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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16021564?noj=FRM16021564-28DC" width="1" height="1"></div>

Air Monkey.swf

This is the info page for
Flash #24481

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

presents

NationLocation.com

(C) copyright 2006 www.NationLocation.com

air monkey

<p align="center"><font face="_sans" size="14" color="#00ff00" letterSpacing="0.000000" kerning="0"><a href="http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash">This NationLocation game requires <sbr />Macromedia Flash Player 8.</a></font></p>

<p align="center"><font face="_sans" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><a href="http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash">download</a></font></p>

Daily Air Monkey Leaders

NAME

SCORE

<p align="left"></p>

All-Time Air Monkey
Leader Board

<p align="left"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.nationlocation.com/AIRMONKEY/AirMonkey.html">www.NationLocation.com</a></font></p>

air monkey

Play!

Play!

(C) copyright 2006 www.NationLocation.com

Presents...

Thanks to the NationLocation Beta Testers

Teros
GuitarGuy19
Aleks Shilling

Benjamin Jacobi
Patricia Carter

Conbar
Stephen Leavy

Level Editor

Level Editor

more instructions
and helpful tips

more instructions
and helpful tips

INSTRUCTIONS

This is a one button game.

Click the mouse button
to make the monkey jump.

Objective:
Help the monkey
reach the treehouse.

game play tips

1. longest jump is acheived when monkey swings from the end
of the rope and is released at a 45 degree upward angle.

2. when you release the monkey on a downward swing it will
result in the monkey falling  in a downward direction.

3. sometimes the only way to reach a close rope above the
monkey is to jump when the monkey is at the top of the rope,
not always at the end of the rope.

4. don't hang onto the balloon rope too long, when the
balloon pops you will fall straight down.

5. Avoid the falling sticks, they can knock you off your rope.

6. Bananas give your monkey 3 super jumps.

7. Catch the red fezz hat and earn a free monkey.

8. Earn bonus points for finishing a level
quickly and catching falling leaves.

9. if falling, Press the mouse button repeatedly.
each mouse click will move the trampoline closer
to  your point of impact, in hopes of saving you.

PLAYER NAME:

<p align="center"><font face="_sans" size="12" color="#990000" letterSpacing="0.000000" kerning="1">This stolen <sbr />NationLocation <sbr />game is being <sbr />hosted without <sbr />the author&apos;s <sbr />permission.</font></p><p align="center"></p><p align="center"><font face="_sans" size="12" color="#990000" letterSpacing="0.000000" kerning="1"><a href="http://www.nationlocation.com">To play the <sbr />original game</a></font></p><p align="center"><font face="_sans" size="12" color="#990000" letterSpacing="0.000000" kerning="1"><b> </b><a href="http://www.nationlocation.com"><b>click here.</b></a></font></p>

<p align="center"><font face="_sans" size="12" color="#990000" letterSpacing="0.000000" kerning="1">This stolen <sbr />NationLocation <sbr />game is being <sbr />hosted without <sbr />the author&apos;s <sbr />permission.</font></p><p align="center"></p><p align="center"><font face="_sans" size="12" color="#990000" letterSpacing="0.000000" kerning="1"><a href="http://www.nationlocation.com">To play the <sbr />original game</a></font></p><p align="center"><font face="_sans" size="12" color="#990000" letterSpacing="0.000000" kerning="1"><b> </b><a href="http://www.nationlocation.com"><b>click here.</b></a></font></p>

Score

ALL TIME LEADER:

<p align="left"></p>

NationLocation.com

NationLocation.com

Monkeys

air monkey

AirspeedX

<p align="center"></p>

Power

<p align="center"></p>

RopePosition

<p align="center"></p>

LastRope

<p align="center"></p>

Tower._Y

<p align="center"></p>

Keyboard

Mouse

MouseUp

monkey shadow here >

Continue

Continue

+100 points

congratulations
Level completed!

Celebrating Monkies >

turbo banana = 3 huge jumps

AirspeedY

<p align="center"></p>

Avg FPS

<p align="center"></p>

NEXT LEVEL

LEVEL

<p align="left"></p>

<p align="center"><font face="_sans" size="44" color="#ff0000" letterSpacing="4.000000" kerning="1">SMALL TREES, DON&apos;T USE THESE</font></p>

+3 monkeys!

Advanced round: only one extra monkey per level

Elapsed Time

Level =

<p align="left"><font face="Arial" size="9" color="#ffffff" letterSpacing="1.000000" kerning="1"><b> </b></font></p>

Press P for Pause

+100 points  for
safe monkey bonus

50 pts

50 points!

Time Bonus

<p align="left"><font face="Arial" size="14" color="#cc66cc" letterSpacing="0.000000" kerning="1">these violet balls and invisibile objects used for collision detection</font></p>

+1 monkey!

extra monkey!

game is paused

Please note: All swear words will be deleted.

SCORE:

date:

Submit your name for entry in the highscore leader board!

Your Name:

Congratulations!

Submitted!

SUBMIT

Game over

Final Score

=

You need to reach a score of 500 or greater
for a chance to submit your name to the
highscore board.
keep trying...

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

The player name you have entered
for the leaderboard has been
deemed inappropriate by our
sponsors who pay for this free site.

air monkey

Play Again?

Play more games
from NationLocation?

Levels completed =

<p align="left"><font face="Showcard Gothic" size="14" color="#ffffff" letterSpacing="1.000000" kerning="1"><b> </b></font></p>

ActionScript [AS1/AS2]

