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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/48457180?noj=FRM48457180-18DC" width="1" height="1"></div>

PokerSolitaire.swf

This is the info page for
Flash #246618

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Playbill" size="32" color="#ff0000" letterSpacing="2.000000" kerning="0"><b>HOW TO PLAY</b></font></p>

<p align="left"><font face="Arial CE" size="11" color="#000000" letterSpacing="0.000000" kerning="1">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Duis in enim. In vel sapien in pede iaculis pulvinar. Fusce in lorem. Nam eros. Sed sit amet augue vitae purus lacinia ultrices. Pellentesque scelerisque. Duis eu orci. Proin pretium leo ut est. Praesent velit. Vestibulum sed risus vel dui porta posuere. Maecenas eget libero. In tincidunt risus vitae eros. </font></p>

<p align="center"><font face="Arial CE" size="16" color="#000000" letterSpacing="1.000000" kerning="0">BONUS: 00000</font></p>

1

2

3

Time to exit

Total

00000

Poäng

<p align="center"><font face="Playbill" size="55" color="#000000" letterSpacing="4.000000" kerning="0"><b>TIME OVER</b></font></p>

<p align="center"><font face="Playbill" size="40" color="#000000" letterSpacing="4.000000" kerning="0"><b>LEVEL CLEARED</b></font></p>

<p align="center"><font face="Playbill" size="40" color="#000000" letterSpacing="4.000000" kerning="0"><b>BONUS: 00000</b></font></p>

<p align="center"><font face="Arial CE" size="16" color="#000000" letterSpacing="1.000000" kerning="0">BONUS: 00000</font></p>

<p align="center"><font face="Playbill" size="30" color="#ff0000" letterSpacing="4.000000" kerning="0"><b>SCORE: 00000</b></font></p>

<p align="center"><font face="Playbill" size="40" color="#996600" letterSpacing="1.000000" kerning="0"><b>Zeb Slowhand</b></font></p>

<p align="center"><font face="Playbill" size="62" color="#e03042" letterSpacing="2.000000" kerning="0"><b>FÅNGAD</b></font></p>

<p align="left"><font face="Playbill" size="32" color="#ffffff" letterSpacing="1.000000" kerning="0">TIME LEFT:</font></p>

<p align="left"><font face="Playbill" size="32" color="#ffffff" letterSpacing="1.000000" kerning="0">HANDS LEFT:</font></p>

<p align="left"><font face="Playbill" size="32" color="#ffffff" letterSpacing="1.000000" kerning="0">SCORE:</font></p>

<p align="center"><font face="Playbill" size="26" color="#ffffff" letterSpacing="1.000000" kerning="0">REQUIRED HANDS</font></p>

Pair

Three of a kind

EXIT GAME

SOUND ON

<p align="center"><font face="Playbill" size="28" color="#ffffff" letterSpacing="1.000000" kerning="0">SUBMIT</font></p>

<p align="center"><font face="Playbill" size="28" color="#ffffff" letterSpacing="1.000000" kerning="0">SUBMIT</font></p>

<p align="center"><font face="Playbill" size="28" color="#ffffff" letterSpacing="1.000000" kerning="0">SUBMIT</font></p>

ActionScript [AS1/AS2]

