STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228139
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/26724849?noj=FRM26724849-18DC" width="1" height="1"></div>

africanrainmaker.swf

This is the info page for
Flash #246630

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Lithos Pro Regular" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">GAME OVER</font></p>

<p align="center"><font face="Lithos Pro Regular" size="24" color="#ffffff" letterSpacing="-1.000000" kerning="1">Score</font></p>

<p align="center"><font face="Lithos Pro Regular" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">NEW Personal Best!</font></p>

<p align="center"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Game ends in 0 seconds</font></p>

<p align="center"><font face="Lithos Pro Regular" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Drums created: 1 &nbsp;(20 total)</font></p>

<p align="center"><font face="Lithos Pro Regular" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Line blasts: 9 &nbsp;(29 total)</font></p>

<p align="center"><font face="Lithos Pro Regular" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Games played: 1</font></p>

<p align="center"><font face="Lithos Pro Regular" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Bengal fires: 10 &nbsp;(100 Total)</font></p>

<p align="center"><font face="Lithos Pro Regular" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">BLack coulds destroyed: 10 &nbsp;(100 Total)</font></p>

<p align="center"></p>

<p align="center"><font face="Lithos Pro Regular" size="25" color="#ffffff" letterSpacing="-1.000000" kerning="1">Instructions</font></p>

<p align="center"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="-1.000000" kerning="1">Game starts in 30 seconds</font></p>

<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="-1.000000" kerning="1">Move the medicine man sideways to select where to send up magic masks. If 4 or more masks of the same colour touch they disappear.</font></p><p align="left"></p><p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="-1.000000" kerning="1">New masks advance towards you from above, do not let them reach you</font></p><p align="left"></p><p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="-1.000000" kerning="1">Make a group of 4 squared masks of the same colour to create a magic drum </font></p><p align="left"></p>

<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="-1.000000" kerning="1">Line blast: Clears a whole row. Create it by making a group of 8 or more touching masks</font></p><p align="left"></p>

<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="-1.000000" kerning="1">Bengal fire: make a bounus gem bounce on a drum of the same colour to trigger a vertical bengal fire blast</font></p><p align="left"></p><p align="left"></p>

<p align="left"><font face="Lithos Pro Regular" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Collect 100 Super diamonds to unlock trophy!</font></p>

ActionScript [AS3]

