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Driller.swf

This is the info page for
Flash #24646

(Click the ID number above for more basic data on this flash file.)


Text
CONTROL :  Arrows + Space

Choose game
type to start !

Depth: 500

LEVEL : Easy

LEVEL : Normal

Depth: 1000

LEVEL : Hard

Depth: 2000

LEVEL : Freaky hard

Depth: 2000

LEVEL : Random

About this game

Information ,
copyrights,
etc.

Y        X

Blocks

Del

Driller

moveArr

100

Level

Lifes

Air

0

3

100

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (load) { Y = 0; } onClipEvent (enterFrame) { X = (_root.getBytesLoaded() * 5) / _root.getBytesTotal(); X = Math.round(X); if (Y == 0) { this.gotoAndPlay(X + 1); if (X == 5) { Y = 1; } } }
Frame 2
cntr = 1; blnum = 1; blname = 1; stop();
Instance of Symbol 30 MovieClip "ksc" in Frame 2
onClipEvent (enterFrame) { if (_root.blnum == _root.blname) { if (_root.cntr < 9) { _root.cntr++; } if (_root.cntr < 8) { this._alpha = 10 + (_root.cntr * 10); } else if (_root.cntr == 8) { this._alpha = 100; } } else if (1 < _root.cntr) { _root.cntr = _root.cntr - 2; this._alpha = 10 + (_root.cntr * 10); } else { gotoAndStop(_root.blname); _root.blnum = _root.blname; this.alpha = 10; } }
Frame 3
bcnt = 1; while (0 < getProperty(bcnt + "_1sq", _width)) { cntr = 1; while (0 < getProperty(((bcnt + "_") + cntr) + "sq", _width)) { setProperty(((bcnt + "_") + cntr) + "sq", _width , 38); setProperty(((bcnt + "_") + cntr) + "sq", _height , 38); cntr++; } bcnt++; } setProperty("10sq", _width , 38); setProperty("10sq", _height , 38); setProperty("11sq", _width , 38); setProperty("11sq", _height , 38); XPos = new Array(0, 30, 70, 110, 150, 190, 230, 270, 310, 350, 390); XPmin = new Array(0, 30, 45, 85, 125, 165, 205, 245, 285, 325, 365); XPmax = new Array(0, 55, 95, 135, 175, 215, 255, 295, 335, 375, 390); HardBlock = new Array(); HardBlock[0] = new Array(); HardBlock[0][0] = new Array(); HardBlock[0][0][0] = 1; HardBlock[0][1] = new Array(); HardBlock[0][1][0] = 2; HardBlock[1] = new Array(); HardBlock[1][0] = new Array(0, 1); HardBlock[1][1] = new Array(1, 2); HardBlock[2] = new Array(); HardBlock[2][0] = new Array(0, 1, 0); HardBlock[2][1] = new Array(1, 2, 1); HardBlock[2][2] = new Array(0, 1, 0); HardBlock[3] = new Array(); HardBlock[3][0] = new Array(0, 0, 1, 0, 0); HardBlock[3][1] = new Array(0, 0, 1, 0, 0); HardBlock[3][2] = new Array(1, 1, 2, 1, 1); HardBlock[3][3] = new Array(0, 0, 1, 0, 0); HardBlock[3][4] = new Array(0, 0, 1, 0, 0); HardBlock[4] = new Array(); HardBlock[4][0] = new Array(1, 1, 1, 0); HardBlock[4][1] = new Array(1, 2, 0, 1); HardBlock[4][2] = new Array(0, 1, 1, 1); HardBlock[5] = new Array(); HardBlock[5][0] = new Array(1, 1, 1); HardBlock[5][1] = new Array(0, 2, 0); HardBlock[6] = new Array(); HardBlock[6][0] = new Array(1, 1, 1); HardBlock[6][1] = new Array(1, 2, 1); HardBlock[6][2] = new Array(0, 1, 0); HardBlock[7] = new Array(); HardBlock[7][0] = new Array(0, 1, 1, 0); HardBlock[7][1] = new Array(1, 2, 0, 1); HardBlock[7][2] = new Array(1, 0, 1, 1); HardBlock[7][3] = new Array(1, 1, 0, 0); HardBlock[8] = new Array(); HardBlock[8][0] = new Array(0, 1, 1, 0); HardBlock[8][1] = new Array(0, 1, 1, 0); HardBlock[8][2] = new Array(1, 0, 2, 1); HardBlock[8][3] = new Array(1, 1, 1, 1); HardBlock[9] = new Array(); HardBlock[9][0] = new Array(0, 1, 1, 1, 1, 0); HardBlock[9][1] = new Array(1, 1, 0, 2, 0, 1); HardBlock[9][2] = new Array(0, 0, 0, 1, 1, 1); HBlock = new Array(); HBlock[0] = new Array(); HBlock[0][0] = new Array(); HBlock[0][0][0] = 1; HBlock[1] = new Array(); HBlock[1][0] = new Array(); HBlock[1][0][0] = 1; HBlock[1][1] = new Array(); HBlock[1][1][0] = 1; HBlock[2] = new Array(); HBlock[2][0] = new Array(1, 1); HBlock[3] = new Array(); HBlock[3][0] = new Array(1, 1, 1); HBlock[4] = new Array(); HBlock[4][0] = new Array(1, 1, 1); HBlock[4][1] = new Array(1, 0, 0); HBlock[5] = new Array(); HBlock[5][0] = new Array(1, 1, 0); HBlock[5][1] = new Array(0, 1, 1); HBlock[6] = new Array(); HBlock[6][0] = new Array(1, 1); HBlock[6][1] = new Array(1, 0); HBlock[7] = new Array(); HBlock[7][0] = new Array(1, 1); HBlock[7][1] = new Array(1, 1); HBlock[8] = new Array(); HBlock[8][0] = new Array(1, 1); HBlock[8][1] = new Array(1, 0); HBlock[8][2] = new Array(1, 0); HBlock[9] = new Array(); HBlock[9][0] = new Array(1, 1, 1); HBlock[9][1] = new Array(0, 1, 0); HBlock[10] = new Array(); HBlock[10][0] = new Array(1, 1, 1); HBlock[10][1] = new Array(0, 1, 0); HBlock[10][2] = new Array(0, 1, 0); HBlock[11] = new Array(); HBlock[11][0] = new Array(0, 1, 0); HBlock[11][1] = new Array(0, 1, 0); HBlock[11][2] = new Array(1, 1, 1); HBlock[12] = new Array(); HBlock[12][0] = new Array(1, 1, 1, 0, 1, 1); HBlock[12][1] = new Array(0, 0, 0, 0, 0, 0); HBlock[13] = new Array(); HBlock[13][0] = new Array(0, 0, 1, 0); HBlock[13][1] = new Array(0, 0, 1, 1); HBlock[13][2] = new Array(1, 1, 1, 1); HBlock[14] = new Array(); HBlock[14][0] = new Array(0, 0, 1); HBlock[14][1] = new Array(1, 1, 1); movespeed = NLev[0][0]; delcnt = NLev[0][1]; curlev = 1; nlevl = new Boolean(0); duplicateMovieClip ("dr1", "dr", 251); setProperty("dr", _y , 200); setProperty("dr", _x , 230); duplicateMovieClip ("pauz1", "pauz", 253); pauz._x = -300; pauz._y = 200; duplicateMovieClip ("inf", "infom", 252); infom._y = 160; drX = 6; drF = 0; nair = 100; airplus = 0; clife = 3; drH = dr._height; nl.nextlev = 100;
Frame 4
function findBlocks(Yf, Xf, bnum) { var bcol = Map[Yf][Xf]; Block[bnum][0] = 0; Block[bnum][1] = bcol; Block[bnum][2] = 0; Block[bnum][3] = 0; Block[bnum][4] = 0; if (bcol != 10) { BfindY.push(Yf); BfindX.push(Xf); scntr = 0; while (scntr < BfindY.length) { Yf = BfindY[scntr]; Xf = BfindX[scntr]; if (Map[Yf][Xf] != bnum) { Map[Yf][Xf] = bnum; Blocks[bnum][1].push(Yf); Blocks[bnum][2].push(Xf); } if (Map[Yf - 1][Xf] == bcol) { BfindY.push(Yf - 1); BfindX.push(Xf); } if (Map[Yf + 1][Xf] == bcol) { BfindY.push(Yf + 1); BfindX.push(Xf); } if (Map[Yf][Xf - 1] == bcol) { BfindY.push(Yf); BfindX.push(Xf - 1); } if (Map[Yf][Xf + 1] == bcol) { BfindY.push(Yf); BfindX.push(Xf + 1); } scntr++; } } else { Map[Yf][Xf] = bnum; Blocks[bnum][1].push(Yf); Blocks[bnum][2].push(Xf); } } paused = 0; bfreq = NLev[curlev][1][1]; hfreq = NLev[curlev][1][2]; typeb = NLev[curlev][1][3] + "_"; Map = new Array(); MapN = new Array(); MapL = new Array(); movecnt = Math.ceil(40 / movespeed); drilcnt = Math.ceil((movecnt * 2) / 3); delcntu = Math.ceil((delcnt * 2) / 3); delcntr = ((delcnt * 3) + (delcntu * 3)) + 1; delcnt1 = 2; delcnt2 = 2 + delcntu; delcnt3 = (2 + delcntu) + delcnt; delcnt4 = (2 + (delcntu * 2)) + delcnt; delcnt5 = (2 + (delcntu * 2)) + (delcnt * 2); delcnt6 = (2 + (delcntu * 3)) + (delcnt * 2); movestp = delcnt + 1; movecntr = movestp * 4; RotateArr = new Array(); cntr = 1; sparam = 0; scntr = 1; while (movecntr >= cntr) { if ((sparam == movestp) || (sparam == (-movestp))) { scntr = -scntr; } if (0 < scntr) { sparam++; } else { sparam--; } RotateArr[cntr] = sparam * delcnt; cntr++; } FreeLev = new Array(); cntr = 100; while (250 >= cntr) { FreeLev.push(cntr); cntr++; } Y = 1; MapH = new Array(); while (100 >= Y) { Map[Y] = new Array(); MapN[Y] = new Array(); MapH[Y] = new Array(); X = 1; while (10 >= X) { brtype = NLev[curlev][3][random(NLev[curlev][3].length)]; dstname = ((Y * 10) + X) - 1; MapL[dstname] = 0; Map[Y][X] = brtype; MapN[Y][X] = dstname; MapH[Y][X] = 0; if (((((Map[Y - 1][X - 1] == brtype) && (Map[Y][X - 1] == brtype)) && (Map[Y - 2][X - 1] == brtype)) && (Map[Y - 1][X] != brtype)) || ((((Map[Y - 1][X] == brtype) && (Map[Y][X - 1] == brtype)) && (Map[Y - 2][X] == brtype)) && (Map[Y - 1][X - 1] != brtype))) { } else { X++; } } Y++; } cntr = random(bfreq) + 1; sparam = NLev[curlev][1][0]; Yf = HardBlock[sparam].length; Xf = HardBlock[sparam][0].length; while (cntr < 100) { if (100 >= (cntr + Yf)) { bcnt = random(11 - Xf) + 1; Y = 0; if (random(2) == 1) { while (Y < Yf) { X = 0; while (X < Xf) { if (HardBlock[sparam][Y][X] == 1) { Map[cntr + Y][bcnt + X] = 11; } else if (HardBlock[sparam][Y][X] == 2) { Map[cntr + Y][bcnt + X] = 10; } X++; } Y++; } } else { while (Y < Yf) { X = 0; while (X < Xf) { if (HardBlock[sparam][Y][X] == 1) { Map[cntr + Y][((bcnt - 1) + Xf) - X] = 11; } else if (HardBlock[sparam][Y][X] == 2) { Map[cntr + Y][((bcnt - 1) + Xf) - X] = 10; } X++; } Y++; } } } cntr = cntr + bfreq; } cntr = 1; dstname = 1; while (cntr < 100) { sparam = NLev[curlev][2][random(NLev[curlev][2].length)]; Yf = HBlock[sparam].length; Xf = HBlock[sparam][0].length; if ((cntr + Yf) < 100) { bcnt = random(11 - Xf) + 1; Y = 0; while (Y < Yf) { X = 0; while (X < Xf) { if (HBlock[sparam][Y][X] == 1) { if ((Map[cntr + Y][(bcnt + X) - 1] == 11) && (MapH[cntr + Y][(bcnt + X) - 1] != dstname)) { } else if ((Map[cntr + Y][(bcnt + X) + 1] == 11) && (MapH[cntr + Y][(bcnt + X) + 1] != dstname)) { } else if ((Map[(cntr + Y) + 1][bcnt + X] == 11) && (MapH[(cntr + Y) + 1][bcnt + X] != dstname)) { } else if ((Map[(cntr + Y) - 1][bcnt + X] == 11) && (MapH[(cntr + Y) - 1][bcnt + X] != dstname)) { } else if (Map[(cntr + Y) - 1][bcnt + X] == Map[(cntr + Y) + 1][bcnt + X]) { } else if (9 < Map[cntr + Y][bcnt + X]) { } else { Map[cntr + Y][bcnt + X] = 11; MapH[cntr + Y][bcnt + X] = dstname; } } X++; } Y++; } } dstname++; cntr = cntr + hfreq; } Block = new Array(); Blocks = new Array(); cntr = 20; Y = 1; while (100 >= Y) { X = 1; while (10 >= X) { if (Map[Y][X] < 20) { Block[cntr] = new Array(); Blocks[cntr] = new Array(); Blocks[cntr][1] = new Array(); Blocks[cntr][2] = new Array(); BfindY = new Array(); BfindX = new Array(); findBlocks(Y, X, cntr); cntr++; } X++; } Y++; } drY = -6; drst = 0; dmflag = 1; spready = 1; rjump = 0; ljump = 0; DelArr = new Array(); MoveArr = new Array(); acnt = 0; if (0 < NLev[curlev][1][4]) { infom.infom.infom = "+++"; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } clife++; }
Frame 5
function SetVisibl(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { blname = MapN[Blocks[blnum][1][scntr]][Blocks[blnum][2][scntr]]; setProperty(blname, _visible , sparam); scntr++; } } function SetRotation(bnum, spar) { stcntr = 0; blength = Blocks[bnum][1].length; while (stcntr < blength) { blname = MapN[Blocks[bnum][1][stcntr]][Blocks[bnum][2][stcntr]]; setProperty(blname, _rotation , spar); stcntr++; } } function SetSize(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; sparam = 38 - sparam; while (scntr < blength) { blname = MapN[Blocks[blnum][1][scntr]][Blocks[blnum][2][scntr]]; setProperty(blname, _width , sparam); setProperty(blname, _height , sparam); scntr++; } } function RemoveBl(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; Block[blnum][1] = 0; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; } removeMovieClip(dstname); Map[Y][X] = 0; MapN[Y][X] = ""; upbl = Map[Y - 1][X]; if (((upbl != blnum) && (upbl != 0)) && ((Block[upbl][2] == 0) || (((Block[upbl][2] == 4) || (Block[upbl][2] == 3)) && (Block[upbl][0] == 0)))) { MoveArr.push(upbl); Block[upbl][0] = 0; Block[upbl][2] = sparam; Block[upbl][3] = 0; } scntr++; } } function CheckFall(blnum) { scntr = 0; blength = Blocks[blnum][1].length; possib = 1; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dnbl = Map[Y + 1][X]; if (((dnbl == blnum) || (dnbl == 0)) || ((Block[dnbl][2] == 4) && (0 < Block[dnbl][0]))) { } else if (((Block[dnbl][2] == 3) && (0 < Block[dnbl][0])) && (0 < possib)) { possib = 2; } else { possib = 0; return(possib); } scntr++; } return(possib); } function SetUpperFall(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; upbl = Map[Y - 1][X]; if (((upbl != blnum) && (upbl != 0)) && ((Block[upbl][2] == 0) || (((Block[upbl][2] == 4) || (Block[upbl][2] == 3)) && (Block[upbl][0] == 0)))) { MoveArr.push(upbl); Block[upbl][0] = 0; Block[upbl][2] = sparam; Block[upbl][3] = 0; } scntr++; } } function BlockDrop(blnum) { scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { blname = MapN[Blocks[blnum][1][scntr]][Blocks[blnum][2][scntr]]; sparam = getProperty(blname, _y) + movecnt; setProperty(blname, _y , sparam); scntr++; } } function FinishFall(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; var possib = 1; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; MapH[Y][X] = MapN[Y][X]; dnbl = Map[Y + 1][X]; if ((dnbl == blnum) || (dnbl == 0)) { } else { possib = 0; return(0); } scntr++; } if (possib == 1) { scntr = 0; sparam = (movecnt + 40) - sparam; var newy = 0; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; newy = getProperty(MapH[Y][X], _y) + sparam; setProperty(MapH[Y][X], _y , newy); Map[Y][X] = 0; MapN[Y][X] = ""; scntr++; } scntr = 0; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; Map[Y + 1][X] = blnum; MapN[Y + 1][X] = MapH[Y][X]; Blocks[blnum][1][scntr] = Y + 1; scntr++; } } return(possib); } function CheckAround(blnum, sparam) { scntr = 0; upbl = 0; if ((10 < sparam) && (sparam < 15)) { while (scntr < Blocks[blnum][1].length) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dnbl = Map[Y - 1][X]; if (((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } dnbl = Map[Y + 1][X]; if (((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } dnbl = Map[Y][X - 1]; if ((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } dnbl = Map[Y][X + 1]; if (((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } scntr++; } } else if (sparam != 10) { while (scntr < Blocks[blnum][1].length) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dnbl = Map[Y - 1][X]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } dnbl = Map[Y + 1][X]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } dnbl = Map[Y][X - 1]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } dnbl = Map[Y][X + 1]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } scntr++; } } if ((3 < Blocks[blnum][1].length) && (upbl == 1)) { DelAfterFall(blnum); } else if (3 < Blocks[blnum][1].length) { if (CheckFall(blnum) == 1) { Block[blnum][0] = 3; Block[blnum][2] = 4; Block[blnum][3] = 0; } else { DelAfterFall(blnum); } } else { Block[blnum][0] = 0; Block[blnum][2] = 4; Block[blnum][3] = 0; } } function JoinArrs(blnum, dnbl) { if ((Block[dnbl][2] == 3) && (0 < Block[dnbl][3])) { setRotation(dnbl, 0); } Blocks[blnum][1] = Blocks[blnum][1].concat(Blocks[dnbl][1]); Blocks[blnum][2] = Blocks[blnum][2].concat(Blocks[dnbl][2]); var stcntr = 0; blength = Blocks[dnbl][1].length; while (stcntr < blength) { Yf = Blocks[dnbl][1][stcntr]; Xf = Blocks[dnbl][2][stcntr]; Map[Yf][Xf] = blnum; stcntr++; } Block[dnbl][1] = 0; } function DelAfterFall(blnum) { Block[blnum][0] = 0; Block[blnum][2] = 1; Block[blnum][3] = 0; Block[blnum][4] = 1; DelArr.push(blnum); } function TakeBottle(Y, X) { blname = Map[Y][X]; dstname = MapN[Y][X]; FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); MapN[Y][X] = ""; Map[Y][X] = 0; Block[blname][1] = 0; upbl = Map[Y - 1][X]; if ((0 < upbl) && (Block[upbl][2] == 0)) { MoveArr.push(upbl); Block[upbl][0] = 0; Block[upbl][2] = 3; Block[upbl][3] = 0; } airplus = airplus + 20; infom.infom.infom = "+20"; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } } function DestroyHB(blnum, sparam) { _root.sparam = sparam + "st"; scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Yf = Blocks[blnum][1][scntr]; Xf = Blocks[blnum][2][scntr]; blname = MapN[Yf][Xf]; with (eval (blname)) { gotoAndStop(_root.sparam); } scntr++; } } function LooseLife() { Y = drY; while (Y >= (drY - 15)) { blnum = Map[Y][drX]; if (((0 < blnum) && ((Block[blnum][2] == 0) || (Block[blnum][2] == 3))) && (Block[blnum][1] != 10)) { DelArr.push(blnum); Block[blnum][2] = 2; Block[blnum][0] = 0; } Y--; } } function FallDrill(sparam) { if (nlevl == 1) { if (sparam == 0) { sparam = movecnt; } upbl = nl._y - sparam; setProperty("nl", _y , upbl); } Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { if (sparam == 0) { sparam = movecnt; } upbl = getProperty(dstname, _y) - sparam; setProperty(dstname, _y , upbl); } X++; } Y++; } } function EraseMap(Y) { if (0 < Y) { X = 1; while (10 >= X) { blnum = Map[Y][X]; if (0 < blnum) { Block[blnum][1] = 0; scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Yf = Blocks[blnum][1][scntr]; Xf = Blocks[blnum][2][scntr]; dstname = MapN[Yf][Xf]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } Map[Yf][Xf] = 0; MapN[Yf][Xf] = 0; scntr++; } } X++; } } } function CheckMap() { Y = drY - 7; EraseBlocks(Y); Y = drY + 7; EraseBlocks(Y); Y = drY - 6; sparam = -40 + drF; SetBlocks(Y, sparam); Y = drY + 6; sparam = 440 + drF; SetBlocks(Y, sparam); } function EraseBlocks(Y) { if ((Y == 101) && (nlevl == 1)) { nlevl = 0; setProperty("nl", _y , sparam + 40); setProperty("nl", _x , -300); } else { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } X++; } } } function SetBlocks(Y, sparam) { if ((Y == 101) && (nlevl == 0)) { nlevl = 1; setProperty("nl", _y , sparam + 40); setProperty("nl", _x , 230); } else { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (MapL[dstname] == 0) { blnum = Map[Y][X]; upbl = FreeLev.shift(); if ((11 < Block[blnum][1]) && (Block[blnum][1] < 15)) { duplicateMovieClip ("11sq", dstname, upbl); if (Block[blnum][1] == 12) { _root.srcname = "2st"; } else if (Block[blnum][1] == 13) { _root.srcname = "3st"; } else if (Block[blnum][1] == 14) { _root.srcname = "4st"; } else { _root.srcname = "1st"; } with (eval (dstname)) { gotoAndStop(_root.srcname); } } else { if (Block[blnum][1] < 10) { srcname = (typeb + Block[blnum][1]) + "sq"; } else { srcname = Block[blnum][1] + "sq"; } duplicateMovieClip (srcname, dstname, upbl); } if ((Block[blnum][2] == 4) && (0 < Block[blnum][3])) { if (40 < Block[blnum][3]) { dnbl = sparam + 40; } else { dnbl = sparam + Block[blnum][3]; } } else { dnbl = sparam; } setProperty(dstname, _y , dnbl); setProperty(dstname, _x , XPos[X]); MapL[dstname] = upbl; } X++; } } } function GameOver() { Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { removeMovieClip(dstname); } X++; } Y++; } } if (dmflag == 1) { dmflag = 2; } else { dmflag = 1; } cntr = 0; dl = DelArr.length; while (cntr < dl) { blnum = DelArr[cntr]; stad = Block[blnum][2]; bcntr = Block[blnum][3]; if (((Block[blnum][0] == dmflag) || (Block[blnum][1] == 0)) || ((stad != 1) && (stad != 2))) { DelArr.splice(cntr, 1); dl--; } else if ((stad == 1) && (Block[blnum][0] == 0)) { Block[blnum][4] = 1; Block[blnum][0] = dmflag; cntr++; } else if (stad == 1) { if (((bcntr == delcnt1) || (bcntr == delcnt3)) || (bcntr == delcnt5)) { setVisibl(blnum, 0); } else if ((((bcntr == 0) || (bcntr == delcnt2)) || (bcntr == delcnt4)) || (bcntr == delcnt6)) { setVisibl(blnum, 1); } if (bcntr >= delcntr) { Block[blnum][2] = 2; Block[blnum][3] = 0; } else { Block[blnum][3] = ++bcntr; } Block[blnum][0] = dmflag; cntr++; } else if (stad == 2) { bcntr = bcntr + 7; if (31 < bcntr) { if (Block[blnum][4] == 1) { RemoveBl(blnum, 4); } else { RemoveBl(blnum, 3); } DelArr.splice(cntr, 1); dl--; } else { Block[blnum][3] = bcntr; SetSize(blnum, bcntr); cntr++; } Block[blnum][0] = dmflag; } } cntr = 0; dl = MoveArr.length; while (cntr < dl) { blnum = MoveArr[cntr]; bflag = Block[blnum][0]; stad = Block[blnum][2]; bcntr = Block[blnum][3]; if (((Block[blnum][0] == dmflag) || (Block[blnum][1] == 0)) || ((stad != 3) && (stad != 4))) { MoveArr.splice(cntr, 1); dl--; } else if ((stad == 3) && (bflag == 0)) { if (0 < CheckFall(blnum)) { Block[blnum][0] = dmflag; Block[blnum][3] = 0; Block[blnum][4] = 0; SetUpperFall(blnum, 3); cntr++; } else { MoveArr.splice(cntr, 1); Block[blnum][0] = 0; Block[blnum][2] = 0; dl--; } } else if (stad == 3) { Block[blnum][0] = dmflag; if (bcntr >= movecntr) { SetUpperFall(blnum, 4); Block[blnum][0] = 0; Block[blnum][2] = 4; Block[blnum][3] = 0; } else { Block[blnum][3] = ++bcntr; sparam = RotateArr[bcntr]; SetRotation(blnum, sparam); } cntr++; } else if ((stad == 4) && (bflag == 0)) { if (CheckFall(blnum) == 1) { Block[blnum][0] = dmflag; Block[blnum][3] = 0; SetUpperFall(blnum, 4); cntr++; } else { MoveArr.splice(cntr, 1); Block[blnum][0] = 0; Block[blnum][2] = 0; dl--; } } else if (stad == 4) { if (bcntr >= 40) { if (FinishFall(blnum, bcntr) == 1) { CheckAround(blnum, Block[blnum][1]); } else { Block[blnum][0] = dmflag; } cntr++; } else if ((bcntr + movecnt) >= 40) { bcntr = bcntr + movecnt; Block[blnum][3] = bcntr; if (FinishFall(blnum, bcntr) == 1) { CheckAround(blnum, Block[blnum][1]); } else { Block[blnum][0] = dmflag; } cntr++; } else { bcntr = bcntr + movecnt; Block[blnum][3] = bcntr; BlockDrop(blnum); Block[blnum][0] = dmflag; cntr++; } } } CheckMap(); if (((((drst == 0) || (drst == 2)) || (drst == 3)) || (drst == 6)) || (drst == 7)) { if ((drst == 2) || (drst == 3)) { drst = 0; } dnbl = Map[drY + 1][drX]; X = dr._x; if ((X + 5) < XPos[drX]) { Xf = drX - 1; stad = 6; } else if (XPos[drX] < (X - 5)) { Xf = drX + 1; stad = 7; } else { Xf = 0; } blnum = Map[drY - 1][drX]; bnum = Map[drY - 1][Xf]; dstname = Map[drY][Xf]; if ((drY < 100) && (((((Block[dnbl][2] == 4) && (0 < Block[dnbl][3])) || (0 < (!dnbl))) || (Block[dnbl][1] == 10)) || (Block[dnbl][2] == 2))) { drst = 1; if (X != XPos[drX]) { if (X < XPos[drX]) { upbl = Map[drY + 1][drX - 1]; } else { upbl = Map[drY + 1][drX + 1]; } if (((0 < upbl) && (!((Block[upbl][2] == 4) && (0 < Block[upbl][3])))) && (Block[upbl][1] != 10)) { dr._x = XPos[drX]; } } } else if ((((0 < Map[drY - 1][drX]) && (Block[blnum][2] == 4)) && (0 < Block[blnum][3])) && (Block[blnum][1] != 10)) { if (((Xf == 0) || ((((0 < Map[drY - 1][Xf]) && (Block[bnum][2] == 4)) && (0 < Block[bnum][3])) && (Block[bnum][1] != 10))) || ((dstname != 0) && (Block[dstname][1] != 10))) { drst = 8; } else { if (stad == 6) { drX--; } else { drX++; } dr._x = XPos[drX]; drst = stad; } dr._height = drH; ljump = 0; } else if (((((Xf != 0) && (0 < Map[drY - 1][Xf])) && (Block[bnum][2] == 4)) && (0 < Block[bnum][3])) && (Block[bnum][1] != 10)) { dr._height = drH; dr._x = XPos[drX]; if (10 < Math.abs(X - XPos[drX])) { drst = stad; } } if (10 < Math.abs(X - XPos[drX])) { if (((Block[bnum][1] == 10) && (Block[bnum][2] == 4)) && (0 < Block[bnum][3])) { TakeBottle(drY - 1, Xf); } if (Block[Map[drY][Xf]][1] == 10) { TakeBottle(drY, Xf); } if ((drst == 1) && (Block[Map[drY + 1][Xf]][1] == 10)) { TakeBottle(drY + 1, Xf); } } if (((Block[blnum][1] == 10) && (Block[blnum][2] == 4)) && (0 < Block[blnum][3])) { TakeBottle(drY - 1, drX); } if (Block[Map[drY][drX]][1] == 10) { TakeBottle(drY, drX); } if ((drst == 1) && (Block[Map[drY + 1][drX]][1] == 10)) { TakeBottle(drY + 1, drX); } } if (((drst == 0) || (drst == 2)) || (drst == 3)) { dnbl = 0; upbl = 0; if (Key.isDown(Key.SPACE)) { rjump = 0; ljump = 0; if (spready == 1) { dnbl = Map[drY + 1][drX]; upbl = "down"; if (Key.isDown(Key.LEFT)) { dnbl = Map[drY][drX - 1]; upbl = "left"; } else if (Key.isDown(Key.RIGHT)) { dnbl = Map[drY][drX + 1]; upbl = "right"; } else if (Key.isDown(Key.UP)) { dnbl = Map[drY - 1][drX]; upbl = "up"; } else