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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/58153210?noj=FRM58153210-15DC" width="1" height="1"></div>

M and M's game.swf

This is the info page for
Flash #24894

(Click the ID number above for more basic data on this flash file.)


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Beken nu kleur en speel het spel! Maak hierbij elke
week 10x kans op een exclusief M&M´s
®
T-Shirt met
een behoorlijke voorraad M&M´s
®
(5 kg).

Player Messages are written here

INSTRUCTIES:
Je missie is simpel, kies een team kleur en schiet met
verf op alles wat beweegt voordat je zelf bekogeld
wordt! Vergeet niet af en toe een emmer verf te
raken om je munitie op pijl te houden, anders heb je
een probleem!
Beken nu kleur en speel het spel! Maak hierbij elke
week 10x kans op een exclusief M&M´s
®
T-Shirt met
een behoorlijke voorraad M&M´s
®
(5 kg).
JOUW TEAMKLEUR:

INSTRUCTIES:

JOUW TEAMKLEUR:

06

Ammo:

06

Points:

06

Stage:

TM

Stuur je score in:

Name

Email

Je moet je naam en email adres in vullen om je score in te kunnen sturen.

Stuur je score in:

Verstuur

12

ActionScript [AS1/AS2]

Frame 1
btload = _root.getBytesLoaded(); totbt = _root.getBytesTotal(); sclbar = (btload * 100) / totbt; sclbar = Math.round(sclbar); setProperty(_root.orangebar, _xscale , sclbar); barwid = getProperty(_root.orangebar, _width); barwid = barwid + getProperty(_root.orangebar, _x); setProperty(_root.ldper, _x , barwid);
Frame 2
if (btload >= totbt) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 7
gotoAndStop (8);
Symbol 5 MovieClip [Player Splat 3] Frame 15
stop();
Symbol 9 MovieClip [Player Splat 2] Frame 15
stop();
Symbol 13 MovieClip [Player Splat 1] Frame 15
stop();
Symbol 24 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 26 MovieClip [Enemy Type 1] Frame 11
stop();
Symbol 26 MovieClip [Enemy Type 1] Frame 51
stop(); _parent.removeMe();
Symbol 26 MovieClip [Enemy Type 1] Frame 66
stop(); _parent.removeMe();
Symbol 35 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 38 MovieClip [Enemy Type 7] Frame 11
stop();
Symbol 38 MovieClip [Enemy Type 7] Frame 51
stop(); _parent.removeMe();
Symbol 38 MovieClip [Enemy Type 7] Frame 66
stop(); _parent.removeMe();
Symbol 43 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 44 MovieClip [Enemy Type 6] Frame 11
stop();
Symbol 44 MovieClip [Enemy Type 6] Frame 51
stop(); _parent.removeMe();
Symbol 44 MovieClip [Enemy Type 6] Frame 66
stop(); _parent.removeMe();
Symbol 49 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 50 MovieClip [Enemy Type 5] Frame 11
stop();
Symbol 50 MovieClip [Enemy Type 5] Frame 51
stop(); _parent.removeMe();
Symbol 50 MovieClip [Enemy Type 5] Frame 66
stop(); _parent.removeMe();
Symbol 57 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 58 MovieClip [Enemy Type 4] Frame 11
stop();
Symbol 58 MovieClip [Enemy Type 4] Frame 51
stop(); _parent.removeMe();
Symbol 58 MovieClip [Enemy Type 4] Frame 66
stop(); _parent.removeMe();
Symbol 67 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 68 MovieClip [Enemy Type 3] Frame 11
stop();
Symbol 68 MovieClip [Enemy Type 3] Frame 51
stop(); _parent.removeMe();
Symbol 68 MovieClip [Enemy Type 3] Frame 66
stop(); _parent.removeMe();
Symbol 78 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 79 MovieClip [Enemy Type 2] Frame 11
stop();
Symbol 79 MovieClip [Enemy Type 2] Frame 51
stop(); _parent.removeMe();
Symbol 79 MovieClip [Enemy Type 2] Frame 66
stop(); _parent.removeMe();
Symbol 88 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 89 MovieClip Frame 1
myColour = new Color("splat"); myColour.setRGB(_parent._parent._parent._parent.playerColourHex);
Symbol 90 MovieClip [Enemy Type 0] Frame 1
play();
Symbol 90 MovieClip [Enemy Type 0] Frame 11
stop();
Symbol 90 MovieClip [Enemy Type 0] Frame 51
stop(); _parent.removeMe();
Symbol 90 MovieClip [Enemy Type 0] Frame 66
stop(); _parent.removeMe();
Symbol 92 MovieClip [Enemy] Frame 1
function setUp(enemyType) { var movieName = ("Enemy Type " + type); attachMovie(movieName, "graphics", 0); timeCreated = getTimer(); } function disappear() { graphics.gotoAndPlay("Moving Out"); } function fire() { _parent._parent.enemyFire(type); graphics.gotoAndPlay("Firing"); } function checkFire() { if (((timeBeforeShooting < (getTimer() - timeCreated)) && (!enemyFired)) && (!enemyHit)) { if (typeType eq "M and M") { enemyFired = 1; fire(); } else { enemyFired = 1; disappear(); } } } function hit() { enemyHit = 1; graphics.gotoAndPlay("Hit"); } function removeMe() { _parent._parent.removeEnemy(_name); } var timeCreated; var type; var positionNo; var enemyFired; var enemyHit; var timeBeforeShooting; var typeType; stop();
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [Enemy] Frame 1
onClipEvent (load) { _parent.setUp(); } onClipEvent (enterFrame) { _parent.checkFire(); }
Instance of Symbol 97 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent._parent.registerDepthIndicator(_parent._name); }
Symbol 109 MovieClip [Player Splat 1] Frame 15
stop();
Symbol 110 MovieClip [Wall Splat] Frame 5
myColor = new Color(splat); myColor.setRGB(0);
Symbol 110 MovieClip [Wall Splat] Frame 10