Section 1
//AimAnim (com.midasplayer.africanrainmaker.anim.AimAnim) package com.midasplayer.africanrainmaker.anim { import com.midasplayer.africanrainmaker.*; import flash.display.*; import com.midasplayer.math.*; import com.midasplayer.util.*; public class AimAnim extends Anim { private var board_:Board;// = null private var layer_:Sprite;// = null private var random_:MtRandom;// = null private var tick_:Number; private var startY_:Number; private var ticksToNextRelease_:int; private var unusedAimClips_:ArrayList; private var usedAimClips_:ArrayList; public function AimAnim(_arg1:Sprite, _arg2:Board, _arg3:Number, _arg4:int){ board_ = _arg2; layer_ = _arg1; startY_ = _arg3; random_ = new MtRandom(_arg4); unusedAimClips_ = new ArrayList(); usedAimClips_ = new ArrayList(); ticksToNextRelease_ = 0; super(); } override public function end():void{ } public function newAimClip():void{ var _local1:Aim; if (unusedAimClips_.size() == 0){ _local1 = new Aim(startY_); _local1.x = 34; layer_.addChild(_local1); } else { _local1 = Aim(unusedAimClips_.removeI(0)); }; _local1.reset(); usedAimClips_.add(_local1); } override public function tick(_arg1:Number):Boolean{ var _local2:int; var _local3:int; var _local4:Aim; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; tick_ = _arg1; var _local5:int = board_.xToCol((layer_.x - board_.x)); _local5 = ((_local5 < 0)) ? 0 : _local5; _local5 = ((_local5 >= board_.getMaxCols())) ? (board_.getMaxCols() - 1) : _local5; var _local6:int = board_.getNumRowsInCol(_local5); var _local7:Number = ((_local6 * Ball.HEIGHT) + board_.y); if (ticksToNextRelease_ <= 0){ newAimClip(); ticksToNextRelease_ = (15 + random_.nextInt(5)); }; _local3 = usedAimClips_.size(); _local2 = (_local3 - 1); while (_local2 >= 0) { _local4 = Aim(usedAimClips_.get(_local2)); Aim(usedAimClips_.get(_local2)).y0 = _local4.y1; _local4.y1 = (_local4.y1 + _local4.v); _local4.v = (_local4.v + (_local4.v * 0.008)); _local4.x0 = _local4.x1; _local8 = board_.xToCol((layer_.x - board_.x)); _local9 = ((_local8 * Ball.WIDTH) + board_.x); _local10 = ((_local4.s1 / 0.45) * (_local9 - layer_.x)); _local4.x1 = (_local4.x1 + (0.8 * (_local10 - _local4.x1))); _local4.targetAlpha = 0.6; _local11 = (_local4.y0 + layer_.y); if ((_local11 - 100) < _local7){ _local4.targetAlpha = 0; }; _local4.alpha = (_local4.alpha + ((_local4.targetAlpha - _local4.alpha) * 0.1)); _local4.s0 = _local4.s1; if (_local4.s1 < 0.45){ _local4.s1 = (_local4.s1 + 0.006); }; if ((startY_ - _local4.y0) > 500){ _local4.visible = false; usedAimClips_.removeI(_local2); unusedAimClips_.add(_local4); }; _local2--; }; ticksToNextRelease_--; return (false); } override public function render(_arg1:Number):void{ var _local2:int; var _local3:int; var _local4:Aim; _local3 = usedAimClips_.size(); _local2 = (_local3 - 1); while (_local2 >= 0) { _local4 = Aim(usedAimClips_.get(_local2)); Aim(usedAimClips_.get(_local2)).y = (_local4.y0 + (_arg1 * (_local4.y1 - _local4.y0))); _local4.x = ((_local4.x0 + (_arg1 * (_local4.x1 - _local4.x0))) + 34); _local4.scaleX = (_local4.scaleY = (_local4.s0 + (_arg1 * (_local4.s1 - _local4.s0)))); _local2--; }; } } }//package com.midasplayer.africanrainmaker.anim
Section 2
//BallExplosionAnim (com.midasplayer.africanrainmaker.anim.BallExplosionAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class BallExplosionAnim extends Anim { private var layer_:Sprite;// = null private var explosionsClip_:MovieClip;// = null private var isBig_:Boolean;// = false private var tick_:Number;// = 0 private var maxFrames_:int; private var startTime_:Number; private var animSpeed_:Number;// = 1.1 public function BallExplosionAnim(_arg1:Sprite, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Number=0){ layer_ = _arg1; isBig_ = _arg4; startTime_ = _arg5; if (isBig_){ explosionsClip_ = new cloud_expl_big(); maxFrames_ = 29; } else { explosionsClip_ = new cloud_expl(); maxFrames_ = 16; }; explosionsClip_.x = _arg2; explosionsClip_.y = _arg3; explosionsClip_.gotoAndStop(1); explosionsClip_.visible = false; layer_.addChild(explosionsClip_); super(); } override public function end():void{ layer_.removeChild(explosionsClip_); } override public function tick(_arg1:Number):Boolean{ var _local2:int; tick_ = _arg1; _local2 = Math.floor(((tick_ * animSpeed_) - startTime_)); _local2++; if (_local2 > maxFrames_){ return (true); }; return (false); } override public function render(_arg1:Number):void{ var _local2:int; _local2 = Math.floor((((tick_ + _arg1) * animSpeed_) - startTime_)); _local2++; if (_local2 < 1){ } else { if (_local2 <= maxFrames_){ explosionsClip_.visible = true; explosionsClip_.gotoAndStop(_local2); _local2 = (_local2 + 1); } else { explosionsClip_.visible = false; }; }; } } }//package com.midasplayer.africanrainmaker.anim
Section 3
//BengalAnim (com.midasplayer.africanrainmaker.anim.BengalAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class BengalAnim extends Anim { private var layer_:Sprite;// = null private var bengalClip_:MovieClip;// = null private var bengalSmokeClip_:MovieClip;// = null private var tick_:Number;// = 0 private var y0:Number; private var y1:Number; private var v:Number; public function BengalAnim(_arg1:Sprite, _arg2:Number, _arg3:Number){ layer_ = _arg1; bengalClip_ = new bengal(); bengalSmokeClip_ = new bengal_smoke(); bengalClip_.x = _arg2; bengalClip_.y = _arg3; bengalSmokeClip_.x = _arg2; bengalSmokeClip_.y = (_arg3 + 70); y0 = (y1 = _arg3); v = -35; bengalClip_.gotoAndStop(1); bengalSmokeClip_.gotoAndStop(1); layer_.addChild(bengalClip_); layer_.addChild(bengalSmokeClip_); super(); } override public function end():void{ layer_.removeChild(bengalClip_); layer_.removeChild(bengalSmokeClip_); } public function getY():Number{ return (y0); } public function isDone():Boolean{ return ((y0 < -250)); } override public function tick(_arg1:Number):Boolean{ tick_ = _arg1; y0 = y1; y1 = (y1 + (v * AnimPlayer.tickToPercent(_arg1, 0, 10))); v = (v - 1); return (isDone()); } override public function render(_arg1:Number):void{ var _local2:int; _local2 = Math.floor(((tick_ + _arg1) * 1)); if (_local2 <= 11){ _local2 = (_local2 + 1); } else { _local2 = ((_local2 - 12) % 18); _local2 = (_local2 + 13); }; bengalClip_.gotoAndStop(_local2); bengalClip_.y = (y0 + ((y1 - y0) * _arg1)); _local2 = Math.floor(((tick_ + _arg1) * 0.8)); _local2 = (_local2 + 1); if (_local2 <= 23){ bengalSmokeClip_.gotoAndStop(_local2); } else { bengalSmokeClip_.visible = false; }; } } }//package com.midasplayer.africanrainmaker.anim
Section 4
//BoardIntroAnim (com.midasplayer.africanrainmaker.anim.BoardIntroAnim) package com.midasplayer.africanrainmaker.anim { import com.midasplayer.africanrainmaker.*; import com.midasplayer.math.*; import com.midasplayer.util.*; public class BoardIntroAnim extends Anim { private var game_:Game; private var board_:Board; private var random_:MtRandom; private var balls_:Array; private var cols_:int; private var rows_:int; private var centerX_:Number; private var centerY_:Number; private var rcenterX_:Number; private var rcenterY_:Number; private var tick_:Number;// = 0 private var numTicks_:Number; private var angle_:Number; private var allDone_:Boolean;// = false public function BoardIntroAnim(_arg1:Game, _arg2:Board, _arg3:int){ game_ = _arg1; board_ = _arg2; random_ = new MtRandom(_arg3); balls_ = board_.getBalls(); cols_ = board_.getMaxCols(); rows_ = board_.getNumInitialRows(); centerX_ = random_.nextInt(500); centerY_ = random_.nextInt(500); rcenterX_ = random_.nextInt(500); rcenterY_ = random_.nextInt(200); numTicks_ = 40; angle_ = -1; } override public function end():void{ } public function isDone():Boolean{ return (allDone_); } override public function tick(_arg1:Number):Boolean{ var _local2:int; var _local3:int; var _local4:Ball; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local11:Number; var _local12:Number; var _local10:Boolean; _local3 = 0; while (_local3 < rows_) { _local2 = 0; while (_local2 < cols_) { _local4 = balls_[_local3][_local2]; if (_local4 != null){ _local4.x0 = _local4.x1; _local4.y0 = _local4.y1; _local5 = (_local4.col * Ball.WIDTH); _local6 = (_local4.row * Ball.HEIGHT); _local5 = (_local5 - rcenterX_); _local6 = (_local6 - rcenterY_); _local9 = ((tick_ - ((0.0002 * Math.abs(_local5)) * Math.abs(_local6))) / numTicks_); if (_local9 < 0){ _local9 = 0; }; if (_local9 > 1){ _local9 = 1; }; if (_local9 < 1){ _local10 = false; }; _local9 = AnimPlayer.easeOutBack(_local9, 0, 1, 1); _local5 = (_local5 + rcenterX_); _local6 = (_local6 + rcenterY_); _local5 = (_local5 - centerX_); _local6 = (_local6 - centerY_); _local11 = ((angle_ + ((_local2 / cols_) - 0.5)) - ((_local3 / rows_) - 0.5)); _local12 = (((angle_ + ((_local2 / cols_) - 0.5)) - ((_local3 / rows_) - 0.5)) - (_local11 * _local9)); _local7 = ((Math.cos(_local12) * _local5) - (Math.sin(_local12) * _local6)); _local8 = ((Math.cos(_local12) * _local6) + (Math.sin(_local12) * _local5)); _local7 = (_local7 * (1 - (0.3 * (1 - (_local9 * 1))))); _local8 = (_local8 * (1 - (0.3 * (1 - (_local9 * 1))))); _local5 = (_local7 + centerX_); _local6 = (_local8 + centerY_); _local4.x1 = _local5; _local4.y1 = _local6; _local4.scaleX = (1 - (1 - (_local9 * 1))); _local4.scaleY = (1 - (1 - (_local9 * 1))); }; _local2++; }; _local3++; }; tick_++; allDone_ = _local10; if (allDone_){ game_.endBoardIntro(); }; return (allDone_); } override public function render(_arg1:Number):void{ var _local2:int; var _local3:int; var _local4:Ball; _local3 = 0; while (_local3 < rows_) { _local2 = 0; while (_local2 < cols_) { _local4 = balls_[_local3][_local2]; if (_local4 != null){ _local4.x = (_local4.x0 + ((_local4.x1 - _local4.x0) * _arg1)); _local4.y = (_local4.y0 + ((_local4.y1 - _local4.y0) * _arg1)); _local4.clip.color.gotoAndStop((((_local4.fb + 12) + 20) - Math.ceil((20 * (_local4.f0 + ((_local4.f1 - _local4.f0) * _arg1)))))); if (tick_ > 2){ _local4.visible = true; }; }; _local2++; }; _local3++; }; } } }//package com.midasplayer.africanrainmaker.anim
Section 5
//DrumBeatAnim (com.midasplayer.africanrainmaker.anim.DrumBeatAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class DrumBeatAnim extends Anim { private var layer_:Sprite;// = null private var clip_:MovieClip;// = null private var tick_:Number;// = 0 private var maxFrames_:int; public function DrumBeatAnim(_arg1:Sprite, _arg2:Number, _arg3:Number){ clip_ = new drum_beat(); clip_.x = _arg2; clip_.y = _arg3; layer_ = _arg1; layer_.addChild(clip_); maxFrames_ = 13; clip_.gotoAndStop(1); super(); } override public function end():void{ layer_.removeChild(clip_); } override public function tick(_arg1:Number):Boolean{ tick_ = _arg1; var _local2:int; _local2 = Math.floor(((tick_ + 0) * 1)); _local2++; if (_local2 >= (maxFrames_ + 2)){ return (true); }; return (false); } override public function render(_arg1:Number):void{ var _local2:int; _local2 = Math.floor(((tick_ + _arg1) * 1)); _local2++; if (_local2 > maxFrames_){ _local2 = maxFrames_; }; clip_.gotoAndStop(_local2); } } }//package com.midasplayer.africanrainmaker.anim
Section 6
//DrumBrokenAnim (com.midasplayer.africanrainmaker.anim.DrumBrokenAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class DrumBrokenAnim extends Anim { private var layer_:Sprite;// = null private var explosionsClip_:MovieClip;// = null private var tick_:Number;// = 0 private var maxFrames_:int; private var startTime_:Number;// = 0 public function DrumBrokenAnim(_arg1:Sprite, _arg2:Number, _arg3:Number){ layer_ = _arg1; explosionsClip_ = new drum_broken(); maxFrames_ = 28; explosionsClip_.x = _arg2; explosionsClip_.y = _arg3; explosionsClip_.gotoAndStop(1); explosionsClip_.visible = false; layer_.addChild(explosionsClip_); super(); } override public function end():void{ layer_.removeChild(explosionsClip_); } override public function tick(_arg1:Number):Boolean{ var _local2:int; tick_ = _arg1; _local2 = Math.floor(((tick_ * 1) - startTime_)); _local2++; if (_local2 > maxFrames_){ return (true); }; return (false); } override public function render(_arg1:Number):void{ var _local2:int; _local2 = Math.floor((((tick_ + _arg1) * 1) - startTime_)); _local2++; if (_local2 < 1){ } else { if (_local2 <= maxFrames_){ explosionsClip_.visible = true; explosionsClip_.gotoAndStop(_local2); _local2 = (_local2 + 1); } else { explosionsClip_.visible = false; }; }; } } }//package com.midasplayer.africanrainmaker.anim
Section 7
//HideScorePanelAnim (com.midasplayer.africanrainmaker.anim.HideScorePanelAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class HideScorePanelAnim extends Anim { private var layer_:Sprite;// = null private var tick_:Number;// = 0 private var y0_:Number; private var y1_:Number; public function HideScorePanelAnim(_arg1:Sprite){ layer_ = _arg1; y0_ = (y1_ = 0); super(); } override public function end():void{ } override public function tick(_arg1:Number):Boolean{ var _local2:Number; tick_ = _arg1; y0_ = y1_; _local2 = AnimPlayer.tickToPercent(tick_, 0, 20); y1_ = (0 - (50 * AnimPlayer.easeInQuad(_local2, 0, 1, 1))); return ((_local2 == 1)); } override public function render(_arg1:Number):void{ layer_.y = (y0_ + (_arg1 * (y1_ - y0_))); } } }//package com.midasplayer.africanrainmaker.anim
Section 8
//IntroAnim (com.midasplayer.africanrainmaker.anim.IntroAnim) package com.midasplayer.africanrainmaker.anim { import flash.events.*; import com.midasplayer.africanrainmaker.*; import flash.display.*; import com.midasplayer.util.*; public class IntroAnim extends Anim implements CannonListener, BoardListener { private var game_:Game;// = null private var layer_:Sprite;// = null private var bgClip_:Sprite;// = null private var logoClip_:Sprite;// = null private var frameClip_:MovieClip;// = null private var logoY0_:Number; private var logoY1_:Number; private var frameX0_:Number; private var frameX1_:Number; private var tick_:Number;// = 0 private var stopped_:Boolean;// = false private var stoppedTick_:Number;// = 0 private var cannon_:Cannon; private var board_:Board; private var ball_:Ball; private var bengalClip_:MovieClip; public function IntroAnim(_arg1:Game, _arg2:Sprite){ game_ = _arg1; layer_ = _arg2; bgClip_ = new intro(); layer_.addChild(bgClip_); logoClip_ = new logo(); logoClip_.y = (0 - 300); logoY0_ = logoClip_.y; logoY1_ = logoClip_.y; bgClip_.addChild(logoClip_); frameClip_ = new introframe(); frameClip_.y = 8; frameClip_.x = (375 + 400); frameX0_ = frameClip_.x; frameX1_ = frameClip_.x; bgClip_.addChild(frameClip_); bgClip_.buttonMode = true; bgClip_.mouseChildren = false; bgClip_.addEventListener(MouseEvent.CLICK, onClicked); board_ = new Board(this, 10, 3, 5, 4, 2, 280, true); board_.y = 240; board_.x = 34; frameClip_.addChild(board_); cannon_ = new Cannon(this); cannon_.y = (cannon_.y0 = (cannon_.y1 = 420)); cannon_.x = (cannon_.x0 = (cannon_.x1 = 80)); cannon_.moveTo(80); frameClip_.addChild(cannon_); frameClip_.header_txt.text = game_.getGameData().getText("instructions"); frameClip_.starts_in_txt.text = game_.getGameData().getText("game_starts", 40); frameClip_.main_txt.text = game_.getGameData().getText("instructions1"); frameClip_.side_1_txt.text = ""; frameClip_.side_2_txt.text = ""; ball_ = new Ball(1); ball_.x = 60; ball_.y = 240; ball_.setIsLineBlast(); ball_.alpha = 0; frameClip_.addChild(ball_); bengalClip_ = new bengal(); bengalClip_.gotoAndStop(13); bengalClip_.scaleX = (bengalClip_.scaleY = 0.5); bengalClip_.x = 90; bengalClip_.y = 320; bengalClip_.alpha = 0; frameClip_.addChild(bengalClip_); super(); } override public function end():void{ layer_.removeChild(bgClip_); } public function onClicked(_arg1:MouseEvent):void{ _arg1.stopPropagation(); stop(); } public function stop():void{ stopped_ = true; } public function cannonReleasedBall(_arg1:Ball, _arg2:Number):void{ board_.releaseBall(_arg1, (cannon_.x0 - board_.x), (cannon_.y0 - board_.y), (_arg2 - board_.x)); } public function drumCreated():void{ } public function activateDrumMode():void{ } public function generateLineBlast():void{ } public function ripple(_arg1:Number, _arg2:Number):void{ } public function drumHit():void{ } public function drumActivated(_arg1:Drum):void{ } public function drumWrecked(_arg1:Drum):void{ } public function addScore(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int=0, _arg5:int=0, _arg6:int=0, _arg7:int=0):void{ } public function boardFull():void{ } public function endGame():void{ } public function combo(_arg1:int):void{ } public function ballRemoved(_arg1:Number, _arg2:Number, _arg3:Boolean, _arg4:Number):void{ } public function bengalFire(_arg1:Number, _arg2:Number):BengalAnim{ return (null); } public function lineBlast(_arg1:Number, _arg2:Number):LineBlastAnim{ return (null); } override public function tick(_arg1:Number):Boolean{ var _local2:Number; var _local4:Number; var _local3:Boolean; tick_ = _arg1; logoY0_ = logoY1_; frameX0_ = frameX1_; if (stoppedTick_ == 0){ _local2 = AnimPlayer.tickToPercent(_arg1, 0, 25); logoY1_ = ((0 - 300) + (300 * AnimPlayer.easeOutQuad(_local2, 0, 1, 1))); _local2 = AnimPlayer.tickToPercent(_arg1, 10, 25); frameX1_ = ((375 + 400) - (400 * AnimPlayer.easeOutQuad(_local2, 0, 1, 1))); }; if (((((stopped_) && ((tick_ > 35)))) && ((stoppedTick_ == 0)))){ stoppedTick_ = tick_; game_.endIntro(); }; if (stoppedTick_ > 0){ _local2 = AnimPlayer.tickToPercent(_arg1, (stoppedTick_ + 5), 15); bgClip_.alpha = (1 - _local2); _local2 = AnimPlayer.tickToPercent(_arg1, stoppedTick_, 25); logoY1_ = (0 - (300 * AnimPlayer.easeInQuad(_local2, 0, 1, 1))); _local2 = AnimPlayer.tickToPercent(_arg1, stoppedTick_, 15); frameX1_ = (375 + (400 * AnimPlayer.easeInQuad(_local2, 0, 1, 1))); if (tick_ >= (stoppedTick_ + 30)){ _local3 = true; }; }; while (!(cannon_.isFull())) { cannon_.addBall(board_.getNextCannonBall()); }; cannon_.x0 = cannon_.x1; cannon_.y0 = cannon_.y1; board_.tick(); cannon_.tick(tick_); if (_arg1 == 2){ board_.showBalls(); }; _local4 = AnimPlayer.tickToPercent(_arg1, 60, 30); if ((((_local4 > 0)) && ((_local4 <= 1)))){ cannon_.moveTo((80 + (_local4 * 80))); }; if (_arg1 == 100){ cannon_.releaseBall(); }; if (_arg1 == 150){ cannon_.releaseBall(); }; _local4 = AnimPlayer.tickToPercent(_arg1, 180, 20); if ((((_local4 > 0)) && ((_local4 <= 1)))){ cannon_.moveTo((160 + (_local4 * 100))); }; if (_arg1 == 250){ cannon_.releaseBall(); }; _local4 = AnimPlayer.tickToPercent(_arg1, 260, 50); if ((((_local4 > 0)) && ((_local4 <= 1)))){ cannon_.moveTo((260 - (_local4 * 160))); }; if (_arg1 == 320){ cannon_.releaseBall(); }; _local4 = AnimPlayer.tickToPercent(_arg1, 330, 30); if ((((_local4 > 0)) && ((_local4 <= 1)))){ cannon_.moveTo((100 + (_local4 * 160))); }; if (_arg1 == 380){ cannon_.releaseBall(); }; if (_arg1 == 380){ frameClip_.main_txt.text = game_.getGameData().getText("instructions2"); }; _local4 = AnimPlayer.tickToPercent(_arg1, 390, 20); if ((((_local4 > 0)) && ((_local4 <= 1)))){ cannon_.moveTo((260 - (_local4 * 50))); }; if (_arg1 == 420){ cannon_.releaseBall(); }; _local4 = AnimPlayer.tickToPercent(_arg1, 430, 25); if ((((_local4 > 0)) && ((_local4 <= 1)))){ cannon_.moveTo((210 - (_local4 * 110))); }; if (_arg1 == 450){ cannon_.releaseBall(); }; _local4 = AnimPlayer.tickToPercent(_arg1, 450, 25); if ((((_local4 > 0)) && ((_local4 <= 1)))){ cannon_.moveTo((100 + (_local4 * 80))); }; if (_arg1 >= 620){ frameClip_.main_txt.text = game_.getGameData().getText("instructions3"); frameClip_.side_1_txt.text = game_.getGameData().getText("instructions3_1"); frameClip_.side_2_txt.text = game_.getGameData().getText("instructions3_2"); }; if (_arg1 >= 600){ _local4 = AnimPlayer.tickToPercent(_arg1, 600, 20); board_.alpha = (1 - _local4); cannon_.alpha = (1 - _local4); ball_.alpha = _local4; bengalClip_.alpha = _local4; }; ball_.lineblastClip.gotoAndStop(((tick_ % 15) + 1)); var _local5:int = Math.floor((tick_ * 1)); if (_local5 <= 11){ _local5 = (_local5 + 1); } else { _local5 = ((_local5 - 12) % 18); _local5 = (_local5 + 13); }; bengalClip_.gotoAndStop(_local5); var _local6:int = (41 - (tick_ / 30)); if (_local6 <= 0){ stop(); }; if (_local6 > 40){ _local6 = 40; }; if (_local6 <= 1){ frameClip_.starts_in_txt.text = game_.getGameData().getText("game_starts_1sec", _local6); } else { frameClip_.starts_in_txt.text = game_.getGameData().getText("game_starts", _local6); }; return (_local3); } override public function render(_arg1:Number):void{ logoClip_.y = (logoY0_ + (_arg1 * (logoY1_ - logoY0_))); frameClip_.x = (frameX0_ + (_arg1 * (frameX1_ - frameX0_))); cannon_.x = (cannon_.x0 + (_arg1 * (cannon_.x1 - cannon_.x0))); board_.render(tick_, _arg1); cannon_.render(tick_, _arg1); } } }//package com.midasplayer.africanrainmaker.anim
Section 9
//LineBlastAnim (com.midasplayer.africanrainmaker.anim.LineBlastAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class LineBlastAnim extends Anim { private var layer_:Sprite;// = null private var blastClip_:MovieClip;// = null private var tick_:Number;// = 0 private var x0:Number; private var x1:Number; private var sx:Number; private var v:Number; public function LineBlastAnim(_arg1:Sprite, _arg2:Number, _arg3:Number, _arg4:Boolean){ layer_ = _arg1; blastClip_ = new lineblast(); blastClip_.x = _arg2; blastClip_.y = _arg3; x0 = (x1 = _arg2); sx = _arg2; v = (_arg4) ? -15 : 15; blastClip_.gotoAndStop(1); layer_.addChild(blastClip_); if (!_arg4){ blastClip_.rotation = 180; }; super(); } override public function end():void{ layer_.removeChild(blastClip_); } public function getX():Number{ return (x0); } public function getDX():Number{ return (Math.abs((x0 - sx))); } public function isDone():Boolean{ return ((getDX() > 800)); } override public function tick(_arg1:Number):Boolean{ tick_ = _arg1; x0 = x1; x1 = (x1 + (v * AnimPlayer.tickToPercent(_arg1, 0, 10))); v = (v + ((v < 0)) ? -2 : 2); return (isDone()); } override public function render(_arg1:Number):void{ var _local2:int; _local2 = Math.floor(((tick_ + _arg1) * 1)); if (_local2 <= 14){ _local2 = (_local2 + 1); } else { _local2 = ((_local2 - 14) % 30); _local2 = (_local2 + 15); }; blastClip_.gotoAndStop(_local2); blastClip_.x = (x0 + ((x1 - x0) * _arg1)); } } }//package com.midasplayer.africanrainmaker.anim
Section 10
//OutroGoodAnim (com.midasplayer.africanrainmaker.anim.OutroGoodAnim) package com.midasplayer.africanrainmaker.anim { import com.midasplayer.africanrainmaker.*; import flash.display.*; import com.midasplayer.util.*; public class OutroGoodAnim extends Anim { private var game_:Game; private var layer_:Sprite;// = null private var bg_:Sprite;// = null private var fg1_:Sprite;// = null private var fg2_:Sprite;// = null private var gameOverClip_:Sprite;// = null private var trophies_:Array; private var gameOverClipX1_:Number; private var gameOverClipX2_:Number; private var gameOverClipY1_:Number; private var gameOverClipY2_:Number; private var textClip_:MovieClip; private var animPlayer_:AnimPlayer; private var tick_:Number;// = 0 public function OutroGoodAnim(_arg1:Game, _arg2:Sprite, _arg3:Sprite, _arg4:Sprite){ trophies_ = new Array(); game_ = _arg1; layer_ = _arg3; gameOverClip_ = _arg4; animPlayer_ = new AnimPlayer(); bg_ = new outro_good_bg(); fg1_ = new outro_good_fg1(); fg2_ = new outro_good_fg2(); bg_.alpha = 0; fg1_.alpha = 0; fg2_.alpha = 0; gameOverClipX1_ = gameOverClip_.x; gameOverClipX2_ = 120; gameOverClipY1_ = gameOverClip_.y; gameOverClipY2_ = 9; initTrophies(); _arg2.addChild(bg_); layer_.addChild(fg1_); layer_.addChild(fg2_); super(); } public function initTrophies():void{ var _local1:Trophy; var _local2:int = (30 * 4); _local1 = new Trophy(fg1_, Trophy.TYPE_ELEPHANT, 462, 314, 440, 346, game_.getGameData().getText("trophy_elephant"), fg2_); _local1.show = ((game_.hasElephantTrophy) || (game_.gotElephantTrophy)); _local1.isNew = ((game_.gotElephantTrophy) && (!(game_.hasElephantTrophy))); _local1.showStart = (_local1.isNew) ? _local2 : 0; _local1.x2 = 427; _local1.y2 = 348; _local1.isAnim = true; trophies_.push(_local1); _local2 = (_local2 + (_local1.isNew) ? 30 : 0); _local1 = new Trophy(fg2_, Trophy.TYPE_GIRAFFE, 350, 319, 380, 470, game_.getGameData().getText("trophy_giraffe"), fg2_); _local1.show = ((game_.hasGiraffeTrophy) || (game_.gotGiraffeTrophy)); _local1.isNew = ((game_.gotGiraffeTrophy) && (!(game_.hasGiraffeTrophy))); _local1.showStart = (_local1.isNew) ? _local2 : 0; trophies_.push(_local1); _local2 = (_local2 + (_local1.isNew) ? 30 : 0); _local1 = new Trophy(fg1_, Trophy.TYPE_LEOPARD, 541, 160, 560, 180, game_.getGameData().getText("trophy_leopard"), fg2_); _local1.show = ((game_.hasLeopardTrophy) || (game_.gotLeopardTrophy)); _local1.isNew = ((game_.gotLeopardTrophy) && (!(game_.hasLeopardTrophy))); _local1.showStart = (_local1.isNew) ? _local2 : 0; trophies_.push(_local1); _local2 = (_local2 + (_local1.isNew) ? 30 : 0); _local1 = new Trophy(fg2_, Trophy.TYPE_RHINO, 0, 441, 27, 471, game_.getGameData().getText("trophy_rhino"), fg2_); _local1.show = ((game_.hasRhinoTrophy) || (game_.gotRhinoTrophy)); _local1.isNew = ((game_.gotRhinoTrophy) && (!(game_.hasRhinoTrophy))); _local1.showStart = (_local1.isNew) ? _local2 : 0; trophies_.push(_local1); _local2 = (_local2 + (_local1.isNew) ? 30 : 0); _local1 = new Trophy(fg2_, Trophy.TYPE_LION, 181, 425, 210, 452, game_.getGameData().getText("trophy_lion"), fg2_); _local1.show = ((game_.hasLionTrophy) || (game_.gotLionTrophy)); _local1.isNew = ((game_.gotLionTrophy) && (!(game_.hasLionTrophy))); _local1.showStart = (_local1.isNew) ? _local2 : 0; trophies_.push(_local1); _local2 = (_local2 + (_local1.isNew) ? 30 : 0); _local1 = new Trophy(fg2_, Trophy.TYPE_MONKEY, 522, 454, 540, 454, game_.getGameData().getText("trophy_monkey"), fg2_); _local1.show = ((game_.hasMonkeyTrophy) || (game_.gotMonkeyTrophy)); _local1.isNew = ((game_.gotMonkeyTrophy) && (!(game_.hasMonkeyTrophy))); _local1.showStart = (_local1.isNew) ? _local2 : 0; trophies_.push(_local1); _local2 = (_local2 + (_local1.isNew) ? 30 : 0); } override public function end():void{ } override public function tick(_arg1:Number):Boolean{ var _local2:QuestionCloudAnim; var _local3:Trophy; tick_ = _arg1; animPlayer_.tick(_arg1); bg_.alpha = AnimPlayer.tickToPercent(_arg1, 0, (30 * 2)); fg1_.alpha = AnimPlayer.tickToPercent(_arg1, 0, (30 * 2)); fg2_.alpha = AnimPlayer.tickToPercent(_arg1, 0, (30 * 2)); var _local4:int; while (_local4 < trophies_.length) { _local3 = trophies_[_local4]; if (_local3.show){ if (((_local3.isNew) && ((_arg1 == 0)))){ _local2 = new QuestionCloudAnim(game_, _local3); _local2.explode(_local3.showStart); animPlayer_.addAnim(_local2); }; if (_local3.clip2.overMask.hitTestPoint(layer_.mouseX, layer_.mouseY, true)){ _local3.onMouseOver(null); } else { _local3.onMouseOut(null); }; } else { if (_arg1 == 0){ _local2 = new QuestionCloudAnim(game_, _local3); animPlayer_.addAnim(_local2); }; }; if (((_local3.textOver) && ((_local3.textOverTick < 10)))){ _local3.textOverTick = (_local3.textOverTick + 1); }; if (((!(_local3.textOver)) && ((_local3.textOverTick > 0)))){ _local3.textOverTick--; }; if (_local3.textOverTick > 0){ _local3.textClip.visible = true; _local3.textClip.alpha = (_local3.textOverTick / 10); } else { _local3.textClip.visible = false; }; _local4++; }; return (false); } override public function render(_arg1:Number):void{ var _local2:Number; var _local3:Trophy; animPlayer_.render(tick_, _arg1); var _local4:int; while (_local4 < trophies_.length) { _local3 = trophies_[_local4]; if (_local3.show){ _local2 = AnimPlayer.tickToPercent((tick_ + _arg1), _local3.showStart, 20); _local3.clip.alpha = _local2; if (_local3.isAnim){ _local2 = AnimPlayer.tickToPercent((tick_ + _arg1), (_local3.showStart + 40), 90); _local3.clip.x = ((_local2 * (_local3.x2 - _local3.x1)) + _local3.x1); _local3.clip.y = ((_local2 * (_local3.y2 - _local3.y1)) + _local3.y1); _local3.clip2.x = _local3.clip.x; _local3.clip2.y = _local3.clip.y; if (_local2 <= 0){ _local3.clip.gotoAndStop(1); } else { if (_local2 >= 1){ _local3.clip.gotoAndStop(37); } else { if (_local2 >= 0.9){ _local2 = ((_local2 - 0.9) * 10); _local3.clip.gotoAndStop((Math.round((_local2 * 5)) + 32)); } else { _local2 = (_local2 / 0.9); _local2 = ((Math.round((62 * _local2)) % 31) + 1); _local3.clip.gotoAndStop(_local2); }; }; }; }; }; _local4++; }; _local2 = AnimPlayer.tickToPercent((tick_ + _arg1), 0, 40); _local2 = AnimPlayer.easeInOutQuad(_local2, 0, 1, 1); gameOverClip_.x = (gameOverClipX1_ + (_local2 * (gameOverClipX2_ - gameOverClipX1_))); gameOverClip_.y = (gameOverClipY1_ + (_local2 * (gameOverClipY2_ - gameOverClipY1_))); } public function renderTrophies():void{ } } }//package com.midasplayer.africanrainmaker.anim
Section 11
//QuestionCloudAnim (com.midasplayer.africanrainmaker.anim.QuestionCloudAnim) package com.midasplayer.africanrainmaker.anim { import flash.events.*; import com.midasplayer.africanrainmaker.*; import flash.display.*; import com.midasplayer.util.*; import flash.filters.*; public class QuestionCloudAnim extends Anim { private var game_:Game; private var trophy_:Trophy; private var layer_:Sprite; private var clip_:MovieClip; private var tick_:int; private var frames_:int;// = 16 private var yS:Number; private var y0:Number; private var y1:Number; private var rot1p:Number;// = 0 private var rot1v:Number;// = 0 private var rot2p:Number;// = 0 private var rot2v:Number;// = 0 private var textOverTick_:int;// = 0 private var textOver_:Boolean;// = false private var explode_:Boolean;// = false private var explodeStart_:int;// = 0 private var animPlayer_:AnimPlayer;// = null private var filter_:GlowFilter;// = null public function QuestionCloudAnim(_arg1:Game, _arg2:Trophy){ game_ = _arg1; trophy_ = _arg2; layer_ = _arg2.layer; clip_ = _arg2.questionClip; clip_.visible = false; yS = (y0 = (y1 = _arg2.questionClip.y)); animPlayer_ = new AnimPlayer(); rot1p = (Math.random() * 100); rot2p = (Math.random() * 100); rot1v = ((Math.random() * 0.01) + 0.005); rot2v = ((Math.random() * 0.01) + 0.005); filter_ = new GlowFilter(0xFFFFFF, 1, 18, 18, 1.5, 2, false, false); } override public function end():void{ } public function explode(_arg1:int):void{ explode_ = true; explodeStart_ = _arg1; animPlayer_.addAnim(new BallExplosionAnim(layer_, (clip_.x + (clip_.width / 2)), (clip_.y + (clip_.height / 2)), true, explodeStart_)); } public function onMouseOver(_arg1:MouseEvent):void{ clip_.filters = [filter_]; trophy_.onMouseOver(_arg1); } public function onMouseOut(_arg1:MouseEvent):void{ trophy_.onMouseOut(_arg1); clip_.filters = []; } override public function tick(_arg1:Number):Boolean{ var _local3:Number; tick_ = _arg1; animPlayer_.tick(tick_); if (clip_.hitTestPoint(layer_.mouseX, layer_.mouseY)){ onMouseOver(null); } else { onMouseOut(null); }; rot2p = (rot2p + (0.1 * Math.sin(rot1p))); rot1p = (rot1p + (0.2 * rot1v)); rot2p = (rot2p + (0.2 * rot2v)); var _local2:Number = Math.sin((rot2p * 0.5)); _local2 = (_local2 * _local2); _local2 = Math.round(((15 * _local2) + 1)); y0 = y1; y1 = (yS - (((10 * Math.sin((rot1p * 0.5))) * Math.sin((rot2p * 0.5))) * Math.sin((rot2p * 0.5)))); clip_.gotoAndStop(_local2); if (_arg1 == 0){ clip_.visible = true; }; if (explode_){ _local3 = AnimPlayer.tickToPercent(_arg1, explodeStart_, 10); clip_.alpha = (1 - _local3); if (tick_ == (explodeStart_ - 15)){ game_.trophyUnlocked(); }; if ((((tick_ >= (explodeStart_ - 30))) && ((tick_ <= ((explodeStart_ - 30) + 121))))){ _local3 = AnimPlayer.tickToPercent(_arg1, (explodeStart_ - 30), 120); _local3 = AnimPlayer.easeInCubic(_local3, 0, 1, 1); trophy_.textOver = true; trophy_.textOverTick = (10 - (_local3 * 11)); }; }; return (false); } override public function render(_arg1:Number):void{ animPlayer_.render(tick_, _arg1); clip_.y = (y0 + (_arg1 * (y1 - y0))); } } }//package com.midasplayer.africanrainmaker.anim
Section 12
