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Escape from Helltowers.swf

This is the info page for
Flash #24588

(Click the ID number above for more basic data on this flash file.)


Text
( 1.5 MB )

BY  WILL  HARRISON            '06

ITEMS

BASICS

WEAPON

ENEMIES

Your mission is to escape from the evil research facility known as
Helltowers while saving as many prisoners as you can.  Beware of
the guards, zombies and other enemies who will try to stop you!
Here are the basic player controls:

LEFT / RIGHT  -  WALK

UP -  DODGE (projectiles)

CTRL -  SHOOT

ENTER -  INTERACT (use elevators)

The FZ-100 fusion gun, your primary weapon, has 3
ammuntion settings.  There's the standard fusion
bullet (infinite ammo), high velocity bullet, and the
powerful explosive bullet.  These are their icons:

To switch ammo types, PRESS SHIFT.  Ammo icons
are displayed at the upper-left corner of the screen.
The ammo that is equipped will be indicated there.

Here are some of the enemies you will encounter:

ZOMBIE

GUARD

ZAPPER

8 HP

4 HP

Here are some items you may find:

KEYCARDS   Color-coded cards used to open electric barriers.

Note: barriers will open automatically if you have the right keycard
and stand before the keycard entry panel.

AMMO   EX and HV ammo for use with your gun.  Press SHIFT to equip.

C4 EXPLOSIVES   Use this to destroy the power generator.

Note: The C4 will be planted automatically if you have it and stand
in front of the power generator.

HELP PAGE

*crackle*... "All units, we have a hostile test subject running
loose on the sector 1 rooftop... He has broken free of his
restraints and is armed... Terminate him on sight!"

SECURITY MAP - LOCATE T/S

SECURITY MAP - LOCATE T/S

HELLTOWERS
SECTOR 1

SECURITY THREAT
ON S1-ROOF

IDENTIFYING...

IDENTIFYING...

T/S: T102A (M) X-CLASS

T/S: T102A (M) X-CLASS
UNIT: 56382648857411065

T/S: T102A (M) X-CLASS
UNIT: 56382648857411065
LOCATION: S1-R 17, 29, 310

SKIP

SKIP

SKIP

R1

3

Thanks, guy!  You saved my life...
Now let's get the hell outta here before
we become zombie food.

OK

OK

2

1

2

1

B1

B2

B3

3

B4

debug

LEFT / RIGHT: WALK     UP: DODGE     CTRL: SHOOT     SHIFT: SWITCH AMMO     ENTER: USE ELEVATOR

1

2

3

0

0

x

0

You're Dead.

You win!

You planted the bomb and set off a chain reaction destroying the
foundation of the sector 1 helltower.  A few minutes later, the entire
structure collapses.  With the help of one of the prisoners you saved,
you managed to find a sewer access tunnel and escaped unscathed
by the explosion.  You now find yourself in the secret underground
tunnels of Helltowers.  Can you find a way out?  ...to be continued!

