:175Used by:Timeline
Symbol 246 TextUses:175Used by:Timeline
Symbol 247 TextUses:175Used by:Timeline
Symbol 248 TextUses:175Used by:Timeline
Symbol 249 TextUses:175Used by:Timeline
Symbol 250 TextUses:175Used by:Timeline
Symbol 251 TextUses:175Used by:Timeline
Symbol 252 TextUses:175Used by:Timeline
Symbol 253 TextUses:175Used by:Timeline
Symbol 254 TextUses:175Used by:Timeline
Symbol 255 TextUses:175Used by:Timeline
Symbol 256 TextUses:175Used by:Timeline
Symbol 257 TextUses:175Used by:Timeline
Symbol 258 TextUses:175Used by:Timeline
Symbol 259 TextUses:175Used by:Timeline
Symbol 260 TextUses:175Used by:Timeline
Symbol 261 TextUses:175Used by:Timeline
Symbol 262 TextUses:175Used by:Timeline
Symbol 263 EditableTextUses:73Used by:Timeline
Symbol 264 ButtonUses:99 100Used by:Timeline

Instance Names

"Logo"Frame 86Symbol 66 MovieClip
"TitleLogo"Frame 418Symbol 71 MovieClip
"ql"Frame 479Symbol 104 MovieClip
"qm"Frame 479Symbol 104 MovieClip
"qh"Frame 479Symbol 104 MovieClip
"de"Frame 479Symbol 105 MovieClip
"dn"Frame 479Symbol 104 MovieClip
"dh"Frame 479Symbol 104 MovieClip
"Music"Frame 529Symbol 112 MovieClip
"Sound1"Frame 529Symbol 118 MovieClip
"Music"Frame 817Symbol 112 MovieClip
"Sound1"Frame 817Symbol 118 MovieClip
"Sound2"Frame 817Symbol 148 MovieClip
"Warning"Frame 936Symbol 170 MovieClip
"Dialog"Frame 936Symbol 179 MovieClip
"Blast"Frame 962Symbol 186 MovieClip
"Wing"Frame 962Symbol 203 MovieClip
"Heavy"Frame 962Symbol 205 MovieClip
"Missle1"Frame 962Symbol 210 MovieClip
"Missle2"Frame 962Symbol 211 MovieClip
"Missle3"Frame 962Symbol 211 MovieClip
"Missle4"Frame 962Symbol 211 MovieClip
"Cross"Frame 962Symbol 214 MovieClip
"Music"Frame 1076Symbol 112 MovieClip
"Wing"Frame 1076Symbol 223 MovieClip
"Geese"Frame 1076Symbol 227 MovieClip
"s1"Symbol 5 MovieClip Frame 1Symbol 3 MovieClip
"s2"Symbol 5 MovieClip Frame 1Symbol 3 MovieClip
"s3"Symbol 5 MovieClip Frame 1Symbol 3 MovieClip
"s4"Symbol 5 MovieClip Frame 1Symbol 3 MovieClip
"s5"Symbol 5 MovieClip Frame 1Symbol 3 MovieClip
"l1"Symbol 5 MovieClip Frame 1Symbol 4 MovieClip
"l2"Symbol 5 MovieClip Frame 1Symbol 4 MovieClip
"l3"Symbol 5 MovieClip Frame 1Symbol 4 MovieClip
"Fire2"Symbol 203 MovieClip Frame 1Symbol 189 MovieClip
"Fire1"Symbol 203 MovieClip Frame 1Symbol 189 MovieClip
"Fire1"Symbol 205 MovieClip Frame 2Symbol 189 MovieClip

Labels

"Start Game Fader"Frame 357
"Options Menu Fade"Frame 418
"Options"Frame 479
"Leave Options"Frame 480
"Game Over"Frame 965
"Lose"Frame 1075
"Heero"Symbol 179 MovieClip Frame 41
"Relina"Symbol 179 MovieClip Frame 43
"Hit"Symbol 186 MovieClip Frame 24
"Dashing"Symbol 203 MovieClip Frame 1
"Shoot"Symbol 203 MovieClip Frame 33
"Poof"Symbol 210 MovieClip Frame 15
"Slam"Symbol 210 MovieClip Frame 21
"Poof"Symbol 211 MovieClip Frame 15
"Slam"Symbol 211 MovieClip Frame 21

Dynamic Text Variables

messageSymbol 152 EditableText""
healthSymbol 156 EditableText""
chargeSymbol 159 EditableText""
dialog_textSymbol 176 EditableText" "
mouse_xSymbol 180 EditableText""
mouse_ySymbol 181 EditableText""
scoreSymbol 182 EditableText""
scoreSymbol 217 EditableText""
scoreSymbol 263 EditableText""




http://swfchan.com/5/24247/info.shtml
Created: 25/5 -2019 08:20:24 Last modified: 25/5 -2019 08:20:24 Server time: 06/05 -2024 21:05:45