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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/90144652?noj=FRM90144652-18DC" width="1" height="1"></div>

funnyfarm.swf

This is the info page for
Flash #246622

(Click the ID number above for more basic data on this flash file.)


Text
LOL

88

0

SCORE

<p align="center"><font face="Playbill" size="32" color="#ffffff" letterSpacing="3.000000" kerning="0"><b>TITLE</b></font></p>

The timer runs out in {0} seconds

Game rules and other text goes here

EXIT

SOUND OFF

ActionScript [AS1/AS2]

Symbol 19 MovieClip [Tear] Frame 1
#initclip 24 Object.registerClass("Tear", com.king.farmmatch.Tear); #endinitclip
Symbol 115 MovieClip [Poof] Frame 1
#initclip 17 Object.registerClass("Poof", com.king.farmmatch.Poof); #endinitclip
Symbol 125 MovieClip [Chippie] Frame 1
#initclip 18 Object.registerClass("Chippie", com.king.farmmatch.Chippie); #endinitclip
Symbol 143 MovieClip [Instructions] Frame 1
#initclip 19 Object.registerClass("Instructions", com.king.farmmatch.Instructions); #endinitclip
Symbol 144 MovieClip [TearSpawner] Frame 1
#initclip 20 Object.registerClass("TearSpawner", com.king.farmmatch.TearSpawner); #endinitclip
Symbol 148 MovieClip [TilePlaceholder] Frame 1
#initclip 21 Object.registerClass("TilePlaceholder", com.king.farmmatch.TilePlaceholder); #endinitclip
Symbol 152 MovieClip [GameArea] Frame 1
#initclip 22 Object.registerClass("GameArea", com.king.farmmatch.GameArea); #endinitclip
Symbol 167 MovieClip [Timer] Frame 1
#initclip 23 Object.registerClass("Timer", com.king.farmmatch.LevelTimer); #endinitclip
Symbol 203 MovieClip Frame 1
function onEnterFrame() { var _local1 = (int(getTimer() / 83.3333333333333) % 4) + 1; pig0.gotoAndStop(_local1); pig1.gotoAndStop(_local1); cow0.gotoAndStop(_local1); cow1.gotoAndStop(_local1); }
Symbol 250 MovieClip Frame 1
function setScore(score, won) { this.won = won; var _local2 = 0; while (_local2 < 5) { this["n" + _local2].gotoAndStop(1 + (won ? 0 : 10)); var _local3 = score % 10; targetDigits[_local2] = _local3; score = int(score / 10); digits[_local2] = -9; _local2++; } lastShowTime = getTimer(); } function onEnterFrame() { var _local4 = getTimer(); while ((_local4 - lastShowTime) > tickTime) { lastShowTime = _local4; var _local2 = 0; while (_local2 < 5) { if (digits[_local2] < targetDigits[_local2]) { digits[_local2]++; } var _local3 = digits[_local2]; if (_local3 < 0) { _local3 = 0; } this["n" + _local2].gotoAndStop((_local3 + 1) + (won ? 0 : 10)); _local2++; } } } var targetScore = 31337; var currentScore = 0; var digits = new Array(5); var targetDigits = new Array(5); var won = false; var i = 0; while (i < 5) { digits[i] = -9; targetDigits[i] = -9; i++; } var lastShowTime = getTimer(); var tickTime = 166.666666666667;
Symbol 258 Button
on (press) { _root.tileLayer.exitButtonPressed(); }
Symbol 265 Button
on (press) { _root.tileLayer.soundButtonPressed(); }
Symbol 267 MovieClip [__Packages.com.king.farmmatch.Poof] Frame 0
class com.king.farmmatch.Poof extends MovieClip { var ts, ss, _rotation, xd, yd, _x, xStart, _y, yStart, startTime, pic, gotoAndStop, _xscale, _yscale, _alpha, removeMovieClip; function Poof () { super(); } function init(x, y, d) { var _local3 = d + (((Math.random() * Math.PI) * 2) / 20); var _local2 = (Math.random() * 0.5) + 0.5; ts = (Math.random() * 0.2) + 0.9; ss = (Math.random() * 0.5) + 0.5; _rotation = Math.random() * 360; xd = Math.sin(_local3) * _local2; yd = Math.cos(_local3) * _local2; _x = (xStart = x + ((xd * 32) * _local2)); _y = (yStart = y + ((yd * 32) * _local2)); startTime = getTimer(); pic = int(Math.random() * 6); gotoAndStop(pic + 1); onEnterFrame(); } function onEnterFrame() { var _local3 = ((getTimer() - startTime) / 100) * ts; var _local2 = Math.sqrt(_local3); _local2 = _local2 * _local2; _x = xStart + ((xd * _local2) * 5); _y = (yStart + ((yd * _local2) * 5)) + _local2; _xscale = (_yscale = (100 - (_local3 * 12)) * ss); _alpha = 100 - (_local3 * 12); if ((_alpha <= 0) || (_xscale <= 0)) { removeMovieClip(); } } }
Symbol 268 MovieClip [__Packages.com.king.farmmatch.Chippie] Frame 0
class com.king.farmmatch.Chippie extends MovieClip { static var allChippies; var sign, chip, live, _y, _xscale, _yscale; function Chippie () { super(); } static function triggerRandom(value) { allChippies[int(Math.random() * allChippies.length)].trigger(value); } function trigger(value) { sign.text = value; startTime = getTimer(); chip._rotation = (Math.random() * 20) - 10; onEnterFrame = animate; chip._visible = true; live = true; } function onEnterFrame() { sign = chip.c.sign; chip._visible = false; live = false; chip._visible = false; onEnterFrame = undefined; if (allChippies == undefined) { allChippies = new Array(); } var _local2 = _y / 450; _xscale = (_yscale = 50 + (_local2 * 50)); allChippies.push(this); } function animate() { var _local2 = (getTimer() - startTime) / 1200; if (_local2 > 0) { if (_local2 > 1) { startTime = -1; onEnterFrame = undefined; chip._visible = false; live = false; } var _local3 = Math.sin(_local2 * Math.PI) * 110; if (_local3 > 62) { _local3 = 62; } chip.c._y = -_local3; } } var startTime = -1; }
Symbol 269 MovieClip [__Packages.com.king.farmmatch.Instructions] Frame 0
class com.king.farmmatch.Instructions extends MovieClip { var startTime, arrow0, arrow1, arrow2; function Instructions () { super(); startTime = getTimer(); } function onEnterFrame() { var _local2 = getTimer() - startTime; arrow0._visible = ((int(_local2 / 672) & 1) == 0) && ((int(_local2 / 2688) % 3) == 0); arrow1._visible = ((int(_local2 / 672) & 1) == 0) && ((int(_local2 / 2688) % 3) == 1); arrow2._visible = ((int(_local2 / 672) & 1) == 0) && ((int(_local2 / 2688) % 3) == 2); } }
Symbol 270 MovieClip [__Packages.com.king.farmmatch.TearSpawner] Frame 0
class com.king.farmmatch.TearSpawner extends MovieClip { var lastTime, unprocessed, tearTick, attachMovie; function TearSpawner () { super(); lastTime = getTimer(); unprocessed = 0; tearTick = 0; } function onEnterFrame() { var _local4 = getTimer(); unprocessed = unprocessed + (_local4 - lastTime); lastTime = _local4; while (unprocessed > 100) { unprocessed = unprocessed - 100; if ((int(tearTick / 10) % 2) == 1) { var _local2 = 0; while (_local2 < 2) { var _local3 = attachMovie("Tear", "tear" + td, td); _local3.init((_local2 * Math.PI) - 1.3); td = (td + 1) & 255; _local2++; } } tearTick++; } } var td = 0; }
Symbol 271 MovieClip [__Packages.com.king.farmmatch.TilePlaceholder] Frame 0
class com.king.farmmatch.TilePlaceholder extends MovieClip { var outline, pressListener, id; function TilePlaceholder () { super(); } function init(pressListener, id) { outline._visible = false; this.pressListener = pressListener; this.id = id; } function onPress() { pressListener.tileClicked(id); } }
