STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228071 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2560 · P5120 |
This is the info page for Flash #24922 |
PRODUCTIONS |
Moosh // Productions (V.1.5) |
NEW GAME |
NEW GAME |
LOAD GAME |
LOAD GAME |
Customize Your Pico |
99 |
99 |
99 |
99 |
START |
START |
99 |
99 |
99 |
99 |
SKIP > |
SKIP > |
[Night of the End-Year Dance -- Starry Hill] |
NEXT |
NEXT |
(Wow, Nene is so beautiful...Even if my future son told me about her, I would have probably tried for her anyways...) |
Pico |
Ahhh...the night sky sure is pretty... |
Nene |
What's wrong, Pico? You haven't said much lately. |
Oh...I'm enjoying this night just by sitting next to you :) |
Hehe, don't make me blush... |
You know...I've never trusted men much in the past until I met you... |
It was probably hard for you to get me to notice you, huh? |
Oh...I didn't really notice... (Don't remind me please...) |
Well, how about this... |
For winning my love, I'll reward you with... |
Something sweet...<3 |
....?!! |
PAUSE |
Yo! I'm the creator of this game and the last Pico Sim Date, you can just call me "Moosh" :) |
??? |
Yeah...something like this would have probably be the "reward" for the last game...but I didn't have much time to finish... |
Moosh |
Hopefully I didn't keep anyone's hopes up for a "reward" because...you'll have to beat this game to get any "rewards"... |
You see...I'm not very good at drawing this kind of "stuff" yet lol...but I can guarantee there's rewards if you beat this game...though they might not be what some of you think... |
Anyways, I hope you enjoy from now until the end. Now, let's continue, shall we? |
[Two Months after the Dance -- Dark basement or something like that...] |
Pico...Pico that little runt...How could've he beaten me!?? Even in front of Nene?!! |
Cyclops |
OMFG!! WHERE ARE MY RAZORS?! MY WRISTS NEED SLITTING!!! |
?? |
Cyclops! |
Mysterious Voice |
WTF?! I'm hearing voices now?! IMA GOING CRAZZZYY!!! |
Cyclops!! Are you going to let Pico turn you Emo that easily?! |
Well what can I do? He beat me in front of Nene! |
Calm down...I have something that will help you get the revenge that you want. |
Whoa! What is this? Looks expensive. |
It's a charm that will help you get revenge against Pico and to get Nene |
Cool. So, how do I use it? |
Iunno...I think the Instruction Manual is attached on the back |
Ah I see... |
*starts reading the manual* |
Yes...YES!!! This is exactly what I need put Pico down where he belongs!! |
This is the start of my revenge for the past years of torture you put me through!! Muhahahahah!! |
Dude, it's only been like two months since the dance. |
Whatever...I still can get my revenge!! Muahahhaahha!!! >:D |
[The Next Day -- Nene's House] |
(...It's been two months since the dance and things are pretty good between me and Nene. Then one day I was going to pick her up for a date but something unusually bad happened...) |
Huh? The door's open but I don't see any light on...Something's wrong... |
Holy crap! What happened here?! |
Nene!! Nene!! Are you here?! Anyone?! |
Pico! |
Nene?! Wait that didn't sound like Nene at all... |
Pico, it's me. We gotta get out of here. |
...That flat hairdo...could it be...Darnell?! |
I'm glad you remember me but we really gotta get out of here. |
Darnell |
Whoa dude where have you been?! Man, you've changed alot. |
Pico...we really have to leave now. I'll explain things later. I need to bring you to the HQ. It's only a couple of blocks from here. |
[Couple of Minutes later -- The "HQ"] |
First, I have to ask you to call me "Agent D" from now on because of security reasons. |
"Agent D"? I know "D" is the first letter of your name but it's such a bad letter... |
Why? |
Because then I could call you alot of other stuff like "Agent Dick" or "Agent Dumbass", "Agent Doofus"...or, haha, even "Agent Doucheba--- |
Nevermind! "Darnell" is fine... |
Haha, I was only joking man. So what's going on with you in the past two months? Seems like you joined the "Men in Black"... |
Well the special agent group I'm in right now was inspired by "Men in Black". The founder, Commander T. Fulp, was a big Will Smith fan. |
(T. Fulp? Does he mean Tom Fulp?! THEE Tom Fulp?!) |
So who's this Commander T. Fulp guy? |
He's actually the reason why I brought you down here. Apparently he has a "mission" for you. |
For me? Wait...Is this about what happened today at Nene's house? |
Probably...But anyways, you shouldn't keep him waiting. You'll find him on the highest floor. Just use the elevator. |
[2.3 minutes later -- Commander T. Fulp's Office] |
Um...Hello? Anybody home? |
Well I wouldn't call this home, but somebody's here alright. |
You must be Pico, pleased to meet you :) |
(Hmm...not exactly what I expected but whatever...) |
And you must be...Commander T. Fulp? |
Oh my! Someone from outside the force calling me "Commander"! |
You don't have to call me that if you don't want to. Just "Tim" is okay. |
Tim? Tim Fulp? |
Yup, you guessed right. |
Tim |
Lol...I thought you were Tom Fulp for a second... |
Oh Tom? I'm his forth cousin who somehow has the same last name and a very similar first name. |
Anyways, I'm sure Agent D has already told you about the mission I have planned for you. |
I'm almost certain you know this person, right? |
Yes! That's Nene! What's going on here?! |
Calm down, I need to ask you one more thing... |
Do you know who this is? |
He doesn't look familiar... |
Wait a minute...It says...C-C-Cyclos?! That's Cyclos?! |
Oh you recognize him? |
Well I know his name...But his hair is alittle different. He also has an eye-patch but the hair is covering his left eye. |
He looks different? Hmm...it may be the reaction from the charm... |
...Charm...? |
Yes...this charm. I'll explain how things happened... |
The legend says that this charm was created by "Dipuc the Hate Demon". The weilder of this charm is said to be able to make anyone hate anyone else. |
("Dipuc"? There's something fishy about that...) |
Our Investigation Team has found out that Cyclops was able to obtain this charm and has used it on Nene against you. And he has also kidnapped her. |
WHAT?! So are you telling me that Nene hates me?! |
Unfortunently yes...It's probably revenge for what you did to him at the End-Year Dance. |
Hey, how'd you know about that? |
Well I played that "Pico Sim Date" game on Newgrounds a while ago. |
"Pico Sim Date...GAME?!" (Is somebody stalking me now?!) |
Okay forget about that right now. |
The Investigation Team also found out that 4 other girls have been used against you. |
Wow...Nene and 4 other girls hate me for no good reason...What a nice situation I have gotten myself into... |
Don't give up now. Since those 4 girls have been dealt with by Cyclops, I'm sure they all have a clue to where he is and where he has taken Nene. |
Heh but since they hate you, it will be tough to get information out of them. |
So you will have to use all of your wit and charm to get those girls to love you and to get clues on Cyclops. |
Great...All I have to do is get 4 girls who hate me to change their mind so I can get my girlfriend back? That's like 10 times the headache from before!! |
There's only one more thing I must tell you...There's a number of a days you have inorder to complete this mission. |
"Dipuc" is slowly consuming the soul of Cyclops, which is why his appearance is changing. Once his soul is completely consumed, Dipuc will then explode out of the charm and destroy all of the NGverse... |
So do you think you can handle all of this? |
Choose an Answer |
[EASY] - What are you kidding me?! (150 Days) |
[NORMAL] - It's going to be tough, but I'll manage (100 Days) |
[HARD] - I've done this before, this'll be a piece of cake! (75 Days) |
[FREE PLAY] - Screw time-limits...I'll take my time (Unlimited Days) |
Alrighty then! Stop wasting time here, and go get those girls!! |
Summary |
// STORY Cyclops (the bad guy) has kidnapped Nene and has made 4 other girls to completely hate you. With all of your ability , you must make those 4 girls to love you inorder to gain info of where Cyclops is. You must do this all in a time limit. ~ Good luck Pico! (you'll need it....) // SKILLS Charm - How well you woo the girls. The more charm, the easier it gets to make a girl love you. Raise this skill by hanging out at the bar. Intelligence - How smart you are. You'll need to be smart if you want to get promoted at your job. Raise this skill by studying at school. Strength - How much damage you deal. If another guy comes along for a girl, you'll need to be stong to show him who's boss. Raise this skill by training at the gym. |
Tips |
- Wearing clothing that a girl likes greatly increases your chances with her. Be careful, she may hate it too. - You may encounter random events. Choose your actions wisely and you may be rewarded. - Depending on what you do in the game, the difficulty and what girl you get an ending with, you will get different rewards. - Once you beat the game, simply reload your save file and replay to get all the rewards! - Your relationship with a girl must be high enough to be able to ask her for a clue about Cyclos and Nene. - Exploit an enemy's weakness by using effective type attacks on him (COOL attacks are effective against SMART enemies) - Learn different types of attacks by hanging out with different types of people |
WORK |
SHOP |
BAR |
HOME |
CLOTHING STORE |
SCHOOL |
NG WOODS |
Stats |
Items |
Day |
Money |
Close |
Strength: |
Intelligence: |
Charm: |
999 |
999 |
999 |
Day 99 |
$ 999 |
100 / 100 |
Pico Stats |
000000000 |
000000000 |
000000000 |
000000000 |
Inventory |
-1- |
-2- |
-3- |
-4- |
-5- |
-1- |
-2- |
-3- |
-4- |
-5- |
-1- |
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-4- |
-5- |
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-2- |
-3- |
-4- |
-5- |
1 |
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6 |
BACK |
??? |
It's locked! I need a key to open this door... |
Please Enter the Passcode to security panel. |
CONTINUE |
SLEEP |
COMPUTER |
CLOTHES |
SAVE GAME |
HOME |
HOME |
Sleep |
OK |
OK |
DAY 69 |
Current image |
Closet |
Info |
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Rack 1 |
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Rack 2 |
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Rack 3 |
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Rack 4 |
Pico's closet is empty!! Go to the clothing store to buy some clothes |
(Select a piece of clothing) |
EQUIP IT |
EQUIP IT |
Pico Style Hair |
- The classical taste of Pico. He's had his hair like this since elementary. Time for a little change? |
Pico Style Shirt |
- Pico has out grown many shirts in the past but he just can't get enough of the green color. |
Pico Style Shorts |
- Just your average shorts. Cool and comfy is all you need. |
Bowl Cut |
- It was as easy to cut as easy it is for the person to be called a dork. |
Geeky Shirt |
- A normal white shirt armed with a pocket protector. |
Geeky Trousers |
- Long enough to tuck in a shirt but short enough to show the world the socks your mom layed out for you. |
Smart Combover |
- With one stroke of the comb and you look smart. You don't have time to spend on hair anyways. |
Smart Suspenders |
- Show the world that you can overcome problems such as loose pants. |
Smart Slacks |
- A comfortable pair of pants, suitable for deep thinking. They're spill-proof too! |
Un-Objectable Hair |
- A very intelligent looking hairdo. Something a successful lawyer would probably have. |
Un-Objectable Suit |
- A very intelligent looking suit. Something a successful lawyer would probably wear. |
Un-Objectable Pants |
- A very intelligent looking pair of pants. Something a successful lawyer would probably wear. |
"L" Hair |
- What does "L" stand for? Loser? Either way, it makes you feel like a genius for some reason. |
"L" Shirt |
- What does "L" stand for? Loser? Either way, it's very comfortable. Perfect to relax in with a cup of coffee. |
"L" Pants |
- What does "L" stand for? Loser? Either way, it's very versatile. You can crouch and think deep in these. |
"Hip Boy" Back Cap |
- Seriously, it's just a normal white cap but turning it backwards is like insta-cool. |
"Hip Boy" Black Hood |
- Very comfortable and nice material. Style-wise, it's like insta-cool. |
"Hip Boy" Black Bags |
- Simply struting with this baggy pair of pants is like insta-cool. |
"B-Spin" Toque |
- It feels great to wear and it has a smooth top for some reason. |
"B-Spin" Gear |
- Awesome design and very light. Probably useful for people who like the move it. |
"B-Spin" Pants |
- Awesome design and very stretchy. Probably useful for people who like the move it. |
"Rad" Hair |
- It takes half a bottle of gel to get each spike, razor sharp but it's definently worth it. |
"Rad" Gear |
- This outfit is perfect for those who are going for that "radically awesome look" |
"Rad" Shorts |
- These shorts are perfect for those who are going for that "radically awesome look" |
"O-Splash" Bucket Hat |
- You can either look cool or use it as a survival tool on an island if you have to. |
"O-Splash" Outfit |
- Very airy and comfortable. Perfect for feeling the cool ocean breeze. |
"O-Splash" Shorts |
- These shorts can also double as swimming trunks. With these, you can spend time at the beach in style. |
Plain Pointy Hair |
- Completely gel'd hair. Perfect for playing sports in because you don't have to worry about hair in front of your eyes. |
Plain Muscle Shirt |
- It's what it is, a plain muscle shirt. It mostly used to show off your muscles...if you have any. |
Plain Gym Shorts |
- It's what it is, plain gym shorts. Though these things are pretty comfy. Good for playing sports in. |
Aero-Dynamic Hair |
- The flat design of this hairdo lets air pass flawlessly. |
Aero-Dynamic Track Jacket |
- The sleekness of the design allows air to flow flawlessly. |
Aero-Dynamic Track Pants |
Front-Up Hair |
- Hair with the bangs gel'd up. Perfect for playing sports in because you don't have to worry about hair in front of your eyes. |
Jock Jacket |
- The jacket that all team members wear to represent. The team name and logo is seen on the back. |
Versatile Pants |
- This pants can transform into shorts simply by unzipping the ends off. Also includes adjustable waist. |
Famed Hair |
- Running and letting it all flow in the air is such a nice feeling. |
NG Team Jersey |
- Represent Newgrounds sports team with this awesome jersey. |
NG Team Shorts |
- Represent Newgrounds sports team with these awesome shorts. |
"Died" Red |
- "Nobody cares what your hair looks like" |
White Skull |
- "Nobody cares what your shirt looks like" |
"Rib'd" Pants |
- "Nobody cares what your pants looks like" |
"Spike'd" Blue |
- "Whatever..." |
Red Dagger |
"Suffocatin" Pants |
"Shrouded" Black |
- "No one understands me..." |
Striped Arm |
"Short-Lived" |
Red Curtain |
- "I can't hide the tears..." |
"My Heart" |
- "I can't hide the pain..." |
Wrapped Pants |
- "I can't hide the anguish..." |
Naruto |
- "Dattebayo!!" |
Sora |
- "...like is any of this for real or not?" |
Raito |
- "Shinigamis only eat apples" |
Renji |
- "The stray dog in me is dyed into my bones" |
Cloud |
- "If this is all a dream, don't wake me up." |
Dad n' Me |
- "Where'd you leave that chainsaw?" |
Tankmen |
- "Cock Joke" |
Alien Hominid |
- "I don't speak much english, I'm not from around here." |
Strawberry Clock |
- "B" |
Computer |
HAX |
HAX |
BACK |
BACK |
Inbox |
Inbox |
Compose |
Compose |
What do you want to do? |
Email // Inbox |
------No new mail------ |
Mia // so bored!! |
Mia // hey, just got home |
Mia // chinese food! |
Mia // tired out... |
Mia // something weird just happened |
Erika // heya, just got home |
Erika // can you run? |
Erika // sooooo hot.... |
Erika // the beach! |
Erika // stupid science... |
Kate // studying |
Kate // shooting stars! |
Kate // what to cook... |
Kate // do you watch anime? |
Kate // hi, just got home |
Sabrina // my heart |
Sabrina // my tears |
Sabrina // my skin |
Sabrina // my razor |
Sabrina // my blood |
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Email // Read Message |
From: Mia <mia_allthat01@hotmail.com> |
Subject: so bored!! |
Hey. I'm so bored right now! Ahh...I wish you were here with me right now to keep me company. I guess I'll just fix my nails so ttyl ;) |
Subject: hey, just got home |
Hey. I just came back from the movies with a bunch of friends. We watched a horror...again...I really hate those kinds of movies...I sort of wished you were there beside me so I wouldn't be so scared...anyways I g2g, ttyl ;) |
Subject: chinese food! |
Hiya. My dad ordered some chinese food for dinner. I'm eating some right now, it tastes awesome but I'm not eating too much becuase I'm on a diet :P We should really go to a chinese restuartant to eat someday! |
Subject: tired out... |
Hi. I spent all afternoon at the mall with a couple of friends. I'm so tired now! I just felt like e-mailing you...but don't ask what I bought, it's a secret ;) |
Subject: something weird just happened |
Hey. I was just lying on my bed bored as usual and then you popped in my head for some reason. So I thought I should email you. You know, I really don't know much about you... We should really hangout alittle more ;) Well see you around |
From: Erika <too_jumpy22@hotmail.com> |
Subject: heya, just got home |
Hi! How are you? I just got home from soccer practice. I'm soo tired but we had alot of fun! You should come sometime because we usually just play around. They also serve alot of free watermelon! :D |
Subject: can you run? |
Heya! I finished jogging around the block and I thought I would email you just for fun. I heard that you can run pretty fast. Maybe we should try racing one day. It would be alot of fun! :D |
Subject: sooooo hot.... |
Hey. Ahh...it's so hot today...I feel so lazy. I wish you were here right now because there's a bucket of icecream downstairs that we could've shared. It just doesn't feel right eating it and watching a movie alone :P |
Subject: the beach! |
Hey! Me and a couple of friends are going to the beach again. It's always fun but I hate picking out what to wear. I haven't gone out shopping for a while so most of my swim wear is small on me...Well I g2g now. Maybe you can tag along with us one day :) |
Subject: stupid science |
Hey. Mr. Flacit gave us another science project due on monday...I totally don't get science... Are you good at it? Maybe you can help me out :P Well anyways, I g2g back to work on it. See you later! |
From: Kate <pink_topped4@hotmail.com> |
Subject: studying |
Hi. A couple of friends came over today to study for an upcomming test. It was quiet but we had fun. Are you doing good in school? Maybe you could come over and study with us sometime :) See you at school. |
Subject: shooting stars! |
Last night was amazing! I went with my friends to Portal Hill and we watched the meteor shower there. It was so beautiful! We also brought snacks and everyone had fun. I sort of wished you were there to see it too :) |
Subject: what to cook... |
Hi. Right when I came home today, my mother told me that I had to cook dinner. I know that everyone is busy but I just wished they told me sooner so I could prepare. Now I can't think of anything to cook so I thought emailing you might help. Do you cook? I can't imagine you in an apron! ^_^ |
Subject: do you watch anime? |
Hey, I was walking home one day and I was wondering if you watch anime, or even like it. I'm sort of addicted to it...Fruits Basket was one of my all time favorites~ Some people hate anime-fanatics but I don't see what's so bad about it... |
Subject: hi, just got home |
Hi, I just got home from the book store. There's so many books there that I forgot what I came there to buy! Do you like to read? Maybe we could go to the book store together one day. They have comics and magazines too if novels aren't your thing :P |
From: Sabrina <failed_life402@hotmail.com> |
Subject: my heart |
My heart crumbles at the very sight of you. |
Subject: my tears |
My tears run from eyes blinded by your light |
Subject: my skin |
My skin quivers with time but fall solid still in the moments you come close to me. |
Subject: my razor |
My razor is dulled by your mysterious touch. |
Subject: my blood |
My blood flows cold and slow, except when I am exposed to your sensation. |
Email // Compose (Energy - 10) |
Locked |
E-mail Mia |
E-mail Mia |
E-mail Kate |
E-mail Kate |
E-mail Erika |
E-mail Erika |
E-mail Sabrina |
E-mail Sabrina |
Back |
Back |
Email Sent -- Relationship went up! |
Pico is too tired to email!! |
PROMOTION |
WORK |
OVERTIME |
WORK |
WORK |
DO IT |
DO IT |
"Job Description" |
Energy - 40 |
"Job Pay" |
Work |
"Job Pay" |
"Job Description" |
Boss: You look really tired right now, maybe you should go home and rest |
(Pico doesn't have enough energy) |
Promotion |
Boss: I'm very busy...What do you need? |
"Minimum INT" |
"Chance" |
One Chance a day |
Overtime |
"Job Description" |
Energy - 100 |
"Job Pay" |
"Promo Chance" |
"Job Pay" |
"Job Description" |
Errand Boy |
- You’ve finally ditched the old cleaning bucket and now you’ve gained some respect…as everyone’s errand boy. Bring the right doughnuts to the right people and maybe someone will notice you. |
Supplies Manager |
- You no longer have to run around to get work done; you have a room to work in…the supplies storage room. You’ll have to do “very important” stuff like count all the pens or sharpen the pencils. Just think positive…a company can’t run without supplies, right? |
Cublicle Hand |
- Basically you’ve been promoted to errand boy again…just equipped with a computer. Just sit in front of the monitor all day and do what you’re told. Your boss will eventually see that you’re special out of all the other 500 cubicles. |
Computer Management Assistant |
- Your respect level has gone up and you are now the errand boy for the supervisor. Do what you’re told and make your boss happy and maybe something good will come out of it. |
Business Supervisor |
- Finally, you have the authority to push the people below you around. Of course, you’ll have to make them work the right way because if they make any errors, you are the one who will get the finger pointed at. |
Trophy Employee |
- You now stand at the top of the employee list. A nice, comfy office with an assistant to bring your daily cappuccino to you. Naturally, you still have to do what the boss says…only that the boss doesn’t say much...neither does your co-workers. Jealousy? |
Vice President |
- The rank with the medium-large office, medium-large power, and medium-large salary. Can you really be satisfied with this when there’s still somebody with more authority than you? |
CEO |
- You are now the man. You basically can go golfing and have all the work done by your employees. But yet you feel that you don’t have all the freedom…Maybe this isn’t the top yet? |
Big Boss |
- Finally…You’ve reached the final level. It’s the rank with the huge leather chair, huge overlooking office and every worker to do your bidding. Take a nice sip of your rare Columbian exported cappuccino and watch as you make money while sitting on your ass. |
Boss: You're a very good worker Pico. I think you deserve a promotion. |
"New Job" |
Boss: I think you need to work alittle harder. Maybe ask for a promotion sometime later. |
(Pico wasn't able to get the promotion) |
Boss: Quit asking so much...You're pushing your luck. |
(Pico has asked today already once) |
Chance Time!!! |
As you are doing your routine toilet scrubbing, the chief supervisor of money tells you to make sure no one takes any money from the company safe. He then leaves for his afternoon break. You continue to scrub until you are called to clean up a huge spill in the cafeteria. Unfortunately, your mop broke and you must buy another one. You don’t have your wallet with you so you will have to take some money from the company safe. |
// Janitor Rank |
Borrow some money from the safe. I'm a pretty fast guy and probably can put the money back without him knowing. |
I'll wait for the supervisor. There's no need to go against my orders just to finish what I can do later. |
You rush to the store and buy a new mop. Quickly and swiftly, you clear the floor. Right after you finish the job, the guy who called you to clean up was happy and gave you money to for the mop. You stash that money back in the company safe without the supervisor knowing. Your strength goes up from all the cleaning. STR + 5 |
You go back to toilet scrubbing and completely ignoring the spill until the supervisor comes back. The supervisor takes a really long break and eventually comes back…with a really mad face. Apparently, 12 employees slipped on the spill and money was taken out of the safe for extra first aid kits. You just failed at doing both spill-cleaner and safe-guarder. You just lost some respect and $20 for the first aid kits. MNY - $20 |
Alvin, your supervisor asks you and the ass-kissing janitor Kyle to each mop three floors of the office building and report back. You finish up your three floors rather quickly and are on your way to report to your manager, but before you get to him Kyle does. You can already hear Kyle’s river of ass-kissing compliments. Just listening to his voice boils your blood and to add injury to insult, he claims that he mopped ALL SIX floors because you were being lazy. Alvin looked very annoyed with what he heard and turns towards you. |
Tell the supervisor what actually happened and how Kyle is a big ass-kissing liar |
Calmly explain yourself to the supervisor and give Kyle a punch to the face later in the parking lot |
You begin explaining to Alvin about what actually happened and how Kyle is the biggest Ass-Kisser in the galaxy. He smiles and laughs about it because everyone in the building knows that. Alvin praises you for a job well done, then turns to Kyle and fires him on the spot. “God, I wanted to do that for a long time. Thanks for giving me a reason to fire his sorry ass.” Alvin remarks. You gain some respect and gain 5 charm points for sticking up for yourself. CHRM + 5 |
You try to calmly explain yourself to Alvin, but Kyle starts to take advantage of your nice-guy approach. Some how he makes you slip up in your words and now it look as if he really was telling the truth. Kyle walks out the winner, but as you see him in the parking lot you can’t take it anymore. You land a shot to his kisser and he goes flying into a car. Unfortunately, Kyle’s head smashed through the boss’s limo and you got to pay $120 in repairs. MNY - $120 |
You are about to go clean up a spill in the lounge when the new employee runs up to you in a rush. It appears that “it” has to go to the washroom, but you are not sure if “it” is a male or a female. You see that “it” isn’t very attractive (a bit of facial hair), has long blond locks, a brown leather jacket and a white scarf. Even with those clues it still is a close call and you got to hurry. Pick a bathroom because it looks like “it” is going to have an accident. |
Using my guy instinct, I sense a dude. With out a doubt in your head “it” is obviously a male! |
I’ve seen worse... Nothing a little make up won’t fix, hopefully... “It” is obviously a lady. |
You lead the new employee towards the men’s washroom and you kindly open the door for him. “Here you go sir…” you say politely and a long period of silence followed after. You look at the new employee and see HER eyes start to tear. “Crap…” you say to yourself quietly, just before you receive a huge slap to the face. Minutes later the whole offices knows about your little mix up and all the females of the office see you in a new light. You lose some respect and some charm. CHRM - 4 |
You lead the new employee to the women’s washroom and you kindly open the door for her. She mumbles a thank you and rushes to a stall to do her business. Just as you get on your way to that spill, she comes running out to find you. She gives you a piece of paper with her number on it, a kiss on the cheek and runs away. You try hard not to vomit, but all the other chicks working at the office think you’re a sweet heart for being nice to the less attractive new girl. You feel like you have gained some charm and intelligence. CHRM + 3 INT + 3 |
It just so happens that today is Joe’s birthday, but everyone seems to be ignoring him. Joe is probably the most generous, tree hugging, lovable coworker on the planet, so natural he is crushed everyone’s lack of compassion. You are called to fix a photocopying machine on the 13th floor so you decided that you should stop by to wish Joe a happy birthday. You get to Joe’s office and discover it had been ransacked. “Joe?” you call as you look around the office for the lucky birthday boy. You find Joe sitting on the railing of his 13th floor balcony with tears running down his face. He looked like he was going to jump any second, you got to save him! |
Talk is cheap! I don’t want to say anything that might encourage him to jump. Actions are louder than words in this case! |
I got to talk him out of it! He is too upset to think right! I’ll calm him down and hopefully he comes to his senses. |
Deciding that Joe probably won’t listen to you run back into the office and look for something you could use to save him. You remember that there is old mattress on the 1st Floor storage room. You dash to the elevator only to find out it is out of order. You have no choice but to run 13 sets of stairs and by the time you get there Joe had already hit the ground. Fortunately Joe survived, but he is now forever in a wheel chair. Your guilt from your stupid decision causes you to lose some intelligence. INT - 5 |
You try and find the words, but you don’t want them to trigger the jump button. You come up with blank after blank and Joe looks like he could jump at any second. You finally see him lean forward and you only can think of one thing. “Happy Birthday Joe …” You shout. You look down at your feet hoping he didn’t jump and when you glance back up you see Joe still sitting on the railing. Everyone rushed onto the balcony and explained to Joe why they were ignoring him. They had planned a surprise party for him in the employee lounge and thanked you for saving his life. For your quick thinking you gain some intelligence and some charm. INT + 3 CHRM + 3 |
Today is the worst day to be a janitor and you are about to find out why. Its the day before eater and that means everyone is painting their company $10.00 donation eggs and every year it’s the same routine. The paint is going to get everywhere, and then some wise-guy will start splashing paint at people, finally Boom! You have a full blown artistic disaster to clean up. Knowing that it is bound to happen sooner or later, you sit in the hallway watching through the window quietly. Suddenly you spot an Easter bunny mascot sneak into the storage room where the donation eggs are being stored. You follow the suspicious mascot and see that he appears to be placing them in his basket. |
He is probably just a mascot going to hand out the eggs to the co-workers that are going to be painting them… Yeah that sounds right. |
Who the fuck does this guy think he is? These eggs are for the orphanage kids charity! I’m about to lay an Easter ass whooping! |
Not wanting to kick the crap out of some innocent guy, you decide to take the high road. You walk away and let him do his business, but you let your guard down. The bunny mascot guy drop kicks you in the back of the head and knocks you out cold for about 2 hours. You wake up in a hospital bed with chocolate all over your face and staring at an angry mob of employee’s staring daggers at you. You have been framed by the legendary “Trixxx, the Famous Easter Thief of Doom” and it cost you big. How big? Try $250 dollars for the stolen eggs and some intelligence. MNY - $250 INT - 4 |
Without thinking you give the mascot a swift round house kick to the face and You pounce on him like a tiger. You two scrap for a bit, but you finally get mounted on his chest and start dropping bombs with your fists. The commotion attracted the crowd and your co-workers were quite impressed with the way you manhandled the legendary “Trixxx, the Famous Easter Thief of Doom”. Throwing those godlike punches gained you some strength, and you get an additional $250 Easter bonus for saving the charity eggs from being stolen. MNY + $250 STR + 5 |
The main you have been assigned today is coffee, but you have absolutely no coffee knowledge what so ever. You are on your very first coffee run and you have been given very detailed instructions. You know Jan wants Sexy French Vanilla with 15 creams, Dwight wants Dark Ninja Black with 1 teaspoons of ginger and 2 teaspoons of dragon’s blood and Michael wants de-cafe with teddy bear marshmallows. You get the order as planned, but when you get to the office you forget which one is in each cup. You got to deliver them before they get cold, but which ones which?!?! |
// Errand Boy Rank |
I don’t care at all! I’m already slaving to get their outrageous coffee demands! Fuck them, they get what I hand them. |
I’ll just hand them out according to look, taste and smell! Seriously, how hard can’ it be to tell the difference between drinks. |
You randomly divide the coffee cups among the three and hope for the best. “This isn’t what I ordered…” Jan whispers to Michael as he takes a sip of his. Dwight had already finished his drink and gotten back to work. Despite the mixing up all three employees seem to be enjoying their beverage whether it was theirs or not. “This beats the same old stuff my old errand boy kept getting me…” Jan says as she finishes her cup up. Your dumb luck got you some generous tips from the three and you earn an extra $75. MNY + $75 |
Seeing how its your job to get the coffee to the right people, you decide this would be the best choice in this situation. You start by smelling and looking at them all, but they all seem the same to you. “It doesn’t help that I’ve never tried coffee in my life…” you grumble as you prepare to take a sip of the first cup. You take a swig for the beverage and it took its sweet time hitting your taste buds. Unfortunately it tasted like micro-waved garbage covered in ass and you threw up all over the cups. You got to run back to the coffee shop now and guess what! Drinks are now on you! After buying those coffee’s again, you feel as if you lost some intelligence and your wallet has gotten lighter (-$80). INT - 8 MNY - $80 |
The trophy employee David is going golfing for the day and his errand boy died in a golf car accident yesterday. Looks like you have to step to the plate and hold his HEAVY golf clubs for the afternoon. Boring to you it may seem, but David is having a fantastic day on the course and has been sinking ball after ball with his lucky 9 iron. It’s the final hole and he hands you the golf club to hold while he goes to take a leak before breaking his personal record. The club looks like it is in terrible condition and it looks like it could use some polish. |
A little bit of this new polish will get this think looking like new! David is gonna love me for reviving this piece of garbage. |
Nah, better leave it as it is. I’m only here to hold his clubs and ass-kissing wasn’t in the job description. |
You pull out the polish and get to work. You work your magic and are finish right before David gets back. “What the fuck do you think your doing…” David says firmly as he grabs his club. It just so happens the polish had a negative side effect on the type of wood the club was made out of. The polish tore through that golf club like an emotional teenager in a pool of piranhas. Next to ruining David’s good mood and golf score, you have to pay 500$ for his golf club. Your ass-kissing tactics didn’t pay off this time… You lose some charm and intelligence. CHRM - 4 INT - 4 |
You decide just to leave the golf club as it is and await David’s return. He gets back in a hurry, but is relieved to see his club in it’s previous condition. “Thanks for JUST holding the club.” He said with a smile on his face. He swings the club and surprisingly he gets a hole in one. He walks to you and whispers in your ears “If you were to damage my club in any way, I’d make sure you end up like my last golf caddy”. David is happy you know how to take orders and he puts in a great word with the higher ups. Next to David breaking his old golf record, the whole experience has earned you some strength and a $160 holiday bonus. STR + 8 MNY + $160 |
Errand boy has many jobs with difficult tasks that often don’t pay off. BUT, Today is more of a treat. It’s the annual women’s holiday at the office, which means women of the office have the afternoon off. Being a man means you still got to work, but the ladies have invited you to be their errand boy for the day. You get to hold their bags while they go store to store buying bikinis, underwear, and all that less important junk women buy. After a wonderful afternoon mingling and flirting with the ladies you just happen to forget something. The shopping bags ... The mall is HUGE and you want to find them before the women realized you a dumb-ass. You only have enough time to search one wing of the mall before closing time. |
I guess I’ll search the A-Wing! It has most of the Girly Clothing Stores we have been too. It has to be there. |
I should search the B-Wing! I know I had wondered off there to look at the men’s clothing and that’s probably where I left the bags. |
You do the logical thing and search the A wing of the mall. You look through every store and find nothing. Breathing heavily, you decide you can’t give up and you continue searching Girly store after Girly store. Finally you find the bags in some shoe store and you return them to the ladies just in time. For all of your har … Good work. You gain some of strength and charm for score some points with the ladies in the office. Who said being an errand boy didn’t pay off. STR + 5 CHRM + 5 |
You dash through the B-wing because it is slightly larger than the A wing. It is so crowded, that you are forced to push and shove your way through. After 45 minutes of intense searching for the missing bags, you have yet to find a thing. You return to the A-wing only to find a pack of Bag-less and very angry women. For your irresponsible mistake you lose some strength and charm. As a bonus, the ladies also demand you pay $185 for the missing items. STR - 5 CHRM - 4 MNY - $185 |
“Johnny Skill”, a decent punk/rock band is signing a new contract with the higher ups in the office. The band member’s were supposed to show up to sign the contract on Tuesday at 7pm, but the miscommunication over the internet lead to them showing up at the office at 7am. With the CEO still on a flight back from the Philippines for 13 hours, your job is to keep them entertained, by running the band’s errands. The lead singer Ken Bowalewicz thought it would be cool to set up a little rock show while they wait, but they want to know a good hot spot in the city to set up. |
I should tell them about the “Disco Inferno” Nightclub. All the Massive parties happen there. I know the place well and they already got a stage set up too. |
We probably should set it up at the mall parking lot. We might have to set up a stage, but we have tons of time. |
You tell the members of Jimmy Skill about the nightclub and they think it’s a great idea at the time. After getting to the club with the band, they set up their instruments and did a sound check. It was all going well because they sounded great, but Ken seems kinda worried. You approach him on the stage and ask him what wrong and he gives you the dirtiest stare. “Who the fuck goes to nightclubs on a Tuesday night…” he asks you. That night, the band members got the lamest concert of their lives and it was all thanks to your planning. Your decision cost you the company’s entire contract with Johnny Skill and some intelligence. Did Ken also mention that the drinks were on you? You have to cough up $115. INT - 8 MNY - $115 |
Ken is surprised you want to set up in such a open area, but he is always down with something new. The band got set up at the mall’s parking lot as planned and just the sound check was a promotion by itself. People crowded around to see this crazy stunt the band was pulling and pretty soon the entire city came to see. The band rocked out for 6 hours straight and they had the concert of their lives. You take a glance into the crowd and you even see the CEO surfing the crowd. For your unique thinking you gain some intelligence and charm and a big bonus ($200) for setting up the largest concert in the history of the city. INT + 5 CHRM + 4 MNY + $200 |
Some errand boys lose their jobs over these tasty things, but not you. All you have to do is make a simple delivery to the cubicle office staff and they all want the same dounut. The problem is that Sherwin has a speech impediment and you can’t understand a word he is saying. You don’t want to be rude and ask again, so you pretend that you understood what he said. All you know is that he said something along the lines of “Klosten Keme with… bilite blah blah fill-ging.” You get to the Jim Thorton’s (The dounut shop) and you narrow the possible options to the Boston cream. The only problem is… Do you pick the vanilla or jam filling? |
Jam filling in a Boston cream? That is way too fucked up to be right… I’ll just take the original Boston cream dounuts with vanilla please. |
The whole office probably wanted to try the new Jam filling. It is always good to try something new… . |
You decide that the original Boston cream’s are the only logical dounut they would want. Having Jam filling on a chocolate topped dounut? That’s the most ridiculous thing any one has heard of. The cubical office staff enjoys their dounuts and is happy you managed to figure out what Sherwin was saying. For your communication skills and heavy box lifting you gain some charm and strength. CHRM + 5 STR + 5 |
You buy the new dounuts and delivery them right away. Everyone in the office is happy to see you have come back so quickly, but they are disappointed after the first bite. Pretty soon the entire office is covered in vomit and it is quite the sight. Smooth move errand boy! Looks like your back to being a janitor or at least for today. You lose some intelligence and charm, but luckily keep your job. INT - 5 CHRM - 6 |
Being a supply manager isn’t going to be as fun as being an errand boy, but it is major slack. Today is your turn to deliver supply orders to employees. Among these a supplies is a $300 “Golden California Ink” Gel pen to Adrian, who a highly respected CEO. You deliver the other supplies and save Adrians’s pen for last, but Daniel spots the pen and offered to pay $2000 for it on the spot. Should you give the pen to Adrian or should you sell the pen and give him the $1000 and keep $1000 for yourself. |
// Supplies Manager Rank |
Hell yeah! Making $2000 for $200 pen? You got to be crazy to turn that offer down! Looks like I’m going to be $1000 dollars richer… |
No I shouldn’t… You can’t put a price on other people’s things. I’ll just deliver the pen like I’m supposed to. |
You agree to Daniel’s offer and you take the $2000 dollars. You sneak one grand in your wallet while walking towards Adrian’s office. As you get closer you hear a woman loud shouting from inside. It seems that Chelsea thinks that Adrian forgot their 30th anniversary and she seem extremely upset. Adrian smiles when he sees you and he asks for the anniversary pen he ordered for his wife. You seem to have lost your tongue and Adrian sees right through you. A week later Daniel is interrogated and end up blabbing about the little offer that went on. Thanks to you a certain CEO almost got a divorce and he is extremely pissed. You are forced to give back the $1000 dollars and pay an additional $200 for a new anniversary pen. MNY - $200 |
You get to Adrian’s office and you discover him and his wife are screaming back and forth. “I didn’t forget!” he shouts to his wife, Chelsea and she retaliates with uncalled for insult. Adrian smiles when he sees you and you hand him his package. Adrian hands it to Chelsea and she starts to cry. “I love you, boo… I should have never doubted…” she says. Adrian hugs her and they start to make love in the office on the spot. Feeling a bit awkward to stay around and watch, you walk out of the office and the next day Adrian gives you a little bonus for your good work. You receive $120 and some charm. MNY + $120 CHRM + 12 |
Looks like you’re a born supplies manager, but Vinh (A Veteran Supply manager) doesn’t seem to think so. He bets you $100 dollars and his favorite book of pick up lines if you can finish your daily paperwork, deliver your supplies and deliver Vinh’s supplies to the employees before the end of the day. You know this could get you a bit more respect around the office, but is it worth the trouble???... |
I’m going to show Vinh, that I’m the best supply manager around! Bring on your supplies! I’ll finish all my work, all my deliveries and all your deliveries and still have time for my bragging dance. |
I’m not a dumb-ass… This is just an old dog’s excuse for having the day off. He probably has tons of deliveries to make and he just wants me to suffer through them. |
You agree to Vinh’s challenge and you start your paperwork. You zoom from one task to the next and pretty soon your done all of your deliveries before lunch. Finally you get to the supplies that Vinh had to deliver and you almost piss yourself laughing. It’s not even half the size of you usual deliveries, so you deliver them with 3 hours to spare. Vinh is extremely impressed with how you handled yourself. You receive the pick-up line book which gives you some charm and the $100 bucks for winning the bet. CHRM + 12 MNY + $100 |
You laugh at Vinh’s challenge and want nothing to do with it. You finish your work before lunch and you walk around the office, bored and looking for something to do. “Hey kid! Why you just wandering the halls? Don’t cha got some work to do?” a loud voice comes from behind you. Ricky, the vice president of the office has the impression that you are slacking off and before you can explain yourself, he makes an example of you in front of the entire office. He gave a whole 15 minute speech about your work ethic and you feel so embarrassed, that you lose some charm and some intelligence. CHRM - 7 INT - 7 |
Today is your day to carry the stacks of printer paper to each floor of the office, but unfortunately for you there are too many floors and no working elevators. You manage to deliver paper to 6 floors, but you are dead tired. You are sweating like a pig and you might be coming down with a fever. Your supervisor Kim sees that you are exhausted and she asks if you want Vinh to cover the rest of the floors, while you rest. |
No… I’m absolutely fine! I’ll just finish up the rest of the floors and take a nap when I’m finished… I’ve got to toughen up sooner or later… |
Yes please… Let Vinh cover for me, at least till I wake up… I’m pooped and I could use a nice nap right now… |
You continue to work, but your energy doesn’t seem like its going to hold up for long. On your way to the store room to get the final stack you faint and fall down 2 sets of stairs. You lose some intelligence from bumping your head and some strength from being sick for the rest of the week. INT - 7 STR - 6 |
You decide you aren’t feeling to great and you take a nice nap. An hour later you wake up and it seems your fever has gone away and you help out Vinh with some of his work. David, the trophy employee sees that you have great co-operation skills and he puts in a good word about you to the higher ups. Looks like you will be getting a little holiday bonus early ($50) and you gain some strength. MNY + $50 STR + 13 |
Supply counting isn’t exactly the most exciting thing to do around the office, but someone has to do it. This month you got to take down the office’s supply inventory which means no pen or pencil can go unaccounted for. You have to absolutely get this done and handed in before 6, but it must be done perfect. You double check the list and see that there has been 6013 pens accounted for, but you recall counting roughly 6498. This isn’t good because thats a whole lot of pens missing and you only have 1 hour to do a recount. |
Its just 500 pens… The budget should be able to cover 500 pens, so it shouldn’t be a big deal. Plus, there is no way I can count those pens again within an hour. |
I must recount the pens and make this list as perfect as possible. 200 pens may be just a little loss today, but it may snowball and burn this business to the ground… |
You decide that counting the pens over again is out of the question. You hand in your inventory and Kim, your supervisor is pleased to see you handed it in early, but its worried when she see the pen numbers. “hmm… down 500 pens this year huh? I guess that’s a tough break for the supply department workers this year.” She says as she makes a phone call to corporate. Looks like the 500 pens missing is a big deal to the higher ups and they decide to deduct some pay off your department’s pay checks to cover for missing supplies. You lose $75 bucks and some intelligence for not thinking it over. MNY - $75 INT - 12 |
Perfection is what your aiming for and you are determined to make this lost perfect. You use some unique problem solving skills to count the pens faster than the first time you did it and you finish counting with 20 minutes to spare. You were correct when you counted 2498 and you edit the missing list. Kim, your supervisor was watching the whole time and she enjoyed how you worked to your best abilities. After handing in your list you wait till the day is finished. You earned some charm for your determination and intelligence for your impressive mathematic problem solving. CHRM + 7 INT + 8 |
Brandan Squire, the former supplies manager (Now a cubicle hand) has been requesting a large amount of water cooler cups these past few months. According to the order forms he orders an average of 3, 20-packs everyday, which adds up to create a big time whole in YOUR paycheck. You know Brandan personally for being a grumpy guy, but friendly guy. So you are hesitant to confront him about his supply ordering habits. There has to be some reason why he orders these water cups. Should you continue to let him order them and see where it goes, or should you suspend Brandan’s supply ordering privileges? |
I’ll let it slide for a few more weeks… If nothing changes then I’ll suspend his supply ordering privileges... |
He is taking zeros off my pay check. I’m going to have to suspend him for abusing his supply ordering privileges… |
You decide to let it slide for a few more week and it turns out the next day he stopped ordering water cooler cups. Photographers from all over the country gathered in the cubicle area where Brandan has set the world record for most water cooler cups stacked in one cubicle. It’s a lame record to be holding, but thanks to you the office is getting a good rep. You gain some intelligence and charm INT + 7 CHRM + 8 |
You get all the paperwork done and Brandan is crushed when he hears that you won’t let him order any more water cooler cups. It turns out that he was trying to set a record for water cooler cup stacking and was only one package away from making the office famous. Kim (your supervisor) is quiete surprised you were the only one that didn’t know about the world record breaking and she puts the heat on you for wrongfully suspending Brandan’s ordering privileges. You feel pretty dumb for not knowing what's going around you. INT - 13 |
You have finished all the work handed to you and your fingers are bleeding… Continuously entering data on to spread sheets gets stale, but there are some games on your computer! Ehren Salamander, your cubicle neighbor has recently installed a online MMO-RPG onto your computer. It is called “Pile of Bullcraft by Snowstorm Entertainment” and it’s a terrible game. Besides its bad P v P (Player vs. Player) System people still play it for the endless hours of being ganked by break-dancing orcs, dwarven hookers, adorable kitties and other computer generated mystical monsters in dungeons that take hours to navigate through. You try to stop yourself from playing, but it looks so crappy you want to play it just to tease the people that actually enjoy playing that shitty game. |
// Cubicle Hand Rank |
Sure, I’ll play for a bit… It can’t hook me in with its fruity colorful graphics and terrible game play. |
Fuck that. I’m not going to play that fruity garbage. I have better things to do… Like work and stuff … |
You decide since you are done your work, some “Pile of Bullcraft” is in order. You misjudge the power of the MMORPG grind and you are hooked on leveling your gnome wizard for 5 hours straight. Turns out you’re a natural born Bullcrafter. Unfortunately your Supervisor, Davis is inspecting the cubicles today and you fail to see the office signals Ehren is giving you. Davis enters your cubical and watches you easily pummel through dungeon 22 “Playing PoB on the job eh?” Davis says as he glares at your computer screen. “Even though I should scold you, You have quite the impressive toon. I can’t believe you just started playing today…” Davis laughed as he started to talk about his PoB character. You got really lucky this time, because you would have been in DEEP shit if it was any OTHER higher up. Davis gives you a friendly warning and some tips about leveling that raise some intelligence. I guess a little more play; a little less work does pay off… INT + 19 |
You continue working and your supervisor Davis happens to walk by. You have a short, pleasant talk with him and he asks you if you play “Pile of BullCraft”. You put a smirk on your face and start rambling about how poor the game is. Unfortunately Davis is a supervisor who believes in the motto “A Happy employee is a good one.” and is rather insulted when you just took a dump on his favorite game. He comes to the conclusion you rather want more work than play and puts and extra load of work on your desk. You are up for several sleepless nights trying to finish the load and you lose quiet a bit of weight. Your strength goes down and you loose some charm. STR - 9 CHRM - 10 |
During this time of year, it is crunch time for everyone in the cubical office. Everyone is working hard to get as much work done as possible before the holiday break and you are no exception. As if right now your job is to schedule the major business meetings for the higher ups. Date, time, locations are all major factors when planning these do-or-die meetings. It sounds ever so important, but since you are still pretty new to cubicle hand task they only assign you to schedule one meeting |
I’ll set the date tomorrow at 8:00pm. This is so the skate and dine arena in the north end of town will be closed to the public and the meeting can happen in private while they have some fun. . |
I think I’ll set the date for tomorrow at lunch. It will take place at a Jazz café downtown so they can enjoy great music while they talk business. |
You schedule the very first BIG meeting before the holidays for the arena and the higher ups seem optimistic about skating and talking business over dinner. The next day it turns out 7/11 of the higher ups slipped, got injured and the meeting was called off. Having a bunch of feeble business men skate before a business meeting probably wasn’t a good idea. You lose some intelligence and charm for not only postponing all crucial meetings before the holiday break, but mainly because you made fools out of 7 employees high in the food chain. INT - 10 CHRM - 10 |
The bosses seemed skeptical about the location of the meeting and they questioned your planning skills. You tried to comfort them and insist that the café was actually quite pleasant. They take your word for it and resume with the schedule you had made for them. To your surprise they came back the next day feeling great. “Not only was the music really good, but the coffee was amazing” Hiyato (one of the top CEOs) says, said as he compliments you on a well planned day. For your ingenious plan you gain some intelligence and a little something extra for your holiday break ($100). INT + 17 MNY + $100 |
Danny Phangtavonsla, the new hotshot Computer Management Assistance technician is pushing some of the cubical hand guys around. He is getting the Cubical hand workers to do his work and be his slaves and is even threatening to get them killed or even worse! He might get them fired! The cubicle workers are getting real upset about this, but are to scared to tell any of the higher ups because they’re afraid that Danny has the right connections. This doesn’t bother you much until Danny asks you to give him a foot message as he looks at photo of your current GF. Besides the fact that’s pisses you off, you got to take this guy down for the sake of all of your cubical hand co-workers. |
I’ll take matters into my own hands or fists rather... I think a can of whoop ass should do the trick and shut this guy up for good. |
I am not afraid of this guy and his connections. I’ll try to reason with the higher up and hopefully they’ll listen to what I have to say. |
You decide its best if you talk to this guy with your fists and you ask him to come outside for a second. Danny looks cocky as ever and he follows you outside. He starts to talk shit and you tell him that his shenanigans end now. You guys scrap for a good 15 minutes and you get completely dominated. Unfortunately Danny is a 8th degree black belt and kicks the crap out of you, but your defeat was not in vein. Other cubicle members filmed the embarrassing assault on you and with the help of some other recordings; it was more than enough to force Danny into an early retirement. For your hard work and incredible endurance you gain some strength and some intelligence. STR + 10 INT + 10 |
You decide violence isn’t the answer and you organize several meeting with the higher up employees. You get the chance to talk to all of them and all of them find your claims classic comedy. Most think you are over reacting and the others couldn’t care less. With your lack of evidence and your complete lack of persuasiveness you end up just making a fool of yourself. For your unfortunate choice, you lose some respect from the higher ups (charm) and some intelligence for even attempting to mess with him. CHRM - 11 INT - 10 |
The whole “errand boy with a computer” description finally starts showing when you get this next load of work. You have been doing so well at your job lately that your supervisor decides to test you by giving more hands on work. Today, he tells you about a business charity contest, where the huge businesses of the city get an employee to design a t-shirt. Then for 3 weeks, citizens of city will vote which one is better and the more votes the company’s shirt gets, the more money will be going to their charity. Not only will winning be good for business, but there will be rewards for the t-shirt designer from that company. This offer is work and you can’t turn it down, but seeing how you’re pretty creative, it shouldn’t be too difficult. |
It might be harder and more time consuming if I do it by hand, but hopefully it will be worth it… What am I talking about of coarse it will be worth it! |
Should be cake if I use the computer… I’ll just design the t-shirt with “Adobi PhotoStation” (A computer program) and I’ll win the competition with ease. |
You get to work doing some drafts of the shirt on paper. You do some research here and there and you are inspired to design the most awesome shirt the entire city has ever seen. Your hard work pays off and you come up with multiple impressive designs, but you don’t seem quiet satisfied with the drafts that came out. You pull out your last sheet of paper and you start to design and it is a master piece. Last thing you need is a title for the shirt design and you decide the only fitting name is “The key to my heart”. You shirt wins first place and you earn some strength and charm for your hard work. Also you win some prize money ($250) for being the designer of the most amazing t-shirt the city has ever seen. STR + 11 CHRM + 10 MNY + $250 |
You get to the work on the t-shirt and you work hard for 3 days straight. When you are finished, it looks fabulous; real good quality and everyone thinks its will win for sure. You feel so proud of it you feel a celebration is in order. You leave to get some cake and when you get back you discover something horrible wrong. You didn’t save the file and you have to start from scratch. Pissed off, you get to work on your next shirt, but the quality is no where near the first one. Your shirt wins the second lowest amount of votes and everyone is disappointed in you. Your irresponsibly has lost you some charm and intelligence. CHRM - 10 INT - 11 |
You are really proving to be different from all the other cubicle workers. Davis (Your supervisor) really thinks you are fit to be his personal assistant. Your work thus far has been outstanding, but Davis wants to test you one more time. Davis’s wife and he are going to be celebrating their 50th wedding anniversary in 2 weeks and he wants to do something really special. With Davis’s wife in the hospital, he is afraid this might be their last anniversary together so he wants you to put together a slide show with many pictures. Touched by his story, you accept your assignment willingly and start looking through his many albums. |
I’ll make this a real meaningful presentation for both Davis and his wife. I’ll dedicate every minute towards meeting Davis’ Criteria and expanding to much more than that. |
I don’t want to fuck this up… Even though I know Davis is full of shit, a promotion might be on the line. I’ll work hard so it just meets the criteria and I’ll make it as professional as possible. |
Davis is obviously counting on you to provide a incredible slideshow for them, but you feel no pressure. You enjoy flipping through the pages of the photo albums and you get so many ideas about the slide show. You start by how they met, then through them through high school, moving on to their college years and so on and so on. You add sweet meaningful music to the show and you do so much more than you had too. In the end its a beautiful presentation and Davis is proud that he has worked with such a fine employee. Davis personally gives you $325 for a job well done and you feel a bit more connected to your emotions; you have gained some charm. MNY + $325 CHRM + 19 |