//ScorePopAnim (com.midasplayer.africanrainmaker.anim.ScorePopAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class ScorePopAnim extends Anim { private var tick_:Number;// = 0 private var layer_:Sprite;// = null private var clip_:Sprite;// = null private var clips_:Array;// = null private var score_:int; private var x_:Number; private var y_:Number; private var y0_:Number; private var y1_:Number; private var dy_:Number; private var numTicks_:Number; private static var numbersWidth:Array = [[19, 13, 21, 18, 19, 17, 17, 16, 18, 20, 21, 21], [22, 15, 25, 21, 23, 20, 20, 18, 21, 23, 25, 25], [28, 19, 31, 27, 29, 26, 26, 23, 28, 30, 33, 33], [35, 24, 39, 34, 35, 32, 32, 29, 34, 37, 18, 38]]; public function ScorePopAnim(_arg1:Sprite, _arg2:int, _arg3:Number, _arg4:Number){ layer_ = _arg1; score_ = _arg2; x_ = _arg3; y_ = (_arg4 + 10); y0_ = (y1_ = y_); var _local5:Number = (40 + ((_arg3 * _arg4) % 20)); dy_ = ((y_ < _local5)) ? y_ : _local5; numTicks_ = (25 + (((_arg3 * _arg4) + _arg2) % 5)); init(); layer_.addChild(clip_); super(); } public function init():void{ var _local3:int; var _local4:MovieClip; var _local7:int; clip_ = new Sprite(); clips_ = new Array(); var _local1:int = score_; var _local2:int; if (score_ <= 0){ return; }; var _local5:int = (Math.floor((Math.log(score_) * Math.LOG10E)) + 1); var _local6:int; if (_local5 <= 3){ _local6 = 0; } else { if (_local5 <= 4){ _local6 = 1; } else { if (_local5 <= 5){ _local6 = 2; } else { _local6 = 3; }; }; }; _local3 = 0; while (_local3 < _local5) { _local7 = (_local1 % 10); if (_local6 == 0){ _local4 = new numbers50(); }; if (_local6 == 1){ _local4 = new numbers60(); }; if (_local6 == 2){ _local4 = new numbers80(); }; if (_local6 == 3){ _local4 = new numbers(); }; _local4.gotoAndStop((_local7 + 1)); _local2 = (_local2 - numbersWidth[_local6][_local7]); _local4.x = _local2; _local4.y = 0; _local1 = (_local1 / 10); clips_.push(_local4); clip_.addChild(_local4); _local3++; }; _local3 = 0; while (_local3 < clips_.length) { _local4 = MovieClip(clips_[_local3]); MovieClip(clips_[_local3]).x = (_local4.x + (-(_local2) / 2)); _local3++; }; clip_.x = x_; clip_.y = y_; numTicks_ = (numTicks_ + (_local6 * 2)); } override public function end():void{ layer_.removeChild(clip_); } override public function tick(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; tick_ = _arg1; y0_ = y1_; _local2 = AnimPlayer.tickToPercent(tick_, 0, numTicks_); y1_ = (y_ - (dy_ * AnimPlayer.easeOutQuad(_local2, 0, 1, 1))); _local3 = (1 - AnimPlayer.tickToPercent(tick_, (numTicks_ - 4), 4)); if (_local3 < 1){ clip_.alpha = _local3; }; return ((_local2 == 1)); } override public function render(_arg1:Number):void{ clip_.y = (y0_ + (_arg1 * (y1_ - y0_))); } } }//package com.midasplayer.africanrainmaker.anim
Section 13
//ShowScorePanelAnim (com.midasplayer.africanrainmaker.anim.ShowScorePanelAnim) package com.midasplayer.africanrainmaker.anim { import flash.display.*; import com.midasplayer.util.*; public class ShowScorePanelAnim extends Anim { private var layer_:Sprite;// = null private var tick_:Number;// = 0 private var y0_:Number; private var y1_:Number; public function ShowScorePanelAnim(_arg1:Sprite){ layer_ = _arg1; y0_ = (y1_ = -50); layer_.y = y0_; layer_.visible = true; super(); } override public function end():void{ } override public function tick(_arg1:Number):Boolean{ var _local2:Number; tick_ = _arg1; y0_ = y1_; _local2 = AnimPlayer.tickToPercent(tick_, 0, 20); y1_ = (-50 + (50 * AnimPlayer.easeOutQuad(_local2, 0, 1, 1))); return ((_local2 == 1)); } override public function render(_arg1:Number):void{ layer_.y = (y0_ + (_arg1 * (y1_ - y0_))); } } }//package com.midasplayer.africanrainmaker.anim
Section 14
//UpdateScorePanelAnim (com.midasplayer.africanrainmaker.anim.UpdateScorePanelAnim) package com.midasplayer.africanrainmaker.anim { import com.midasplayer.africanrainmaker.*; import flash.display.*; import com.midasplayer.util.*; public class UpdateScorePanelAnim extends Anim { private var game_:Game;// = null private var layer_:Sprite;// = null private var tick_:Number;// = 0 private var y0_:Number; private var y1_:Number; private var scoreNumbers_:Array; private var timeNumbers_:Array; private var multiplierNumbers_:Array; private static var guiNumbersWidth:Array = [23, 16, 25, 22, 22, 20, 21, 19, 22, 24, 12, 24]; public function UpdateScorePanelAnim(_arg1:Game, _arg2:Sprite){ var _local3:int; var _local4:MovieClip; game_ = _arg1; layer_ = _arg2; scoreNumbers_ = new Array(); _local3 = 0; while (_local3 < 10) { _local4 = new gui_numbers(); _local4.y = -50; scoreNumbers_.push(_local4); layer_.addChild(_local4); _local3++; }; timeNumbers_ = new Array(); _local3 = 0; while (_local3 < 5) { _local4 = new gui_numbers(); _local4.y = -50; timeNumbers_.push(_local4); layer_.addChild(_local4); _local3++; }; multiplierNumbers_ = new Array(); _local3 = 0; while (_local3 < 4) { _local4 = new gui_numbers(); _local4.y = -50; multiplierNumbers_.push(_local4); layer_.addChild(_local4); _local3++; }; super(); } override public function end():void{ } override public function tick(_arg1:Number):Boolean{ var _local2:Number; tick_ = _arg1; y0_ = y1_; return ((_local2 == 1)); } override public function render(_arg1:Number):void{ renderScore(); renderTime(); renderMultiplier(); } public function renderScore():void{ var _local3:int; var _local4:MovieClip; var _local5:int; var _local1:int = game_.getScore(); var _local2:int; _local3 = 0; while (_local3 < 10) { _local5 = (_local1 % 10); _local4 = MovieClip(scoreNumbers_[_local3]); _local4.gotoAndStop((_local5 + 1)); if ((((_local3 > 0)) && ((_local1 == 0)))){ _local4.y = -50; } else { _local2 = (_local2 - guiNumbersWidth[_local5]); _local4.x = _local2; _local4.y = 0; _local1 = (_local1 / 10); }; _local3++; }; _local3 = 0; while (_local3 < 10) { _local4 = MovieClip(scoreNumbers_[_local3]); MovieClip(scoreNumbers_[_local3]).x = (_local4.x + (-(_local2) + 20)); _local3++; }; } public function renderTime():void{ var _local1:int; var _local2:MovieClip; var _local7:int; var _local3:Number = 640; var _local4:Number = game_.getClock().getTimeLeft(); _local4 = Math.ceil((_local4 / 30)); var _local5:int = (_local4 % 60); var _local6:int = Math.floor((_local4 / 60)); _local7 = ((_local6 <= 9)) ? 0 : (_local6 / 10); _local2 = MovieClip(timeNumbers_[0]); _local2.gotoAndStop((_local7 + 1)); _local2.x = _local3; _local2.y = 0; _local3 = (_local3 + guiNumbersWidth[_local7]); _local7 = (_local6 % 10); _local2 = MovieClip(timeNumbers_[1]); _local2.gotoAndStop((_local7 + 1)); _local2.x = _local3; _local2.y = 0; _local3 = (_local3 + guiNumbersWidth[_local7]); _local7 = 10; _local2 = MovieClip(timeNumbers_[2]); _local2.gotoAndStop((_local7 + 1)); _local2.x = _local3; _local2.y = 0; _local3 = (_local3 + guiNumbersWidth[_local7]); _local7 = ((_local5 <= 9)) ? 0 : (_local5 / 10); _local2 = MovieClip(timeNumbers_[3]); _local2.gotoAndStop((_local7 + 1)); _local2.x = _local3; _local2.y = 0; _local3 = (_local3 + guiNumbersWidth[_local7]); _local7 = (_local5 % 10); _local2 = MovieClip(timeNumbers_[4]); _local2.gotoAndStop((_local7 + 1)); _local2.x = _local3; _local2.y = 0; _local3 = (_local3 + guiNumbersWidth[_local7]); } public function renderMultiplier():void{ var _local3:int; var _local4:MovieClip; var _local5:int; var _local1:int = game_.getMultiplier(); var _local2:int; _local3 = 0; while (_local3 < 3) { _local5 = (_local1 % 10); _local4 = MovieClip(multiplierNumbers_[_local3]); _local4.gotoAndStop((_local5 + 1)); if ((((_local3 > 0)) && ((_local1 == 0)))){ _local4.y = -50; } else { _local2 = (_local2 - guiNumbersWidth[_local5]); _local4.x = _local2; _local4.y = 0; _local1 = (_local1 / 10); }; _local3++; }; _local3 = 0; while (_local3 < 3) { _local4 = MovieClip(multiplierNumbers_[_local3]); MovieClip(multiplierNumbers_[_local3]).x = (_local4.x + (-(_local2) + (755 / 2))); _local3++; }; _local4 = MovieClip(multiplierNumbers_[3]); _local4.gotoAndStop(12); _local4.x = ((0 - guiNumbersWidth[11]) + (755 / 2)); _local4.y = 0; } } }//package com.midasplayer.africanrainmaker.anim
Section 15
//Aim (com.midasplayer.africanrainmaker.Aim) package com.midasplayer.africanrainmaker { import flash.display.*; public class Aim extends Sprite { private var startY_:Number; public var y0:Number; public var y1:Number; public var x0:Number; public var x1:Number; public var v:Number; public var clip:Sprite; public var targetAlpha:Number; public var s0:Number; public var s1:Number; public function Aim(_arg1:Number){ startY_ = _arg1; addChild(new aim()); this.mouseChildren = false; this.mouseEnabled = false; this.visible = false; } public function reset():void{ y0 = startY_; y1 = startY_; v = -1.6; targetAlpha = 0.6; s0 = (s1 = 0.2); this.scaleX = (this.scaleY = s0); this.visible = true; this.alpha = 0; x0 = 0; x1 = 0; } } }//package com.midasplayer.africanrainmaker
Section 16
//Ball (com.midasplayer.africanrainmaker.Ball) package com.midasplayer.africanrainmaker { import flash.display.*; public class Ball extends Sprite { public var x0:Number; public var x1:Number; public var y0:Number; public var y1:Number; public var vx:Number;// = 0 public var vy:Number;// = 0 public var ax:Number;// = 0 public var ay:Number;// = 0 public var col:Number;// = 0 public var row:Number;// = 0 public var isMoving:Boolean;// = false public var hasMoved:Boolean;// = false public var ticksToRemoval_:int;// = -1 public var markId:int;// = 0 public var squareMarked:Boolean;// = false public var color:int;// = 0 public var releaseX:Number;// = 0 public var releaseY:Number;// = 0 private var markedForColorCombo_:Boolean;// = false private var markedForColumnCombo_:Boolean;// = false private var lineBlast_:Boolean;// = false public var bounceTick:int;// = 0 public var falling:Boolean;// = false public var f0:Number;// = 0 public var f1:Number;// = 0 public var fb:Number;// = 0 public var clip:MovieClip; public var lineblastClip:MovieClip; public var lineblastTick:int;// = 0 public var id:int;// = 0 public static var WIDTH:int = 60; public static var HEIGHT:int = 36; public static var globalId:int = 0; public function Ball(_arg1:int){ this.id = globalId; globalId++; this.color = _arg1; clip = new ball(); clip.gotoAndStop(1); fb = (((_arg1 - 1) * 40) + 1); clip.color.gotoAndStop(fb); this.addChild(clip); this.mouseChildren = false; this.mouseEnabled = false; } public function isBeingRemoved():Boolean{ if (ticksToRemoval_ >= 0){ return (true); }; return (false); } public function isFalling():Boolean{ return (falling); } public function setIsLineBlast():void{ if (!lineBlast_){ lineblastClip = new lineblast_marker(); clip.addChild(lineblastClip); lineblastClip.gotoAndStop(1); lineblastClip.x = 35; lineblastClip.y = 28; lineBlast_ = true; }; } public function isLineBlast():Boolean{ return (lineBlast_); } public function isStone():Boolean{ return ((this.color == 10)); } public function markForColorCombo():void{ markedForColorCombo_ = true; } public function isMarkedForColorCombo():Boolean{ return (markedForColorCombo_); } public function markForColumnCombo():void{ markedForColumnCombo_ = true; } public function isMarkedForColumnCombo():Boolean{ return (markedForColumnCombo_); } public function isMarkedForCombo():Boolean{ return (((isMarkedForColorCombo()) || (isMarkedForColumnCombo()))); } } }//package com.midasplayer.africanrainmaker
Section 17
//Board (com.midasplayer.africanrainmaker.Board) package com.midasplayer.africanrainmaker { import flash.display.*; import com.midasplayer.math.*; import com.midasplayer.util.*; import flash.filters.*; public class Board extends Sprite { public var listener_:BoardListener; private var random_:MtRandom; private var randomJewel_:MtRandom; private var randomStone_:MtRandom; private var randomRipple_:MtRandom; private var randomGenerateDrum_:MtRandom; private var numColors_:int; private var maxCols_:int; private var maxRows_:int; private var numInitialRows_:int; private var colors_:Array; private var balls_:Array; private var tick_:int;// = 0 private var dragUpTick_:int; private var dragDownTick_:int; private var checkList_:Array; private var markId_:int;// = 0 private var comboNumber_:int;// = 1 private var combos_:ArrayList; private var fallingStones_:Array; private var removeCombosTick_:int;// = 0 private var ballsRemoved_:Boolean;// = false private var releaseTick_:int;// = 0 private var releaseBall_:Ball;// = null private var releasingBall_:Boolean;// = false private var compactingVertical_:Boolean;// = false private var compactingHorizontal_:Boolean;// = false private var removingCombos_:Boolean;// = false private var newRowTick_:int;// = 0 private var drums_:Array; private var insertNewRow_:Boolean;// = false private var insertingNewRow_:Boolean;// = false private var hitBottom_:Boolean;// = false private var jewels_:Array; private var drumMode_:Boolean;// = false private var numBalls_:int;// = 0 private var hitBottomReported_:Boolean;// = false private var cloudRipples_:CloudRipples; private var ballsLayer_:Sprite; private var ballsExplosionLayer_:Sprite; private var drumsLayer_:Sprite; private var bengalLayer_:Sprite; private var jewelsLayer_:Sprite; private var ballsToRemove_:ArrayList; private var endGame_:Boolean;// = false private var endGameTick_:int; private var isDemo_:Boolean;// = false private var height_:int; private var outline1_:GlowFilter; private var outline2_:GlowFilter; public function Board(_arg1:BoardListener, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:Boolean=false){ listener_ = _arg1; random_ = new MtRandom(_arg2); randomJewel_ = new MtRandom(_arg2); randomStone_ = new MtRandom(_arg2); randomRipple_ = new MtRandom(_arg2); randomGenerateDrum_ = new MtRandom(_arg2); numColors_ = _arg3; maxCols_ = _arg4; maxRows_ = _arg5; numInitialRows_ = _arg6; isDemo_ = _arg8; height_ = _arg7; colors_ = new Array(); var _local9:int; while (_local9 < 5) { colors_.splice(random_.nextInt((_local9 + 1)), 0, (_local9 + 1)); _local9++; }; outline1_ = new GlowFilter(0, 1, 1, 1, 10, 3); outline2_ = new GlowFilter(0xFFFFFF, 1, 1, 1, 10, 3); init(); } public function init():void{ var _local1:int; var _local2:int; var _local3:Ball; var _local4:int; cloudRipples_ = new CloudRipples(); combos_ = new ArrayList(); ballsToRemove_ = new ArrayList(); ballsLayer_ = new Sprite(); this.addChild(ballsLayer_); ballsExplosionLayer_ = new Sprite(); this.addChild(ballsExplosionLayer_); drumsLayer_ = new Sprite(); this.addChild(drumsLayer_); var _local5:Sprite = new bg_overlay(); drumsLayer_.addChild(_local5); _local5.x = (88 - this.x); _local5.y = (483 - this.y); bengalLayer_ = new Sprite(); this.addChild(bengalLayer_); jewelsLayer_ = new Sprite(); this.addChild(jewelsLayer_); newRowTick_ = getNewRowDelay(); drums_ = new Array(); balls_ = new Array(); jewels_ = new Array(); fallingStones_ = new Array(); _local2 = 0; while (_local2 < (maxRows_ + 1)) { balls_[_local2] = new Array(); _local2++; }; _local2 = 0; while (_local2 < numInitialRows_) { _local1 = 0; while (_local1 < maxCols_) { _local3 = addBall(_local2, _local1, (_local1 * Ball.WIDTH), (_local2 * Ball.HEIGHT), (_local2 < (numInitialRows_ - 1))); _local3.visible = false; _local1++; }; _local2++; }; } public function showBalls():void{ var _local1:int; var _local2:int; var _local3:Ball; _local1 = 0; while (_local1 < numInitialRows_) { _local2 = 0; while (_local2 < maxCols_) { _local3 = addBall(_local1, _local2, (_local2 * Ball.WIDTH), (_local1 * Ball.HEIGHT), (_local1 < (numInitialRows_ - 1))); _local3.visible = true; _local2++; }; _local1++; }; } public function addBall(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number, _arg5:Boolean=true):Ball{ var _local6:Ball; var _local7:int; if (((_arg5) && ((random_.nextInt(1000) < 10)))){ _local7 = 10; } else { _local7 = colors_[random_.nextInt(numColors_)]; }; _local6 = new Ball(_local7); new Ball(_local7).x0 = (new Ball(_local7).x1 = (_local6.x = _arg3)); _local6.y0 = (_local6.y1 = (_local6.y = _arg4)); _local6.col = _arg2; _local6.row = _arg1; balls_[_arg1][_arg2] = _local6; ballsLayer_.addChild(_local6); numBalls_++; return (_local6); } public function getNextCannonBall():Ball{ var _local1:Ball; var _local2:int; _local2 = colors_[random_.nextInt(numColors_)]; _local1 = new Ball(_local2); return (_local1); } public function getBallsExplosionLayer():Sprite{ return (ballsExplosionLayer_); } public function getDrumsLayer():Sprite{ return (drumsLayer_); } public function getBengalLayer():Sprite{ return (bengalLayer_); } public function getBalls():Array{ return (balls_); } public function getNumInitialRows():int{ return (numInitialRows_); } public function getMaxRows():int{ return (maxRows_); } public function getMaxCols():int{ return (maxCols_); } public function isReleasingBall():Boolean{ return (releasingBall_); } public function isReadyForRelease():Boolean{ return (((!(releasingBall_)) && (!(hitBottom_)))); } public function getNewRowDelay():int{ var _local1:Number; _local1 = (30 * 8); if (isDemo_){ _local1 = (30 * 20); }; return (_local1); } public function getNumColors():int{ return (numColors_); } public function setNumColors(_arg1:int):void{ numColors_ = _arg1; } public function handleCombos():void{ var _local1:Number; findCombos(); if (hitBottom()){ return; }; if (combos_.size() > 0){ removeCombos(); } else { _local1 = (drumMode_) ? 0.4 : 0.3; if ((((numBalls_ < ((maxCols_ * maxRows_) * _local1))) && (!(hitRow((maxRows_ - 2), true))))){ insertNewRow_ = true; }; if (shouldInsertNewRow()){ newRow(); }; }; } public function shouldInsertNewRow():Boolean{ if (compactingHorizontal_){ return (false); }; if (insertingNewRow_){ return (false); }; if (((endGame_) && (((tick_ - endGameTick_) > (30 * 5))))){ return (false); }; return (insertNewRow_); } public function findCombos():void{ var _local1:int; var _local2:int; var _local3:Ball; var _local5:Combo; var _local6:Boolean; var _local7:int; var _local8:Drum; var _local4:Array = new Array(); _local2 = 0; while (_local2 < (maxRows_ + 1)) { _local1 = 0; while (_local1 < maxCols_) { _local3 = getBall(_local2, _local1); if (((((((!((_local3 == null))) && (_local3.hasMoved))) && (!(_local3.isMarkedForCombo())))) && (!(_local3.isMoving)))){ _local4.splice(0, _local4.length); _local6 = getGroup(_local3, _local4); _local7 = _local4.length; if (((_local6) && ((_local7 >= 4)))){ _local5 = new Combo(this, comboNumber_, Combo.TYPE_COLOR, _local1, _local2); comboNumber_++; _local5.addBalls(_local4); _local5.markBricks(); combos_.add(_local5); _local3.hasMoved = false; }; if (_local7 >= 4){ }; if (_local7 < 4){ _local3.hasMoved = false; }; }; _local1++; }; _local2++; }; _local1 = 0; while (_local1 < maxCols_) { _local8 = drums_[_local1]; if (((!((_local8 == null))) && (_local8.getBlast()))){ _local8.setBlast(false); _local4.splice(0, _local4.length); _local2 = maxRows_; while (_local2 >= 0) { _local3 = getBall(_local2, _local1); if (_local3 != null){ _local4.push(_local3); }; _local2--; }; _local5 = new Combo(this, comboNumber_, Combo.TYPE_COLUMN, _local1, 0); comboNumber_++; _local5.addBalls(_local4); _local5.markBricks(); combos_.add(_local5); }; _local1++; }; } public function getGroup(_arg1:Ball, _arg2:Array):Boolean{ var _local5:Ball; var _local6:int; var _local7:int; var _local8:Ball; var _local9:int; var _local10:Boolean; var _local3:Boolean; if (_arg2.length == 0){ if (_arg1.isStone()){ return (_local3); }; markId_++; checkList_ = new Array(); _arg1.markId = markId_; checkList_.push(_arg1); _arg2.push(_arg1); _local3 = !(_arg1.isMoving); }; var _local4:int; while (_local4 < checkList_.length) { _local5 = checkList_.shift(); _local6 = _local5.col; _local7 = _local5.row; _local8 = null; _local9 = _local5.color; _local8 = getBall((_local7 - 1), _local6); if (((((!((_local8 == null))) && (!((_local8.markId == markId_))))) && ((_local8.color == _local9)))){ _local8.markId = markId_; checkList_.push(_local8); _arg2.push(_local8); _local3 = ((_local3) && (!(_local8.isMoving))); }; _local8 = getBall(_local7, (_local6 + 1)); if (((((!((_local8 == null))) && (!((_local8.markId == markId_))))) && ((_local8.color == _local9)))){ _local8.markId = markId_; checkList_.push(_local8); _arg2.push(_local8); _local3 = ((_local3) && (!(_local8.isMoving))); }; _local8 = getBall((_local7 + 1), _local6); if (((((!((_local8 == null))) && (!((_local8.markId == markId_))))) && ((_local8.color == _local9)))){ _local8.markId = markId_; checkList_.push(_local8); _arg2.push(_local8); _local3 = ((_local3) && (!(_local8.isMoving))); }; _local8 = getBall(_local7, (_local6 - 1)); if (((((!((_local8 == null))) && (!((_local8.markId == markId_))))) && ((_local8.color == _local9)))){ _local8.markId = markId_; checkList_.push(_local8); _arg2.push(_local8); _local3 = ((_local3) && (!(_local8.isMoving))); }; if (checkList_.length > 0){ _local10 = getGroup(_arg1, _arg2); _local3 = ((_local3) && (_local10)); }; _local4++; }; return (_local3); } public function removeCombos():void{ removeCombosTick_ = tick_; removingCombos_ = true; } public function removeCombosTick():void{ var _local4:Combo; var _local5:Number; var _local6:Boolean; var _local1:Number = combos_.size(); var _local2:Boolean; var _local3:int = (_local1 - 1); while (_local3 >= 0) { _local4 = Combo(combos_.getI(_local3)); if (_local4 != null){ _local5 = ((tick_ - removeCombosTick_) - _local3); _local6 = _local4.tick(); if (_local6){ combos_.setI(_local3, null); combos_.removeI(_local3); _local2 = true; }; }; _local3--; }; if ((((combos_.size() == 0)) && (_local2))){ removeCombosEnd(); }; } public function removeCombosEnd():void{ removingCombos_ = false; } public function removeCombosRender(_arg1:Number, _arg2:Number):void{ var _local5:Combo; var _local3:Number = combos_.size(); var _local4:int; while (_local4 < _local3) { _local5 = Combo(combos_.getI(_local4)); if (_local5 != null){ _arg1 = ((tick_ - removeCombosTick_) - _local4); _local5.render(_arg2); }; _local4++; }; } public function compactVertical():void{ var _local1:int; var _local2:int; var _local3:Ball; var _local4:Number = 0; _local1 = 0; while (_local1 < maxCols_) { _local4 = 0; _local2 = 0; while (_local2 < maxRows_) { _local3 = getBall(_local2, _local1); if (_local3 == null){ _local4++; } else { if (_local4 > 0){ _local3.row = (_local2 - _local4); if (_local3.vy < 5){ _local3.vy = 5; }; _local3.ay = 1; _local3.hasMoved = true; balls_[(_local2 - _local4)][_local1] = _local3; balls_[_local2][_local1] = null; }; }; _local2++; }; _local1++; }; dragUpTick_ = tick_; } public function compactVerticalTick():void{ var _local1:int; var _local2:int; var _local3:Ball; var _local4:Number; var _local5:Number; compactingVertical_ = false; compactingHorizontal_ = false; _local1 = 0; while (_local1 < maxCols_) { _local2 = 0; while (_local2 < (maxRows_ + 1)) { _local3 = getBall(_local2, _local1); if (_local3 == null){ } else { if (_local3.isFalling()){ } else { _local4 = (_local3.col * Ball.WIDTH); _local5 = (_local3.row * Ball.HEIGHT); if (_local3.y1 > _local5){ _local3.isMoving = true; _local3.y1 = (_local3.y1 - _local3.vy); _local3.vy = (_local3.vy + _local3.ay); if (_local3.y1 < _local5){ _local3.y1 = _local5; _local3.vy = 0; _local3.ay = 0; }; compactingVertical_ = true; }; if (_local3.y1 < _local5){ _local3.isMoving = true; _local3.y1 = (_local3.y1 + _local3.vy); _local3.vy = (_local3.vy + _local3.ay); if (_local3.y1 > _local5){ _local3.y1 = _local5; _local3.vy = 0; _local3.ay = 0; }; compactingVertical_ = true; }; if (_local3.x1 > _local4){ _local3.isMoving = true; _local3.x1 = (_local3.x1 - 10); if (_local3.x1 < _local4){ _local3.x1 = _local4; }; compactingHorizontal_ = true; }; if (_local3.x1 < _local4){ _local3.isMoving = true; _local3.x1 = (_local3.x1 + 10); if (_local3.x1 > _local4){ _local3.x1 = _local4; }; compactingHorizontal_ = true; }; if ((((_local3.y1 == _local5)) && ((_local3.x1 == _local4)))){ _local3.isMoving = false; }; }; }; _local2++; }; _local1++; }; } public function allStill():Boolean{ if (((compactingVertical_) || (compactingHorizontal_))){ return (false); }; if (((!(hitBottom_)) && ((combos_.size() > 0)))){ return (false); }; if (jewels_.length > 0){ return (false); }; if (fallingStones_.length > 0){ return (false); }; if (isReleasingBall()){ return (false); }; return (true); } public function compactHorizontal():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Ball; var _local5 = (maxCols_ >> 1); var _local6:int; var _local7:Boolean; var _local8:Boolean; _local6 = 0; _local2 = (_local5 - 1); while (_local2 >= 0) { _local7 = true; _local3 = 0; while (_local3 < maxRows_) { _local4 = balls_[_local3][_local2]; if (_local4 != null){ _local7 = false; }; _local3++; }; if (_local7){ _local8 = true; _local6++; } else { if (_local6 > 0){ _local3 = 0; while (_local3 < maxRows_) { _local4 = balls_[_local3][_local2]; if (_local4 != null){ _local4.col = (_local4.col + _local6); balls_[_local3][(_local2 + _local6)] = _local4; balls_[_local3][_local2] = null; _local4.hasMoved = ((_local4.hasMoved) || (_local8)); }; _local3++; }; _local8 = false; }; }; _local2--; }; _local8 = false; _local6 = 0; _local2 = _local5; while (_local2 < maxCols_) { _local7 = true; _local3 = 0; while (_local3 < maxRows_) { _local4 = balls_[_local3][_local2]; if (_local4 != null){ _local7 = false; }; _local3++; }; if (_local7){ _local8 = true; _local6++; } else { if (_local6 > 0){ _local3 = 0; while (_local3 < maxRows_) { _local4 = balls_[_local3][_local2]; if (_local4 != null){ _local4.col = (_local4.col - _local6); balls_[_local3][(_local2 - _local6)] = _local4; balls_[_local3][_local2] = null; _local4.hasMoved = ((_local4.hasMoved) || (_local8)); }; _local3++; }; _local8 = false; }; }; _local2++; }; } public function releaseBall(_arg1:Ball, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; var _local6:Number; var _local7:Ball; var _local8:Number = -1; comboNumber_ = 1; releasingBall_ = true; numBalls_++; _arg1.x1 = (_arg1.x1 + _arg2); _arg1.y1 = (_arg1.y1 + (_arg3 - 80)); _arg1.x0 = _arg1.x1; _arg1.y0 = _arg1.y1; _arg1.x = _arg1.x1; _arg1.y = _arg1.y1; _arg1.vy = 20; _arg1.ay = 2; ballsLayer_.addChild(_arg1); _local5 = xToCol(_arg4); _local6 = (maxRows_ - 1); while (_local6 >= 0) { _local7 = getBall(_local6, _local5); _local8 = -1; if (_local7 != null){ _local8 = (_local6 + 1); } else { if (_local6 == 0){ _local8 = 0; }; }; if (_local8 >= 0){ _arg1.col = _local5; _arg1.row = _local8; _arg1.releaseX = _arg1.x1; _arg1.releaseY = _arg1.y1; balls_[_local8][_local5] = _arg1; _arg1.hasMoved = true; releaseBall_ = _arg1; break; }; _local6--; }; releaseTick_ = tick_; } public function releaseBallTick():void{ var _local1:Number; var _local2:Boolean; if (releaseTick_ > 0){ _local1 = (tick_ - releaseTick_); _local2 = releaseBallAnim(_local1); if (_local2){ releaseTick_ = -1; releaseBallEnd(); }; }; } public function releaseBallAnim(_arg1:Number):Boolean{ var _local2:Number = AnimPlayer.tickToPercent(_arg1, 0, (0.2 * 30)); releaseBall_.clip.color.gotoAndStop((releaseBall_.fb + Math.floor((12 * _local2)))); return ((_local2 == 1)); } public function releaseBallEnd():void{ releasingBall_ = false; releaseBall_ = null; } public function newRow():void{ var _local1:Ball; var _local2:int; var _local3:int; insertNewRow_ = false; insertingNewRow_ = true; _local2 = 0; while (_local2 < maxCols_) { _local3 = (maxRows_ - 1); while (_local3 >= 0) { _local1 = balls_[_local3][_local2]; if (_local1 != null){ balls_[(_local3 + 1)][_local2] = _local1; _local1.row = (_local3 + 1); if (_local1.vy < 5){ _local1.vy = 5; }; _local1.ay = 1; balls_[_local3][_local2] = null; }; _local3--; }; _local1 = addBall(0, _local2, (_local2 * Ball.WIDTH), -(Ball.HEIGHT)); _local1.vy = 5; _local1.ay = 1; _local2++; }; dragDownTick_ = tick_; } public function newRowTick():void{ if ((dragDownTick_ + 20) == tick_){ insertingNewRow_ = false; }; if (newRowTick_ < 0){ return; }; if (tick_ >= newRowTick_){ if (insertingNewRow_){ return; }; insertNewRow_ = true; newRowTick_ = (newRowTick_ + getNewRowDelay()); }; } public function generateDrum(_arg1:int, _arg2:Number, _arg3:Number):void{ var _local4:Drum; var _local5:int; _local5 = findEmptyDrumCol(xToCol(_arg2)); if (_local5 >= 0){ _arg2 = (_arg2 + (Ball.WIDTH / 2)); _arg3 = (_arg3 + (Ball.HEIGHT / 2)); _local4 = new Drum(_arg1); new Drum(_arg1).x = (new Drum(_arg1).x0 = (_local4.x1 = _arg2)); _local4.y = (_local4.y0 = (_local4.y1 = _arg3)); _local4.startX = _local4.x; _local4.startY = _local4.y; _local4.scale0 = (_local4.scale1 = 0); _local4.col = _local5; _local4.fallTick = 0; _local4.numFallTicks = 40; drums_[_local5] = _local4; drumsLayer_.addChild(_local4); listener_.drumCreated(); addScore(200, ((_arg2 + this.x) + (Ball.WIDTH / 2)), ((_arg3 + this.y) + 40), Combo.TYPE_DRUM_GENERATED); }; } public function generateGroundDrum(_arg1:int, _arg2:int):Drum{ var _local3:Drum; _arg2 = findEmptyDrumCol(_arg2); if (_arg2 >= 0){ _local3 = new Drum(_arg1); _local3.x = (_local3.x0 = (_local3.x1 = colToX(_arg2))); _local3.y = (_local3.y0 = (_local3.y1 = 490)); _local3.startX = _local3.x; _local3.startY = _local3.y; _local3.scale0 = (_local3.scale1 = 1); _local3.col = _arg2; _local3.fallTick = 0; _local3.numFallTicks = 0; drums_[_arg2] = _local3; drumsLayer_.addChild(_local3); }; return (_local3); } public function findEmptyDrumCol(_arg1:int):int{ var _local2:int; var _local3:int; _local3 = _arg1; if ((((((_local3 >= 0)) && ((_local3 < maxCols_)))) && ((drums_[_local3] == null)))){ return (_local3); }; _local2 = 1; while (_local2 < maxCols_) { _local3 = (_arg1 - _local2); if ((((((_local3 >= 0)) && ((_local3 < maxCols_)))) && ((drums_[_local3] == null)))){ return (_local3); }; _local3 = (_arg1 + _local2); if ((((((_local3 >= 0)) && ((_local3 < maxCols_)))) && ((drums_[_local3] == null)))){ return (_local3); }; _local2++; }; return (-1); } public function drumTick():void{ var _local1:Drum; var _local2:int; var _local3:Number; _local2 = 0; while (_local2 < maxCols_) { _local1 = drums_[_local2]; if (_local1 != null){ if (_local1.isFalling()){ _local1.fallTick++; _local3 = AnimPlayer.tickToPercent(_local1.fallTick, 0, _local1.numFallTicks); _local1.x1 = (_local1.startX + (_local3 * ((_local1.col * Ball.WIDTH) - _local1.startX))); _local1.y1 = AnimPlayer.easeInBack(_local3, _local1.startY, ((height_ - 76) - _local1.startY), 1, 0.4); _local3 = AnimPlayer.tickToPercent(_local1.fallTick, 0, Math.min(25, _local1.numFallTicks)); _local3 = AnimPlayer.easeOutBack(_local3, 0, 1, 1, 2); _local1.scale1 = _local3; }; _local1.tick(); }; _local2++; }; } public function generateRandomDrums(_arg1:int, _arg2:Boolean):void{ var _local3:int; var _local6:int; var _local7:Drum; if (_arg1 > getMaxCols()){ _arg1 = getMaxCols(); }; var _local4:Array = []; _local3 = 0; while (_local3 < getMaxCols()) { _local4.push(_local3); _local3++; }; _inplaceShuffle(_local4, randomGenerateDrum_); var _local5:Array = []; _local3 = 0; while (_local3 < getNumColors()) { _local5.push(colors_[_local3]); _local3++; }; _inplaceShuffle(_local5, randomGenerateDrum_); _local3 = 0; while (_local3 < _arg1) { _local6 = findEmptyDrumCol(_local4[_local3]); if (_local6 >= 0){ _local7 = generateGroundDrum(_local5[_local3], _local6); if (((_arg2) && (!((_local7 == null))))){ _local7.activate(); }; }; _local3++; }; } private function _inplaceShuffle(_arg1:Array, _arg2:MtRandom):void{ var _local5:*; var _local6:int; var _local3:int = _arg1.length; var _local4:int; while (_local4 < _local3) { _local5 = _arg1[_local4]; _local6 = _arg2.nextInt(_local3); _arg1[_local4] = _arg1[_local6]; _arg1[_local6] = _local5; _local4++; }; } public function drumModeTick():void{ var _local1:int; var _local2:Array; var _local3:Drum; var _local4:int; if (!drumMode_){ _local2 = new Array(); _local1 = 0; while (_local1 < colors_.length) { _local2[colors_[_local1]] = 0; _local1++; }; _local4 = 0; while (_local4 < maxCols_) { _local3 = drums_[_local4]; if (_local3 != null){ if (_local3.isActive()){ var _local5 = _local2; var _local6 = _local3.color; var _local7 = (_local5[_local6] + 1); _local5[_local6] = _local7; }; }; _local4++; }; _local1 = 0; while (_local1 < colors_.length) { if (_local2[colors_[_local1]] >= 3){ activateDrumMode(colors_[_local1]); }; _local1++; }; }; } public function activateDrumMode(_arg1:int):void{ var _local2:Drum; var _local3:int; drumMode_ = true; listener_.activateDrumMode(); _local3 = 0; while (_local3 < maxCols_) { _local2 = drums_[_local3]; if (((!((_local2 == null))) && ((_local2.color == _arg1)))){ startColBlast(_local3); }; _local3++; }; } public function startColBlast(_arg1:int):void{ var _local2:Drum; _local2 = drums_[_arg1]; if (_local2 != null){ _local2.setBlast(true); }; } public function generateLineBlast():void{ listener_.generateLineBlast(); } public function generateJewel(_arg1:int, _arg2:int, _arg3:Ball):void{ var _local4:Jewel; var _local6:int; var _local7:int; var _local8:int; var _local5:int; if (_arg2 >= 15){ _local5 = 5; } else { if (_arg2 >= 10){ _local5 = 4; } else { if (_arg2 >= 8){ _local5 = 3; } else { if (_arg2 >= 6){ _local5 = 2; } else { if (_arg2 >= 4){ _local5 = 1; }; }; }; }; }; if (_local5 > 0){ _local6 = (_arg3.x1 + (Ball.WIDTH / 2)); _local7 = (_arg3.y1 + (Ball.HEIGHT / 2)); _local4 = new Jewel(_arg1, _local5, _local6, _local7); _local8 = 2; _local4.vx = (((_local8 * randomJewel_.nextInt(1000)) / 1000) - (_local8 / 2)); _local4.vy = (-0.5 - (randomJewel_.nextInt(1000) / 1000)); jewels_.push(_local4); jewelsLayer_.addChild(_local4); }; } public function jewelTick():void{ var _local1:Jewel; var _local2:int; var _local3:int; var _local4:Number; var _local5:Number; var _local6:Drum; var _local7:Number; var _local8:int; _local2 = jewels_.length; _local3 = 0; while (_local3 < _local2) { _local1 = jewels_.shift(); _local1.vy = (_local1.vy + 0.2); _local4 = (_local1.x1 + _local1.vx); _local5 = (_local1.y1 + _local1.vy); _local1.x1 = _local4; _local1.y1 = _local5; _local6 = jewelHitTest(_local1); if (_local6 != null){ _local1.vy = (_local1.vy * (-1 * (0.7 + ((0.3 * randomJewel_.nextInt(1000)) / 1000)))); _local7 = (((2 * (_local1.x1 % Ball.WIDTH)) / Ball.WIDTH) - 1); _local7 = (((((2 * (_local1.x1 % Ball.WIDTH)) / Ball.WIDTH) - 1) * _local7) * _local7); _local1.vx = (_local1.vx + (_local7 * 4)); _local1.ts = (_local7 * 5); _local6.bounce(); listener_.ripple((_local6.x1 + this.x), (_local6.y1 + this.y)); cloudRipples_.addRipple(_local6.col, 10, ((randomRipple_.nextDouble() * 0.2) + 0.3), ((randomRipple_.nextDouble() * 2) + 4)); listener_.drumHit(); _local8 = 300; if (_local1.size == 2){ _local8 = 400; }; if (_local1.size == 3){ _local8 = 500; }; if (_local1.size == 4){ _local8 = 1000; }; if (_local1.size == 5){ _local8 = 2000; }; if (_local6.color == _local1.color){ _local8 = (_local8 * 2); if (drumMode_){ startColBlast(_local6.col); } else { if (!