if ((drY + 1) == 101) { drst = 9; spready = 0; } } } else if (Key.isDown(Key.LEFT)) { rjump = 0; ljump++; dnbl = Map[drY][drX - 1]; drst = 2; upbl = "step"; spready = 1; } else if (Key.isDown(Key.RIGHT)) { ljump = 0; rjump++; dnbl = Map[drY][drX + 1]; drst = 3; upbl = "step"; spready = 1; } else { rjump = 0; ljump = 0; dr._height = drH; dr._y = 200; spready = 1; } if (upbl != "step") { if ((((dnbl != 0) && (Block[dnbl][1] != 10)) && (((Block[dnbl][2] == 0) || (Block[dnbl][2] == 3)) || (Block[dnbl][2] == 1))) && ((dr._currentframe == 1) || (21 < dr._currentframe))) { spready = 0; if (9 < Block[dnbl][1]) { if (Block[dnbl][1] == 11) { DestroyHB(dnbl, 2); Block[dnbl][1] = 12; } else if (Block[dnbl][1] == 12) { DestroyHB(dnbl, 3); Block[dnbl][1] = 13; } else if (Block[dnbl][1] == 13) { DestroyHB(dnbl, 4); Block[dnbl][1] = 14; } else if (Block[dnbl][1] == 14) { DelArr.push(dnbl); Block[dnbl][2] = 2; airplus = airplus - 20; infom.infom.infom = "-20"; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } } } else if ((dnbl != 0) && (Block[dnbl][2] != 4)) { DelArr.push(dnbl); Block[dnbl][0] = 0; Block[dnbl][2] = 2; Block[dnbl][3] = 0; } } if (upbl != 0) { with (_root.dr) { gotoAndPlay(_root.upbl); } with (_root.dr.dr1) { gotoAndPlay("nbeat"); } } } X = dr._x; if ((drst == 2) && (((0 < (!dnbl)) || (XPos[drX] < X)) || (Block[dnbl][1] == 10))) { rjump = 0; ljump = 0; dr._height = drH; dr._y = 200; if (X < 30) { } else if ((X - drilcnt) < 30) { dr._x = 30; } else { dr._x = X - drilcnt; if ((X - drilcnt) < XPmin[drX]) { drX--; } if (dr._currentframe == 1) { with (_root.dr) { gotoAndPlay(_root.upbl); } } } } else if (drst == 2) { if (5 < ljump) { if ((((0 < (!Map[drY - 1][drX])) || (Block[Map[drY - 1][drX]][1] == 10)) && ((0 < (!Map[drY - 1][drX - 1])) || (Block[Map[drY - 1][drX - 1]][1] == 10))) && ((!(((0 < Map[drY - 2][drX - 1]) && (Block[Map[drY - 2][drX - 1]][2] == 4)) && (0 < Block[Map[drY - 2][drX - 1]][0]))) || (Block[Map[drY - 2][drX - 1]][1] == 10))) { dr._height = drH; dr._y = 200; drst = 4; ljump = 6; } } else { dr._height = drH - (ljump * 2); dr._y = 200 + ljump; dr._x = XPos[drX]; } } else if ((drst == 3) && (((0 < (!dnbl)) || (X < XPos[drX])) || (Block[dnbl][1] == 10))) { rjump = 0; ljump = 0; dr._height = drH; dr._y = 200; if (390 < X) { } else if (390 < (X + drilcnt)) { dr._x = 390; } else { dr._x = X + drilcnt; if (XPmax[drX] < (X + drilcnt)) { drX++; } if (dr._currentframe == 1) { with (_root.dr) { gotoAndPlay(_root.upbl); } } } } else if (drst == 3) { if (5 < rjump) { if ((((0 < (!Map[drY - 1][drX])) || (Block[Map[drY - 1][drX]][1] == 10)) && ((0 < (!Map[drY - 1][drX + 1])) || (Block[Map[drY - 1][drX + 1]][1] == 10))) && ((!(((0 < Map[drY - 2][drX + 1]) && (Block[Map[drY - 2][drX + 1]][2] == 4)) && (0 < Block[Map[drY - 2][drX + 1]][0]))) || (Block[Map[drY - 2][drX + 1]][1] == 10))) { dr._height = drH; dr._y = 200; drst = 5; rjump = 6; } } else { dr._height = drH - (rjump * 2); dr._y = 200 + rjump; dr._x = XPos[drX]; } } } if (drst == 4) { if (ljump < 7) { FallDrill(-20); drF = drF + 20; ljump++; } else { FallDrill(-20); drF = 0; ljump = 0; drY--; drX--; drst = 0; X = dr._x; dr._x = X - 18; CheckMap(); clev--; } } else if (drst == 5) { if (rjump < 7) { FallDrill(-20); drF = drF + 20; rjump++; } else { FallDrill(-20); drF = 0; ljump = 0; drY--; drX++; drst = 0; X = dr._x; dr._x = X + 18; CheckMap(); clev--; } } else if (drst == 1) { dr._height = drH; dr._y = 200; dnbl = Map[drY + 1][drX]; bcntr = Block[dnbl][3]; if ((((0 < (!dnbl)) || (Block[dnbl][1] == 10)) || (Block[dnbl][2] == 2)) || (((Block[dnbl][2] == 4) && (bcntr >= drF)) && (bcntr < 40))) { if (-40 >= (drF - movecnt)) { sparam = 40 + drF; FallDrill(sparam); drF = 0; drst = 0; drY++; EraseMap(drY - 15); CheckMap(); if (0 < drY) { clev++; } } else { drF = drF - movecnt; FallDrill(0); } } else if ((0 < dnbl) && (Block[dnbl][2] != 4)) { drst = 0; } } else if (drst == 6) { if (ljump == 0) { dr._height = 30; dr._y = 205; ljump++; } else if (ljump == 5) { dr._height = 35; dr._y = 202.5; ljump++; } else if (ljump == 6) { dr._height = drH; dr._y = 200; ljump++; } else if (6 < ljump) { drst = 0; } else { ljump++; } } else if (drst == 7) { if (ljump == 0) { dr._height = 30; dr._y = 205; ljump++; } else if (ljump == 5) { dr._height = 35; dr._y = 202.5; ljump++; } else if (ljump == 6) { dr._height = drH; dr._y = 200; ljump++; } else if (6 < ljump) { drst = 0; } else { ljump++; } } else if (drst == 8) { if (ljump == 0) { infom.infom.infom = ":("; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } ljump++; } else if (ljump < movespeed) { dr._height = drH - (movecnt * ljump); dr._y = 200 + ((ljump * movecnt) / 2); ljump++; } else if (40 < ljump) { drst = 0; dr._height = drH; dr._y = 200; dr._x = XPos[drX]; nair = 100; acnt = 0; airc._x = 603; clife--; if (clife >= 1) { } else { GameOver(); setProperty("nl", _x , -300); removeMovieClip("pauz"); removeMovieClip("dr"); gotoAndPlay (7); } } else { LooseLife(); ljump++; } } else if (drst == 9) { if (ljump >= 11) { nl._alpha = 100; nl._x = -300; curlev++; if (NLev[0][2] < curlev) { removeMovieClip("dr"); gotoAndPlay (7); } else { nl.nextlev = curlev * 100; gotoAndPlay (4); } } else if (ljump == 10) { ljump = 11; } else { dnbl = nl._alpha - 9; nl._alpha = dnbl; FallDrill(0); drY++; ljump++; } } if (drst != 8) { acnt++; if ((acnt >= aircnt) && (drst != 8)) { if (0 < nair) { acnt = 0; X = airc._x; airc._x = X - 1.23; nair--; if (nair < 10) { infom.infom.infom = nair; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } } } else { drst = 8; } } if (0 < airplus) { if (nair >= 99) { airc._x = 603; nair = 100; } else { X = airc._x + 1.23; airc._x = X; nair++; } if (!((11 < airclip._currentframe) && (airclip._currentframe < 21))) { with (airclip) { gotoAndPlay("good"); } } airplus--; } else if (airplus < 0) { if (1 >= nair) { acnt = aircnt; airc._x = 480; nair = 0; } else { X = airc._x - 1.23; airc._x = X; nair--; } if (!((1 < airclip._currentframe) && (airclip._currentframe < 11))) { with (airclip) { gotoAndPlay("bad"); } } airplus++; } else if ((nair < 20) && (!((1 < airclip._currentframe) && (airclip._currentframe < 11)))) { with (airclip) { gotoAndPlay("bad"); } } } play();
Frame 6
gotoAndPlay (5);
Frame 7
dnbl = Math.ceil((15 * clev) / (NLev[0][2] * 100)); cntr = 1; while (dnbl >= cntr) { eval ("end" + cntr).waitime = (cntr * 10) + 1; cntr++; } if (clev >= (NLev[0][2] * 100)) { with (finaldrill) { gotoAndPlay("happy"); } with (salut) { gotoAndPlay("win"); } } stop();
Frame 8
stop();
Symbol 14 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 2
stop();
Symbol 14 MovieClip Frame 3
stop();
Symbol 14 MovieClip Frame 4
stop();
Symbol 14 MovieClip Frame 5
stop();
Symbol 14 MovieClip Frame 6
play();
Symbol 14 MovieClip Frame 35
with (_root) { gotoAndPlay("menu"); }
Symbol 30 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 2
stop();
Symbol 30 MovieClip Frame 3
stop();
Symbol 30 MovieClip Frame 4
stop();
Symbol 30 MovieClip Frame 5
stop();
Symbol 30 MovieClip Frame 6
stop();
Symbol 30 MovieClip Frame 7
stop();
Symbol 45 Button
on (rollOver) { blname = 2; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(4, 4, 5); NLev[1] = new Array(); NLev[1][1] = new Array(0, 15, 2, 1); NLev[1][2] = new Array(0, 0, 0, 2, 2, 1); NLev[1][3] = new Array(1, 1, 2, 2, 2, 5, 5, 4, 4, 4); NLev[2] = new Array(); NLev[2][1] = new Array(1, 20, 2, 2); NLev[2][2] = new Array(1, 1, 2, 2, 2); NLev[2][3] = new Array(1, 1, 2, 2, 2, 5, 5, 4, 4, 4, 3); NLev[3] = new Array(); NLev[3][1] = new Array(5, 25, 2, 3); NLev[3][2] = new Array(0, 1, 2, 2, 2, 3); NLev[3][3] = new Array(1, 1, 2, 2, 2, 3, 3, 3, 4); NLev[4] = new Array(); NLev[4][1] = new Array(2, 15, 3, 4); NLev[4][2] = new Array(3, 3, 2, 2, 2, 1); NLev[4][3] = new Array(1, 1, 5, 5, 5); NLev[5] = new Array(); NLev[5][1] = new Array(3, 15, 2, 5, 1); NLev[5][2] = new Array(3, 3, 4, 4, 4, 2); NLev[5][3] = new Array(1, 1, 2, 2, 2, 4, 4, 3, 5); play(); aircnt = 22; }