You get to work and make it look professional. You meet Davis’ Standards, but you get lazy and feel there is no need to expand. Davis views the slideshow and is content about the results, but he appreciates your tremendous effort. It was a great presentation, but after realizing he wasn’t lying about his wife being sick you decide to redo the slideshow before his anniversary. Davis loves the new presentation you came up with you and is very glad you redid it. Though Davis and his wife celebrated a wonderful anniversary, you still feel guilty about not believing him the first time. You lose a lot of charm and a bit of intelligence CHRM - 18 INT - 3 |
As the new Computer Management assistant, you will be working for your supervisor Davis and Davis only. You are a bit higher ranked than the other fools in the cubicle office, but you are still are considered a cubicle. Davis has an errand he has to attend to so you are in charge of supervising the cubicle office. Once Davis leaves the cubicle office turns into a party and you know exactly why. You are the new guy and if you don’t set them straight you’ll get the heat. You got to discipline them, but you are not sure how you are going to do it. |
// Computer Management Assistant Rank |
I should give ‘em the good old speech just like old man Davis does when everyone slacks off too much. |
I feel kinda a little kinky today. I’m gonna take charge and scream at their faces. If that doesn’t work I’m going to have to make them listen to me. |
You decide to do it the way old man Davis does it, but it doesn’t have the same effect. The cubicle works just laugh when you say it and they continue their partying. I guess it only works because they respect Davis so much. A couple hours pass and Davis returns to see you still trying to calm them down, but failing misearably. “Looks like I can’t count on you to take over for a couple ours…” Davis grumbles to right before he screams at the cubicle workers. You feel like you have done a crumby job at being supervisor and you lose some intelligence and strength. INT - 16 STR - 17 |
You decide that if you want things done your way, you got to force them your way and you do so by giving them a whole different speech. A loud one. You get the attention of every single worker and they actually listen to you. Once you are done your speech, you crushed all those who still doubted your greatness with words of great power. Everyone seems to respect you a lot more now and you gains some charm and intelligence for taking charge. CHRM + 18 INT + 20 |
Davis is double booked today so he won’t be around the office to talk to the members of “GetIn Girl” (A new mainstream punk band) about what they want on their new CD cover. He leaves the negotiations with you and you meet with the members over a cup of coffee. They re a sweet bunch of ladies, but their ideas for the CD cover stink. Who would want to buy a CD with a unicorn lying in a bed on the cover? Nobody! Thats who! So it’s your job to think of an idea that the band would like, but would also be suitable with sales. |
The cover should be fit for marketing before anything else. I will have the ladies of the band in skin tight unicorn outfits playing their instruments. After all… sex sells. |
The cover should stay true to the band before marketing. I’ll have a setting of a farm and the unicorns riding the people instead of the other way around. It is whacky like the band’s idea, but better than what they were coming up with |
The girls really don’t want to do that mainly because that against what they stand for, but since you insisted that it would be good for business they believe you. On the day of the albums final release critics butchered the girls and accused them of being hypocrites and posers. The band blames the company (Mainly you) and Davis is really disappointed. You lose some charm and not only did their album flop, but you notice theirs a difference in your paycheck (-$120). CHRM - 32 MNY - $120 |
The ladies of “Get-In Girl” love the idea and on the date of release everyone else loves it too. Critics acclaim them the flavor of the year for being creative, RANDOM and fresh. Thanks to you, they are incredibly famous and the office’s rep is really going international. For coming up with such a good concept you gain some intelligence and an extra $95 for your hard work. INT + 31 MNY + $95 |
Davis is busy right now and he can’t really help you with this next problem. Many of the cubicle workers have been making some stupid decisions lately. You notice that the office has been divided into 2 guilds and they are taking their “Pile of Bullcraft” in game and starting their rivalry IRL (In real life). Besides the fact that the whole thing is really stupid, they are making YOU look bad. There have been already 7 fights this week and one employee has been sent to the hospital because someone claimed he was exploiting glitches so half the office “pWn’d him IRL” … What ever that means, it has got to stop. |
I should yell at them for being stupid, and then I should force Davis to suspend their “World of Bullcraft” privileges for a month. That ought to straighten them out. |
This sounds interesting… I should set up an office tournament to settle this dispute. This way everyone can have fun and get back to work once it is over. |
You decide yelling has worked in the past so you try it today. The office doesn’t seem to be intimidated by your threats since Davis likes to play World of Bullcraft too. They decide they should start screaming since you have been and soon everyone is screaming. After one person throws a chair a huge brawl goes down and it is pretty much chaos. There are office supplies everywhere, people scream that they need heals and resurrections and some guy kept screaming Leeroy Jenkins. Davis finally gets off the phone and completely freaks out when he sees what is going on. You feel weak after getting struck with what you think was a Mage-bolt I.R.L and you lose some intelligence from what you some else called was a death-sorcerer debuff. INT - 31 |
You announce the tournament and both sides agree to your challenge. The two guilds (Kings from Chaos vs. Roaring Kittens Gladiators of the Genocide) battle it out in a huge 50 vs. 50, Guild vs. Guild online. It was intense to watch, but it turned out to be a draw because all the damage dealers died and only priests and other healing classes were left. The office agreed to a truce and Davis was secretly playing in the online tournament. He was quite impressed with how you dealt with the situation and he gives you a legendary sword of the Death God in game. You don’t really play W.o.B so you sell it at abay.com for $230. With all that nerdy talking going in the office you feel a lot more intelligent. MNY + $230 INT + 32 |
There has been a prankster going around the cubicle offices lately. What exactly is he doing you ask? He is taking peoples belongings from their desk and putting them into Jell-O and putting them back into their desks. Besides the fact it’s only hilarious till it happens to you, it’s really making a huge mess. Davis has been trying to catch this prankster for weeks and he has narrowed it down to 2 people. It has to be ether Evon the devilish, but adorable girl or Dylan the happy, but almost too innocent to be innocent guy. Davis is visiting relatives in Canada right now and upset prank victims want the prankster to be brought to justice right now. |
It’s Evon… I saw how she looked at me. Ether I’m really attractive or she is trying to soften me up. I’m guessing she is the prankster. |
Its that Dylan guy for sure. His favorite Basketball team got knocked out by an underdog team this year and he probably wants revenge on all those who laughed at him. |
You decide that Evon is the prankster and she isn’t going down easily. She denies it with all her might and you can’t seem to get a confession. You feel you can’t give up and you resort to drastic measure for a confession. You dig up some dirt about her and you use it against her. She slaps you across the face and runs to her cubicle and starts crying. It turns out she wasn’t the prankster and you really hurt her feelings. For being insensitive the girl think you’re a jerk and you lose a lot of charm. CHRM - 32 |
You decide that Evon probably just thought you were good looking and that means she probably isn’t the criminal. That way of thinking is extremely dangerous, but this time it worked. You ask to meet with Dylan for an interrogation and before you even say a word he spills the beans. He confesses to everything and starts crying like a baby. You have saved the day and you have earn a lot of intelligence for you smart thinking and professional interrogation skills. INT + 35 |
Looks like old man Davis is finally retiring and you’ll be moving up to his spot soon. He has one favor to ask of you before he leaves and it is to organize an affordable cruise around the world for him and his wife. You agree to do the work since your starting to be good friends with the old dog and he is still your boss. He wants it to be special so he hopes you do a good job. The budget you are working with isn’t that bad and you find 2 boats that look like they would be enjoyable. |
The first boat is very luxurious and classy, a perfect elegant get away but all the feedback says the food isn’t that great and the service isn’t up to par… Still sounds pretty good. |
The second boat is very simple, but it has a fun look to it. it looks like you would have a blast on that cruise, but the ship’s route doesn’t seem like a very safe one… Still sounds pretty good. |
You choose this boat and Davis seems to be pretty happy about your choice. That is until you explain the negatives. “At least you tried bud, no hard feelings.” Davis said as he scraps the cruise thing entirely. One the night of his retirement you e- mail him the other cruise plan and he loves it. You feel good about fixing your mistake, but since they didn’t book their seats earlier they didn’t exactly get the room the wanted. So you toss and turn in bed over this little thing for a couple weeks. It is as if you are covered in a blanket of guilt and you seem to have lost a lot intelligence and charm because of it. INT - 20 CHRM - 22 |
Davis takes a look at your plans and he is really excited. He says his good byes at the party and he gives you a big hug before he leaves. “Thanks Pico, You’ve been a great assistant…” he says. He hands you an envelope with $400 in it and he gives you a book called “how to win a girls HEART”. After reading that book you feel as if your charm really went up a lot. MNY + $400 CHRM + 33 |
Looks like you are now the supervisor, just like old man Davis. You get to lay back and relax, but your relaxing always seems to be short lived. What is it this time? Today someone thought it would be smart to download XXX adult videos onto work computers and now there is a virus spreading through the network. The entire cubicle office has been on lockdown and two fifths of the computers have been rendered completely useless. If the root virus isn’t contained, it could cost your department loads of cash to buy new computers. If that does happen guess who going to get the heat from corporate HQ… |
// Business Supervisor Rank |
The best way to find the computer with root virus is by finding the user that downloaded the file. It will be embarrassing for him or her. So it isn’t going to be easy, but at least we don’t need help from corporate HQ. |
The fastest way to find the root of the virus is stronger anti-virus software. Its going to cost some money to get a license for each computer, but corporate HQ should understand why we need the funds.. |
You decide that you should tell corporate about this little disaster. Well of course your going to end up telling them, but its better having them receive a bill worth 2 fifths of new computers than a bill worth all the computers. You decide to interview the cubicle office members 1 by 1 to find the source. It takes 3 days of interviewing, but you finally find the user and his computer with the root virus. Problem solved in a nice fashioned manor, but you get an angry call from corporate the next day. It turns out during the 3 days the office was in lockdown the company actually lost more money than it would have if we just decided to buy a stronger anti-virus program. Your choice took some zeros off your paycheck (-$65) and you feel as if you have lost some intelligence MNY - $65 INT - 33 |
You decide investing in a new stronger anti-virus is the best way to go at it. The anti-virus finds and eliminates the root virus in minutes and soon every computer is back to normal. The lock down is over and corporate is impressed with how you took full responsibility of the matter and fixed the problem swiftly. You great decision has landed you a bonus ($80) and a bit of intelligence. MNY + $80 INT + 25 |
Supervising a entire department can be hard work, but there is always some fun involved. Its valentines day at the office and that mean theirs going to be a karaoke party. As the supervisor you get the choice of the first 2 songs of the night, but you got to really set the bar high. The higher ups will be there, they look pretty sharp and you don’t want to look flat. What song should you start off with? |
I’ve got to go with old school… How about #09453 (I Swear By All for One) followed by #01593 (It’s Not Unusual By Tom Jones) … That’s got to impress. |
I need something more new school. How about #06660 (My Boo By Usher ft Alicia Keyes), then #15161 (Hot in here By Nelly)... That’s going to grab their hearts. |
You pull a couple buddies for “I swear” and you guys sing it with ease. Everyone is impressed with your old school tastes, but new school voice. The higher ups are all sitting at one table looking bored so you tell the DJ to start play the next song. You put so much emotion into “It’s not unusual” that EVERYONE gets on their feet and starts clapping, singing and dancing. You even see the Vice president tapping his foot with beat. For your awesome performance you win the door prize of $170 and you feel like you gained some charm. MNY + $170 CHRM + 32 |
You decide to pull a girl with a good sing voice from the crowd and you start to sing “My boo”. You both sing wonderfully and all the young people seem like they are impressed, but the old higher ups look like they’re going to leave. You rush to the microphone and dedicate the next song to them. Now is your chance to prove yourself. You start rapping “Hot in here” and everyone booed you off stage. You got a bottle chucked at your head and you were out cold for about 2 hours. You wake up at the hospital and your buds tell you that the higher ups were ashamed you dedicated such a poorly performed song to them. You feel like you lost some strength and a lot of charm. STR - 12 CHRM - 22 |
Sucks that you finally have the power to fire people… How does it suck? Today corporate has pin the blame of a photocopy incident on 2 of your close office buddies and one of them have to be fired. You believe that corporate is firing 2 innocent guys, but you pretty much have no say in the matter. You are just the messenger of death. You have 2 options: Hurt two of your close friends or stick up for them. |
I’m not a sell out… I’m going to stand up and tell those corporate bastards that if they’re going to fire them, they might as well fire me. |
Orders are orders. I’ll just do what I’m told because I’m not irreplaceable after all. |
You refuse to fire the two and you give corporate a piece of your mind. You break into the locked Corporate HQ secret meeting room and they immediately fire you. Standing in there with nothing to lose, you continue to say your speech as planned. They ignored you the first time, but after you started to scream a little loud they finally listened to what you have to say. Once you finished security finally got to the room and they hauled you away. Suddenly Mr. X (The Big Boss) stood up and told them to put you down. “You got balls kid…” The boss says as he lights a cigar. He lets your friends keep their jobs and you get to keep yours, but after those security guards man handled you feel a bit weaker. Also you will be getting the bill for that door you broke down. STR - 17 MNY - $50 |
You do as you’re told and arrange a private meeting between you and your two friends. They sit down quietly and seem to take the bad news quite well. You say your good byes and come in the next day to see that your buddies are still working. Turns out corporate thought you had gone soft like the old supervisor Davis (He would never fire anyone) and they wanted to test you. You passed their cruel challenge and they sent you an envelope with an apology letter from the big boss himself, Mr. X. Along with the letter there is a check for $275 and a free pass to the Y.P.M.A gym down town. You feel a little stronger already. MNY + $275 STR + 22 |
Today you are on break just chilling with some of your old buddies in the lounge, when Tyler starts talking about a rock band contest. The best rock band that performs will get the contest’s grand prize of $2500. You and your buddies played in a rock band before, but after a tragic stage incident the band went their separate ways. Tyler (The old band’s drummer) asks you if you want to reunite the band members and try and win the contest. With out thinking, you tell Tyler it would be fun to bring back the band. You guys got songs already and all you guys have to do is play them on that night… All seems to be going smoothly until you see the time of your performance… You still should be at work and it just so happens that you don’t have any spare vacation days. |
Fuck work. I’m going rock out with my buddies for one night, get hammered, hit on ladies and get my prize money! |
One night of fun for getting my sorry ass fired. I think I’ll have to let down the boys for this one… |
You say “to hell with work!” You and your band go to that contest and rock out. The other bands sucked horribly and the crowd demanded you guys kept playing. Your band played through the entire night and pretty soon you guys were getting hammered, had groupie chicks all over and $2500 in cold hard cash. The band splits the money evenly ($500) and you feel like you gained a lot of charm. Don’t worry about work the next day… Lucky for you, they didn’t even notice you were gone. MNY + $500 CHRM + 33 |
You bail on the boys to attend your regular duties and it turns out they got disqualified for signing up with a band of 5 and only having 4. Knowing that you missed out on what could have been a good time and your friends upset with you, you feel heavy guilt. It bothers you the entire day, till the points were you are forced to buy them a couple round of drinks for them just to make up. Your friends forgive you and you take up the bill (-$150) feeling like a new man. MNY - $150 |
Something about today feels different and you cannot quiet put your finger on it. You walk around the office, but it is completely empty. You quickly scan the bulletin schedule for any thing special about today and you find out that theirs a very, very, very, very, very important meeting today and YOU (as in you!) can’t be late unless you have a very, very, very good reason. Guess what… You are late and you don’t have a very, very, very good reason! You rush to the meeting room and the Trophy employee David gives you a dirty look. He then asks you why you are late and you have to think of some really good reason and fast. |
Tell them that your pet silverfish just died and you have yet to get over the fish’s death. |
Tell them that you don’t have a reason. Being honest is the way to win their hearts. |
You make up some lame bullshit about your pet fish dying and you look like a total pansy in front of everyone. David tells you to suck it up and sit the fuck down because he has to announce something important. “Congratulation late guy… You have been nominated for the trophy employee next month… but if you keep coming in late like that you won’t be nominated for long.” David says as everyone hesitates to claps for you. After David gives you a big talk about what it takes to be a trophy employee and the entire chat you feel as if you haven’t met does standards. All that junk he said about being honest really got to you get upset. So upset you that you lost a little strength, charm and intelligence. You really are a pansy. STR - 10 CHRM - 10 INT - 10 |
You tell them out loud you don’t have a reason for being late. The room goes dead silent… David (This month’s trophy employee) puts a big smile on his face and you are not quite sure why. “I love this kid’s honesty, no wonder he got nominated for the trophy employee of next month.” David said happily as he goes to shakes your hand. Everyone claps and you feel a lot better after that day. You feel like you have gained some charm and I forgot to mention you get $300 just for being nominated. CHRM + 20 MNY + $300 |
I guess Corporate HQ thinks you are the better a business supervisor than the rest. You are crowned the trophy employee, but that won’t last for long if you slack off. A business supervisor by that goes by the name of Kyle (Sounds familiar) wants your job. He happens to have an issue with you from way back and is doing everything he can to take your trophy employee ranking. Today he hired an incredibly attractive female to come in and “force” you to sexually harass her. You being smarter that that, you don’t lay a finger on her, but she screams foul. Corporate HQ always comes down HARD on Sexual harassment so you should fin a way out of this mess and do it quick. |
// Trophy Employee Rank |
Bring Alvin in to tell corporate HQ about the bad blood between you and Kyle. That should be enough to convince them that you were set up and prove your innocence. |
Just simply explain you didn’t physically touch her in any way. Throw in a speech about your morals and ethics and tell them about your charity work and they should look the other way. |
You bring in Alvin to explain to corporate about the bad blood between you and Kyle and they don’t quite understand. “So you imply that if I were send an attractive lady to your office… You will be forced to sexually harass her and I will be blamed for setting you up…” Kyle said firmly during the sexual harassment discussion with corporate HQ. Corporate HQ seems to be leaning towards Kyle’s explanation and you are to upset to come up with anything reasonable to explain yourself. Sexual harassment isn’t the most charming thing to women (lost some charm) and since you lost your case you are forced to pay $240. But Hey! It is not all bad though, you still got your trophy employee status because Corporate wants to give you a second chance… Just don’t fuck up again. CHRM - 20 MNY - $240 |
You drop your entire speech and it was a beautiful thing. Corporate HQ thinks you are a wonder speaker and a really good guy. Kyle sat through the entire thing grinding his teeth and corporate gave you the honors of firing his sorry ass. “That’s twice already! Twice I’ve been fired because of you! PICO, I’m going to make sure you fucking pay for this. ” Kyle shouted as security pulled him away. You manage to keep your reputation as the trophy employee. Did I also mention you gained a lot of intelligence? INT + 33 |
Trophy employee is starting to show some upsides today! You get to have dinner with corporate HQ at a fancy restaurant to discuss a little thing called a “Health Care Plan”. Doesn’t sound like much does it? No not at all, but you get to impress the higher ups with your charm and intelligence. Since you are they newest member to the dinner table it is tradition that you pick the restaurant tonight. Pick wisely because even the little things like picking a restaurant may show what kind of person you really are. |
Let’s go to a traditional Italian restaurant! Pasta, lasagna, spaghetti and all that other good stuff is going to impress them. |
I want to leave a fresh taste in their mouths (no homo)… Sounds a little funny, but I was thinking I should get them to try something new. Perhaps East Indian food would be cool. |
You go with the classic Italian restaurant and the boys are somewhat upset. It’s been the 15th straight were the new guy chooses an Italian restaurant and frankly they are sick of pasta, lasagna, spaghetti and all that good stuff. The food is still great, but it looks like you will be picking up the check tonight (-$1300). MNY - $1300 |
The boys are really happy they didn’t have to go to an Italian restaurant this year, since all the new guys pick it every year. They love the restaurant you chose and everyone especially liked the Samosa and the Kebabs. You seem to have left a fresh impression on the higher ups and you feel like you have gained some charm and intelligence. CHRM + 20 INT + 20 |
Great thing about being a trophy employee is you get to start golfing with the other trophy employees, the Vice president and the CEO of the company. You already met with David (Trophy of last month), Adrian (Vice President) and you finally meet the Joel Retrualt (CEO). They are bunch of nice guys and you joke around with them the entire day, but something goes wrong. David’s idiot caddy seems to have lost his lucky club and you decide you probably should help find it. Everyone is out and about searching stupid places, but you recall seeing David’s caddy flirting with some girls at the golf lounge and at the 4th hole. |
I’ll check the lounge first. He probably left it there after he was pimping the cute red head at the coffee shop. |
He probably dropped it when he saw that brunette girl bent over to pick up her golf ball at the 4th hole. |
You check the lounge and sitting right on the couch is none other than a golf club. You take it and hand it back to David, but he doesn’t seem to happy about it. “This isn’t my club man…” he says as he inspects the golf club carefully. Unfortunately it looks similar to David’s but David’s was an earlier model. If its not David’s club than whose is it? You turn around to find a really big guy looking preeetttttttyyyy angry… After getting a beat down you feel like you lost a lot of strength and intelligence. Hey, at least you know what a golf ball feels like now. STR - 22 INT - 23 |
You figure you better search the 4th hole and you see the golf caddy macking that one brunette babe again. Looks like she has a real interest in his rod and you see him holding David’s golf club. He didn’t lose it… He just kept it so he can get the girl. You roll up your sleeves and punch the kid in the dome. You take David’s club and return it to the rightful owner. After all the golfing you feel like you have gained a lot of strength and David hands you $1200 for finding his club. As for the golf caddy kid… He got fired and ended up in a horrifying freak golf cart accident. STR + 33 MNY + $1200 |
Have you thought about taking Adrian’s vice president spot? Adrian quit a couple days ago because he won the lottery (I think it was around 23 million) and that leaves you in a very comfortable spot. Joel Retrault (CEO) invites you to his house for dinner tonight to discuss this sudden “change in plan”. This could be your big break… Nothing can go wrong! It is just a dinner… Wrong! Unfortunately Joel has a SMOKING SEXY DAUGHTER and she really is coming on to you. During Dinner her foot goes into the no-man zone and stays there for a little bit and Joel seems kind of suspicious. Is her giggling from across the table and your blushing giving it away? You got to do something because you really deserve this promotion and you can’t let some really sexy tramp ruin it for you. |
After dinner, just tell that bitch straight up that you don’t want her! She is fucking up your future and that’s not cool.. |
Ask her why she is acting this way. Maybe something weird happened or she is just lonely and wants to talk. |
Fuck that shit; I’m not letting her ruin my promotion. Kyle probably paid her to do this to make my life harder. After dinner she confronts you and starts feeling up your… power tools… You put your hands on her shoulders and gently pin her against the wall. “Listen here! I don’t want trouble with you and your dad. I really want this promotion and you are going to blow it for me!” you say firmly. She smiles and points to the hall way. Joel had just walked in with a bottle of wine and he heard the bad parts of your speech. This would be a time to say “it is not what it looks like…” because you have her pinned to the wall and you just said “You are going to blow it for me!” Joel is pissed and you find that you have lost a lot of charm and zeros on your paycheck (-$1200). Real smooth Pico …Real smooth CHRM - 30 MNY - $1200 |
After dinner you volunteer to do the dishes and guess who offers to help… She is wearing a very sexy outfit and looks like she is ready to get to work with you right there in the kitchen. She punces on you and you hit the floor pretty hard. She starts to kiss you, but you tell her to stop. “What’s wrong? Are you gay or something? Not you too…” she says as she picks herself from the floor. You ask her why she is being like this and it turn out she just found out her prince charming, childhood boyfriend, and love of her life had recently found out he was gay. You sit her down in the kitchen and comfort her and Joel walks in and pats you on the back. “You actually go her to smile… It’s been a long time since she had done that” he says. The next day you see a envelope with a check on your desk ($2500) and you feel like you have gained a lot of charm and intelligence. MNY + $2500 CHRM + 24 INT + 26 |
As the vice president you find that you are really not bother by the higher ups as much, but when they do bother you its with something really troublesome. Rich (CEO) and Kev (CEO) are discussing their plans of expanding the office building to male room for another cubicle office. This idea conflicts with the amount of parking space we have, but everyone seems to be on board except for Mr. X (Big Boss) and you. Mr. X states if you go along with it the decision will be unanimous. You know that everyone will respect you if you go along with it, but something good might come out of siding with the BIG BOSS on this one. |
// Vice President Rank |
Go along with the expansion idea… Rich and Kev put a lot of time and effort in this idea and I’m not going to let them down just because I want to side with the big boss.. |
Respect is everything… I need to stand beside Mr. X and show him that we think alike… Plus I already have trouble parking, so now it’s going to be a real pain in the ass. |
You go along with Kev and Rich’s expansion plan and it works out well. Mr. X admits his stubbornness and offers to pay for basketball tickets and all access passes to tonight’s game. You learn some new moves because you got to meet the all-stars and you feel like you have gained a lot of strength and intelligence. Did I mention you got a basketball signed by a legend and you sell it online for $3400 bucks? STR + 23 INT + 26 MNY + $3400 |
You go ahead with supporting Mr. X’s side and you let down all the CEOs who tried so hard to push for the expansion. Mr. X lets them go through with it anyway because he was quite surprised that only you were the only one who disagreed with the plan. The expansion actually bringing in more profit and Mr. X treated the supporters of the expansions to dinner. I guess being a suck up doesn’t pay off all the time. You lose a lot of charm and intelligence. CHRM - 25 INT - 23 |
Duty calls when you are asked to attend a press conference with Dillon Kordian (Business Supervisor) about a freak accident that occurred at the office; which sent 3 people to the hospital. The media are relentless with the questions, but one of them really put the stack towards your heart. Someone asked if this was just an accident or these employees were targeted because they all happened to spill coffee on Dillon Kordian that day. You feel the need to defend Dillon completely, but he looks down at his feet when you ask him about it. You know that Dillon is a good guy, but he sometimes gets a little frustrated. Should you skip the question or defend Dillon’s Repuatation. |
Dillon is a good guy and I’m not going to just sit here and listen to these accusations… Fuck the media I’m going to stick up for the kid. |
I’ll just tell him that I refuse to answer that question because I’m not informed about the situation in high detail at the moment. That will take the heat off me, but it probably won’t take the heat of Dillon. |
You strongly stick up for Dillon, but you some how stumble in your words. The media continues to be vicious and they eat you alive. You make Dillon look bad, the company look bad and even worse. You let yourself look bad in front of the camera too. Mr. X is disappointed in how you handled the task and he takes some of your holiday bonus away (-$2000). You feel like a crumby friend and you also lose some charm and strength. MNY - $2000 CHRM - 25 STR - 25 |
You tell the media your excuse and they don’t believe it for a second. “What do you mean by that? Are you saying this is a corporate conspiracy and you are in on it too?” one reporter shouts. You smile and brush their rude remarks and stupid questions off with smug explanations. You talked your way through the entire thing like a sly fox and you impressed Mr. X. You feel like you gained a lot of charm and intelligence and you got a little extra for your holiday bonus ($2800) CHRM + 27 INT+ 25 MNY + $2800 |
Looks like it judgment day at the office… Well not exactly at the office, but at the paint ball course. Ryan (CEO) suggested we boost the company’s moral by having a paintball tournament and everyone is geared and ready to win. You are assigned to Mr. X’s team and you guys end up getting separated from the rest of the group. You and Mr. X navigate through the woods and rush through yellow team’s base. Everyone from yellow team is dumb and you two manage to capture the flag, but have gotten pinned down at a bridge. Maybe they aren’t so dumb after all because you guys are getting pounded by paint ball fire from all directions. You and Mr. X have 2 options, get X to cover fire while you make a run for it or wait till back up arrives. |
Mr. X! Cover me I’m going in! I’ll throw some smoke grenades and I’m going to win it for my team and for all the glory! |
Fuck that, I’ll get shot as soon as I stand up to run. I’ll just sit tight right here with Mr.X until we get some back up. |
You toss some smoke grenades and you run out while Mr. X lays down a round of cover fire. You get pelted by a barrage of paintballs and you are hit all over. They are relentless with the shots and you get 5 clips unloaded on you. Looks like you are out and Mr. X had just run out of ammo. As a result of your hunger for glory your team lost the paintball match. Since you got hit by so many paintballs you feel too sore to come in the next day. You lost some strength and a lot of intelligence. STR - 15 INT - 30 |
You and Mr. X play the waiting game and soon the cavalry does arrive. Your team wins the match and you and Mr. X got the honor of raising the enemy flag over your base. You feel like you have gotten a lot stronger and your wallet has gotten a lot bigger ($2300). Coming in first place feels so good. STR + 37 MNY + $2300 |
Today you have a meeting with the most famous women CEOs in the business industry. They are really interesting people, are intelligent, have great personalities and are easy on the eyes. Everything you would want in a business partner, but business can be deceptive. The reason they called you up is to get you to sign a contract which would give them power over the science research department of the office. You say no right away, but they say that you will receive a payment of $3900 if you agree to the terms. They have already gotten most of the male CEO’s on board with their plan… and their feminine tactics are working wonders. You think it over again, but its pretty hard when 7 beautiful women are ALL OVER you. |
Damn, I think I’ll have to sign this contract… I can’t let all these wonderful ladies dow… Woah! Someone just went a little tooooo far down. *He-he-he* ;) |
These girls are so slutty… Is this how they became the most famous women CEOs? I’m going to tell them off and show them how a man does business… |
You are infatuated with the treatment you are receiving from the lovely ladies. You sign the contract and you get a little “Over-Time”. The next few weeks they make drastic changes to the company’s research science department and it affects your budget. You end up losing that $3900 bucks rather quickly and your new paycheck aren’t as good looking as the old ones (-$1000). You feel so stupid for falling for their whore tactics (you lose a lot of intelligence). MNY - $1000 INT - 36 |
You tell the girls a solid “no” and they are startled by the tone of your voice. You stand up on the table and give a huge speech about what you think about their wrongful worth ethic and all that other lame stuff you see the heroic role-models say on T.V. You tell them to look at themselves, to think about what they have become and your words really were inspiring to these ladies. They completely agree with you and rip up the contract all together. Looks like you are a real hero today and I guess girls really find that sexy. Even though you just spoiled their plans the ladies give you a little part gift before they go. They leave $3900 in cash and their phone numbers. MNY + 3900 |
Word is that one of the CEO’s got the boot after selling out some of the companies big secrets and they are looking for a certain impressive Vice-president to join the round table. Looks like it is your lucky day today, but something happens today that could mess up you chance. You enter the big boss’s office to get your promotion, when suddenly your phone starts to ring. You answer the phone and you hear Kyle’s annoying laugh on the phone. You tell him to fuck off, but you are startled when you hear the sound of a cocking sniper rifle. He is still upset over the whole you getting him fired TWICE and he really wants you dead. Kyle tells you that he won’t shoot you if you pull down your pants right now and moon Mr. X. his will get you fired for sure, but living is probably more important than a promotion. |
He is bluffing… I’ll just hang up and I will be completely fine. Promotion, baby! Here I come! |
Who am I kidding, mooning or not I’m gonna get shot… I’m just going to duck and find cover. |
You decide that he is bluffing and you continue talking with Mr. X about a promotion. Soon a gunshot echoes through the enter neighbor hood and a bullet cracks the glass. “Thank god for bullet proof windows…” Mr. X said as he phones the police. The police took down Kyle and he swore to have his revenge yet again… Mr. X is to hyper from the whole shooting thing and forgets about the promotion. On the upside of things you can always ask him later and the whole experience has been a rush. You even think you have earned a lot of strength, intelligence and charm for your gutsy move. STR + 15 INT + 15 CHRM + 15 |
You duck and run under Mr. X’s desk while bullets crack the office’s windows. “Thank god for bullet proof windows” Mr. X says as he pulls you up from cowering under his desk. “So you wouldn’t have told me you were gonna get assassinated and instead you run under my desk putting me in danger?” he said smugly as he points towards the door. I guess you blew your chance to ask for a promotion. You feel really weak (You lose some strength) and really stupid (You lose some intelligence) after the whole incident. Mr. X must have lost a lot of respect for you today (you lose some charm) because who put the bill of the new office window on you (-$4000). STR - 15 INT - 15 CHRM - 15 MNY - $4000 |
As the CEO you basically run everything and everyone, but the big boss higher up. You know he is getting old and probably will soon be retiring so you got to prove yourself worthy for a promotion. Today is a great way to prove yourself because you have to make a difficult decision. Mr. X (The current Big Boss) demands you select a talented worker that can be the human type writer for Mr. X’s Autobiography. You got to make a good choice here, so who will you go with… |
// CEO Rank |
I’m going to hire Dave Chan to be his personal typewriter. He can type extremely fast, but there might be a bit of a language barrier. |
I’m going to hire Kevin Cortez to be his personal typewriter He can type extremely fast, but he could be a little critical about other people’s opinions. |
You decide that despite the possible chance of a language problem. You pick Dave to Mr. X’s personal typewriter. Mr. X doesn’t seem to mind that he has a bit of difficulty understanding him and is happy you picked a fast typer. The biography on Mr. X turns into a best seller and you are to thank for it. Mr. X personally gives you $450 in cash and you feel as if you have gained some intelligence. MNY + $450 INT + 36 |
You decide to go with Kevin Cortez, but you soon find out he is more critical than you think. Mr. X gets so angry with Kevin’s way of pointing out the flaws of his speech that he throws a chair out his window. The book never gets published and Mr. X is very upset with you… You seemed to have lost a lot of intelligence and Mr. X puts the broken glass bill on your paycheck (-$390). INT - 35 MNY - $390 |
Today you have another problem… You have to negotiate a contract with a very important musical artist, but they are being stuck up and just plain stubborn. RnB Sensation Brad Errat (also know as Mr. Smooth White Chocolate) demand he get a 10 million dollar contract and 4 Japanese women following him around where ever he goes. It’s his idea of “Okinawa Girls” or some ridicules thing like that. You absolutely NEED to sign this guy, but you have to push for a waaaaaaay lower costing contract or you are going to be taking a lot of heat from the higher ups. |
Badass Negotiator: Tell him he is insane and there is no fucking way that we will make a contract with his terms. Offer him a deal worth 5 million and if he wins R&B artist of the year he can have his 4 Okinawa girls… |
Nice Negotiator: Tell him he is a genius, but there is no way in hell that we will make a contract with his number range. Mention the R&B artist of the year award and offer him the 4 “Okinawa girls” if he wins it. |
You go with the bad boy approach and Brad takes serious offense to your comments. HE immediately leaves the building and signs a contract with a rival company… Very smooth move, Pico... X will have your head for this one and you should feel like an idiot. You lose a lot of intelligence and you lose your holiday bonus (-$4000). INT - 36 MNY - $4000 |
Brad takes kindly to your compliments and he agrees to your smooth talking. Mr. X is happy that you cut his original term’s numbers in half. He gives you a nice bonus ($3000) for a job well done and you feel like all that sly talking has gained you some charm. MNY + $3000 CHRM + 37 |
I guess you’re on top of the food chain now... You have the power now, but you must use it wisely. Today will probably be the first of many decisions you will have to make towards the status of the company WORLDWIDE. Who is going to be your personal secretary… Easy job right? Hell no. You can’t pick any secretary, you have to pick the top of the line professional or you might find yourself falling off you royal throne real soon. You get tons of resume’s but only 2 meet your standards. |
// Big Boss Rank |
I’m going to have to pick Cheryl as my new secretary. She is honest, intelligent, reliable, sweet and really cute. |
I’m going to have to go with April as my new secretary. She is persuasive, clever, charming, charismatic and damn sexy. |
You decide to go with Cheryl as your new secretary and you will soon know why. She is incredible at her job and you two have some good chemistry. She is always prepared and knows exactly what has to be done. Whether its keeping the president on the phone for 3 hours till you get back for lunch or just getting your coffee order right, she is just the absolute perfect secretary. For your great choice you feel as if you gain some intelligence and some charm. INT + 40 CHRM + 41 |
You decide to go with April as your new secretary and you soon will regret it. April turns out to be a rogue secretary and she is never there when you need her. She lies her ways out things, is very disrespectful to business partners and never gets you coffee order right. Just yesterday she got off the phone with a shoe company that wanted to make a $4 million dollar deal and she told him to fuck off. Seems like the only thing that’s she is good for is wearing ridiculously short skirts to work and looking good. Your choice wasn’t a very good one and you lose some intelligence and some profit (-$600). That day you fire April’s hot ass and hire Cheryl as your new secretary. INT - 24 MNY - $600 |
Being the big boss is great since you get to meet with big names. Today you just got off the phone with Dustin Timbercreek about a album he wants to make. He is an ex-member of a popular, but now washed-up boy band and he is thinking about going solo. Everyone knows the ladies love him, he is handsome and he can really sing and dance. It’s a big decision to turn this guy into a star and if it doesn’t work out it could cost big… Should you give this Dustin Timbercreek fellow a chance? |
Fuck him; he can go cry me a lake. I don’t want to invest in some washed up boy band members solo career. That’s never going to work. |
I’ll give him a chance because the ladies really thought he was handsome in his old boy band. May I can bring the handsome back. |
You tell Cheryl, to tell Dustin’s manager, to tell Dustin to “fuck off and cry me a lake.”. Justin and his manager are now pissed off and they make deal with some other company. Turns out his album was a big hit on the charts upon release. He went quintuple platinum by making hot songs like “I’m Bringing Handsome Back”, “Finding my Way”, “Fuck off” and “Cry me a lake”. Seems as if your decision wasn’t that great and you lose some profit in sales (-700) and some intelligence. MNY - $700 INT - 30 |
You tell Cheryl to get Dustin signed up as soon as possible. You meet with him in person and he is a really cool. Upon his release, you go out of your way to advertise the album. The album goes sextuple platinum in the first 2 weeks and the money keeps rolling in. Your company starts getting the good rep and you get some mad profit out of this signing and everyone sees you as the reason for this star being born. You earn $1000 in profit and your contract negotiation skill has earned you some charm. MNY + $1000 CHRM + 40 |
Today Cheryl notifies you that you haven’t been raising enough money for charity lately and the company has dropped from 14th to 32nd out of the top 50 businesses donating to charity. This news makes us look weak and greedy so you decide that we should have a huge fundraiser that everyone will remember. Cheryl suggests you should try to do a huge city music festival and invite world famous musical artiest to perform live, but you have your own plans in mind. You were thinking of having an celebrity poker tournament to raise money, but both projects are huge and will cost a lot of money to set up. If you make the wrong choice, this company might go bankrupt and be in need of a fundraiser. |
Go along with Cheryl’s idea. A music festival is genius! It will be tons fun and I’d like to hear all the different types of music. Everyone will love it! ROCK ON! |
Go along with your idea. A celebrity poker tournament is just too good to pass up. It would be funny to watch and everyone would love it. It’s a fore sure full house. |
You decide Cheryl’s music festival idea is probably going to draw more people than a poker tournament will. You plan the event to be held for 4 days and have 7 huge stages are set up in a beautiful location. During those three days people from all over the world flooded to see this amazing music festival happen. As the money kept rolling in and everyone was just having a good time. This event was so groundbreaking that the world demanded it be held every year. As a result of this idea your company ranked turned out to be ranked #1 out of 50 for charitable businesses of the world. With all this money being sent to the charity you feel like you have gained a lot of charm and you have earn some extra dough for yourself ($1365). CHRM + 40 MNY + $1365 |
You decide that going with your idea was probably the better choice. You set a huge celebrity poker tournament and it got televised and everything. The ratings were really good, but since a new sitcom just got released the same week the out come wasn’t as great as it could have been. It’s a full house, but the new sitcom is a royal flush. It turns out you bumped the company’s charitable business ranking to 8th, but you lost tons of money in the process. Maybe the musical festival would have been a better choice. For you feel as if you let down the people at the charity and you donate some additional cash from your own wallet. (-$1200) MNY - $1200 |
As the big boss you always get invited to traditional Big Boss golf game in France. At that golf game you and the biggest business bosses in COUNTRY come to talk about business and negotiate big deals over the green. The problem is you have also received a rare invitation. There will be a secret Big Boss golf tournament in Scotland where all biggest bosses from THE WORLD have come to talk about business, negotiate deals. Both golf games will probably be a big positive for the company, but you can only attend one. Which one will it be? |
I’ll hit up the traditional game. I’ll get to see business people I already know and get caught up with what’s going on in this country. It’s the safe way… |
I’m going to have to take up this special game offer. I want to see how the rest of the big wigs in the world get their riches. I can learn so good things from these higher ups, maybe a different game plan for the company. |
You get on the flight to France and you meet up with all the other big bosses of the country. You pretty much find out nothing new and interesting and you feel like you made a horrible mistake. You passed up a rare opportunity to golf with the WORLDS best… You come back to the office after the few weeks and your business plan starts to go down the drain. Maybe you should have gotten advice from the other guys, because you seem to be losing profit (-$2700). MNY - $2700 |
You get on the plane to Scotland and you meet up with all the big bosses of the world. The experience is wonderful and you learn so many tips and new business strategies. The other bosses find you are quite the character and you feel like you have made your company’s presence know. You gain lots of strength from that golfing and your profits have been going way up because of those new business plans ($3850). STR + 40 MNY + $3850 |
The biggest deal of the century is going down today and you are behind the steering wheel. This decision could lead your company to the city of Eldorado or it could lead you to land of bankruptcy. Cheryl has informed you that Jazzy Jack incorporate (A highly respected business) wants to merge the companies into a huge super-business. This is a do or die situation because you know it you pass it up they might offer to merge with a rival company. Cheyrl has the CEO on the phone and is waiting on your answer… What will it be and make it simple. |
Yes. I would be glad to merge two respectable companies to one super company. |
No. I ses no reason to do so at the moment and I believe we are fine the way we are |
You say yes and the deal is done. Within just a few weeks the profit margin changed dramatically. It went down… The terms of the company merging were stable and the expenses are drying up the vaults. You manage to smooth things out with the bank, but if you make any more stupid mistakes like that your company will be gone for good. You are the laughing stock of the newspapers and you lose tons of charm and money (-$5000). CHRM - 40 MNY - $5000 |
You turn them down and it’s a good thing. You find out that Jazzy jack incorporate was in debt troubles and file for bankruptcy soon later. With them out the way the money really started to come in and you know you made the right choice. The media says you are a business psychic and you feel like you have earned tons of charm. Hey did you notice your wallet get bigger? ($7500) CHRM + 45 MNY + $7500 |
DRINK |
HIT ON |
HANGOUT |
BAR |
BAR |
Cold Beer |
Drink |
Moosh'd Up Vodka |
Energy - 20 |
CHRM + Random (4-7) |
Moosh'd Up Vodka |
$50 |
CHRM + Random (1-3) |
$20 |
"Drink Result" |
Bar |
Drink |
Bartender: I do think you've had enough, sir. Do drive home safetly! |
Bartender: Please pay the full price, before I prepare your drink, sir. |
(Pico doesn't have enough money) |
Hangout |
Until Next Battle Move |
Learn Move |
WORK OUT |
STUDY |
SCHOOL |
SCHOOL |
Normal Study Mode |
Study |
Energy - 50 |
INT + Random (1-4) |
Private Tutor Mode |
INT + Random (5-9) |
Private Tutor Mode |
"Study Result" |
School |
Study |
Teacher: You look exhausted! You should call home and get some rest. |
Teacher: I'm sorry but I can't do this for free. I have kids to feed at home. |
Normal Workout Mode |
Workout |
STR + Random (1-4) |
Private Trainer Mode |
STR + Random (5-9) |
Private Trainer Mode |
$75 |
"Workout Result" |
Workout |
Instructor: You look tired kid. Hit the showers and get some rest. |
Instructor: Hey kid, this program is no joke. Come back when you can pay the price. |
GYM |
GYM |
LIBRARY |
LIBRARY |
DARK CORNER |
DARK CORNER |
Where? |
Chosen Group |
Learn new battle move eventually |
Learn Move |
BUY CLOTHES |
CLOTHING SHOP |
CLOTHING SHOP |
Departments |
"Professional Apparel" |
"Professional Apparel" |
"Hip Hop Wear" |
"Hip Hop Wear" |
"Athletic Gear" |
"Athletic Gear" |
"Dark Garments" |
"Dark Garments" |
"Specials" |
"Specials" |
Choose a department to start shopping in |
Money: |
Select what you want to buy |
BUY IT |
BUY IT |
Bowl Cut |
- It was as easy to cut as easy it is for the person to be called a dork. |
$100 |
Geeky Shirt |
- A normal white shirt armed with a pocket protector. |
Geeky Trousers |
- Long enough to tuck in a shirt but short enough to show the world the socks your mom layed out for you. |
Smart Combover |
- With one stroke of the comb and you look smart. You don't have time to spend on hair anyways. |
$150 |
Smart Suspenders |
- Show the world that you can overcome problems such as loose pants. |
Smart Slacks |
- A comfortable pair of pants, suitable for deep thinking. They're spill-proof too! |
Un-Objectable Hair |
- A very intelligent looking hairdo. Something a successful lawyer would probably have. |
$250 |
Un-Objectable Suit |
- A very intelligent looking suit. Something a successful lawyer would probably wear. |
Un-Objectable Pants |
- A very intelligent looking pair of pants. Something a successful lawyer would probably wear. |
"L" Hair |
- What does "L" stand for? Loser? Either way, it makes you feel like a genius for some reason. |
$400 |
"L" Shirt |
- What does "L" stand for? Loser? Either way, it's very comfortable. Perfect to relax in with a cup of coffee. |
"L" Pants |
- What does "L" stand for? Loser? Either way, it's very versatile. You can crouch and think deep in these. |
"Hip Boy" Back Cap |
- Seriously, it's just a normal white cap but turning it backwards is like insta-cool. |
"Hip Boy" Black Hood |
- Very comfortable and nice material. Style-wise, it's like insta-cool. |
"Hip Boy" Black Bags |
- Simply struting with this baggy pair of pants is like insta-cool. |
"B-Spin" Toque |
- It feels great to wear and it has a smooth top for some reason. |
"B-Spin" Gear |
- Awesome design and very light. Probably useful for people who like the move it. |
"B-Spin" Pants |
- Awesome design and very stretchy. Probably useful for people who like the move it. |
"Rad" Hair |
- It takes half a bottle of gel to get each spike, razor sharp but it's definently worth it. |
"Rad" Gear |
- This outfit is perfect for those who are going for that "radically awesome look" |
"Rad" Shorts |
- These shorts are perfect for those who are going for that "radically awesome look" |
"O-Splash" Bucket Hat |
- You can either look cool or use it as a survival tool on an island if you have to. |
"O-Splash" Outfit |
- Very airy and comfortable. Perfect for feeling the cool ocean breeze. |
"O-Splash" Shorts |
- These shorts can also double as swimming trunks. With these, you can spend time at the beach in style. |
Plain Pointy Hair |
- Completely gel'd hair. Perfect for playing sports in because you don't have to worry about hair in front of your eyes. |
Plain Muscle Shirt |
- It's what it is, a plain muscle shirt. It mostly used to show off your muscles...if you have any. |
Plain Gym Shorts |
- It's what it is, plain gym shorts. Though these things are pretty comfy. Good for playing sports in. |
Aero-Dynamic Hair |
- The flat design of this hairdo lets air pass flawlessly. |
Aero-Dynamic Track Jacket |
- The sleekness of the design allows air to flow flawlessly. |
Aero-Dynamic Track Pants |
Front-Up Hair |
- Hair with the bangs gel'd up. Perfect for playing sports in because you don't have to worry about hair in front of your eyes. |
Jock Jacket |
- The jacket that all team members wear to represent. The team name and logo is seen on the back. |
Versatile Pants |
- This pants can transform into shorts simply by unzipping the ends off. Also includes adjustable waist. |
Famed Hair |
- Running and letting it all flow in the air is such a nice feeling. |
NG Team Jersey |
- Represent Newgrounds sports team with this awesome jersey. |
NG Team Shorts |
- Represent Newgrounds sports team with these awesome shorts. |
"Died" Red |
- "Nobody cares what your hair looks like" |
White Skull |
- "Nobody cares what your shirt looks like" |
"Rib'd" Pants |
- "Nobody cares what your pants looks like" |
"Spike'd" Blue |
- "Whatever..." |
Red Dagger |
"Suffocatin" Pants |
"Shrouded" Black |
- "No one understands me..." |
Striped Arm |
"Short-Lived" |
Red Curtain |
- "I can't hide the tears..." |
"My Heart" |
- "I can't hide the pain..." |
Wrapped Pants |
- "I can't hide the anguish..." |
Naruto |
- "Dattebayo!!" |
Sora |
- "...like is any of this for real or not?" |
Raito |
- "Shinigamis only eat apples" |
Renji |
- "The stray dog in me is dyed into my bones" |
Cloud |
- "If this is all a dream, don't wake me up." |
Dad n' Me |
- "Where'd you leave that chainsaw?" |
Tankmen |
- "Cock Joke" |
Alien Hominid |
- "I don't speak much english, I'm not from around here." |
Strawberry Clock |
- "B" |
"Professional Apparel" |
"Professional Apparel" |
Pants |
Shirts |
Head Gear |
"Hip Hop Wear" |
"Hip Hop Wear" |
"Dark Garments" |
"Dark Garments" |
"Specials" |
"Specials" |
Specials |
Clothing Shop |
Clerk: Sorry, but you'll need more money if you want to buy that. |
(Pico doesn't have enough money to purchase) |
Clerk: Thanks alot for buying! Come back anytime!! |
(Pico has purchased it) |
BUY FLASHES |
FLASH SHOP |
FLASH SHOP |
Flash Shop |
- Choose the type of flash |
emotionFlash |
calmFlash |
happyFlash |
romanceFlash |
emotionFlash |
calmFlash |
happyFlash |
romanceFlash |
- What level of quality? |
Lv.1 |
Lv.2 |
Lv.3 |
Lv.4 |
Lv.5 |
($50) |
($150) |
($300) |
($450) |
($550) |
Flash Shop |
Clerk: You'll need to pay the full price if you want it, dude. |
Clerk: Thanks alot dude. Give it to someone special :) |
Clerk: Sorry man, you can only have 3 flashes at a time remember? |
Welcome to "Flashes 4 U"! How may I help you? |
Shop Clerk |
Pico! Hey man welcome! |
Um...Hey |
You don't remember me? I'm the shop clerk from the last Pico Sim Date. You can just call me Charles. |
Charles |
Pico Sim Date...Why am I the only one that hasn't heard of this... |
Anyways dude, I really wanted to pay you back. You and Nene have inspired me to look for love and I did! I met this girl, Chelsea, and now we are getting married soon! |
I couldn't choose the perfect wedding ring so I accidentally bought two of them...Here, I want to you to have the extra one. |
Even if you don't marry Nene, make sure the one you do marry is the one you truly love. |
Thanks alot man...but this is a blue feather... |
Oh hehe....wrong game...Here's the wedding ring. |
Thank you very much! I'll definently use this when the time comes :D |
No probs :) I have one last thing to tell you though. |
You can only hold 3 gift flashes at a time now, but once you give them away, you can buy some more at anytime. |
It's a new policy from the stupid NG Portal Police... Don't tell them I said that though :P |
This is where I talk lol |
"Rank" |
00000000 |
Give |
TALK |
DATE |
ASK |
Well this is it...I guess this is the best time to ask her... |
...for a clue of Cyclops |
...to marry me... |
This is where I talk lol |
"Rank" |
00000000 |
This is where I talk lol |
"Rank" |
00000000 |
This is where I talk lol |
"Rank" |
00000000 |
[Park] |
[Cafe] |
[Mall] |
[Beach] |
[Park] |
[Cafe] |
[Mall] |
[Beach] |
100% |
GIVE |
PHOTO |
KISS |
What would you like to do? |
Um...Let's do something else... |
Thank you! |
GIVE |
There's new episode of my favorite show tonight :D |
TALK |
Winnerz |
Sunny-side Down |
Hero |
Shoot Out |
Alienation Ex |
I totally hate homework, especially from a subject I don't understand... |
Math |
Science |
Phys. Ed |
Foods & Nutrition |
Pre-Mech Engineering |
So, are you going to get me something for my birthday? :) |
June 8 |
April 30 |
December 10 |
September 13 |
Feburary 24 |
I try to practice alot so I can be as good as my favorite soccer player |
Johnny Fitz |
Matt Ghram |
Tom Flup |
Sheng Wok |
Jeffy Ultimo |
I really wanna go travel away from here... |
Especially to Miami? |
Especially to Brazil? |
Especially to California? |
Especially to Germany? |
Especially to London? |
I remember how it was like when my brothers were still around... |
Both of them? |
All 3 of them? |
All 4 of them? |
...But you don't have any... |
I thought you had a sister? |
It's so peaceful on my brithday... |
July 9 |
March 24 |
May 16 |
January 18 |
September 22 |
I hope my mom will make my favorite dinner tonight :D |
Meatloaf |
Cheese Omlette |
Spaghetti |
Fish Stir Fry |
Roasted Turkey |
Do you remember the name of my favorite bookstore? |
Pages |
Book Worm |
All Scripted |
Untitled |
Bookmark'd |
I wanna move out soon... |
And live in Japan? |
And live in New York? |
And live in Korea? |
And live in Paris? |
And live in Rome? |
...I hate school... |
Especially Science class? |
Especially Family Studies? |
Especially Phys Ed? |
Especially Math? |
...I do too... |
...I only buy clothing from my favorite designer label... |
Spilt Blood |
Razor-Sharp |
Sizzling Hot |
Dark Garments |
Black Shadow |
...What kind of food do I hate? |
Poultry |
Fish |
Beef |
Vegetables |
Candy |
...When was I born? |
September 12 |
September 13 |
September 14 |
September 15 |
June 27 |
...What do I do when I'm bored? |
Listen to music |
Gardening |
Watch TV |
Snowboard |
Hangout in the bathroom |
What's my favorite hair product brand? |