_local6.isActive()){ _local6.activate(); listener_.drumActivated(_local6); }; }; }; addScore(_local8, (_local1.x1 + this.x), (_local1.y1 + this.y), Combo.TYPE_JEWEL, _local1.size, ((_local6.color == _local1.color)) ? 2 : 1); }; if (_local1.bounceTick > 0){ _local1.bounceTick++; }; if (_local1.y1 > 600){ jewelsLayer_.removeChild(_local1); } else { if (_local1.bounceTick > 30){ jewelsLayer_.removeChild(_local1); } else { jewels_.push(_local1); }; }; _local3++; }; } public function jewelHitTest(_arg1:Jewel):Drum{ var _local3:int; var _local2:Drum; if ((((_arg1.y1 >= (height_ - 81))) && ((_arg1.bounceTick == 0)))){ _arg1.bounceTick = 1; _local3 = Math.floor((_arg1.x1 / Ball.WIDTH)); if ((((_local3 < 0)) || ((_local3 >= drums_.length)))){ return (null); }; _local2 = drums_[_local3]; if (((!((_local2 == null))) && (_local2.isFalling()))){ return (null); }; return (_local2); }; return (_local2); } public function stonesFall():void{ var _local1:int; var _local2:int; var _local3:Ball; _local1 = 0; while (_local1 < maxCols_) { _local2 = maxRows_; while (_local2 >= 0) { _local3 = getBall(_local2, _local1); if (_local3 != null){ if (((((_local3.isStone()) && (!(_local3.isMarkedForCombo())))) && (!(_local3.isBeingRemoved())))){ fallingStones_.push(_local3); _local3.falling = true; _local3.vy = 0; _local3.ay = (0.5 + (randomStone_.nextInt(10000) / 100000)); _local3.vx = 0; balls_[_local3.row][_local3.col] = null; numBalls_--; } else { break; }; }; _local2--; }; _local1++; }; } public function stonesTick():void{ var _local1:int; var _local3:Ball; var _local4:Drum; stonesFall(); var _local2:int = fallingStones_.length; _local1 = 0; while (_local1 < _local2) { _local3 = fallingStones_.shift(); _local3.x0 = _local3.x1; _local3.y0 = _local3.y1; _local3.y1 = (_local3.y1 + _local3.vy); _local3.vy = (_local3.vy + _local3.ay); _local3.x1 = (_local3.x1 + _local3.vx); _local4 = stoneHitTest(_local3); if (_local4 != null){ _local3.vy = (-(_local3.vy) * 0.3); _local3.vx = (0.5 * (1 - (randomStone_.nextInt(1000) / 500))); drums_[_local4.col] = null; listener_.drumWrecked(_local4); drumsLayer_.removeChild(_local4); }; if (_local3.bounceTick > 0){ _local3.bounceTick++; }; if (_local3.y1 > 600){ if (_local3.parent == ballsLayer_){ ballsLayer_.removeChild(_local3); }; } else { if (_local3.bounceTick > 20){ if (_local3.parent == ballsLayer_){ ballsLayer_.removeChild(_local3); }; } else { fallingStones_.push(_local3); }; }; _local1++; }; } public function stoneHitTest(_arg1:Ball):Drum{ var _local3:int; var _local2:Drum; if ((((_arg1.y1 >= (485 - 30))) && ((_arg1.bounceTick == 0)))){ _arg1.bounceTick = 1; _local2 = drums_[_arg1.col]; if (((!((_local2 == null))) && (_local2.isFalling()))){ return (null); }; return (_local2); }; return (_local2); } public function stonesRender(_arg1:Number):void{ var _local2:int; var _local4:Ball; var _local3:int = fallingStones_.length; _local2 = 0; while (_local2 < _local3) { _local4 = fallingStones_[_local2]; if (_local4 != null){ _local4.y = (_local4.y0 + ((_local4.y1 - _local4.y0) * _arg1)); _local4.x = (_local4.x0 + ((_local4.x1 - _local4.x0) * _arg1)); if (_local4.bounceTick > 0){ _local4.alpha = (1 - (_local4.bounceTick / 20)); }; }; _local2++; }; } public function ballClicked(_arg1:Ball):void{ } public function removeBall(_arg1:Ball, _arg2:int=5):void{ if (!_arg1.isBeingRemoved()){ _arg1.ticksToRemoval_ = _arg2; _arg1.visible = false; ballsToRemove_.add(_arg1); }; } public function removeBallsTick():void{ var _local1:Ball; var _local2:int = ballsToRemove_.size(); var _local3:int = (_local2 - 1); while (_local3 >= 0) { _local1 = Ball(ballsToRemove_.getI(_local3)); if (_local1.ticksToRemoval_ == 0){ balls_[_local1.row][_local1.col] = null; ballsRemoved_ = true; ballsLayer_.removeChild(_local1); numBalls_--; ballsToRemove_.removeI(_local3); } else { _local1.ticksToRemoval_--; }; _local3--; }; } public function getBall(_arg1:Number, _arg2:Number):Ball{ if ((((_arg1 < 0)) || ((_arg1 >= (maxRows_ + 1))))){ return (null); }; if ((((_arg2 < 0)) || ((_arg2 >= maxCols_)))){ return (null); }; return (balls_[_arg1][_arg2]); } public function getDrum(_arg1:Number):Drum{ if ((((_arg1 < 0)) || ((_arg1 >= maxCols_)))){ return (null); }; return (drums_[_arg1]); } public function xToCol(_arg1:Number):Number{ _arg1 = Math.round((_arg1 / Ball.WIDTH)); return (_arg1); } public function yToRow(_arg1:Number):Number{ _arg1 = Math.round((_arg1 / Ball.HEIGHT)); return (_arg1); } public function rowToY(_arg1:Number):Number{ return ((_arg1 * Ball.HEIGHT)); } public function colToX(_arg1:Number):Number{ return ((_arg1 * Ball.WIDTH)); } public function hitBottom():Boolean{ if (hitBottom_){ return (true); }; hitBottom_ = hitRow(maxRows_, false); return (hitBottom_); } public function hitRow(_arg1:int, _arg2:Boolean):Boolean{ var _local3:Ball; var _local4:int; _local4 = 0; while (_local4 < maxCols_) { _local3 = balls_[_arg1][_local4]; if (((!((_local3 == null))) && (((_arg2) || (((!(_local3.isMarkedForCombo())) && (!(_local3.isMoving)))))))){ return (true); }; _local4++; }; return (false); } public function getNumRowsInCol(_arg1:int):int{ var _local2:int = maxRows_; while (_local2 >= 0) { if (balls_[_local2][_arg1] != null){ return (_local2); }; _local2--; }; return (0); } public function getMultiplier():int{ return (comboNumber_); } public function endGame():void{ endGame_ = true; endGameTick_ = tick_; } public function addScore(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int=0, _arg5:int=0, _arg6:int=0, _arg7:int=0):void{ listener_.addScore(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7); } public function tick():void{ var _local1:int; var _local2:int; var _local3:Ball; var _local4:Drum; var _local5:Jewel; var _local6:int; tick_++; if (cloudRipples_.numRipples() == 0){ cloudRipples_.addRipple(((randomRipple_.nextDouble() * 30) - 15), ((randomRipple_.nextDouble() * 10) + 10), ((randomRipple_.nextDouble() * 0.2) + 0.3), ((randomRipple_.nextDouble() * 10) + 6)); }; cloudRipples_.apply(balls_, maxRows_, maxCols_); _local2 = 0; while (_local2 < (maxRows_ + 1)) { _local1 = 0; while (_local1 < maxCols_) { _local3 = balls_[_local2][_local1]; if (_local3 != null){ _local3.x0 = _local3.x1; _local3.y0 = _local3.y1; if (_local3.isLineBlast()){ _local3.lineblastTick++; }; }; _local1++; }; _local2++; }; _local1 = 0; while (_local1 < maxCols_) { _local4 = drums_[_local1]; if (_local4 != null){ _local4.x0 = _local4.x1; _local4.y0 = _local4.y1; _local4.scale0 = _local4.scale1; }; _local1++; }; _local6 = 0; while (_local6 < jewels_.length) { _local5 = jewels_[_local6]; if (_local5 != null){ _local5.x0 = _local5.x1; _local5.y0 = _local5.y1; _local5.tick(tick_); }; _local6++; }; if (hitBottom_){ if (!hitBottomReported_){ hitBottomReported_ = true; listener_.boardFull(); listener_.endGame(); endGame_ = true; }; }; removeCombosTick(); removeBallsTick(); compactVertical(); compactHorizontal(); compactVerticalTick(); newRowTick(); releaseBallTick(); drumTick(); jewelTick(); drumModeTick(); stonesTick(); handleCombos(); } public function render(_arg1:int, _arg2:Number):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:Ball; var _local7:Drum; var _local8:Jewel; _local5 = 0; while (_local5 < (maxRows_ + 1)) { _local4 = 0; while (_local4 < maxCols_) { _local6 = balls_[_local5][_local4]; if (_local6 != null){ _local6.x = (_local6.x0 + ((_local6.x1 - _local6.x0) * _arg2)); _local6.y = (_local6.y0 + ((_local6.y1 - _local6.y0) * _arg2)); if (_local6 != releaseBall_){ _local6.clip.color.gotoAndStop((((_local6.fb + 12) + 20) - Math.ceil((20 * (_local6.f0 + ((_local6.f1 - _local6.f0) * _arg2)))))); }; if (_local6.isLineBlast()){ _local6.lineblastClip.gotoAndStop(((_local6.lineblastTick % 15) + 1)); }; }; _local4++; }; _local5++; }; _local4 = 0; while (_local4 < maxCols_) { _local7 = drums_[_local4]; if (_local7 != null){ _local7.scaleX = (_local7.scaleY = (_local7.scale0 + ((_local7.scale1 - _local7.scale0) * _arg2))); _local7.x = (_local7.x0 + ((_local7.x1 - _local7.x0) * _arg2)); _local7.y = (_local7.y0 + ((_local7.y1 - _local7.y0) * _arg2)); _local7.x = (_local7.x + (((1 - _local7.scaleX) * _local7.width) / 2)); _local7.y = (_local7.y + (((1 - _local7.scaleX) * _local7.height) / 2)); _local7.render(_arg2); }; _local4++; }; _local3 = 0; while (_local3 < jewels_.length) { _local8 = jewels_[_local3]; if (_local8 != null){ _local8.x = (_local8.x0 + ((_local8.x1 - _local8.x0) * _arg2)); _local8.y = (_local8.y0 + ((_local8.y1 - _local8.y0) * _arg2)); _local8.render(_arg1, _arg2); if (_local8.bounceTick > 0){ _local8.alpha = (1 - (_local8.bounceTick / 30)); }; }; _local3++; }; removeCombosRender(_arg1, _arg2); stonesRender(_arg2); } } }//package com.midasplayer.africanrainmaker
Section 18
//BoardListener (com.midasplayer.africanrainmaker.BoardListener) package com.midasplayer.africanrainmaker { import com.midasplayer.africanrainmaker.anim.*; public interface BoardListener { function drumCreated():void; function activateDrumMode():void; function generateLineBlast():void; function ripple(_arg1:Number, _arg2:Number):void; function drumHit():void; function drumActivated(_arg1:Drum):void; function drumWrecked(_arg1:Drum):void; function addScore(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int=0, _arg5:int=0, _arg6:int=0, _arg7:int=0):void; function boardFull():void; function endGame():void; function combo(_arg1:int):void; function ballRemoved(_arg1:Number, _arg2:Number, _arg3:Boolean, _arg4:Number):void; function bengalFire(_arg1:Number, _arg2:Number):BengalAnim; function lineBlast(_arg1:Number, _arg2:Number):LineBlastAnim; } }//package com.midasplayer.africanrainmaker
Section 19
//Cannon (com.midasplayer.africanrainmaker.Cannon) package com.midasplayer.africanrainmaker { import flash.display.*; import com.midasplayer.util.*; public class Cannon extends Sprite { private var listener_:CannonListener; public var x0:Number; public var x1:Number; public var y0:Number; public var y1:Number; private var balls_:Array; private var capacity_:int; private var clip_:MovieClip; private var ballsLayerBg_:MovieClip; private var ballsLayer_:MovieClip; private var ballsLayerFg_:MovieClip; private var tick_:int; private var isMoving_:Boolean;// = false private var moveTick_:int; private var moveTicks_:int; private var moveToX_:int; private var moveFromX_:int; private var isSwitchingBalls_:Boolean;// = false private var switchBallsTick_:int; private var releaseTick_:int; private var releaseBall_:Ball; private var doRelease_:Boolean;// = false private var hasReleased_:Boolean;// = false private var releaseX_:Number; private var ballAdded_:Boolean;// = false private var ballAddedTick_:int; private var ballPos_:Array; private var framesStepBack:Array; private var framesStepFront:Array; private var framesFrontStart:Array; private var framesFrontStop:Array; public function Cannon(_arg1:CannonListener){ ballPos_ = [0, 0, 12, -5, 6, -42]; framesStepBack = [20, 21, 22, 23, 50, 51, 52, 1]; framesStepFront = [60, 61, 62, 63, 90, 91, 92, 1]; framesFrontStart = [1, 60, 61, 62]; framesFrontStop = [89, 90, 91, 91, 1]; super(); listener_ = _arg1; setCapaticty(2); balls_ = new Array(); ballsLayerBg_ = new MovieClip(); ballsLayer_ = new MovieClip(); ballsLayerFg_ = new MovieClip(); clip_ = new cannon(); clip_.gotoAndStop(1); this.addChild(ballsLayerBg_); this.addChild(clip_); this.addChild(ballsLayer_); this.addChild(ballsLayerFg_); this.mouseChildren = false; this.mouseEnabled = false; releaseTick_ = -1; } public function setCapaticty(_arg1:int):void{ capacity_ = _arg1; } public function getCapactity():int{ return (capacity_); } public function getNumBalls():int{ return (balls_.length); } public function isFull():Boolean{ return ((getNumBalls() >= getCapactity())); } public function addBall(_arg1:Ball):Boolean{ var _local2:Boolean; if (balls_.length < capacity_){ balls_.push(_arg1); _local2 = true; this.ballsLayerFg_.addChild(_arg1); }; if (balls_.length == 1){ _arg1.x = (_arg1.x0 = (_arg1.x1 = 0)); _arg1.y = (_arg1.y0 = (_arg1.y1 = 0)); }; if (balls_.length == 2){ _arg1.x = (_arg1.x0 = (_arg1.x1 = -44)); _arg1.y = (_arg1.y0 = (_arg1.y1 = 19)); ballAdded_ = true; ballAddedTick_ = tick_; _arg1.clip.color.scaleX = (_arg1.clip.color.scaleY = 0); }; return (_local2); } public function removeBall():void{ var _local1:Ball; _local1 = balls_.shift(); } public function isSwitchingBalls():Boolean{ return (isSwitchingBalls_); } public function canSwitchBalls():Boolean{ if (isSwitchingBalls_){ return (false); }; if (doRelease_){ return (false); }; return (true); } public function switchBalls():void{ var _local1:Ball; isSwitchingBalls_ = true; switchBallsTick_ = tick_; _local1 = balls_[0]; _local1.parent.removeChild(_local1); ballsLayerBg_.addChild(_local1); } public function switchBallsDone():void{ var _local1:Ball; _local1 = balls_[0]; balls_[0] = balls_[1]; balls_[1] = _local1; _local1 = balls_[0]; _local1.parent.removeChild(_local1); ballsLayerFg_.addChild(_local1); _local1 = balls_[1]; _local1.parent.removeChild(_local1); ballsLayerFg_.addChild(_local1); isSwitchingBalls_ = false; } public function generateLineBlast():void{ var _local1:Ball; _local1 = balls_[0]; if (_local1 != null){ _local1.setIsLineBlast(); }; } public function isReleasingBall():Boolean{ if (((doRelease_) && (!(hasReleased_)))){ return (true); }; return (false); } public function releaseBall():void{ releaseTick_ = tick_; doRelease_ = true; hasReleased_ = false; releaseBall_ = balls_[0]; releaseX_ = moveToX_; } public function doReleaseBall():void{ var _local1:Ball; hasReleased_ = true; releaseBall_.parent.removeChild(releaseBall_); listener_.cannonReleasedBall(releaseBall_, releaseX_); releaseBall_.clip.color.scaleX = 1; releaseBall_.clip.color.scaleY = 1; } public function moveTo(_arg1:int):void{ if (((doRelease_) && (!(hasReleased_)))){ return; }; if (moveToX_ != _arg1){ isMoving_ = true; moveFromX_ = x1; moveToX_ = _arg1; moveTick_ = tick_; moveTicks_ = 1; }; } public function tick(_arg1:Number):void{ var _local2:Ball; var _local3:Number; var _local5:int; tick_ = _arg1; var _local4:int; while (_local4 < balls_.length) { _local2 = balls_[_local4]; _local2.x0 = _local2.x1; _local2.y0 = _local2.y1; if (_local2.isLineBlast()){ _local2.lineblastTick++; }; _local4++; }; if (isMoving_){ x1 = moveToX_; isMoving_ = false; }; if (ballAdded_){ _local3 = AnimPlayer.tickToPercent(_arg1, ballAddedTick_, 8); _local2.clip.color.scaleX = (_local2.clip.color.scaleY = _local3); }; if (isSwitchingBalls_){ _local3 = AnimPlayer.tickToPercent(_arg1, switchBallsTick_, 5); _local2 = balls_[0]; _local2.x1 = (0 - (44 * _local3)); _local2.y1 = (0 + (19 * _local3)); _local2 = balls_[1]; _local2.x1 = (-44 + (44 * _local3)); _local2.y1 = (19 - (19 * _local3)); if (_local3 >= 0.8){ _local2 = balls_[1]; _local2.parent.removeChild(_local2); ballsLayerFg_.addChild(_local2); }; if (_local3 >= 1){ switchBallsDone(); }; }; if (doRelease_){ _local2 = balls_[0]; _local3 = AnimPlayer.tickToPercent(_arg1, releaseTick_, 15); _local5 = (1 + Math.floor((_local3 * 8))); if (((!(hasReleased_)) && ((_local5 > 2)))){ _local5 = 3; _local2.x = (_local2.x0 = (_local2.x1 = ballPos_[((2 * (_local5 - 1)) + 0)])); _local2.y = (_local2.y0 = (_local2.y1 = ballPos_[((2 * (_local5 - 1)) + 1)])); doReleaseBall(); }; _local3 = AnimPlayer.tickToPercent(_arg1, releaseTick_, 8); _local2 = balls_[1]; _local2.x1 = (-44 + (44 * _local3)); _local2.y1 = (19 - (19 * _local3)); if (_local3 >= 1){ removeBall(); doRelease_ = false; }; }; } public function xToCol(_arg1:Number):Number{ _arg1 = Math.floor((_arg1 / Ball.WIDTH)); return (_arg1); } public function render(_arg1:int, _arg2:Number):void{ var _local3:Ball; var _local5:Number; this.x = (this.x0 + ((this.x1 - this.x0) * _arg2)); this.y = (this.y0 + ((this.y1 - this.y0) * _arg2)); var _local4 = 1; var _local6:int; while (_local6 < balls_.length) { _local3 = balls_[_local6]; _local3.x = (_local3.x0 + ((_local3.x1 - _local3.x0) * _arg2)); _local3.y = (_local3.y0 + ((_local3.y1 - _local3.y0) * _arg2)); if (_local3.isLineBlast()){ _local3.lineblastClip.gotoAndStop(((_local3.lineblastTick % 15) + 1)); }; _local6++; }; if (moveFromX_ < moveToX_){ _local5 = AnimPlayer.tickToPercent(x, (xToCol(x) * Ball.WIDTH), Ball.WIDTH); _local4 = Math.floor((_local5 * 25)); _local4 = ((_local4 >= 26)) ? 1 : (_local4 + 63); clip_.gotoAndStop(_local4); }; if (moveFromX_ > moveToX_){ _local5 = (1 - AnimPlayer.tickToPercent(x, (xToCol(x) * Ball.WIDTH), Ball.WIDTH)); _local4 = Math.floor((_local5 * 25)); _local4 = ((_local4 >= 29)) ? 1 : (_local4 + 23); clip_.gotoAndStop(_local4); }; if (doRelease_){ _local5 = AnimPlayer.tickToPercent((_arg1 + _arg2), releaseTick_, 15); _local4 = (1 + Math.floor((_local5 * 8))); clip_.gotoAndStop(_local4); if (((!(hasReleased_)) && ((_local4 <= 3)))){ _local3 = balls_[0]; _local3.x = (_local3.x0 = (_local3.x1 = ballPos_[((2 * (_local4 - 1)) + 0)])); _local3.y = (_local3.y0 = (_local3.y1 = ballPos_[((2 * (_local4 - 1)) + 1)])); }; }; } } }//package com.midasplayer.africanrainmaker
Section 20
//CannonListener (com.midasplayer.africanrainmaker.CannonListener) package com.midasplayer.africanrainmaker { public interface CannonListener { function cannonReleasedBall(_arg1:Ball, _arg2:Number):void; } }//package com.midasplayer.africanrainmaker
Section 21
//Clock (com.midasplayer.africanrainmaker.Clock) package com.midasplayer.africanrainmaker { public class Clock { private var maxTime_:Number; private var time_:Number; private var stopped_:Boolean; public function Clock(){ time_ = 0; stopped_ = true; } public function setMaxTime(_arg1:Number):void{ maxTime_ = _arg1; } public function getMaxTime():Number{ return (maxTime_); } public function setTime(_arg1:Number):void{ time_ = _arg1; } public function getTime():Number{ return (time_); } public function getTimeLeft():Number{ var _local1:Number = (maxTime_ - time_); if (_local1 < 0){ _local1 = 0; }; return (_local1); } public function getTimeLeftString():String{ var _local1:Number = getTimeLeft(); _local1 = Math.ceil((_local1 / 30)); var _local2:Number = (_local1 % 60); var _local3:Number = Math.floor((_local1 / 60)); var _local4 = ""; if (_local3 <= 9){ _local4 = (_local4 + "0"); }; _local4 = (_local4 + _local3); _local4 = (_local4 + ":"); if (_local2 <= 9){ _local4 = (_local4 + "0"); }; _local4 = (_local4 + _local2); return (_local4); } public function start():void{ stopped_ = false; } public function stop():void{ stopped_ = true; } public function tick():void{ if (!stopped_){ setTime((time_ + 1)); }; } } }//package com.midasplayer.africanrainmaker
Section 22
//CloudRipple (com.midasplayer.africanrainmaker.CloudRipple) package com.midasplayer.africanrainmaker { public class CloudRipple { public var x:int; public var y:int; public var speed:Number; public var amp:Number; public var pos:Number;// = 0 public function CloudRipple(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number){ this.x = _arg1; this.y = _arg2; this.speed = _arg3; this.amp = _arg4; } public function tick():void{ pos = (pos + speed); } } }//package com.midasplayer.africanrainmaker
Section 23
//CloudRipples (com.midasplayer.africanrainmaker.CloudRipples) package com.midasplayer.africanrainmaker { import com.midasplayer.util.*; public class CloudRipples { private var ripples_:ArrayList; public function CloudRipples(){ ripples_ = new ArrayList(); } public function numRipples():int{ return (ripples_.size()); } public function addRipple(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number):void{ var _local5:CloudRipple; if (ripples_.size() < 3){ _local5 = new CloudRipple(_arg1, _arg2, _arg3, _arg4); ripples_.add(_local5); }; } public function apply(_arg1:Array, _arg2:int, _arg3:int):void{ var _local4:Ball; var _local5:int; var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:CloudRipple; var _local15:Number; var _local20:Number; var _local11 = 10000; var _local12:int; var _local13:Number = 0; var _local14:Number = 0; var _local16 = 10000; var _local17:int; var _local18:Number = 0; var _local19:Number = 0; var _local21:int = (ripples_.size() - 1); while (_local21 >= 0) { _local10 = CloudRipple(ripples_.get(_local21)); if (_local10.pos > 50){ ripples_.removeI(_local21); }; _local21--; }; if (ripples_.size() >= 1){ _local10 = CloudRipple(ripples_.get(0)); _local10.tick(); _local11 = _local10.x; _local12 = _local10.y; _local13 = _local10.speed; _local14 = _local10.amp; _local15 = _local10.pos; }; if (ripples_.size() >= 2){ _local10 = CloudRipple(ripples_.get(1)); _local10.tick(); _local16 = _local10.x; _local17 = _local10.y; _local18 = _local10.speed; _local19 = _local10.amp; _local20 = _local10.pos; }; _local5 = 0; while (_local5 < (_arg2 + 1)) { _local6 = 0; while (_local6 < _arg3) { _local4 = _arg1[_local5][_local6]; if (_local4 != null){ _local8 = (_local14 - Math.abs(((Math.abs((_local6 - _local11)) + Math.abs((_local5 - _local12))) - _local15))); _local9 = (_local19 - Math.abs(((Math.abs((_local6 - _local16)) + Math.abs((_local5 - _local17))) - _local20))); _local8 = ((_local8)>0) ? _local8 = (_local8 / _local14); _local8 : 0; _local9 = ((_local9)>0) ? _local9 = (_local9 / _local19); _local9 : 0; _local7 = _local8; _local7 = ((_local9)>_local7) ? _local9 : _local7; _local4.f0 = _local4.f1; _local4.f1 = _local7; }; _local6++; }; _local5++; }; } } }//package com.midasplayer.africanrainmaker
Section 24
//Combo (com.midasplayer.africanrainmaker.Combo) package com.midasplayer.africanrainmaker { import com.midasplayer.africanrainmaker.anim.*; public class Combo { private var type_:Number; private var board_:Board; private var sequenceNumber_:Number; private var col1_:Number; private var row1_:Number; private var balls_:Array; private var squareBalls_:Array; private var drumsGenerated_:Boolean;// = false private var jewelGenerated_:Boolean;// = false private var lineBlastGenerated_:Boolean;// = false private var lineBlasts_:Array; private var animTime_:Number;// = 0 private var tick_:Number;// = 0 private var score_:Number;// = 0 private var bengalAnim_:BengalAnim;// = null private var lineBlastAnims_:Array;// = null private var numStonesDestroyed_:int;// = 0 public static var TYPE_COLOR:int = 1; public static var TYPE_COLUMN:int = 2; public static var TYPE_LINE:int = 3; public static var TYPE_DRUM_GENERATED:int = 4; public static var TYPE_JEWEL:int = 5; public function Combo(_arg1:Board, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){ board_ = _arg1; sequenceNumber_ = _arg2; type_ = _arg3; col1_ = _arg4; row1_ = _arg5; balls_ = new Array(); lineBlastAnims_ = new Array(); animTime_ = 5; if (type_ == TYPE_COLUMN){ animTime_ = 10; }; } public function addBalls(_arg1:Array):void{ var _local2:int; while (_local2 < _arg1.length) { balls_[_local2] = _arg1[_local2]; _local2++; }; } public function setSequenceNumber(_arg1:Number):void{ sequenceNumber_ = _arg1; } public function getType():Number{ return (type_); } public function markBricks():Number{ if (type_ == TYPE_COLOR){ markColorCombo(); }; if (type_ == TYPE_COLUMN){ }; return (balls_.length); } public function markColorCombo():void{ var _local1:int = balls_.length; var _local2:int; while (_local2 < _local1) { balls_[_local2].markForColorCombo(); _local2++; }; findSquares(); findLineBlasts(); } public function markColumnCombo():void{ var _local1:int = balls_.length; var _local2:int; while (_local2 < _local1) { balls_[_local2].markForColumnCombo(); _local2++; }; } public function findSquares():void{ var _local2:Ball; var _local3:Ball; var _local4:Ball; var _local5:Ball; var _local1:int = balls_.length; squareBalls_ = new Array(); var _local6:int; while (_local6 < _local1) { _local2 = balls_[_local6]; _local3 = board_.getBall(_local2.row, (_local2.col + 1)); _local4 = board_.getBall((_local2.row + 1), _local2.col); _local5 = board_.getBall((_local2.row + 1), (_local2.col + 1)); if (((((((((((((((((((!(_local2.squareMarked)) && (!((_local3 == null))))) && ((_local2.markId == _local3.markId)))) && (!(_local3.squareMarked)))) && (!((_local4 == null))))) && ((_local2.markId == _local4.markId)))) && (!(_local4.squareMarked)))) && (!((_local5 == null))))) && ((_local2.markId == _local5.markId)))) && (!(_local5.squareMarked)))){ _local2.squareMarked = true; _local3.squareMarked = true; _local4.squareMarked = true; _local5.squareMarked = true; squareBalls_.push(_local2); }; _local6++; }; } public function hasSquare():Boolean{ return ((squareBalls_.length > 0)); } public function findLineBlasts():void{ var _local1:Ball; var _local2:int = balls_.length; lineBlasts_ = new Array(); var _local3:int; while (_local3 < _local2) { _local1 = balls_[_local3]; if (_local1.isLineBlast()){ lineBlasts_.push(findLineBlastBalls(_local1)); }; _local3++; }; } public function findLineBlastBalls(_arg1:Ball):Array{ var _local2:Array = new Array(); var _local3:Ball; _local2.push(_arg1); var _local4:int = board_.getMaxCols(); var _local5 = 1; while (_local5 < _local4) { _local3 = board_.getBall(_arg1.row, (_arg1.col + _local5)); if (_local3 != null){ _local2.push(_local3); }; _local3 = board_.getBall(_arg1.row, (_arg1.col - _local5)); if (_local3 != null){ _local2.push(_local3); }; _local5++; }; return (_local2); } public function tick():Boolean{ var _local10:int; var _local11:Number; var _local12:int; var _local13:Array; var _local14:LineBlastAnim; var _local15:Number; var _local16:Number; var _local17:LineBlastAnim; var _local18:Boolean; var _local19:Drum; var _local1:Boolean; var _local2:Ball; var _local3:int = balls_.length; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:Number = 0; var _local9:Number = 0; if (type_ == Combo.TYPE_COLOR){ if (tick_ >= animTime_){ _local1 = true; }; if (tick_ == 0){ board_.listener_.combo(sequenceNumber_); }; if (tick_ == (animTime_ - 3)){ _local4 = 0; while (_local4 < _local3) { _local2 = balls_[_local4]; if ((((board_.getBall(_local2.row, _local2.col) == _local2)) && (!(_local2.isBeingRemoved())))){ board_.listener_.ballRemoved((_local2.x0 + (Ball.WIDTH / 2)), (_local2.y0 + (Ball.HEIGHT / 2)), false, 2); board_.removeBall(_local2); }; _local4++; }; }; if (tick_ == (animTime_ - 1)){ _local4 = 0; while (_local4 < _local3) { _local2 = balls_[_local4]; if ((((board_.getBall(_local2.row, _local2.col) == _local2)) && (!(_local2.isBeingRemoved())))){ }; _local4++; }; _local10 = (50 * (_local3 - 3)); _local11 = (1 + (0.2 * (sequenceNumber_ - 1))); _local12 = ((_local3 * _local10) * sequenceNumber_); _local8 = (((col1_ * Ball.WIDTH) + board_.x) + (Ball.WIDTH / 2)); _local9 = ((row1_ * Ball.HEIGHT) + board_.y); board_.addScore(_local12, _local8, _local9, TYPE_COLOR, _local3, _local10, sequenceNumber_); }; if ((((squareBalls_.length > 0)) && (!(drumsGenerated_)))){ _local4 = 0; while (_local4 < squareBalls_.length) { _local2 = squareBalls_[_local4]; board_.generateDrum(_local2.color, _local2.x1, _local2.y1); _local4++; }; drumsGenerated_ = true; }; if ((((_local3 >= 8)) && (!(lineBlastGenerated_)))){ lineBlastGenerated_ = true; board_.generateLineBlast(); }; if (!jewelGenerated_){ _local2 = balls_[0]; board_.generateJewel(_local2.color, balls_.length, _local2); jewelGenerated_ = true; }; if (lineBlasts_.length > 0){ _local6 = lineBlasts_.length; _local4 = 0; while (_local4 < _local6) { _local13 = lineBlasts_[_local4]; _local7 = _local13.length; _local2 = _local13[0]; if (tick_ == 0){ _local17 = board_.listener_.lineBlast((_local2.x0 + (Ball.WIDTH / 2)), (_local2.y0 + (Ball.HEIGHT / 2))); lineBlastAnims_.push(_local17); }; _local14 = lineBlastAnims_[_local4]; _local15 = _local2.x0; _local16 = _local14.getDX(); if (!_local14.isDone()){ _local1 = false; }; _local5 = 0; while (_local5 < _local7) { _local2 = _local13[_local5]; _local18 = false; if (_local2.x0 == _local15){ _local18 = true; } else { if (_local2.x0 < _local15){ _local18 = (_local2.x0 >= ((_local15 - _local16) - Ball.WIDTH)); } else { _local18 = (_local2.x0 <= ((_local15 + _local16) + Ball.WIDTH)); }; }; if (((((_local18) && ((board_.getBall(_local2.row, _local2.col) == _local2)))) && (!(_local2.isBeingRemoved())))){ if (_local2.isFalling()){ } else { board_.removeBall(_local2, 12); board_.listener_.ballRemoved((_local2.x0 + (Ball.WIDTH / 2)), (_local2.y0 + (Ball.HEIGHT / 2)), true, 2); score_ = (score_ + (_local2.isStone()) ? 500 : 100); if (_local2.isStone()){ numStonesDestroyed_++; }; }; }; _local5++; }; _local4++; }; if (((_local1) && ((score_ > 0)))){ _local8 = (((col1_ * Ball.WIDTH) + board_.x) + (Ball.WIDTH / 2)); _local9 = ((row1_ * Ball.HEIGHT) + board_.y); board_.addScore(score_, _local8, _local9, TYPE_LINE, numStonesDestroyed_, 0, sequenceNumber_); }; }; } else { if (type_ == Combo.TYPE_COLUMN){ if (tick_ == 0){ bengalAnim_ = board_.listener_.bengalFire(((col1_ * Ball.WIDTH) + (Ball.WIDTH / 2)), 470); }; if (bengalAnim_ != null){ _local4 = 0; while (_local4 < (board_.getMaxRows() + 1)) { _local2 = board_.getBall(_local4, col1_); if (((((!((_local2 == null))) && (!(_local2.isBeingRemoved())))) && ((_local2.y0 > bengalAnim_.getY())))){ board_.listener_.ballRemoved((_local2.x0 + (Ball.WIDTH / 2)), (_local2.y0 + (Ball.HEIGHT / 2)), true, 2); board_.removeBall(_local2); score_ = (score_ + 200); if (_local2.isStone()){ numStonesDestroyed_++; }; }; _local4++; }; _local1 = bengalAnim_.isDone(); if (_local1){ _local19 = board_.getDrum(col1_); if (_local19 != null){ _local19.setBlast(false); }; }; if (((_local1) && ((score_ > 0)))){ _local8 = (((col1_ * Ball.WIDTH) + board_.x) + (Ball.WIDTH / 2)); _local9 = 400; board_.addScore(score_, _local8, _local9, TYPE_COLUMN, numStonesDestroyed_, 0, sequenceNumber_); }; }; }; }; tick_++; return (_local1); } public function render(_arg1:Number):void{ } } }//package com.midasplayer.africanrainmaker
Section 25
//Drum (com.midasplayer.africanrainmaker.Drum) package com.midasplayer.africanrainmaker { import flash.display.*; public class Drum extends Sprite { public var x0:Number; public var y0:Number; public var x1:Number; public var y1:Number; public var scale0:Number; public var scale1:Number; public var startX:Number; public var startY:Number; public var col:Number;// = 0 public var color:int; public var fallTick:int;// = 0 public var numFallTicks:int;// = 0 public var blast:Boolean;// = false private var isActive_:Boolean;// = false private var bounceTick_:Number;// = 0 private var activatedTick_:Number;// = 0 private var baseFrame_:int;// = 0 public var clip:MovieClip; private var activatedFrames:Array; public function Drum(_arg1:int){ activatedFrames = [15, 16, 17, 18, 19, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 11, 12, 13, 14]; super(); this.color = _arg1; clip = new drum(); baseFrame_ = (((_arg1 - 1) * 30) + 1); clip.gotoAndStop(baseFrame_); inActivate(); setBlast(false); this.addChild(clip); this.mouseChildren = false; this.mouseEnabled = false; } public function getBlast():Boolean{ return (this.blast); } public function setBlast(_arg1:Boolean):void{ this.blast = _arg1; } public function isFalling():Boolean{ return ((fallTick < numFallTicks)); } public function isActive():Boolean{ return (isActive_); } public function activate():void{ isActive_ = true; } public function inActivate():void{ isActive_ = false; } public function bounce():void{ if (bounceTick_ == 0){ bounceTick_ = 1; }; } public function tick():void{ if (bounceTick_ > 0){ bounceTick_++; if (bounceTick_ == 12){ bounceTick_ = 0; activatedTick_ = 0; }; }; if (isActive_){ activatedTick_++; }; } public function render(_arg1:Number):void{ if (bounceTick_ != 0){ clip.gotoAndStop((baseFrame_ + Math.round((9 * (bounceTick_ / 12))))); } else { if (isActive_){ clip.gotoAndStop(((baseFrame_ + activatedFrames[(Math.round((activatedTick_ * 0.8)) % activatedFrames.length)]) - 1)); } else { clip.gotoAndStop(baseFrame_); }; }; } } }//package com.midasplayer.africanrainmaker
Section 26