stop();
Symbol 126 MovieClip Frame 1
startAmmo = 10; maxEnemies = 3; checkAddTargetLoopTime = 100; gunAccuracy = 30; speedTestTime = 13000; powerUpMinX = -250; powerUpMaxX = 250; powerUpMinY = -150; powerUpMaxY = 150; powerUpDisplayTime = 20000; submitURL = "http://www.m-ms.nl/game/Updatedata.asp"; playerSplatStartDistance = 170; playerSplatShift = 10; minPlayerSplatScale = 30; playerSplatsBeforeDead = 10; maxPlayerSplatTypes = 3; politicianPercentage = 0; playerMessage = new Array(); playerMessage["Too Slow"] = "Sorry, je computer is te traag voor dit spel."; playerMessage["Begin Level"] = "Get Ready: Click to begin..."; playerMessage["End Level"] = "Well done. You finished the level."; playerMessage.Dead = "Game Over! "; playerColourName = new Array(); playerColourName[0] = "aqua"; playerColourName[1] = "pink"; playerColourName[2] = "purple"; playerColourHex = new Array(); playerColourHex[0] = 65484; playerColourHex[1] = 16751052 /* 0xFF99CC */; playerColourHex[2] = 10066431 /* 0x9999FF */; noLevels = 4; levelBackground = new Array(); levelBackground[1] = "Outside Background"; levelBackground[2] = "Outside Background"; levelBackground[3] = "Inside Background"; levelBackground[4] = "Inside Background"; levelForeground = new Array(); levelForeground[1] = "Outside Foreground"; levelForeground[2] = "Outside Foreground"; levelForeground[3] = "Inside Foreground"; levelForeground[4] = "Inside Foreground"; enemiesPerLevel = new Array(); enemiesPerLevel[1] = 10; enemiesPerLevel[2] = 15; enemiesPerLevel[3] = 30; enemiesPerLevel[4] = 1000; fireSpeed = new Array(); fireSpeed[1] = 0; fireSpeed[2] = 300; fireSpeed[3] = 500; fireSpeed[4] = 1000; levelEnemyFrequency = new Array(); levelEnemyFrequency[1] = 5; levelEnemyFrequency[2] = 6; levelEnemyFrequency[3] = 7; levelEnemyFrequency[4] = 10; powerUpFrequency = new Array(); powerUpFrequency[1] = 1; powerUpFrequency[2] = 1; powerUpFrequency[3] = 1; powerUpFrequency[4] = 1; noTypes = 5; noMandMs = 5; noPoliticians = 0; timeBeforeShooting = new Array(); timeBeforeShooting[0] = 2400; timeBeforeShooting[1] = 2200; timeBeforeShooting[2] = 2000; timeBeforeShooting[3] = 1800; timeBeforeShooting[4] = 1600; timeBeforeShooting[5] = 1600; timeBeforeShooting[6] = 1600; timeBeforeShooting[7] = 1600; scorePerType = new Array(); scorePerType[0] = 50; scorePerType[1] = 75; scorePerType[2] = 100; scorePerType[3] = 125; scorePerType[4] = 150; scorePerType[5] = 300; scorePerType[6] = 350; scorePerType[7] = 400; enemyPaintColour = new Array(); enemyPaintColour[0] = 65280; enemyPaintColour[1] = 255; enemyPaintColour[2] = 16750848 /* 0xFF9900 */; enemyPaintColour[3] = 16776960 /* 0xFFFF00 */; enemyPaintColour[4] = 16711680 /* 0xFF0000 */; typeType = new Array(); typeType[0] = "M and M"; typeType[1] = "M and M"; typeType[2] = "M and M"; typeType[3] = "M and M"; typeType[4] = "M and M"; typeType[5] = "Politician"; typeType[6] = "Politician"; typeType[7] = "Politician"; enemyXPosition = new Array(); enemyYPosition = new Array(); positionRotation = new Array(); positionSize = new Array(); enemyXPosition[1] = new Array(); enemyYPosition[1] = new Array(); positionRotation[1] = new Array(); positionSize[1] = new Array(); enemyXPosition[1][0] = -158; enemyYPosition[1][0] = 51; positionSize[1][0] = 80; enemyXPosition[1][1] = -205; enemyYPosition[1][1] = 51; positionSize[1][1] = 80; enemyXPosition[1][2] = 248; enemyYPosition[1][2] = -24; positionSize[1][2] = 30; positionRotation[1][2] = 300; enemyXPosition[1][3] = -81; enemyYPosition[1][3] = 176; positionSize[1][3] = 90; enemyXPosition[1][4] = 125; enemyYPosition[1][4] = 49; positionSize[1][4] = 90; enemyXPosition[1][5] = 145; enemyYPosition[1][5] = 48; positionSize[1][5] = 45; enemyXPosition[1][6] = 47; enemyYPosition[1][6] = 48; positionSize[1][6] = 45; enemyXPosition[1][7] = -165; enemyYPosition[1][7] = -146; positionSize[1][7] = 90; positionRotation[1][7] = 180; enemyXPosition[1][8] = 205; enemyYPosition[1][8] = -146; positionSize[1][8] = 90; positionRotation[1][8] = 180; enemyXPosition[1][9] = 248; enemyYPosition[1][9] = 24; positionSize[1][9] = 30; positionRotation[1][9] = 300; enemyXPosition[2] = new Array(); enemyYPosition[2] = new Array(); positionRotation[2] = new Array(); positionSize[2] = new Array(); enemyXPosition[2][0] = -158; enemyYPosition[2][0] = 51; positionSize[2][0] = 80; enemyXPosition[2][1] = -205; enemyYPosition[2][1] = 51; positionSize[2][1] = 80; enemyXPosition[2][2] = 248; enemyYPosition[2][2] = -24; positionSize[2][2] = 30; positionRotation[2][2] = 300; enemyXPosition[2][3] = -81; enemyYPosition[2][3] = 176; positionSize[2][3] = 90; enemyXPosition[2][4] = 125; enemyYPosition[2][4] = 49; positionSize[2][4] = 90; enemyXPosition[2][5] = 145; enemyYPosition[2][5] = 48; positionSize[2][5] = 45; enemyXPosition[2][6] = 47; enemyYPosition[2][6] = 48; positionSize[2][6] = 45; enemyXPosition[2][7] = -165; enemyYPosition[2][7] = -146; positionSize[2][7] = 90; positionRotation[2][7] = 180; enemyXPosition[2][8] = 205; enemyYPosition[2][8] = -146; positionSize[2][8] = 90; positionRotation[2][8] = 180; enemyXPosition[2][9] = 248; enemyYPosition[2][9] = 24; positionSize[2][9] = 