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 5
stop();
Instance of Symbol 196 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoEX = _root.player.ammoEX + 3; _root.ex.text = _root.player.ammoEX; gotoAndPlay (2); } if (_root.background._currentFrame == 3) { this._y = 362; this._x = 680; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 202 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.gotC4._alpha = 100; gotoAndPlay (2); } if (_root.background._currentFrame == 31) { this._y = 436; this._x = 290; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 3) { this._y = 436; this._x = 550; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 5) { this._y = 436; this._x = 250; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 9) { this._y = 436; this._x = 580; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 15) { this._y = 436; this._x = 560; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 12) { this._y = 436; this._x = 660; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 196 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoEX = _root.player.ammoEX + 3; _root.ex.text = _root.player.ammoEX; gotoAndPlay (2); } if (_root.background._currentFrame == 9) { this._y = 436; this._x = 80; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 34) { this._y = 436; this._x = 650; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 16) { this._y = 436; this._x = 580; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 196 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoEX = _root.player.ammoEX + 3; _root.ex.text = _root.player.ammoEX; gotoAndPlay (2); } if (_root.background._currentFrame == 29) { this._y = 436; this._x = 100; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 576 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.ammoHV = _root.player.ammoHV + 5; _root.hv.text = _root.player.ammoHV; gotoAndPlay (2); } if (_root.background._currentFrame == 32) { this._y = 436; this._x = 650; } else { this._x = -90; this._y = 520; } }
Instance of Symbol 702 MovieClip "player" in Frame 5
onClipEvent (load) { walking = false; dodging = false; crouching = false; jumping = false; shooting = false; shootingCrouched = false; gravity = 20; speed = 6; jumpSpeed = 20; scene = 1; ammoEX = 0; ammoHV = 0; } onClipEvent (keyDown) { if ((((crouching || (dodging)) || (jumping)) || (shooting)) || (shootingCrouched)) { if (Key.isDown(37)) { this._xscale = -100; } if (Key.isDown(39)) { this._xscale = 100; } if (Key.isDown(40) && (Key.isDown(17))) { if (shootingCrouched) { } else { this.gotoAndPlay("shootCrouched"); } shootingCrouched = true; walking = false; } } else { if (Key.isDown(37)) { this._xscale = -100; if (walking) { } else { this.gotoAndPlay("walk"); } walking = true; } if (Key.isDown(39)) { this._xscale = 100; if (walking) { } else { this.gotoAndPlay("walk"); } walking = true; } if (Key.isDown(38)) { if (dodging) { } else { this.gotoAndPlay("dodge"); _root.soundWoosh.gotoAndPlay("woosh"); } dodging = true; walking = false; } if (Key.isDown(17)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { if (shooting) { } else { this.gotoAndPlay("shoot"); } shooting = true; walking = false; } if (_root.ammoSelector._currentFrame == 2) { if (ammoHV <= 0) { _root.emptyChamber.gotoAndPlay(2); } else { ammoHV = ammoHV - 1; _root.hv.text = ammoHV; if (shooting) { } else { this.gotoAndPlay("shoot"); } shooting = true; walking = false; } } if (_root.ammoSelector._currentFrame == 3) { if (ammoEX <= 0) { _root.emptyChamber.gotoAndPlay(2); } else { ammoEX = ammoEX - 1; _root.ex.text = ammoEX; if (shooting) { } else { this.gotoAndPlay("shoot"); } shooting = true; walking = false; } } } } } onClipEvent (keyUp) { if ((((crouching || (dodging)) || (jumping)) || (shooting)) || (shootingCrouched)) { } else if (walking) { this.gotoAndPlay("idle"); walking = false; } if (Key.isDown(38)) { } else if (dodging) { this.gotoAndPlay("undodge"); _root.soundWoosh.gotoAndPlay("woosh"); dodging = false; walking = false; } if (Key.isDown(17)) { } else if ((shootingCrouched && (Key.isDown(40))) && ((this._currentFrame >= 315) || (this._currentFrame <= 309))) { this.gotoAndStop("doneShootCrouched"); shootingCrouched = false; walking = false; } else if (shooting && ((this._currentFrame >= 305) || (this._currentFrame <= 299))) { this.gotoAndStop("doneShoot"); shooting = false; walking = false; } } onClipEvent (enterFrame) { updateAfterEvent(); if (_root.collision.hitTest(this._x, this._y + gravity, true)) { if (this._currentFrame == 233) { this.gotoAndPlay("idle"); walking = false; _root.footland.gotoAndPlay(2); } if (this._y > 310) { this._y = 450; } else if (this._y == 140) { } else { this._y = 310; } } else { this._y = this._y + gravity; this.gotoAndStop("jump"); } if ((((crouching || (dodging)) || (jumping)) || (shooting)) || (shootingCrouched)) { } else { if (walking && (Key.isDown(37))) { if (_root.collision.hitTest(this._x - speed, this._y, true)) { this.gotoAndPlay("idle"); } else { this._x = this._x - speed; } } if (walking && (Key.isDown(39))) { if (_root.collision.hitTest(this._x + speed, this._y, true)) { this.gotoAndPlay("idle"); } else { this._x = this._x + speed; } } } if (jumping) { this._y = this._y - jumpSpeed; } if (_root.exitLeft.hitTest(this._x, this._y, true)) { _root.attackZone._yscale = 100; scene--; _root.collision.gotoAndStop(scene); _root.background.gotoAndStop(scene); _root.foreground.gotoAndStop(scene); this._x = 820; } if (_root.exitRight.hitTest(this._x, this._y, true)) { _root.attackZone._yscale = 100; scene++; _root.collision.gotoAndStop(scene); _root.background.gotoAndStop(scene); _root.foreground.gotoAndStop(scene); this._x = -20; } if (_root.exitBottom.hitTest(this._x, this._y, true)) { _root.attackZone._yscale = 100; scene = scene + 5; _root.collision.gotoAndStop(scene); _root.background.gotoAndStop(scene); _root.foreground.gotoAndStop(scene); this._y = -20; } }
Instance of Symbol 708 MovieClip "attackZone" in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y)) { this._yscale = 200; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 3; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = 890; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = 890; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 3; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 0) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = -60; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = -60; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 4; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 800) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = 860; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = 860; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 4; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = -90; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = -90; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 4; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 496) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if (_root.background._currentFrame == appearAtFrame) { this._y = 250; this._x = this._x - 2; } else { this._x = 500; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if (_root.background._currentFrame == appearAtFrame) { this._y = 250; this._x = this._x + 2; } else { this._x = 500; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 171 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 2; stop(); } onClipEvent (enterFrame) { if (this._currentFrame < 86) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 500; this._y = 520; gotoAndStop (1); } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 500; this._y = 520; gotoAndStop (1); } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 231; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 14; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 800) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = 860; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = 860; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 14; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = -90; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = -90; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 8; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 0) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = -60; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = -60; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 171 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 7; stop(); } onClipEvent (enterFrame) { if (this._currentFrame < 86) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 150; this._y = 620; gotoAndStop (1); } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 150; this._y = 620; gotoAndStop (1); } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 231; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 17; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 800) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = 860; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = 860; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 27; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 496) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if (_root.background._currentFrame == appearAtFrame) { this._y = 250; this._x = this._x - 2; } else { this._x = 500; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if (_root.background._currentFrame == appearAtFrame) { this._y = 250; this._x = this._x + 2; } else { this._x = 500; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 24; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 0) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x - 2; } else { this._x = -60; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { this._y = 250; this._x = this._x + 2; } else { this._x = -60; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 171 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 33; stop(); } onClipEvent (enterFrame) { if (this._currentFrame < 86) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 100; this._y = 620; gotoAndStop (1); } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 100; this._y = 620; gotoAndStop (1); } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 231; } else { this._y = 520; } }