Frame 1
$myVersion = $version; var my_flashversion = $myVersion; FV = my_flashversion.charAt(4); if (FV < 8) { NeedFlash8._x = 250; stop(); } _root.VolumeOff = false; _root.Initial = 0; _root.Volume = 70;
Frame 2
if (_root.getBytesLoaded() != _root.getBytesTotal()) { gotoAndPlay (1); }
Frame 3
_root.Initial = 0; myURL = _url; OkDomain = "nationlocation.com"; if (myURL.indexOf(OkDomain) != -1) { _root.GameStolen = false; } else { _root.GameStolen = true; } stop();
Frame 8
_root.MENUITEMSound = new Sound(); _root.MENUITEMSound.attachSound("MENUITEM"); _root.MENUITEMSound.setVolume(Volume);
Frame 9
gotoAndPlay (8);
Frame 10
function Initialize() { a1 = (a2 = (a3 = (a4 = (a5 = (a6 = (a7 = (a8 = (a9 = (a10 = (a11 = (a12 = 0))))))))))); b1 = (b2 = 0); fpstotal = 0; b3 = fps; MoveVert = 0; GameScore = 0; GameScreenX = 600; GameScreenY = 520; NumMonkies = 10; alp = 0; bally._visible = false; GLT = -3; GameLevel = -3; Branch._x = 10000; GameScore = 0; StartMonkey = NumMonkies; PleaseWait = true; Splash._x = 398; LevelComplete = false; TrampMove = 20; LevelSkip = false; BranchActive = false; TallyTime = false; BranchClock = 0; TrampActive = false; LeafActive = false; Ropes.stop(); AirGravityY = 1; TurboActive = false; FezzActive = false; TimeBarIncrementor = 0.05; TimeBarIncrementor = TimeBarIncrementor - 0.0001; if (TimeBarIncrementor < 0.025) { TimeBarIncrementor = 0.025; } TimeBar._xscale = 100; TimeBar._x = 558; TimeBar._y = 57; TimeBarX = TimeBar._x; Tick = 0; Turbo = 0; InitialJump = true; GameFlipped = false; OnBalloon = false; _root.PublishedLevel = 1; Splash._y = 254; TouchingCounter = 0; swear = false; Initial = 5; Flip = false; FlipConstant = 12; Wind = false; RopeStart = 0; Floating = false; BananaActive = false; Monkey._xscale = 50; Monkey._yscale = 50; Rope = new Array(); RopeSpeed = new Array(); RopeXData = new Array(); RopeYData = new Array(); RScaleData = new Array(); RopeDirection = new Array(); RGravity = new Array(); RopeData(); SetupSounds(); SetupFirstLevel(); } function SetupSounds() { ShortLoungeSound = new Sound(); ShortLoungeSound.attachSound("ShortLounge"); ShortLoungeSound.setVolume(Volume); SWIPEDSound = new Sound(); SWIPEDSound.attachSound("SWIPED"); SWIPEDSound.setVolume(Volume); THUDSound = new Sound(); THUDSound.attachSound("THUD"); THUDSound.setVolume(Volume); harpSound = new Sound(); harpSound.attachSound("harp"); harpSound.setVolume(Volume); golfSound = new Sound(); golfSound.attachSound("golf"); golfSound.setVolume(Volume); BLUEJAYSound = new Sound(); BLUEJAYSound.attachSound("BLUEJAY"); BLUEJAYSound.setVolume(Volume); eagleSound = new Sound(); eagleSound.attachSound("eagle"); eagleSound.setVolume(Volume); CRICKETSound = new Sound(); CRICKETSound.attachSound("CRICKET"); CRICKETSound.setVolume(Volume); canarySound = new Sound(); canarySound.attachSound("canary"); canarySound.setVolume(Volume); cardinalSound = new Sound(); cardinalSound.attachSound("cardinal"); cardinalSound.setVolume(Volume); finchSound = new Sound(); finchSound.attachSound("finch"); finchSound.setVolume(Volume); hsparowSound = new Sound(); hsparowSound.attachSound("hsparow"); hsparowSound.setVolume(Volume); woodpeckerSound = new Sound(); woodpeckerSound.attachSound("woodpecker"); woodpeckerSound.setVolume(Volume); windSound = new Sound(); windSound.attachSound("wind"); windSound.setVolume(Volume); teleportSound = new Sound(); teleportSound.attachSound("teleport"); teleportSound.setVolume(Volume); POPSound = new Sound(); POPSound.attachSound("POP"); POPSound.setVolume(Volume); chirpSound = new Sound(); chirpSound.attachSound("chirp"); chirpSound.setVolume(Volume); hitSound = new Sound(); hitSound.attachSound("hit"); hitSound.setVolume(Volume); DRUMSound = new Sound(); DRUMSound.attachSound("DRUM"); DRUMSound.setVolume(Volume); BOINGSound = new Sound(); BOINGSound.attachSound("BOING"); BOINGSound.setVolume(Volume); APPLAUSESound = new Sound(); APPLAUSESound.attachSound("APPLAUSE"); APPLAUSESound.setVolume(Volume); } function BirdSounds() { r = random(5); if (r == 0) { CRICKETSound.start(); } if (r == 1) { canarySound.start(); } if (r == 2) { cardinalSound.start(); } if (r == 3) { finchSound.start(); } if (r == 4) { hsparowSound.start(); } } function RareBirdSounds() { r = random(3); if (r == 0) { eagleSound.start(); } if (r == 1) { BLUEJAYSound.start(); } if (r == 2) { woodpeckerSound.start(); } } function MakeWind() { windSound.start(); Wind = true; WindCounter = 0; } function SetupFirstLevel() { Rope[0]._y = 2700; PleaseWait = true; PlaceTree(); Jumping = false; BCount = 0; Swinging = false; InFlight = false; BalloonActive = false; BalloonLaunch = false; GenerateBackground(); GenTramp(); CheckHit = 0; CheckOn = 0; FezzActive = false; FTimer = 0; } function NextLevel() { CheckHit = 0; CheckOn = 0; TimeBarIncrementor = 0.05; TimeBarIncrementor = TimeBarIncrementor - 0.0001; if (TimeBarIncrementor < 0.025) { TimeBarIncrementor = 0.025; } TimeBar._xscale = 100; TimeBar._x = 558; TimeBar._y = 57; TimeBarX = TimeBar._x; Tick = 0; Wind = false; Branch._y = -500; BranchActive = false; LevelSkip = false; BananaActive = false; GameLevel++; BranchActive = false; if (GameLevel == 15) { NoMore.gotoAndPlay(2); } if (GameLevel > 14) { GameFlipped = true; GameLevel = -3; GLT = -3; _root.PlusThreeMonkies._visible = false; } AirGravityY = 1; PleaseWait = false; TowerStartPosition(); LastRope = 0; MoveVert = 0; LeafActive = false; FezzActive = false; InFlight = false; Turbo = 0; Swinging = false; Flip = false; TouchingCounter = 0; Monkey._x = 300; Monkey._y = 400; InitialJump = true; ClearBalloon(); Jumping = false; Monkey._rotation = 0; MouseButton = false; PlaceTree(); Jumping = false; BCount = 0; Swinging = false; InFlight = false; BalloonActive = false; BalloonLaunch = false; RopeData(); GenerateBackground(); StartMonkey = NumMonkies; GenTramp(); } function SmallTree() { GLT++; if (GLT == -2) { STree0a._x = 277; STree0a._y = 254; } if (GLT == -1) { STree00a._x = 273; STree00a._y = 295; } if (GLT == 0) { STree1._x = 280; STree1._y = 262; } if (GLT == 1) { STree0._x = 283; STree0._y = 262; } if (GLT == 2) { STree2._x = 276; STree2._y = 259; } if (GLT == 3) { STree3._x = 277; STree3._y = 264; } if (GLT == 4) { STree4._x = 344; STree4._y = 282; } if (GLT == 5) { STree5._x = 272; STree5._y = 257; } if (GLT == 6) { STree6._x = 262; STree6._y = 278; } if (GLT == 7) { STree7._x = 281; STree7._y = 269; } if (GLT == 8) { STree8._x = 269; STree8._y = 261; } if (GLT == 9) { STree9._x = 278; STree9._y = 307; } if (GLT == 10) { STree10._x = 278; STree10._y = 307; } if (GLT == 11) { STree11._x = 272; STree11._y = 301; } if (GLT == 12) { STree12._x = 285; STree12._y = 295; } if (GLT == 13) { STree00a._x = 273; STree00a._y = 295; } if (GLT == 14) { STree14._x = 285; STree14._y = 290; } if (GLT == 15) { STree00a._x = 273; STree00a._y = 295; } } function PlaceTree() { if (GameLevel == -3) { Tree000a._visible = true; Tower = Tree000a; Tree14._visible = false; } if (GameLevel == -2) { Tree0a._visible = true; Tower = Tree0a; Tree000a._visible = false; } if (GameLevel == -1) { Tree00a._visible = true; Tower = Tree00a; Tree0a._visible = false; } if (GameLevel == 0) { Tree0._visible = true; Tower = Tree0; Tree00a._visible = false; } if (GameLevel == 1) { Tree1._visible = true; Tower = Tree1; Tree0._visible = false; } if (GameLevel == 2) { Tree2._visible = true; Tower = Tree2; Tree1._visible = false; } if (GameLevel == 3) { Tree3._visible = true; Tower = Tree3; Tree2._visible = false; } if (GameLevel == 4) { Tree4._visible = true; Tower = Tree4; Tree3._visible = false; } if (GameLevel == 5) { Tree5._visible = true; Tower = Tree5; Tree4._visible = false; } if (GameLevel == 6) { Tree6._visible = true; Tower = Tree6; Tree5._visible = false; } if (GameLevel == 7) { Tree7._visible = true; Tower = Tree7; Tree6._visible = false; } if (GameLevel == 8) { Tree8._visible = true; Tower = Tree8; Tree7._visible = false; } if (GameLevel == 9) { Tree9._visible = true; Tower = Tree9; Tree8._visible = false; } if (GameLevel == 10) { Tree10._visible = true; Tower = Tree10; Tree9._visible = false; } if (GameLevel == 11) { Tree11._visible = true; Tower = Tree11; Tree10._visible = false; } if (GameLevel == 12) { Tree12._visible = true; Tower = Tree12; Tree11._visible = false; } if (GameLevel == 13) { Tree00a._visible = true; Tower = Tree00a; Tree12._visible = false; } if (GameLevel == 14) { Tree14._visible = true; Tower = Tree14; Tree00a._visible = false; } Tower._x = 200; Tower._y = 500; Tower._xscale = 10; Tower._yscale = 10; Preview = true; TreeHouseLoader(); } function PreviewTower() { Tower._y = Tower._y - 13; Tower._x = Tower._x - 2; Tower._xscale = Tower._xscale + 1; Tower._yscale = Tower._yscale + 1; TowerStartPosition(); } function TowerStartPosition() { Tower._xscale = 100; Tower._yscale = 100; Tower._x = 20; Tower._y = -770; Preview = false; PleaseWait = false; LoadUpRopeData(); i = RopeStart; while (i < MaxRopes) { GenerateRopes(); i++; } Monkey.gotoAndPlay(2); } function SwingRope() { i = RopeStart; while (i < MaxRopes) { Rope[i]._rotation = Rope[i]._rotation + RopeSpeed[i]; if (Rope[i]._rotation > 0) { RopeSpeed[i] = RopeSpeed[i] - RGravity[i]; } else { RopeSpeed[i] = RopeSpeed[i] + RGravity[i]; } i++; } if ((TurboActive == true) and (TurboTotal > 0)) { alp++; if (alp > 2) { Rope[RH]._alpha = 10; } if (alp > 3) { Rope[RH]._alpha = 100; alp = 0; } } } function RopeCollisionCheck() { RH = -1; i = RopeStart; while (i < MaxRopes) { if (LastRope != i) { if (InitialJump == true) { if (Rope[i].hitTest(Monkey)) { RH = i; TouchingCounter = 0; Centerizer(); InitialJump = false; } } CheckHit = CheckHit + CheckOn; if (CheckHit > 90) { CheckHittOK = true; } else { CheckHittOK = false; } if ((CheckHittOK == true) or (InitialJump == true)) { if (Rope[i].hitTest(MonkeyTouch)) { RH = i; TouchingCounter = 0; CheckHit = 0; CheckOn = 0; CheckHittOK = false; } } } i++; } if (TreeHouse.hitTest(MonkeyTouch) or (LevelSkip == true)) { i = _root.RopeStart + 1; while (i < _root.MaxRopes) { _root.Rope[i]._x = 10000; _root.Rope[i]._y = 10000; i++; } LevelComplete = true; Branch._y = -500; Banana._x = -2000; Leaf._y = -2000; CheatSkip._x = 200; LevelSkip = false; Rope[0]._y = 2000; GameScore = GameScore + 100; TrampA._x = 3000; TrampB._x = 3000; Fezz.gotoAndStop(1); PleaseWait = true; Monkey.gotoAndStop(1); TreeHouse.play(); } } function JumpingMonkey() { if ((Jumping == false) and (MouseButton == true)) { MouseButton = false; Jumping = true; SWIPEDSound.start(); Monkey.gotoAndPlay(51); InitialJump = true; } RopeCollisionCheck(); if (RH > -1) { Jumping = true; if (RScaleData[RH] == 1) { Rope[RH].gotoAndStop(3); } if (RScaleData[RH] == 2) { Rope[RH].gotoAndStop(3); } RopePosition = 3; Swinging = true; Monkey.gotoAndStop(1); } } function Centerizer() { ScrollSpeed = 6; if ((Monkey._y > 520) and (AirSpeedY > 9)) { ScrollSpeed = AirSpeedY + 1; MSpeedMax++; if ((MSpeedMax == 1) and (InFlight == true)) { Monkey.gotoAndPlay(111); } } else { MSpeedMax = 0; } if (Monkey._x > (GameScreenX - 300)) { Xadjuster = -ScrollSpeed; AdjustX(); } if (Monkey._x < 300) { Xadjuster = ScrollSpeed; AdjustX(); } if (Monkey._y > (GameScreenY - 150)) { Yadjuster = -ScrollSpeed; AdjustY(); } if (Monkey._y < 300) { Yadjuster = ScrollSpeed; AdjustY(); } } function RopeCenterizer() { RopePlus = 50; if ((Rope[RH]._y > 520) and (AirSpeedY > 9)) { ScrollSpeed = AirSpeedY + 1; } if (Rope[RH]._x > (GameScreenX - 300)) { Xadjuster = -ScrollSpeed; AdjustX(); } if (Rope[RH]._x < 300) { Xadjuster = ScrollSpeed; AdjustX(); } if ((Rope[RH]._y + RopePlus) > (GameScreenY - 150)) { Yadjuster = -ScrollSpeed; AdjustY(); } if ((Rope[RH]._y + RopePlus) < 300) { Yadjuster = ScrollSpeed; AdjustY(); } } function AdjustX() { i = RopeStart; while (i < MaxRopes) { Rope[i]._x = Rope[i]._x + Xadjuster; i++; } Tower._x = Tower._x + Xadjuster; Monkey._x = Monkey._x + Xadjuster; TreeHouse._x = TreeHouse._x + Xadjuster; Balloon._x = Balloon._x + Xadjuster; Banana._x = Banana._x + Xadjuster; Fezz._x = Fezz._x + Xadjuster; Leaf._x = Leaf._x + Xadjuster; Branch._x = Branch._x + Xadjuster; TrampA._x = TrampA._x + Xadjuster; TrampB._x = TrampB._x + Xadjuster; } function AdjustY() { i = RopeStart; while (i < MaxRopes) { Rope[i]._y = Rope[i]._y + Yadjuster; i++; } Tower._y = Tower._y + Yadjuster; Monkey._y = Monkey._y + Yadjuster; TreeHouse._y = TreeHouse._y + Yadjuster; Balloon._y = Balloon._y + Yadjuster; Banana._y = Banana._y + Yadjuster; Fezz._y = Fezz._y + Yadjuster; Leaf._y = Leaf._y + Yadjuster; Branch._y = Branch._y + Yadjuster; TrampA._y = TrampA._y + Yadjuster; TrampB._y = TrampB._y + Yadjuster; } function MagicFloat() { Yadjuster = 25; AdjustY(); } function SwingJump() { MouseButton = false; InFlight = true; SWIPEDSound.start(); Monkey._rotation = Rope[RH]._rotation; Rope[RH]._alpha = 100; if (TurboActive == true) { TurboTotal--; Turbo = 8; if (TurboTotal < 0) { TurboActive = false; Turbo = 0; } } if (RScaleData[RH] == 1) { Rope[RH].gotoAndStop(2); } if (RScaleData[RH] == 2) { Rope[RH].gotoAndStop(1); } SwapMonkey(); Monkey.gotoAndPlay(80); } function SwapMonkey() { if (RopePosition == 3) { InFlight = true; LastRope = RH; XDist = 1.4; YDist = 125; Power = 17.5; } if (RopePosition == 4) { InFlight = true; LastRope = RH; XDist = 1.1; YDist = 100; Power = 14.5; } if (RopePosition == 5) { InFlight = true; LastRope = RH; XDist = 0.7; YDist = 90; Power = 12.5; } if (RopePosition == 6) { InFlight = true; LastRope = RH; XDist = 0.7; YDist = 90; Power = 12.5; } if (RopePosition == 7) { InFlight = true; LastRope = RH; XDist = 0.4; YDist = 80; Power = 10.5; } if (MonkeyFacingLeft == true) { Power = Power * -1; } Angle = Rope[RH]._rotation; Monkey._x = Rope[RH]._x - (Angle * XDist); Monkey._y = (Rope[RH]._y + YDist) - Math.abs(Angle); AirSpeedX = Power; if (MonkeyFacingLeft == true) { AirSpeedX = ((100 - Angle) * Power) * 0.012; AirSpeedY = (Angle * Power) * 0.015; AirSpeedY = (AirSpeedY - (RopeSpeed[RH] * 1.1)) - Turbo; LockFacingLeft = true; if (AirSpeedY < -15) { if (random(10) == 0) { Flip = true; } } if (Angle < 0) { AirSpeedX = (Power * 0.09) - RopeSpeed[RH]; AirSpeedY = (-Power) * 0.01; AirSpeedY = AirSpeedY + (RopeSpeed[RH] - 5); } } else { AirSpeedY = -Power; AirSpeedX = Power; AirSpeedX = ((100 + Angle) * Power) * 0.012; AirSpeedY = (Angle * Power) * 0.015; AirSpeedY = (AirSpeedY + (RopeSpeed[RH] * 1.1)) - Turbo; LockFacingLeft = false; if (AirSpeedY < -15) { if (random(10) == 0) { Flip = true; } } if (Angle > 0) { AirSpeedX = (Power * 0.09) - RopeSpeed[RH]; AirSpeedY = Power * 0.01; AirSpeedY = AirSpeedY + (RopeSpeed[RH] - 5); } } AirGravityX = 0; } function WhereRopeLanding() { golfSound.start(); if (RH == 0) { OnBalloon = true; } AirGravityY = 1; InFlight = false; TrampActive = false; Flip = false; FlipConstant = 12; if (RScaleData[RH] == 2) { pw = Math.abs(Rope[RH]._x) - Math.abs(MonkeyTouch._x); pw = Math.abs(pw); tw = Math.abs(MonkeyTouch._y) - Math.abs(Rope[RH]._y); tw = Math.abs(tw); if (pw > tw) { rw = pw; } else { rw = tw; } if (rw > 70) { Rope[RH].gotoAndStop(3); RopePosition = 3; } if ((rw <= 70) and (rw > 40)) { Rope[RH].gotoAndStop(4); RopePosition = 4; } if (rw <= 40) { Rope[RH].gotoAndStop(5); RopePosition = 5; } } if (RScaleData[RH] == 1) { pw = Math.abs(Rope[RH]._x) - Math.abs(MonkeyTouch._x); pw = Math.abs(pw); tw = Math.abs(MonkeyTouch._y) - Math.abs(Rope[RH]._y); tw = Math.abs(tw); if (pw > tw) { rw = pw; } else { rw = tw; } if (rw > 50) { Rope[RH].gotoAndStop(6); RopePosition = 6; } if (rw <= 50) { Rope[RH].gotoAndStop(7); RopePosition = 7; } } Swinging = true; Monkey.gotoAndStop(1); TrampA.gotoAndStop(1); TrampB.gotoAndStop(1); } function ClearBalloon() { if ((OnBalloon == true) and (InFlight == false)) { CheckHit = 100; SwingJump(); } OnBalloon = false; Balloon._x = 2700; Rope[0]._y = 2700; BalloonActive = false; BCount = 0; } function RestartAfterCrash() { GenTramp(); TrampA.gotoAndStop(1); TrampB.gotoAndStop(1); TrampActive = false; Fezz.gotoAndStop(1); NumMonkies--; Wind = false; AirGravityY = 1; PleaseWait = false; LeafActive = false; TowerStartPosition(); Branch._y = 11700; LastRope = 0; InFlight = false; Swinging = false; Flip = false; TouchingCounter = 0; Leaf.gotoAndStop(1); Banana.gotoAndStop(1); Monkey._x = 300; Monkey._y = 400; Turbo = 0; TrampActive = false; TurboActive = false; FezzActive = false; InitialJump = true; ClearBalloon(); Jumping = false; Monkey._rotation = 0; BranchActive = false; MouseButton = false; TreeHouseLoader(); } function FlyingEngine() { OnBalloon = false; RopeCollisionCheck(); if (RH > -1) { WhereRopeLanding(); } if (LockFacingLeft == false) { if (Flip == true) { Monkey._rotation = Monkey._rotation - FlipConstant; FlipConstant = FlipConstant - 0.1; if (FlipConstant < 0.1) { FlipConstant = 0.1; } } Monkey._rotation = Monkey._rotation + 2; Monkey._xscale = 50; AirSpeedY = AirSpeedY + AirGravityY; Monkey._x = Monkey._x + AirSpeedX; Monkey._y = Monkey._y + AirSpeedY; } else { if (Flip == true) { Monkey._rotation = Monkey._rotation + FlipConstant; FlipConstant = FlipConstant - 0.1; if (FlipConstant < 0.1) { FlipConstant = 0.1; } } Monkey._rotation = Monkey._rotation - 2; Monkey._xscale = -50; AirSpeedY = AirSpeedY + AirGravityY; Monkey._x = Monkey._x + AirSpeedX; Monkey._y = Monkey._y + AirSpeedY; } if (((Tower._y < -690) and (Monkey._y > 480)) and (InFlight == true)) { i = 0; while (i < 5) { Centerizer(); i++; } Monkey._rotation = 0; THUDSound.start(); TrampA.gotoAndStop(1); TrampB.gotoAndStop(1); PleaseWait = true; Monkey.gotoAndPlay(121); } if (TrampActive == true) { Monkey._rotation = 0; } } function BalloonGenerator() { BalloonActive = true; Balloon._x = random(400) + 100; Balloon._y = 600; BalloonSpeed = random(2) + 2; Rope[0].gotoAndStop(2); } function BalloonEngine() { Balloon._y = Balloon._y - BalloonSpeed; if (random(6) == 0) { Balloon._x = (Balloon._x + random(5)) - 2; } Rope[0]._x = Balloon._x; Rope[0]._y = Balloon._y; BCount++; if ((BCount > 300) and (random(100) == 0)) { Balloon.gotoAndPlay(2); POPSound.start(); } } function BananaGenerator() { BananaActive = true; Banana._x = random(600); Banana._y = random(420); Banana._rotation = 0; BTimer = 0; Banana.gotoAndStop(2); } function BananaEngine() { Banana._rotation = Banana._rotation + 10; BTimer++; if (bally.hitTest(Banana) or MonkeyTouch.hitTest(Banana)) { TurboActive = true; teleportSound.start(); TurboTotal = 3; Banana._rotation = 0; Banana.gotoAndPlay(5); BananaActive = false; } if (BTimer > 150) { Banana.gotoAndPlay(3); BananaActive = false; } } function FezzGenerator() { FezzActive = true; Fezz._x = random(600); Fezz._y = random(420); Fezz._rotation = 100; Fezz.gotoAndStop(2); } function FezzEngine() { Fezz._rotation = Fezz._rotation + 15; if (Rope[RH].hitTest(Fezz) or MonkeyTouch.hitTest(Fezz)) { FezzActive = false; APPLAUSESound.start(); NumMonkies++; Fezz._rotation = 0; Fezz.gotoAndPlay(3); FTimer = 0; } if (FTimer > 2400) { Fezz._rotation = 0; Fezz.gotoAndStop(1); FTimer = 0; FezzActive = false; } } function SwingEngine() { aRopeSpeed = RopeSpeed[RH]; if (aRopeSpeed < 0) { Rope[RH]._xscale = 100; if (MonkeyFacingLeft == true) { MoveVert++; } MonkeyFacingLeft = false; } else { Rope[RH]._xscale = -100; if (MonkeyFacingLeft == false) { MoveVert++; } MonkeyFacingLeft = true; } if (MoveVert > 1) { MoveVertOnRope(); } if (((MouseButton == true) and (TrampActive == false)) and (InFlight == true)) { MouseButton = false; if (Monkey._x > 300) { if (Monkey._x > TrampB._x) { TrampB._x = TrampB._x + TrampMove; } if (Monkey._x < TrampB._x) { TrampB._x = TrampB._x - TrampMove; } TrampB.nextFrame(); } if (Monkey._x < 300) { if (Monkey._x > TrampA._x) { TrampA._x = TrampA._x + TrampMove; } if (Monkey._x < TrampA._x) { TrampA._x = TrampA._x - TrampMove; } TrampA.nextFrame(); } } if ((MouseButton == true) and (InFlight == false)) { CheckOn = 1; MoveVert = 0; if ((BalloonActive == false) and (random(30) == 0)) { BalloonGenerator(); } if (PublishedLevel > 1) { if (((BananaActive == false) and (TurboActive == false)) and (random(9) == 0)) { BananaGenerator(); } } if (PublishedLevel > 0) { if ((LeafActive == false) and (random(9) == 0)) { GenLeaf(); } } SwingJump(); } if (InFlight == true) { FlyingEngine(); Centerizer(); } else { RopeCenterizer(); } bally._x = Rope[RH]._x; bally._y = Rope[RH]._y; bally._rotation = Rope[RH]._rotation; if ((MouseButton == true) and (InFlight == true)) { MouseButton = false; } } function MoveVertOnRope() { MoveVert = 0; if (RopePosition == 3) { RopePosition++; Rope[RH].gotoAndStop(4); OldPosition = 3; } else if ((RopePosition == 4) and (OldPosition == 3)) { RopePosition++; Rope[RH].gotoAndStop(5); } else { if ((RopePosition == 4) and (OldPosition == 5)) { RopePosition--; Rope[RH].gotoAndStop(3); } if (RopePosition == 5) { RopePosition--; Rope[RH].gotoAndStop(4); OldPosition = 5; } } if (RopePosition == 6) { RopePosition++; Rope[RH].gotoAndStop(7); } else if (RopePosition == 7) { RopePosition--; Rope[RH].gotoAndStop(6); } } function ClearAll() { Fezz.gotoAndStop(1); Banana._visible = false; i = RopeStart; while (i < MaxRopes) { Rope[i]._visible = false; i++; } Backgrounder._visible = false; MountainsClouds._visible = false; Balloon._visible = false; Monkey._visible = false; } function MonkeyTouchDrawer() { if (LockFacingLeft == true) { MonkeyTouch._x = Monkey._x - 20; MonkeyTouch._y = Monkey._y - 10; } else { MonkeyTouch._x = Monkey._x + 20; MonkeyTouch._y = Monkey._y - 10; } } function TimeElapse() { Tick++; if (Tick > 2) { Tick = 0; TimeBar._xscale = TimeBar._xscale - TimeBarIncrementor; TimeBarX = TimeBarX - (TimeBarIncrementor * 0.4); TimeBar._x = TimeBarX; if (TimeBar._xscale < 0) { TimeBar._xscale = 0; } } } function DoTally() { TimeBonus._x = 460; TimeBar._xscale = TimeBar._xscale - 1.2; TimeBar._x = TimeBar._x - 0.44; _root.GameScore = _root.GameScore + 2; chirpSound.start(); if (TimeBar._xscale < 0) { TimeBar._xscale = -1; TallyTime = false; TimeBonus._x = 2180; _root.CelebratingMonkies._x = -135; _root.CelebratingMonkies._y = -100; if (_root.StartMonkey == _root.NumMonkies) { _root.GameScore = _root.GameScore + 100; SafeMonkey._x = 35; } if (_root.GameFlipped == false) { _root.NumMonkies = _root.NumMonkies + 3; _root.PlusThreeMonkies._x = 35; } else { OneMonkey._x = 35; _root.NumMonkies++; } _root.CelebratingMonkies.gotoAndStop(2); } } function GenLeaf() { Leaf._x = random(600); Leaf._y = -50; LeafAccel = random(4) + 3; LeafActive = true; Leaf.gotoAndPlay(2); } function LeafEngine() { if (bally.hitTest(Leaf) or MonkeyTouch.hitTest(Leaf)) { GameScore = GameScore + 50; LeafActive = false; Leaf.gotoAndPlay(61); DRUMSound.start(); } Leaf._y = Leaf._y + LeafAccel; if (Leaf._x > Monkey._x) { Leaf._x = Leaf._x + 2; } else { Leaf._x = Leaf._x - 2; } if (Leaf._y > 600) { Leaf.gotoAndStop(1); LeafActive = false; } } function BranchGen() { if (InitialJump == false) { BranchClock = 0; Branch._x = random(600); Branch._y = -50; BranchAccel = 5 + (GameLevel / 5); if (BranchAccel > 10) { BranchAccel = 10; } BranchActive = true; Branch._rotation = 0; BranchRot = BranchRot * 0.2; BranchArmed = true; ballyA._x = Branch._x - 55; ballyA._y = Branch._y; ballyB._x = Branch._x; ballyB._y = Branch._y + 2; ballyC._x = Branch._x + 70; ballyC._y = Branch._y + 13; ballyA._visible = false; ballyB._visible = false; ballyC._visible = false; } } function BranchEngine() { if (BranchArmed == true) { ballyA._x = Branch._x - 55; ballyA._y = Branch._y; ballyB._x = Branch._x; ballyB._y = Branch._y + 2; ballyC._x = Branch._x + 70; ballyC._y = Branch._y + 13; if (((bally.hitTest(ballyA) or bally.hitTest(ballyB)) or bally.hitTest(ballyC)) or MonkeyTouch.hitTest(Branch)) { hitSound.start(); InFlight = true; LastRope = RH; CheckHit = 100; Monkey._x = Rope[RH]._x - (Angle * XDist); Monkey._y = (Rope[RH]._y + YDist) - Math.abs(Angle); AirSpeedY = 3; AirSpeedX = 0; if (RScaleData[RH] == 1) { Rope[RH].gotoAndStop(2); } if (RScaleData[RH] == 2) { Rope[RH].gotoAndStop(1); } Monkey.gotoAndPlay(111); BranchArmed = false; } } Branch._y = Branch._y + BranchAccel; if (PublishedLevel > 15) { if (Branch._x > Monkey._x) { Branch._x = Branch._x - 1; } else { Branch._x = Branch._x + 1; } } if (Branch._y > 700) { Branch._y = 11700; BranchActive = false; } } function GenTramp() { TrampB._x = random(600) + 700; TrampA._x = random(600) - 700; TrampA._y = 350; TrampB._y = 350; } function TrampLaunchA() { AirSpeedX = TempAirSpeedX; AirSpeedY = TempAirSpeedY; AirGravityY = TempAirGravityY * 0.8; Monkey.gotoAndStop(182); Monkey._y = 290; Monkey._x = TrampA._x; RH = 0; Monkey._rotation = 0; } function TrampLaunchB() { AirSpeedX = TempAirSpeedX; AirSpeedY = TempAirSpeedY; AirGravityY = TempAirGravityY * 0.8; Monkey.gotoAndStop(182); Monkey._y = 290; Monkey._x = TrampB._x; Monkey._rotation = 0; RH = 0; } function TrampVars() { Monkey.gotoAndStop(1); TempAirSpeedY = AirSpeedY; TempAirSpeedX = AirSpeedX; TempAirGravityY = AirGravityY * -1; TempAirSpeedY = TempAirSpeedY * -1; TempAirSpeedX = TempAirSpeedX * -1; TempAirGravityY = TempAirGravityY * -1; AirSpeedY = 0; AirSpeedX = 0; AirGravityY = 0; TrampActive = true; BOINGSound.start(); } function TrampEngine() { if ((PleaseWait == false) and TrampA.hitTest(MonkeyTouch)) { TrampA.gotoAndPlay(4); TrampVars(); } if ((PleaseWait == false) and TrampB.hitTest(MonkeyTouch)) { TrampB.gotoAndPlay(4); TrampVars(); } } function Main() { if (TallyTime == true) { DoTally(); } if (NumMonkies < 0) { ClearAll(); PleaseWait = true; _root.gotoAndPlay(12); } Angle = Rope[RH]._rotation; if (Preview == true) { PreviewTower(); } if (PleaseWait == false) { SwingRope(); TimeElapse(); MonkeyTouchDrawer(); FTimer++; if ((InitialJump == false) and (TrampActive == false)) { TrampEngine(); } if (Swinging == false) { JumpingMonkey(); } if (Swinging == true) { SwingEngine(); } if (Floating == true) { MagicFloat(); InFlight = false; } if (BalloonActive == true) { BalloonEngine(); } if (((FTimer > 2000) and (InitialJump == false)) and (FezzActive == false)) { FezzGenerator(); } if (FezzActive == true) { FezzEngine(); } if (LeafActive == true) { LeafEngine(); } if (random(450) == 0) { BirdSounds(); } if (random(2000) == 0) { RareBirdSounds(); } tmpGL = PublishedLevel; if (tmpGL > 11) { tmpGL = 11; } BranchClock = (BranchClock + tmpGL) + 2; if (BranchActive == false) { Branch._y = 4000; } if ((BananaActive == true) and (TurboActive == false)) { BananaEngine(); } if ((BranchActive == false) and (BranchClock > 6000)) { BranchGen(); } if (BranchActive == true) { BranchEngine(); } if (((Tower._y > 250) and (Wind == false)) and (random(50) == 0)) { MakeWind(); } if (Wind == true) { WindCounter++; if (WindCounter > 250) { Wind = false; } } } } function GenerateRopes() { duplicateMovieClip (Ropes, "MC" + i, i); setProperty("MC" + i, _x , RopeXData[i]); setProperty("MC" + i, _y , RopeYData[i]); Rope[i] = this["MC" + i]; RopeSpeed[i] = random(1.99) + 5; RGravity[i] = 0.3; r = random(6); if (random(2) == 0) { Rope[i]._rotation = 40 + r; } else { Rope[i]._rotation = -40 - r; } if (RScaleData[i] == 1) { Rope[i].gotoAndStop(2); } if (RScaleData[i] == 2) { Rope[i].gotoAndStop(1); } Rope[0].gotoAndStop(2); } function LoadUpRopeData() { RopeXData[0] = 100; RopeYData[0] = 600; RScaleData[0] = 1; if (GameLevel == -3) { MaxRopes = 19; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD000a[i - 1]; RopeYData[i] = RYD000a[i - 1]; RScaleData[i] = RSD000a[i - 1]; i++; } } if (GameLevel == -2) { MaxRopes = 19; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD0a[i - 1]; RopeYData[i] = RYD0a[i - 1]; RScaleData[i] = RSD0a[i - 1]; i++; } } if (GameLevel == -1) { MaxRopes = 27; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD00a[i - 1]; RopeYData[i] = RYD00a[i - 1]; RScaleData[i] = RSD00a[i - 1]; i++; } } if (GameLevel == 0) { MaxRopes = 19; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD0[i - 1]; RopeYData[i] = RYD0[i - 1]; RScaleData[i] = RSD0[i - 1]; i++; } } if (GameLevel == 1) { MaxRopes = 28; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD1[i - 1]; RopeYData[i] = RYD1[i - 1]; RScaleData[i] = RSD1[i - 1]; i++; } } if (GameLevel == 2) { MaxRopes = 23; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD2[i - 1]; RopeYData[i] = RYD2[i - 1]; RScaleData[i] = RSD2[i - 1]; i++; } } if (GameLevel == 3) { MaxRopes = 23; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD3[i - 1]; RopeYData[i] = RYD3[i - 1]; RScaleData[i] = RSD3[i - 1]; i++; } } if (GameLevel == 4) { MaxRopes = 27; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD4[i - 1]; RopeYData[i] = RYD4[i - 1]; RScaleData[i] = RSD4[i - 1]; i++; } } if (GameLevel == 5) { MaxRopes = 20; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD5[i - 1]; RopeYData[i] = RYD5[i - 1]; RScaleData[i] = RSD5[i - 1]; i++; } } if (GameLevel == 6) { MaxRopes = 29; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD6[i - 1]; RopeYData[i] = RYD6[i - 1]; RScaleData[i] = RSD6[i - 1]; i++; } } if (GameLevel == 7) { MaxRopes = 23; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD7[i - 1]; RopeYData[i] = RYD7[i - 1]; RScaleData[i] = RSD7[i - 1]; i++; } } if (GameLevel == 8) { MaxRopes = 28; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD8[i - 1]; RopeYData[i] = RYD8[i - 1]; RScaleData[i] = RSD8[i - 1]; i++; } } if (GameLevel == 9) { MaxRopes = 28; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD9[i - 1]; RopeYData[i] = RYD9[i - 1]; RScaleData[i] = RSD9[i - 1]; i++; } } if (GameLevel == 10) { MaxRopes = 27; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD10[i - 1]; RopeYData[i] = RYD10[i - 1]; RScaleData[i] = RSD10[i - 1]; i++; } } if (GameLevel == 11) { MaxRopes = 28; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD11[i - 1]; RopeYData[i] = RYD11[i - 1]; RScaleData[i] = RSD11[i - 1]; i++; } } if (GameLevel == 12) { MaxRopes = 27; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD12[i - 1]; RopeYData[i] = RYD12[i - 1]; RScaleData[i] = RSD12[i - 1]; i++; } } if (GameLevel == 13) { MaxRopes = 27; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD13[i - 1]; RopeYData[i] = RYD13[i - 1]; RScaleData[i] = RSD13[i - 1]; i++; } } if (GameLevel == 14) { MaxRopes = 26; i = RopeStart + 1; while (i < MaxRopes) { RopeXData[i] = RXD14[i - 1]; RopeYData[i] = RYD14[i - 1]; RScaleData[i] = RSD14[i - 1]; i++; } } } function RopeData() { RXD000a = new Array(278, -87, 629, 123, 641, -66, 343, 499, -81, 679, 194, 83, 167, -28, 479, 160, 515, 45); RYD000a = new Array(183, 190, -14, -1919, -238, -376, -12, -2611, -103, 148, -2667, 97, -275, -2085, 162, -85, -2454, -1698); RSD000a = new Array(2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD00a = new Array(278, 627, 327, 451, 601, 585, 480, 68, 679, 231, 83, 322, 18, 479, 330, 554, 5, 313, 281, 90, 223, 305, -31, -98, 361, 181, 268); RYD00a = new Array(183, -365, -2151, -544, -761, -127, -928, -129, 28, -2197, 97, -768, -1084, 122, -89, -1166, -399, -2291, -323, -839, -2341, -2345, -596, -9, -2349, -586, -2210); RSD00a = new Array(2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD0a = new Array(280, 277, -104, 121, 