30; positionRotation[2][9] = 300; enemyXPosition[3] = new Array(); enemyYPosition[3] = new Array(); positionRotation[3] = new Array(); positionSize[3] = new Array(); enemyXPosition[3][0] = -197; enemyYPosition[3][0] = 28; positionSize[3][0] = 88; positionRotation[3][0] = 0; enemyXPosition[3][1] = -131; enemyYPosition[3][1] = 55; positionSize[3][1] = 88; positionRotation[3][1] = 0; enemyXPosition[3][2] = -58; enemyYPosition[3][2] = 49; positionSize[3][2] = 88; positionRotation[3][2] = 25; enemyXPosition[3][3] = 25; enemyYPosition[3][3] = 160; positionSize[3][3] = 100; positionRotation[3][3] = 0; enemyXPosition[3][4] = 105; enemyYPosition[3][4] = 180; positionSize[3][4] = 100; positionRotation[3][4] = 0; enemyXPosition[3][5] = 205; enemyYPosition[3][5] = 43; positionSize[3][5] = 85; positionRotation[3][5] = 0; enemyXPosition[3][6] = 98; enemyYPosition[3][6] = 52; positionSize[3][6] = 53; positionRotation[3][6] = 0; enemyXPosition[3][7] = 15; enemyYPosition[3][7] = 0; positionSize[3][7] = 37; positionRotation[3][1] = 0; enemyXPosition[3][8] = -12; enemyYPosition[3][8] = 41; positionSize[3][8] = 37; positionRotation[3][8] = -25; enemyXPosition[3][9] = -260; enemyYPosition[3][9] = -50; positionSize[3][9] = 41; positionRotation[3][9] = 30; enemyXPosition[3][10] = 260; enemyYPosition[3][10] = -100; positionSize[3][10] = 50; positionRotation[3][10] = -30; enemyXPosition[4] = new Array(); enemyYPosition[4] = new Array(); positionRotation[4] = new Array(); positionSize[4] = new Array(); enemyXPosition[4] = enemyXPosition[3]; enemyYPosition[4] = enemyYPosition[3]; positionRotation[4] = positionRotation[3]; positionSize[4] = positionSize[3];
Symbol 135 Button
on (release) { setPlayerColour(0); play(); }
Symbol 137 Button
on (release) { setPlayerColour(1); play(); }
Symbol 139 Button
on (release) { setPlayerColour(2); play(); }
Symbol 165 Button
on (release) { play(); }
Symbol 171 MovieClip Frame 1
function appear() { gotoAndPlay (10); onScreen = 1; } function disappear() { gotoAndPlay (58); onScreen = 0; } function checkForDisappear() { var thisTime = getTimer(); if (_parent.gameData.powerUpDisplayTime < (thisTime - appearTime)) { disappear(); } } var onScreen; var appearTime = getTimer(); stop();
Symbol 171 MovieClip Frame 57
gotoAndPlay (18); checkForDisappear();
Symbol 178 MovieClip Frame 1
function updatePosition() { if (_parent.gamePlaying) { var xDist = (_parent._xmouse - this._x); var yDist = (_parent._ymouse - this._y); newXPos = this._x + (xDist / 1.3); newYPos = this._y + (yDist / 1.3); this._x = newXPos; this._y = newYPos; } } function fire() { if (_parent.noAmmo < 1) { this.gotoAndPlay("Out Of Ammo"); _parent.gunFired(); } else if (_parent.gamePlaying) { this.gotoAndPlay("Fire"); _parent.gunFired(); } } stop();
Instance of Symbol 175 MovieClip in Symbol 178 MovieClip Frame 1
onClipEvent (mouseMove) { _parent.updatePosition(); updateAfterEvent(); } onClipEvent (mouseUp) { _parent.fire(); }
Symbol 178 MovieClip Frame 18
gotoAndStop (1);
Symbol 178 MovieClip Frame 29
gotoAndStop (1);
Symbol 185 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 16
gotoAndStop (1);
Symbol 185 MovieClip Frame 21
stop();
Symbol 185 MovieClip Frame 36
gotoAndStop (21);
Symbol 185 MovieClip Frame 41
stop();
Symbol 185 MovieClip Frame 56
gotoAndPlay (41);
Symbol 187 MovieClip Frame 1
function updatePosition() { if (_parent.gamePlaying) { bounds = _parent.getBounds(); gameXMax = bounds.xMax; gameXMin = bounds.xMin; gameWidth = gameXMax - gameXMin; newDirection = Math.round((_root.game._xMouse * 3) / gameWidth); if (newDirection != direction) { changeDirection(newDirection); } newXPos = _root.game._xMouse / 3; this._x = newXPos; } } function changeDirection(newDirection) { direction = newDirection; if (direction == -1) { graphics.gotoAndStop("Gun Left"); } else if (direction == 0) { graphics.gotoAndStop("Gun Middle"); } else if (direction == 1) { graphics.gotoAndStop("Gun Right"); } } function fire() { if (1 < _parent.noAmmo) { if (direction == -1) { graphics.gotoAndPlay("Gun Left Firing"); } else if (direction == 0) { graphics.gotoAndPlay("Gun Middle Firing"); } else if (direction == 1) { graphics.gotoAndPlay("Gun Right Firing"); } } } var direction = 0;
Instance of Symbol 186 MovieClip in Symbol 187 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.updatePosition(); } onClipEvent (mouseUp) { _parent.fire(); }
Symbol 192 Button
on (release) { if ((_parent.email eq "") || (_parent.name eq "")) { fieldsMissingMessage._alpha = 100; } else { _parent.submitScore(); } }
Symbol 202 MovieClip Frame 1
function submitData(url) { txtUserName = _parent.name; intScore = _parent.score; txtEmail = _parent.email; txtColour = _parent.playerColourName; getURL (url, "_parent", "POST"); }
Symbol 203 MovieClip Frame 1