Shinii |
Sparklii |
Softii |
Lengthii |
Alberto's |
What's my favorite clothing designer label? |
Romia |
Stylies |
Carbonly |
Dremio |
Struttz |
People find it weird but I actually enjoy some school subjects |
Especially Science? |
Especially Math? |
Especially Physics? |
Especially Phys Ed? |
Especially Dance? |
I love to party on my birthday! |
January 9 |
Febrary 10 |
March 23 |
April 30 |
May 2 |
I feel like listening to my favorite music right now :) |
Rap |
RnB |
Classical |
Hip hop |
Emo |
Um...what are you doing? |
What? You really want to leave? |
Ugh...I have to work tommorow... |
At a discount store |
At a restuarant |
At a zoo |
At a bar |
At a mini-golf park |
Our school is nothing like my old school. |
Red B School |
South Portal School |
Newgrounds Academy |
Central Blam School |
Underdog Collegiate |
This shirt is from my favorite sports wear brand :D |
Hype'd Up |
Juice'd Up |
Vex'd Up |
Speed'd Up |
Power'd Up |
Evertime I think of work, I feel tired... |
Office Assistant |
Librarian Assistant |
Waitress |
Pop Singer |
Files Organizer |
I'm craving my favorite dessert right now :) |
Sweet Strawberry Icecream |
Candy Apple |
Potato Pie |
Fudge Pears |
Chocolate Blueberries |
Do you what kind of movies I like? |
Horrors |
Comedies |
Dramas |
Weird ones |
Actions |
...I hate where I work... |
At a restuarant |
At a fish factory |
At a sports stadium |
In the sewers |
In a music band |
...I like some animals... |
Like nakes mole rats? |
Like thin-haired weasels? |
Like fighting gold fish? |
Like amazon stick snakes? |
Like smelly dogs? |
...I'm in a band... |
Called End-Life? |
Called Dark-Glow? |
Called Flowing-Blood? |
Called Cold-Shadow? |
Called Sharp-Metal? |
I feel like listening to my favorite music band :D |
Salt & Vanilla |
Stand Up |
Clouded Skies |
Dark-Glow |
FLOW |
I really don't like working...It makes me feell tired. |
As a waitress |
As a receptionist |
As a dentist |
As a clerk |
As a cheerleader |
I can't wait until I'm done school so I can do what I want :D |
Like working as an actress? |
Like working as a dancer? |
Like working as a dentist? |
Like working as a lawyer? |
Like working as an athlete? |
Success :D |
1000 / 10000 |
Lv. 99 // Enemy ID |
1000 / 10000 |
Lv. 99 // Pico |
MP: 250 |
SPECIAL |
SPECIAL |
Attack |
Attack |
Normal |
Smart |
Strong |
Cool |
Weird |
Special |
Normal |
(Not Learned) |
Roundhouse Kick |
(Physical Attack) |
Crunk Fo' Shizzle |
MP: 20 |
Down Vote |
(Mental Attack) |
Fiffen |
(Heal Ability) |
Mind Game |
MP: 40 |
The Force |
Sucker Punch |
Home Run |
Get Buck'd |
(Cool Attack) |
Busted |
Razor Sharp |
(Weird Attack) |
Depression |
MP:60 |
Checkmate |
(Mental Special) |
Total Knock Out |
(Physical Special) |
N-Bomb |
(Cool Special) |
Regret... |
(Weird Special) |
Flammin' Uzi |
(Special) |
MP: 60 |
Blam |
Dice of Hope |
(Random Special) |
MP: 250 |
Complete Oblivion |
(Ownage Special) |
Smart |
Strong |
Cool |
Weird |
Special |
Pico's Turn |
Pico's Attacking!! |
Enemy's Attacking!! |
OMG!! Pico messed up!! |
ROFL!! Enemy messed up!! |
BATTLE START!! |
BATTLE START!! |
BATTLE START!! |
BATTLE START!! |
BATTLE START!! |
YOU WIN!! |
YOU LOSE!! |
Erika...I need to tell you something important... |
Huh? Ah what is it Pico? |
Erika |
The truth is...I love someone else... |
What? What are you saying? |
I...I needed to make you feel comfortable with me so I can ask you for a clue of Cyclops...He kidnapped her...and I need to save her... |
... |
It's fine! ...I'm a cheerful person...I'm...happy for you... |
I'm glad you love someone...so I will help you... |
Thanks alot...You're really helping me alot... |
Don't worry about it...I hope everything will turn out fine for you :) |
Kate...I have something important to tell you... |
Yes? |
Kate |
It's hard for me to say this but...I love someone else... |
.... |
I'm sorry but I've been trying to get you comfortable with me enough so you can give me a clue on the whereabouts of Cyclops...You see, he kidnapped her and I need to know where he is... |
....I understand... |
...You're trying to save your true love...I will gladly help you Pico :) |
...I should be thanking you...I've had alot of fun... |
Sabrina...I have something important to tell you... |
...? |
Sabrina |
....(no reaction?) |
...I already know...you're looking for Cyclops to save Nene... |
...oh um... |
...thank you... |
...she's gone... |
Mia...I need to tell you something important... |
Yeah? What is it? |
Mia |
What?! You cheater! |
I needed to get you comfortable with me so you can give me a clue to where Cyclops is...he kidnapped her... |
Wow...Your the only one with a decent excuse... |
Wha? |
This happens to me all the time for some reason...but since I can tell you're telling the truth...then I will help you. |
Anyways...good luck... |
(Well...that went better than I thought it would...) |
Erika...I need to ask you something important... |
Yeah? What is it Pico? |
We've been going out for a while, and I've completely fallen in love with you...Will you marry me? |
OMG!! OMGOMGOMGOGMOMGOMOGMOG!!! |
(Whoa! Didn't expect a reaction like this...) |
It's Jeffy Ultimo!! |
...Your favorite soccer player? |
Hey, sorry to ruin your moment there bud but I see one fiery hot babe here. |
Jeffy |
OMG!! Are you talking about me? Why is someone like you here? |
I randomly go around looking for girls to be on my own personal cheer squad, and you are #1 on my list! |
Back off bud! She's mine! |
Calm down Pico! I've been waiting for a moment like this all my life! ....but Pico...I do still want to... |
Ha! Looks like I win bud! She's been with you for like how many days? While she's been waiting for me her whole life! |
...I'll show you how a real man handles soccer balls! (...Okay...not a very manly thing to say...but I'm going to crush this guy!!) |
Bring it on!! Bud!! |
Kate...I need to ask you something important... |
Yes? I'm listening. |
We've been going out for a while, and I've completely fallen in love with you...Will you marry... |
Ah...excuse me...you're in the way of the... |
Shika |
(Hmm....There's always some kinda of Boss battle at times like this...This guy must be the one trying to stop me from getting Kate!!) |
Am I in the way of your plan to steal Kate away from me?! |
Um...no...you're in the way of the shelf. I need to get a book... |
That's it! You're going down!! |
.....damn morons in this school...I swear... |
...Pico... |
Sabrina...I need to ask you something important... |
*Grumble* |
Holy crap!! It's a fricken zombie in the school!! |
...she's mine... |
Oh...it's just an emo...Seriously, you guys need to tan more or something. |
...DIE |
*Lunges at Pico* |
Mia...I need to ask you something important... |
Hmmm? |
We've been going out for a while, and I've completely fallen in love with you...Will you marry me... |
...I like you and all but...I just think it's too soon for me... |
Hey, lookie what we got here... |
B.J. |
Babe, how bout you and me take a spin round time, like we used to? |
B.J.? Get away from me! It's been over a long time ago! |
B.J.? |
B.J., Big Jerk for short! He's my two-timing ex. |
Whose tis lil runt? Yous fooling round with tis prick? |
That's Pico to you! He's more of a man than you will ever be. I'm even going to marry him |
(Huh? She'll marry me?!) |
Huh? Pshhh...I show you whose da man! I'll teach tis punk not to mess around |
Yeah! You ain't got shit on me. I'll be showing yous whose got the balls round here! |
"Game Over" |
And so...Pico was able to defeat the boss and marry the girl |
Too bad he forgot about the part where Cyclops destorys NG |
Eh.....I'll give you the reward you deserve anyways... |
...... |
You win: |
Pico had finally gotten rid of Cyclops once and for all and saved Nene |
Okay...I'm really sorry about this ending....I didn't have enough time to make what I had in mind... |
...... |
I've been waiting for you...Pico... |
Cyclos |
Cyclops!! |
Welcome to my lair! |
This is the final stage and this is all you've got? |
Hey stfu! This is a shack after all. |
A shack with high-tech security? |
I got that stuff from a garage sale okay? It came with pink bunny slippers. |
Okay enough with this crap...Where's Nene?! |
You may want to see her, but I doubt she wants to see you. HAHAHA |
Oh yeah...the charm...forgot about that part. |
Well then, I'll just have to crush that charm into your skull. Maybe then it'll stop working! |
You wouldn't dare >:) |
ActionScript [AS1/AS2]
Frame 1stop(); function itemHandler1(obj, item) { getURL ("http://newgrounds.com", "_blank"); } function itemHandler2(obj, item) { getURL ("http://jhetto.sitesled.com", "_blank"); } function itemHandler3(obj, item) { getURL ("mailto:Jhetthro@gmail.com"); } function itemHandler4(obj, item) { getURL ("mailto:Jhetthro@gmail.com"); } root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); aaa_cmi = new ContextMenuItem("Visit Newgrounds", itemHandler1); bbb_cmi = new ContextMenuItem("Visit World Moosh", itemHandler2); ccc_cmi = new ContextMenuItem("Email Moosh:", itemHandler3); ddd_cmi = new ContextMenuItem("Jhetthro@gmail.com", itemHandler4); ccc_cmi.separatorBefore = true; root_cm.customItems.push(aaa_cmi, bbb_cmi, ccc_cmi, ddd_cmi); _root.menu = root_cm;Frame 21function clothingEquipHair(clothing) { i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = _root.clothingEquippedHair; } i++; } _root.clothingInventory.push("empty"); _root.clothingEquippedHair = clothing; i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == clothing) { _root.clothingInventory.splice(i, 1); } i++; } play(); } function clothingEquipShirt(clothing) { i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = _root.clothingEquippedShirt; } i++; } _root.clothingInventory.push("empty"); _root.clothingEquippedShirt = clothing; i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == clothing) { _root.clothingInventory.splice(i, 1); } i++; } play(); } function clothingEquipPants(clothing) { i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = _root.clothingEquippedPants; } i++; } _root.clothingInventory.push("empty"); _root.clothingEquippedPants = clothing; i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == clothing) { _root.clothingInventory.splice(i, 1); } i++; } play(); } function clothingShopBuyNerd(cost, clothing) { if (_root.mainMoney >= cost) { i = 0; while (i < _root.clothingShopNerd.length) { if (_root.clothingShopNerd[i] == clothing) { _root.clothingShopNerd.splice(i, 1, "empty"); } i++; } i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = clothing; } i++; } _root.clothingInventory.push("empty"); _root.mainMoney = _root.mainMoney - cost; _root.gotoAndStop("cShopBuy"); } else { _root.gotoAndStop("cShopNoMoney"); } } function clothingShopBuyCool(cost, clothing) { if (_root.mainMoney >= cost) { i = 0; while (i < _root.clothingShopCool.length) { if (_root.clothingShopCool[i] == clothing) { _root.clothingShopCool.splice(i, 1, "empty"); } i++; } i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = clothing; } i++; } _root.clothingInventory.push("empty"); _root.mainMoney = _root.mainMoney - cost; _root.gotoAndStop("cShopBuy"); } else { _root.gotoAndStop("cShopNoMoney"); } } function clothingShopBuyJock(cost, clothing) { if (_root.mainMoney >= cost) { i = 0; while (i < _root.clothingShopJock.length) { if (_root.clothingShopJock[i] == clothing) { _root.clothingShopJock.splice(i, 1, "empty"); } i++; } i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = clothing; } i++; } _root.clothingInventory.push("empty"); _root.mainMoney = _root.mainMoney - cost; _root.gotoAndStop("cShopBuy"); } else { _root.gotoAndStop("cShopNoMoney"); } } function clothingShopBuyEmo(cost, clothing) { if (_root.mainMoney >= cost) { i = 0; while (i < _root.clothingShopEmo.length) { if (_root.clothingShopEmo[i] == clothing) { _root.clothingShopEmo.splice(i, 1, "empty"); } i++; } i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = clothing; } i++; } _root.clothingInventory.push("empty"); _root.mainMoney = _root.mainMoney - cost; _root.gotoAndStop("cShopBuy"); } else { _root.gotoAndStop("cShopNoMoney"); } } function clothingShopBuySpec(cost, clothing) { if (_root.mainMoney >= cost) { i = 0; while (i < _root.clothingShopSpec.length) { if (_root.clothingShopSpec[i] == clothing) { _root.clothingShopSpec.splice(i, 1, "empty"); } i++; } i = 0; while (i < _root.clothingInventory.length) { if (_root.clothingInventory[i] == "empty") { _root.clothingInventory[i] = clothing; } i++; } _root.clothingInventory.push("empty"); _root.mainMoney = _root.mainMoney - cost; _root.gotoAndStop("cShopBuy"); } else { _root.gotoAndStop("cShopNoMoney"); } } function clothinEAddNeutralizer(type) { if (type == "jock1") { _root.relationAddClothing[0] = _root.relationAddClothing[0] - 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 1; } else if (type == "jock2") { _root.relationAddClothing[0] = _root.relationAddClothing[0] - 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 3; } else if (type == "jock3") { _root.relationAddClothing[0] = _root.relationAddClothing[0] - 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 6; } else if (type == "jock4") { _root.relationAddClothing[0] = _root.relationAddClothing[0] - 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 10; } else if (type == "nerd1") { _root.relationAddClothing[2] = _root.relationAddClothing[2] - 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 1; } else if (type == "nerd2") { _root.relationAddClothing[2] = _root.relationAddClothing[2] - 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 3; } else if (type == "nerd3") { _root.relationAddClothing[2] = _root.relationAddClothing[2] - 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 6; } else if (type == "nerd4") { _root.relationAddClothing[2] = _root.relationAddClothing[2] - 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 10; } else if (type == "emo1") { _root.relationAddClothing[4] = _root.relationAddClothing[4] - 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 1; } else if (type == "emo2") { _root.relationAddClothing[4] = _root.relationAddClothing[4] - 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 3; } else if (type == "emo3") { _root.relationAddClothing[4] = _root.relationAddClothing[4] - 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 6; } else if (type == "emo4") { _root.relationAddClothing[4] = _root.relationAddClothing[4] - 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] - 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] - 10; } else if (type == "cool1") { _root.relationAddClothing[6] = _root.relationAddClothing[6] - 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 1; } else if (type == "cool2") { _root.relationAddClothing[6] = _root.relationAddClothing[6] - 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 3; } else if (type == "cool3") { _root.relationAddClothing[6] = _root.relationAddClothing[6] - 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 6; } else if (type == "cool4") { _root.relationAddClothing[6] = _root.relationAddClothing[6] - 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] - 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] - 10; } else if (type == "spec1") { _root.relationAddClothing[0] = _root.relationAddClothing[0] - 30; } else if (type == "spec2") { _root.relationAddClothing[2] = _root.relationAddClothing[2] - 30; } else if (type == "spec3") { _root.relationAddClothing[4] = _root.relationAddClothing[4] - 30; } else if (type == "spec4") { _root.relationAddClothing[6] = _root.relationAddClothing[6] - 30; } else if (type == "spec5") { _root.battleGotMoves[19] = 0; } }Frame 89loopEvil = new Sound(); loopEvil.attachSound("loopEvil"); loopEvil.setVolume(50); loopLove1 = new Sound(); loopLove1.attachSound("loopLove1"); loopGameOver = new Sound(); loopGameOver.attachSound("loopGameOver"); sCash = new Sound(); sDing = new Sound(); sCash.attachSound("Cash"); sDing.attachSound("Ding"); loopBattle = new Sound(); loopBattle.attachSound("loopBattle"); loopBoss = new Sound(); loopBoss.attachSound("loopBoss"); sTrack1 = new Sound(); sTrack2 = new Sound(); sTrack3 = new Sound(); sTrack4 = new Sound(); sTrack5 = new Sound(); sTrack1.attachSound("sTrack1"); sTrack2.attachSound("sTrack2"); sTrack3.attachSound("sTrack3"); sTrack4.attachSound("sTrack4"); sTrack5.attachSound("sTrack5"); loopTrack1 = new Sound(); loopTrack1.attachSound("loopTrack1"); loopTrack1.setVolume(50);Frame 90stop(); stopAllSounds(); loopTrack1.start(0, 100); function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("894a22a5", this, 10301, true);Frame 91stop();Frame 93stop(); stopAllSounds(); loopLove1.start(0, 100); _root.diaCharacter.gotoAndStop("neneUp");Frame 94_root.diaCharacter.gotoAndStop("picoDate");Frame 95stop(); _root.diaCharacter.gotoAndStop("neneUp");Frame 96_root.diaCharacter.gotoAndStop("neneSmile");Frame 97_root.diaCharacter.gotoAndStop("picoDateSmile");Frame 98_root.diaCharacter.gotoAndStop("neneHappy");Frame 99_root.diaCharacter.gotoAndStop("neneNormal");Frame 100_root.diaCharacter.gotoAndStop("neneNormal");Frame 101_root.diaCharacter.gotoAndStop("picoSweat");Frame 102_root.diaCharacter.gotoAndStop("neneNormal");Frame 103_root.diaCharacter.gotoAndStop("neneGrin");Frame 104_root.diaCharacter.gotoAndStop("neneSexy");Frame 105stopAllSounds();Frame 112stop(); stopAllSounds(); loopEvil.start(0, 100);Frame 113_root.diaCharacter.gotoAndStop("cyclosNormal");Frame 114_root.diaCharacter.gotoAndStop("cyclosScream");Frame 116_root.diaCharacter.gotoAndStop("cyclosScream");Frame 118_root.diaCharacter.gotoAndStop("cyclosNormal");Frame 120_root.diaCharacter.gotoAndStop("cyclosSmile");Frame 122_root.diaCharacter.gotoAndStop("cyclosSmile");Frame 124_root.diaCharacter.gotoAndStop("cyclosSmile");Frame 125_root.diaCharacter.gotoAndStop("cyclosRead");Frame 126_root.diaCharacter.gotoAndStop("cyclosEvil");Frame 127_root.diaCharacter.gotoAndStop("cyclosEvil");Frame 129_root.diaCharacter.gotoAndStop("cyclosEvil");Frame 130stopAllSounds();Frame 131_root.diaCharacter.gotoAndStop("picoNormal");Frame 132_root.diaCharacter.gotoAndStop("picoConfused");Frame 133_root.diaCharacter.gotoAndStop("picoShocked");Frame 134_root.diaCharacter.gotoAndStop("picoShocked");Frame 136_root.diaCharacter.gotoAndStop("picoConfused");Frame 137_root.diaCharacter.gotoAndStop("darnellNormal");Frame 138_root.diaCharacter.gotoAndStop("picoShocked");Frame 139_root.diaCharacter.gotoAndStop("darnellNormal");Frame 140_root.diaCharacter.gotoAndStop("picoSmile");Frame 141_root.diaCharacter.gotoAndStop("darnellSweat");Frame 143_root.diaCharacter.gotoAndStop("darnellNormal");Frame 144_root.diaCharacter.gotoAndStop("picoConfused");Frame 145_root.diaCharacter.gotoAndStop("darnellNormal");Frame 146_root.diaCharacter.gotoAndStop("picoGrin");Frame 147_root.diaCharacter.gotoAndStop("darnellSweat");Frame 148_root.diaCharacter.gotoAndStop("picoGrin");Frame 149_root.diaCharacter.gotoAndStop("darnellNormal");Frame 150_root.diaCharacter.gotoAndStop("picoShocked");Frame 151_root.diaCharacter.gotoAndStop("picoConfused");Frame 152_root.diaCharacter.gotoAndStop("darnellNormal");Frame 153_root.diaCharacter.gotoAndStop("picoConfused");Frame 154_root.diaCharacter.gotoAndStop("darnellNormal");Frame 156_root.diaCharacter.gotoAndStop("picoNormal");Frame 157_root.diaCharacter.gotoAndStop("tfulpNormal");Frame 158_root.diaCharacter.gotoAndStop("tfulpSmile");Frame 159_root.diaCharacter.gotoAndStop("picoConfused");Frame 160_root.diaCharacter.gotoAndStop("picoSmile");Frame 161_root.diaCharacter.gotoAndStop("tfulpGrin");Frame 162_root.diaCharacter.gotoAndStop("tfulpNormal");Frame 163_root.diaCharacter.gotoAndStop("picoConfused");Frame 164_root.diaCharacter.gotoAndStop("tfulpGrin");Frame 165_root.diaCharacter.gotoAndStop("picoGrin");Frame 166_root.diaCharacter.gotoAndStop("tfulpNormal");Frame 169_root.diaCharacter.gotoAndStop("picoShocked");Frame 170_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 172_root.diaCharacter.gotoAndStop("picoConfused");Frame 173_root.diaCharacter.gotoAndStop("picoShocked");Frame 174_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 175_root.diaCharacter.gotoAndStop("picoConfused");Frame 176_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 177_root.diaCharacter.gotoAndStop("picoConfused");Frame 178_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 180_root.diaCharacter.gotoAndStop("picoThink");Frame 181_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 182_root.diaCharacter.gotoAndStop("picoShocked");Frame 183_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 184_root.diaCharacter.gotoAndStop("picoConfused");Frame 185_root.diaCharacter.gotoAndStop("tfulpNormal");Frame 186_root.diaCharacter.gotoAndStop("picoShocked");Frame 187_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 189_root.diaCharacter.gotoAndStop("picoTired");Frame 190_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 193_root.diaCharacter.gotoAndStop("picoShocked");Frame 194_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 196_root.diaCharacter.gotoAndStop("tfulpSerious");Frame 197_root.diaCharacter.gotoAndStop("picoThink");Frame 198stopAllSounds(); _root.diaCharacter.gotoAndStop("tfulpGrin");Frame 201stop(); if (_root.mainGotClues >= 1) { _root.forestEntrance.gotoAndStop(2); } else { _root.forestEntrance.gotoAndStop(1); }Instance of Symbol 637 MovieClip in Frame 201onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; if (_root._root.mutedSound == undefined) { _root._root.mutedSound = false; } if (_root._root.mutedSound == false) { _root.muteSym.gotoAndStop(1); } else if (_root._root.mutedSound == true) { _root.muteSym.gotoAndStop(2); } _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 202stop(); if (_root.mainGotClues >= 2) { _root.secretShack.gotoAndStop(2); } else { _root.secretShack.gotoAndStop(1); }Instance of Symbol 637 MovieClip in Frame 202onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 204stop(); _root.mainBackgrounds.gotoAndStop("bedroom");Instance of Symbol 637 MovieClip in Frame 204onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 205_root.mainBackgrounds.gotoAndStop("bedroom");Frame 206_root.mainBackgrounds.gotoAndStop("bedroom");Frame 207prevFrame(); _root.mainBackgrounds.gotoAndStop("bedroom");Frame 208_root.displayComputerInfo = "Select a program to use"; _root.mainBackgrounds.gotoAndStop("bedroom");Frame 209_root.mainBackgrounds.gotoAndStop("bedroom");Frame 210stop(); _root.mainBackgrounds.gotoAndStop("work");Instance of Symbol 637 MovieClip in Frame 210onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 211if (_root.jobRank == "Errand Boy") { _root.displayJRank = ("Work as an " + _root.jobRank) + "?"; } else { _root.displayJRank = ("Work as a " + _root.jobRank) + "?"; } if (_root.jobRank == "Big Boss") { var pay = (300 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "CEO") { var pay = (240 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Vice President") { var pay = (180 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Trophy Employee") { var pay = (140 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Business Supervisor") { var pay = (100 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Management Assistant") { var pay = (60 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Cubicle Hand") { var pay = (40 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Supplies Manager") { var pay = (20 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Errand Boy") { var pay = (10 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Janitor") { var pay = (5 + (_root.picoSmart / 2)); _root.displayJPay = "Pico will earn: $ " + pay; } _root.mainBackgrounds.gotoAndStop("work");Frame 212if (_root.jobRank == "Errand Boy") { _root.displayJRank = ("Pico worked as an " + _root.jobRank) + "!"; } else { _root.displayJRank = ("Pico worked as a " + _root.jobRank) + "!"; } if (_root.jobRank == "Big Boss") { var pay = (300 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "CEO") { var pay = (240 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Vice President") { var pay = (180 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Trophy Employee") { var pay = (140 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Business Supervisor") { var pay = (100 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Management Assistant") { var pay = (60 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Cubicle Hand") { var pay = (40 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Supplies Manager") { var pay = (20 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Errand Boy") { var pay = (10 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } else if (_root.jobRank == "Janitor") { var pay = (5 + (_root.picoSmart / 2)); _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } var chanceTime = int((Math.random() * 100) + 1); if (chanceTime <= 35) { if (_root.jobRank == "Big Boss") { if (_root.jobCCard10.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "CEO") { if (_root.jobCCard9.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Vice President") { if (_root.jobCCard8.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Trophy Employee") { if (_root.jobCCard7.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Business Supervisor") { if (_root.jobCCard6.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Management Assistant") { if (_root.jobCCard5.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Cubicle Hand") { if (_root.jobCCard4.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Supplies Manager") { if (_root.jobCCard3.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Errand Boy") { if (_root.jobCCard2.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Janitor") { if (_root.jobCCard1.length >= 1) { gotoAndStop (220); } } } _root.mainBackgrounds.gotoAndStop("work");Frame 213_root.placeNPC.gotoAndStop("work"); _root.mainBackgrounds.gotoAndStop("work");Frame 214_root.placeNPC.gotoAndStop("work"); if (_root.jobRank == "CEO") { _root.displayMinINT = "Minimum Intelligence needed: 300"; } else if (_root.jobRank == "Vice President") { _root.displayMinINT = "Minimum Intelligence needed: 250"; } else if (_root.jobRank == "Trophy Employee") { _root.displayMinINT = "Minimum Intelligence needed: 200"; } else if (_root.jobRank == "Business Supervisor") { _root.displayMinINT = "Minimum Intelligence needed: 150"; } else if (_root.jobRank == "Management Assistant") { _root.displayMinINT = "Minimum Intelligence needed: 100"; } else if (_root.jobRank == "Cubicle Hand") { _root.displayMinINT = "Minimum Intelligence needed: 80"; } else if (_root.jobRank == "Supplies Manager") { _root.displayMinINT = "Minimum Intelligence needed: 60"; } else if (_root.jobRank == "Errand Boy") { _root.displayMinINT = "Minimum Intelligence needed: 40"; } else if (_root.jobRank == "Janitor") { _root.displayMinINT = "Minimum Intelligence needed: 20"; } var promoPoints = _root.picoSmart; if (_root.jobRank == "CEO") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 300) / 300) * 100); } else if (_root.jobRank == "Vice President") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 250) / 250) * 100); } else if (_root.jobRank == "Trophy Employee") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 200) / 200) * 100); } else if (_root.jobRank == "Business Supervisor") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 150) / 150) * 100); } else if (_root.jobRank == "Management Assistant") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 100) / 100) * 100); } else if (_root.jobRank == "Cubicle Hand") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 80) / 80) * 100); } else if (_root.jobRank == "Supplies Manager") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 60) / 60) * 100); } else if (_root.jobRank == "Errand Boy") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 40) / 40) * 100); } else if (_root.jobRank == "Janitor") { _root.displayPromoChance = "Chance of getting the Promotion: %" + int(((promoPoints - 20) / 20) * 100); } _root.mainBackgrounds.gotoAndStop("work");Frame 215if (_root.jobRank == "Errand Boy") { _root.displayJRank = ("Overtime as an " + _root.jobRank) + "?"; } else { _root.displayJRank = ("Overtime as a " + _root.jobRank) + "?"; } if (_root.jobRank == "Big Boss") { var pay = (700 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "CEO") { var pay = (560 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Vice President") { var pay = (420 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Trophy Employee") { var pay = (325 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Business Supervisor") { var pay = (230 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Management Assistant") { var pay = (140 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Cubicle Hand") { var pay = (92 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Supplies Manager") { var pay = (45 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Errand Boy") { var pay = (23 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } else if (_root.jobRank == "Janitor") { var pay = (11 + _root.picoSmart); _root.displayJPay = "Pico will earn: $ " + pay; } var promoPoints = _root.picoSmart; if (_root.jobRank == "Big Boss") { _root.displayPromoChance = ""; } else if (_root.jobRank == "CEO") { _root.displayPromoChance = ("%" + int(((promoPoints - 375) / 375) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Vice President") { _root.displayPromoChance = ("%" + int(((promoPoints - 300) / 300) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Trophy Employee") { _root.displayPromoChance = ("%" + int(((promoPoints - 225) / 225) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Business Supervisor") { _root.displayPromoChance = ("%" + int(((promoPoints - 150) / 150) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Management Assistant") { _root.displayPromoChance = ("%" + int(((promoPoints - 98) / 98) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Cubicle Hand") { _root.displayPromoChance = ("%" + int(((promoPoints - 76) / 76) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Supplies Manager") { _root.displayPromoChance = ("%" + int(((promoPoints - 54) / 54) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Errand Boy") { _root.displayPromoChance = ("%" + int(((promoPoints - 32) / 32) * 100)) + " chance of getting a surprise promotion"; } else if (_root.jobRank == "Janitor") { _root.displayPromoChance = ("%" + int(((promoPoints - 10) / 10) * 100)) + " chance of getting a surprise promotion"; } _root.mainBackgrounds.gotoAndStop("work");Frame 216if (_root.gotPromo == 1) { if (_root.jobRank == "Big Boss") { _root.noticeJDescipt.gotoAndStop(10); } else if (_root.jobRank == "CEO") { _root.noticeJDescipt.gotoAndStop(9); } else if (_root.jobRank == "Vice President") { _root.noticeJDescipt.gotoAndStop(8); } else if (_root.jobRank == "Trophy Employee") { _root.noticeJDescipt.gotoAndStop(7); } else if (_root.jobRank == "Business Supervisor") { _root.noticeJDescipt.gotoAndStop(6); } else if (_root.jobRank == "Management Assistant") { _root.noticeJDescipt.gotoAndStop(5); } else if (_root.jobRank == "Cubicle Hand") { _root.noticeJDescipt.gotoAndStop(4); } else if (_root.jobRank == "Supplies Manager") { _root.noticeJDescipt.gotoAndStop(3); } else if (_root.jobRank == "Errand Boy") { _root.noticeJDescipt.gotoAndStop(2); } } if (_root.jobRank == "Errand Boy") { _root.displayJRank = ("Pico overtimed as an " + _root.jobRank) + "!"; } else { _root.displayJRank = ("Pico overtimed as a " + _root.jobRank) + "!"; } if (_root.jobRank == "Big Boss") { var pay = (700 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "CEO") { var pay = (560 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Vice President") { var pay = (420 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Trophy Employee") { var pay = (325 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Business Supervisor") { var pay = (230 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Management Assistant") { var pay = (140 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Cubicle Hand") { var pay = (92 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Supplies Manager") { var pay = (45 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Errand Boy") { var pay = (23 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } else if (_root.jobRank == "Janitor") { var pay = (11 + _root.picoSmart); _root.mainMoney = _root.mainMoney + pay; if (_root.gotPromo == 1) { _root.displayJPay = ((("Pico has earned $ " + pay) + "!") + newline) + "And a promotion!!"; } else { _root.displayJPay = ("Pico has earned $ " + pay) + "!"; } } var chanceTime = int((Math.random() * 100) + 1); if (chanceTime <= 35) { if (_root.jobRank == "Big Boss") { if (_root.jobCCard10.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "CEO") { if (_root.jobCCard9.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Vice President") { if (_root.jobCCard8.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Trophy Employee") { if (_root.jobCCard7.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Business Supervisor") { if (_root.jobCCard6.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Management Assistant") { if (_root.jobCCard5.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Cubicle Hand") { if (_root.jobCCard4.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Supplies Manager") { if (_root.jobCCard3.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Errand Boy") { if (_root.jobCCard2.length >= 1) { gotoAndStop (220); } } else if (_root.jobRank == "Janitor") { if (_root.jobCCard1.length >= 1) { gotoAndStop (220); } } } _root.mainBackgrounds.gotoAndStop("work");Frame 217if (_root.jobRank == "Big Boss") { _root.noticeJDescipt.gotoAndStop(10); } else if (_root.jobRank == "CEO") { _root.noticeJDescipt.gotoAndStop(9); } else if (_root.jobRank == "Vice President") { _root.noticeJDescipt.gotoAndStop(8); } else if (_root.jobRank == "Trophy Employee") { _root.noticeJDescipt.gotoAndStop(7); } else if (_root.jobRank == "Business Supervisor") { _root.noticeJDescipt.gotoAndStop(6); } else if (_root.jobRank == "Management Assistant") { _root.noticeJDescipt.gotoAndStop(5); } else if (_root.jobRank == "Cubicle Hand") { _root.noticeJDescipt.gotoAndStop(4); } else if (_root.jobRank == "Supplies Manager") { _root.noticeJDescipt.gotoAndStop(3); } else if (_root.jobRank == "Errand Boy") { _root.noticeJDescipt.gotoAndStop(2); } _root.placeNPC.gotoAndStop("work"); _root.displayNewJob = ("(Pico now works as a " + _root.jobRank) + "!)"; _root.mainBackgrounds.gotoAndStop("work");Frame 218_root.placeNPC.gotoAndStop("work"); _root.mainBackgrounds.gotoAndStop("work");Frame 219_root.placeNPC.gotoAndStop("work"); _root.mainBackgrounds.gotoAndStop("work");Frame 220if (_root.jobRank == "Big Boss") { _root.workChanceCard.gotoAndStop(_root.jobCCard10[0]); _root.jobCCard10.splice(0, 1); } else if (_root.jobRank == "CEO") { _root.workChanceCard.gotoAndStop(_root.jobCCard9[0]); _root.jobCCard9.splice(0, 1); } else if (_root.jobRank == "Vice President") { _root.workChanceCard.gotoAndStop(_root.jobCCard8[0]); _root.jobCCard8.splice(0, 1); } else if (_root.jobRank == "Trophy Employee") { _root.workChanceCard.gotoAndStop(_root.jobCCard7[0]); _root.jobCCard7.splice(0, 1); } else if (_root.jobRank == "Business Supervisor") { _root.workChanceCard.gotoAndStop(_root.jobCCard6[0]); _root.jobCCard6.splice(0, 1); } else if (_root.jobRank == "Management Assistant") { _root.workChanceCard.gotoAndStop(_root.jobCCard5[0]); _root.jobCCard5.splice(0, 1); } else if (_root.jobRank == "Cubicle Hand") { _root.workChanceCard.gotoAndStop(_root.jobCCard4[0]); _root.jobCCard4.splice(0, 1); } else if (_root.jobRank == "Supplies Manager") { _root.workChanceCard.gotoAndStop(_root.jobCCard3[0]); _root.jobCCard3.splice(0, 1); } else if (_root.jobRank == "Errand Boy") { _root.workChanceCard.gotoAndStop(_root.jobCCard2[0]); _root.jobCCard2.splice(0, 1); } else if (_root.jobRank == "Janitor") { _root.workChanceCard.gotoAndStop(_root.jobCCard1[0]); _root.jobCCard1.splice(0, 1); } _root.mainBackgrounds.gotoAndStop("work");Frame 221stop(); _root.mainBackgrounds.gotoAndStop("bar");Instance of Symbol 637 MovieClip in Frame 221onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 222_root.mainBackgrounds.gotoAndStop("bar");Frame 223_root.mainBackgrounds.gotoAndStop("bar");Frame 224_root.placeNPC.gotoAndStop("bar"); _root.mainBackgrounds.gotoAndStop("bar");Frame 225_root.placeNPC.gotoAndStop("bar"); _root.mainBackgrounds.gotoAndStop("bar");Frame 226var xx = (100 / _root.hangoutCool); _root.learnBar._width = 200 / xx; _root.disPercentLearn = _root.hangoutCool + "%"; _root.mainBackgrounds.gotoAndStop("bar");Frame 227if (_root.battleGotMoves[8] == 0) { _root.displayHResult = "Pico has just learned 'Get Buck'd'!"; _root.battleGotMoves[8] = 1; } else if (_root.battleGotMoves[9] == 0) { _root.displayHResult = "Pico has just learned 'Busted'!"; _root.battleGotMoves[9] = 1; } else if (_root.battleGotMoves[14] == 0) { _root.displayHResult = "Pico has just learned the special 'N-Bomb'!!"; _root.battleGotMoves[14] = 1; } else { _root.displayHResult = "Pico has learned all the battle moves of Gangstas"; } _root.mainBackgrounds.gotoAndStop("bar");Frame 228stop(); _root.modeSchool = ""; _root.mainBackgrounds.gotoAndStop("school");Instance of Symbol 637 MovieClip in Frame 228onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 229_root.mainBackgrounds.gotoAndStop("school");Frame 230_root.mainBackgrounds.gotoAndStop("school");Frame 231_root.placeNPC.gotoAndStop("study"); _root.mainBackgrounds.gotoAndStop("school");Frame 232_root.placeNPC.gotoAndStop("study"); _root.mainBackgrounds.gotoAndStop("school");Frame 233_root.mainBackgrounds.gotoAndStop("school");Frame 234_root.mainBackgrounds.gotoAndStop("school");Frame 235_root.placeNPC.gotoAndStop("workout"); _root.mainBackgrounds.gotoAndStop("school");Frame 236_root.placeNPC.gotoAndStop("workout"); _root.mainBackgrounds.gotoAndStop("school");Frame 237_root.displayComputerInfo = "Select a place"; _root.mainBackgrounds.gotoAndStop("school");Frame 238if (_root.chosenHangout == "Jocks") { _root.disChosenHangout = "Hangout with the Jocks"; } else if (_root.chosenHangout == "Nerds") { _root.disChosenHangout = "Hangout with the Nerds"; } else if (_root.chosenHangout == "Emos") { _root.disChosenHangout = "Hangout with the Emos"; } _root.mainBackgrounds.gotoAndStop("school");Frame 239if (_root.chosenHangout == "Jocks") { var xx = (100 / _root.hangoutJock); _root.learnBar._width = 200 / xx; _root.disPercentLearn = _root.hangoutJock + "%"; } else if (_root.chosenHangout == "Nerds") { var xx = (100 / _root.hangoutNerd); _root.learnBar._width = 200 / xx; _root.disPercentLearn = _root.hangoutNerd + "%"; } else if (_root.chosenHangout == "Emos") { var xx = (100 / _root.hangoutEmo); _root.learnBar._width = 200 / xx; _root.disPercentLearn = _root.hangoutEmo + "%"; } _root.mainBackgrounds.gotoAndStop("school");Frame 240if (_root.chosenHangout == "Jocks") { if (_root.battleGotMoves[6] == 0) { _root.displayHResult = "Pico has just learned 'Sucker Punch'!"; _root.battleGotMoves[6] = 1; } else if (_root.battleGotMoves[7] == 0) { _root.displayHResult = "Pico has just learned 'Home Run'!"; _root.battleGotMoves[7] = 1; } else if (_root.battleGotMoves[13] == 0) { _root.displayHResult = "Pico has just learned the special 'Total Knock Out'!!"; _root.battleGotMoves[13] = 1; } else { _root.displayHResult = "Pico has learned all the battle moves of Jocks"; } } else if (_root.chosenHangout == "Nerds") { if (_root.battleGotMoves[4] == 0) { _root.displayHResult = "Pico has just learned 'Mind Game'!"; _root.battleGotMoves[4] = 1; } else if (_root.battleGotMoves[5] == 0) { _root.displayHResult = "Pico has just learned 'The Force'!"; _root.battleGotMoves[5] = 1; } else if (_root.battleGotMoves[12] == 0) { _root.displayHResult = "Pico has just learned the special 'Checkmate'!!"; _root.battleGotMoves[12] = 1; } else { _root.displayHResult = "Pico has learned all the battle moves of Nerds"; } } else if (_root.chosenHangout == "Emos") { if (_root.battleGotMoves[10] == 0) { _root.displayHResult = "Pico has just learned 'Razor Sharp'!"; _root.battleGotMoves[10] = 1; } else if (_root.battleGotMoves[11] == 0) { _root.displayHResult = "Pico has just learned 'Depression'!"; _root.battleGotMoves[11] = 1; } else if (_root.battleGotMoves[15] == 0) { _root.displayHResult = "Pico has just learned the special 'Regret...'!!"; _root.battleGotMoves[15] = 1; } else { _root.displayHResult = "Pico has learned all the battle moves of Emos"; } } _root.mainBackgrounds.gotoAndStop("school");Frame 241stop(); _root.mainBackgrounds.gotoAndStop("cshop");Instance of Symbol 637 MovieClip in Frame 241onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 242_root.mainBackgrounds.gotoAndStop("cshop");Frame 243_root.placeNPC.gotoAndStop("clothing"); _root.mainBackgrounds.gotoAndStop("cshop");Frame 244_root.placeNPC.gotoAndStop("clothing"); _root.mainBackgrounds.gotoAndStop("cshop");Frame 245stop(); _root.mainBackgrounds.gotoAndStop("fshop");Instance of Symbol 637 MovieClip in Frame 245onClipEvent (enterFrame) { _root.displayMoney = "$ " + _root.mainMoney; _root.displayEnergy = (_root.energy + "/") + _root.energyMax; _root.x = _root.energyMax / _root.energy; _root.energyBar._width = 100 / _root.x; }Frame 246_root.mainBackgrounds.gotoAndStop("fshop");Frame 247_root.mainBackgrounds.gotoAndStop("fshop");Frame 248_root.mainBackgrounds.gotoAndStop("fshop");Frame 249_root.mainBackgrounds.gotoAndStop("fshop");Frame 250_root.diaCharacter.gotoAndStop("charlesHappy"); _root.mainBackgrounds.gotoAndStop("fshop");Frame 251_root.diaCharacter.gotoAndStop("charlesNormal");Frame 252_root.diaCharacter.gotoAndStop("picoNormal");Frame 253_root.diaCharacter.gotoAndStop("charlesNormal");Frame 254_root.diaCharacter.gotoAndStop("picoTired");Frame 255_root.diaCharacter.gotoAndStop("charlesNormal");Frame 256_root.diaCharacter.gotoAndStop("charlesNormal");Frame 257_root.diaCharacter.gotoAndStop("charlesHappy");Frame 258_root.diaCharacter.gotoAndStop("picoGrin");Frame 259_root.diaCharacter.gotoAndStop("charlesHappy");Frame 260_root.diaCharacter.gotoAndStop("picoGrin");Frame 261_root.diaCharacter.gotoAndStop("charlesNormal");Frame 263_root.diaCharacter.gotoAndStop("charlesHappy");Frame 264stop(); _root.giveMode = "hiton"; _root.girlGirl = "Erika"; _root.hitonText = "What would you like to do?"; _root.tryAsk = 0; _root.tryDate = 0; girlErika.gotoAndStop(_root.relationPose); _root.faderMode = "hiton_bdate"; if (_root.relationErikaRank == "Stranger") { if (_root.relationErika >= 30) { _root.hitOnTalkDialog = "Erika: Oh, hey are you playing?\r(I wouldn't mind playing with him on my team, I guess...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Erika: Heh, I didn't think nerds came to the gym."; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Erika: Do you eat right? You don't look healthy."; } else { _root.hitOnTalkDialog = "Erika: Can you stand over there where you won't take up court space?"; } } else if (_root.relationErikaRank == "New Friend") { if (_root.relationErika >= 200) { _root.hitOnTalkDialog = "Erika: Hey, you're not bad at sports at all!\r(...I think I like him a little more...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Erika: Hiya Pico :)"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Erika: You look well today :)"; } else { _root.hitOnTalkDialog = "Erika: Hey, what's up?"; } } else if (_root.relationErikaRank == "Close Friend") { if (_root.relationErika >= 400) { _root.hitOnTalkDialog = "Erika: ...We should try some 1 on 1 sometime :)\r(...I have more feelings for him now...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Erika: Hiya Pico! Come to play?"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Erika: Hehe, you look as lively as always :D"; } else { _root.hitOnTalkDialog = "Erika: It's hot today! Maybe we should go get some ice cream later :)"; } } else if (_root.relationErikaRank == "Girl Friend") { if (_root.relationAsk == 1) { _root.hitOnTalkDialog = "Erika: Have you ever seen that show called 'Shoot Out', where people have to score goals in crazy situations? I love that show!"; } else if (_root.relationAsk == 2) { _root.hitOnTalkDialog = "Erika: I only buy 'Boom Boom Sports Drink'. It's just the best out there, especially the fruity kind!"; } else if (_root.relationAsk == 3) { _root.hitOnTalkDialog = "Erika: I really don't like Science...I just don't get it!"; } else if (_root.relationAsk == 4) { _root.hitOnTalkDialog = "Erika: I play any sport out there, but I really like Soccer."; } else if (_root.relationAsk == 5) { _root.hitOnTalkDialog = "Erika: On June 8, my birthday, I want to go skydiving with my snowboard! :D"; } else if (_root.relationAsk == 6) { _root.hitOnTalkDialog = "Erika: I love to munch on Nachos while I watch games :D"; } else if (_root.relationAsk == 7) { _root.hitOnTalkDialog = "Erika: Jeffy Ultimo is the most awesome soccer player!"; } else if (_root.relationAsk == 8) { _root.hitOnTalkDialog = "Erika: I really want to visit California one day. I want to climb a palm tree there once!"; } else if (_root.relationAsk == 9) { _root.hitOnTalkDialog = "Erika: I work at a mini-golf park...It sounds lame, but the pay is awesome :D"; } else if (_root.relationAsk == 10) { _root.hitOnTalkDialog = "Erika: I used to go South Portal School. There's so many nerds there, it drove me nuts!"; } else if (_root.relationAsk == 11) { _root.hitOnTalkDialog = "Erika: I only buy Vex'd Up brand sports gear. They're comfortable and cool looking!"; } } _root.mainBackgrounds.gotoAndStop("gym");Frame 265stop(); _root.giveMode = "hiton"; _root.girlGirl = "Kate"; _root.hitonText = "What would you like to do?"; _root.tryAsk = 0; _root.tryDate = 0; girlKate.gotoAndStop(_root.relationPose); _root.faderMode = "hiton_bdate"; if (_root.relationKateRank == "Stranger") { if (_root.relationKate >= 30) { _root.hitOnTalkDialog = "Kate: Oh...You like reading too?\r(...I wouldn't mind if he sat here to read...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Kate: ... *Doesn't notice Pico*"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Kate: ...Please don't bother me..."; } else { _root.hitOnTalkDialog = "Kate: ...Please leave me alone...I'm trying to read..."; } } else if (_root.relationKateRank == "New Friend") { if (_root.relationKate >= 200) { _root.hitOnTalkDialog = "Kate: I really like having you as company :)\r(...I think I like him a little more...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Kate: Oh hi Pico :)"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Kate: Hi. How are you today?"; } else { _root.hitOnTalkDialog = "Kate: Hi, I'm just reading as usual :)"; } } else if (_root.relationKateRank == "Close Friend") { if (_root.relationKate >= 400) { _root.hitOnTalkDialog = "Kate: ...You should come to my house one day. It's very quiet there :)\r(...I have more feelings for him now...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Kate: Hi Pico, I don't feel lonely when you're around :)"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Kate: Hi Pico. I'm glad you came to the library again :)"; } else { _root.hitOnTalkDialog = "Kate: I really like going to that new bookstore. You should come with me sometime :D"; } } else if (_root.relationKateRank == "Girl Friend") { if (_root.relationAsk == 1) { _root.hitOnTalkDialog = "Kate: I like anime but 'Fruits Basket' is one of my alltime favorites :)"; } else if (_root.relationAsk == 2) { _root.hitOnTalkDialog = "Kate: My favorite school subject is Art because you don't have to think too hard :P"; } else if (_root.relationAsk == 3) { _root.hitOnTalkDialog = "Kate: I have 3 older brothers, but they don't live at home anymore."; } else if (_root.relationAsk == 4) { _root.hitOnTalkDialog = "Kate: I really like music from 'FLOW' but they're not really known around here"; } else if (_root.relationAsk == 5) { _root.hitOnTalkDialog = "Kate: January 18 is my birthday, but it's usually just a normal, quiet day for me."; } else if (_root.relationAsk == 6) { _root.hitOnTalkDialog = "Kate: I love spaghetti. Especially on Tuesdays :)"; } else if (_root.relationAsk == 7) { _root.hitOnTalkDialog = "Kate: I enjoy shopping at Bookmark'd when I get the time to."; } else if (_root.relationAsk == 8) { _root.hitOnTalkDialog = "Kate: When I move out, I want to live in Japan. They have very interesting doors there :P"; } else if (_root.relationAsk == 9) { _root.hitOnTalkDialog = "Kate: Right now I work as an office assistant but it's really loud and stressful there."; } else if (_root.relationAsk == 10) { _root.hitOnTalkDialog = "Kate: I absolutely love fudge pears. Though they're so expensive here!"; } else if (_root.relationAsk == 11) { _root.hitOnTalkDialog = "Kate: I only really watch drama movies...but I don't watch alot of movies either."; } } _root.mainBackgrounds.gotoAndStop("library");Frame 266stop(); _root.giveMode = "hiton"; _root.girlGirl = "Sabrina"; _root.hitonText = "What would you like to do?"; _root.tryAsk = 0; _root.tryDate = 0; girlSabrina.gotoAndStop(_root.relationPose); _root.faderMode = "hiton_bdate"; if (_root.relationSabrinaRank == "Stranger") { if (_root.relationSabrina >= 30) { _root.hitOnTalkDialog = "Sabrina: You're not like the others...\r(...he's different...in a good way...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Sabrina: ...I pity you..."; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Sabrina: ...Leave me..."; } else { _root.hitOnTalkDialog = "Sabrina: ......"; } } else if (_root.relationSabrinaRank == "New Friend") { if (_root.relationSabrina >= 200) { _root.hitOnTalkDialog = "Sabrina: ...It feels less cold...\r(...he's not bad...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Sabrina: ...Hi..."; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Sabrina: ...Hey..."; } else { _root.hitOnTalkDialog = "Sabrina: ...You're back..."; } } else if (_root.relationSabrinaRank == "Close Friend") { if (_root.relationSabrina >= 400) { _root.hitOnTalkDialog = "Sabrina: You make me feel warm...\r(...I have more feelings for him now...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Sabrina: ...Welcome back..."; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Sabrina: ...How are you?..."; } else { _root.hitOnTalkDialog = "Sabrina: ...It's brighter now..."; } } else if (_root.relationSabrinaRank == "Girl Friend") { if (_root.relationAsk == 1) { _root.hitOnTalkDialog = "Sabrina: ...I like the color 'Magma Red'..."; } else if (_root.relationAsk == 2) { _root.hitOnTalkDialog = "Sabrina: ...I hate 'Family Studies'..."; } else if (_root.relationAsk == 3) { _root.hitOnTalkDialog = "Sabrina: ...I only buy clothes from the store called 'Razor Sharp'..."; } else if (_root.relationAsk == 4) { _root.hitOnTalkDialog = "Sabrina: ...I really hate fish..."; } else if (_root.relationAsk == 5) { _root.hitOnTalkDialog = "Sabrina: ...I was born on September 13..."; } else if (_root.relationAsk == 6) { _root.hitOnTalkDialog = "Sabrina: ...I favor Peanut butter and Jelly sandwiches..."; } else if (_root.relationAsk == 7) { _root.hitOnTalkDialog = "Sabrina: ...I like to garden...in my basement..."; } else if (_root.relationAsk == 8) { _root.hitOnTalkDialog = "Sabrina: ...I like sweet strawberry icecream..."; } else if (_root.relationAsk == 9) { _root.hitOnTalkDialog = "Sabrina: ...I work at a fish factory..."; } else if (_root.relationAsk == 10) { _root.hitOnTalkDialog = "Sabrina: ...I like thin-haired weasels..."; } else if (_root.relationAsk == 11) { _root.hitOnTalkDialog = "Sabrina: ...I'm in a band called Dark Glow..."; } } _root.mainBackgrounds.gotoAndStop("school");Frame 267stop(); _root.giveMode = "hiton"; _root.girlGirl = "Mia"; _root.hitonText = "What would you like to do?"; _root.tryAsk = 0; _root.tryDate = 0; girlMia.gotoAndStop(_root.relationPose); _root.faderMode = "hiton_bdate"; if (_root.relationMiaRank == "Stranger") { if (_root.relationMia >= 30) { _root.hitOnTalkDialog = "Mia: Oh hi.\r(...he seems okay, I guess...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Mia: Uh, do you need something?"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Mia: Excuse me, I'm busy right now."; } else { _root.hitOnTalkDialog = "Mia: Quit wasting my time!"; } } else if (_root.relationMiaRank == "New Friend") { if (_root.relationMia >= 200) { _root.hitOnTalkDialog = "Mia: Hehe...You're funny Pico :D\r(...I'm starting to like him a little...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Mia: What's up? :)"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Mia: Oh hey!"; } else { _root.hitOnTalkDialog = "Mia: Hey there!"; } } else if (_root.relationMiaRank == "Close Friend") { if (_root.relationMia >= 400) { _root.hitOnTalkDialog = "Mia: It's good to see you again :)\r(...I have more feelings for him now...)"; } else if (_root.relationTalk == 1) { _root.hitOnTalkDialog = "Mia: Email me tonight :D"; } else if (_root.relationTalk == 2) { _root.hitOnTalkDialog = "Mia: Hey, so what are you up to tonight?"; } else { _root.hitOnTalkDialog = "Mia: Heya Pico! What are you up to?"; } } else if (_root.relationMiaRank == "Girl Friend") { if (_root.relationAsk == 1) { _root.hitOnTalkDialog = "Mia: I only use hair products of the brand 'Shinii'. I just like the smell of their stuff :P"; } else if (_root.relationAsk == 2) { _root.hitOnTalkDialog = "Mia: I really like clothing from the designer label 'Dremio'. Most of their stuff is expensive though."; } else if (_root.relationAsk == 3) { _root.hitOnTalkDialog = "Mia: Some people call me weird, but I find math fun :P"; } else if (_root.relationAsk == 4) { _root.hitOnTalkDialog = "Mia: I enjoy watching Comedies, especially really funny ones :P"; } else if (_root.relationAsk == 5) { _root.hitOnTalkDialog = "Mia: I like to party big on April 30, my birthday :D"; } else if (_root.relationAsk == 6) { _root.hitOnTalkDialog = "Mia: I love listening to RnB, but I can listen to anything else."; } else if (_root.relationAsk == 7) { _root.hitOnTalkDialog = "Mia: When I go to the mall, I usually order Soya Wok Chinese in the food court."; } else if (_root.relationAsk == 8) { _root.hitOnTalkDialog = "Mia: When I watch movies, I usually eat granulated peanuts."; } else if (_root.relationAsk == 9) { _root.hitOnTalkDialog = "Mia: Salt & Vanilla is my favorite band. I listen to their stuff all the time :D"; } else if (_root.relationAsk == 10) { _root.hitOnTalkDialog = "Mia: I work as receptionist at my dad's dentist place. It really smells weird there..."; } else if (_root.relationAsk == 8) { _root.hitOnTalkDialog = "Mia: I plan to be a lawyer after school, even if people don't call me very smart :P"; } } _root.mainBackgrounds.gotoAndStop("bar");Frame 269_root.dateGirl.gotoAndStop(_root.dateChosenGirl); _root.mainBackgrounds.gotoAndStop(_root.dateChosenLocation); _root.giveMode = "date"; _root.mdateLovePoints = 0; _root.mdateTalk = 0; _root.mdateGive = 0; _root.mdatePhoto = 0; _root.mdateOpen = 0; stop(); if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); }Instance of Symbol 637 MovieClip in Frame 269onClipEvent (enterFrame) { _root.mdateLoveDisplay = _root.mdateLovePoints + "%"; var stuff = (100 / _root.mdateLovePoints); _root.dateLoveBar._width = 250 / stuff; if (_root.mdateLovePoints >= 100) { _root.mdateLovePoints = 100; } }Frame 270_root.girlKiss.gotoAndPlay(_root.dateChosenGirl);Frame 271stop(); if (_root.mutedSound == false) { stopAllSounds(); if (_root.bossBattle) { loopBoss.start(0, 100); } else if (_root.finalBattle) { loopBoss.start(0, 100); } else { loopBattle.start(0, 100); } } _root.enemyPic.gotoAndStop(_root.battleEImage); if (_root.battleEType == "Jock") { _root.mainBackgrounds.gotoAndStop("gym"); } else if (_root.battleEType == "Nerd") { _root.mainBackgrounds.gotoAndStop("library"); } else if (_root.battleEType == "Emo") { if (_root.finalBattle) { _root.mainBackgrounds.gotoAndStop("fd"); } else { _root.mainBackgrounds.gotoAndStop("school"); } } else if (_root.battleEType == "Cool") { _root.mainBackgrounds.gotoAndStop("bar"); }Instance of Symbol 637 MovieClip in Frame 271onClipEvent (enterFrame) { _root.batDisEID = (("Lv. " + _root.battleELevel) + " // ") + _root.battleEName; _root.batDisEHealth = (_root.battleEHp + "/") + _root.battleEMaxHp; var xx = (_root.battleEMaxHp / _root.battleEHp); _root.batEHBar._width = 280 / xx; _root.batDisPMP = "MP: " + _root.battlePMp; _root.batDisPID = ("Lv. " + _root.battlePLevel) + " // Pico"; _root.batDisPHP = (_root.battlePHp + "/") + _root.battlePMaxHp; var xxx = (_root.battlePMaxHp / _root.battlePHp); _root.batDisPHealthBar._width = 280 / xxx; var xxxx = (100 / _root.battlePSp); _root.batDisPSpecBar._width = 160 / xxxx; if (_root.battlePSp >= 100) { _root.batDisSpecFX.gotoAndStop(2); _root.battlePSp = 100; } else { _root.batDisSpecFX.gotoAndStop(1); } if (_root.battlePHp >= _root.battlePMaxHp) { _root.battlePHp = _root.battlePMaxHp; } if (_root.battleEHp <= 0) { if (_root.bossBattle) { _root.gotoAndPlay("miniRewards"); } else if (_root.finalBattle) { _root.gotoAndPlay("finalRewards"); } else { _root.gotoAndStop("battleWin"); } } else if (_root.battlePHp <= 0) { if (_root.bossBattle) { _root.typeGameOver = "Pico was beaten...simple as that."; _root.gotoAndStop("GameOver"); } else if (_root.finalBattle) { _root.typeGameOver = "Pico was beaten...simple as that."; _root.gotoAndStop("GameOver"); } else { _root.gotoAndStop("battleLose"); } } }Frame 272stopAllSounds(); var randomEarn = int((Math.random() * 500) + 1); _root.mainMoney = _root.mainMoney + randomEarn; _root.battleResultDis = ("As the enemy runs for his life, Pico was able to pick up $" + randomEarn) + " worth of loose change!!";Frame 273stopAllSounds(); var randomEarn = int((Math.random() * 300) + 1); _root.mainMoney = _root.mainMoney - randomEarn; _root.battleResultDis = ("As Pico runs for his life, he drops $" + randomEarn) + " in loose change!";Frame 274stop(); if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("gym");Frame 282if (_root.mainGotClues == 0) { _root.diaGirlHint = "As for Cyclops...I remember a forest...Yeah...he's in NG Forest..."; _root.mainGotClues++; } else if (_root.mainGotClues == 1) { _root.diaGirlHint = "As for Cyclops...I remember a shack...I small run down one..."; _root.mainGotClues++; } else if (_root.mainGotClues == 2) { _root.diaGirlHint = "As for Cyclops...He dropped this key...I think it's important so I'll give it to you."; _root.mainGotClues++; } else if (_root.mainGotClues == 3) { _root.diaGirlHint = ("As for Cyclops...numbers...the numbers are " + _root.mainClue4) + "...but I don't know what they mean..."; _root.mainGotClues++; }Frame 285if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("library");Frame 292if (_root.mainGotClues == 0) { _root.diaGirlHint = "...I remember a forest...he's in NG Forest..."; _root.mainGotClues++; } else if (_root.mainGotClues == 1) { _root.diaGirlHint = "...I remember a shack...I small run down one..."; _root.mainGotClues++; } else if (_root.mainGotClues == 2) { _root.diaGirlHint = "...He dropped this key...I think it's important so I'll give it to you."; _root.mainGotClues++; } else if (_root.mainGotClues == 3) { _root.diaGirlHint = ("...numbers...the numbers are " + _root.mainClue4) + "...but I don't know what they mean..."; _root.mainGotClues++; }Frame 295if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("school");Frame 302if (_root.mainGotClues == 0) { _root.diaGirlHint = "...he's in NG Forest..."; _root.mainGotClues++; } else if (_root.mainGotClues == 1) { _root.diaGirlHint = "...he's in a small shack..."; _root.mainGotClues++; } else if (_root.mainGotClues == 2) { _root.diaGirlHint = "...you'll need this key..."; _root.mainGotClues++; } else if (_root.mainGotClues == 3) { _root.diaGirlHint = ("..." + _root.mainClue4) + "..."; _root.mainGotClues++; }Frame 305if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("bar");Frame 313if (_root.mainGotClues == 0) { _root.diaGirlHint = "...I remember a forest...he's in NG Forest..."; _root.mainGotClues++; } else if (_root.mainGotClues == 1) { _root.diaGirlHint = "...I remember a shack...I small run down one..."; _root.mainGotClues++; } else if (_root.mainGotClues == 2) { _root.diaGirlHint = "...He dropped this key...I think it's important so I'll give it to you."; _root.mainGotClues++; } else if (_root.mainGotClues == 3) { _root.diaGirlHint = ("...numbers...the numbers are " + _root.mainClue4) + "...but I don't know what they mean..."; _root.mainGotClues++; }Frame 316if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("gym");Frame 322stopAllSounds();Frame 323if (_root.mutedSound == false) { stopAllSounds(); loopEvil.start(0, 100); }Frame 331if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("library");Frame 333stopAllSounds();Frame 334if (_root.mutedSound == false) { stopAllSounds(); loopEvil.start(0, 100); }Frame 341if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("school");Frame 343stopAllSounds();Frame 344if (_root.mutedSound == false) { stopAllSounds(); loopEvil.start(0, 100); }Frame 350if (_root.mutedSound == false) { stopAllSounds(); loopLove1.start(0, 100); } _root.mainBackgrounds.gotoAndStop("bar");Frame 353stopAllSounds();Frame 354if (_root.mutedSound == false) { stopAllSounds(); loopEvil.start(0, 100); }Frame 364if (_root.mutedSound == false) { stopAllSounds(); loopGameOver.start(0, 100); } _root.disGameover = _root.typeGameOver;Frame 365if (_root.mutedSound == false) { stopAllSounds(); sTrack5.start(0, 100); }Frame 669stop(); if (_root.difficulty == "free") { _root.disGotRewards = "Nothing...Try a harder level..."; } else if (_root.difficulty == "easy") { if (_root.finalGirl == "Erika") { _root.disGotRewards = "New music track! [Track 2]"; _root.mainGotRewards[0] = 1; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Kate") { _root.disGotRewards = "New music track! [Track 3]"; _root.mainGotRewards[1] = 1; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Sabrina") { _root.disGotRewards = "New music track! [Track 4]"; _root.mainGotRewards[2] = 1; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Mia") { _root.disGotRewards = "New music track! [Track 5]"; _root.mainGotRewards[3] = 1; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } } else if (_root.difficulty == "normal") { if (_root.finalGirl == "Erika") { _root.disGotRewards = "New clothing at the shop! [Naruto]"; _root.mainGotRewards[5] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Kate") { _root.disGotRewards = "New clothing at the shop! [Sora]"; _root.mainGotRewards[6] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Sabrina") { _root.disGotRewards = "New clothing at the shop! [Kira]"; _root.mainGotRewards[7] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Mia") { _root.disGotRewards = "New clothing at the shop! [Renji]"; _root.mainGotRewards[8] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } } else if (_root.difficulty == "hard") { if (_root.finalGirl == "Erika") { _root.disGotRewards = "New clothing at the shop! [Dad n' Me]"; _root.mainGotRewards[10] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Kate") { _root.disGotRewards = "New clothing at the