Symbol 272 MovieClip [__Packages.com.king.farmmatch.GameArea] Frame 0
class com.king.farmmatch.GameArea extends MovieClip { var currentChainVal, currentChain, clickQueue, hasPlayedTimeWarning, state, stateStartTime, communicator, unhappyMeters, remainingCards, level, score, tileHolders, thPile, nextStateTime, random, lastPairTime, levelStartTime, scorePerPair, timelimit, timeBonus, deck, tiles, tileLayer, tilePointer, revealedCards, selected; function GameArea () { super(); currentChainVal = -1; currentChain = 0; clickQueue = new Array(); _global.animUntil = getTimer(); hasPlayedTimeWarning = false; state = STATE_INIT; stateStartTime = getTimer(); communicator = new com.king.farmmatch.Communicator(); _root.infoPanel.onPress = mx.utils.Delegate.create(this, infoPanelPressed); _root.infoPanel.bg.gotoAndStop(1); _root.infoPanel.result._visible = false; _root.infoPanel.scoreMeter._visible = false; unhappyMeters = new Array(8); _root.infoPanel.danceAnimation._visible = false; _root.levelIndicator._visible = false; remainingCards.text = ""; } function init() { level = 0; score = 0; tileHolders = new Array(20); var _local4 = 0; while (_local4 < 20) { tileHolders[_local4] = this["th" + _local4]; tileHolders[_local4].init(this, _local4); _local4++; } thPile._visible = false; communicator.parseGameData(_root.gameData); if (communicator.relaxMode) { level = 2; } communicator.gameStarted(); state = STATE_SHOW_INSTRUCTIONS; stateStartTime = getTimer(); nextStateTime = getTimer() + 15000; _root.infoPanel._visible = true; random = new src.util.Random(communicator.randomSeed); com.king.farmmatch.Sounds.get("introSound").play(); _root.soundButtonText = _global.textMappings.sound_on; _root.exitButtonText = _global.textMappings.exit_game; _root.scoreText = _global.textMappings.score; _root.infoPanel.title.text = _global.textMappings.instructions_title; _root.infoPanel.text.text = _global.textMappings.instructions; } function nextLevel(time) { currentChainVal = -1; currentChain = 0; lastPairTime = 0; levelStartTime = time; communicator.sendStartLevel(levelStartTime); scorePerPair = PAIR_SCORES[level]; timelimit = LEVEL_TIMES[level]; timeBonus = 500; var _local2 = 0; while (_local2 < 8) { unhappyMeters[_local2] = 0; _local2++; } deck = new com.king.farmmatch.Deck(level, random); tiles = new Array(deck.size); var _local3 = 0; while (_local3 < deck.size) { tiles[_local3] = new com.king.farmmatch.Tile(this, tileLayer, thPile._x + 11, thPile._y + 11, _local3, deck.pop()); _local3++; } tilePointer = 0; _local3 = 0; while (_local3 < 20) { tiles[_local3].firstFlyTo(tileHolders[_local3]._x + 37, tileHolders[_local3]._y + 37, _local3 * 100, false); tileHolders[_local3].tile = tiles[_local3]; tilePointer++; _local3++; } _local3 = 0; while (_local3 < 20) { updateMood(_local3); _local3++; } if (!communicator.relaxMode) { level++; } revealedCards = 0; remainingCards.text = "" + deck.size; clickQueue = new Array(); } function infoPanelPressed() { if (getTimer() > (stateStartTime + 250)) { nextStateTime = getTimer(); } } function updateMood(id) { if (this["th" + id].tile != undefined) { if (unhappyMeters[this["th" + id].tile.value] > 12) { this["th" + id].tile.setMood(com.king.farmmatch.Tile.MOOD_SAD); } else { var _local4 = id % 5; var _local3 = false; if (((_local4 > 0) && (this["th" + (id - 1)].tile != undefined)) && (this["th" + (id - 1)].tile.matches(this["th" + id].tile))) { _local3 = true; } if (((_local4 < 4) && (this["th" + (id + 1)].tile != undefined)) && (this["th" + (id + 1)].tile.matches(this["th" + id].tile))) { _local3 = true; } this["th" + id].tile.setMood((_local3 ? (com.king.farmmatch.Tile.MOOD_HAPPY) : (com.king.farmmatch.Tile.MOOD_IDLE))); } } } function tileClicked(id) { if (getTimer() < _global.animUntil) { clickQueue.push(id); return(undefined); } var _local5 = getTimer(); var _local8 = score; if (state != STATE_PLAY) { return(undefined); } if (selected != undefined) { this["th" + selected].outline._visible = false; updateMood(selected); } if (selected == id) { selected = undefined; } else { var _local6 = (id % 5) - (selected % 5); var _local7 = int(id / 5) - int(selected / 5); if (tileHolders[id].tile == undefined) { selected = undefined; } else if (((((selected != undefined) && (_local6 >= -1)) && (_local7 >= -1)) && (_local6 <= 1)) && (_local7 <= 1)) { clickPair(_local5, selected, id); } else { selected = id; } } if (selected != undefined) { this["th" + selected].outline._visible = true; this["th" + selected].tile.setMood(com.king.farmmatch.Tile.MOOD_SELECTED); } checkStatus(_local5); communicator.clickAt(id, _local5, score - _local8); if (hasWon()) { com.king.farmmatch.Sounds.get("music0").stop(); com.king.farmmatch.Sounds.get("music1").stop(); com.king.farmmatch.Sounds.get("music2").stop(); com.king.farmmatch.Sounds.get("timeRunningOutSound").stop(); hasPlayedTimeWarning = false; remainingCards.text = ""; if ((!_global.shortGameMode) && (level < 3)) { if (!communicator.relaxMode) { com.king.farmmatch.Sounds.get("levelCompleted").play(); } _root.levelIndicator.gotoAndStop(level + 1); state = STATE_SHOW_LEVEL_SPLASH; stateStartTime = getTimer(); nextStateTime = getTimer() + 3500; } else { win(); } } else if (!hasPair()) { com.king.farmmatch.Sounds.get("music0").stop(); com.king.farmmatch.Sounds.get("music1").stop(); com.king.farmmatch.Sounds.get("music2").stop(); noMorePairs(); } } function clickPair(time, from, to) { if (((tileHolders[from].tile != undefined) && (tileHolders[to].tile != undefined)) && (tileHolders[from].tile.matches(tileHolders[to].tile))) { if (currentChainVal == tileHolders[from].tile.value) { currentChain++; } else { currentChainVal = tileHolders[from].tile.value; currentChain = 0; } unhappyMeters[tileHolders[from].tile.value] = 0; com.king.farmmatch.Sounds.get("Animal" + tileHolders[to].tile.value).play(); var _local6 = ((tileHolders[from]._x + 37) + (tileHolders[to]._x + 37)) / 2; var _local7 = ((tileHolders[from]._y + 37) + (tileHolders[to]._y + 37)) / 2; tileHolders[from].tile.dieTo(_local6, _local7); tileHolders[to].tile.dieTo(_local6, _local7); tileHolders[from].tile = undefined; tileHolders[to].tile = undefined; selected = undefined; var _local5 = 0; _local5 = _local5 + scorePerPair; _local5 = _local5 + (25 * currentChain); var _local9 = time - lastPairTime; var _local8 = 5 - int(_local9 / 500); if (_local8 > 0) { _local5 = _local5 + _local8; } lastPairTime = time; score = score + _local5; scoreGained = scoreGained + _local5; _root.scoreMeter.text = score; com.king.farmmatch.Chippie.triggerRandom(scorePerPair); pack(); } else { selected = to; } } function checkStatus(time) { if (hasWon()) { var _local3 = ((time - levelStartTime) - 999) / 1000; var _local5 = 1 - (_local3 / timelimit); var _local4 = int(_local5 * timeBonus); timeBonusGained = timeBonusGained + _local4; score = score + _local4; _root.debugText.text = (((("Time bonus: " + _local3) + "/ ") + timelimit) + " -> ") + int(_local5 * timeBonus); _root.scoreMeter.text = score; } } function hasWon() { var _local2 = 0; while (_local2 < 20) { if (tileHolders[_local2].tile != undefined) { return(false); } _local2++; } return(true); } function hasPair() { var _local5 = 0; while (_local5 < 5) { var _local4 = 0; while (_local4 < 4) { var _local7 = (_local4 * 5) + _local5; if (tileHolders[_local7].tile != undefined) { var _local3 = _local5 - 1; while (_local3 <= (_local5 + 1)) { var _local2 = _local4 - 1; while (_local2 <= (_local4 + 1)) { var _local6 = (_local2 * 5) + _local3; if (((((((_local3 >= 0) && (_local2 >= 0)) && (_local3 < 5)) && (_local2 < 4)) && ((_local3 != _local5) || (_local2 != _local4))) && (tileHolders[_local6].tile != undefined)) && (tileHolders[_local6].tile.matches(tileHolders[_local7].tile))) { return(true); } _local2++; } _local3++; } } _local4++; } _local5++; } return(false); } function pack() { var _local2 = 0; var _local5 = 0; var _local4 = 0; while (_local4 < 20) { if (tileHolders[_local4].tile == undefined) { _local2++; } else if (_local2 > 0) { _local5++; tileHolders[_local4 - _local2].tile = tileHolders[_local4].tile; tileHolders[_local4].tile = undefined; tileHolders[_local4 - _local2].tile.flyTo(tileHolders[_local4 - _local2]._x + 37, tileHolders[_local4 - _local2]._y + 37, _local5 * 50); } _local4++; } _local4 = 20 - _local2; while (_local4 < 20) { if (tilePointer < deck.size) { _local5++; tiles[tilePointer].firstFlyTo(tileHolders[_local4]._x + 37, tileHolders[_local4]._y + 37, _local5 * 50, true); tileHolders[_local4].tile = tiles[tilePointer]; tilePointer++; } _local4++; } var _local3 = 0; while (_local3 < 8) { unhappyMeters[_local3]++; _local3++; } _local4 = 0; while (_local4 < 20) { updateMood(_local4); _local4++; } } function onEnterFrame() { switch (state) { case STATE_INIT : _root.timer._visible = false; if (DEBUG_MODE) { _root.gameData = DEBUG_GAME_DATA; } if (_root.gameData != undefined) { init(); return(undefined); } break; case STATE_SHOW_INSTRUCTIONS : _root.hider._visible = false; _root.timer._visible = false; var _local6 = int(((nextStateTime - getTimer()) + 999) / 1000); if (_local6 <= 0) { com.king.farmmatch.Sounds.get("introSound").stop(); _root.infoPanel._visible = false; _root.levelIndicator.gotoAndStop(level + 1); if (!communicator.relaxMode) { com.king.farmmatch.Sounds.get("levelCompleted").play(); } state = STATE_SHOW_LEVEL_SPLASH; stateStartTime = getTimer(); nextStateTime = getTimer() + 3500; _local6 = 0; } _root.infoPanel.timer.text = _global.textMappings.game_starts_in.split("[0]").join(_local6); break; case STATE_SHOW_LEVEL_SPLASH : var _local5 = (getTimer() - stateStartTime) / 6; if (_local5 > 100) { _local5 = 100; } _root.levelIndicator._visible = true; _root.levelIndicator._xscale = (_root.levelIndicator._yscale = (_local5 * _local5) / 100); _root.levelIndicator._rotation = (100 - _local5) * 6; if (((nextStateTime - getTimer()) <= 0) || (communicator.relaxMode)) { _root.levelIndicator._visible = false; state = STATE_PLAY; com.king.farmmatch.Sounds.get("music" + level).playLooping(); com.king.farmmatch.Sounds.get("music" + level).setVolume(50); stateStartTime = getTimer(); nextLevel(stateStartTime); _local6 = 0; } _root.infoPanel.timer.text = _global.textMappings.game_starts_in.split("[0]").join(_local6); break; case STATE_PLAY : if ((clickQueue.length > 0) && (getTimer() > _global.animUntil)) { var _local4 = 0; while (_local4 < clickQueue.length) { tileClicked(clickQueue[_local4]); _local4++; } clickQueue = new Array(); return(undefined); } if (!communicator.relaxMode) { var _local9 = ((getTimer() - levelStartTime) - 999) / 1000; var _local7 = int(timelimit - _local9); var _local8 = ((getTimer() - levelStartTime) / 1000) / timelimit; _root.timer._visible = true; _root.timer.setProgress(_local8); src.util.TimeVerifier.checkTime(); if ((_local7 <= 5) && (!hasPlayedTimeWarning)) { hasPlayedTimeWarning = true; com.king.farmmatch.Sounds.get("timeRunningOutSound").play(); } if (_local7 <= 0) { com.king.farmmatch.Sounds.get("music0").stop(); com.king.farmmatch.Sounds.get("music1").stop(); com.king.farmmatch.Sounds.get("music2").stop(); _local7 = 0; com.king.farmmatch.Sounds.get("timeRunningOutSound").stop(); outOfTime(); } } break; case STATE_GAME_OVER : if (getTimer() > (stateStartTime + 1000)) { _root.infoPanel._visible = true; } _local6 = int(((nextStateTime - getTimer()) + 999) / 1000); if (_local6 <= 0) { communicator.gameQuit(); state = STATE_GAME_QUIT; stateStartTime = getTimer(); _local6 = 0; } _root.infoPanel.timer.text = _global.textMappings.game_ends_in.split("[0]").join(_local6); } } function cardFlipped() { revealedCards++; if (deck.size == revealedCards) { remainingCards.text = ""; } else { remainingCards.text = "" + (deck.size - revealedCards); } } function win() { com.king.farmmatch.Sounds.get("winSound").play(); _root.infoPanel.title.text = _global.textMappings.win_title; _root.infoPanel.text.text = ""; _root.infoPanel.danceAnimation._visible = true; _root.infoPanel.instructions._visible = false; communicator.gameEnd(score); state = STATE_GAME_OVER; stateStartTime = getTimer(); nextStateTime = getTimer() + 5000; showFinalScores(true); } function noMorePairs() { _root.infoPanel.bg.gotoAndStop(2); com.king.farmmatch.Sounds.get("loseSound").play(); _root.infoPanel.title.text = _global.textMappings.out_of_moves_title; _root.infoPanel.text.text = _global.textMappings.out_of_moves_text; _root.infoPanel.instructions._visible = false; _root.infoPanel.result._y = _root.infoPanel.result._y + 50; communicator.gameEnd(score); state = STATE_GAME_OVER; stateStartTime = getTimer(); nextStateTime = getTimer() + 5000; showFinalScores(false); } function outOfTime() { _root.infoPanel.bg.gotoAndStop(2); com.king.farmmatch.Sounds.get("loseSound").play(); remainingCards.text = ""; _root.infoPanel._visible = true; _root.infoPanel.title.text = _global.textMappings.out_of_time_title; _root.infoPanel.text.text = _global.textMappings.out_of_time_text; _root.infoPanel.instructions._visible = false; _root.infoPanel.result._y = _root.infoPanel.result._y + 50; communicator.gameEnd(score); state = STATE_GAME_OVER; stateStartTime = getTimer(); nextStateTime = getTimer() + 5000; showFinalScores(false); } function showFinalScores(won) { _root.endScoreText = (_global.textMappings.score_label + "\r") + _global.textMappings.time_bonus_label; _root.finalScoreText = _global.textMappings.total_score_label; _root.infoPanel.scoreMeter._visible = true; _root.infoPanel.scoreMeter.setScore(scoreGained + timeBonusGained, won); _root.scoreValueText = (scoreGained + "\r") + timeBonusGained; _root.finalScoreValueText = "" + (scoreGained + timeBonusGained); _root.infoPanel.result._visible = true; } function soundButtonPressed() { com.king.farmmatch.Sounds.toggleSound(); soundOn = !soundOn; _root.soundButtonText = (soundOn ? (_global.textMappings.sound_on) : (_global.textMappings.sound_off)); } function exitButtonPressed() { if (state != STATE_GAME_OVER) { com.king.farmmatch.Sounds.get("music0").stop(); com.king.farmmatch.Sounds.get("music1").stop(); com.king.farmmatch.Sounds.get("music2").stop(); com.king.farmmatch.Sounds.get("timeRunningOutSound").stop(); _root.infoPanel.bg.gotoAndStop(2); com.king.farmmatch.Sounds.get("loseSound").play(); _root.infoPanel.title.text = _global.textMappings.game_exited_title; _root.infoPanel.text.text = _global.textMappings.game_exited_text; _root.infoPanel.instructions._visible = false; _root.infoPanel.result._y = _root.infoPanel.result._y + 50; communicator.gameEnd(score); state = STATE_GAME_OVER; stateStartTime = getTimer(); nextStateTime = getTimer() + 5000; showFinalScores(false); } } var DEBUG_MODE = false; static var PAIR_SCORES = [100, 110, 120]; static var LEVEL_TIMES = [60, 120, 180]; static var STATE_INIT = 0; static var STATE_SHOW_INSTRUCTIONS = 1; static var STATE_SHOW_LEVEL_SPLASH = 2; static var STATE_PLAY = 3; static var STATE_GAME_OVER = 4; static var STATE_GAME_QUIT = 5; var DEBUG_GAME_DATA = "<gamedata randomseed=\"1859686622\" timelimit=\"300\" relaxMode=\"true\"> <text id=\"sound_off\">Sound off</text> <text id=\"sound_on\">Sound on</text> <text id=\"exit_game\">Exit game</text> <text id=\"instructions_title\">GAME INSTRUCTIONS</text> <text id=\"instructions\">Match the pairs to remove them. The cards have to be touching horisontally, vertically or diagonally to be removeable. Your challenge is to clear all cards in the deck and on the table without ending up in a locked position.</text> <text id=\"score\">SCORE</text> <text id=\"game_starts_in\">The game will start in [0] seconds</text> <text id=\"game_ends_in\">The game will end in [0] seconds</text> <text id=\"win_title\">YOU WIN</text> <text id=\"win_text\">You won! Yay!</text> <text id=\"out_of_moves_title\">OUT OF MOVES</text> <text id=\"out_of_moves_text\">There are no more possible moves!</text> <text id=\"out_of_time_title\">OUT OF TIME</text> <text id=\"out_of_time_text\">You ran out of time!</text> <text id=\"score_label\">Score:</text> <text id=\"time_bonus_label\">Time Bonus:</text> <text id=\"total_score_label\">Total Score:</text> <text id=\"game_exited_title\">Game exited</text> <text id=\"game_exited_text\">You quit the game</text></gamedata>"; var scoreGained = 0; var timeBonusGained = 0; var soundOn = true; }
Symbol 273 MovieClip [__Packages.com.king.farmmatch.Communicator] Frame 0
class com.king.farmmatch.Communicator { var randomSeed, relaxMode; function Communicator () { } function gameStarted() { fscommand ("gameStart"); fscommand ("playData", ((CMD_INIT + ",") + VERSION_NUM) + "=0"); } function gameEnd(score) { if (!hasSentGameEnd) { hasSentGameEnd = true; fscommand ("gameEnd", score); } } function gameQuit() { if (!hasSentGameOver) { hasSentGameOver = true; fscommand ("gameQuit"); } } function sendEndGamePressed() { fscommand ("playData", CMD_END_GAME_PRESSED + "=0"); } function sendStartLevel(startTime) { fscommand ("playData", ((CMD_START_LEVEL + ",") + startTime) + "=0"); } function clickAt(id, time, scoreGained) { fscommand ("playData", (((((((CMD_CLICK_AT + ",") + id) + " ") + time) + " ") + (clickCounter++)) + "=") + scoreGained); } function parseGameData(gameData) { var _local6 = new XML(_root.gameData); _global.shortGameMode = new String(_local6.childNodes[0].attributes.mode) == "short"; _global.textMappings = new Object(); var _local5 = _local6.childNodes[0].childNodes; randomSeed = new Number(_local6.childNodes[0].attributes.randomseed).valueOf(); relaxMode = new String(_local6.firstChild.attributes.relaxMode) == "true"; var _local4 = 0; while (_local4 < _local5.length) { if (_local5[_local4].nodeName == "text") { _global.textMappings[_local5[_local4].attributes.id] = new String(_local5[_local4].firstChild.nodeValue); _root.debugText.text = _root.debugText.text + ((("_global.textMappings[\"" + _local5[_local4].attributes.id) + "\"] = ") + new String(_local5[_local4].firstChild.nodeValue + "\r")); } _local4++; } } var hasSentGameEnd = false; var hasSentGameOver = false; static var VERSION_NUM = 0; static var CMD_INIT = 442; static var CMD_START_LEVEL = 787; static var CMD_CLICK_AT = 271; static var CMD_END_GAME_PRESSED = 602; var clickCounter = 0; }
Symbol 274 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 275 MovieClip [__Packages.src.util.Random] Frame 0
class src.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function set seed(s) { init_genrand(s); //return(seed); } function get seed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function nextDouble() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { s = int(s); trace("Random::init_genrand(): seed=" + s); var _local6 = getTimer(); lastSeed = s; mta[0] = s; var _local2 = s; var _local3 = new src.util.Integer64(); var _local4 = N; mti = 1; while (mti < _local4) { _local3.init32((_local2 >>> 30) ^ _local2); _local3.mulu32(1812433253); _local2 = (mta[mti] = int(_local3.lsb + mti)); mti++; } var _local7 = getTimer(); trace(("Random::init_genrand(): initialization ~" + (_local7 - _local6)) + "ms"); } function genrand_int32() { var _local9 = N; var _local3 = 0; if (mti >= _local9) { if (mti == (_local9 + 1)) { init_genrand(5489); } var _local8 = M; var _local6 = UPPER_MASK; var _local4 = LOWER_MASK; var _local5 = mag01; var _local11 = getTimer(); var _local2 = 0; var _local7 = _local9 - _local8; var _local10 = _local8 - _local9; _local2 = 0; while (_local2 < _local7) { _local3 = (mta[_local2] & _local6) | (mta[_local2 + 1] & _local4); mta[_local2] = (mta[_local2 + _local8] ^ (_local3 >>> 1)) ^ _local5[_local3 & 1]; _local2++; } _local7 = _local9 - 1; while (_local2 < _local7) { _local3 = (mta[_local2] & _local6) | (mta[_local2 + 1] & _local4); mta[_local2] = (mta[_local2 + _local10] ^ (_local3 >>> 1)) ^ _local5[_local3 & 1]; _local2++; } _local3 = (mta[_local9 - 1] & _local6) | (mta[0] & _local4); mta[_local9 - 1] = (mta[_local8 - 1] ^ (_local3 >>> 1)) ^ _local5[_local3 & 1]; mti = 0; var _local12 = getTimer(); trace(((("Random::genrand_int32(): precalc " + _local9) + " new numbers ~") + (_local12 - _local11)) + "ms"); } _local3 = mta[mti++]; _local3 = _local3 ^ (_local3 >>> 11); _local3 = _local3 ^ ((_local3 << 7) & 2636928640); _local3 = _local3 ^ ((_local3 << 15) & 4022730752); _local3 = _local3 ^ (_local3 >>> 18); return(_local3); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 276 MovieClip [__Packages.src.util.Integer64] Frame 0