function startSpeedTest() { speedTestStartTime = getTimer(); } function endSpeedTest() { if (gameData.speedTestTime < (getTimer() - speedTestStartTime)) { gotoAndPlay (37); } else { gotoAndPlay (51); } } function setupGame() { name = ""; email = ""; enemiesSoFarInGame = 0; levelNo = 1; score = 0; noPlayerSplats = 0; noAmmo = gamedata.startAmmo; var counter = 0; while (counter < gameData.maxEnemies) { enemyName[counter] == ""; counter++; } gotoAndPlay (5); } function nextLevel() { levelNo++; gotoAndPlay (70); } function setUpLevel() { setUpBackDrop(); noPlayerSplats = 0; depthIndicatorName = new Array(); noEnemiesOnScreen = 0; enemiesSoFarInLevel = 0; myColour = new Color("colourDisplay"); myColour.setRGB(playerColourHex); } function setPlayerColour(colour) { playerColour = colour; playerColourName = gameData.playerColourName[colour]; playerColourHex = gameData.playerColourHex[colour]; } function setUpBackDrop() { backgroundContainer.attachMovie(gameData.levelBackground[levelNo], "Background", 0); foregroundContainer.attachMovie(gameData.levelForeground[levelNo], "Foreground", 20); } function startPlaying() { lastTimeCheck = getTimer(); gamePlaying = 1; Mouse.hide(); } function endLevel() { gamePlaying = 0; Mouse.show(); gotoAndPlay (100); } function die() { Mouse.show(); gamePlaying = 0; gotoAndPlay (120); } function checkForEndOfLevel() { if ((noEnemiesOnScreen == 0) && (enemiesSoFarInLevel >= gameData.enemiesPerLevel[levelNo])) { endLevel(); } } function checkAddTarget() { if (gameData.checkAddTargetLoopTime < (getTimer() - lastTimeCheck)) { var randomPercentage = (Math.random() * 100); if (((noEnemiesOnScreen < gameData.maxEnemies) && (enemiesSoFarInLevel < gameData.enemiesPerLevel[levelNo])) && (gameData.levelEnemyFrequency[levelNo] >= randomPercentage)) { placeEnemy(); } var randomPercentage = (Math.random() * 100); if ((gameData.powerUpFrequency[levelNo] >= randomPercentage) && (powerUp.onScreen < 1)) { placePowerUp(); } lastTimeCheck = getTimer(); } } function placePowerUp() { powerUpXSpan = gameData.powerUpMaxX - gameData.powerUpMinX; powerUpYSpan = gameData.powerUpMaxY - gameData.powerUpMinY; powerUpXPos = parseInt(Math.random() * powerUpXSpan) + gameData.powerUpMinX; powerUpYPos = parseInt(Math.random() * powerUpYSpan) + gameData.powerUpMinY; powerUp._x = powerUpXPos; powerUp._y = powerUpYPos; powerUp.appear(); } function registerEnemy(instanceName) { var counter = 0; while (counter < gameData.maxEnemies) { if (enemyName[counter] eq "") { enemyName[counter] = instanceName; return; } counter++; } } function removeEnemy(instanceName) { var counter = 0; while (counter < gameData.maxEnemies) { if (enemyName[counter] == instanceName) { enemyName[counter] = ""; noEnemiesOnScreen--; } counter++; } enemyHolder[instanceName].removeMovieClip(); } function placeEnemy() { enemiesSoFarInGame++; enemiesSoFarInLevel++; noEnemiesOnScreen++; noPositionsThisLevel = gameData.enemyXPosition[levelNo].length; var rand = Math.random(); newPosition = parseInt(rand * noPositionsThisLevel); var rand = parseInt(Math.random() * 100); if (rand < gameData.politicianPercentage) { var typeType = "Politician"; } else { var typeType = "M and M"; } do { newType = parseInt(Math.random() * gameData.noTypes); } while (gameData.typeType[newType] ne typeType); instanceName = "enemy" + enemiesSoFarInGame; registerEnemy(instanceName); enemyHolder.attachMovie("Enemy", instanceName, enemiesSoFarInGame); enemyX = gameData.enemyXPosition[levelNo][newPosition]; enemyY = gameData.enemyYPosition[levelNo][newPosition]; enemyHolder[instanceName]._x = enemyX; enemyHolder[instanceName]._y = enemyY; enemyHolder[instanceName]._rotation = gameData.positionRotation[levelNo][newPosition]; enemyHolder[instanceName]._xscale = gameData.positionSize[levelNo][newPosition]; enemyHolder[instanceName]._yscale = gameData.positionSize[levelNo][newPosition]; enemyHolder[instanceName].positionNo = newPosition; enemyHolder[instanceName].type = newType; enemyHolder[instanceName].typeType = typeType; _root.positionDebug = newPosition; enemyHolder[instanceName].timeBeforeShooting = gameData.timeBeforeShooting[newType] - gameData.fireSpeed[levelNo]; enemyHolder[instanceName].setUp(newType); } function enemyFire(type) { addPlayerSplat(gameData.enemyPaintColour[type]); } function gunFired() { if (0 < noAmmo) { noAmmo--; } var targetHit = 0; if (0 < noAmmo) { var counter = 0; while (counter < gameData.maxEnemies) { instanceName = enemyName[counter]; if (checkHitEnemy(instanceName) && (enemyHolder[instanceName].enemyHit < 1)) { enemyHolder[instanceName].hit(); score = score + gameData.scorePerType[enemyHolder[instanceName].type]; targetHit = 1; } counter++; } } if (checkHit("powerUp") && (powerUp.onScreen == 1)) { powerUp.disappear(); noammo = noammo + gameData.startAmmo; targetHit = 1; } if ((targetHit == 0) && (0 < noAmmo)) { var scale = 0; var counter = 0; while (counter < depthIndicatorName.length) { var indicatorName = depthIndicatorName[counter]; if (backgroundContainer.background[indicatorName].hitTest(_root._xMouse, _root._yMouse, 1)) { scale = 100 - backgroundContainer.background[indicatorName]._alpha; break; } counter++; } if (0 < scale) { wallSplat(gun._x, gun._y, scale); } } targetHit = 0; } function checkHitEnemy(instanceName) { if (enemyHolder[instanceName].graphics.hitArea.hitTest(_root._xMouse, _root._yMouse, 1)) { return(1); } return(0); } function checkHit(instanceName) { var xDist = Math.abs(gun._x - this[instanceName]._x); var yDist = Math.abs(gun._y - this[instanceName]._y); if ((xDist < gameData.gunAccuracy) && (yDist < gameData.gunAccuracy)) { return(1); } return(0); } function wallSplat(xPos, yPos, scale) { noWallSplats++; var instanceName = ("wallSplat" + noWallSplats); attachMovie("Wall Splat", instanceName, noWallSplats); this[instanceName]._x = xPos; this[instanceName]._y = yPos; this[instanceName]._xScale = scale; this[instanceName]._yScale = scale; splatColour = new Color(instanceName); splatColour.setRGB(playerColourHex); } function addPlayerSplat(colour) { var playerSplatDistance = (gameData.playerSplatStartDistance - (gameData.playerSplatShift * noPlayerSplats)); var angle = ((Math.Random() * 2) * Math.PI); var scale = ((Math.Random() * (100 - gameData.minPlayerSplatScale)) + gameData.minPlayerSplatScale); var playerSplatType = (parseInt(Math.Random() * gameData.maxPlayerSplatTypes) + 1); var splatXPos = ((playerSplatDistance * Math.cos(angle)) * 1.5); var splatYPos = (playerSplatDistance * Math.sin(angle)); var splatInstanceName = ("splat_" + noPlayerSplats); playerSplatContainer.attachMovie("Player Splat " + playerSplatType, splatInstanceName, -100 - noPlayerSplats); playerSplatContainer[splatInstanceName]._x = splatXPos; playerSplatContainer[splatInstanceName]._y = splatYPos; playerSplatContainer[splatInstanceName]._xScale = scale; playerSplatContainer[splatInstanceName]._yScale = scale; myColor = new Color(playerSplatContainer[splatInstanceName].back); myColor.setRGB(colour); noPlayerSplats++; if (noPlayerSplats >= gameData.playerSplatsBeforeDead) { die(); } } function removeWallSplat(instanceName) { removeMovieClip(instanceName); } function registerDepthIndicator(instanceName) { depthIndicatorName.push(instanceName); } function submitScore() { gameDataSubmit.submitData(gameData.submitURL); } var levelNo; var noEnemiesOnScreen; var enemyName = new Array(); var depthIndicatorName = new Array(); var enemiesSoFarInGame; var lastTimeCheck; var gamePlaying; var enemiesSoFarInLevel; var noWallSplats; var noAmmo; var score; var speedTestStartTime; var noPlayerSplats; var playerSplatDistance;
Instance of Symbol 128 MovieClip in Symbol 203 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.gamePlaying) { _parent.checkAddTarget(); _parent.checkForEndOfLevel(); } }
Symbol 203 MovieClip Frame 2
setupGame();
Symbol 203 MovieClip Frame 5
startSpeedTest();
Symbol 203 MovieClip Frame 20
endSpeedTest();
Symbol 203 MovieClip Frame 37
stop(); playerMessage = gameData.playerMessage["Too Slow"];
Symbol 203 MovieClip Frame 51
playerMessage = "";
Symbol 203 MovieClip Frame 60
stop();
Symbol 203 MovieClip Frame 70
setUpLevel();
Symbol 203 MovieClip Frame 79
playerMessage = gameData.playerMessage["Begin Level"]; stop();
Symbol 203 MovieClip Frame 80
playerMessage = "";
Symbol 203 MovieClip Frame 85
stop(); startPlaying();
Symbol 203 MovieClip Frame 110
playerMessage = gameData.playerMessage["End Level"]; stop();
Symbol 203 MovieClip Frame 111
playerMessage = "";
Symbol 203 MovieClip Frame 119
nextLevel();
Symbol 203 MovieClip Frame 130
playerMessage = gameData.playerMessage.Dead; stop();
Symbol 203 MovieClip Frame 131
playerMessage = gameData.playerMessage.Submit; stop(); stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:5
Symbol 3 GraphicUsed by:5
Symbol 4 SoundUsed by:5 9 13 109
Symbol 5 MovieClip [Player Splat 3]Uses:2 3 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [Player Splat 2]Uses:7 8 4
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:13 109 110
Symbol 12 GraphicUsed by:13 109 110
Symbol 13 MovieClip [Player Splat 1]Uses:11 12 4
Symbol 14 GraphicUsed by:17 26 32 38 44 50 58 68 79 90 98 203
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:26
Symbol 17 MovieClipUses:14Used by:26 44 50 58 68 79 90
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:26
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:21 23Used by:26
Symbol 25 SoundUsed by:26 44 50 58 68 79 90
Symbol 26 MovieClip [Enemy Type 1]Uses:14 16 17 19 24 25
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:35 38 43 44 49 50
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:35 38
Symbol 31 SoundUsed by:38 44 50
Symbol 32 MovieClipUses:14Used by:38
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:28 30 34Used by:38
Symbol 36 SoundUsed by:38 44 50
Symbol 37 SoundUsed by:38 110
Symbol 38 MovieClip [Enemy Type 7]Uses:14 28 30 31 32 35 36 37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43 44
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:28 40 42Used by:44
Symbol 44 MovieClip [Enemy Type 6]Uses:14 28 40 31 17 43 36 25
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:49 50
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClipUses:46 28 48Used by:50
Symbol 50 MovieClip [Enemy Type 5]Uses:14 46 28 31 17 49 36 25
Symbol 51 BitmapUsed by:52 188
Symbol 52 GraphicUses:51Used by:57 58
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:58
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:57
Symbol 57 MovieClipUses:52 56Used by:58
Symbol 58 MovieClip [Enemy Type 4]Uses:14 52 17 54 57 25
Symbol 59 BitmapUsed by:60 188
Symbol 60 GraphicUses:59Used by:68
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:68
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:64 66Used by:68