437, 635, 846, 286, -290, 16, 252, -314, 661, 227, 81, 474, 500); RYD0a = new Array(163, 1218, 6, 64, 22, -79, -183, 1184, -221, -259, -143, 37, -397, -359, -491, -535, -284); RSD0a = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2); RXD0 = new Array(293.95, 479.2, 99, 303.3, 560, 600, 47.35, 269.3, 380, 445.25, 214, -52.6, 646.75, 380, 129.35, 485, 0, -155); RYD0 = new Array(168.25, 44.6, 0, -53.35, -120, -500, -175.35, -293.3, -450, -381.3, -821.35, -475.2, -859.3, -660, -599.15, -833, 160, -290); RSD0 = new Array(2, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD1 = new Array(278, 779, 77, 1147, 1335, 555, -170, 1004, 615, 892, 163, 671, -522, 459, -411, 997, -88, -319, 1238, 547, 166, -15, 806, 1, 349, -186, -628); RYD1 = new Array(155, -238, -243, -594, -520, -394, -834, -720, -79, -1229, -42, -933, -674, 62, -325, -333, -473, -724, -269, -1095, -1195, -1029, -791, 4, -1289, -170, -388); RSD1 = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD2 = new Array(308, 243, 675, 476, 677, 844, 63, -516, 326, 554, 683, 767, 17, -298, -91, 196, 484, 266, 736, 388, 348, 943); RYD2 = new Array(196, 18, -1141, 29, 9, -190, -938, -558, -193, -193, -338, -485, -243, -375, -542, -606, -602, -830, -762, -1046, -1248, -634); RSD2 = new Array(2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD3 = new Array(333.95, 479.2, 165.3, 42.35, 180.35, 52.35, 149.35, 209.35, 352.35, 580.35, 709.35, 598.05, 419.05, 223.05, 94.05, 222, 389.9, 491.9, 641.85, 473.9, 373.95, 648.85); RYD3 = new Array(168.25, 114.6, 106.65, 59, -73, -181, -426.25, -326.25, -221, -221, -326.25, -434.95, -504.95, -596.9, -750.7, -914.65, -1030.6, -1178.55, -1310.55, -1414.45, -1556.4, -861.9); RSD3 = new Array(2, 2, 1, 2, 2, 2, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2); RXD4 = new Array(229, 315, 83, 224, 16, -250, -399, -235, -59, 132, 58, -103, -407, 31, -193, -800, -285, -563, -716, -1088, -1291, -1556, -173, -1337, -1450); RYD4 = new Array(172, 15, -119, -280, -352, -465, -593, -770, -658, -828, -994, -1209, -1270, -1471, -1522, -1680, -1680, -1720, -1301, -1667, -1342, -1223, -219, -1613, -1430); RSD4 = new Array(2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2); RXD5 = new Array(302, 512, -99, 669, 795, 76, -150, 17, -306, 653, 4, 71, 974, 264, -128, 491, -419, -223, -121, 5, 887, -284); RYD5 = new Array(174, 93, -41, -127, -518, 89, -418, -588, -260, -692, -315, -979, -75, -1075, -1644, -1306, -1489, -1789, -841, -1827, -342, -1608); RSD5 = new Array(2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2); RXD6 = new Array(322, 532, 1442, 689, 820, 990, 1050, 815, 456, 589, 1001, 1235, 715, 1720, 2033, 1174, 1758, 1945, 1529, 1319, 1505, 1654, 1884, 907, 1127, 1305, 1464, 1765); RYD6 = new Array(174, 93, -334, -127, -899, -1099, -1300, -568, -130, -418, -746, -2020, -692, -2111, -966, -365, -985, -716, -1171, -1406, -1522, -533, -1185, -290, -1577, -1784, -2099, -337); RSD6 = new Array(2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2); RXD7 = new Array(214, 304, 520, 449, 795, 952, -414, -250, 225, 653, 429, 51, -234, -55, -128, 69, -419, -223, 362, 5, 647, 564); RYD7 = new Array(170, -38, -477, -247, -496, -733, -522, -808, -560, -718, -956, -819, -1326, -1049, -1644, -1552, -1489, -1789, -1746, -1827, -254, -1925); RSD7 = new Array(2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2); RXD8 = new Array(332, 192, 32, -100, -566, 501, -309, 394, 688, 1151, -660, 472, 108, -498, -368, -549, 858, 141, 1319, -164, 1013, 324, -431, -401); RYD8 = new Array(161, 37, 39, -979, -412, -727, -930, -241, -632, -290, -651, 27, -993, -874, 36, -116, -572, -242, -335, 83, -444, -889, -535, -254); RSD8 = new Array(2, 2, 1, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2); RXD9 = new Array(280, 563, 390, 645, 40, 268, 563, 234, 394, 325, 239, 790, 369, 402, 369, 218, 92, 413, 717, 537, 450, 208, 888, 230, 370, 199, 619); RYD9 = new Array(138, -727, -598, -1211, -2333, -2172, -2753, -2530, -324, -3118, -485, -1274, -2745, -27, -1719, -2923, -1346, -2053, -870, -1428, -2426, -1190, -1072, -145, -1346, -1615, -1815); RSD9 = new Array(2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2); RXD10 = new Array(322, 452, -57, 459, 435, 266, 209, -58, 775, 715, -248, -54, 440, -221, -254, 136, 899, 897, 454, -55, -242, 707, -46, -31, 805, 218); RYD10 = new Array(174, -30, -2066, -347, -828, -470, -678, -746, -1844, -692, -1913, -1186, -649, -1601, -996, -1299, -926, -1554, -1333, -1781, -2315, -1097, -1452, -2547, -1297, -171); RSD10 = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD11 = new Array(312, 172, 495, -147, 171, -294, 521, -153, 890, 865, 1156, 1143, -300, 424, 377, 1098, 1055, 891, 506, 465, 943, 963, 1057, 963, 276, -419, -453); RYD11 = new Array(161, -43, -2568, -72, -931, -388, -1143, -1006, -2393, -1140, -3011, -2183, -787, -2084, -941, -2607, -1367, -1793, -1740, -2351, -2139, -1609, -1961, -2887, -1885, -539, -222); RSD11 = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD12 = new Array(280, 811, 618, 739, 1307, 1078, 1035, 1486, 458, -633, 239, 942, -9, 182, 773, -925, 141, 1292, 1078, 879, -409, 1130, 1188, 310, -182, 460, 646); RYD12 = new Array(150, -615, -374, -1377, -2006, -2399, -1628, -2223, -254, -1836, -485, -1156, -1896, 10, -2507, -1759, -2216, -2366, -813, -1555, -2069, -1854, -1057, -125, -2137, -2361, -2215); RSD12 = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD13 = new Array(278, 627, 513, 451, 95, 585, 480, 68, 679, 371, 105, 322, 260, 479, -61, 558, 5, 319, 281, 420, 465, 110, -67, 89, 649, 181, 268); RYD13 = new Array(183, -365, -2739, -544, -1662, -127, -946, -129, 28, -2857, -2471, -768, -1491, 122, -2250, -1126, -399, -2623, -323, -1319, -2409, -2787, -1835, -2019, -2583, -586, -2210); RSD13 = new Array(2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); RXD14 = new Array(342, 1272, 521, 1086, 941, 600, 1280, 202, 765, 377, -78, 1146, 1376, 469, -896, 1379, 46, -740, 945, -151, 1580, -320, -529, -807, 751, 1444, 229); RYD14 = new Array(163, -263, -1050, -383, -1295, -76, -866, 15, -138, -1252, -1034, -1189, -575, 20, -650, -1107, -158, -879, -240, -221, -689, -399, -440, -351, -1185, -875, -1065); RSD14 = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); } function TreeHouseLoader() { if (GameLevel == -3) { TreeHouse._x = 389; TreeHouse._y = -150; } if (GameLevel == -1) { TreeHouse._x = 266; TreeHouse._y = -993; } if (GameLevel == -2) { TreeHouse._x = 239; TreeHouse._y = -605; } if (GameLevel == 0) { TreeHouse._x = 400; TreeHouse._y = -1000; } if (GameLevel == 1) { TreeHouse._x = 707; TreeHouse._y = -1380; } if (GameLevel == 2) { TreeHouse._x = 150; TreeHouse._y = -1367; } if (GameLevel == 3) { TreeHouse._x = 390; TreeHouse._y = -1705.45; } if (GameLevel == 4) { TreeHouse._x = -1706; TreeHouse._y = -1294; } if (GameLevel == 5) { TreeHouse._x = 305; TreeHouse._y = -1409; } if (GameLevel == 6) { TreeHouse._x = 1514; TreeHouse._y = -2299; } if (GameLevel == 7) { TreeHouse._x = 105; TreeHouse._y = -2034; } if (GameLevel == 8) { TreeHouse._x = 1427; TreeHouse._y = -421; } if (GameLevel == 9) { TreeHouse._x = 292; TreeHouse._y = -3269; } if (GameLevel == 10) { TreeHouse._x = -161; TreeHouse._y = -2742; } if (GameLevel == 11) { TreeHouse._x = 1071; TreeHouse._y = -3194; } if (GameLevel == 12) { TreeHouse._x = -1265; TreeHouse._y = -1690; } if (GameLevel == 13) { TreeHouse._x = 256; TreeHouse._y = -2970; } if (GameLevel == 14) { TreeHouse._x = -305; TreeHouse._y = -1200; } } function GenerateBackground() { duplicateMovieClip (Background, "MC213", 213); setProperty("MC213", _x , 1000); setProperty("MC213", _y , 1000); Backgrounder = this.MC213; Backgrounder._visible = true; Backgrounder._x = 311; Backgrounder._y = 2; duplicateMovieClip (DamageBar, "MC214", 214); setProperty("MC214", _x , 357); setProperty("MC214", _y , 20); DamageBarer = this.MC214; DamageBarer._xscale = 0; duplicateMovieClip (FireMens, "MC215", 215); setProperty("MC215", _x , -200); setProperty("MC215", _y , -209); FireMen = this.MC215; FireMen.gotoAndStop(3); FireMens.gotoAndStop(3); } SpeedIndicator._xscale = fps * 10; if (fps < 10) { a1++; } if ((fps > 10) and (fps < 11)) { a2++; } if ((fps > 11) and (fps < 12)) { a3++; } if ((fps > 12) and (fps < 13)) { a4++; } if ((fps > 13) and (fps < 14)) { a5++; } if ((fps > 14) and (fps < 15)) { a6++; } if ((fps > 15) and (fps < 16)) { a7++; } if ((fps > 16) and (fps < 17)) { a8++; } if ((fps > 17) and (fps < 18)) { a9++; } if ((fps > 18) and (fps < 19)) { a10++; } if ((fps > 19) and (fps < 20)) { a11++; } if (fps > 20) { a12++; } b1++; b2 = b2 + fps; b3 = b2 / b1; fpstotal++; if (Initial < 1) { Initialize(); } if (Initial > 1) { Main(); }
Instance of Symbol 366 MovieClip "Keyboard" in Frame 10
onClipEvent (enterFrame) { if (Key.isDown(33) and (InitialJump == true)) { _root.LevelSkip = true; } if (Key.isDown(80)) { _root.PleaseWait = true; _root.UnPause._y = 220; } }
Instance of Symbol 368 MovieClip "Mouse" in Frame 10
onClipEvent (mouseDown) { if (_root.PleaseWait == false) { if (_root.Floating == false) { _root.MouseButton = true; } } }
Instance of Symbol 370 MovieClip in Frame 10
onClipEvent (mouseUp) { if ((_root.PleaseWait == false) and (_root.EnemyRemaining > 0)) { _root.MouseButton = false; _root.Fire = true; if (_root.ClubActive == true) { _root.Fire = false; } } }
Frame 11
gotoAndPlay (10);
Frame 12