class src.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var _local2 = 0; while (_local2 < p.length) { p[_local2] = v.p[_local2]; _local2++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var _local2 = 0; while (_local2 < step) { shl(); _local2++; } } function binaryShiftRight(step) { var _local4 = (step / SH) >> 0; var _local5 = step - (_local4 * SH); var _local2 = p.length - 1; while (_local2 > 0) { var _local3 = 0; while (_local3 < _local4) { p[_local3] = p[_local3 + 1]; _local3++; } p[_local2--] = 0; } if (_local5 > 0) { var _local3 = 0; while (_local3 < _local5) { shr(); _local3++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var _local4 = 0; var _local3 = 1; var _local2 = 0; while ((_local3 < p.length) && (o.p[_local2] != 0)) { _local3++; } _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + (p[_local2] + o.p[_local2]); p[_local2] = _local4 & MASK; _local4 = _local4 >> SH; _local2++; } } function add32(num) { var _local2 = 0; var _local5 = num & MASK; num = num >> SH; var _local6 = num & MASK; num = num >> SH; var _local4 = num & 3; _local2 = _local2 + (p[0] + _local5); p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[1] + _local6); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[2] + _local4); p[2] = _local2 & MASK; } function mulu32(num) { var _local3 = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var _local2 = 0; while (_local2 < 3) { var _local4 = s[_local2]; _local3 = _local4 * p[0]; r[_local2][0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[1]); r[_local2][1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[2]); r[_local2][2] = _local3 & 3; _local2++; } _local3 = r[0][0]; p[0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (r[0][1] + r[1][0]); p[1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local3 & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var _local2 = 0; var _local3 = 0; while (_local3 < 5) { var _local4 = o.p[_local3]; _local2 = _local4 * p[0]; r[_local3][0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[1]); r[_local3][1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[2]); r[_local3][2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[3]); r[_local3][3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[4]); r[_local3][4] = _local2 & MASK; _local3++; } _local2 = r[0][0]; p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (r[0][1] + r[1][0]); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = _local2 & 7; } function mul32(value) { mul64(new src.util.Integer64(value)); } function merge(a) { var _local2 = 0; while (_local2 < 3) { p[_local2] = p[_local2] + (a & 32767); a = a >>> 15; _local2++; } return(a); } function shl() { var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local3 = p.length; while (_local2 < _local3) { _local5 = (p[_local2] & 16384) >> 14; p[_local2] = p[_local2] << 1; p[_local2] = (p[_local2] | _local4) & 32767; _local2++; _local4 = _local5; } } function shr() { var _local4 = 0; var _local3 = 0; var _local2 = p.length - 1; while (_local2 >= 0) { _local4 = (p[_local2] & 1) << 14; p[_local2] = p[_local2] >> 1; p[_local2] = (p[_local2] | _local3) & 32767; _local2--; _local3 = _local4; } } static var MASK = 32767; static var SH = 15; }
Symbol 277 MovieClip [__Packages.com.king.farmmatch.Sounds] Frame 0
class com.king.farmmatch.Sounds { static var globalSound; var soundMc, sound; function Sounds (ownerMc, soundName) { var _local2 = ownerMc.getNextHighestDepth(); soundMc = ownerMc.createEmptyMovieClip("soundMcc" + _local2, _local2); sound = new Sound(soundMc); sound.attachSound(soundName); } static function get(resourceName) { var _local2 = soundMap[resourceName]; if ((_local2 == undefined) || (_local2 == null)) { _local2 = new com.king.farmmatch.Sounds(_root, resourceName); soundMap[resourceName] = _local2; } return(_local2); } static function toggleSound() { if (globalSound == undefined) { globalSound = new Sound(_root); } soundOn = !soundOn; globalSound.setVolume((soundOn ? 100 : 0)); } function setVolume(volume) { sound.setVolume(volume); } function playLooping() { sound.start(0, 9999999); } function stopAndPlayOffs(offs) { sound.stop(); sound.start(offs, 0); } function stopAndPlay() { sound.stop(); sound.start(0); } function playOffs(offs) { sound.start(offs, 0); } function playOffsVolPan(offs, vol, pan) { sound.start(offs, 0); sound.setVolume(vol); sound.setPan(pan); } function play() { sound.start(0); } function stop() { sound.stop(); } static var soundMap = new Object(); static var soundOn = true; }
Symbol 278 MovieClip [__Packages.com.king.farmmatch.Deck] Frame 0
class com.king.farmmatch.Deck { var random, size, deck; function Deck (level, random) { this.random = random; var _local5 = TYPES[level]; var _local4 = COUNTS[level]; size = _local5 * _local4; deck = new Array(); var _local3 = 0; while (_local3 < _local5) { var _local2 = 0; while (_local2 < _local4) { deck.push(_local3); _local2++; } _local3++; } shuffle(); } function shuffle() { var _local2 = 0; while (_local2 < deck.length) { var _local3 = random.nextInt(deck.length - _local2) + _local2; var _local4 = deck[_local2]; deck[_local2] = deck[_local3]; deck[_local3] = _local4; _local2++; } } function pop() { return(deck.pop()); } static var TYPES = [6, 7, 8]; static var COUNTS = [6, 8, 10]; }
Symbol 279 MovieClip [__Packages.com.king.farmmatch.Tile] Frame 0