//Game (com.midasplayer.africanrainmaker.Game) package com.midasplayer.africanrainmaker { import flash.events.*; import com.midasplayer.africanrainmaker.anim.*; import com.midasplayer.gamecomm.*; import flash.display.*; import com.midasplayer.sound.*; import com.midasplayer.math.*; import com.midasplayer.util.*; import flash.filters.*; public class Game extends Sprite implements CannonListener, BoardListener { private var state_:int; private var seed_:Number; private var random_:MtRandom; private var randomBoard_:MtRandom; private var randomCannonBalls_:MtRandom; private var randomSound_:MtRandom; private var board_:Board; private var cannon_:Cannon; private var releaseBall_:Boolean;// = false private var switchBalls_:Boolean;// = false private var ripple_:Ripple; private var clock_:Clock; private var score_:int;// = 0 private var soundManager:SoundManager; private var endGameButtonClip_:MovieClip; private var musicButtonClip_:MovieClip; private var soundButtonClip_:MovieClip; private var ripples_:Array; protected var introAnim_:IntroAnim;// = null private var gameStarted_:Boolean;// = false private var bgClip_:Sprite; private var bgLowClip_:Sprite; private var gameOverClip_:MovieClip; private var bgLayer_:Sprite; private var introLayer_:Sprite; private var boardLayer_:Sprite; private var outroLayer_:Sprite; private var outroBgLayer_:Sprite; private var gameOverLayer_:Sprite; private var scorePanelLayer_:Sprite; private var buttonPanelLayer_:Sprite; private var scorePopLayer_:Sprite; protected var gameCommunicator_:IGameComm; protected var gameData_:GameData; private var quitGame_:Boolean;// = false private var quitted_:Boolean;// = false private var ended_:Boolean;// = false private var soundOn_:Boolean;// = true private var musicOn_:Boolean;// = true private var drumMode_:Boolean;// = false private var tick_:int;// = 0 private var lastBengalTick_:int;// = 0 private var endedTick_:int;// = 0 private var timeWarning_:Boolean;// = false private var endGamePressed_:Boolean;// = false private var animPlayer_:AnimPlayer; private var bestScore_:int; private var newBestScore_:Boolean;// = false private var numBlackCloudsDestroyed_:int; private var numBlackCloudsDestroyedNow_:int;// = 0 private var numLineBlasts_:int; private var numLineBlastsNow_:int;// = 0 private var numBengalFires_:int; private var numBengalFiresNow_:int;// = 0 private var numDrumsGenerated_:int; private var numDrumsGeneratedNow_:int;// = 0 private var numGamesPlayed_:int; public var hasElephantTrophy:Boolean;// = false public var hasGiraffeTrophy:Boolean;// = false public var hasLeopardTrophy:Boolean;// = false public var hasRhinoTrophy:Boolean;// = false public var hasLionTrophy:Boolean;// = false public var hasMonkeyTrophy:Boolean;// = false public var gotElephantTrophy:Boolean;// = false public var gotGiraffeTrophy:Boolean;// = false public var gotLeopardTrophy:Boolean;// = false public var gotRhinoTrophy:Boolean;// = false public var gotLionTrophy:Boolean;// = false public var gotMonkeyTrophy:Boolean;// = false private var glowFilters_:Array; private var _hasEndedTimeWarning:Boolean;// = false private static var GAME_VERSION:int = 1; private static var STATE_INIT:int = 0; private static var STATE_PLAY:int = 1; private static var STATE_WAIT_END:int = 9; private static var STATE_ENDED:int = 10; public function Game(){ var _local1:String; state_ = STATE_INIT; super(); if (GameComm.isAvailable()){ gameCommunicator_ = new GameComm(); } else { _local1 = (((((((((((((((((((((((((((((((((((((("<gamedata randomseed=\"952270296\">" + "<music>0</music>") + "<sound>0</sound>") + "<gameMode>0</gameMode>") + "<bestScore>299990</bestScore>") + "<numBlackCloudsDestroyed>2000</numBlackCloudsDestroyed>") + "<numLineBlasts>1199</numLineBlasts>") + "<numBengalFires>299</numBengalFires>") + "<numDrumsGenerated>999</numDrumsGenerated>") + "<numGamesPlayed>199</numGamesPlayed>") + "<booster_1>1</booster_1>") + "<booster_2>1</booster_2>") + "<text id=\"game_starts\">The game starts in {0} seconds</text>") + "<text id=\"game_starts_1sec\">The game starts in {0} second</text>") + "<text id=\"game_over\">Game over!</text>") + "<text id=\"game_ends\">The game ends in {0} seconds</text>") + "<text id=\"game_ends_1sec\">The game ends in {0} second</text>") + "<text id=\"score\">Score</text>") + "<text id=\"best_score\">Personal best</text>") + "<text id=\"new_best_score\">New personal best!</text>") + "<text id=\"drums_created_stats\">Drums created: {0} (total {1})</text>") + "<text id=\"line_blast_stats\">Line blasts: {0} (total {1})</text>") + "<text id=\"bengal_stats\">Bengal fires: {0} (total {1})</text>") + "<text id=\"black_cloud_stats\">Black clouds destroyed: {0} (total {1})</text>") + "<text id=\"games_played_stats\">Games played: {0}</text>") + "<text id=\"trophy_elephant\">Play 200 games to collect trophy!</text>") + "<text id=\"trophy_giraffe\">Set a high score of 100000 or more to collect trophy!</text>") + "<text id=\"trophy_leopard\">Detonate 200 line blasts to collect trophy!</text>") + "<text id=\"trophy_rhino\">Detonate 100 bengal fires to collect trophy!</text>") + "<text id=\"trophy_lion\">Destroy 100 black clouds to collect trophy!</text>") + "<text id=\"trophy_monkey\">Generate 1000 drums to collect trophy!</text>") + "<text id=\"instructions\">Instructions</text>") + "<text id=\"instructions1\">Move the medicine man sideways to select where to send up magic masks. If 4 or more masks of the same colour touch they disappear.\n\nNew masks advance towards you from above, do not let them reach you!\n\nMake a group of 4 squared masks of the same colour to create a magic drum.</text>") + "<text id=\"instructions2\">When falling bonus objects land on a drum of the same colour it will be activated\n\nActivate 3 drums of the same colour to reach the Rainmaker mode.</text>") + "<text id=\"instructions3\">Special powerballs can be generated by doing large combinations or long chains. Several special objects only appear during the rainmaker mode.</text>") + "<text id=\"instructions3_1\">Line blast: Clears a whole row. Create it by making a group of 8 or more touching masks</text>") + "<text id=\"instructions3_2\">Bengal fire: make a bounus gem bounce on a drum of the same colour to trigger a vertical bengal fire blast</text>") + "<text id=\"register\">Register to continue playing and complete the game!</text>") + "</gamedata>"); gameCommunicator_ = new DebugGameComm(_local1); }; soundOn_ = true; musicOn_ = true; animPlayer_ = new AnimPlayer(); } public function init():void{ var _local2:int; gameData_ = new GameData(gameCommunicator_.getGameData()); seed_ = gameData_.randomSeed; random_ = new MtRandom(seed_); randomBoard_ = new MtRandom(seed_); randomSound_ = new MtRandom(seed_); stage.quality = "low"; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); if (gameData_.getElementTextAsInt("music") == 0){ musicOn_ = false; }; if (gameData_.getElementTextAsInt("sound") == 0){ soundOn_ = false; }; bestScore_ = gameData_.getElementTextAsInt("bestScore"); numBlackCloudsDestroyed_ = gameData_.getElementTextAsInt("numBlackCloudsDestroyed"); numLineBlasts_ = gameData_.getElementTextAsInt("numLineBlasts"); numBengalFires_ = gameData_.getElementTextAsInt("numBengalFires"); numDrumsGenerated_ = gameData_.getElementTextAsInt("numDrumsGenerated"); numGamesPlayed_ = gameData_.getElementTextAsInt("numGamesPlayed"); hasElephantTrophy = (numGamesPlayed_ >= 200); hasGiraffeTrophy = (bestScore_ >= 100000); hasLeopardTrophy = (numLineBlasts_ >= 200); hasRhinoTrophy = (numBengalFires_ >= 100); hasLionTrophy = (numBlackCloudsDestroyed_ >= 100); hasMonkeyTrophy = (numDrumsGenerated_ >= 1000); numGamesPlayed_++; soundManager = new SoundManager(); soundManager.getFromClass(sound_intro).loop((musicOn_) ? 0.5 : 0); var _local1 = 30; clock_ = new Clock(); clock_.setMaxTime(((60 * 2) * _local1)); if (gameData_.getElementTextAsBool("booster_1")){ clock_.setMaxTime((clock_.getMaxTime() + (10 * _local1))); }; if (gameData_.getElementTextAsInt("gameMode") == 1){ clock_.setMaxTime(((60 * 1) * _local1)); }; ripples_ = new Array(); bgLayer_ = new Sprite(); this.addChild(bgLayer_); boardLayer_ = new Sprite(); this.addChild(boardLayer_); boardLayer_.mouseChildren = false; boardLayer_.mouseEnabled = false; introLayer_ = new Sprite(); this.addChild(introLayer_); scorePanelLayer_ = new Sprite(); this.addChild(scorePanelLayer_); scorePanelLayer_.mouseChildren = false; scorePanelLayer_.mouseEnabled = false; scorePanelLayer_.visible = false; scorePopLayer_ = new Sprite(); this.addChild(scorePopLayer_); scorePopLayer_.mouseChildren = false; scorePopLayer_.mouseEnabled = false; outroBgLayer_ = new Sprite(); this.addChild(outroBgLayer_); gameOverLayer_ = new Sprite(); this.addChild(gameOverLayer_); outroLayer_ = new Sprite(); this.addChild(outroLayer_); buttonPanelLayer_ = new Sprite(); this.addChild(buttonPanelLayer_); glowFilters_ = new Array(); _local2 = 0; while (_local2 < 16) { glowFilters_.push([new GlowFilter(0xFFFFFF, 1, 6, 6, ((3 * _local2) / 16), 2, false, false)]); _local2++; }; _local2 = (16 - 1); while (_local2 >= 0) { glowFilters_.push([new GlowFilter(0xFFFFFF, 1, 6, 6, ((3 * _local2) / 16), 2, false, false)]); _local2--; }; initBackground(); initCannon(); initBoard(); initIntro(); initPanel(); fillCannon(); showIntro(); } public function getGameData():GameData{ return (gameData_); } public function initIntro():void{ showBoard(); } public function showIntro():void{ introAnim_ = new IntroAnim(this, introLayer_); animPlayer_.addAnim(introAnim_); } public function endIntro():void{ gameCommunicator_.gameStart(); gameCommunicator_.addPlayData((((("11," + tick_) + " ") + GAME_VERSION) + "=0")); showBoardIntro(); } public function showBoardIntro():void{ animPlayer_.addAnim(new BoardIntroAnim(this, board_, seed_)); } public function endBoardIntro():void{ showCannon(); soundManager.getFromClass(sound_intro).fadeToAndStop(0, 1000); soundManager.getFromClass(sound_loop).loop(0); soundManager.getFromClass(sound_loop_drum).loop(0); soundManager.getFromClass(sound_loop).fadeTo((musicOn_) ? 0.5 : 0, 500); soundManager.getFromClass(sound_loop_drum).fadeTo((musicOn_) ? 0 : 0, 500); gameStarted_ = true; gameCommunicator_.addPlayData((("12," + tick_) + "=0")); bgLayer_.addEventListener(MouseEvent.CLICK, onMouseClick); stage.focus = stage; clock_.start(); showPanel(); state_ = STATE_PLAY; } public function initBackground():void{ bgClip_ = new bg(); bgLayer_.addChild(bgClip_); bgLowClip_ = new bg_low(); bgLayer_.addChild(bgLowClip_); bgLowClip_.y = (566 - 165); } public function initPanel():void{ var _local1:MovieClip; var _local2:int; var _local3:MovieClip; _local1 = new end_game_button(); _local1.x = 0; _local1.y = (566 - _local1.height); _local1.buttonMode = true; _local1.mouseChildren = false; _local1.gotoAndStop(1); endGameButtonClip_ = _local1; _local1 = new music_button(); _local1.x = (_local1.width + 1); _local1.y = (566 - _local1.height); _local1.buttonMode = true; _local1.mouseChildren = false; _local1.gotoAndStop((musicOn_) ? 1 : 2); _local1.addEventListener(MouseEvent.MOUSE_UP, musicPressed); buttonPanelLayer_.addChild(_local1); musicButtonClip_ = _local1; _local1 = new sound_button(); _local1.x = ((_local1.width + 1) * 2); _local1.y = (566 - _local1.height); _local1.buttonMode = true; _local1.mouseChildren = false; _local1.gotoAndStop((soundOn_) ? 1 : 2); _local1.addEventListener(MouseEvent.MOUSE_UP, soundPressed); buttonPanelLayer_.addChild(_local1); soundButtonClip_ = _local1; gameOverClip_ = new scoreboard(); gameOverClip_.header_txt.text = ""; gameOverClip_.score_txt.text = ""; gameOverClip_.best_score_txt.text = ""; gameOverClip_.stats1_txt.text = ""; gameOverClip_.stats2_txt.text = ""; gameOverClip_.stats3_txt.text = ""; gameOverClip_.stats4_txt.text = ""; gameOverClip_.stats5_txt.text = ""; gameOverClip_.game_ends_txt.text = ""; gameOverClip_.register_txt.text = ""; if (gameData_.getElementTextAsInt("gameMode") == 1){ gameOverClip_.register_txt.text = gameData_.getText("register"); }; gameOverClip_.gotoAndStop(1); } public function showPanel():void{ buttonPanelLayer_.addChild(endGameButtonClip_); endGameButtonClip_.addEventListener(MouseEvent.MOUSE_UP, endGamePressed); animPlayer_.addAnim(new ShowScorePanelAnim(scorePanelLayer_)); animPlayer_.addAnim(new UpdateScorePanelAnim(this, scorePanelLayer_)); } public function initBoard():void{ ripple_ = new Ripple(bgLowClip_, 10, 10); var _local1:Number = randomBoard_.nextInt(1000000); var _local2:Number = 3; board_ = new Board(this, _local1, _local2, 10, 10, 5, 566); board_.x = 100; board_.y = 20; if (gameData_.getElementTextAsBool("booster_2")){ board_.generateRandomDrums(3, true); }; boardLayer_.addChild(board_); randomCannonBalls_ = new MtRandom(_local1); } public function showBoard():void{ } public function initCannon():void{ cannon_ = new Cannon(this); cannon_.y = (cannon_.y0 = (cannon_.y1 = 440)); cannon_.visible = false; boardLayer_.addChild(cannon_); } public function fillCannon():void{ while (!(cannon_.isFull())) { cannon_.addBall(board_.getNextCannonBall()); }; } public function showCannon():void{ var _local1:int = board_.xToCol((getMouseX() - (Ball.WIDTH / 2))); _local1 = ((_local1 < 0)) ? 0 : _local1; _local1 = ((_local1 >= board_.getMaxCols())) ? (board_.getMaxCols() - 1) : _local1; cannon_.x = (cannon_.x0 = (cannon_.x1 = ((_local1 * Ball.WIDTH) + board_.x))); cannon_.visible = true; animPlayer_.addAnim(new AimAnim(cannon_, board_, 0, seed_)); } public function onMouseClick(_arg1:MouseEvent):void{ setReleaseBall(); } public function onMouseClickGameOver(_arg1:MouseEvent):void{ quitGame_ = true; } public function setReleaseBall():void{ releaseBall_ = true; } public function onKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 32){ setSwitchBalls(); }; } public function setSwitchBalls():void{ switchBalls_ = true; } public function activateDrumMode():void{ if (!drumMode_){ drumMode_ = true; if (!ended_){ soundManager.getFromClass(sound_loop).setVolume((musicOn_) ? (drumMode_) ? 0 : 0.5 : 0); soundManager.getFromClass(sound_loop_drum).setVolume((musicOn_) ? (drumMode_) ? 0.5 : 0 : 0); soundManager.getFromClass(sound_drum_mode).play((soundOn_) ? 1 : 0); }; }; } public function generateLineBlast():void{ cannon_.generateLineBlast(); } public function addScore(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int=0, _arg5:int=0, _arg6:int=0, _arg7:int=0):void{ animPlayer_.addAnim(new ScorePopAnim(scorePopLayer_, _arg1, _arg2, _arg3)); score_ = (score_ + _arg1); if (_arg4 == Combo.TYPE_COLOR){ gameCommunicator_.addPlayData(((((((((("21," + tick_) + " ") + _arg5) + " ") + _arg6) + " ") + _arg7) + "=") + _arg1)); } else { if (_arg4 == Combo.TYPE_COLUMN){ gameCommunicator_.addPlayData(((((((("22," + tick_) + " ") + _arg7) + " ") + _arg5) + "=") + _arg1)); numBlackCloudsDestroyed_ = (numBlackCloudsDestroyed_ + _arg5); numBlackCloudsDestroyedNow_ = (numBlackCloudsDestroyedNow_ + _arg5); numBengalFires_++; numBengalFiresNow_++; } else { if (_arg4 == Combo.TYPE_LINE){ gameCommunicator_.addPlayData(((((((("23," + tick_) + " ") + _arg7) + " ") + _arg5) + "=") + _arg1)); numBlackCloudsDestroyed_ = (numBlackCloudsDestroyed_ + _arg5); numBlackCloudsDestroyedNow_ = (numBlackCloudsDestroyedNow_ + _arg5); numLineBlasts_++; numLineBlastsNow_++; } else { if (_arg4 == Combo.TYPE_DRUM_GENERATED){ gameCommunicator_.addPlayData(((("24," + tick_) + "=") + _arg1)); numDrumsGenerated_++; numDrumsGeneratedNow_++; } else { if (_arg4 == Combo.TYPE_JEWEL){ gameCommunicator_.addPlayData(((((((("25," + tick_) + " ") + _arg5) + " ") + _arg6) + "=") + _arg1)); }; }; }; }; }; } public function setScore(_arg1:int):void{ score_ = _arg1; } public function drumCreated():void{ soundManager.getFromClass(sound_drum_created).play((soundOn_) ? 0.7 : 0); } public function drumHit():void{ var _local1:int = randomSound_.nextInt(7); var _local2:Number = (0.5 + (randomSound_.nextDouble() * 0.3)); if (!soundOn_){ _local2 = 0; }; if (_local1 == 0){ soundManager.getFromClass(sound_beat1).play(_local2); }; if (_local1 == 1){ soundManager.getFromClass(sound_beat2).play(_local2); }; if (_local1 == 2){ soundManager.getFromClass(sound_beat3).play(_local2); }; if (_local1 == 3){ soundManager.getFromClass(sound_beat4).play(_local2); }; if (_local1 == 4){ soundManager.getFromClass(sound_beat5).play(_local2); }; if (_local1 == 5){ soundManager.getFromClass(sound_beat6).play(_local2); }; if (_local1 == 6){ soundManager.getFromClass(sound_beat7).play(_local2); }; } public function drumActivated(_arg1:Drum):void{ gameCommunicator_.addPlayData(((("31," + tick_) + "=") + 0)); } public function drumWrecked(_arg1:Drum):void{ var _local2:DrumBrokenAnim; _local2 = new DrumBrokenAnim(board_.getBengalLayer(), (_arg1.x0 + (Ball.WIDTH / 2)), _arg1.y0); animPlayer_.addAnim(_local2); soundManager.getFromClass(sound_wrecked).play((soundOn_) ? 1 : 0); } public function boardFull():void{ soundManager.getFromClass(sound_full).play((soundOn_) ? 1 : 0); } public function combo(_arg1:int):void{ soundManager.getFromClass(sound_combo).play((soundOn_) ? 0.9 : 0); } public function ballRemoved(_arg1:Number, _arg2:Number, _arg3:Boolean, _arg4:Number):void{ var _local5:BallExplosionAnim = new BallExplosionAnim(board_.getBallsExplosionLayer(), _arg1, _arg2, _arg3, _arg4); animPlayer_.addAnim(_local5); } public function bengalFire(_arg1:Number, _arg2:Number):BengalAnim{ var _local3:BengalAnim = new BengalAnim(board_.getBengalLayer(), _arg1, _arg2); animPlayer_.addAnim(_local3); if (tick_ != lastBengalTick_){ lastBengalTick_ = tick_; soundManager.getFromClass(sound_bengal1).play((soundOn_) ? 0.45 : 0); }; return (_local3); } public function lineBlast(_arg1:Number, _arg2:Number):LineBlastAnim{ var _local3:LineBlastAnim; _local3 = new LineBlastAnim(board_.getBengalLayer(), (_arg1 + 30), _arg2, true); animPlayer_.addAnim(_local3); _local3 = new LineBlastAnim(board_.getBengalLayer(), (_arg1 - 30), _arg2, false); animPlayer_.addAnim(_local3); soundManager.getFromClass(sound_line_blast).play((soundOn_) ? 0.5 : 0); return (_local3); } public function trophyUnlocked():void{ soundManager.getFromClass(sound_trophy).play((soundOn_) ? 0.5 : 0); } public function getClock():Clock{ return (clock_); } public function getScore():int{ return (score_); } public function getMultiplier():int{ return (board_.getMultiplier()); } public function ripple(_arg1:Number, _arg2:Number):void{ ripples_.push(_arg1); } public function cannonReleasedBall(_arg1:Ball, _arg2:Number):void{ board_.releaseBall(_arg1, (cannon_.x0 - board_.x), (cannon_.y0 - board_.y), (_arg2 - board_.x)); } public function musicPressed(_arg1:MouseEvent):void{ _arg1.stopPropagation(); musicOn_ = !(musicOn_); setSoundButtons(); soundManager.getFromClass(sound_intro).setVolume((((musicOn_) && (!(ended_)))) ? 0.5 : 0); soundManager.getFromClass(sound_loop).setVolume((((musicOn_) && (!(ended_)))) ? (drumMode_) ? 0 : 0.5 : 0); soundManager.getFromClass(sound_loop_drum).setVolume((((musicOn_) && (!(ended_)))) ? (drumMode_) ? 0.5 : 0 : 0); soundManager.getFromClass(sound_game_over).setVolume((musicOn_) ? 0.5 : 0); } public function soundPressed(_arg1:MouseEvent):void{ _arg1.stopPropagation(); soundOn_ = !(soundOn_); setSoundButtons(); } public function setSoundButtons():void{ var _local1:MovieClip; _local1 = soundButtonClip_; _local1.gotoAndStop((soundOn_) ? 1 : 2); _local1 = musicButtonClip_; _local1.gotoAndStop((musicOn_) ? 1 : 2); } public function endGamePressed(_arg1:MouseEvent):void{ endGamePressed_ = true; } public function endGame():void{ if (!ended_){ board_.endGame(); soundManager.getFromClass(sound_loop).fadeToAndStop(0, 1000); soundManager.getFromClass(sound_loop_drum).fadeToAndStop(0, 1000); soundManager.getFromClass(sound_game_over).play(0); soundManager.getFromClass(sound_game_over).fadeTo((musicOn_) ? 0.5 : 0, 1000); ended_ = true; gameOverLayer_.addChild(gameOverClip_); gameOverClip_.x = 200; gameOverClip_.y = 100; state_ = STATE_WAIT_END; }; } public function quitGame():void{ if (!quitted_){ quitted_ = true; gameCommunicator_.gameQuit(); }; } public function getMouseX():int{ var _local1:int; _local1 = Math.round(board_.mouseX); return (_local1); } public function tick(_arg1:int):void{ var _local4:int; var _local5:int; tick_ = _arg1; animPlayer_.tick(_arg1); cannon_.x0 = cannon_.x1; cannon_.y0 = cannon_.y1; var _local2:int = getMouseX(); var _local3:Number = (_local2 - (Ball.WIDTH / 2)); if (_local3 < 0){ _local3 = 0; }; if (_local3 > ((board_.getMaxCols() - 1) * Ball.WIDTH)){ _local3 = ((board_.getMaxCols() - 1) * Ball.WIDTH); }; cannon_.moveTo((_local3 + board_.x)); if (((switchBalls_) && (cannon_.canSwitchBalls()))){ gameCommunicator_.addPlayData((("91," + tick_) + "=0")); cannon_.switchBalls(); soundManager.getFromClass(sound_shoot4).play((soundOn_) ? 0.5 : 0); switchBalls_ = false; }; if (((((((((releaseBall_) && (board_.isReadyForRelease()))) && (!(cannon_.isReleasingBall())))) && (!(cannon_.isSwitchingBalls())))) && (!(ended_)))){ gameCommunicator_.addPlayData((((("92," + tick_) + " ") + _local2) + "=0")); releaseBall_ = false; cannon_.releaseBall(); soundManager.getFromClass(sound_shoot3).play((soundOn_) ? 0.5 : 0); }; while (!(cannon_.isFull())) { cannon_.addBall(board_.getNextCannonBall()); }; if (state_ == STATE_INIT){ } else { if (state_ == STATE_PLAY){ if (((endGamePressed_) && (!(ended_)))){ gameCommunicator_.addPlayData((("93," + tick_) + "=0")); endGame(); }; board_.tick(); cannon_.tick(_arg1); clock_.tick(); } else { if (state_ == STATE_WAIT_END){ board_.tick(); cannon_.tick(_arg1); gameOverClip_.header_txt.text = gameData_.getText("game_over"); gameOverClip_.score_txt.text = ((gameData_.getText("score") + ": ") + score_); if (gameData_.getElementTextAsInt("gameMode") != 1){ gameOverClip_.best_score_txt.text = ((gameData_.getText("best_score") + ": ") + bestScore_); gameOverClip_.stats1_txt.text = gameData_.getText("drums_created_stats", numDrumsGeneratedNow_, numDrumsGenerated_); gameOverClip_.stats2_txt.text = gameData_.getText("line_blast_stats", numLineBlastsNow_, numLineBlasts_); gameOverClip_.stats3_txt.text = gameData_.getText("bengal_stats", numBengalFiresNow_, numBengalFires_); gameOverClip_.stats4_txt.text = gameData_.getText("black_cloud_stats", numBlackCloudsDestroyedNow_, numBlackCloudsDestroyed_); gameOverClip_.stats5_txt.text = gameData_.getText("games_played_stats", numGamesPlayed_); }; gameOverClip_.game_ends_txt.text = ""; if (((!(cannon_.isReleasingBall())) && (board_.allStill()))){ gameCommunicator_.addPlayData((((((("13," + tick_) + " ") + (soundOn_) ? 1 : 0) + " ") + (musicOn_) ? 1 : 0) + "=0")); gameCommunicator_.gameEnd(score_); state_ = STATE_ENDED; endedTick_ = tick_; if ((((score_ > bestScore_)) && (!((gameData_.getElementTextAsInt("gameMode") == 1))))){ newBestScore_ = true; bestScore_ = score_; gameOverClip_.best_score_txt.text = gameData_.getText("new_best_score"); gameOverClip_.best_score_txt.filters = glowFilters_[(int((tick_ * 0.8)) % 32)]; gameOverClip_.stats1_txt.text = gameData_.getText("drums_created_stats", numDrumsGeneratedNow_, numDrumsGenerated_); gameOverClip_.stats2_txt.text = gameData_.getText("line_blast_stats", numLineBlastsNow_, numLineBlasts_); gameOverClip_.stats3_txt.text = gameData_.getText("bengal_stats", numBengalFiresNow_, numBengalFires_); gameOverClip_.stats4_txt.text = gameData_.getText("black_cloud_stats", numBlackCloudsDestroyedNow_, numBlackCloudsDestroyed_); gameOverClip_.stats5_txt.text = gameData_.getText("games_played_stats", numGamesPlayed_); }; gotElephantTrophy = (numGamesPlayed_ >= 200); gotGiraffeTrophy = (bestScore_ >= 100000); gotLeopardTrophy = (numLineBlasts_ >= 200); gotRhinoTrophy = (numBengalFires_ >= 100); gotLionTrophy = (numBlackCloudsDestroyed_ >= 100); gotMonkeyTrophy = (numDrumsGenerated_ >= 1000); }; } else { if (state_ == STATE_ENDED){ board_.tick(); cannon_.tick(_arg1); _local4 = 20; if (gameData_.getElementTextAsInt("gameMode") == 1){ _local4 = 5; }; if (tick_ == (endedTick_ + 30)){ animPlayer_.addAnim(new HideScorePanelAnim(scorePanelLayer_)); animPlayer_.addAnim(new OutroGoodAnim(this, outroBgLayer_, outroLayer_, gameOverClip_)); }; if (tick_ == (endedTick_ + 60)){ outroLayer_.addEventListener(MouseEvent.CLICK, this.onMouseClickGameOver); outroLayer_.useHandCursor = true; outroLayer_.buttonMode = true; }; if ((((tick_ == (endedTick_ + (30 * (_local4 - 2))))) || (((quitGame_) && (!(quitted_)))))){ outroLayer_.useHandCursor = false; outroLayer_.buttonMode = false; quitGame(); }; gameOverClip_.score_txt.text = ((gameData_.getText("score") + ": ") + score_); _local5 = Math.ceil((_local4 - ((tick_ - endedTick_) / 30))); if (((quitGame_) || ((_local5 <= 1)))){ _local5 = 1; }; if (_local5 == 1){ gameOverClip_.game_ends_txt.text = gameData_.getText("game_ends_1sec", _local5); } else { gameOverClip_.game_ends_txt.text = gameData_.getText("game_ends", _local5); }; if (newBestScore_){ gameOverClip_.best_score_txt.filters = glowFilters_[(int((tick_ * 0.8)) % 32)]; }; }; }; }; }; if ((((timeWarning_ == false)) && ((clock_.getTimeLeft() < (30 * 5))))){ timeWarning_ = true; soundManager.getFromClass(sound_timeover).loop((soundOn_) ? 0.8 : 0); }; if (clock_.getTimeLeft() == 0){ if (((timeWarning_) && (!(_hasEndedTimeWarning)))){ soundManager.getFromClass(sound_timeover).fadeToAndStop(0, 1000); _hasEndedTimeWarning = true; }; endGame(); }; } public function render(_arg1:int, _arg2:Number):void{ var _local3:int; soundManager.update(); animPlayer_.render(_arg1, _arg2); if (gameStarted_){ renderCannon(_arg1, _arg2); renderBoard(_arg1, _arg2); }; while (ripples_.length > 0) { _local3 = ripples_.pop(); animPlayer_.addAnim(new DrumBeatAnim(board_.getDrumsLayer(), ((_local3 - board_.x) + 40), 500)); _local3 = (_local3 >> 4); _local3 = (_local3 << 4); _local3 = (_local3 + 1); ripple_.drawRipple(_local3, 128, 10, 1); }; } public function renderCannon(_arg1:int, _arg2:Number):void{ cannon_.render(_arg1, _arg2); } public function renderBoard(_arg1:int, _arg2:Number):void{ board_.render(_arg1, _arg2); } } }//package com.midasplayer.africanrainmaker
Section 27
//Jewel (com.midasplayer.africanrainmaker.Jewel) package com.midasplayer.africanrainmaker { import flash.display.*; public class Jewel extends Sprite { public var x0:Number; public var y0:Number; public var x1:Number; public var y1:Number; public var vx:Number; public var vy:Number; public var ax:Number; public var ay:Number; public var startX:Number; public var startY:Number; public var size:int; public var color:int; public var bounceTick:int; public var clip:MovieClip; public var rotPosition_:Number;// = 0 public var rotSpeed_:Number;// = 0 public var r0:Number;// = 0 public var r1:Number;// = 0 public var t0:Number;// = 0 public var t1:Number;// = 0 public var ts:Number;// = 0 public function Jewel(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ this.size = _arg2; this.color = _arg1; if (_arg2 == 1){ clip = new jewel_square(); }; if (_arg2 == 2){ clip = new jewel_oval(); }; if (_arg2 == 3){ clip = new jewel_drop(); }; if (_arg2 == 4){ clip = new jewel_round(); }; if (_arg2 == 5){ clip = new jewel_diamond(); }; this.x = (x0 = (x1 = _arg3)); this.y = (y0 = (y1 = _arg4)); rotPosition_ = (_arg3 * _arg4); rotSpeed_ = (((((_arg3 * _arg4) % 100) / 100) * 0.05) + 0.05); r0 = (r1 = rotPosition_); clip.gotoAndStop((((_arg1 - 1) * 10) + 1)); this.addChild(clip); this.mouseChildren = false; this.mouseEnabled = false; } public function tick(_arg1:int):void{ r0 = r1; rotPosition_ = (rotPosition_ + rotSpeed_); r1 = rotPosition_; t0 = t1; t1 = (t1 + ts); } public function render(_arg1:int, _arg2:Number):void{ var _local3:Number = (r0 + ((r1 - r0) * _arg2)); var _local4:Number = (Math.ceil((_local3 * 9)) % 9); clip.gotoAndStop(((((color - 1) * 10) + _local4) + 1)); if (ts != 0){ clip.rotation = (t0 + ((t1 - t0) * _arg2)); }; } } }//package com.midasplayer.africanrainmaker
Section 28
//Main (com.midasplayer.africanrainmaker.Main) package com.midasplayer.africanrainmaker { import flash.events.*; import flash.display.*; import flash.utils.*; public class Main extends Sprite { private var frames:int; private var fps:int; private var lastTime:Number;// = -1 private var tickCount:int;// = 0 private var tick_:int;// = 0 private var initialized_:Boolean;// = false private var game_:Game;// = null private static var TICKS_PER_SECOND:int = 30; private static var MAX_TICKS_PER_FRAME:int = 20; public function Main(){ addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ if (!initialized_){ init(); }; advanceTime(); } private function init():void{ initialized_ = true; game_ = new Game(); this.addChild(game_); game_.init(); } public function advanceTime():void{ var _local1:Number = getTimer(); if (lastTime < 0){ lastTime = _local1; }; var _local2:Number = (1000 / TICKS_PER_SECOND); var _local3:int; while ((_local1 - lastTime) > _local2) { var _temp1 = _local3; _local3 = (_local3 + 1); if (_temp1 < MAX_TICKS_PER_FRAME){ if (game_ != null){ game_.tick(tick_); }; tick_++; }; lastTime = (lastTime + _local2); tickCount++; if ((tickCount % TICKS_PER_SECOND) == 0){ fps = frames; frames = 0; }; }; var _local4:Number = ((_local1 - lastTime) / _local2); if (game_ != null){ game_.render(tick_, _local4); }; frames++; } } }//package com.midasplayer.africanrainmaker
Section 29
//Ripple (com.midasplayer.africanrainmaker.Ripple) package com.midasplayer.africanrainmaker { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class Ripple { private var _source:DisplayObject; private var _buffer1:BitmapData; private var _buffer2:BitmapData; private var _defData:BitmapData; private var _fullRect:Rectangle; private var _drawRect:Rectangle; private var _origin:Point; private var _filter:DisplacementMapFilter; private var _expandFilter:ConvolutionFilter; private var _colourTransform:ColorTransform; private var _matrix:Matrix; private var _scaleInv:Number; public function Ripple(_arg1:DisplayObject, _arg2:Number, _arg3:Number=2){ var _local4:Number; var _local5:Number; _origin = new Point(); super(); _source = _arg1; _scaleInv = (1 / _arg3); _buffer1 = new BitmapData((_arg1.width * _scaleInv), (_arg1.height * _scaleInv), false, 0); _buffer2 = new BitmapData(_buffer1.width, _buffer1.height, false, 0); _defData = new BitmapData(_arg1.width, _arg1.height, false, 0x7F7F7F); _local4 = (_defData.width / _buffer1.width); _local5 = (_defData.height / _buffer1.height); _fullRect = new Rectangle(0, 0, _buffer1.width, _buffer1.height); _drawRect = new Rectangle(); _filter = new DisplacementMapFilter(_defData, _origin, BitmapDataChannel.BLUE, BitmapDataChannel.BLUE, _arg2, _arg2, "wrap"); _source.filters = [_filter]; _source.addEventListener(Event.ENTER_FRAME, handleEnterFrame); _expandFilter = new ConvolutionFilter(3, 3, [0.5, 1, 0.5, 1, 0, 1, 0.5, 1, 0.5], 3); _colourTransform = new ColorTransform(1, 1, 1, 1, 128, 128, 128); _matrix = new Matrix(_local4, 0, 0, _local5); } public function drawRipple(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):void{ var _local5 = (_arg3 >> 1); var _local6:int = (((_arg4 * 0xFF) & 0xFF) * _arg4); _drawRect.x = ((-(_local5) + _arg1) * _scaleInv); _drawRect.y = ((-(_local5) + _arg2) * _scaleInv); _drawRect.width = (_drawRect.height = (_arg3 * _scaleInv)); _buffer1.fillRect(_drawRect, _local6); } public function getRippleImage():BitmapData{ return (_defData); } public function destroy():void{ _source.removeEventListener(Event.ENTER_FRAME, handleEnterFrame); _buffer1.dispose(); _buffer2.dispose(); _defData.dispose(); } private function handleEnterFrame(_arg1:Event):void{ var _local2:BitmapData = _buffer2.clone(); _buffer2.applyFilter(_buffer1, _fullRect, _origin, _expandFilter); _buffer2.draw(_local2, null, null, BlendMode.SUBTRACT, null, false); _defData.draw(_buffer2, _matrix, _colourTransform, null, null, true); _filter.mapBitmap = _defData; _source.filters = [_filter]; _local2.dispose(); switchBuffers(); } private function switchBuffers():void{ var _local1:BitmapData; _local1 = _buffer1; _buffer1 = _buffer2; _buffer2 = _local1; } } }//package com.midasplayer.africanrainmaker
Section 30
//Trophy (com.midasplayer.africanrainmaker.Trophy) package com.midasplayer.africanrainmaker { import flash.events.*; import flash.display.*; import flash.text.*; public class Trophy { public var show:Boolean; public var isNew:Boolean; public var showStart:int; public var clip:MovieClip; public var clip2:MovieClip; public var x:Number; public var y:Number; public var x1:Number; public var y1:Number; public var x2:Number; public var y2:Number; public var xCloud:Number; public var yCloud:Number; public var layer:Sprite; public var isAnim:Boolean; public var text:String; public var textClip:MovieClip; public var questionClip:MovieClip; public var textOverTick:int;// = 0 public var textOver:Boolean;// = false public static var TYPE_ELEPHANT:int = 1; public static var TYPE_GIRAFFE:int = 2; public static var TYPE_LEOPARD:int = 3; public static var TYPE_RHINO:int = 4; public static var TYPE_LION:int = 5; public static var TYPE_MONKEY:int = 6; public function Trophy(_arg1:Sprite, _arg2:int, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:String, _arg8:Sprite){ this.layer = _arg1; this.x = _arg3; this.y = _arg4; this.x1 = _arg3; this.y1 = _arg4; this.xCloud = _arg5; this.yCloud = _arg6; this.text = _arg7; if (_arg2 == TYPE_ELEPHANT){ this.clip = new trophy_elephant(); this.clip2 = new trophy_elephant(); clip2.gotoAndStop(1); }; if (_arg2 == TYPE_GIRAFFE){ this.clip = new trophy_giraffe(); this.clip2 = new trophy_giraffe(); }; if (_arg2 == TYPE_LEOPARD){ this.clip = new trophy_leopard(); this.clip2 = new trophy_leopard(); }; if (_arg2 == TYPE_RHINO){ this.clip = new trophy_rhino(); this.clip2 = new trophy_rhino(); }; if (_arg2 == TYPE_LION){ this.clip = new trophy_lion(); this.clip2 = new trophy_lion(); }; if (_arg2 == TYPE_MONKEY){ this.clip = new trophy_monkey(); this.clip2 = new trophy_monkey(); }; this.clip.overMask.visible = false; questionClip = new question_cloud(); questionClip.x = _arg5; questionClip.y = _arg6; questionClip.visible = false; questionClip.gotoAndStop(1); textClip = new question_cloud_text(); var _local9:TextField = textClip.txt; _local9.text = _arg7; _local9.autoSize = "left"; textClip.y = (_arg6 - _local9.textHeight); if (textClip.y < 200){ textClip.y = (_arg6 + 70); }; textClip.x = _arg5; if ((textClip.x + _local9.textWidth) > 755){ textClip.x = (755 - _local9.textWidth); }; textClip.visible = false; clip.x = _arg3; clip.y = _arg4; clip.alpha = 0; clip2.x = _arg3; clip2.y = _arg4; clip2.alpha = 0; _arg1.addChild(clip); _arg8.addChild(questionClip); _arg8.addChild(textClip); _arg8.addChild(clip2); } public function onMouseOver(_arg1:MouseEvent):void{ textOver = true; } public function onMouseOut(_arg1:MouseEvent):void{ textOver = false; } } }//package com.midasplayer.africanrainmaker