Symbol 68 MovieClip [Enemy Type 3]Uses:14 60 17 62 67 25
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71 79
Symbol 71 MovieClipUses:70Used by:79
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:79
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:78
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:75 77Used by:79
Symbol 79 MovieClip [Enemy Type 2]Uses:14 71 70 17 73 78 25
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:90
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:90
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:88 89
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:88 89
Symbol 88 MovieClipUses:85 87Used by:90
Symbol 89 MovieClipUses:85 87Used by:90
Symbol 90 MovieClip [Enemy Type 0]Uses:14 81 17 83 88 25 89
Symbol 91 MovieClipUsed by:92
Symbol 92 MovieClip [Enemy]Uses:91
Symbol 93 BitmapUsed by:95
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:93 94Used by:96
Symbol 96 MovieClip [Outside Foreground]Uses:95
Symbol 97 MovieClipUsed by:98
Symbol 98 MovieClipUses:14 97Used by:101 104
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClip [Outside Background]Uses:98 100
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClip [Inside Background]Uses:98 103
Symbol 105 BitmapUsed by:107
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:105 106Used by:108
Symbol 108 MovieClip [Inside Foreground]Uses:107
Symbol 109 MovieClip [Player Splat 1]Uses:11 12 4Used by:110
Symbol 110 MovieClip [Wall Splat]Uses:109 37 11 12
Symbol 111 GraphicUsed by:203  Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 FontUsed by:115 116 119 120 121 122 123 124 140 189 193 194 195 196 197 200 205
Symbol 115 EditableTextUses:114Used by:117
Symbol 116 TextUses:114Used by:117
Symbol 117 MovieClipUses:115 116Used by:Timeline
Symbol 118 GraphicUsed by:Timeline
Symbol 119 TextUses:114Used by:Timeline
Symbol 120 TextUses:114Used by:Timeline
Symbol 121 EditableTextUses:114Used by:Timeline
Symbol 122 EditableTextUses:114Used by:Timeline
Symbol 123 TextUses:114Used by:Timeline
Symbol 124 TextUses:114Used by:Timeline
Symbol 125 MovieClipUsed by:203
Symbol 126 MovieClipUsed by:203
Symbol 127 MovieClipUsed by:203
Symbol 128 MovieClipUsed by:203
Symbol 129 FontUsed by:130 140 141 142 191 199
Symbol 130 EditableTextUses:129Used by:203
Symbol 131 GraphicUsed by:135 137 139 165 192
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135 137 139
Symbol 134 GraphicUsed by:135 137 139 165 192
Symbol 135 ButtonUses:131 132 133 134Used by:203
Symbol 136 GraphicUsed by:137
Symbol 137 ButtonUses:131 136 133 134Used by:203
Symbol 138 GraphicUsed by:139
Symbol 139 ButtonUses:131 138 133 134Used by:203
Symbol 140 TextUses:129 114Used by:203
Symbol 141 TextUses:129Used by:203
Symbol 142 TextUses:129Used by:203
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:203
Symbol 145 FontUsed by:146 147 149 150 158 159
Symbol 146 EditableTextUses:145Used by:148
Symbol 147 TextUses:145Used by:148
Symbol 148 MovieClipUses:146 147Used by:203
Symbol 149 EditableTextUses:145Used by:151
Symbol 150 TextUses:145Used by:151
Symbol 151 MovieClipUses:149 150Used by:203
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:203
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:203
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:203
Symbol 158 EditableTextUses:145Used by:160
Symbol 159 TextUses:145Used by:160
Symbol 160 MovieClipUses:158 159Used by:203
Symbol 161 GraphicUsed by:165 192
Symbol 162 GraphicUsed by:165 192
Symbol 163 GraphicUsed by:165 192
Symbol 164 GraphicUsed by:165 192
Symbol 165 ButtonUses:131 161 162 163 164 134Used by:203
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:168Used by:171
Symbol 170 SoundUsed by:171
Symbol 171 MovieClipUses:169 170Used by:203
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:172 173Used by:178
Symbol 175 MovieClipUsed by:178
Symbol 176 SoundUsed by:178
Symbol 177 SoundUsed by:178
Symbol 178 MovieClipUses:174 175 176 177Used by:203
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:185
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:185
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:185
Symbol 185 MovieClipUses:180 182 184Used by:187
Symbol 186 MovieClipUsed by:187
Symbol 187 MovieClipUses:185 186Used by:203
Symbol 188 GraphicUses:59 51Used by:203
Symbol 189 TextUses:114Used by:203
Symbol 190 GraphicUsed by:201
Symbol 191 TextUses:129Used by:201
Symbol 192 ButtonUses:131 161 162 163 164 134Used by:201
Symbol 193 EditableTextUses:114Used by:201
Symbol 194 TextUses:114Used by:201
Symbol 195 TextUses:114Used by:201
Symbol 196 EditableTextUses:114Used by:201
Symbol 197 EditableTextUses:114Used by:198
Symbol 198 MovieClipUses:197Used by:201
Symbol 199 TextUses:129Used by:201
Symbol 200 TextUses:114Used by:201
Symbol 201 MovieClipUses:190 191 192 193 194 195 196 198 199 200Used by:203
Symbol 202 MovieClipUsed by:203
Symbol 203 MovieClipUses:125 126 127 14 128 130 111 135 137 139 140 141 142 144 148 151 153 155 157 160 165 171 178 187 188 189 201 202Used by:Timeline
Symbol 204 GraphicUsed by:206
Symbol 205 EditableTextUses:114Used by:206
Symbol 206 MovieClipUses:204 205Used by:Timeline