class com.king.farmmatch.Tile { var gameArea, dieOnLand, x, y, xTarget, yTarget, scale, scaleTarget, depth, value, tileMc, shadowMc, flips, flipDuration, flipOffset, z, landed, hasShadows, flipTime, rotDir; function Tile (gameArea, holderMc, x, y, depth, value) { this.gameArea = gameArea; dieOnLand = false; this.x = x; this.y = y; xTarget = x; yTarget = y; scale = 29.3333333333333; scaleTarget = 29.3333333333333; this.depth = depth; this.value = value; tileMc = holderMc.attachMovie("TileHolder", "tile" + depth, depth); showFace(); tileMc.tile.highlight._visible = false; tileMc.tile.darkness._visible = false; shadowMc = holderMc.attachMovie("TileShadow", "tileShadow" + depth, 1000 + depth); shadowMc._alpha = 40; var _local4 = new flash.filters.BlurFilter(8, 8, 2); var _local3 = shadowMc.filters; _local3.push(_local4); shadowMc.filters = _local3; land(); tileMc.tile.gotoAndStop(1); } function matches(tile) { return(value == tile.value); } function firstFlyTo(xt, yt, delay, fast) { xTarget = xt; yTarget = yt; tileMc.tile.gotoAndStop(1); if (!fast) { flips = 1.5; flipDuration = 800; flipOffset = 0.5; } else { flips = 0.5; flipDuration = 400; flipOffset = 0.5; } flip(delay); } function flyTo(xt, yt, delay) { xTarget = xt; yTarget = yt; if (yt == y) { flips = 0; flipOffset = 0; flipDuration = 300; slide(delay); } else { flips = 1; flipOffset = 0; flipDuration = 400; flip(delay); } } function dieTo(xt, yt) { dieOnLand = true; xTarget = xt; yTarget = yt; flips = 0; flipOffset = 0; flipDuration = 150; slide(0); scaleTarget = 10; tileMc.swapDepths(2000 + depth); } function land() { x = xTarget; y = yTarget; z = 0; scale = scaleTarget; shadowMc._visible = false; tileMc._x = x; tileMc._y = y - z; tileMc.tile.highlight._visible = false; tileMc.tile.darkness._visible = false; landed = true; hasShadows = false; tileMc.swapDepths(depth); tileMc.tile._rotation = 0; tileMc._rotation = 0; tileMc._xscale = scale; tileMc._yscale = scale; showFace(); tileMc.onEnterFrame = undefined; if (dieOnLand) { var _local2 = 0; while (_local2 < 5) { var _local3 = tileMc._parent.attachMovie("Poof", "poof" + pp, 5000 + pp); _local3.init(tileMc._x, tileMc._y, ((_local2 * Math.PI) * 2) / 5); pp++; _local2++; } remove(); } } function slide(delay) { if (!landed) { return(undefined); } _global.animUntil = Math.max(_global.animUntil, getTimer() + delay); flipTime = getTimer() + delay; slideAnimate(); scaleTarget = 100; landed = false; tileMc.onEnterFrame = mx.utils.Delegate.create(this, slideAnimate); } function flip(delay) { if (!landed) { return(undefined); } _global.animUntil = Math.max(_global.animUntil, getTimer() + delay); tileMc.swapDepths(2000 + depth); rotDir = Math.atan2(yTarget - y, xTarget - x); flipTime = getTimer() + delay; flipAnimate(); scaleTarget = 100; landed = false; tileMc.onEnterFrame = mx.utils.Delegate.create(this, flipAnimate); } function showShadows() { shadowMc._visible = true; tileMc.tile.highlight._visible = true; tileMc.tile.darkness._visible = true; hasShadows = true; } function remove() { tileMc.onEnterFrame = undefined; tileMc.removeMovieClip(); shadowMc.removeMovieClip(); } function flipAnimate() { if (landed) { return(undefined); } if (getTimer() < flipTime) { return(undefined); } if (!hasMadeSound) { gameArea.cardFlipped(); hasMadeSound = true; } if (!hasShadows) { showShadows(); } var _local2 = (getTimer() - flipTime) / flipDuration; if (_local2 > 1) { _local2 = 1; land(); return(undefined); } var _local4 = (((_local2 * flips) + flipOffset) * Math.PI) * 2; var _local7 = Math.abs(Math.sin(_local2 * Math.PI) * 32); var _local3 = rotDir; var _local11 = Math.cos(_local3) * Math.sin(_local4); var _local10 = Math.sin(_local3) * Math.sin(_local4); var _local12 = Math.cos(_local4); var _local14 = 0.7071; var _local15 = -0.7071; var _local13 = 0; var _local6 = ((_local11 * _local14) + (_local10 * _local15)) + (_local12 * _local13); var _local9 = x + ((xTarget - x) * _local2); var _local8 = y + ((yTarget - y) * _local2); var _local5 = (scale + ((scaleTarget - scale) * _local2)) + (_local7 / 10); shadowMc._x = _local9 - _local7; shadowMc._y = _local8; shadowMc.tile._rotation = ((-_local3) * 180) / Math.PI; shadowMc._rotation = (_local3 * 180) / Math.PI; shadowMc._xscale = Math.cos(_local4) * _local5; shadowMc._yscale = _local5; tileMc._x = _local9; tileMc._y = _local8 - _local7; tileMc.tile._rotation = ((-_local3) * 180) / Math.PI; tileMc._rotation = (_local3 * 180) / Math.PI; tileMc._xscale = Math.cos(_local4) * _local5; tileMc._yscale = _local5; if (tileMc._xscale < 0) { tileMc.tile.highlight._alpha = (-_local6) * 80; tileMc.tile.darkness._alpha = _local6 * 100; tileMc.tile.gotoAndStop(1); } else { tileMc.tile.highlight._alpha = _local6 * 80; tileMc.tile.darkness._alpha = (-_local6) * 100; showFace(); } } function slideAnimate() { if (landed) { return(undefined); } if (getTimer() < flipTime) { return(undefined); } var _local2 = (getTimer() - flipTime) / flipDuration; if (_local2 > 1) { _local2 = 1; land(); return(undefined); } _local2 = 1 - ((Math.cos(_local2 * Math.PI) * 0.5) + 0.5); var _local3 = scale + ((scaleTarget - scale) * _local2); var _local5 = x + ((xTarget - x) * _local2); var _local4 = y + ((yTarget - y) * _local2); tileMc._xscale = _local3; tileMc._yscale = _local3; tileMc._x = _local5; tileMc._y = _local4; } function setMood(mood) { this.mood = mood; tileMc.tile.face.gotoAndStop(mood); } function showFace() { tileMc.tile.gotoAndStop(value + 2); tileMc.tile.face.gotoAndStop(mood); } static var MOOD_HAPPY = 1; static var MOOD_IDLE = 2; static var MOOD_SAD = 3; static var MOOD_SELECTED = 4; var mood = MOOD_IDLE; var hasMadeSound = false; static var pp = 0; }
Symbol 280 MovieClip [__Packages.src.util.TimeVerifier] Frame 0
class src.util.TimeVerifier { static var startClientTime, startGetTimer; function TimeVerifier () { } static function checkTime() { var _local2 = _root.clientTime; if (_local2 == undefined) { _local2 = 0; } var _local3 = getTimer(); if (!hasStarted) { startClientTime = _local2; startGetTimer = _local3; hasStarted = true; } var _local4 = Math.abs(_local2 - startClientTime) - (_local3 - startGetTimer); if ((_root.clientTime != undefined) && (_local4 > 10000)) { if (hasWarned) { fscommand ("playData", ("007 " + int(_local4)) + "=0"); hasWarned = true; } } } static var hasStarted = false; static var hasWarned = false; }
Symbol 281 MovieClip [__Packages.com.king.farmmatch.LevelTimer] Frame 0
class com.king.farmmatch.LevelTimer extends MovieClip { var pig, shade; function LevelTimer () { super(); } function setProgress(t) { pig._y = ((1 - t) * 325) - 5; shade._y = (((1 - t) * 325) - 5) + 2; var _local2 = int((getTimer() / 1000) * 6) % 4; pig.gotoAndStop(_local2 + 1); shade.gotoAndStop(_local2 + 1); } }
Symbol 282 MovieClip [__Packages.com.king.farmmatch.Tear] Frame 0
class com.king.farmmatch.Tear extends MovieClip { var startTime, startX, startY, xa, ya, _rotation, _x, _y, _alpha, _xscale, removeMovieClip; function Tear () { super(); } function init(d) { var _local2 = Math.sin(d); var _local3 = Math.cos(d); startTime = getTimer(); startX = (_local2 * 10) + (((Math.random() * 2) - 1) * 4); startY = (_local3 * 10) + (((Math.random() * 2) - 1) * 4); xa = _local2 + (((Math.random() * 2) - 1) * 0.5); ya = _local3 + (((Math.random() * 2) - 1) * 0.5); _rotation = ((Math.atan2(ya, xa) * 180) / Math.PI) - 90; onEnterFrame(); } function onEnterFrame() { var _local2 = (getTimer() - startTime) / 500; _x = startX + ((xa * _local2) * 30); _y = (startY + ((ya * _local2) * 30)) + ((_local2 * _local2) * 10); _alpha = 100 - (_local2 * 100); if ((_alpha <= 0) || (_xscale <= 0)) { removeMovieClip(); } } }

