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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/50784758?noj=FRM50784758-9DC" width="1" height="1"></div>

I8U2Player_05302019Z.swf

This is the info page for
Flash #249505

(Click the ID number above for more basic data on this flash file.)


Text
Loading... 0 Percent

(Select Enemy)

Rose

ENEMY

Enemy Name

Enemy CURRENTSTATUS

RE-HP

SET HP

volume

Pause

Slow

Quality

Help

music

<p align="left"></p>

<p align="center"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">BACK</font></p>

<EXTERNAL URL>

<p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">LOAD LIST</font></p>

<p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">EXTERNAL ENEMY URL LIST</font></p>

<p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">GET LIST</font></p>

<p align="center"><font face="Arial" size="28" color="#000000" letterSpacing="0.000000" kerning="0">YES</font></p>

<p align="center"><font face="Arial" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://www.furaffinity.net/aup">AUP WARNING:</a></font></p>

<p align="center"><font face="Arial" size="28" color="#000000" letterSpacing="0.000000" kerning="0">NO</font></p>

<p align="right"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">&lt;enemyurl&gt;</font></p>

<p align="center"><font face="Arial" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0">This monster contains ADULT <sbr />content</font></p><p align="center"><font face="Arial" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0">View Monster?</font></p>

<p align="center"><font face="Arial" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">LOADING</font></p>

SCORE: 0

<p align="center"><font face="LCD Solid" size="38" color="#ffffff" letterSpacing="0.000000" kerning="0">I8U2</font></p>

<p align="center"><font face="LCD Solid" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Movement: Arrow Keys</font></p><p align="center"><font face="LCD Solid" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Interact: Space+Arrow Keys</font></p><p align="center"></p><p align="center"><font face="LCD Solid" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Rapidly Tap Down to change Mode</font></p><p align="center"><font face="LCD Solid" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">New Enemy button Changes Enemy</font></p><p align="center"><font face="LCD Solid" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">RE-HP Refills health</font></p><p align="center"></p>

Play

Play

<p align="center"><font face="LCD Solid" size="8" color="#ffff00" letterSpacing="0.000000" kerning="0">Warning!</font></p><p align="center"><font face="LCD Solid" size="8" color="#ffff00" letterSpacing="0.000000" kerning="0">Sounds!</font></p>

Cheats(?):
hold w/a/s/d to control enemy attacks
Home slows framerate
Insert pauses!

Cheats(?):
hold w/a/s/d to control enemy attacks
Home slows framerate
Insert pauses!

<p align="left"><font face="LCD Solid" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">The Alsnapz and Z and More! I8U2 Player: 2019-04-03</font></p>

<p align="center"><font face="LCD Solid" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">WARNING: LOTS of VORE and evocative stuff.</font></p><p align="center"><font face="LCD Solid" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0">Intended for an Adult Audience.</font></p>