_root.Volume = 0; _root.SetUpSounds(); if (_root.GameScore > 500) { _root.BlackBox._y = 2293; } stop(); submitButton.onRelease = function () { user = _root.playerInput.text; score = _root.GameScore; ran = random(10000) + 5000; if ((user.indexOf("fuck") != -1) or (user.indexOf("shit") != -1)) { swear = true; } if (user == _root.ContinueFig) { swear = true; } if ((user.indexOf("fuk") != -1) or (user.indexOf("pussy") != -1)) { swear = true; } if ((user.indexOf("bitch") != -1) or (user.indexOf("cunt") != -1)) { swear = true; } if ((user.indexOf("nigg") != -1) or (user.indexOf("ass") != -1)) { swear = true; } if ((user.indexOf("dick") != -1) or (user.indexOf("cock") != -1)) { swear = true; } if ((user.indexOf("butthole") != -1) or (user.indexOf("piss") != -1)) { swear = true; } if ((user.indexOf("penis") != -1) or (user.indexOf("vagina") != -1)) { swear = true; } if ((user.indexOf("hitler") != -1) or (user.indexOf("jewish") != -1)) { swear = true; } if ((user.indexOf("mother") != -1) or (user.indexOf("f*") != -1)) { swear = true; } if ((user.indexOf("f.u.") != -1) or (user.indexOf("dik") != -1)) { swear = true; } if ((user.indexOf("FUCK") != -1) or (user.indexOf("SHIT") != -1)) { swear = true; } if ((user.indexOf("FUC") != -1) or (user.indexOf("Fuck") != -1)) { swear = true; } if ((user.indexOf("Bitch") != -1) or (user.indexOf("Cunt") != -1)) { swear = true; } if ((user.indexOf("Nigg") != -1) or (user.indexOf("Ass") != -1)) { swear = true; } if ((user.indexOf("Dick") != -1) or (user.indexOf("Cock") != -1)) { swear = true; } if ((user.indexOf("Butthole") != -1) or (user.indexOf("fUc") != -1)) { swear = true; } if ((user.indexOf("FuC") != -1) or (user.indexOf("fUC") != -1)) { swear = true; } if ((user.indexOf("CUNT") != -1) or (user.indexOf("F*") != -1)) { swear = true; } if ((user.indexOf("Mother") != -1) or (user.indexOf("NIGG") != -1)) { swear = true; } if ((user.indexOf("F.U.") != -1) or (user.indexOf("f.U.") != -1)) { swear = true; } if ((user.indexOf("Negro") != -1) or (user.indexOf("NEGRO") != -1)) { swear = true; } if ((user.indexOf("F. U.") != -1) or (user.indexOf("F U") != -1)) { swear = true; } if ((user.indexOf("F U") != -1) or (user.indexOf("F u") != -1)) { swear = true; } if ((user.indexOf("F u") != -1) or (user.indexOf("f u") != -1)) { swear = true; } if ((user.indexOf("f u") != -1) or (user.indexOf("f u") != -1)) { swear = true; } if ((user.indexOf("F. u") != -1) or (user.indexOf("F. U") != -1)) { swear = true; } rscore = Number(Number(ran) + Number(score)); checkString = (user + rscore.toString()) + ran.toString(); checksum = makechecksum(checkString); encScore = encode(rscore.toString(), "ScorePass"); encUser = encode(user, "UserPass"); encRan = encode(ran.toString(), "RandomPass"); encCheckSum = encode(checkSum.toString(), "CheckPass"); sendData = new LoadVars(); sendData.playerOutput = user; sendData.vers = 1; sendData.score = score.toString(); sendData.user = user; sendData.e1 = encRan; sendData.e2 = encScore; sendData.e3 = encUser; sendData.e4 = encCheckSum; sendData.cache = random(10000); statusText.text = "Sending Data...\nPlease wait."; sendData.onLoad = function () { if (sendData.result == "added") { statusText.text = "Player Score Added."; _root.playerInput.text = ""; _root.scoreInput.text = ""; } else { statusText.text = "Error adding score."; } }; if (swear == true) { swearMovie._x = 250; } if (swear == false) { sendData.sendAndLoad("http://www.nationlocation.com/AIRMONKEY/insertscore.php", sendData, "POST"); trace(score); _root.submitButton._visible = false; } };
Frame 13
gotoAndPlay ("GameOver");
Symbol 29 MovieClip Frame 1
setProperty(this, _xscale , (_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
Symbol 29 MovieClip Frame 2
gotoAndPlay (1);
Symbol 71 MovieClip Frame 165
stop(); _root.gotoAndPlay("SplashFrame");
Symbol 91 Button
on (press) { positiontext.scroll = positiontext.scroll - 1; playertext.scroll = playertext.scroll - 1; scoretext.scroll = scoretext.scroll - 1; _root.ScrollUp = true; } on (release) { _root.ScrollUp = false; }
Symbol 95 Button
on (press) { positiontext.scroll = positiontext.scroll + 1; playertext.scroll = playertext.scroll + 1; scoretext.scroll = scoretext.scroll + 1; _root.ScrollDown = true; } on (release) { _root.ScrollDown = false; }
Symbol 96 MovieClip Frame 1
stop(); loadData = new LoadVars(); statustext.text = "Highscore board only works at NationLocation.com. \n\nIf no scores appear, then my game has been stolen. \n\nPlease play this game from my site www.NationLocation.com \n\nThanks Nation."; loadData.onLoad = function () { if (loadData.result == "okay") { statustext.text = ""; var _local2 = 0; while (_local2 <= 99) { positiontext.text = positiontext.text + ((_local2 + 1) + newline); playertext.text = playertext.text + (loadData["player" + _local2] + newline); scoretext.text = scoretext.text + (loadData["score" + _local2] + newline); TextCounter.text = TextCounter.text + _local2; _root.Stolen = false; _local2++; } } else { NLStolen._x = 400; _root.Stolen = true; } }; loadData.load("http://www.nationlocation.com/AIRMONKEY/showscores.php?" + Math.round(Math.random() * 1000000));
Symbol 102 Button
on (press) { positiontextAT.scroll = positiontextAT.scroll - 1; playertextAT.scroll = playertextAT.scroll - 1; scoretextAT.scroll = scoretextAT.scroll - 1; _root.ScrollUpAT = true; } on (release) { _root.ScrollUpAT = false; }
Symbol 103 Button
on (press) { positiontextAT.scroll = positiontextAT.scroll + 1; playertextAT.scroll = playertextAT.scroll + 1; scoretextAT.scroll = scoretextAT.scroll + 1; _root.ScrollDownAT = true; } on (release) { _root.ScrollDownAT = false; }
Symbol 104 MovieClip Frame 1
stop(); dog = 0; loadData = new LoadVars(); statustext.text = "Loading scoreboard.\nPlease wait."; loadData.onLoad = function () { if (loadData.result == "okay") { statustext.text = ""; var _local2 = 0; while (_local2 <= 99) { dog++; positiontextAT.text = positiontextAT.text + ((_local2 + 1) + newline); playertextAT.text = playertextAT.text + (loadData["player" + _local2] + newline); scoretextAT.text = scoretextAT.text + (loadData["score" + _local2] + newline); if (dog == 1) { _root.Leader = playertextAT.text; _root.LeaderScore = scoretextAT.text; } TextCounterAT.text = TextCounterAT.text + _local2; _local2++; } } else { statustextAT.text = "Highscores not loading? Play from www.NationLocation.com"; } }; loadData.load("http://www.nationlocation.com/AIRMONKEY/showscoresat.php?" + Math.round(Math.random() * 1000000));
Symbol 113 Button
on (release) { _root.Splash._visible = false; _root.MENUITEMSound.start(); _root.scoretable2._visible = false; if (_root.VolumeOff == true) { _root.Volume = 0; } if (_root.VolumeOff == false) { _root.Volume = 35; } _root.InstructionClip._x = 310; _root.InstructionClip.play(); }
Instance of Symbol 96 MovieClip "scoretable" in Symbol 137 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ScrollDown == true) { positiontext.scroll = positiontext.scroll + 1; playertext.scroll = playertext.scroll + 1; scoretext.scroll = scoretext.scroll + 1; } if (_root.ScrollUp == true) { positiontext.scroll = positiontext.scroll - 1; playertext.scroll = playertext.scroll - 1; scoretext.scroll = scoretext.scroll - 1; } }
Instance of Symbol 104 MovieClip in Symbol 137 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ScrollDownAT == true) { positiontextAT.scroll = positiontextAT.scroll + 1; playertextAT.scroll = playertextAT.scroll + 1; scoretextAT.scroll = scoretextAT.scroll + 1; } if (_root.ScrollUpAT == true) { positiontextAT.scroll = positiontextAT.scroll - 1; playertextAT.scroll = playertextAT.scroll - 1; scoretextAT.scroll = scoretextAT.scroll - 1; } }
Symbol 142 Button
on (release) { gotoAndStop (14); }
Symbol 144 Button
on (release) { _root.MENUITEMSound.start(); _root.gotoAndPlay("mainframe"); }
Symbol 148 Button
on (release) { gotoAndPlay (308); }
Symbol 162 MovieClip Frame 10
stop();
Symbol 167 MovieClip Frame 110
stop();
Symbol 179 MovieClip Frame 139
stop();
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 28
_root.TallyTime = true;
Symbol 189 Button
on (release) { _root.gotoAndPlay("mainframe"); }
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 263
Treehouse2.play();
Symbol 211 MovieClip Frame 307
stop();
Symbol 211 MovieClip Frame 308
stop();
Symbol 312 Button
on (release) { _root.Volume = 60; _root.SetupSounds(); _root.MouseButton = false; }
Symbol 324 Button
on (release) { _root.Volume = 0; _root.SetupSounds(); trace(_root.Volume); _root.MouseButton = false; }
Symbol 384 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 2
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 3
_root.ClearBalloon();
Symbol 419 Button
on (release) { _root.PlusThreeMonkies._x = -2000; _root.SafeMonkey._x = -4000; _root.CheatSkip._x = 2000; _root.OneMonkey._x = 2000; _root.CelebratingMonkies.gotoAndPlay(3); _root.NoRaise = true; }
Symbol 425 MovieClip Frame 15
stop();
Symbol 451 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 2
_root.windSound.stop(); _root.ShortLoungeSound.start(); _root.Monkey.gotoAndStop(1); _root.Rope[0]._y = 2000; stop();
Symbol 451 MovieClip Frame 3
_root.MSB.stop();
Symbol 451 MovieClip Frame 20
_root.LevelNext._x = 300; _root.LevelNext._y = 270; _root.PleaseWait = true; _root.PublishedLevel++; _root.SmallTree(); _root.ShortLoungeSound.stop(); _root.CelebratingMonkies.gotoAndStop(1);
Symbol 459 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 2
stop();
Symbol 459 MovieClip Frame 3
gotoAndPlay (1);
Symbol 459 MovieClip Frame 40
Symbol 471 Button
on (release) { _root.PleaseWait = false; _root.MouseButton = false; _root.LevelNext._x = -2000; _root.STree0._y = -2000; _root.STree1._y = -2000; _root.STree2._y = -2000; _root.STree3._y = -2000; _root.STree4._y = -2000; _root.STree5._y = -2000; _root.STree6._y = -2000; _root.STree7._y = -2000; _root.STree8._y = -2000; _root.STree9._y = -2000; _root.STree10._y = -2000; _root.STree11._y = -2000; _root.STree12._y = -2000; _root.STree13._y = -2000; _root.STree14._y = -2000; _root.STree0a._y = -2000; _root.STree00a._y = -2000; _root.NextLevel(); }
Symbol 477 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 49
gotoAndPlay (2);
Symbol 514 MovieClip Frame 74
_root.Jumping = false; _root.MouseButton = false; gotoAndPlay (1);
Symbol 514 MovieClip Frame 110
stop();
Symbol 514 MovieClip Frame 120
gotoAndPlay (111);
Symbol 514 MovieClip Frame 121
_root.harpSound.start();
Symbol 514 MovieClip Frame 181
_root.RestartAfterCrash(); stop();
Symbol 514 MovieClip Frame 182
stop();
Symbol 527 MovieClip Frame 1
stop();
Symbol 527 MovieClip Frame 60
gotoAndPlay (2);
Symbol 551 MovieClip Frame 1
stop();
Symbol 551 MovieClip Frame 2
stop();
Symbol 551 MovieClip Frame 3
gotoAndPlay (1);
Symbol 551 MovieClip Frame 11
_root.TrampLaunchA();
Symbol 564 MovieClip Frame 1
stop();
Symbol 564 MovieClip Frame 2
stop();
Symbol 564 MovieClip Frame 3
gotoAndPlay (1);
Symbol 564 MovieClip Frame 11
_root.TrampLaunchB();
Symbol 566 MovieClip Frame 1
stop();
Symbol 566 MovieClip Frame 2
stop();
Symbol 566 MovieClip Frame 31
_root.FezzActive = false;
Symbol 568 Button
on (release) { _root.UnPause._y = 2000; _root.PleaseWait = false; }
Symbol 603 Button
on (release) { _root.MENUITEMSound.start(); getURL ("http://www.nationlocation.com/AIRMONKEY/AirMonkey.html"); }