shop! [Tankmen]"; _root.mainGotRewards[11] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Sabrina") { _root.disGotRewards = "New clothing at the shop! [Alien Hominid]"; _root.mainGotRewards[12] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } else if (_root.finalGirl == "Mia") { _root.disGotRewards = "New clothing at the shop! [Strawberry Clock]"; _root.mainGotRewards[13] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } }Frame 670if (_root.mutedSound == false) { stopAllSounds(); sTrack5.start(0, 100); }Frame 974stop(); if (_root.difficulty == "free") { _root.disGotRewards = "Nothing...Try a harder level..."; } else if (_root.difficulty == "easy") { if (_root.finalGirl == "Nene") { _root.disGotRewards = "New music track! [Track 5]"; _root.mainGotRewards[4] = 1; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } } else if (_root.difficulty == "normal") { if (_root.finalGirl == "Nene") { _root.disGotRewards = "New clothing at the shop! [Cloud]"; _root.mainGotRewards[9] = 2; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } } else if (_root.difficulty == "hard") { if (_root.finalGirl == "Nene") { _root.disGotRewards = "The Secret Special Battlemoves!"; _root.mainGotRewards[14] = 1; SharedObject.getLocal("PicoSimDate2").data.mainGotRewards = _root.mainGotRewards; } }Frame 977if (_root.mutedSound == false) { loopEvil.start(0, 100); }Symbol 20 MovieClip Frame 1stop();Symbol 20 MovieClip Frame 510stop(); _parent.play();Symbol 27 Buttonon (release) { _root.play(); }Symbol 28 MovieClip Frame 1percentage_loaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; loadbar_goto = Math.floor(percentage_loaded) * 5; play();Symbol 28 MovieClip Frame 2if (percentage_loaded < 100) { with (this.barload) { gotoAndStop(loadbar_goto); } gotoAndPlay (1); } else { with (this.barload) { gotoAndPlay(500); } stop(); }Symbol 28 MovieClip Frame 4stop();Symbol 32 Buttonon (release) { getURL ("http://www.newgrounds.com/collection/picoday2007.html", "_blank"); }Symbol 159 MovieClip Frame 111stop();Symbol 222 MovieClip Frame 6stop();Symbol 223 Buttonon (release) { _root.mainMoney = 100; _root.mainDay = 1; _root.energy = 100; _root.energyMax = 100; _root.picoStrong = 1; _root.picoSmart = 1; _root.picoCharm = 1; _root.xtraSPoints = 27; _root.mainGotClues = 0; _root.mainClue4 = int((Math.random() * 8999) + 1001); _root.mainDoneGirl = new Array(0, 0, 0, 0); _root.hangoutJock = 0; _root.hangoutNerd = 0; _root.hangoutEmo = 0; _root.hangoutCool = 0; _root.bossBattle = false; _root.finalBattle = false; _root.battleENames = new Array("Adrian", "Brandan", "Dave", "Edward", "Ehren", "Jethro", "Sherwin", "Danny", "Casey", "Curtis", "Dylan", "David", "Chris", "Henry", "Vinh", "James", "Daniel", "Jordan", "Kevin", "Joel", "Tony", "Sean"); _root.battleGotMoves = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.jobRank = "Janitor"; _root.jobCCard1 = new Array("r11", "r12", "r13", "r14", "r15"); _root.jobCCard2 = new Array("r21", "r22", "r23", "r24", "r25"); _root.jobCCard3 = new Array("r31", "r32", "r33", "r34", "r35"); _root.jobCCard4 = new Array("r41", "r42", "r43", "r44", "r45"); _root.jobCCard5 = new Array("r51", "r52", "r53", "r54", "r55"); _root.jobCCard6 = new Array("r61", "r62", "r63", "r64", "r65"); _root.jobCCard7 = new Array("r71", "r72", "r73", "r74"); _root.jobCCard8 = new Array("r81", "r82", "r83", "r84", "r85"); _root.jobCCard9 = new Array("r91", "r92"); _root.jobCCard10 = new Array("r101", "r102", "r103", "r104", "r105"); _root.didPromo = 0; _root.diaFlashShop = 0; _root.emailUnmailedCool = new Array("cool1", "cool2", "cool3", "cool4", "cool5"); _root.emailUnmailedNerd = new Array("nerd1", "nerd2", "nerd3", "nerd4", "nerd5"); _root.emailUnmailedJock = new Array("jock1", "jock2", "jock3", "jock4", "jock5"); _root.emailUnmailedEmo = new Array("emo1", "emo2", "emo3", "emo4", "emo5"); _root.emailInbox = new Array("empty"); _root.emailGotEmail = new Array("0", "0", "0", "0"); _root.flashInventory = new Array("empty"); _root.clothingInventory = new Array("empty"); _root.clothingShopNerd = new Array("hNerd1", "hNerd2", "hNerd3", "hNerd4", "sNerd1", "sNerd2", "sNerd3", "sNerd4", "pNerd1", "pNerd2", "pNerd3", "pNerd4"); _root.clothingShopCool = new Array("hCool1", "hCool2", "hCool3", "hCool4", "sCool1", "sCool2", "sCool3", "sCool4", "pCool1", "pCool2", "pCool3", "pCool4"); _root.clothingShopJock = new Array("hJock1", "hJock2", "hJock3", "hJock4", "sJock1", "sJock2", "sJock3", "sJock4", "pJock1", "pJock2", "pJock3", "pJock4"); _root.clothingShopEmo = new Array("hEmo1", "hEmo2", "hEmo3", "hEmo4", "sEmo1", "sEmo2", "sEmo3", "sEmo4", "pEmo1", "pEmo2", "pEmo3", "pEmo4"); _root.clothingShopSpec = new Array("hSpec1", "hSpec2", "hSpec3", "hSpec4", "hSpec5", "hSpec6", "hSpec7", "hSpec8", "hSpec9"); _root.clothingEquippedHair = "hNorm1"; _root.clothingEquippedShirt = "sNorm1"; _root.clothingEquippedPants = "pNorm1"; _root.clothingEquippedHType = "norm"; _root.clothingEquippedSType = "norm"; _root.clothingEquippedPType = "norm"; _root.relationMia = 0; _root.relationKate = 0; _root.relationErika = 0; _root.relationSabrina = 0; _root.relationMiaRank = "Stranger"; _root.relationKateRank = "Stranger"; _root.relationErikaRank = "Stranger"; _root.relationSabrinaRank = "Stranger"; _root.relationAddClothing = new Array(0, 0, 0, 0, 0, 0, 0, 0); var savefile = SharedObject.getLocal("PicoSimDate2"); if (savefile.data.mainGotRewards == undefined) { _root.mainGotRewards = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0); } else { _root.mainGotRewards = savefile.data.mainGotRewards; } stop(); nextFrame(); }Symbol 227 Buttonon (release) { var savefile = SharedObject.getLocal("PicoSimDate2"); if (savefile.data.mainMoney != undefined) { _root.mainMoney = savefile.data.mainMoney; _root.mainDay = savefile.data.mainDay; _root.energy = savefile.data.energy; _root.energyMax = savefile.data.energyMax; _root.picoStrong = savefile.data.picoStrong; _root.picoSmart = savefile.data.picoSmart; _root.picoCharm = savefile.data.picoCharm; _root.mainGotClues = savefile.data.mainGotClues; _root.mainClue4 = savefile.data.mainClue4; _root.mainDoneGirl = savefile.data.mainDoneGirl; _root.hangoutJock = savefile.data.hangoutJock; _root.hangoutNerd = savefile.data.hangoutNerd; _root.hangoutEmo = savefile.data.hangoutEmo; _root.hangoutCool = savefile.data.hangoutCool; _root.bossBattle = savefile.data.bossBattle; _root.finalBattle = savefile.data.finalBattle; _root.battleENames = new Array("Adrian", "Brandan", "Dave", "Edward", "Ehren", "Jethro", "Sherwin", "Danny", "Casey", "Curtis", "Dylan", "David", "Chris", "Henry", "Vinh", "James", "Daniel", "Jordan", "Kevin", "Joel", "Tony", "Sean"); _root.battleGotMoves = savefile.data.battleGotMoves; _root.jobRank = savefile.data.jobRank; _root.jobCCard1 = new Array("r11", "r12", "r13", "r14", "r15"); _root.jobCCard2 = new Array("r21", "r22", "r23", "r24", "r25"); _root.jobCCard3 = new Array("r31", "r32", "r33", "r34", "r35"); _root.jobCCard4 = new Array("r41", "r42", "r43", "r44", "r45"); _root.jobCCard5 = new Array("r51", "r52", "r53", "r54", "r55"); _root.jobCCard6 = new Array("r61", "r62", "r63", "r64", "r65"); _root.jobCCard7 = new Array("r71", "r72", "r73", "r74"); _root.jobCCard8 = new Array("r81", "r82", "r83", "r84", "r85"); _root.jobCCard9 = new Array("r91", "r92"); _root.jobCCard10 = new Array("r101", "r102", "r103", "r104", "r105"); _root.diaFlashShop = savefile.data.diaFlashShop; _root.emailUnmailedCool = savefile.data.emailUnmailedCool; _root.emailUnmailedNerd = savefile.data.emailUnmailedNerd; _root.emailUnmailedJock = savefile.data.emailUnmailedJock; _root.emailUnmailedEmo = savefile.data.emailUnmailedEmo; _root.emailInbox = savefile.data.emailInbox; _root.emailGotEmail = savefile.data.emailGotEmail; _root.flashInventory = savefile.data.flashInventory; _root.clothingInventory = savefile.data.clothingInventory; _root.clothingShopNerd = savefile.data.clothingShopNerd; _root.clothingShopCool = savefile.data.clothingShopCool; _root.clothingShopJock = savefile.data.clothingShopJock; _root.clothingShopEmo = savefile.data.clothingShopEmo; _root.clothingShopSpec = savefile.data.clothingShopSpec; _root.clothingEquippedHair = savefile.data.clothingEquippedHair; _root.clothingEquippedShirt = savefile.data.clothingEquippedShirt; _root.clothingEquippedPants = savefile.data.clothingEquippedPants; _root.clothingEquippedHType = savefile.data.clothingEquippedHType; _root.clothingEquippedSType = savefile.data.clothingEquippedSType; _root.clothingEquippedPType = savefile.data.clothingEquippedPType; _root.relationMia = savefile.data.relationMia; _root.relationKate = savefile.data.relationKate; _root.relationErika = savefile.data.relationErika; _root.relationSabrina = savefile.data.relationSabrina; _root.relationMiaRank = savefile.data.relationMiaRank; _root.relationKateRank = savefile.data.relationKateRank; _root.relationErikaRank = savefile.data.relationErikaRank; _root.relationSabrinaRank = savefile.data.relationSabrinaRank; _root.relationAddClothing = savefile.data.relationAddClothing; _root.limitDays = savefile.data.limitDays; _root.difficulty = savefile.data.difficulty; _root.mainGotRewards = savefile.data.mainGotRewards; _root.mutedSound = false; gotoAndStop (204); } }Symbol 230 MovieClip Frame 10stop();Symbol 237 Buttonon (release) { if (_root.picoStrong >= 2) { _root.picoStrong--; _root.xtraSPoints++; } }Symbol 238 Buttonon (release) { if (_root.picoSmart >= 2) { _root.picoSmart--; _root.xtraSPoints++; } }Symbol 239 Buttonon (release) { if (_root.picoCharm >= 2) { _root.picoCharm--; _root.xtraSPoints++; } }Symbol 240 Buttonon (release) { if (_root.xtraSPoints >= 1) { _root.picoStrong++; _root.xtraSPoints--; } }Symbol 241 Buttonon (release) { if (_root.xtraSPoints >= 1) { _root.picoSmart++; _root.xtraSPoints--; } }Symbol 242 Buttonon (release) { if (_root.xtraSPoints >= 1) { _root.picoCharm++; _root.xtraSPoints--; } }Symbol 250 Buttonon (release) { nextFrame(); }Symbol 258 Buttonon (release) { fadeOut.play(); }Symbol 262 MovieClip Frame 16_root.play();Symbol 294 MovieClip Frame 1stop();Symbol 300 Buttonon (release) { gotoAndStop (112); }Symbol 305 Buttonon (release) { nextFrame(); }Symbol 308 MovieClip Frame 15stop();Symbol 331 MovieClip Frame 10stop();Symbol 344 Buttonon (release) { gotoAndStop (130); }Symbol 377 Buttonon (release) { gotoAndStop ("storyBeginningFinish"); }Symbol 471 Buttonon (release) { _root.limitDays = 150; _root.difficulty = "easy"; nextFrame(); }Symbol 472 Buttonon (release) { _root.limitDays = 100; _root.difficulty = "normal"; nextFrame(); }Symbol 473 Buttonon (release) { _root.limitDays = 75; _root.difficulty = "hard"; nextFrame(); }Symbol 474 Buttonon (release) { _root.limitDays = 9999999 /* 0x98967F */; _root.difficulty = "free"; nextFrame(); }Symbol 487 Buttonon (release) { stopAllSounds(); loopTrack1.start(0, 100); nextFrame(); }Symbol 506 MovieClip Frame 1play();Symbol 506 MovieClip Frame 33gotoAndPlay (1);Symbol 512 Buttonon (release) { gotoAndStop (210); }Symbol 517 Buttonon (release) { if (_root.diaFlashShop == 0) { _root.diaFlashShop = 1; gotoAndStop (250); } else { gotoAndStop (245); } }Symbol 522 Buttonon (release) { gotoAndStop (221); }Symbol 527 Buttonon (release) { gotoAndStop (204); }Symbol 532 Buttonon (release) { gotoAndStop (241); }Symbol 537 Buttonon (release) { gotoAndStop (228); }Symbol 544 Buttonon (release) { _root.nextFrame(); }Symbol 545 MovieClip Frame 1stop();Symbol 550 Buttonon (release) { _root.mainStatsShow.gotoAndStop(2); }Symbol 553 Buttonon (release) { _root.mainItemsShow.gotoAndStop(2); }Symbol 566 Buttonon (release) { gotoAndStop (1); }Symbol 583 Buttonon (press) { startDrag (""); } on (release) { stopDrag(); }Symbol 584 MovieClip Frame 1stop();Symbol 584 MovieClip Frame 2statsDay = "Day " + _root.mainDay; statsMoney = "$ " + _root.mainMoney; statsEnergy = (_root.energy + " / ") + _root.energyMax;Symbol 585 Buttonon (release) { gotoAndStop (1); }Symbol 615 MovieClip Frame 1stop();Symbol 616 MovieClip Frame 1stop();Symbol 616 MovieClip Frame 2i = 0; while (i < _root.flashInventory.length) { var n = (i + 1); this["flashMC" + n].gotoAndStop(_root.flashInventory[i]); i++; }Symbol 619 Buttonon (release) { if (_root.mutedSound == false) { stopAllSounds(); _root.loopTrack1.start(0, 100); } }Symbol 621 Buttonon (release) { if (_root.mutedSound == false) { stopAllSounds(); _root.sTrack1.start(0, 100); } }Symbol 623 Buttonon (release) { if (_root.mutedSound == false) { stopAllSounds(); _root.sTrack2.start(0, 100); } }Symbol 625 Buttonon (release) { if (_root.mutedSound == false) { stopAllSounds(); _root.sTrack3.start(0, 100); } }Symbol 627 Buttonon (release) { if (_root.mutedSound == false) { stopAllSounds(); _root.sTrack4.start(0, 100); } }Symbol 629 Buttonon (release) { if (_root.mutedSound == false) { stopAllSounds(); _root.sTrack5.start(0, 100); } }Symbol 631 MovieClip Frame 1stop();Symbol 632 Buttonon (release) { if (_root.mutedSound == undefined) { _root.mutedSound = false; } if (_root.mutedSound == false) { stopAllSounds(); _root.mutedSound = true; } else if (_root.mutedSound == true) { stopAllSounds(); _root.mutedSound = false; } }Symbol 633 MovieClip Frame 1stop(); track1.gotoAndStop(2); if (_root.mainGotRewards[0] == 1) { track2.gotoAndStop(3); } if (_root.mainGotRewards[1] == 1) { track3.gotoAndStop(4); } if (_root.mainGotRewards[2] == 1) { track4.gotoAndStop(5); } if (_root.mainGotRewards[3] == 1) { track5.gotoAndStop(6); } if (_root.mainGotRewards[4] == 1) { track6.gotoAndStop(7); }Symbol 636 MovieClip Frame 1stop();Symbol 636 MovieClip Frame 2stop();Symbol 642 Buttonon (release) { _root.prevFrame(); }Symbol 647 Buttonon (release) { if (_root.mainGotClues >= 3) { _root.nextFrame(); } else { _root.lockNotice.gotoAndStop(2); } }Symbol 648 MovieClip Frame 1stop();Symbol 648 MovieClip Frame 2stop();Symbol 655 Buttonon (release) { gotoAndStop (1); }Symbol 664 Buttonon (release) { if (_root.finalGuess == _root.mainClue4) { stopAllSounds(); _root.gotoAndStop("fDestination"); } }Symbol 665 MovieClip Frame 1stop();Symbol 668 Buttonon (release) { prevFrame(); }Symbol 670 Buttonon (release) { if (_root.mainGotClues == 4) { stopAllSounds(); _root.gotoAndStop("fDestination"); } else { _root.lockNotice.gotoAndStop(3); } }Symbol 687 Buttonon (release) { gotoAndStop (201); }Symbol 691 Buttonon (release) { gotoAndStop (205); }Symbol 695 Buttonon (release) { gotoAndStop (208); }Symbol 700 Buttonon (release) { gotoAndStop (206); }Symbol 704 Buttonon (release) { var savefile = SharedObject.getLocal("PicoSimDate2"); savefile.data.mainMoney = _root.mainMoney; savefile.data.mainDay = _root.mainDay; savefile.data.energy = _root.energy; savefile.data.energyMax = _root.energyMax; savefile.data.picoStrong = _root.picoStrong; savefile.data.picoSmart = _root.picoSmart; savefile.data.picoCharm = _root.picoCharm; savefile.data.mainGotClues = _root.mainGotClues; savefile.data.mainClue4 = _root.mainClue4; savefile.data.mainDoneGirl = _root.mainDoneGirl; savefile.data.hangoutJock = _root.hangoutJock; savefile.data.hangoutNerd = _root.hangoutNerd; savefile.data.hangoutEmo = _root.hangoutEmo; savefile.data.hangoutCool = _root.hangoutCool; savefile.data.battleGotMoves = _root.battleGotMoves; savefile.data.jobRank = _root.jobRank; savefile.data.diaFlashShop = _root.diaFlashShop; savefile.data.emailUnmailedCool = _root.emailUnmailedCool; savefile.data.emailUnmailedNerd = _root.emailUnmailedNerd; savefile.data.emailUnmailedJock = _root.emailUnmailedJock; savefile.data.emailUnmailedEmo = _root.emailUnmailedEmo; savefile.data.emailInbox = _root.emailInbox; savefile.data.emailGotEmail = _root.emailGotEmail; savefile.data.flashInventory = _root.flashInventory; savefile.data.clothingInventory = _root.clothingInventory; savefile.data.clothingShopNerd = _root.clothingShopNerd; savefile.data.clothingShopCool = _root.clothingShopCool; savefile.data.clothingShopJock = _root.clothingShopJock; savefile.data.clothingShopEmo = _root.clothingShopEmo; savefile.data.clothingShopSpec = _root.clothingShopSpec; savefile.data.clothingEquippedHair = _root.clothingEquippedHair; savefile.data.clothingEquippedShirt = _root.clothingEquippedShirt; savefile.data.clothingEquippedPants = _root.clothingEquippedPants; savefile.data.clothingEquippedHType = _root.clothingEquippedHType; savefile.data.clothingEquippedSType = _root.clothingEquippedSType; savefile.data.clothingEquippedPType = _root.clothingEquippedPType; savefile.data.relationMia = _root.relationMia; savefile.data.relationKate = _root.relationKate; savefile.data.relationErika = _root.relationErika; savefile.data.relationSabrina = _root.relationSabrina; savefile.data.relationMiaRank = _root.relationMiaRank; savefile.data.relationKateRank = _root.relationKateRank; savefile.data.relationErikaRank = _root.relationErikaRank; savefile.data.relationSabrinaRank = _root.relationSabrinaRank; savefile.data.relationAddClothing = _root.relationAddClothing; savefile.data.mainGotRewards = _root.mainGotRewards; savefile.data.limitDays = _root.limitDays; savefile.data.difficulty = _root.difficulty; savefile.data.bossBattle = _root.bossBattle; savefile.data.finalBattle = _root.finalBattle; }Symbol 718 Buttonon (release) { if (_root.mainDay >= _root.limitDays) { _root.typeGameOver = "Poor Pico just couldn't save the girl and stop the bad guy in time..."; _root.gotoAndStop("GameOver"); } else { _parent.prevFrame(); } }Symbol 752 MovieClip Frame 1_root.mainDay++; _root.displayDaySleep = "DAY " + _root.mainDay; _root.energy = 100; _root.didPromo = 0; if (_root.emailGotEmail[0] == "1") { var chance = int((Math.random() * 100) + 1); if (chance <= 25) { if (_root.emailUnmailedCool.length >= 1) { var randomEmailChoice = int(Math.random() * _root.emailUnmailedCool.length); i = 0; while (i < _root.emailInbox.length) { if (_root.emailInbox[i] == "empty") { _root.emailInbox[i] = _root.emailUnmailedCool[randomEmailChoice]; } i++; } _root.emailInbox.push("empty"); _root.emailUnmailedCool.splice(randomEmailChoice, 1); } } } if (_root.emailGotEmail[1] == "1") { var chance = int((Math.random() * 100) + 1); if (chance <= 25) { if (_root.emailUnmailedNerd.length >= 1) { var randomEmailChoice = int(Math.random() * _root.emailUnmailedNerd.length); i = 0; while (i < _root.emailInbox.length) { if (_root.emailInbox[i] == "empty") { _root.emailInbox[i] = _root.emailUnmailedNerd[randomEmailChoice]; } i++; } _root.emailInbox.push("empty"); _root.emailUnmailedNerd.splice(randomEmailChoice, 1); } } } if (_root.emailGotEmail[2] == "1") { var chance = int((Math.random() * 100) + 1); if (chance <= 25) { if (_root.emailUnmailedJock.length >= 1) { var randomEmailChoice = int(Math.random() * _root.emailUnmailedJock.length); i = 0; while (i < _root.emailInbox.length) { if (_root.emailInbox[i] == "empty") { _root.emailInbox[i] = _root.emailUnmailedJock[randomEmailChoice]; } i++; } _root.emailInbox.push("empty"); _root.emailUnmailedJock.splice(randomEmailChoice, 1); } } } if (_root.emailGotEmail[3] == "1") { var chance = int((Math.random() * 100) + 1); if (chance <= 25) { if (_root.emailUnmailedEmo.length >= 1) { var randomEmailChoice = int(Math.random() * _root.emailUnmailedEmo.length); i = 0; while (i < _root.emailInbox.length) { if (_root.emailInbox[i] == "empty") { _root.emailInbox[i] = _root.emailUnmailedEmo[randomEmailChoice]; } i++; } _root.emailInbox.push("empty"); _root.emailUnmailedEmo.splice(randomEmailChoice, 1); } } } stop();Symbol 752 MovieClip Frame 82stop();Symbol 754 MovieClip Frame 10stop(); _root.sleepAnimation.play();Symbol 777 MovieClip Frame 1stop();Symbol 777 MovieClip Frame 2stop();Symbol 777 MovieClip Frame 3stop();Symbol 777 MovieClip Frame 4stop();Symbol 777 MovieClip Frame 5stop();Symbol 777 MovieClip Frame 6stop();Symbol 777 MovieClip Frame 7stop();Symbol 777 MovieClip Frame 8stop();Symbol 777 MovieClip Frame 9stop();Symbol 777 MovieClip Frame 10stop();Symbol 777 MovieClip Frame 11stop();Symbol 777 MovieClip Frame 12stop();Symbol 777 MovieClip Frame 13stop();Symbol 777 MovieClip Frame 14stop();Symbol 777 MovieClip Frame 15stop();Symbol 777 MovieClip Frame 16stop();Symbol 777 MovieClip Frame 17stop();Symbol 795 MovieClip Frame 1stop();Symbol 795 MovieClip Frame 2stop();Symbol 795 MovieClip Frame 3stop();Symbol 795 MovieClip Frame 4stop();Symbol 795 MovieClip Frame 5stop();Symbol 795 MovieClip Frame 6stop();Symbol 795 MovieClip Frame 7stop();Symbol 795 MovieClip Frame 8stop();Symbol 795 MovieClip Frame 9stop();Symbol 795 MovieClip Frame 10stop();Symbol 795 MovieClip Frame 11stop();Symbol 795 MovieClip Frame 12stop();Symbol 795 MovieClip Frame 13stop();Symbol 795 MovieClip Frame 14stop();Symbol 795 MovieClip Frame 15stop();Symbol 795 MovieClip Frame 16stop();Symbol 795 MovieClip Frame 17stop();Symbol 822 MovieClip Frame 1stop();Symbol 822 MovieClip Frame 2stop();Symbol 822 MovieClip Frame 3stop();Symbol 822 MovieClip Frame 4stop();Symbol 822 MovieClip Frame 5stop();Symbol 822 MovieClip Frame 6stop();Symbol 822 MovieClip Frame 7stop();Symbol 822 MovieClip Frame 8stop();Symbol 822 MovieClip Frame 9stop();Symbol 822 MovieClip Frame 10stop();Symbol 822 MovieClip Frame 11stop();Symbol 822 MovieClip Frame 12stop();Symbol 822 MovieClip Frame 13stop();Symbol 822 MovieClip Frame 14stop();Symbol 822 MovieClip Frame 15stop();Symbol 822 MovieClip Frame 16stop();Symbol 822 MovieClip Frame 17stop();Symbol 822 MovieClip Frame 18stop();Symbol 822 MovieClip Frame 19stop();Symbol 822 MovieClip Frame 20stop();Symbol 822 MovieClip Frame 21stop();Symbol 822 MovieClip Frame 22stop();Symbol 822 MovieClip Frame 23stop();Symbol 822 MovieClip Frame 24stop();Symbol 822 MovieClip Frame 25stop();Symbol 822 MovieClip Frame 26stop();Symbol 823 MovieClip Frame 1stop(); this.hair.gotoAndStop(_root.clothingEquippedHair); this.shirt.gotoAndStop(_root.clothingEquippedShirt); this.pants.gotoAndStop(_root.clothingEquippedPants);Symbol 824 Buttonon (release) { gotoAndStop (204); }Symbol 884 MovieClip Frame 1stop();Symbol 887 Buttonon (release) { var cf = this._currentframe; _root.clothingInfo.gotoAndStop(cf); _parent.clothingInfo.gotoAndStop(cf); }Symbol 888 MovieClip Frame 1stop();Symbol 888 MovieClip Frame 2var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 3var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 4var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 5var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 6var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 7var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 8var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 9var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 10var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 11var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 12var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 13var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 14var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 15var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 16var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 17var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 18var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 19var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 20var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 21var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 22var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 23var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 24var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 25var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 26var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 27var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 28var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 29var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 30var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 31var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 32var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 33var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 34var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 35var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 36var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 37var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 38var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 39var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 40var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 41var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 42var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 43var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 44var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 45var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 46var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 47var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 48var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 49var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 50var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 51var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 52var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 53var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 54var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 55var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 56var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 57var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 58var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 59var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 60var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 888 MovieClip Frame 61var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 889 Buttonon (release) { nextFrame(); }Symbol 907 Buttonon (release) { prevFrame(); }Symbol 958 MovieClip Frame 1stop(); if (_root.clothingInventory.length == 1) { gotoAndStop (5); } else { i = 0; while (i < _root.clothingInventory.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingInventory[i]); i++; } }Symbol 958 MovieClip Frame 2stop(); i = 0; while (i < _root.clothingInventory.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingInventory[i]); i++; }Symbol 958 MovieClip Frame 3stop(); i = 0; while (i < _root.clothingInventory.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingInventory[i]); i++; }Symbol 958 MovieClip Frame 4stop(); i = 0; while (i < _root.clothingInventory.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingInventory[i]); i++; }Symbol 963 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "norm"; _root.clothingEquipHair("hNorm1"); }Symbol 966 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "norm"; _root.clothingEquipShirt("sNorm1"); }Symbol 969 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "norm"; _root.clothingEquipPants("pNorm1"); }Symbol 972 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "nerd1"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipHair("hNerd1"); }Symbol 975 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "nerd1"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipShirt("sNerd1"); }Symbol 978 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "nerd1"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipPants("pNerd1"); }Symbol 981 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "nerd2"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipHair("hNerd2"); }Symbol 984 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "nerd2"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipShirt("sNerd2"); }Symbol 987 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "nerd2"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipPants("pNerd2"); }Symbol 990 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "nerd3"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipHair("hNerd3"); }Symbol 993 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "nerd3"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipShirt("sNerd3"); }Symbol 996 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "nerd3"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipPants("pNerd3"); }Symbol 999 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "nerd4"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipHair("hNerd4"); }Symbol 1002 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "nerd4"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipShirt("sNerd4"); }Symbol 1005 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "nerd4"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipPants("pNerd4"); }Symbol 1008 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "cool1"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipHair("hCool1"); }Symbol 1011 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "cool1"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipShirt("sCool1"); }Symbol 1014 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "cool1"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipPants("pCool1"); }Symbol 1017 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "cool2"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipHair("hCool2"); }Symbol 1020 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "cool2"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipShirt("sCool2"); }Symbol 1023 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "cool2"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipPants("pCool2"); }Symbol 1026 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "cool3"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipHair("hCool3"); }Symbol 1029 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "cool3"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipShirt("sCool3"); }Symbol 1032 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "cool3"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipPants("pCool3"); }Symbol 1035 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "cool4"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipHair("hCool4"); }Symbol 1038 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "cool4"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipShirt("sCool4"); }Symbol 1041 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "cool4"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipPants("pCool4"); }Symbol 1044 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "jock1"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipHair("hJock1"); }Symbol 1047 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "jock1"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipShirt("sJock1"); }Symbol 1050 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "jock1"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 1; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 1; _root.clothingEquipPants("pJock1"); }Symbol 1053 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "jock2"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipHair("hJock2"); }Symbol 1056 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "jock2"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipShirt("sJock2"); }Symbol 1059 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "jock2"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 3; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 3; _root.clothingEquipPants("pJock2"); }Symbol 1061 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "jock3"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipHair("hJock3"); }Symbol 1064 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "jock3"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipShirt("sJock3"); }Symbol 1067 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "jock3"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 6; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 6; _root.clothingEquipPants("pJock3"); }Symbol 1070 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "jock4"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipHair("hJock4"); }Symbol 1073 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "jock4"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipShirt("sJock4"); }Symbol 1076 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "jock4"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 10; _root.relationAddClothing[5] = _root.relationAddClothing[5] + 10; _root.clothingEquipPants("pJock4"); }Symbol 1079 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "emo1"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 1; _root.clothingEquipHair("hEmo1"); }Symbol 1082 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "emo1"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 1; _root.clothingEquipShirt("sEmo1"); }Symbol 1085 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "emo1"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 1; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 1; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 1; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 1; _root.clothingEquipPants("pEmo1"); }Symbol 1088 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "emo2"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 3; _root.clothingEquipHair("hEmo2"); }Symbol 1091 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "emo2"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 3; _root.clothingEquipShirt("sEmo2"); }Symbol 1093 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "emo2"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 3; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 3; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 3; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 3; _root.clothingEquipPants("pEmo2"); }Symbol 1095 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "emo3"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 6; _root.clothingEquipHair("hEmo3"); }Symbol 1098 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "emo3"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 6; _root.clothingEquipShirt("sEmo3"); }Symbol 1100 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "emo3"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 6; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 6; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 6; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 6; _root.clothingEquipPants("pEmo3"); }Symbol 1102 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "emo4"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 10; _root.clothingEquipHair("hEmo4"); }Symbol 1105 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedSType); _root.clothingEquippedSType = "emo4"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 10; _root.clothingEquipShirt("sEmo4"); }Symbol 1108 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedPType); _root.clothingEquippedPType = "emo4"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 10; _root.relationAddClothing[1] = _root.relationAddClothing[1] + 10; _root.relationAddClothing[3] = _root.relationAddClothing[3] + 10; _root.relationAddClothing[7] = _root.relationAddClothing[7] + 10; _root.clothingEquipPants("pEmo4"); }Symbol 1111 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec1"; _root.relationAddClothing[0] = _root.relationAddClothing[0] + 30; _root.clothingEquipHair("hSpec1"); }Symbol 1114 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec2"; _root.relationAddClothing[2] = _root.relationAddClothing[2] + 30; _root.clothingEquipHair("hSpec2"); }Symbol 1117 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec3"; _root.relationAddClothing[4] = _root.relationAddClothing[4] + 30; _root.clothingEquipHair("hSpec3"); }Symbol 1120 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec4"; _root.relationAddClothing[6] = _root.relationAddClothing[6] + 30; _root.clothingEquipHair("hSpec4"); }Symbol 1123 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec5"; _root.battleGotMoves[19] = 1; _root.clothingEquipHair("hSpec5"); }Symbol 1126 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec6"; _root.clothingEquipHair("hSpec6"); }Symbol 1129 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec7"; _root.clothingEquipHair("hSpec7"); }Symbol 1132 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec8"; _root.clothingEquipHair("hSpec8"); }Symbol 1135 Buttonon (release) { _root.clothinEAddNeutralizer(_root.clothingEquippedHType); _root.clothingEquippedHType = "spec9"; _root.clothingEquipHair("hSpec9"); }Symbol 1138 MovieClip Frame 1stop();Symbol 1138 MovieClip Frame 2var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 3var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 4var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 5var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 6var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 7var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 8var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 9var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 10var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 11var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 12var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 13var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 14var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 15var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 16var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 17var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 18var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 19var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 20var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 21var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 22var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 23var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 24var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 25var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 26var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 27var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 28var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 29var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 30var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 31var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 32var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 33var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 34var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 35var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 36var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 37var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 38var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 39var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 40var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 41var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 42var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 43var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 44var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 45var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 46var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 47var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 48var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 49var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 50var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 51var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 52var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 53var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 54var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 55var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 56var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 57var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 58var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 59var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 60var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1138 MovieClip Frame 61var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 1148 Buttonon (release) { gotoAndStop (209); } on (rollOver) { _root.displayComputerInfo = "Email // Send email to that special someone (if you know their email) or check if you got any mail."; }Symbol 1156 Buttonon (rollOver) { _root.displayComputerInfo = "Hax // Wtf is this shit?"; }Symbol 1159 Buttonon (release) { gotoAndStop (204); }Symbol 1170 Buttonon (release) { gotoAndStop (2); }Symbol 1174 Buttonon (release) { gotoAndStop (6); }Symbol 1185 Buttonon (release) { _root.emailReadMessage = "cool1"; _root.emailAvaterView = "cool"; _parent.gotoAndStop(5); }Symbol 1187 Buttonon (release) { _root.emailReadMessage = "cool2"; _root.emailAvaterView = "cool"; _parent.gotoAndStop(5); }Symbol 1189 Buttonon (release) { _root.emailReadMessage = "cool3"; _root.emailAvaterView = "cool"; _parent.gotoAndStop(5); }Symbol 1191 Buttonon (release) { _root.emailReadMessage = "cool4"; _root.emailAvaterView = "cool"; _parent.gotoAndStop(5); }Symbol 1193 Buttonon (release) { _root.emailReadMessage = "cool5"; _root.emailAvaterView = "cool"; _parent.gotoAndStop(5); }Symbol 1195 Buttonon (release) { _root.emailReadMessage = "jock1"; _root.emailAvaterView = "jock"; _parent.gotoAndStop(5); }Symbol 1197 Buttonon (release) { _root.emailReadMessage = "jock2"; _root.emailAvaterView = "jock"; _parent.gotoAndStop(5); }Symbol 1199 Buttonon (release) { _root.emailReadMessage = "jock3"; _root.emailAvaterView = "jock"; _parent.gotoAndStop(5); }Symbol 1201 Buttonon (release) { _root.emailReadMessage = "jock4"; _root.emailAvaterView = "jock"; _parent.gotoAndStop(5); }Symbol 1203 Buttonon (release) { _root.emailReadMessage = "jock5"; _root.emailAvaterView = "jock"; _parent.gotoAndStop(5); }Symbol 1205 Buttonon (release) { _root.emailReadMessage = "nerd1"; _root.emailAvaterView = "nerd"; _parent.gotoAndStop(5); }Symbol 1207 Buttonon (release) { _root.emailReadMessage = "nerd2"; _root.emailAvaterView = "nerd"; _parent.gotoAndStop(5); }Symbol 1209 Buttonon (release) { _root.emailReadMessage = "nerd3"; _root.emailAvaterView = "nerd"; _parent.gotoAndStop(5); }Symbol 1211 Buttonon (release) { _root.emailReadMessage = "nerd4"; _root.emailAvaterView = "nerd"; _parent.gotoAndStop(5); }Symbol 1213 Buttonon (release) { _root.emailReadMessage = "nerd5"; _root.emailAvaterView = "nerd"; _parent.gotoAndStop(5); }Symbol 1215 Buttonon (release) { _root.emailReadMessage = "emo1"; _root.emailAvaterView = "emo"; _parent.gotoAndStop(5); }Symbol 1217 Buttonon (release) { _root.emailReadMessage = "emo2"; _root.emailAvaterView = "emo"; _parent.gotoAndStop(5); }Symbol 1219 Buttonon (release) { _root.emailReadMessage = "emo3"; _root.emailAvaterView = "emo"; _parent.gotoAndStop(5); }Symbol 1221 Buttonon (release) { _root.emailReadMessage = "emo4"; _root.emailAvaterView = "emo"; _parent.gotoAndStop(5); }Symbol 1223 Buttonon (release) { _root.emailReadMessage = "emo5"; _root.emailAvaterView = "emo"; _parent.gotoAndStop(5); }Symbol 1224 MovieClip Frame 1stop();Symbol 1311 Buttonon (release) { if (_root.energy <= 9) { _parent.gotoAndStop(8); } else { _root.energy = _root.energy - 10; _root.relationMia = _root.relationMia + (0.015 * _root.picoCharm); _parent.nextFrame(); } }Symbol 1316 Buttonon (release) { if (_root.energy <= 9) { _parent.gotoAndStop(8); } else { _root.energy = _root.energy - 10; _root.relationKate = _root.relationKate + (0.015 * _root.picoCharm); _parent.nextFrame(); } }Symbol 1320 Buttonon (release) { if (_root.energy <= 9) { _parent.gotoAndStop(8); } else { _root.energy = _root.energy - 10; _root.relationErika = _root.relationErika + (0.015 * _root.picoCharm); _parent.nextFrame(); } }Symbol 1324 Buttonon (release) { if (_root.energy <= 9) { _parent.gotoAndStop(8); } else { _root.energy = _root.energy - 10; _root.relationSabrina = _root.relationSabrina + (0.015 * _root.picoCharm); _parent.nextFrame(); } }Symbol 1325 MovieClip Frame 1stop();Symbol 1330 Buttonon (release) { gotoAndStop (6); }Symbol 1336 MovieClip Frame 1stop();Symbol 1336 MovieClip Frame 2i = 0; while (i < _root.emailInbox.length) { var n = (i + 1); this["msgMc" + n].gotoAndStop(_root.emailInbox[i]); i++; }Symbol 1336 MovieClip Frame 3i = 0; while (i < _root.emailInbox.length) { var n = (i + 1); this["msgMC" + n].gotoAndStop(_root.emailInbox[i]); i++; }Symbol 1336 MovieClip Frame 4i = 0; while (i < _root.emailInbox.length) { var n = (i + 1); this["msgMC" + n].gotoAndStop(_root.emailInbox[i]); i++; }Symbol 1336 MovieClip Frame 5emailMessage.gotoAndStop(_root.emailReadMessage); emailAvatar.gotoAndStop(_root.emailAvaterView);Symbol 1336 MovieClip Frame 6if (_root.emailGotEmail[0] == "1") { emailComposeButton1.gotoAndStop(2); } if (_root.emailGotEmail[1] == "1") { emailComposeButton2.gotoAndStop(3); } if (_root.emailGotEmail[2] == "1") { emailComposeButton3.gotoAndStop(4); } if (_root.emailGotEmail[3] == "1") { emailComposeButton4.gotoAndStop(5); }Symbol 1337 Buttonon (release) { gotoAndStop (208); }Symbol 1342 Buttonon (release) { if (_root.jobRank != "Big Boss") { gotoAndStop (214); } }Symbol 1346 Buttonon (release) { gotoAndStop (211); }Symbol 1350 Buttonon (release) { gotoAndStop (215); }Symbol 1356 Buttonon (release) { gotoAndStop (210); }Symbol 1359 Buttonon (release) { if (_root.energy <= 39) { gotoAndStop (213); } else if (_root.jobRank == "Big Boss") { var pay = (300 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "CEO") { var pay = (240 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Vice President") { var pay = (180 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Trophy Employee") { var pay = (140 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Business Supervisor") { var pay = (100 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Management Assistant") { var pay = (60 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Cubicle Hand") { var pay = (40 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Supplies Manager") { var pay = (20 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Errand Boy") { var pay = (10 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } else if (_root.jobRank == "Janitor") { var pay = (5 + (_root.picoSmart / 2)); _root.mainMoney = _root.mainMoney + pay; _root.energy = _root.energy - 40; gotoAndStop (212); } }Symbol 1380 Buttonon (release) { if (_root.didPromo == 0) { var promoPoints = _root.picoSmart; var chance = int((Math.random() * 100) + 1); if (_root.jobRank == "CEO") { var chanceRange = int(((promoPoints - 300) / 300) * 100); if (chance <= chanceRange) { _root.jobRank = "Big Boss"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Vice President") { var chanceRange = int(((promoPoints - 250) / 250) * 100); if (chance <= chanceRange) { _root.jobRank = "CEO"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Trophy Employee") { var chanceRange = int(((promoPoints - 200) / 200) * 100); if (chance <= chanceRange) { _root.jobRank = "Vice President"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Business Supervisor") { var chanceRange = int(((promoPoints - 150) / 150) * 100); if (chance <= chanceRange) { _root.jobRank = "Trophy Employee"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Management Assistant") { var chanceRange = int(((promoPoints - 100) / 100) * 100); if (chance <= chanceRange) { _root.jobRank = "Business Supervisor"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Cubicle Hand") { var chanceRange = int(((promoPoints - 80) / 80) * 100); if (chance <= chanceRange) { _root.jobRank = "Management Assistant"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Supplies Manager") { var chanceRange = int(((promoPoints - 60) / 60) * 100); if (chance <= chanceRange) { _root.jobRank = "Cubicle Hand"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Errand Boy") { var chanceRange = int(((promoPoints - 40) / 40) * 100); if (chance <= chanceRange) { _root.jobRank = "Supplies Manager"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } else if (_root.jobRank == "Janitor") { var chanceRange = int(((promoPoints - 20) / 20) * 100); if (chance <= chanceRange) { _root.jobRank = "Errand Boy"; _root.didPromo = 1; gotoAndStop (217); } else { _root.didPromo = 1; gotoAndStop (218); } } } else if (_root.didPromo == 1) { gotoAndStop (219); } }Symbol 1386 Buttonon (release) { if (_root.energy <= 99) { gotoAndStop (213); } else { var chance = int((Math.random() * 100) + 1); if (_root.jobRank == "Big Boss") { var pay = (700 + _root.picoSmart); _root.energy = _root.energy - 100; gotoAndStop (216); } else if (_root.jobRank == "CEO") { var pay = (560 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 375) / 375) * 100); if (chance <= chanceRange) { _root.jobRank = "Big Boss"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Vice President") { var pay = (420 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 300) / 300) * 100); if (chance <= chanceRange) { _root.jobRank = "CEO"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Trophy Employee") { var pay = (325 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 225) / 225) * 100); if (chance <= chanceRange) { _root.jobRank = "Vice President"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Business Supervisor") { var pay = (230 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 150) / 150) * 100); if (chance <= chanceRange) { _root.jobRank = "Trophy Employee"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Management Assistant") { var pay = (140 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 98) / 98) * 100); if (chance <= chanceRange) { _root.jobRank = "Business Supervisor"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Cubicle Hand") { var pay = (92 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 76) / 76) * 100); if (chance <= chanceRange) { _root.jobRank = "Management Assistant"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Supplies Manager") { var pay = (45 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 54) / 54) * 100); if (chance <= chanceRange) { _root.jobRank = "Cubicle Hand"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Errand Boy") { var pay = (23 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 32) / 32) * 100); if (chance <= chanceRange) { _root.jobRank = "Supplies Manager"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } else if (_root.jobRank == "Janitor") { var pay = (11 + _root.picoSmart); _root.energy = _root.energy - 100; var chanceRange = int(((promoPoints - 10) / 10) * 100); if (chance <= chanceRange) { _root.jobRank = "Errand Boy"; _root.gotPromo = 1; gotoAndStop (216); } else { gotoAndStop (216); } } } }Symbol 1391 Buttonon (release) { _root.gotPromo = 0; gotoAndStop (210); }Symbol 1397 Buttonon (release) { gotoAndStop (1); }Symbol 1414 MovieClip Frame 1stop();Symbol 1425 Buttonon (release) { var cFrame = (this._currentframe + 2); gotoAndStop(cFrame); }Symbol 1426 Buttonon (release) { var cFrame = (this._currentframe + 1); gotoAndStop(cFrame); }Symbol 1433 Buttonon (release) { _root.gotoAndPlay("work"); }Symbol 1669 MovieClip Frame 2_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 5; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 3_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 20; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 5_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 5; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 6_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 120; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 8_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 4;Symbol 1669 MovieClip Frame 9_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 3; _root.picoCharm = _root.picoCharm + 3; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 11_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 5; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 12_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 3; _root.picoCharm = _root.picoCharm + 3; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 14_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 250; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 4; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 15_root.mainMoney = _root.mainMoney + 250; _root.picoStrong = _root.picoStrong + 5; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 17_root.mainMoney = _root.mainMoney + 75; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 18_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 80; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 8; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 20_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 4; _root.picoCharm = _root.picoCharm - 4;Symbol 1669 MovieClip Frame 21_root.mainMoney = _root.mainMoney + 160; _root.picoStrong = _root.picoStrong + 8; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 23_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 5; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 5; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 24_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 185; _root.picoStrong = _root.picoStrong - 5; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 4;Symbol 1669 MovieClip Frame 26_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 115; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 8; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 27_root.mainMoney = _root.mainMoney + 200; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 5; _root.picoCharm = _root.picoCharm + 4; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 29_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 5; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 5; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 30_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 5; _root.picoCharm = _root.picoCharm - 6;Symbol 1669 MovieClip Frame 32_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 200; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 33_root.mainMoney = _root.mainMoney + 120; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 12; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 35_root.mainMoney = _root.mainMoney + 100; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 12; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 36_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 7; _root.picoCharm = _root.picoCharm - 7;Symbol 1669 MovieClip Frame 38_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 6; _root.picoSmart = _root.picoSmart + 7; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 39_root.mainMoney = _root.mainMoney + 50; _root.picoStrong = _root.picoStrong + 13; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 41_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 75; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 12; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 42_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 8; _root.picoCharm = _root.picoCharm + 7; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 44_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 7; _root.picoCharm = _root.picoCharm + 8; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 45_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 13; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 47_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 19; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 48_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 9; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 10;Symbol 1669 MovieClip Frame 50_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 10; _root.picoCharm = _root.picoCharm - 10;Symbol 1669 MovieClip Frame 51_root.mainMoney = _root.mainMoney + 100; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 17; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 53_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 10; _root.picoSmart = _root.picoSmart + 10; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 54_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 10; _root.picoCharm = _root.picoCharm - 11;Symbol 1669 MovieClip Frame 56_root.mainMoney = _root.mainMoney + 250; _root.picoStrong = _root.picoStrong + 11; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 10; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 57_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 11; _root.picoCharm = _root.picoCharm - 10;Symbol 1669 MovieClip Frame 59_root.mainMoney = _root.mainMoney + 325; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 19; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 60_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 3; _root.picoCharm = _root.picoCharm - 18;Symbol 1669 MovieClip Frame 62_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 17; _root.picoSmart = _root.picoSmart - 16; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 63_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 20; _root.picoCharm = _root.picoCharm + 18; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 65_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 120; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 32;Symbol 1669 MovieClip Frame 66_root.mainMoney = _root.mainMoney + 95; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 31; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 68_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 31; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 69_root.mainMoney = _root.mainMoney + 230; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 32; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 71_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 32;Symbol 1669 MovieClip Frame 72_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 35; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 74_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 20; _root.picoCharm = _root.picoCharm - 22;Symbol 1669 MovieClip Frame 75_root.mainMoney = _root.mainMoney + 400; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 33; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 77_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 65; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 33; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 78_root.mainMoney = _root.mainMoney + 80; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 25; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 80_root.mainMoney = _root.mainMoney + 170; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 32; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 81_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 12; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 22;Symbol 1669 MovieClip Frame 83_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 50; _root.picoStrong = _root.picoStrong - 17; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 84_root.mainMoney = _root.mainMoney + 275; _root.picoStrong = _root.picoStrong + 22; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 86_root.mainMoney = _root.mainMoney + 500; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 33; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 87_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 150; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 89_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 10; _root.picoSmart = _root.picoSmart - 10; _root.picoCharm = _root.picoCharm - 10;Symbol 1669 MovieClip Frame 90_root.mainMoney = _root.mainMoney + 300; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 20; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 92_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 240; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 20;Symbol 1669 MovieClip Frame 93_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 33; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 95_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 1300; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 96_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 20; _root.picoCharm = _root.picoCharm + 20; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 98_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 22; _root.picoSmart = _root.picoSmart - 23; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 99_root.mainMoney = _root.mainMoney + 1200; _root.picoStrong = _root.picoStrong + 33; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 101_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 1200; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 30;Symbol 1669 MovieClip Frame 102_root.mainMoney = _root.mainMoney + 2500; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 26; _root.picoCharm = _root.picoCharm + 24; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 104_root.mainMoney = _root.mainMoney + 340; _root.picoStrong = _root.picoStrong + 23; _root.picoSmart = _root.picoSmart + 26; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 105_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 23; _root.picoCharm = _root.picoCharm - 25;Symbol 1669 MovieClip Frame 107_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 2000; _root.picoStrong = _root.picoStrong - 25; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 25;Symbol 1669 MovieClip Frame 108_root.mainMoney = _root.mainMoney + 2800; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 25; _root.picoCharm = _root.picoCharm + 27; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 110_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 15; _root.picoSmart = _root.picoSmart - 30; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 111_root.mainMoney = _root.mainMoney + 2300; _root.picoStrong = _root.picoStrong + 37; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 113_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 1000; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 36; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 114_root.mainMoney = _root.mainMoney + 3900; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 116_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 15; _root.picoSmart = _root.picoSmart + 15; _root.picoCharm = _root.picoCharm + 15; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 117_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 4000; _root.picoStrong = _root.picoStrong - 15; _root.picoSmart = _root.picoSmart - 15; _root.picoCharm = _root.picoCharm - 15;Symbol 1669 MovieClip Frame 119_root.mainMoney = _root.mainMoney + 450; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 36; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 120_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 390; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 35; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 122_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 4000; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 36; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 123_root.mainMoney = _root.mainMoney + 3000; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 37; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 125_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 40; _root.picoCharm = _root.picoCharm + 41; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 126_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 600; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 24; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 