Instance of Symbol 171 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 39; stop(); } onClipEvent (enterFrame) { if (this._currentFrame < 86) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 150; this._y = 620; gotoAndStop (1); } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if (_root.background._currentFrame == appearAtFrame) { play(); this._y = 231; } else { this._x = 150; this._y = 620; gotoAndStop (1); } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 231; } else { this._y = 520; } }
Instance of Symbol 145 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 8; appearAtFrame = 34; } onClipEvent (enterFrame) { if (this._currentFrame < 19) { if (this._x == 496) { _root.SFXzombie.gotoAndPlay(2); } if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if (_root.background._currentFrame == appearAtFrame) { this._y = 250; this._x = this._x - 2; } else { this._x = 400; this._y = 520; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if (_root.background._currentFrame == appearAtFrame) { this._y = 250; this._x = this._x + 2; } else { this._x = 400; this._y = 520; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 778 MovieClip "ammoSelector" in Frame 5
onClipEvent (keyDown) { if (Key.isDown(16)) { nextFrame(); } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 13; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = -60; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = -60; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 21; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 27; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 23; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 880; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 880; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 34; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = -60; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = -60; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 38; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = -60; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = -60; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 38; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 36; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 24; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 33; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 26; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 19; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = -60; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = -60; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 39; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 37; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = 860; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = 860; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Instance of Symbol 814 MovieClip in Frame 5
onClipEvent (load) { zombieHealth = 4; appearAtFrame = 37; path = 1; } onClipEvent (enterFrame) { if (this._currentFrame < 41) { if (_root.player.bullet1.hitTest(this._x, this._y, true)) { if ((_root.ammoSelector._currentFrame == 1) || (_root.ammoSelector._currentFrame == 4)) { this.zombieBlood._alpha = 100; zombieHealth--; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 2) { this.zombieBlood._alpha = 100; zombieHealth = zombieHealth - 2; if (zombieHealth <= 0) { this.gotoAndPlay("death"); } } if (_root.ammoSelector._currentFrame == 3) { this.zombieBlood._alpha = 100; zombieHealth = 0; this.gotoAndPlay("explode"); } } if (_root.player._x < this._x) { this._xscale = 100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x - 3; } else { this._x = -60; this._y = 840; } } else if (_root.player._x == this._x) { } else { this._xscale = -100; if ((_root.background._currentFrame == appearAtFrame) && (_root.attackZone._yscale == 200)) { if (this._y == 840) { this._y = 240; } if (this._y >= 350) { path = -1; } if (this._y <= 240) { path = 1; } this._y = this._y + (4 * path); this._x = this._x + 3; } else { this._x = -60; this._y = 840; } } } else if (_root.background._currentFrame == appearAtFrame) { this._y = 250; } else { this._y = 520; } }
Symbol 9 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 14 Button
on (release) { _root.play(); }
Symbol 15 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop (3); }
Symbol 15 MovieClip Frame 2
gotoAndPlay (1);
Symbol 15 MovieClip Frame 3
_root.gotoAndStop(2);
Symbol 28 Button
on (release) { gotoAndStop (4); }
Symbol 32 Button
on (release) { gotoAndStop (3); }
Symbol 43 MovieClip Frame 427
stop();
Symbol 55 Button
on (release) { gotoAndStop (4); }