<EXTERNAL URL>

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("*"); if (_root != this) { this.onEnterFrame = function () { stop(); if (getBytesLoaded() < getBytesTotal()) { } else { this.onEnterFrame = function () { _root.controller.syncInsidePlayer(this); }; gotoAndStop ("rootCache"); } }; stop(); } else { gotoAndPlay ("rootLoad"); }
Instance of Symbol 4 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_root.getBytesLoaded() < _root.getBytesTotal()) { this._xscale = 4500 * (_root.getBytesLoaded() / _root.getBytesTotal()); } else { _root.play(); } _parent.loadtext = ("Loading... " + (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 1000) / 10)) + " Percent"; }
Frame 4
function colorize(obje, passr, passg, passb, passa) { tempc = new Color(eval (obje)); tempc = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; tempc.rb = passr; tempc.gb = passg; tempc.bb = passb; tempc.ab = passa; eval (obje).Acolor = tempc; eval (obje).Ccolor = new Color(eval (obje)); eval (obje).Ccolor.setTransform(eval (obje).Acolor); } GLOBAL_PLAYERGRAPHIC = 1; GLOBAL_PLAYERSUBGRAPHIC = 1; GLOBAL_ASSISTANCE = 0; Stage.scaleMode = "showAll"; GLOBAL_SANDBOXTYPE = System.security.sandboxType; System.security.allowDomain("*");
Frame 5
_quality = "MEDIUM"; flashTraceFilters = function (mc) { var _local2 = mc.filters; for (var _local4 in _local2) { var _local1 = _local2[_local4]; trace((("Filter: " + typeof(_local1)) + " ") + _local4); for (var _local3 in _local1) { trace((("\t" + _local3) + ": ") + _local1[_local3]); } if (_local1 instanceof flash.filters.GradientBevelFilter) { scode = ""; scode = scode + "new flash.filters.GradientBevelFilter( "; scode = scode + (_local1.distance + ", "); scode = scode + (_local1.angle + ", "); scode = scode + (("Array(" + _local1.colors) + "), "); scode = scode + (("Array(" + _local1.alphas) + "), "); scode = scode + (("Array(" + _local1.ratios) + "), "); scode = scode + (_local1.blurX + ", "); scode = scode + (_local1.blurY + ", "); scode = scode + (_local1.strength + ", "); scode = scode + (_local1.quality + ", "); scode = scode + (("\"" + _local1.type) + "\", "); scode = scode + _local1.knockout; scode = scode + " )"; trace(scode); } } }; flashApplyFilter = function (MC, filtobject) { var _local1 = []; _local1.push(filtobject); MC.filters = _local1; }; flashApplyFilters = function (MC, filtlist) { var _local2 = []; for (obj in filtlist) { _local2.push(filtlist[obj]); } MC.filters = _local2; }; flashColorize = function (obj, r, g, b, al) { var _local2 = new flash.geom.Transform(obj); if (al == undefined) { al = 1; } var _local1 = new flash.geom.ColorTransform(r, g, b, al, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); }; onEnterFrame = function () { gamescore = "Score: " + minigame.entertainor.gGameScore; }; stop();
Frame 7
stop();
Frame 9
Stage.scaleMode = "showAll"; var m_input_raw_mouse_x = _xmouse; var m_input_raw_mouse_y = _ymouse; var m_input_raw_mouse_dx = 0; var m_input_raw_mouse_dy = 0; var m_input_raw_mouse_down = 0; var m_input_raw_mouse_clicked = 0; var m_input_raw_mouse_wheel = 0; var m_input_keys_active = new Object(); var m_game_mouse_listener = new Object(); m_game_mouse_listener.onMouseMove = function () { var _local2 = _xmouse; var _local1 = _ymouse; m_input_raw_mouse_dx = _local2 - m_input_raw_mouse_x; m_input_raw_mouse_dy = _local1 - m_input_raw_mouse_y; m_input_raw_mouse_x = _local2; m_input_raw_mouse_y = _local1; }; m_game_mouse_listener.onMouseDown = function () { if (m_input_raw_mouse_down == 0) { m_input_raw_mouse_clicked = 1; } m_input_raw_mouse_down = m_input_raw_mouse_down + 1; }; m_game_mouse_listener.onMouseUp = function () { m_input_raw_mouse_down = 0; }; m_game_mouse_listener.onMouseWheel = function (vdelta) { m_input_raw_mouse_wheel = m_input_raw_mouse_wheel + vdelta; }; Mouse.addListener(m_game_mouse_listener); stop();
Instance of Symbol 57 MovieClip "controller" in Frame 9
onClipEvent (load) { function GetTheBaseUrl() { var _local2 = _root._url; txtFullUrl.text = _local2; var _local4 = _local2.lastIndexOf("/"); var _local3 = _local2.indexOf("|"); if (_local3 >= 0) { baseUrl = _local2.substring(0, _local3); baseUrl = baseUrl + ":"; } else { baseUrl = ""; } baseUrl = baseUrl + _local2.substring(_local3 + 1, _local4 + 1); return(baseUrl); } function assignContentTypeCheck(eurl) { var _local1 = eurl; if (GLOBAL_CONTENT_TYPES.hasOwnProperty(_local1)) { return(GLOBAL_CONTENT_TYPES[_local1]); } if (GLOBAL_REPAIREDBASEURL.length > 0) { if (_local1.length > GLOBAL_REPAIREDBASEURL.length) { _local1 = _local1.substr(GLOBAL_REPAIREDBASEURL.length); return(assignContentTypeCheck(_local1)); } } return(5); } function _loadSyncClipInto(uclipDST, path) { var mclListener = new Object(); mclListener.loaded = false; mclListener.onLoadInit = function (target_mc) { mclListener.loaded = true; }; mclListener.onLoadComplete = function (target_mc, httpStatus) { }; mclListener.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; mclListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace((("onLoadError: " + errorCode) + " ") + httpStatus); }; var _local1 = new MovieClipLoader(); _local1.addListener(mclListener); _local1.loadClip(path, uclipDST); mclListener.loader = _local1; return(mclListener); } function syncInsidePlayer(fromwhere) { fromwhere._syncInsidePlayer = 1; } function _updateVictimSyncInternalClip(CO) { CO.toanim.gotoAndStop(CO.anim); CO.toanim.aniclip.gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC); var _local3 = CO.clip.transform; var _local4 = new flash.geom.Matrix(); CO.toanim.transform = _local3; CO.toanim.aniclip.mc.stop(); } function _updateVictimSyncInternalClipNextframe(CO) { var _local2 = CO.toanim.aniclip.mc._currentframe; CO.toanim.aniclip.mc.nextFrame(); var _local3 = CO.toanim.aniclip.mc._currentframe; if (_local3 == _local2) { CO.toanim.aniclip.mc.gotoAndStop(1); } } function updateVictimSync(from) { if (from.loaded != 1) { from.loaded = 0; if (from.mc == undefined) { from.createEmptyMovieClip("mc", 0); from.mapClips = new Object(); if (GLOBAL_LOCALSCOPE) { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_NAME); } else { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_URL); } } if (from._attachedLoader != undefined) { if (from._attachedLoader.loaded) { if (from.mc._syncInsidePlayer == 1) { from.loaded = 1; } } } from.mc._visible = false; from._visible = false; } if (from.loaded == 1) { from.mc._visible = true; from._visible = true; if (_root.controller.GLOBAL_SHOW_PLAYER_INSIDEPLUS) { if (from.mc.SPECIALPLAYER == undefined) { from.mc.attachMovie("mcPlayer", "SPECIALPLAYER", from.mc.getNextHighestDepth()); } else { _root.controller.GLOBALUPDATECOX[String(from.mc.SPECIALPLAYER)] = from.mc.SPECIALPLAYER; } } var _local3 = new Object(); for (var _local4 in from.mapClips) { if (from.mapClips[_local4].clip._visible == undefined) { _local3[_local4] = 1; } } for (var _local4 in _local3) { from.mapClips[_local4].toanim.removeMovieClip(); delete from.mapClips[_local4]; } for (var _local4 in from.mapClips) { _updateVictimSyncInternalClip(from.mapClips[_local4]); if (!isPaused()) { _updateVictimSyncInternalClipNextframe(from.mapClips[_local4]); } } } } function updateVictimSyncClip(from, anim) { var _local5 = getEnemyGSync(from); var _local2 = _local5.VICSYNC; if (_local2 != undefined) { var _local1 = String(from); var _local3; if (_local2.mapClips.hasOwnProperty(_local1)) { _local3 = _local2.mapClips[_local1].toanim; } else { _local2.mapClips[_local1] = new Object(); _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].toanim = _local3; _local2.mapClips[_local1].key = _local1; } _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].key = _local1; if (_local3 == undefined) { _local3 = _local2.mc.attachMovie("mcPlayer", _local1, _local2.mc.getNextHighestDepth()); } _local2.mapClips[_local1].toanim = _local3; _updateVictimSyncInternalClip(_local2.mapClips[_local1]); } else { trace((("updateVictimSyncClip: No VICSYNC " + anim) + " ") + from); } } function displayHelp() { _root.GLOBAL_ASSISTANCE = 1; GLOBAL_ASSISTANCE_TIMER = 0; Log("Use arrow keys and spacebar"); } function _extSetup(T, D) { var _local5; var _local2 = T._parent; if (T == T.G._parent.enemyshad.t.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow!"); } else if (T == T.G._parent.enemyshad.t.enemy.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow from correct external clip!"); } else { trace("Ext setup called: " + T); for (var _local4 in D) { _local2[_local4] = D[_local4]; } _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; if (D.in_movex != undefined) { T.in_movex = D.in_movex; } if (D.in_movey != undefined) { T.in_movey = D.in_movey; } if (D.in_action != undefined) { T.in_action = D.in_action; } T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.ignore_hitweak = -1; _local2.ignore_hitanim = false; _local2.ignore_hitanimonly = false; _local2.hatk_original = _local2.hatk; _local2.matk_original = _local2.matk; _local2.latk_original = _local2.latk; _local2.hdef_original = _local2.hdef; _local2.mdef_original = _local2.mdef; _local2.ldef_original = _local2.ldef; _local2.hatk_original = _local2.hatk; T.is_external = true; T.is_external_loaded = 0; _local2._xscale = 100; _local2._yscale = 100; T._xscale = 100; T._yscale = 100; _local5 = "idle"; } if (D.m_scale == undefined) { _local2.m_scale = 100; } var _local6 = 100 * (100 / _local2.m_scale); T.onEnterFrame = function () { }; if (_local5 != undefined) { T.gotoAndPlay(_local5); } T._xscale = _local6; T._yscale = _local6; } function goPlay(target, animm) { var _local1; var _local2; if ((target != undefined) and (animm != undefined)) { _local1 = target; _local2 = animm; } else if (target != undefined) { trace((("Reassigned target to enemy: " + target) + " ") + animm); _local1 = getEnemyT(GLOBAL_ENEMY); _local2 = target; } else { trace(((" goPlay has bad arguments: " + target) + " ") + animm); } if (_local1.__animmap == undefined) { _local1.__animmap = new Object(); } if (_local1.__animnamemap == undefined) { _local1.__animnamemap = new Object(); } if (_local1.__aniprefix != undefined) { _local2 = _local1.__aniprefix + _local2; } if (!_local1.__animmap.hasOwnProperty(_local1._currentframe)) { _local1.__animmap[_local1._currentframe] = new Object(); } if (_local1.__animcurrent != _local2) { _local1.__animprevious = _local1.__animcurrent; } _local1.__animcurrent = _local2; _local1.gotoAndPlay(_local2); _local1.__animmap[_local1._currentframe][_local2] = 0; if (!_local1.__animnamemap.hasOwnProperty(_local2)) { _local1.__animnamemap[_local2] = new Object({fmin:_local1._currentframe, fmax:_local1._currentframe}); } var _local3 = _local1.__animnamemap[_local2]; if (_local1._currentframe > _local3.fmax) { _local3.fmax = _local1._currentframe; } if (_local1._currentframe < _local3.fmin) { _local3.fmin = _local1._currentframe; } } function enemyCurrAnim() { return(getEnemyT(GLOBAL_ENEMY).__animcurrent); } function enemyPrevAnim() { return(getEnemyT(GLOBAL_ENEMY).__animprevious); } function enemyPrevAnimClear() { getEnemyT(GLOBAL_ENEMY).__animprevious = ""; } function playerCurrAnim() { return(GLOBAL_PLAYER.__animcurrent); } function enemyPlay(thisone) { goPlay(getEnemyT(GLOBAL_ENEMY), thisone); } function goPlayGetMinFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmin); } } return(undefined); } function goPlayGetMaxFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmax); } } return(undefined); } function fixURL(url) { if (GLOBAL_LOCALSCOPE) { } else if (GLOBAL_USEHTTPS) { if (url.indexOf("http:") == 0) { url = "https" + url.substring(4); } } else if (url.indexOf("https:") == 0) { url = "http" + url.substring(5); } return(url); } function _loadGui(targ, url, usermessage) { var tp = targ._parent; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.MovieClipLoaderStatus = 0; tp.onLoadInit = function (target_mc) { target_mc._visible = false; target_mc.stop(); target_mc.G = _root.controller; tp.MovieClipLoaderStatus = 3; }; tp.onLoadComplete = function (target_mc, httpStatus) { tp.MovieClipLoaderStatus = 2; }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { tp.MovieClipLoaderStatus = 1; }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load gui: " + tp.MovieClipLoaderURL); Log("Could not load gui: " + tp.MovieClipLoaderURL); tp.MovieClipLoaderStatus = -1; }; var _local2 = new MovieClipLoader(); _local2.addListener(tp); targ._visible = false; _local2.loadClip(url, targ); } function _loadMovie(targ, url, usermessage) { var tp = targ._parent; GLOBAL_ENEMY.is_external_loaded = 0; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.onLoadInit = function (target_mc) { target_mc.stop(); }; tp.onLoadComplete = function (target_mc, httpStatus) { }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load: " + tp.MovieClipLoaderURL); Log("Could not load: " + tp.MovieClipLoaderURL); var _local2 = 0; while (_local2 < tp.controllerClip.GLOBAL_LOADEEMS.length) { if (tp.controllerClip.GLOBAL_LOADEEMS[_local2] == tp.MovieClipLoaderURL) { var _local3 = true; var _local1 = 0; while (_local1 < tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.length) { if (tp.controllerClip.GLOBAL_LOADEEMS_BROKEN[_local1] == tp.MovieClipLoaderURL) { _local3 = false; break; } _local1++; } if (_local3) { tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.push(tp.MovieClipLoaderURL); } } _local2++; } }; var _local5 = new MovieClipLoader(); _local5.addListener(tp); _local5.loadClip(url, targ); } function cameraComputeZoomScale(targetclip, delmove) { if (delmove == undefined) { delmove = 0; } var _local6 = 0 + (targetclip._x - _parent.camControl._x); var _local3 = targetclip._y - _parent.camControl._y; var _local5 = (120 + ((1 - GLOBAL_CAMERA_ZOOMPLAYER) * (GLOBAL_FLOOR - 120))) - _parent.camControl._y; var _local7 = -(targetclip._y - GLOBAL_FLOOR); var _local2 = _local7 / ((GLOBAL_CAMERA_ZOOMPLAYER * 240) / 2); if (_local2 > 1) { _local2 = 1; } if (_local2 < 0) { _local2 = 0; } _local3 = (_local2 * _local3) + ((1 - _local2) * _local5); _parent.camControl._x = _parent.camControl._x + _local6; _parent.camControl._y = _parent.camControl._y + _local3; _parent.camControl._xscale = _parent.camControl._xscale * GLOBAL_CAMERA_ZOOMPLAYER; _parent.camControl._yscale = _parent.camControl._yscale * GLOBAL_CAMERA_ZOOMPLAYER; } function isPaused() { if (GLOBAL_PAUSE or GLOBAL_TRUEPAUSE) { return(true); } return(false); } function mcPointToLocal(mc, px, py) { var _local5 = new flash.geom.Point(px, py); if (mc != undefined) { var _local6 = new Array(); var _local8 = this._parent; var _local2 = mc; while (_local2 != _local8) { _local6.unshift(_local2); _local2 = _local2._parent; } var _local4 = 0; var _local7 = _local6.length; while (_local4 != _local7) { _local2 = _local6[_local4]; var _local3 = _local2.transform.matrix.clone(); _local3.invert(); _local5 = _local3.transformPoint(_local5); _local4++; } } return(Object({_x:_local5.x, _y:_local5.y})); } function mcPointToGlobal(mc, px, py) { var _local4 = new flash.geom.Point(px, py); if (mc != undefined) { var _local5 = this._parent; var _local2 = mc; while (_local2 != _local5) { var _local3 = _local2.transform.matrix; _local4 = _local3.transformPoint(_local4); _local2 = _local2._parent; } } return(Object({_x:_local4.x, _y:_local4.y})); } function rand(nval, pval) { if (pval == undefined) { if (nval == undefined) { return(Math.random()); } if (nval > 0) { return(Math.floor(nval * Math.random())); } if (nval == 0) { } } return(0); } function chance(percent) { if (percent != undefined) { return((100 * Math.random()) < percent); } return((100 * Math.random()) < 50); } function smoothChanceDown(healthpercent) { var _local1 = 100 - healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function smoothChanceUp(healthpercent) { var _local1 = healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function chanceSmoothLess(percent, lowpercent) { if (percent <= lowpercent) { return(true); } if (lowpercent < 100) { (percent - lowpercent) / (100 - lowpercent); } else { return(true); } } function chanceCall(percent, functionptr, arg0, arg1, arg2, arg3, arg4, arg5, arg6) { if (chance(percent)) { functionptr(arg0, arg1, arg2, arg3, arg4, arg5, arg6); return(true); } return(false); } function histFromObject(A) { var _local4 = new Array(); var _local2 = new Array(); for (akey in A) { _local2.push(akey); } _local2.sort(); var _local1 = 0; while (_local1 < _local2.length) { _local4.push(A[_local2[_local1]]); _local1++; } return(_local4); } function histToUnityRange(A) { var _local3 = 0; var _local4 = 0; var _local5 = 0; for (akey in A) { var _local1 = A[akey]; if (_local1 < _local3) { _local3 = _local1; } if (_local1 > _local4) { _local4 = _local1; } _local5 = _local5 + _local1; } _local4 = _local4 / _local5; _local3 = _local3 / _local5; if (_local3 < _local4) { var _local6 = new Object(); var _local7 = _local4 - _local3; for (akey in A) { _local6[akey] = ((A[akey] / _local5) - _local3) / _local7; } return(histFromObject(_local6)); } return(histFromObject(A)); } function histSelect(distofanims) { var _local2 = new Array(); var _local9 = new Array(); var _local4 = 0; var _local8 = 0; for (akey in distofanims) { var _local1 = distofanims[akey]; _local2.push(_local1); _local9.push(akey); if (_local1 < _local4) { _local4 = _local1; } if (_local1 > _local8) { _local8 = _local1; } } if (_local4 < _local8) { var _local7 = 0; var _local3 = 0; while (_local3 < _local2.length) { var _local6 = _local2[_local3] - _local4; _local7 = _local7 + _local6; _local2[_local3] = _local7; _local3++; } var _local10 = Math.random() * _local7; _local3 = 0; while (_local3 < _local2.length) { if (_local2[_local3] > _local10) { return(_local9[_local3]); } _local3++; } } for (var _local11 in distofanims) { return(_local11); } return(undefined); } function histBlend(A, B, factor) { if (A.length == B.length) { var _local2 = histToUnityRange(A); var _local4 = histToUnityRange(B); var _local3 = new Array(_local2.length); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = _local2[_local1] + (factor * (_local4[_local1] - _local2[_local1])); _local1++; } return(histToUnityRange(_local3)); } return(histFromObject(A)); } function histPick(A, W) { var _local3 = {}; if (W) { var _local2 = 0; while (_local2 < A.length) { _local3[A[_local2]] = W[_local2]; _local2 = _local2 + 1; } } else { var _local2 = 0; while (_local2 < A.length) { _local3[A[_local2]] = 1; _local2 = _local2 + 