128_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 700; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 30; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 129_root.mainMoney = _root.mainMoney + 1000; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 40; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 131_root.mainMoney = _root.mainMoney + 1365; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 40; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 132_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 1200; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 134_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 2700; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 135_root.mainMoney = _root.mainMoney + 3850; _root.picoStrong = _root.picoStrong + 40; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1669 MovieClip Frame 137_root.mainMoney = _root.mainMoney + 0; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 0; _root.mainMoney = _root.mainMoney - 5000; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 40;Symbol 1669 MovieClip Frame 138_root.mainMoney = _root.mainMoney + 7500; _root.picoStrong = _root.picoStrong + 0; _root.picoSmart = _root.picoSmart + 0; _root.picoCharm = _root.picoCharm + 45; _root.mainMoney = _root.mainMoney - 0; _root.picoStrong = _root.picoStrong - 0; _root.picoSmart = _root.picoSmart - 0; _root.picoCharm = _root.picoCharm - 0;Symbol 1674 Buttonon (release) { gotoAndStop (222); }Symbol 1678 Buttonon (release) { if (_root.mainDoneGirl[3] != 1) { var fightChance = int((Math.random() * 100) + 1); var clothingEffect = (_root.relationAddClothing[6] - _root.relationAddClothing[7]); var relationshipAdd = (((_root.picoStrong * 0.01) + (_root.picoCharm * 0.09)) + (_root.picoSmart * 0.03)); if (_root.energy <= 19) { gotoAndStop (224); } else if (fightChance <= 25) { _root.relationMia = _root.relationMia + (clothingEffect + relationshipAdd); _root.energy = _root.energy - 20; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 200; _root.battleEHp = _root.battleEMaxHp; _root.battleEType = "Cool"; _root.battleEImage = "Cool" + int((Math.random() * 3) + 1); _root.battleEName = "Cool " + _root.battleENames[int(Math.random() * _root.battleENames.length)]; _root.battleBackground = "bar"; gotoAndStop (271); } else { _root.relationMia = _root.relationMia + (clothingEffect + relationshipAdd); _root.relationTalk = int((Math.random() * 3) + 1); _root.relationPose = int((Math.random() * 5) + 1); _root.relationAsk = int((Math.random() * 11) + 1); _root.energy = _root.energy - 20; gotoAndStop (267); } } }Symbol 1683 Buttonon (release) { if (_root.energy <= 19) { gotoAndStop (224); } else { _root.energy = _root.energy - 20; var randomAdd = int((Math.random() * 16) + 5); _root.hangoutCool = _root.hangoutCool + randomAdd; if (_root.hangoutCool >= 100) { _root.hangoutCool = 0; gotoAndStop (227); } else { gotoAndStop (226); } } }Symbol 1691 Buttonon (release) { gotoAndStop (221); }Symbol 1692 Buttonon (release) { if (_root.energy <= 19) { gotoAndStop (224); } else if (_root.mainMoney <= 19) { gotoAndStop (225); } else { var chance = int((Math.random() * 3) + 1); _root.mainMoney = _root.mainMoney - 20; _root.energy = _root.energy - 20; _root.picoCharm = _root.picoCharm + chance; _root.displaySResult = ((("Pico has increased his charm by " + chance) + "!! (") + _root.picoCharm) + ")"; gotoAndStop (223); } }Symbol 1693 Buttonon (release) { if (_root.energy <= 19) { gotoAndStop (224); } else if (_root.mainMoney <= 49) { gotoAndStop (225); } else { var chance = int((Math.random() * 4) + 4); _root.mainMoney = _root.mainMoney - 50; _root.energy = _root.energy - 20; _root.picoCharm = _root.picoCharm + chance; _root.displaySResult = ((("Pico has increased his charm by " + chance) + "!! (") + _root.picoCharm) + ")"; gotoAndStop (223); } }Symbol 1717 Buttonon (release) { gotoAndStop (237); }Symbol 1722 Buttonon (release) { gotoAndStop (233); }Symbol 1727 Buttonon (release) { gotoAndStop (229); }Symbol 1728 Buttonon (release) { _root.modeSchool = "hangout"; gotoAndStop (237); }Symbol 1737 Buttonon (release) { gotoAndStop (228); }Symbol 1738 Buttonon (release) { if (_root.energy <= 49) { gotoAndStop (231); } else { var chance = int((Math.random() * 4) + 1); _root.picoSmart = _root.picoSmart + chance; _root.energy = _root.energy - 50; _root.displaySResult = ((("Pico has raised his intelligence by " + chance) + "!! (") + _root.picoSmart) + ")"; gotoAndStop (230); } }Symbol 1739 Buttonon (release) { if (_root.energy <= 49) { gotoAndStop (231); } else if (_root.mainMoney <= 49) { gotoAndStop (232); } else { var chance = int((Math.random() * 5) + 5); _root.picoSmart = _root.picoSmart + chance; _root.energy = _root.energy - 50; _root.mainMoney = _root.mainMoney - 50; _root.displaySResult = ((("Pico has raised his intelligence by " + chance) + "!! (") + _root.picoSmart) + ")"; gotoAndStop (230); } }Symbol 1756 Buttonon (release) { if (_root.energy <= 49) { gotoAndStop (235); } else { var chance = int((Math.random() * 4) + 1); _root.picoStrong = _root.picoStrong + chance; _root.energy = _root.energy - 50; _root.displaySResult = ((("Pico has raised his strength by " + chance) + "!! (") + _root.picoStrong) + ")"; gotoAndStop (234); } }Symbol 1757 Buttonon (release) { if (_root.energy <= 49) { gotoAndStop (235); } else if (_root.mainMoney <= 74) { gotoAndStop (236); } else { var chance = int((Math.random() * 5) + 5); _root.picoStrong = _root.picoStrong + chance; _root.energy = _root.energy - 50; _root.mainMoney = _root.mainMoney - 75; _root.displaySResult = ((("Pico has raised his strength by " + chance) + "!! (") + _root.picoStrong) + ")"; gotoAndStop (234); } }Symbol 1775 Buttonon (release) { if (_root.modeSchool == "hangout") { _root.chosenHangout = "Jocks"; nextFrame(); } else if (_root.mainDoneGirl[0] != 1) { var fightChance = int((Math.random() * 100) + 1); var clothingEffect = (_root.relationAddClothing[0] - _root.relationAddClothing[1]); var relationshipAdd = (((_root.picoStrong * 0.06) + (_root.picoCharm * 0.06)) + (_root.picoSmart * 0.01)); if (_root.energy <= 19) { gotoAndStop (231); } else if (fightChance <= 25) { _root.relationErika = _root.relationErika + (clothingEffect + relationshipAdd); _root.energy = _root.energy - 20; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 200; _root.battleEHp = _root.battleEMaxHp; _root.battleEType = "Jock"; _root.battleEImage = "Jock" + int((Math.random() * 3) + 1); _root.battleEName = "Jock " + _root.battleENames[int(Math.random() * _root.battleENames.length)]; _root.battleBackground = "gym"; gotoAndStop (271); } else { _root.relationErika = _root.relationErika + (clothingEffect + relationshipAdd); _root.relationTalk = int((Math.random() * 3) + 1); _root.relationPose = int((Math.random() * 5) + 1); _root.relationAsk = int((Math.random() * 11) + 1); _root.energy = _root.energy - 20; gotoAndStop (264); } } } on (rollOver) { if (_root.mainDoneGirl[0] == 1) { _root.displayComputerInfo = "Gym // Erika is nowhere to be found..."; } else { _root.displayComputerInfo = "Gym // The jock's hangout. It's usually loud and sweaty. Erika can be found here."; } }Symbol 1780 Buttonon (release) { if (_root.modeSchool == "hangout") { _root.chosenHangout = "Nerds"; nextFrame(); } else if (_root.mainDoneGirl[1] != 1) { var fightChance = int((Math.random() * 100) + 1); var clothingEffect = (_root.relationAddClothing[2] - _root.relationAddClothing[3]); var relationshipAdd = (((_root.picoStrong * 0.03) + (_root.picoCharm * 0.04)) + (_root.picoSmart * 0.06)); if (_root.energy <= 19) { gotoAndStop (231); } else if (fightChance <= 25) { _root.relationKate = _root.relationKate + (clothingEffect + relationshipAdd); _root.energy = _root.energy - 20; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 200; _root.battleEHp = _root.battleEMaxHp; _root.battleEType = "Nerd"; _root.battleEImage = "Nerd" + int((Math.random() * 3) + 1); _root.battleEName = "Nerd " + _root.battleENames[int(Math.random() * _root.battleENames.length)]; _root.battleBackground = "library"; gotoAndStop (271); } else { _root.relationKate = _root.relationKate + (clothingEffect + relationshipAdd); _root.relationTalk = int((Math.random() * 3) + 1); _root.relationPose = int((Math.random() * 5) + 1); _root.relationAsk = int((Math.random() * 11) + 1); _root.energy = _root.energy - 20; gotoAndStop (265); } } } on (rollOver) { if (_root.mainDoneGirl[1] == 1) { _root.displayComputerInfo = "Library // Kate is nowhere to be found..."; } else { _root.displayComputerInfo = "Library // The nerd's hangout. So quiet that only the occasionally pencil scratch can be heard. Kate can be found here."; } }Symbol 1785 Buttonon (release) { if (_root.modeSchool == "hangout") { _root.chosenHangout = "Emos"; nextFrame(); } else if (_root.mainDoneGirl[2] != 1) { var fightChance = int((Math.random() * 100) + 1); var clothingEffect = (_root.relationAddClothing[4] - _root.relationAddClothing[5]); var relationshipAdd = (((_root.picoStrong * 0.033) + (_root.picoCharm * 0.063)) + (_root.picoSmart * 0.033)); if (_root.energy <= 19) { gotoAndStop (231); } else if (fightChance <= 25) { _root.relationSabrina = _root.relationSabrina + (clothingEffect + relationshipAdd); _root.energy = _root.energy - 20; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 200; _root.battleEHp = _root.battleEMaxHp; _root.battleEType = "Emo"; _root.battleEImage = "Emo" + int((Math.random() * 3) + 1); _root.battleEName = "Emo " + _root.battleENames[int(Math.random() * _root.battleENames.length)]; _root.battleBackground = "school"; gotoAndStop (271); } else { _root.relationSabrina = _root.relationSabrina + (clothingEffect + relationshipAdd); _root.relationTalk = int((Math.random() * 3) + 1); _root.relationPose = int((Math.random() * 5) + 1); _root.relationAsk = int((Math.random() * 11) + 1); _root.energy = _root.energy - 20; gotoAndStop (266); } } } on (rollOver) { if (_root.mainDoneGirl[1] == 1) { _root.displayComputerInfo = "Dark Corner // Sabrina is nowhere to be found..."; } else { _root.displayComputerInfo = "Dark Corner // The emo's hangout. The area in the school with the least sunlight. Sabrina can be found here."; } }Symbol 1790 Buttonon (release) { if (_root.energy <= 19) { gotoAndStop (231); } else if (_root.chosenHangout == "Jocks") { _root.energy = _root.energy - 20; var randomAdd = int((Math.random() * 16) + 5); _root.hangoutJock = _root.hangoutJock + randomAdd; if (_root.hangoutJock >= 100) { _root.hangoutJock = 0; gotoAndStop (240); } else { gotoAndStop (239); } } else if (_root.chosenHangout == "Nerds") { _root.energy = _root.energy - 20; var randomAdd = int((Math.random() * 16) + 5); _root.hangoutNerd = _root.hangoutNerd + randomAdd; if (_root.hangoutNerd >= 100) { _root.hangoutNerd = 0; gotoAndStop (240); } else { gotoAndStop (239); } } else if (_root.chosenHangout == "Emos") { _root.energy = _root.energy - 20; var randomAdd = int((Math.random() * 16) + 5); _root.hangoutEmo = _root.hangoutEmo + randomAdd; if (_root.hangoutEmo >= 100) { _root.hangoutEmo = 0; gotoAndStop (240); } else { gotoAndStop (239); } } }Symbol 1797 Buttonon (release) { gotoAndStop (242); }Symbol 1806 Buttonon (release) { gotoAndStop (2); }Symbol 1807 Buttonon (release) { gotoAndStop (3); }Symbol 1808 Buttonon (release) { gotoAndStop (4); }Symbol 1809 Buttonon (release) { gotoAndStop (5); }Symbol 1810 Buttonon (release) { gotoAndStop (6); }Symbol 1834 Buttonon (release) { _root.clothingShopBuyNerd(100, "hNerd1"); }Symbol 1838 Buttonon (release) { _root.clothingShopBuyNerd(100, "sNerd1"); }Symbol 1841 Buttonon (release) { _root.clothingShopBuyNerd(100, "pNerd1"); }Symbol 1844 Buttonon (release) { _root.clothingShopBuyNerd(150, "hNerd2"); }Symbol 1848 Buttonon (release) { _root.clothingShopBuyNerd(150, "sNerd2"); }Symbol 1851 Buttonon (release) { _root.clothingShopBuyNerd(150, "pNerd2"); }Symbol 1854 Buttonon (release) { _root.clothingShopBuyNerd(250, "hNerd3"); }Symbol 1858 Buttonon (release) { _root.clothingShopBuyNerd(250, "sNerd3"); }Symbol 1861 Buttonon (release) { _root.clothingShopBuyNerd(250, "pNerd3"); }Symbol 1864 Buttonon (release) { _root.clothingShopBuyNerd(400, "hNerd4"); }Symbol 1868 Buttonon (release) { _root.clothingShopBuyNerd(400, "sNerd4"); }Symbol 1871 Buttonon (release) { _root.clothingShopBuyNerd(400, "pNerd4"); }Symbol 1874 Buttonon (release) { _root.clothingShopBuyCool(100, "hCool1"); }Symbol 1877 Buttonon (release) { _root.clothingShopBuyCool(100, "sCool1"); }Symbol 1880 Buttonon (release) { _root.clothingShopBuyCool(100, "pCool1"); }Symbol 1883 Buttonon (release) { _root.clothingShopBuyCool(150, "hCool2"); }Symbol 1886 Buttonon (release) { _root.clothingShopBuyCool(150, "sCool2"); }Symbol 1889 Buttonon (release) { _root.clothingShopBuyCool(150, "pCool2"); }Symbol 1892 Buttonon (release) { _root.clothingShopBuyCool(250, "hCool3"); }Symbol 1895 Buttonon (release) { _root.clothingShopBuyCool(250, "sCool3"); }Symbol 1898 Buttonon (release) { _root.clothingShopBuyCool(250, "pCool3"); }Symbol 1901 Buttonon (release) { _root.clothingShopBuyCool(400, "hCool4"); }Symbol 1904 Buttonon (release) { _root.clothingShopBuyCool(400, "sCool4"); }Symbol 1907 Buttonon (release) { _root.clothingShopBuyCool(400, "pCool4"); }Symbol 1910 Buttonon (release) { _root.clothingShopBuyJock(100, "hJock1"); }Symbol 1913 Buttonon (release) { _root.clothingShopBuyJock(100, "sJock1"); }Symbol 1916 Buttonon (release) { _root.clothingShopBuyJock(100, "pJock1"); }Symbol 1919 Buttonon (release) { _root.clothingShopBuyJock(150, "hJock2"); }Symbol 1922 Buttonon (release) { _root.clothingShopBuyJock(150, "sJock2"); }Symbol 1925 Buttonon (release) { _root.clothingShopBuyJock(150, "pJock2"); }Symbol 1927 Buttonon (release) { _root.clothingShopBuyJock(250, "hJock3"); }Symbol 1930 Buttonon (release) { _root.clothingShopBuyJock(250, "sJock3"); }Symbol 1933 Buttonon (release) { _root.clothingShopBuyJock(250, "pJock3"); }Symbol 1936 Buttonon (release) { _root.clothingShopBuyJock(400, "hJock4"); }Symbol 1939 Buttonon (release) { _root.clothingShopBuyJock(400, "sJock4"); }Symbol 1942 Buttonon (release) { _root.clothingShopBuyJock(400, "pJock4"); }Symbol 1945 Buttonon (release) { _root.clothingShopBuyEmo(100, "hEmo1"); }Symbol 1948 Buttonon (release) { _root.clothingShopBuyEmo(100, "sEmo1"); }Symbol 1951 Buttonon (release) { _root.clothingShopBuyEmo(100, "pEmo1"); }Symbol 1954 Buttonon (release) { _root.clothingShopBuyEmo(150, "hEmo2"); }Symbol 1957 Buttonon (release) { _root.clothingShopBuyEmo(150, "sEmo2"); }Symbol 1959 Buttonon (release) { _root.clothingShopBuyEmo(150, "pEmo2"); }Symbol 1961 Buttonon (release) { _root.clothingShopBuyEmo(250, "hEmo3"); }Symbol 1964 Buttonon (release) { _root.clothingShopBuyEmo(250, "sEmo3"); }Symbol 1966 Buttonon (release) { _root.clothingShopBuyEmo(250, "pEmo3"); }Symbol 1968 Buttonon (release) { _root.clothingShopBuyEmo(400, "hEmo4"); }Symbol 1971 Buttonon (release) { _root.clothingShopBuyEmo(400, "sEmo4"); }Symbol 1974 Buttonon (release) { _root.clothingShopBuyEmo(400, "pEmo4"); }Symbol 1977 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec1"); }Symbol 1980 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec2"); }Symbol 1983 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec3"); }Symbol 1986 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec4"); }Symbol 1989 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec5"); }Symbol 1992 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec6"); }Symbol 1995 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec7"); }Symbol 1998 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec8"); }Symbol 2001 Buttonon (release) { _root.clothingShopBuySpec(250, "hSpec9"); }Symbol 2004 MovieClip Frame 1stop();Symbol 2004 MovieClip Frame 2var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 3var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 4var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 5var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 6var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 7var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 8var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 9var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 10var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 11var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 12var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 13var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 14var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 15var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 16var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 17var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 18var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 19var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 20var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 21var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 22var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 23var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 24var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 25var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 26var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 27var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 28var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 29var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 30var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 31var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 32var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 33var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 34var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 35var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 36var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 37var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 38var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 39var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 40var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 41var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 42var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 43var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 44var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 45var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 46var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 47var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 48var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 49var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 50var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 51var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 52var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 53var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 54var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 55var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 56var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 57var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 58var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 59var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 60var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2004 MovieClip Frame 61var frame = this._currentframe; clothingGraphic.gotoAndStop(frame);Symbol 2032 MovieClip Frame 1stop();Symbol 2038 MovieClip Frame 1stop();Symbol 2038 MovieClip Frame 2i = 0; while (i < _root.clothingShopNerd.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingShopNerd[i]); i++; }Symbol 2038 MovieClip Frame 3i = 0; while (i < _root.clothingShopCool.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingShopCool[i]); i++; }Symbol 2038 MovieClip Frame 4i = 0; while (i < _root.clothingShopJock.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingShopJock[i]); i++; }Symbol 2038 MovieClip Frame 5i = 0; while (i < _root.clothingShopEmo.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingShopEmo[i]); i++; }Symbol 2038 MovieClip Frame 6i = 0; while (i < _root.clothingShopSpec.length) { var n = (i + 1); this["itemMC" + n].gotoAndStop(_root.clothingShopSpec[i]); i++; } lock1.gotoAndStop(_root.mainGotRewards[5]); lock2.gotoAndStop(_root.mainGotRewards[6]); lock3.gotoAndStop(_root.mainGotRewards[7]); lock4.gotoAndStop(_root.mainGotRewards[8]); lock5.gotoAndStop(_root.mainGotRewards[9]); lock6.gotoAndStop(_root.mainGotRewards[10]); lock7.gotoAndStop(_root.mainGotRewards[11]); lock8.gotoAndStop(_root.mainGotRewards[12]); lock9.gotoAndStop(_root.mainGotRewards[13]);Symbol 2039 Buttonon (release) { gotoAndStop (241); }Symbol 2040 Buttonon (release) { gotoAndStop (241); }Symbol 2045 Buttonon (release) { gotoAndStop (242); }Symbol 2052 Buttonon (release) { if (_root.flashInventory.length == 4) { gotoAndStop (249); } else { gotoAndStop (246); } }Symbol 2068 Buttonon (release) { flashChosenType = "emotion"; nextFrame(); }Symbol 2069 Buttonon (release) { flashChosenType = "calm"; nextFrame(); }Symbol 2070 Buttonon (release) { flashChosenType = "happy"; nextFrame(); }Symbol 2071 Buttonon (release) { flashChosenType = "romance"; nextFrame(); }Symbol 2086 Buttonon (release) { var price = 550; if (_root.mainMoney <= 549) { _root.gotoAndStop("fShopNoMoney"); } else if (flashChosenType == "emotion") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "emo5"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "calm") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "calm5"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "happy") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "happy5"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "romance") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "roman5"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } }Symbol 2087 Buttonon (release) { var price = 450; if (_root.mainMoney <= 449) { _root.gotoAndStop("fShopNoMoney"); } else if (flashChosenType == "emotion") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "emo4"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "calm") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "calm4"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "happy") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "happy4"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "romance") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "roman4"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } }Symbol 2088 Buttonon (release) { var price = 300; if (_root.mainMoney <= 299) { _root.gotoAndStop("fShopNoMoney"); } else if (flashChosenType == "emotion") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "emo3"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "calm") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "calm3"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "happy") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "happy3"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "romance") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "roman3"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } }Symbol 2089 Buttonon (release) { var price = 150; if (_root.mainMoney <= 149) { _root.gotoAndStop("fShopNoMoney"); } else if (flashChosenType == "emotion") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "emo2"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "calm") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "calm2"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "happy") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "happy2"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "romance") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "roman2"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } }Symbol 2090 Buttonon (release) { var price = 50; if (_root.mainMoney <= 49) { _root.gotoAndStop("fShopNoMoney"); } else if (flashChosenType == "emotion") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "emo1"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "calm") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "calm1"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "happy") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "happy1"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } else if (flashChosenType == "romance") { i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "empty") { _root.flashInventory[i] = "roman1"; } i++; } _root.flashInventory.push("empty"); _root.mainMoney = _root.mainMoney - price; _root.gotoAndStop("fShopBuy"); } }Symbol 2091 MovieClip Frame 1stop();Symbol 2092 Buttonon (release) { gotoAndStop (245); }Symbol 2096 Buttonon (release) { if (_root.flashInventory.length == 4) { gotoAndStop (245); } else { gotoAndStop (246); } }Symbol 2117 Buttonon (release) { gotoAndStop (245); }Symbol 2133 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thanks alot..."; _root.relationSabrina = _root.relationSabrina + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Sabrina") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2134 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thanks alot..."; _root.relationSabrina = _root.relationSabrina + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Sabrina") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2135 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thanks alot..."; _root.relationSabrina = _root.relationSabrina + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Sabrina") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2136 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thanks alot..."; _root.relationSabrina = _root.relationSabrina + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Sabrina") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2137 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thanks alot..."; _root.relationSabrina = _root.relationSabrina + 55; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Sabrina") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "emo5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2138 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationKate = _root.relationKate + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 20; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2139 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationKate = _root.relationKate + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 20; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2140 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationKate = _root.relationKate + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 20; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2141 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationKate = _root.relationKate + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 20; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2142 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationKate = _root.relationKate + 55; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 20; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "calm5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2143 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks! :D"; _root.relationErika = _root.relationErika + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Erika") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2144 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks! :D"; _root.relationErika = _root.relationErika + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Erika") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2145 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks! :D"; _root.relationErika = _root.relationErika + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Erika") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2146 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks! :D"; _root.relationErika = _root.relationErika + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Erika") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2147 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks! :D"; _root.relationErika = _root.relationErika + 55; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you :D"; _root.relationMia = _root.relationMia + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Erika") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "happy5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2148 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationMia = _root.relationMia + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 5; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Mia") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman1") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2149 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationMia = _root.relationMia + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 10; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Mia") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman2") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2150 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationMia = _root.relationMia + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 15; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Mia") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman3") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2151 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 35; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationMia = _root.relationMia + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 20; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 20; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman4") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2152 Buttonon (release) { if (_root.giveMode == "hiton") { if (_root.girlGirl == "Erika") { if (_root.relationErikaRank == "Stranger") { _root._root.hitonText = "Um...No thanks..."; } else { _root._root.hitonText = "Thanks :D"; _root.relationErika = _root.relationErika + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Kate") { if (_root.relationKateRank == "Stranger") { _root._root.hitonText = "...I can't accept that..."; } else { _root._root.hitonText = "Thank you :)"; _root.relationKate = _root.relationKate + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Sabrina") { if (_root.relationSabrinaRank == "Stranger") { _root._root.hitonText = "...It's useless..."; } else { _root._root.hitonText = "...Thank you..."; _root.relationSabrina = _root.relationSabrina + 45; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } else if (_root.girlGirl == "Mia") { if (_root.relationMiaRank == "Stranger") { _root._root.hitonText = "I don't need anything from you..."; } else { _root._root.hitonText = "Thank you! :D"; _root.relationMia = _root.relationMia + 55; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); } } } else if (_root.giveMode == "date") { if (_root.dateChosenGirl == "Erika") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Kate") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Sabrina") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } else if (_root.dateChosenGirl == "Mia") { _root.mdateLovePoints = _root.mdateLovePoints + 25; i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent._parent.gotoAndStop(3); } } else if (_root.giveMode == "bdate") { if (_root.dateChosenGirl == "Mia") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else if (_root.dateChosenGirl == "Kate") { _root.bdateLovePoints = _root.bdateLovePoints + 10; } else { _root.bdateLovePoints = _root.bdateLovePoints + 5; } i = 0; while (i < _root.flashInventory.length) { if (_root.flashInventory[i] == "roman5") { _root.flashInventory.splice(i, 1); break; } i++; } _parent.play(); _root.bdateGift++; if (_root.bdateGift == 2) { _root.mainBigDate.nextFrame(); } } }Symbol 2153 MovieClip Frame 1flashGraphic.gotoAndStop(_currentframe); stop();Symbol 2153 MovieClip Frame 2flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 3flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 4flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 5flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 6flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 7flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 8flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 9flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 10flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 11flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 12flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 13flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 14flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 15flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 16flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 17flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 18flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 19flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 20flashGraphic.gotoAndStop(_currentframe);Symbol 2153 MovieClip Frame 21flashGraphic.gotoAndStop(_currentframe);Symbol 2154 MovieClip Frame 1stop(); i = 0; while (i < _root.flashInventory.length) { var n = (i + 1); this["flashMC" + n].gotoAndStop(_root.flashInventory[i]); i++; }Symbol 2154 MovieClip Frame 2prevFrame();Symbol 2159 Buttonon (release) { _root.hitonText = _root.hitOnTalkDialog; }Symbol 2162 Buttonon (release) { if (_root.relationErikaRank == "Girl Friend") { if (_root.tryDate == 0) { _root.hitonText = "Erika: Let's do something together. It'll be fun :D\r(Press 'Date' again to do it)"; _root.tryDate = 1; } else if (_root.tryDate == 1) { _root.dateChosenGirl = "Erika"; gotoAndStop (268); } } else if (_root.relationErikaRank == "Stranger") { _root.hitonText = "Erika: Get away from me!"; } else { _root.hitonText = "Erika: I think it's alittle to early for us..."; } }Symbol 2163 Buttonon (release) { gotoAndStop (228); }Symbol 2168 Buttonon (release) { if (_root.relationErikaRank == "Close Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her to go out sometime\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationErika >= 400) { _root.hitonText = "Erika: Yeah...Some time together would be nice. Just the two of us :)\r(Pico can now ask her out on dates!)"; _root.relationErikaRank = "Girl Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Erika: Um...I don't think that I'm ready for anything like that...\r(Pico needs to get closer to her)"; } } } else if (_root.relationErikaRank == "New Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her for her e-mail\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationErika >= 200) { _root.hitonText = "Erika: Here, my email is 'too_jumpy22@hotmail.com' :)\r(Pico can now email her!)"; _root.relationErikaRank = "Close Friend"; _root.emailGotEmail[2] = "1"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Erika: Um...I don't remember it...hehe sorry.\r(Pico needs to get closer to her)"; } } } else if (_root.relationErikaRank == "Stranger") { if (_root.tryAsk == 0) { _root.hitonText = "Properly introduce yourself\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationErika >= 30) { _root.hitonText = "Erika: The name's Erika. Nice to meet you! :D\r(Pico can now give her gifts!)"; _root.relationErikaRank = "New Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Erika: Um...I'm in the middle of a game here... *Ignores Pico*\r(Pico needs to get closer to her)"; } } } else if (_root.relationErikaRank == "Girl Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her an 'important question'\rMinimum Heart Points: 1000\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationErika >= 1000) { _root.dateChosenGirl = "Erika"; _root.hitonNotice.gotoAndStop(2); } else { _root.hitonText = "Erika: Sorry, I'm kinda busy...\r(Pico needs to get closer to her)"; } } } }Symbol 2180 MovieClip Frame 1stop();Symbol 2180 MovieClip Frame 51gotoAndStop (1);Symbol 2183 Buttonon (release) { if (_root.dateChosenGirl == "Erika") { _root.gotoAndStop("endErika1"); } else if (_root.dateChosenGirl == "Kate") { _root.gotoAndStop("endKate1"); } else if (_root.dateChosenGirl == "Sabrina") { _root.gotoAndStop("endSabrina1"); } else if (_root.dateChosenGirl == "Mia") { _root.gotoAndStop("endMia1"); } }Symbol 2184 Buttonon (release) { if (_root.dateChosenGirl == "Erika") { _root.gotoAndStop("endErika2"); } else if (_root.dateChosenGirl == "Kate") { _root.gotoAndStop("endKate2"); } else if (_root.dateChosenGirl == "Sabrina") { _root.gotoAndStop("endSabrina2"); } else if (_root.dateChosenGirl == "Mia") { _root.gotoAndStop("endMia2"); } }Symbol 2187 Buttonon (release) { gotoAndStop (1); }Symbol 2188 MovieClip Frame 1stop();Symbol 2190 MovieClip Frame 1stop();Symbol 2190 MovieClip Frame 11if (_root.faderMode == "hiton_bdate") { _root.gotoAndStop("bdateFrame", 1); }Symbol 2202 Buttonon (release) { if (_root.relationKateRank == "Girl Friend") { if (_root.tryDate == 0) { _root.hitonText = "Kate: ...U-U-Us? Alone? *Blush*\r(Press 'Date' again to do it)"; _root.tryDate = 1; } else if (_root.tryDate == 1) { _root.dateChosenGirl = "Kate"; gotoAndStop (268); } } else if (_root.relationKateRank == "Stranger") { _root.hitonText = "Kate: ...Who are you?"; } else { _root.hitonText = "Kate: ...I don't know..."; } }Symbol 2203 Buttonon (release) { if (_root.relationKateRank == "Close Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her to go out sometime\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationKate >= 400) { _root.hitonText = "Kate: Us? Alone? ...I would love to...*blushes*\r(Pico can now ask her out on dates!)"; _root.relationKateRank = "Girl Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Kate: Um...I don't think that I'm ready for anything like that...\r(Pico needs to get closer to her)"; } } } else if (_root.relationKateRank == "New Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her for her e-mail\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationKate >= 200) { _root.hitonText = "Kate: ...I'm not used to giving my email away, but you can have it 'pink_topped4@hotmail.com'\r(Pico can now email her!)"; _root.relationKateRank = "Close Friend"; _root.emailGotEmail[1] = "1"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Kate: Um...Sorry but I don't have a pencil to write it down for you...\r(Pico needs to get closer to her)"; } } } else if (_root.relationKateRank == "Stranger") { if (_root.tryAsk == 0) { _root.hitonText = "Properly introduce yourself\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationKate >= 30) { _root.hitonText = "Kate: My name is Kate. It's nice to meet you :)\r(Pico can now give her gifts!)"; _root.relationKateRank = "New Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Kate: Um...Can you be alittle more quiet? I'm trying to read...*Ignores Pico*\r(Pico needs to get closer to her)"; } } } else if (_root.relationKateRank == "Girl Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her an 'important question'\rMinimum Heart Points: 1000\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationKate >= 1000) { _root.dateChosenGirl = "Kate"; _root.hitonNotice.gotoAndStop(2); } else { _root.hitonText = "Kate: Sorry, I'm kinda busy...\r(Pico needs to get closer to her)"; } } } }Symbol 2215 Buttonon (release) { if (_root.relationSabrinaRank == "Girl Friend") { if (_root.tryDate == 0) { _root.hitonText = "Sabrina: ...Let's go together...\r(Press 'Date' again to do it)"; _root.tryDate = 1; } else if (_root.tryDate == 1) { _root.dateChosenGirl = "Sabrina"; gotoAndStop (268); } } else if (_root.relationSabrinaRank == "Stranger") { _root.hitonText = "Sabrina: ...Loser..."; } else { _root.hitonText = "Sabrina: ...No..."; } }Symbol 2216 Buttonon (release) { if (_root.relationSabrinaRank == "Close Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her to go out sometime\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationSabrina >= 400) { _root.hitonText = "Sabrina: ...If you want then I don't mind...\r(Pico can now ask her out on dates!)"; _root.relationSabrinaRank = "Girl Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Sabrina: ...No...\r(Pico needs to get closer to her)"; } } } else if (_root.relationSabrinaRank == "New Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her for her e-mail\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationSabrina >= 200) { _root.hitonText = "Sabrina: ...If you really want it...'failed_life402@hotmail.com'\r(Pico can now email her!)"; _root.relationSabrinaRank = "Close Friend"; _root.emailGotEmail[3] = "1"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Sabrina: ...No...\r(Pico needs to get closer to her)"; } } } else if (_root.relationSabrinaRank == "Stranger") { if (_root.tryAsk == 0) { _root.hitonText = "Properly introduce yourself\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationSabrina >= 30) { _root.hitonText = "Sabrina: ...I'm Sabrina...\r(Pico can now give her gifts!)"; _root.relationSabrinaRank = "New Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Sabrina: ...You're annoying...\r(Pico needs to get closer to her)"; } } } else if (_root.relationSabrinaRank == "Girl Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her an 'important question'\rMinimum Heart Points: 1000\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationSabrina >= 1000) { _root.dateChosenGirl = "Sabrina"; _root.hitonNotice.gotoAndStop(2); } else { _root.hitonText = "Sabrina: ...I'm busy...\r(Pico needs to get closer to her)"; } } } }Symbol 2228 Buttonon (release) { if (_root.relationMiaRank == "Girl Friend") { if (_root.tryDate == 0) { _root.hitonText = "Mia: Let's do something together. It'll be fun :)\r(Press 'Date' again to do it)"; _root.tryDate = 1; } else if (_root.tryDate == 1) { _root.dateChosenGirl = "Mia"; gotoAndStop (268); } } else if (_root.relationMiaRank == "Stranger") { _root.hitonText = "Mia: Ewww...Gross..."; } else { _root.hitonText = "Mia: I think it's alittle to early for us..."; } }Symbol 2229 Buttonon (release) { gotoAndStop (221); }Symbol 2230 Buttonon (release) { if (_root.relationMiaRank == "Close Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her to go out sometime\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationMia >= 400) { _root.hitonText = "Mia: Oh really? I would love to :)\r(Pico can now ask her out on dates!)"; _root.relationMiaRank = "Girl Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Mia: Uh...I don't think that's a good idea...\r(Pico needs to get closer to her)"; } } } else if (_root.relationMiaRank == "New Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her for her e-mail\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationMia >= 200) { _root.hitonText = "Mia: Email me anytime you want! :D 'mia_allthat01@hotmail.com'\r(Pico can now email her!)"; _root.relationMiaRank = "Close Friend"; _root.emailGotEmail[0] = "1"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Mia: Uh...I can't remember it right now...\r(Pico needs to get closer to her)"; } } } else if (_root.relationMiaRank == "Stranger") { if (_root.tryAsk == 0) { _root.hitonText = "Properly introduce yourself\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationMia >= 30) { _root.hitonText = "Mia: Hi, I'm Mia. Nice to meet you :)\r(Pico can now give her gifts!)"; _root.relationMiaRank = "New Friend"; _root.hitonRup.play(); _root.tryAsk = 2; _root.hitOnTalkDialog = _root.hitonText; } else { _root.hitonText = "Mia: Um...Okay... *Walks away*\r(Pico needs to get closer to her)"; } } } else if (_root.relationMiaRank == "Girl Friend") { if (_root.tryAsk == 0) { _root.hitonText = "Ask her an 'important question'\rMinimum Heart Points: 1000\r(Press 'Ask' again to do it)"; _root.tryAsk = 1; } else if (_root.tryAsk == 1) { if (_root.relationMia >= 1000) { _root.dateChosenGirl = "Mia"; _root.hitonNotice.gotoAndStop(2); } else { _root.hitonText = "Mia: Sorry, I'm kinda busy...\r(Pico needs to get closer to her)"; } } } }Symbol 2241 Buttonon (release) { gotoAndStop (201); }Symbol 2242 Buttonon (release) { if (_root.mainMoney >= 20) { _root.dateChosenLocation = "Park"; _root.mainMoney = _root.mainMoney - 20; gotoAndStop (269); } }Symbol 2243 Buttonon (release) { if (_root.mainMoney >= 30) { _root.dateChosenLocation = "Cafe"; _root.mainMoney = _root.mainMoney - 30; gotoAndStop (269); } }Symbol 2244 Buttonon (release) { if (_root.mainMoney >= 35) { _root.dateChosenLocation = "Mall"; _root.mainMoney = _root.mainMoney - 35; gotoAndStop (269); } }Symbol 2245 Buttonon (release) { if (_root.mainMoney >= 15) { _root.dateChosenLocation = "Beach"; _root.mainMoney = _root.mainMoney - 15; gotoAndStop (269); } }Symbol 2250 MovieClip Frame 1stop();Symbol 2255 Buttonon (release) { if (_root.mdateOpen == 0) { if (_root.mdateTalk >= 3) { _root.mdateMain.gotoAndStop(2); } else { var randomQPick = int((Math.random() * 8) + 1); _root.mdateMain.gotoAndStop(_root.dateChosenGirl + randomQPick); _root.mdateTalk++; _root.mdateOpen = 1; } } }Symbol 2259 Buttonon (release) { if (_root.mdateOpen == 0) { if (_root.mdateGive >= 2) { _root.mdateMain.gotoAndStop(2); } else { _root.mdateMain.gotoAndStop(4); _root.mdateGive++; _root.mdateOpen = 1; } } }Symbol 2261 Buttonon (release) { if (_root.mdateOpen == 0) { if (_root.mdatePhoto >= 1) { _root.mdateMain.gotoAndStop(2); } else if (_root.mdateLovePoints >= 75) { _root.mdatePhoto++; _root.mdateLovePoints = _root.mdateLovePoints + 10; _root.mdateMain.gotoAndStop(3); _root.mdatePFlash.play(); } else { _root.mdateLovePoints = _root.mdateLovePoints - 10; _root.mdateMain.gotoAndStop(25); } } }Symbol 2264 Buttonon (release) { if (_root.mdateOpen == 0) { if (_root.mdateLovePoints == 100) { _root.nextFrame(); } else { _root.mdateLovePoints = _root.mdateLovePoints - 20; _root.mdateMain.gotoAndStop(25); } } }Symbol 2265 Buttonon (release) { if (_root.mdateOpen == 0) { _root.mdateMain.gotoAndStop(26); } }Symbol 2272 Buttonon (release) { _root.mdateGive--; _root.mdateOpen = 0; gotoAndStop (1); }Symbol 2273 Buttonon (release) { var randomPlus = int((Math.random() * 2) + 1); _root.mdateLovePoints = _root.mdateLovePoints - (4 + randomPlus); _root.mdateOpen = 0; gotoAndStop (1); }Symbol 2274 Buttonon (release) { var randomPlus = int((Math.random() * 2) + 1); _root.mdateLovePoints = _root.mdateLovePoints + (24 + randomPlus); _root.mdateOpen = 0; gotoAndStop (1); }Symbol 2399 Buttonon (release) { stopAllSounds(); _root.loopTrack1.start(0, 100); _root.gotoAndStop("Sleep"); }Symbol 2472 MovieClip Frame 1stop();Symbol 2472 MovieClip Frame 3_root.mdateOpen = 0; if (_root.dateChosenGirl == "Erika") { mdateThankDis = "Erika: Thanks! :D"; } else if (_root.dateChosenGirl == "Kate") { mdateThankDis = "Kate: Thank you :)"; } else if (_root.dateChosenGirl == "Sabrina") { mdateThankDis = "Sabrina: ...Thanks..."; } else if (_root.dateChosenGirl == "Mia") { mdateThankDis = "Mia: Thank you! :D"; }Symbol 2473 MovieClip Frame 1stop();Symbol 2473 MovieClip Frame 31gotoAndStop (1);Symbol 2475 MovieClip Frame 15stop();Symbol 2511 MovieClip Frame 61_root.relationErika = _root.relationErika + 300; stop();Symbol 2511 MovieClip Frame 124_root.relationKate = _root.relationKate + 300; stop();Symbol 2511 MovieClip Frame 187_root.relationSabrina = _root.relationSabrina + 300; stop();Symbol 2511 MovieClip Frame 249_root.relationMia = _root.relationMia + 300; stop();Symbol 2516 MovieClip Frame 85stopAllSounds(); _root.loopTrack1.start(0, 100); _root.gotoAndStop("Sleep");Symbol 2535 MovieClip Frame 1stop();Symbol 2535 MovieClip Frame 2stop();Symbol 2535 MovieClip Frame 3stop();Symbol 2535 MovieClip Frame 4stop();Symbol 2535 MovieClip Frame 5stop();Symbol 2535 MovieClip Frame 6stop();Symbol 2535 MovieClip Frame 7stop();Symbol 2535 MovieClip Frame 8stop();Symbol 2535 MovieClip Frame 9stop();Symbol 2535 MovieClip Frame 10stop();Symbol 2535 MovieClip Frame 11stop();Symbol 2535 MovieClip Frame 12stop();Symbol 2553 MovieClip Frame 1play();Symbol 2553 MovieClip Frame 16gotoAndPlay (1);Symbol 2554 MovieClip Frame 1stop();Symbol 2562 Buttonon (release) { nextFrame(); }Symbol 2563 Buttonon (rollOver) { gotoAndStop (2); }Symbol 2565 Buttonon (rollOver) { gotoAndStop (9); }Symbol 2566 Buttonon (rollOver) { gotoAndStop (8); }Symbol 2567 Buttonon (rollOver) { gotoAndStop (7); }Symbol 2568 Buttonon (rollOver) { gotoAndStop (6); }Symbol 2569 Buttonon (rollOver) { gotoAndStop (5); }Symbol 2570 Buttonon (rollOver) { gotoAndStop (4); }Symbol 2578 Buttonon (rollOver) { gotoAndStop (3); }Symbol 2585 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Roundhouse Kick"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoStrong * 3) + randomAdd; _root.battleAnim.gotoAndPlay("no1"); } }Symbol 2588 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Crunk Fo' Shizzle"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoStrong * 4) + randomAdd; _root.battleAnim.gotoAndPlay("no2"); } }Symbol 2590 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Down Vote"; if (_root.battlePMp >= 20) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoSmart * 2) + randomAdd; _root.battlePMp = _root.battlePMp - 20; _root.battleAnim.gotoAndPlay("no3"); } } }Symbol 2595 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Fiffen"; if (_root.battlePMp >= 20) { _root.battleDmg = (_root.picoSmart * 3) + randomAdd; _root.battlePMp = _root.battlePMp - 20; _root.battleHeal = true; _root.battleAnim.gotoAndPlay("no4"); } }Symbol 2598 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Mind Game"; if (_root.battlePMp >= 20) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Jock") { _root.battlePMp = _root.battlePMp - 20; _root.battleDmg = (_root.picoStrong * 5) + randomAdd; _root.battleAnim.gotoAndPlay("sm1"); } else { _root.battlePMp = _root.battlePMp - 20; _root.battleDmg = (_root.picoStrong * 3) + randomAdd; _root.battleAnim.gotoAndPlay("sm1"); } } }Symbol 2600 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "The Force"; if (_root.battlePMp >= 40) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Jock") { _root.battlePMp = _root.battlePMp - 40; _root.battleDmg = (_root.picoStrong * 6) + randomAdd; _root.battleAnim.gotoAndPlay("sm2"); } else { _root.battlePMp = _root.battlePMp - 40; _root.battleDmg = (_root.picoStrong * 4) + randomAdd; _root.battleAnim.gotoAndPlay("sm2"); } } }Symbol 2603 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Sucker Punch"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Cool") { _root.battleDmg = (_root.picoStrong * 5) + randomAdd; _root.battleAnim.gotoAndPlay("st1"); } else { _root.battleDmg = (_root.picoStrong * 3) + randomAdd; _root.battleAnim.gotoAndPlay("st1"); } }Symbol 2605 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Home Run"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Cool") { _root.battleDmg = (_root.picoStrong * 6) + randomAdd; _root.battleAnim.gotoAndPlay("st2"); } else { _root.battleDmg = (_root.picoStrong * 4) + randomAdd; _root.battleAnim.gotoAndPlay("st2"); } }Symbol 2607 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Get Buck'd"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Nerd") { _root.battleDmg = (_root.picoStrong * 5) + randomAdd; _root.battleAnim.gotoAndPlay("co1"); } else { _root.battleDmg = (_root.picoStrong * 3) + randomAdd; _root.battleAnim.gotoAndPlay("co1"); } }Symbol 2610 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Busted"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Nerd") { _root.battleDmg = (_root.picoStrong * 6) + randomAdd; _root.battleAnim.gotoAndPlay("co2"); } else { _root.battleDmg = (_root.picoStrong * 4) + randomAdd; _root.battleAnim.gotoAndPlay("co2"); } }Symbol 2612 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Razor Sharp"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoStrong * 4) + randomAdd; _root.battleAnim.gotoAndPlay("we1"); } }Symbol 2615 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Depression"; if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoStrong * 5) + randomAdd; _root.battleAnim.gotoAndPlay("we2"); } }Symbol 2617 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Checkmate"; if (_root.battlePSp >= 100) { if (_root.battlePMp >= 60) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Jock") { _root.battlePMp = _root.battlePMp - 60; _root.battleDmg = (_root.picoStrong * 7) + randomAdd; _root.battleAnim.gotoAndPlay("sms"); } else { _root.battlePMp = _root.battlePMp - 60; _root.battleDmg = (_root.picoStrong * 5) + randomAdd; _root.battleAnim.gotoAndPlay("sms"); } } } }Symbol 2621 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Total Knock Out"; if (_root.battlePSp >= 100) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Cool") { _root.battleDmg = (_root.picoStrong * 7) + randomAdd; _root.battleAnim.gotoAndPlay("sts"); } else { _root.battleDmg = (_root.picoStrong * 5) + randomAdd; _root.battleAnim.gotoAndPlay("sts"); } } }Symbol 2624 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "N-Bomb"; if (_root.battlePSp >= 100) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else if (_root.battleEType == "Nerd") { _root.battleDmg = (_root.picoStrong * 7) + randomAdd; _root.battleAnim.gotoAndPlay("cos"); } else { _root.battleDmg = (_root.picoStrong * 5) + randomAdd; _root.battleAnim.gotoAndPlay("cos"); } } }Symbol 2627 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Regret..."; if (_root.battlePSp >= 100) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoStrong * 7) + randomAdd; _root.battleAnim.gotoAndPlay("wes"); } } }Symbol 2630 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Flammin' Uzi"; if (_root.battlePSp >= 100) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoStrong * 7) + randomAdd; _root.battleAnim.gotoAndPlay("nos1"); } } }Symbol 2633 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Blam!!!"; if (_root.battlePSp >= 100) { if (_root.battlePMp >= 60) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoSmart * 5) + randomAdd; _root.battlePMp = _root.battlePMp - 60; _root.battleAnim.gotoAndPlay("nos2"); } } } }Symbol 2636 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); _root.battleChosenAttack = "Dice of Hope"; if (_root.battlePSp >= 100) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = int((Math.random() * 9999) + 1); _root.battleAnim.gotoAndPlay("ss1"); } } }Symbol 2639 Buttonon (release) { var missChance = int((Math.random() * 100) + 1); var randomAdd = int((Math.random() * 5) + 1); _root.battleChosenAttack = "Complete Oblivion"; if (_root.battlePSp >= 100) { if (_root.battlePMp >= 250) { if (missChance <= 15) { _root.battleManager.gotoAndPlay("picomiss"); } else { _root.battleDmg = (_root.picoSmart * 99999999) + randomAdd; _root.battlePMp = _root.battlePMp - 250; _root.battleAnim.gotoAndPlay("ss2"); } } } }Symbol 2643 MovieClip Frame 1stop();Symbol 2665 MovieClip Frame 1stop();Symbol 2665 MovieClip Frame 2stop();Symbol 2665 MovieClip Frame 3stop();Symbol 2665 MovieClip Frame 4if (_root.battleGotMoves[0] == 1) { mc1.gotoAndStop("no1"); } if (_root.picoStrong >= 50) { mc2.gotoAndStop("no2"); } if (_root.picoSmart >= 20) { mc3.gotoAndStop("no3"); } if (_root.picoSmart >= 50) { mc4.gotoAndStop("no4"); }Symbol 2665 MovieClip Frame 5if (_root.battleGotMoves[4] == 1) { mc1.gotoAndStop("sm1"); } if (_root.battleGotMoves[5] == 1) { mc2.gotoAndStop("sm2"); }Symbol 2665 MovieClip Frame 6if (_root.battleGotMoves[6] == 1) { mc1.gotoAndStop("st1"); } if (_root.battleGotMoves[7] == 1) { mc2.gotoAndStop("st2"); }Symbol 2665 MovieClip Frame 7if (_root.battleGotMoves[8] == 1) { mc1.gotoAndStop("co1"); } if (_root.battleGotMoves[9] == 1) { mc2.gotoAndStop("co2"); }Symbol 2665 MovieClip Frame 8if (_root.battleGotMoves[10] == 1) { mc1.gotoAndStop("we1"); } if (_root.battleGotMoves[11] == 1) { mc2.gotoAndStop("we2"); }Symbol 2665 MovieClip Frame 9if (_root.battleGotMoves[12] == 1) { mc1.gotoAndStop("sms"); } if (_root.battleGotMoves[13] == 1) { mc2.gotoAndStop("sts"); } if (_root.battleGotMoves[14] == 1) { mc3.gotoAndStop("cos"); } if (_root.battleGotMoves[15] == 1) { mc4.gotoAndStop("wes"); } if (_root.strongPico >= 100) { mc5.gotoAndStop("nos1"); } if (_root.smartPico >= 100) { mc6.gotoAndStop("nos2"); } if (_root.battleGotMoves[18] == 1) { mc7.gotoAndStop("ss1"); } if (_root.battleGotMoves[19] == 1) { mc8.gotoAndStop("ss2"); } if (_root.mainGotRewards[14] == 1) { mc7.gotoAndStop("ss1"); mc8.gotoAndStop("ss2"); }Symbol 2677 MovieClip Frame 1stop(); _root.battleMenu.gotoAndStop(2);Symbol 2677 MovieClip Frame 2stop(); _root.battleMenu.gotoAndStop(1); if (_root.battlePSp <= 99) { _root.battlePSp = _root.battlePSp + int((Math.random() * 20) + 1); } _root.battleChosenAttackDis = ((_root.battleChosenAttack + " (") + _root.battleDmg) + "dmg)";Symbol 2677 MovieClip Frame 10if (_root.battleHeal) { _root.battlePHp = _root.battlePHp + _root.battleDmg; _root.battleHeal = false; } else { _root.battleEHp = _root.battleEHp - _root.battleDmg; }Symbol 2677 MovieClip Frame 11var missChance = int((Math.random() * 100) + 1); if (missChance <= 15) { gotoAndPlay ("enemymiss"); } else { play(); }Symbol 2677 MovieClip Frame 12var dmg = int((Math.random() * 18) + 5); _root.battleDmg = _root.battleELevel * dmg; var attack = int((Math.random() * 3) + 1); if (_root.battleEType == "Jock") { if (attack == 1) { _root.battleChosenAttack = "Knuckleball"; } else if (attack == 2) { _root.battleChosenAttack = "Sucker Punch"; } else if (attack == 3) { _root.battleChosenAttack = "Foul Play"; } } else if (_root.battleEType == "Nerd") { if (attack == 1) { _root.battleChosenAttack = "Virial Crash"; } else if (attack == 2) { _root.battleChosenAttack = "Noob-Cannon"; } else if (attack == 3) { _root.battleChosenAttack = "PWN'D"; } } else if (_root.battleEType == "Rmo") { if (attack == 1) { _root.battleChosenAttack = "Suicide Note"; } else if (attack == 2) { _root.battleChosenAttack = "Depression"; } else if (attack == 3) { _root.battleChosenAttack = "Throw Razors"; } } else if (_root.battleEType == "Cool") { if (attack == 1) { _root.battleChosenAttack = "Gangbang"; } else if (attack == 2) { _root.battleChosenAttack = "Representin'"; } else if (attack == 3) { _root.battleChosenAttack = "Roll Up"; } } _root.battleAnim.gotoAndPlay("enemy");Symbol 2677 MovieClip Frame 13stop(); if (_root.battlePSp <= 99) { _root.battlePSp = _root.battlePSp + int((Math.random() * 20) + 1); } _root.battleChosenAttackDis = ((_root.battleChosenAttack + " (") + _root.battleDmg) + "dmg)";Symbol 2677 MovieClip Frame 20_root.battlePHp = _root.battlePHp - _root.battleDmg; gotoAndStop (1);Symbol 2677 MovieClip Frame 21_root.battleMenu.gotoAndStop(1);Symbol 2677 MovieClip Frame 53gotoAndPlay (11);Symbol 2677 MovieClip Frame 86gotoAndStop (1);Symbol 2762 MovieClip Frame 1stop();Symbol 2762 MovieClip Frame 2_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 20_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 21_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 40_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 41_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 60_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 61_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 80_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 81_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 100_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 101_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 120_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 121_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 140_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 141_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 160_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 161_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 180_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 181_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 200_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 201_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 220_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 221_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 240_root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 241_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 280_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 281_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 320_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 321_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 360_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 361_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 400_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 401_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 440_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 441_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 480_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 481_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 520_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 521_root.battleManager.gotoAndStop(2);Symbol 2762 MovieClip Frame 560_root.battlePSp = 0; _root.battleManager.play(); gotoAndStop (1);Symbol 2762 MovieClip Frame 580_root.battleManager.play(); gotoAndStop (1);Symbol 2794 MovieClip Frame 32stop();Symbol 2797 Buttonon (release) { if (_root.mutedSound == false) { loopTrack1.start(0, 100); } gotoAndStop (201); }Symbol 2800 Buttonon (release) { if (_root.mutedSound == false) { loopTrack1.start(0, 100); } gotoAndStop ("Sleep"); }Symbol 2822 Buttonon (release) { _root.mainDoneGirl[0] = 1; stopAllSounds(); _root.loopTrack1.start(0, 100); _root.gotoAndStop("sleep"); }Symbol 2841 Buttonon (release) { _root.mainDoneGirl[1] = 1; stopAllSounds(); _root.loopTrack1.start(0, 100); _root.gotoAndStop("sleep"); }Symbol 2860 Buttonon (release) { _root.mainDoneGirl[2] = 1; stopAllSounds(); _root.loopTrack1.start(0, 100); _root.gotoAndStop("sleep"); }Symbol 2881 Buttonon (release) { _root.mainDoneGirl[3] = 1; stopAllSounds(); _root.loopTrack1.start(0, 100); _root.gotoAndStop("sleep"); }Symbol 2913 Buttonon (release) { _root.finalGirl = "Erika"; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 350; _root.battleEHp = _root.battleEMaxHp; _root.bossBattle = true; _root.battleEType = "Jock"; _root.battleEImage = "JockBoss"; _root.battleEName = "Jeffy Ultimo"; _root.battleBackground = "gym"; gotoAndStop (271); }Symbol 2935 Buttonon (release) { _root.finalGirl = "Kate"; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 350; _root.battleEHp = _root.battleEMaxHp; _root.bossBattle = true; _root.battleEType = "Nerd"; _root.battleEImage = "NerdBoss"; _root.battleEName = "Shika Maru"; _root.battleBackground = "library"; gotoAndStop (271); }Symbol 2951 Buttonon (release) { _root.finalGirl = "Sabrina"; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 350; _root.battleEHp = _root.battleEMaxHp; _root.bossBattle = true; _root.battleEType = "Emo"; _root.battleEImage = "EmoBoss"; _root.battleEName = "Some Emo"; _root.battleBackground = "school"; gotoAndStop (271); }Symbol 2981 Buttonon (release) { _root.finalGirl = "Mia"; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 350; _root.battleEHp = _root.battleEMaxHp; _root.bossBattle = true; _root.battleEType = "Cool"; _root.battleEImage = "CoolBoss"; _root.battleEName = "B.J."; _root.battleBackground = "bar"; gotoAndStop (271); }Symbol 2984 Buttonon (release) { stopAllSounds(); gotoAndPlay (21); }Symbol 2986 MovieClip Frame 11stop();Symbol 3035 Buttonon (release) { _root.finalGirl = "Nene"; _root.battlePMaxHp = _root.picoStrong * 10; _root.battlePHp = _root.battlePMaxHp; _root.battlePMp = _root.picoSmart; _root.battlePSp = 0; _root.battlePLevel = int(_root.picoStrong / 10); if (_root.battlePLevel == 0) { _root.battlePLevel = 1; } _root.battleELevel = int(((Math.random() * 5) + 1) + _root.battlePLevel); _root.battleEMaxHp = _root.battleELevel * 400; _root.battleEHp = _root.battleEMaxHp; _root.finalBattle = true; _root.battleEType = "Emo"; _root.battleEImage = "FinalBoss"; _root.battleEName = "Cyclos"; _root.battleBackground = "fd"; gotoAndStop (271); }