Frame 1
_root.gameLogic = new com.midasplayer.pokerSolitaire.GameLogic(); _root.gameView = new com.midasplayer.pokerSolitaire.GameView(); _root.gameLogic.setGameView(_root.gameView); _root.gameLogic.init(_root.gameBoardDummy); _root._visible = false;
Symbol 48 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 125
Symbol 181 MovieClip [Instruktion] Frame 1
stop();
Symbol 196 MovieClip [scorepop] Frame 21
this.removeMovieClip();
Symbol 209 MovieClip [nugget_rain] Frame 62
this.removeMovieClip();
Symbol 211 MovieClip [frozen_expl] Frame 25
this.removeMovieClip();
Symbol 215 MovieClip [Lvl3_star] Frame 55
this.removeMovieClip();
Symbol 219 MovieClip [Lvl2_star] Frame 55
this.removeMovieClip();
Symbol 223 MovieClip [Lvl1_star] Frame 55
this.removeMovieClip();
Symbol 234 MovieClip Frame 32
stop();
Symbol 260 MovieClip Frame 33
gotoAndPlay ("start");
Symbol 263 MovieClip [levelCleared] Frame 1
this.bonus._visible = false; this.score._visible = false;
Symbol 263 MovieClip [levelCleared] Frame 60
this.bonus._visible = true;
Symbol 263 MovieClip [levelCleared] Frame 100
_root.gameView.updateScore(); this.score._visible = true; if (_root.gameLogic.getLevel() < 3) { stop(); }
Symbol 263 MovieClip [levelCleared] Frame 228
stop();
Symbol 264 MovieClip [cardflip] Frame 4
var numberFlips = 3; var flipIndex = Math.floor(Math.random() * numberFlips); var i = 0; while (i < numberFlips) { if (i != flipIndex) { this["flip_" + i]._visible = false; } i++; }
Symbol 264 MovieClip [cardflip] Frame 15
this.removeMovieClip();
Symbol 267 MovieClip [explosion] Frame 27
this.removeMovieClip();
Symbol 269 MovieClip [Puff_anim] Frame 21
this.removeMovieClip();
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 12
_root.gameView.updateGoalHands();
Symbol 324 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameLogic] Frame 0
class com.midasplayer.gameCore.AbstractGameLogic { var m_gameMode, m_randomSeed, m_random, m_performanceTimer, m_performanceTimerName, m_scopeRef, m_resetTick, m_tickCount, m_gameState, m_gda, m_world, NUMBER_LEVELS, m_timeLimit, m_gameView, m_timeLeft, m_pendingStateStart, m_clientInput, m_infoScreen; function AbstractGameLogic () { } function getGameMode() { return(m_gameMode); } function setAchievement(achievement) { m_hasAchievement = achievement; } function hasAchievement() { return(m_hasAchievement); } function getSeed() { return(m_randomSeed); } function getRandom() { return(m_random); } function setTicksPerSecond(ticksPerSecond) { TICKS_PER_SECOND = ticksPerSecond; TIME_PER_TICK = 1000 / TICKS_PER_SECOND; } function getTicksPerSecond() { return(TICKS_PER_SECOND); } function getTimePerTick() { return(TIME_PER_TICK); } function isServer() { return(SERVER); } function isClient() { return(!SERVER); } function startPerformaceTimer(scope, functionName) { if (!PERFORMANCE_LOG) { return(undefined); } m_performanceTimer.insert(getTimer()); m_performanceTimerName.insert((scope + "::") + functionName); } function stopPerformaceTimer() { if (!PERFORMANCE_LOG) { return(undefined); } var _local3 = m_performanceTimer.size() - 1; var _local6 = getTimer() - Number(m_performanceTimer.get(_local3)); var _local5 = String(m_performanceTimerName.get(_local3)); m_performanceTimer.removeByIndex(_local3); m_performanceTimerName.removeByIndex(_local3); var _local4 = ""; var _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + "- "; _local2++; } _local4 = _local4 + (((("[" + _local5) + "]:\t") + _local6) + " ms"); trace(_local4); } function init(scopeRef) { m_scopeRef = scopeRef; m_resetTick = true; m_tickCount = 0; m_lastTickTime = -1; m_ipTime = 0; m_gameState = com.midasplayer.gameCore.GameState.INSTRUCTIONS; if (isClient()) { m_gda = new com.midasplayer.util.GameDataAcquirer(); m_gda.beginWait(mx.utils.Delegate.create(this, setupGame)); } m_world = new com.midasplayer.gameCore.World(this, getScopeRef()); onInit(); if (DEV) { new com.midasplayer.util.FpsCounter(_root); } if (PERFORMANCE_LOG) { m_performanceTimer = new com.midasplayer.util.ArrayList(); m_performanceTimerName = new com.midasplayer.util.ArrayList(); } } function getScopeRef() { return(m_scopeRef); } function setupGame() { m_gameMode = Number(m_gda.getGameData("gameMode")); m_randomSeed = Number(m_gda.getGameData("randomSeed")); m_random = new com.midasplayer.util.Random(m_randomSeed); NUMBER_LEVELS = Number(m_gda.getGameData("numberLevels")); m_timeLimit = new com.midasplayer.util.ArrayList(m_gda.getGameData("timeLimit")); if (m_timeLimit.size() < NUMBER_LEVELS) { var _local3 = Number(m_timeLimit.get(0)); m_timeLimit = new com.midasplayer.util.ArrayList(); var _local2 = 0; while (_local2 < NUMBER_LEVELS) { m_timeLimit.insert(_local3); _local2++; } } onSetGameData(m_gda); parseClientInput(); getGameView().onInit(); m_scopeRef.onEnterFrame = mx.utils.Delegate.create(this, update); } function setGameView(gameView) { m_gameView = gameView; m_gameView.setGameLogic(this); } function getWorld() { return(m_world); } function getGameLogic() { return(this); } function getTickCount() { return(m_tickCount); } function getIPTime() { return(m_ipTime); } function getGameTime() { return(getTickCount() * TIME_PER_TICK); } function getScore() { return(m_score); } function setScore(score) { m_score = Math.max(score, 0); } function addScore(score) { m_score = Math.max(m_score + score, 0); trace("Add score: " + score); trace("-- Total score: " + m_score); } function getLevel() { return(m_level); } function getNumberLevels() { return(NUMBER_LEVELS); } function addTime(time) { m_timeLeft = Math.max(m_timeLeft + time, 0); } function getTimeLeft() { return(m_timeLeft); } function getTimeLeftPercent() { return((getTimeLeft() / m_timeLimit.get(getLevel())) * 100); } function getState() { return(m_gameState); } function getStateString() { if (m_gameState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { return("INSTRUCTIONS"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_START) { return("GAME_START"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SETUP) { return("LEVEL_SETUP"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { return("LEVEL_START_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return("LEVEL_RUNNING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { return("LEVEL_OVER_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER) { return("LEVEL_OVER"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { return("LEVEL_SUMMARY"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { return("GAME_OVER_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER) { return("GAME_OVER"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { return("GAME_SUMMARY"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_QUIT) { return("GAME_QUIT"); } return("NONE"); } function setState(state) { m_gameState = state; if (((state == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) || (state == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) || (state == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { m_pendingStateStart = getTickCount(); } } function getPendingStateDurationStart() { return(m_pendingStateDuration[0]); } function getPendingStateDurationEnd() { return(m_pendingStateDuration[1]); } function setPendingStateDuration(durationStart, durationEnd) { m_pendingStateDuration[0] = durationStart; m_pendingStateDuration[1] = durationEnd; } function isPractice() { return(PRACTICE_GAME); } function isDev() { return(DEV); } function isLocalGame() { return(LOCAL_GAME); } function update() { checkForServerResponse(); if (m_gameState == com.midasplayer.gameCore.GameState.NONE) { trace("INVALID GAME STATE!!"); } else if (m_gameState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_START) { fscommand ("gameStart"); setState(com.midasplayer.gameCore.GameState.LEVEL_SETUP); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SETUP) { trace("-- State: SETUP"); m_resetTick = true; m_timeLeft = Number(m_timeLimit.get(getLevel())); onLevelSetup(); getGameView().onLevelSetup(); setState(com.midasplayer.gameCore.GameState.LEVEL_START_PENDING); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER) { trace("-- State: LEVEL_OVER"); onLevelOver(); m_level++; if (m_level >= NUMBER_LEVELS) { setState(com.midasplayer.gameCore.GameState.GAME_OVER); } else { setState(com.midasplayer.gameCore.GameState.LEVEL_SUMMARY); } } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER) { trace("-- State: GAME_OVER"); setState(com.midasplayer.gameCore.GameState.GAME_SUMMARY); fscommand ("gameEnd", m_score); trace("gameEnd: " + m_score); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_QUIT) { if (!m_gameQuit) { fscommand ("gameQuit"); m_gameQuit = true; } } } function completeLevel() { if (getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } setState(com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING); onCompleteLevel(); getGameView().onCompleteLevel(); } function gameOver() { if (getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } setState(com.midasplayer.gameCore.GameState.GAME_OVER_PENDING); onGameOver(); getGameView().onGameOver(); } function checkPendingState() { if (((m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) || (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) || (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { var _local3 = ((m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) ? (m_pendingStateDuration[0]) : (m_pendingStateDuration[1])); if (getTickCount() >= (m_pendingStateStart + _local3)) { var _local2 = com.midasplayer.gameCore.GameState.NONE; if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { _local2 = com.midasplayer.gameCore.GameState.LEVEL_RUNNING; } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { _local2 = com.midasplayer.gameCore.GameState.LEVEL_OVER; } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { _local2 = com.midasplayer.gameCore.GameState.GAME_OVER; } setState(_local2); } } } function gameLoop() { if (m_resetTick) { m_resetTick = false; m_lastTickTime = getTimer(); } var _local2 = 0; for(;;){ calcIPTime(); if (m_ipTime < 1) { break; } tickGame(); if ((((getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) && (getState() != com.midasplayer.gameCore.GameState.LEVEL_START_PENDING)) && (getState() != com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) && (getState() != com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { break; } if (_local2 >= 1000) { trace("Infinite recursions or intolerable delay in gameLoop"); break; } if (getGameLogic().isDev() && (_local2 > 1)) { break; } _local2++; }; renderGame(); } function calcIPTime() { if (isServer()) { m_ipTime = 1; } else if (isClient()) { m_ipTime = (getTimer() - m_lastTickTime) / TIME_PER_TICK; } } function handleInput() { if ((m_clientInput.size() > 0) && (getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING)) { var _local2; do { if ((m_clientInput == undefined) || (m_clientInput.size() == 0)) { break; } _local2 = com.midasplayer.gameCore.ClientInput(m_clientInput.get(0)); var _local3 = _local2.getTick(); if (_local3 == getTickCount()) { var _local4 = false; _local4 = onHandleInput(_local2); if (!_local4) { trace("ClientInput NOT handled correctly. " + _local2.toString()); } m_clientInput.removeByIndex(0); } else if (_local3 < getTickCount()) { trace((("ClientInput skipped! InputTick: " + _local3) + " Tick: ") + getTickCount()); } } while ((_local2 != undefined) && (_local2.getTick() == getTickCount())); } } function tickGame() { handleInput(); getWorld().tick(); onTick(); getGameView().onTick(); m_lastTickTime = m_lastTickTime + TIME_PER_TICK; m_tickCount++; calcIPTime(); checkPendingState(); if (getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { m_timeLeft = m_timeLeft - TIME_PER_TICK; if (getTimeLeft() <= 0) { if (onLevelTimeUp()) { completeLevel(); } else { gameOver(); } } } } function renderGame() { var _local2 = getIPTime(); getWorld().render(_local2); onRender(_local2); getGameView().onRender(_local2); } function sendRequest(request) { request = request.split("&lt;").join("<"); request = request.split("&gt;").join(">"); request = request.split("&quot;").join("\""); fscommand ("request", request); } function sendPlaydata(playData) { if (PRACTICE_GAME) { return(undefined); } fscommand ("playData", playData); trace("playData: " + playData); } function checkForServerResponse() { if (_root.response != undefined) { var _local3 = _root.response; _root.response = undefined; _local3 = _local3.split("&lt;").join("<"); _local3 = _local3.split("&gt;").join(">"); _local3 = _local3.split("&quot;").join("\""); onResponseReceived(_local3); } } function trimArray(arrayList) { var _local2 = 0; while (_local2 < arrayList.size()) { var _local1 = String(arrayList.get(_local2)); if (_local1.charAt(0) == " ") { _local1 = _local1.substr(1); } if (_local1.charAt(_local1.length) == " ") { _local1 = _local1.substring(0, _local1.length - 1); } arrayList.set(_local2, _local1); _local2++; } } function trace(string) { if (isClient()) { trace(string); var _local2 = getScopeRef().debug_text; _local2.text = (string + newline) + _local2.text; if (!DEV) { _local2._visible = false; } } else if (isServer()) { } } function getInfoScreen() { return(m_infoScreen); } function updateInfoScreen() { var _local2 = getState(); if (m_infoScreen == undefined) { m_infoScreen = new com.midasplayer.gameCore.InfoScreen(); var _local3 = com.midasplayer.gameCore.GameState.NONE; if (_local2 == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { _local3 = com.midasplayer.gameCore.GameState.GAME_START; } else if (_local2 == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { _local3 = com.midasplayer.gameCore.GameState.LEVEL_SETUP; } else if (_local2 == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { _local3 = com.midasplayer.gameCore.GameState.GAME_QUIT; } m_infoScreen.setExitState(this, _local3); m_gameView.onInitInfoScreen(m_infoScreen, _local2); } m_infoScreen.update(); m_gameView.onUpdateInfoScreen(m_infoScreen, _local2); } function infoScreenExit() { var _local2 = m_infoScreen.getExitState(); setState(_local2); m_infoScreen = undefined; } function addWorldObject(obj, worldLayer, symbol, clipName) { return(getWorld().addWorldObject(obj, worldLayer, symbol, clipName)); } function parseClientInput() { var _local2 = _level0.playData; m_clientInput = com.midasplayer.gameCore.ClientInput.parseInput(_local2); } function setClientInput(clientInputList) { m_clientInput = clientInputList; } function getGameView() { return(m_gameView); } function onSetGameData(gda) { var _local2 = "onSetGameData"; trace(("~~ " + _local2) + "()"); } function onResponseReceived(response) { var _local2 = "onResponseReceived"; trace(("~~ " + _local2) + "()"); } function onLevelSetup() { var _local2 = "onLevelSetup"; trace(("~~ " + _local2) + "()"); } function onLevelTimeUp() { var _local2 = "onLevelTimeUp"; trace(("~~ " + _local2) + "()"); return(false); } function onLevelOver() { var _local2 = "onLevelOver"; trace(("~~ " + _local2) + "()"); } function onCompleteLevel() { var _local2 = "onCompleteLevel"; trace(("~~ " + _local2) + "()"); } function onGameOver() { var _local2 = "onGameOver"; trace(("~~ " + _local2) + "()"); } function onInit() { var _local2 = "onInit"; trace(("~~ " + _local2) + "()"); } function onTick() { var _local1 = "onTick"; } function onRender(ipTime) { var _local1 = "onRender"; } function onHandleInput(input) { return(false); } static var PRACTICE_GAME = false; static var DEV = false; static var LOCAL_GAME = false; static var PERFORMANCE_LOG = false; var m_gameQuit = false; static var GAME_MODE_NORMAL = 0; static var GAME_MODE_SHORT = 1; static var GAME_MODE_DELUXE = 2; var m_pendingStateDuration = new Array(0, 0); var m_lastTickTime = -1; var m_ipTime = 0; var m_score = 0; var m_level = 0; var m_hasAchievement = false; static var TICKS_PER_SECOND = 4; static var TIME_PER_TICK = 1000 / TICKS_PER_SECOND; var SERVER = false; }
Symbol 325 MovieClip [__Packages.com.midasplayer.gameCore.World] Frame 0
class com.midasplayer.gameCore.World { var m_scopeRef, m_gameLogic, m_clip, m_layers, m_worldObjects, m_worldObjectRemove; function World (gameLogic, scope) { m_scopeRef = scope; m_gameLogic = gameLogic; m_clip = m_scopeRef.createEmptyMovieClip("world", m_scopeRef.getNextHighestDepth()); m_clip._x = WORLD_OFFSET_X; m_clip._y = WORLD_OFFSET_Y; m_layers = new com.midasplayer.util.ArrayList(); m_worldObjects = new com.midasplayer.util.ArrayList(); m_worldObjectRemove = new com.midasplayer.util.ArrayList(); } function getGameLogic() { return(m_gameLogic); } function getClip() { return(m_clip); } function render(ipTime) { var _local3 = m_worldObjects.size(); var _local2 = 0; while (_local2 < _local3) { m_worldObjects.get(_local2).render(ipTime); _local2++; } } function tick() { var _local5 = m_worldObjects.size(); var _local2 = 0; while (_local2 < _local5) { m_worldObjects.get(_local2).update(); _local2++; } _local2 = 0; while (_local2 < _local5) { m_worldObjects.get(_local2).onTick(); _local2++; } var _local4 = 0; while (_local4 < m_worldObjectRemove.size()) { _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2)); if (_local3.getObjId() == m_worldObjectRemove.get(_local4)) { _local3.getObjectView().removeClip(); _local3.onRemovedFromWorld(); m_worldObjects.removeByIndex(_local2); break; } _local2++; } _local4++; } if (m_worldObjectRemove.size() > 0) { m_worldObjectRemove.clear(); } } function getLayer(layer) { if (m_layers.size() <= layer) { var _local2 = m_layers.size(); while (_local2 <= layer) { addLayer(); _local2++; } } return(MovieClip(m_layers.get(layer))); } function addLayer() { m_layers.insert(getClip().createEmptyMovieClip("layer_" + m_layers.size(), getClip().getNextHighestDepth())); return(m_layers.size()); } function addWorldObject(obj, worldLayer, symbol, clipName) { var _local3 = m_worldObjectIdCounter; m_worldObjectIdCounter++; obj.setObjId(_local3); m_worldObjects.insert(obj); addWorldObjectHelper(obj, symbol, worldLayer, clipName); return(obj); } function addWorldObjectHelper(obj, symbol, worldLayer, clipName) { obj.setGameLogic(m_gameLogic); obj.setWorld(this); obj.getObjectView().setClip(symbol, worldLayer, clipName); obj.onAddedToWorld(); } function clearWorldObjects() { trace("clearWorldObjects"); var _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2)); _local3.getObjectView().removeClip(); _local3.onRemovedFromWorld(); _local2++; } m_worldObjects.clear(); } function removeWorldObject(obj) { m_worldObjectRemove.insert(obj.getObjId()); obj.getObjectView().setClip(""); } function getAllWorldObjects() { return(m_worldObjects); } function getWorldObject(objId) { var _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = m_worldObjects[_local2]; if (_local3.getObjId() == objId) { return(com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2))); } _local2++; } return(undefined); } static var WORLD_EDGE_TOP = 0; static var WORLD_EDGE_BOTTOM = 345; static var WORLD_EDGE_LEFT = 0; static var WORLD_EDGE_RIGHT = 460; static var WORLD_OFFSET_X = 0; static var WORLD_OFFSET_Y = 0; var m_worldObjectIdCounter = 0; }