Instance Names

"orangebar"Frame 1Symbol 113 MovieClip
"ldper"Frame 1Symbol 117 MovieClip
"game"Frame 8Symbol 203 MovieClip
"back"Symbol 5 MovieClip [Player Splat 3] Frame 1Symbol 2 MovieClip
"back"Symbol 9 MovieClip [Player Splat 2] Frame 1Symbol 7 MovieClip
"back"Symbol 13 MovieClip [Player Splat 1] Frame 1Symbol 11 MovieClip
"splat"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"hitArea"Symbol 26 MovieClip [Enemy Type 1] Frame 11Symbol 17 MovieClip
"hitArea"Symbol 26 MovieClip [Enemy Type 1] Frame 26Symbol 17 MovieClip
"splat"Symbol 35 MovieClip Frame 1Symbol 34 MovieClip
"hitArea"Symbol 38 MovieClip [Enemy Type 7] Frame 11Symbol 32 MovieClip
"splat"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"hitArea"Symbol 44 MovieClip [Enemy Type 6] Frame 11Symbol 17 MovieClip
"splat"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"hitArea"Symbol 50 MovieClip [Enemy Type 5] Frame 11Symbol 17 MovieClip
"splat"Symbol 57 MovieClip Frame 1Symbol 56 MovieClip
"hitArea"Symbol 58 MovieClip [Enemy Type 4] Frame 11Symbol 17 MovieClip
"hitArea"Symbol 58 MovieClip [Enemy Type 4] Frame 26Symbol 17 MovieClip
"splat"Symbol 67 MovieClip Frame 1Symbol 66 MovieClip
"hitArea"Symbol 68 MovieClip [Enemy Type 3] Frame 11Symbol 17 MovieClip
"hitArea"Symbol 68 MovieClip [Enemy Type 3] Frame 26Symbol 17 MovieClip
"splat"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"hitArea"Symbol 79 MovieClip [Enemy Type 2] Frame 11Symbol 17 MovieClip
"hitArea"Symbol 79 MovieClip [Enemy Type 2] Frame 26Symbol 17 MovieClip
"splat"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"splat"Symbol 89 MovieClip Frame 1Symbol 87 MovieClip
"hitArea"Symbol 90 MovieClip [Enemy Type 0] Frame 11Symbol 17 MovieClip
"hitArea"Symbol 90 MovieClip [Enemy Type 0] Frame 26Symbol 17 MovieClip
"dying"Symbol 90 MovieClip [Enemy Type 0] Frame 58Symbol 89 MovieClip
"back"Symbol 109 MovieClip [Player Splat 1] Frame 1Symbol 11 MovieClip
"splat"Symbol 110 MovieClip [Wall Splat] Frame 1Symbol 109 MovieClip [Player Splat 1]
"back"Symbol 110 MovieClip [Wall Splat] Frame 10Symbol 11 MovieClip
"graphics"Symbol 187 MovieClip Frame 1Symbol 185 MovieClip
"fieldsMissingMessage"Symbol 201 MovieClip Frame 1Symbol 198 MovieClip
"backgroundContainer"Symbol 203 MovieClip Frame 1Symbol 125 MovieClip
"gameData"Symbol 203 MovieClip Frame 1Symbol 126 MovieClip
"foregroundContainer"Symbol 203 MovieClip Frame 1Symbol 127 MovieClip
"enemyHolder"Symbol 203 MovieClip Frame 70Symbol 127 MovieClip
"colourDisplay"Symbol 203 MovieClip Frame 70Symbol 153 MovieClip
"playerSplatContainer"Symbol 203 MovieClip Frame 80Symbol 125 MovieClip
"powerUp"Symbol 203 MovieClip Frame 85Symbol 171 MovieClip
"gun"Symbol 203 MovieClip Frame 85Symbol 178 MovieClip
"gameDataSubmit"Symbol 203 MovieClip Frame 131Symbol 202 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 5 as "Player Splat 3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Player Splat 2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Enemy Type 1"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Enemy Type 7"
ExportAssets (56)Timeline Frame 1Symbol 44 as "Enemy Type 6"
ExportAssets (56)Timeline Frame 1Symbol 50 as "Enemy Type 5"
ExportAssets (56)Timeline Frame 1Symbol 58 as "Enemy Type 4"
ExportAssets (56)Timeline Frame 1Symbol 68 as "Enemy Type 3"
ExportAssets (56)Timeline Frame 1Symbol 79 as "Enemy Type 2"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Enemy Type 0"
ExportAssets (56)Timeline Frame 1Symbol 92 as "Enemy"
ExportAssets (56)Timeline Frame 1Symbol 96 as "Outside Foreground"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Outside Background"
ExportAssets (56)Timeline Frame 1Symbol 104 as "Inside Background"
ExportAssets (56)Timeline Frame 1Symbol 108 as "Inside Foreground"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Player Splat 1"
ExportAssets (56)Timeline Frame 1Symbol 110 as "Wall Splat"