Library Items
Symbol 1 Sound [sTrack1] | ||
Symbol 2 Sound [sTrack4] | ||
Symbol 3 Sound [sTrack2] | ||
Symbol 4 Sound [loopTrack1] | ||
Symbol 5 Sound [loopLove1] | ||
Symbol 6 Sound [loopEvil] | ||
Symbol 7 Sound [sTrack3] | ||
Symbol 8 Sound [loopBattle] | ||
Symbol 9 Sound [loopGameOver] | ||
Symbol 10 Sound [loopBoss] | ||
Symbol 11 Sound [ding] | Used by:704 | |
Symbol 12 Sound [sTrack5] | ||
Symbol 13 Graphic | Used by:162 | |
Symbol 14 Graphic | Used by:162 | |
Symbol 15 Graphic | Used by:162 | |
Symbol 16 Graphic | Used by:162 | |
Symbol 17 Graphic | Used by:162 | |
Symbol 18 Graphic | Used by:28 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:28 |
Symbol 21 Graphic | Used by:28 | |
Symbol 22 Graphic | Used by:28 | |
Symbol 23 Graphic | Used by:28 | |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Graphic | Used by:27 | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 Button | Uses:24 25 26 | Used by:28 |
Symbol 28 MovieClip | Uses:18 20 21 22 23 27 | Used by:162 |
Symbol 29 Graphic | Used by:32 | |
Symbol 30 Graphic | Used by:32 | |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 Button | Uses:29 30 31 | Used by:162 |
Symbol 33 Graphic | Used by:162 | |
Symbol 34 Graphic | Used by:159 | |
Symbol 35 Graphic | Used by:159 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:159 |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:159 |
Symbol 40 Graphic | Used by:159 | |
Symbol 41 Graphic | Used by:159 | |
Symbol 42 Graphic | Used by:159 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:159 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:159 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:159 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:159 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:159 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:159 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:159 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:145 159 |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:59 | Used by:145 159 |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:145 159 |
Symbol 63 Graphic | Used by:159 | |
Symbol 64 Graphic | Used by:159 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:159 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:159 |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:159 |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:159 |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:159 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:159 |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:77 | Used by:159 |
Symbol 79 Graphic | Used by:93 | |
Symbol 80 Graphic | Used by:93 | |
Symbol 81 Graphic | Used by:93 | |
Symbol 82 Graphic | Used by:93 | |
Symbol 83 Graphic | Used by:93 | |
Symbol 84 Graphic | Used by:93 | |
Symbol 85 Graphic | Used by:93 | |
Symbol 86 Graphic | Used by:93 | |
Symbol 87 Graphic | Used by:93 | |
Symbol 88 Graphic | Used by:93 | |
Symbol 89 Graphic | Used by:93 | |
Symbol 90 Graphic | Used by:93 | |
Symbol 91 Graphic | Used by:93 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:79 80 81 82 83 84 85 86 87 88 89 90 91 92 | Used by:159 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:159 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:159 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:159 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:159 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:159 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:104 | Used by:159 |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:159 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:159 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:159 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:159 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:159 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:159 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:159 |
Symbol 120 Graphic | Used by:159 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:159 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:159 |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:159 |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:127 | Used by:159 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:159 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:143 159 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:159 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:159 |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:143 159 |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:159 |
Symbol 141 Graphic | Used by:159 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 138 132 | Used by:159 |
Symbol 144 Graphic | Used by:159 | |
Symbol 145 MovieClip | Uses:58 60 62 | Used by:159 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:159 |
Symbol 148 Graphic | Used by:159 | |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:149 | Used by:159 |
Symbol 151 Graphic | Used by:159 | |
Symbol 152 Graphic | Used by:159 | |
Symbol 153 Graphic | Used by:159 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:159 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:159 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:34 35 37 39 40 41 42 44 46 48 50 52 54 56 58 60 62 63 64 66 68 70 72 74 76 78 93 95 97 99 101 103 105 107 109 111 113 115 117 119 120 122 124 126 128 130 132 134 136 138 140 141 143 144 145 147 148 150 151 152 153 155 157 158 SS2 | Used by:162 |
Symbol 160 Graphic | Used by:162 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:13 14 15 16 17 28 32 33 159 160 161 | Used by:Timeline |
Symbol 163 Graphic | Used by:Timeline | |
Symbol 164 Graphic | Used by:Timeline | |
Symbol 165 ShapeTweening | Used by:Timeline | |
Symbol 166 Graphic | Used by:Timeline | |
Symbol 167 Graphic | Used by:Timeline | |
Symbol 168 Graphic | Used by:Timeline | |
Symbol 169 Graphic | Used by:Timeline | |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 Graphic | Used by:Timeline | |
Symbol 172 Graphic | Used by:Timeline | |
Symbol 173 Graphic | Used by:Timeline | |
Symbol 174 Graphic | Used by:Timeline | |
Symbol 175 Graphic | Used by:Timeline | |
Symbol 176 Graphic | Used by:Timeline | |
Symbol 177 Graphic | Used by:Timeline | |
Symbol 178 Graphic | Used by:Timeline | |
Symbol 179 Graphic | Used by:Timeline | |
Symbol 180 Graphic | Used by:Timeline | |
Symbol 181 Font | Used by:182 214 216 224 226 232 248 249 297 299 303 304 482 485 510 515 520 525 530 535 542 578 587 641 645 669 690 694 698 703 707 708 714 716 717 756 757 758 961 962 1142 1144 1145 1150 1151 1157 1158 1164 1167 1169 1172 1173 1179 1250 1304 1307 1309 1310 1314 1315 1318 1319 1322 1323 1328 1329 1341 1345 1349 1353 1354 1357 1358 1363 1378 1385 1395 1398 1400 1402 1404 1406 1408 1410 1412 1427 1673 1677 1681 1686 1687 1690 1703 1712 1720 1725 1731 1732 1736 1746 1755 1771 1772 1776 1777 1781 1782 1787 1796 1800 1801 1812 1832 1833 2041 2050 2054 2055 2058 2074 2076 2077 2078 2079 2093 2157 2161 2166 2258 2260 2263 2767 2769 2771 2773 2775 2795 2798 | |
Symbol 182 Text | Uses:181 | Used by:Timeline |
Symbol 183 Graphic | Used by:Timeline | |
Symbol 184 Graphic | Used by:Timeline | |
Symbol 185 Graphic | Used by:Timeline | |
Symbol 186 Graphic | Used by:Timeline | |
Symbol 187 Graphic | Used by:Timeline | |
Symbol 188 Graphic | Used by:Timeline | |
Symbol 189 Graphic | Used by:Timeline | |
Symbol 190 Graphic | Used by:Timeline | |
Symbol 191 Graphic | Used by:2180 2473 Timeline | |
Symbol 192 Graphic | Used by:1185 1187 1189 1191 1193 1195 1197 1199 1201 1203 1205 1207 1209 1211 1213 1215 1217 1219 1221 1223 2180 2473 Timeline | |
Symbol 193 Graphic | Used by:2473 Timeline | |
Symbol 194 Graphic | Used by:2473 Timeline | |
Symbol 195 Graphic | Used by:331 2180 2473 2516 2762 Timeline | |
Symbol 196 Graphic | Used by:206 | |
Symbol 197 Graphic | Used by:206 | |
Symbol 198 Graphic | Used by:206 | |
Symbol 199 Graphic | Used by:206 | |
Symbol 200 Graphic | Used by:206 | |
Symbol 201 Graphic | Used by:206 | |
Symbol 202 Graphic | Used by:206 | |
Symbol 203 Graphic | Used by:206 | |
Symbol 204 Graphic | Used by:206 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:196 197 198 199 200 201 202 203 204 205 | Used by:Timeline |
Symbol 207 Graphic | Used by:Timeline | |
Symbol 208 Graphic | Used by:Timeline | |
Symbol 209 Graphic | Used by:Timeline | |
Symbol 210 Font | Used by:211 548 552 555 556 557 562 564 568 569 570 571 572 573 574 575 576 579 580 581 582 666 671 705 1162 1334 1335 1351 1360 1361 1362 1367 1368 1369 1379 1384 1387 1388 1389 1390 1392 1393 1396 1399 1401 1403 1405 1407 1409 1411 1413 1415 1417 1419 1684 1689 1695 1696 1697 1698 1699 1700 1701 1702 1704 1708 1709 1713 1714 1715 1729 1735 1740 1741 1742 1743 1744 1745 1747 1751 1752 1754 1758 1759 1760 1761 1762 1763 1764 1768 1769 1788 1789 1791 1792 1793 1798 1827 1828 2042 2044 2046 2053 2059 2060 2061 2062 2063 2064 2065 2066 2067 2073 2081 2082 2083 2084 2085 2094 2097 2098 2232 2233 2234 2235 2237 2238 2239 2240 2270 2276 2515 2539 2540 2542 2543 2544 2557 2560 2571 2572 2573 2574 2575 2576 2581 2584 2586 2587 2589 2592 2593 2594 2596 2597 2599 2601 2602 2604 2606 2608 2609 2611 2613 2614 2616 2618 2619 2620 2622 2623 2625 2626 2628 2629 2631 2632 2634 2635 2637 2638 2640 2641 2642 2646 2651 2655 2659 2663 2667 2669 2673 2674 2676 2983 | |
Symbol 211 Text | Uses:210 | Used by:Timeline |
Symbol 212 Graphic | Used by:Timeline | |
Symbol 213 Graphic | Used by:223 227 250 258 487 718 824 963 966 969 972 975 978 981 984 987 990 993 996 999 1002 1005 1008 1011 1014 1017 1020 1023 1026 1029 1032 1035 1038 1041 1044 1047 1050 1053 1056 1059 1061 1064 1067 1070 1073 1076 1079 1082 1085 1088 1091 1093 1095 1098 1100 1102 1105 1108 1111 1114 1117 1120 1123 1126 1129 1132 1135 1140 1159 1356 1359 1380 1386 1391 1397 1433 1691 1692 1693 1737 1738 1739 1756 1757 1790 1834 1838 1841 1844 1848 1851 1854 1858 1861 1864 1868 1871 1874 1877 1880 1883 1886 1889 1892 1895 1898 1901 1904 1907 1910 1913 1916 1919 1922 1925 1927 1930 1933 1936 1939 1942 1945 1948 1951 1954 1957 1959 1961 1964 1966 1968 1971 1974 1977 1980 1983 1986 1989 1992 1995 1998 2001 2039 2040 2045 2092 2096 2187 2797 2800 2984 | |
Symbol 214 Text | Uses:181 | Used by:223 2984 |
Symbol 215 Graphic | Used by:223 250 258 487 718 824 963 966 969 972 975 978 981 984 987 990 993 996 999 1002 1005 1008 1011 1014 1017 1020 1023 1026 1029 1032 1035 1038 1041 1044 1047 1050 1053 1056 1059 1061 1064 1067 1070 1073 1076 1079 1082 1085 1088 1091 1093 1095 1098 1100 1102 1105 1108 1111 1114 1117 1120 1123 1126 1129 1132 1135 1140 1159 1356 1359 1380 1386 1391 1397 1433 1691 1692 1693 1737 1738 1739 1756 1757 1790 1834 1838 1841 1844 1848 1851 1854 1858 1861 1864 1868 1871 1874 1877 1880 1883 1886 1889 1892 1895 1898 1901 1904 1907 1910 1913 1916 1919 1922 1925 1927 1930 1933 1936 1939 1942 1945 1948 1951 1954 1957 1959 1961 1964 1966 1968 1971 1974 1977 1980 1983 1986 1989 1992 1995 1998 2001 2039 2040 2045 2092 2096 2187 2797 2800 2984 | |
Symbol 216 Text | Uses:181 | Used by:223 2984 |
Symbol 217 Graphic | Used by:222 | |
Symbol 218 Graphic | Used by:222 | |
Symbol 219 Graphic | Used by:222 | |
Symbol 220 Graphic | Used by:222 | |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip | Uses:217 218 219 220 221 | Used by:223 227 250 258 300 305 344 377 487 2117 2822 2841 2860 2881 2913 2935 2951 2981 2984 3035 |
Symbol 223 Button | Uses:213 214 215 216 222 | Used by:Timeline |
Symbol 224 Text | Uses:181 | Used by:227 |
Symbol 225 Graphic | Used by:227 | |
Symbol 226 Text | Uses:181 | Used by:227 |
Symbol 227 Button | Uses:213 224 225 226 222 | Used by:Timeline |
Symbol 228 ShapeTweening | Used by:230 | |
Symbol 229 Graphic | Used by:230 1185 1187 1189 1191 1193 1195 1197 1199 1201 1203 1205 1207 1209 1211 1213 1215 1217 1219 1221 1223 2475 2516 Timeline | |
Symbol 230 MovieClip | Uses:228 229 | Used by:Timeline |
Symbol 231 Graphic | Used by:Timeline | |
Symbol 232 Text | Uses:181 | Used by:Timeline |
Symbol 233 Graphic | Used by:Timeline | |
Symbol 234 Graphic | Used by:237 238 239 240 241 242 | |
Symbol 235 Graphic | Used by:237 238 239 240 241 242 | |
Symbol 236 Graphic | Used by:237 238 239 240 241 242 | |
Symbol 237 Button | Uses:234 235 236 | Used by:Timeline |
Symbol 238 Button | Uses:234 235 236 | Used by:Timeline |
Symbol 239 Button | Uses:234 235 236 | Used by:Timeline |
Symbol 240 Button | Uses:234 235 236 | Used by:Timeline |
Symbol 241 Button | Uses:234 235 236 | Used by:Timeline |
Symbol 242 Button | Uses:234 235 236 | Used by:Timeline |
Symbol 243 Font | Used by:244 245 246 247 254 255 256 257 2252 | |
Symbol 244 EditableText | Uses:243 | Used by:Timeline |
Symbol 245 EditableText | Uses:243 | Used by:Timeline |
Symbol 246 EditableText | Uses:243 | Used by:Timeline |
Symbol 247 EditableText | Uses:243 | Used by:Timeline |
Symbol 248 Text | Uses:181 | Used by:250 258 487 |
Symbol 249 Text | Uses:181 | Used by:250 258 487 |
Symbol 250 Button | Uses:213 248 215 249 222 | Used by:Timeline |
Symbol 251 Graphic | Used by:Timeline | |
Symbol 252 Graphic | Used by:Timeline | |
Symbol 253 Graphic | Used by:Timeline | |
Symbol 254 EditableText | Uses:243 | Used by:Timeline |
Symbol 255 EditableText | Uses:243 | Used by:Timeline |
Symbol 256 EditableText | Uses:243 | Used by:Timeline |
Symbol 257 EditableText | Uses:243 | Used by:Timeline |
Symbol 258 Button | Uses:213 248 215 249 222 | Used by:Timeline |
Symbol 259 Graphic | Used by:Timeline | |
Symbol 260 ShapeTweening | Used by:262 | |
Symbol 261 Graphic | Used by:262 2190 2762 Timeline | |
Symbol 262 MovieClip | Uses:260 261 | Used by:Timeline |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:Timeline |
Symbol 265 Graphic | Used by:294 | |
Symbol 266 Graphic | Used by:294 | |
Symbol 267 Graphic | Used by:294 | |
Symbol 268 Graphic | Used by:294 | |
Symbol 269 Graphic | Used by:294 | |
Symbol 270 Graphic | Used by:294 | |
Symbol 271 Graphic | Used by:294 | |
Symbol 272 Graphic | Used by:294 | |
Symbol 273 Graphic | Used by:294 | |
Symbol 274 Graphic | Used by:294 | |
Symbol 275 Graphic | Used by:294 | |
Symbol 276 Graphic | Used by:294 | |
Symbol 277 Graphic | Used by:294 | |
Symbol 278 Graphic | Used by:294 | |
Symbol 279 Graphic | Used by:294 | |
Symbol 280 Graphic | Used by:294 | |
Symbol 281 Graphic | Used by:294 | |
Symbol 282 Graphic | Used by:294 | |
Symbol 283 Graphic | Used by:294 | |
Symbol 284 Graphic | Used by:294 | |
Symbol 285 Graphic | Used by:294 | |
Symbol 286 Graphic | Used by:294 | |
Symbol 287 Graphic | Used by:294 | |
Symbol 288 Graphic | Used by:294 | |
Symbol 289 Graphic | Used by:294 | |
Symbol 290 Graphic | Used by:294 | |
Symbol 291 Graphic | Used by:294 | |
Symbol 292 Graphic | Used by:294 | |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 | Used by:Timeline |
Symbol 295 Graphic | Used by:Timeline | |
Symbol 296 Graphic | Used by:300 305 344 377 2117 2822 2841 2860 2881 2913 2935 2951 2981 3035 | |
Symbol 297 Text | Uses:181 | Used by:300 344 377 |
Symbol 298 Graphic | Used by:300 305 344 377 2117 2822 2841 2860 2881 2913 2935 2951 2981 3035 | |
Symbol 299 Text | Uses:181 | Used by:300 344 377 |
Symbol 300 Button | Uses:296 297 298 299 222 | Used by:Timeline |
Symbol 301 Font | Used by:302 311 312 313 314 315 316 317 318 319 320 321 322 323 325 333 334 337 338 339 341 343 345 346 347 348 350 351 352 353 355 356 359 361 364 366 368 369 370 371 372 374 375 378 379 380 382 383 384 385 386 387 388 389 390 391 393 394 395 396 397 398 399 400 401 402 403 404 405 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 423 425 427 429 431 433 435 437 438 440 442 444 446 448 450 452 454 456 458 460 461 462 463 464 465 466 467 468 475 476 477 478 479 480 484 488 620 622 624 626 628 630 651 657 658 957 960 964 965 967 968 970 971 973 974 976 977 979 980 982 983 985 986 988 989 991 992 994 995 997 998 1000 1001 1003 1004 1006 1007 1009 1010 1012 1013 1015 1016 1018 1019 1021 1022 1024 1025 1027 1028 1030 1031 1033 1034 1036 1037 1039 1040 1042 1043 1045 1046 1048 1049 1051 1052 1054 1055 1057 1058 1060 1062 1063 1065 1066 1068 1069 1071 1072 1074 1075 1077 1078 1080 1081 1083 1084 1086 1087 1089 1090 1092 1094 1096 1097 1099 1101 1103 1104 1106 1107 1109 1110 1112 1113 1115 1116 1118 1119 1121 1122 1124 1125 1127 1128 1130 1131 1133 1134 1136 1137 1161 1176 1182 1184 1186 1188 1190 1192 1194 1196 1198 1200 1202 1204 1206 1208 1210 1212 1214 1216 1218 1220 1222 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1428 1430 1431 1432 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1786 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1825 1830 1835 1836 1837 1839 1840 1842 1843 1845 1846 1847 1849 1850 1852 1853 1855 1856 1857 1859 1860 1862 1863 1865 1866 1867 1869 1870 1872 1873 1875 1876 1878 1879 1881 1882 1884 1885 1887 1888 1890 1891 1893 1894 1896 1897 1899 1900 1902 1903 1905 1906 1908 1909 1911 1912 1914 1915 1917 1918 1920 1921 1923 1924 1926 1928 1929 1931 1932 1934 1935 1937 1938 1940 1941 1943 1944 1946 1947 1949 1950 1952 1953 1955 1956 1958 1960 1962 1963 1965 1967 1969 1970 1972 1973 1975 1976 1978 1979 1981 1982 1984 1985 1987 1988 1990 1991 1993 1994 1996 1997 1999 2000 2002 2003 2006 2007 2009 2011 2013 2016 2017 2021 2022 2033 2034 2036 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2111 2113 2114 2115 2116 2125 2127 2129 2131 2182 2185 2186 2197 2198 2200 2210 2211 2213 2223 2224 2226 2796 2799 2802 2804 2805 2807 2809 2811 2813 2815 2816 2817 2819 2821 2824 2826 2827 2829 2831 2833 2835 2836 2837 2840 2843 2845 2846 2850 2852 2854 2856 2858 2859 2862 2864 2865 2868 2870 2872 2874 2876 2877 2878 2880 2883 2885 2887 2889 2891 2893 2895 2897 2898 2900 2902 2904 2906 2908 2910 2912 2915 2917 2919 2921 2922 2924 2926 2928 2930 2932 2934 2937 2941 2943 2945 2947 2949 2950 2953 2955 2957 2959 2961 2962 2964 2966 2968 2970 2972 2974 2976 2978 2980 3010 3011 3012 3015 3018 3020 3022 3024 3026 3028 3030 3032 3034 | |
Symbol 302 Text | Uses:301 | Used by:Timeline |
Symbol 303 Text | Uses:181 | Used by:305 2117 2822 2841 2860 2881 2913 2935 2951 2981 3035 |
Symbol 304 Text | Uses:181 | Used by:305 2117 2822 2841 2860 2881 2913 2935 2951 2981 3035 |
Symbol 305 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 306 ShapeTweening | Used by:308 | |
Symbol 307 Graphic | Used by:308 583 637 754 1311 1316 1320 1324 2563 2578 2986 | |
Symbol 308 MovieClip | Uses:306 307 | Used by:Timeline |
Symbol 309 Graphic | Used by:Timeline | |
Symbol 310 Graphic | Used by:Timeline | |
Symbol 311 Text | Uses:301 | Used by:Timeline |
Symbol 312 Text | Uses:301 | Used by:Timeline |
Symbol 313 Text | Uses:301 | Used by:Timeline |
Symbol 314 Text | Uses:301 | Used by:Timeline |
Symbol 315 Text | Uses:301 | Used by:Timeline |
Symbol 316 Text | Uses:301 | Used by:Timeline |
Symbol 317 Text | Uses:301 | Used by:Timeline |
Symbol 318 Text | Uses:301 | Used by:Timeline |
Symbol 319 Text | Uses:301 | Used by:Timeline |
Symbol 320 Text | Uses:301 | Used by:Timeline |
Symbol 321 Text | Uses:301 | Used by:Timeline |
Symbol 322 Text | Uses:301 | Used by:Timeline |
Symbol 323 Text | Uses:301 | Used by:Timeline |
Symbol 324 Graphic | Used by:Timeline | |
Symbol 325 Text | Uses:301 | Used by:Timeline |
Symbol 326 Graphic | Used by:Timeline | |
Symbol 327 Font | Used by:328 | |
Symbol 328 Text | Uses:327 | Used by:Timeline |
Symbol 329 Graphic | Used by:Timeline | |
Symbol 330 Graphic | Used by:331 2180 2473 2762 | |
Symbol 331 MovieClip | Uses:195 330 | Used by:Timeline |
Symbol 332 Graphic | Used by:Timeline | |
Symbol 333 Text | Uses:301 | Used by:Timeline |
Symbol 334 Text | Uses:301 | Used by:Timeline |
Symbol 335 Graphic | Used by:Timeline | |
Symbol 336 Graphic | Used by:Timeline | |
Symbol 337 Text | Uses:301 | Used by:Timeline |
Symbol 338 Text | Uses:301 | Used by:Timeline |
Symbol 339 Text | Uses:301 | Used by:Timeline |
Symbol 340 Graphic | Used by:Timeline | |
Symbol 341 Text | Uses:301 | Used by:Timeline |
Symbol 342 Graphic | Used by:Timeline | |
Symbol 343 Text | Uses:301 | Used by:Timeline |
Symbol 344 Button | Uses:296 297 298 299 222 | Used by:Timeline |
Symbol 345 Text | Uses:301 | Used by:Timeline |
Symbol 346 Text | Uses:301 | Used by:Timeline |
Symbol 347 Text | Uses:301 | Used by:Timeline |
Symbol 348 Text | Uses:301 | Used by:Timeline |
Symbol 349 Graphic | Used by:Timeline | |
Symbol 350 Text | Uses:301 | Used by:Timeline |
Symbol 351 Text | Uses:301 | Used by:Timeline |
Symbol 352 Text | Uses:301 | Used by:Timeline |
Symbol 353 Text | Uses:301 | Used by:Timeline |
Symbol 354 Graphic | Used by:Timeline | |
Symbol 355 Text | Uses:301 | Used by:Timeline |
Symbol 356 Text | Uses:301 | Used by:Timeline |
Symbol 357 Graphic | Used by:Timeline | |
Symbol 358 Graphic | Used by:Timeline | |
Symbol 359 Text | Uses:301 | Used by:Timeline |
Symbol 360 Graphic | Used by:Timeline | |
Symbol 361 Text | Uses:301 | Used by:Timeline |
Symbol 362 Graphic | Used by:Timeline | |
Symbol 363 Graphic | Used by:Timeline | |
Symbol 364 Text | Uses:301 | Used by:Timeline |
Symbol 365 Graphic | Used by:Timeline | |
Symbol 366 Text | Uses:301 | Used by:Timeline |
Symbol 367 Graphic | Used by:Timeline | |
Symbol 368 Text | Uses:301 | Used by:Timeline |
Symbol 369 Text | Uses:301 | Used by:Timeline |
Symbol 370 Text | Uses:301 | Used by:Timeline |
Symbol 371 Text | Uses:301 | Used by:Timeline |
Symbol 372 Text | Uses:301 | Used by:Timeline |
Symbol 373 Graphic | Used by:Timeline | |
Symbol 374 Text | Uses:301 | Used by:Timeline |
Symbol 375 Text | Uses:301 | Used by:Timeline |
Symbol 376 Graphic | Used by:Timeline | |
Symbol 377 Button | Uses:296 297 298 299 222 | Used by:Timeline |
Symbol 378 Text | Uses:301 | Used by:Timeline |
Symbol 379 Text | Uses:301 | Used by:Timeline |
Symbol 380 Text | Uses:301 | Used by:Timeline |
Symbol 381 Graphic | Used by:Timeline | |
Symbol 382 Text | Uses:301 | Used by:Timeline |
Symbol 383 Text | Uses:301 | Used by:Timeline |
Symbol 384 Text | Uses:301 | Used by:Timeline |
Symbol 385 Text | Uses:301 | Used by:Timeline |
Symbol 386 Text | Uses:301 | Used by:Timeline |
Symbol 387 Text | Uses:301 | Used by:Timeline |
Symbol 388 Text | Uses:301 | Used by:Timeline |
Symbol 389 Text | Uses:301 | Used by:Timeline |
Symbol 390 Text | Uses:301 | Used by:Timeline |
Symbol 391 Text | Uses:301 | Used by:Timeline |
Symbol 392 Graphic | Used by:Timeline | |
Symbol 393 Text | Uses:301 | Used by:Timeline |
Symbol 394 Text | Uses:301 | Used by:Timeline |
Symbol 395 Text | Uses:301 | Used by:Timeline |
Symbol 396 Text | Uses:301 | Used by:Timeline |
Symbol 397 Text | Uses:301 | Used by:Timeline |
Symbol 398 Text | Uses:301 | Used by:Timeline |
Symbol 399 Text | Uses:301 | Used by:Timeline |
Symbol 400 Text | Uses:301 | Used by:Timeline |
Symbol 401 Text | Uses:301 | Used by:Timeline |
Symbol 402 Text | Uses:301 | Used by:Timeline |
Symbol 403 Text | Uses:301 | Used by:Timeline |
Symbol 404 Text | Uses:301 | Used by:Timeline |
Symbol 405 Text | Uses:301 | Used by:Timeline |
Symbol 406 Graphic | Used by:Timeline | |
Symbol 407 Text | Uses:301 | Used by:Timeline |
Symbol 408 Text | Uses:301 | Used by:Timeline |
Symbol 409 Text | Uses:301 | Used by:Timeline |
Symbol 410 Text | Uses:301 | Used by:Timeline |
Symbol 411 Text | Uses:301 | Used by:Timeline |
Symbol 412 Text | Uses:301 | Used by:Timeline |
Symbol 413 Text | Uses:301 | Used by:Timeline |
Symbol 414 Text | Uses:301 | Used by:Timeline |
Symbol 415 Text | Uses:301 | Used by:Timeline |
Symbol 416 Text | Uses:301 | Used by:Timeline |
Symbol 417 Text | Uses:301 | Used by:Timeline |
Symbol 418 Text | Uses:301 | Used by:Timeline |
Symbol 419 Text | Uses:301 | Used by:Timeline |
Symbol 420 Text | Uses:301 | Used by:Timeline |
Symbol 421 Text | Uses:301 | Used by:Timeline |
Symbol 422 Graphic | Used by:Timeline | |
Symbol 423 Text | Uses:301 | Used by:Timeline |
Symbol 424 Graphic | Used by:Timeline | |
Symbol 425 Text | Uses:301 | Used by:Timeline |
Symbol 426 Graphic | Used by:Timeline | |
Symbol 427 Text | Uses:301 | Used by:Timeline |
Symbol 428 Graphic | Used by:Timeline | |
Symbol 429 Text | Uses:301 | Used by:Timeline |
Symbol 430 Graphic | Used by:Timeline | |
Symbol 431 Text | Uses:301 | Used by:Timeline |
Symbol 432 Graphic | Used by:Timeline | |
Symbol 433 Text | Uses:301 | Used by:Timeline |
Symbol 434 Graphic | Used by:Timeline | |
Symbol 435 Text | Uses:301 | Used by:Timeline |
Symbol 436 Graphic | Used by:Timeline | |
Symbol 437 Text | Uses:301 | Used by:Timeline |
Symbol 438 Text | Uses:301 | Used by:Timeline |
Symbol 439 Graphic | Used by:Timeline | |
Symbol 440 Text | Uses:301 | Used by:Timeline |
Symbol 441 Graphic | Used by:Timeline | |
Symbol 442 Text | Uses:301 | Used by:Timeline |
Symbol 443 Graphic | Used by:Timeline | |
Symbol 444 Text | Uses:301 | Used by:Timeline |
Symbol 445 Graphic | Used by:Timeline | |
Symbol 446 Text | Uses:301 | Used by:Timeline |
Symbol 447 Graphic | Used by:Timeline | |
Symbol 448 Text | Uses:301 | Used by:Timeline |
Symbol 449 Graphic | Used by:Timeline | |
Symbol 450 Text | Uses:301 | Used by:Timeline |
Symbol 451 Graphic | Used by:Timeline | |
Symbol 452 Text | Uses:301 | Used by:Timeline |
Symbol 453 Graphic | Used by:Timeline | |
Symbol 454 Text | Uses:301 | Used by:Timeline |
Symbol 455 Graphic | Used by:Timeline | |
Symbol 456 Text | Uses:301 | Used by:Timeline |
Symbol 457 Graphic | Used by:Timeline | |
Symbol 458 Text | Uses:301 | Used by:Timeline |
Symbol 459 Graphic | Used by:Timeline | |
Symbol 460 Text | Uses:301 | Used by:Timeline |
Symbol 461 Text | Uses:301 | Used by:Timeline |
Symbol 462 Text | Uses:301 | Used by:Timeline |
Symbol 463 Text | Uses:301 | Used by:Timeline |
Symbol 464 Text | Uses:301 | Used by:Timeline |
Symbol 465 Text | Uses:301 | Used by:Timeline |
Symbol 466 Text | Uses:301 | Used by:Timeline |
Symbol 467 Text | Uses:301 | Used by:Timeline |
Symbol 468 Text | Uses:301 | Used by:Timeline |
Symbol 469 Graphic | Used by:471 472 473 474 | |
Symbol 470 Graphic | Used by:471 472 473 474 | |
Symbol 471 Button | Uses:469 470 | Used by:Timeline |
Symbol 472 Button | Uses:469 470 | Used by:Timeline |
Symbol 473 Button | Uses:469 470 | Used by:Timeline |
Symbol 474 Button | Uses:469 470 | Used by:Timeline |
Symbol 475 Text | Uses:301 | Used by:Timeline |
Symbol 476 Text | Uses:301 | Used by:Timeline |
Symbol 477 Text | Uses:301 | Used by:Timeline |
Symbol 478 Text | Uses:301 | Used by:Timeline |
Symbol 479 Text | Uses:301 | Used by:Timeline |
Symbol 480 Text | Uses:301 | Used by:Timeline |
Symbol 481 Graphic | Used by:Timeline | |
Symbol 482 Text | Uses:181 | Used by:Timeline |
Symbol 483 Graphic | Used by:Timeline | |
Symbol 484 Text | Uses:301 | Used by:Timeline |
Symbol 485 Text | Uses:181 | Used by:Timeline |
Symbol 486 Graphic | Used by:Timeline | |
Symbol 487 Button | Uses:213 248 215 249 222 | Used by:Timeline |
Symbol 488 Text | Uses:301 | Used by:Timeline |
Symbol 489 Graphic | Used by:506 | |
Symbol 490 Graphic | Used by:506 | |
Symbol 491 Graphic | Used by:506 | |
Symbol 492 Graphic | Used by:506 | |
Symbol 493 Graphic | Used by:506 | |
Symbol 494 Graphic | Used by:506 | |
Symbol 495 Graphic | Used by:506 | |
Symbol 496 Graphic | Used by:506 | |
Symbol 497 Graphic | Used by:506 | |
Symbol 498 Graphic | Used by:506 | |
Symbol 499 Graphic | Used by:506 | |
Symbol 500 Graphic | Used by:506 | |
Symbol 501 Graphic | Used by:506 | |
Symbol 502 Graphic | Used by:506 | |
Symbol 503 Graphic | Used by:506 | |
Symbol 504 Graphic | Used by:506 | |
Symbol 505 Graphic | Used by:506 | |
Symbol 506 MovieClip | Uses:489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 | Used by:Timeline |
Symbol 507 Graphic | Used by:Timeline | |
Symbol 508 Graphic | Used by:512 | |
Symbol 509 Graphic | Used by:512 | |
Symbol 510 Text | Uses:181 | Used by:512 |
Symbol 511 Graphic | Used by:512 | |
Symbol 512 Button | Uses:508 509 510 511 | Used by:Timeline |
Symbol 513 Graphic | Used by:517 | |
Symbol 514 Graphic | Used by:517 | |
Symbol 515 Text | Uses:181 | Used by:517 |
Symbol 516 Graphic | Used by:517 | |
Symbol 517 Button | Uses:513 514 515 516 | Used by:Timeline |
Symbol 518 Graphic | Used by:522 | |
Symbol 519 Graphic | Used by:522 | |
Symbol 520 Text | Uses:181 | Used by:522 |
Symbol 521 Graphic | Used by:522 | |
Symbol 522 Button | Uses:518 519 520 521 | Used by:Timeline |
Symbol 523 Graphic | Used by:527 | |
Symbol 524 Graphic | Used by:527 | |
Symbol 525 Text | Uses:181 | Used by:527 |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 Button | Uses:523 524 525 526 | Used by:Timeline |
Symbol 528 Graphic | Used by:532 | |
Symbol 529 Graphic | Used by:532 | |
Symbol 530 Text | Uses:181 | Used by:532 |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 Button | Uses:528 529 530 531 | Used by:Timeline |
Symbol 533 Graphic | Used by:537 | |
Symbol 534 Graphic | Used by:537 | |
Symbol 535 Text | Uses:181 | Used by:537 |
Symbol 536 Graphic | Used by:537 | |
Symbol 537 Button | Uses:533 534 535 536 | Used by:Timeline |
Symbol 538 Graphic | Used by:Timeline | |
Symbol 539 Graphic | Used by:545 | |
Symbol 540 Graphic | Used by:544 | |
Symbol 541 Graphic | Used by:544 | |
Symbol 542 Text | Uses:181 | Used by:544 |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 Button | Uses:540 541 542 543 | Used by:545 |
Symbol 545 MovieClip | Uses:539 544 | Used by:Timeline |
Symbol 546 Graphic | Used by:559 | |
Symbol 547 Graphic | Used by:550 | |
Symbol 548 Text | Uses:210 | Used by:550 |
Symbol 549 Graphic | Used by:550 553 | |
Symbol 550 Button | Uses:547 548 549 | Used by:559 |
Symbol 551 Graphic | Used by:553 | |
Symbol 552 Text | Uses:210 | Used by:553 |
Symbol 553 Button | Uses:551 552 549 | Used by:559 |
Symbol 554 Graphic | Used by:559 | |
Symbol 555 Text | Uses:210 | Used by:559 |
Symbol 556 EditableText | Uses:210 | Used by:559 |
Symbol 557 EditableText | Uses:210 | Used by:559 |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip | Uses:546 550 553 554 555 556 557 558 | Used by:Timeline |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:Timeline |
Symbol 562 EditableText | Uses:210 | Used by:Timeline |
Symbol 563 Graphic | Used by:566 585 | |
Symbol 564 Text | Uses:210 | Used by:566 585 |
Symbol 565 Graphic | Used by:566 585 | |
Symbol 566 Button | Uses:563 564 565 | Used by:584 |
Symbol 567 Graphic | Used by:584 | |
Symbol 568 Text | Uses:210 | Used by:584 |
Symbol 569 Text | Uses:210 | Used by:584 |
Symbol 570 Text | Uses:210 | Used by:584 |
Symbol 571 EditableText | Uses:210 | Used by:584 |
Symbol 572 EditableText | Uses:210 | Used by:584 |
Symbol 573 EditableText | Uses:210 | Used by:584 |
Symbol 574 EditableText | Uses:210 | Used by:584 |
Symbol 575 EditableText | Uses:210 | Used by:584 |
Symbol 576 EditableText | Uses:210 | Used by:584 |
Symbol 577 Graphic | Used by:584 | |
Symbol 578 Text | Uses:181 | Used by:584 |
Symbol 579 EditableText | Uses:210 | Used by:584 |
Symbol 580 EditableText | Uses:210 | Used by:584 |
Symbol 581 EditableText | Uses:210 | Used by:584 |
Symbol 582 EditableText | Uses:210 | Used by:584 |
Symbol 583 Button | Uses:307 | Used by:584 616 1414 |
Symbol 584 MovieClip | Uses:566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 | Used by:Timeline |
Symbol 585 Button | Uses:563 564 565 | Used by:616 |
Symbol 586 Graphic | Used by:616 | |
Symbol 587 Text | Uses:181 | Used by:616 |
Symbol 588 Graphic | Used by:616 | |
Symbol 589 Graphic | Used by:615 | |
Symbol 590 Graphic | Used by:615 | |
Symbol 591 Font | Used by:592 593 594 595 596 598 599 600 601 602 604 605 606 607 608 610 611 612 613 614 720 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 906 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1429 1456 1482 1508 1534 1560 1586 1607 1633 1644 2546 2547 | |
Symbol 592 Text | Uses:591 | Used by:615 |
Symbol 593 Text | Uses:591 | Used by:615 |
Symbol 594 Text | Uses:591 | Used by:615 |
Symbol 595 Text | Uses:591 | Used by:615 |
Symbol 596 Text | Uses:591 | Used by:615 |
Symbol 597 Graphic | Used by:615 | |
Symbol 598 Text | Uses:591 | Used by:615 |
Symbol 599 Text | Uses:591 | Used by:615 |
Symbol 600 Text | Uses:591 | Used by:615 |
Symbol 601 Text | Uses:591 | Used by:615 |
Symbol 602 Text | Uses:591 | Used by:615 |
Symbol 603 Graphic | Used by:615 | |
Symbol 604 Text | Uses:591 | Used by:615 |
Symbol 605 Text | Uses:591 | Used by:615 |
Symbol 606 Text | Uses:591 | Used by:615 |
Symbol 607 Text | Uses:591 | Used by:615 |
Symbol 608 Text | Uses:591 | Used by:615 |
Symbol 609 Graphic | Used by:615 | |
Symbol 610 Text | Uses:591 | Used by:615 |
Symbol 611 Text | Uses:591 | Used by:615 |
Symbol 612 Text | Uses:591 | Used by:615 |
Symbol 613 Text | Uses:591 | Used by:615 |
Symbol 614 Text | Uses:591 | Used by:615 |
Symbol 615 MovieClip | Uses:589 590 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 | Used by:616 2153 |
Symbol 616 MovieClip | Uses:585 586 587 588 615 583 | Used by:Timeline |
Symbol 617 Graphic | Used by:619 621 623 625 627 629 632 | |
Symbol 618 Graphic | Used by:619 621 623 625 627 629 632 | |
Symbol 619 Button | Uses:617 618 | Used by:631 |
Symbol 620 Text | Uses:301 | Used by:631 |
Symbol 621 Button | Uses:617 618 | Used by:631 |
Symbol 622 Text | Uses:301 | Used by:631 |
Symbol 623 Button | Uses:617 618 | Used by:631 |
Symbol 624 Text | Uses:301 | Used by:631 |
Symbol 625 Button | Uses:617 618 | Used by:631 |
Symbol 626 Text | Uses:301 | Used by:631 |
Symbol 627 Button | Uses:617 618 | Used by:631 |
Symbol 628 Text | Uses:301 | Used by:631 |
Symbol 629 Button | Uses:617 618 | Used by:631 |
Symbol 630 Text | Uses:301 | Used by:631 |
Symbol 631 MovieClip | Uses:619 620 621 622 623 624 625 626 627 628 629 630 | Used by:633 |
Symbol 632 Button | Uses:617 618 | Used by:633 |
Symbol 633 MovieClip | Uses:631 632 | Used by:Timeline |
Symbol 634 Graphic | Used by:636 | |
Symbol 635 Graphic | Used by:636 | |
Symbol 636 MovieClip | Uses:634 635 | Used by:Timeline |
Symbol 637 MovieClip | Uses:307 | Used by:Timeline |
Symbol 638 Graphic | Used by:Timeline | |
Symbol 639 Graphic | Used by:642 668 670 687 2163 2229 2241 2265 2272 2399 | |
Symbol 640 Graphic | Used by:642 668 670 687 2163 2229 2241 2265 2272 2399 | |
Symbol 641 Text | Uses:181 | Used by:642 668 687 2163 2229 2241 2265 2272 2399 |
Symbol 642 Button | Uses:639 640 641 | Used by:Timeline |
Symbol 643 Graphic | Used by:647 | |
Symbol 644 Graphic | Used by:647 | |
Symbol 645 Text | Uses:181 | Used by:647 |
Symbol 646 Graphic | Used by:647 | |
Symbol 647 Button | Uses:643 644 645 646 | Used by:648 |
Symbol 648 MovieClip | Uses:647 | Used by:Timeline |
Symbol 649 Graphic | Used by:Timeline | |
Symbol 650 Graphic | Used by:665 | |
Symbol 651 Text | Uses:301 | Used by:665 |
Symbol 652 Graphic | Used by:655 889 907 | |
Symbol 653 Graphic | Used by:655 889 907 | |
Symbol 654 Graphic | Used by:655 889 907 | |
Symbol 655 Button | Uses:652 653 654 | Used by:665 |
Symbol 656 Graphic | Used by:665 | |
Symbol 657 Text | Uses:301 | Used by:665 |
Symbol 658 EditableText | Uses:301 | Used by:665 |
Symbol 659 Graphic | Used by:664 2273 2274 | |
Symbol 660 Graphic | Used by:664 2273 2274 | |
Symbol 661 Graphic | Used by:664 2273 2274 | |
Symbol 662 Graphic | Used by:664 2273 2274 | |
Symbol 663 Graphic | Used by:664 2273 2274 | |
Symbol 664 Button | Uses:659 660 661 662 663 | Used by:665 |
Symbol 665 MovieClip | Uses:650 651 655 656 657 658 664 | Used by:Timeline |
Symbol 666 EditableText | Uses:210 | Used by:Timeline |
Symbol 667 Graphic | Used by:Timeline | |
Symbol 668 Button | Uses:639 640 641 | Used by:Timeline |
Symbol 669 Text | Uses:181 | Used by:670 |
Symbol 670 Button | Uses:639 640 669 | Used by:Timeline |
Symbol 671 EditableText | Uses:210 | Used by:Timeline |
Symbol 672 Graphic | Used by:685 | |
Symbol 673 Graphic | Used by:685 | |
Symbol 674 Graphic | Used by:685 | |
Symbol 675 Graphic | Used by:685 | |
Symbol 676 Graphic | Used by:685 | |
Symbol 677 Graphic | Used by:685 | |
Symbol 678 Graphic | Used by:685 | |
Symbol 679 Graphic | Used by:685 | |
Symbol 680 Graphic | Used by:685 | |
Symbol 681 Graphic | Used by:685 | |
Symbol 682 Graphic | Used by:685 | |
Symbol 683 Graphic | Used by:685 | |
Symbol 684 Graphic | Used by:685 | |
Symbol 685 MovieClip | Uses:672 673 674 675 676 677 678 679 680 681 682 683 684 | Used by:Timeline |
Symbol 686 Graphic | Used by:Timeline | |
Symbol 687 Button | Uses:639 640 641 | Used by:Timeline |
Symbol 688 Graphic | Used by:691 | |
Symbol 689 Graphic | Used by:691 | |
Symbol 690 Text | Uses:181 | Used by:691 |
Symbol 691 Button | Uses:688 689 690 | Used by:Timeline |
Symbol 692 Graphic | Used by:695 | |
Symbol 693 Graphic | Used by:695 | |
Symbol 694 Text | Uses:181 | Used by:695 |
Symbol 695 Button | Uses:692 693 694 | Used by:Timeline |
Symbol 696 Graphic | Used by:700 | |
Symbol 697 Graphic | Used by:700 | |
Symbol 698 Text | Uses:181 | Used by:700 |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 Button | Uses:696 697 698 699 | Used by:Timeline |
Symbol 701 Graphic | Used by:704 2261 | |
Symbol 702 Graphic | Used by:704 2261 | |
Symbol 703 Text | Uses:181 | Used by:704 |
Symbol 704 Button | Uses:701 702 703 11 | Used by:Timeline |
Symbol 705 EditableText | Uses:210 | Used by:Timeline |
Symbol 706 Graphic | Used by:Timeline | |
Symbol 707 Text | Uses:181 | Used by:Timeline |
Symbol 708 Text | Uses:181 | Used by:Timeline |
Symbol 709 Graphic | Used by:Timeline | |
Symbol 710 Graphic | Used by:752 | |
Symbol 711 Graphic | Used by:752 | |
Symbol 712 Graphic | Used by:752 | |
Symbol 713 ShapeTweening | Used by:752 | |
Symbol 714 Text | Uses:181 | Used by:752 |
Symbol 715 Graphic | Used by:752 | |
Symbol 716 Text | Uses:181 | Used by:718 824 1140 1397 2797 2800 |
Symbol 717 Text | Uses:181 | Used by:718 824 1140 1397 2797 2800 |
Symbol 718 Button | Uses:213 716 215 717 | Used by:752 |
Symbol 719 Graphic | Used by:752 | |
Symbol 720 EditableText | Uses:591 | Used by:752 |
Symbol 721 Graphic | Used by:752 | |
Symbol 722 Graphic | Used by:752 | |
Symbol 723 Graphic | Used by:752 | |
Symbol 724 Graphic | Used by:752 | |
Symbol 725 Graphic | Used by:752 | |
Symbol 726 Graphic | Used by:752 | |
Symbol 727 Graphic | Used by:752 | |
Symbol 728 Graphic | Used by:752 | |
Symbol 729 Graphic | Used by:752 | |
Symbol 730 Graphic | Used by:752 | |
Symbol 731 Graphic | Used by:752 | |
Symbol 732 Graphic | Used by:752 | |
Symbol 733 Graphic | Used by:752 | |
Symbol 734 Graphic | Used by:752 | |
Symbol 735 Graphic | Used by:752 | |
Symbol 736 Graphic | Used by:752 | |
Symbol 737 Graphic | Used by:752 | |
Symbol 738 Graphic | Used by:752 | |
Symbol 739 Graphic | Used by:752 | |
Symbol 740 Graphic | Used by:752 | |
Symbol 741 Graphic | Used by:752 | |
Symbol 742 Graphic | Used by:752 | |
Symbol 743 Graphic | Used by:752 | |
Symbol 744 Graphic | Used by:752 | |
Symbol 745 Graphic | Used by:752 | |
Symbol 746 Graphic | Used by:752 | |
Symbol 747 Graphic | Used by:752 | |
Symbol 748 Graphic | Used by:752 | |
Symbol 749 Graphic | Used by:752 | |
Symbol 750 Graphic | Used by:752 | |
Symbol 751 Graphic | Used by:752 | |
Symbol 752 MovieClip | Uses:710 711 712 713 714 715 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 | Used by:Timeline |
Symbol 753 ShapeTweening | Used by:754 | |
Symbol 754 MovieClip | Uses:753 307 | Used by:Timeline |
Symbol 755 Graphic | Used by:Timeline | |
Symbol 756 Text | Uses:181 | Used by:Timeline |
Symbol 757 Text | Uses:181 | Used by:Timeline |
Symbol 758 Text | Uses:181 | Used by:Timeline |
Symbol 759 Graphic | Used by:823 | |
Symbol 760 Graphic | Used by:777 | |
Symbol 761 Graphic | Used by:777 | |
Symbol 762 Graphic | Used by:777 | |
Symbol 763 Graphic | Used by:777 | |
Symbol 764 Graphic | Used by:777 | |
Symbol 765 Graphic | Used by:777 | |
Symbol 766 Graphic | Used by:777 | |
Symbol 767 Graphic | Used by:777 | |
Symbol 768 Graphic | Used by:777 | |
Symbol 769 Graphic | Used by:777 | |
Symbol 770 Graphic | Used by:777 | |
Symbol 771 Graphic | Used by:777 | |
Symbol 772 Graphic | Used by:777 | |
Symbol 773 Graphic | Used by:777 | |
Symbol 774 Graphic | Used by:777 | |
Symbol 775 Graphic | Used by:777 | |
Symbol 776 Graphic | Used by:777 | |
Symbol 777 MovieClip | Uses:760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 | Used by:823 |
Symbol 778 Graphic | Used by:795 | |
Symbol 779 Graphic | Used by:795 | |
Symbol 780 Graphic | Used by:795 | |
Symbol 781 Graphic | Used by:795 | |
Symbol 782 Graphic | Used by:795 | |
Symbol 783 Graphic | Used by:795 | |
Symbol 784 Graphic | Used by:795 | |
Symbol 785 Graphic | Used by:795 | |
Symbol 786 Graphic | Used by:795 | |
Symbol 787 Graphic | Used by:795 | |
Symbol 788 Graphic | Used by:795 | |
Symbol 789 Graphic | Used by:795 | |
Symbol 790 Graphic | Used by:795 | |
Symbol 791 Graphic | Used by:795 | |
Symbol 792 Graphic | Used by:795 | |
Symbol 793 Graphic | Used by:795 | |
Symbol 794 Graphic | Used by:795 | |
Symbol 795 MovieClip | Uses:778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 | Used by:823 |
Symbol 796 Graphic | Used by:822 | |
Symbol 797 Graphic | Used by:822 | |
Symbol 798 Graphic | Used by:822 | |
Symbol 799 Graphic | Used by:822 | |
Symbol 800 Graphic | Used by:822 | |
Symbol 801 Graphic | Used by:822 884 | |
Symbol 802 Graphic | Used by:822 884 | |
Symbol 803 Graphic | Used by:822 | |
Symbol 804 Graphic | Used by:822 | |
Symbol 805 Graphic | Used by:822 | |
Symbol 806 Graphic | Used by:822 | |
Symbol 807 Graphic | Used by:822 884 | |
Symbol 808 Graphic | Used by:822 | |
Symbol 809 Graphic | Used by:822 | |
Symbol 810 Graphic | Used by:822 | |
Symbol 811 Graphic | Used by:822 | |
Symbol 812 Graphic | Used by:822 | |
Symbol 813 Graphic | Used by:822 | |
Symbol 814 Graphic | Used by:822 | |
Symbol 815 Graphic | Used by:822 | |
Symbol 816 Graphic | Used by:822 | |
Symbol 817 Graphic | Used by:822 | |
Symbol 818 Graphic | Used by:822 | |
Symbol 819 Graphic | Used by:822 | |
Symbol 820 Graphic | Used by:822 | |
Symbol 821 Graphic | Used by:822 | |
Symbol 822 MovieClip | Uses:796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 | Used by:823 |
Symbol 823 MovieClip | Uses:759 777 795 822 | Used by:Timeline |
Symbol 824 Button | Uses:213 716 215 717 | Used by:Timeline |
Symbol 825 Graphic | Used by:888 | |
Symbol 826 Graphic | Used by:888 | |
Symbol 827 Graphic | Used by:884 | |
Symbol 828 Graphic | Used by:884 | |
Symbol 829 Graphic | Used by:884 | |
Symbol 830 Graphic | Used by:884 | |
Symbol 831 Graphic | Used by:884 | |
Symbol 832 Graphic | Used by:884 | |
Symbol 833 Graphic | Used by:884 | |
Symbol 834 Graphic | Used by:884 | |
Symbol 835 Graphic | Used by:884 | |
Symbol 836 Graphic | Used by:884 | |
Symbol 837 Graphic | Used by:884 | |
Symbol 838 Graphic | Used by:884 | |
Symbol 839 Graphic | Used by:884 | |
Symbol 840 Graphic | Used by:884 | |
Symbol 841 Graphic | Used by:884 | |
Symbol 842 Graphic | Used by:884 | |
Symbol 843 Graphic | Used by:884 | |
Symbol 844 Graphic | Used by:884 | |
Symbol 845 Graphic | Used by:884 | |
Symbol 846 Graphic | Used by:884 | |
Symbol 847 Graphic | Used by:884 | |
Symbol 848 Graphic | Used by:884 | |
Symbol 849 Graphic | Used by:884 | |
Symbol 850 Graphic | Used by:884 | |
Symbol 851 Graphic | Used by:884 | |
Symbol 852 Graphic | Used by:884 | |
Symbol 853 Graphic | Used by:884 | |
Symbol 854 Graphic | Used by:884 | |
Symbol 855 Graphic | Used by:884 | |
Symbol 856 Graphic | Used by:884 | |
Symbol 857 Graphic | Used by:884 | |
Symbol 858 Graphic | Used by:884 | |
Symbol 859 Graphic | Used by:884 | |
Symbol 860 Graphic | Used by:884 | |
Symbol 861 Graphic | Used by:884 | |
Symbol 862 Graphic | Used by:884 | |
Symbol 863 Graphic | Used by:884 | |
Symbol 864 Graphic | Used by:884 | |
Symbol 865 Graphic | Used by:884 | |
Symbol 866 Graphic | Used by:884 | |
Symbol 867 Graphic | Used by:884 | |
Symbol 868 Graphic | Used by:884 | |
Symbol 869 Graphic | Used by:884 | |
Symbol 870 Graphic | Used by:884 | |
Symbol 871 Graphic | Used by:884 | |
Symbol 872 Graphic | Used by:884 | |
Symbol 873 Graphic | Used by:884 | |
Symbol 874 Graphic | Used by:884 | |
Symbol 875 Graphic | Used by:884 | |
Symbol 876 Graphic | Used by:884 | |
Symbol 877 Graphic | Used by:884 | |
Symbol 878 Graphic | Used by:884 | |
Symbol 879 Graphic | Used by:884 | |
Symbol 880 Graphic | Used by:884 | |
Symbol 881 Graphic | Used by:884 | |
Symbol 882 Graphic | Used by:884 | |
Symbol 883 Graphic | Used by:884 | |
Symbol 884 MovieClip | Uses:827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 801 842 843 802 844 845 846 847 848 849 850 851 852 853 854 855 856 857 807 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 | Used by:888 1138 2004 |
Symbol 885 Graphic | Used by:887 2031 2068 2069 2070 2071 2086 2087 2088 2089 2090 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2242 2243 2244 2245 | |
Symbol 886 Graphic | Used by:887 2031 2068 2069 2070 2071 2086 2087 2088 2089 2090 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2242 2243 2244 2245 | |
Symbol 887 Button | Uses:885 886 | Used by:888 |
Symbol 888 MovieClip | Uses:825 826 884 887 | Used by:958 2038 |
Symbol 889 Button | Uses:652 653 654 | Used by:958 1336 |
Symbol 890 Text | Uses:591 | Used by:958 |
Symbol 891 Text | Uses:591 | Used by:958 |
Symbol 892 Text | Uses:591 | Used by:958 |
Symbol 893 Text | Uses:591 | Used by:958 |
Symbol 894 Text | Uses:591 | Used by:958 |
Symbol 895 Text | Uses:591 | Used by:958 |
Symbol 896 Text | Uses:591 | Used by:958 |
Symbol 897 Text | Uses:591 | Used by:958 |
Symbol 898 Text | Uses:591 | Used by:958 |
Symbol 899 Text | Uses:591 | Used by:958 |
Symbol 900 Text | Uses:591 | Used by:958 |
Symbol 901 Text | Uses:591 | Used by:958 |
Symbol 902 Text | Uses:591 | Used by:958 |
Symbol 903 Text | Uses:591 | Used by:958 |
Symbol 904 Text | Uses:591 | Used by:958 |
Symbol 905 Graphic | Used by:958 | |
Symbol 906 Text | Uses:591 | Used by:958 |
Symbol 907 Button | Uses:652 653 654 | Used by:958 1336 2091 |
Symbol 908 Text | Uses:591 | Used by:958 |
Symbol 909 Text | Uses:591 | Used by:958 |
Symbol 910 Text | Uses:591 | Used by:958 |
Symbol 911 Text | Uses:591 | Used by:958 |
Symbol 912 Text | Uses:591 | Used by:958 |
Symbol 913 Text | Uses:591 | Used by:958 |
Symbol 914 Text | Uses:591 | Used by:958 |
Symbol 915 Text | Uses:591 | Used by:958 |
Symbol 916 Text | Uses:591 | Used by:958 |
Symbol 917 Text | Uses:591 | Used by:958 |
Symbol 918 Text | Uses:591 | Used by:958 |
Symbol 919 Text | Uses:591 | Used by:958 |
Symbol 920 Text | Uses:591 | Used by:958 |
Symbol 921 Text | Uses:591 | Used by:958 |
Symbol 922 Text | Uses:591 | Used by:958 |
Symbol 923 Text | Uses:591 | Used by:958 |
Symbol 924 Text | Uses:591 | Used by:958 |
Symbol 925 Text | Uses:591 | Used by:958 |
Symbol 926 Text | Uses:591 | Used by:958 |
Symbol 927 Text | Uses:591 | Used by:958 |
Symbol 928 Text | Uses:591 | Used by:958 |
Symbol 929 Text | Uses:591 | Used by:958 |
Symbol 930 Text | Uses:591 | Used by:958 |
Symbol 931 Text | Uses:591 | Used by:958 |
Symbol 932 Text | Uses:591 | Used by:958 |
Symbol 933 Text | Uses:591 | Used by:958 |
Symbol 934 Text | Uses:591 | Used by:958 |
Symbol 935 Text | Uses:591 | Used by:958 |
Symbol 936 Text | Uses:591 | Used by:958 |
Symbol 937 Text | Uses:591 | Used by:958 |
Symbol 938 Text | Uses:591 | Used by:958 |
Symbol 939 Text | Uses:591 | Used by:958 |
Symbol 940 Text | Uses:591 | Used by:958 |
Symbol 941 Text | Uses:591 | Used by:958 |
Symbol 942 Text | Uses:591 | Used by:958 |
Symbol 943 Text | Uses:591 | Used by:958 |
Symbol 944 Text | Uses:591 | Used by:958 |
Symbol 945 Text | Uses:591 | Used by:958 |
Symbol 946 Text | Uses:591 | Used by:958 |
Symbol 947 Text | Uses:591 | Used by:958 |
Symbol 948 Text | Uses:591 | Used by:958 |
Symbol 949 Text | Uses:591 | Used by:958 |
Symbol 950 Text | Uses:591 | Used by:958 |
Symbol 951 Text | Uses:591 | Used by:958 |
Symbol 952 Text | Uses:591 | Used by:958 |
Symbol 953 Text | Uses:591 | Used by:958 |
Symbol 954 Text | Uses:591 | Used by:958 |
Symbol 955 Text | Uses:591 | Used by:958 |
Symbol 956 Graphic | Used by:958 | |
Symbol 957 Text | Uses:301 | Used by:958 |
Symbol 958 MovieClip | Uses:888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 | Used by:Timeline |
Symbol 959 Graphic | Used by:1138 | |
Symbol 960 Text | Uses:301 | Used by:1138 |
Symbol 961 Text | Uses:181 | Used by:963 966 969 972 975 978 981 984 987 990 993 996 999 1002 1005 1008 1011 1014 1017 1020 1023 1026 1029 1032 1035 1038 1041 1044 1047 1050 1053 1056 1059 1061 1064 1067 1070 1073 1076 1079 1082 1085 1088 1091 1093 1095 1098 1100 1102 1105 1108 1111 1114 1117 1120 1123 1126 1129 1132 1135 |
Symbol 962 Text | Uses:181 | Used by:963 966 969 972 975 978 981 984 987 990 993 996 999 1002 1005 1008 1011 1014 1017 1020 1023 1026 1029 1032 1035 1038 1041 1044 1047 1050 1053 1056 1059 1061 1064 1067 1070 1073 1076 1079 1082 1085 1088 1091 1093 1095 1098 1100 1102 1105 1108 1111 1114 1117 1120 1123 1126 1129 1132 1135 |
Symbol 963 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 964 Text | Uses:301 | Used by:1138 |
Symbol 965 Text | Uses:301 | Used by:1138 |
Symbol 966 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 967 Text | Uses:301 | Used by:1138 |
Symbol 968 Text | Uses:301 | Used by:1138 |
Symbol 969 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 970 Text | Uses:301 | Used by:1138 |
Symbol 971 Text | Uses:301 | Used by:1138 |
Symbol 972 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 973 Text | Uses:301 | Used by:1138 |
Symbol 974 Text | Uses:301 | Used by:1138 |
Symbol 975 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 976 Text | Uses:301 | Used by:1138 |
Symbol 977 Text | Uses:301 | Used by:1138 |
Symbol 978 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 979 Text | Uses:301 | Used by:1138 |
Symbol 980 Text | Uses:301 | Used by:1138 |
Symbol 981 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 982 Text | Uses:301 | Used by:1138 |
Symbol 983 Text | Uses:301 | Used by:1138 |
Symbol 984 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 985 Text | Uses:301 | Used by:1138 |
Symbol 986 Text | Uses:301 | Used by:1138 |
Symbol 987 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 988 Text | Uses:301 | Used by:1138 |
Symbol 989 Text | Uses:301 | Used by:1138 |
Symbol 990 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 991 Text | Uses:301 | Used by:1138 |
Symbol 992 Text | Uses:301 | Used by:1138 |
Symbol 993 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 994 Text | Uses:301 | Used by:1138 |
Symbol 995 Text | Uses:301 | Used by:1138 |
Symbol 996 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 997 Text | Uses:301 | Used by:1138 |
Symbol 998 Text | Uses:301 | Used by:1138 |
Symbol 999 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1000 Text | Uses:301 | Used by:1138 |
Symbol 1001 Text | Uses:301 | Used by:1138 |
Symbol 1002 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1003 Text | Uses:301 | Used by:1138 |
Symbol 1004 Text | Uses:301 | Used by:1138 |
Symbol 1005 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1006 Text | Uses:301 | Used by:1138 |
Symbol 1007 Text | Uses:301 | Used by:1138 |
Symbol 1008 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1009 Text | Uses:301 | Used by:1138 |
Symbol 1010 Text | Uses:301 | Used by:1138 |
Symbol 1011 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1012 Text | Uses:301 | Used by:1138 |
Symbol 1013 Text | Uses:301 | Used by:1138 |
Symbol 1014 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1015 Text | Uses:301 | Used by:1138 |
Symbol 1016 Text | Uses:301 | Used by:1138 |
Symbol 1017 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1018 Text | Uses:301 | Used by:1138 |
Symbol 1019 Text | Uses:301 | Used by:1138 |
Symbol 1020 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1021 Text | Uses:301 | Used by:1138 |
Symbol 1022 Text | Uses:301 | Used by:1138 |
Symbol 1023 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1024 Text | Uses:301 | Used by:1138 |
Symbol 1025 Text | Uses:301 | Used by:1138 |
Symbol 1026 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1027 Text | Uses:301 | Used by:1138 |
Symbol 1028 Text | Uses:301 | Used by:1138 |
Symbol 1029 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1030 Text | Uses:301 | Used by:1138 |
Symbol 1031 Text | Uses:301 | Used by:1138 |
Symbol 1032 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1033 Text | Uses:301 | Used by:1138 |
Symbol 1034 Text | Uses:301 | Used by:1138 |
Symbol 1035 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1036 Text | Uses:301 | Used by:1138 |
Symbol 1037 Text | Uses:301 | Used by:1138 |
Symbol 1038 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1039 Text | Uses:301 | Used by:1138 |
Symbol 1040 Text | Uses:301 | Used by:1138 |
Symbol 1041 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1042 Text | Uses:301 | Used by:1138 |
Symbol 1043 Text | Uses:301 | Used by:1138 |
Symbol 1044 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1045 Text | Uses:301 | Used by:1138 |
Symbol 1046 Text | Uses:301 | Used by:1138 |
Symbol 1047 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1048 Text | Uses:301 | Used by:1138 |
Symbol 1049 Text | Uses:301 | Used by:1138 |
Symbol 1050 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1051 Text | Uses:301 | Used by:1138 |
Symbol 1052 Text | Uses:301 | Used by:1138 |
Symbol 1053 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1054 Text | Uses:301 | Used by:1138 |
Symbol 1055 Text | Uses:301 | Used by:1138 |
Symbol 1056 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1057 Text | Uses:301 | Used by:1138 |
Symbol 1058 Text | Uses:301 | Used by:1138 |
Symbol 1059 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1060 Text | Uses:301 | Used by:1138 |
Symbol 1061 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1062 Text | Uses:301 | Used by:1138 |
Symbol 1063 Text | Uses:301 | Used by:1138 |
Symbol 1064 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1065 Text | Uses:301 | Used by:1138 |
Symbol 1066 Text | Uses:301 | Used by:1138 |
Symbol 1067 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1068 Text | Uses:301 | Used by:1138 |
Symbol 1069 Text | Uses:301 | Used by:1138 |
Symbol 1070 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1071 Text | Uses:301 | Used by:1138 |
Symbol 1072 Text | Uses:301 | Used by:1138 |
Symbol 1073 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1074 Text | Uses:301 | Used by:1138 |
Symbol 1075 Text | Uses:301 | Used by:1138 |
Symbol 1076 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1077 Text | Uses:301 | Used by:1138 |
Symbol 1078 Text | Uses:301 | Used by:1138 |
Symbol 1079 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1080 Text | Uses:301 | Used by:1138 |
Symbol 1081 Text | Uses:301 | Used by:1138 |
Symbol 1082 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1083 Text | Uses:301 | Used by:1138 |
Symbol 1084 Text | Uses:301 | Used by:1138 |
Symbol 1085 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1086 Text | Uses:301 | Used by:1138 |
Symbol 1087 Text | Uses:301 | Used by:1138 |
Symbol 1088 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1089 Text | Uses:301 | Used by:1138 |
Symbol 1090 Text | Uses:301 | Used by:1138 |
Symbol 1091 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1092 Text | Uses:301 | Used by:1138 |
Symbol 1093 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1094 Text | Uses:301 | Used by:1138 |
Symbol 1095 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1096 Text | Uses:301 | Used by:1138 |
Symbol 1097 Text | Uses:301 | Used by:1138 |
Symbol 1098 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1099 Text | Uses:301 | Used by:1138 |
Symbol 1100 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1101 Text | Uses:301 | Used by:1138 |
Symbol 1102 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1103 Text | Uses:301 | Used by:1138 |
Symbol 1104 Text | Uses:301 | Used by:1138 |
Symbol 1105 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1106 Text | Uses:301 | Used by:1138 |
Symbol 1107 Text | Uses:301 | Used by:1138 |
Symbol 1108 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1109 Text | Uses:301 | Used by:1138 |
Symbol 1110 Text | Uses:301 | Used by:1138 |
Symbol 1111 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1112 Text | Uses:301 | Used by:1138 |
Symbol 1113 Text | Uses:301 | Used by:1138 |
Symbol 1114 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1115 Text | Uses:301 | Used by:1138 |
Symbol 1116 Text | Uses:301 | Used by:1138 |
Symbol 1117 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1118 Text | Uses:301 | Used by:1138 |
Symbol 1119 Text | Uses:301 | Used by:1138 |
Symbol 1120 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1121 Text | Uses:301 | Used by:1138 |
Symbol 1122 Text | Uses:301 | Used by:1138 |
Symbol 1123 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1124 Text | Uses:301 | Used by:1138 |
Symbol 1125 Text | Uses:301 | Used by:1138 |
Symbol 1126 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1127 Text | Uses:301 | Used by:1138 |
Symbol 1128 Text | Uses:301 | Used by:1138 |
Symbol 1129 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1130 Text | Uses:301 | Used by:1138 |
Symbol 1131 Text | Uses:301 | Used by:1138 |
Symbol 1132 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1133 Text | Uses:301 | Used by:1138 |
Symbol 1134 Text | Uses:301 | Used by:1138 |
Symbol 1135 Button | Uses:213 961 215 962 | Used by:1138 |
Symbol 1136 Text | Uses:301 | Used by:1138 |
Symbol 1137 Text | Uses:301 | Used by:1138 |
Symbol 1138 MovieClip | Uses:959 960 884 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 | Used by:Timeline |
Symbol 1139 Graphic | Used by:Timeline | |
Symbol 1140 Button | Uses:213 716 215 717 | Used by:Timeline |
Symbol 1141 Graphic | Used by:Timeline | |
Symbol 1142 Text | Uses:181 | Used by:Timeline |
Symbol 1143 Graphic | Used by:1148 1775 1780 1785 | |
Symbol 1144 Text | Uses:181 | Used by:1148 |
Symbol 1145 Text | Uses:181 | Used by:1148 |
Symbol 1146 Graphic | Used by:1148 | |
Symbol 1147 Graphic | Used by:1148 | |
Symbol 1148 Button | Uses:1143 1144 1145 1146 1147 | Used by:Timeline |
Symbol 1149 Graphic | Used by:1156 | |
Symbol 1150 Text | Uses:181 | Used by:1156 |
Symbol 1151 Text | Uses:181 | Used by:1156 |
Symbol 1152 Graphic | Used by:1156 | |
Symbol 1153 Graphic | Used by:1156 | |
Symbol 1154 Graphic | Used by:1156 | |
Symbol 1155 Graphic | Used by:1156 | |
Symbol 1156 Button | Uses:1149 1150 1151 1152 1153 1154 1155 | Used by:Timeline |
Symbol 1157 Text | Uses:181 | Used by:1159 1356 1391 1433 1691 1737 2039 2040 2045 2092 2096 2187 |
Symbol 1158 Text | Uses:181 | Used by:1159 1356 1391 1433 1691 1737 2039 2040 2045 2092 2096 2187 |
Symbol 1159 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 1160 Graphic | Used by:Timeline | |
Symbol 1161 EditableText | Uses:301 | Used by:Timeline |
Symbol 1162 EditableText | Uses:210 | Used by:Timeline |
Symbol 1163 Graphic | Used by:1336 | |
Symbol 1164 Text | Uses:181 | Used by:1336 |
Symbol 1165 Graphic | Used by:1170 1174 1330 1337 | |
Symbol 1166 Graphic | Used by:1170 | |
Symbol 1167 Text | Uses:181 | Used by:1170 |
Symbol 1168 Graphic | Used by:1170 1174 1330 1337 | |
Symbol 1169 Text | Uses:181 | Used by:1170 |
Symbol 1170 Button | Uses:1165 1166 1167 1168 1169 | Used by:1336 |
Symbol 1171 Graphic | Used by:1174 | |
Symbol 1172 Text | Uses:181 | Used by:1174 |
Symbol 1173 Text | Uses:181 | Used by:1174 |
Symbol 1174 Button | Uses:1165 1171 1172 1168 1173 | Used by:1336 |
Symbol 1175 Graphic | Used by:1336 | |
Symbol 1176 Text | Uses:301 | Used by:1336 |
Symbol 1177 Graphic | Used by:1336 | |
Symbol 1178 Graphic | Used by:1336 | |
Symbol 1179 Text | Uses:181 | Used by:1336 |
Symbol 1180 Graphic | Used by:1336 | |
Symbol 1181 Graphic | Used by:1224 | |
Symbol 1182 Text | Uses:301 | Used by:1224 |
Symbol 1183 Font | Used by:1184 1186 1188 1190 1192 1194 1196 1198 1200 1202 1204 1206 1208 1210 1212 1214 1216 1218 1220 1222 | |
Symbol 1184 Text | Uses:1183 301 | Used by:1224 |
Symbol 1185 Button | Uses:229 192 | Used by:1224 |
Symbol 1186 Text | Uses:1183 301 | Used by:1224 |
Symbol 1187 Button | Uses:229 192 | Used by:1224 |
Symbol 1188 Text | Uses:1183 301 | Used by:1224 |
Symbol 1189 Button | Uses:229 192 | Used by:1224 |
Symbol 1190 Text | Uses:1183 301 | Used by:1224 |
Symbol 1191 Button | Uses:229 192 | Used by:1224 |
Symbol 1192 Text | Uses:1183 301 | Used by:1224 |
Symbol 1193 Button | Uses:229 192 | Used by:1224 |
Symbol 1194 Text | Uses:1183 301 | Used by:1224 |
Symbol 1195 Button | Uses:229 192 | Used by:1224 |
Symbol 1196 Text | Uses:1183 301 | Used by:1224 |
Symbol 1197 Button | Uses:229 192 | Used by:1224 |
Symbol 1198 Text | Uses:1183 301 | Used by:1224 |
Symbol 1199 Button | Uses:229 192 | Used by:1224 |
Symbol 1200 Text | Uses:1183 301 | Used by:1224 |
Symbol 1201 Button | Uses:229 192 | Used by:1224 |
Symbol 1202 Text | Uses:1183 301 | Used by:1224 |
Symbol 1203 Button | Uses:229 192 | Used by:1224 |
Symbol 1204 Text | Uses:1183 301 | Used by:1224 |
Symbol 1205 Button | Uses:229 192 | Used by:1224 |
Symbol 1206 Text | Uses:1183 301 | Used by:1224 |
Symbol 1207 Button | Uses:229 192 | Used by:1224 |
Symbol 1208 Text | Uses:1183 301 | Used by:1224 |
Symbol 1209 Button | Uses:229 192 | Used by:1224 |
Symbol 1210 Text | Uses:1183 301 | Used by:1224 |
Symbol 1211 Button | Uses:229 192 | Used by:1224 |
Symbol 1212 Text | Uses:1183 301 | Used by:1224 |
Symbol 1213 Button | Uses:229 192 | Used by:1224 |
Symbol 1214 Text | Uses:1183 301 | Used by:1224 |
Symbol 1215 Button | Uses:229 192 | Used by:1224 |
Symbol 1216 Text | Uses:1183 301 | Used by:1224 |
Symbol 1217 Button | Uses:229 192 | Used by:1224 |
Symbol 1218 Text | Uses:1183 301 | Used by:1224 |
Symbol 1219 Button | Uses:229 192 | Used by:1224 |
Symbol 1220 Text | Uses:1183 301 | Used by:1224 |
Symbol 1221 Button | Uses:229 192 | Used by:1224 |
Symbol 1222 Text | Uses:1183 301 | Used by:1224 |
Symbol 1223 Button | Uses:229 192 | Used by:1224 |
Symbol 1224 MovieClip | Uses:1181 1182 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 | Used by:1336 |
Symbol 1225 Text | Uses:591 | Used by:1336 |
Symbol 1226 Text | Uses:591 | Used by:1336 |
Symbol 1227 Text | Uses:591 | Used by:1336 |
Symbol 1228 Text | Uses:591 | Used by:1336 |
Symbol 1229 Text | Uses:591 | Used by:1336 |
Symbol 1230 Text | Uses:591 | Used by:1336 |
Symbol 1231 Text | Uses:591 | Used by:1336 |
Symbol 1232 Text | Uses:591 | Used by:1336 |
Symbol 1233 Text | Uses:591 | Used by:1336 |
Symbol 1234 Text | Uses:591 | Used by:1336 |
Symbol 1235 Text | Uses:591 | Used by:1336 |
Symbol 1236 Text | Uses:591 | Used by:1336 |
Symbol 1237 Text | Uses:591 | Used by:1336 |
Symbol 1238 Text | Uses:591 | Used by:1336 |
Symbol 1239 Text | Uses:591 | Used by:1336 |
Symbol 1240 Text | Uses:591 | Used by:1336 |
Symbol 1241 Text | Uses:591 | Used by:1336 |