Symbol 326 MovieClip [__Packages.com.midasplayer.util.ArrayList] Frame 0
class com.midasplayer.util.ArrayList { var value; function ArrayList (ar) { if (ar == undefined) { value = new Array(); } else { value = ar; } } function insert(obj, pos) { var _local2 = value.length; if ((pos == undefined) || (pos >= _local2)) { value.push(obj); return(_local2); } value.splice(pos, 0, obj); return(pos); } function get(pos) { return(value[pos]); } function set(pos, o) { value[pos] = o; } function indexOf(obj) { var _local2 = 0; while (_local2 < value.length) { if (obj == value[_local2]) { return(_local2); } _local2++; } return(-1); } function remove(obj) { return(removeByIndex(indexOf(obj))); } function removeByIndex(pos) { var _local2; var _local4 = value.length; if ((pos < _local4) && (pos >= 0)) { _local2 = value[pos]; value.splice(pos, 1); } return(_local2); } function size() { return(value.length); } function clear() { value = new Array(); } function toArray() { return(value); } function foreach(fn) { var _local2 = 0; var _local3 = value.length; while (_local2 < _local3) { if (fn(_local2, value[_local2]) == false) { break; } _local2++; } } function sortOn(field) { value.sortOn(field); } function sort(sortFn) { value.sort(sortFn); } function get iterator() { return(new com.midasplayer.util.ArrayListIterator(this)); } function subList(from, to) { if ((to > value.length) || (!to)) { to = value.length; } var _local4 = value.slice(from, to); var _local3 = new com.midasplayer.util.ArrayList(_local4); return(_local3); } }
Symbol 327 MovieClip [__Packages.com.midasplayer.util.Iterator] Frame 0
interface com.midasplayer.util.Iterator { }
Symbol 328 MovieClip [__Packages.com.midasplayer.util.ArrayListIterator] Frame 0
class com.midasplayer.util.ArrayListIterator implements com.midasplayer.util.Iterator { var ptr, list; function ArrayListIterator (list) { ptr = 0; this.list = list; } function next() { if (ptr < list.size()) { return(list.get(ptr++)); } return(undefined); } function hasNext() { return(ptr < list.size()); } function remove() { if (ptr == 0) { return(undefined); } list.removeByIndex(ptr - 1); } }
Symbol 329 MovieClip [__Packages.com.midasplayer.gameCore.WorldObject] Frame 0
class com.midasplayer.gameCore.WorldObject { var DEFAULT_SYMBOL, m_animFrame, m_posX, m_posY, m_rotation, m_scaleX, m_scaleY, m_alpha, m_visible, m_objectView, m_gameLogic, m_world, m_parent; function WorldObject (defaultSymbol) { if ((defaultSymbol != undefined) && (defaultSymbol != "")) { DEFAULT_SYMBOL = defaultSymbol; } m_animFrame = new com.midasplayer.gameCore.InterpolationValue(1); m_posX = new com.midasplayer.gameCore.InterpolationValue(0); m_posY = new com.midasplayer.gameCore.InterpolationValue(0); m_rotation = new com.midasplayer.gameCore.InterpolationValue(0); m_scaleX = new com.midasplayer.gameCore.InterpolationValue(100); m_scaleY = new com.midasplayer.gameCore.InterpolationValue(100); m_alpha = new com.midasplayer.gameCore.InterpolationValue(100); m_visible = new Array(); m_visible.push(true); m_visible.push(true); if (m_objectView != undefined) { deleteObjectView(); } m_objectView = createObjectView(); getObjectView().setObject(this); } function deleteObjectView() { delete m_objectView; } function setDefaultSymbol(symbol) { DEFAULT_SYMBOL = symbol; } function getDefaultSymbol() { return(DEFAULT_SYMBOL); } function setObjId(id) { m_objectId = id; } function getObjId() { return(m_objectId); } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function setWorld(world) { m_world = world; } function getWorld() { return(m_world); } function removeFromWorld() { m_world.removeWorldObject(this); } function setPerformCollision(collision) { m_performCollision = collision; } function getPerformCollision() { return(m_performCollision); } function setPhysicsEnabled(physics) { m_physicsEnabled = physics; } function isPhysicsEnabled() { return(m_physicsEnabled); } function setAnimated(animated) { m_animated = animated; } function isAnimated() { return(m_animated); } function animPlay() { m_playing = true; } function animStop() { m_playing = false; } function isAnimPlaying() { return(m_playing); } function setAnimLooping(loop) { m_looping = loop; } function isAnimLooping() { return(m_looping); } function setPlaybackSpeed(speed) { m_playbackSpeed = speed; } function getPlaybackSpeed() { return(m_playbackSpeed); } function setFrame(frame) { m_animFrame.setValue(frame); } function getFrame(ipTime) { return(m_animFrame.getValue(ipTime)); } function setParent(parent) { m_parent = parent; } function getParent() { return(m_parent); } function setX(x) { m_posX.setValue(x); getObjectView().makeDirty(); } function setY(y) { m_posY.setValue(y); getObjectView().makeDirty(); } function setPos(x, y) { setX(x); setY(y); } function setPrevX(x) { m_posX.setPrevValue(x); getObjectView().makeDirty(); } function setPrevY(y) { m_posY.setPrevValue(y); getObjectView().makeDirty(); } function setNextX(x) { m_posX.setNextValue(x); getObjectView().makeDirty(); } function setNextY(y) { m_posY.setNextValue(y); getObjectView().makeDirty(); } function setVelX(vel) { m_posVelocityX = vel; } function setVelY(vel) { m_posVelocityY = vel; } function setVel(vel) { m_posVelocityX = vel.x; m_posVelocityY = vel.y; } function addVelX(vel) { m_posVelocityX = m_posVelocityX + vel; } function addVelY(vel) { m_posVelocityY = m_posVelocityY + vel; } function setGravity(vel) { m_gravity = vel; } function setRotation(rot) { m_rotation.setValue(rot); getObjectView().makeDirty(); } function setRotationVel(vel) { m_rotationVelocity = vel; } function addRotationVel(vel) { m_rotationVelocity = m_rotationVelocity + vel; } function setScaleX(scale) { m_scaleX.setValue(scale); getObjectView().makeDirty(); } function setNextScaleX(scale) { m_scaleX.setNextValue(scale); getObjectView().makeDirty(); } function setScaleXVel(vel) { m_scaleXVelocity = vel; } function setScaleY(scale) { m_scaleY.setValue(scale); getObjectView().makeDirty(); } function setNextScaleY(scale) { m_scaleY.setNextValue(scale); getObjectView().makeDirty(); } function setScaleYVel(vel) { m_scaleYVelocity = vel; } function setAlpha(alpha) { m_alpha.setValue(alpha); getObjectView().makeDirty(); } function setNextAlpha(alpha) { m_alpha.setNextValue(alpha); getObjectView().makeDirty(); } function setAlphaVel(vel) { m_alphaVelocity = vel; } function setVisible(visible) { m_visible[0] = (m_visible[1] = visible); getObjectView().makeDirty(); } function setNextVisible(visible) { m_visible[1] = visible; getObjectView().makeDirty(); } function getX(ipTime) { return(m_posX.getValue(ipTime)); } function getY(ipTime) { return(m_posY.getValue(ipTime)); } function getPos(ipTime) { return(new com.midasplayer.util.Vec2D(m_posX.getValue(ipTime), m_posY.getValue(ipTime))); } function getVelX() { return(m_posVelocityX); } function getVelY() { return(m_posVelocityY); } function getVel() { return(new com.midasplayer.util.Vec2D(m_posVelocityX, m_posVelocityY)); } function getGravity() { return(m_gravity); } function getRotation(ipTime) { return(m_rotation.getValue(ipTime)); } function getRotationVel() { return(m_rotationVelocity); } function getScaleX(ipTime) { return(m_scaleX.getValue(ipTime)); } function getScaleXVel() { return(m_scaleXVelocity); } function getScaleY(ipTime) { return(m_scaleY.getValue(ipTime)); } function getScaleYVel() { return(m_scaleYVelocity); } function getAlpha(ipTime) { return(m_alpha.getValue(ipTime)); } function getAlphaVel() { return(m_alphaVelocity); } function getVisible(ipTime) { if (ipTime < 1) { return(m_visible[0]); } return(m_visible[1]); } function setDestroyTick(tick) { m_destroyTick = tick; } function getDestroyTick() { return(m_destroyTick); } function getUseHandCursor() { return(m_useHandCursor); } function setUseHandCursor(useHand) { m_useHandCursor = useHand; getObjectView().updateHandCursor(); } function addInputEnabled(input) { setInputEnabled(m_inputEnabled | input); } function removeInputEnabled(input) { setInputEnabled(m_inputEnabled ^ input); } function setInputEnabled(input) { m_inputEnabled = input; getObjectView().setupInput(); } function isInputEnabled(input) { return((input & m_inputEnabled) == input); } function updatePhysics() { } function isDirty() { return(m_dirty); } function updateIPValue(ipValue, vel) { ipValue.updateValue(ipValue.getNextValue() + vel); m_dirty = true; } function update() { if ((m_destroyTick != -1) && (m_gameLogic.getTickCount() >= m_destroyTick)) { m_world.removeWorldObject(this); } if (m_physicsEnabled) { m_posVelocityY = m_posVelocityY + m_gravity; } m_dirty = false; if (m_posVelocityX != 0) { updateIPValue(m_posX, m_posVelocityX); } if (m_posVelocityY != 0) { updateIPValue(m_posY, m_posVelocityY); } if (m_rotationVelocity != 0) { updateIPValue(m_rotation, m_rotationVelocity); } if (m_alphaVelocity != 0) { updateIPValue(m_alpha, m_alphaVelocity); } if (m_scaleXVelocity != 0) { updateIPValue(m_scaleX, m_scaleXVelocity); } if (m_scaleYVelocity != 0) { updateIPValue(m_scaleY, m_scaleYVelocity); } if (m_visible[0] != m_visible[1]) { m_visible[0] = m_visible[1]; m_dirty = true; } if (m_animated && (m_playing)) { var _local5 = m_animFrame.getNextValue() + m_playbackSpeed; m_animFrame.updateValue(_local5); var _local4 = m_animFrame.getPrevValue(); var _local3 = getObjectView().getFrames(); if (_local4 > _local3) { if (!m_looping) { m_animFrame.setValue(_local3); animStop(); } else { var _local2 = getObjectView().getFrames(); m_animFrame.setNextValue(m_animFrame.getNextValue() - _local2); m_animFrame.setPrevValue(m_animFrame.getPrevValue() - _local2); } } } } function render(ipTime) { m_objectView.render(ipTime); } function createObjectView() { return(new com.midasplayer.gameCore.WorldObjectView()); } function getObjectView() { return(m_objectView); } function onMouseEvent() { } function onPress() { } function onRelease() { } function onRollOver() { } function onRollOut() { } function onDragOver() { } function onDragOut() { } function onMouseMove() { } function onClipLoaded() { } function onAddedToWorld() { } function onRemovedFromWorld() { } function onTick() { } static var INPUT_NONE = 0; static var INPUT_MOUSE_PRESS = 1; static var INPUT_MOUSE_RELEASE = 2; static var INPUT_MOUSE_ROLL_OVER = 4; static var INPUT_MOUSE_ROLL_OUT = 8; static var INPUT_MOUSE_DRAG_OVER = 16; static var INPUT_MOUSE_DRAG_OUT = 32; static var INPUT_MOUSE_MOVE = 64; var m_objectId = -1; var m_inputEnabled = 0; var m_worldLayer = 0; var m_useHandCursor = false; var m_performCollision = false; var m_physicsEnabled = true; var m_animated = false; var m_playing = true; var m_looping = true; var m_playbackSpeed = 0.2; var m_posVelocityX = 0; var m_posVelocityY = 0; var m_gravity = 0; var m_rotationVelocity = 0; var m_scaleXVelocity = 0; var m_scaleYVelocity = 0; var m_alphaVelocity = 0; var m_destroyTick = -1; var m_dirty = false; }
Symbol 330 MovieClip [__Packages.com.midasplayer.gameCore.WorldObjectView] Frame 0
class com.midasplayer.gameCore.WorldObjectView { var m_object, m_clip; function WorldObjectView () { } function isDirty() { return(m_dirty); } function makeDirty() { m_dirty = true; } function setObject(worldObject) { m_object = worldObject; } function getClip() { return(m_clip); } function gotoAndStop(frame) { getClip().gotoAndStop(frame); } function getFrames() { return(getClip()._framesloaded); } function setClip(symbol, worldLayer, clipName) { if (symbol == undefined) { symbol = getObject().getDefaultSymbol(); } if (worldLayer != undefined) { m_worldLayer = worldLayer; } if ((clipName == undefined) || (clipName == null)) { clipName = (symbol + "_") + getObject().getObjId(); } var _local5 = getObject().getWorld().getLayer(m_worldLayer); var _local3 = _local5.getNextHighestDepth(); if (m_clip != undefined) { _local3 = m_clip.getDepth(); m_clip.removeMovieClip(); } if (symbol == SYMBOL_EMPTY_MOVIECLIP) { m_clip = _local5.createEmptyMovieClip(clipName, _local3); } else if (symbol != "") { m_clip = _local5.attachMovie(symbol, clipName, _local3); if (m_clip == undefined) { trace(((((("Falied to attach clip: " + symbol) + " for objId: ") + getObject().getObjId()) + " Symbol: '") + symbol) + "'"); } } else { m_clip = undefined; } m_clip._visible = false; updateHandCursor(); makeDirty(); getObject().setFrame(1); if (getObject().isAnimated()) { m_clip.stop(); } getObject().onClipLoaded(); onClipLoaded(); setupInput(); } function removeClip() { m_clip.removeMovieClip(); onClipRemoved(); } function updateHandCursor() { m_clip.useHandCursor = getObject().getUseHandCursor(); } function setupInput() { if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_PRESS)) { getClip().onPress = mx.utils.Delegate.create(this, onPress); } else { getClip().onPress = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_RELEASE)) { getClip().onRelease = mx.utils.Delegate.create(this, onRelease); } else { getClip().onRelease = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OVER)) { getClip().onRollOver = mx.utils.Delegate.create(this, onRollOver); } else { getClip().onRollOver = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OUT)) { getClip().onRollOut = mx.utils.Delegate.create(this, onRollOut); } else { getClip().onRollOut = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OVER)) { getClip().onDragOut = mx.utils.Delegate.create(this, onDragOut); } else { getClip().onDragOut = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OUT)) { getClip().onDragOut = mx.utils.Delegate.create(this, onDragOut); } else { getClip().onDragOut = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_MOVE)) { getClip().onMouseMove = mx.utils.Delegate.create(this, onMouseMove); } else { getClip().onMouseMove = undefined; } } function isMouseOver() { return(m_mouseOver); } function onPress() { getObject().onPress(); getObject().onMouseEvent(); } function onRelease() { getObject().onRelease(); getObject().onMouseEvent(); } function onRollOver() { getObject().onRollOver(); m_mouseOver = true; getObject().onMouseEvent(); } function onRollOut() { getObject().onRollOut(); m_mouseOver = false; getObject().onMouseEvent(); } function onDragOver() { getObject().onDragOver(); m_mouseOver = true; getObject().onMouseEvent(); } function onDragOut() { getObject().onDragOut(); m_mouseOver = false; getObject().onMouseEvent(); } function onMouseMove() { getObject().onMouseMove(); getObject().onMouseEvent(); } function render(ipTime) { if (m_clip == undefined) { return(undefined); } var _local2 = getObject(); if ((!m_dirty) && (_local2.isDirty())) { makeDirty(); } if (m_dirty) { m_clip._x = _local2.getX(ipTime); m_clip._y = _local2.getY(ipTime); m_clip._rotation = _local2.getRotation(ipTime); m_clip._xscale = _local2.getScaleX(ipTime); m_clip._yscale = _local2.getScaleY(ipTime); m_clip._alpha = _local2.getAlpha(ipTime); m_clip._visible = _local2.getVisible(ipTime); m_dirty = false; } onRender(ipTime); } function getGameLogic() { return(getObject().getGameLogic()); } function getObject() { return(m_object); } function onClipLoaded() { } function onClipRemoved() { } function onRender(ipTime) { } static var SYMBOL_EMPTY_MOVIECLIP = "____symbol_empty_movieclip"; var m_mouseOver = false; var m_worldLayer = 0; var m_dirty = false; }
Symbol 331 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 332 MovieClip [__Packages.com.midasplayer.gameCore.InterpolationValue] Frame 0
class com.midasplayer.gameCore.InterpolationValue { function InterpolationValue (startValue) { if (startValue != undefined) { setValue(startValue); } } function getPrevValue() { return(m_prevValue); } function getNextValue() { return(m_nextValue); } function setValue(valueParam) { setPrevValue(valueParam); setNextValue(valueParam); } function setPrevValue(valueParam) { m_prevValue = valueParam; } function setNextValue(valueParam) { m_nextValue = valueParam; } function setWaypointValue(valueParam, IPparam) { m_waypointValue = valueParam; m_waypointIP = IPparam; } function clearWaypoint() { m_waypointIP = -1; } function updateValue(valueParam) { setPrevValue(getNextValue()); setNextValue(valueParam); } function getValue(ipTime) { if (((ipTime == undefined) || (ipTime == 1)) || (m_prevValue == m_nextValue)) { return(m_nextValue); } if (ipTime == 0) { return(m_prevValue); } if ((m_waypointIP > 0) && (m_waypointIP < 1)) { if (ipTime == m_waypointIP) { return(m_waypointValue); } if (ipTime < m_waypointIP) { return(m_prevValue + ((m_waypointValue - m_prevValue) * (ipTime / m_waypointIP))); } if (ipTime > m_waypointIP) { return(m_waypointValue + (((m_nextValue - m_waypointValue) * (ipTime - m_waypointIP)) / (1 - m_waypointIP))); } } return(m_prevValue + ((m_nextValue - m_prevValue) * ipTime)); } var m_prevValue = 0; var m_nextValue = 0; var m_waypointValue = 0; var m_waypointIP = -1; }
Symbol 333 MovieClip [__Packages.com.midasplayer.util.Vec2D] Frame 0
class com.midasplayer.util.Vec2D { function Vec2D (x, y) { if (x != undefined) { this.x = x; } if (y != undefined) { this.y = y; } } function toString() { return(((("<" + x) + ", ") + y) + ">"); } function addition(vec) { return(new com.midasplayer.util.Vec2D(x + vec.x, y + vec.y)); } function subtract(vec) { return(new com.midasplayer.util.Vec2D(x - vec.x, y - vec.y)); } function multiply(scalar) { return(new com.midasplayer.util.Vec2D(x * scalar, y * scalar)); } function divide(scalar) { return(new com.midasplayer.util.Vec2D(x / scalar, y / scalar)); } function normalize() { return(divide(length())); } function length() { return(Math.sqrt(lengthSqr())); } function lengthSqr() { return(Math.pow(x, 2) + Math.pow(y, 2)); } function dot(vec) { return((x * vec.x) + (y * vec.y)); } function project(vec) { var _local4 = dot(vec); var _local3 = new com.midasplayer.util.Vec2D(); _local3.x = (_local4 / ((vec.x * vec.x) + (vec.y * vec.y))) * vec.x; _local3.y = (_local4 / ((vec.x * vec.x) + (vec.y * vec.y))) * vec.y; return(_local3); } var x = 0; var y = 0; }
Symbol 334 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameView] Frame 0
class com.midasplayer.gameCore.AbstractGameView { var m_gameLogic; function AbstractGameView () { } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function onInitInfoScreen(infoScreen, currentState) { } function onUpdateInfoScreen(infoScreen, currentState) { } function onInit() { } function onLevelSetup() { } function onCompleteLevel() { } function onGameOver() { } function onTick() { } function onRender(ipTime) { } }
Symbol 335 MovieClip [__Packages.com.midasplayer.gameCore.GameState] Frame 0