Symbol 56 Button
on (release) { gotoAndStop (1); }
Symbol 57 Button
on (release) { gotoAndStop (2); }
Symbol 58 Button
on (release) { gotoAndStop (3); }
Symbol 91 MovieClip Frame 9
this._alpha = 0;
Symbol 91 MovieClip Frame 18
this._alpha = 0;
Symbol 91 MovieClip Frame 27
this._alpha = 0;
Instance of Symbol 82 MovieClip in Symbol 145 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.SFXguard.gotoAndPlay(2); goHp = _root.health._currentFrame + 1; _root.health.gotoAndStop(goHp); } }
Symbol 145 MovieClip Frame 18
gotoAndPlay (1);
Symbol 145 MovieClip Frame 31
stop();
Symbol 145 MovieClip Frame 71
stop();
Instance of Symbol 153 MovieClip in Symbol 171 MovieClip Frame 24
onClipEvent (enterFrame) { if (Key.isDown(38)) { } else if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); goHp = _root.health._currentFrame + 1; _root.health.gotoAndStop(goHp); } }
Instance of Symbol 153 MovieClip in Symbol 171 MovieClip Frame 32
onClipEvent (enterFrame) { if (Key.isDown(38)) { } else if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); goHp = _root.health._currentFrame + 1; _root.health.gotoAndStop(goHp); } }
Instance of Symbol 153 MovieClip in Symbol 171 MovieClip Frame 42
onClipEvent (enterFrame) { if (Key.isDown(38)) { } else if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.zombieBlood._alpha = 100; _root.SFXguard.gotoAndPlay(2); goHp = _root.health._currentFrame + 1; _root.health.gotoAndStop(goHp); } }
Symbol 171 MovieClip Frame 85
gotoAndPlay (1);
Symbol 171 MovieClip Frame 96
stop();
Symbol 171 MovieClip Frame 128
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 3
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 5
stop();
Symbol 205 MovieClip Frame 1
stop();
Instance of Symbol 171 MovieClip in Symbol 205 MovieClip Frame 3
onClipEvent (load) { stop(); }
Instance of Symbol 188 MovieClip in Symbol 205 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Instance of Symbol 188 MovieClip in Symbol 205 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Symbol 210 Button
on (release) { gotoAndStop (2); }
Symbol 287 MovieClip Frame 492
_root.gotoAndStop(5);
Symbol 293 Button
on (release) { gotoAndStop (5); }
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 2
stop();
Symbol 341 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 150
stop();
Symbol 422 Button
on (release) { this.gotoAndStop(4); }
Symbol 423 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 3
stop();
Symbol 423 MovieClip Frame 4
stop();
Symbol 437 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 1
stop();
Instance of Symbol 309 MovieClip "r1control" in Symbol 574 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 341 MovieClip in Symbol 574 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { gotoAndPlay (2); } }
Instance of Symbol 188 MovieClip "k1" in Symbol 574 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.haveKey1._alpha > 90) { this._y = 320; } else if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.powerUpSFX.gotoAndPlay(2); _root.haveKey1._alpha = 100; this._y = 320; } }
Instance of Symbol 359 MovieClip in Symbol 574 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 200; _root.player.scene = _root.player.scene + 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 440 MovieClip in Symbol 574 MovieClip Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 200; _root.player.scene = _root.player.scene - 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 309 MovieClip "b1control" in Symbol 574 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.haveKey1._rotation > 80) { this.gotoAndStop(3); _root.collision.b1.gotoAndStop(33); } else if (this.hitTest(_root.player._x, _root.player._y, true)) { if (_root.haveKey1._alpha > 90) { _root.haveKey1._y = -40; _root.haveKey1._rotation = 90; this.gotoAndStop(2); _root.collision.b1.gotoAndStop(33); } } }
Instance of Symbol 309 MovieClip "b2control" in Symbol 574 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.haveKey2._rotation > 80) { this.gotoAndStop(3); _root.collision.b2.gotoAndStop(33); } else if (this.hitTest(_root.player._x, _root.player._y, true)) { if (_root.haveKey2._alpha > 90) { _root.haveKey2._y = -40; _root.haveKey2._rotation = 90; this.gotoAndStop(2); _root.collision.b2.gotoAndStop(33); } } }
Instance of Symbol 489 MovieClip in Symbol 574 MovieClip Frame 16
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 200; _root.player.scene = _root.player.scene + 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 490 MovieClip in Symbol 574 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 200; _root.player.scene = _root.player.scene - 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 188 MovieClip "k2" in Symbol 574 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.haveKey2._alpha > 90) { this._y = 320; } else if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.powerUpSFX.gotoAndPlay(2); _root.haveKey2._alpha = 100; this._y = 320; } }