Library Items

Symbol 1 Sound [woodpecker]
Symbol 2 Sound [wind]
Symbol 3 Sound [THUD]
Symbol 4 Sound [teleport]
Symbol 5 Sound [SWIPED]
Symbol 6 Sound [ShortLounge]
Symbol 7 Sound [POP]
Symbol 8 Sound [hsparow]
Symbol 9 Sound [hit]
Symbol 10 Sound [harp]
Symbol 11 Sound [golf]
Symbol 12 Sound [finch]
Symbol 13 Sound [DRUM]
Symbol 14 Sound [CRICKET]
Symbol 15 Sound [chirp]
Symbol 16 Sound [cardinal]
Symbol 17 Sound [canary]
Symbol 18 Sound [BOING]
Symbol 19 Sound [BLUEJAY]
Symbol 20 Sound [MENUITEM]
Symbol 21 Sound [APPLAUSE]
Symbol 22 Sound [eagle]
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Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 TextUses:23Used by:Timeline
Symbol 31 GraphicUsed by:40 606
Symbol 32 FontUsed by:33 326 327
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Symbol 34 GraphicUsed by:40 65 606
Symbol 35 GraphicUsed by:37 606
Symbol 36 GraphicUsed by:37 56 333 606
Symbol 37 MovieClipUses:35 36Used by:40 71
Symbol 38 GraphicUsed by:39 606
Symbol 39 MovieClipUses:38Used by:40 71
Symbol 40 MovieClipUses:31 33 34 37 39Used by:41 606  Timeline
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Symbol 603 ButtonUses:416 417 418Used by:Timeline
Symbol 604 TextUses:44Used by:Timeline
Symbol 605 TextUses:44Used by:Timeline
Symbol 606 ButtonUses:40 31 33 34 35 36 38Used by:Timeline
Symbol 607 TextUses:44Used by:Timeline
Symbol 608 FontUsed by:609
Symbol 609 EditableTextUses:608Used by:Timeline