Symbol 49 Button
on (rollOver) { blname = 3; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(4, 3, 10); NLev[1] = new Array(); NLev[1][1] = new Array(1, 20, 2, 6); NLev[1][2] = new Array(0, 0, 2, 2, 3, 3, 3, 3); NLev[1][3] = new Array(5, 5, 5, 4, 4, 2, 2, 2, 1, 1); NLev[2] = new Array(); NLev[2][1] = new Array(2, 25, 3, 5); NLev[2][2] = new Array(1, 6, 6, 7, 7, 7, 4, 4, 4); NLev[2][3] = new Array(1, 1, 1, 1, 2, 2, 3, 4, 4); NLev[3] = new Array(); NLev[3][1] = new Array(1, 15, 4, 4); NLev[3][2] = new Array(10, 11, 11, 8); NLev[3][3] = new Array(1, 1, 1, 1, 2, 2, 2, 3, 4, 5); NLev[4] = new Array(); NLev[4][1] = new Array(2, 20, 2, 3, 1); NLev[4][2] = new Array(0, 2, 2, 3, 3, 3, 3, 3, 3, 12); NLev[4][3] = new Array(2, 2, 2, 3, 3, 3, 4, 4, 4, 1, 6); NLev[5] = new Array(); NLev[5][1] = new Array(5, 25, 3, 2); NLev[5][2] = new Array(4, 5, 5, 5, 9, 9, 9, 9, 9, 14, 14, 14); NLev[5][3] = new Array(3, 3, 4); NLev[6] = new Array(); NLev[6][1] = new Array(3, 15, 4, 1); NLev[6][2] = new Array(10, 10, 11, 11, 11, 13, 13, 13, 13); NLev[6][3] = new Array(1, 1, 1, 2, 2, 2, 3, 4, 6); NLev[7] = new Array(); NLev[7][1] = new Array(5, 20, 2, 6); NLev[7][2] = new Array(12, 12, 12, 3, 3, 3, 2, 2); NLev[7][3] = new Array(1, 2, 3, 4, 5, 1, 3, 1, 3); NLev[8] = new Array(); NLev[8][1] = new Array(6, 25, 2, 5, 1); NLev[8][2] = new Array(5, 5, 9, 9, 9, 4, 4, 14, 14, 14); NLev[8][3] = new Array(1, 1, 1, 2, 2, 4, 4, 6); NLev[9] = new Array(); NLev[9][1] = new Array(2, 15, 3, 4); NLev[9][2] = new Array(8, 10, 11, 13); NLev[9][3] = new Array(2, 2, 3, 3, 3, 4, 5); NLev[10] = new Array(); NLev[10][1] = new Array(6, 30, 1, 3); NLev[10][2] = new Array(12, 12, 12, 2, 2, 3, 3, 3, 0, 0); NLev[10][3] = new Array(1, 2, 3, 4, 5, 6, 1, 1, 5, 5); play(); aircnt = 20; }
Symbol 53 Button
on (rollOver) { blname = 4; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(4, 3, 20); NLev[1] = new Array(); NLev[1][1] = new Array(1, 20, 2, 1); NLev[1][2] = new Array(0, 2, 2, 3, 3, 3); NLev[1][3] = new Array(6, 5, 4, 4, 4, 3, 3, 3); NLev[2] = new Array(); NLev[2][1] = new Array(2, 25, 3, 2); NLev[2][2] = new Array(1, 1, 6, 6, 6, 7, 7, 7, 4, 4); NLev[2][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5); NLev[3] = new Array(); NLev[3][1] = new Array(1, 30, 4, 3); NLev[3][2] = new Array(8, 8, 8, 8, 10, 10, 11); NLev[3][3] = new Array(1, 4, 5, 6, 4, 4, 5, 5, 6); NLev[4] = new Array(); NLev[4][1] = new Array(2, 15, 2, 4); NLev[4][2] = new Array(0, 2, 3, 3, 3, 12); NLev[4][3] = new Array(1, 1, 1, 3, 3, 4, 4, 4, 4, 5, 2); NLev[5] = new Array(); NLev[5][1] = new Array(3, 25, 2, 5, 1); NLev[5][2] = new Array(6, 4, 5, 5, 7, 7); NLev[5][3] = new Array(1, 1, 1, 3, 4, 4, 4, 5, 5, 6, 6); NLev[6] = new Array(); NLev[6][1] = new Array(5, 30, 3, 6); NLev[6][2] = new Array(8, 8, 10, 10, 11, 11, 13); NLev[6][3] = new Array(1, 2, 3, 4, 5); NLev[7] = new Array(); NLev[7][1] = new Array(3, 20, 1, 1); NLev[7][2] = new Array(0, 2, 2, 3, 3, 13); NLev[7][3] = new Array(2, 2, 2, 2, 3); NLev[8] = new Array(); NLev[8][1] = new Array(5, 25, 2, 2); NLev[8][2] = new Array(5, 5, 9, 9, 14, 14, 14, 4, 4, 4); NLev[8][3] = new Array(1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 5); NLev[9] = new Array(); NLev[9][1] = new Array(4, 30, 3, 3); NLev[9][2] = new Array(10, 10, 11, 11, 13, 13, 13); NLev[9][3] = new Array(2, 3, 4, 5, 6, 2, 2, 3, 3, 4, 4, 4, 5); NLev[10] = new Array(); NLev[10][1] = new Array(6, 15, 1, 4); NLev[10][2] = new Array(0, 0, 2, 2, 3, 3, 3, 12); NLev[10][3] = new Array(1, 1, 1, 2, 2, 2, 3, 4); NLev[11] = new Array(); NLev[11][1] = new Array(4, 25, 2, 5, 1); NLev[11][2] = new Array(3, 3, 3, 3, 3, 3, 2, 2, 0); NLev[11][3] = new Array(1, 2, 3, 4, 5, 6, 1, 1, 1, 2, 2, 4, 4, 5, 6); NLev[12] = new Array(); NLev[12][1] = new Array(6, 30, 2, 6); NLev[12][2] = new Array(1, 6, 6, 7, 7, 4, 4, 4, 4); NLev[12][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 5, 5, 5); NLev[13] = new Array(); NLev[13][1] = new Array(7, 20, 2, 1); NLev[13][2] = new Array(7, 7, 6, 6, 14, 14, 14, 4, 4, 4); NLev[13][3] = new Array(1, 2, 3, 4, 5, 6, 1, 2, 2, 3, 4, 4); NLev[14] = new Array(); NLev[14][1] = new Array(8, 25, 2, 2, 1); NLev[14][2] = new Array(6, 4, 4, 5, 5, 9, 9, 9, 14, 14, 14); NLev[14][3] = new Array(1, 2, 3, 4, 5, 2, 2, 2, 4, 4, 4); NLev[15] = new Array(); NLev[15][1] = new Array(7, 30, 2, 3); NLev[15][2] = new Array(9, 9, 9, 5, 4, 10); NLev[15][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 6, 6, 6); NLev[16] = new Array(); NLev[16][1] = new Array(8, 15, 3, 4); NLev[16][2] = new Array(7, 10, 10, 11, 13, 13, 13); NLev[16][3] = new Array(2, 2, 2, 3, 4, 4, 4); NLev[17] = new Array(); NLev[17][1] = new Array(9, 25, 3, 5); NLev[17][2] = new Array(13, 13, 13, 11, 11, 10, 10); NLev[17][3] = new Array(1, 2, 3, 4, 5, 6, 1, 1, 1, 4, 4, 4, 6, 6, 6); NLev[18] = new Array(); NLev[18][1] = new Array(4, 30, 2, 6, 1); NLev[18][2] = new Array(10, 10, 11, 11, 8, 8, 8, 8, 8); NLev[18][3] = new Array(1, 1, 1, 2, 2, 2, 4, 4, 4, 5); NLev[19] = new Array(); NLev[19][1] = new Array(9, 20, 2, 1); NLev[19][2] = new Array(10, 10, 11, 11, 8, 8, 13); NLev[19][3] = new Array(1, 1, 1, 2, 2, 2, 3, 3, 3, 6); NLev[20] = new Array(); NLev[20][1] = new Array(7, 25, 2, 4); NLev[20][2] = new Array(10, 11, 8, 13, 5); NLev[20][3] = new Array(1, 2, 3, 4, 5, 1, 2, 3, 5, 1, 2, 3, 5, 2, 3); play(); aircnt = 17; }
Symbol 57 Button
on (rollOver) { blname = 5; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(3, 3, 20); NLev[1] = new Array(); NLev[1][1] = new Array(2, 40, 2, 1); NLev[1][2] = new Array(3, 3, 3, 3, 3, 3, 2, 2, 0); NLev[1][3] = new Array(1, 1, 2, 2, 3, 3, 4, 5); NLev[2] = new Array(); NLev[2][1] = new Array(3, 21, 2, 2); NLev[2][2] = new Array(1, 6, 6, 7, 7, 4, 4, 4, 4); NLev[2][3] = new Array(1, 1, 2, 2, 2, 3, 3, 3, 3, 5); NLev[3] = new Array(); NLev[3][1] = new Array(2, 30, 2, 3); NLev[3][2] = new Array(7, 7, 6, 6, 14, 14, 14, 4, 4, 4); NLev[3][3] = new Array(1, 3, 3, 3, 4, 4, 4, 4, 5, 5); NLev[4] = new Array(); NLev[4][1] = new Array(3, 40, 2, 4); NLev[4][2] = new Array(6, 4, 4, 5, 5, 9, 9, 9, 14, 14, 14); NLev[4][3] = new Array(1, 1, 1, 2, 3, 3, 4, 4, 4, 4, 5); NLev[5] = new Array(); NLev[5][1] = new Array(5, 16, 2, 5, 1); NLev[5][2] = new Array(9, 9, 9, 5, 4, 10); NLev[5][3] = new Array(1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 5, 6, 6, 6); NLev[6] = new Array(); NLev[6][1] = new Array(6, 30, 3, 6); NLev[6][2] = new Array(7, 10, 10, 11, 13, 13, 13); NLev[6][3] = new Array(1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3); NLev[7] = new Array(); NLev[7][1] = new Array(5, 40, 3, 1); NLev[7][2] = new Array(13, 13, 13, 11, 11, 10, 10); NLev[7][3] = new Array(1, 2, 3, 4, 5, 6); NLev[8] = new Array(); NLev[8][1] = new Array(6, 21, 2, 2); NLev[8][2] = new Array(10, 10, 11, 11, 8, 8, 8, 8, 8); NLev[8][3] = new Array(2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 5); NLev[9] = new Array(); NLev[9][1] = new Array(4, 30, 2, 3); NLev[9][2] = new Array(10, 10, 11, 11, 8, 8, 13); NLev[9][3] = new Array(1, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 6, 6, 6, 6); NLev[10] = new Array(); NLev[10][1] = new Array(7, 40, 2, 4, 1); NLev[10][2] = new Array(10, 11, 8, 13, 5); NLev[10][3] = new Array(2, 3, 4, 5, 2, 3, 4, 2, 4, 2, 4); NLev[11] = new Array(); NLev[11][1] = new Array(4, 