Symbol 1242 Text | Uses:591 | Used by:1336 |
Symbol 1243 Text | Uses:591 | Used by:1336 |
Symbol 1244 Text | Uses:591 | Used by:1336 |
Symbol 1245 Text | Uses:591 | Used by:1336 |
Symbol 1246 Text | Uses:591 | Used by:1336 |
Symbol 1247 Text | Uses:591 | Used by:1336 |
Symbol 1248 Text | Uses:591 | Used by:1336 |
Symbol 1249 Graphic | Used by:1336 | |
Symbol 1250 Text | Uses:181 | Used by:1336 |
Symbol 1251 Graphic | Used by:1336 | |
Symbol 1252 Graphic | Used by:1297 | |
Symbol 1253 Text | Uses:301 | Used by:1297 |
Symbol 1254 Text | Uses:301 | Used by:1297 |
Symbol 1255 Text | Uses:301 | Used by:1297 |
Symbol 1256 Text | Uses:301 | Used by:1297 |
Symbol 1257 Text | Uses:301 | Used by:1297 |
Symbol 1258 Text | Uses:301 | Used by:1297 |
Symbol 1259 Text | Uses:301 | Used by:1297 |
Symbol 1260 Text | Uses:301 | Used by:1297 |
Symbol 1261 Text | Uses:301 | Used by:1297 |
Symbol 1262 Text | Uses:301 | Used by:1297 |
Symbol 1263 Text | Uses:301 | Used by:1297 |
Symbol 1264 Text | Uses:301 | Used by:1297 |
Symbol 1265 Text | Uses:301 | Used by:1297 |
Symbol 1266 Text | Uses:301 | Used by:1297 |
Symbol 1267 Text | Uses:301 | Used by:1297 |
Symbol 1268 Text | Uses:301 | Used by:1297 |
Symbol 1269 Text | Uses:301 | Used by:1297 |
Symbol 1270 Text | Uses:301 | Used by:1297 |
Symbol 1271 Text | Uses:301 | Used by:1297 |
Symbol 1272 Text | Uses:301 | Used by:1297 |
Symbol 1273 Text | Uses:301 | Used by:1297 |
Symbol 1274 Text | Uses:301 | Used by:1297 |
Symbol 1275 Text | Uses:301 | Used by:1297 |
Symbol 1276 Text | Uses:301 | Used by:1297 |
Symbol 1277 Text | Uses:301 | Used by:1297 |
Symbol 1278 Text | Uses:301 | Used by:1297 |
Symbol 1279 Text | Uses:301 | Used by:1297 |
Symbol 1280 Text | Uses:301 | Used by:1297 |
Symbol 1281 Text | Uses:301 | Used by:1297 |
Symbol 1282 Text | Uses:301 | Used by:1297 |
Symbol 1283 Text | Uses:301 | Used by:1297 |
Symbol 1284 Text | Uses:301 | Used by:1297 |
Symbol 1285 Text | Uses:301 | Used by:1297 |
Symbol 1286 Text | Uses:301 | Used by:1297 |
Symbol 1287 Text | Uses:301 | Used by:1297 |
Symbol 1288 Text | Uses:301 | Used by:1297 |
Symbol 1289 Text | Uses:301 | Used by:1297 |
Symbol 1290 Text | Uses:301 | Used by:1297 |
Symbol 1291 Text | Uses:301 | Used by:1297 |
Symbol 1292 Text | Uses:301 | Used by:1297 |
Symbol 1293 Text | Uses:301 | Used by:1297 |
Symbol 1294 Text | Uses:301 | Used by:1297 |
Symbol 1295 Text | Uses:301 | Used by:1297 |
Symbol 1296 Text | Uses:301 | Used by:1297 |
Symbol 1297 MovieClip | Uses:1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 | Used by:1336 |
Symbol 1298 Graphic | Used by:1302 | |
Symbol 1299 Graphic | Used by:1302 | |
Symbol 1300 Graphic | Used by:1302 | |
Symbol 1301 Graphic | Used by:1302 | |
Symbol 1302 MovieClip | Uses:1298 1299 1300 1301 | Used by:1336 |
Symbol 1303 Graphic | Used by:1336 | |
Symbol 1304 Text | Uses:181 | Used by:1336 |
Symbol 1305 Graphic | Used by:1336 | |
Symbol 1306 Graphic | Used by:1325 | |
Symbol 1307 Text | Uses:181 | Used by:1325 |
Symbol 1308 Graphic | Used by:1325 | |
Symbol 1309 Text | Uses:181 | Used by:1325 |
Symbol 1310 Text | Uses:181 | Used by:1325 |
Symbol 1311 Button | Uses:307 | Used by:1325 |
Symbol 1312 Graphic | Used by:1325 | |
Symbol 1313 Graphic | Used by:1325 | |
Symbol 1314 Text | Uses:181 | Used by:1325 |
Symbol 1315 Text | Uses:181 | Used by:1325 |
Symbol 1316 Button | Uses:307 | Used by:1325 |
Symbol 1317 Graphic | Used by:1325 | |
Symbol 1318 Text | Uses:181 | Used by:1325 |
Symbol 1319 Text | Uses:181 | Used by:1325 |
Symbol 1320 Button | Uses:307 | Used by:1325 |
Symbol 1321 Graphic | Used by:1325 | |
Symbol 1322 Text | Uses:181 | Used by:1325 |
Symbol 1323 Text | Uses:181 | Used by:1325 |
Symbol 1324 Button | Uses:307 | Used by:1325 |
Symbol 1325 MovieClip | Uses:1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 | Used by:1336 |
Symbol 1326 Graphic | Used by:1336 | |
Symbol 1327 Graphic | Used by:1330 1337 | |
Symbol 1328 Text | Uses:181 | Used by:1330 1337 |
Symbol 1329 Text | Uses:181 | Used by:1330 1337 |
Symbol 1330 Button | Uses:1165 1327 1328 1168 1329 | Used by:1336 |
Symbol 1331 Graphic | Used by:1333 | |
Symbol 1332 Graphic | Used by:1333 | |
Symbol 1333 MovieClip | Uses:1331 1332 | Used by:1336 |
Symbol 1334 Text | Uses:210 | Used by:1336 |
Symbol 1335 Text | Uses:210 | Used by:1336 |
Symbol 1336 MovieClip | Uses:1163 1164 1170 1174 1175 1176 1177 1178 1179 1180 1224 889 1225 1226 1227 1228 1229 1230 1231 1232 907 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1297 1302 1303 1304 1305 1325 1326 1330 1333 1334 1335 | Used by:Timeline |
Symbol 1337 Button | Uses:1165 1327 1328 1168 1329 | Used by:Timeline |
Symbol 1338 Graphic | Used by:Timeline | |
Symbol 1339 Graphic | Used by:1342 | |
Symbol 1340 Graphic | Used by:1342 | |
Symbol 1341 Text | Uses:181 | Used by:1342 |
Symbol 1342 Button | Uses:1339 1340 1341 | Used by:Timeline |
Symbol 1343 Graphic | Used by:1346 | |
Symbol 1344 Graphic | Used by:1346 | |
Symbol 1345 Text | Uses:181 | Used by:1346 |
Symbol 1346 Button | Uses:1343 1344 1345 | Used by:Timeline |
Symbol 1347 Graphic | Used by:1350 | |
Symbol 1348 Graphic | Used by:1350 | |
Symbol 1349 Text | Uses:181 | Used by:1350 |
Symbol 1350 Button | Uses:1347 1348 1349 | Used by:Timeline |
Symbol 1351 EditableText | Uses:210 | Used by:Timeline |
Symbol 1352 Graphic | Used by:Timeline | |
Symbol 1353 Text | Uses:181 | Used by:Timeline |
Symbol 1354 Text | Uses:181 | Used by:Timeline |
Symbol 1355 Graphic | Used by:Timeline | |
Symbol 1356 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 1357 Text | Uses:181 | Used by:1359 1380 1386 1692 1693 1738 1739 1756 1757 1790 |
Symbol 1358 Text | Uses:181 | Used by:1359 1380 1386 1692 1693 1738 1739 1756 1757 1790 |
Symbol 1359 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1360 EditableText | Uses:210 | Used by:Timeline |
Symbol 1361 Text | Uses:210 | Used by:Timeline |
Symbol 1362 EditableText | Uses:210 | Used by:Timeline |
Symbol 1363 Text | Uses:181 | Used by:Timeline |
Symbol 1364 Graphic | Used by:1366 | |
Symbol 1365 Graphic | Used by:1366 | |
Symbol 1366 MovieClip | Uses:1364 1365 | Used by:Timeline |
Symbol 1367 EditableText | Uses:210 | Used by:Timeline |
Symbol 1368 EditableText | Uses:210 | Used by:Timeline |
Symbol 1369 Text | Uses:210 | Used by:Timeline |
Symbol 1370 Font | Used by:1371 1416 1418 1420 1710 2043 2047 | |
Symbol 1371 Text | Uses:1370 | Used by:Timeline |
Symbol 1372 Graphic | Used by:1377 | |
Symbol 1373 Graphic | Used by:1377 | |
Symbol 1374 Graphic | Used by:1377 | |
Symbol 1375 Graphic | Used by:1377 | |
Symbol 1376 Graphic | Used by:1377 | |
Symbol 1377 MovieClip | Uses:1372 1373 1374 1375 1376 | Used by:Timeline |
Symbol 1378 Text | Uses:181 | Used by:Timeline |
Symbol 1379 Text | Uses:210 | Used by:Timeline |
Symbol 1380 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1381 Font | Used by:1382 1383 2267 2268 2269 2275 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2397 2398 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2988 2990 2994 3002 3004 | |
Symbol 1382 EditableText | Uses:1381 | Used by:Timeline |
Symbol 1383 EditableText | Uses:1381 | Used by:Timeline |
Symbol 1384 Text | Uses:210 | Used by:Timeline |
Symbol 1385 Text | Uses:181 | Used by:Timeline |
Symbol 1386 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1387 EditableText | Uses:210 | Used by:Timeline |
Symbol 1388 Text | Uses:210 | Used by:Timeline |
Symbol 1389 EditableText | Uses:210 | Used by:Timeline |
Symbol 1390 EditableText | Uses:210 | Used by:Timeline |
Symbol 1391 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 1392 EditableText | Uses:210 | Used by:Timeline |
Symbol 1393 EditableText | Uses:210 | Used by:Timeline |
Symbol 1394 Graphic | Used by:1414 | |
Symbol 1395 Text | Uses:181 | Used by:1414 |
Symbol 1396 Text | Uses:210 | Used by:1414 |
Symbol 1397 Button | Uses:213 716 215 717 | Used by:1414 |
Symbol 1398 Text | Uses:181 | Used by:1414 |
Symbol 1399 Text | Uses:210 | Used by:1414 |
Symbol 1400 Text | Uses:181 | Used by:1414 |
Symbol 1401 Text | Uses:210 | Used by:1414 |
Symbol 1402 Text | Uses:181 | Used by:1414 |
Symbol 1403 Text | Uses:210 | Used by:1414 |
Symbol 1404 Text | Uses:181 | Used by:1414 |
Symbol 1405 Text | Uses:210 | Used by:1414 |
Symbol 1406 Text | Uses:181 | Used by:1414 |
Symbol 1407 Text | Uses:210 | Used by:1414 |
Symbol 1408 Text | Uses:181 | Used by:1414 |
Symbol 1409 Text | Uses:210 | Used by:1414 |
Symbol 1410 Text | Uses:181 | Used by:1414 |
Symbol 1411 Text | Uses:210 | Used by:1414 |
Symbol 1412 Text | Uses:181 | Used by:1414 |
Symbol 1413 Text | Uses:210 | Used by:1414 |
Symbol 1414 MovieClip | Uses:1394 1395 1396 1397 583 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 | Used by:Timeline |
Symbol 1415 Text | Uses:210 | Used by:Timeline |
Symbol 1416 EditableText | Uses:1370 | Used by:Timeline |
Symbol 1417 Text | Uses:210 | Used by:Timeline |
Symbol 1418 Text | Uses:1370 | Used by:Timeline |
Symbol 1419 Text | Uses:210 | Used by:Timeline |
Symbol 1420 Text | Uses:1370 | Used by:Timeline |
Symbol 1421 Graphic | Used by:1669 | |
Symbol 1422 Graphic | Used by:1425 1426 2183 2184 | |
Symbol 1423 Graphic | Used by:1425 1426 2183 2184 | |
Symbol 1424 Graphic | Used by:1425 1426 2183 2184 | |
Symbol 1425 Button | Uses:1422 1423 1424 | Used by:1669 |
Symbol 1426 Button | Uses:1422 1423 1424 | Used by:1669 |
Symbol 1427 Text | Uses:181 | Used by:1669 |
Symbol 1428 Text | Uses:301 | Used by:1669 |
Symbol 1429 Text | Uses:591 | Used by:1669 |
Symbol 1430 Text | Uses:301 | Used by:1669 |
Symbol 1431 Text | Uses:301 | Used by:1669 |
Symbol 1432 Text | Uses:301 | Used by:1669 |
Symbol 1433 Button | Uses:213 1157 215 1158 | Used by:1669 |
Symbol 1434 Text | Uses:301 | Used by:1669 |
Symbol 1435 Text | Uses:301 | Used by:1669 |
Symbol 1436 Text | Uses:301 | Used by:1669 |
Symbol 1437 Text | Uses:301 | Used by:1669 |
Symbol 1438 Text | Uses:301 | Used by:1669 |
Symbol 1439 Text | Uses:301 | Used by:1669 |
Symbol 1440 Text | Uses:301 | Used by:1669 |
Symbol 1441 Text | Uses:301 | Used by:1669 |
Symbol 1442 Text | Uses:301 | Used by:1669 |
Symbol 1443 Text | Uses:301 | Used by:1669 |
Symbol 1444 Text | Uses:301 | Used by:1669 |
Symbol 1445 Text | Uses:301 | Used by:1669 |
Symbol 1446 Text | Uses:301 | Used by:1669 |
Symbol 1447 Text | Uses:301 | Used by:1669 |
Symbol 1448 Text | Uses:301 | Used by:1669 |
Symbol 1449 Text | Uses:301 | Used by:1669 |
Symbol 1450 Text | Uses:301 | Used by:1669 |
Symbol 1451 Text | Uses:301 | Used by:1669 |
Symbol 1452 Text | Uses:301 | Used by:1669 |
Symbol 1453 Text | Uses:301 | Used by:1669 |
Symbol 1454 Text | Uses:301 | Used by:1669 |
Symbol 1455 Text | Uses:301 | Used by:1669 |
Symbol 1456 Text | Uses:591 | Used by:1669 |
Symbol 1457 Text | Uses:301 | Used by:1669 |
Symbol 1458 Text | Uses:301 | Used by:1669 |
Symbol 1459 Text | Uses:301 | Used by:1669 |
Symbol 1460 Text | Uses:301 | Used by:1669 |
Symbol 1461 Text | Uses:301 | Used by:1669 |
Symbol 1462 Text | Uses:301 | Used by:1669 |
Symbol 1463 Text | Uses:301 | Used by:1669 |
Symbol 1464 Text | Uses:301 | Used by:1669 |
Symbol 1465 Text | Uses:301 | Used by:1669 |
Symbol 1466 Text | Uses:301 | Used by:1669 |
Symbol 1467 Text | Uses:301 | Used by:1669 |
Symbol 1468 Text | Uses:301 | Used by:1669 |
Symbol 1469 Text | Uses:301 | Used by:1669 |
Symbol 1470 Text | Uses:301 | Used by:1669 |
Symbol 1471 Text | Uses:301 | Used by:1669 |
Symbol 1472 Text | Uses:301 | Used by:1669 |
Symbol 1473 Text | Uses:301 | Used by:1669 |
Symbol 1474 Text | Uses:301 | Used by:1669 |
Symbol 1475 Text | Uses:301 | Used by:1669 |
Symbol 1476 Text | Uses:301 | Used by:1669 |
Symbol 1477 Text | Uses:301 | Used by:1669 |
Symbol 1478 Text | Uses:301 | Used by:1669 |
Symbol 1479 Text | Uses:301 | Used by:1669 |
Symbol 1480 Text | Uses:301 | Used by:1669 |
Symbol 1481 Text | Uses:301 | Used by:1669 |
Symbol 1482 Text | Uses:591 | Used by:1669 |
Symbol 1483 Text | Uses:301 | Used by:1669 |
Symbol 1484 Text | Uses:301 | Used by:1669 |
Symbol 1485 Text | Uses:301 | Used by:1669 |
Symbol 1486 Text | Uses:301 | Used by:1669 |
Symbol 1487 Text | Uses:301 | Used by:1669 |
Symbol 1488 Text | Uses:301 | Used by:1669 |
Symbol 1489 Text | Uses:301 | Used by:1669 |
Symbol 1490 Text | Uses:301 | Used by:1669 |
Symbol 1491 Text | Uses:301 | Used by:1669 |
Symbol 1492 Text | Uses:301 | Used by:1669 |
Symbol 1493 Text | Uses:301 | Used by:1669 |
Symbol 1494 Text | Uses:301 | Used by:1669 |
Symbol 1495 Text | Uses:301 | Used by:1669 |
Symbol 1496 Text | Uses:301 | Used by:1669 |
Symbol 1497 Text | Uses:301 | Used by:1669 |
Symbol 1498 Text | Uses:301 | Used by:1669 |
Symbol 1499 Text | Uses:301 | Used by:1669 |
Symbol 1500 Text | Uses:301 | Used by:1669 |
Symbol 1501 Text | Uses:301 | Used by:1669 |
Symbol 1502 Text | Uses:301 | Used by:1669 |
Symbol 1503 Text | Uses:301 | Used by:1669 |
Symbol 1504 Text | Uses:301 | Used by:1669 |
Symbol 1505 Text | Uses:301 | Used by:1669 |
Symbol 1506 Text | Uses:301 | Used by:1669 |
Symbol 1507 Text | Uses:301 | Used by:1669 |
Symbol 1508 Text | Uses:591 | Used by:1669 |
Symbol 1509 Text | Uses:301 | Used by:1669 |
Symbol 1510 Text | Uses:301 | Used by:1669 |
Symbol 1511 Text | Uses:301 | Used by:1669 |
Symbol 1512 Text | Uses:301 | Used by:1669 |
Symbol 1513 Text | Uses:301 | Used by:1669 |
Symbol 1514 Text | Uses:301 | Used by:1669 |
Symbol 1515 Text | Uses:301 | Used by:1669 |
Symbol 1516 Text | Uses:301 | Used by:1669 |
Symbol 1517 Text | Uses:301 | Used by:1669 |
Symbol 1518 Text | Uses:301 | Used by:1669 |
Symbol 1519 Text | Uses:301 | Used by:1669 |
Symbol 1520 Text | Uses:301 | Used by:1669 |
Symbol 1521 Text | Uses:301 | Used by:1669 |
Symbol 1522 Text | Uses:301 | Used by:1669 |
Symbol 1523 Text | Uses:301 | Used by:1669 |
Symbol 1524 Text | Uses:301 | Used by:1669 |
Symbol 1525 Text | Uses:301 | Used by:1669 |
Symbol 1526 Text | Uses:301 | Used by:1669 |
Symbol 1527 Text | Uses:301 | Used by:1669 |
Symbol 1528 Text | Uses:301 | Used by:1669 |
Symbol 1529 Text | Uses:301 | Used by:1669 |
Symbol 1530 Text | Uses:301 | Used by:1669 |
Symbol 1531 Text | Uses:301 | Used by:1669 |
Symbol 1532 Text | Uses:301 | Used by:1669 |
Symbol 1533 Text | Uses:301 | Used by:1669 |
Symbol 1534 Text | Uses:591 | Used by:1669 |
Symbol 1535 Text | Uses:301 | Used by:1669 |
Symbol 1536 Text | Uses:301 | Used by:1669 |
Symbol 1537 Text | Uses:301 | Used by:1669 |
Symbol 1538 Text | Uses:301 | Used by:1669 |
Symbol 1539 Text | Uses:301 | Used by:1669 |
Symbol 1540 Text | Uses:301 | Used by:1669 |
Symbol 1541 Text | Uses:301 | Used by:1669 |
Symbol 1542 Text | Uses:301 | Used by:1669 |
Symbol 1543 Text | Uses:301 | Used by:1669 |
Symbol 1544 Text | Uses:301 | Used by:1669 |
Symbol 1545 Text | Uses:301 | Used by:1669 |
Symbol 1546 Text | Uses:301 | Used by:1669 |
Symbol 1547 Text | Uses:301 | Used by:1669 |
Symbol 1548 Text | Uses:301 | Used by:1669 |
Symbol 1549 Text | Uses:301 | Used by:1669 |
Symbol 1550 Text | Uses:301 | Used by:1669 |
Symbol 1551 Text | Uses:301 | Used by:1669 |
Symbol 1552 Text | Uses:301 | Used by:1669 |
Symbol 1553 Text | Uses:301 | Used by:1669 |
Symbol 1554 Text | Uses:301 | Used by:1669 |
Symbol 1555 Text | Uses:301 | Used by:1669 |
Symbol 1556 Text | Uses:301 | Used by:1669 |
Symbol 1557 Text | Uses:301 | Used by:1669 |
Symbol 1558 Text | Uses:301 | Used by:1669 |
Symbol 1559 Text | Uses:301 | Used by:1669 |
Symbol 1560 Text | Uses:591 | Used by:1669 |
Symbol 1561 Text | Uses:301 | Used by:1669 |
Symbol 1562 Text | Uses:301 | Used by:1669 |
Symbol 1563 Text | Uses:301 | Used by:1669 |
Symbol 1564 Text | Uses:301 | Used by:1669 |
Symbol 1565 Text | Uses:301 | Used by:1669 |
Symbol 1566 Text | Uses:301 | Used by:1669 |
Symbol 1567 Text | Uses:301 | Used by:1669 |
Symbol 1568 Text | Uses:301 | Used by:1669 |
Symbol 1569 Text | Uses:301 | Used by:1669 |
Symbol 1570 Text | Uses:301 | Used by:1669 |
Symbol 1571 Text | Uses:301 | Used by:1669 |
Symbol 1572 Text | Uses:301 | Used by:1669 |
Symbol 1573 Text | Uses:301 | Used by:1669 |
Symbol 1574 Text | Uses:301 | Used by:1669 |
Symbol 1575 Text | Uses:301 | Used by:1669 |
Symbol 1576 Text | Uses:301 | Used by:1669 |
Symbol 1577 Text | Uses:301 | Used by:1669 |
Symbol 1578 Text | Uses:301 | Used by:1669 |
Symbol 1579 Text | Uses:301 | Used by:1669 |
Symbol 1580 Text | Uses:301 | Used by:1669 |
Symbol 1581 Text | Uses:301 | Used by:1669 |
Symbol 1582 Text | Uses:301 | Used by:1669 |
Symbol 1583 Text | Uses:301 | Used by:1669 |
Symbol 1584 Text | Uses:301 | Used by:1669 |
Symbol 1585 Text | Uses:301 | Used by:1669 |
Symbol 1586 Text | Uses:591 | Used by:1669 |
Symbol 1587 Text | Uses:301 | Used by:1669 |
Symbol 1588 Text | Uses:301 | Used by:1669 |
Symbol 1589 Text | Uses:301 | Used by:1669 |
Symbol 1590 Text | Uses:301 | Used by:1669 |
Symbol 1591 Text | Uses:301 | Used by:1669 |
Symbol 1592 Text | Uses:301 | Used by:1669 |
Symbol 1593 Text | Uses:301 | Used by:1669 |
Symbol 1594 Text | Uses:301 | Used by:1669 |
Symbol 1595 Text | Uses:301 | Used by:1669 |
Symbol 1596 Text | Uses:301 | Used by:1669 |
Symbol 1597 Text | Uses:301 | Used by:1669 |
Symbol 1598 Text | Uses:301 | Used by:1669 |
Symbol 1599 Text | Uses:301 | Used by:1669 |
Symbol 1600 Text | Uses:301 | Used by:1669 |
Symbol 1601 Text | Uses:301 | Used by:1669 |
Symbol 1602 Text | Uses:301 | Used by:1669 |
Symbol 1603 Text | Uses:301 | Used by:1669 |
Symbol 1604 Text | Uses:301 | Used by:1669 |
Symbol 1605 Text | Uses:301 | Used by:1669 |
Symbol 1606 Text | Uses:301 | Used by:1669 |
Symbol 1607 Text | Uses:591 | Used by:1669 |
Symbol 1608 Text | Uses:301 | Used by:1669 |
Symbol 1609 Text | Uses:301 | Used by:1669 |
Symbol 1610 Text | Uses:301 | Used by:1669 |
Symbol 1611 Text | Uses:301 | Used by:1669 |
Symbol 1612 Text | Uses:301 | Used by:1669 |
Symbol 1613 Text | Uses:301 | Used by:1669 |
Symbol 1614 Text | Uses:301 | Used by:1669 |
Symbol 1615 Text | Uses:301 | Used by:1669 |
Symbol 1616 Text | Uses:301 | Used by:1669 |
Symbol 1617 Text | Uses:301 | Used by:1669 |
Symbol 1618 Text | Uses:301 | Used by:1669 |
Symbol 1619 Text | Uses:301 | Used by:1669 |
Symbol 1620 Text | Uses:301 | Used by:1669 |
Symbol 1621 Text | Uses:301 | Used by:1669 |
Symbol 1622 Text | Uses:301 | Used by:1669 |
Symbol 1623 Text | Uses:301 | Used by:1669 |
Symbol 1624 Text | Uses:301 | Used by:1669 |
Symbol 1625 Text | Uses:301 | Used by:1669 |
Symbol 1626 Text | Uses:301 | Used by:1669 |
Symbol 1627 Text | Uses:301 | Used by:1669 |
Symbol 1628 Text | Uses:301 | Used by:1669 |
Symbol 1629 Text | Uses:301 | Used by:1669 |
Symbol 1630 Text | Uses:301 | Used by:1669 |
Symbol 1631 Text | Uses:301 | Used by:1669 |
Symbol 1632 Text | Uses:301 | Used by:1669 |
Symbol 1633 Text | Uses:591 | Used by:1669 |
Symbol 1634 Text | Uses:301 | Used by:1669 |
Symbol 1635 Text | Uses:301 | Used by:1669 |
Symbol 1636 Text | Uses:301 | Used by:1669 |
Symbol 1637 Text | Uses:301 | Used by:1669 |
Symbol 1638 Text | Uses:301 | Used by:1669 |
Symbol 1639 Text | Uses:301 | Used by:1669 |
Symbol 1640 Text | Uses:301 | Used by:1669 |
Symbol 1641 Text | Uses:301 | Used by:1669 |
Symbol 1642 Text | Uses:301 | Used by:1669 |
Symbol 1643 Text | Uses:301 | Used by:1669 |
Symbol 1644 Text | Uses:591 | Used by:1669 |
Symbol 1645 Text | Uses:301 | Used by:1669 |
Symbol 1646 Text | Uses:301 | Used by:1669 |
Symbol 1647 Text | Uses:301 | Used by:1669 |
Symbol 1648 Text | Uses:301 | Used by:1669 |
Symbol 1649 Text | Uses:301 | Used by:1669 |
Symbol 1650 Text | Uses:301 | Used by:1669 |
Symbol 1651 Text | Uses:301 | Used by:1669 |
Symbol 1652 Text | Uses:301 | Used by:1669 |
Symbol 1653 Text | Uses:301 | Used by:1669 |
Symbol 1654 Text | Uses:301 | Used by:1669 |
Symbol 1655 Text | Uses:301 | Used by:1669 |
Symbol 1656 Text | Uses:301 | Used by:1669 |
Symbol 1657 Text | Uses:301 | Used by:1669 |
Symbol 1658 Text | Uses:301 | Used by:1669 |
Symbol 1659 Text | Uses:301 | Used by:1669 |
Symbol 1660 Text | Uses:301 | Used by:1669 |
Symbol 1661 Text | Uses:301 | Used by:1669 |
Symbol 1662 Text | Uses:301 | Used by:1669 |
Symbol 1663 Text | Uses:301 | Used by:1669 |
Symbol 1664 Text | Uses:301 | Used by:1669 |
Symbol 1665 Text | Uses:301 | Used by:1669 |
Symbol 1666 Text | Uses:301 | Used by:1669 |
Symbol 1667 Text | Uses:301 | Used by:1669 |
Symbol 1668 Text | Uses:301 | Used by:1669 |
Symbol 1669 MovieClip | Uses:1421 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 | Used by:Timeline |
Symbol 1670 Graphic | Used by:Timeline | |
Symbol 1671 Graphic | Used by:1674 | |
Symbol 1672 Graphic | Used by:1674 | |
Symbol 1673 Text | Uses:181 | Used by:1674 |
Symbol 1674 Button | Uses:1671 1672 1673 | Used by:Timeline |
Symbol 1675 Graphic | Used by:1678 1717 2162 2202 2215 2228 2264 | |
Symbol 1676 Graphic | Used by:1678 1717 2162 2202 2215 2228 | |
Symbol 1677 Text | Uses:181 | Used by:1678 1717 |
Symbol 1678 Button | Uses:1675 1676 1677 | Used by:Timeline |
Symbol 1679 Graphic | Used by:1683 1728 | |
Symbol 1680 Graphic | Used by:1683 1728 | |
Symbol 1681 Text | Uses:181 | Used by:1683 1728 |
Symbol 1682 Graphic | Used by:1683 1728 | |
Symbol 1683 Button | Uses:1679 1680 1681 1682 | Used by:Timeline |
Symbol 1684 EditableText | Uses:210 | Used by:Timeline |
Symbol 1685 Graphic | Used by:Timeline | |
Symbol 1686 Text | Uses:181 | Used by:Timeline |
Symbol 1687 Text | Uses:181 | Used by:Timeline |
Symbol 1688 Graphic | Used by:Timeline | |
Symbol 1689 Text | Uses:210 | Used by:Timeline |
Symbol 1690 Text | Uses:181 | Used by:Timeline |
Symbol 1691 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 1692 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1693 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1694 Graphic | Used by:Timeline | |
Symbol 1695 Text | Uses:210 | Used by:Timeline |
Symbol 1696 Text | Uses:210 | Used by:Timeline |
Symbol 1697 Text | Uses:210 | Used by:Timeline |
Symbol 1698 Text | Uses:210 | Used by:Timeline |
Symbol 1699 Text | Uses:210 | Used by:Timeline |
Symbol 1700 Text | Uses:210 | Used by:Timeline |
Symbol 1701 Text | Uses:210 | Used by:Timeline |
Symbol 1702 EditableText | Uses:210 | Used by:Timeline |
Symbol 1703 Text | Uses:181 | Used by:Timeline |
Symbol 1704 Text | Uses:210 | Used by:Timeline |
Symbol 1705 Graphic | Used by:1707 | |
Symbol 1706 Graphic | Used by:1707 | |
Symbol 1707 MovieClip | Uses:1705 1706 | Used by:Timeline |
Symbol 1708 Text | Uses:210 | Used by:Timeline |
Symbol 1709 Text | Uses:210 | Used by:Timeline |
Symbol 1710 Text | Uses:1370 | Used by:Timeline |
Symbol 1711 Graphic | Used by:Timeline | |
Symbol 1712 Text | Uses:181 | Used by:Timeline |
Symbol 1713 Text | Uses:210 | Used by:Timeline |
Symbol 1714 EditableText | Uses:210 | Used by:Timeline |
Symbol 1715 EditableText | Uses:210 | Used by:Timeline |
Symbol 1716 Graphic | Used by:Timeline | |
Symbol 1717 Button | Uses:1675 1676 1677 | Used by:Timeline |
Symbol 1718 Graphic | Used by:1722 | |
Symbol 1719 Graphic | Used by:1722 | |
Symbol 1720 Text | Uses:181 | Used by:1722 |
Symbol 1721 Graphic | Used by:1722 | |
Symbol 1722 Button | Uses:1718 1719 1720 1721 | Used by:Timeline |
Symbol 1723 Graphic | Used by:1727 | |
Symbol 1724 Graphic | Used by:1727 | |
Symbol 1725 Text | Uses:181 | Used by:1727 |
Symbol 1726 Graphic | Used by:1727 | |
Symbol 1727 Button | Uses:1723 1724 1725 1726 | Used by:Timeline |
Symbol 1728 Button | Uses:1679 1680 1681 1682 | Used by:Timeline |
Symbol 1729 EditableText | Uses:210 | Used by:Timeline |
Symbol 1730 Graphic | Used by:Timeline | |
Symbol 1731 Text | Uses:181 | Used by:Timeline |
Symbol 1732 Text | Uses:181 | Used by:Timeline |
Symbol 1733 Graphic | Used by:Timeline | |
Symbol 1734 Graphic | Used by:Timeline | |
Symbol 1735 Text | Uses:210 | Used by:Timeline |
Symbol 1736 Text | Uses:181 | Used by:Timeline |
Symbol 1737 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 1738 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1739 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1740 Text | Uses:210 | Used by:Timeline |
Symbol 1741 Text | Uses:210 | Used by:Timeline |
Symbol 1742 Text | Uses:210 | Used by:Timeline |
Symbol 1743 Text | Uses:210 | Used by:Timeline |
Symbol 1744 Text | Uses:210 | Used by:Timeline |
Symbol 1745 EditableText | Uses:210 | Used by:Timeline |
Symbol 1746 Text | Uses:181 | Used by:Timeline |
Symbol 1747 Text | Uses:210 | Used by:Timeline |
Symbol 1748 Graphic | Used by:1750 | |
Symbol 1749 Graphic | Used by:1750 | |
Symbol 1750 MovieClip | Uses:1748 1749 | Used by:Timeline |
Symbol 1751 Text | Uses:210 | Used by:Timeline |
Symbol 1752 Text | Uses:210 | Used by:Timeline |
Symbol 1753 Graphic | Used by:Timeline | |
Symbol 1754 Text | Uses:210 | Used by:Timeline |
Symbol 1755 Text | Uses:181 | Used by:Timeline |
Symbol 1756 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1757 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1758 Text | Uses:210 | Used by:Timeline |
Symbol 1759 Text | Uses:210 | Used by:Timeline |
Symbol 1760 Text | Uses:210 | Used by:Timeline |
Symbol 1761 Text | Uses:210 | Used by:Timeline |
Symbol 1762 Text | Uses:210 | Used by:Timeline |
Symbol 1763 EditableText | Uses:210 | Used by:Timeline |
Symbol 1764 Text | Uses:210 | Used by:Timeline |
Symbol 1765 Graphic | Used by:1767 | |
Symbol 1766 Graphic | Used by:1767 | |
Symbol 1767 MovieClip | Uses:1765 1766 | Used by:Timeline |
Symbol 1768 Text | Uses:210 | Used by:Timeline |
Symbol 1769 Text | Uses:210 | Used by:Timeline |
Symbol 1770 Graphic | Used by:Timeline | |
Symbol 1771 Text | Uses:181 | Used by:1775 |
Symbol 1772 Text | Uses:181 | Used by:1775 |
Symbol 1773 Graphic | Used by:1775 | |
Symbol 1774 Graphic | Used by:1775 | |
Symbol 1775 Button | Uses:1143 1771 1772 1773 1774 | Used by:Timeline |
Symbol 1776 Text | Uses:181 | Used by:1780 |
Symbol 1777 Text | Uses:181 | Used by:1780 |
Symbol 1778 Graphic | Used by:1780 | |
Symbol 1779 Graphic | Used by:1780 | |
Symbol 1780 Button | Uses:1143 1776 1777 1778 1779 | Used by:Timeline |
Symbol 1781 Text | Uses:181 | Used by:1785 |
Symbol 1782 Text | Uses:181 | Used by:1785 |
Symbol 1783 Graphic | Used by:1785 | |
Symbol 1784 Graphic | Used by:1785 | |
Symbol 1785 Button | Uses:1143 1781 1782 1783 1784 | Used by:Timeline |
Symbol 1786 EditableText | Uses:301 | Used by:Timeline |
Symbol 1787 Text | Uses:181 | Used by:Timeline |
Symbol 1788 EditableText | Uses:210 | Used by:Timeline |
Symbol 1789 Text | Uses:210 | Used by:Timeline |
Symbol 1790 Button | Uses:213 1357 215 1358 | Used by:Timeline |
Symbol 1791 EditableText | Uses:210 | Used by:Timeline |
Symbol 1792 EditableText | Uses:210 | Used by:Timeline |
Symbol 1793 EditableText | Uses:210 | Used by:Timeline |
Symbol 1794 Graphic | Used by:1797 | |
Symbol 1795 Graphic | Used by:1797 | |
Symbol 1796 Text | Uses:181 | Used by:1797 |
Symbol 1797 Button | Uses:1794 1795 1796 | Used by:Timeline |
Symbol 1798 EditableText | Uses:210 | Used by:Timeline |
Symbol 1799 Graphic | Used by:Timeline | |
Symbol 1800 Text | Uses:181 | Used by:Timeline |
Symbol 1801 Text | Uses:181 | Used by:Timeline |
Symbol 1802 Graphic | Used by:Timeline | |
Symbol 1803 Graphic | Used by:2038 | |
Symbol 1804 Graphic | Used by:1806 1807 1808 1809 1810 | |
Symbol 1805 Graphic | Used by:1806 1807 1808 1809 1810 | |
Symbol 1806 Button | Uses:1804 1805 | Used by:2038 |
Symbol 1807 Button | Uses:1804 1805 | Used by:2038 |
Symbol 1808 Button | Uses:1804 1805 | Used by:2038 |
Symbol 1809 Button | Uses:1804 1805 | Used by:2038 |
Symbol 1810 Button | Uses:1804 1805 | Used by:2038 |
Symbol 1811 Graphic | Used by:2038 | |
Symbol 1812 Text | Uses:181 | Used by:2038 |
Symbol 1813 Graphic | Used by:2038 | |
Symbol 1814 Text | Uses:301 | Used by:2038 |
Symbol 1815 Text | Uses:301 | Used by:2038 |
Symbol 1816 Text | Uses:301 | Used by:2038 |
Symbol 1817 Text | Uses:301 | Used by:2038 |
Symbol 1818 Text | Uses:301 | Used by:2038 |
Symbol 1819 Text | Uses:301 | Used by:2038 |
Symbol 1820 Text | Uses:301 | Used by:2038 |
Symbol 1821 Text | Uses:301 | Used by:2038 |
Symbol 1822 Text | Uses:301 | Used by:2038 |
Symbol 1823 Text | Uses:301 | Used by:2038 |
Symbol 1824 Graphic | Used by:2038 | |
Symbol 1825 Text | Uses:301 | Used by:2038 |
Symbol 1826 Graphic | Used by:2038 | |
Symbol 1827 Text | Uses:210 | Used by:2038 |
Symbol 1828 EditableText | Uses:210 | Used by:2038 |
Symbol 1829 Graphic | Used by:2004 | |
Symbol 1830 Text | Uses:301 | Used by:2004 |
Symbol 1831 Graphic | Used by:2004 | |
Symbol 1832 Text | Uses:181 | Used by:1834 1838 1841 1844 1848 1851 1854 1858 1861 1864 1868 1871 1874 1877 1880 1883 1886 1889 1892 1895 1898 1901 1904 1907 1910 1913 1916 1919 1922 1925 1927 1930 1933 1936 1939 1942 1945 1948 1951 1954 1957 1959 1961 1964 1966 1968 1971 1974 1977 1980 1983 1986 1989 1992 1995 1998 2001 |
Symbol 1833 Text | Uses:181 | Used by:1834 1838 1841 1844 1848 1851 1854 1858 1861 1864 1868 1871 1874 1877 1880 1883 1886 1889 1892 1895 1898 1901 1904 1907 1910 1913 1916 1919 1922 1925 1927 1930 1933 1936 1939 1942 1945 1948 1951 1954 1957 1959 1961 1964 1966 1968 1971 1974 1977 1980 1983 1986 1989 1992 1995 1998 2001 |
Symbol 1834 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1835 Text | Uses:301 | Used by:2004 |
Symbol 1836 Text | Uses:301 | Used by:2004 |
Symbol 1837 Text | Uses:301 | Used by:2004 |
Symbol 1838 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1839 Text | Uses:301 | Used by:2004 |
Symbol 1840 Text | Uses:301 | Used by:2004 |
Symbol 1841 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1842 Text | Uses:301 | Used by:2004 |
Symbol 1843 Text | Uses:301 | Used by:2004 |
Symbol 1844 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1845 Text | Uses:301 | Used by:2004 |
Symbol 1846 Text | Uses:301 | Used by:2004 |
Symbol 1847 Text | Uses:301 | Used by:2004 |
Symbol 1848 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1849 Text | Uses:301 | Used by:2004 |
Symbol 1850 Text | Uses:301 | Used by:2004 |
Symbol 1851 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1852 Text | Uses:301 | Used by:2004 |
Symbol 1853 Text | Uses:301 | Used by:2004 |
Symbol 1854 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1855 Text | Uses:301 | Used by:2004 |
Symbol 1856 Text | Uses:301 | Used by:2004 |
Symbol 1857 Text | Uses:301 | Used by:2004 |
Symbol 1858 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1859 Text | Uses:301 | Used by:2004 |
Symbol 1860 Text | Uses:301 | Used by:2004 |
Symbol 1861 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1862 Text | Uses:301 | Used by:2004 |
Symbol 1863 Text | Uses:301 | Used by:2004 |
Symbol 1864 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1865 Text | Uses:301 | Used by:2004 |
Symbol 1866 Text | Uses:301 | Used by:2004 |
Symbol 1867 Text | Uses:301 | Used by:2004 |
Symbol 1868 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1869 Text | Uses:301 | Used by:2004 |
Symbol 1870 Text | Uses:301 | Used by:2004 |
Symbol 1871 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1872 Text | Uses:301 | Used by:2004 |
Symbol 1873 Text | Uses:301 | Used by:2004 |
Symbol 1874 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1875 Text | Uses:301 | Used by:2004 |
Symbol 1876 Text | Uses:301 | Used by:2004 |
Symbol 1877 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1878 Text | Uses:301 | Used by:2004 |
Symbol 1879 Text | Uses:301 | Used by:2004 |
Symbol 1880 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1881 Text | Uses:301 | Used by:2004 |
Symbol 1882 Text | Uses:301 | Used by:2004 |
Symbol 1883 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1884 Text | Uses:301 | Used by:2004 |
Symbol 1885 Text | Uses:301 | Used by:2004 |
Symbol 1886 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1887 Text | Uses:301 | Used by:2004 |
Symbol 1888 Text | Uses:301 | Used by:2004 |
Symbol 1889 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1890 Text | Uses:301 | Used by:2004 |
Symbol 1891 Text | Uses:301 | Used by:2004 |
Symbol 1892 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1893 Text | Uses:301 | Used by:2004 |
Symbol 1894 Text | Uses:301 | Used by:2004 |
Symbol 1895 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1896 Text | Uses:301 | Used by:2004 |
Symbol 1897 Text | Uses:301 | Used by:2004 |
Symbol 1898 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1899 Text | Uses:301 | Used by:2004 |
Symbol 1900 Text | Uses:301 | Used by:2004 |
Symbol 1901 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1902 Text | Uses:301 | Used by:2004 |
Symbol 1903 Text | Uses:301 | Used by:2004 |
Symbol 1904 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1905 Text | Uses:301 | Used by:2004 |
Symbol 1906 Text | Uses:301 | Used by:2004 |
Symbol 1907 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1908 Text | Uses:301 | Used by:2004 |
Symbol 1909 Text | Uses:301 | Used by:2004 |
Symbol 1910 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1911 Text | Uses:301 | Used by:2004 |
Symbol 1912 Text | Uses:301 | Used by:2004 |
Symbol 1913 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1914 Text | Uses:301 | Used by:2004 |
Symbol 1915 Text | Uses:301 | Used by:2004 |
Symbol 1916 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1917 Text | Uses:301 | Used by:2004 |
Symbol 1918 Text | Uses:301 | Used by:2004 |
Symbol 1919 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1920 Text | Uses:301 | Used by:2004 |
Symbol 1921 Text | Uses:301 | Used by:2004 |
Symbol 1922 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1923 Text | Uses:301 | Used by:2004 |
Symbol 1924 Text | Uses:301 | Used by:2004 |
Symbol 1925 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1926 Text | Uses:301 | Used by:2004 |
Symbol 1927 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1928 Text | Uses:301 | Used by:2004 |
Symbol 1929 Text | Uses:301 | Used by:2004 |
Symbol 1930 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1931 Text | Uses:301 | Used by:2004 |
Symbol 1932 Text | Uses:301 | Used by:2004 |
Symbol 1933 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1934 Text | Uses:301 | Used by:2004 |
Symbol 1935 Text | Uses:301 | Used by:2004 |
Symbol 1936 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1937 Text | Uses:301 | Used by:2004 |
Symbol 1938 Text | Uses:301 | Used by:2004 |
Symbol 1939 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1940 Text | Uses:301 | Used by:2004 |
Symbol 1941 Text | Uses:301 | Used by:2004 |
Symbol 1942 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1943 Text | Uses:301 | Used by:2004 |
Symbol 1944 Text | Uses:301 | Used by:2004 |
Symbol 1945 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1946 Text | Uses:301 | Used by:2004 |
Symbol 1947 Text | Uses:301 | Used by:2004 |
Symbol 1948 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1949 Text | Uses:301 | Used by:2004 |
Symbol 1950 Text | Uses:301 | Used by:2004 |
Symbol 1951 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1952 Text | Uses:301 | Used by:2004 |
Symbol 1953 Text | Uses:301 | Used by:2004 |
Symbol 1954 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1955 Text | Uses:301 | Used by:2004 |
Symbol 1956 Text | Uses:301 | Used by:2004 |
Symbol 1957 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1958 Text | Uses:301 | Used by:2004 |
Symbol 1959 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1960 Text | Uses:301 | Used by:2004 |
Symbol 1961 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1962 Text | Uses:301 | Used by:2004 |
Symbol 1963 Text | Uses:301 | Used by:2004 |
Symbol 1964 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1965 Text | Uses:301 | Used by:2004 |
Symbol 1966 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1967 Text | Uses:301 | Used by:2004 |
Symbol 1968 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1969 Text | Uses:301 | Used by:2004 |
Symbol 1970 Text | Uses:301 | Used by:2004 |
Symbol 1971 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1972 Text | Uses:301 | Used by:2004 |
Symbol 1973 Text | Uses:301 | Used by:2004 |
Symbol 1974 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1975 Text | Uses:301 | Used by:2004 |
Symbol 1976 Text | Uses:301 | Used by:2004 |
Symbol 1977 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1978 Text | Uses:301 | Used by:2004 |
Symbol 1979 Text | Uses:301 | Used by:2004 |
Symbol 1980 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1981 Text | Uses:301 | Used by:2004 |
Symbol 1982 Text | Uses:301 | Used by:2004 |
Symbol 1983 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1984 Text | Uses:301 | Used by:2004 |
Symbol 1985 Text | Uses:301 | Used by:2004 |
Symbol 1986 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1987 Text | Uses:301 | Used by:2004 |
Symbol 1988 Text | Uses:301 | Used by:2004 |
Symbol 1989 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1990 Text | Uses:301 | Used by:2004 |
Symbol 1991 Text | Uses:301 | Used by:2004 |
Symbol 1992 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1993 Text | Uses:301 | Used by:2004 |
Symbol 1994 Text | Uses:301 | Used by:2004 |
Symbol 1995 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1996 Text | Uses:301 | Used by:2004 |
Symbol 1997 Text | Uses:301 | Used by:2004 |
Symbol 1998 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 1999 Text | Uses:301 | Used by:2004 |
Symbol 2000 Text | Uses:301 | Used by:2004 |
Symbol 2001 Button | Uses:213 1832 215 1833 | Used by:2004 |
Symbol 2002 Text | Uses:301 | Used by:2004 |
Symbol 2003 Text | Uses:301 | Used by:2004 |
Symbol 2004 MovieClip | Uses:1829 1830 1831 1834 884 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 | Used by:2038 |
Symbol 2005 Graphic | Used by:2038 | |
Symbol 2006 Text | Uses:301 | Used by:2038 |
Symbol 2007 Text | Uses:301 | Used by:2038 |
Symbol 2008 Graphic | Used by:2038 | |
Symbol 2009 Text | Uses:301 | Used by:2038 |
Symbol 2010 Graphic | Used by:2038 | |
Symbol 2011 Text | Uses:301 | Used by:2038 |
Symbol 2012 Graphic | Used by:2038 | |
Symbol 2013 Text | Uses:301 | Used by:2038 |
Symbol 2014 Graphic | Used by:2038 | |
Symbol 2015 Graphic | Used by:2038 | |
Symbol 2016 Text | Uses:301 | Used by:2038 |
Symbol 2017 Text | Uses:301 | Used by:2038 |
Symbol 2018 Graphic | Used by:2038 | |
Symbol 2019 Graphic | Used by:2038 | |
Symbol 2020 Graphic | Used by:2038 | |
Symbol 2021 Text | Uses:301 | Used by:2038 |
Symbol 2022 Text | Uses:301 | Used by:2038 |
Symbol 2023 Graphic | Used by:2038 | |
Symbol 2024 Graphic | Used by:2038 | |
Symbol 2025 Graphic | Used by:2038 | |
Symbol 2026 Graphic | Used by:2038 | |
Symbol 2027 Graphic | Used by:2038 | |
Symbol 2028 Graphic | Used by:2038 | |
Symbol 2029 Graphic | Used by:2038 | |
Symbol 2030 Graphic | Used by:2032 | |
Symbol 2031 Button | Uses:885 886 | Used by:2032 |
Symbol 2032 MovieClip | Uses:2030 2031 | Used by:2038 |
Symbol 2033 Text | Uses:301 | Used by:2038 |
Symbol 2034 Text | Uses:301 | Used by:2038 |
Symbol 2035 Graphic | Used by:2038 | |
Symbol 2036 Text | Uses:301 | Used by:2038 |
Symbol 2037 Graphic | Used by:2038 | |
Symbol 2038 MovieClip | Uses:1803 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 888 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2032 2033 2034 2035 2036 2037 | Used by:Timeline |
Symbol 2039 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 2040 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 2041 Text | Uses:181 | Used by:Timeline |
Symbol 2042 Text | Uses:210 | Used by:Timeline |
Symbol 2043 Text | Uses:1370 | Used by:Timeline |
Symbol 2044 EditableText | Uses:210 | Used by:Timeline |
Symbol 2045 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 2046 Text | Uses:210 | Used by:Timeline |
Symbol 2047 Text | Uses:1370 | Used by:Timeline |
Symbol 2048 Graphic | Used by:2052 | |
Symbol 2049 Graphic | Used by:2052 | |
Symbol 2050 Text | Uses:181 | Used by:2052 |
Symbol 2051 Graphic | Used by:2052 | |
Symbol 2052 Button | Uses:2048 2049 2050 2051 | Used by:Timeline |
Symbol 2053 EditableText | Uses:210 | Used by:Timeline |
Symbol 2054 Text | Uses:181 | Used by:Timeline |
Symbol 2055 Text | Uses:181 | Used by:Timeline |
Symbol 2056 Graphic | Used by:Timeline | |
Symbol 2057 Graphic | Used by:2091 | |
Symbol 2058 Text | Uses:181 | Used by:2091 |
Symbol 2059 Text | Uses:210 | Used by:2091 |
Symbol 2060 Text | Uses:210 | Used by:2091 |
Symbol 2061 Text | Uses:210 | Used by:2091 |
Symbol 2062 Text | Uses:210 | Used by:2091 |
Symbol 2063 Text | Uses:210 | Used by:2091 |
Symbol 2064 Text | Uses:210 | Used by:2091 |
Symbol 2065 Text | Uses:210 | Used by:2091 |
Symbol 2066 Text | Uses:210 | Used by:2091 |
Symbol 2067 Text | Uses:210 | Used by:2091 |
Symbol 2068 Button | Uses:885 886 | Used by:2091 |
Symbol 2069 Button | Uses:885 886 | Used by:2091 |
Symbol 2070 Button | Uses:885 886 | Used by:2091 |
Symbol 2071 Button | Uses:885 886 | Used by:2091 |
Symbol 2072 Graphic | Used by:2091 | |
Symbol 2073 Text | Uses:210 | Used by:2091 |
Symbol 2074 Text | Uses:181 | Used by:2091 |
Symbol 2075 Graphic | Used by:2091 | |
Symbol 2076 Text | Uses:181 | Used by:2091 |
Symbol 2077 Text | Uses:181 | Used by:2091 |
Symbol 2078 Text | Uses:181 | Used by:2091 |
Symbol 2079 Text | Uses:181 | Used by:2091 |
Symbol 2080 Graphic | Used by:2091 | |
Symbol 2081 Text | Uses:210 | Used by:2091 |
Symbol 2082 Text | Uses:210 | Used by:2091 |
Symbol 2083 Text | Uses:210 | Used by:2091 |
Symbol 2084 Text | Uses:210 | Used by:2091 |
Symbol 2085 Text | Uses:210 | Used by:2091 |
Symbol 2086 Button | Uses:885 886 | Used by:2091 |
Symbol 2087 Button | Uses:885 886 | Used by:2091 |
Symbol 2088 Button | Uses:885 886 | Used by:2091 |
Symbol 2089 Button | Uses:885 886 | Used by:2091 |
Symbol 2090 Button | Uses:885 886 | Used by:2091 |
Symbol 2091 MovieClip | Uses:2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 907 2086 2087 2088 2089 2090 | Used by:Timeline |
Symbol 2092 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 2093 Text | Uses:181 | Used by:Timeline |
Symbol 2094 Text | Uses:210 | Used by:Timeline |
Symbol 2095 Graphic | Used by:Timeline | |
Symbol 2096 Button | Uses:213 1157 215 1158 | Used by:Timeline |
Symbol 2097 Text | Uses:210 | Used by:Timeline |
Symbol 2098 Text | Uses:210 | Used by:Timeline |
Symbol 2099 Text | Uses:301 | Used by:Timeline |
Symbol 2100 Text | Uses:301 | Used by:Timeline |
Symbol 2101 Text | Uses:301 | Used by:Timeline |
Symbol 2102 Text | Uses:301 | Used by:Timeline |
Symbol 2103 Text | Uses:301 | Used by:Timeline |
Symbol 2104 Text | Uses:301 | Used by:Timeline |
Symbol 2105 Text | Uses:301 | Used by:Timeline |
Symbol 2106 Text | Uses:301 | Used by:Timeline |
Symbol 2107 Text | Uses:301 | Used by:Timeline |
Symbol 2108 Text | Uses:301 | Used by:Timeline |
Symbol 2109 Text | Uses:301 | Used by:Timeline |
Symbol 2110 Graphic | Used by:Timeline | |
Symbol 2111 Text | Uses:301 | Used by:Timeline |
Symbol 2112 Graphic | Used by:Timeline | |
Symbol 2113 Text | Uses:301 | Used by:Timeline |
Symbol 2114 Text | Uses:301 | Used by:Timeline |
Symbol 2115 Text | Uses:301 | Used by:Timeline |
Symbol 2116 Text | Uses:301 | Used by:Timeline |
Symbol 2117 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2118 Graphic | Used by:2123 | |
Symbol 2119 Graphic | Used by:2123 | |
Symbol 2120 Graphic | Used by:2123 | |
Symbol 2121 Graphic | Used by:2123 | |
Symbol 2122 Graphic | Used by:2123 | |
Symbol 2123 MovieClip | Uses:2118 2119 2120 2121 2122 | Used by:Timeline |
Symbol 2124 Graphic | Used by:Timeline | |
Symbol 2125 EditableText | Uses:301 | Used by:Timeline |
Symbol 2126 Graphic | Used by:Timeline | |
Symbol 2127 EditableText | Uses:301 | Used by:Timeline |
Symbol 2128 Graphic | Used by:Timeline | |
Symbol 2129 EditableText | Uses:301 | Used by:Timeline |
Symbol 2130 Graphic | Used by:Timeline | |
Symbol 2131 Text | Uses:301 | Used by:Timeline |
Symbol 2132 Graphic | Used by:2153 | |
Symbol 2133 Button | Uses:885 886 | Used by:2153 |
Symbol 2134 Button | Uses:885 886 | Used by:2153 |
Symbol 2135 Button | Uses:885 886 | Used by:2153 |
Symbol 2136 Button | Uses:885 886 | Used by:2153 |
Symbol 2137 Button | Uses:885 886 | Used by:2153 |
Symbol 2138 Button | Uses:885 886 | Used by:2153 |
Symbol 2139 Button | Uses:885 886 | Used by:2153 |
Symbol 2140 Button | Uses:885 886 | Used by:2153 |
Symbol 2141 Button | Uses:885 886 | Used by:2153 |
Symbol 2142 Button | Uses:885 886 | Used by:2153 |
Symbol 2143 Button | Uses:885 886 | Used by:2153 |
Symbol 2144 Button | Uses:885 886 | Used by:2153 |
Symbol 2145 Button | Uses:885 886 | Used by:2153 |
Symbol 2146 Button | Uses:885 886 | Used by:2153 |
Symbol 2147 Button | Uses:885 886 | Used by:2153 |
Symbol 2148 Button | Uses:885 886 | Used by:2153 |
Symbol 2149 Button | Uses:885 886 | Used by:2153 |
Symbol 2150 Button | Uses:885 886 | Used by:2153 |
Symbol 2151 Button | Uses:885 886 | Used by:2153 |
Symbol 2152 Button | Uses:885 886 | Used by:2153 |
Symbol 2153 MovieClip | Uses:615 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 | Used by:2154 |
Symbol 2154 MovieClip | Uses:2153 | Used by:2472 Timeline |
Symbol 2155 Graphic | Used by:2159 2255 | |
Symbol 2156 Graphic | Used by:2159 2255 | |
Symbol 2157 Text | Uses:181 | Used by:2159 2255 |
Symbol 2158 Graphic | Used by:2159 2255 | |
Symbol 2159 Button | Uses:2155 2156 2157 2158 | Used by:Timeline |
Symbol 2160 Graphic | Used by:2162 2202 2215 2228 2264 | |
Symbol 2161 Text | Uses:181 | Used by:2162 2202 2215 2228 |
Symbol 2162 Button | Uses:2160 1676 2161 1675 | Used by:Timeline |
Symbol 2163 Button | Uses:639 640 641 | Used by:Timeline |
Symbol 2164 Graphic | Used by:2168 2203 2216 2230 | |
Symbol 2165 Graphic | Used by:2168 2203 2216 2230 | |
Symbol 2166 Text | Uses:181 | Used by:2168 2203 2216 2230 |
Symbol 2167 Graphic | Used by:2168 2203 2216 2230 | |
Symbol 2168 Button | Uses:2164 2165 2166 2167 | Used by:Timeline |
Symbol 2169 Graphic | Used by:2180 2473 | |
Symbol 2170 Graphic | Used by:2180 2473 | |
Symbol 2171 Graphic | Used by:2180 | |
Symbol 2172 Graphic | Used by:2180 | |
Symbol 2173 Graphic | Used by:2180 2473 | |
Symbol 2174 Graphic | Used by:2180 | |
Symbol 2175 Graphic | Used by:2180 | |
Symbol 2176 Graphic | Used by:2180 | |
Symbol 2177 Graphic | Used by:2180 | |
Symbol 2178 Graphic | Used by:2180 2473 | |
Symbol 2179 Graphic | Used by:2180 | |
Symbol 2180 MovieClip | Uses:195 2169 2170 330 2171 192 2172 2173 2174 2175 2176 191 2177 2178 2179 | Used by:Timeline |
Symbol 2181 Graphic | Used by:2188 | |
Symbol 2182 Text | Uses:301 | Used by:2188 |
Symbol 2183 Button | Uses:1422 1423 1424 | Used by:2188 |
Symbol 2184 Button | Uses:1422 1423 1424 | Used by:2188 |
Symbol 2185 Text | Uses:301 | Used by:2188 |
Symbol 2186 Text | Uses:301 | Used by:2188 |
Symbol 2187 Button | Uses:213 1157 215 1158 | Used by:2188 |
Symbol 2188 MovieClip | Uses:2181 2182 2183 2184 2185 2186 2187 | Used by:Timeline |
Symbol 2189 ShapeTweening | Used by:2190 | |
Symbol 2190 MovieClip | Uses:2189 261 | Used by:Timeline |
Symbol 2191 Graphic | Used by:2196 | |
Symbol 2192 Graphic | Used by:2196 | |
Symbol 2193 Graphic | Used by:2196 | |
Symbol 2194 Graphic | Used by:2196 | |
Symbol 2195 Graphic | Used by:2196 | |
Symbol 2196 MovieClip | Uses:2191 2192 2193 2194 2195 | Used by:Timeline |
Symbol 2197 EditableText | Uses:301 | Used by:Timeline |
Symbol 2198 EditableText | Uses:301 | Used by:Timeline |
Symbol 2199 Graphic | Used by:Timeline | |
Symbol 2200 EditableText | Uses:301 | Used by:Timeline |
Symbol 2201 Graphic | Used by:Timeline | |
Symbol 2202 Button | Uses:2160 1676 2161 1675 | Used by:Timeline |
Symbol 2203 Button | Uses:2164 2165 2166 2167 | Used by:Timeline |
Symbol 2204 Graphic | Used by:2209 | |
Symbol 2205 Graphic | Used by:2209 | |
Symbol 2206 Graphic | Used by:2209 | |
Symbol 2207 Graphic | Used by:2209 | |
Symbol 2208 Graphic | Used by:2209 | |
Symbol 2209 MovieClip | Uses:2204 2205 2206 2207 2208 | Used by:Timeline |
Symbol 2210 EditableText | Uses:301 | Used by:Timeline |
Symbol 2211 EditableText | Uses:301 | Used by:Timeline |
Symbol 2212 Graphic | Used by:Timeline | |
Symbol 2213 EditableText | Uses:301 | Used by:Timeline |
Symbol 2214 Graphic | Used by:Timeline | |
Symbol 2215 Button | Uses:2160 1676 2161 1675 | Used by:Timeline |
Symbol 2216 Button | Uses:2164 2165 2166 2167 | Used by:Timeline |
Symbol 2217 Graphic | Used by:2222 | |
Symbol 2218 Graphic | Used by:2222 | |
Symbol 2219 Graphic | Used by:2222 | |
Symbol 2220 Graphic | Used by:2222 | |
Symbol 2221 Graphic | Used by:2222 | |
Symbol 2222 MovieClip | Uses:2217 2218 2219 2220 2221 | Used by:Timeline |
Symbol 2223 EditableText | Uses:301 | Used by:Timeline |
Symbol 2224 EditableText | Uses:301 | Used by:Timeline |
Symbol 2225 Graphic | Used by:Timeline | |
Symbol 2226 EditableText | Uses:301 | Used by:Timeline |
Symbol 2227 Graphic | Used by:Timeline | |
Symbol 2228 Button | Uses:2160 1676 2161 1675 | Used by:Timeline |
Symbol 2229 Button | Uses:639 640 641 | Used by:Timeline |
Symbol 2230 Button | Uses:2164 2165 2166 2167 | Used by:Timeline |
Symbol 2231 Graphic | Used by:Timeline | |
Symbol 2232 Text | Uses:210 | Used by:Timeline |
Symbol 2233 Text | Uses:210 | Used by:Timeline |
Symbol 2234 Text | Uses:210 | Used by:Timeline |
Symbol 2235 Text | Uses:210 | Used by:Timeline |
Symbol 2236 Graphic | Used by:Timeline | |
Symbol 2237 Text | Uses:210 | Used by:Timeline |
Symbol 2238 Text | Uses:210 | Used by:Timeline |
Symbol 2239 Text | Uses:210 | Used by:Timeline |
Symbol 2240 Text | Uses:210 | Used by:Timeline |
Symbol 2241 Button | Uses:639 640 641 | Used by:Timeline |
Symbol 2242 Button | Uses:885 886 | Used by:Timeline |
Symbol 2243 Button | Uses:885 886 | Used by:Timeline |
Symbol 2244 Button | Uses:885 886 | Used by:Timeline |
Symbol 2245 Button | Uses:885 886 | Used by:Timeline |
Symbol 2246 Graphic | Used by:2250 | |
Symbol 2247 Graphic | Used by:2250 | |
Symbol 2248 Graphic | Used by:2250 | |
Symbol 2249 Graphic | Used by:2250 | |
Symbol 2250 MovieClip | Uses:2246 2247 2248 2249 | Used by:Timeline |
Symbol 2251 Graphic | Used by:Timeline | |
Symbol 2252 EditableText | Uses:243 | Used by:Timeline |
Symbol 2253 Graphic | Used by:2254 | |
Symbol 2254 MovieClip | Uses:2253 | Used by:Timeline |
Symbol 2255 Button | Uses:2155 2156 2157 2158 | Used by:Timeline |
Symbol 2256 Graphic | Used by:2259 | |
Symbol 2257 Graphic | Used by:2259 | |
Symbol 2258 Text | Uses:181 | Used by:2259 |
Symbol 2259 Button | Uses:2256 2257 2258 | Used by:Timeline |
Symbol 2260 Text | Uses:181 | Used by:2261 |
Symbol 2261 Button | Uses:701 702 2260 | Used by:Timeline |
Symbol 2262 Graphic | Used by:2264 | |
Symbol 2263 Text | Uses:181 | Used by:2264 |
Symbol 2264 Button | Uses:2160 2262 2263 1675 | Used by:Timeline |
Symbol 2265 Button | Uses:639 640 641 | Used by:Timeline |
Symbol 2266 Graphic | Used by:2472 | |
Symbol 2267 Text | Uses:1381 | Used by:2472 |
Symbol 2268 Text | Uses:1381 | Used by:2472 |
Symbol 2269 EditableText | Uses:1381 | Used by:2472 |
Symbol 2270 Text | Uses:210 | Used by:2472 |
Symbol 2271 Graphic | Used by:2472 | |
Symbol 2272 Button | Uses:639 640 641 | Used by:2472 |
Symbol 2273 Button | Uses:659 660 661 662 663 | Used by:2472 |
Symbol 2274 Button | Uses:659 660 661 662 663 | Used by:2472 |
Symbol 2275 Text | Uses:1381 | Used by:2472 |
Symbol 2276 Text | Uses:210 | Used by:2472 |
Symbol 2277 Text | Uses:1381 | Used by:2472 |
Symbol 2278 Text | Uses:1381 | Used by:2472 |
Symbol 2279 Text | Uses:1381 | Used by:2472 |
Symbol 2280 Text | Uses:1381 | Used by:2472 |
Symbol 2281 Text | Uses:1381 | Used by:2472 |
Symbol 2282 Text | Uses:1381 | Used by:2472 |
Symbol 2283 Text | Uses:1381 | Used by:2472 |
Symbol 2284 Text | Uses:1381 | Used by:2472 |
Symbol 2285 Text | Uses:1381 | Used by:2472 |
Symbol 2286 Text | Uses:1381 | Used by:2472 |
Symbol 2287 Text | Uses:1381 | Used by:2472 |
Symbol 2288 Text | Uses:1381 | Used by:2472 |
Symbol 2289 Text | Uses:1381 | Used by:2472 |
Symbol 2290 Text | Uses:1381 | Used by:2472 |
Symbol 2291 Text | Uses:1381 | Used by:2472 |
Symbol 2292 Text | Uses:1381 | Used by:2472 |
Symbol 2293 Text | Uses:1381 | Used by:2472 |
Symbol 2294 Text | Uses:1381 | Used by:2472 |
Symbol 2295 Text | Uses:1381 | Used by:2472 |
Symbol 2296 Text | Uses:1381 | Used by:2472 |
Symbol 2297 Text | Uses:1381 | Used by:2472 |
Symbol 2298 Text | Uses:1381 | Used by:2472 |
Symbol 2299 Text | Uses:1381 | Used by:2472 |
Symbol 2300 Text | Uses:1381 | Used by:2472 |
Symbol 2301 Text | Uses:1381 | Used by:2472 |
Symbol 2302 Text | Uses:1381 | Used by:2472 |
Symbol 2303 Text | Uses:1381 | Used by:2472 |
Symbol 2304 Text | Uses:1381 | Used by:2472 |
Symbol 2305 Text | Uses:1381 | Used by:2472 |
Symbol 2306 Text | Uses:1381 | Used by:2472 |
Symbol 2307 Text | Uses:1381 | Used by:2472 |
Symbol 2308 Text | Uses:1381 | Used by:2472 |
Symbol 2309 Text | Uses:1381 | Used by:2472 |
Symbol 2310 Text | Uses:1381 | Used by:2472 |
Symbol 2311 Text | Uses:1381 | Used by:2472 |
Symbol 2312 Text | Uses:1381 | Used by:2472 |
Symbol 2313 Text | Uses:1381 | Used by:2472 |
Symbol 2314 Text | Uses:1381 | Used by:2472 |
Symbol 2315 Text | Uses:1381 | Used by:2472 |
Symbol 2316 Text | Uses:1381 | Used by:2472 |
Symbol 2317 Text | Uses:1381 | Used by:2472 |
Symbol 2318 Text | Uses:1381 | Used by:2472 |
Symbol 2319 Text | Uses:1381 | Used by:2472 |
Symbol 2320 Text | Uses:1381 | Used by:2472 |
Symbol 2321 Text | Uses:1381 | Used by:2472 |
Symbol 2322 Text | Uses:1381 | Used by:2472 |
Symbol 2323 Text | Uses:1381 | Used by:2472 |
Symbol 2324 Text | Uses:1381 | Used by:2472 |
Symbol 2325 Text | Uses:1381 | Used by:2472 |
Symbol 2326 Text | Uses:1381 | Used by:2472 |
Symbol 2327 Text | Uses:1381 | Used by:2472 |
Symbol 2328 Text | Uses:1381 | Used by:2472 |
Symbol 2329 Text | Uses:1381 | Used by:2472 |
Symbol 2330 Text | Uses:1381 | Used by:2472 |
Symbol 2331 Text | Uses:1381 | Used by:2472 |
Symbol 2332 Text | Uses:1381 | Used by:2472 |
Symbol 2333 Text | Uses:1381 | Used by:2472 |
Symbol 2334 Text | Uses:1381 | Used by:2472 |
Symbol 2335 Text | Uses:1381 | Used by:2472 |
Symbol 2336 Text | Uses:1381 | Used by:2472 |
Symbol 2337 Text | Uses:1381 | Used by:2472 |
Symbol 2338 Text | Uses:1381 | Used by:2472 |
Symbol 2339 Text | Uses:1381 | Used by:2472 |
Symbol 2340 Text | Uses:1381 | Used by:2472 |
Symbol 2341 Text | Uses:1381 | Used by:2472 |
Symbol 2342 Text | Uses:1381 | Used by:2472 |
Symbol 2343 Text | Uses:1381 | Used by:2472 |
Symbol 2344 Text | Uses:1381 | Used by:2472 |
Symbol 2345 Text | Uses:1381 | Used by:2472 |
Symbol 2346 Text | Uses:1381 | Used by:2472 |
Symbol 2347 Text | Uses:1381 | Used by:2472 |
Symbol 2348 Text | Uses:1381 | Used by:2472 |
Symbol 2349 Text | Uses:1381 | Used by:2472 |
Symbol 2350 Text | Uses:1381 | Used by:2472 |
Symbol 2351 Text | Uses:1381 | Used by:2472 |
Symbol 2352 Text | Uses:1381 | Used by:2472 |
Symbol 2353 Text | Uses:1381 | Used by:2472 |
Symbol 2354 Text | Uses:1381 | Used by:2472 |
Symbol 2355 Text | Uses:1381 | Used by:2472 |
Symbol 2356 Text | Uses:1381 | Used by:2472 |
Symbol 2357 Text | Uses:1381 | Used by:2472 |
Symbol 2358 Text | Uses:1381 | Used by:2472 |
Symbol 2359 Text | Uses:1381 | Used by:2472 |
Symbol 2360 Text | Uses:1381 | Used by:2472 |
Symbol 2361 Text | Uses:1381 | Used by:2472 |
Symbol 2362 Text | Uses:1381 | Used by:2472 |
Symbol 2363 Text | Uses:1381 | Used by:2472 |
Symbol 2364 Text | Uses:1381 | Used by:2472 |
Symbol 2365 Text | Uses:1381 | Used by:2472 |
Symbol 2366 Text | Uses:1381 | Used by:2472 |
Symbol 2367 Text | Uses:1381 | Used by:2472 |
Symbol 2368 Text | Uses:1381 | Used by:2472 |
Symbol 2369 Text | Uses:1381 | Used by:2472 |
Symbol 2370 Text | Uses:1381 | Used by:2472 |
Symbol 2371 Text | Uses:1381 | Used by:2472 |
Symbol 2372 Text | Uses:1381 | Used by:2472 |
Symbol 2373 Text | Uses:1381 | Used by:2472 |
Symbol 2374 Text | Uses:1381 | Used by:2472 |
Symbol 2375 Text | Uses:1381 | Used by:2472 |
Symbol 2376 Text | Uses:1381 | Used by:2472 |
Symbol 2377 Text | Uses:1381 | Used by:2472 |
Symbol 2378 Text | Uses:1381 | Used by:2472 |
Symbol 2379 Text | Uses:1381 | Used by:2472 |
Symbol 2380 Text | Uses:1381 | Used by:2472 |
Symbol 2381 Text | Uses:1381 | Used by:2472 |
Symbol 2382 Text | Uses:1381 | Used by:2472 |
Symbol 2383 Text | Uses:1381 | Used by:2472 |
Symbol 2384 Text | Uses:1381 | Used by:2472 |
Symbol 2385 Text | Uses:1381 | Used by:2472 |
Symbol 2386 Text | Uses:1381 | Used by:2472 |
Symbol 2387 Text | Uses:1381 | Used by:2472 |
Symbol 2388 Text | Uses:1381 | Used by:2472 |
Symbol 2389 Text | Uses:1381 | Used by:2472 |
Symbol 2390 Text | Uses:1381 | Used by:2472 |
Symbol 2391 Text | Uses:1381 | Used by:2472 |
Symbol 2392 Text | Uses:1381 | Used by:2472 |
Symbol 2393 Text | Uses:1381 | Used by:2472 |
Symbol 2394 Text | Uses:1381 | Used by:2472 |
Symbol 2395 Text | Uses:1381 | Used by:2472 |
Symbol 2396 Text | Used by:2472 | |
Symbol 2397 Text | Uses:1381 | Used by:2472 |
Symbol 2398 Text | Uses:1381 | Used by:2472 |
Symbol 2399 Button | Uses:639 640 641 | Used by:2472 |
Symbol 2400 Text | Uses:1381 | Used by:2472 |
Symbol 2401 Text | Uses:1381 | Used by:2472 |
Symbol 2402 Text | Uses:1381 | Used by:2472 |
Symbol 2403 Text | Uses:1381 | Used by:2472 |
Symbol 2404 Text | Uses:1381 | Used by:2472 |
Symbol 2405 Text | Uses:1381 | Used by:2472 |
Symbol 2406 Text | Uses:1381 | Used by:2472 |
Symbol 2407 Text | Uses:1381 | Used by:2472 |
Symbol 2408 Text | Uses:1381 | Used by:2472 |
Symbol 2409 Text | Uses:1381 | Used by:2472 |
Symbol 2410 Text | Uses:1381 | Used by:2472 |
Symbol 2411 Text | Uses:1381 | Used by:2472 |
Symbol 2412 Text | Uses:1381 | Used by:2472 |
Symbol 2413 Text | Uses:1381 | Used by:2472 |
Symbol 2414 Text | Uses:1381 | Used by:2472 |
Symbol 2415 Text | Uses:1381 | Used by:2472 |
Symbol 2416 Text | Uses:1381 | Used by:2472 |
Symbol 2417 Text | Uses:1381 | Used by:2472 |
Symbol 2418 Text | Uses:1381 | Used by:2472 |
Symbol 2419 Text | Uses:1381 | Used by:2472 |
Symbol 2420 Text | Uses:1381 | Used by:2472 |
Symbol 2421 Text | Uses:1381 | Used by:2472 |
Symbol 2422 Text | Uses:1381 | Used by:2472 |
Symbol 2423 Text | Uses:1381 | Used by:2472 |
Symbol 2424 Text | Uses:1381 | Used by:2472 |
Symbol 2425 Text | Uses:1381 | Used by:2472 |
Symbol 2426 Text | Uses:1381 | Used by:2472 |
Symbol 2427 Text | Uses:1381 | Used by:2472 |
Symbol 2428 Text | Uses:1381 | Used by:2472 |
Symbol 2429 Text | Uses:1381 | Used by:2472 |
Symbol 2430 Text | Uses:1381 | Used by:2472 |
Symbol 2431 Text | Uses:1381 | Used by:2472 |
Symbol 2432 Text | Uses:1381 | Used by:2472 |
Symbol 2433 Text | Uses:1381 | Used by:2472 |
Symbol 2434 Text | Uses:1381 | Used by:2472 |
Symbol 2435 Text | Uses:1381 | Used by:2472 |
Symbol 2436 Text | Uses:1381 | Used by:2472 |
Symbol 2437 Text | Uses:1381 | Used by:2472 |
Symbol 2438 Text | Uses:1381 | Used by:2472 |
Symbol 2439 Text | Uses:1381 | Used by:2472 |
Symbol 2440 Text | Uses:1381 | Used by:2472 |
Symbol 2441 Text | Uses:1381 | Used by:2472 |
Symbol 2442 Text | Uses:1381 | Used by:2472 |
Symbol 2443 Text | Uses:1381 | Used by:2472 |
Symbol 2444 Text | Uses:1381 | Used by:2472 |
Symbol 2445 Text | Uses:1381 | Used by:2472 |
Symbol 2446 Text | Uses:1381 | Used by:2472 |
Symbol 2447 Text | Uses:1381 | Used by:2472 |
Symbol 2448 Text | Uses:1381 | Used by:2472 |
Symbol 2449 Text | Uses:1381 | Used by:2472 |
Symbol 2450 Text | Uses:1381 | Used by:2472 |
Symbol 2451 Text | Uses:1381 | Used by:2472 |
Symbol 2452 Text | Uses:1381 | Used by:2472 |
Symbol 2453 Text | Uses:1381 | Used by:2472 |
Symbol 2454 Text | Uses:1381 | Used by:2472 |
Symbol 2455 Text | Uses:1381 | Used by:2472 |
Symbol 2456 Text | Uses:1381 | Used by:2472 |
Symbol 2457 Text | Uses:1381 | Used by:2472 |
Symbol 2458 Text | Uses:1381 | Used by:2472 |
Symbol 2459 Text | Uses:1381 | Used by:2472 |
Symbol 2460 Text | Uses:1381 | Used by:2472 |
Symbol 2461 Text | Uses:1381 | Used by:2472 |
Symbol 2462 Text | Uses:1381 | Used by:2472 |
Symbol 2463 Text | Uses:1381 | Used by:2472 |
Symbol 2464 Text | Uses:1381 | Used by:2472 |
Symbol 2465 Text | Uses:1381 | Used by:2472 |
Symbol 2466 Text | Uses:1381 | Used by:2472 |
Symbol 2467 Text | Uses:1381 | Used by:2472 |
Symbol 2468 Text | Uses:1381 | Used by:2472 |
Symbol 2469 Text | Uses:1381 | Used by:2472 |
Symbol 2470 Text | Uses:1381 | Used by:2472 |
Symbol 2471 Text | Uses:1381 | Used by:2472 |
Symbol 2472 MovieClip | Uses:2266 2267 2268 2269 2270 2271 2154 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 | Used by:Timeline |
Symbol 2473 MovieClip | Uses:195 330 2169 194 2170 193 192 2173 191 2178 SS3 | Used by:Timeline |
Symbol 2474 ShapeTweening | Used by:2475 | |
Symbol 2475 MovieClip | Uses:2474 229 | Used by:Timeline |
Symbol 2476 Graphic | Used by:Timeline | |
Symbol 2477 Graphic | Used by:2511 | |
Symbol 2478 Graphic | Used by:2511 | |
Symbol 2479 Graphic | Used by:2511 | |
Symbol 2480 Graphic | Used by:2511 | |
Symbol 2481 Graphic | Used by:2511 | |
Symbol 2482 Graphic | Used by:2511 | |
Symbol 2483 Graphic | Used by:2511 | |
Symbol 2484 Graphic | Used by:2511 | |
Symbol 2485 Graphic | Used by:2511 | |
Symbol 2486 Graphic | Used by:2511 | |
Symbol 2487 Graphic | Used by:2511 | |
Symbol 2488 Graphic | Used by:2511 | |
Symbol 2489 Graphic | Used by:2511 | |
Symbol 2490 Graphic | Used by:2511 | |
Symbol 2491 Graphic | Used by:2511 | |
Symbol 2492 Graphic | Used by:2511 | |
Symbol 2493 Graphic | Used by:2511 | |
Symbol 2494 Graphic | Used by:2511 | |
Symbol 2495 Graphic | Used by:2511 | |
Symbol 2496 Graphic | Used by:2511 | |
Symbol 2497 Graphic | Used by:2511 | |
Symbol 2498 Graphic | Used by:2511 | |
Symbol 2499 Graphic | Used by:2511 | |
Symbol 2500 Graphic | Used by:2511 | |
Symbol 2501 Graphic | Used by:2511 | |
Symbol 2502 Graphic | Used by:2511 | |
Symbol 2503 Graphic | Used by:2511 | |
Symbol 2504 Graphic | Used by:2511 | |
Symbol 2505 Graphic | Used by:2511 | |
Symbol 2506 Graphic | Used by:2511 | |
Symbol 2507 Graphic | Used by:2511 | |
Symbol 2508 Graphic | Used by:2511 | |
Symbol 2509 Graphic | Used by:2511 | |
Symbol 2510 Graphic | Used by:2511 | |
Symbol 2511 MovieClip | Uses:2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 | Used by:Timeline |
Symbol 2512 Graphic | Used by:Timeline | |
Symbol 2513 ShapeTweening | Used by:2516 | |
Symbol 2514 ShapeTweening | Used by:2516 | |
Symbol 2515 Text | Uses:210 | Used by:2516 |
Symbol 2516 MovieClip | Uses:2513 229 2514 2515 195 | Used by:Timeline |
Symbol 2517 Graphic | Used by:2535 | |
Symbol 2518 Graphic | Used by:2535 | |
Symbol 2519 Graphic | Used by:2535 | |
Symbol 2520 Graphic | Used by:2535 | |
Symbol 2521 Graphic | Used by:2535 | |
Symbol 2522 Graphic | Used by:2535 | |
Symbol 2523 Graphic | Used by:2535 | |
Symbol 2524 Graphic | Used by:2535 | |
Symbol 2525 Graphic | Used by:2535 | |
Symbol 2526 Graphic | Used by:2535 | |
Symbol 2527 Graphic | Used by:2535 | |
Symbol 2528 Graphic | Used by:2535 | |
Symbol 2529 Graphic | Used by:2535 | |
Symbol 2530 Graphic | Used by:2535 | |
Symbol 2531 Graphic | Used by:2535 | |
Symbol 2532 Graphic | Used by:2535 | |
Symbol 2533 Graphic | Used by:2535 | |
Symbol 2534 Graphic | Used by:2535 | |
Symbol 2535 MovieClip | Uses:2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 | Used by:Timeline |
Symbol 2536 Graphic | Used by:Timeline | |
Symbol 2537 Graphic | Used by:2538 | |
Symbol 2538 MovieClip | Uses:2537 | Used by:Timeline |
Symbol 2539 EditableText | Uses:210 | Used by:Timeline |
Symbol 2540 EditableText | Uses:210 | Used by:Timeline |
Symbol 2541 Graphic | Used by:Timeline | |