Section 31
//Debug (com.midasplayer.debug.Debug) package com.midasplayer.debug { public class Debug { private static var s_assertHandler:IAssertHandler = null; public static function assert(_arg1:Boolean, _arg2:String):void{ var condition = _arg1; var message = _arg2; if (condition){ return; }; if (s_assertHandler != null){ s_assertHandler.assert(message); return; }; try { throw (new Error("StackTrace")); } catch(e:Error) { }; } public static function setAssertHandler(_arg1:IAssertHandler):void{ s_assertHandler = _arg1; } } }//package com.midasplayer.debug
Section 32
//IAssertHandler (com.midasplayer.debug.IAssertHandler) package com.midasplayer.debug { public interface IAssertHandler { function assert(_arg1:String):void; } }//package com.midasplayer.debug
Section 33
//DebugGameComm (com.midasplayer.gamecomm.DebugGameComm) package com.midasplayer.gamecomm { import com.midasplayer.debug.*; public class DebugGameComm implements IGameComm { private var _state:int;// = 0 private var _gameData:String; private var _playDatas:Array; private static const _NotStarted:int = 0; private static const _Started:int = 1; private static const _Ended:int = 2; private static const _Quited:int = 3; public function DebugGameComm(_arg1:String){ _playDatas = new Array(); super(); _gameData = _arg1; } public function getGameData():String{ return (_gameData); } public function addPlayData(_arg1:String):void{ Debug.assert(!((_state == _NotStarted)), "Trying to add playdata before the game has been started."); _playDatas.push(_arg1); } public function gameStart():void{ Debug.assert((_state == _NotStarted), "Trying to start the game when it's already started."); _state = _Started; } public function gameEnd(_arg1:uint):void{ Debug.assert((_state == _Started), "Trying to end a game that is not in the started state."); _state = _Ended; } public function gameQuit():void{ Debug.assert((_state == _Ended), "Trying to quit the game before it has been ended."); } public function get playDatas():Array{ return (_playDatas); } public function toString():String{ var _local1 = ""; var _local2:int; while (_local2 < _playDatas.length) { _local1 = (_local1 + (("<entry><![CDATA[" + _playDatas[_local2]) + "]]></entry>\n")); _local2++; }; return (_local1); } } }//package com.midasplayer.gamecomm
Section 34
//GameComm (com.midasplayer.gamecomm.GameComm) package com.midasplayer.gamecomm { import com.midasplayer.debug.*; import flash.utils.*; import flash.external.*; import flash.system.*; public class GameComm implements IGameComm { private var _state:int;// = 0 private static const _NotStarted:int = 0; private static const _Started:int = 1; private static const _Ended:int = 2; private static const _Quitted:int = 3; public function getGameData():String{ var _local1:Object = ExternalInterface.call("getGameData"); if (_local1 == null){ throw (new Error("The getGameData external interface call returned null.")); }; if (_local1.success == false){ throw (new Error("The getGameData returned object is not success.")); }; if (_local1.message == null){ throw (new Error("The GameData returned object has a null message.")); }; return (_local1.message); } public function addPlayData(_arg1:String):void{ Debug.assert(!((_state == _NotStarted)), "Trying to add playdata before the game has been started."); ExternalInterface.call("playData", _arg1); } public function gameStart():void{ Debug.assert((_state == _NotStarted), "Trying to start the game when it's already started."); fscommand("gameStart", ""); _state = _Started; } public function gameEnd(_arg1:uint):void{ Debug.assert((_state == _Started), "Trying to end a game that is not in the started state."); fscommand("gameEnd", ("" + _arg1)); _state = _Ended; } public function gameQuit():void{ Debug.assert((_state == _Ended), "Quitting the game before it has been ended."); setTimeout(_quit, 2000); _state = _Quitted; } private function _quit():void{ fscommand("gameQuit", ""); } public static function isAvailable():Boolean{ if (ExternalInterface.available){ return (!((ExternalInterface.call("getGameData") == null))); }; return (false); } } }//package com.midasplayer.gamecomm
Section 35
//GameData (com.midasplayer.gamecomm.GameData) package com.midasplayer.gamecomm { import com.midasplayer.debug.*; public class GameData { private var _seed:int;// = 0 private var _gameData:XML; private var _textElements:XMLList; public function GameData(_arg1:String){ Debug.assert(!((_arg1 == null)), "Could not parse the game data, the xml parameter is null."); _gameData = new XML(_arg1); Debug.assert((_gameData.length() == 1), "The game data XML should only have 1 root child."); _seed = parseInt(_gameData.attribute("randomseed")); Debug.assert(!((_seed == 0)), "The game data randomseed attribute is 0, this may result in complete randomness."); _textElements = _gameData.child("text"); } public function get randomSeed():int{ return (_seed); } public function getText(_arg1:String, ... _args):String{ var texts:XMLList; var os:String; var i:int; var r:RegExp; var id = _arg1; var args = _args; texts = _textElements.(@id == id); Debug.assert((texts.length() == 1), (("Could not find the text element (or found more than 1) with attribute id '" + id) + "' in the game data.")); os = texts.text(); if (args.length > 0){ i = 0; while (i < args.length) { r = new RegExp((("\\{" + i) + "\\}"), "gi"); os = os.replace(r, args[i]); i = (i + 1); }; }; return (os); } public function getTexts():Object{ var _local1:Object = new Object(); var _local2:int; while (_local2 < _textElements.length()) { _local1[_textElements[_local2].@id] = _textElements[_local2]; _local2++; }; return (_local1); } public function getElementTextAsString(_arg1:String):String{ return (_getOneElement(_arg1).text()); } public function getElementTextAsInt(_arg1:String):int{ var _local2:XMLList; _local2 = _getOneElement(_arg1); var _local3:Number = parseInt(_local2.text()); Debug.assert(!(isNaN(_local3)), ((("Could not parse a game data property as int '" + _arg1) + "' value: ") + _local2.text())); return (int(_local3)); } public function getElementTextAsBool(_arg1:String):Boolean{ var _local2:String = getElementTextAsString(_arg1).toLowerCase(); Debug.assert((((((((_local2 == "0")) || ((_local2 == "1")))) || ((_local2 == "false")))) || ((_local2 == "true"))), ((("Could not parse a boolean, the value should be 'true', 'false', '0' or '1'. Element: " + _arg1) + ", value: ") + _local2)); return ((((_local2 == "true")) || ((_local2 == "1")))); } private function _getOneElement(_arg1:String):XMLList{ var _local2:XMLList = _gameData.child(_arg1); Debug.assert((_local2.length() == 1), (("Could not find the element (or found more than 1) with the name '" + _arg1) + "' in the game data.")); return (_local2); } } }//package com.midasplayer.gamecomm
Section 36
//IGameComm (com.midasplayer.gamecomm.IGameComm) package com.midasplayer.gamecomm { public interface IGameComm { function getGameData():String; function addPlayData(_arg1:String):void; function gameStart():void; function gameEnd(_arg1:uint):void; function gameQuit():void; } }//package com.midasplayer.gamecomm
Section 37
//MtRandom (com.midasplayer.math.MtRandom) package com.midasplayer.math { import flash.utils.*; public class MtRandom { private var mt:Array; private var mti:uint; public static var N:int = 624; public static var M:int = 397; public static var MATRIX_A:uint = 2567483615; public static var UPPER_MASK:uint = 2147483648; public static var LOWER_MASK:uint = 2147483647; private static var mag01:Array = [uint(0), uint(MATRIX_A)]; public function MtRandom(_arg1:uint=0){ mti = (N + 1); super(); if (_arg1 == 0){ _arg1 = getTimer(); }; mt = new Array(N); init_genrand(_arg1); } public function setSeed(_arg1:uint):void{ init_genrand(_arg1); } public function nextInt(_arg1:uint):uint{ return (((genrand_int32() & 2147483647) % _arg1)); } public function nextFloat():Number{ return ((next(24) / 16777216)); } public function nextDouble():Number{ return ((next(24) / 16777216)); } private function next(_arg1:uint):uint{ return ((genrand_int32() & ((uint(1) << _arg1) - uint(1)))); } private function init_genrand(_arg1:uint):void{ var _local2:uint; var _local3:uint; mt[0] = uint(_arg1); mti = 1; while (mti < N) { _local2 = (mt[(mti - 1)] ^ (mt[(mti - 1)] >>> 30)); _local3 = uint((_local2 * 1289)); _local3 = uint((_local3 * 1406077)); _local3 = uint((_local3 + mti)); mt[mti] = _local3; mti++; }; } private function genrand_int32():uint{ var _local1:Number; var _local2:uint; if (mti >= N){ if (mti == (N + 1)){ init_genrand(5489); }; _local2 = 0; while (_local2 < (N - M)) { _local1 = ((mt[_local2] & UPPER_MASK) | (mt[(_local2 + 1)] & LOWER_MASK)); mt[_local2] = ((mt[(_local2 + M)] ^ (_local1 >>> 1)) ^ mag01[uint((_local1 & 1))]); _local2++; }; while (_local2 < (N - 1)) { _local1 = ((mt[_local2] & UPPER_MASK) | (mt[(_local2 + 1)] & LOWER_MASK)); mt[_local2] = ((mt[(_local2 + (M - N))] ^ (_local1 >>> 1)) ^ mag01[uint((_local1 & 1))]); _local2++; }; _local1 = ((mt[(N - 1)] & UPPER_MASK) | (mt[0] & LOWER_MASK)); mt[(N - 1)] = ((mt[(M - 1)] ^ (_local1 >>> 1)) ^ mag01[uint((_local1 & 1))]); mti = 0; }; _local1 = mt[mti++]; _local1 = (_local1 ^ (_local1 >>> 11)); _local1 = (_local1 ^ ((_local1 << 7) & 2636928640)); _local1 = (_local1 ^ ((_local1 << 15) & 4022730752)); _local1 = (_local1 ^ (_local1 >>> 18)); return (uint(_local1)); } } }//package com.midasplayer.math
Section 38
//ManagedSound (com.midasplayer.sound.ManagedSound) package com.midasplayer.sound { import flash.media.*; public class ManagedSound { private var ClassReference:Class; public var activeSounds:Array; private var manager:SoundManager; public function ManagedSound(_arg1:SoundManager, _arg2:Class){ activeSounds = new Array(); super(); this.manager = _arg1; this.ClassReference = _arg2; } public function play(_arg1:Number=1, _arg2:Number=0):ManagedSoundChannel{ var _local3:SoundChannel = new ClassReference().play(0, 0, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local3)); } public function loop(_arg1:Number=1, _arg2:Number=0, _arg3:Number=999999999):ManagedSoundChannel{ var _local4:SoundChannel = new ClassReference().play(0, _arg3, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local4)); } public function stop():void{ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].stop(); _local1++; }; } public function setPan(_arg1:Number):void{ var _local2:int; while (_local2 < activeSounds.length) { activeSounds[_local2].setPan(_arg1); _local2++; }; } public function setVolume(_arg1:Number):void{ var _local2:int; while (_local2 < activeSounds.length) { activeSounds[_local2].setVolume(_arg1); _local2++; }; } public function fadeTo(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].fadeTo(_arg1, _arg2); _local3++; }; } public function fadeToAndStop(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].fadeToAndStop(_arg1, _arg2); _local3++; }; } public function panTo(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].panTo(_arg1, _arg2); _local3++; }; } public function isPlaying():Boolean{ return ((activeSounds.length > 0)); } public function update():void{ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].update(); _local1++; }; } } }//package com.midasplayer.sound
Section 39
//ManagedSoundChannel (com.midasplayer.sound.ManagedSoundChannel) package com.midasplayer.sound { import flash.events.*; import flash.media.*; import flash.utils.*; public class ManagedSoundChannel { private var sound:ManagedSound; private var channel:SoundChannel; private var manager:SoundManager; private var targetVolume:Number; private var targetPan:Number; private var fadeStartTime:Number;// = -1 private var fadeEndTime:Number;// = -1 private var fadeStartVolume:Number;// = -1 private var fadeEndVolume:Number;// = -1 private var panStartTime:Number;// = -1 private var panEndTime:Number;// = -1 private var panStartVolume:Number;// = -1 private var panEndVolume:Number;// = -1 private var stopAfterFade:Boolean;// = false private var playing:Boolean;// = true public function ManagedSoundChannel(_arg1:SoundManager, _arg2:ManagedSound, _arg3:SoundChannel){ this.manager = _arg1; this.sound = _arg2; this.channel = _arg3; _arg2.activeSounds.push(this); if (_arg3 == null){ soundComplete(null); return; }; _arg3.addEventListener(Event.SOUND_COMPLETE, soundComplete); targetVolume = _arg3.soundTransform.volume; targetPan = _arg3.soundTransform.pan; update(); } public function soundComplete(_arg1:Event):void{ if (!playing){ return; }; sound.activeSounds.splice(sound.activeSounds.indexOf(this), 1); playing = false; } public function setPan(_arg1:Number):void{ if (!playing){ return; }; if (channel == null){ return; }; channel.soundTransform.pan = _arg1; panStartTime = -1; update(); } public function setVolume(_arg1:Number):void{ if (!playing){ return; }; stopAfterFade = false; this.targetVolume = _arg1; fadeStartTime = -1; update(); } public function stop():void{ if (!playing){ return; }; if (channel == null){ return; }; channel.stop(); soundComplete(null); } public function fadeTo(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; fadeStartVolume = Math.sqrt(targetVolume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); stopAfterFade = false; } public function fadeToAndStop(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; fadeTo(_arg1, _arg2); stopAfterFade = true; } public function panTo(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; panStartVolume = targetPan; panEndVolume = _arg1; panStartTime = getTimer(); panEndTime = (getTimer() + _arg2); } public function update():void{ var _local1:Number; if (!playing){ return; }; if (fadeStartTime >= 0){ _local1 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetVolume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local1)); targetVolume = (targetVolume * targetVolume); if (_local1 == 1){ fadeStartTime = -1; }; if ((((_local1 == 1)) && (stopAfterFade))){ stop(); }; }; if (panStartTime >= 0){ _local1 = ((getTimer() - panStartTime) / (panEndTime - panStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetPan = (panStartVolume + ((panEndVolume - panStartVolume) * _local1)); if (_local1 == 1){ panStartTime = -1; }; }; var _local2:Number = (targetVolume * manager.volume); var _local3:Number = targetPan; if (channel == null){ return; }; if (((!((_local2 == channel.soundTransform.volume))) || (!((_local3 == channel.soundTransform.pan))))){ channel.soundTransform = new SoundTransform(_local2, _local3); }; } public function isPlaying():Boolean{ return (playing); } } }//package com.midasplayer.sound
Section 40
//SoundManager (com.midasplayer.sound.SoundManager) package com.midasplayer.sound { import flash.utils.*; public class SoundManager { private var managedSoundMap:Object; private var managedSounds:Array; private var lastTime:Number;// = -1 public var volume:Number;// = 1 private var fadeStartTime:Number;// = -1 private var fadeEndTime:Number;// = -1 private var fadeStartVolume:Number;// = -1 private var fadeEndVolume:Number;// = -1 public function SoundManager(){ managedSoundMap = new Object(); managedSounds = new Array(); super(); } public function get(_arg1:String):ManagedSound{ var _local2:Class; if (managedSoundMap[_arg1] == null){ _local2 = (getDefinitionByName(_arg1) as Class); if (_local2 == null){ _local2 = (getDefinitionByName(("sound." + _arg1)) as Class); }; if (_local2 == null){ _local2 = (getDefinitionByName(("snd." + _arg1)) as Class); }; if (_local2 == null){ throw (new Error(("Failed to find sound " + _arg1))); }; managedSoundMap[_arg1] = new ManagedSound(this, _local2); managedSounds.push(managedSoundMap[_arg1]); }; return (managedSoundMap[_arg1]); } public function getFromClass(_arg1:Class):ManagedSound{ var _local2:String = getQualifiedClassName(_arg1); if (managedSoundMap[_local2] == null){ managedSoundMap[_local2] = new ManagedSound(this, _arg1); managedSounds.push(managedSoundMap[_local2]); }; return (managedSoundMap[_local2]); } public function fadeTo(_arg1:Number, _arg2:Number):void{ fadeStartVolume = Math.sqrt(volume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); } public function setVolume(_arg1:Number):void{ this.volume = _arg1; fadeStartTime = -1; } public function stopAll():void{ var _local1:int; while (_local1 < managedSounds.length) { managedSounds[_local1].stop(); _local1++; }; } public function update():void{ var _local3:Number; var _local1:Number = getTimer(); if (lastTime < 0){ lastTime = _local1; }; if (fadeStartTime >= 0){ _local3 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local3 < 0){ _local3 = 0; }; if (_local3 > 1){ _local3 = 1; }; volume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local3)); volume = (volume * volume); if (_local3 == 1){ fadeStartTime = -1; }; }; var _local2:int; while (_local2 < managedSounds.length) { managedSounds[_local2].update(); _local2++; }; } } }//package com.midasplayer.sound
Section 41
//Anim (com.midasplayer.util.Anim) package com.midasplayer.util { public class Anim { public var lastTick:Boolean; public var startTick:Number; public function tick(_arg1:Number):Boolean{ return (true); } public function render(_arg1:Number):void{ } public function end():void{ } } }//package com.midasplayer.util
Section 42
//AnimPlayer (com.midasplayer.util.AnimPlayer) package com.midasplayer.util { public class AnimPlayer { private var anims_:ArrayList; public function AnimPlayer(){ anims_ = new ArrayList(); } public function addAnim(_arg1:Object):void{ _arg1.lastTick = false; _arg1.startTick = -1; anims_.add(_arg1); } public function getNumAnims():int{ return (anims_.size()); } public function tick(_arg1:Number):void{ var _local4:Anim; var _local2:int = anims_.size(); var _local3:int = (_local2 - 1); while (_local3 >= 0) { _local4 = Anim(anims_.get(_local3)); if (_local4.startTick == -1){ _local4.startTick = _arg1; }; if (_local4.lastTick){ _local4.render(1); _local4.end(); anims_.removeI(_local3); } else { _local4.lastTick = _local4.tick((_arg1 - _local4.startTick)); }; _local3--; }; } public function render(_arg1:Number, _arg2:Number):void{ var _local5:Anim; var _local3:int = anims_.size(); var _local4:int = (_local3 - 1); while (_local4 >= 0) { _local5 = Anim(anims_.get(_local4)); _local5.render(_arg2); _local4--; }; } public static function tickToPercent(_arg1:Number, _arg2:Number, _arg3:Number):Number{ var _local4:Number = ((_arg1 - _arg2) / _arg3); _local4 = ((_local4 < 0)) ? 0 : _local4; _local4 = ((_local4 > 1)) ? 1 : _local4; return (_local4); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * _arg1) - 1)) + _arg2)); }; --_arg1; return ((((_arg3 / 2) * ((_arg1 * _arg1) + 1)) + _arg2)); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); --_arg1; return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ --_arg1; return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); }; --_arg1; return ((((_arg3 / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); --_arg1; return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((_arg3 / 2) * Math.sin(((Math.PI * _arg1) / 2))) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / 2)) - 2)) + _arg2)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==0) ? _arg2 : ((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2)); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : ((_arg3 * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2)); }; --_arg1; return ((((_arg3 / 2) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((_arg3 / 2) * (-(Math.pow(2, (-10 * _arg1))) + 1)) + _arg2)); }; return ((((_arg3 / 2) * (Math.pow(2, (10 * (_arg1 - 2))) + 1)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ --_arg1; return ((((_arg3 / 2) * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); }; --_arg1; return ((((_arg3 / 2) * (2 - Math.sqrt((1 - (_arg1 * _arg1))))) + _arg2)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (_arg5 < Math.abs(_arg3)){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (_arg5 < Math.abs(_arg3)){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (_arg5 < Math.abs(_arg3)){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (_arg5 < Math.abs(_arg3)){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ return ((((0.5 * ((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + (_arg3 / 2)) + _arg2)); }; return ((((_arg3 / 2) + (0.5 * ((_arg5 * Math.pow(2, (10 * (_arg1 - 2)))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))))) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ --_arg1; _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); }; --_arg1; _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + 1)) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeOutBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeInBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } } }//package com.midasplayer.util
Section 43
//ArrayList (com.midasplayer.util.ArrayList) package com.midasplayer.util { public class ArrayList { private var arr:Array; public function ArrayList(_arg1:int=0){ arr = new Array(_arg1); } public function add(_arg1:Object):void{ arr.push(_arg1); } public function addI(_arg1:int, _arg2:Object):void{ arr.splice(_arg1, 0, _arg2); } public function set(_arg1:int, _arg2:Object):void{ arr[_arg1] = _arg2; } public function get(_arg1:int):Object{ return (arr[_arg1]); } public function setI(_arg1:int, _arg2:Object):void{ arr[_arg1] = _arg2; } public function getI(_arg1:int):Object{ return (arr[_arg1]); } public function clear():void{ arr = new Array(); } public function isEmpty():Boolean{ return ((arr.length == 0)); } public function size():int{ return (arr.length); } public function removeI(_arg1:int):Object{ return (arr.splice(_arg1, 1)[0]); } public function removeO(_arg1:Object):Boolean{ var _local2:int = (arr.length - 1); do { if (_arg1 == arr[_local2]){ arr.splice(_local2, 1); return (true); }; var _temp1 = _local2; _local2 = (_local2 - 1); } while (_temp1 > 0); return (false); } } }//package com.midasplayer.util
Section 44
//aim (aim) package { import flash.display.*; public dynamic class aim extends MovieClip { } }//package
Section 45
//ball (ball) package { import flash.display.*; public dynamic class ball extends MovieClip { public var color:MovieClip; } }//package
Section 46
//bengal (bengal) package { import flash.display.*; public dynamic class bengal extends MovieClip { } }//package
Section 47
//bengal_smoke (bengal_smoke) package { import flash.display.*; public dynamic class bengal_smoke extends MovieClip { } }//package
Section 48
//bg (bg) package { import flash.display.*; public dynamic class bg extends MovieClip { } }//package
Section 49
//bg_low (bg_low) package { import flash.display.*; public dynamic class bg_low extends MovieClip { } }//package
Section 50
//bg_overlay (bg_overlay) package { import flash.display.*; public dynamic class bg_overlay extends MovieClip { } }//package
Section 51
//cannon (cannon) package { import flash.display.*; public dynamic class cannon extends MovieClip { } }//package
Section 52
//cloud_expl (cloud_expl) package { import flash.display.*; public dynamic class cloud_expl extends MovieClip { } }//package
Section 53
//cloud_expl_big (cloud_expl_big) package { import flash.display.*; public dynamic class cloud_expl_big extends MovieClip { } }//package
Section 54
//drum (drum) package { import flash.display.*; public dynamic class drum extends MovieClip { } }//package
Section 55
//drum_beat (drum_beat) package { import flash.display.*; public dynamic class drum_beat extends MovieClip { } }//package
Section 56
//drum_broken (drum_broken) package { import flash.display.*; public dynamic class drum_broken extends MovieClip { } }//package
Section 57
//end_game_button (end_game_button) package { import flash.display.*; public dynamic class end_game_button extends MovieClip { } }//package
Section 58
//gui_numbers (gui_numbers) package { import flash.display.*; public dynamic class gui_numbers extends MovieClip { } }//package
Section 59
//intro (intro) package { import flash.display.*; public dynamic class intro extends MovieClip { } }//package
Section 60
//introframe (introframe) package { import flash.display.*; import flash.text.*; public dynamic class introframe extends MovieClip { public var main_txt:TextField; public var starts_in_txt:TextField; public var side_1_txt:TextField; public var side_2_txt:TextField; public var header_txt:TextField; } }//package
Section 61
//jewel_diamond (jewel_diamond) package { import flash.display.*; public dynamic class jewel_diamond extends MovieClip { } }//package
Section 62
//jewel_drop (jewel_drop) package { import flash.display.*; public dynamic class jewel_drop extends MovieClip { } }//package
Section 63
//jewel_oval (jewel_oval) package { import flash.display.*; public dynamic class jewel_oval extends MovieClip { } }//package
Section 64
//jewel_round (jewel_round) package { import flash.display.*; public dynamic class jewel_round extends MovieClip { } }//package
Section 65
//jewel_square (jewel_square) package { import flash.display.*; public dynamic class jewel_square extends MovieClip { } }//package
Section 66
//lineblast (lineblast) package { import flash.display.*; public dynamic class lineblast extends MovieClip { } }//package
Section 67
//lineblast_marker (lineblast_marker) package { import flash.display.*; public dynamic class lineblast_marker extends MovieClip { } }//package
Section 68
//logo (logo) package { import flash.display.*; public dynamic class logo extends MovieClip { } }//package
Section 69
//music_button (music_button) package { import flash.display.*; public dynamic class music_button extends MovieClip { } }//package
Section 70
//numbers (numbers) package { import flash.display.*; public dynamic class numbers extends MovieClip { } }//package
Section 71
//numbers50 (numbers50) package { import flash.display.*; public dynamic class numbers50 extends MovieClip { } }//package
Section 72
//numbers60 (numbers60) package { import flash.display.*; public dynamic class numbers60 extends MovieClip { } }//package
Section 73
//numbers80 (numbers80) package { import flash.display.*; public dynamic class numbers80 extends MovieClip { } }//package
Section 74
//outro_good_bg (outro_good_bg) package { import flash.display.*; public dynamic class outro_good_bg extends MovieClip { } }//package
Section 75
//outro_good_fg1 (outro_good_fg1) package { import flash.display.*; public dynamic class outro_good_fg1 extends MovieClip { } }//package
Section 76
//outro_good_fg2 (outro_good_fg2) package { import flash.display.*; public dynamic class outro_good_fg2 extends MovieClip { } }//package
Section 77
//question_cloud (question_cloud) package { import flash.display.*; public dynamic class question_cloud extends MovieClip { } }//package
Section 78
//question_cloud_text (question_cloud_text) package { import flash.display.*; import flash.text.*; public dynamic class question_cloud_text extends MovieClip { public var txt:TextField; } }//package
Section 79
//scoreboard (scoreboard) package { import flash.display.*; import flash.text.*; public dynamic class scoreboard extends MovieClip { public var score_txt:TextField; public var stats2_txt:TextField; public var stats3_txt:TextField; public var stats4_txt:TextField; public var stats5_txt:TextField; public var best_score_txt:TextField; public var stats1_txt:TextField; public var register_txt:TextField; public var game_ends_txt:TextField; public var header_txt:TextField; } }//package
Section 80
//sound_beat1 (sound_beat1) package { import flash.media.*; public dynamic class sound_beat1 extends Sound { } }//package
Section 81
//sound_beat2 (sound_beat2) package { import flash.media.*; public dynamic class sound_beat2 extends Sound { } }//package
Section 82
//sound_beat3 (sound_beat3) package { import flash.media.*; public dynamic class sound_beat3 extends Sound { } }//package
Section 83
//sound_beat4 (sound_beat4) package { import flash.media.*; public dynamic class sound_beat4 extends Sound { } }//package
Section 84
//sound_beat5 (sound_beat5) package { import flash.media.*; public dynamic class sound_beat5 extends Sound { } }//package
Section 85
//sound_beat6 (sound_beat6) package { import flash.media.*; public dynamic class sound_beat6 extends Sound { } }//package
Section 86
//sound_beat7 (sound_beat7) package { import flash.media.*; public dynamic class sound_beat7 extends Sound { } }//package
Section 87
//sound_bengal1 (sound_bengal1) package { import flash.media.*; public dynamic class sound_bengal1 extends Sound { } }//package
Section 88
//sound_button (sound_button) package { import flash.display.*; public dynamic class sound_button extends MovieClip { } }//package
Section 89
//sound_combo (sound_combo) package { import flash.media.*; public dynamic class sound_combo extends Sound { } }//package
Section 90
//sound_drum_created (sound_drum_created) package { import flash.media.*; public dynamic class sound_drum_created extends Sound { } }//package
Section 91
//sound_drum_mode (sound_drum_mode) package { import flash.media.*; public dynamic class sound_drum_mode extends Sound { } }//package
Section 92
//sound_full (sound_full) package { import flash.media.*; public dynamic class sound_full extends Sound { } }//package
Section 93
//sound_game_over (sound_game_over) package { import flash.media.*; public dynamic class sound_game_over extends Sound { } }//package
Section 94
//sound_intro (sound_intro) package { import flash.media.*; public dynamic class sound_intro extends Sound { } }//package
Section 95
//sound_line_blast (sound_line_blast) package { import flash.media.*; public dynamic class sound_line_blast extends Sound { } }//package
Section 96
//sound_loop (sound_loop) package { import flash.media.*; public dynamic class sound_loop extends Sound { } }//package
Section 97
//sound_loop_drum (sound_loop_drum) package { import flash.media.*; public dynamic class sound_loop_drum extends Sound { } }//package
Section 98
//sound_shoot3 (sound_shoot3) package { import flash.media.*; public dynamic class sound_shoot3 extends Sound { } }//package
Section 99
//sound_shoot4 (sound_shoot4) package { import flash.media.*; public dynamic class sound_shoot4 extends Sound { } }//package
Section 100
//sound_timeover (sound_timeover) package { import flash.media.*; public dynamic class sound_timeover extends Sound { } }//package
Section 101
//sound_trophy (sound_trophy) package { import flash.media.*; public dynamic class sound_trophy extends Sound { } }//package
Section 102
//sound_wrecked (sound_wrecked) package { import flash.media.*; public dynamic class sound_wrecked extends Sound { } }//package
Section 103
//trophy_elephant (trophy_elephant) package { import flash.display.*; public dynamic class trophy_elephant extends MovieClip { public var overMask:MovieClip; } }//package
Section 104
//trophy_giraffe (trophy_giraffe) package { import flash.display.*; public dynamic class trophy_giraffe extends MovieClip { public var overMask:MovieClip; } }//package
Section 105
//trophy_leopard (trophy_leopard) package { import flash.display.*; public dynamic class trophy_leopard extends MovieClip { public var overMask:MovieClip; } }//package
Section 106
//trophy_lion (trophy_lion) package { import flash.display.*; public dynamic class trophy_lion extends MovieClip { public var overMask:MovieClip; } }//package
Section 107
//trophy_monkey (trophy_monkey) package { import flash.display.*; public dynamic class trophy_monkey extends MovieClip { public var overMask:MovieClip; } }//package
Section 108
//trophy_rhino (trophy_rhino) package { import flash.display.*; public dynamic class trophy_rhino extends MovieClip { public var overMask:MovieClip; } }//package