Labels

"Moving In"Symbol 26 MovieClip [Enemy Type 1] Frame 1
"Waiting To Fire"Symbol 26 MovieClip [Enemy Type 1] Frame 11
"Firing"Symbol 26 MovieClip [Enemy Type 1] Frame 26
"Moving Out"Symbol 26 MovieClip [Enemy Type 1] Frame 41
"Hit"Symbol 26 MovieClip [Enemy Type 1] Frame 56
"Moving In"Symbol 38 MovieClip [Enemy Type 7] Frame 1
"Waiting To Fire"Symbol 38 MovieClip [Enemy Type 7] Frame 11
"Firing"Symbol 38 MovieClip [Enemy Type 7] Frame 26
"Moving Out"Symbol 38 MovieClip [Enemy Type 7] Frame 41
"Hit"Symbol 38 MovieClip [Enemy Type 7] Frame 56
"Moving In"Symbol 44 MovieClip [Enemy Type 6] Frame 1
"Waiting To Fire"Symbol 44 MovieClip [Enemy Type 6] Frame 11
"Firing"Symbol 44 MovieClip [Enemy Type 6] Frame 26
"Moving Out"Symbol 44 MovieClip [Enemy Type 6] Frame 41
"Hit"Symbol 44 MovieClip [Enemy Type 6] Frame 56
"Moving In"Symbol 50 MovieClip [Enemy Type 5] Frame 1
"Waiting To Fire"Symbol 50 MovieClip [Enemy Type 5] Frame 11
"Firing"Symbol 50 MovieClip [Enemy Type 5] Frame 26
"Moving Out"Symbol 50 MovieClip [Enemy Type 5] Frame 41
"Hit"Symbol 50 MovieClip [Enemy Type 5] Frame 56
"Moving In"Symbol 58 MovieClip [Enemy Type 4] Frame 1
"Waiting To Fire"Symbol 58 MovieClip [Enemy Type 4] Frame 11
"Firing"Symbol 58 MovieClip [Enemy Type 4] Frame 26
"Moving Out"Symbol 58 MovieClip [Enemy Type 4] Frame 41
"Hit"Symbol 58 MovieClip [Enemy Type 4] Frame 56
"Moving In"Symbol 68 MovieClip [Enemy Type 3] Frame 1
"Waiting To Fire"Symbol 68 MovieClip [Enemy Type 3] Frame 11
"Firing"Symbol 68 MovieClip [Enemy Type 3] Frame 26
"Moving Out"Symbol 68 MovieClip [Enemy Type 3] Frame 41
"Hit"Symbol 68 MovieClip [Enemy Type 3] Frame 56
"Moving In"Symbol 79 MovieClip [Enemy Type 2] Frame 1
"Waiting To Fire"Symbol 79 MovieClip [Enemy Type 2] Frame 11
"Firing"Symbol 79 MovieClip [Enemy Type 2] Frame 26
"Moving Out"Symbol 79 MovieClip [Enemy Type 2] Frame 41
"Hit"Symbol 79 MovieClip [Enemy Type 2] Frame 56
"Moving In"Symbol 90 MovieClip [Enemy Type 0] Frame 1
"Waiting To Fire"Symbol 90 MovieClip [Enemy Type 0] Frame 11
"Firing"Symbol 90 MovieClip [Enemy Type 0] Frame 26
"Moving Out"Symbol 90 MovieClip [Enemy Type 0] Frame 41
"Hit"Symbol 90 MovieClip [Enemy Type 0] Frame 56
"Appear"Symbol 171 MovieClip Frame 10
"Floating"Symbol 171 MovieClip Frame 18
"Disappear"Symbol 171 MovieClip Frame 58
"Rest"Symbol 178 MovieClip Frame 1
"Fire"Symbol 178 MovieClip Frame 11
"Out Of Ammo"Symbol 178 MovieClip Frame 19
"Gun Middle"Symbol 185 MovieClip Frame 1
"Gun Middle Firing"Symbol 185 MovieClip Frame 11
"Gun Left"Symbol 185 MovieClip Frame 21
"Gun Left Firing"Symbol 185 MovieClip Frame 31
"Gun Right"Symbol 185 MovieClip Frame 41
"Gun Right Firing"Symbol 185 MovieClip Frame 51
"Start Speed Test"Symbol 203 MovieClip Frame 5
"End Speed Test"Symbol 203 MovieClip Frame 20
"Computer Too Slow"Symbol 203 MovieClip Frame 37
"Instructions"Symbol 203 MovieClip Frame 51
"Begin Level"Symbol 203 MovieClip Frame 70
"Level Play"Symbol 203 MovieClip Frame 80
"End Level"Symbol 203 MovieClip Frame 100
"Dead"Symbol 203 MovieClip Frame 120
"Submit Score"Symbol 203 MovieClip Frame 131

Dynamic Text Variables

_root:sclbarSymbol 115 EditableText"000"
_root:totbtSymbol 121 EditableText""
_root:btloadSymbol 122 EditableText""
playerMessageSymbol 130 EditableText"Player Messages are written here  "
_parent.noAmmoSymbol 146 EditableText"06 "
_parent.scoreSymbol 149 EditableText"06 "
_parent.levelNoSymbol 158 EditableText"06 "
_parent.nameSymbol 193 EditableText""
_parent.emailSymbol 196 EditableText""
TextField11Symbol 197 EditableText"Je moet je naam en email adres in vullen om je score in te kunnen sturen."
_root.positionDebugSymbol 205 EditableText"12"




http://swfchan.com/5/24894/info.shtml
Created: 24/5 -2019 09:34:50 Last modified: 24/5 -2019 09:34:50 Server time: 16/05 -2024 00:01:46