Library Items

Symbol 1 Sound [timeRunningOutSound]
Symbol 2 Sound [Animal0]
Symbol 3 Sound [Animal5]
Symbol 4 Sound [Animal1]
Symbol 5 Sound [Animal6]
Symbol 6 Sound [Animal4]
Symbol 7 Sound [Animal7]
Symbol 8 Sound [music0]
Symbol 9 Sound [music1]
Symbol 10 Sound [music2]
Symbol 11 Sound [introSound]
Symbol 12 Sound [loseSound]
Symbol 13 Sound [winSound]
Symbol 14 Sound [levelCompleted]
Symbol 15 Sound [Animal3]
Symbol 16 Sound [Animal2]
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [Tear]Uses:18 17
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:98
Symbol 22 GraphicUsed by:23 266
Symbol 23 MovieClipUses:22Used by:98 148
Symbol 24 GraphicUsed by:25 258
Symbol 25 MovieClipUses:24Used by:98
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:34
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:34
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:34
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClipUses:27 29 31 33Used by:98
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:43
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:43
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:36 38 40 42Used by:98
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:52
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:52
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:52
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:45 47 49 51Used by:98
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:61
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:61
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:61
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:54 56 58 60Used by:98
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:70
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:70
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:70
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:63 65 67 69Used by:98
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:79
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:79
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:79
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:72 74 76 78Used by:98
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:88
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:88
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:88
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClipUses:81 83 85 87Used by:98
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:97
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:97
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:97
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:90 92 94 96Used by:98
Symbol 98 MovieClip [Tile]Uses:21 23 25 34 43 52 61 70 79 88 97Used by:99
Symbol 99 MovieClip [TileHolder]Uses:98
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClip [TileShadow]Uses:101
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:115
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:115
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:115
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:115
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:115
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClip [Poof]Uses:104 106 108 110 112 114
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:125
Symbol 118 GraphicUsed by:125
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:123
Symbol 121 FontUsed by:122 171 172 205
Symbol 122 EditableTextUses:121Used by:123
Symbol 123 MovieClipUses:120 122Used by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClip [Chippie]Uses:117 118 124Used by:Timeline
Symbol 126 BitmapUsed by:133
Symbol 127 BitmapUsed by:133
Symbol 128 BitmapUsed by:133
Symbol 129 BitmapUsed by:133
Symbol 130 BitmapUsed by:133
Symbol 131 BitmapUsed by:133
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:126 127 128 129 130 131 132Used by:143
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:143
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClipUses:138Used by:143
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip [Instructions]Uses:133 136 139 142Used by:251
Symbol 144 MovieClip [TearSpawner]Used by:186
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClip [TilePlaceholder]Uses:23 147Used by:152
Symbol 149 MovieClipUsed by:152
Symbol 150 FontUsed by:151
Symbol 151 EditableTextUses:150Used by:152
Symbol 152 MovieClip [GameArea]Uses:149 148 151Used by:Timeline
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:159
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:159
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClipUses:154 156 158Used by:167
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:166
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:166
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClipUses:161 163 165Used by:167
Symbol 167 MovieClip [Timer]Uses:159 166Used by:Timeline
Symbol 168 BitmapUsed by:170
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:168 169Used by:Timeline
Symbol 171 EditableTextUses:121Used by:Timeline
Symbol 172 EditableTextUses:121Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:179
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:179
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClipUses:174 176 178Used by:Timeline
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:186
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:181 183 185 144Used by:251
Symbol 187 GraphicUsed by:203
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:194
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:194
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClipUses:189 191 193Used by:203
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:201
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:201
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClipUses:196 198 200Used by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:187 194 201 202Used by:251
Symbol 204 FontUsed by:205
Symbol 205 EditableTextUses:121 204Used by:251
Symbol 206 FontUsed by:207 208
Symbol 207 EditableTextUses:206Used by:251
Symbol 208 EditableTextUses:206Used by:251
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:249
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:249
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:249
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:249
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:249
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:249
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:249
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:249
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:249
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:249
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:249
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:249
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:249
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:249
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:249
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:249
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:249
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:249
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:249
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClipUses:210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248Used by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClipUses:186 203 205 207 208 143 250Used by:Timeline
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClipUses:253Used by:258
Symbol 255 FontUsed by:256 262
Symbol 256 EditableTextUses:255Used by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 ButtonUses:254 257 24Used by:Timeline
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClipUses:260Used by:265
Symbol 262 EditableTextUses:255Used by:263
Symbol 263 MovieClipUses:262Used by:265
Symbol 264 GraphicUsed by:265
Symbol 265 ButtonUses:261 263 264Used by:Timeline
Symbol 266 MovieClipUses:22Used by:Timeline
Symbol 267 MovieClip [__Packages.com.king.farmmatch.Poof]
Symbol 268 MovieClip [__Packages.com.king.farmmatch.Chippie]
Symbol 269 MovieClip [__Packages.com.king.farmmatch.Instructions]
Symbol 270 MovieClip [__Packages.com.king.farmmatch.TearSpawner]
Symbol 271 MovieClip [__Packages.com.king.farmmatch.TilePlaceholder]
Symbol 272 MovieClip [__Packages.com.king.farmmatch.GameArea]
Symbol 273 MovieClip [__Packages.com.king.farmmatch.Communicator]
Symbol 274 MovieClip [__Packages.mx.utils.Delegate]
Symbol 275 MovieClip [__Packages.src.util.Random]
Symbol 276 MovieClip [__Packages.src.util.Integer64]
Symbol 277 MovieClip [__Packages.com.king.farmmatch.Sounds]
Symbol 278 MovieClip [__Packages.com.king.farmmatch.Deck]
Symbol 279 MovieClip [__Packages.com.king.farmmatch.Tile]
Symbol 280 MovieClip [__Packages.src.util.TimeVerifier]
Symbol 281 MovieClip [__Packages.com.king.farmmatch.LevelTimer]
Symbol 282 MovieClip [__Packages.com.king.farmmatch.Tear]