16, 1, 5); NLev[11][2] = new Array(0, 2, 2, 3, 3, 3, 12); NLev[11][3] = new Array(1, 1, 1, 2, 2, 2, 2, 4, 4, 5, 5); NLev[12] = new Array(); NLev[12][1] = new Array(7, 30, 2, 6); NLev[12][2] = new Array(13, 13, 13, 10, 10, 10, 11); NLev[12][3] = new Array(2, 2, 2, 2, 2, 2, 3, 3, 3, 3); NLev[13] = new Array(); NLev[13][1] = new Array(8, 40, 1, 1, 1); NLev[13][2] = new Array(14, 14, 14, 4, 4, 9, 9, 5, 6); NLev[13][3] = new Array(2, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, 5, 6); NLev[14] = new Array(); NLev[14][1] = new Array(9, 21, 1, 2, 1); NLev[14][2] = new Array(10, 10, 11, 11, 11, 8, 8, 8, 8); NLev[14][3] = new Array(1, 2, 3, 5, 4, 4, 4, 4); NLev[15] = new Array(); NLev[15][1] = new Array(8, 30, 1, 3); NLev[15][2] = new Array(0, 2, 2, 3, 3, 3, 12, 12, 12, 12); NLev[15][3] = new Array(2, 2, 3, 3, 4, 4, 4, 4, 5); NLev[16] = new Array(); NLev[16][1] = new Array(9, 40, 1, 4); NLev[16][2] = new Array(4, 5, 6, 7, 9, 14); NLev[16][3] = new Array(1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5); NLev[17] = new Array(); NLev[17][1] = new Array(4, 16, 1, 5); NLev[17][2] = new Array(10, 10, 11, 11, 8, 8, 13, 13, 13); NLev[17][3] = new Array(1, 1, 1, 1, 2, 3, 3, 3, 4, 4, 4, 5); NLev[18] = new Array(); NLev[18][1] = new Array(7, 30, 1, 6, 1); NLev[18][2] = new Array(12, 12, 12, 12, 12, 2, 2, 3, 3); NLev[18][3] = new Array(1, 1, 1, 1, 2, 2, 2, 4, 4, 4, 3, 1, 2, 4); NLev[19] = new Array(); NLev[19][1] = new Array(8, 40, 1, 1); NLev[19][2] = new Array(4, 5, 5, 6, 7, 7, 7, 9, 9, 9, 14, 14); NLev[19][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6); NLev[20] = new Array(); NLev[20][1] = new Array(9, 21, 1, 4); NLev[20][2] = new Array(10, 11, 8, 13, 13, 13, 13); NLev[20][3] = new Array(1, 5, 2, 2, 3, 3, 3, 3, 4, 4); play(); aircnt = 15; }
Symbol 61 Button
on (rollOver) { blname = 6; } on (rollOut) { blname = 1; } on (release) { Bricks = new Array(0, 6, 5, 6, 5, 6, 5); PLev = new Array(); PLev[1] = new Array(2, 0, 1, 2, 3); PLev[2] = new Array(2, 1, 2, 3, 6); PLev[3] = new Array(2, 2, 3, 6, 7); PLev[4] = new Array(2, 3, 4, 5, 6, 7); PLev[5] = new Array(2, 2, 3, 5, 7); PLev[6] = new Array(2, 0, 4, 5, 7, 8); PLev[7] = new Array(2, 1, 9, 10, 4, 8); PLev[8] = new Array(2, 1, 11, 14, 9); PLev[9] = new Array(3, 1, 14, 11, 13); PLev[10] = new Array(2, 0, 2, 12); PLev[11] = new Array(2, 10, 11, 13, 8); PLev[12] = new Array(2, 10, 9, 4, 5, 8); PLev[13] = new Array(1, 0, 2, 3, 1, 12); PLev[14] = new Array(2, 10, 1, 11, 6, 7); PLev[15] = new Array(2, 4, 5, 12, 14, 2); PLev[16] = new Array(3, 10, 13, 8, 9); PLev[17] = new Array(2, 14, 4, 5, 10, 13); PLev[18] = new Array(2, 11, 10, 4, 9, 8, 13); PLev[19] = new Array(2, 12, 11, 10, 13, 8, 4, 6, 14); PLev[20] = new Array(1, 0, 2, 3, 6, 12, 9); NLev = new Array(); NLev[0] = new Array(4, 3, 20); scntr = 1; while (20 >= scntr) { NLev[scntr] = new Array(); NLev[scntr][1] = new Array(); NLev[scntr][2] = new Array(); NLev[scntr][3] = new Array(); NLev[scntr][1][0] = Math.round(scntr / 4) + random(5); NLev[scntr][1][1] = random(25) + 15; NLev[scntr][1][2] = PLev[scntr][0]; NLev[scntr][1][3] = random(6) + 1; brtype = PLev[scntr].length - 1; bcnt = 0; while (bcnt < (brtype * 2)) { NLev[scntr][2][bcnt] = PLev[scntr][random(brtype) + 1]; bcnt++; } bcnt = 0; brtype = Bricks[NLev[scntr][1][3]]; sparam = brtype + random(brtype); while (sparam >= bcnt) { NLev[scntr][3][bcnt] = random(Bricks[NLev[scntr][1][3]]) + 1; bcnt++; } scntr++; } NLev[5][1][4] = 1; NLev[10][1][4] = 1; NLev[14][1][4] = 1; NLev[18][1][4] = 1; aircnt = 20; play(); }
Symbol 65 Button
on (rollOver) { blname = 7; } on (rollOut) { blname = 1; } on (release) { gotoAndStop (8); }
Symbol 75 MovieClip Frame 1
play();
Symbol 75 MovieClip Frame 105
gotoAndStop (1);
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 2
play();
Symbol 85 MovieClip Frame 6
gotoAndStop (1);
Symbol 85 MovieClip Frame 7
play();
Symbol 85 MovieClip Frame 11
gotoAndStop (1);
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
play();
Symbol 86 MovieClip Frame 6
gotoAndStop (1);
Symbol 86 MovieClip Frame 7
play();
Symbol 86 MovieClip Frame 11
gotoAndStop (1);
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 6
gotoAndStop (1);
Symbol 87 MovieClip Frame 11
gotoAndStop (1);
Symbol 87 MovieClip Frame 16
gotoAndStop (1);
Symbol 87 MovieClip Frame 21
gotoAndStop (1);
Symbol 87 MovieClip Frame 22
with (dr1) { gotoAndPlay("step"); }
Symbol 87 MovieClip Frame 29
gotoAndStop (1);
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 30
infom.infom = ""; gotoAndStop (1);
Symbol 102 Button
on (release, keyPress "<Enter>") { function SubsBl(blnum) { trace((((((((((("Block " + blnum) + " flag ") + Block[blnum][0]) + " col ") + Block[blnum][1]) + " stad ") + Block[blnum][2]) + " cnt ") + Block[blnum][3]) + " param ") + Block[blnum][4]); trace("COORDS:"); scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; trace((("Y " + Y) + " X ") + X); trace("name " + MapN[Y][X]); scntr++; } if (0 < Block[blnum][5]) { trace("special " + SBlock[Block[blnum][5]]); } } if ((0 < iX) && (0 < iY)) { blnum = Map[iY][iX]; trace("name on pos " + MapN[iY][iX]); SubsBl(blnum); } if (0 < ibl) { SubsBl(ibl); } if (0 < dbl) { DelArr.push(dbl); Block[dbl][0] = 0; Block[dbl][2] = 2; } if ((0 < dX) && (0 < dY)) { dbl = Map[dY][dX]; DelArr.push(dbl); Block[dbl][0] = 0; Block[dbl][2] = 2; } }
Symbol 108 Button
on (release) { downh = Map[drY + 1][drX]; trace((((("driller " + drst) + " down ") + downh) + " stad ") + Block[downh][2]); }
Symbol 110 Button
on (release) { trace("move " + MoveArr); }
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
stop();
Symbol 115 MovieClip Frame 3
stop();
Symbol 115 MovieClip Frame 4
stop();
Symbol 118 Button
on (release, keyPress "<Enter>") { trace(eval (ibl)); }
Symbol 184 Button
on (release) { Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } X++; } Y++; } curlev++; if (NLev[0][2] < curlev) { removeMovieClip("dr"); gotoAndPlay (7); } else { nl.nextlev = curlev * 100; gotoAndPlay (4); clev = (Math.floor(clev / 100) * 100) + 100; } }
Symbol 188 Button
on (release) { clife++; }
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 11
stop();
Symbol 198 MovieClip Frame 21
stop();
Symbol 209 Button
on (release) { Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } X++; } Y++; } pauz._x = -300; paused = 0; removeMovieClip("dr"); gotoAndPlay (7); }
Symbol 213 Button
on (release) { if (paused == 0) { _root.stop(); paused = 1; _root.pauz._x = 210; } else { _root.play(); paused = 0; _root.pauz._x = -300; } }
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 2
play();
Symbol 217 MovieClip Frame 65
gotoAndPlay (2);
Symbol 220 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 220 MovieClip Frame 10
stop();
Symbol 221 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 221 MovieClip Frame 10
stop();
Symbol 222 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 222 MovieClip Frame 10
stop();
Symbol 224 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 224 MovieClip Frame 10
stop();
Symbol 225 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 225 MovieClip Frame 10
stop();
Symbol 227 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 227 MovieClip Frame 10
stop();
Symbol 228 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 228 MovieClip Frame 10
stop();
Symbol 246 MovieClip Frame 135
gotoAndPlay (1);
Symbol 246 MovieClip Frame 265
gotoAndPlay (136);
Symbol 250 Button
on (release) { clev = 0; curlev = 1; airc._x = 603; nair = 100; clife = 3; gotoAndPlay (3); }
Symbol 254 Button
on (release) { clev = 0; curlev = 1; airc._x = 603; nair = 100; clife = 3; gotoAndPlay (2); }