1; } } return(histSelect(_local3)); } function bhistCreate(retvals, vals, histvals) { var _local1 = {}; _local1.r = retvals; _local1.v = vals; _local1.h = histvals; return(_local1); } function bhistSample(bhist, v) { var _local2 = 0; var _local4 = bhist.v.length; while (_local2 < _local4) { if (bhist.v >= v) { break; } _local2 = _local2 + 1; } var _local6 = _local2 + 1; if (_local2 >= _local4) { _local2 = _local4 - 1; } if (_local6 >= _local4) { _local6 = _local4 - 1; } var _local7 = bhist.v[_local6] - bhist.v[_local2]; if (_local7 <= 0) { _local7 = 1; } var _local10 = (v - bhist.v[_local2]) / _local7; var _local8 = this.histBlend(bhist.h[_local2], bhist.h[_local6], _local10); var _local9 = this.histSelect(_local8); trace((((((((((_local9 + " ") + _local8) + " ") + _local10) + " ") + _local2) + " ") + _local6) + " ") + _local7); return(bhist.r[_local9]); } function setPlayerName(uname) { GLOBAL_PLAYER.m_name = uname; } function setPlayerGraphic(sid, subid) { if (sid < 1) { sid = 1; } sid = sid % GLOBAL_MAX_PLAYERGRAPHIC; if (sid < 1) { sid = 1; } _root.GLOBAL_PLAYERGRAPHIC = sid; if (subid != undefined) { _root.GLOBAL_PLAYERSUBGRAPHIC = subid; } } function getPlayerGraphic() { return(_root.GLOBAL_PLAYERGRAPHIC); } function getPlayerSubGraphic() { return(_root.GLOBAL_PLAYERSUBGRAPHIC); } function getPlayerMode() { return(GLOBAL_PLAYER_MODE); } function isPlayerFacingEnemy() { var _local1 = GLOBAL_ENEMY._xscale > 0; var _local2 = GLOBAL_PLAYER._xscale > 0; return(_local1 != _local2); } function playerFacing() { if (GLOBAL_PLAYER._xscale >= 0) { return(1); } return(-1); } function enemyFacing() { if (GLOBAL_ENEMY._xscale >= 0) { return(1); } return(-1); } function enemyFacingRight() { return(GLOBAL_ENEMY._xscale >= 0); } function enemyFacingLeft() { return(GLOBAL_ENEMY._xscale < 0); } function enemySetFacing(v) { if (v > 0) { if (enemyFacingLeft()) { GLOBAL_ENEMY._xscale = -GLOBAL_ENEMY._xscale; } } else if (v < 0) { if (enemyFacingRight()) { GLOBAL_ENEMY._xscale = -GLOBAL_ENEMY._xscale; } } } function playerInputX() { return(GLOBAL_PLAYER.in_movex); } function playerInputY() { return(GLOBAL_PLAYER.in_movey); } function playerInputA() { return(GLOBAL_PLAYER.in_action); } function playerTapReset() { GLOBAL_PLAYER_TAPS.L = 2; GLOBAL_PLAYER_TAPS.R = 2; GLOBAL_PLAYER_TAPS.U = 2; GLOBAL_PLAYER_TAPS.D = 2; GLOBAL_PLAYER_TAPS.B = 2; } function playerTapGet() { var _local1 = ""; for (var _local2 in GLOBAL_PLAYER_TAPS) { if (GLOBAL_PLAYER_TAPS[_local2] == 1) { _local1 = _local1 + _local2; } } return(_local1); } function getPlayerRelativeMovement(option) { if (option == undefined) { option = 0; } var _local2 = GLOBAL_PLAYER; var _local6 = GLOBAL_ENEMY; var _local4 = _local6._xscale > 0; var _local1 = ""; var _local3 = ""; if (_local2.in_action) { _local1 = "B"; _local3 = _local3 + "B"; } _local3 = _local1; if (_local2.in_movex < 0) { if (_local4) { _local1 = _local1 + "L"; } else { _local1 = _local1 + "R"; } _local3 = _local1; } else if (_local2.in_movex > 0) { if (_local4) { _local1 = _local1 + "R"; } else { _local1 = _local1 + "L"; } _local3 = _local1; } else if (_local2.in_movey < 0) { _local1 = _local1 + "D"; } else if (_local2.in_movey > 0) { _local1 = _local1 + "U"; } if (_local1 == "") { } if (option == 1) { if (_local2.in_movey < 0) { _local3 = _local3 + "D"; } else if (_local2.in_movey > 0) { _local3 = _local3 + "U"; } return(_local3); } return(_local1); } function getNextAnimation(AO, RM) { var _local2 = ""; if (AO != undefined) { if (RM == "B") { if (AO.b != undefined) { _local2 = AO.b; } } else if (RM == "L") { if (AO.l != undefined) { _local2 = AO.l; } } else if (RM == "R") { if (AO.r != undefined) { _local2 = AO.r; } } else if (RM == "U") { if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "D") { if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BL") { if (AO.bl != undefined) { _local2 = AO.bl; } } else if (RM == "BR") { if (AO.br != undefined) { _local2 = AO.br; } } else if (RM == "BU") { if (AO.bu != undefined) { _local2 = AO.bu; } } else if (RM == "BD") { if (AO.bd != undefined) { _local2 = AO.bd; } } else if (RM == "LU") { if (AO.lu != undefined) { _local2 = AO.lu; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "RU") { if (AO.ru != undefined) { _local2 = AO.ru; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "LD") { if (AO.ld != undefined) { _local2 = AO.ld; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "RD") { if (AO.rd != undefined) { _local2 = AO.rd; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BLU") { if (AO.blu != undefined) { _local2 = AO.blu; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BRU") { if (AO.bru != undefined) { _local2 = AO.bru; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BLD") { if (AO.bld != undefined) { _local2 = AO.bld; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BRD") { if (AO.brd != undefined) { _local2 = AO.brd; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } } return(_local2); } function initDigestion(target) { _traceF1("initDigestion"); target.digeststruct = new Object(); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); } function startDigestion(target, onehpperframes) { _traceF2("startDigestion"); if (target.digeststruct == undefined) { initDigestion(target); } target.digeststruct.frames = onehpperframes; } function stopDigestion(target) { _traceF1("stopDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function endDigestion(target) { _traceF1("endDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function getDigestion(target) { if (target.digeststruct == undefined) { initDigestion(target); } return(target.digeststruct); } function enemyGetAnimStruct() { if (GLOBAL_ENEMY.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.animstruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.animstruct); } else { return(GLOBAL_ENEMY.enemy.enemy.animstruct); } } else { return(GLOBAL_ENEMY.enemy.animstruct); } return(undefined); } function enemyGetDigestionStruct() { if (GLOBAL_ENEMY.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct); } else { return(GLOBAL_ENEMY.enemy.enemy.digeststruct); } } else { return(GLOBAL_ENEMY.enemy.digeststruct); } return(undefined); } function hurtPlayer(whodoes, amount) { if (amount >= 0) { if (GLOBAL_PLAYER.hp > amount) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - amount; } else { GLOBAL_PLAYER.hp = 0; } } else { healPlayer(whodoes, -amount); } } function healPlayer(whodoes, amount) { if (amount >= 0) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp + amount; if (GLOBAL_PLAYER.hp > GLOBAL_PLAYER.maxhp) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.maxhp; } } else { hurtPlayer(whodoes, -amount); } } function healEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp + amount; if (GLOBAL_ENEMY.hp > GLOBAL_ENEMY.maxhp) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; } } else { hurtEnemy(-amount); } } function hurtEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { if (GLOBAL_ENEMY.hp > amount) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - amount; } else { GLOBAL_ENEMY.hp = 0; } } else { healEnemy(-amount); } } function enemySetIgnoreHitCallbackName(fnp) { GLOBAL_ENEMY_IGNOREHIT_CALLBACK = fnp; } function enemySetPlayerHitCallbackName(fnp) { GLOBAL_ENEMY_PLAYERHIT_CALLBACK = fnp; } function enemyCallIgnoreHitCallback(hittype, hitdamage, nextEnemyAnim) { if (GLOBAL_ENEMY_IGNOREHIT_CALLBACK != undefined) { var _local2 = GLOBAL_VALUES[GLOBAL_ENEMY_IGNOREHIT_CALLBACK](this, GLOBAL_ENEMY, hittype, hitdamage); if (_local2 != undefined) { return(_local2); } } return(nextEnemyAnim); } function enemyCallSetPlayerHitCallbackName(hittype, hitdamage, nextEnemyAnim) { if (GLOBAL_ENEMY_PLAYERHIT_CALLBACK != undefined) { var _local2 = GLOBAL_VALUES[GLOBAL_ENEMY_PLAYERHIT_CALLBACK](this, GLOBAL_ENEMY, hittype, hitdamage); if (_local2 != undefined) { return(_local2); } } return(nextEnemyAnim); } function enemySetIgnoreHits(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanim = 1; } else { GLOBAL_ENEMY.ignore_hitanim = 0; } } function enemySetIgnoreWeakHits(vals) { if (vals == undefined) { GLOBAL_ENEMY.ignore_hitweak = -1; } else { GLOBAL_ENEMY.ignore_hitweak = vals; } } function enemySetDontPlayHitAnimation(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanimonly = 1; } else { GLOBAL_ENEMY.ignore_hitanimonly = 0; } } function enemySetAttackHistogram(vallow, valmedium, valhigh) { if (vallow == undefined) { vallow = 0; } if (valmedium == undefined) { valmedium = 0; } if (valhigh == undefined) { valhigh = 0; } if (valhigh < 0) { valhigh = 0; } if (valmedium < 0) { valmedium = 0; } if (vallow < 0) { vallow = 0; } if (((valhigh + valmedium) + vallow) <= 0) { vallow = 0.09; valmedium = 0.71; valhigh = 0.1; } var _local1 = new Array(valhigh, vallow, valmedium); var _local5 = (_local1[0] + _local1[1]) + _local1[2]; _local1[0] = _local1[0] / _local5; _local1[1] = _local1[1] / _local5; _local1[2] = _local1[2] / _local5; GLOBAL_ENEMY_ATKUSE = _local1; } function enemySetAllowPets(doit) { GLOBAL_ALLOW_PETS = doit; } function getNumEscapes(targ) { if (targ.digeststruct != undefined) { var _local1 = targ.digeststruct; if (_local1.escapes != undefined) { return(_local1.escapes.length); } } return(0); } function toggleOption(optname) { if (GLOBAL_OPTIONS[optname] > 0) { GLOBAL_OPTIONS[optname] = 0; } else { GLOBAL_OPTIONS[optname] = 1; } } function getOption(optname) { return(GLOBAL_OPTIONS[optname]); } function setAnims(targ, AO) { if (targ.animstruct == undefined) { targ.animstruct = new Object(); } targ.animstruct = AO; } function clearAnims(targ, AO) { targ.animstruct = undefined; } function replaceEscape(targ, nextanim, inputseq, count, options) { return(setEscape(targ, nextanim, inputseq, count, options, true)); } function setEscape(targ, nextanim, inputseq, count, options, specialkey) { if (targ.digeststruct != undefined) { var _local2 = targ.digeststruct; var _local5 = new Object(); _local5.inseq = inputseq; _local5.count = count; _local5.options = options; _local5.curr = 0; _local5.anim = nextanim; _local5.inputs = new Array(); var _local9 = inputseq.split(" "); var _local12 = 0; var _local10 = 0; for (var _local16 in _local5.inputs) { if (GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.hasOwnProperty(_local5.inputs[_local16])) { _local10 = _local10 + 1; } else { _local12 = _local12 + 1; } } if (_local10 == 0) { } else if (_local10 != 0) { if (_local12 != 0) { trace("#WARNING: You can't mix hold and non hold escape inputs: " + inputseq); trace((((("From: " + targ) + " ") + targ._currentframe) + " ") + nextanim); } } var _local1 = 0; while (_local1 < _local9.length) { var _local6 = _local9[_local1].toUpperCase(); var _local7 = ""; var _local4 = 0; while (_local4 < _local6.length) { var _local3 = _local6.charCodeAt(_local4); if ((_local3 >= 65) && (_local3 <= 90)) { _local7 = _local7 + String.fromCharCode(_local3); } _local4++; } if (_local7.length > 0) { _local5.inputs.push(_local7); } _local1++; } if (_local2.escapes == undefined) { _local2.escapes = new Array(); _local2.escapes.push(_local5); } else { var _local8 = true; _local1 = 0; while (_local1 < _local2.escapes.length) { if (_local2.escapes[_local1].anim == nextanim) { if (specialkey == true) { if (_local8 == true) { _local2.escapes[_local1].inseq = _local5.inseq; _local2.escapes[_local1].inputs = _local5.inputs; _local2.escapes[_local1].options = _local5.options; _local2.escapes[_local1].count = count; _local8 = false; } else { _local2.escapes.splice(_local1, 1); _local1--; } } else if (_local2.escapes[_local1].inseq == inputseq) { if (_local2.escapes[_local1].options == options) { _local8 = false; } } } _local1++; } if (_local8) { _local2.escapes.push(_local5); } } } } function setBlockEscape(nframes) { var _local1 = getEnemyT(GLOBAL_ENEMY); if (_local1.digeststruct != undefined) { _local1.digeststruct.blockescapes = nframes; } } function updateOnlyDigestion(target) { if (target.digeststruct != undefined) { var _local2 = target.digeststruct; if (_local2.frames > 0) { _local2.curr = _local2.curr + 1; this.hurtPlayer(target, 1 / _local2.frames); } } } function updateDigestion(target, movedex) { var _local8 = ""; if (target.digeststruct != undefined) { var _local7 = target.digeststruct; updateOnlyDigestion(target); if (_local7.escapes != undefined) { if (movedex == "") { if (GLOBAL_PLAYER.hp < 1) { movedex = "E"; } else { movedex = "W"; } } var _local5 = 0; while (_local5 < _local7.escapes.length) { var _local1 = _local7.escapes[_local5]; var _local4 = false; var _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == "W") { _local4 = true; break; } _local2++; } if (_local4) { if (movedex != "W") { _local1.curr = 0; } } else { _local1.curr = _local1.curr - 0.0333333333333333; } if (_local1.curr < 0) { _local1.curr = 0; } if (movedex != undefined) { var _local6 = 0; _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == movedex) { _local6 = true; break; } _local2++; } if (_local6) { if (movedex == "W") { _local1.curr = _local1.curr + 0.0333333333333333; } else { _local1.curr = _local1.curr + 1; } if (_local1.curr > _local1.count) { if (_local8 == "") { _local8 = _local1.anim; _local1.curr = 0; } } } } _local5++; } } if (_local7.blockescapes != undefined) { _local7.blockescapes--; if (_local7.blockescapes < 1) { _local7.blockescapes = undefined; } } } return(_local8); } function upMapAOVars(AO) { if (AO != undefined) { if (AO.E != undefined) { if (AO.e == undefined) { AO.e = AO.E; } } if (AO.W != undefined) { if (AO.w == undefined) { AO.w = AO.W; } } if (AO.L != undefined) { if (AO.l == undefined) { AO.l = AO.L; } } if (AO.R != undefined) { if (AO.r == undefined) { AO.r = AO.R; } } if (AO.U != undefined) { if (AO.u == undefined) { AO.u = AO.U; } } if (AO.D != undefined) { if (AO.d == undefined) { AO.d = AO.D; } } if (AO.B != undefined) { if (AO.b == undefined) { AO.b = AO.B; } } if (AO.BL != undefined) { if (AO.bl == undefined) { AO.bl = AO.BL; } } if (AO.BR != undefined) { if (AO.br == undefined) { AO.br = AO.BR; } } if (AO.BU != undefined) { if (AO.bu == undefined) { AO.bu = AO.BU; } } if (AO.BD != undefined) { if (AO.bd == undefined) { AO.bd = AO.BD; } } if (AO.LU != undefined) { if (AO.lu == undefined) { AO.lu = AO.LU; } } if (AO.RU != undefined) { if (AO.ru == undefined) { AO.ru = AO.RU; } } if (AO.LD != undefined) { if (AO.ld == undefined) { AO.ld = AO.LD; } } if (AO.RD != undefined) { if (AO.rd == undefined) { AO.rd = AO.RD; } } if (AO.BLU != undefined) { if (AO.blu == undefined) { AO.blu = AO.BLU; } } if (AO.BRU != undefined) { if (AO.bru == undefined) { AO.bru = AO.BRU; } } if (AO.BLD != undefined) { if (AO.bld == undefined) { AO.bld = AO.BLD; } } if (AO.BRD != undefined) { if (AO.brd == undefined) { AO.brd = AO.BRD; } } } } function _resetHoldAnimationSystem() { for (var _local1 in GLOBAL_HOLD_ANIMATION_INPUTS) { GLOBAL_HOLD_ANIMATION_INPUTS[_local1].up = 1; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].down = 0; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].prev = 0; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].lckh = 0; GLOBAL_HOLD_ANIMATION_FRAMES[_local1] = GLOBAL_HOLD_FRAMES_DEFAULT; } } function getInputHoldingNames() { var _local5 = []; for (var _local6 in GLOBAL_HOLD_ANIMATION_PRIORITY) { var _local1 = GLOBAL_HOLD_ANIMATION_PRIORITY[_local6]; var _local4 = GLOBAL_HOLD_ANIMATION_INPUTS[_local1].down; var _local3 = GLOBAL_HOLD_ANIMATION_INPUTS[_local1].rel; var _local2 = GLOBAL_HOLD_ANIMATION_FRAMES[_local1]; if ((_local3 >= _local2) || (_local4 >= _local2)) { if (GLOBAL_HOLD_ANIMATION_INPUTS[_local1].lckh <= 1) { _local5.push(("H" + _local1).toUpperCase()); } } else if ((_local3 != 0) && (_local3 < _local2)) { _local5.push(("T" + _local1).toUpperCase()); } } return(_local5); } function getNextAnimationHolding(targ, AO, defanim) { var _local8 = defanim; var _local6 = {}; var _local9 = getInputHoldingNames(); for (var _local10 in _local9) { var _local5 = _local9[_local10]; var _local7 = _local5.toLowerCase(); _local6[_local7] = _local5; } for (var _local11 in GLOBAL_HOLD_ANIMATION_PRIORITY) { var _local4 = GLOBAL_HOLD_ANIMATION_PRIORITY[_local11]; var _local1 = "h" + _local4; var _local2 = "t" + _local4; if (_local6.hasOwnProperty(_local2)) { if (AO.hasOwnProperty(_local2)) { _local8 = AO[_local2]; break; } } else if (_local6.hasOwnProperty(_local1)) { if (AO.hasOwnProperty(_local1)) { _local8 = AO[_local1]; break; } } } return(_local8); } function updateDigestionHolds(target, AO) { var _local9 = ""; if (target.digeststruct != undefined) { var _local8 = target.digeststruct; if (_local8.escapes != undefined) { var _local6 = getInputHoldingNames(); var _local4 = 0; while (_local4 < _local8.escapes.length) { var _local1 = _local8.escapes[_local4]; var _local2 = {}; var _local3 = 0; var _local7 = 0; for (var _local10 in _local1.inputs) { if (GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.hasOwnProperty(_local1.inputs[_local10])) { _local7 = _local7 + 1; _local2[_local1.inputs[_local10]] = _local1.inputs[_local10]; } else { _local3 = _local3 + 1; } } if (_local3 == 0) { var _local5 = false; for (var _local11 in _local6) { if (_local2.hasOwnProperty(_local6[_local11])) { _local5 = true; break; } } if (_local5) { _local1.curr = _local1.curr + 1; if (_local1.curr > _local1.count) { if (_local9 == "") { _local9 = _local1.anim; _local1.curr = 0; } } } else { _local1.curr = _local1.curr - 0.0333333333333333; if (_local1.curr < 0) { _local1.curr = 0; } } } _local4++; } } } return(_local9); } function handleBasicStruggle(targ, AO) { if (targ.animstruct != undefined) { if (AO == undefined) { AO = targ.animstruct; } } upMapAOVars(AO); targ.animstruct = AO; if (AO != undefined) { if (GLOBAL_PLAYER.hp < 1) { if (AO.e != undefined) { goPlay(targ, AO.e); return(false); } } } var _local4 = getPlayerRelativeMovement(1); if (targ.digeststruct != undefined) { var _local5 = targ.digeststruct; if (_local5.blockescapes != undefined) { _local4 = ""; } } var _local1 = updateDigestion(targ, _local4); if (_local1 == "") { _local1 = updateDigestionHolds(targ, AO); } if (_local1 == "") { _local1 = getNextAnimation(AO, _local4); _local1 = getNextAnimationHolding(targ, AO, _local1); if (_local1 != "") { goPlay(targ, _local1); _traceF2((("Handle digest update, play this: " + _local1) + " from ") + targmoveindex); return(true); } _traceF2((("Handle digest update, play this digest: " + _local1) + " from ") + targmoveindex); } else { goPlay(targ, _local1); return(true); } return(false); } function decodePlayerAct() { var _local2 = this.actGet(GLOBAL_PLAYER); if (_local2.attacking != 0) { if (_local2.attack == 2) { return("atkh"); } if (_local2.attack == 1) { return("atkm"); } if (_local2.attack == 0) { return("atkl"); } if (_local2.attack == 4) { return("atkp"); } } if ((_local2.running != 0) && (_local2.attacking == 0)) { return("rolling"); } if (((_local2.moving != 0) && (_local2.attacking == 0)) && (_local2.busy == 0)) { return("move"); } if ((((_local2.moving == 0) && (_local2.attacking == 0)) && (_local2.busy != 0)) && (_local2.hit != 0)) { return("hit"); } return("idle"); } function actGet(target) { var _local1 = new Object(); _local1.idle = target.s_idle; _local1.attack = target.s_atktype; _local1.busy = target.s_animbusy; _local1.moving = target.s_moving; _local1.running = target.s_running; _local1.attacking = target.s_attacking; _local1.hit = target.s_hit; _local1.inputX = target.in_movex; _local1.inputY = target.in_movey; _local1.inputA = target.in_action; _local1.vx = target.s_vx; return(_local1); } function actIdle(target) { _traceF1("actIdle"); target.s_idle = 1; target.s_atktype = 0; target.s_animbusy = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 0; target.in_movex = 0; target.in_movey = 0; target.in_action = 0; target.s_vx = 0; } function actMove(target, uvx) { _traceF1("actMove"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; } function actSetMove(target, amt) { if (amt == undefined) { amt = 0; } target.s_moving = amt; } function actMoveAttack(target, uvx, attype) { _traceF1("actMoveAttack"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; target.s_attacking = 1; target.s_animbusy = 0; target.s_atktype = attype; } function actHurt(target, knockback) { _traceF1("actHurt"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (knockback != undefined) { target.s_vx = knockback; } else { target.s_vx = 0; } } function actAttack(target, type) { _traceF1("actAttack"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 1; target.s_hit = 0; target.s_animbusy = 1; target.s_atktype = type; } function actBusy(target, movex) { _traceF1("actBusy"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (movex != undefined) { target.s_vx = -movex; target.s_moving = -movex; } else { target.s_moving = 0; target.s_vx = 0; } } function actSetBusy(target, mv) { target.s_animbusy = mv; } function actUnbusy(target) { _traceF1("actUnbusy"); target.s_hit = 0; target.s_animbusy = 0; target.s_vx = 0; } function consumePlayer(target) { _traceF1("consumePlayer"); var _local1 = GLOBAL_PLAYER; _local1.s_consumed = 1; _local1._alpha = 0; _local1.s_animbusy = 1; _local1.s_hit = 1; _local1.s_vx = 0; _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.stop(); _local1.mc.stop(); GLOBAL_ENEMY.s_atktype = 8; } function isPlayerConsumed(target) { if (target == undefined) { target = GLOBAL_PLAYER; } if (target.s_consumed != undefined) { return(target.s_consumed > 0); } return(target._alpha < 50); } function suckPlayer(target, range, speed) { var _local3 = GLOBAL_PLAYER; var _local4 = mcPointToGlobal(target, 0, 0); var _local2 = _local4._x - _local3._x; if (Math.abs(_local2) < range) { var _local1 = 1 - Math.abs(_local2 / range); if (_local2 < 0) { _local1 = -_local1; } _local3._x = _local3._x + (speed * _local1); } } function instantKillPlayer(target) { _traceF1("instantKillPlayer"); var _local1 = GLOBAL_PLAYER; _local1.hp = 0; } function setPlayerStatus(msg) { GLOBAL_PLAYER.m_status = msg; } function setPlayerMode(newmode) { if (newmode == undefined) { GLOBAL_PLAYER_MODE++; if (GLOBAL_PLAYER_MODE > GLOBAL_PLAYER_MODE_MAX) { GLOBAL_PLAYER_MODE = 0; } } else if ((newmode >= 0) && (newmode <= GLOBAL_PLAYER_MODE_MAX)) { GLOBAL_PLAYER_MODE = newmode; } if (GLOBAL_PLAYER_MODE == 0) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } else if (GLOBAL_PLAYER_MODE == 1) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } } function pointsSetPerDamage(factor) { if (factor > 0) { GLOBAL_SCORE_ON_DAMAGE = factor; } else { GLOBAL_SCORE_ON_DAMAGE = 0; } } function pointsAdd(amount, dontuselog) { if (amount > 0) { GLOBAL_POINTS = GLOBAL_POINTS + amount; if (dontuselog == 1) { Log(((GLOBAL_PLAYER.m_name + " got ") + amount) + " points!"); } } } function pointsGet(amount) { return(GLOBAL_POINTS); } function pointsGetFightDelta(amount) { return(GLOBAL_POINTS - GLOBAL_POINTS_START); } function setHAtk(v) { GLOBAL_ENEMY.hatk = v; } function setMAtk(v) { GLOBAL_ENEMY.matk = v; } function setLAtk(v) { GLOBAL_ENEMY.latk = v; } function setHDef(v) { GLOBAL_ENEMY.hdef = v; } function setMDef(v) { GLOBAL_ENEMY.mdef = v; } function setLDef(v) { GLOBAL_ENEMY.ldef = v; } function setMaxHP(v) { GLOBAL_ENEMY.maxhp = v; } function setMaxHPandHP(v) { GLOBAL_ENEMY.maxhp = v; GLOBAL_ENEMY.hp = v; } function setHP(v) { GLOBAL_ENEMY.hp = v; } function setHMLDef(vh, vm, vl) { GLOBAL_ENEMY.hdef = vh; GLOBAL_ENEMY.mdef = vm; GLOBAL_ENEMY.ldef = vl; } function setHMLAtk(vh, vm, vl) { GLOBAL_ENEMY.hatk = vh; GLOBAL_ENEMY.matk = vm; GLOBAL_ENEMY.latk = vl; } function setScaleValue(v) { GLOBAL_ENEMY.m_scale = v; GLOBAL_ENEMY.enemy.m_scale = v; getEnemyT(GLOBAL_ENEMY).m_scale = v; var _local2 = 100 * (100 / v); if (GLOBAL_ENEMY._xscale >= 0) { GLOBAL_ENEMY._xscale = 100; } else { GLOBAL_ENEMY._xscale = -100; } GLOBAL_ENEMY._yscale = 100; getEnemyT(GLOBAL_ENEMY)._xscale = _local2; getEnemyT(GLOBAL_ENEMY)._yscale = _local2; } function setName(v) { GLOBAL_ENEMY.m_name = v; } function setStatus(v) { GLOBAL_ENEMY.m_status = v; } function setCredit(v) { GLOBAL_ENEMY.m_credit = v; } function getHAtk() { return(GLOBAL_ENEMY.hatk); } function getMAtk() { return(GLOBAL_ENEMY.matk); } function getLAtk() { return(GLOBAL_ENEMY.latk); } function getHDef() { return(GLOBAL_ENEMY.hdef); } function getMDef() { return(GLOBAL_ENEMY.mdef); } function getLDef() { return(GLOBAL_ENEMY.ldef); } function getMaxHP() { return(GLOBAL_ENEMY.maxhp); } function getHP() { return(GLOBAL_ENEMY.hp); } function getScaleValue() { return(GLOBAL_ENEMY.m_scale); } function getName() { return(GLOBAL_ENEMY.m_name); } function getStatus() { return(GLOBAL_ENEMY.m_status); } function getCredit() { return(GLOBAL_ENEMY.m_credit); } function resetHAtk(v) { GLOBAL_ENEMY.hatk = GLOBAL_ENEMY.hatk_original; } function resetMAtk(v) { GLOBAL_ENEMY.matk = GLOBAL_ENEMY.matk_original; } function resetLAtk(v) { GLOBAL_ENEMY.latk = GLOBAL_ENEMY.latk_original; } function resetHDef(v) { GLOBAL_ENEMY.hdef = GLOBAL_ENEMY.hdef_original; } function resetMDef(v) { GLOBAL_ENEMY.mdef = GLOBAL_ENEMY.mdef_original; } function resetLDef(v) { GLOBAL_ENEMY.ldef = GLOBAL_ENEMY.ldef_original; } function resetMaxHP(v) { GLOBAL_ENEMY.maxhp = GLOBAL_ENEMY.maxhp_original; } function setEnemySolid(v) { if (v == 1) { GLOBAL_ENEMY.m_notsolid = undefined; } else { GLOBAL_ENEMY.m_notsolid = 1; } } function setEnemyFaceTarget(v) { if (v == 1) { GLOBAL_ENEMY.m_dontfacetarget = 0; } else { GLOBAL_ENEMY.m_dontfacetarget = 1; } } function setEnemyAIUseAttacks(v) { if (v == 1) { GLOBAL_ENEMY.m_dontattackauto = undefined; } else { GLOBAL_ENEMY.m_dontattackauto = 1; } } function setEnemyAINoAutoIdle(v) { if (v == 1) { GLOBAL_ENEMY.m_dontautoidle = 1; } else { GLOBAL_ENEMY.m_dontautoidle = undefined; } } function setEnemyRollOption(v) { GLOBAL_ENEMY.m_rolloption = v; } function getEnemyRollOption() { return(GLOBAL_ENEMY.m_rolloption); } function setPlayerHP(v) { GLOBAL_PLAYER.hp = v; } function setPlayerAbove(ynq) { if (ynq == 1) { if (GLOBAL_PLAYER.getDepth() < GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } else if (GLOBAL_PLAYER.getDepth() > GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } function enemyReplaceWalk(newanim) { if (newanim == undefined) { newanim = "walk"; } GLOBAL_ENEMY.replaceAnimWalk = newanim; if (getEnemyT(GLOBAL_ENEMY).__animcurrent != newanim) { goPlay(getEnemyT(GLOBAL_ENEMY), newanim); } } function syncSubclip(owner, subclip, framename, funccall) { if (GLOBAL_SYNCMAP.hasOwnProperty(subclip)) { GLOBAL_SYNCMAP[subclip].framename = framename; GLOBAL_SYNCMAP[subclip].owner = owner; GLOBAL_SYNCMAP[subclip].target = subclip; GLOBAL_SYNCMAP[subclip].ownerstring = String(owner); GLOBAL_SYNCMAP[subclip].targetstring = String(subclip).substr(GLOBAL_SYNCMAP[subclip].ownerstring.length); GLOBAL_SYNCMAP[subclip].funccall = funccall; } else { var _local2 = new Object(); _local2.framename = framename; _local2.owner = owner; _local2.target = subclip; _local2.funccall = funccall; _local2.ownerstring = String(owner); _local2.targetstring = String(subclip).substr(_local2.ownerstring.length); _local2.fixedframemap = new Object(); GLOBAL_SYNCMAP[subclip] = _local2; } } function setPreSync(func) { GLOBAL_PRESYNC = func; } function setPostSync(func) { GLOBAL_POSTSYNC = func; } function isV(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function setValue(key, val) { if (GLOBAL_VALUES[key] != val) { _traceF1(((("setValue( " + key) + ", ") + val) + ");"); } GLOBAL_VALUES[key] = val; } function getValue(key, usedefault) { if (GLOBAL_VALUES.hasOwnProperty(key)) { return(GLOBAL_VALUES[key]); } return(usedefault); } function hasValue(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function addValue(key, addme) { if (GLOBAL_VALUES.hasOwnProperty(key)) { if (addme != val) { _traceF1(((("addValue( " + key) + ", ") + addme) + ");"); } GLOBAL_VALUES[key] = GLOBAL_VALUES[key] + addme; return(true); } trace(("Value: " + key) + " does not exist, adding as 0"); GLOBAL_VALUES[key] = addme; return(false); } function setF(key, func) { GLOBAL_FUNCS[key] = func; } function callF(key, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) { if (GLOBAL_FUNCS.hasOwnProperty(key)) { return(GLOBAL_FUNCS[key](arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)); } trace(("callF: " + key) + " does not exist"); } function setAnimPrefix(target, v) { target.__aniprefix = v; } function unconsumePlayer(target, xposrel, playanim) { _traceF1("unconsumePlayer"); if (isPlayerConsumed(GLOBAL_PLAYER)) { var _local2 = GLOBAL_PLAYER; _local2.s_consumed = 0; _local2._alpha = 100; _local2.s_animbusy = 0; _local2.s_hit = 1; _local2.s_vx = 0; _local2.in_movex = 0; _local2.in_movey = 0; _local2.in_action = 0; if (playanim != undefined) { goPlay(_local2, playanim); } else { goPlay(_local2, "hitm"); } trace((((target + " ") + target._parent) + " ") + target._parent._parent); if (xposrel != undefined) { if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._xscale / 100)); } } else if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((32 * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((32 * (target._xscale / 100)) * (target._parent._xscale / 100)); } } } function enemySetViewBetween(doit) { if (doit == 0) { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } else { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = true; } } function playerSignedDistance(target) { var _local3 = GLOBAL_ENEMY._x; var _local2 = GLOBAL_PLAYER._x; var _local4 = GLOBAL_ENEMY._xscale < 0; var _local6 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local5 = getCBox(GLOBAL_ENEMY.enemy); if ((_local6 != undefined) and (_local5 != undefined)) { A = _local6.getBounds(_root); B = _local5.getBounds(_root); if (!_local4) { _local3 = B.xMax; _local2 = A.xMin; } else { _local3 = B.xMin; _local2 = A.xMax; } } if (isNaN(_local2)) { _local2 = GLOBAL_PLAYER._x; } if (_local4) { return(_local3 - _local2); } return(_local2 - _local3); } function playerSignedDistanceFix(target) { var _local4 = GLOBAL_ENEMY._x; var _local3 = GLOBAL_PLAYER._x; var _local5 = GLOBAL_ENEMY._xscale < 0; var _local2 = getCBox(GLOBAL_PLAYER); if ((_local2 == undefined) || (_local2.toString() == undefined)) { _local2 = getRollBox(GLOBAL_PLAYER); } if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local6 = getCBox(GLOBAL_ENEMY.enemy); if ((_local2 != undefined) and (_local6 != undefined)) { A = _local2.getBounds(_root); B = _local6.getBounds(_root); if (!_local5) { _local4 = B.xMax; _local3 = A.xMin; } else { _local4 = B.xMin; _local3 = A.xMax; } } if (_local5) { return(_local4 - _local3); } return(_local3 - _local4); } function playerDistance(target) { var _local3 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local2 = getCBox(GLOBAL_ENEMY.enemy); if ((_local3 != undefined) and (_local2 != undefined)) { A = _local3.getBounds(_root); B = _local2.getBounds(_root); if ((A.xMin <= B.xMax) and (A.xMax >= B.xMin)) { if ((A.yMin <= B.yMax) and (A.yMax >= B.yMin)) { return(-Math.abs(0.5 * ((A.xMax + A.xMin) - (B.xMax + B.xMin)))); } } if (A.xMin >= B.xMax) { return(Math.abs(B.xMax - A.xMin)); } if (A.xMax <= B.xMin) { return(Math.abs(B.xMin - A.xMax)); } } return(Math.abs(GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)); } function playerEnemyCenterAbsoluteDistance() { var _local1 = (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x) * 1; return(_local1); } function playerDistanceNF(target) { var _local3 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local2 = getCBox(GLOBAL_ENEMY.enemy); if ((_local3 != undefined) and (_local2 != undefined)) { A = _local3.getBounds(_root); B = _local2.getBounds(_root); if ((A.xMin <= B.xMax) and (A.xMax >= B.xMin)) { if ((A.yMin <= B.yMax) and (A.yMax >= B.yMin)) { return(0.5 * ((A.xMax + A.xMin) - (B.xMax + B.xMin))); } } if (A.xMin >= B.xMax) { return(A.xMin - B.xMax); } if (A.xMax <= B.xMin) { return(A.xMax - B.xMin); } } return(GLOBAL_PLAYER._x - GLOBAL_ENEMY._x); } function playerEnemyCenterDistance() { var _local1 = (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x) * 1; if (GLOBAL_ENEMY._xscale < 0) { return(-_local1); } return(_local1); } function playerWithin(target, distance, fardistance) { if (fardistance != undefined) { var _local1 = playerDistance(target); return((_local1 >= distance) and (_local1 <= fardistance)); } return(playerDistance(target) < distance); } function playSound(soundkey, extravolume, exparam) { var _local5 = _parent.soundbank; if (extravolume != undefined) { var _local7 = new Sound(_local5); _local7.setVolume(extravolume); } else { var _local7 = new Sound(_local5); _local7.setVolume(100); } var _local4 = ""; var _local2 = 0; while (_local2 < soundkey.length) { if (soundkey.charCodeAt(_local2) == 46) { _local4 = _local4 + "_"; } else { _local4 = _local4 + soundkey.charAt(_local2); } _local2++; } var _local9 = _local5._currentframe; _local5.gotoAndPlay(1); _local5.gotoAndPlay(_local4); var _local6 = _local5._currentframe; if (_local6 == 1) { trace(((((((((((("Manual soundplay" + _local5) + ": ") + _local4) + " :") + extravolume) + " |") + exparam) + " [") + _local9) + " ") + _local6) + "]"); } } function _getRollBox(bc) { if (bc.rollbox != undefined) { return(bc.rollbox); } if (bc.rollBox != undefined) { return(bc.rollBox); } if (bc.Rollbox != undefined) { return(bc.Rollbox); } if (bc.RollBox != undefined) { return(bc.RollBox); } if (bc.ROLLBOX != undefined) { return(bc.ROLLBOX); } return(undefined); } function _getCBox(bc) { if (bc.cbox != undefined) { return(bc.cbox); } if (bc.cBox != undefined) { return(bc.cBox); } if (bc.Cbox != undefined) { return(bc.Cbox); } if (bc.CBox != undefined) { return(bc.CBox); } if (bc.CBOX != undefined) { return(bc.CBOX); } return(undefined); } function _getABox(bc) { if (bc.abox != undefined) { return(bc.abox); } if (bc.aBox != undefined) { return(bc.aBox); } if (bc.Abox != undefined) { return(bc.Abox); } if (bc.ABox != undefined) { return(bc.ABox); } if (bc.ABOX != undefined) { return(bc.ABOX); } return(undefined); } function _getSBox(bc) { if (bc.sbox != undefined) { return(bc.sbox); } if (bc.sBox != undefined) { return(bc.sBox); } if (bc.Sbox != undefined) { return(bc.Sbox); } if (bc.SBox != undefined) { return(bc.SBox); } if (bc.SBOX != undefined) { return(bc.SBOX); } return(undefined); } function _getScopelessFunc(bc, usefunc) { var _local1 = usefunc(bc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.enemy); if (_local1 != undefined) { return(_local1); } return(undefined); } function getCBox(mc) { return(_getScopelessFunc(mc, _getCBox)); } function getRollBox(mc) { return(_getScopelessFunc(mc, _getRollBox)); } function getABox(mc) { return(_getScopelessFunc(mc, _getABox)); } function getSBox(mc) { return(_getScopelessFunc(mc, _getSBox)); } function getEnemyT(GE) { if (GE.enemy.enemy != undefined) { return(GE.enemy.enemy); } return(GE.enemy); } function getEnemyGSync(GC) { var _local2 = GC; while (_local2.VICSYNC == undefined) { if (_local2.VICSYNC != undefined) { return(_local2); } if (_local2 == _root) { return(undefined); } _local2 = _local2._parent; } return(_local2); } function getEnemyURL(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(GLOBAL_LOADEEMS[_local1]); } } return(""); } function getEnemyURLIndex(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(_local1); } } return(-1); } function stringTrimR(s, char, flip) { if (flip == undefined) { flip = 0; } if (flip) { var _local4 = s.indexOf(char); var _local1 = _local4; while (_local4 > 0) { _local1 = _local4; _local4 = s.indexOf(char, _local1 + 1); } if (_local1 >= 0) { s = s.substr(_local1 + 1); } } else { var _local4 = s.indexOf(char); if (_local4 > 0) { s = s.substr(0, _local4); } } return(s); } function stringTrimL(s, char, flip) { if (flip == undefined) { flip = 0; } var _local1 = s.indexOf(char); var _local2 = _local1; while (_local1 > 0) { _local2 = _local1; _local1 = s.indexOf(char, _local2 + 1); } if (_local2 >= 0) { if (flip) { s = s.substr(0, _local2); } else { s = s.substr(_local2 + 1); } } return(s); } function getEnemyURLName(index) { var _local1 = ""; if (GLOBAL_ENEMY_DATA.hasOwnProperty(index)) { var _local5 = GLOBAL_ENEMY_DATA[index]; var _local4 = _local5.m_name; var _local3 = _local5.m_status; var _local2 = _local5.m_credit; if (_local4 == undefined) { _local4 = "?"; } if (_local3 == undefined) { _local3 = "?"; } if (_local2 == undefined) { _local2 = "?"; } _local1 = ((((_local4 + ", ") + _local3) + "[") + _local2) + "]"; } else { _local1 = getEnemyURL(index); _local1 = stringTrimL(_local1, "/"); _local1 = stringTrimL(_local1, ".", 1); _local1 = stringTrimL(_local1, "."); } return(_local1); } function _getScopeless(bc, targetname) { var _local1 = function (xc) { if (xc.hasOwnProperty(targetname)) { return(xc[targetname]); } return(undefined); }; return(_getScopelessFunc(bc, _local1)); } function reassignAllXClips(mc) { var _local3 = getCBox(mc); if (_local3 == mc) { _local3 = undefined; } if (_local3 != mc.cbox) { mc.cbox = _local3; } if (_local3 != mc.cBox) { mc.cBox = _local3; } if (_local3 != mc.CBox) { mc.CBox = _local3; } if (_local3 != mc.CBOX) { mc.CBOX = _local3; } var _local4 = getABox(mc); if (_local4 == mc) { _local4 = undefined; } if (_local4 != mc.abox) { mc.abox = _local4; } if (_local4 != mc.aBox) { mc.aBox = _local4; } if (_local4 != mc.ABox) { mc.ABox = _local4; } if (_local4 != mc.ABOX) { mc.ABOX = _local4; } var _local2 = getSBox(mc); if (_local2 == mc) { _local2 = undefined; } if (_local2 != mc.sbox) { mc.sbox = _local2; } if (_local2 != mc.sBox) { mc.sBox = _local2; } if (_local2 != mc.SBox) { mc.SBox = _local2; } if (_local2 != mc.SBOX) { mc.SBOX = _local2; } } function hitPlayerAttack(clip) { var _local1 = getABox(GLOBAL_PLAYER); return(_local1.hitTest(clip)); } function hitPlayerHeadCenter(clip) { return(clip.hitTest(_root.player.head.center)); } function hitPlayerHead(clip) { return(clip.hitTest(_root.player.head)); } function hitPlayerCenter(clip) { return(clip.hitTest(_root.player.centerbox)); } function hitPlayer(clip) { return(clip.hitTest(_root.player.cbox)); } function hitPlayerAny(clip) { return(clip.hitTest(_root.player)); } function getPlayer() { return(_root.player); } function getPlayerHealthPercent() { return(100 * (_root.player.hp / 63)); } function getPlayerRemainingHealthPercent() { return(100 - getPlayerHealthPercent()); } function getEnemyHealthPercent() { return(100 * (_root.enemy.hp / _root.enemy.maxhp)); } function getPlayerHP() { return(_root.player.hp); } function getEnemyHP() { return(_root.enemy.hp); } function getEnemy() { return(_root.enemy); } function getController() { return(_root.controller); } function enemyFacePlayer() { if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } } function enemyGetXPosition() { return(GLOBAL_ENEMY._x); } function playerGetXPosition() { return(GLOBAL_PLAYER._x); } function enemyRecenter(atx) { if (atx == undefined) { atx = 0; } var _local2 = GLOBAL_PLAYER._x - GLOBAL_ENEMY._x; GLOBAL_ENEMY._x = atx; GLOBAL_PLAYER._x = atx + _local2; } function enemyPlaceFromPlayer(deltx, delty) { if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_ENEMY._x = deltx + GLOBAL_PLAYER._x; } else { GLOBAL_ENEMY._x = (-deltx) + GLOBAL_PLAYER._x; } if (delty != undefined) { GLOBAL_ENEMY._y = delty; } } function setPlayerHasHead(v) { if (v) { _root.GLOBAL_PLAYERHEAD = 1; GLOBAL_PLAYERHASHEAD = true; } else { _root.GLOBAL_PLAYERHEAD = 0; GLOBAL_PLAYERHASHEAD = false; } } function enemyGetID() { return(GLOBAL_ENEMY._currentframe); } function enemyGetHashData(thisframe) { if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(thisframe)) { return(GLOBAL_ENEMY_HASHCODES[thisframe]); } var _local1 = new Object(); _local1.external = 0; _local1.url = ""; _local1.index = thisframe; if (thisframe > GLOBAL_MAXENEMYNONEXTERNAL) { var _local13 = (thisframe - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local13 < GLOBAL_LOADEEMS.length) { _local1.url = GLOBAL_LOADEEMS[_local13]; _local1.external = 1; } else { return(undefined); } } var _local12 = 2147483647 /* 0x7FFFFFFF */; var _local9 = 2147483647 /* 0x7FFFFFFF */; var _local3 = int(_local12); if (_local1.external) { _local3 = _local12; } else { _local3 = _local12 * _local1.index; } var _local5 = 0; while (_local5 < _local1.url.length) { var _local4 = _local1.url.charCodeAt(_local5); _local3 = _local3 ^ (((_local4 | (_local4 << 8)) | (_local4 << 16)) | (_local4 << 24)); _local3 = _local3 + _local9; _local5++; } _local1.hashcode = _local3; _local1.hashflip = ((((_local3 >> 24) & 255) ^ ((_local3 >> 16) & 255)) ^ ((_local3 >> 8) & 255)) ^ (_local3 & 255); _local1.red = 0; _local1.green = 0; _local1.blue = 0; var _local2 = 0; while (_local2 < 11) { var _local8 = (_local3 >> (0 + (_local2 * 3))) & 1; var _local7 = (_local3 >> (1 + (_local2 * 3))) & 1; var _local6 = (_local3 >> (2 + (_local2 * 3))) & 1; _local1.red = _local1.red << 1; _local1.green = _local1.green << 1; _local1.blue = _local1.blue << 1; _local1.red = _local1.red | _local8; _local1.green = _local1.green | _local7; _local1.blue = _local1.blue | _local6; _local2++; } _local1.red = _local1.red / 2048; _local1.green = _local1.green / 2048; _local1.blue = _local1.blue / 2048; var _local10 = Math.sqrt(((_local1.red * _local1.red) + (_local1.green * _local1.green)) + (_local1.blue * _local1.blue)); if (_local10 > 0) { _local1.red = _local1.red / _local10; _local1.green = _local1.green / _local10; _local1.blue = _local1.blue / _local10; } GLOBAL_ENEMY_HASHCODES[thisframe] = _local1; return(_local1); } function toggleQuality() { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } } function toggleSlowMode() { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } function legacy4Struggle(target, aright, aleft, aup, adown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8Struggle(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown)); } function legacyRandomStruggle(target, aright, aleft, aup, adown) { var _local1 = new Object(); if (adown != undefined) { _local1[adown] = 1; } if (aup != undefined) { _local1[aup] = 1; } if (aleft != undefined) { _local1[aleft] = 1; } if (aright != undefined) { _local1[aright] = 1; } return(legacy8StruggleDist(target, _local1, _local1, _local1, _local1, _local1, _local1, _local1, _local1)); } function legacySelectAndPlay(target, distofanims) { if (typeof(distofanims) == "string") { target.gotoAndPlay(distofanims); return(true); } var _local1 = histSelect(distofanims); if (_local1 != undefined) { target.gotoAndPlay(_local1); return(true); } return(false); } function legacy4StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { var _local4 = playerInputX(); var _local3 = playerInputY(); var _local5 = playerInputA(); var _local2 = enemyFacingRight(); if (_local5 != 0) { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, aleft)); } return(legacySelectAndPlay(target, aright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, aright)); } return(legacySelectAndPlay(target, aleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, aup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, adown)); } } else { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, bleft)); } return(legacySelectAndPlay(target, bright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, bright)); } return(legacySelectAndPlay(target, bleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, bup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, bdown)); } } return(false); } function _stopExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(0); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(0); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(0); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(0); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(0); } function _startExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(100); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(100); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(100); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(100); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(100); } function SMcreate(namekey) { var _local3 = function (G, O, player) { }; enemySetAIFunction(_local3); GLOBAL_VALUES._StateMachinePrefixKey = namekey; GLOBAL_VALUES._StateMachineKey = namekey + "SM"; GLOBAL_VALUES._StateMachineStateKey = namekey + "SMstates"; GLOBAL_VALUES[GLOBAL_VALUES._StateMachineKey] = {}; GLOBAL_VALUES[namekey + "SMnext"] = ""; GLOBAL_VALUES[namekey + "SMcurr"] = ""; GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey] = new Object(); getEnemyT(ENMC)._run = function (G, O) { var _local3 = G.V._StateMachinePrefixKey + "SMnext"; var _local2 = G.V._StateMachinePrefixKey + "SMcurr"; G.V[_local2] = G.V[_local3]; var _local4 = G.V[G.V._StateMachineKey][G.V[_local2]](G, O); G.moveenemyCollisionOption(O); }; } function SMget() { return(GLOBAL_VALUES[GLOBAL_VALUES._StateMachineKey]); } function _SM_state_updater(G, O) { } function SMaddState(key) { var _local1 = key; GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey][_local1] = new Array(); GLOBAL_VALUES[GLOBAL_VALUES._StateMachineKey][_local1] = _SM_state_updater; } function SMpushFunction(key, fn) { GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey][key].push({type:0, fn:fn}); } function SMpushEdgeFunction(key, nextkey, fn) { GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey][key].push({type:1, fn:fn}); } function easClear() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.s_moving = 0; _local1.s_movespeed = 0; _local1.s_atktype = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 0; _local1.s_vx = 0; } function eaiActionStay() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; } function eaiActionMoveToward() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = -1; } else { _local1.in_movex = 1; } } function eaiActionMoveAway() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = 1; } else { _local1.in_movex = -1; } } function eaiActionMoveUp() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = 1; } function eaiActionMoveDown() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = -1; } function eaiActionAttack() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_action = 1; } function eaiActionAttackLow() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveDown(); _local1.in_action = 1; } function eaiActionAttackMid() { var _local1 = getEnemyT(GLOBAL_ENEMY); eaiActionMoveToward(); _local1.in_movey = 0; _local1.in_action = 1; } function eaiActionAttackHigh() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveUp(); _local1.in_action = 1; } function eaiAnimPlayIdle() { goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); } function eaiAnimPlay(specific) { goPlay(getEnemyT(GLOBAL_ENEMY), specific); } function eaiActBusy() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.s_idle = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 1; _local1.s_animbusy = 1; } function _enemyAIDefault(G, enemy, player) { if (!G.isPlayerConsumed(player)) { if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMax + 16) < G.getCBox(enemy.enemy).getBounds(_root).xMin)) { G.getEnemyT(enemy).in_movex = -1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMin - 16) > G.getCBox(enemy.enemy).getBounds(_root).xMax)) { G.getEnemyT(enemy).in_movex = 1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else { G.getEnemyT(enemy).in_movex = 0; if ((player.s_attacking && (!G.getEnemyT(enemy).s_attacking)) && (Math.abs(player._x - enemy._x) < (2 * player._width))) { enemy.ai = -1; } else if ((((G.getEnemyT(enemy).s_moving != 0) && (!G.getEnemyT(enemy).s_attacking)) && (!G.getEnemyT(enemy).s_hit)) && (!G.getEnemyT(enemy).s_animbusy)) { if (enemy.m_dontautoidle == undefined) { G.goPlay(G.getEnemyT(enemy), "idle"); } } else { var _local6 = player._x < enemy._x; var _local7 = true; var _local5 = G.histSelect(G.GLOBAL_ENEMY_ATKUSE); if (enemy.m_dontattackauto != 1) { if (_local6) { if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = -1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } else if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = 1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } } } } } function manualReset(T) { if (T._manuallyReset == undefined) { GLOBAL_DELAY_STARTNOISE = 4; var _local3 = T.getBytesLoaded() >= T.getBytesTotal(); if (_local3) { T._manuallyReset = 0; var _local2 = T._parent; _local2.m_scale = 100; _local2.m_name = "NULL"; _local2.m_status = "NULL"; _local2.m_credit = "AUTO"; _local2.maxhp = 100; _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; _local2.hatk = 0; _local2.matk = 0; _local2.latk = 0; _local2.hdef = 0; _local2.mdef = 0; _local2.ldef = 0; T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.m_cameraoffset = 0; return(true); } trace("Force Reframe..."); T.gotoAndPlay("idle"); } return(false); } function calcShadowPosition(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; var _local1 = 1; if (_local2 > 1) { _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } } return(GLOBAL_FLOOR); } function calcShadowScale(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; if (_local2 > 1) { var _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } return(Math.sqrt(_local1)); } return(1); } function enemyClearIcon(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } } } function enemySetIconBitmap(cellid, srcbmp, srcrect) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } var _local2 = new flash.display.BitmapData(srcrect.width, srcrect.height, true, 0); if (srcbmp != undefined) { _local2.copyPixels(srcbmp, srcrect, new flash.geom.Point(0, 0)); } GLOBAL_ENEMY_DATA[cellid].bitmap = _local2; trace("EnemyBitmap: created " + cellid); } return(true); } function enemyGetIconBitmap(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap == undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmapstring != undefined) { if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } // unexpected jump } return(GLOBAL_ENEMY_DATA[cellid].bitmap); } var _local2 = getEnemyURLIndex(cellid); if (GLOBAL_LOADEEMS_ICONS[_local2] != undefined) { trace("Premade icon for: " + cellid); GLOBAL_ENEMY_DATA[cellid] = new Object(); GLOBAL_ENEMY_DATA[cellid].bitmapstring = GLOBAL_LOADEEMS_ICONS[_local2]; if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } return(undefined); } function enemySetIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemyLoadIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { var _local14 = function (A, i) { var _local1 = A[i]; return(_local1); }; var _local15 = function (A, i) { return((((A[i] << 24) | (A[i + 1] << 16)) | (A[i + 2] << 8)) | A[i + 3]); }; var _local20 = TexDa.arrayFromA64(x64lzssstring); var _local10 = TexDa.lzssDecompress(_local20); var _local12 = new Array(); _local12.push(_local14(_local10, 0)); _local12.push(_local14(_local10, 1)); var _local5 = 2; while (_local5 < _local10.length) { _local12.push(_local14(_local10, _local5)); _local12.push(_local15(_local10, _local5 + 1)); _local5 = _local5 + 5; } var _local11 = _local12; var _local4 = 0; var _local16 = _local11.length; var _local8 = _local11[_local4]; _local4++; var _local18 = _local11[_local4]; _local4++; enemySetIconBitmap(cellid, undefined, new flash.geom.Rectangle(0, 0, _local8, _local18)); var _local13 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local3 = 0; while (_local4 < _local16) { var _local9 = _local11[_local4]; _local4++; var _local2 = _local11[_local4]; _local4++; var _local1 = 0; while (_local1 < _local9) { var _local7 = _local3 % _local8; var _local6 = Math.floor(_local3 / _local8); if ((_local2 & 16777216) != 0) { _local2 = _local2 | -16777216; } _local13.setPixel32(_local7 + 0, _local6 + 0, _local2); _local3++; _local1++; } } GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemySaveIconString(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { var _local10 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local18 = new flash.geom.Rectangle(0, 0, _local10.width, _local10.height); var _local3 = new Array(); var _local20 = Math.floor(_local18.width); var _local19 = Math.floor(_local18.height); var _local11 = Math.floor(_local18.x); var _local14 = Math.floor(_local18.y); var _local12 = _local11 + _local20; var _local16 = _local14 + _local19; var _local5 = 0; var _local1 = 0; _local3.push(_local20); _local3.push(_local19); var _local8 = _local14; while (_local8 < _local16) { var _local4 = _local11; while (_local4 < _local12) { var _local2 = _local10.getPixel32(_local4, _local8); if ((_local2 >> 24) & true) { _local2 = _local2 & 16777215; _local2 = _local2 | 16777216; } else { _local2 = 0; } if (_local2 != _local5) { if (_local1 > 0) { _local3.push(_local1); _local3.push(_local5); } _local1 = 0; } _local1++; if (_local1 > 255) { _local3.push(_local1); _local3.push(_local5); _local1 = 0; _local1++; } _local5 = _local2; _local4++; } _local8++; } if (_local1 > 0) { if (_local5 != undefined) { _local3.push(_local1); _local3.push(_local5); } } var _local13 = function (v) { return(Math.floor(v) & 255); }; var _local15 = function (v) { v = Math.floor(v); var _local1 = new Array(); _local1.push((v >> 24) & 255); _local1.push((v >> 16) & 255); _local1.push((v >> 8) & 255); _local1.push(v & 255); return(_local1); }; var _local9 = new Array(); _local9.push(_local13(_local3[0])); _local9.push(_local13(_local3[1])); var _local7 = 2; while (_local7 < _local3.length) { _local9.push(_local13(_local3[_local7])); var _local6 = _local15(_local3[_local7 + 1]); _local9.push(_local6[0]); _local9.push(_local6[1]); _local9.push(_local6[2]); _local9.push(_local6[3]); _local7 = _local7 + 2; } var _local21 = TexDa.lzssCompress(_local9); var _local23 = TexDa.arrayToA64(_local21); return(_local23); } } return(""); } function _traceFx(msg) { trace((((("#GT [" + GLOBAL_ENEMY_FRAMES_RUN) + "](") + getEnemyT(GLOBAL_ENEMY)._currentframe) + ")\t") + msg); } function enableFullTrace(newlevel) { GLOBAL_FULL_TRACE = 0; _traceF0 = function (msg) { _traceFx(msg); }; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; if (newlevel > 0) { _traceF1 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 1; if (newlevel > 1) { _traceF2 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 2; if (newlevel > 2) { _traceF3 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 3; } } } } function disableFullTrace() { GLOBAL_FULL_TRACE = 0; } function Log(s) { LogScrollOffset = 0; GLOBAL_LOG.unshift(s + newline); if (GLOBAL_LOG.length > 4096) { GLOBAL_LOG.pop(); } } function parseString(s) { var _local5 = ""; var _local2 = 0; var _local8 = s.length; while (_local2 < _local8) { if (s.charCodeAt(_local2) == 37) { if ((_local2 + 1) < _local8) { if (s.charCodeAt(_local2 + 1) == 91) { var _local7 = _local2 + 2; var _local6 = _local7; var _local3 = _local2 + 1; while (_local3 < _local8) { if (s.charCodeAt(_local3) == 93) { _local6 = _local3; break; } _local3++; } var _local1 = s.substr(_local7, _local6 - _local7); if (GLOBAL_VALUES.hasOwnProperty(_local1)) { _local5 = _local5 + GLOBAL_VALUES[_local1]; } else { _local1 = _local1.toLowerCase(); hasmsg = _local1; if (_local1 == "enemyname") { hasmsg = GLOBAL_ENEMY.m_name; } else if (_local1 == "playername") { hasmsg = GLOBAL_PLAYER.m_name; } else if (_local1 == "enemydescr") { hasmsg = GLOBAL_ENEMY.m_status; } else if (_local1 == "playerdescr") { hasmsg = ""; } else if (_local1 == "enemyhp") { hasmsg = GLOBAL_ENEMY.hp; } else if (_local1 == "playerhp") { hasmsg = GLOBAL_PLAYER.hp; } else if (getValue(_local1, undefined) != undefined) { hasmsg = getValue(_local1); } _local5 = _local5 + hasmsg; } _local2 = _local6 + 1; } else { _local5 = _local5 + s.charAt(_local2); _local5 = _local5 + s.charAt(_local2 + 1); _local2 = _local2 + 2; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } return(_local5); } function LogParsed(s) { Log(parseString(s)); } function chatMessage(msg, flags) { _parent.camControl.chatbubble.addMessage(parseString(msg), flags); } function chatClear() { _parent.camControl.chatbubble.clearMessage(); } function chatTarget(mclip) { _parent.camControl.chatbubble.setTarget(mclip); } function chatType(framename) { if (framename != undefined) { _parent.camControl.chatbubble.bubbletype.gotoAndStop(framename); _parent.camControl.chatbubble.bubbletail.gotoAndStop(framename); } return(_parent.camControl.chatbubble.bubbletype); } function numclamp(v) { if (v < 0) { v = 0; } else { v = Math.ceil(v); } return(v); } function addcharactervariables(targ) { targ.hp = 63; targ.in_movex = 0; targ.in_movey = 0; targ.in_action = 0; targ.hatk = 32; targ.matk = 32; targ.latk = 32; targ.hdef = 0; targ.mdef = 0; targ.ldef = 0; targ.hdefon = 0; targ.mdefon = 0; targ.ldefon = 0; targ.s_atktype = 0; targ.s_animbusy = 0; targ.s_idle = 1; targ.s_moving = 0; targ.s_attacking = 0; targ.s_hit = 0; targ.s_vx = 0; targ.s_movespeed = 1; targ.m_name = "NULL"; targ.m_status = "NULL"; targ._y = GLOBAL_FLOOR; targ.s_vy = 0; } function pauseall() { GLOBAL_PAUSE = true; GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); getEnemyT(GLOBAL_ENEMY).stop(); _parent.playershad.t.stop(); _parent.playershad.t.head.stop(); _parent.playershad.t.aniclip.stop(); _parent.playershad.t.aniclip.mc.stop(); _parent.enemyshad.t.stop(); _parent.enemyshad.t.enemy.stop(); GLOBAL_ENEMYSPARK.stop(); GLOBAL_PLAYERSPARK.stop(); } function unpauseall() { GLOBAL_PAUSE = false; if ((GLOBAL_QTE_DATA.qliveevent <= 0) && (!GLOBAL_QTE_DATA.active)) { GLOBAL_PLAYER.play(GLOBAL_PLAYER._currentframe); if (GLOBAL_PLAYER.aniclip.mc.mc != undefined) { GLOBAL_PLAYER.aniclip.mc.mc.play(); } else { GLOBAL_PLAYER.aniclip.mc.play(); } getEnemyT(GLOBAL_ENEMY).play(GLOBAL_ENEMY._currentframe); GLOBAL_ENEMYSPARK.play(GLOBAL_ENEMYSPARK._currentframe); GLOBAL_PLAYERSPARK.stop(GLOBAL_PLAYERSPARK._currentframe); } } function moveCharacterGravity(sourcedata, char) { char.s_vy = char.s_vy + 0.533333333333333; sourcedata._y = sourcedata._y + char.s_vy; if (sourcedata._y >= GLOBAL_FLOOR) { sourcedata._y = GLOBAL_FLOOR; char.s_vy = 0; } } function movecharacter(obje, objdataclip, options) { var _local5 = Math.abs(obje._xscale); var _local2 = "null"; if (!isPlayerConsumed(objdataclip)) { if ((objdataclip.s_idle || (objdataclip.s_moving != 0)) && (((!objdataclip.s_attacking) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy))) { if (objdataclip.in_action) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if ((objdataclip.attackmode == undefined) || (objdataclip.attackmode == 0)) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } _local2 = "atkm"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } _local2 = "atkm"; } if (objdataclip.in_movey > 0) { _local2 = "atkh"; } else if (objdataclip.in_movey < 0) { _local2 = "atkl"; } } else if (objdataclip.attackmode == 1) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } _local2 = "atkp"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } _local2 = "atkp"; } if (objdataclip.in_movey > 0) { _local2 = "atkp"; } else if (objdataclip.in_movey < 0) { _local2 = "atkp"; } } } else if (objdataclip.s_running == 1) { _local2 = "idle"; if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } _local2 = "run"; } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } _local2 = "run"; } else { objdataclip.s_running = 0; _local2 = "idle"; } } else if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } if (objdataclip.s_moving == 0) { _local2 = "walk"; } } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } if (objdataclip.s_moving == 0) { _local2 = "walk"; } } else if (objdataclip.in_movex == 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (objdataclip.in_movey > 0) { obje.hdefon = 1; } else if (objdataclip.in_movey < 0) { obje.ldefon = 1; } else if (objdataclip.in_movey == 0) { obje.mdefon = 1; } } if (objdataclip.in_movex == 0) { if ((((objdataclip.s_moving != 0) && (!objdataclip.s_attacking)) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy)) { _local2 = "idle"; } } } else if (objdataclip.s_moving != 0) { } } if (GLOBAL_PLAYER == objdataclip) { var _local4 = new Object(); _local4.atkh = new Array("atkh", "atkh2", "atkh3"); if (GLOBAL_PLAYER.combocount == undefined) { GLOBAL_PLAYER.combocount = 0; } foundone = false; for (var _local6 in _local4) { if (_local2 == _local6) { trace((((_local6 + " ") + _local2) + " ") + GLOBAL_PLAYER.combocount); _local2 = _local4[_local6][GLOBAL_PLAYER.combocount]; GLOBAL_PLAYER.combocount = (GLOBAL_PLAYER.combocount + 1) % _local4[_local6].length; foundone = true; break; } } if ((!foundone) && (_local2 != "null")) { GLOBAL_PLAYER.combocount = 0; } } objdataclip.def_h._visible = false; objdataclip.def_m._visible = false; objdataclip.def_l._visible = false; if (obje.hdefon != 0) { objdataclip.def_h._visible = true; } if (obje.mdefon != 0) { objdataclip.def_m._visible = true; } if (obje.ldefon != 0) { objdataclip.def_l._visible = true; } if (_local2 == "null") { if (((((objdataclip.s_idle == 0) && (objdataclip.s_moving == 0)) && (objdataclip.s_attacking == 0)) && (objdataclip.s_hit == 1)) && (objdataclip.s_animbusy == 1)) { _local2 = objdataclip.__animcurrent; } } if (_local2 != "null") { if (_local2 == "walk") { if (objdataclip.replaceAnimWalk != undefined) { _local2 = objdataclip.replaceAnimWalk; } else { _local2 = "walk"; } } if ((options != undefined) and (options == 2)) { objdataclip.__animcurrent = _local2; objdataclip.gotoAndStop(_local2); } else if (objdataclip.__animcurrent != _local2) { goPlay(objdataclip, _local2); } } } function moveplayer() { GLOBAL_PLAYER.attackmode = GLOBAL_PLAYER_MODE; movecharacter(GLOBAL_PLAYER, GLOBAL_PLAYER, 2); if (!isPlayerConsumed(GLOBAL_PLAYER)) { if ((((GLOBAL_PLAYER.s_idle == 0) && (GLOBAL_PLAYER.s_moving != 0)) && (GLOBAL_PLAYER.s_vx == 0)) && (!GLOBAL_PLAYER.s_animbusy)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + ((GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)) * GLOBAL_PLAYER.s_moving); } } if ((GLOBAL_PLAYER.s_vx != 0) && (!GLOBAL_PLAYER.s_animbusy)) { if (GLOBAL_PLAYER._x > GLOBAL_ENEMY._x) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + GLOBAL_PLAYER.s_vx; } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x - GLOBAL_PLAYER.s_vx; } } moveCharacterGravity(GLOBAL_PLAYER, GLOBAL_PLAYER); if (GLOBAL_ENEMY.m_notsolid != 1) { var _local6 = getCBox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_PLAYER); if (((_local5 != undefined) && (_local6 != undefined)) && (_local5.hitTest(_local6))) { var _local3 = _local6.getBounds(_root); var _local4 = _local5.getBounds(_root); if (((_local3.xMin + _local3.xMax) / 2) > ((_local4.xMin + _local4.xMax) / 2)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local3.xMin - _local4.xMax); } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local3.xMax - _local4.xMin); } } } if (GLOBAL_USE_DARKROLLS) { var _local5 = getRollBox(GLOBAL_PLAYER); if (_local5 != undefined) { var _local6 = getCBox(GLOBAL_ENEMY.enemy); if (((_local5 != undefined) && (_local6 != undefined)) && (_local5.hitTest(_local6))) { var _local3 = _local6.getBounds(_root); var _local4 = _local5.getBounds(_root); var _local2 = 0; if (((_local3.xMin + _local3.xMax) / 2) > ((_local4.xMin + _local4.xMax) / 2)) { _local2 = _local3.xMin - _local4.xMax; } else { _local2 = _local3.xMax - _local4.xMin; } if (GLOBAL_ENEMY.m_rolloption == 1) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + _local2; } else if (GLOBAL_ENEMY.m_rolloption == 2) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + _local2; if (_local2 > 0) { actMove(GLOBAL_PLAYER, 4); } else { actMove(GLOBAL_PLAYER, -4); } GLOBAL_PLAYER.s_hit = 1; goPlay(GLOBAL_PLAYER, "hith"); Log(((GLOBAL_PLAYER.m_name + " crashed into ") + GLOBAL_ENEMY.m_name) + "!"); } } } } } function moveenemyCollisionOption(ENMC) { if (ENMC.m_notsolid != 1) { if (getCBox(ENMC.enemy).hitTest(getCBox(GLOBAL_PLAYER))) { var _local2 = getCBox(ENMC.enemy).getBounds(_root); var _local3 = getCBox(GLOBAL_PLAYER).getBounds(_root); if (((_local2.xMin + _local2.xMax) / 2) < ((_local3.xMin + _local3.xMax) / 2)) { ENMC._x = ENMC._x + (_local3.xMin - _local2.xMax); } else { ENMC._x = ENMC._x + (_local3.xMax - _local2.xMin); } } } } function moveenemy(ENMC) { moveCharacterGravity(ENMC, getEnemyT(ENMC)); if (getEnemyT(ENMC)._run != undefined) { return(getEnemyT(ENMC)._run(this, ENMC)); } if (getEnemyT(ENMC) != undefined) { movecharacter(ENMC, getEnemyT(ENMC), undefined); } else { movecharacter(ENMC, ENMC, undefined); } if (ENMC.m_dontfacetarget != 1) { enemyFacePlayer(); } if (((getEnemyT(ENMC).s_idle == 0) && (getEnemyT(ENMC).s_moving != 0)) && (!getEnemyT(ENMC).s_animbusy)) { ENMC._x = ENMC._x + (((ENMC._xscale / Math.abs(ENMC._xscale)) * getEnemyT(ENMC).s_moving) * ENMC.s_movespeed); } if ((getEnemyT(ENMC).s_vx != 0) && (!getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } else if (((getEnemyT(ENMC).s_moving != 0) && (getEnemyT(ENMC).s_vx != 0)) && (getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } moveenemyCollisionOption(ENMC); } function setClipAt(mc, clip) { var _local2 = clip.getBounds(_root); mc._x = (_local2.xMax + _local2.xMin) * 0.5; mc._y = (_local2.xMax + _local2.xMin) * 0.5; } function setClipAtExact(mc, clip) { var _local2 = mcPointToGlobal(clip, 0, 0); var _local6 = mcPointToGlobal(clip, 1, 0); var _local4 = _local6._x - _local2._x; var _local3 = _local6._y - _local2._y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = 57.2957795130823 * Math.atan2(_local3 / _local5, _local4 / _local5); mc._x = _local2._x; mc._y = _local2._y; mc._rotation = _local7; mc._xscale = (100 * _local5) / 1; mc._yscale = mc._xscale; } function _resetSparkSim(clip) { clip.xvel = 0; clip.yvel = 0; clip.rotvel = 0; clip.xacc = 0; clip.yacc = 0; clip.rotacc = 0; clip.shrinkto = 0; clip.shrinktime = 0; clip.shrinktimemax = 0; } function _updateSparkSim(mc, steps) { if (mc.xacc != 0) { mc.xvel = mc.xvel + (steps * mc.xacc); } if (mc.yacc != 0) { mc.yvel = mc.yvel + (steps * mc.yacc); } if (mc.rotacc != 0) { mc.rotvel = mc.rotvel + (steps * mc.rotacc); } if (mc.xvel != 0) { mc._x = mc._x + (steps * mc.xvel); } if (mc.yvel != 0) { mc._y = mc._y + (steps * mc.yvel); } if (mc.rotvel != 0) { mc._rotation = mc._rotation + (steps * mc.rotvel); } if (mc.shrinktimemax > 0) { if (mc.shrinktime == mc.shrinktimemax) { mc._originalscalex = mc._xscale; mc._originalscaley = mc._yscale; } mc.shrinktime = mc.shrinktime - steps; if (mc.shrinktime < 0) { mc.shrinktime = 0; } var _local3 = (1 - mc.shrinkto) * ((1 * mc.shrinktime) / (1 * mc.shrinktimemax)); mc._xscale = (mc.shrinkto + _local3) * mc._originalscalex; mc._yscale = (mc.shrinkto + _local3) * mc._originalscaley; } } function _setClipPhysics(clip, vx, vy, ax, ay, rv, ra, shrinkin, shrinkamount) { if (vx != undefined) { clip.xvel = vx; } else { clip.xvel = 0; } if (vy != undefined) { clip.yvel = vy; } else { clip.yvel = 0; } if (ax != undefined) { clip.xacc = ax; } else { clip.xacc = 0; } if (ay != undefined) { clip.yacc = ay; } else { clip.yacc = 0; } if (rv != undefined) { clip.rotvel = rv; } else { clip.rotvel = 0; } if (ra != undefined) { clip.rotacc = ra; } else { clip.rotacc = 0; } if (shrinkin != undefined) { clip.shrinkto = 0; clip.shrinktime = shrinkin; clip.shrinktimemax = shrinkin; if (shrinkamount != undefined) { clip.shrinkto = shrinkamount / 100; } } else { clip.shrinktimemax = 0; clip.shrinkto = 0; clip.shrinktime = 0; } } function _parseClipPhysicsAndSet(clip, lex) { var _local5; var _local4; var _local10; var _local9; var _local7; var _local11; var _local8; var _local6; var _local2 = lex.split(","); var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { if (_local2[_local1] == "MoveUp") { _local1++; if (_local1 < _local3) { _local4 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveRight") { _local1++; if (_local1 < _local3) { _local5 = Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveLeft") { _local1++; if (_local1 < _local3) { _local5 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveDown") { _local1++; if (_local1 < _local3) { _local4 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Spin") { _local1++; if (_local1 < _local3) { _local7 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Shrink") { _local1++; if (_local1 < _local3) { _local8 = 60; _local6 = Number(_local2[_local1]); } } _local1++; } _setClipPhysics(clip, _local5, _local4, _local10, _local9, _local7, _local11, _local8, _local6); } function setEnemySparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_ENEMYSPARK, lex); } function setPlayerSparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_PLAYERSPARK, lex); } function setEnemySparkAnim(anim) { if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setBackgroundData(thing, yoffset) { GLOBAL_CURRENT_BACKGROUND = thing; GLOBAL_ENEMY.m_background = thing; GLOBAL_CURRENT_BACKGROUND_YOFF = yoffset; } function setPlayerSparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_PLAYERSPARK, clip); _resetSparkSim(GLOBAL_PLAYERSPARK); if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYERSPARK._xscale = -100; } else { GLOBAL_PLAYERSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_PLAYERSPARK._xscale > 0) { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x + offsetx; } else { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_PLAYERSPARK._y = GLOBAL_PLAYERSPARK._y + offsety; } if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setEnemySparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_ENEMYSPARK, clip); _resetSparkSim(GLOBAL_ENEMYSPARK); if (GLOBAL_ENEMY._xscale < 0) { GLOBAL_ENEMYSPARK._xscale = -100; } else { GLOBAL_ENEMYSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_ENEMYSPARK._xscale > 0) { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + offsetx; } else { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + offsety; } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setPlayerScale(val) { GLOBAL_PLAYER._xscale = val * (GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)); GLOBAL_PLAYER._yscale = val * (GLOBAL_PLAYER._yscale / Math.abs(GLOBAL_PLAYER._yscale)); } function getPlayerScale() { return(Math.abs(GLOBAL_PLAYER._xscale)); } function setEnemySparkOnScreen(anim, screenfloatx, screenfloaty, screenscale) { _resetSparkSim(GLOBAL_ENEMYSPARK); GLOBAL_ENEMYSPARK._x = _parent.camControl._x; GLOBAL_ENEMYSPARK._y = _parent.camControl._y; var _local3 = 0; if (screenfloatx != undefined) { _local3 = (screenfloatx * _parent.camControl.fixX) * (_parent.camControl._xscale / 200); } var _local2 = 0; if (screenfloaty != undefined) { _local2 = ((-screenfloaty) * _parent.camControl.fixY) * (_parent.camControl._yscale / 200); } GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + _local3; GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + _local2; if (screenscale != undefined) { GLOBAL_ENEMYSPARK._xscale = screenscale * Math.abs(_parent.camControl._xscale / 100); GLOBAL_ENEMYSPARK._yscale = screenscale * Math.abs(_parent.camControl._yscale / 100); } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setEnemySparkAtExact(clip, anim, param) { _resetSparkSim(GLOBAL_ENEMYSPARK); setClipAtExact(GLOBAL_ENEMYSPARK, clip); if (param != undefined) { for (var _local2 in param) { GLOBAL_ENEMYSPARK[_local2] = param[_local2]; } } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function unscaleEnemySpark(arg1) { if (arg1 != undefined) { GLOBAL_ENEMYSPARK._xscale = arg1; GLOBAL_ENEMYSPARK._yscale = arg1; } else { GLOBAL_ENEMYSPARK._xscale = 100; GLOBAL_ENEMYSPARK._yscale = 100; } } function getEnemySpark() { return(GLOBAL_ENEMYSPARK); } function damagecollisions() { var _local2 = null; var _local1 = null; var _local4 = getABox(GLOBAL_PLAYER); var _local6 = getCBox(GLOBAL_PLAYER); var _local3 = getABox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_ENEMY.enemy); if (getEnemyT(GLOBAL_ENEMY).s_attacking) { if (((_local3 != undefined) && (_local6 != undefined)) && (_local3.hitTest(_local6))) { if (getEnemyT(GLOBAL_ENEMY).s_atktype < 1) { var _local7 = GLOBAL_ENEMY.latk - GLOBAL_PLAYER.ldef; if (GLOBAL_PLAYER.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.ldefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutlow"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitl"; _local2 = enemyCallSetPlayerHitCallbackName("hitl", _local7, _local2); GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 1) { var _local7 = GLOBAL_ENEMY.matk - GLOBAL_PLAYER.mdef; if (GLOBAL_PLAYER.mdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.mdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutmid"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitm"; _local2 = enemyCallSetPlayerHitCallbackName("hitm", _local7, _local2); GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 2) { var _local7 = GLOBAL_ENEMY.hatk - GLOBAL_PLAYER.hdef; if (GLOBAL_PLAYER.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.hdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cuthigh"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hith"; _local2 = enemyCallSetPlayerHitCallbackName("hith", _local7, _local2); GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } numclamp(GLOBAL_PLAYER.hp); } } if (GLOBAL_PLAYER.s_attacking and (GLOBAL_ENEMY.hp >= 1)) { if (((_local5 != undefined) && (_local4 != undefined)) && (_local4.hitTest(_local5))) { if (GLOBAL_PLAYER.s_atktype < 1) { var _local7 = GLOBAL_PLAYER.latk - GLOBAL_ENEMY.ldef; if (GLOBAL_ENEMY.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.ldefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitlow"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitl"; } } _local1 = enemyCallIgnoreHitCallback("l", _local7, _local1); if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 1) { var _local7 = GLOBAL_PLAYER.matk - GLOBAL_ENEMY.mdef; if (GLOBAL_ENEMY.lmdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.lmdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitmid"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitm"; } } _local1 = enemyCallIgnoreHitCallback("m", _local7, _local1); if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 2) { var _local7 = GLOBAL_PLAYER.hatk - GLOBAL_ENEMY.hdef; if (GLOBAL_ENEMY.