class com.midasplayer.gameCore.GameState { function GameState () { } static var NONE = -1; static var INSTRUCTIONS = 0; static var GAME_START = 1; static var LEVEL_SETUP = 2; static var LEVEL_START_PENDING = 3; static var LEVEL_RUNNING = 4; static var LEVEL_OVER_PENDING = 5; static var LEVEL_OVER = 6; static var LEVEL_SUMMARY = 7; static var GAME_OVER_PENDING = 8; static var GAME_OVER = 9; static var GAME_SUMMARY = 10; static var GAME_QUIT = 11; }
Symbol 336 MovieClip [__Packages.com.midasplayer.gameCore.InfoScreen] Frame 0
class com.midasplayer.gameCore.InfoScreen { var m_okButtonText, m_clip, m_okButton, m_gameLogic, m_soundIdentifier; function InfoScreen () { m_okButtonText = com.midasplayer.util.I18n.getString("start"); } function setDeleteOnExit(deleteOnExit) { m_deleteOnExit = deleteOnExit; } function deleteOnExit() { return(m_deleteOnExit); } function getTimePassed() { return(m_expireTime - m_timeRemaining); } function getTimeRemaining() { return(m_timeRemaining); } function setTimeRemaining(time) { m_timeRemaining = time; } function setFps(fps) { m_fps = fps; } function setLooping(looping) { m_looping = looping; } function getClip() { return(m_clip); } function init(parent, symbol, expireTime) { if (symbol == undefined) { symbol = DEFAULT_SYMBOL; } if (expireTime != undefined) { m_expireTime = expireTime; } m_clip = parent.attachMovie(symbol, symbol + "_infoscreen", parent.getNextHighestDepth()); setOkButton(m_clip[SIGN_NAME].ok_button); setExpireTime(expireTime); } function setClip(clip) { m_clip = clip; } function setOkButton(okButton) { m_okButton = okButton; m_okButton.onPress = mx.utils.Delegate.create(this, exit); m_okButton.onRollOver = mx.utils.Delegate.create(this, okButtonRollOver); m_okButton.onRollOut = mx.utils.Delegate.create(this, okButtonRollOut); } function okButtonRollOver() { m_okButton.gotoAndStop(2); updateButtonText(); } function okButtonRollOut() { m_okButton.gotoAndStop(1); updateButtonText(); } function setPos(x, y) { m_clip._x = x; m_clip._y = y; } function setExitState(gameLogic, exitState) { m_gameLogic = gameLogic; m_exitState = exitState; } function getExitState() { return(m_exitState); } function setExpireTime(expireTime) { m_expireTime = expireTime; m_startTime = getTimer(); m_timeRemaining = expireTime; m_lastTimer = getTimer(); } function setSound(sound, soundVolume) { m_soundIdentifier = sound; com.midasplayer.fx.SoundManager.play(m_soundIdentifier, soundVolume); } function setButtonText(textValue) { m_okButtonText = textValue; } function setSignText(textFieldName, textValue) { m_clip[SIGN_NAME][textFieldName].text = textValue; } function setText(textFieldName, textValue) { m_clip[textFieldName].text = textValue; } function setElementVisible(name, visible) { m_clip[name]._visible = visible; } function updateButtonText() { m_okButton.text.text = m_okButtonText; } function update() { if (m_clip == undefined) { exit(); return(undefined); } var _local4 = (getTimer() - m_lastTimer) / 1000; m_lastTimer = getTimer(); m_timeRemaining = m_timeRemaining - _local4; var _local6 = m_okButtonText; var _local5 = m_clip[SIGN_NAME][TIMER_NAME]; if (_local5 != undefined) { _local5.gotoAndStop(m_timeRemaining - 1); } updateButtonText(); if (m_timeRemaining <= 0) { exit(); } var _local2; if (_local2 != undefined) { var _local3 = Math.floor(_local4 * m_fps); if (m_looping) { _local3 = (_local3 % _local2._framesloaded) + 1; } else if (_local3 > _local2._framesloaded) { _local3 = _local2._framesloaded; } _local2.gotoAndStop(_local3); } } function exit() { if (deleteOnExit() && (m_clip != undefined)) { m_clip._visible = false; m_clip.removeMovieClip(); trace("delete movie " + m_clip); } if (m_soundIdentifier != undefined) { com.midasplayer.fx.SoundManager.stop(m_soundIdentifier); } m_gameLogic.infoScreenExit(); } static var DEFAULT_SYMBOL = "info_screen"; static var SIGN_NAME = "sign"; static var ANIM_NAME = "anim"; static var TIMER_NAME = "timer"; static var OK_BUTTON_TEXT = "ok_button_text"; var m_startTime = -1; var m_lastTimer = -1; var m_expireTime = 10; var m_exitState = com.midasplayer.gameCore.GameState.NONE; var m_deleteOnExit = true; var m_timeRemaining = -1; var m_fps = 20; var m_looping = true; }
Symbol 337 MovieClip [__Packages.com.midasplayer.util.I18n] Frame 0
class com.midasplayer.util.I18n { static var lang; function I18n () { } static function init(newLang) { lang = newLang; } static function getString(name) { var _local1 = lang.get(name); if (_local1 == undefined) { return(("{" + name) + "}"); } return(_local1.toString()); } }
Symbol 338 MovieClip [__Packages.com.midasplayer.util.Map] Frame 0
class com.midasplayer.util.Map { var map, lastSize; function Map (init) { map = new Object(); for (var _local3 in init) { map["@" + _local3] = init[_local3]; } lastSize = -1; } function put(key, value) { map["@" + key] = value; lastSize = -1; } function get(key) { return(map["@" + key]); } function remove(key) { var _local2 = map["@" + key]; delete map["@" + key]; lastSize = -1; return(_local2); } function count() { if (lastSize < 0) { lastSize = 0; for (var _local2 in map) { lastSize++; } } return(lastSize); } function size() { return(count()); } function clear() { map = {}; lastSize = 0; } function dump() { var _local2 = ""; for (var _local3 in map) { _local2 = _local2 + (((_local3 + "=>") + map[_local3]) + newline); } trace(_local2); } function toArray() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = map[_local3]; } return(_local2); } function keySet() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = _local3.substring(1); } return(_local2); } function foreach(fn) { do { if ((in map) == null) { break; } var _local3 = in map; } while (fn(_local3.substring(1), map[_local3]) != false); do { } while ("foreach" != null); lastSize = -1; } }
Symbol 339 MovieClip [__Packages.com.midasplayer.fx.SoundManager] Frame 0
class com.midasplayer.fx.SoundManager { function SoundManager () { } static function parseGroup(group) { return(((group == undefined) ? (DEFAULT_GROUP) : (group))); } static function addSoundGroup(group) { var _local1 = soundEnabledMap.get(group); if (_local1 == undefined) { soundEnabledMap.put(group, {groupEnabled:isSoundEnabled(DEFAULT_GROUP)}); } } static function isSoundEnabled(group) { group = parseGroup(group); var _local1 = soundEnabledMap.get(group).groupEnabled; if (_local1 == undefined) { _local1 = true; } return(_local1); } static function enableSounds(enabled, group) { group = parseGroup(group); addSoundGroup(group); var _local2 = (soundEnabledMap.get(group).groupEnabled = enabled); trace(((("soundEnabled: " + isSoundEnabled(group)) + " '") + group) + "'"); if (!enabled) { muteAll(group); } else { restoreMuteAll(group); } } static function stopAll(group) { sounds.foreach(function (name, soundEntry) { soundEntry.sound.stop(); soundEntry.playStatus = false; }); } static function muteAll(group) { group = parseGroup(group); sounds.foreach(function (name, soundEntry) { if (soundEntry.group == group) { soundEntry.sound.setVolume(0); } }); } static function restoreMuteAll(group) { group = parseGroup(group); sounds.foreach(function (name, soundEntry) { if (soundEntry.group == group) { soundEntry.sound.setVolume(soundEntry.realVol); } }); } static function stop(resource) { var _local1 = sounds.get(resource); if (_local1 != undefined) { _local1.sound.stop(); _local1.playStatus = false; } } static function getCalibratedVolume(flashVolume) { flashVolume = Math.min(100, flashVolume); flashVolume = Math.max(0, flashVolume); return(Math.ceil(Math.pow(flashVolume / 100, 1.46) * 100)); } static function setVolume(resource, percent) { var _local1 = sounds.get(resource); if ((_local1 != undefined) && (_local1.playStatus == true)) { var _local2 = getCalibratedVolume(percent); _local1.sound.setVolume(_local2); _local1.sound.volume = _local2; } } static function isPlaying(resource) { var _local1 = sounds.get(resource); return((_local1 != undefined) && (_local1.playStatus == true)); } static function play(resource, volume, isLoop, group) { if (volume == undefined) { volume = 100; } if (isLoop == undefined) { isLoop = false; } volume = getCalibratedVolume(volume); var _local1 = sounds.get(resource); if (_local1 == undefined) { _local1 = loadResource(resource, group); } if (_local1 != undefined) { _local1.sound.setVolume((isSoundEnabled(_local1.group) ? (volume) : 0)); _local1.realVol = volume; _local1.playStatus = true; _local1.sound.start(0, (isLoop ? 32767 : 1)); } } static function loadResource(resource, group) { group = parseGroup(group); addSoundGroup(group); var _local3 = _root.getNextHighestDepth(); var _local2 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local3, _local3)); _local2.attachSound(resource); _local2.onSoundComplete = function () { var _local1 = com.midasplayer.fx.SoundManager.sounds.get(resource); _local1.playStatus = false; }; sounds.put(resource, {realVol:100, sound:_local2, playStatus:true, group:group}); return(sounds.get(resource)); } static var DEFAULT_GROUP = "default"; static var sounds = new com.midasplayer.util.Map(); static var soundEnabledMap = new com.midasplayer.util.Map(); }
Symbol 340 MovieClip [__Packages.com.midasplayer.util.GameDataAcquirer] Frame 0
class com.midasplayer.util.GameDataAcquirer { var attrib, multiplayerAttrib, trees, targetVar, dataEvent, timerFn, timer, error; function GameDataAcquirer (variable) { attrib = new com.midasplayer.util.Map(); multiplayerAttrib = new com.midasplayer.util.Map(); trees = new com.midasplayer.util.Map(); if (variable != undefined) { targetVar = variable; } else { targetVar = "gameData"; } } function beginWait(fn) { dataEvent = fn; timerFn = function (caller) { var _local1 = _level0[caller.targetVar]; if (((_local1 != undefined) && (_local1 != null)) && (_local1.length > 0)) { caller.parse(_local1); if (caller.dataEvent != undefined) { caller.dataEvent(); } caller.dataEvent = undefined; clearInterval(caller.timer); } }; timer = setInterval(timerFn, 100, this); } function poll() { if (!parsed) { var _local2 = _level0[targetVar]; if (((_local2 != undefined) && (_local2 != null)) && (_local2.length > 0)) { parse(_local2); parsed = true; return(true); } } return(false); } function getAttributes() { return(attrib); } function getSubTrees(name) { return(trees.get(name)); } function getGameData(name) { return(attrib.get(name)); } function getMultiplayerData(name) { return(multiplayerAttrib.get(name)); } function parse(data) { attrib.clear(); var _local7 = new com.midasplayer.util.Map(); var _local9 = new XML(); _local9.ignoreWhite = true; _local9.parseXML(data); var _local4 = _local9.firstChild; if (_local4.nodeName != "gamedata") { error = "Bad XML (expected <gamedata>)"; return(undefined); } for (var _local8 in _local4.attributes) { var _local5; var _local3 = _local4.attributes[_local8]; if ((_local3.indexOf("[") == 0) && ((_local5 = _local3.indexOf("]")) != -1)) { _local3 = _local3.substring(1, _local5).split(","); } attrib.put(_local8, _local3); } for (var _local8 in _local4.childNodes) { var _local2 = _local4.childNodes[_local8]; switch (_local2.nodeName) { case "text" : _local7.put(_local2.attributes.id, _local2.firstChild.nodeValue); break; case "multiplayer" : for (var _local8 in _local2.attributes) { multiplayerAttrib.put(_local8, _local2.attributes[_local8]); } break; default : var _local6; _local6 = trees.get(_local2.nodeName); if (_local6 == undefined) { trees.put(_local2.nodeName, [_local2]); } else { _local6.push(_local2); } } } trace("parse(): completed"); com.midasplayer.util.I18n.init(_local7); } var parsed = false; }
Symbol 341 MovieClip [__Packages.com.midasplayer.util.Random] Frame 0
class com.midasplayer.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function setSeed(s) { init_genrand(s); } function getSeed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function nextDouble() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { s = int(s); trace("Random::init_genrand(): seed=" + s); var _local5 = getTimer(); lastSeed = s; mta[0] = s; var _local2 = s; var _local3 = new com.midasplayer.util.Integer64(); mti = 1; while (mti < N) { _local3.init32((_local2 >>> 30) ^ _local2); _local3.mulu32(1812433253); _local2 = (mta[mti] = int(_local3.lsb + mti)); mti++; } var _local6 = getTimer(); trace(("Random::init_genrand(): initialization ~" + (_local6 - _local5)) + "ms"); } function genrand_int32() { var _local3 = 0; if (mti >= N) { if (mti == (N + 1)) { init_genrand(5489); } var _local4 = getTimer(); var _local2 = 0; _local2 = 0; while (_local2 < (N - M)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + M] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } while (_local2 < (N - 1)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + (M - N)] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } _local3 = (mta[N - 1] & UPPER_MASK) | (mta[0] & LOWER_MASK); mta[N - 1] = (mta[M - 1] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; mti = 0; var _local5 = getTimer(); trace(((("Random::genrand_int32(): precalc " + N) + " new numbers ~") + (_local5 - _local4)) + "ms"); } _local3 = mta[mti++]; _local3 = _local3 ^ (_local3 >>> 11); _local3 = _local3 ^ ((_local3 << 7) & 2636928640); _local3 = _local3 ^ ((_local3 << 15) & 4022730752); _local3 = _local3 ^ (_local3 >>> 18); return(_local3); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 342 MovieClip [__Packages.com.midasplayer.util.Integer64] Frame 0
class com.midasplayer.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var _local2 = 0; while (_local2 < p.length) { p[_local2] = v.p[_local2]; _local2++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var _local2 = 0; while (_local2 < step) { shl(); _local2++; } } function binaryShiftRight(step) { var _local4 = (step / SH) >> 0; var _local5 = step - (_local4 * SH); var _local2 = p.length - 1; while (_local2 > 0) { var _local3 = 0; while (_local3 < _local4) { p[_local3] = p[_local3 + 1]; _local3++; } p[_local2--] = 0; } if (_local5 > 0) { var _local3 = 0; while (_local3 < _local5) { shr(); _local3++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var _local4 = 0; var _local3 = 1; var _local2 = 0; while ((_local3 < p.length) && (o.p[_local2] != 0)) { _local3++; } _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + (p[_local2] + o.p[_local2]); p[_local2] = _local4 & MASK; _local4 = _local4 >> SH; _local2++; } } function add32(num) { var _local2 = 0; var _local5 = num & MASK; num = num >> SH; var _local6 = num & MASK; num = num >> SH; var _local4 = num & 3; _local2 = _local2 + (p[0] + _local5); p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[1] + _local6); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[2] + _local4); p[2] = _local2 & MASK; } function mulu32(num) { var _local3 = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var _local2 = 0; while (_local2 < 3) { var _local4 = s[_local2]; _local3 = _local4 * p[0]; r[_local2][0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[1]); r[_local2][1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[2]); r[_local2][2] = _local3 & 3; _local2++; } _local3 = r[0][0]; p[0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (r[0][1] + r[1][0]); p[1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local3 & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var _local2 = 0; var _local3 = 0; while (_local3 < 5) { var _local4 = o.p[_local3]; _local2 = _local4 * p[0]; r[_local3][0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[1]); r[_local3][1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[2]); r[_local3][2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[3]); r[_local3][3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[4]); r[_local3][4] = _local2 & MASK; _local3++; } _local2 = r[0][0]; p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (r[0][1] + r[1][0]); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = _local2 & 7; } function mul32(value) { mul64(new com.midasplayer.util.Integer64(value)); } function merge(a) { var _local2 = 0; while (_local2 < 3) { p[_local2] = p[_local2] + (a & 32767); a = a >>> 15; _local2++; } return(a); } function shl() { var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local3 = p.length; while (_local2 < _local3) { _local5 = (p[_local2] & 16384) >> 14; p[_local2] = p[_local2] << 1; p[_local2] = (p[_local2] | _local4) & 32767; _local2++; _local4 = _local5; } } function shr() { var _local4 = 0; var _local3 = 0; var _local2 = p.length - 1; while (_local2 >= 0) { _local4 = (p[_local2] & 1) << 14; p[_local2] = p[_local2] >> 1; p[_local2] = (p[_local2] | _local3) & 32767; _local2--; _local3 = _local4; } } static var MASK = 32767; static var SH = 15; }
Symbol 343 MovieClip [__Packages.com.midasplayer.util.FpsCounter] Frame 0
class com.midasplayer.util.FpsCounter { var m_clip, m_textField; function FpsCounter (scope) { var _local4 = 0; var _local3 = 0; var _local2 = "fpsTextField"; m_clip = scope.createEmptyMovieClip("fpsCounter", scope.getNextHighestDepth()); m_clip.createTextField(_local2, m_clip.getNextHighestDepth(), _local4, _local3, 100, 30); m_textField = m_clip[_local2]; m_textField.textColor = 16711680 /* 0xFF0000 */; m_clip.onEnterFrame = mx.utils.Delegate.create(this, onRender); } function onRender() { var _local2 = getTimer(); m_fpsCount++; if ((getTimer() - m_lastFpsUpdateTime) >= 1000) { var _local3 = "FPS: " + m_fpsCount; m_lastFpsUpdateTime = _local2; m_textField.text = _local3; m_fpsCount = 0; m_lastFpsUpdateTime = getTimer(); } } var m_fpsCount = 0; var m_lastFpsUpdateTime = 0; }
Symbol 344 MovieClip [__Packages.com.midasplayer.gameCore.ClientInput] Frame 0
class com.midasplayer.gameCore.ClientInput { var m_entries, m_time, m_type, m_tick; function ClientInput () { m_entries = new com.midasplayer.util.ArrayList(); m_time = new Date(); } function setType(type) { m_type = type; } function getType() { return(m_type); } function setTick(tick) { m_tick = tick; } function getTick() { return(m_tick); } function getTime() { return(m_time); } function addEntry(entry) { m_entries.insert(entry); } function getNumEntries() { return(m_entries.size()); } function getInt(index) { return(Number(m_entries.get(index))); } function toString() { var _local3 = ""; _local3 = _local3 + "[CLIENT DATA] "; _local3 = _local3 + ((("C:" + m_type) + " T:") + m_tick); var _local2 = 0; while (_local2 < m_entries.size()) { _local3 = _local3 + ((" '" + String(m_entries.get(_local2))) + "'"); _local2++; } return(_local3); } static function parseInput(inputString) { var _local13 = new com.midasplayer.util.ArrayList(); var _local12 = "[CDATA["; var _local1 = 0; var _local5 = 0; var _local14 = 10000; var _local8 = 0; while (_local8 < _local14) { _local1 = inputString.indexOf(_local12, _local1); if (_local1 == -1) { break; } _local1 = _local1 + _local12.length; var _local4 = new com.midasplayer.gameCore.ClientInput(); _local5 = inputString.indexOf(",", _local1); var _local9 = Number(inputString.substr(_local1, _local5 - _local1)); _local4.setType(_local9); _local1 = _local5 + 1; _local5 = inputString.indexOf(",", _local1); var _local10 = inputString.substr(_local1, _local5 - _local1); var _local3 = _local10.split(" "); if (_local3.length > 0) { var _local11 = Number(_local3[0]); _local4.setTick(_local11); _local3.splice(0, 1); } var _local2 = 0; while (_local2 < _local3.length) { var _local6 = _local3[_local2]; _local4.addEntry(_local6); _local2++; } _local1 = _local5 + 1; _local13.insert(_local4); _local8++; } return(_local13); } }