Instance Names

"NeedFlash8"Frame 1Symbol 53 MovieClip
"Splash"Frame 8Symbol 137 MovieClip
"LevelEditor"Frame 8Symbol 142 Button
"InstructionClip"Frame 8Symbol 211 MovieClip
"MountainsClouds"Frame 10Symbol 222 MovieClip
"Tree000a"Frame 10Symbol 228 MovieClip
"Tree14"Frame 10Symbol 234 MovieClip
"Tree00a"Frame 10Symbol 228 MovieClip
"Tree2"Frame 10Symbol 237 MovieClip
"Tree0a"Frame 10Symbol 239 MovieClip
"Tree-2"Frame 10Symbol 248 MovieClip
"Tree0"Frame 10Symbol 251 MovieClip
"Tree3"Frame 10Symbol 254 MovieClip
"Tree4"Frame 10Symbol 257 MovieClip
"Tree14"Frame 10Symbol 260 MovieClip
"Tree7"Frame 10Symbol 268 MovieClip
"Tree6"Frame 10Symbol 271 MovieClip
"Tree9"Frame 10Symbol 273 MovieClip
"Tree10"Frame 10Symbol 283 MovieClip
"Tree11"Frame 10Symbol 296 MovieClip
"playerInput"Frame 10Symbol 299 EditableText
"Background"Frame 10Symbol 337 MovieClip
"Tree8"Frame 10Symbol 350 MovieClip
"Tree12"Frame 10Symbol 353 MovieClip
"Tree5"Frame 10Symbol 356 MovieClip
"Tree1"Frame 10Symbol 362 MovieClip
"Keyboard"Frame 10Symbol 366 MovieClip
"Mouse"Frame 10Symbol 368 MovieClip
"red"Frame 10Symbol 374 MovieClip
"MonkeyTouch"Frame 10Symbol 374 MovieClip
"blue"Frame 10Symbol 376 MovieClip
"Ropes"Frame 10Symbol 384 MovieClip
"Balloon"Frame 10Symbol 387 MovieClip
"TreeHouse"Frame 10Symbol 187 MovieClip
"CelebratingMonkies"Frame 10Symbol 451 MovieClip
"Banana"Frame 10Symbol 459 MovieClip
"LevelNext"Frame 10Symbol 472 MovieClip
"STree0"Frame 10Symbol 362 MovieClip
"STree1"Frame 10Symbol 251 MovieClip
"STree2"Frame 10Symbol 237 MovieClip
"STree3"Frame 10Symbol 254 MovieClip
"STree11"Frame 10Symbol 296 MovieClip
"STree4"Frame 10Symbol 257 MovieClip
"STree5"Frame 10Symbol 356 MovieClip
"STree6"Frame 10Symbol 271 MovieClip
"STree7"Frame 10Symbol 268 MovieClip
"STree8"Frame 10Symbol 350 MovieClip
"STree9"Frame 10Symbol 273 MovieClip
"STree10"Frame 10Symbol 283 MovieClip
"STree12"Frame 10Symbol 353 MovieClip
"PlusThreeMonkies"Frame 10Symbol 475 MovieClip
"NoMore"Frame 10Symbol 477 MovieClip
"STree0a"Frame 10Symbol 239 MovieClip
"STree00a"Frame 10Symbol 228 MovieClip
"STree14"Frame 10Symbol 234 MovieClip
"Monkey"Frame 10Symbol 514 MovieClip
"TimeBar"Frame 10Symbol 517 MovieClip
"SafeMonkey"Frame 10Symbol 523 MovieClip
"Leaf"Frame 10Symbol 527 MovieClip
"TimeBonus"Frame 10Symbol 529 MovieClip
"Branch"Frame 10Symbol 202 MovieClip
"bally"Frame 10Symbol 531 MovieClip
"OneMonkey"Frame 10Symbol 534 MovieClip
"TrampA"Frame 10Symbol 551 MovieClip
"TrampB"Frame 10Symbol 564 MovieClip
"Fezz"Frame 10Symbol 566 MovieClip
"UnPause"Frame 10Symbol 568 Button
"ballyB"Frame 10Symbol 570 MovieClip
"ballyC"Frame 10Symbol 570 MovieClip
"ballyA"Frame 10Symbol 570 MovieClip
"scoreInput"Frame 12Symbol 574 EditableText
"TextDate"Frame 12Symbol 576 EditableText
"playerInput"Frame 12Symbol 581 EditableText
"submitButton"Frame 12Symbol 587 MovieClip
"BlackBox"Frame 12Symbol 594 MovieClip
"swearMovie"Frame 12Symbol 601 Button
"landingguy"Symbol 40 MovieClip Frame 1Symbol 37 MovieClip
"RMan"Symbol 40 MovieClip Frame 1Symbol 39 MovieClip
"Tracer"Symbol 71 MovieClip Frame 70Symbol 62 MovieClip
"landingguy"Symbol 71 MovieClip Frame 111Symbol 37 MovieClip
"playertext"Symbol 96 MovieClip Frame 1Symbol 81 EditableText
"positiontext"Symbol 96 MovieClip Frame 1Symbol 82 EditableText
"scoretext"Symbol 96 MovieClip Frame 1Symbol 84 EditableText
"statustext"Symbol 96 MovieClip Frame 1Symbol 85 EditableText
"playertextAT"Symbol 104 MovieClip Frame 1Symbol 98 EditableText
"positiontextAT"Symbol 104 MovieClip Frame 1Symbol 99 EditableText
"scoretextAT"Symbol 104 MovieClip Frame 1Symbol 100 EditableText
"scoretable"Symbol 137 MovieClip Frame 1Symbol 96 MovieClip
"Treehouse2"Symbol 211 MovieClip Frame 144Symbol 187 MovieClip
"SpeakerStop"Symbol 337 MovieClip Frame 1Symbol 324 Button
"MSB"Symbol 426 MovieClip Frame 1Symbol 425 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "woodpecker"
ExportAssets (56)Timeline Frame 1Symbol 2 as "wind"
ExportAssets (56)Timeline Frame 1Symbol 3 as "THUD"
ExportAssets (56)Timeline Frame 1Symbol 4 as "teleport"
ExportAssets (56)Timeline Frame 1Symbol 5 as "SWIPED"
ExportAssets (56)Timeline Frame 1Symbol 6 as "ShortLounge"
ExportAssets (56)Timeline Frame 1Symbol 7 as "POP"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hsparow"
ExportAssets (56)Timeline Frame 1Symbol 9 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 10 as "harp"
ExportAssets (56)Timeline Frame 1Symbol 11 as "golf"
ExportAssets (56)Timeline Frame 1Symbol 12 as "finch"
ExportAssets (56)Timeline Frame 1Symbol 13 as "DRUM"
ExportAssets (56)Timeline Frame 1Symbol 14 as "CRICKET"
ExportAssets (56)Timeline Frame 1Symbol 15 as "chirp"
ExportAssets (56)Timeline Frame 1Symbol 16 as "cardinal"
ExportAssets (56)Timeline Frame 1Symbol 17 as "canary"
ExportAssets (56)Timeline Frame 1Symbol 18 as "BOING"
ExportAssets (56)Timeline Frame 1Symbol 19 as "BLUEJAY"
ExportAssets (56)Timeline Frame 1Symbol 20 as "MENUITEM"
ExportAssets (56)Timeline Frame 1Symbol 21 as "APPLAUSE"
ExportAssets (56)Timeline Frame 1Symbol 22 as "eagle"

Labels

"Intro"Frame 3
"SplashFrame"Frame 8
"mainFrame"Frame 10
"GameOver"Frame 12

Dynamic Text Variables

_root.GameScoreSymbol 317 EditableText""
_root.LeaderSymbol 319 EditableText"<p align="left"></p>"
_root.NumMonkiesSymbol 335 EditableText""
AirSpeedXSymbol 339 EditableText"<p align="center"></p>"
_root.PowerSymbol 341 EditableText"<p align="center"></p>"
_root.RopePositionSymbol 343 EditableText"<p align="center"></p>"
_root.RHSymbol 345 EditableText"<p align="center"></p>"
_root.Tower._YSymbol 347 EditableText"<p align="center"></p>"
TextField5Symbol 367 EditableText"Mouse"
TextField5Symbol 369 EditableText"MouseUp"
AirSpeedYSymbol 461 EditableText"<p align="center"></p>"
_root.b3Symbol 463 EditableText"<p align="center"></p>"
_root.PublishedLevelSymbol 470 EditableText"<p align="left"></p>"
_root.PublishedLevelSymbol 520 EditableText"<p align="left"><font face="Arial" size="9" color="#ffffff" letterSpacing="1.000000" kerning="1"><b> </b></font></p>"
_root.GameScoreSymbol 591 EditableText""
_root.PublishedLevelSymbol 609 EditableText"<p align="left"><font face="Showcard Gothic" size="14" color="#ffffff" letterSpacing="1.000000" kerning="1"><b> </b></font></p>"




http://swfchan.com/5/24481/info.shtml
Created: 24/5 -2019 23:25:15 Last modified: 24/5 -2019 23:25:15 Server time: 28/04 -2024 10:41:39