Symbol 2542 EditableText | Uses:210 | Used by:Timeline |
Symbol 2543 EditableText | Uses:210 | Used by:Timeline |
Symbol 2544 EditableText | Uses:210 | Used by:Timeline |
Symbol 2545 Graphic | Used by:Timeline | |
Symbol 2546 Text | Uses:591 | Used by:Timeline |
Symbol 2547 Text | Uses:591 | Used by:Timeline |
Symbol 2548 Graphic | Used by:2553 | |
Symbol 2549 ShapeTweening | Used by:2553 | |
Symbol 2550 Graphic | Used by:2553 | |
Symbol 2551 ShapeTweening | Used by:2553 | |
Symbol 2552 Graphic | Used by:2553 | |
Symbol 2553 MovieClip | Uses:2548 2549 2550 2551 2552 | Used by:2554 |
Symbol 2554 MovieClip | Uses:2553 | Used by:Timeline |
Symbol 2555 Graphic | Used by:2665 | |
Symbol 2556 Graphic | Used by:2562 2565 2566 2567 2568 2569 2570 2583 2585 2588 2590 2595 2598 2600 2603 2605 2607 2610 2612 2615 2617 2621 2624 2627 2630 2633 2636 2639 | |
Symbol 2557 Text | Uses:210 | Used by:2562 |
Symbol 2558 Graphic | Used by:2562 2665 | |
Symbol 2559 Graphic | Used by:2562 2565 2566 2567 2568 2569 2570 2583 2585 2588 2590 2595 2598 2600 2603 2605 2607 2610 2612 2615 2617 2621 2624 2627 2630 2633 2636 2639 | |
Symbol 2560 Text | Uses:210 | Used by:2562 2665 |
Symbol 2561 Graphic | Used by:2562 | |
Symbol 2562 Button | Uses:2556 2557 2558 2559 2560 2561 | Used by:2665 |
Symbol 2563 Button | Uses:307 | Used by:2665 |
Symbol 2564 Graphic | Used by:2665 | |
Symbol 2565 Button | Uses:2556 2559 | Used by:2665 |
Symbol 2566 Button | Uses:2556 2559 | Used by:2665 |
Symbol 2567 Button | Uses:2556 2559 | Used by:2665 |
Symbol 2568 Button | Uses:2556 2559 | Used by:2665 |
Symbol 2569 Button | Uses:2556 2559 | Used by:2665 |
Symbol 2570 Button | Uses:2556 2559 | Used by:2665 |
Symbol 2571 Text | Uses:210 | Used by:2665 |
Symbol 2572 Text | Uses:210 | Used by:2665 |
Symbol 2573 Text | Uses:210 | Used by:2665 |
Symbol 2574 Text | Uses:210 | Used by:2665 |
Symbol 2575 Text | Uses:210 | Used by:2665 |
Symbol 2576 Text | Uses:210 | Used by:2665 |
Symbol 2577 Graphic | Used by:2665 | |
Symbol 2578 Button | Uses:307 | Used by:2665 |
Symbol 2579 Graphic | Used by:2665 | |
Symbol 2580 Graphic | Used by:2665 | |
Symbol 2581 Text | Uses:210 | Used by:2665 |
Symbol 2582 Graphic | Used by:2665 | |
Symbol 2583 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2584 Text | Uses:210 | Used by:2643 |
Symbol 2585 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2586 Text | Uses:210 | Used by:2643 |
Symbol 2587 Text | Uses:210 | Used by:2643 |
Symbol 2588 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2589 Text | Uses:210 | Used by:2643 |
Symbol 2590 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2591 Graphic | Used by:2643 | |
Symbol 2592 Text | Uses:210 | Used by:2643 |
Symbol 2593 Text | Uses:210 | Used by:2643 |
Symbol 2594 Text | Uses:210 | Used by:2643 |
Symbol 2595 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2596 Text | Uses:210 | Used by:2643 |
Symbol 2597 Text | Uses:210 | Used by:2643 |
Symbol 2598 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2599 Text | Uses:210 | Used by:2643 |
Symbol 2600 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2601 Text | Uses:210 | Used by:2643 |
Symbol 2602 Text | Uses:210 | Used by:2643 |
Symbol 2603 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2604 Text | Uses:210 | Used by:2643 |
Symbol 2605 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2606 Text | Uses:210 | Used by:2643 |
Symbol 2607 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2608 Text | Uses:210 | Used by:2643 |
Symbol 2609 Text | Uses:210 | Used by:2643 |
Symbol 2610 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2611 Text | Uses:210 | Used by:2643 |
Symbol 2612 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2613 Text | Uses:210 | Used by:2643 |
Symbol 2614 Text | Uses:210 | Used by:2643 |
Symbol 2615 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2616 Text | Uses:210 | Used by:2643 |
Symbol 2617 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2618 Text | Uses:210 | Used by:2643 |
Symbol 2619 Text | Uses:210 | Used by:2643 |
Symbol 2620 Text | Uses:210 | Used by:2643 |
Symbol 2621 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2622 Text | Uses:210 | Used by:2643 |
Symbol 2623 Text | Uses:210 | Used by:2643 |
Symbol 2624 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2625 Text | Uses:210 | Used by:2643 |
Symbol 2626 Text | Uses:210 | Used by:2643 |
Symbol 2627 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2628 Text | Uses:210 | Used by:2643 |
Symbol 2629 Text | Uses:210 | Used by:2643 |
Symbol 2630 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2631 Text | Uses:210 | Used by:2643 |
Symbol 2632 Text | Uses:210 | Used by:2643 |
Symbol 2633 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2634 Text | Uses:210 | Used by:2643 |
Symbol 2635 Text | Uses:210 | Used by:2643 |
Symbol 2636 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2637 Text | Uses:210 | Used by:2643 |
Symbol 2638 Text | Uses:210 | Used by:2643 |
Symbol 2639 Button | Uses:2556 2559 | Used by:2643 |
Symbol 2640 Text | Uses:210 | Used by:2643 |
Symbol 2641 Text | Uses:210 | Used by:2643 |
Symbol 2642 Text | Uses:210 | Used by:2643 |
Symbol 2643 MovieClip | Uses:2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 | Used by:2665 |
Symbol 2644 Graphic | Used by:2665 | |
Symbol 2645 Graphic | Used by:2665 | |
Symbol 2646 Text | Uses:210 | Used by:2665 |
Symbol 2647 Graphic | Used by:2665 | |
Symbol 2648 Graphic | Used by:2665 | |
Symbol 2649 Graphic | Used by:2665 | |
Symbol 2650 Graphic | Used by:2665 | |
Symbol 2651 Text | Uses:210 | Used by:2665 |
Symbol 2652 Graphic | Used by:2665 | |
Symbol 2653 Graphic | Used by:2665 | |
Symbol 2654 Graphic | Used by:2665 | |
Symbol 2655 Text | Uses:210 | Used by:2665 |
Symbol 2656 Graphic | Used by:2665 | |
Symbol 2657 Graphic | Used by:2665 | |
Symbol 2658 Graphic | Used by:2665 | |
Symbol 2659 Text | Uses:210 | Used by:2665 |
Symbol 2660 Graphic | Used by:2665 | |
Symbol 2661 Graphic | Used by:2665 | |
Symbol 2662 Graphic | Used by:2665 | |
Symbol 2663 Text | Uses:210 | Used by:2665 |
Symbol 2664 Graphic | Used by:2665 | |
Symbol 2665 MovieClip | Uses:2555 2562 2563 2564 2560 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2558 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 | Used by:Timeline |
Symbol 2666 Graphic | Used by:2677 | |
Symbol 2667 Text | Uses:210 | Used by:2677 |
Symbol 2668 Graphic | Used by:2677 | |
Symbol 2669 EditableText | Uses:210 | Used by:2677 |
Symbol 2670 Graphic | Used by:2677 | |
Symbol 2671 Graphic | Used by:2677 | |
Symbol 2672 Graphic | Used by:2677 | |
Symbol 2673 EditableText | Uses:210 | Used by:2677 |
Symbol 2674 Text | Uses:210 | Used by:2677 |
Symbol 2675 Graphic | Used by:2677 | |
Symbol 2676 Text | Uses:210 | Used by:2677 |
Symbol 2677 MovieClip | Uses:2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 | Used by:Timeline |
Symbol 2678 Graphic | Used by:2762 | |
Symbol 2679 Sound | Used by:2762 | |
Symbol 2680 Graphic | Used by:2762 | |
Symbol 2681 Graphic | Used by:2762 | |
Symbol 2682 Graphic | Used by:2762 | |
Symbol 2683 Graphic | Used by:2762 | |
Symbol 2684 Graphic | Used by:2762 | |
Symbol 2685 Graphic | Used by:2762 | |
Symbol 2686 Graphic | Used by:2762 | |
Symbol 2687 Graphic | Used by:2762 | |
Symbol 2688 Graphic | Used by:2762 | |
Symbol 2689 Graphic | Used by:2762 | |
Symbol 2690 Graphic | Used by:2762 | |
Symbol 2691 Graphic | Used by:2762 | |
Symbol 2692 Graphic | Used by:2762 | |
Symbol 2693 Graphic | Used by:2762 | |
Symbol 2694 Graphic | Used by:2762 | |
Symbol 2695 Graphic | Used by:2762 | |
Symbol 2696 Graphic | Used by:2762 | |
Symbol 2697 Graphic | Used by:2762 | |
Symbol 2698 Graphic | Used by:2762 | |
Symbol 2699 Graphic | Used by:2762 | |
Symbol 2700 Graphic | Used by:2762 | |
Symbol 2701 Graphic | Used by:2762 | |
Symbol 2702 Graphic | Used by:2762 | |
Symbol 2703 Graphic | Used by:2762 | |
Symbol 2704 Graphic | Used by:2762 | |
Symbol 2705 Graphic | Used by:2762 | |
Symbol 2706 Graphic | Used by:2762 | |
Symbol 2707 Graphic | Used by:2762 | |
Symbol 2708 Graphic | Used by:2762 | |
Symbol 2709 Graphic | Used by:2762 | |
Symbol 2710 Graphic | Used by:2762 | |
Symbol 2711 Graphic | Used by:2762 | |
Symbol 2712 Graphic | Used by:2762 | |
Symbol 2713 Graphic | Used by:2762 | |
Symbol 2714 Graphic | Used by:2762 | |
Symbol 2715 Graphic | Used by:2762 | |
Symbol 2716 Graphic | Used by:2762 | |
Symbol 2717 Graphic | Used by:2762 | |
Symbol 2718 Graphic | Used by:2762 | |
Symbol 2719 Graphic | Used by:2762 | |
Symbol 2720 Graphic | Used by:2762 | |
Symbol 2721 Graphic | Used by:2762 | |
Symbol 2722 Graphic | Used by:2762 | |
Symbol 2723 Graphic | Used by:2762 | |
Symbol 2724 Graphic | Used by:2762 | |
Symbol 2725 Graphic | Used by:2762 | |
Symbol 2726 Graphic | Used by:2762 | |
Symbol 2727 Graphic | Used by:2762 | |
Symbol 2728 Graphic | Used by:2762 | |
Symbol 2729 Graphic | Used by:2762 | |
Symbol 2730 Graphic | Used by:2762 | |
Symbol 2731 Graphic | Used by:2762 | |
Symbol 2732 Graphic | Used by:2762 | |
Symbol 2733 Graphic | Used by:2762 | |
Symbol 2734 Graphic | Used by:2762 | |
Symbol 2735 Graphic | Used by:2762 | |
Symbol 2736 Graphic | Used by:2762 | |
Symbol 2737 Graphic | Used by:2762 | |
Symbol 2738 Graphic | Used by:2762 | |
Symbol 2739 Graphic | Used by:2762 | |
Symbol 2740 Graphic | Used by:2762 | |
Symbol 2741 Graphic | Used by:2762 | |
Symbol 2742 Graphic | Used by:2762 | |
Symbol 2743 Graphic | Used by:2762 | |
Symbol 2744 Graphic | Used by:2762 | |
Symbol 2745 Graphic | Used by:2762 | |
Symbol 2746 Graphic | Used by:2762 | |
Symbol 2747 Graphic | Used by:2762 | |
Symbol 2748 Graphic | Used by:2762 | |
Symbol 2749 Graphic | Used by:2762 | |
Symbol 2750 Graphic | Used by:2762 | |
Symbol 2751 Graphic | Used by:2762 | |
Symbol 2752 Graphic | Used by:2762 | |
Symbol 2753 Graphic | Used by:2762 | |
Symbol 2754 Graphic | Used by:2762 | |
Symbol 2755 Graphic | Used by:2762 | |
Symbol 2756 Graphic | Used by:2762 | |
Symbol 2757 Graphic | Used by:2762 | |
Symbol 2758 Graphic | Used by:2762 | |
Symbol 2759 Graphic | Used by:2762 | |
Symbol 2760 Graphic | Used by:2762 | |
Symbol 2761 Graphic | Used by:2762 | |
Symbol 2762 MovieClip | Uses:2678 2679 2680 2681 2682 195 330 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 261 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 | Used by:Timeline |
Symbol 2763 Graphic | Used by:2794 | |
Symbol 2764 Graphic | Used by:2794 | |
Symbol 2765 Graphic | Used by:2794 | |
Symbol 2766 Graphic | Used by:2794 | |
Symbol 2767 Text | Uses:181 | Used by:2794 |
Symbol 2768 Graphic | Used by:2794 | |
Symbol 2769 Text | Uses:181 | Used by:2794 |
Symbol 2770 Graphic | Used by:2794 | |
Symbol 2771 Text | Uses:181 | Used by:2794 |
Symbol 2772 Graphic | Used by:2794 | |
Symbol 2773 Text | Uses:181 | Used by:2794 |
Symbol 2774 Graphic | Used by:2794 | |
Symbol 2775 Text | Uses:181 | Used by:2794 |
Symbol 2776 Graphic | Used by:2794 | |
Symbol 2777 Graphic | Used by:2794 | |
Symbol 2778 Graphic | Used by:2794 | |
Symbol 2779 Graphic | Used by:2794 | |
Symbol 2780 Graphic | Used by:2794 | |
Symbol 2781 Graphic | Used by:2794 | |
Symbol 2782 Graphic | Used by:2794 | |
Symbol 2783 Graphic | Used by:2794 | |
Symbol 2784 Graphic | Used by:2794 | |
Symbol 2785 Graphic | Used by:2794 | |
Symbol 2786 Graphic | Used by:2794 | |
Symbol 2787 Graphic | Used by:2794 | |
Symbol 2788 Graphic | Used by:2794 | |
Symbol 2789 Graphic | Used by:2794 | |
Symbol 2790 Graphic | Used by:2794 | |
Symbol 2791 Graphic | Used by:2794 | |
Symbol 2792 Graphic | Used by:2794 | |
Symbol 2793 Graphic | Used by:2794 | |
Symbol 2794 MovieClip | Uses:2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 | Used by:Timeline |
Symbol 2795 Text | Uses:181 | Used by:Timeline |
Symbol 2796 EditableText | Uses:301 | Used by:Timeline |
Symbol 2797 Button | Uses:213 716 215 717 | Used by:Timeline |
Symbol 2798 Text | Uses:181 | Used by:Timeline |
Symbol 2799 EditableText | Uses:301 | Used by:Timeline |
Symbol 2800 Button | Uses:213 716 215 717 | Used by:Timeline |
Symbol 2801 Graphic | Used by:Timeline | |
Symbol 2802 Text | Uses:301 | Used by:Timeline |
Symbol 2803 Graphic | Used by:Timeline | |
Symbol 2804 Text | Uses:301 | Used by:Timeline |
Symbol 2805 Text | Uses:301 | Used by:Timeline |
Symbol 2806 Graphic | Used by:Timeline | |
Symbol 2807 Text | Uses:301 | Used by:Timeline |
Symbol 2808 Graphic | Used by:Timeline | |
Symbol 2809 Text | Uses:301 | Used by:Timeline |
Symbol 2810 Graphic | Used by:Timeline | |
Symbol 2811 Text | Uses:301 | Used by:Timeline |
Symbol 2812 Graphic | Used by:Timeline | |
Symbol 2813 Text | Uses:301 | Used by:Timeline |
Symbol 2814 Graphic | Used by:Timeline | |
Symbol 2815 Text | Uses:301 | Used by:Timeline |
Symbol 2816 Text | Uses:301 | Used by:Timeline |
Symbol 2817 EditableText | Uses:301 | Used by:Timeline |
Symbol 2818 Graphic | Used by:Timeline | |
Symbol 2819 Text | Uses:301 | Used by:Timeline |
Symbol 2820 Graphic | Used by:Timeline | |
Symbol 2821 Text | Uses:301 | Used by:Timeline |
Symbol 2822 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2823 Graphic | Used by:Timeline | |
Symbol 2824 Text | Uses:301 | Used by:Timeline |
Symbol 2825 Graphic | Used by:Timeline | |
Symbol 2826 Text | Uses:301 | Used by:Timeline |
Symbol 2827 Text | Uses:301 | Used by:Timeline |
Symbol 2828 Graphic | Used by:Timeline | |
Symbol 2829 Text | Uses:301 | Used by:Timeline |
Symbol 2830 Graphic | Used by:Timeline | |
Symbol 2831 Text | Uses:301 | Used by:Timeline |
Symbol 2832 Graphic | Used by:Timeline | |
Symbol 2833 Text | Uses:301 | Used by:Timeline |
Symbol 2834 Graphic | Used by:Timeline | |
Symbol 2835 Text | Uses:301 | Used by:Timeline |
Symbol 2836 Text | Uses:301 | Used by:Timeline |
Symbol 2837 EditableText | Uses:301 | Used by:Timeline |
Symbol 2838 Graphic | Used by:Timeline | |
Symbol 2839 Graphic | Used by:Timeline | |
Symbol 2840 Text | Uses:301 | Used by:Timeline |
Symbol 2841 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2842 Graphic | Used by:Timeline | |
Symbol 2843 Text | Uses:301 | Used by:Timeline |
Symbol 2844 Graphic | Used by:Timeline | |
Symbol 2845 Text | Uses:301 | Used by:Timeline |
Symbol 2846 Text | Uses:301 | Used by:Timeline |
Symbol 2847 Graphic | Used by:Timeline | |
Symbol 2848 Graphic | Used by:Timeline | |
Symbol 2849 Graphic | Used by:Timeline | |
Symbol 2850 Text | Uses:301 | Used by:Timeline |
Symbol 2851 Graphic | Used by:Timeline | |
Symbol 2852 Text | Uses:301 | Used by:Timeline |
Symbol 2853 Graphic | Used by:Timeline | |
Symbol 2854 Text | Uses:301 | Used by:Timeline |
Symbol 2855 Graphic | Used by:Timeline | |
Symbol 2856 EditableText | Uses:301 | Used by:Timeline |
Symbol 2857 Graphic | Used by:Timeline | |
Symbol 2858 Text | Uses:301 | Used by:Timeline |
Symbol 2859 Text | Uses:301 | Used by:Timeline |
Symbol 2860 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2861 Graphic | Used by:Timeline | |
Symbol 2862 Text | Uses:301 | Used by:Timeline |
Symbol 2863 Graphic | Used by:Timeline | |
Symbol 2864 Text | Uses:301 | Used by:Timeline |
Symbol 2865 Text | Uses:301 | Used by:Timeline |
Symbol 2866 Graphic | Used by:Timeline | |
Symbol 2867 Graphic | Used by:Timeline | |
Symbol 2868 Text | Uses:301 | Used by:Timeline |
Symbol 2869 Graphic | Used by:Timeline | |
Symbol 2870 Text | Uses:301 | Used by:Timeline |
Symbol 2871 Graphic | Used by:Timeline | |
Symbol 2872 Text | Uses:301 | Used by:Timeline |
Symbol 2873 Graphic | Used by:Timeline | |
Symbol 2874 Text | Uses:301 | Used by:Timeline |
Symbol 2875 Graphic | Used by:Timeline | |
Symbol 2876 Text | Uses:301 | Used by:Timeline |
Symbol 2877 EditableText | Uses:301 | Used by:Timeline |
Symbol 2878 Text | Uses:301 | Used by:Timeline |
Symbol 2879 Graphic | Used by:Timeline | |
Symbol 2880 Text | Uses:301 | Used by:Timeline |
Symbol 2881 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2882 Graphic | Used by:Timeline | |
Symbol 2883 Text | Uses:301 | Used by:Timeline |
Symbol 2884 Graphic | Used by:Timeline | |
Symbol 2885 Text | Uses:301 | Used by:Timeline |
Symbol 2886 Graphic | Used by:Timeline | |
Symbol 2887 Text | Uses:301 | Used by:Timeline |
Symbol 2888 Graphic | Used by:Timeline | |
Symbol 2889 Text | Uses:301 | Used by:Timeline |
Symbol 2890 Graphic | Used by:Timeline | |
Symbol 2891 Text | Uses:301 | Used by:Timeline |
Symbol 2892 Graphic | Used by:Timeline | |
Symbol 2893 Text | Uses:301 | Used by:Timeline |
Symbol 2894 Graphic | Used by:Timeline | |
Symbol 2895 Text | Uses:301 | Used by:Timeline |
Symbol 2896 Graphic | Used by:Timeline | |
Symbol 2897 Text | Uses:301 | Used by:Timeline |
Symbol 2898 Text | Uses:301 | Used by:Timeline |
Symbol 2899 Graphic | Used by:Timeline | |
Symbol 2900 Text | Uses:301 | Used by:Timeline |
Symbol 2901 Graphic | Used by:Timeline | |
Symbol 2902 Text | Uses:301 | Used by:Timeline |
Symbol 2903 Graphic | Used by:Timeline | |
Symbol 2904 Text | Uses:301 | Used by:Timeline |
Symbol 2905 Graphic | Used by:Timeline | |
Symbol 2906 Text | Uses:301 | Used by:Timeline |
Symbol 2907 Graphic | Used by:Timeline | |
Symbol 2908 Text | Uses:301 | Used by:Timeline |
Symbol 2909 Graphic | Used by:Timeline | |
Symbol 2910 Text | Uses:301 | Used by:Timeline |
Symbol 2911 Graphic | Used by:Timeline | |
Symbol 2912 Text | Uses:301 | Used by:Timeline |
Symbol 2913 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2914 Graphic | Used by:Timeline | |
Symbol 2915 Text | Uses:301 | Used by:Timeline |
Symbol 2916 Graphic | Used by:Timeline | |
Symbol 2917 Text | Uses:301 | Used by:Timeline |
Symbol 2918 Graphic | Used by:Timeline | |
Symbol 2919 Text | Uses:301 | Used by:Timeline |
Symbol 2920 Graphic | Used by:Timeline | |
Symbol 2921 Text | Uses:301 | Used by:Timeline |
Symbol 2922 Text | Uses:301 | Used by:Timeline |
Symbol 2923 Graphic | Used by:Timeline | |
Symbol 2924 Text | Uses:301 | Used by:Timeline |
Symbol 2925 Graphic | Used by:Timeline | |
Symbol 2926 Text | Uses:301 | Used by:Timeline |
Symbol 2927 Graphic | Used by:Timeline | |
Symbol 2928 Text | Uses:301 | Used by:Timeline |
Symbol 2929 Graphic | Used by:Timeline | |
Symbol 2930 Text | Uses:301 | Used by:Timeline |
Symbol 2931 Graphic | Used by:Timeline | |
Symbol 2932 Text | Uses:301 | Used by:Timeline |
Symbol 2933 Graphic | Used by:Timeline | |
Symbol 2934 Text | Uses:301 | Used by:Timeline |
Symbol 2935 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2936 Graphic | Used by:Timeline | |
Symbol 2937 Text | Uses:301 | Used by:Timeline |
Symbol 2938 Graphic | Used by:Timeline | |
Symbol 2939 Graphic | Used by:Timeline | |
Symbol 2940 Graphic | Used by:Timeline | |
Symbol 2941 Text | Uses:301 | Used by:Timeline |
Symbol 2942 Graphic | Used by:Timeline | |
Symbol 2943 Text | Uses:301 | Used by:Timeline |
Symbol 2944 Graphic | Used by:Timeline | |
Symbol 2945 Text | Uses:301 | Used by:Timeline |
Symbol 2946 Graphic | Used by:Timeline | |
Symbol 2947 Text | Uses:301 | Used by:Timeline |
Symbol 2948 Graphic | Used by:Timeline | |
Symbol 2949 Text | Uses:301 | Used by:Timeline |
Symbol 2950 Text | Uses:301 | Used by:Timeline |
Symbol 2951 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2952 Graphic | Used by:Timeline | |
Symbol 2953 Text | Uses:301 | Used by:Timeline |
Symbol 2954 Graphic | Used by:Timeline | |
Symbol 2955 Text | Uses:301 | Used by:Timeline |
Symbol 2956 Graphic | Used by:Timeline | |
Symbol 2957 Text | Uses:301 | Used by:Timeline |
Symbol 2958 Graphic | Used by:Timeline | |
Symbol 2959 Text | Uses:301 | Used by:Timeline |
Symbol 2960 Graphic | Used by:Timeline | |
Symbol 2961 Text | Uses:301 | Used by:Timeline |
Symbol 2962 Text | Uses:301 | Used by:Timeline |
Symbol 2963 Graphic | Used by:Timeline | |
Symbol 2964 Text | Uses:301 | Used by:Timeline |
Symbol 2965 Graphic | Used by:Timeline | |
Symbol 2966 Text | Uses:301 | Used by:Timeline |
Symbol 2967 Graphic | Used by:Timeline | |
Symbol 2968 Text | Uses:301 | Used by:Timeline |
Symbol 2969 Graphic | Used by:Timeline | |
Symbol 2970 Text | Uses:301 | Used by:Timeline |
Symbol 2971 Graphic | Used by:Timeline | |
Symbol 2972 Text | Uses:301 | Used by:Timeline |
Symbol 2973 Graphic | Used by:Timeline | |
Symbol 2974 Text | Uses:301 | Used by:Timeline |
Symbol 2975 Graphic | Used by:Timeline | |
Symbol 2976 Text | Uses:301 | Used by:Timeline |
Symbol 2977 Graphic | Used by:Timeline | |
Symbol 2978 Text | Uses:301 | Used by:Timeline |
Symbol 2979 Graphic | Used by:Timeline | |
Symbol 2980 Text | Uses:301 | Used by:Timeline |
Symbol 2981 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Symbol 2982 Graphic | Used by:Timeline | |
Symbol 2983 EditableText | Uses:210 | Used by:Timeline |
Symbol 2984 Button | Uses:213 214 215 216 222 | Used by:Timeline |
Symbol 2985 ShapeTweening | Used by:2986 | |
Symbol 2986 MovieClip | Uses:2985 307 | Used by:Timeline |
Symbol 2987 ShapeTweening | Used by:Timeline | |
Symbol 2988 Text | Uses:1381 | Used by:Timeline |
Symbol 2989 ShapeTweening | Used by:Timeline | |
Symbol 2990 Text | Uses:1381 | Used by:Timeline |
Symbol 2991 ShapeTweening | Used by:Timeline | |
Symbol 2992 ShapeTweening | Used by:Timeline | |
Symbol 2993 ShapeTweening | Used by:Timeline | |
Symbol 2994 Text | Uses:1381 | Used by:Timeline |
Symbol 2995 ShapeTweening | Used by:Timeline | |
Symbol 2996 ShapeTweening | Used by:Timeline | |
Symbol 2997 ShapeTweening | Used by:Timeline | |
Symbol 2998 Font | Used by:2999 3000 3008 | |
Symbol 2999 EditableText | Uses:2998 | Used by:Timeline |
Symbol 3000 Text | Uses:2998 | Used by:Timeline |
Symbol 3001 ShapeTweening | Used by:Timeline | |
Symbol 3002 Text | Uses:1381 | Used by:Timeline |
Symbol 3003 ShapeTweening | Used by:Timeline | |
Symbol 3004 Text | Uses:1381 | Used by:Timeline |
Symbol 3005 ShapeTweening | Used by:Timeline | |
Symbol 3006 ShapeTweening | Used by:Timeline | |
Symbol 3007 ShapeTweening | Used by:Timeline | |
Symbol 3008 EditableText | Uses:2998 | Used by:Timeline |
Symbol 3009 Graphic | Used by:Timeline | |
Symbol 3010 Text | Uses:301 | Used by:Timeline |
Symbol 3011 Text | Uses:301 | Used by:Timeline |
Symbol 3012 Text | Uses:301 | Used by:Timeline |
Symbol 3013 Graphic | Used by:Timeline | |
Symbol 3014 Graphic | Used by:Timeline | |
Symbol 3015 Text | Uses:301 | Used by:Timeline |
Symbol 3016 Graphic | Used by:Timeline | |
Symbol 3017 Graphic | Used by:Timeline | |
Symbol 3018 Text | Uses:301 | Used by:Timeline |
Symbol 3019 Graphic | Used by:Timeline | |
Symbol 3020 Text | Uses:301 | Used by:Timeline |
Symbol 3021 Graphic | Used by:Timeline | |
Symbol 3022 Text | Uses:301 | Used by:Timeline |
Symbol 3023 Graphic | Used by:Timeline | |
Symbol 3024 Text | Uses:301 | Used by:Timeline |
Symbol 3025 Graphic | Used by:Timeline | |
Symbol 3026 Text | Uses:301 | Used by:Timeline |
Symbol 3027 Graphic | Used by:Timeline | |
Symbol 3028 Text | Uses:301 | Used by:Timeline |
Symbol 3029 Graphic | Used by:Timeline | |
Symbol 3030 Text | Uses:301 | Used by:Timeline |
Symbol 3031 Graphic | Used by:Timeline | |
Symbol 3032 Text | Uses:301 | Used by:Timeline |
Symbol 3033 Graphic | Used by:Timeline | |
Symbol 3034 Text | Uses:301 | Used by:Timeline |
Symbol 3035 Button | Uses:296 303 298 304 222 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 159 MovieClip | |
Streaming Sound 3 | Used by:Symbol 2473 MovieClip |
Instance Names
"fadeOut" | Frame 92 | Symbol 262 MovieClip |
"diaCharacter" | Frame 93 | Symbol 294 MovieClip |
"diaCharacter" | Frame 113 | Symbol 294 MovieClip |
"diaCharacter" | Frame 116 | Symbol 294 MovieClip |
"diaCharacter" | Frame 118 | Symbol 294 MovieClip |
"diaCharacter" | Frame 120 | Symbol 294 MovieClip |
"diaCharacter" | Frame 122 | Symbol 294 MovieClip |
"diaCharacter" | Frame 124 | Symbol 294 MovieClip |
"diaCharacter" | Frame 129 | Symbol 294 MovieClip |
"diaCharacter" | Frame 131 | Symbol 294 MovieClip |
"diaCharacter" | Frame 136 | Symbol 294 MovieClip |
"diaCharacter" | Frame 143 | Symbol 294 MovieClip |
"diaCharacter" | Frame 156 | Symbol 294 MovieClip |
"forestEntrance" | Frame 201 | Symbol 545 MovieClip |
"energyBar" | Frame 201 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 201 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 201 | Symbol 616 MovieClip |
"muteSym" | Frame 201 | Symbol 636 MovieClip |
"secretShack" | Frame 202 | Symbol 648 MovieClip |
"lockNotice" | Frame 202 | Symbol 665 MovieClip |
"mainBackgrounds" | Frame 204 | Symbol 685 MovieClip |
"energyBar" | Frame 204 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 204 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 204 | Symbol 616 MovieClip |
"sleepAnimation" | Frame 205 | Symbol 752 MovieClip |
"clothingInfo" | Frame 206 | Symbol 1138 MovieClip |
"energyBar" | Frame 208 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 208 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 208 | Symbol 616 MovieClip |
"mainBackgrounds" | Frame 210 | Symbol 685 MovieClip |
"energyBar" | Frame 210 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 210 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 210 | Symbol 616 MovieClip |
"placeNPC" | Frame 213 | Symbol 1377 MovieClip |
"noticeJDescipt" | Frame 216 | Symbol 1414 MovieClip |
"placeNPC" | Frame 217 | Symbol 1377 MovieClip |
"workChanceCard" | Frame 220 | Symbol 1669 MovieClip |
"mainBackgrounds" | Frame 221 | Symbol 685 MovieClip |
"energyBar" | Frame 221 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 221 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 221 | Symbol 616 MovieClip |
"placeNPC" | Frame 224 | Symbol 1377 MovieClip |
"learnBar" | Frame 226 | Symbol 561 MovieClip |
"mainBackgrounds" | Frame 228 | Symbol 685 MovieClip |
"energyBar" | Frame 228 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 228 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 228 | Symbol 616 MovieClip |
"placeNPC" | Frame 231 | Symbol 1377 MovieClip |
"placeNPC" | Frame 235 | Symbol 1377 MovieClip |
"learnBar" | Frame 239 | Symbol 561 MovieClip |
"mainBackgrounds" | Frame 241 | Symbol 685 MovieClip |
"energyBar" | Frame 241 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 241 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 241 | Symbol 616 MovieClip |
"energyBar" | Frame 243 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 243 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 243 | Symbol 616 MovieClip |
"placeNPC" | Frame 243 | Symbol 1377 MovieClip |
"mainBackgrounds" | Frame 245 | Symbol 685 MovieClip |
"energyBar" | Frame 245 | Symbol 561 MovieClip |
"mainStatsShow" | Frame 245 | Symbol 584 MovieClip |
"mainItemsShow" | Frame 245 | Symbol 616 MovieClip |
"mainBackgrounds" | Frame 250 | Symbol 685 MovieClip |
"diaCharacter" | Frame 250 | Symbol 294 MovieClip |
"mainBackgrounds" | Frame 264 | Symbol 685 MovieClip |
"girlErika" | Frame 264 | Symbol 2123 MovieClip |
"hitonRup" | Frame 264 | Symbol 2180 MovieClip |
"hitonNotice" | Frame 264 | Symbol 2188 MovieClip |
"girlKate" | Frame 265 | Symbol 2196 MovieClip |
"girlSabrina" | Frame 266 | Symbol 2209 MovieClip |
"girlMia" | Frame 267 | Symbol 2222 MovieClip |
"mainBackgrounds" | Frame 269 | Symbol 685 MovieClip |
"dateGirl" | Frame 269 | Symbol 2250 MovieClip |
"dateLoveBar" | Frame 269 | Symbol 2254 MovieClip |
"mdateMain" | Frame 269 | Symbol 2472 MovieClip |
"mdatePFlash" | Frame 269 | Symbol 2473 MovieClip |
"girlKiss" | Frame 270 | Symbol 2511 MovieClip |
"mainBackgrounds" | Frame 271 | Symbol 685 MovieClip |
"enemyPic" | Frame 271 | Symbol 2535 MovieClip |
"batEHBar" | Frame 271 | Symbol 2538 MovieClip |
"batDisPHealthBar" | Frame 271 | Symbol 2538 MovieClip |
"batDisPSpecBar" | Frame 271 | Symbol 2538 MovieClip |
"batDisSpecFX" | Frame 271 | Symbol 2554 MovieClip |
"battleMenu" | Frame 271 | Symbol 2665 MovieClip |
"battleManager" | Frame 271 | Symbol 2677 MovieClip |
"battleAnim" | Frame 271 | Symbol 2762 MovieClip |
"mainBackgrounds" | Frame 274 | Symbol 685 MovieClip |
"barload" | Symbol 28 MovieClip Frame 1 | Symbol 20 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 1 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 80 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 81 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 82 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 83 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 84 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 85 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 86 | Symbol 37 MovieClip |
"mc1" | Symbol 159 MovieClip Frame 87 | Symbol 37 MovieClip |
"flashMC1" | Symbol 616 MovieClip Frame 2 | Symbol 615 MovieClip |
"flashMC2" | Symbol 616 MovieClip Frame 2 | Symbol 615 MovieClip |
"flashMC3" | Symbol 616 MovieClip Frame 2 | Symbol 615 MovieClip |
"track1" | Symbol 633 MovieClip Frame 1 | Symbol 631 MovieClip |
"track2" | Symbol 633 MovieClip Frame 1 | Symbol 631 MovieClip |
"track3" | Symbol 633 MovieClip Frame 1 | Symbol 631 MovieClip |
"track4" | Symbol 633 MovieClip Frame 1 | Symbol 631 MovieClip |
"track5" | Symbol 633 MovieClip Frame 1 | Symbol 631 MovieClip |
"track6" | Symbol 633 MovieClip Frame 1 | Symbol 631 MovieClip |
"pants" | Symbol 823 MovieClip Frame 1 | Symbol 777 MovieClip |
"shirt" | Symbol 823 MovieClip Frame 1 | Symbol 795 MovieClip |
"hair" | Symbol 823 MovieClip Frame 1 | Symbol 822 MovieClip |
"clothingGraphic" | Symbol 888 MovieClip Frame 2 | Symbol 884 MovieClip |
"itemMC1" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC2" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC3" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC4" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC5" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC6" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC7" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC8" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC9" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC10" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC11" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC12" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC13" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC14" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC15" | Symbol 958 MovieClip Frame 1 | Symbol 888 MovieClip |
"itemMC16" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC17" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC18" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC19" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC20" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC21" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC22" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC23" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC24" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC25" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC26" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC27" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC28" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC29" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC30" | Symbol 958 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC31" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC32" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC33" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC34" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC35" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC36" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC37" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC38" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC39" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC40" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC41" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC42" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC43" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC44" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC45" | Symbol 958 MovieClip Frame 3 | Symbol 888 MovieClip |
"itemMC46" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC47" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC48" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC49" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC50" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC51" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC52" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC53" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC54" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC55" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC56" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC57" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC58" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC59" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"itemMC60" | Symbol 958 MovieClip Frame 4 | Symbol 888 MovieClip |
"clothingGraphic" | Symbol 1138 MovieClip Frame 2 | Symbol 884 MovieClip |
"msgMc1" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc2" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc3" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc4" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc5" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc6" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc7" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc8" | Symbol 1336 MovieClip Frame 2 | Symbol 1224 MovieClip |
"msgMc9" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc10" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc11" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc12" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc13" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc14" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc15" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc16" | Symbol 1336 MovieClip Frame 3 | Symbol 1224 MovieClip |
"msgMc17" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"msgMc18" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"msgMc19" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"msgMc20" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"msgMc21" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"msgMc22" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"msgMc23" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"msgMc24" | Symbol 1336 MovieClip Frame 4 | Symbol 1224 MovieClip |
"emailMessage" | Symbol 1336 MovieClip Frame 5 | Symbol 1297 MovieClip |
"emailAvatar" | Symbol 1336 MovieClip Frame 5 | Symbol 1302 MovieClip |
"emailComposeButton1" | Symbol 1336 MovieClip Frame 6 | Symbol 1325 MovieClip |
"emailComposeButton2" | Symbol 1336 MovieClip Frame 6 | Symbol 1325 MovieClip |
"emailComposeButton3" | Symbol 1336 MovieClip Frame 6 | Symbol 1325 MovieClip |
"emailComposeButton4" | Symbol 1336 MovieClip Frame 6 | Symbol 1325 MovieClip |
"clothingGraphic" | Symbol 2004 MovieClip Frame 5 | Symbol 884 MovieClip |
"itemMC1" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC2" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC3" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC4" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC5" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC6" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC7" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC8" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC9" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC10" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC11" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"itemMC12" | Symbol 2038 MovieClip Frame 2 | Symbol 888 MovieClip |
"clothingInfo" | Symbol 2038 MovieClip Frame 2 | Symbol 2004 MovieClip |
"lock1" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock2" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock3" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock4" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock5" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock6" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock7" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock8" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"lock9" | Symbol 2038 MovieClip Frame 6 | Symbol 2032 MovieClip |
"flashGraphic" | Symbol 2153 MovieClip Frame 1 | Symbol 615 MovieClip |
"flashMC1" | Symbol 2154 MovieClip Frame 1 | Symbol 2153 MovieClip |
"flashMC2" | Symbol 2154 MovieClip Frame 1 | Symbol 2153 MovieClip |
"flashMC3" | Symbol 2154 MovieClip Frame 1 | Symbol 2153 MovieClip |
"mc1" | Symbol 2665 MovieClip Frame 4 | Symbol 2643 MovieClip |
"mc2" | Symbol 2665 MovieClip Frame 4 | Symbol 2643 MovieClip |
"mc3" | Symbol 2665 MovieClip Frame 4 | Symbol 2643 MovieClip |
"mc4" | Symbol 2665 MovieClip Frame 4 | Symbol 2643 MovieClip |
"mc5" | Symbol 2665 MovieClip Frame 9 | Symbol 2643 MovieClip |
"mc6" | Symbol 2665 MovieClip Frame 9 | Symbol 2643 MovieClip |
"mc4" | Symbol 2665 MovieClip Frame 9 | Symbol 2643 MovieClip |
"mc2" | Symbol 2665 MovieClip Frame 9 | Symbol 2643 MovieClip |
"mc3" | Symbol 2665 MovieClip Frame 9 | Symbol 2643 MovieClip |
"mc7" | Symbol 2665 MovieClip Frame 9 | Symbol 2643 MovieClip |
"mc8" | Symbol 2665 MovieClip Frame 9 | Symbol 2643 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "sTrack1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sTrack4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "sTrack2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "loopTrack1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "loopLove1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "loopEvil" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "sTrack3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "loopBattle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "loopGameOver" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "loopBoss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "ding" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "sTrack5" |
Labels
"storyBeginningFinish" | Frame 196 |
"World Map" | Frame 201 |
"Sleep" | Frame 205 |
"work" | Frame 210 |
"cShopNoMoney" | Frame 243 |
"cShopBuy" | Frame 244 |
"fShopNoMoney" | Frame 247 |
"fShopBuy" | Frame 248 |
"battleWin" | Frame 272 |
"battleLose" | Frame 273 |
"endErika1" | Frame 274 |
"endKate1" | Frame 285 |
"endSabrina1" | Frame 295 |
"endMia1" | Frame 305 |
"endErika2" | Frame 316 |
"endKate2" | Frame 331 |
"endSabrina2" | Frame 341 |
"endMia2" | Frame 350 |
"GameOver" | Frame 364 |
"miniRewards" | Frame 365 |
"finalRewards" | Frame 670 |
"fDestination" | Frame 975 |
"picoDate" | Symbol 294 MovieClip Frame 1 |
"picoDateSmile" | Symbol 294 MovieClip Frame 2 |
"picoSweat" | Symbol 294 MovieClip Frame 3 |
"picoConfused" | Symbol 294 MovieClip Frame 4 |
"picoShocked" | Symbol 294 MovieClip Frame 5 |
"picoSmile" | Symbol 294 MovieClip Frame 6 |
"picoGrin" | Symbol 294 MovieClip Frame 7 |
"picoNormal" | Symbol 294 MovieClip Frame 8 |
"picoThink" | Symbol 294 MovieClip Frame 9 |
"picoTired" | Symbol 294 MovieClip Frame 10 |
"neneUp" | Symbol 294 MovieClip Frame 12 |
"neneSmile" | Symbol 294 MovieClip Frame 13 |
"neneHappy" | Symbol 294 MovieClip Frame 14 |
"neneNormal" | Symbol 294 MovieClip Frame 15 |
"neneGrin" | Symbol 294 MovieClip Frame 16 |
"neneSexy" | Symbol 294 MovieClip Frame 17 |
"cyclosNormal" | Symbol 294 MovieClip Frame 19 |
"cyclosScream" | Symbol 294 MovieClip Frame 20 |
"cyclosSmile" | Symbol 294 MovieClip Frame 21 |
"cyclosRead" | Symbol 294 MovieClip Frame 22 |
"cyclosEvil" | Symbol 294 MovieClip Frame 23 |
"darnellNormal" | Symbol 294 MovieClip Frame 25 |
"darnellSweat" | Symbol 294 MovieClip Frame 26 |
"tfulpNormal" | Symbol 294 MovieClip Frame 28 |
"tfulpSmile" | Symbol 294 MovieClip Frame 29 |
"tfulpGrin" | Symbol 294 MovieClip Frame 30 |
"tfulpSerious" | Symbol 294 MovieClip Frame 31 |
"charlesNormal" | Symbol 294 MovieClip Frame 33 |
"charlesHappy" | Symbol 294 MovieClip Frame 34 |
"empty" | Symbol 615 MovieClip Frame 1 |
"emo1" | Symbol 615 MovieClip Frame 2 |
"emo2" | Symbol 615 MovieClip Frame 3 |
"emo3" | Symbol 615 MovieClip Frame 4 |
"emo4" | Symbol 615 MovieClip Frame 5 |
"emo5" | Symbol 615 MovieClip Frame 6 |
"calm1" | Symbol 615 MovieClip Frame 7 |
"calm2" | Symbol 615 MovieClip Frame 8 |
"calm3" | Symbol 615 MovieClip Frame 9 |
"calm4" | Symbol 615 MovieClip Frame 10 |
"calm5" | Symbol 615 MovieClip Frame 11 |
"happy1" | Symbol 615 MovieClip Frame 12 |
"happy2" | Symbol 615 MovieClip Frame 13 |
"happy3" | Symbol 615 MovieClip Frame 14 |
"happy4" | Symbol 615 MovieClip Frame 15 |
"happy5" | Symbol 615 MovieClip Frame 16 |
"roman1" | Symbol 615 MovieClip Frame 17 |
"roman2" | Symbol 615 MovieClip Frame 18 |
"roman3" | Symbol 615 MovieClip Frame 19 |
"roman4" | Symbol 615 MovieClip Frame 20 |
"roman5" | Symbol 615 MovieClip Frame 21 |
"bedroom" | Symbol 685 MovieClip Frame 2 |
"work" | Symbol 685 MovieClip Frame 3 |
"bar" | Symbol 685 MovieClip Frame 4 |
"school" | Symbol 685 MovieClip Frame 5 |
"cshop" | Symbol 685 MovieClip Frame 6 |
"fshop" | Symbol 685 MovieClip Frame 7 |
"gym" | Symbol 685 MovieClip Frame 8 |
"library" | Symbol 685 MovieClip Frame 9 |
"park" | Symbol 685 MovieClip Frame 10 |
"cafe" | Symbol 685 MovieClip Frame 11 |
"mall" | Symbol 685 MovieClip Frame 12 |
"beach" | Symbol 685 MovieClip Frame 13 |
"fd" | Symbol 685 MovieClip Frame 14 |
"pNorm1" | Symbol 777 MovieClip Frame 1 |
"pNerd1" | Symbol 777 MovieClip Frame 2 |
"pNerd2" | Symbol 777 MovieClip Frame 3 |
"pNerd3" | Symbol 777 MovieClip Frame 4 |
"pNerd4" | Symbol 777 MovieClip Frame 5 |
"pCool1" | Symbol 777 MovieClip Frame 6 |
"pCool2" | Symbol 777 MovieClip Frame 7 |
"pCool3" | Symbol 777 MovieClip Frame 8 |
"pCool4" | Symbol 777 MovieClip Frame 9 |
"pJock1" | Symbol 777 MovieClip Frame 10 |
"pJock2" | Symbol 777 MovieClip Frame 11 |
"pJock3" | Symbol 777 MovieClip Frame 12 |
"pJock4" | Symbol 777 MovieClip Frame 13 |
"pEmo1" | Symbol 777 MovieClip Frame 14 |
"pEmo2" | Symbol 777 MovieClip Frame 15 |
"pEmo3" | Symbol 777 MovieClip Frame 16 |
"pEmo4" | Symbol 777 MovieClip Frame 17 |
"sNorm1" | Symbol 795 MovieClip Frame 1 |
"sNerd1" | Symbol 795 MovieClip Frame 2 |
"sNerd2" | Symbol 795 MovieClip Frame 3 |
"sNerd3" | Symbol 795 MovieClip Frame 4 |
"sNerd4" | Symbol 795 MovieClip Frame 5 |
"sCool1" | Symbol 795 MovieClip Frame 6 |
"sCool2" | Symbol 795 MovieClip Frame 7 |
"sCool3" | Symbol 795 MovieClip Frame 8 |
"sCool4" | Symbol 795 MovieClip Frame 9 |
"sJock1" | Symbol 795 MovieClip Frame 10 |
"sJock2" | Symbol 795 MovieClip Frame 11 |
"sJock3" | Symbol 795 MovieClip Frame 12 |
"sJock4" | Symbol 795 MovieClip Frame 13 |
"sEmo1" | Symbol 795 MovieClip Frame 14 |
"sEmo2" | Symbol 795 MovieClip Frame 15 |
"sEmo3" | Symbol 795 MovieClip Frame 16 |
"sEmo4" | Symbol 795 MovieClip Frame 17 |
"hNorm1" | Symbol 822 MovieClip Frame 1 |
"hNerd1" | Symbol 822 MovieClip Frame 2 |
"hNerd2" | Symbol 822 MovieClip Frame 3 |
"hNerd3" | Symbol 822 MovieClip Frame 4 |
"hNerd4" | Symbol 822 MovieClip Frame 5 |
"hCool1" | Symbol 822 MovieClip Frame 6 |
"hCool2" | Symbol 822 MovieClip Frame 7 |
"hCool3" | Symbol 822 MovieClip Frame 8 |
"hCool4" | Symbol 822 MovieClip Frame 9 |
"hJock1" | Symbol 822 MovieClip Frame 10 |
"hJock2" | Symbol 822 MovieClip Frame 11 |
"hJock3" | Symbol 822 MovieClip Frame 12 |
"hJock4" | Symbol 822 MovieClip Frame 13 |
"hEmo1" | Symbol 822 MovieClip Frame 14 |
"hEmo2" | Symbol 822 MovieClip Frame 15 |
"hEmo3" | Symbol 822 MovieClip Frame 16 |
"hEmo4" | Symbol 822 MovieClip Frame 17 |
"hSpec1" | Symbol 822 MovieClip Frame 18 |
"hSpec2" | Symbol 822 MovieClip Frame 19 |
"hSpec3" | Symbol 822 MovieClip Frame 20 |
"hSpec4" | Symbol 822 MovieClip Frame 21 |
"hSpec5" | Symbol 822 MovieClip Frame 22 |
"hSpec6" | Symbol 822 MovieClip Frame 23 |
"hSpec7" | Symbol 822 MovieClip Frame 24 |
"hSpec8" | Symbol 822 MovieClip Frame 25 |
"hSpec9" | Symbol 822 MovieClip Frame 26 |
"empty" | Symbol 888 MovieClip Frame 1 |
"hNorm1" | Symbol 888 MovieClip Frame 2 |
"sNorm1" | Symbol 888 MovieClip Frame 3 |
"pNorm1" | Symbol 888 MovieClip Frame 4 |
"hNerd1" | Symbol 888 MovieClip Frame 5 |
"sNerd1" | Symbol 888 MovieClip Frame 6 |
"pNerd1" | Symbol 888 MovieClip Frame 7 |
"hNerd2" | Symbol 888 MovieClip Frame 8 |
"sNerd2" | Symbol 888 MovieClip Frame 9 |
"pNerd2" | Symbol 888 MovieClip Frame 10 |
"hNerd3" | Symbol 888 MovieClip Frame 11 |
"sNerd3" | Symbol 888 MovieClip Frame 12 |
"pNerd3" | Symbol 888 MovieClip Frame 13 |
"hNerd4" | Symbol 888 MovieClip Frame 14 |
"sNerd4" | Symbol 888 MovieClip Frame 15 |
"pNerd4" | Symbol 888 MovieClip Frame 16 |
"hCool1" | Symbol 888 MovieClip Frame 17 |
"sCool1" | Symbol 888 MovieClip Frame 18 |
"pCool1" | Symbol 888 MovieClip Frame 19 |
"hCool2" | Symbol 888 MovieClip Frame 20 |
"sCool2" | Symbol 888 MovieClip Frame 21 |
"pCool2" | Symbol 888 MovieClip Frame 22 |
"hCool3" | Symbol 888 MovieClip Frame 23 |
"sCool3" | Symbol 888 MovieClip Frame 24 |
"pCool3" | Symbol 888 MovieClip Frame 25 |
"hCool4" | Symbol 888 MovieClip Frame 26 |
"sCool4" | Symbol 888 MovieClip Frame 27 |
"pCool4" | Symbol 888 MovieClip Frame 28 |
"hJock1" | Symbol 888 MovieClip Frame 29 |
"sJock1" | Symbol 888 MovieClip Frame 30 |
"pJock1" | Symbol 888 MovieClip Frame 31 |
"hJock2" | Symbol 888 MovieClip Frame 32 |
"sJock2" | Symbol 888 MovieClip Frame 33 |
"pJock2" | Symbol 888 MovieClip Frame 34 |
"hJock3" | Symbol 888 MovieClip Frame 35 |
"sJock3" | Symbol 888 MovieClip Frame 36 |
"pJock3" | Symbol 888 MovieClip Frame 37 |
"hJock4" | Symbol 888 MovieClip Frame 38 |
"sJock4" | Symbol 888 MovieClip Frame 39 |
"pJock4" | Symbol 888 MovieClip Frame 40 |
"hEmo1" | Symbol 888 MovieClip Frame 41 |
"sEmo1" | Symbol 888 MovieClip Frame 42 |
"pEmo1" | Symbol 888 MovieClip Frame 43 |
"hEmo2" | Symbol 888 MovieClip Frame 44 |
"sEmo2" | Symbol 888 MovieClip Frame 45 |
"pEmo2" | Symbol 888 MovieClip Frame 46 |
"hEmo3" | Symbol 888 MovieClip Frame 47 |
"sEmo3" | Symbol 888 MovieClip Frame 48 |
"pEmo3" | Symbol 888 MovieClip Frame 49 |
"hEmo4" | Symbol 888 MovieClip Frame 50 |
"sEmo4" | Symbol 888 MovieClip Frame 51 |
"pEmo4" | Symbol 888 MovieClip Frame 52 |
"hSpec1" | Symbol 888 MovieClip Frame 53 |
"hSpec2" | Symbol 888 MovieClip Frame 54 |
"hSpec3" | Symbol 888 MovieClip Frame 55 |
"hSpec4" | Symbol 888 MovieClip Frame 56 |
"hSpec5" | Symbol 888 MovieClip Frame 57 |
"hSpec6" | Symbol 888 MovieClip Frame 58 |
"hSpec7" | Symbol 888 MovieClip Frame 59 |
"hSpec8" | Symbol 888 MovieClip Frame 60 |
"hSpec9" | Symbol 888 MovieClip Frame 61 |
"cool1" | Symbol 1224 MovieClip Frame 2 |
"cool2" | Symbol 1224 MovieClip Frame 3 |
"cool3" | Symbol 1224 MovieClip Frame 4 |
"cool4" | Symbol 1224 MovieClip Frame 5 |
"cool5" | Symbol 1224 MovieClip Frame 6 |
"jock1" | Symbol 1224 MovieClip Frame 7 |
"jock2" | Symbol 1224 MovieClip Frame 8 |
"jock3" | Symbol 1224 MovieClip Frame 9 |
"jock4" | Symbol 1224 MovieClip Frame 10 |
"jock5" | Symbol 1224 MovieClip Frame 11 |
"nerd1" | Symbol 1224 MovieClip Frame 12 |
"nerd2" | Symbol 1224 MovieClip Frame 13 |
"nerd3" | Symbol 1224 MovieClip Frame 14 |
"nerd4" | Symbol 1224 MovieClip Frame 15 |
"nerd5" | Symbol 1224 MovieClip Frame 16 |
"emo1" | Symbol 1224 MovieClip Frame 17 |
"emo2" | Symbol 1224 MovieClip Frame 18 |
"emo3" | Symbol 1224 MovieClip Frame 19 |
"emo4" | Symbol 1224 MovieClip Frame 20 |
"emo5" | Symbol 1224 MovieClip Frame 21 |
"cool1" | Symbol 1297 MovieClip Frame 1 |
"cool2" | Symbol 1297 MovieClip Frame 2 |
"cool3" | Symbol 1297 MovieClip Frame 3 |
"cool4" | Symbol 1297 MovieClip Frame 4 |
"cool5" | Symbol 1297 MovieClip Frame 5 |
"jock1" | Symbol 1297 MovieClip Frame 6 |
"jock2" | Symbol 1297 MovieClip Frame 7 |
"jock3" | Symbol 1297 MovieClip Frame 8 |
"jock4" | Symbol 1297 MovieClip Frame 9 |
"jock5" | Symbol 1297 MovieClip Frame 10 |
"nerd1" | Symbol 1297 MovieClip Frame 11 |
"nerd2" | Symbol 1297 MovieClip Frame 12 |
"nerd3" | Symbol 1297 MovieClip Frame 13 |
"nerd4" | Symbol 1297 MovieClip Frame 14 |
"nerd5" | Symbol 1297 MovieClip Frame 15 |
"emo1" | Symbol 1297 MovieClip Frame 16 |
"emo2" | Symbol 1297 MovieClip Frame 17 |
"emo3" | Symbol 1297 MovieClip Frame 18 |
"emo4" | Symbol 1297 MovieClip Frame 19 |
"emo5" | Symbol 1297 MovieClip Frame 20 |
"cool" | Symbol 1302 MovieClip Frame 1 |
"nerd" | Symbol 1302 MovieClip Frame 2 |
"jock" | Symbol 1302 MovieClip Frame 3 |
"emo" | Symbol 1302 MovieClip Frame 4 |
"work" | Symbol 1377 MovieClip Frame 2 |
"bar" | Symbol 1377 MovieClip Frame 3 |
"study" | Symbol 1377 MovieClip Frame 4 |
"workout" | Symbol 1377 MovieClip Frame 5 |
"clothing" | Symbol 1377 MovieClip Frame 6 |
"r11" | Symbol 1669 MovieClip Frame 1 |
"r12" | Symbol 1669 MovieClip Frame 4 |
"r13" | Symbol 1669 MovieClip Frame 7 |
"r14" | Symbol 1669 MovieClip Frame 10 |
"r15" | Symbol 1669 MovieClip Frame 13 |
"r21" | Symbol 1669 MovieClip Frame 16 |
"r22" | Symbol 1669 MovieClip Frame 19 |
"r23" | Symbol 1669 MovieClip Frame 22 |
"r24" | Symbol 1669 MovieClip Frame 25 |
"r25" | Symbol 1669 MovieClip Frame 28 |
"r31" | Symbol 1669 MovieClip Frame 31 |
"r32" | Symbol 1669 MovieClip Frame 34 |
"r33" | Symbol 1669 MovieClip Frame 37 |
"r34" | Symbol 1669 MovieClip Frame 40 |
"r35" | Symbol 1669 MovieClip Frame 43 |
"r41" | Symbol 1669 MovieClip Frame 46 |
"r42" | Symbol 1669 MovieClip Frame 49 |
"r43" | Symbol 1669 MovieClip Frame 52 |
"r44" | Symbol 1669 MovieClip Frame 55 |
"r45" | Symbol 1669 MovieClip Frame 58 |
"r51" | Symbol 1669 MovieClip Frame 61 |
"r52" | Symbol 1669 MovieClip Frame 64 |
"r53" | Symbol 1669 MovieClip Frame 67 |
"r54" | Symbol 1669 MovieClip Frame 70 |
"r55" | Symbol 1669 MovieClip Frame 73 |
"r61" | Symbol 1669 MovieClip Frame 76 |
"r62" | Symbol 1669 MovieClip Frame 79 |
"r63" | Symbol 1669 MovieClip Frame 82 |
"r64" | Symbol 1669 MovieClip Frame 85 |
"r65" | Symbol 1669 MovieClip Frame 88 |
"r71" | Symbol 1669 MovieClip Frame 91 |
"r72" | Symbol 1669 MovieClip Frame 94 |
"r73" | Symbol 1669 MovieClip Frame 97 |
"r74" | Symbol 1669 MovieClip Frame 100 |
"r81" | Symbol 1669 MovieClip Frame 103 |
"r82" | Symbol 1669 MovieClip Frame 106 |
"r83" | Symbol 1669 MovieClip Frame 109 |
"r84" | Symbol 1669 MovieClip Frame 112 |
"r85" | Symbol 1669 MovieClip Frame 115 |
"r91" | Symbol 1669 MovieClip Frame 118 |
"r92" | Symbol 1669 MovieClip Frame 121 |
"r101" | Symbol 1669 MovieClip Frame 124 |
"r102" | Symbol 1669 MovieClip Frame 127 |
"r103" | Symbol 1669 MovieClip Frame 130 |
"r104" | Symbol 1669 MovieClip Frame 133 |
"r105" | Symbol 1669 MovieClip Frame 136 |
"hNerd1" | Symbol 2004 MovieClip Frame 5 |
"sNerd1" | Symbol 2004 MovieClip Frame 6 |
"pNerd1" | Symbol 2004 MovieClip Frame 7 |
"hNerd2" | Symbol 2004 MovieClip Frame 8 |
"sNerd2" | Symbol 2004 MovieClip Frame 9 |
"pNerd2" | Symbol 2004 MovieClip Frame 10 |
"hNerd3" | Symbol 2004 MovieClip Frame 11 |
"sNerd3" | Symbol 2004 MovieClip Frame 12 |
"pNerd3" | Symbol 2004 MovieClip Frame 13 |
"hNerd4" | Symbol 2004 MovieClip Frame 14 |
"sNerd4" | Symbol 2004 MovieClip Frame 15 |
"pNerd4" | Symbol 2004 MovieClip Frame 16 |
"hCool1" | Symbol 2004 MovieClip Frame 17 |
"sCool1" | Symbol 2004 MovieClip Frame 18 |
"pCool1" | Symbol 2004 MovieClip Frame 19 |
"hCool2" | Symbol 2004 MovieClip Frame 20 |
"sCool2" | Symbol 2004 MovieClip Frame 21 |
"pCool2" | Symbol 2004 MovieClip Frame 22 |
"hCool3" | Symbol 2004 MovieClip Frame 23 |
"sCool3" | Symbol 2004 MovieClip Frame 24 |
"pCool3" | Symbol 2004 MovieClip Frame 25 |
"hCool4" | Symbol 2004 MovieClip Frame 26 |
"sCool4" | Symbol 2004 MovieClip Frame 27 |
"pCool4" | Symbol 2004 MovieClip Frame 28 |
"hJock1" | Symbol 2004 MovieClip Frame 29 |
"sJock1" | Symbol 2004 MovieClip Frame 30 |
"pJock1" | Symbol 2004 MovieClip Frame 31 |
"hJock2" | Symbol 2004 MovieClip Frame 32 |
"sJock2" | Symbol 2004 MovieClip Frame 33 |
"pJock2" | Symbol 2004 MovieClip Frame 34 |
"hJock3" | Symbol 2004 MovieClip Frame 35 |
"sJock3" | Symbol 2004 MovieClip Frame 36 |
"pJock3" | Symbol 2004 MovieClip Frame 37 |
"hJock4" | Symbol 2004 MovieClip Frame 38 |
"sJock4" | Symbol 2004 MovieClip Frame 39 |
"pJock4" | Symbol 2004 MovieClip Frame 40 |
"hEmo1" | Symbol 2004 MovieClip Frame 41 |
"sEmo1" | Symbol 2004 MovieClip Frame 42 |
"pEmo1" | Symbol 2004 MovieClip Frame 43 |
"hEmo2" | Symbol 2004 MovieClip Frame 44 |
"sEmo2" | Symbol 2004 MovieClip Frame 45 |
"pEmo2" | Symbol 2004 MovieClip Frame 46 |
"hEmo3" | Symbol 2004 MovieClip Frame 47 |
"sEmo3" | Symbol 2004 MovieClip Frame 48 |
"pEmo3" | Symbol 2004 MovieClip Frame 49 |
"hEmo4" | Symbol 2004 MovieClip Frame 50 |
"sEmo4" | Symbol 2004 MovieClip Frame 51 |
"pEmo4" | Symbol 2004 MovieClip Frame 52 |
"hSpec1" | Symbol 2004 MovieClip Frame 53 |
"hSpec2" | Symbol 2004 MovieClip Frame 54 |
"hSpec3" | Symbol 2004 MovieClip Frame 55 |
"hSpec4" | Symbol 2004 MovieClip Frame 56 |
"hSpec5" | Symbol 2004 MovieClip Frame 57 |
"hSpec6" | Symbol 2004 MovieClip Frame 58 |
"hSpec7" | Symbol 2004 MovieClip Frame 59 |
"hSpec8" | Symbol 2004 MovieClip Frame 60 |
"hSpec9" | Symbol 2004 MovieClip Frame 61 |
"empty" | Symbol 2153 MovieClip Frame 1 |
"emo1" | Symbol 2153 MovieClip Frame 2 |
"emo2" | Symbol 2153 MovieClip Frame 3 |
"emo3" | Symbol 2153 MovieClip Frame 4 |
"emo4" | Symbol 2153 MovieClip Frame 5 |
"emo5" | Symbol 2153 MovieClip Frame 6 |
"calm1" | Symbol 2153 MovieClip Frame 7 |
"calm2" | Symbol 2153 MovieClip Frame 8 |
"calm3" | Symbol 2153 MovieClip Frame 9 |
"calm4" | Symbol 2153 MovieClip Frame 10 |
"calm5" | Symbol 2153 MovieClip Frame 11 |
"happy1" | Symbol 2153 MovieClip Frame 12 |
"happy2" | Symbol 2153 MovieClip Frame 13 |
"happy3" | Symbol 2153 MovieClip Frame 14 |
"happy4" | Symbol 2153 MovieClip Frame 15 |
"happy5" | Symbol 2153 MovieClip Frame 16 |
"roman1" | Symbol 2153 MovieClip Frame 17 |
"roman2" | Symbol 2153 MovieClip Frame 18 |
"roman3" | Symbol 2153 MovieClip Frame 19 |
"roman4" | Symbol 2153 MovieClip Frame 20 |
"roman5" | Symbol 2153 MovieClip Frame 21 |
"Erika" | Symbol 2250 MovieClip Frame 1 |
"Kate" | Symbol 2250 MovieClip Frame 2 |
"Sabrina" | Symbol 2250 MovieClip Frame 3 |
"Mia" | Symbol 2250 MovieClip Frame 4 |
"Erika1" | Symbol 2472 MovieClip Frame 5 |
"Erika2" | Symbol 2472 MovieClip Frame 6 |
"Erika3" | Symbol 2472 MovieClip Frame 7 |
"Erika4" | Symbol 2472 MovieClip Frame 8 |
"Erika5" | Symbol 2472 MovieClip Frame 9 |
"Kate1" | Symbol 2472 MovieClip Frame 10 |
"Kate2" | Symbol 2472 MovieClip Frame 11 |
"Kate3" | Symbol 2472 MovieClip Frame 12 |
"Kate4" | Symbol 2472 MovieClip Frame 13 |
"Kate5" | Symbol 2472 MovieClip Frame 14 |
"Sabrina1" | Symbol 2472 MovieClip Frame 15 |
"Sabrina2" | Symbol 2472 MovieClip Frame 16 |
"Sabrina3" | Symbol 2472 MovieClip Frame 17 |
"Sabrina4" | Symbol 2472 MovieClip Frame 18 |
"Sabrina5" | Symbol 2472 MovieClip Frame 19 |
"Mia1" | Symbol 2472 MovieClip Frame 20 |
"Mia2" | Symbol 2472 MovieClip Frame 21 |
"Mia3" | Symbol 2472 MovieClip Frame 22 |
"Mia4" | Symbol 2472 MovieClip Frame 23 |
"Mia5" | Symbol 2472 MovieClip Frame 24 |
"Erika6" | Symbol 2472 MovieClip Frame 27 |
"Erika7" | Symbol 2472 MovieClip Frame 28 |
"Erika8" | Symbol 2472 MovieClip Frame 29 |
"Kate6" | Symbol 2472 MovieClip Frame 30 |
"Kate7" | Symbol 2472 MovieClip Frame 31 |
"Kate8" | Symbol 2472 MovieClip Frame 32 |
"Sabrina6" | Symbol 2472 MovieClip Frame 33 |
"Sabrina7" | Symbol 2472 MovieClip Frame 34 |
"Sabrina8" | Symbol 2472 MovieClip Frame 35 |
"Mia6" | Symbol 2472 MovieClip Frame 36 |
"Mia7" | Symbol 2472 MovieClip Frame 37 |
"Mia8" | Symbol 2472 MovieClip Frame 38 |
"Erika" | Symbol 2511 MovieClip Frame 1 |
"Kate" | Symbol 2511 MovieClip Frame 62 |
"Sabrina" | Symbol 2511 MovieClip Frame 125 |
"Mia" | Symbol 2511 MovieClip Frame 188 |
"Cool1" | Symbol 2535 MovieClip Frame 1 |
"Cool2" | Symbol 2535 MovieClip Frame 2 |
"Cool3" | Symbol 2535 MovieClip Frame 3 |
"Nerd1" | Symbol 2535 MovieClip Frame 4 |
"Nerd2" | Symbol 2535 MovieClip Frame 5 |
"Nerd3" | Symbol 2535 MovieClip Frame 6 |
"Jock1" | Symbol 2535 MovieClip Frame 7 |
"Jock2" | Symbol 2535 MovieClip Frame 8 |
"Jock3" | Symbol 2535 MovieClip Frame 9 |
"Emo1" | Symbol 2535 MovieClip Frame 10 |
"Emo2" | Symbol 2535 MovieClip Frame 11 |
"Emo3" | Symbol 2535 MovieClip Frame 12 |
"FinalBoss" | Symbol 2535 MovieClip Frame 14 |
"JockBoss" | Symbol 2535 MovieClip Frame 15 |
"NerdBoss" | Symbol 2535 MovieClip Frame 16 |
"CoolBoss" | Symbol 2535 MovieClip Frame 17 |
"EmoBoss" | Symbol 2535 MovieClip Frame 18 |
"no1" | Symbol 2643 MovieClip Frame 2 |
"no2" | Symbol 2643 MovieClip Frame 3 |
"no3" | Symbol 2643 MovieClip Frame 4 |
"no4" | Symbol 2643 MovieClip Frame 5 |
"sm1" | Symbol 2643 MovieClip Frame 6 |
"sm2" | Symbol 2643 MovieClip Frame 7 |
"st1" | Symbol 2643 MovieClip Frame 8 |
"st2" | Symbol 2643 MovieClip Frame 9 |
"co1" | Symbol 2643 MovieClip Frame 10 |
"co2" | Symbol 2643 MovieClip Frame 11 |
"we1" | Symbol 2643 MovieClip Frame 12 |
"we2" | Symbol 2643 MovieClip Frame 13 |
"sms" | Symbol 2643 MovieClip Frame 14 |
"sts" | Symbol 2643 MovieClip Frame 15 |
"cos" | Symbol 2643 MovieClip Frame 16 |
"wes" | Symbol 2643 MovieClip Frame 17 |
"nos1" | Symbol 2643 MovieClip Frame 18 |
"nos2" | Symbol 2643 MovieClip Frame 19 |
"ss1" | Symbol 2643 MovieClip Frame 20 |
"ss2" | Symbol 2643 MovieClip Frame 21 |
"picomiss" | Symbol 2677 MovieClip Frame 21 |
"enemymiss" | Symbol 2677 MovieClip Frame 54 |
"wait" | Symbol 2762 MovieClip Frame 1 |
"no1" | Symbol 2762 MovieClip Frame 2 |
"no2" | Symbol 2762 MovieClip Frame 21 |
"no3" | Symbol 2762 MovieClip Frame 41 |
"no4" | Symbol 2762 MovieClip Frame 61 |
"sm1" | Symbol 2762 MovieClip Frame 81 |
"sm2" | Symbol 2762 MovieClip Frame 101 |
"st1" | Symbol 2762 MovieClip Frame 121 |
"st2" | Symbol 2762 MovieClip Frame 141 |
"co1" | Symbol 2762 MovieClip Frame 161 |
"co2" | Symbol 2762 MovieClip Frame 181 |
"we1" | Symbol 2762 MovieClip Frame 201 |
"we2" | Symbol 2762 MovieClip Frame 221 |
"sms" | Symbol 2762 MovieClip Frame 241 |
"sts" | Symbol 2762 MovieClip Frame 281 |
"cos" | Symbol 2762 MovieClip Frame 321 |
"wes" | Symbol 2762 MovieClip Frame 361 |
"nos1" | Symbol 2762 MovieClip Frame 401 |
"nos2" | Symbol 2762 MovieClip Frame 441 |
"ss1" | Symbol 2762 MovieClip Frame 481 |
"ss2" | Symbol 2762 MovieClip Frame 521 |
"enemy" | Symbol 2762 MovieClip Frame 561 |
Dynamic Text Variables
_root.picoStrong | Symbol 244 EditableText | "99" |
_root.picoSmart | Symbol 245 EditableText | "99" |
_root.picoCharm | Symbol 246 EditableText | "99" |
_root.xtraSPoints | Symbol 247 EditableText | "99" |
_root.picoStrong | Symbol 254 EditableText | "99" |
_root.picoSmart | Symbol 255 EditableText | "99" |
_root.picoCharm | Symbol 256 EditableText | "99" |
_root.xtraSPoints | Symbol 257 EditableText | "99" |
_root.mainDay | Symbol 556 EditableText | "" |
_root.displayMoney | Symbol 557 EditableText | "Money" |
_root.displayEnergy | Symbol 562 EditableText | "" |
_root.picoStrong | Symbol 571 EditableText | "999" |
_root.picoSmart | Symbol 572 EditableText | "999" |
_root.picoCharm | Symbol 573 EditableText | "999" |
statsDay | Symbol 574 EditableText | "Day 99" |
statsMoney | Symbol 575 EditableText | "$ 999" |
statsEnergy | Symbol 576 EditableText | "100 / 100" |
_root.relationMia | Symbol 579 EditableText | "000000000" |
_root.relationKate | Symbol 580 EditableText | "000000000" |
_root.relationErika | Symbol 581 EditableText | "000000000" |
_root.relationSabrina | Symbol 582 EditableText | "000000000" |
_root.finalGuess | Symbol 658 EditableText | "" |
_root.displayEnergy | Symbol 666 EditableText | "" |
_root.displayEnergy | Symbol 671 EditableText | "" |
_root.displayEnergy | Symbol 705 EditableText | "" |
_root.displayDaySleep | Symbol 720 EditableText | "DAY 69" |
_root.displayComputerInfo | Symbol 1161 EditableText | " " |
_root.displayEnergy | Symbol 1162 EditableText | "" |
_root.displayEnergy | Symbol 1351 EditableText | "" |
_root.displayJRank | Symbol 1360 EditableText | ""Job Description"" |
_root.displayJPay | Symbol 1362 EditableText | ""Job Pay"" |
_root.displayJPay | Symbol 1367 EditableText | ""Job Pay"" |
_root.displayJRank | Symbol 1368 EditableText | ""Job Description" " |
_root.displayMinINT | Symbol 1382 EditableText | ""Minimum INT"" |
_root.displayPromoChance | Symbol 1383 EditableText | ""Chance"" |
_root.displayJRank | Symbol 1387 EditableText | ""Job Description"" |
_root.displayJPay | Symbol 1389 EditableText | ""Job Pay"" |
_root.displayPromoChance | Symbol 1390 EditableText | ""Promo Chance"" |
_root.displayJPay | Symbol 1392 EditableText | ""Job Pay"" |
_root.displayJRank | Symbol 1393 EditableText | ""Job Description" " |
_root.displayNewJob | Symbol 1416 EditableText | ""New Job"" |
_root.displayEnergy | Symbol 1684 EditableText | "" |
_root.displaySResult | Symbol 1702 EditableText | ""Drink Result"" |
_root.disPercentLearn | Symbol 1714 EditableText | "" |
_root.displayHResult | Symbol 1715 EditableText | "Learn Move" |
_root.displayEnergy | Symbol 1729 EditableText | "" |
_root.displaySResult | Symbol 1745 EditableText | ""Study Result"" |
_root.displaySResult | Symbol 1763 EditableText | ""Workout Result"" |
_root.displayComputerInfo | Symbol 1786 EditableText | " " |
_root.disChosenHangout | Symbol 1788 EditableText | "Chosen Group" |
_root.disPercentLearn | Symbol 1791 EditableText | "" |
_root.displayHResult | Symbol 1792 EditableText | "Learn Move" |
_root.displayEnergy | Symbol 1793 EditableText | "" |
_root.displayEnergy | Symbol 1798 EditableText | "" |
_root.displayMoney | Symbol 1828 EditableText | "" |
_root.displayEnergy | Symbol 2044 EditableText | "" |
_root.displayEnergy | Symbol 2053 EditableText | "" |
_root.hitonText | Symbol 2125 EditableText | "This is where I talk lol " |
_root.relationErikaRank | Symbol 2127 EditableText | ""Rank"" |
_root.relationErika | Symbol 2129 EditableText | "00000000" |
_root.hitonText | Symbol 2197 EditableText | "This is where I talk lol " |
_root.relationKateRank | Symbol 2198 EditableText | ""Rank"" |
_root.relationKate | Symbol 2200 EditableText | "00000000" |
_root.hitonText | Symbol 2210 EditableText | "This is where I talk lol " |
_root.relationSabrinaRank | Symbol 2211 EditableText | ""Rank"" |
_root.relationSabrina | Symbol 2213 EditableText | "00000000" |
_root.hitonText | Symbol 2223 EditableText | "This is where I talk lol " |
_root.relationMiaRank | Symbol 2224 EditableText | ""Rank"" |
_root.relationMia | Symbol 2226 EditableText | "00000000" |
_root.mdateLoveDisplay | Symbol 2252 EditableText | "100%" |
mdateThankDis | Symbol 2269 EditableText | "Thank you!" |
_root.batDisEHealth | Symbol 2539 EditableText | "1000 / 10000" |
_root.batDisEID | Symbol 2540 EditableText | "Lv. 99 // Enemy ID" |
_root.batDisPHP | Symbol 2542 EditableText | "1000 / 10000" |
_root.batDisPID | Symbol 2543 EditableText | "Lv. 99 // Pico" |
_root.batDisPMP | Symbol 2544 EditableText | "MP: 250" |
_root.battleChosenAttackDis | Symbol 2669 EditableText | "Pico's Attacking!!" |
_root.battleChosenAttackDis | Symbol 2673 EditableText | "Enemy's Attacking!!" |
_root.battleResultDis | Symbol 2796 EditableText | " " |
_root.battleResultDis | Symbol 2799 EditableText | " " |
_root.diaGirlHint | Symbol 2817 EditableText | "" |
_root.diaGirlHint | Symbol 2837 EditableText | "" |
_root.diaGirlHint | Symbol 2856 EditableText | "" |
_root.diaGirlHint | Symbol 2877 EditableText | "" |
_root.disGameover | Symbol 2983 EditableText | ""Game Over"" |
_root.disGotRewards | Symbol 2999 EditableText | "......" |
_root.disGotRewards | Symbol 3008 EditableText | "......" |
|