Instance of Symbol 309 MovieClip "r1control" in Symbol 574 MovieClip Frame 21
/* no clip actions */
Instance of Symbol 500 MovieClip in Symbol 574 MovieClip Frame 23
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 200; _root.player.scene = _root.player.scene + 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 521 MovieClip in Symbol 574 MovieClip Frame 28
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 200; _root.player.scene = _root.player.scene - 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 532 MovieClip in Symbol 574 MovieClip Frame 32
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 100; _root.player.scene = _root.player.scene + 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 188 MovieClip "k3" in Symbol 574 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.haveKey3._alpha > 90) { this._y = 320; } else if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.powerUpSFX.gotoAndPlay(2); _root.haveKey3._alpha = 100; this._y = 320; } }
Instance of Symbol 309 MovieClip "b2control" in Symbol 574 MovieClip Frame 35
onClipEvent (enterFrame) { if (_root.haveKey3._rotation > 80) { this.gotoAndStop(3); _root.collision.b3.gotoAndStop(33); } else if (this.hitTest(_root.player._x, _root.player._y, true)) { if (_root.haveKey3._alpha > 90) { _root.haveKey3._y = -40; _root.haveKey3._rotation = 90; this.gotoAndStop(2); _root.collision.b3.gotoAndStop(33); } } }
Instance of Symbol 552 MovieClip in Symbol 574 MovieClip Frame 35
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 400; _root.player.scene = _root.player.scene + 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 557 MovieClip in Symbol 574 MovieClip Frame 37
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 100; _root.player.scene = _root.player.scene - 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Instance of Symbol 566 MovieClip "pgen" in Symbol 574 MovieClip Frame 38
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (_root.gotC4._alpha == 100) { _root.gotoAndStop(7); } } }
Instance of Symbol 573 MovieClip in Symbol 574 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (Key.isDown(13)) { _root.eFader.gotoAndPlay(2); _root.player._x = 400; _root.player.scene = _root.player.scene - 5; _root.collision.gotoAndStop(_root.player.scene); _root.background.gotoAndStop(_root.player.scene); _root.foreground.gotoAndStop(_root.player.scene); } } }
Symbol 576 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 3
stop();
Symbol 702 MovieClip Frame 232
gotoAndPlay (1);
Symbol 702 MovieClip Frame 233
stop();
Symbol 702 MovieClip Frame 234
gotoAndPlay (1);
Symbol 702 MovieClip Frame 245
stop();
Symbol 702 MovieClip Frame 255
gotoAndPlay (1);
Symbol 702 MovieClip Frame 262
stop();
Symbol 702 MovieClip Frame 269
gotoAndPlay (1);
Symbol 702 MovieClip Frame 299
gotoAndPlay (270);
Symbol 702 MovieClip Frame 309
stop();
Symbol 702 MovieClip Frame 319
stop();
Symbol 702 MovieClip Frame 334
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gotoAndStop (245);
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stop();
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stop();
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stop();
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gotoAndPlay (1);
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stop();
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onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Instance of Symbol 188 MovieClip in Symbol 753 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Instance of Symbol 188 MovieClip in Symbol 755 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Instance of Symbol 188 MovieClip in Symbol 755 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Instance of Symbol 188 MovieClip in Symbol 757 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Instance of Symbol 188 MovieClip in Symbol 757 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { } }
Symbol 768 MovieClip Frame 1
stop();
Symbol 768 MovieClip Frame 5
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stop();
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stop();
Symbol 785 MovieClip Frame 1
stop();
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onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.SFXguard.gotoAndPlay(2); goHp = _root.health._currentFrame + 1; _root.health.gotoAndStop(goHp); } }
Symbol 814 MovieClip Frame 40
gotoAndPlay (1);
Instance of Symbol 786 MovieClip in Symbol 814 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.SFXguard.gotoAndPlay(2); goHp = _root.health._currentFrame + 1; _root.health.gotoAndStop(goHp); } }
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stop();
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stop();
Symbol 822 MovieClip Frame 1
stop();
Symbol 827 MovieClip Frame 33
stop();
Symbol 836 Button
on (release) { _root.gotoAndStop(2); }
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stop();