Symbol 345 MovieClip [__Packages.com.midasplayer.pokerSolitaire.GameLogic] Frame 0
class com.midasplayer.pokerSolitaire.GameLogic extends com.midasplayer.gameCore.AbstractGameLogic { var m_gameBoard, m_gameView, trace, setTicksPerSecond, setPendingStateDuration, m_levelWidth, trimArray, m_levelHeight, m_levelLayout, m_decks, m_freeze, m_bombs, m_golden, m_goalHands, getNumberLevels, m_handsLimit, gameOver, getLevel, setAchievement, getState, getTickCount, sendPlaydata; function GameLogic () { super(); } function getGameBoard() { return(m_gameBoard); } function getGameView() { return(com.midasplayer.pokerSolitaire.GameView(m_gameView)); } function onInit() { trace("INIT!!!"); com.midasplayer.gameCore.AbstractGameLogic.DEV = false; com.midasplayer.gameCore.AbstractGameLogic.PERFORMANCE_LOG = false; com.midasplayer.gameCore.AbstractGameLogic.PRACTICE_GAME = false; m_gameBoard = new com.midasplayer.pokerSolitaire.GameBoard(); m_gameBoard.setGameLogic(this); getGameView().setGameBoard(m_gameBoard); setTicksPerSecond(4); setPendingStateDuration(6, 4); var _local3 = new Object(); _local3.onKeyDown = function () { if (Key.getCode() == 32) { trace("submit hand!"); _root.gameLogic.submitHand(); } }; Key.addListener(_local3); } function onSetGameData(gda) { trace("GameDataReceived"); m_levelWidth = new com.midasplayer.util.ArrayList(gda.getGameData("levelWidth")); trimArray(m_levelWidth); m_levelHeight = new com.midasplayer.util.ArrayList(gda.getGameData("levelHeight")); trimArray(m_levelHeight); m_levelLayout = new com.midasplayer.util.ArrayList(gda.getGameData("levelLayout")); trimArray(m_levelLayout); m_decks = new com.midasplayer.util.ArrayList(); m_freeze = new com.midasplayer.util.ArrayList(); m_bombs = new com.midasplayer.util.ArrayList(); m_golden = new com.midasplayer.util.ArrayList(); m_goalHands = new com.midasplayer.util.ArrayList(); var _local2 = 0; while (_local2 < getNumberLevels()) { var _local5 = new com.midasplayer.util.ArrayList(gda.getGameData("deck_" + _local2)); trimArray(_local5); m_decks.insert(_local5); var _local7 = new com.midasplayer.util.ArrayList(gda.getGameData("freeze_" + _local2)); trimArray(_local7); m_freeze.insert(_local7); var _local4 = new com.midasplayer.util.ArrayList(gda.getGameData("bombs_" + _local2)); trimArray(_local4); m_bombs.insert(_local4); var _local8 = new com.midasplayer.util.ArrayList(gda.getGameData("golden_" + _local2)); trimArray(_local8); m_golden.insert(_local8); var _local6 = new com.midasplayer.util.ArrayList(gda.getGameData("goalHands_" + _local2)); trimArray(_local6); m_goalHands.insert(_local6); _local2++; } m_handsLimit = new com.midasplayer.util.ArrayList(gda.getGameData("handsLimit")); trimArray(m_handsLimit); } function onHandleInput(input) { var _local2 = input.getType(); if (_local2 == com.midasplayer.pokerSolitaire.GameBoard.INPUT_TYPE_CLICK_CARD) { var _local3 = input.getInt(0); var _local4 = input.getInt(1); getGameBoard().cardClicked(_local3, _local4); trace(((("~~~~ clicked card - [" + _local3) + ", ") + _local4) + "]"); return(true); } if (_local2 == com.midasplayer.pokerSolitaire.GameBoard.INPUT_TYPE_SUBMIT_HAND) { submitHand(); trace("~~~~ submit hand "); return(true); } if (_local2 == com.midasplayer.pokerSolitaire.GameBoard.INPUT_TYPE_QUIT) { gameOver(); trace("~~~~ quit"); return(true); } return(false); } function onLevelSetup() { trace("--- onLevelSetup"); var _local2 = getLevel(); var _local10 = Number(m_levelWidth.get(_local2)); var _local7 = Number(m_levelHeight.get(_local2)); var _local4 = String(m_levelLayout.get(_local2)); var _local5 = com.midasplayer.util.ArrayList(m_decks.get(_local2)); var _local9 = com.midasplayer.util.ArrayList(m_freeze.get(_local2)); var _local3 = com.midasplayer.util.ArrayList(m_bombs.get(_local2)); var _local11 = com.midasplayer.util.ArrayList(m_golden.get(_local2)); var _local8 = com.midasplayer.util.ArrayList(m_goalHands.get(_local2)); var _local6 = Number(m_handsLimit.get(_local2)); m_gameBoard.clearLevel(); m_gameBoard.setupLevel(_local10, _local7, _local4); m_gameBoard.setDeck(_local5); m_gameBoard.setFreeze(_local9); m_gameBoard.setBombs(_local3); m_gameBoard.setGolden(_local11); m_gameBoard.setGoalHands(_local8); m_gameBoard.setHandsLeft(_local6); m_gameBoard.initCards(); } function onLevelTimeUp() { return(m_gameBoard.onLevelTimeUp()); } function onCompleteLevel() { if ((getLevel() >= 1) && (getGameBoard().hasValidAchievement())) { setAchievement(true); } } function exitButtonPush() { if (getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } var _local2 = ((com.midasplayer.pokerSolitaire.GameBoard.INPUT_TYPE_QUIT + ",") + getTickCount()) + " ,=0"; sendPlaydata(_local2); gameOver(); } function submitHand() { getGameBoard().submitHand(); } static var LAYER_CARDS_HITAREA = 0; static var LAYER_CARDS = 1; static var LAYER_CARD_EFFECT = 2; static var LAYER_SCOREPOP = 3; static var LAYER_OVERLAY_EFFECT = 4; }
Symbol 346 MovieClip [__Packages.com.midasplayer.pokerSolitaire.GameBoard] Frame 0
class com.midasplayer.pokerSolitaire.GameBoard { var m_width, m_height, m_gameLogic, m_deck, m_cards, m_inputBuffer, m_activeHand, m_goalHands, m_bonus, m_levelBonusAdded, m_lastComboTick, m_handsLeft, m_freeze, m_bombs, m_golden; function GameBoard () { } function getWidth() { return(m_width); } function getHeight() { return(m_height); } function hasValidAchievement() { return(m_validAchievement); } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function clearLevel() { getGameLogic().getWorld().clearWorldObjects(); m_width = 0; m_height = 0; m_deck = new com.midasplayer.util.ArrayList(); m_deckIndex = 0; m_cards = new com.midasplayer.util.ArrayList(); m_inputBuffer = new com.midasplayer.util.ArrayList(); m_activeHand = HAND_NONE; m_goalHands = new com.midasplayer.util.ArrayList(); m_bonus = 0; m_levelBonusAdded = false; m_lastComboTick = -1000; getGameLogic().getGameView().updateScore(); } function getBonus() { return(m_bonus); } function getActiveHand() { return(m_activeHand); } function setGoalHands(goalHands) { m_goalHands = goalHands; getGameLogic().getGameView().updateGoalHands(); } function setHandsLeft(handsLeft) { m_handsLeft = handsLeft; } function setDeck(deck) { m_deck = deck; m_deckIndex = 0; } function setFreeze(freeze) { m_freeze = freeze; } function setBombs(bombs) { m_bombs = bombs; } function setGolden(golden) { m_golden = golden; } function initCards() { var _local4 = m_height - 1; while (_local4 >= 0) { var _local2 = 0; while (_local2 < m_width) { var _local3 = getCard(_local2, _local4); if (_local3 == undefined) { } else { _local3.setValueString(dealCard()); } _local2++; } _local4--; } increaseFreeze(); countdownBombs(); } function dealCard() { var _local9 = String(m_deck.get(m_deckIndex)); var _local7 = false; var _local2 = 0; while (_local2 < m_bombs.size()) { var _local4 = Number(m_bombs.get(_local2)); if (m_deckIndex == _local4) { trace("deal card: BOMB " + m_deckIndex); _local7 = true; break; } _local2++; } var _local6 = false; _local2 = 0; while (_local2 < m_freeze.size()) { var _local5 = Number(m_freeze.get(_local2)); if (m_deckIndex == _local5) { trace("deal card: FROZEN " + m_deckIndex); _local6 = true; break; } _local2++; } var _local8 = false; _local2 = 0; while (_local2 < m_golden.size()) { var _local3 = Number(m_golden.get(_local2)); if (m_deckIndex == _local3) { trace("deal card: GOLDEN " + m_deckIndex); _local8 = true; break; } _local2++; } _local9 = ((_local9 + (_local7 ? (com.midasplayer.pokerSolitaire.Card.BOMB_MAX + 1) : 0)) + (_local6 ? (com.midasplayer.pokerSolitaire.Card.FREEZE_PENDING) : 0)) + (_local8 ? 1 : 0); m_deckIndex++; if (m_deckIndex >= m_deck.size()) { m_deckIndex = 0; } return(_local9); } function setupLevel(width, height, layout) { clearLevel(); m_width = width; m_height = height; var _local4 = 0; while (_local4 < m_height) { var _local3 = 0; while (_local3 < m_width) { var _local2; var _local5 = layout.charAt((_local4 * m_width) + _local3); if (_local5 != LEVEL_ITEM_EMPTY) { _local2 = com.midasplayer.pokerSolitaire.Card(getGameLogic().addWorldObject(new com.midasplayer.pokerSolitaire.Card(), com.midasplayer.pokerSolitaire.GameLogic.LAYER_CARDS)); _local2.setGameBoard(this); _local2.setBoardPos(_local3, _local4); _local2.setFalldownOffset(2); } m_cards.insert(_local2); _local3++; } _local4++; } } function isOffset(columnOrRow) { return((columnOrRow % 2) == 1); } function getAdjacentCards(x, y) { var _local6 = new com.midasplayer.util.ArrayList(); var _local3 = 0; while (_local3 < 6) { var _local2; if (_local3 == 0) { _local2 = getCard(x, y - 1); } else if (_local3 == 1) { _local2 = getCard(x, y + 1); } else if (_local3 == 2) { _local2 = getCard(x - 1, y); } else if (_local3 == 3) { _local2 = getCard(x + 1, y); } else if (_local3 == 4) { _local2 = getCard(x - 1, (isOffset(x) ? (y - 1) : (y + 1))); } else if (_local3 == 5) { _local2 = getCard(x + 1, (isOffset(x) ? (y - 1) : (y + 1))); } if ((_local2 != undefined) && (_local2 != null)) { _local6.insert(_local2); } _local3++; } return(_local6); } function getAdjacentCardsInBuffer(x, y) { var _local6 = new com.midasplayer.util.ArrayList(); var _local7 = getAdjacentCards(x, y); var _local5 = 0; while (_local5 < _local7.size()) { var _local3 = com.midasplayer.pokerSolitaire.Card(_local7.get(_local5)); var _local2 = 0; while (_local2 < m_inputBuffer.size()) { var _local4 = getCardFromInputBuffer(_local2); if (_local4 == _local3) { _local6.insert(_local3); } _local2++; } _local5++; } return(_local6); } function getAdjacentCardsNotInBuffer(x, y) { var _local8 = new com.midasplayer.util.ArrayList(); var _local7 = getAdjacentCards(x, y); var _local5 = 0; while (_local5 < _local7.size()) { var _local6 = com.midasplayer.pokerSolitaire.Card(_local7.get(_local5)); var _local4 = false; var _local2 = 0; while (_local2 < m_inputBuffer.size()) { var _local3 = getCardFromInputBuffer(_local2); if (_local3 == _local6) { _local4 = true; } _local2++; } if (!_local4) { _local8.insert(_local6); } _local5++; } return(_local8); } function isAdjacent(x1, y1, x2, y2) { var _local4 = getAdjacentCards(x1, y1); var _local2 = 0; while (_local2 < _local4.size()) { var _local3 = com.midasplayer.pokerSolitaire.Card(_local4.get(_local2)); if ((_local3.getBoardX() == x2) && (_local3.getBoardY() == y2)) { return(true); } _local2++; } return(false); } function getConnectedCards(activeCard, pieceList) { var _local8 = getAdjacentCardsInBuffer(activeCard.getBoardX(), activeCard.getBoardY()); var _local6 = 0; while (_local6 < _local8.size()) { var _local3 = com.midasplayer.pokerSolitaire.Card(_local8.get(_local6)); var _local7 = false; var _local2 = 0; while (_local2 < pieceList.size()) { var _local5 = com.midasplayer.pokerSolitaire.Card(pieceList.get(_local2)); if (_local3.getObjId() == _local5.getObjId()) { _local7 = true; } _local2++; } if (!_local7) { pieceList.insert(_local3); getConnectedCards(_local3, pieceList); } _local6++; } } function getCard(x, y) { if ((x < 0) || (x >= m_width)) { return(undefined); } if ((y < 0) || (y >= m_height)) { return(undefined); } return(com.midasplayer.pokerSolitaire.Card(m_cards.get((y * m_width) + x))); } function cardClicked(x, y) { var _local2 = new com.midasplayer.gameCore.ClientInput(); _local2.setType(INPUT_TYPE_CLICK_CARD); _local2.setTick(getGameLogic().getTickCount()); _local2.addEntry(x); _local2.addEntry(y); handleClientInput(_local2); } static function inputSortBySize(a, b) { var _local4 = com.midasplayer.util.ArrayList(a); var _local3 = com.midasplayer.util.ArrayList(b); var _local2 = _local4.size(); var _local1 = _local3.size(); if (_local2 > _local1) { return(-1); } if (_local2 < _local1) { return(1); } return(0); } function handleClientInput(clientInput) { if ((getGameLogic().getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) || (clientInput.getTick() != getGameLogic().getTickCount())) { return(false); } var _local51 = clientInput.getInt(0); var _local50 = clientInput.getInt(1); var _local57 = getCard(_local51, _local50); if (_local57 == undefined) { getGameLogic().trace("No card clicked!"); return(false); } var _local58 = ((((((INPUT_TYPE_CLICK_CARD + ",") + getGameLogic().getTickCount()) + " ") + _local51) + " ") + _local50) + " ,=0"; getGameLogic().sendPlaydata(_local58); var _local4 = 0; while (_local4 < m_cards.size()) { var _local41 = com.midasplayer.pokerSolitaire.Card(m_cards.get(_local4)); if (_local41 != undefined) { _local41.setDisabled(false); } _local4++; } var _local61 = false; var _local53 = true; _local4 = 0; while (_local4 < m_inputBuffer.size()) { var _local42 = com.midasplayer.gameCore.ClientInput(m_inputBuffer.get(_local4)); var _local45 = _local42.getInt(0); var _local49 = _local42.getInt(1); var _local41 = getCardFromInputBuffer(_local4); _local41.setActive(false); if ((_local45 == _local51) && (_local49 == _local50)) { trace("remove card"); m_inputBuffer.removeByIndex(_local4); _local4--; _local53 = false; } _local4++; } if (!_local53) { var _local60 = _local51; var _local59 = _local50; var _local7 = new com.midasplayer.util.ArrayList(); var _local30 = getAdjacentCardsInBuffer(_local60, _local59); var _local35 = 0; while (_local35 < _local30.size()) { var _local19 = com.midasplayer.pokerSolitaire.Card(_local30.get(_local35)); var _local27 = false; var _local31 = 0; while (_local31 < _local7.size()) { var _local12 = com.midasplayer.util.ArrayList(_local7.get(_local31)); var _local10 = 0; while (_local10 < _local12.size()) { var _local28 = com.midasplayer.pokerSolitaire.Card(_local12.get(_local10)); if (_local28.getObjId() == _local19.getObjId()) { _local27 = true; } _local10++; } _local31++; } if (!_local27) { var _local12 = new com.midasplayer.util.ArrayList(); _local12.insert(_local19); getConnectedCards(_local19, _local12); _local7.insert(_local12); _local4 = 0; while (_local4 < _local12.size()) { var _local41 = com.midasplayer.pokerSolitaire.Card(_local12.get(_local4)); _local4++; } } _local35++; } var _local20 = -1; if (_local20 == -1) { var _local43 = 0; var _local31 = 0; while (_local31 < _local7.size()) { var _local25 = com.midasplayer.util.ArrayList(_local7.get(_local31)); var _local36 = _local25.size(); if (_local36 == _local43) { _local20 = -1; } else if (_local36 > _local43) { _local20 = _local31; _local43 = _local36; } _local31++; } } if ((_local20 == -1) && (m_inputBuffer.size() > 0)) { var _local52 = getCardFromInputBuffer(0); var _local31 = 0; while (_local31 < _local7.size()) { if (_local20 != -1) { break; } var _local25 = com.midasplayer.util.ArrayList(_local7.get(_local31)); var _local10 = 0; while (_local10 < _local25.size()) { var _local28 = com.midasplayer.pokerSolitaire.Card(_local25.get(_local10)); if (_local28.getObjId() == _local52.getObjId()) { _local20 = _local31; break; } _local10++; } _local31++; } } var _local31 = 0; while (_local31 < _local7.size()) { if (_local31 == _local20) { } else { var _local25 = com.midasplayer.util.ArrayList(_local7.get(_local31)); var _local10 = 0; while (_local10 < _local25.size()) { var _local29 = com.midasplayer.pokerSolitaire.Card(_local25.get(_local10)); removeInputCard(_local29); _local10++; } } _local31++; } } else if (_local53) { if (m_inputBuffer.size() > 0) { var _local54 = false; _local4 = 0; while (_local4 < m_inputBuffer.size()) { var _local40 = com.midasplayer.gameCore.ClientInput(m_inputBuffer.get(_local4)); var _local47 = _local40.getInt(0); var _local46 = _local40.getInt(1); if (isAdjacent(_local51, _local50, _local47, _local46)) { _local54 = true; break; } _local4++; } if (!_local54) { clearClientInput(); _local53 = false; } } if (m_inputBuffer.size() < 5) { m_inputBuffer.insert(clientInput); } } if (m_inputBuffer.size() >= 1) { _local4 = 0; while (_local4 < m_cards.size()) { var _local41 = com.midasplayer.pokerSolitaire.Card(m_cards.get(_local4)); if (_local41 != undefined) { _local41.setDisabled(true); } _local4++; } if (m_inputBuffer.size() < 5) { _local4 = 0; while (_local4 < m_inputBuffer.size()) { var _local41 = getCardFromInputBuffer(_local4); var _local30 = getAdjacentCards(_local41.getBoardX(), _local41.getBoardY()); var _local8 = 0; while (_local8 < _local30.size()) { var _local26 = com.midasplayer.pokerSolitaire.Card(_local30.get(_local8)); _local26.setDisabled(false); _local8++; } _local4++; } } _local4 = 0; while (_local4 < m_inputBuffer.size()) { var _local41 = getCardFromInputBuffer(_local4); _local41.setActive(true); _local41.setDisabled(false); _local4++; } } com.midasplayer.fx.SoundManager.play(com.midasplayer.pokerSolitaire.GameView.SOUND_MARK_CARD, com.midasplayer.pokerSolitaire.GameView.SOUND_MARK_CARD_VOLUME); var _local5 = new com.midasplayer.util.ArrayList(); var _local23 = 0; var _local3 = true; var _local44 = com.midasplayer.pokerSolitaire.Card.COLOR_NONE; var _local22 = true; var _local21 = new Array(0, 0, 0, 0, 0); var _local38 = 0; var _local56 = m_inputBuffer.size(); var _local34 = 0; while (_local34 < m_inputBuffer.size()) { var _local18 = -1; var _local37 = getCardFromInputBuffer(_local34); var _local24 = _local37.getValue(); var _local39 = _local37.getColor(); if (_local24 == com.midasplayer.pokerSolitaire.Card.VALUE_JOKER) { _local23++; } else { _local4 = 0; while (_local4 < _local5.size()) { var _local48 = com.midasplayer.util.ArrayList(_local5.get(_local4)); var _local14 = com.midasplayer.pokerSolitaire.Card(_local48.get(0)); if (_local24 == _local14.getValue()) { _local18 = _local4; break; } _local4++; } if (_local24 != com.midasplayer.pokerSolitaire.Card.VALUE_JOKER) { if (_local22 && ((_local39 == _local44) || (_local44 == com.midasplayer.pokerSolitaire.Card.COLOR_NONE))) { _local22 = true; _local44 = _local39; } else { _local22 = false; } if (_local18 == -1) { _local5.insert(new com.midasplayer.util.ArrayList()); _local18 = _local5.size() - 1; } var _local48 = com.midasplayer.util.ArrayList(_local5.get(_local18)); _local48.insert(_local37); } } _local34++; } _local5.sort(inputSortBySize); var _local13 = 100; var _local17 = -1; var _local33 = 0; while (_local33 < 2) { var _local32 = _local33 == 0; _local13 = 100; _local17 = -1; _local3 = true; _local4 = 0; while (_local4 < _local5.size()) { var _local15 = com.midasplayer.util.ArrayList(_local5.get(_local4)); var _local14 = com.midasplayer.pokerSolitaire.Card(_local15.get(0)); var _local16 = _local15.size(); _local21[_local4] = _local16; if (_local16 > 1) { _local3 = false; } if (_local3) { var _local11 = _local13; var _local9 = _local17; _local11 = Math.min(_local14.getValueNum(_local32), _local13); _local9 = Math.max(_local14.getValueNum(_local32), _local17); if ((_local9 - _local11) < 5) { _local3 = true; _local13 = _local11; _local17 = _local9; } else { _local3 = false; break; } } _local4++; } if (_local3) { break; } _local33++; } _local38 = _local21[0]; if (_local56 != 5) { _local22 = false; _local3 = false; } var _local6 = HAND_NONE; var _local2 = 0; while (_local2 < HAND_LENGTH) { if (_local2 == HAND_FIVE_OF_A_KIND) { if ((_local38 + _local23) == 5) { _local6 = _local2; } } else if (_local2 == HAND_ROYAL_FLUSH) { if ((_local3 && (_local22)) && (_local13 >= 10)) { _local6 = _local2; } } else if (_local2 == HAND_STRAIGHT_FLUSH) { if (_local3 && (_local22)) { _local6 = _local2; } } else if (_local2 == HAND_FOUR_OF_A_KIND) { if ((_local38 + _local23) == 4) { _local6 = _local2; } } else if (_local2 == HAND_FULL_HOUSE) { if (((_local21[0] + _local23) == 3) && (_local21[1] == 2)) { _local6 = _local2; } } else if (_local2 == HAND_STRAIGHT) { if (_local3) { _local6 = _local2; } } else if (_local2 == HAND_FLUSH) { if (_local22) { _local6 = _local2; } } else if (_local2 == HAND_THREE_OF_A_KIND) { if ((_local38 + _local23) == 3) { _local6 = _local2; } } else if (_local2 == HAND_TWO_PAIRS) { if ((_local21[0] == 2) && (_local21[1] == 2)) { _local6 = _local2; } } else if (_local2 == HAND_ONE_PAIR) { if ((_local38 + _local23) == 2) { _local6 = _local2; } } if (_local6 != HAND_NONE) { break; } _local2++; } m_activeHand = _local6; if (canSubmitHand()) { getGameLogic().getGameView().setSubmitButtonFrame(2); } else { getGameLogic().getGameView().setSubmitButtonFrame(1); } return(true); } function canSubmitHand() { if (getGameLogic().getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(false); } if (getActiveHand() == HAND_NONE) { return(false); } if (m_inputBuffer.size() != 5) { return(false); } return(true); } function submitHand(sendPlaydata) { if (sendPlaydata == undefined) { sendPlaydata = true; } if (!canSubmitHand()) { return(undefined); } if (sendPlaydata) { var _local23 = ((INPUT_TYPE_SUBMIT_HAND + ",") + getGameLogic().getTickCount()) + " ,=0"; getGameLogic().sendPlaydata(_local23); } var _local25 = getActiveHand(); var _local13 = 0; var _local9 = getGameLogic(); var _local14 = false; var _local15 = false; var _local10 = 0; var _local12 = 0; var _local11 = 0; var _local18 = m_inputBuffer.size(); _local9.trace(" Combo: "); var _local6 = 0; while (_local6 < m_inputBuffer.size()) { var _local4 = getCardFromInputBuffer(_local6); _local4.setFalldown(true); if (_local4.getFreeze() > 0) { _local15 = true; } if (_local4.isBomb()) { _local14 = true; } var _local7 = _local4.getBoardX(); var _local8 = _local4.getBoardY(); var _local5 = getAdjacentCardsNotInBuffer(_local7, _local8); var _local2 = 0; while (_local2 < _local5.size()) { var _local3 = com.midasplayer.pokerSolitaire.Card(_local5.get(_local2)); if ((_local3 != undefined) && (_local3.getFreeze() == com.midasplayer.pokerSolitaire.Card.FREEZE_MAX)) { _local3.setFreeze(com.midasplayer.pokerSolitaire.Card.FREEZE_PENDING); } _local2++; } if (_local4.isGolden()) { _local13++; } _local4.makeCardFlip(); getGameLogic().trace((((((" Card: " + _local4.getValue()) + " - at [") + _local4.getBoardX()) + ", ") + _local4.getBoardY()) + "]"); _local12 = _local12 + (_local4.getX() + (com.midasplayer.pokerSolitaire.BoardObject.CARD_WIDTH / 2)); _local11 = _local11 + (_local4.getY() + (com.midasplayer.pokerSolitaire.BoardObject.CARD_HEIGHT / 2)); _local6++; } _local10 = _local10 + Number(SCORE_HAND.get(_local25)); cardsFalldown(); if ((_local15 && (_local14)) && (BOMB_FREEZE_COMBO_ACTIVE)) { _local6 = 0; while (_local6 < m_cards.size()) { var _local4 = com.midasplayer.pokerSolitaire.Card(m_cards.get(_local6)); if (_local4 != undefined) { if (_local4.getFreeze() > 0) { _local4.unfreeze(); } if (_local4.isBomb()) { _local4.disarmBomb(); } } _local6++; } } increaseFreeze(); var _local20 = countdownBombs(); var _local16 = (getGameLogic().getTickCount() - m_lastComboTick) * m_gameLogic.getTimePerTick(); trace("timeSinceLastCombo: " + _local16); m_lastComboTick = getGameLogic().getTickCount(); if (_local16 <= COMBO_SPEED_TIME) { var _local19 = Math.round(((COMBO_SPEED_TIME - _local16) / COMBO_SPEED_TIME) * SCORE_COMBO_SPEED_BONUS); _local10 = _local10 + _local19; trace("speedBonus: " + _local19); } _local9 = getGameLogic(); if (_local20) { _local9.setPendingStateDuration(undefined, 12); _local9.gameOver(); } else if (checkFreeze()) { _local9.gameOver(); } m_handsLeft--; var _local24 = decrementGoalHand(getActiveHand()); _local10 = _local10 + (_local24 * SCORE_REQUIRED_HAND); var _local17 = Math.pow(SCORE_GOLD_MULTIPLIER, _local13); _local9.trace("score: " + _local10); trace("multiplier: " + _local17); if (_local17 > 1) { _local10 = _local10 * _local17; _local10 = Math.round(_local10); if (!_local20) { _local9.getGameView().makeGoldRain(); } } trace("combo score: " + _local10); trace("---------------\n"); _local9.addScore(_local10); _local9.getGameView().makeScorePop(_local10, _local12 / _local18, _local11 / _local18); _local9.getGameView().updateScore(); var _local22 = checkHandsLeft(); if (_local22) { if (onLevelTimeUp()) { _local9.completeLevel(); } else { _local9.gameOver(); } } _local9.getGameView().onSubmitHand(_local10); clearClientInput(); } function cardsFalldown() { var _local7 = 0; while (_local7 < m_width) { var _local8 = 0; var _local4 = m_height - 1; while (_local4 >= 0) { var _local6 = getCard(_local7, _local4); if (_local6.isFalldown()) { var _local3 = _local4 - 1; var _local5; while (true) { if (_local3 < 0) { _local5 = dealCard(); _local8++; break; } var _local2 = getCard(_local7, _local3); if ((_local2 != undefined) && (!_local2.isFalldown())) { _local2.setFalldown(true); _local5 = _local2.getValueString(); break; } _local3--; } if (_local5 == undefined) { trace("undefined value string"); } else { _local6.setFalldown(false); _local6.setFalldownOffset((_local3 - _local4) - _local8); _local6.setValueString(_local5); } } _local4--; } _local7++; } } function increaseFreeze() { var _local2 = 0; while (_local2 < m_cards.size()) { var _local3 = com.midasplayer.pokerSolitaire.Card(m_cards.get(_local2)); if (_local3 != undefined) { _local3.increaseFreeze(); } _local2++; } } function countdownBombs() { var _local4 = false; var _local3 = 0; while (_local3 < m_cards.size()) { var _local2 = com.midasplayer.pokerSolitaire.Card(m_cards.get(_local3)); if ((_local2 != undefined) && (_local2.isBomb())) { if (_local2.countdownBomb()) { _local2.detonateBomb(); _local4 = true; } } _local3++; } return(_local4); } function checkFreeze() { var _local5 = 0; var _local4 = 0; while (_local4 < m_height) { var _local2 = 0; while (_local2 < m_width) { var _local3 = getCard(_local2, _local4); if ((_local3 != undefined) && (_local3.getFreeze() < com.midasplayer.pokerSolitaire.Card.FREEZE_MAX)) { _local5++; } _local2++; } _local4++; } return(_local5 < 5); } function decrementGoalHand(handIndex, recursive) { if (recursive == undefined) { recursive = true; } var _local3 = Number(m_goalHands.get(handIndex)); if (_local3 > 0) { _local3--; m_goalHands.set(handIndex, _local3); getGameLogic().getGameView().makeGoalHandEffect(handIndex); return(1); } if (recursive) { if (handIndex == HAND_FIVE_OF_A_KIND) { var _local7 = decrementGoalHand(HAND_FOUR_OF_A_KIND, false); var _local6 = ((_local7 == 0) ? (decrementGoalHand(HAND_FULL_HOUSE)) : 0); return(_local7 + _local6); } if ((handIndex == HAND_ROYAL_FLUSH) || (handIndex == HAND_STRAIGHT_FLUSH)) { var _local7 = decrementGoalHand(HAND_FLUSH); var _local6 = ((_local7 == 0) ? (decrementGoalHand(HAND_STRAIGHT)) : 0); return(_local7 + _local6); } if (handIndex == HAND_FOUR_OF_A_KIND) { var _local7 = decrementGoalHand(HAND_THREE_OF_A_KIND, false); var _local6 = 0; if (_local7 == 0) { _local6 = decrementGoalHand(HAND_TWO_PAIRS); } return(_local7 + _local6); } if (handIndex == HAND_FULL_HOUSE) { var _local7 = decrementGoalHand(HAND_THREE_OF_A_KIND, false); if (_local7 == 0) { var _local6 = decrementGoalHand(HAND_TWO_PAIRS); if (_local6 != 0) { return(_local6); } } var _local5 = decrementGoalHand(HAND_ONE_PAIR); return(_local7 + _local5); } if (handIndex == HAND_STRAIGHT) { } else if (handIndex == HAND_FLUSH) { } else { if (handIndex == HAND_THREE_OF_A_KIND) { return(decrementGoalHand(HAND_ONE_PAIR)); } if (handIndex == HAND_TWO_PAIRS) { var _local7 = decrementGoalHand(HAND_ONE_PAIR); var _local6 = decrementGoalHand(HAND_ONE_PAIR); return(_local7 + _local6); } if (handIndex == HAND_ONE_PAIR) { } } } return(0); } function getHandsLeft() { return(m_handsLeft); } function checkHandsLeft() { return(m_handsLeft <= 0); } function getGoalHand(hand) { return(Number(m_goalHands.get(hand))); } function checkGoalHands() { var _local2 = 0; while (_local2 < HAND_LENGTH) { if (getGoalHand(_local2) > 0) { return(false); } _local2++; } return(true); } function clearClientInput() { trace("clear input buffer!"); var _local3 = 0; while (_local3 < m_cards.size()) { var _local2 = com.midasplayer.pokerSolitaire.Card(m_cards.get(_local3)); if (_local2 != undefined) { _local2.setActive(false); _local2.setDisabled(false); } _local3++; } m_inputBuffer.clear(); m_activeHand = HAND_NONE; getGameLogic().getGameView().setSubmitButtonFrame(1); } function removeInputCard(card) { var _local2 = 0; while (_local2 < m_inputBuffer.size()) { var _local3 = getCardFromInputBuffer(_local2); if (_local3.getObjId() == card.getObjId()) { _local3.setActive(false); m_inputBuffer.removeByIndex(_local2); return(undefined); } _local2++; } } function getCardFromInputBuffer(index) { var _local2 = com.midasplayer.gameCore.ClientInput(m_inputBuffer.get(index)); return(getCard(_local2.getInt(0), _local2.getInt(1))); } function onLevelTimeUp() { if (m_handsLeft > 0) { submitHand(false); } clearClientInput(); var _local3 = false; var _local2 = getGameLogic(); if (checkGoalHands() && (!m_levelBonusAdded)) { m_bonus = Number(SCORE_LEVEL_BONUS.get(_local2.getLevel())); _local2.addScore(m_bonus); _local3 = true; m_levelBonusAdded = true; } return(_local3); } static var LEVEL_ITEM_EMPTY = "."; static var LEVEL_ITEM_CARD = "*"; static var LEVEL_ITEM_HEAT = "@"; static var LEVEL_ITEM_LOCKED = "="; static var INPUT_TYPE_CLICK_CARD = 28; static var INPUT_TYPE_SUBMIT_HAND = 666; static var INPUT_TYPE_QUIT = 999; static var COMBO_SPEED_TIME = 15000; static var SCORE_COMBO_SPEED_BONUS = 15; static var SCORE_LEVEL_BONUS = new com.midasplayer.util.ArrayList(new Array(500, 1000, 1500)); static var SCORE_HAND = new com.midasplayer.util.ArrayList(new Array(600, 500, 400, 250, 175, 150, 130, 120, 100, 50)); static var SCORE_REQUIRED_HAND = 200; static var SCORE_GOLD_MULTIPLIER = 1.5; static var HAND_NONE = -1; static var HAND_FIVE_OF_A_KIND = 0; static var HAND_ROYAL_FLUSH = 1; static var HAND_STRAIGHT_FLUSH = 2; static var HAND_FOUR_OF_A_KIND = 3; static var HAND_FULL_HOUSE = 4; static var HAND_FLUSH = 5; static var HAND_STRAIGHT = 6; static var HAND_THREE_OF_A_KIND = 7; static var HAND_TWO_PAIRS = 8; static var HAND_ONE_PAIR = 9; static var HAND_LENGTH = 10; static var BOMB_FREEZE_COMBO_ACTIVE = false; var m_deckIndex = 0; var m_validAchievement = true; }
Symbol 347 MovieClip [__Packages.com.midasplayer.pokerSolitaire.BoardObject] Frame 0
class com.midasplayer.pokerSolitaire.BoardObject extends com.midasplayer.gameCore.WorldObject { var m_gameBoard, setX, setY, setScaleX, setScaleY; function BoardObject () { super(); } function getGameLogic() { return(com.midasplayer.pokerSolitaire.GameLogic(super.getGameLogic())); } function setGameBoard(gameBoard) { m_gameBoard = gameBoard; } function getGameBoard() { return(m_gameBoard); } function getBoardX() { return(m_boardX); } function getBoardY() { return(m_boardY); } function setBoardPos(x, y) { m_boardX = x; m_boardY = y; updatePosition(); } function updatePosition() { var _local3 = getBoardX(); var _local5 = getBoardY(); var _local4 = LEFT_OFFSET + (_local3 * CARD_WIDTH); var _local2 = TOP_OFFSET + (_local5 * CARD_HEIGHT); if (!m_gameBoard.isOffset(_local3)) { _local2 = _local2 + (CARD_HEIGHT / 2); } setX(_local4); setY(_local2); setScaleX(CARD_SCALE); setScaleY(CARD_SCALE); } static var CARD_SCALE = 100; static var CARD_WIDTH = (60 * CARD_SCALE) / 100; static var CARD_HEIGHT = (70 * CARD_SCALE) / 100; static var LEFT_OFFSET = 0; static var TOP_OFFSET = 0; var m_boardX = -1; var m_boardY = -1; }
Symbol 348 MovieClip [__Packages.com.midasplayer.pokerSolitaire.Card] Frame 0
class com.midasplayer.pokerSolitaire.Card extends com.midasplayer.pokerSolitaire.BoardObject { var setInputEnabled, setAnimated, setUseHandCursor, m_objectView, m_value, m_color, getGameLogic, getGameBoard, getBoardX, getBoardY; function Card () { super(); setInputEnabled(((com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_PRESS | com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OVER) | com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OUT) | com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OUT); setAnimated(false); setUseHandCursor(true); } function createObjectView() { return(new com.midasplayer.pokerSolitaire.CardView()); } function getObjectView() { return(com.midasplayer.pokerSolitaire.CardView(m_objectView)); } function getValue() { return(m_value); } function getValueNum(aceHigh) { if (m_value == VALUE_ACE) { return((aceHigh ? 14 : 1)); } if (m_value == VALUE_KING) { return(13); } if (m_value == VALUE_QUEEN) { return(12); } if (m_value == VALUE_JACK) { return(11); } if (m_value == VALUE_TEN) { return(10); } var _local2 = Number(m_value); if (_local2 != "NaN") { return(_local2); } } function getColor() { return(m_color); } function setValueString(valueString) { var _local4 = valueString.charAt(0); var _local3 = valueString.charAt(1); var _local5 = Number(valueString.charAt(2)); var _local6 = Number(valueString.charAt(3)); var _local7 = Number(valueString.charAt(4)) == 1; m_value = _local3; m_color = _local4; m_bomb = _local5; m_freeze = _local6; m_golden = _local7; getObjectView().updateView(); } function getValueString() { return((((m_color + m_value) + m_bomb) + m_freeze) + (m_golden ? 1 : 0)); } function equalValue(card) { if ((getValue() == VALUE_JOKER) || (card.getValue() == VALUE_JOKER)) { return(true); } return(getValue() == card.getValue()); } function equalColor(card) { if ((getValue() == VALUE_JOKER) || (card.getValue() == VALUE_JOKER)) { return(true); } return(getColor() == card.getColor()); } function isBomb() { return(m_bomb > 0); } function getBombCount() { return(m_bomb); } function setBomb() { m_bomb = BOMB_MAX; getObjectView().updateView(); } function countdownBomb() { if (m_bomb > 0) { m_bomb--; getObjectView().updateView(); if (m_bomb <= 0) { return(true); } } return(false); } function disarmBomb() { m_bomb = 0; getObjectView().updateView(); makeBombEffect(); } function detonateBomb() { m_bomb = 0; getObjectView().updateView(); getObjectView().makeEffect("explosion", -30, -30, 300); getGameLogic().getGameView().onBombExplode(); } function getFreeze() { return(m_freeze); } function setFreeze(freeze) { m_freeze = freeze; getObjectView().updateView(); } function unfreeze() { m_freeze = 0; getObjectView().updateView(); makeFreezeEffect(); } function addFreeze() { m_freeze++; getObjectView().updateView(); } function isGolden() { return(m_golden); } function isActive() { return(m_active); } function setActive(active) { m_active = active; getObjectView().updateView(); } function isDisabled() { return(m_disabled); } function setDisabled(disabled) { m_disabled = disabled; getObjectView().updateView(); } function setFalldown(falldown) { m_falldown = falldown; } function isFalldown() { return(m_falldown); } function makeCardFlip() { getObjectView().makeEffect("cardflip"); if (isBomb()) { makeBombEffect(); } if (getFreeze() > 0) { makeFreezeEffect(); } } function makeBombEffect() { getObjectView().makeEffect("puff_anim", 40, 15); } function makeFreezeEffect() { getObjectView().makeEffect("frozen_expl", 35, 25); } function setFalldownOffset(yOffset) { getObjectView().setFalldownOffset(yOffset); } function onPress() { if (getGameLogic().getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } if (m_freeze < FREEZE_MAX) { getGameBoard().cardClicked(getBoardX(), getBoardY()); } } function increaseFreeze() { if ((m_freeze > 0) && (m_freeze < FREEZE_MAX)) { addFreeze(); } } static var COLOR_NONE = "-"; static var COLOR_CLUBS = "c"; static var COLOR_DIAMONDS = "d"; static var COLOR_HEARTS = "h"; static var COLOR_SPADES = "s"; static var VALUE_JOKER = "*"; static var VALUE_ACE = "a"; static var VALUE_KING = "k"; static var VALUE_QUEEN = "q"; static var VALUE_JACK = "j"; static var VALUE_TEN = "0"; static var FREEZE_MAX = 3; static var FREEZE_PENDING = 1; static var BOMB_MAX = 3; var DEFAULT_SYMBOL = "kort"; var m_active = false; var m_disabled = false; var m_falldown = false; var m_freeze = 0; var m_bomb = 0; var m_golden = false; }
Symbol 349 MovieClip [__Packages.com.midasplayer.pokerSolitaire.CardView] Frame 0
class com.midasplayer.pokerSolitaire.CardView extends com.midasplayer.gameCore.WorldObjectView { var getClip, getGameLogic; function CardView () { super(); } function getObject() { return(com.midasplayer.pokerSolitaire.Card(super.getObject())); } function updateView() { var _local3 = getClip(); var _local2 = getObject(); var _local4 = ""; _local4 = _local2.getColor(); _local4 = _local4 + String(_local2.getValue()); _local3.gotoAndStop(_local4); var _local7 = _local2.isActive(); _local3.highlight._visible = _local7; var _local8 = _local2.isDisabled(); _local3.highlight_disabled._visible = _local8; var _local6 = _local2.getFreeze() + 1; _local3.freeze.gotoAndStop(_local6); var _local9 = _local2.isBomb(); var _local5 = _local2.getBombCount(); _local3.bomb._visible = _local9; _local3.bomb.countdown.gotoAndStop(_local5); var _local10 = _local2.isGolden(); _local3.golden._visible = _local10; } function setFalldownOffset(yOffset) { var _local5 = mx.transitions.easing.Bounce.easeOut; var _local3 = yOffset * com.midasplayer.pokerSolitaire.BoardObject.CARD_HEIGHT; var _local4 = 0; var _local2 = 1; var _local6 = new mx.transitions.Tween(this, "m_offsetY", _local5, _local3, _local4, _local2, true); } function makeEffect(identifier, xOffset, yOffset, scale) { if (xOffset == undefined) { xOffset = 0; } if (yOffset == undefined) { yOffset = 0; } if (scale == undefined) { scale = 100; } var _local3 = getClip(); var _local4 = getGameLogic().getWorld().getLayer(com.midasplayer.pokerSolitaire.GameLogic.LAYER_CARD_EFFECT); var _local2 = _local4.attachMovie(identifier, "effect_" + getObject().getObjId(), _local4.getNextHighestDepth()); _local2._x = _local3._x + xOffset; _local2._y = _local3._y + yOffset; _local2._xscale = (_local2._yscale = scale); } function onRender() { var _local3 = getObject(); var _local2 = getClip(); _local2._x = _local3.getX() + m_offsetX; _local2._y = _local3.getY() + m_offsetY; } var m_offsetX = 0; var m_offsetY = 0; }