Symbol 256 Button
on (release) { gotoAndPlay (2); }
Symbol 261 Button
on (release) { getURL ("mailto:maxim@mail15.com"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:12 13 14 246  Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:12 13 14 240 245 246  Timeline
Symbol 6 GraphicUsed by:7 68
Symbol 7 MovieClipUses:6Used by:12 13 14
Symbol 8 GraphicUsed by:9 76
Symbol 9 MovieClipUses:8Used by:12 13 14 243 244 246
Symbol 10 GraphicUsed by:11 229
Symbol 11 MovieClipUses:10Used by:12 13 246  Timeline
Symbol 12 MovieClipUses:3 5 7 9 11Used by:14
Symbol 13 MovieClipUses:3 5 7 9 11Used by:14
Symbol 14 MovieClipUses:12 5 9 7 3 13Used by:Timeline
Symbol 15 FontUsed by:16 17 19 20 21 22 23 24 25 26 27 28 29 190 191 192
Symbol 16 TextUses:15Used by:30
Symbol 17 TextUses:15Used by:30
Symbol 18 FontUsed by:19 22 24 26
Symbol 19 TextUses:15 18Used by:30
Symbol 20 TextUses:15Used by:30
Symbol 21 TextUses:15Used by:30
Symbol 22 TextUses:15 18Used by:30
Symbol 23 TextUses:15Used by:30
Symbol 24 TextUses:15 18Used by:30
Symbol 25 TextUses:15Used by:30
Symbol 26 TextUses:15 18Used by:30
Symbol 27 TextUses:15Used by:30
Symbol 28 TextUses:15Used by:30
Symbol 29 TextUses:15Used by:30
Symbol 30 MovieClipUses:16 17 19 20 21 22 23 24 25 26 27 28 29Used by:Timeline
Symbol 31 GraphicUsed by:32 167
Symbol 32 MovieClipUses:31Used by:Timeline
Symbol 33 GraphicUsed by:34 169
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 GraphicUsed by:36 168
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 GraphicUsed by:38 182
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:Timeline
Symbol 41 GraphicUsed by:45 49 53 57 61 65 209 213 250 254 256
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 ButtonUses:41 42 43 44Used by:Timeline
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:41 46 47 48Used by:Timeline
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:41 50 51 52Used by:Timeline
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:41 54 55 56Used by:Timeline
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:41 58 59 60Used by:Timeline
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 ButtonUses:41 62 63 64Used by:Timeline
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:Timeline
Symbol 68 MovieClipUses:6Used by:Timeline
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:69 70 71 72 73 74Used by:Timeline
Symbol 76 MovieClipUses:8Used by:246  Timeline
Symbol 77 GraphicUsed by:85 86
Symbol 78 GraphicUsed by:85 86
Symbol 79 GraphicUsed by:85 86
Symbol 80 GraphicUsed by:85 86
Symbol 81 GraphicUsed by:85 86
Symbol 82 GraphicUsed by:85 86
Symbol 83 GraphicUsed by:85 86
Symbol 84 GraphicUsed by:85 86
Symbol 85 MovieClipUses:77 78 79 80 81 82 83 84Used by:87
Symbol 86 MovieClipUses:77 78 79 80 81 82 83 84Used by:87
Symbol 87 MovieClipUses:85 86Used by:Timeline
Symbol 88 GraphicUsed by:91
Symbol 89 FontUsed by:90 193 194 203
Symbol 90 EditableTextUses:89Used by:91
Symbol 91 MovieClipUses:88 90Used by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 FontUsed by:96 97 98 99 101 103 104 105 106 107 109 143
Symbol 96 EditableTextUses:95Used by:Timeline
Symbol 97 EditableTextUses:95Used by:Timeline
Symbol 98 TextUses:95Used by:Timeline
Symbol 99 EditableTextUses:95Used by:Timeline
Symbol 100 GraphicUsed by:102 108 110 118
Symbol 101 TextUses:95Used by:102 118
Symbol 102 ButtonUses:100 101Used by:Timeline
Symbol 103 EditableTextUses:95Used by:Timeline
Symbol 104 TextUses:95Used by:Timeline
Symbol 105 EditableTextUses:95Used by:Timeline
Symbol 106 EditableTextUses:95Used by:Timeline
Symbol 107 TextUses:95Used by:108
Symbol 108 ButtonUses:100 107Used by:Timeline
Symbol 109 TextUses:95Used by:110
Symbol 110 ButtonUses:100 109Used by:Timeline
Symbol 111 GraphicUsed by:115
Symbol 112 GraphicUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:111 112 113 114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 ButtonUses:100 101Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:144
Symbol 143 EditableTextUses:95Used by:144
Symbol 144 MovieClipUses:142 143Used by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:Timeline
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:Timeline
Symbol 167 MovieClipUses:31Used by:Timeline
Symbol 168 MovieClipUses:35Used by:Timeline
Symbol 169 MovieClipUses:33Used by:Timeline
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:Timeline
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:Timeline
Symbol 174 GraphicUsed by:175 219
Symbol 175 MovieClipUses:174Used by:220 221 222  Timeline
Symbol 176 GraphicUsed by:177 223
Symbol 177 MovieClipUses:176Used by:224 225  Timeline
Symbol 178 GraphicUsed by:179 226
Symbol 179 MovieClipUses:178Used by:227 228  Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:Timeline
Symbol 182 MovieClipUses:37Used by:Timeline
Symbol 183 GraphicUsed by:184
Symbol 184 ButtonUses:183Used by:Timeline
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:Timeline
Symbol 187 GraphicUsed by:188
Symbol 188 ButtonUses:187Used by:Timeline
Symbol 189 GraphicUsed by:Timeline
Symbol 190 TextUses:15Used by:Timeline
Symbol 191 TextUses:15Used by:Timeline
Symbol 192 TextUses:15Used by:Timeline
Symbol 193 EditableTextUses:89Used by:Timeline
Symbol 194 EditableTextUses:89Used by:Timeline
Symbol 195 GraphicUsed by:196 197
Symbol 196 MovieClipUses:195Used by:198
Symbol 197 MovieClipUses:195Used by:198
Symbol 198 MovieClipUses:196 197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 EditableTextUses:89Used by:Timeline
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:Timeline
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 ButtonUses:41 206 207 208Used by:Timeline
Symbol 210 GraphicUsed by:213
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 ButtonUses:41 210 211 212Used by:Timeline
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:217
Symbol 217 MovieClipUses:214 216Used by:Timeline
Symbol 218 GraphicUsed by:Timeline
Symbol 219 MovieClipUses:174Used by:220 221 222
Symbol 220 MovieClipUses:219 175Used by:Timeline
Symbol 221 MovieClipUses:219 175Used by:Timeline
Symbol 222 MovieClipUses:219 175Used by:Timeline
Symbol 223 MovieClipUses:176Used by:224 225
Symbol 224 MovieClipUses:223 177Used by:Timeline
Symbol 225 MovieClipUses:223 177Used by:Timeline
Symbol 226 MovieClipUses:178Used by:227 228
Symbol 227 MovieClipUses:226 179Used by:Timeline
Symbol 228 MovieClipUses:226 179Used by:Timeline
Symbol 229 MovieClipUses:10Used by:246
Symbol 230 GraphicUsed by:233
Symbol 231 GraphicUsed by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:230 231 232Used by:246
Symbol 234 ShapeTweeningUsed by:237 238
Symbol 235 ShapeTweeningUsed by:237 238
Symbol 236 GraphicUsed by:237 238
Symbol 237 MovieClipUses:234 235 236Used by:246
Symbol 238 MovieClipUses:234 235 236Used by:246
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:5 239Used by:246
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:246
Symbol 243 MovieClipUses:9Used by:245
Symbol 244 MovieClipUses:9Used by:245
Symbol 245 MovieClipUses:5 243 244Used by:246
Symbol 246 MovieClipUses:3 5 229 11 9 76 233 237 238 240 242 245Used by:Timeline
Symbol 247 GraphicUsed by:250
Symbol 248 GraphicUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 ButtonUses:41 247 248 249Used by:Timeline
Symbol 251 GraphicUsed by:254 256
Symbol 252 GraphicUsed by:254 256
Symbol 253 GraphicUsed by:254 256
Symbol 254 ButtonUses:41 251 252 253Used by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 ButtonUses:41 251 252 253Used by:Timeline
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 ButtonUses:257 258 259 260Used by:Timeline