Library Items

Symbol 1 Sound {sound_trophy} [sound_trophy]
Symbol 2 Sound {sound_combo} [sound_combo]
Symbol 3 Sound {sound_game_over} [sound_game_over]
Symbol 4 BitmapUsed by:5 7
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip {bg} [bg]Uses:5
Symbol 7 GraphicUses:4Used by:11
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClip {bg_overlay} [bg_overlay]Uses:9Used by:11
Symbol 11 MovieClip {bg_low} [bg_low]Uses:7 10
Symbol 12 Sound {sound_drum_mode} [sound_drum_mode]
Symbol 13 Sound {sound_drum_created} [sound_drum_created]
Symbol 14 Sound {sound_intro} [sound_intro]
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:19
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip {music_button} [music_button]Uses:16 18
Symbol 20 Sound {sound_loop_drum} [sound_loop_drum]
Symbol 21 Sound {sound_loop} [sound_loop]
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:35
Symbol 24 FontUsed by:25 26 27 28 29 30 31 32 33 34 901 902 903 904 905 1206
Symbol 25 EditableTextUses:24Used by:35
Symbol 26 EditableTextUses:24Used by:35
Symbol 27 EditableTextUses:24Used by:35
Symbol 28 EditableTextUses:24Used by:35
Symbol 29 EditableTextUses:24Used by:35
Symbol 30 EditableTextUses:24Used by:35
Symbol 31 EditableTextUses:24Used by:35
Symbol 32 EditableTextUses:24Used by:35
Symbol 33 EditableTextUses:24Used by:35
Symbol 34 EditableTextUses:24Used by:35
Symbol 35 MovieClip {scoreboard} [scoreboard]Uses:23 25 26 27 28 29 30 31 32 33 34
Symbol 36 Sound {sound_timeover} [sound_timeover]
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClip {end_game_button} [end_game_button]Uses:38
Symbol 40 Sound {sound_beat7} [sound_beat7]
Symbol 41 Sound {sound_beat6} [sound_beat6]
Symbol 42 Sound {sound_beat1} [sound_beat1]
Symbol 43 Sound {sound_line_blast} [sound_line_blast]
Symbol 44 Sound {sound_beat4} [sound_beat4]
Symbol 45 Sound {sound_beat5} [sound_beat5]
Symbol 46 Sound {sound_beat2} [sound_beat2]
Symbol 47 Sound {sound_beat3} [sound_beat3]
Symbol 48 Sound {sound_shoot4} [sound_shoot4]
Symbol 49 Sound {sound_bengal1} [sound_bengal1]
Symbol 50 Sound {sound_shoot3} [sound_shoot3]
Symbol 51 Sound {sound_full} [sound_full]
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:56
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClip {sound_button} [sound_button]Uses:53 55
Symbol 57 Sound {sound_wrecked} [sound_wrecked]
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:257
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:257
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:257
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:257
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:257
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:257
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:257
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:257
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:257
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:257
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:257
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:257
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:257
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:257
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:257
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:257
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:257
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:257
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:257
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:257
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:257
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:257
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:257
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:257
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:257
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:257
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:257
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:257
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:257
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:257
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:257
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:257
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:257
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:257
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:257
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:257
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:257
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:257
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:257
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:257
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:257
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:257
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:257
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:257
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:257
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:257
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:257
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:257
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:257
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:257
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:257
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:257
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:257
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:257
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:257
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:257
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:257
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:257
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:257
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:257
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:257
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:257
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:257
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:257
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:257
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:257
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:257
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:257
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:257
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:257
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:257
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:257
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:257
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:257
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:257
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:257
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:257
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:257
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:257
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:257
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:257
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:257
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:257
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:257
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:257
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:257
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:257
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:257
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:257
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:257
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:257
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:257
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:257
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:257
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:257
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:257
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:257
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClip {drum} [drum]Uses:59 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:304
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:304
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:304
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:304
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:304
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:304
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:304
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:304
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:304
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:304
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:304
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:304
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:304
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:304
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:304
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:304
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:304
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:304
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:304
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:304
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:304
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:304
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:304
Symbol 304 MovieClip {lineblast} [lineblast]Uses:259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:329
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:329
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:329
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:329
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:329
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:329
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:329
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:329
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:329
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:329
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:329
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClip {bengal_smoke} [bengal_smoke]Uses:306 308 310 312 314 316 318 320 322 324 326 328
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:374
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:374
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:374
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:374
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:374
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:374
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:374
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:374
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:374
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:374
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:374
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:374
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:374
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:374
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:374
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:374
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:374
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:374
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:374
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:374
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:374
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:374
Symbol 374 MovieClip {bengal} [bengal]Uses:331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:732
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:732
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:732
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:732
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:732
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:732
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:732
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:732
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:732
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:732
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:732
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:732
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:732
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:732
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:732
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:732
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:732
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:732
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:732
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:732
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:732
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:732
Symbol 419 BitmapUsed by:420
Symbol 420 GraphicUses:419Used by:732
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:732
Symbol 423 BitmapUsed by:424
Symbol 424 GraphicUses:423Used by:732
Symbol 425 BitmapUsed by:426
Symbol 426 GraphicUses:425Used by:732
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:732
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:732
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:732
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:732
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:732
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:732
Symbol 439 BitmapUsed by:440 441
Symbol 440 GraphicUses:439Used by:732
Symbol 441 GraphicUses:439Used by:732
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:732
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:732
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:732
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:732
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:732
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:732
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:732
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:732
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:732
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:732
Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:732
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:732
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:732
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:732
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:732
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:732
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:732
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:732
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:732
Symbol 480 BitmapUsed by:481
Symbol 481 GraphicUses:480Used by:732
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:732
Symbol 484 BitmapUsed by:485
Symbol 485 GraphicUses:484Used by:732
Symbol 486 BitmapUsed by:487
Symbol 487 GraphicUses:486Used by:732
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:732
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:732
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:732
Symbol 494 BitmapUsed by:495
Symbol 495 GraphicUses:494Used by:732
Symbol 496 BitmapUsed by:497
Symbol 497 GraphicUses:496Used by:732
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:732
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:732
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:732
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:732
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:732
Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:732
Symbol 510 BitmapUsed by:511
Symbol 511 GraphicUses:510Used by:732
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:732
Symbol 514 BitmapUsed by:515
Symbol 515 GraphicUses:514Used by:732
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:732
Symbol 518 BitmapUsed by:519
Symbol 519 GraphicUses:518Used by:732
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:732
Symbol 522 BitmapUsed by:523
Symbol 523 GraphicUses:522Used by:732
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:732
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:732
Symbol 528 BitmapUsed by:529
Symbol 529 GraphicUses:528Used by:732
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:732
Symbol 532 BitmapUsed by:533
Symbol 533 GraphicUses:532Used by:732
Symbol 534 BitmapUsed by:535
Symbol 535 GraphicUses:534Used by:732
Symbol 536 BitmapUsed by:537
Symbol 537 GraphicUses:536Used by:732
Symbol 538 BitmapUsed by:539
Symbol 539 GraphicUses:538Used by:732
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:732
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:732
Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:544Used by:732
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:732
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:732
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:732
Symbol 552 BitmapUsed by:553
Symbol 553 GraphicUses:552Used by:732
Symbol 554 BitmapUsed by:555
Symbol 555 GraphicUses:554Used by:732
Symbol 556 BitmapUsed by:557
Symbol 557 GraphicUses:556Used by:732
Symbol 558 BitmapUsed by:559
Symbol 559 GraphicUses:558Used by:732
Symbol 560 BitmapUsed by:561
Symbol 561 GraphicUses:560Used by:732
Symbol 562 BitmapUsed by:563
Symbol 563 GraphicUses:562Used by:732
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:732
Symbol 566 BitmapUsed by:567 568
Symbol 567 GraphicUses:566Used by:732
Symbol 568 GraphicUses:566Used by:732
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:732
Symbol 571 BitmapUsed by:572
Symbol 572 GraphicUses:571Used by:732
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:732
Symbol 575 BitmapUsed by:576
Symbol 576 GraphicUses:575Used by:732
Symbol 577 BitmapUsed by:578
Symbol 578 GraphicUses:577Used by:732
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:732
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:732
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:732
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:732
Symbol 587 BitmapUsed by:588
Symbol 588 GraphicUses:587Used by:732
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:732
Symbol 591 BitmapUsed by:592
Symbol 592 GraphicUses:591Used by:732
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:732
Symbol 595 BitmapUsed by:596
Symbol 596 GraphicUses:595Used by:732
Symbol 597 BitmapUsed by:598
Symbol 598 GraphicUses:597Used by:732
Symbol 599 BitmapUsed by:600
Symbol 600 GraphicUses:599Used by:732
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:732
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:732
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:732
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:732
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:732
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:732
Symbol 613 BitmapUsed by:614
Symbol 614 GraphicUses:613Used by:732
Symbol 615 BitmapUsed by:616
Symbol 616 GraphicUses:615Used by:732
Symbol 617 BitmapUsed by:618
Symbol 618 GraphicUses:617Used by:732
Symbol 619 BitmapUsed by:620
Symbol 620 GraphicUses:619Used by:732
Symbol 621 BitmapUsed by:622
Symbol 622 GraphicUses:621Used by:732
Symbol 623 BitmapUsed by:624
Symbol 624 GraphicUses:623Used by:732
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:732
Symbol 627 BitmapUsed by:628
Symbol 628 GraphicUses:627Used by:732
Symbol 629 BitmapUsed by:630 631
Symbol 630 GraphicUses:629Used by:732
Symbol 631 GraphicUses:629Used by:732
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:732
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:732
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:732
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:732
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:732
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:732
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:732
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:732
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:732
Symbol 650 BitmapUsed by:651
Symbol 651 GraphicUses:650Used by:732
Symbol 652 BitmapUsed by:653
Symbol 653 GraphicUses:652Used by:732
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:732
Symbol 656 BitmapUsed by:657
Symbol 657 GraphicUses:656Used by:732
Symbol 658 BitmapUsed by:659
Symbol 659 GraphicUses:658Used by:732
Symbol 660 BitmapUsed by:661
Symbol 661 GraphicUses:660Used by:732
Symbol 662 BitmapUsed by:663
Symbol 663 GraphicUses:662Used by:732
Symbol 664 BitmapUsed by:665
Symbol 665 GraphicUses:664Used by:732
Symbol 666 BitmapUsed by:667
Symbol 667 GraphicUses:666Used by:732
Symbol 668 BitmapUsed by:669
Symbol 669 GraphicUses:668Used by:732
Symbol 670 BitmapUsed by:671
Symbol 671 GraphicUses:670Used by:732
Symbol 672 BitmapUsed by:673
Symbol 673 GraphicUses:672Used by:732
Symbol 674 BitmapUsed by:675
Symbol 675 GraphicUses:674Used by:732
Symbol 676 BitmapUsed by:677
Symbol 677 GraphicUses:676Used by:732
Symbol 678 BitmapUsed by:679
Symbol 679 GraphicUses:678Used by:732
Symbol 680 BitmapUsed by:681
Symbol 681 GraphicUses:680Used by:732
Symbol 682 BitmapUsed by:683
Symbol 683 GraphicUses:682Used by:732
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:732
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:732
Symbol 688 BitmapUsed by:689
Symbol 689 GraphicUses:688Used by:732
Symbol 690 BitmapUsed by:691
Symbol 691 GraphicUses:690Used by:732
Symbol 692 BitmapUsed by:693
Symbol 693 GraphicUses:692Used by:732
Symbol 694 BitmapUsed by:695
Symbol 695 GraphicUses:694Used by:732
Symbol 696 BitmapUsed by:697
Symbol 697 GraphicUses:696Used by:732
Symbol 698 BitmapUsed by:699
Symbol 699 GraphicUses:698Used by:732
Symbol 700 BitmapUsed by:701
Symbol 701 GraphicUses:700Used by:732
Symbol 702 BitmapUsed by:703
Symbol 703 GraphicUses:702Used by:732
Symbol 704 BitmapUsed by:705
Symbol 705 GraphicUses:704Used by:732
Symbol 706 BitmapUsed by:707
Symbol 707 GraphicUses:706Used by:732
Symbol 708 BitmapUsed by:709
Symbol 709 GraphicUses:708Used by:732
Symbol 710 BitmapUsed by:711
Symbol 711 GraphicUses:710Used by:732
Symbol 712 BitmapUsed by:713
Symbol 713 GraphicUses:712Used by:732
Symbol 714 BitmapUsed by:715
Symbol 715 GraphicUses:714Used by:732
Symbol 716 BitmapUsed by:717
Symbol 717 GraphicUses:716Used by:732
Symbol 718 BitmapUsed by:719
Symbol 719 GraphicUses:718Used by:732
Symbol 720 BitmapUsed by:721
Symbol 721 GraphicUses:720Used by:732
Symbol 722 BitmapUsed by:723
Symbol 723 GraphicUses:722Used by:732
Symbol 724 BitmapUsed by:725
Symbol 725 GraphicUses:724Used by:732
Symbol 726 BitmapUsed by:727
Symbol 727 GraphicUses:726Used by:732
Symbol 728 BitmapUsed by:729
Symbol 729 GraphicUses:728Used by:732
Symbol 730 BitmapUsed by:731
Symbol 731 GraphicUses:730Used by:732
Symbol 732 MovieClipUses:376 378 380 382 384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 424 426 428 430 432 434 436 438 440 441 443 445 447 449 451 453 455 457 459 461 463 465 467 469 471 473 475 477 479 481 483 485 487 489 491 493 495 497 499 501 503 505 507 509 511 513 515 517 519 521 523 525 527 529 531 533 535 537 539 541 543 545 547 549 551 553 555 557 559 561 563 565 567 568 570 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 630 631 633 635 637 639 641 643 645 647 649 651 653 655 657 659 661 663 665 667 669 671 673 675 677 679 681 683 685 687 689 691 693 695 697 699 701 703 705 707 709 711 713 715 717 719 721 723 725 727 729 731Used by:733
Symbol 733 MovieClip {ball} [ball]Uses:732
Symbol 734 BitmapUsed by:735
Symbol 735 GraphicUses:734Used by:766
Symbol 736 BitmapUsed by:737
Symbol 737 GraphicUses:736Used by:766
Symbol 738 BitmapUsed by:739
Symbol 739 GraphicUses:738Used by:766
Symbol 740 BitmapUsed by:741
Symbol 741 GraphicUses:740Used by:766
Symbol 742 BitmapUsed by:743
Symbol 743 GraphicUses:742Used by:766
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:766
Symbol 746 BitmapUsed by:747
Symbol 747 GraphicUses:746Used by:766
Symbol 748 BitmapUsed by:749
Symbol 749 GraphicUses:748Used by:766
Symbol 750 BitmapUsed by:751
Symbol 751 GraphicUses:750Used by:766
Symbol 752 BitmapUsed by:753
Symbol 753 GraphicUses:752Used by:766
Symbol 754 BitmapUsed by:755
Symbol 755 GraphicUses:754Used by:766
Symbol 756 BitmapUsed by:757
Symbol 757 GraphicUses:756Used by:766
Symbol 758 BitmapUsed by:759
Symbol 759 GraphicUses:758Used by:766
Symbol 760 BitmapUsed by:761
Symbol 761 GraphicUses:760Used by:766
Symbol 762 BitmapUsed by:763
Symbol 763 GraphicUses:762Used by:766
Symbol 764 BitmapUsed by:765
Symbol 765 GraphicUses:764Used by:766
Symbol 766 MovieClip {lineblast_marker} [lineblast_marker]Uses:735 737 739 741 743 745 747 749 751 753 755 757 759 761 763 765
Symbol 767 BitmapUsed by:768
Symbol 768 GraphicUses:767Used by:795
Symbol 769 BitmapUsed by:770
Symbol 770 GraphicUses:769Used by:795
Symbol 771 BitmapUsed by:772
Symbol 772 GraphicUses:771Used by:795
Symbol 773 BitmapUsed by:774
Symbol 774 GraphicUses:773Used by:795
Symbol 775 BitmapUsed by:776
Symbol 776 GraphicUses:775Used by:795
Symbol 777 BitmapUsed by:778
Symbol 778 GraphicUses:777Used by:795
Symbol 779 BitmapUsed by:780
Symbol 780 GraphicUses:779Used by:795
Symbol 781 BitmapUsed by:782
Symbol 782 GraphicUses:781Used by:795
Symbol 783 BitmapUsed by:784
Symbol 784 GraphicUses:783Used by:795
Symbol 785 BitmapUsed by:786
Symbol 786 GraphicUses:785Used by:795
Symbol 787 BitmapUsed by:788
Symbol 788 GraphicUses:787Used by:795
Symbol 789 BitmapUsed by:790
Symbol 790 GraphicUses:789Used by:795
Symbol 791 BitmapUsed by:792
Symbol 792 GraphicUses:791Used by:795
Symbol 793 BitmapUsed by:794
Symbol 794 GraphicUses:793Used by:795
Symbol 795 MovieClip {drum_broken} [drum_broken]Uses:768 770 772 774 776 778 780 782 784 786 788 790 792 794
Symbol 796 BitmapUsed by:797
Symbol 797 GraphicUses:796Used by:820
Symbol 798 BitmapUsed by:799
Symbol 799 GraphicUses:798Used by:820
Symbol 800 BitmapUsed by:801
Symbol 801 GraphicUses:800Used by:820
Symbol 802 BitmapUsed by:803
Symbol 803 GraphicUses:802Used by:820
Symbol 804 BitmapUsed by:805
Symbol 805 GraphicUses:804Used by:820
Symbol 806 BitmapUsed by:807
Symbol 807 GraphicUses:806Used by:820
Symbol 808 BitmapUsed by:809
Symbol 809 GraphicUses:808Used by:820
Symbol 810 BitmapUsed by:811
Symbol 811 GraphicUses:810Used by:820
Symbol 812 BitmapUsed by:813
Symbol 813 GraphicUses:812Used by:820
Symbol 814 BitmapUsed by:815
Symbol 815 GraphicUses:814Used by:820
Symbol 816 BitmapUsed by:817
Symbol 817 GraphicUses:816Used by:820
Symbol 818 BitmapUsed by:819
Symbol 819 GraphicUses:818Used by:820
Symbol 820 MovieClip {numbers80} [numbers80]Uses:797 799 801 803 805 807 809 811 813 815 817 819
Symbol 821 BitmapUsed by:822
Symbol 822 GraphicUses:821Used by:845
Symbol 823 BitmapUsed by:824
Symbol 824 GraphicUses:823Used by:845
Symbol 825 BitmapUsed by:826
Symbol 826 GraphicUses:825Used by:845
Symbol 827 BitmapUsed by:828
Symbol 828 GraphicUses:827Used by:845
Symbol 829 BitmapUsed by:830
Symbol 830 GraphicUses:829Used by:845
Symbol 831 BitmapUsed by:832
Symbol 832 GraphicUses:831Used by:845
Symbol 833 BitmapUsed by:834
Symbol 834 GraphicUses:833Used by:845
Symbol 835 BitmapUsed by:836
Symbol 836 GraphicUses:835Used by:845
Symbol 837 BitmapUsed by:838
Symbol 838 GraphicUses:837Used by:845
Symbol 839 BitmapUsed by:840
Symbol 840 GraphicUses:839Used by:845
Symbol 841 BitmapUsed by:842
Symbol 842 GraphicUses:841Used by:845
Symbol 843 BitmapUsed by:844
Symbol 844 GraphicUses:843Used by:845
Symbol 845 MovieClip {numbers60} [numbers60]Uses:822 824 826 828 830 832 834 836 838 840 842 844
Symbol 846 BitmapUsed by:847
Symbol 847 GraphicUses:846Used by:870
Symbol 848 BitmapUsed by:849
Symbol 849 GraphicUses:848Used by:870
Symbol 850 BitmapUsed by:851
Symbol 851 GraphicUses:850Used by:870
Symbol 852 BitmapUsed by:853
Symbol 853 GraphicUses:852Used by:870
Symbol 854 BitmapUsed by:855
Symbol 855 GraphicUses:854Used by:870
Symbol 856 BitmapUsed by:857
Symbol 857 GraphicUses:856Used by:870
Symbol 858 BitmapUsed by:859
Symbol 859 GraphicUses:858Used by:870
Symbol 860 BitmapUsed by:861
Symbol 861 GraphicUses:860Used by:870
Symbol 862 BitmapUsed by:863
Symbol 863 GraphicUses:862Used by:870
Symbol 864 BitmapUsed by:865
Symbol 865 GraphicUses:864Used by:870
Symbol 866 BitmapUsed by:867
Symbol 867 GraphicUses:866Used by:870
Symbol 868 BitmapUsed by:869
Symbol 869 GraphicUses:868Used by:870
Symbol 870 MovieClip {numbers} [numbers]Uses:847 849 851 853 855 857 859 861 863 865 867 869
Symbol 871 BitmapUsed by:872
Symbol 872 GraphicUses:871Used by:895
Symbol 873 BitmapUsed by:874
Symbol 874 GraphicUses:873Used by:895
Symbol 875 BitmapUsed by:876
Symbol 876 GraphicUses:875Used by:895
Symbol 877 BitmapUsed by:878
Symbol 878 GraphicUses:877Used by:895
Symbol 879 BitmapUsed by:880
Symbol 880 GraphicUses:879Used by:895
Symbol 881 BitmapUsed by:882
Symbol 882 GraphicUses:881Used by:895
Symbol 883 BitmapUsed by:884
Symbol 884 GraphicUses:883Used by:895
Symbol 885 BitmapUsed by:886
Symbol 886 GraphicUses:885Used by:895
Symbol 887 BitmapUsed by:888
Symbol 888 GraphicUses:887Used by:895
Symbol 889 BitmapUsed by:890
Symbol 890 GraphicUses:889Used by:895
Symbol 891 BitmapUsed by:892
Symbol 892 GraphicUses:891Used by:895
Symbol 893 BitmapUsed by:894
Symbol 894 GraphicUses:893Used by:895
Symbol 895 MovieClip {numbers50} [numbers50]Uses:872 874 876 878 880 882 884 886 888 890 892 894
Symbol 896 BitmapUsed by:897
Symbol 897 GraphicUses:896Used by:898
Symbol 898 MovieClip {logo} [logo]Uses:897
Symbol 899 BitmapUsed by:900
Symbol 900 GraphicUses:899Used by:906
Symbol 901 EditableTextUses:24Used by:906
Symbol 902 EditableTextUses:24Used by:906
Symbol 903 EditableTextUses:24Used by:906
Symbol 904 EditableTextUses:24Used by:906
Symbol 905 EditableTextUses:24Used by:906
Symbol 906 MovieClip {introframe} [introframe]Uses:900 901 902 903 904 905
Symbol 907 BitmapUsed by:908
Symbol 908 GraphicUses:907Used by:909
Symbol 909 MovieClip {intro} [intro]Uses:908
Symbol 910 BitmapUsed by:911
Symbol 911 GraphicUses:910Used by:912
Symbol 912 MovieClip {outro_good_fg2} [outro_good_fg2]Uses:911Used by:916
Symbol 913 BitmapUsed by:914
Symbol 914 GraphicUses:913Used by:915
Symbol 915 MovieClipUses:914Used by:916
Symbol 916 MovieClip {outro_good_bg} [outro_good_bg]Uses:912 915
Symbol 917 BitmapUsed by:918
Symbol 918 GraphicUses:917Used by:919
Symbol 919 MovieClip {outro_good_fg1} [outro_good_fg1]Uses:918
Symbol 920 BitmapUsed by:921
Symbol 921 GraphicUses:920Used by:946
Symbol 922 BitmapUsed by:923
Symbol 923 GraphicUses:922Used by:946
Symbol 924 BitmapUsed by:925
Symbol 925 GraphicUses:924Used by:946
Symbol 926 BitmapUsed by:927
Symbol 927 GraphicUses:926Used by:946
Symbol 928 BitmapUsed by:929
Symbol 929 GraphicUses:928Used by:946
Symbol 930 BitmapUsed by:931
Symbol 931 GraphicUses:930Used by:946
Symbol 932 BitmapUsed by:933
Symbol 933 GraphicUses:932Used by:946
Symbol 934 BitmapUsed by:935
Symbol 935 GraphicUses:934Used by:946
Symbol 936 BitmapUsed by:937
Symbol 937 GraphicUses:936Used by:946
Symbol 938 BitmapUsed by:939
Symbol 939 GraphicUses:938Used by:946
Symbol 940 BitmapUsed by:941
Symbol 941 GraphicUses:940Used by:946
Symbol 942 BitmapUsed by:943
Symbol 943 GraphicUses:942Used by:946
Symbol 944 BitmapUsed by:945
Symbol 945 GraphicUses:944Used by:946
Symbol 946 MovieClip {drum_beat} [drum_beat]Uses:921 923 925 927 929 931 933 935 937 939 941 943 945
Symbol 947 BitmapUsed by:948
Symbol 948 GraphicUses:947Used by:971
Symbol 949 BitmapUsed by:950
Symbol 950 GraphicUses:949Used by:971
Symbol 951 BitmapUsed by:952
Symbol 952 GraphicUses:951Used by:971
Symbol 953 BitmapUsed by:954
Symbol 954 GraphicUses:953Used by:971
Symbol 955 BitmapUsed by:956
Symbol 956 GraphicUses:955Used by:971
Symbol 957 BitmapUsed by:958
Symbol 958 GraphicUses:957Used by:971
Symbol 959 BitmapUsed by:960
Symbol 960 GraphicUses:959Used by:971
Symbol 961 BitmapUsed by:962
Symbol 962 GraphicUses:961Used by:971
Symbol 963 BitmapUsed by:964
Symbol 964 GraphicUses:963Used by:971
Symbol 965 BitmapUsed by:966
Symbol 966 GraphicUses:965Used by:971
Symbol 967 BitmapUsed by:968
Symbol 968 GraphicUses:967Used by:971
Symbol 969 BitmapUsed by:970
Symbol 970 GraphicUses:969Used by:971
Symbol 971 MovieClip {gui_numbers} [gui_numbers]Uses:948 950 952 954 956 958 960 962 964 966 968 970
Symbol 972 BitmapUsed by:973
Symbol 973 GraphicUses:972Used by:1030
Symbol 974 BitmapUsed by:975
Symbol 975 GraphicUses:974Used by:1030
Symbol 976 BitmapUsed by:977
Symbol 977 GraphicUses:976Used by:1030
Symbol 978 BitmapUsed by:979
Symbol 979 GraphicUses:978Used by:1030
Symbol 980 BitmapUsed by:981
Symbol 981 GraphicUses:980Used by:1030
Symbol 982 BitmapUsed by:983
Symbol 983 GraphicUses:982Used by:1030
Symbol 984 BitmapUsed by:985
Symbol 985 GraphicUses:984Used by:1030
Symbol 986 BitmapUsed by:987
Symbol 987 GraphicUses:986Used by:1030
Symbol 988 BitmapUsed by:989
Symbol 989 GraphicUses:988Used by:1030
Symbol 990 BitmapUsed by:991
Symbol 991 GraphicUses:990Used by:1030
Symbol 992 BitmapUsed by:993
Symbol 993 GraphicUses:992Used by:1030
Symbol 994 BitmapUsed by:995
Symbol 995 GraphicUses:994Used by:1030
Symbol 996 BitmapUsed by:997
Symbol 997 GraphicUses:996Used by:1030
Symbol 998 BitmapUsed by:999
Symbol 999 GraphicUses:998Used by:1030
Symbol 1000 BitmapUsed by:1001
Symbol 1001 GraphicUses:1000Used by:1030
Symbol 1002 BitmapUsed by:1003
Symbol 1003 GraphicUses:1002Used by:1030
Symbol 1004 BitmapUsed by:1005
Symbol 1005 GraphicUses:1004Used by:1030
Symbol 1006 BitmapUsed by:1007
Symbol 1007 GraphicUses:1006Used by:1030
Symbol 1008 BitmapUsed by:1009
Symbol 1009 GraphicUses:1008Used by:1030
Symbol 1010 BitmapUsed by:1011
Symbol 1011 GraphicUses:1010Used by:1030
Symbol 1012 BitmapUsed by:1013
Symbol 1013 GraphicUses:1012Used by:1030
Symbol 1014 BitmapUsed by:1015
Symbol 1015 GraphicUses:1014Used by:1030
Symbol 1016 BitmapUsed by:1017
Symbol 1017 GraphicUses:1016Used by:1030
Symbol 1018 BitmapUsed by:1019
Symbol 1019 GraphicUses:1018Used by:1030
Symbol 1020 BitmapUsed by:1021
Symbol 1021 GraphicUses:1020Used by:1030
Symbol 1022 BitmapUsed by:1023
Symbol 1023 GraphicUses:1022Used by:1030
Symbol 1024 BitmapUsed by:1025
Symbol 1025 GraphicUses:1024Used by:1030
Symbol 1026 BitmapUsed by:1027
Symbol 1027 GraphicUses:1026Used by:1030
Symbol 1028 BitmapUsed by:1029
Symbol 1029 GraphicUses:1028Used by:1030
Symbol 1030 MovieClip {cloud_expl_big} [cloud_expl_big]Uses:973 975 977 979 981 983 985 987 989 991 993 995 997 999 1001 1003 1005 1007 1009 1011 1013 1015 1017 1019 1021 1023 1025 1027 1029
Symbol 1031 BitmapUsed by:1032
Symbol 1032 GraphicUses:1031Used by:1063
Symbol 1033 BitmapUsed by:1034
Symbol 1034 GraphicUses:1033Used by:1063
Symbol 1035 BitmapUsed by:1036
Symbol 1036 GraphicUses:1035Used by:1063
Symbol 1037 BitmapUsed by:1038
Symbol 1038 GraphicUses:1037Used by:1063
Symbol 1039 BitmapUsed by:1040
Symbol 1040 GraphicUses:1039Used by:1063
Symbol 1041 BitmapUsed by:1042
Symbol 1042 GraphicUses:1041Used by:1063
Symbol 1043 BitmapUsed by:1044
Symbol 1044 GraphicUses:1043Used by:1063
Symbol 1045 BitmapUsed by:1046
Symbol 1046 GraphicUses:1045Used by:1063
Symbol 1047 BitmapUsed by:1048
Symbol 1048 GraphicUses:1047Used by:1063
Symbol 1049 BitmapUsed by:1050
Symbol 1050 GraphicUses:1049Used by:1063
Symbol 1051 BitmapUsed by:1052
Symbol 1052 GraphicUses:1051Used by:1063
Symbol 1053 BitmapUsed by:1054
Symbol 1054 GraphicUses:1053Used by:1063
Symbol 1055 BitmapUsed by:1056
Symbol 1056 GraphicUses:1055Used by:1063
Symbol 1057 BitmapUsed by:1058
Symbol 1058 GraphicUses:1057Used by:1063
Symbol 1059 BitmapUsed by:1060
Symbol 1060 GraphicUses:1059Used by:1063
Symbol 1061 BitmapUsed by:1062
Symbol 1062 GraphicUses:1061Used by:1063
Symbol 1063 MovieClip {cloud_expl} [cloud_expl]Uses:1032 1034 1036 1038 1040 1042 1044 1046 1048 1050 1052 1054 1056 1058 1060 1062
Symbol 1064 BitmapUsed by:1065
Symbol 1065 GraphicUses:1064Used by:1190
Symbol 1066 BitmapUsed by:1067
Symbol 1067 GraphicUses:1066Used by:1190
Symbol 1068 BitmapUsed by:1069
Symbol 1069 GraphicUses:1068Used by:1190
Symbol 1070 BitmapUsed by:1071
Symbol 1071 GraphicUses:1070Used by:1190
Symbol 1072 BitmapUsed by:1073
Symbol 1073 GraphicUses:1072Used by:1190
Symbol 1074 BitmapUsed by:1075
Symbol 1075 GraphicUses:1074Used by:1190
Symbol 1076 BitmapUsed by:1077
Symbol 1077 GraphicUses:1076Used by:1190
Symbol 1078 BitmapUsed by:1079
Symbol 1079 GraphicUses:1078Used by:1190
Symbol 1080 BitmapUsed by:1081
Symbol 1081 GraphicUses:1080Used by:1190
Symbol 1082 BitmapUsed by:1083
Symbol 1083 GraphicUses:1082Used by:1190
Symbol 1084 BitmapUsed by:1085
Symbol 1085 GraphicUses:1084Used by:1190
Symbol 1086 BitmapUsed by:1087
Symbol 1087 GraphicUses:1086Used by:1190
Symbol 1088 BitmapUsed by:1089
Symbol 1089 GraphicUses:1088Used by:1190
Symbol 1090 BitmapUsed by:1091
Symbol 1091 GraphicUses:1090Used by:1190
Symbol 1092 BitmapUsed by:1093
Symbol 1093 GraphicUses:1092Used by:1190
Symbol 1094 BitmapUsed by:1095
Symbol 1095 GraphicUses:1094Used by:1190
Symbol 1096 BitmapUsed by:1097
Symbol 1097 GraphicUses:1096Used by:1190
Symbol 1098 BitmapUsed by:1099
Symbol 1099 GraphicUses:1098Used by:1190
Symbol 1100 BitmapUsed by:1101
Symbol 1101 GraphicUses:1100Used by:1190
Symbol 1102 BitmapUsed by:1103
Symbol 1103 GraphicUses:1102Used by:1190
Symbol 1104 BitmapUsed by:1105
Symbol 1105 GraphicUses:1104Used by:1190
Symbol 1106 BitmapUsed by:1107
Symbol 1107 GraphicUses:1106Used by:1190
Symbol 1108 BitmapUsed by:1109
Symbol 1109 GraphicUses:1108Used by:1190
Symbol 1110 BitmapUsed by:1111
Symbol 1111 GraphicUses:1110Used by:1190
Symbol 1112 BitmapUsed by:1113
Symbol 1113 GraphicUses:1112Used by:1190
Symbol 1114 BitmapUsed by:1115
Symbol 1115 GraphicUses:1114Used by:1190
Symbol 1116 BitmapUsed by:1117
Symbol 1117 GraphicUses:1116Used by:1190
Symbol 1118 BitmapUsed by:1119
Symbol 1119 GraphicUses:1118Used by:1190
Symbol 1120 BitmapUsed by:1121
Symbol 1121 GraphicUses:1120Used by:1190
Symbol 1122 BitmapUsed by:1123
Symbol 1123 GraphicUses:1122Used by:1190
Symbol 1124 BitmapUsed by:1125
Symbol 1125 GraphicUses:1124Used by:1190
Symbol 1126 BitmapUsed by:1127
Symbol 1127 GraphicUses:1126Used by:1190
Symbol 1128 BitmapUsed by:1129
Symbol 1129 GraphicUses:1128Used by:1190
Symbol 1130 BitmapUsed by:1131
Symbol 1131 GraphicUses:1130Used by:1190
Symbol 1132 BitmapUsed by:1133
Symbol 1133 GraphicUses:1132Used by:1190
Symbol 1134 BitmapUsed by:1135
Symbol 1135 GraphicUses:1134Used by:1190
Symbol 1136 BitmapUsed by:1137 1138 1185
Symbol 1137 GraphicUses:1136Used by:1190
Symbol 1138 GraphicUses:1136Used by:1190
Symbol 1139 BitmapUsed by:1140
Symbol 1140 GraphicUses:1139Used by:1190
Symbol 1141 BitmapUsed by:1142
Symbol 1142 GraphicUses:1141Used by:1190
Symbol 1143 BitmapUsed by:1144
Symbol 1144 GraphicUses:1143Used by:1190
Symbol 1145 BitmapUsed by:1146
Symbol 1146 GraphicUses:1145Used by:1190
Symbol 1147 BitmapUsed by:1148
Symbol 1148 GraphicUses:1147Used by:1190
Symbol 1149 BitmapUsed by:1150
Symbol 1150 GraphicUses:1149Used by:1190
Symbol 1151 BitmapUsed by:1152
Symbol 1152 GraphicUses:1151Used by:1190
Symbol 1153 BitmapUsed by:1154
Symbol 1154 GraphicUses:1153Used by:1190
Symbol 1155 BitmapUsed by:1156
Symbol 1156 GraphicUses:1155Used by:1190
Symbol 1157 BitmapUsed by:1158
Symbol 1158 GraphicUses:1157Used by:1190
Symbol 1159 BitmapUsed by:1160
Symbol 1160 GraphicUses:1159Used by:1190
Symbol 1161 BitmapUsed by:1162
Symbol 1162 GraphicUses:1161Used by:1190
Symbol 1163 BitmapUsed by:1164
Symbol 1164 GraphicUses:1163Used by:1190
Symbol 1165 BitmapUsed by:1166
Symbol 1166 GraphicUses:1165Used by:1190
Symbol 1167 BitmapUsed by:1168
Symbol 1168 GraphicUses:1167Used by:1190
Symbol 1169 BitmapUsed by:1170
Symbol 1170 GraphicUses:1169Used by:1190
Symbol 1171 BitmapUsed by:1172
Symbol 1172 GraphicUses:1171Used by:1190
Symbol 1173 BitmapUsed by:1174
Symbol 1174 GraphicUses:1173Used by:1190
Symbol 1175 BitmapUsed by:1176
Symbol 1176 GraphicUses:1175Used by:1190
Symbol 1177 BitmapUsed by:1178
Symbol 1178 GraphicUses:1177Used by:1190
Symbol 1179 BitmapUsed by:1180
Symbol 1180 GraphicUses:1179Used by:1190
Symbol 1181 BitmapUsed by:1182
Symbol 1182 GraphicUses:1181Used by:1190
Symbol 1183 BitmapUsed by:1184
Symbol 1184 GraphicUses:1183Used by:1190
Symbol 1185 GraphicUses:1136Used by:1190
Symbol 1186 BitmapUsed by:1187
Symbol 1187 GraphicUses:1186Used by:1190
Symbol 1188 BitmapUsed by:1189
Symbol 1189 GraphicUses:1188Used by:1190
Symbol 1190 MovieClip {cannon} [cannon]Uses:1065 1067 1069 1071 1073 1075 1077 1079 1081 1083 1085 1087 1089 1091 1093 1095 1097 1099 1101 1103 1105 1107 1109 1111 1113 1115 1117 1119 1121 1123 1125 1127 1129 1131 1133 1135 1137 1138 1140 1142 1144 1146 1148 1150 1152 1154 1156 1158 1160 1162 1164 1166 1168 1170 1172 1174 1176 1178 1180 1182 1184 1185 1187 1189
Symbol 1191 BitmapUsed by:1192
Symbol 1192 GraphicUses:1191Used by:1195
Symbol 1193 GraphicUsed by:1194
Symbol 1194 MovieClipUses:1193Used by:1195
Symbol 1195 MovieClip {trophy_rhino} [trophy_rhino]Uses:1192 1194
Symbol 1196 BitmapUsed by:1197
Symbol 1197 GraphicUses:1196Used by:1200
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClipUses:1198Used by:1200
Symbol 1200 MovieClip {trophy_lion} [trophy_lion]Uses:1197 1199
Symbol 1201 BitmapUsed by:1202
Symbol 1202 GraphicUses:1201Used by:1205
Symbol 1203 GraphicUsed by:1204
Symbol 1204 MovieClipUses:1203Used by:1205
Symbol 1205 MovieClip {trophy_leopard} [trophy_leopard]Uses:1202 1204
Symbol 1206 EditableTextUses:24Used by:1207
Symbol 1207 MovieClip {question_cloud_text} [question_cloud_text]Uses:1206
Symbol 1208 BitmapUsed by:1209
Symbol 1209 GraphicUses:1208Used by:1212
Symbol 1210 GraphicUsed by:1211
Symbol 1211 MovieClipUses:1210Used by:1212
Symbol 1212 MovieClip {trophy_giraffe} [trophy_giraffe]Uses:1209 1211
Symbol 1213 BitmapUsed by:1214 1215
Symbol 1214 GraphicUses:1213Used by:1244
Symbol 1215 GraphicUses:1213Used by:1244
Symbol 1216 BitmapUsed by:1217
Symbol 1217 GraphicUses:1216Used by:1244
Symbol 1218 BitmapUsed by:1219
Symbol 1219 GraphicUses:1218Used by:1244
Symbol 1220 BitmapUsed by:1221
Symbol 1221 GraphicUses:1220Used by:1244
Symbol 1222 BitmapUsed by:1223
Symbol 1223 GraphicUses:1222Used by:1244
Symbol 1224 BitmapUsed by:1225
Symbol 1225 GraphicUses:1224Used by:1244
Symbol 1226 BitmapUsed by:1227
Symbol 1227 GraphicUses:1226Used by:1244
Symbol 1228 BitmapUsed by:1229
Symbol 1229 GraphicUses:1228Used by:1244
Symbol 1230 BitmapUsed by:1231
Symbol 1231 GraphicUses:1230Used by:1244
Symbol 1232 BitmapUsed by:1233
Symbol 1233 GraphicUses:1232Used by:1244
Symbol 1234 BitmapUsed by:1235
Symbol 1235 GraphicUses:1234Used by:1244
Symbol 1236 BitmapUsed by:1237
Symbol 1237 GraphicUses:1236Used by:1244
Symbol 1238 BitmapUsed by:1239
Symbol 1239 GraphicUses:1238Used by:1244
Symbol 1240 BitmapUsed by:1241
Symbol 1241 GraphicUses:1240Used by:1244
Symbol 1242 BitmapUsed by:1243
Symbol 1243 GraphicUses:1242Used by:1244
Symbol 1244 MovieClip {question_cloud} [question_cloud]Uses:1214 1215 1217 1219 1221 1223 1225 1227 1229 1231 1233 1235 1237 1239 1241 1243
Symbol 1245 BitmapUsed by:1246 1309
Symbol 1246 GraphicUses:1245Used by:1320
Symbol 1247 GraphicUsed by:1248
Symbol 1248 MovieClipUses:1247Used by:1320
Symbol 1249 BitmapUsed by:1250
Symbol 1250 GraphicUses:1249Used by:1320
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251Used by:1320
Symbol 1253 BitmapUsed by:1254
Symbol 1254 GraphicUses:1253Used by:1320
Symbol 1255 BitmapUsed by:1256
Symbol 1256 GraphicUses:1255Used by:1320
Symbol 1257 BitmapUsed by:1258
Symbol 1258 GraphicUses:1257Used by:1320
Symbol 1259 BitmapUsed by:1260
Symbol 1260 GraphicUses:1259Used by:1320
Symbol 1261 BitmapUsed by:1262
Symbol 1262 GraphicUses:1261Used by:1320
Symbol 1263 BitmapUsed by:1264
Symbol 1264 GraphicUses:1263Used by:1320
Symbol 1265 BitmapUsed by:1266
Symbol 1266 GraphicUses:1265Used by:1320
Symbol 1267 BitmapUsed by:1268
Symbol 1268 GraphicUses:1267Used by:1320
Symbol 1269 BitmapUsed by:1270
Symbol 1270 GraphicUses:1269Used by:1320
Symbol 1271 BitmapUsed by:1272
Symbol 1272 GraphicUses:1271Used by:1320
Symbol 1273 BitmapUsed by:1274
Symbol 1274 GraphicUses:1273Used by:1320
Symbol 1275 BitmapUsed by:1276
Symbol 1276 GraphicUses:1275Used by:1320
Symbol 1277 BitmapUsed by:1278
Symbol 1278 GraphicUses:1277Used by:1320
Symbol 1279 BitmapUsed by:1280
Symbol 1280 GraphicUses:1279Used by:1320
Symbol 1281 BitmapUsed by:1282
Symbol 1282 GraphicUses:1281Used by:1320
Symbol 1283 BitmapUsed by:1284
Symbol 1284 GraphicUses:1283Used by:1320
Symbol 1285 BitmapUsed by:1286
Symbol 1286 GraphicUses:1285Used by:1320
Symbol 1287 BitmapUsed by:1288
Symbol 1288 GraphicUses:1287Used by:1320
Symbol 1289 BitmapUsed by:1290
Symbol 1290 GraphicUses:1289Used by:1320
Symbol 1291 BitmapUsed by:1292
Symbol 1292 GraphicUses:1291Used by:1320
Symbol 1293 BitmapUsed by:1294
Symbol 1294 GraphicUses:1293Used by:1320
Symbol 1295 BitmapUsed by:1296
Symbol 1296 GraphicUses:1295Used by:1320
Symbol 1297 BitmapUsed by:1298
Symbol 1298 GraphicUses:1297Used by:1320
Symbol 1299 BitmapUsed by:1300
Symbol 1300 GraphicUses:1299Used by:1320
Symbol 1301 BitmapUsed by:1302
Symbol 1302 GraphicUses:1301Used by:1320
Symbol 1303 BitmapUsed by:1304
Symbol 1304 GraphicUses:1303Used by:1320
Symbol 1305 BitmapUsed by:1306
Symbol 1306 GraphicUses:1305Used by:1320
Symbol 1307 BitmapUsed by:1308
Symbol 1308 GraphicUses:1307Used by:1320
Symbol 1309 GraphicUses:1245Used by:1320
Symbol 1310 BitmapUsed by:1311
Symbol 1311 GraphicUses:1310Used by:1320
Symbol 1312 BitmapUsed by:1313
Symbol 1313 GraphicUses:1312Used by:1320
Symbol 1314 BitmapUsed by:1315
Symbol 1315 GraphicUses:1314Used by:1320
Symbol 1316 BitmapUsed by:1317
Symbol 1317 GraphicUses:1316Used by:1320
Symbol 1318 BitmapUsed by:1319
Symbol 1319 GraphicUses:1318Used by:1320
Symbol 1320 MovieClip {trophy_elephant} [trophy_elephant]Uses:1246 1248 1250 1252 1254 1256 1258 1260 1262 1264 1266 1268 1270 1272 1274 1276 1278 1280 1282 1284 1286 1288 1290 1292 1294 1296 1298 1300 1302 1304 1306 1308 1309 1311 1313 1315 1317 1319
Symbol 1321 BitmapUsed by:1322
Symbol 1322 GraphicUses:1321Used by:1325
Symbol 1323 GraphicUsed by:1324
Symbol 1324 MovieClipUses:1323Used by:1325
Symbol 1325 MovieClip {trophy_monkey} [trophy_monkey]Uses:1322 1324
Symbol 1326 BitmapUsed by:1327
Symbol 1327 GraphicUses:1326Used by:1328
Symbol 1328 MovieClip {aim} [aim]Uses:1327
Symbol 1329 BitmapUsed by:1330 1339
Symbol 1330 GraphicUses:1329Used by:1404
Symbol 1331 BitmapUsed by:1332 1340
Symbol 1332 GraphicUses:1331Used by:1404
Symbol 1333 BitmapUsed by:1334 1341
Symbol 1334 GraphicUses:1333Used by:1404
Symbol 1335 BitmapUsed by:1336 1342
Symbol 1336 GraphicUses:1335Used by:1404
Symbol 1337 BitmapUsed by:1338 1343
Symbol 1338 GraphicUses:1337Used by:1404
Symbol 1339 GraphicUses:1329Used by:1404
Symbol 1340 GraphicUses:1331Used by:1404
Symbol 1341 GraphicUses:1333Used by:1404
Symbol 1342 GraphicUses:1335Used by:1404
Symbol 1343 GraphicUses:1337Used by:1404
Symbol 1344 BitmapUsed by:1345 1354
Symbol 1345 GraphicUses:1344Used by:1404
Symbol 1346 BitmapUsed by:1347 1355
Symbol 1347 GraphicUses:1346Used by:1404
Symbol 1348 BitmapUsed by:1349 1356
Symbol 1349 GraphicUses:1348Used by:1404
Symbol 1350 BitmapUsed by:1351 1357
Symbol 1351 GraphicUses:1350Used by:1404
Symbol 1352 BitmapUsed by:1353 1358
Symbol 1353 GraphicUses:1352Used by:1404
Symbol 1354 GraphicUses:1344Used by:1404
Symbol 1355 GraphicUses:1346Used by:1404
Symbol 1356 GraphicUses:1348Used by:1404
Symbol 1357 GraphicUses:1350Used by:1404
Symbol 1358 GraphicUses:1352Used by:1404
Symbol 1359 BitmapUsed by:1360 1369
Symbol 1360 GraphicUses:1359Used by:1404
Symbol 1361 BitmapUsed by:1362 1370
Symbol 1362 GraphicUses:1361Used by:1404
Symbol 1363 BitmapUsed by:1364 1371
Symbol 1364 GraphicUses:1363Used by:1404
Symbol 1365 BitmapUsed by:1366 1372
Symbol 1366 GraphicUses:1365Used by:1404
Symbol 1367 BitmapUsed by:1368 1373
Symbol 1368 GraphicUses:1367Used by:1404
Symbol 1369 GraphicUses:1359Used by:1404
Symbol 1370 GraphicUses:1361Used by:1404
Symbol 1371 GraphicUses:1363Used by:1404
Symbol 1372 GraphicUses:1365Used by:1404
Symbol 1373 GraphicUses:1367Used by:1404
Symbol 1374 BitmapUsed by:1375 1384
Symbol 1375 GraphicUses:1374Used by:1404
Symbol 1376 BitmapUsed by:1377 1385
Symbol 1377 GraphicUses:1376Used by:1404
Symbol 1378 BitmapUsed by:1379 1386
Symbol 1379 GraphicUses:1378Used by:1404
Symbol 1380 BitmapUsed by:1381 1387
Symbol 1381 GraphicUses:1380Used by:1404
Symbol 1382 BitmapUsed by:1383 1388
Symbol 1383 GraphicUses:1382Used by:1404
Symbol 1384 GraphicUses:1374Used by:1404
Symbol 1385 GraphicUses:1376Used by:1404
Symbol 1386 GraphicUses:1378Used by:1404
Symbol 1387 GraphicUses:1380Used by:1404
Symbol 1388 GraphicUses:1382Used by:1404
Symbol 1389 BitmapUsed by:1390 1399
Symbol 1390 GraphicUses:1389Used by:1404
Symbol 1391 BitmapUsed by:1392 1400
Symbol 1392 GraphicUses:1391Used by:1404
Symbol 1393 BitmapUsed by:1394 1401
Symbol 1394 GraphicUses:1393Used by:1404
Symbol 1395 BitmapUsed by:1396 1402
Symbol 1396 GraphicUses:1395Used by:1404
Symbol 1397 BitmapUsed by:1398 1403
Symbol 1398 GraphicUses:1397Used by:1404
Symbol 1399 GraphicUses:1389Used by:1404
Symbol 1400 GraphicUses:1391Used by:1404
Symbol 1401 GraphicUses:1393Used by:1404
Symbol 1402 GraphicUses:1395Used by:1404
Symbol 1403 GraphicUses:1397Used by:1404
Symbol 1404 MovieClip {jewel_drop} [jewel_drop]Uses:1330 1332 1334 1336 1338 1339 1340 1341 1342 1343 1345 1347 1349 1351 1353 1354 1355 1356 1357 1358 1360 1362 1364 1366 1368 1369 1370 1371 1372 1373 1375 1377 1379 1381 1383 1384 1385 1386 1387 1388 1390 1392 1394 1396 1398 1399 1400 1401 1402 1403
Symbol 1405 BitmapUsed by:1406
Symbol 1406 GraphicUses:1405Used by:1505
Symbol 1407 BitmapUsed by:1408
Symbol 1408 GraphicUses:1407Used by:1505
Symbol 1409 BitmapUsed by:1410
Symbol 1410 GraphicUses:1409Used by:1505
Symbol 1411 BitmapUsed by:1412
Symbol 1412 GraphicUses:1411Used by:1505
Symbol 1413 BitmapUsed by:1414
Symbol 1414 GraphicUses:1413Used by:1505
Symbol 1415 BitmapUsed by:1416
Symbol 1416 GraphicUses:1415Used by:1505
Symbol 1417 BitmapUsed by:1418
Symbol 1418 GraphicUses:1417Used by:1505
Symbol 1419 BitmapUsed by:1420
Symbol 1420 GraphicUses:1419Used by:1505
Symbol 1421 BitmapUsed by:1422
Symbol 1422 GraphicUses:1421Used by:1505
Symbol 1423 BitmapUsed by:1424
Symbol 1424 GraphicUses:1423Used by:1505
Symbol 1425 BitmapUsed by:1426
Symbol 1426 GraphicUses:1425Used by:1505
Symbol 1427 BitmapUsed by:1428
Symbol 1428 GraphicUses:1427Used by:1505
Symbol 1429 BitmapUsed by:1430
Symbol 1430 GraphicUses:1429Used by:1505
Symbol 1431 BitmapUsed by:1432
Symbol 1432 GraphicUses:1431Used by:1505
Symbol 1433 BitmapUsed by:1434
Symbol 1434 GraphicUses:1433Used by:1505
Symbol 1435 BitmapUsed by:1436
Symbol 1436 GraphicUses:1435Used by:1505
Symbol 1437 BitmapUsed by:1438
Symbol 1438 GraphicUses:1437Used by:1505
Symbol 1439 BitmapUsed by:1440
Symbol 1440 GraphicUses:1439Used by:1505
Symbol 1441 BitmapUsed by:1442
Symbol 1442 GraphicUses:1441Used by:1505
Symbol 1443 BitmapUsed by:1444
Symbol 1444 GraphicUses:1443Used by:1505
Symbol 1445 BitmapUsed by:1446
Symbol 1446 GraphicUses:1445Used by:1505
Symbol 1447 BitmapUsed by:1448
Symbol 1448 GraphicUses:1447Used by:1505
Symbol 1449 BitmapUsed by:1450
Symbol 1450 GraphicUses:1449Used by:1505
Symbol 1451 BitmapUsed by:1452
Symbol 1452 GraphicUses:1451Used by:1505
Symbol 1453 BitmapUsed by:1454
Symbol 1454 GraphicUses:1453Used by:1505
Symbol 1455 BitmapUsed by:1456
Symbol 1456 GraphicUses:1455Used by:1505
Symbol 1457 BitmapUsed by:1458
Symbol 1458 GraphicUses:1457Used by:1505
Symbol 1459 BitmapUsed by:1460
Symbol 1460 GraphicUses:1459Used by:1505
Symbol 1461 BitmapUsed by:1462
Symbol 1462 GraphicUses:1461Used by:1505
Symbol 1463 BitmapUsed by:1464
Symbol 1464 GraphicUses:1463Used by:1505
Symbol 1465 BitmapUsed by:1466
Symbol 1466 GraphicUses:1465Used by:1505
Symbol 1467 BitmapUsed by:1468
Symbol 1468 GraphicUses:1467Used by:1505
Symbol 1469 BitmapUsed by:1470
Symbol 1470 GraphicUses:1469Used by:1505
Symbol 1471 BitmapUsed by:1472
Symbol 1472 GraphicUses:1471Used by:1505
Symbol 1473 BitmapUsed by:1474
Symbol 1474 GraphicUses:1473Used by:1505
Symbol 1475 BitmapUsed by:1476
Symbol 1476 GraphicUses:1475Used by:1505
Symbol 1477 BitmapUsed by:1478
Symbol 1478 GraphicUses:1477Used by:1505
Symbol 1479 BitmapUsed by:1480
Symbol 1480 GraphicUses:1479Used by:1505
Symbol 1481 BitmapUsed by:1482
Symbol 1482 GraphicUses:1481Used by:1505
Symbol 1483 BitmapUsed by:1484
Symbol 1484 GraphicUses:1483Used by:1505
Symbol 1485 BitmapUsed by:1486
Symbol 1486 GraphicUses:1485Used by:1505
Symbol 1487 BitmapUsed by:1488
Symbol 1488 GraphicUses:1487Used by:1505
Symbol 1489 BitmapUsed by:1490
Symbol 1490 GraphicUses:1489Used by:1505
Symbol 1491 BitmapUsed by:1492
Symbol 1492 GraphicUses:1491Used by:1505
Symbol 1493 BitmapUsed by:1494
Symbol 1494 GraphicUses:1493Used by:1505
Symbol 1495 BitmapUsed by:1496
Symbol 1496 GraphicUses:1495Used by:1505
Symbol 1497 BitmapUsed by:1498
Symbol 1498 GraphicUses:1497Used by:1505
Symbol 1499 BitmapUsed by:1500
Symbol 1500 GraphicUses:1499Used by:1505
Symbol 1501 BitmapUsed by:1502
Symbol 1502 GraphicUses:1501Used by:1505
Symbol 1503 BitmapUsed by:1504
Symbol 1504 GraphicUses:1503Used by:1505
Symbol 1505 MovieClip {jewel_square} [jewel_square]Uses:1406 1408 1410 1412 1414 1416 1418 1420 1422 1424 1426 1428 1430 1432 1434 1436 1438 1440 1442 1444 1446 1448 1450 1452 1454 1456 1458 1460 1462 1464 1466 1468 1470 1472 1474 1476 1478 1480 1482 1484 1486 1488 1490 1492 1494 1496 1498 1500 1502 1504
Symbol 1506 BitmapUsed by:1507
Symbol 1507 GraphicUses:1506Used by:1606
Symbol 1508 BitmapUsed by:1509
Symbol 1509 GraphicUses:1508Used by:1606
Symbol 1510 BitmapUsed by:1511
Symbol 1511 GraphicUses:1510Used by:1606
Symbol 1512 BitmapUsed by:1513
Symbol 1513 GraphicUses:1512Used by:1606
Symbol 1514 BitmapUsed by:1515
Symbol 1515 GraphicUses:1514Used by:1606
Symbol 1516 BitmapUsed by:1517
Symbol 1517 GraphicUses:1516Used by:1606
Symbol 1518 BitmapUsed by:1519
Symbol 1519 GraphicUses:1518Used by:1606
Symbol 1520 BitmapUsed by:1521
Symbol 1521 GraphicUses:1520Used by:1606
Symbol 1522 BitmapUsed by:1523
Symbol 1523 GraphicUses:1522Used by:1606
Symbol 1524 BitmapUsed by:1525
Symbol 1525 GraphicUses:1524Used by:1606
Symbol 1526 BitmapUsed by:1527
Symbol 1527 GraphicUses:1526Used by:1606
Symbol 1528 BitmapUsed by:1529
Symbol 1529 GraphicUses:1528Used by:1606
Symbol 1530 BitmapUsed by:1531
Symbol 1531 GraphicUses:1530Used by:1606
Symbol 1532 BitmapUsed by:1533
Symbol 1533 GraphicUses:1532Used by:1606
Symbol 1534 BitmapUsed by:1535
Symbol 1535 GraphicUses:1534Used by:1606
Symbol 1536 BitmapUsed by:1537
Symbol 1537 GraphicUses:1536Used by:1606
Symbol 1538 BitmapUsed by:1539
Symbol 1539 GraphicUses:1538Used by:1606
Symbol 1540 BitmapUsed by:1541
Symbol 1541 GraphicUses:1540Used by:1606
Symbol 1542 BitmapUsed by:1543
Symbol 1543 GraphicUses:1542Used by:1606
Symbol 1544 BitmapUsed by:1545
Symbol 1545 GraphicUses:1544Used by:1606
Symbol 1546 BitmapUsed by:1547
Symbol 1547 GraphicUses:1546Used by:1606
Symbol 1548 BitmapUsed by:1549
Symbol 1549 GraphicUses:1548Used by:1606
Symbol 1550 BitmapUsed by:1551
Symbol 1551 GraphicUses:1550Used by:1606
Symbol 1552 BitmapUsed by:1553
Symbol 1553 GraphicUses:1552Used by:1606
Symbol 1554 BitmapUsed by:1555
Symbol 1555 GraphicUses:1554Used by:1606
Symbol 1556 BitmapUsed by:1557
Symbol 1557 GraphicUses:1556Used by:1606
Symbol 1558 BitmapUsed by:1559
Symbol 1559 GraphicUses:1558Used by:1606
Symbol 1560 BitmapUsed by:1561
Symbol 1561 GraphicUses:1560Used by:1606
Symbol 1562 BitmapUsed by:1563
Symbol 1563 GraphicUses:1562Used by:1606
Symbol 1564 BitmapUsed by:1565
Symbol 1565 GraphicUses:1564Used by:1606
Symbol 1566 BitmapUsed by:1567
Symbol 1567 GraphicUses:1566Used by:1606
Symbol 1568 BitmapUsed by:1569
Symbol 1569 GraphicUses:1568Used by:1606
Symbol 1570 BitmapUsed by:1571
Symbol 1571 GraphicUses:1570Used by:1606
Symbol 1572 BitmapUsed by:1573
Symbol 1573 GraphicUses:1572Used by:1606
Symbol 1574 BitmapUsed by:1575
Symbol 1575 GraphicUses:1574Used by:1606
Symbol 1576 BitmapUsed by:1577
Symbol 1577 GraphicUses:1576Used by:1606
Symbol 1578 BitmapUsed by:1579
Symbol 1579 GraphicUses:1578Used by:1606
Symbol 1580 BitmapUsed by:1581
Symbol 1581 GraphicUses:1580Used by:1606
Symbol 1582 BitmapUsed by:1583
Symbol 1583 GraphicUses:1582Used by:1606
Symbol 1584 BitmapUsed by:1585
Symbol 1585 GraphicUses:1584Used by:1606
Symbol 1586 BitmapUsed by:1587
Symbol 1587 GraphicUses:1586Used by:1606
Symbol 1588 BitmapUsed by:1589
Symbol 1589 GraphicUses:1588Used by:1606
Symbol 1590 BitmapUsed by:1591
Symbol 1591 GraphicUses:1590Used by:1606
Symbol 1592 BitmapUsed by:1593
Symbol 1593 GraphicUses:1592Used by:1606
Symbol 1594 BitmapUsed by:1595
Symbol 1595 GraphicUses:1594Used by:1606
Symbol 1596 BitmapUsed by:1597
Symbol 1597 GraphicUses:1596Used by:1606
Symbol 1598 BitmapUsed by:1599
Symbol 1599 GraphicUses:1598Used by:1606
Symbol 1600 BitmapUsed by:1601
Symbol 1601 GraphicUses:1600Used by:1606
Symbol 1602 BitmapUsed by:1603
Symbol 1603 GraphicUses:1602Used by:1606
Symbol 1604 BitmapUsed by:1605
Symbol 1605 GraphicUses:1604Used by:1606
Symbol 1606 MovieClip {jewel_round} [jewel_round]Uses:1507 1509 1511 1513 1515 1517 1519 1521 1523 1525 1527 1529 1531 1533 1535 1537 1539 1541 1543 1545 1547 1549 1551 1553 1555 1557 1559 1561 1563 1565 1567 1569 1571 1573 1575 1577 1579 1581 1583 1585 1587 1589 1591 1593 1595 1597 1599 1601 1603 1605
Symbol 1607 BitmapUsed by:1608
Symbol 1608 GraphicUses:1607Used by:1707
Symbol 1609 BitmapUsed by:1610
Symbol 1610 GraphicUses:1609Used by:1707
Symbol 1611 BitmapUsed by:1612
Symbol 1612 GraphicUses:1611Used by:1707
Symbol 1613 BitmapUsed by:1614
Symbol 1614 GraphicUses:1613Used by:1707
Symbol 1615 BitmapUsed by:1616
Symbol 1616 GraphicUses:1615Used by:1707
Symbol 1617 BitmapUsed by:1618
Symbol 1618 GraphicUses:1617Used by:1707
Symbol 1619 BitmapUsed by:1620
Symbol 1620 GraphicUses:1619Used by:1707
Symbol 1621 BitmapUsed by:1622
Symbol 1622 GraphicUses:1621Used by:1707
Symbol 1623 BitmapUsed by:1624
Symbol 1624 GraphicUses:1623Used by:1707
Symbol 1625 BitmapUsed by:1626
Symbol 1626 GraphicUses:1625Used by:1707
Symbol 1627 BitmapUsed by:1628
Symbol 1628 GraphicUses:1627Used by:1707
Symbol 1629 BitmapUsed by:1630
Symbol 1630 GraphicUses:1629Used by:1707
Symbol 1631 BitmapUsed by:1632
Symbol 1632 GraphicUses:1631Used by:1707
Symbol 1633 BitmapUsed by:1634
Symbol 1634 GraphicUses:1633Used by:1707
Symbol 1635 BitmapUsed by:1636
Symbol 1636 GraphicUses:1635Used by:1707
Symbol 1637 BitmapUsed by:1638
Symbol 1638 GraphicUses:1637Used by:1707
Symbol 1639 BitmapUsed by:1640
Symbol 1640 GraphicUses:1639Used by:1707
Symbol 1641 BitmapUsed by:1642
Symbol 1642 GraphicUses:1641Used by:1707
Symbol 1643 BitmapUsed by:1644
Symbol 1644 GraphicUses:1643Used by:1707
Symbol 1645 BitmapUsed by:1646
Symbol 1646 GraphicUses:1645Used by:1707
Symbol 1647 BitmapUsed by:1648
Symbol 1648 GraphicUses:1647Used by:1707
Symbol 1649 BitmapUsed by:1650
Symbol 1650 GraphicUses:1649Used by:1707
Symbol 1651 BitmapUsed by:1652
Symbol 1652 GraphicUses:1651Used by:1707
Symbol 1653 BitmapUsed by:1654
Symbol 1654 GraphicUses:1653Used by:1707
Symbol 1655 BitmapUsed by:1656
Symbol 1656 GraphicUses:1655Used by:1707
Symbol 1657 BitmapUsed by:1658
Symbol 1658 GraphicUses:1657Used by:1707
Symbol 1659 BitmapUsed by:1660
Symbol 1660 GraphicUses:1659Used by:1707
Symbol 1661 BitmapUsed by:1662
Symbol 1662 GraphicUses:1661Used by:1707
Symbol 1663 BitmapUsed by:1664
Symbol 1664 GraphicUses:1663Used by:1707
Symbol 1665 BitmapUsed by:1666
Symbol 1666 GraphicUses:1665Used by:1707
Symbol 1667 BitmapUsed by:1668
Symbol 1668 GraphicUses:1667Used by:1707
Symbol 1669 BitmapUsed by:1670
Symbol 1670 GraphicUses:1669Used by:1707
Symbol 1671 BitmapUsed by:1672
Symbol 1672 GraphicUses:1671Used by:1707
Symbol 1673 BitmapUsed by:1674
Symbol 1674 GraphicUses:1673Used by:1707
Symbol 1675 BitmapUsed by:1676
Symbol 1676 GraphicUses:1675Used by:1707
Symbol 1677 BitmapUsed by:1678
Symbol 1678 GraphicUses:1677Used by:1707
Symbol 1679 BitmapUsed by:1680
Symbol 1680 GraphicUses:1679Used by:1707
Symbol 1681 BitmapUsed by:1682
Symbol 1682 GraphicUses:1681Used by:1707
Symbol 1683 BitmapUsed by:1684
Symbol 1684 GraphicUses:1683Used by:1707
Symbol 1685 BitmapUsed by:1686
Symbol 1686 GraphicUses:1685Used by:1707
Symbol 1687 BitmapUsed by:1688
Symbol 1688 GraphicUses:1687Used by:1707
Symbol 1689 BitmapUsed by:1690
Symbol 1690 GraphicUses:1689Used by:1707
Symbol 1691 BitmapUsed by:1692
Symbol 1692 GraphicUses:1691Used by:1707
Symbol 1693 BitmapUsed by:1694
Symbol 1694 GraphicUses:1693Used by:1707
Symbol 1695 BitmapUsed by:1696
Symbol 1696 GraphicUses:1695Used by:1707
Symbol 1697 BitmapUsed by:1698
Symbol 1698 GraphicUses:1697Used by:1707
Symbol 1699 BitmapUsed by:1700
Symbol 1700 GraphicUses:1699Used by:1707
Symbol 1701 BitmapUsed by:1702
Symbol 1702 GraphicUses:1701Used by:1707
Symbol 1703 BitmapUsed by:1704
Symbol 1704 GraphicUses:1703Used by:1707
Symbol 1705 BitmapUsed by:1706
Symbol 1706 GraphicUses:1705Used by:1707
Symbol 1707 MovieClip {jewel_oval} [jewel_oval]Uses:1608 1610 1612 1614 1616 1618 1620 1622 1624 1626 1628 1630 1632 1634 1636 1638 1640 1642 1644 1646 1648 1650 1652 1654 1656 1658 1660 1662 1664 1666 1668 1670 1672 1674 1676 1678 1680 1682 1684 1686 1688 1690 1692 1694 1696 1698 1700 1702 1704 1706
Symbol 1708 BitmapUsed by:1709
Symbol 1709 GraphicUses:1708Used by:1808
Symbol 1710 BitmapUsed by:1711
Symbol 1711 GraphicUses:1710Used by:1808
Symbol 1712 BitmapUsed by:1713
Symbol 1713 GraphicUses:1712Used by:1808
Symbol 1714 BitmapUsed by:1715
Symbol 1715 GraphicUses:1714Used by:1808
Symbol 1716 BitmapUsed by:1717
Symbol 1717 GraphicUses:1716Used by:1808
Symbol 1718 BitmapUsed by:1719
Symbol 1719 GraphicUses:1718Used by:1808
Symbol 1720 BitmapUsed by:1721
Symbol 1721 GraphicUses:1720Used by:1808
Symbol 1722 BitmapUsed by:1723
Symbol 1723 GraphicUses:1722Used by:1808
Symbol 1724 BitmapUsed by:1725
Symbol 1725 GraphicUses:1724Used by:1808
Symbol 1726 BitmapUsed by:1727
Symbol 1727 GraphicUses:1726Used by:1808
Symbol 1728 BitmapUsed by:1729
Symbol 1729 GraphicUses:1728Used by:1808
Symbol 1730 BitmapUsed by:1731
Symbol 1731 GraphicUses:1730Used by:1808
Symbol 1732 BitmapUsed by:1733
Symbol 1733 GraphicUses:1732Used by:1808
Symbol 1734 BitmapUsed by:1735
Symbol 1735 GraphicUses:1734Used by:1808
Symbol 1736 BitmapUsed by:1737
Symbol 1737 GraphicUses:1736Used by:1808
Symbol 1738 BitmapUsed by:1739
Symbol 1739 GraphicUses:1738Used by:1808
Symbol 1740 BitmapUsed by:1741
Symbol 1741 GraphicUses:1740Used by:1808
Symbol 1742 BitmapUsed by:1743
Symbol 1743 GraphicUses:1742Used by:1808
Symbol 1744 BitmapUsed by:1745
Symbol 1745 GraphicUses:1744Used by:1808
Symbol 1746 BitmapUsed by:1747
Symbol 1747 GraphicUses:1746Used by:1808
Symbol 1748 BitmapUsed by:1749
Symbol 1749 GraphicUses:1748Used by:1808
Symbol 1750 BitmapUsed by:1751
Symbol 1751 GraphicUses:1750Used by:1808
Symbol 1752 BitmapUsed by:1753
Symbol 1753 GraphicUses:1752Used by:1808
Symbol 1754 BitmapUsed by:1755
Symbol 1755 GraphicUses:1754Used by:1808
Symbol 1756 BitmapUsed by:1757
Symbol 1757 GraphicUses:1756Used by:1808
Symbol 1758 BitmapUsed by:1759
Symbol 1759 GraphicUses:1758Used by:1808
Symbol 1760 BitmapUsed by:1761
Symbol 1761 GraphicUses:1760Used by:1808
Symbol 1762 BitmapUsed by:1763
Symbol 1763 GraphicUses:1762Used by:1808
Symbol 1764 BitmapUsed by:1765
Symbol 1765 GraphicUses:1764Used by:1808
Symbol 1766 BitmapUsed by:1767
Symbol 1767 GraphicUses:1766Used by:1808
Symbol 1768 BitmapUsed by:1769
Symbol 1769 GraphicUses:1768Used by:1808
Symbol 1770 BitmapUsed by:1771
Symbol 1771 GraphicUses:1770Used by:1808
Symbol 1772 BitmapUsed by:1773
Symbol 1773 GraphicUses:1772Used by:1808
Symbol 1774 BitmapUsed by:1775
Symbol 1775 GraphicUses:1774Used by:1808
Symbol 1776 BitmapUsed by:1777
Symbol 1777 GraphicUses:1776Used by:1808
Symbol 1778 BitmapUsed by:1779
Symbol 1779 GraphicUses:1778Used by:1808
Symbol 1780 BitmapUsed by:1781
Symbol 1781 GraphicUses:1780Used by:1808
Symbol 1782 BitmapUsed by:1783
Symbol 1783 GraphicUses:1782Used by:1808
Symbol 1784 BitmapUsed by:1785
Symbol 1785 GraphicUses:1784Used by:1808
Symbol 1786 BitmapUsed by:1787
Symbol 1787 GraphicUses:1786Used by:1808
Symbol 1788 BitmapUsed by:1789
Symbol 1789 GraphicUses:1788Used by:1808
Symbol 1790 BitmapUsed by:1791
Symbol 1791 GraphicUses:1790Used by:1808
Symbol 1792 BitmapUsed by:1793
Symbol 1793 GraphicUses:1792Used by:1808
Symbol 1794 BitmapUsed by:1795
Symbol 1795 GraphicUses:1794Used by:1808
Symbol 1796 BitmapUsed by:1797
Symbol 1797 GraphicUses:1796Used by:1808
Symbol 1798 BitmapUsed by:1799
Symbol 1799 GraphicUses:1798Used by:1808
Symbol 1800 BitmapUsed by:1801
Symbol 1801 GraphicUses:1800Used by:1808
Symbol 1802 BitmapUsed by:1803
Symbol 1803 GraphicUses:1802Used by:1808
Symbol 1804 BitmapUsed by:1805
Symbol 1805 GraphicUses:1804Used by:1808
Symbol 1806 BitmapUsed by:1807
Symbol 1807 GraphicUses:1806Used by:1808
Symbol 1808 MovieClip {jewel_diamond} [jewel_diamond]Uses:1709 1711 1713 1715 1717 1719 1721 1723 1725 1727 1729 1731 1733 1735 1737 1739 1741 1743 1745 1747 1749 1751 1753 1755 1757 1759 1761 1763 1765 1767 1769 1771 1773 1775 1777 1779 1781 1783 1785 1787 1789 1791 1793 1795 1797 1799 1801 1803 1805 1807