Symbol 350 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 351 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 352 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 353 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 354 MovieClip [__Packages.com.midasplayer.pokerSolitaire.GameView] Frame 0
class com.midasplayer.pokerSolitaire.GameView extends com.midasplayer.gameCore.AbstractGameView { var m_gameBoard, m_scoreSign, m_introCardFrames, m_beaverSound, m_timeAlertPlayed, m_levelStartPlayTick, m_submitButtom, m_beaverAnim, m_goalHandTypes; function GameView () { super(); } function getGameLogic() { return(com.midasplayer.pokerSolitaire.GameLogic(super.getGameLogic())); } function setGameBoard(gameBoard) { m_gameBoard = gameBoard; } function getGameBoard() { return(m_gameBoard); } function setBeaver(beaver) { m_beaver = beaver; } function isBeaver() { return(m_beaver); } static function getHandString(hand) { if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_FIVE_OF_A_KIND) { return(com.midasplayer.util.I18n.getString("five_of_a_kind")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_ROYAL_FLUSH) { return(com.midasplayer.util.I18n.getString("royal_flush")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_STRAIGHT_FLUSH) { return(com.midasplayer.util.I18n.getString("straight_flush")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_FOUR_OF_A_KIND) { return(com.midasplayer.util.I18n.getString("four_of_a_kind")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_FULL_HOUSE) { return(com.midasplayer.util.I18n.getString("full_house")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_FLUSH) { return(com.midasplayer.util.I18n.getString("flush")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_STRAIGHT) { return(com.midasplayer.util.I18n.getString("straight")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_THREE_OF_A_KIND) { return(com.midasplayer.util.I18n.getString("three_of_a_kind")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_TWO_PAIRS) { return(com.midasplayer.util.I18n.getString("two_pairs")); } if (hand == com.midasplayer.pokerSolitaire.GameBoard.HAND_ONE_PAIR) { return(com.midasplayer.util.I18n.getString("one_pair")); } return(com.midasplayer.util.I18n.getString("no_hand")); } function onInitInfoScreen(infoScreen, currentState) { var _local6 = getGameLogic(); var _local17 = getGameLogic().getGameBoard(); trace("- initInfoScreen"); com.midasplayer.fx.SoundManager.stop(SOUND_LOOP); com.midasplayer.fx.SoundManager.stop(SOUND_COUNTDOWN); playBeaverAnim(BEAVER_ANIM_IDLE); m_scoreSign.beaver._visible = false; if (isBeaver()) { updateScore(); } if (currentState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { m_introCardFrames = new com.midasplayer.util.ArrayList(); var _local4 = 0; while (_local4 < 31) { m_introCardFrames.insert(Math.floor(Math.random() * 53) + 1); _local4++; } var _local18 = INSTRUCTION_INFO_SCREEN_TIME; if (isBeaver()) { _local18 = INSTRUCTION_INFO_SCREEN_TIME_BEAVER; } infoScreen.init(_root.gameBoardDummy, "instruktion", _local18); if (!isBeaver()) { infoScreen.setPos(0, 0); } else { infoScreen.setPos(-130, 0); } infoScreen.setSound(SOUND_INTRO, SOUND_INTRO_VOLUME); infoScreen.setText("instructions_header", com.midasplayer.util.I18n.getString("instructions_header")); var _local9 = infoScreen.getClip(); _local9.onRelease = function () { _root.gameLogic.getInfoScreen().setTimeRemaining(0); }; } else if ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) || ((currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) && (getGameLogic().getLevel() >= 3))) { var _local16 = _local6.getScore(); var _local7 = _local6.getLevel(); var _local10 = _local7 >= getGameLogic().getNumberLevels(); trace("getGameLogic().getLevel(): " + getGameLogic().getLevel()); getGameLogic().getWorld().clearWorldObjects(); var _local14 = "levelCleared"; if (isBeaver()) { _local14 = "summary"; } infoScreen.init(_root.gameBoardDummy, _local14, (_local10 ? (GAME_SUMMARY_INFO_SCREEN_TIME) : (SUMMARY_INFO_SCREEN_TIME))); var _local9 = infoScreen.getClip(); if (!isBeaver()) { infoScreen.setPos(180, 220); } else { infoScreen.setPos(-130, 0); } var _local8; if (_local10) { _local8 = com.midasplayer.util.I18n.getString("game_cleared"); infoScreen.setSound(SOUND_GAME_SUMMARY, SOUND_GAME_SUMMARY_VOLUME); } else { _local8 = com.midasplayer.util.I18n.getString("level_complete"); if (isBeaver()) { var _local13 = _local9.attachMovie("wurst_levelcleared", "wurst", _local9.getNextHighestDepth()); _local13._x = 205; _local13._y = 287; } else { infoScreen.setSound(SOUND_SUMMARY, SOUND_SUMMARY_VOLUME); com.midasplayer.fx.SoundManager.play(SOUND_CAUGHT, SOUND_CAUGHT_VOLUME); } } _local9 = infoScreen.getClip(); if (!isBeaver()) { _local9.faces.gotoAndStop(_local7); } else { _local9.gotoAndStop((_local10 ? 2 : 1)); } infoScreen.setText("header", _local8); infoScreen.setText("text", com.midasplayer.util.I18n.getString("name_" + _local7)); infoScreen.setText("bonus", (com.midasplayer.util.I18n.getString("bonus") + ": ") + _local17.getBonus()); infoScreen.setText("score", (com.midasplayer.util.I18n.getString("score") + ": ") + _local16); _local9.onRelease = function () { if (_root.gameLogic.getInfoScreen().getTimePassed() > com.midasplayer.pokerSolitaire.GameView.INFO_SCREEN_DELAY) { _root.gameLogic.getInfoScreen().setTimeRemaining(0); } }; } else if (currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { trace("gameOver"); getGameLogic().getWorld().clearWorldObjects(); var _local5 = getGameLogic().getLevel() >= 3; var _local14 = "gameOver"; if (isBeaver()) { _local14 = "summary"; } infoScreen.init(_root.gameBoardDummy, _local14, GAME_OVER_INFO_SCREEN_TIME); if (!isBeaver()) { infoScreen.setPos(180, 220); } else { infoScreen.setPos(-130, 0); } infoScreen.setDeleteOnExit(false); var _local9 = infoScreen.getClip(); infoScreen.setSound(SOUND_GAME_OVER, SOUND_GAME_OVER_VOLUME); if (_local5) { var _local8 = com.midasplayer.util.I18n.getString("game_cleared"); } else { var _local8 = com.midasplayer.util.I18n.getString("game_over"); } trace("headerString: " + _local8); var _local15 = false; if (getGameLogic().getLevel() >= getGameLogic().getNumberLevels()) { _local15 = true; } var _local16 = _local6.getScore(); var _local12 = _local17.getBonus(); var _local19 = _local16 - _local12; infoScreen.setText("header", _local8); infoScreen.setText("register", com.midasplayer.util.I18n.getString("register")); infoScreen.setText("score_header", com.midasplayer.util.I18n.getString("score")); infoScreen.setText("score", String(_local19)); infoScreen.setText("bonus_header", com.midasplayer.util.I18n.getString("bonus")); infoScreen.setText("bonus", String(_local12)); infoScreen.setElementVisible("register", _local15); infoScreen.setElementVisible("score_header", _local5); infoScreen.setElementVisible("score", _local5); infoScreen.setElementVisible("bonus_header", _local5); infoScreen.setElementVisible("bonus", _local5); infoScreen.setText("total_score_header", com.midasplayer.util.I18n.getString("total_score")); infoScreen.setText("total_score", String(_local16)); var _local20 = (_local5 ? 2 : 1); if (isBeaver()) { _local9.gotoAndStop((_local5 ? 2 : 3)); } _local9.gfx.gotoAndStop(_local20); _local9.onRelease = function () { if (_root.gameLogic.getInfoScreen().getTimePassed() > com.midasplayer.pokerSolitaire.GameView.INFO_SCREEN_DELAY) { _root.gameLogic.getInfoScreen().setTimeRemaining(0); } }; } } function onUpdateInfoScreen(infoScreen, currentState) { if (currentState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { var _local10 = infoScreen.getClip(); var _local3 = 0; while (_local3 < 31) { var _local2 = _local10.exempel[_local3]; _local2.highlight._visible = false; _local2.highlight_disabled._visible = false; _local2.freeze._visible = false; _local2.bomb._visible = false; _local2.golden._visible = false; var _local4 = Number(m_introCardFrames.get(_local3)); _local2.gotoAndStop(_local4); _local3++; } _local10 = infoScreen.getClip(); var _local7 = Math.max(0, infoScreen.getTimeRemaining()); var _local9 = com.midasplayer.util.I18n.getString("game_starts"); var _local8 = ((_local7 == 1) ? (com.midasplayer.util.I18n.getString("second")) : (com.midasplayer.util.I18n.getString("seconds"))); infoScreen.setText("timer", (((((_local9 + " ") + com.midasplayer.util.I18n.getString("in")) + " ") + Math.round(_local7)) + " ") + _local8); infoScreen.setText("instructions", com.midasplayer.util.I18n.getString("instructions_" + _local10._currentframe)); } if ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) || (currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY)) { var _local10 = infoScreen.getClip(); _local10.stamp.text.text = com.midasplayer.util.I18n.getString("caught"); var _local7 = infoScreen.getTimeRemaining(); var _local9 = ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) ? (com.midasplayer.util.I18n.getString("game_starts")) : (com.midasplayer.util.I18n.getString("game_ends"))); var _local8 = ((_local7 == 1) ? (com.midasplayer.util.I18n.getString("second")) : (com.midasplayer.util.I18n.getString("seconds"))); infoScreen.setText("timer", (((((_local9 + " ") + com.midasplayer.util.I18n.getString("in")) + " ") + Math.round(_local7)) + " ") + _local8); } } function onLevelSetup() { var _local3 = getGameLogic().getLevel(); m_scoreSign.stack.gotoAndStop(_local3 + 1); var _local4 = _root.attachMovie(("lvl" + Number(_local3 + 1)) + "_star", "level_star", _root.getNextHighestDepth()); _local4._x = 280; _local4._y = 215; m_scoreSign.beaver._visible = true; playBeaverAnim(BEAVER_ANIM_IDLE); m_beaverSound = undefined; com.midasplayer.fx.SoundManager.play(SOUND_LOOP, SOUND_LOOP_VOLUME, true); m_timeAlertPlayed = false; m_levelStartPlayTick = getGameLogic().getTickCount() + 4; } function onInit() { m_scoreSign = _root.score_sign; m_scoreSign._visible = false; if (getGameLogic().isDev()) { com.midasplayer.fx.SoundManager.enableSounds(false); } m_scoreSign.time_left_header.text = com.midasplayer.util.I18n.getString("time"); m_scoreSign.hands_left_header.text = com.midasplayer.util.I18n.getString("hands"); m_scoreSign.score_header.text = com.midasplayer.util.I18n.getString("score"); m_scoreSign.required_hands_header.text = com.midasplayer.util.I18n.getString("required_hands"); _root.sound_toggle.onRelease = function () { if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { trace("Sound: off"); com.midasplayer.fx.SoundManager.enableSounds(false); _root.sound_toggle_text.text = com.midasplayer.util.I18n.getString("sound_off"); _root.gameView.onButtonClick(); } else { trace("Sound: on"); com.midasplayer.fx.SoundManager.enableSounds(true); _root.sound_toggle_text.text = com.midasplayer.util.I18n.getString("sound_on"); _root.gameView.onButtonClick(); } }; _root.sound_toggle_text.text = com.midasplayer.util.I18n.getString("sound_on"); _root.exit_game_text.text = com.midasplayer.util.I18n.getString("exit_game"); _root.exit_game.onRelease = function () { _root.gameView.onButtonClick(); _root.gameLogic.exitButtonPush(); trace("exit game pressed"); }; m_submitButtom = _root.btn_submit; setSubmitButtonFrame(1); m_submitButtom.onPress = function () { _root.gameView.setSubmitButtonFrame(3); }; m_submitButtom.onRelease = function () { _root.gameLogic.submitHand(); _root.gameView.setSubmitButtonFrame(1); }; _root._visible = true; } function setSubmitButtonFrame(frame) { m_submitButtom.gotoAndStop(frame); m_submitButtom.text.text = com.midasplayer.util.I18n.getString("submit"); if (frame == 2) { com.midasplayer.fx.SoundManager.play(SOUND_ACTIVE_HAND, SOUND_ACTIVE_HAND_VOLUME); } } function onTick() { if (m_levelStartPlayTick == getGameLogic().getTickCount()) { com.midasplayer.fx.SoundManager.play(SOUND_LEVEL_START, SOUND_LEVEL_START_VOLUME); } if (m_beaverSound != undefined) { if (!com.midasplayer.fx.SoundManager.isPlaying(m_beaverSound)) { playBeaverAnim(BEAVER_ANIM_IDLE); m_beaverSound = undefined; } } } function onRender() { var _local2 = getGameLogic(); var _local7 = _local2.getGameBoard(); var _local6 = m_gameBoard.getActiveHand(); var _local5 = getHandString(_local6); if (_local6 == com.midasplayer.pokerSolitaire.GameBoard.HAND_NONE) { _local5 = ""; } m_scoreSign.active_hand.text = _local5; m_scoreSign._visible = true; var _local3 = _local2.getTimeLeft(); var _local8 = ((_local3 % 500) < 250) && (_local2.getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING); var _local4 = false; setNumericField(_local7.getHandsLeft(), m_scoreSign, "hands_left_"); _local4 = (_local3 <= 10000) && (_local8); setNumericField(Math.round(_local3 / 1000), m_scoreSign, "time_", _local4); if (_local4 && (!m_timeAlertPlayed)) { com.midasplayer.fx.SoundManager.play(SOUND_COUNTDOWN, SOUND_COUNTDOWN_VOLUME); m_timeAlertPlayed = true; } } function playBeaverAnimWithSound(anim, sound) { m_beaverSound = sound; com.midasplayer.fx.SoundManager.play(sound, SOUND_BEAVER_VOLUME); playBeaverAnim(anim); trace("beaverSound: " + m_beaverSound); trace("beaverAnim: " + anim); } function playBeaverAnim(anim) { m_beaverAnim = anim; m_scoreSign.beaver.gotoAndPlay(anim); } function getBeaverAnim() { return(m_beaverAnim); } function updateScore() { trace("updateScore"); setNumericField(getGameLogic().getScore(), m_scoreSign, "score_"); } function makeGoalHandEffect(handIndex) { var _local2 = 0; while (_local2 < m_goalHandTypes.size()) { var _local3 = Number(m_goalHandTypes.get(_local2)); if (_local3 == handIndex) { var _local4 = m_scoreSign["goal_hand_" + _local2]; _local4.pop.gotoAndPlay(2); return(undefined); } _local2++; } } function updateGoalHands() { var _local7 = getGameBoard(); var _local3 = 0; _local3 = 0; while (_local3 < 4) { m_scoreSign["goal_hand_" + _local3]._visible = false; _local3++; } _local3 = 0; m_goalHandTypes = new com.midasplayer.util.ArrayList(); var _local2 = 0; while (_local2 < com.midasplayer.pokerSolitaire.GameBoard.HAND_LENGTH) { var _local5 = _local7.getGoalHand(_local2); if (_local5 > 0) { var _local4 = m_scoreSign["goal_hand_" + _local3]; _local4._visible = true; _local4.goal_hand_text.text = getHandString(_local2); var _local6 = _local2 + 1; _local4.goal_hand_icon.gotoAndStop(_local6); trace("-- handFrame: " + _local6); setNumericField(_local5, _local4, "goal_hand_count_"); trace("goal hand: " + getHandString(_local2)); m_goalHandTypes.insert(_local2); _local3++; } _local2++; } } function makeScorePop(score, xPos, yPos) { var _local3 = getGameLogic().getWorld().getLayer(com.midasplayer.pokerSolitaire.GameLogic.LAYER_SCOREPOP); var _local2 = _local3.attachMovie("scorepop", (("scorepop_" + xPos) + "_") + yPos, _local3.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; setNumericField(score, _local2.score, "score_"); } function onSubmitHand(score) { if (!isBeaver()) { if (score > 450) { com.midasplayer.fx.SoundManager.play(SOUND_SUBMIT_HAND_3, SOUND_SUBMIT_HAND_3_VOLUME); } else if (score > 200) { com.midasplayer.fx.SoundManager.play(SOUND_SUBMIT_HAND_2, SOUND_SUBMIT_HAND_2_VOLUME); } else { com.midasplayer.fx.SoundManager.play(SOUND_SUBMIT_HAND, SOUND_SUBMIT_HAND_VOLUME); } } else { com.midasplayer.fx.SoundManager.play(SOUND_SUBMIT_HAND, SOUND_SUBMIT_HAND_VOLUME); if (m_beaverSound != SOUND_BEAVER_BOMB) { if (score >= BEAVER_CHEER_LIMIT_1) { var _local2 = 0; var _local4 = 0; if (score > BEAVER_CHEER_LIMIT_2) { _local2 = 1; _local4 = 2; } var _local5 = Math.floor(Math.random() * 2) + _local4; var _local8 = Math.floor(Math.random() * 1) + _local2; var _local7 = BEAVER_CHEER_PREFIX + _local5; var _local6 = BEAVER_ANIMS[_local8]; playBeaverAnimWithSound(_local6, _local7); } } } } function setNumericField(number, parent, prefix, hidden) { if (hidden == undefined) { hidden = false; } var _local1 = 0; while (_local1 < 7) { var _local2 = number; if (_local1 > 0) { _local2 = Math.floor(_local2 / Math.pow(10, _local1)); } _local2 = _local2 % 10; _local2 = _local2 + 1; parent[prefix + _local1].gotoAndStop(_local2); var _local3 = true; if ((_local1 > (String(number).length - 1)) || (hidden)) { _local3 = false; } parent[(prefix + "dot_") + _local1].gotoAndStop((_local3 ? 1 : 2)); parent[prefix + _local1]._visible = _local3; _local1++; } } function makeGoldRain() { makeEffect("nugget_rain", 190, 190); com.midasplayer.fx.SoundManager.play(SOUND_SUBMIT_GOLD_HAND, SOUND_SUBMIT_GOLD_HAND_VOLUME); } function onBombExplode() { com.midasplayer.fx.SoundManager.play(SOUND_BOMB, SOUND_BOMB_VOLUME); playBeaverAnimWithSound(BEAVER_ANIM_BOMB, SOUND_BEAVER_BOMB); } function makeEffect(identifier, x, y) { var _local3 = getGameLogic().getWorld().getLayer(com.midasplayer.pokerSolitaire.GameLogic.LAYER_OVERLAY_EFFECT); var _local2 = _local3.attachMovie(identifier, "effect_" + identifier, _local3.getNextHighestDepth()); _local2._x = x; _local2._y = y; } static var SOUND_INTRO = "sound_intro"; static var SOUND_INTRO_VOLUME = 50; static var SOUND_LOOP = "sound_loop"; static var SOUND_LOOP_VOLUME = 30; static var SOUND_MARK_CARD = "sound_mark_card"; static var SOUND_MARK_CARD_VOLUME = 30; static var SOUND_ACTIVE_HAND = "sound_active_hand"; static var SOUND_ACTIVE_HAND_VOLUME = 50; static var SOUND_SUBMIT_HAND = "sound_submit_hand"; static var SOUND_SUBMIT_HAND_VOLUME = 50; static var SOUND_SUBMIT_HAND_2 = "sound_submit_hand_2"; static var SOUND_SUBMIT_HAND_2_VOLUME = 50; static var SOUND_SUBMIT_HAND_3 = "sound_submit_hand_3"; static var SOUND_SUBMIT_HAND_3_VOLUME = 50; static var SOUND_SUBMIT_GOLD_HAND = "sound_submit_gold_hand"; static var SOUND_SUBMIT_GOLD_HAND_VOLUME = 30; static var SOUND_BOMB = "sound_bomb"; static var SOUND_BOMB_VOLUME = 70; static var SOUND_COUNTDOWN = "sound_countdown"; static var SOUND_COUNTDOWN_VOLUME = 50; static var SOUND_LEVEL_START = "sound_level_start"; static var SOUND_LEVEL_START_VOLUME = 50; static var SOUND_GAME_SUMMARY = "sound_game_summary"; static var SOUND_GAME_SUMMARY_VOLUME = 50; static var SOUND_SUMMARY = "sound_summary"; static var SOUND_SUMMARY_VOLUME = 50; static var SOUND_CAUGHT = "sound_caught"; static var SOUND_CAUGHT_VOLUME = 50; static var SOUND_GAME_OVER = "sound_game_over"; static var SOUND_GAME_OVER_VOLUME = 50; static var INSTRUCTION_INFO_SCREEN_TIME = 20; static var INSTRUCTION_INFO_SCREEN_TIME_BEAVER = 15; static var INFO_SCREEN_DELAY = 3; static var GAME_OVER_INFO_SCREEN_TIME = 21; static var GAME_SUMMARY_INFO_SCREEN_TIME = 21; static var SUMMARY_INFO_SCREEN_TIME = 15; static var BEAVER_CHEER_LIMIT_1 = 200; static var BEAVER_CHEER_LIMIT_2 = 450; static var BEAVER_CHEER_PREFIX = "sound_beaver_cheer_"; static var SOUND_BEAVER_BOMB = "sound_beaver_bomb"; static var SOUND_BEAVER_VOLUME = 200; static var NUM_BEAVER_SOUNDS = 4; static var BEAVER_ANIMS = new Array("pekfinger", "heja"); static var NUM_BEAVER_ANIMS = 2; static var BEAVER_ANIM_IDLE = "idle"; static var BEAVER_ANIM_BOMB = "bombskratt"; var m_graphicFrame = 1; var m_beaver = false; }