Instance Names

"timer"Frame 1Symbol 167 MovieClip [Timer]
"tileLayer"Frame 1Symbol 152 MovieClip [GameArea]
"scoreMeter"Frame 1Symbol 171 EditableText
"scoreMeter"Frame 1Symbol 172 EditableText
"levelIndicator"Frame 1Symbol 179 MovieClip
"infoPanel"Frame 1Symbol 251 MovieClip
"chippie"Frame 1Symbol 125 MovieClip [Chippie]
"chippie"Frame 1Symbol 125 MovieClip [Chippie]
"chippie"Frame 1Symbol 125 MovieClip [Chippie]
"chippie"Frame 1Symbol 125 MovieClip [Chippie]
"chippie"Frame 1Symbol 125 MovieClip [Chippie]
"exitGameButton"Frame 1Symbol 258 Button
"soundOffButton"Frame 1Symbol 265 Button
"hider"Frame 1Symbol 266 MovieClip
"darkness"Symbol 98 MovieClip [Tile] Frame 1Symbol 23 MovieClip
"highlight"Symbol 98 MovieClip [Tile] Frame 1Symbol 25 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 2Symbol 34 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 3Symbol 43 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 4Symbol 52 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 5Symbol 61 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 6Symbol 70 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 7Symbol 79 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 8Symbol 88 MovieClip
"face"Symbol 98 MovieClip [Tile] Frame 9Symbol 97 MovieClip
"tile"Symbol 99 MovieClip [TileHolder] Frame 1Symbol 98 MovieClip [Tile]
"tile"Symbol 102 MovieClip [TileShadow] Frame 1Symbol 101 MovieClip
"sign"Symbol 123 MovieClip Frame 1Symbol 122 EditableText
"c"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"chip"Symbol 125 MovieClip [Chippie] Frame 1Symbol 124 MovieClip
"arrow0"Symbol 143 MovieClip [Instructions] Frame 1Symbol 136 MovieClip
"arrow1"Symbol 143 MovieClip [Instructions] Frame 1Symbol 139 MovieClip
"arrow2"Symbol 143 MovieClip [Instructions] Frame 1Symbol 142 MovieClip
"outline"Symbol 148 MovieClip [TilePlaceholder] Frame 1Symbol 147 MovieClip
"tileLayer"Symbol 152 MovieClip [GameArea] Frame 1Symbol 149 MovieClip
"th0"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th1"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th2"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th3"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th4"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th5"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th6"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th7"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th8"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th9"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th10"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th11"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th12"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th13"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th14"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th15"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th16"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th17"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th18"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"th19"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"thPile"Symbol 152 MovieClip [GameArea] Frame 1Symbol 148 MovieClip [TilePlaceholder]
"remainingCards"Symbol 152 MovieClip [GameArea] Frame 1Symbol 151 EditableText
"shade"Symbol 167 MovieClip [Timer] Frame 1Symbol 159 MovieClip
"pig"Symbol 167 MovieClip [Timer] Frame 1Symbol 166 MovieClip
"pig0"Symbol 203 MovieClip Frame 1Symbol 194 MovieClip
"cow0"Symbol 203 MovieClip Frame 1Symbol 201 MovieClip
"cow1"Symbol 203 MovieClip Frame 1Symbol 201 MovieClip
"pig1"Symbol 203 MovieClip Frame 1Symbol 194 MovieClip
"n4"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"n3"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"n2"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"n0"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"n1"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"bg"Symbol 251 MovieClip Frame 1Symbol 186 MovieClip
"danceAnimation"Symbol 251 MovieClip Frame 1Symbol 203 MovieClip
"title"Symbol 251 MovieClip Frame 1Symbol 205 EditableText
"timer"Symbol 251 MovieClip Frame 1Symbol 207 EditableText
"text"Symbol 251 MovieClip Frame 1Symbol 208 EditableText
"instructions"Symbol 251 MovieClip Frame 1Symbol 143 MovieClip [Instructions]
"scoreMeter"Symbol 251 MovieClip Frame 1Symbol 250 MovieClip
"exit"Symbol 257 MovieClip Frame 1Symbol 256 EditableText
"exit"Symbol 263 MovieClip Frame 1Symbol 262 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "timeRunningOutSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Animal0"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Animal5"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Animal1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Animal6"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Animal4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Animal7"
ExportAssets (56)Timeline Frame 1Symbol 8 as "music0"
ExportAssets (56)Timeline Frame 1Symbol 9 as "music1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "music2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "introSound"
ExportAssets (56)Timeline Frame 1Symbol 12 as "loseSound"
ExportAssets (56)Timeline Frame 1Symbol 13 as "winSound"
ExportAssets (56)Timeline Frame 1Symbol 14 as "levelCompleted"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Animal3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Animal2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Tear"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Tile"
ExportAssets (56)Timeline Frame 1Symbol 99 as "TileHolder"
ExportAssets (56)Timeline Frame 1Symbol 102 as "TileShadow"
ExportAssets (56)Timeline Frame 1Symbol 115 as "Poof"
ExportAssets (56)Timeline Frame 1Symbol 125 as "Chippie"
ExportAssets (56)Timeline Frame 1Symbol 143 as "Instructions"
ExportAssets (56)Timeline Frame 1Symbol 144 as "TearSpawner"
ExportAssets (56)Timeline Frame 1Symbol 148 as "TilePlaceholder"
ExportAssets (56)Timeline Frame 1Symbol 152 as "GameArea"
ExportAssets (56)Timeline Frame 1Symbol 167 as "Timer"
ExportAssets (56)Timeline Frame 1Symbol 267 as "__Packages.com.king.farmmatch.Poof"
ExportAssets (56)Timeline Frame 1Symbol 268 as "__Packages.com.king.farmmatch.Chippie"
ExportAssets (56)Timeline Frame 1Symbol 269 as "__Packages.com.king.farmmatch.Instructions"
ExportAssets (56)Timeline Frame 1Symbol 270 as "__Packages.com.king.farmmatch.TearSpawner"
ExportAssets (56)Timeline Frame 1Symbol 271 as "__Packages.com.king.farmmatch.TilePlaceholder"
ExportAssets (56)Timeline Frame 1Symbol 272 as "__Packages.com.king.farmmatch.GameArea"
ExportAssets (56)Timeline Frame 1Symbol 273 as "__Packages.com.king.farmmatch.Communicator"
ExportAssets (56)Timeline Frame 1Symbol 274 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 275 as "__Packages.src.util.Random"
ExportAssets (56)Timeline Frame 1Symbol 276 as "__Packages.src.util.Integer64"
ExportAssets (56)Timeline Frame 1Symbol 277 as "__Packages.com.king.farmmatch.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 278 as "__Packages.com.king.farmmatch.Deck"
ExportAssets (56)Timeline Frame 1Symbol 279 as "__Packages.com.king.farmmatch.Tile"
ExportAssets (56)Timeline Frame 1Symbol 280 as "__Packages.src.util.TimeVerifier"
ExportAssets (56)Timeline Frame 1Symbol 281 as "__Packages.com.king.farmmatch.LevelTimer"
ExportAssets (56)Timeline Frame 1Symbol 282 as "__Packages.com.king.farmmatch.Tear"

Dynamic Text Variables

_root.scoreTextSymbol 172 EditableText"SCORE"
_root.exitButtonTextSymbol 256 EditableText"EXIT"
_root.soundButtonTextSymbol 262 EditableText"SOUND OFF"




http://swfchan.com/50/246622/info.shtml
Created: 21/4 -2022 05:27:52 Last modified: 21/4 -2022 05:27:52 Server time: 18/05 -2024 11:22:18