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Instance Names

"introMusic"Frame 2Symbol 43 MovieClip
"background"Frame 5Symbol 574 MovieClip
"player"Frame 5Symbol 702 MovieClip
"exitLeft"Frame 5Symbol 704 MovieClip
"exitRight"Frame 5Symbol 705 MovieClip
"exitBottom"Frame 5Symbol 706 MovieClip
"attackZone"Frame 5Symbol 708 MovieClip
"debugText"Frame 5Symbol 710 EditableText
"SFXzombie"Frame 5Symbol 713 MovieClip
"SFXguard"Frame 5Symbol 716 MovieClip
"collision"Frame 5Symbol 751 MovieClip
"haveKey1"Frame 5Symbol 753 MovieClip
"haveKey2"Frame 5Symbol 755 MovieClip
"haveKey3"Frame 5Symbol 757 MovieClip
"health"Frame 5Symbol 768 MovieClip
"hv"Frame 5Symbol 772 EditableText
"prs"Frame 5Symbol 773 EditableText
"p1"Frame 5Symbol 775 MovieClip
"ammoSelector"Frame 5Symbol 778 MovieClip
"powerUpSFX"Frame 5Symbol 780 MovieClip
"emptyChamber"Frame 5Symbol 783 MovieClip
"footland"Frame 5Symbol 785 MovieClip
"gotC4"Frame 5Symbol 816 MovieClip
"ex"Frame 5Symbol 818 EditableText
"eFader"Frame 5Symbol 822 MovieClip
"bar"Symbol 15 MovieClip Frame 1Symbol 3 MovieClip
"zombieBlood"Symbol 145 MovieClip Frame 1Symbol 91 MovieClip
"zombieBlood"Symbol 171 MovieClip Frame 1Symbol 91 MovieClip
"r1control"Symbol 574 MovieClip Frame 1Symbol 309 MovieClip
"k1"Symbol 574 MovieClip Frame 7Symbol 188 MovieClip
"b1control"Symbol 574 MovieClip Frame 15Symbol 309 MovieClip
"b2control"Symbol 574 MovieClip Frame 16Symbol 309 MovieClip
"k2"Symbol 574 MovieClip Frame 19Symbol 188 MovieClip
"r1control"Symbol 574 MovieClip Frame 21Symbol 309 MovieClip
"k3"Symbol 574 MovieClip Frame 33Symbol 188 MovieClip
"b2control"Symbol 574 MovieClip Frame 35Symbol 309 MovieClip
"pgen"Symbol 574 MovieClip Frame 38Symbol 566 MovieClip
"zombieBlood"Symbol 702 MovieClip Frame 1Symbol 91 MovieClip
"bullet1"Symbol 702 MovieClip Frame 301Symbol 677 MovieClip
"b1"Symbol 751 MovieClip Frame 15Symbol 748 MovieClip
"b2"Symbol 751 MovieClip Frame 16Symbol 748 MovieClip
"b3"Symbol 751 MovieClip Frame 35Symbol 748 MovieClip
"zombieBlood"Symbol 814 MovieClip Frame 1Symbol 91 MovieClip

Labels

"loaded"Symbol 15 MovieClip Frame 3
"walk"Symbol 145 MovieClip Frame 1
"death"Symbol 145 MovieClip Frame 19
"explode"Symbol 145 MovieClip Frame 32
"death"Symbol 171 MovieClip Frame 86
"explode"Symbol 171 MovieClip Frame 97
"idle"Symbol 702 MovieClip Frame 1
"jump"Symbol 702 MovieClip Frame 233
"crouch"Symbol 702 MovieClip Frame 234
"crouched"Symbol 702 MovieClip Frame 245
"stand"Symbol 702 MovieClip Frame 246
"dodge"Symbol 702 MovieClip Frame 256
"undodge"Symbol 702 MovieClip Frame 263
"walk"Symbol 702 MovieClip Frame 270
"shoot"Symbol 702 MovieClip Frame 300
"doneShoot"Symbol 702 MovieClip Frame 309
"shootCrouched"Symbol 702 MovieClip Frame 310
"doneShootCrouched"Symbol 702 MovieClip Frame 319
"hit"Symbol 702 MovieClip Frame 320
"hitCrouched"Symbol 702 MovieClip Frame 335
"death"Symbol 814 MovieClip Frame 41
"explode"Symbol 814 MovieClip Frame 58




http://swfchan.com/5/24588/info.shtml
Created: 24/5 -2019 18:44:12 Last modified: 24/5 -2019 18:44:12 Server time: 08/05 -2024 05:28:07