Library Items

Symbol 1 Sound [sound_countdown]
Symbol 2 Sound [sound_submit_hand_3]
Symbol 3 Sound [sound_submit_hand_2]
Symbol 4 Sound [sound_submit_hand]
Symbol 5 Sound [sound_level_start]
Symbol 6 Sound [sound_active_hand]
Symbol 7 Sound [sound_loop]
Symbol 8 Sound [sound_intro]
Symbol 9 Sound [sound_summary]
Symbol 10 Sound [sound_game_over]
Symbol 11 Sound [sound_mark_card]
Symbol 12 Sound [sound_bomb]
Symbol 13 Sound [sound_caught]
Symbol 14 Sound [sound_game_summary]
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:181 238 263
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Symbol 156 MovieClip [Kort]Uses:26 29 32 38 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 143 145 147 149 151 153 155Used by:172
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Symbol 179 GraphicUses:36 102Used by:180
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Symbol 181 MovieClip [Instruktion]Uses:17 19 21 22 23 172 174 176 177 178 180 129 29
Symbol 182 GraphicUsed by:192
Symbol 183 GraphicUsed by:192
Symbol 184 GraphicUsed by:192
Symbol 185 GraphicUsed by:192
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Symbol 188 GraphicUsed by:192
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Symbol 192 MovieClipUses:182 183 184 185 186 187 188 189 190 191Used by:193 292 301
Symbol 193 MovieClipUses:192Used by:196
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip [scorepop]Uses:193 194 195
Symbol 197 BitmapUsed by:198 199 200 201 202 203 204 205 206 207 208
Symbol 198 GraphicUses:197Used by:209
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Symbol 208 GraphicUses:197Used by:209
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Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [frozen_expl]Uses:210
Symbol 212 BitmapUsed by:213 214
Symbol 213 GraphicUses:212Used by:215
Symbol 214 GraphicUses:212Used by:215
Symbol 215 MovieClip [Lvl3_star]Uses:213 167 214
Symbol 216 BitmapUsed by:217 218
Symbol 217 GraphicUses:216Used by:219
Symbol 218 GraphicUses:216Used by:219
Symbol 219 MovieClip [Lvl2_star]Uses:217 167 218
Symbol 220 BitmapUsed by:221 222
Symbol 221 GraphicUses:220Used by:223
Symbol 222 GraphicUses:220Used by:223
Symbol 223 MovieClip [Lvl1_star]Uses:221 167 222
Symbol 224 EditableTextUses:20Used by:238
Symbol 225 EditableTextUses:44Used by:238
Symbol 226 EditableTextUses:44Used by:238
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:235
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:235 263
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClipUses:232Used by:234 263
Symbol 234 MovieClipUses:233Used by:235
Symbol 235 MovieClipUses:228 230 234Used by:238
Symbol 236 EditableTextUses:20Used by:238
Symbol 237 EditableTextUses:18 273Used by:238
Symbol 238 MovieClip [gameOver]Uses:17 224 225 226 235 236 237
Symbol 239 EditableTextUses:18 273Used by:263
Symbol 240 EditableTextUses:18 273Used by:263
Symbol 241 EditableTextUses:20 44Used by:263
Symbol 242 EditableTextUses:18 273Used by:263
Symbol 243 EditableTextUses:18 273Used by:263
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:250
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:250
Symbol 248 BitmapUsed by:249
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Symbol 251 BitmapUsed by:252
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Symbol 253 EditableTextUses:18 273Used by:254
Symbol 254 MovieClipUses:252 253Used by:263
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:263
Symbol 257 ShapeTweeningUsed by:260
Symbol 258 ShapeTweeningUsed by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:257 258 259Used by:263
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip [levelCleared]Uses:17 239 240 241 242 243 250 254 256 168 260 230 233 261 262
Symbol 264 MovieClip [cardflip]Uses:164 168 171
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:267
Symbol 267 MovieClip [explosion]Uses:266
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClip [Puff_anim]Uses:268
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:272
Symbol 272 MovieClipUses:271Used by:Timeline
Symbol 273 FontUsed by:19 237 239 240 242 243 253 274 275 276 277 315 318 321
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Symbol 275 EditableTextUses:18 273Used by:301
Symbol 276 EditableTextUses:18 273Used by:301
Symbol 277 EditableTextUses:18 273Used by:301
Symbol 278 GraphicUsed by:292
Symbol 279 EditableTextUses:44Used by:292
Symbol 280 GraphicUsed by:287
Symbol 281 GraphicUsed by:287
Symbol 282 GraphicUsed by:287
Symbol 283 GraphicUsed by:287
Symbol 284 GraphicUsed by:287
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
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Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:290
Symbol 290 MovieClipUses:289Used by:291
Symbol 291 MovieClipUses:290Used by:292
Symbol 292 MovieClipUses:192 278 279 287 291Used by:301
Symbol 293 EditableTextUses:44Used by:301
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:300
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:300
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300
Symbol 300 MovieClipUses:295 297 299Used by:301
Symbol 301 MovieClipUses:274 275 276 192 277 292 293 300Used by:Timeline
Symbol 302 EditableTextUses:44Used by:Timeline
Symbol 303 EditableTextUses:44Used by:Timeline
Symbol 304 GraphicUsed by:308
Symbol 305 GraphicUsed by:308
Symbol 306 GraphicUsed by:308
Symbol 307 GraphicUsed by:308 312
Symbol 308 ButtonUses:304 305 306 307Used by:Timeline
Symbol 309 GraphicUsed by:312
Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 ButtonUses:309 310 311 307Used by:Timeline
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:322
Symbol 315 EditableTextUses:18 273Used by:322
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:322
Symbol 318 EditableTextUses:18 273Used by:322
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:322
Symbol 321 EditableTextUses:18 273Used by:322
Symbol 322 MovieClipUses:314 315 317 318 320 321Used by:Timeline
Symbol 323 MovieClipUsed by:Timeline
Symbol 324 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameLogic]
Symbol 325 MovieClip [__Packages.com.midasplayer.gameCore.World]
Symbol 326 MovieClip [__Packages.com.midasplayer.util.ArrayList]
Symbol 327 MovieClip [__Packages.com.midasplayer.util.Iterator]
Symbol 328 MovieClip [__Packages.com.midasplayer.util.ArrayListIterator]
Symbol 329 MovieClip [__Packages.com.midasplayer.gameCore.WorldObject]
Symbol 330 MovieClip [__Packages.com.midasplayer.gameCore.WorldObjectView]
Symbol 331 MovieClip [__Packages.mx.utils.Delegate]
Symbol 332 MovieClip [__Packages.com.midasplayer.gameCore.InterpolationValue]
Symbol 333 MovieClip [__Packages.com.midasplayer.util.Vec2D]
Symbol 334 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameView]
Symbol 335 MovieClip [__Packages.com.midasplayer.gameCore.GameState]
Symbol 336 MovieClip [__Packages.com.midasplayer.gameCore.InfoScreen]
Symbol 337 MovieClip [__Packages.com.midasplayer.util.I18n]
Symbol 338 MovieClip [__Packages.com.midasplayer.util.Map]
Symbol 339 MovieClip [__Packages.com.midasplayer.fx.SoundManager]
Symbol 340 MovieClip [__Packages.com.midasplayer.util.GameDataAcquirer]
Symbol 341 MovieClip [__Packages.com.midasplayer.util.Random]
Symbol 342 MovieClip [__Packages.com.midasplayer.util.Integer64]
Symbol 343 MovieClip [__Packages.com.midasplayer.util.FpsCounter]
Symbol 344 MovieClip [__Packages.com.midasplayer.gameCore.ClientInput]
Symbol 345 MovieClip [__Packages.com.midasplayer.pokerSolitaire.GameLogic]
Symbol 346 MovieClip [__Packages.com.midasplayer.pokerSolitaire.GameBoard]
Symbol 347 MovieClip [__Packages.com.midasplayer.pokerSolitaire.BoardObject]
Symbol 348 MovieClip [__Packages.com.midasplayer.pokerSolitaire.Card]
Symbol 349 MovieClip [__Packages.com.midasplayer.pokerSolitaire.CardView]
Symbol 350 MovieClip [__Packages.mx.transitions.easing.Bounce]
Symbol 351 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 352 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 353 MovieClip [__Packages.mx.transitions.Tween]
Symbol 354 MovieClip [__Packages.com.midasplayer.pokerSolitaire.GameView]

Instance Names

"background"Frame 1Symbol 272 MovieClip
"score_sign"Frame 1Symbol 301 MovieClip
"exit_game_text"Frame 1Symbol 302 EditableText
"sound_toggle_text"Frame 1Symbol 303 EditableText
"sound_toggle"Frame 1Symbol 308 Button
"exit_game"Frame 1Symbol 312 Button
"btn_submit"Frame 1Symbol 322 MovieClip
"gameBoardDummy"Frame 1Symbol 323 MovieClip
"countdown"Symbol 51 MovieClip Frame 1Symbol 48 MovieClip
"golden"Symbol 156 MovieClip [Kort] Frame 1Symbol 29 MovieClip
"highlight"Symbol 156 MovieClip [Kort] Frame 1Symbol 32 MovieClip
"highlight_disabled"Symbol 156 MovieClip [Kort] Frame 1Symbol 32 MovieClip
"freeze"Symbol 156 MovieClip [Kort] Frame 1Symbol 38 MovieClip
"bomb"Symbol 156 MovieClip [Kort] Frame 1Symbol 51 MovieClip
"12"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"6"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"0"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"golden"Symbol 172 MovieClip Frame 1Symbol 29 MovieClip
"highlight"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"highlight_disabled"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"freeze"Symbol 172 MovieClip Frame 1Symbol 38 MovieClip
"bomb"Symbol 172 MovieClip Frame 1Symbol 51 MovieClip
"golden"Symbol 172 MovieClip Frame 1Symbol 29 MovieClip
"highlight"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"highlight_disabled"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"freeze"Symbol 172 MovieClip Frame 1Symbol 38 MovieClip
"bomb"Symbol 172 MovieClip Frame 1Symbol 51 MovieClip
"19"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"25"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"7"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"1"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"golden"Symbol 172 MovieClip Frame 1Symbol 29 MovieClip
"highlight"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"highlight_disabled"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"freeze"Symbol 172 MovieClip Frame 1Symbol 38 MovieClip
"bomb"Symbol 172 MovieClip Frame 1Symbol 51 MovieClip
"golden"Symbol 172 MovieClip Frame 1Symbol 29 MovieClip
"highlight"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"highlight_disabled"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"freeze"Symbol 172 MovieClip Frame 1Symbol 38 MovieClip
"bomb"Symbol 172 MovieClip Frame 1Symbol 51 MovieClip
"14"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"20"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"2"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"21"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"27"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"30"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"15"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"19"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"3"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"golden"Symbol 172 MovieClip Frame 1Symbol 29 MovieClip
"highlight"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"highlight_disabled"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"freeze"Symbol 172 MovieClip Frame 1Symbol 38 MovieClip
"bomb"Symbol 172 MovieClip Frame 1Symbol 51 MovieClip
"golden"Symbol 172 MovieClip Frame 1Symbol 29 MovieClip
"highlight"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"highlight_disabled"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"freeze"Symbol 172 MovieClip Frame 1Symbol 38 MovieClip
"bomb"Symbol 172 MovieClip Frame 1Symbol 51 MovieClip
"16"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"22"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"4"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"23"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"17"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"11"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"5"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip [Kort]
"19"Symbol 172 MovieClip Frame 70Symbol 156 MovieClip [Kort]
"25"Symbol 172 MovieClip Frame 70Symbol 156 MovieClip [Kort]
"14"Symbol 172 MovieClip Frame 70Symbol 156 MovieClip [Kort]
"20"Symbol 172 MovieClip Frame 70Symbol 156 MovieClip [Kort]
"16"Symbol 172 MovieClip Frame 70Symbol 156 MovieClip [Kort]
"22"Symbol 172 MovieClip Frame 70Symbol 156 MovieClip [Kort]
"instructions_header"Symbol 181 MovieClip [Instruktion] Frame 1Symbol 19 EditableText
"instructions"Symbol 181 MovieClip [Instruktion] Frame 1Symbol 21 EditableText
"timer"Symbol 181 MovieClip [Instruktion] Frame 1Symbol 22 EditableText
"exempel"Symbol 181 MovieClip [Instruktion] Frame 1Symbol 172 MovieClip
"score_2"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"score_1"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"score_0"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"score_3"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"score"Symbol 196 MovieClip [scorepop] Frame 1Symbol 193 MovieClip
"timer"Symbol 238 MovieClip [gameOver] Frame 1Symbol 224 EditableText
"total_score_header"Symbol 238 MovieClip [gameOver] Frame 1Symbol 225 EditableText
"total_score"Symbol 238 MovieClip [gameOver] Frame 1Symbol 226 EditableText
"gfx"Symbol 238 MovieClip [gameOver] Frame 1Symbol 235 MovieClip
"register"Symbol 238 MovieClip [gameOver] Frame 1Symbol 236 EditableText
"header"Symbol 238 MovieClip [gameOver] Frame 1Symbol 237 EditableText
"text"Symbol 254 MovieClip Frame 1Symbol 253 EditableText
"header"Symbol 263 MovieClip [levelCleared] Frame 1Symbol 239 EditableText
"bonus"Symbol 263 MovieClip [levelCleared] Frame 1Symbol 240 EditableText
"timer"Symbol 263 MovieClip [levelCleared] Frame 1Symbol 241 EditableText
"score"Symbol 263 MovieClip [levelCleared] Frame 1Symbol 242 EditableText
"text"Symbol 263 MovieClip [levelCleared] Frame 1Symbol 243 EditableText
"faces"Symbol 263 MovieClip [levelCleared] Frame 1Symbol 250 MovieClip
"stamp"Symbol 263 MovieClip [levelCleared] Frame 4Symbol 254 MovieClip
"flip_0"Symbol 264 MovieClip [cardflip] Frame 4Symbol 171 MovieClip
"flip_1"Symbol 264 MovieClip [cardflip] Frame 4Symbol 171 MovieClip
"flip_2"Symbol 264 MovieClip [cardflip] Frame 4Symbol 171 MovieClip
"goal_hand_count_0"Symbol 292 MovieClip Frame 1Symbol 192 MovieClip
"goal_hand_text"Symbol 292 MovieClip Frame 1Symbol 279 EditableText
"goal_hand_icon"Symbol 292 MovieClip Frame 1Symbol 287 MovieClip
"pop"Symbol 292 MovieClip Frame 1Symbol 291 MovieClip
"time_left_header"Symbol 301 MovieClip Frame 1Symbol 274 EditableText
"hands_left_header"Symbol 301 MovieClip Frame 1Symbol 275 EditableText
"score_header"Symbol 301 MovieClip Frame 1Symbol 276 EditableText
"time_1"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"time_0"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"hands_left_1"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"hands_left_0"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"score_3"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"score_2"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"score_1"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"score_0"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"required_hands_header"Symbol 301 MovieClip Frame 1Symbol 277 EditableText
"time_2"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"goal_hand_0"Symbol 301 MovieClip Frame 1Symbol 292 MovieClip
"goal_hand_1"Symbol 301 MovieClip Frame 1Symbol 292 MovieClip
"goal_hand_2"Symbol 301 MovieClip Frame 1Symbol 292 MovieClip
"goal_hand_3"Symbol 301 MovieClip Frame 1Symbol 292 MovieClip
"active_hand"Symbol 301 MovieClip Frame 1Symbol 293 EditableText
"stack"Symbol 301 MovieClip Frame 1Symbol 300 MovieClip
"score_4"Symbol 301 MovieClip Frame 1Symbol 192 MovieClip
"text"Symbol 322 MovieClip Frame 1Symbol 315 EditableText
"text"Symbol 322 MovieClip Frame 2Symbol 318 EditableText
"text"Symbol 322 MovieClip Frame 3Symbol 321 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_countdown"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_submit_hand_3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_submit_hand_2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_submit_hand"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_level_start"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_active_hand"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sound_loop"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sound_intro"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sound_summary"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sound_game_over"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sound_mark_card"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sound_bomb"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sound_caught"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sound_game_summary"
ExportAssets (56)Timeline Frame 1Symbol 156 as "Kort"
ExportAssets (56)Timeline Frame 1Symbol 181 as "Instruktion"
ExportAssets (56)Timeline Frame 1Symbol 196 as "scorepop"
ExportAssets (56)Timeline Frame 1Symbol 209 as "nugget_rain"
ExportAssets (56)Timeline Frame 1Symbol 211 as "frozen_expl"
ExportAssets (56)Timeline Frame 1Symbol 215 as "Lvl3_star"
ExportAssets (56)Timeline Frame 1Symbol 219 as "Lvl2_star"
ExportAssets (56)Timeline Frame 1Symbol 223 as "Lvl1_star"
ExportAssets (56)Timeline Frame 1Symbol 238 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 263 as "levelCleared"
ExportAssets (56)Timeline Frame 1Symbol 264 as "cardflip"
ExportAssets (56)Timeline Frame 1Symbol 267 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 269 as "Puff_anim"
ExportAssets (56)Timeline Frame 1Symbol 324 as "__Packages.com.midasplayer.gameCore.AbstractGameLogic"
ExportAssets (56)Timeline Frame 1Symbol 325 as "__Packages.com.midasplayer.gameCore.World"
ExportAssets (56)Timeline Frame 1Symbol 326 as "__Packages.com.midasplayer.util.ArrayList"
ExportAssets (56)Timeline Frame 1Symbol 327 as "__Packages.com.midasplayer.util.Iterator"
ExportAssets (56)Timeline Frame 1Symbol 328 as "__Packages.com.midasplayer.util.ArrayListIterator"
ExportAssets (56)Timeline Frame 1Symbol 329 as "__Packages.com.midasplayer.gameCore.WorldObject"
ExportAssets (56)Timeline Frame 1Symbol 330 as "__Packages.com.midasplayer.gameCore.WorldObjectView"
ExportAssets (56)Timeline Frame 1Symbol 331 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 332 as "__Packages.com.midasplayer.gameCore.InterpolationValue"
ExportAssets (56)Timeline Frame 1Symbol 333 as "__Packages.com.midasplayer.util.Vec2D"
ExportAssets (56)Timeline Frame 1Symbol 334 as "__Packages.com.midasplayer.gameCore.AbstractGameView"
ExportAssets (56)Timeline Frame 1Symbol 335 as "__Packages.com.midasplayer.gameCore.GameState"
ExportAssets (56)Timeline Frame 1Symbol 336 as "__Packages.com.midasplayer.gameCore.InfoScreen"
ExportAssets (56)Timeline Frame 1Symbol 337 as "__Packages.com.midasplayer.util.I18n"
ExportAssets (56)Timeline Frame 1Symbol 338 as "__Packages.com.midasplayer.util.Map"
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ExportAssets (56)Timeline Frame 1Symbol 340 as "__Packages.com.midasplayer.util.GameDataAcquirer"
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Created: 21/4 -2022 05:24:07 Last modified: 21/4 -2022 05:24:07 Server time: 18/05 -2024 16:21:55