Instance Names

"ksc"Frame 2Symbol 30 MovieClip
"dr1"Frame 3Symbol 87 MovieClip
"inf"Frame 3Symbol 92 MovieClip
"pauz1"Frame 3Symbol 94 MovieClip
"11sq"Frame 3Symbol 115 MovieClip
"10sq"Frame 3Symbol 117 MovieClip
"1_1sq"Frame 3Symbol 120 MovieClip
"1_3sq"Frame 3Symbol 122 MovieClip
"1_2sq"Frame 3Symbol 124 MovieClip
"1_5sq"Frame 3Symbol 126 MovieClip
"1_4sq"Frame 3Symbol 128 MovieClip
"1_6sq"Frame 3Symbol 130 MovieClip
"2_1sq"Frame 3Symbol 132 MovieClip
"2_2sq"Frame 3Symbol 134 MovieClip
"2_5sq"Frame 3Symbol 136 MovieClip
"2_3sq"Frame 3Symbol 138 MovieClip
"2_4sq"Frame 3Symbol 140 MovieClip
"nl"Frame 3Symbol 144 MovieClip
"3_2sq"Frame 3Symbol 146 MovieClip
"3_1sq"Frame 3Symbol 148 MovieClip
"3_4sq"Frame 3Symbol 150 MovieClip
"3_3sq"Frame 3Symbol 152 MovieClip
"3_6sq"Frame 3Symbol 154 MovieClip
"3_5sq"Frame 3Symbol 156 MovieClip
"4_1sq"Frame 3Symbol 158 MovieClip
"4_2sq"Frame 3Symbol 160 MovieClip
"4_3sq"Frame 3Symbol 162 MovieClip
"4_4sq"Frame 3Symbol 164 MovieClip
"4_5sq"Frame 3Symbol 166 MovieClip
"5_1sq"Frame 3Symbol 167 MovieClip
"5_3sq"Frame 3Symbol 168 MovieClip
"5_4sq"Frame 3Symbol 169 MovieClip
"5_5sq"Frame 3Symbol 171 MovieClip
"5_6sq"Frame 3Symbol 173 MovieClip
"6_2sq"Frame 3Symbol 175 MovieClip
"6_1sq"Frame 3Symbol 177 MovieClip
"6_3sq"Frame 3Symbol 179 MovieClip
"6_4sq"Frame 3Symbol 181 MovieClip
"5_2sq"Frame 3Symbol 182 MovieClip
"6_5sq"Frame 3Symbol 186 MovieClip
"airclip"Frame 3Symbol 198 MovieClip
"airc"Frame 3Symbol 200 MovieClip
"salut"Frame 7Symbol 217 MovieClip
"end1"Frame 7Symbol 221 MovieClip
"end2"Frame 7Symbol 222 MovieClip
"end3"Frame 7Symbol 222 MovieClip
"end4"Frame 7Symbol 225 MovieClip
"end5"Frame 7Symbol 224 MovieClip
"end6"Frame 7Symbol 224 MovieClip
"end7"Frame 7Symbol 228 MovieClip
"end8"Frame 7Symbol 227 MovieClip
"end9"Frame 7Symbol 227 MovieClip
"end10"Frame 7Symbol 222 MovieClip
"end11"Frame 7Symbol 222 MovieClip
"end12"Frame 7Symbol 222 MovieClip
"end13"Frame 7Symbol 224 MovieClip
"end14"Frame 7Symbol 224 MovieClip
"end15"Frame 7Symbol 225 MovieClip
"finaldrill"Frame 7Symbol 246 MovieClip
"dr1"Symbol 87 MovieClip Frame 1Symbol 85 MovieClip
"dr1"Symbol 87 MovieClip Frame 2Symbol 86 MovieClip
"dr1"Symbol 87 MovieClip Frame 7Symbol 85 MovieClip
"dr1"Symbol 87 MovieClip Frame 8Symbol 86 MovieClip
"dr1"Symbol 87 MovieClip Frame 12Symbol 85 MovieClip
"dr1"Symbol 87 MovieClip Frame 15Symbol 86 MovieClip
"dr1"Symbol 87 MovieClip Frame 22Symbol 85 MovieClip
"dr1"Symbol 87 MovieClip Frame 26Symbol 86 MovieClip
"dr1"Symbol 87 MovieClip Frame 29Symbol 85 MovieClip
"infom"Symbol 92 MovieClip Frame 1Symbol 91 MovieClip
"6_2sq"Symbol 220 MovieClip Frame 3Symbol 175 MovieClip
"6_2sq"Symbol 220 MovieClip Frame 3Symbol 219 MovieClip
"6_2sq"Symbol 220 MovieClip Frame 3Symbol 219 MovieClip
"6_2sq"Symbol 220 MovieClip Frame 9Symbol 219 MovieClip
"6_2sq"Symbol 221 MovieClip Frame 3Symbol 175 MovieClip
"6_2sq"Symbol 221 MovieClip Frame 3Symbol 219 MovieClip
"6_2sq"Symbol 221 MovieClip Frame 3Symbol 219 MovieClip
"6_2sq"Symbol 221 MovieClip Frame 9Symbol 219 MovieClip
"6_2sq"Symbol 222 MovieClip Frame 3Symbol 175 MovieClip
"6_2sq"Symbol 222 MovieClip Frame 3Symbol 219 MovieClip
"6_2sq"Symbol 222 MovieClip Frame 3Symbol 219 MovieClip
"6_2sq"Symbol 222 MovieClip Frame 9Symbol 219 MovieClip
"6_1sq"Symbol 224 MovieClip Frame 3Symbol 223 MovieClip
"6_1sq"Symbol 224 MovieClip Frame 3Symbol 223 MovieClip
"6_1sq"Symbol 224 MovieClip Frame 9Symbol 177 MovieClip
"6_1sq"Symbol 225 MovieClip Frame 3Symbol 223 MovieClip
"6_1sq"Symbol 225 MovieClip Frame 3Symbol 223 MovieClip
"6_1sq"Symbol 225 MovieClip Frame 9Symbol 177 MovieClip

Labels

"menu"Frame 2
"begin"Frame 3
"nlevel"Frame 4
"move"Frame 5
"end"Frame 6
"gameover"Frame 7
"abouter"Frame 8
"nnn"Symbol 85 MovieClip Frame 1
"nbeat"Symbol 85 MovieClip Frame 2
"step"Symbol 85 MovieClip Frame 7
"nnn"Symbol 86 MovieClip Frame 1
"nbeat"Symbol 86 MovieClip Frame 2
"step"Symbol 86 MovieClip Frame 7
"down"Symbol 87 MovieClip Frame 2
"up"Symbol 87 MovieClip Frame 7
"left"Symbol 87 MovieClip Frame 12
"right"Symbol 87 MovieClip Frame 17
"step"Symbol 87 MovieClip Frame 22
"go"Symbol 92 MovieClip Frame 2
"1"Symbol 115 MovieClip Frame 1
"2"Symbol 115 MovieClip Frame 2
"3"Symbol 115 MovieClip Frame 3
"4"Symbol 115 MovieClip Frame 4
"bad"Symbol 198 MovieClip Frame 2
"good"Symbol 198 MovieClip Frame 12
"win"Symbol 217 MovieClip Frame 2
"eraseit"Symbol 220 MovieClip Frame 3
"eraseit"Symbol 221 MovieClip Frame 3
"eraseit"Symbol 222 MovieClip Frame 3
"eraseit"Symbol 224 MovieClip Frame 3
"eraseit"Symbol 225 MovieClip Frame 3
"eraseit"Symbol 227 MovieClip Frame 3
"eraseit"Symbol 228 MovieClip Frame 3
"happy"Symbol 246 MovieClip Frame 136

Dynamic Text Variables

infomSymbol 90 EditableText""
iYSymbol 96 EditableText""
iXSymbol 97 EditableText""
iblSymbol 99 EditableText""
dblSymbol 103 EditableText""
dYSymbol 105 EditableText""
dXSymbol 106 EditableText""
nextlevSymbol 143 EditableText"100"
clevSymbol 193 EditableText"0"
clifeSymbol 194 EditableText"3"
nairSymbol 203 EditableText"100"




http://swfchan.com/5/24646/info.shtml
Created: 24/5 -2019 17:10:11 Last modified: 24/5 -2019 17:10:11 Server time: 08/05 -2024 16:04:04