Instance Names

"header_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 25 EditableText
"score_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 26 EditableText
"best_score_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 27 EditableText
"game_ends_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 28 EditableText
"stats5_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 29 EditableText
"stats4_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 30 EditableText
"stats3_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 31 EditableText
"stats2_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 32 EditableText
"stats1_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 33 EditableText
"register_txt"Symbol 35 MovieClip {scoreboard} [scoreboard] Frame 1Symbol 34 EditableText
"color"Symbol 733 MovieClip {ball} [ball] Frame 1Symbol 732 MovieClip
"header_txt"Symbol 906 MovieClip {introframe} [introframe] Frame 1Symbol 901 EditableText
"starts_in_txt"Symbol 906 MovieClip {introframe} [introframe] Frame 1Symbol 902 EditableText
"main_txt"Symbol 906 MovieClip {introframe} [introframe] Frame 1Symbol 903 EditableText
"side_1_txt"Symbol 906 MovieClip {introframe} [introframe] Frame 1Symbol 904 EditableText
"side_2_txt"Symbol 906 MovieClip {introframe} [introframe] Frame 1Symbol 905 EditableText
"overMask"Symbol 1195 MovieClip {trophy_rhino} [trophy_rhino] Frame 1Symbol 1194 MovieClip
"overMask"Symbol 1200 MovieClip {trophy_lion} [trophy_lion] Frame 1Symbol 1199 MovieClip
"overMask"Symbol 1205 MovieClip {trophy_leopard} [trophy_leopard] Frame 1Symbol 1204 MovieClip
"txt"Symbol 1207 MovieClip {question_cloud_text} [question_cloud_text] Frame 1Symbol 1206 EditableText
"overMask"Symbol 1212 MovieClip {trophy_giraffe} [trophy_giraffe] Frame 1Symbol 1211 MovieClip
"overMask"Symbol 1320 MovieClip {trophy_elephant} [trophy_elephant] Frame 1Symbol 1248 MovieClip
"overMask"Symbol 1325 MovieClip {trophy_monkey} [trophy_monkey] Frame 1Symbol 1324 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_trophy"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_combo"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_game_over"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bg"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bg_low"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sound_drum_mode"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sound_drum_created"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sound_intro"
ExportAssets (56)Timeline Frame 1Symbol 19 as "music_button"
ExportAssets (56)Timeline Frame 1Symbol 20 as "sound_loop_drum"
ExportAssets (56)Timeline Frame 1Symbol 21 as "sound_loop"
ExportAssets (56)Timeline Frame 1Symbol 35 as "scoreboard"
ExportAssets (56)Timeline Frame 1Symbol 36 as "sound_timeover"
ExportAssets (56)Timeline Frame 1Symbol 39 as "end_game_button"
ExportAssets (56)Timeline Frame 1Symbol 40 as "sound_beat7"
ExportAssets (56)Timeline Frame 1Symbol 41 as "sound_beat6"
ExportAssets (56)Timeline Frame 1Symbol 42 as "sound_beat1"
ExportAssets (56)Timeline Frame 1Symbol 43 as "sound_line_blast"
ExportAssets (56)Timeline Frame 1Symbol 44 as "sound_beat4"
ExportAssets (56)Timeline Frame 1Symbol 45 as "sound_beat5"
ExportAssets (56)Timeline Frame 1Symbol 46 as "sound_beat2"
ExportAssets (56)Timeline Frame 1Symbol 47 as "sound_beat3"
ExportAssets (56)Timeline Frame 1Symbol 48 as "sound_shoot4"
ExportAssets (56)Timeline Frame 1Symbol 49 as "sound_bengal1"
ExportAssets (56)Timeline Frame 1Symbol 50 as "sound_shoot3"
ExportAssets (56)Timeline Frame 1Symbol 51 as "sound_full"
ExportAssets (56)Timeline Frame 1Symbol 56 as "sound_button"
ExportAssets (56)Timeline Frame 1Symbol 57 as "sound_wrecked"
ExportAssets (56)Timeline Frame 1Symbol 257 as "drum"
ExportAssets (56)Timeline Frame 1Symbol 304 as "lineblast"
ExportAssets (56)Timeline Frame 1Symbol 329 as "bengal_smoke"
ExportAssets (56)Timeline Frame 1Symbol 374 as "bengal"
ExportAssets (56)Timeline Frame 1Symbol 733 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 766 as "lineblast_marker"
ExportAssets (56)Timeline Frame 1Symbol 795 as "drum_broken"
ExportAssets (56)Timeline Frame 1Symbol 820 as "numbers80"
ExportAssets (56)Timeline Frame 1Symbol 845 as "numbers60"
ExportAssets (56)Timeline Frame 1Symbol 870 as "numbers"
ExportAssets (56)Timeline Frame 1Symbol 895 as "numbers50"
ExportAssets (56)Timeline Frame 1Symbol 898 as "logo"
ExportAssets (56)Timeline Frame 1Symbol 906 as "introframe"
ExportAssets (56)Timeline Frame 1Symbol 909 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bg_overlay"
ExportAssets (56)Timeline Frame 1Symbol 916 as "outro_good_bg"
ExportAssets (56)Timeline Frame 1Symbol 912 as "outro_good_fg2"
ExportAssets (56)Timeline Frame 1Symbol 919 as "outro_good_fg1"
ExportAssets (56)Timeline Frame 1Symbol 946 as "drum_beat"
ExportAssets (56)Timeline Frame 1Symbol 971 as "gui_numbers"
ExportAssets (56)Timeline Frame 1Symbol 1030 as "cloud_expl_big"
ExportAssets (56)Timeline Frame 1Symbol 1063 as "cloud_expl"
ExportAssets (56)Timeline Frame 1Symbol 1190 as "cannon"
ExportAssets (56)Timeline Frame 1Symbol 1195 as "trophy_rhino"
ExportAssets (56)Timeline Frame 1Symbol 1200 as "trophy_lion"
ExportAssets (56)Timeline Frame 1Symbol 1205 as "trophy_leopard"
ExportAssets (56)Timeline Frame 1Symbol 1207 as "question_cloud_text"
ExportAssets (56)Timeline Frame 1Symbol 1212 as "trophy_giraffe"
ExportAssets (56)Timeline Frame 1Symbol 1244 as "question_cloud"
ExportAssets (56)Timeline Frame 1Symbol 1320 as "trophy_elephant"
ExportAssets (56)Timeline Frame 1Symbol 1325 as "trophy_monkey"
ExportAssets (56)Timeline Frame 1Symbol 1328 as "aim"
ExportAssets (56)Timeline Frame 1Symbol 1404 as "jewel_drop"
ExportAssets (56)Timeline Frame 1Symbol 1505 as "jewel_square"
ExportAssets (56)Timeline Frame 1Symbol 1606 as "jewel_round"
ExportAssets (56)Timeline Frame 1Symbol 1707 as "jewel_oval"
ExportAssets (56)Timeline Frame 1Symbol 1808 as "jewel_diamond"
SerialNumber (41)Timeline Frame 1

Labels

"com_midasplayer_africanrainmaker_Main"Frame 1




http://swfchan.com/50/246630/info.shtml
Created: 21/4 -2022 06:26:11 Last modified: 21/4 -2022 06:26:11 Server time: 18/05 -2024 18:15:08