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.hdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hithigh"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hith"; } } _local1 = enemyCallIgnoreHitCallback("h", _local7, _local1); if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 4) { var _local7 = 0; if (GLOBAL_ALLOW_PETS) { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); _local1 = "hitp"; Log(((GLOBAL_PLAYER.m_name + " pet ") + GLOBAL_ENEMY.m_name) + "!"); } else { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); } _local1 = enemyCallIgnoreHitCallback("p", GLOBAL_ALLOW_PETS, _local1); GLOBAL_PLAYER.s_attacking = 0; } numclamp(GLOBAL_ENEMY.hp); } } if (!isPlayerConsumed(GLOBAL_PLAYER)) { if (_local1 != null) { goPlay(getEnemyT(GLOBAL_ENEMY), _local1); } if (_local2 != null) { goPlay(GLOBAL_PLAYER, _local2); actHurt(GLOBAL_PLAYER, 1); } } } function _pickEnemyReset() { V = new Object(); GLOBAL_VALUES = V; GLOBAL_SYNCMAP = new Object(); GLOBAL_POSTSYNC = function (G, Obj, extra) { }; GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; GLOBAL_ENEMY_IGNOREHIT_CALLBACK = undefined; GLOBAL_ENEMY_PLAYERHIT_CALLBACK = undefined; GLOBAL_ENEMY.m_scale = undefined; GLOBAL_ENEMY.enemy.m_scale = undefined; getEnemyT(GLOBAL_ENEMY).m_scale = undefined; GLOBAL_ALLOW_PETS = 0; BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } function pickEnemy(userev) { GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; var _local5 = userev; var _local7 = false; var _local4; if ((_local5 < 2) || (_local5 > GLOBAL_MAXENEMYFRAMES)) { if ((GLOBAL_ENEMY._currentframe + 1) > GLOBAL_MAXENEMYFRAMES) { _pickEnemyReset(); _local4 = 2; } else { _pickEnemyReset(); _local4 = GLOBAL_ENEMY._currentframe + 1; } } else if (GLOBAL_ENEMY._currentframe == int(_local5)) { _local7 = true; _local4 = int(_local5); } else { _pickEnemyReset(); _local4 = int(_local5); } if (_local4 != undefined) { GLOBAL_ENEMY.m_scale = 100; GLOBAL_ENEMY.maxhp = 1; GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMY.enemy.in_movex = 0; GLOBAL_ENEMY.enemy.in_movey = 0; GLOBAL_ENEMY.enemy.in_action = 0; getEnemyT(GLOBAL_ENEMY).in_movex = 0; getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; GLOBAL_ENEMY.hatk = 0; GLOBAL_ENEMY.matk = 0; GLOBAL_ENEMY.latk = 0; GLOBAL_ENEMY.hdef = 0; GLOBAL_ENEMY.mdef = 0; GLOBAL_ENEMY.ldef = 0; GLOBAL_ENEMY.enemy.s_atktype = 0; GLOBAL_ENEMY.enemy.s_animbusy = 0; GLOBAL_ENEMY.enemy.s_idle = 1; GLOBAL_ENEMY.enemy.s_moving = 0; GLOBAL_ENEMY.enemy.s_attacking = 0; GLOBAL_ENEMY.enemy.s_hit = 0; GLOBAL_ENEMY.enemy.s_vx = 0; getEnemyT(GLOBAL_ENEMY).s_atktype = 0; getEnemyT(GLOBAL_ENEMY).s_animbusy = 0; getEnemyT(GLOBAL_ENEMY).s_idle = 1; getEnemyT(GLOBAL_ENEMY).s_moving = 0; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; getEnemyT(GLOBAL_ENEMY).s_hit = 0; getEnemyT(GLOBAL_ENEMY).s_vx = 0; GLOBAL_ENEMY.m_cameraoffset = 0; GLOBAL_ENEMY.m_animPrefix = undefined; GLOBAL_ENEMY.m_background = undefined; GLOBAL_CURRENT_BACKGROUND = "default"; var _local8 = GLOBAL_ENEMY.enemy.music; if (_local8) { _local8.wasstarted = undefined; } GLOBAL_ENEMY.m_notsolid = undefined; GLOBAL_ENEMY.m_dontfacetarget = 0; GLOBAL_ENEMY.m_dontattackauto = undefined; GLOBAL_ENEMY.m_dontautoidle = undefined; GLOBAL_ENEMY.m_dontplayhurt = undefined; GLOBAL_ENEMY.m_dontplayhurtforweakattacks = -1; GLOBAL_ENEMY.m_rolloption = 1; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.is_external = undefined; GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY.enemy.is_external_loaded = 0; GLOBAL_ENEMY.enemy.enemy.is_external_loaded = 0; GLOBAL_ENEMY.m_loadurl = undefined; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_ENEMY.gotoAndStop(_local4); GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.m_blatently_reset = 2; GLOBAL_ENEMY.m_blatently_resetenemy = _local4; } if (_local7) { GLOBAL_ENEMY._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY)._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); } if ((!_local7) && (_local4 != undefined)) { GLOBAL_ENEMY.m_name = "Default"; GLOBAL_ENEMY.m_status = "Default"; GLOBAL_ENEMY.m_credit = ""; if (_local4 > GLOBAL_MAXENEMYNONEXTERNAL) { GLOBAL_ENEMY.m_loadurl = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.m_name = "EXTERNAL"; GLOBAL_ENEMY.m_status = "SxS*NOTLOADED"; var _local6 = (_local4 - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local6 < GLOBAL_LOADEEMS.length) { GLOBAL_ENEMY.m_loadurl = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.is_external = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.bitmapiconstring = undefined; if (GLOBAL_LOADEEMS_ICONS[_local6] != undefined) { GLOBAL_ENEMY.bitmapiconstring = GLOBAL_LOADEEMS_ICONS[_local6]; } } BLOCK_ENEMY_ONE_FRAME = true; } musicStop(); } GLOBAL_ENEMY.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.enemy.enemy.G = this; GLOBAL_ENEMY.ignore_hitweak = -1; GLOBAL_ENEMY.ignore_hitanim = false; GLOBAL_ENEMY.ignore_hitanimonly = false; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; GLOBAL_ENEMY.matk_original = GLOBAL_ENEMY.matk; GLOBAL_ENEMY.latk_original = GLOBAL_ENEMY.latk; GLOBAL_ENEMY.hdef_original = GLOBAL_ENEMY.hdef; GLOBAL_ENEMY.mdef_original = GLOBAL_ENEMY.mdef; GLOBAL_ENEMY.ldef_original = GLOBAL_ENEMY.ldef; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; _parent.camControl.emptygrid.drawnyet = undefined; GLOBAL_PLAYER.m_status = "Normal"; GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = GLOBAL_POINTS; fadeInBG(); _resetSparkSim(GLOBAL_ENEMYSPARK); _resetSparkSim(GLOBAL_PLAYERSPARK); BLOCK_ENEMY_ONE_FRAME = true; if (Math.random() < 0.5) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } GLOBAL_ENEMY._y = GLOBAL_FLOOR; GLOBAL_ENEMY_TIMEOUT = 0; } function victoryStatus() { if (GLOBAL_ENEMY.hp < 1) { return(-1); } return(GLOBAL_ENEMY_REQUEST_VICTORY); } function victoryRequest(nextenemy, endanim) { GLOBAL_ENEMY_REQUEST_VICTORY = 1; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; if (nextenemy != undefined) { if (typeof(nextenemy) == "number") { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = nextenemy; } else if (typeof(nextenemy) == "string") { if (GLOBAL_ENEMIES_BY_NAME.hasOwnProperty(nextenemy)) { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = GLOBAL_ENEMIES_BY_NAME[nextenemy]; } else { _traceF0(("requestVictory does not have monster: \"" + nextenemy) + "\""); } } } } function ObjHitsBody(obj) { return(getCBox(GLOBAL_PLAYER).hitTest(obj)); } function ObjHitsBodyCenter(obj) { return(GLOBAL_PLAYER.centerbox.hitTest(obj)); } function ObjHitsHead(obj) { return(GLOBAL_PLAYER.head.hitTest(obj)); } function ObjHitsHeadCenter(obj) { return(GLOBAL_PLAYER.head.center.hitTest(obj)); } function CanVoreHigh() { if (GLOBAL_PLAYER.hdefon == 0) { return(true); } return(false); } function CanVoreMid() { if (GLOBAL_PLAYER.mdefon == 0) { return(true); } return(false); } function CanVoreLow() { if (GLOBAL_PLAYER.ldefon == 0) { return(true); } return(false); } function CanVore() { if (((GLOBAL_PLAYER.ldefon == 0) && (GLOBAL_PLAYER.mdefon == 0)) && (GLOBAL_PLAYER.hdefon == 0)) { return(true); } return(false); } function shakeBegin(freq, amplitude, autodecay) { if (GLOBAL_CAMERA_SHAKE.use == 0) { GLOBAL_CAMERA_SHAKE.phase = 0; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 10; } GLOBAL_CAMERA_SHAKE.use = 1; GLOBAL_CAMERA_SHAKE.amp = amplitude; GLOBAL_CAMERA_SHAKE.freq = freq * Math.PI; GLOBAL_CAMERA_SHAKE.autodecay = -1; if (autodecay != undefined) { if (autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay = autodecay; } else { GLOBAL_CAMERA_SHAKE.autodecay = -1; } } } function shakeEnd(decay) { GLOBAL_CAMERA_SHAKE.autodecay = -1; GLOBAL_CAMERA_SHAKE.use = 0; if (decay != undefined) { if (decay > 0) { GLOBAL_CAMERA_SHAKE.maxdecay = decay; } else { GLOBAL_CAMERA_SHAKE.maxdecay = 0; } } } function _setClipColor(mc, color) { var _local2 = new flash.geom.Transform(mc); var _local6 = 1; var _local4 = (color & 255) / 255; var _local7 = ((color >> 8) & 255) / 255; var _local3 = ((color >> 16) & 255) / 255; var _local1 = new flash.geom.ColorTransform(_local4, _local7, _local3, _local6, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); } function fadeBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 0; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function fadeInBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function showConsumedPlayer(how, freezy) { if (how != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER = how; } else { GLOBAL_SHOW_CONSUMED_PLAYER = false; } if (freezy != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = freezy; } else { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; } } function musicPlay(localname) { if (localname != GLOBAL_MUSIC_FILE) { GLOBAL_MUSIC_FILE = localname; } trace("MUSIC: " + GLOBAL_MUSIC_FILE); GLOBAL_MUSIC.loadSound(GLOBAL_MUSIC_FILE, true); GLOBAL_MUSIC.start(); GLOBAL_MUSIC.onSoundComplete = function () { GLOBAL_MUSIC.start(); }; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); } function musicStop() { GLOBAL_MUSIC.setVolume(0); GLOBAL_MUSIC.stop(); } function musicUpdate() { if (getEnemyT(GLOBAL_ENEMY)._parent.music != undefined) { var _local2 = getEnemyT(GLOBAL_ENEMY)._parent.music; if (_local2.snd != undefined) { if (_local2.wasstarted < 5) { _local2.wasstarted = _local2.wasstarted + 1; if (_local2.wasstarted > 4) { var me = _local2.snd; me.start(); me.onSoundComplete = function () { me.start(); }; _root.nvSetMusicVolume(GLOBAL_SET_MUSIC_VOLUME); } } else if (_local2.wasstarted) { } else { _local2.wasstarted = 0; } } } } function resetPlayer() { GLOBAL_PLAYER.hp = 63; GLOBAL_PLAYER.s_atktype = 0; GLOBAL_PLAYER.s_animbusy = 0; GLOBAL_PLAYER.s_idle = 1; GLOBAL_PLAYER.s_moving = 0; GLOBAL_PLAYER.s_attacking = 0; GLOBAL_PLAYER.s_hit = 0; GLOBAL_PLAYER.s_vx = 0; GLOBAL_PLAYER.s_consumed = undefined; GLOBAL_PLAYER._alpha = 100; GLOBAL_PLAYER.head._alpha = 100; GLOBAL_PLAYER.head._visible = true; GLOBAL_PLAYER._visible = true; setPlayerScale(100); goPlay(GLOBAL_PLAYER, "idle"); setPlayerHasHead(true); G.enemyFacePlayer(); _root.GLOBAL_WEAPON_TYPE = 1 + Math.floor(Math.random() * 2); if (GLOBAL_PLAYERGRAPHIC > 9) { } } function requestUseBarb(barbid) { setPlayerGraphic(barbid); goPlay(GLOBAL_PLAYER, 1); goPlay(GLOBAL_PLAYER, "idle"); if (GLOBAL_PLAYER.aniclip) { GLOBAL_PLAYER.aniclip.gotoAndStop(GLOBAL_PLAYERGRAPHIC); } resetPlayer(); } function qteEvent(frames, typeobject) { if (typeobject == undefined) { typeobject = new Object({type:1}); } GLOBAL_QTE_DATA.qliveevent = 0; for (var _local2 in typeobject) { GLOBAL_QTE_DATA[_local2] = typeobject[_local2]; } if (frames == undefined) { frames = 20; } GLOBAL_QTE_DATA.result = 0; GLOBAL_QTE_DATA.active = true; GLOBAL_QTE_DATA.timeleft = frames; GLOBAL_QTE_DATA.qsetup = 0; if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); if (GLOBAL_SHOW_CONSUMED_PLAYER) { GLOBAL_PLAYER._alpha = 100; } } } function qteAbort(setto) { if (setto != undefined) { GLOBAL_QTE_DATA.result = setto; } else { GLOBAL_QTE_DATA.result = 0; } GLOBAL_QTE_DATA.active = 0; } function qteCheck() { trace("Checking QTE result: " + GLOBAL_QTE_DATA.result); return(GLOBAL_QTE_DATA.result); } function loadURLList(textData) { var _local10 = new Array(); var _local4 = new Array(); var _local11 = 0; var _local2 = 0; while (_local2 < textData.length) { var _local8 = textData.charCodeAt(_local2); if ((_local8 == 13) || (_local8 == 0)) { if (_local11 < _local2) { var _local3 = textData.substring(_local11, _local2); if (String.fromCharCode(_local3.charCodeAt(0)) == "#") { } else if (String.fromCharCode(_local3.charCodeAt(0)) == "~") { if (_local4.length > 0) { _local4[_local4.length - 1] = _local3.substr(1); } } else { var _local7 = new Object(); _local7.text = _local3; _local10.push(_local7); _local4.push(undefined); loadicon = undefined; } } _local11 = _local2 + 1; } _local2++; } _local2 = 0; while (_local2 < _local10.length) { var _local12 = _local10[_local2]; var _local9 = _local4[_local2]; var _local6 = _local12.text; BLOCK_ENEMY_ONE_FRAME = true; var _local5 = true; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[_local1] == _local6) { _local5 = false; break; } _local1++; } if (_local5) { GLOBAL_LOADEEMS.push(_local6); if (_local9 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length] = _local9; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2++; } return(0); } function getURLList() { var _local2 = ""; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { _local2 = _local2 + GLOBAL_LOADEEMS[_local1]; _local2 = _local2 + newline; if (GLOBAL_LOADEEMS_ICONS[_local1] != undefined) { _local2 = _local2 + (("~" + GLOBAL_LOADEEMS_ICONS[_local1]) + newline); } _local1++; } return(_local2); } function enemySetAIFunction(fptr) { GLOBAL_ENEMY_AI_FUNC = fptr; } function setCustomGui(embedpath, embedframe) { var _local2 = 0; if (embedframe == undefined) { if (GLOBAL_GAME_GUI_TYPE_FRAME != GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE_FRAME != embedframe) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = embedframe; } if (embedpath == 0) { if (GLOBAL_GAME_GUI_TYPE != GLOBAL_GAME_GUI_TYPE_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE != "gamecustom") { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = "gamecustom"; if (embedpath == undefined) { var _local3 = getEnemyURL(enemyGetID()); if (GLOBAL_GAME_GUI_TYPE_PATH != _local3) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = _local3; } else { if (GLOBAL_GAME_GUI_TYPE_PATH != embedpath) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = embedpath; } } if (_local2) { _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); } } function enemyMoveUpdate() { this.GLOBAL_ENEMY._x = this.GLOBAL_ENEMY._x + ((this.GLOBAL_ENEMY._xscale / Math.abs(this.GLOBAL_ENEMY._xscale)) * this.getEnemyT(this.GLOBAL_ENEMY).s_moving); } function enemyIsMoving() { return(this.getEnemyT(this.GLOBAL_ENEMY).s_moving != 0); } function enemyStopMoving() { this.getEnemyT(this.GLOBAL_ENEMY).s_moving = 0; } function enemyMoveTowardPlayerCenter(amt) { this.getEnemyT(this.GLOBAL_ENEMY).s_moving = (this.GLOBAL_ENEMY._xscale / Math.abs(this.GLOBAL_ENEMY._xscale)) * Math.max(Math.min(amt * this.playerEnemyCenterAbsoluteDistance(), amt), -amt); } function enemyCurrAnimIs(alist) { var _local2 = enemyCurrAnim(); for (var _local3 in alist) { if (_local2 == alist[_local3]) { return(true); } } return(false); } function setParameterEnemyAttackDamage(v) { this.V.gd_damage_amt = v; } function setParameterEnemyHurtAmount(v) { this.V.gd_hurt_amt = v; } function setupParameterEnemy(vals) { _CURRENT_ENEMY_PARAMETERS = vals; this.setScaleValue(100); this.setName("Unnamed"); this.setStatus(""); this.setCredit(""); this.setHAtk(0); this.setMAtk(0); this.setLAtk(0); this.setHDef(1000); this.setMDef(1000); this.setLDef(1000); this.setMaxHP(63); this.setHP(63); this.enemySetAllowPets(0); this.setEnemyFaceTarget(0); this.setEnemySolid(1); this.enemySetViewBetween(0); this.setEnemyAIUseAttacks(0); this.setEnemyAINoAutoIdle(1); this.enemySetDontPlayHitAnimation(0); this.setEnemyRollOption(1); for (var k in _FIXED_PARAMETER_MAPPING) { if (vals.hasOwnProperty(k)) { this[_FIXED_PARAMETER_MAPPING[k]](vals[k]); } } if (vals.hasOwnProperty("atkhisto")) { var v = vals.atkhisto; if (v.length > 2) { this.enemySetAttackHistogram(v[0], v[1], v[2]); } else { trace("#WARNING: atkhisto value must be list of 3 frequencies, like [1,1,1] or [3,2,4]"); } } if (vals.hasOwnProperty("backgroundimage")) { var usebgname = vals.backgroundimage; if (usebgname.length > 0) { with (getEnemyT(GLOBAL_ENEMY)) { G.V.gd_use_background_data = flash.display.BitmapData.loadBitmap(usebgname); } this.setBackgroundData(this.V.gd_use_background_data, -500); } } if (vals.hasOwnProperty("music")) { var usemusicname = vals.music; if (usemusicname.length > 0) { var mysound = new Sound(getEnemyT(GLOBAL_ENEMY)._parent.music); mysound.attachSound(usemusicname); getEnemyT(GLOBAL_ENEMY)._parent.music.snd = mysound; } } getEnemyT(GLOBAL_ENEMY).postSync = function (G, Obj) { }; this.V.hitCallback = function (G, Obj, hittype, hitdamage) { G.V.lastHit = hittype; return(undefined); }; this.V.playerHitCallback = function (G, Obj, hittype, hitdamage) { G.V.lastPlayerHit = hittype; var _local2 = G.V.gd_damage_amt; G.V.lastPlayerHitFatal = G.getPlayerHP() <= _local2; G.hurtPlayer(Obj, _local2); return(undefined); }; this.V.checkAlwaysTrue = function (G, arglist) { return(true); }; this.V.checkRollIntercept = function (G, distmin, distmax) { if (G.GLOBAL_TAPDASH_STATE > 0) { if (G.enemyFacing() != G.playerFacing()) { var _local2 = G.playerSignedDistanceFix(); if ((_local2 >= distmin) && (_local2 < distmax)) { return(true); } } } return(false); }; this.V.checkBlockAttacks = function (G, dmax) { var _local1 = G.playerCurrAnim(); if (_local1.indexOf("atk") == 0) { if (_local1.indexOf("atkp") == 0) { } else if (G.enemyFacing() != G.playerFacing()) { var _local3 = G.playerSignedDistanceFix(); if ((_local3 >= 0) && (_local3 < dmax)) { return(true); } } } return(false); }; this.V.checkLastHit = function (G) { return(G.V.lastHit != ""); }; this.V.checkInFrontRange = function (G, dmin, dmax) { var _local1 = G.playerSignedDistanceFix(); return((_local1 >= dmin) && (_local1 < dmax)); }; this.V.notPlayingAnimation = function (G, alist) { return(!G.enemyCurrAnimIs(alist)); }; this.V.playingAnimation = function (G, alist) { return(G.enemyCurrAnimIs(alist)); }; this.V.healthPercentLessThan = function (G, hpercent) { return(G.getEnemyHealthPercent() <= hpercent); }; this.V.healthPercentLessThanAndVarsEqual = function (G, hpercent, vlist) { var _local1 = 0; var _local3 = vlist.length; while (_local1 < _local3) { if (G.V[vlist[_local1]] != vlist[_local1 + 1]) { return(false); } _local1 = _local1 + 2; } return(G.getEnemyHealthPercent() <= hpercent); }; this.enemySetIgnoreHitCallbackName("hitCallback"); this.enemySetPlayerHitCallbackName("playerHitCallback"); this.enemyFacePlayer(); this.V.lastHit = ""; this.V.lastPlayerHit = ""; this.V.lastPlayerHitFatal = false; this.V.gd_statechangecounter = 0; this.V.gd_hurt_amt = 16; this.V.gd_damage_amt = 8; this.V.gd_states = {}; this.V.gd_next_anim = "idle"; this.addParameterEnemyState(""); this.V.gd_current_state = ""; this.V.gd_next_state = ""; this.easClear(); this.getEnemyT(this.GLOBAL_ENEMY)._run = function (G, Obj) { G.updateParameterEnemyStates(); G.runParameterEnemyState(G.V.gd_current_state); G.updateParameterEnemy(); }; } function addParameterEnemyState(statename) { var _local2 = {}; _local2.V = {}; _local2.L = []; _local2.transitions = {}; _local2.paramfuncs = []; for (var _local3 in _CURRENT_ENEMY_PARAMETERS) { _local2.V[_local3] = _CURRENT_ENEMY_PARAMETERS[_local3]; } this.V.gd_states[statename] = _local2; } function addStateOp(varifuncarglist, handlerfn, logicop, nobreaking) { if (logicop == undefined) { logicop = 0; } if (nobreaking == undefined) { nobreaking = 0; } this.V.gd_states[this.V.gd_current_state].L.push([varifuncarglist, handlerfn, logicop, nobreaking]); } function setStateNext(statename) { this.V.gd_next_state = statename; } function setState(statename) { this.V.gd_current_state = statename; this.V.gd_next_state = statename; } function getState() { return(this.V.gd_current_state); } function getNextState() { return(this.V.gd_next_state); } function statevar(vname, vvalue) { this.V.gd_states[this.V.gd_current_state].V[vname] = vvalue; } function statevarload(vars) { for (var _local3 in vars) { this.statevar(_local3, vars[_local3]); } } function statevarget(vname) { return(this.V.gd_states[this.V.gd_current_state].V[vname]); } function statevargetsafe(vname, vdefault) { var _local2 = this.V.gd_states[this.V.gd_current_state].V; if (_local2.hasOwnProperty(vname)) { return(_local2[vname]); } trace((("#ERROR missing state variable in state " + this.V.gd_current_state) + " variable: ") + vname); return(vdefault); } function setNextAnim(aname) { G.V.gd_next_anim = aname; } function addParamStateOp(sopname, nobreaking, sparams, userfunc) { if (nobreaking == undefined) { nobreaking = 0; } if (sparams == undefined) { sparams = {}; } if (_COMMON_STATE_OPS_PARAM_FUNC.hasOwnProperty(sopname)) { this.V.gd_states[this.V.gd_current_state].paramfuncs.push([_COMMON_STATE_OPS_PARAM_FUNC[sopname], nobreaking, sparams]); } else { trace((("#ERROR missing state op function: " + sopname) + " in ") + this.V.gd_current_state); } } function addParamStateCustomOp(nobreaking, sparams, userfunc) { this.V.gd_states[this.V.gd_current_state].paramfuncs.push([userfunc, nobreaking, sparams]); } function addCommonStateOpSet(setname, tparams) { if (setname == "simpleenemy") { } } function addStateTransition(state_from, state_to, callback_fn) { if (this.V.gd_states.hasOwnProperty(state_from)) { } else { trace((((("#ERROR state must exist to transition: " + state_from) + " from ") + state_from) + " ") + state_to); } if (this.V.gd_states.hasOwnProperty(state_to)) { } else { trace((((("#ERROR state must exist to transition: " + state_to) + " from ") + state_from) + " ") + state_to); } this.V.gd_states[state_from].transitions[state_to] = callback_fn; } function runParameterEnemyState(statename) { var _local5 = this.V.gd_states[statename].paramfuncs; var _local3 = 0; var _local6 = _local5.length; var _local4 = 0; while (_local3 < _local6) { var _local2 = _local5[_local3]; if (_local2[1] >= _local4) { if (_local2[0](this, _local2[2])) { } else if (_local2[1] > 0) { } else { _local4 = _local4 + 1; } } _local3 = _local3 + 1; } } function updateParameterEnemyStates() { this.V.gd_next_anim = ""; var _local2 = this.V.gd_next_state; var _local3 = this.V.gd_current_state; if (_local3 != _local2) { this.V.gd_statechangecounter = this.V.gd_statechangecounter + 1; var _local4 = this.V.gd_states[_local3].transitions; if (_local4.hasOwnProperty(_local2)) { _local4[_local2](this); if (_local2 != this.V.gd_next_state) { trace((("#WARNING You can't change states in a transition function! " + _local3) + " -> ") + this.V.gd_next_state); } this.V.gd_next_state = _local2; } this.V.gd_current_state = _local2; return(true); } return(false); } function updateParameterEnemy() { if (this.V.gd_next_anim != "") { if (this.V.gd_next_anim != this.enemyCurrAnim()) { trace("nextanim: " + this.V.gd_next_anim); this.goPlay(this.getEnemyT(this.GLOBAL_ENEMY), this.V.gd_next_anim); } this.V.gd_next_anim = ""; } } GLOBAL_USE_DARKROLLS = true; USER_MINIMUM_CONTENT_CODE = 5; USER_ACCEPTED_AUP = 0; GLOBAL_HOLD_FRAMES = 6; GLOBAL_LOADEEMS = new Array(); GLOBAL_LOADEEMS_ICONS = new Object(); GLOBAL_LOADEEMS_BROKEN = new Array(); var GLOBAL_LOCALSCOPE = (String(_root._url).indexOf("file") == 0); var GLOBAL_USEHTTPS = (String(_root._url).indexOf("https") == 0); trace((((_root._url + " ") + GLOBAL_LOCALSCOPE) + " ") + GLOBAL_USEHTTPS); var GLOBAL_SWF_NAME = ""; var GLOBAL_SWF_URL = unescape(String(_root._url)); swfName = String(_root._url); swfName = swfName.slice(swfName.lastIndexOf("/") + 1); GLOBAL_SWF_NAME = unescape(swfName); trace((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); var GLOBAL_BASEURL = GetTheBaseUrl(); var GLOBAL_REPAIREDBASEURL = ""; GLOBAL_CONTENT_TYPES = {}; if (GLOBAL_LOCALSCOPE) { trace("no defaults"); } else { var URLPLACE = ""; URLPLACE = GLOBAL_BASEURL; var killslasher = 3; while (killslasher > 0) { var s2 = URLPLACE.lastIndexOf("/"); URLPLACE = URLPLACE.substr(0, s2); killslasher--; } URLPLACE = URLPLACE + "/"; GLOBAL_REPAIREDBASEURL = URLPLACE; GLOBAL_LOADEEMS.push(URLPLACE + "imaginaryz/1428784820/1428719965.imaginaryz_smallrex.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "imaginaryz/1420351997/1420351997.imaginaryz_orangeraptor.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "imaginaryz/1420351883/1420351883.imaginaryz_lizzy.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "imaginaryz/1428720603/1420351021.imaginaryz_fatgatoral.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "imaginaryz/1428720384/1418192026.imaginaryz_qu_tii.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "imaginaryz/1428719910/1418191910.imaginaryz_anthro_rex_ext.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1460095927/1460095927.superflame_jewel.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1451001253/1451001253.superflame_loruq.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1522004914/1441187059.superflame_calicifertyphlosion.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1437189715/1437189715.superflame_chub.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1436461758/1436461758.superflame_nonine.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1435551632/1435551632.superflame_snare.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1437542448/1434053003.superflame_roark.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1455644903/1431263101.superflame_calicifer.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1435551864/1429099587.superflame_serperior.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1428211316/1428211316.superflame_sergal.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1428211378/1425332995.superflame_swampert.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1428211415/1425085404.superflame_amelia.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1423099894/1422576030.superflame_zack.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1423099849/1422574970.superflame_valkor.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1422574598/1422574598.superflame_de_vout.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1424897101/1418625392.superflame_2ndvenus.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1418188672/1418178753.superflame_shagora.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1487725520/1487725520.superflame_gaval.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1516148341/1497201429.superflame_lapras.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1523536657/1523536657.superflame_cow.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "superflame/1539064363/1539064363.superflame_beeman.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "elricmysteryshifter/1514148531/1514148531.elricmysteryshifter_ems_shara_12_2017.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "elricmysteryshifter/1472369771/1472369771.elricmysteryshifter_ems_miki_8-16.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "elricmysteryshifter/1472369594/1472369594.elricmysteryshifter_ems_leora_8-16.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "elricmysteryshifter/1514148580/1454532240.elricmysteryshifter_ems_agooddog.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "elricmysteryshifter/1472369234/1457250295.elricmysteryshifter_gendragon.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "marty64/1453659683/1453659683.marty64_fluffy.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "esperskel/1430570270/1429728220.esperskel_zibo.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "dramirra/1449951423/1449951423.dramirra_eagle.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "un-nain-connue/1514247771/1441813769.un-nain-connue_herukhar.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "elitedestroyer/1444083397/1444083397.elitedestroyer_grovyle.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "momo0000/1513547884/1513547884.momo0000_dragonflygirl.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "momo0000/1462546570/1462546570.momo0000_blubarbftrmonster_bug.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "momo0000/1462546373/1462546373.momo0000_blubarbftrmonster_siraths_save_04.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "momo0000/1462546147/1462546147.momo0000_blubarbftrmonster_fisher_save_01.swf"); GLOBAL_CONTENT_TYPES["momo0000/1462546147/1462546147.momo0000_blubarbftrmonster_fisher_save_01.swf"] = 10; GLOBAL_LOADEEMS.push(URLPLACE + "momo0000/1462545585/1462545585.momo0000_blubarbftrmonster_charem.swf"); GLOBAL_CONTENT_TYPES["momo0000/1462545585/1462545585.momo0000_blubarbftrmonster_charem.swf"] = 10; GLOBAL_LOADEEMS.push(URLPLACE + "momo0000/1512402899/1462472599.momo0000_5.swf"); GLOBAL_CONTENT_TYPES["momo0000/1512402899/1462472599.momo0000_5.swf"] = 10; GLOBAL_LOADEEMS.push(URLPLACE + "alsnapz/1533235669/1533235669.alsnapz_alz_anthrokomodo2.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "chimeria/1544358790/1537527730.chimeria_gale_v0p4.swf"); GLOBAL_CONTENT_TYPES["chimeria/1544358790/1537527730.chimeria_gale_v0p4.swf"] = 10; GLOBAL_LOADEEMS.push(URLPLACE + "xxlolboyxx/1544858104/1542957499.xxlolboyxx_dino.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "alsnapz/1545015642/1545015635.alsnapz_al_aggron2.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "alsnapz/1545015798/1545015798.alsnapz_al_feraligatr.swf"); } GLOBAL_OPTIONS = new Object(); GLOBAL_OPTIONS.showDirty = 1; GLOBAL_OPTIONS.showNaughty = 1; GLOBAL_OPTIONS.automaticBarb = new Object(); GLOBAL_OPTIONS.automaticBarb.enabled = 0; GLOBAL_OPTIONS.automaticBarb.value = 0; GLOBAL_OPTIONS.automaticBarb.healthdown = 30; GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; GLOBAL_MAX_PLAYERGRAPHIC = 11; GLOBAL_MAXENEMYFRAMES = GLOBAL_LOADEEMS.length; _root.GLOBAL_PLAYERGRAPHIC = 1; _root.GLOBAL_PLAYERSUBGRAPHIC = 1; _root.GLOBAL_PLAYERHEAD = 1; _root.GLOBAL_SKIN_CLASS = "Human"; _root.GLOBAL_SKIN_BODY_PART = "newBarb"; _root.GLOBAL_SKIN_ARM_PART = "newBarb"; _root.GLOBAL_SKIN_HAND_PART = "newBarb"; _root.GLOBAL_SKIN_LEG_PART = "newBarb"; _root.GLOBAL_SKIN_FOOT_PART = "newBarb"; _root.GLOBAL_SKIN_HEAD_PART = "newBarb"; _root.GLOBAL_SKIN_WEAPON_PARTL = "sword"; _root.GLOBAL_SKIN_WEAPON_PARTR = "none"; _root.GLOBAL_SKIN_TAIL_PART = "none"; _root.GLOBAL_SKIN_EAR_PART = "none"; _root.GLOBAL_SKIN_GENDER_PART = "none"; GLOBAL_SET_VOLUME = 50; GLOBAL_SET_MUSIC_VOLUME = 50; GLOBAL_TAPDASH_FRAMES = 3; GLOBAL_TAPDASH_STATE = 0; GLOBAL_TAPDASH_DIRECTION = 0; _root.GLOBAL_WEAPON_TYPE = 2; GLOBAL_ENEMIES_BY_NAME_LOADING = 0; GLOBAL_CAMERA_ZOOMPLAYER = 1; GLOBAL_ALLOW_PETS = 0; GLOBAL_PLAYER_MODE = 0; GLOBAL_PLAYER_MODE_MAX = 1; GLOBAL_PLAYER_MODE_DETECT = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; GLOBAL_GAME_GUI_TYPE_DEFAULT = "game"; GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; GLOBAL_GAME_GUI_TYPE_PATH = 0; GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT = "customGui"; GLOBAL_GAME_GUI_TYPE_FRAME = 0; GLOBAL_TROPHYCASE = new Object(); var GLOBALUPDATECOX = new Object(); GLOBAL_SHOW_PLAYER_INSIDEPLUS = true; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; GLOBAL_QTE_DATA = new Object({result:0}); ATTACK_MEDIUM = 1; ATTACK_HIGH = 2; ATTACK_LOW = 0; ATTACK_SPECIAL = 1; _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); _parent.camControl.resetStage(); G.setValue("attackbhist1", attackbhist1); G.bhistSample(attackbhist1); GLOBAL_ENEMY_PLAYERHIT_CALLBACK = undefined; GLOBAL_ENEMY_IGNOREHIT_CALLBACK = undefined; GLOBAL_HOLD_FRAMES_DEFAULT = 7; GLOBAL_HOLD_ANIMATION_PRIORITY_DEFAULT = ["d", "l", "u", "r"]; GLOBAL_HOLD_ANIMATION_PRIORITY = GLOBAL_HOLD_ANIMATION_PRIORITY_DEFAULT; GLOBAL_HOLD_ANIMATION_FRAMES = {}; GLOBAL_HOLD_ANIMATION_INPUTS = {}; GLOBAL_HOLD_ANIMATION_INPUTS.d = {}; GLOBAL_HOLD_ANIMATION_INPUTS.l = {}; GLOBAL_HOLD_ANIMATION_INPUTS.r = {}; GLOBAL_HOLD_ANIMATION_INPUTS.u = {}; GLOBAL_HOLD_ANIMATION_INPUTS.b = {}; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS = {}; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TL = "TL"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TR = "TR"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TU = "TU"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TD = "TD"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HL = "HL"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HR = "HR"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HU = "HU"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HD = "HD"; _resetHoldAnimationSystem(); GLOBAL_SYNCMAP = new Object(); GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_POSTSYNC = function (G, Obj, extra) { }; V = new Object(); GLOBAL_VALUES = V; GLOBAL_FUNCS = new Object(); GLOBAL_ENEMY_HASHCODES = new Object(); var GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; _root.nvSetVolume = function (amt100) { var _local2 = new Sound(_parent); _local2.setVolume(amt100); GLOBAL_SET_VOLUME = amt100; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); }; _root.nvSetMusicVolume = function (amt100) { if (amt100 < 0) { amt100 = 0; } if (amt100 > 100) { amt100 = 100; } if (getEnemyT(GLOBAL_ENEMY)._parent.music != undefined) { var _local3 = getEnemyT(GLOBAL_ENEMY)._parent.music; if (_local3.snd != undefined) { _local3.snd.setVolume(amt100); } } var _local4 = _parent.camControl.sld_sound_music; _local4.sld._yscale = amt100; GLOBAL_SET_MUSIC_VOLUME = amt100; }; _root.nvSetVolume(GLOBAL_SET_VOLUME); _root.nvSetMusicVolume(GLOBAL_SET_MUSIC_VOLUME); GLOBAL_ENEMY_DATA = new Object(); GLOBAL_CURRENT_BACKGROUND = "default"; GLOBAL_CURRENT_BACKGROUND_YOFF = 0; GLOBAL_CURRENT_BACKGROUND_PREV = undefined; GLOBAL_FLOOR = 180; GLOBAL_LIVES = 6; GLOBAL_KILLS = 0; GLOBAL_POINTS = 0; GLOBAL_LOG = new Array(); GLOBAL_TRUEPAUSE = false; GLOBAL_PAUSE = false; GLOBAL_PAUSECTR = false; GLOBAL_PAUSEHFR = 0; GLOBAL_PAUSEHFRCTR = 0; GLOBAL_PLAYER = _parent.player; GLOBAL_PLAYERHASHEAD = true; GLOBAL_ENEMY = _parent.enemy; GLOBAL_ENEMY_TIMEOUT = 0; GLOBAL_BG = _parent.MBG; _parent.colorize(_parent.playershad, -100, -100, -100, -50); _parent.colorize(_parent.enemyshad, -100, -100, -100, -50); GLOBAL_CAMERA_SHAKE = new Object(); GLOBAL_CAMERA_SHAKE.use = false; GLOBAL_CAMERA_SHAKE.freq = 5; GLOBAL_CAMERA_SHAKE.amp = 1; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 0; GLOBAL_ENEMYSPARK = _parent.enemyspark; GLOBAL_PLAYERSPARK = _parent.playerspark; GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_FULL_TRACE = 0; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_PLAYER_TAPS = new Object(); GLOBAL_PLAYER_INPUTTRACKING = new Object(); GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = 0; GLOBAL_DELAY_STARTNOISE = 0; playerTapReset(); GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; GLOBAL_MAXENEMYFRAMES = GLOBAL_ENEMY._totalframes; _traceF0 = _traceFx; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; LogScrollOffset = 0; GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_BG_FADE_PREV_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_SCROLLBG = _parent.scrollbg; GLOBAL_MUSIC = new Sound(this); GLOBAL_MUSIC_FILE = ""; _FIXED_PARAMETER_MAPPING = {}; _FIXED_PARAMETER_MAPPING.displayscale = "setScaleValue"; _FIXED_PARAMETER_MAPPING.name = "setName"; _FIXED_PARAMETER_MAPPING.status = "setStatus"; _FIXED_PARAMETER_MAPPING.credit = "setCredit"; _FIXED_PARAMETER_MAPPING.hatk = "setHAtk"; _FIXED_PARAMETER_MAPPING.matk = "setMAtk"; _FIXED_PARAMETER_MAPPING.latk = "setLAtk"; _FIXED_PARAMETER_MAPPING.hdef = "setHDef"; _FIXED_PARAMETER_MAPPING.mdef = "setMDef"; _FIXED_PARAMETER_MAPPING.ldef = "setLDef"; _FIXED_PARAMETER_MAPPING.hp = "setMaxHPandHP"; _FIXED_PARAMETER_MAPPING.allowpets = "enemySetAllowPets"; _FIXED_PARAMETER_MAPPING.facetarget = "setEnemyFaceTarget"; _FIXED_PARAMETER_MAPPING.solid = "setEnemySolid"; _FIXED_PARAMETER_MAPPING.viewbetween = "enemySetViewBetween"; _FIXED_PARAMETER_MAPPING.useattacks = "setEnemyAIUseAttacks"; _FIXED_PARAMETER_MAPPING.noautoidle = "setEnemyAINoAutoIdle"; _FIXED_PARAMETER_MAPPING.dontplayhitanims = "enemySetDontPlayHitAnimation"; _FIXED_PARAMETER_MAPPING.blockrolls = "setEnemyRollOption"; _FIXED_PARAMETER_MAPPING.barbcode = "requestUseBarb"; _FIXED_PARAMETER_MAPPING.attack_damage = "setParameterEnemyAttackDamage"; _FIXED_PARAMETER_MAPPING.hurt_amount = "setParameterEnemyHurtAmount"; _CURRENT_ENEMY_PARAMETERS = {}; _COMMON_STATE_OPS_PARAM_FUNC = {}; _COMMON_STATE_OPS_PARAM_FUNC.update_common_motion = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if ((G.V.gd_next_anim == p.move) || (G.V.gd_next_anim == p.idle)) { if (G.enemyIsMoving()) { G.V.gd_next_anim = p.move; } else { G.V.gd_next_anim = p.idle; } } } if (G.enemyIsMoving()) { G.enemyMoveUpdate(); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.far_face_and_walk_towards = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if (G.V.checkInFrontRange(G, p.far, Number.POSITIVE_INFINITY)) { G.enemyFacePlayer(); G.enemyMoveTowardPlayerCenter(p.speed); G.V.gd_next_anim = p.move; if (p.pets) { G.enemySetAllowPets(p.pets); } return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.ranged_approach_wait_or_face = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if (G.V.checkInFrontRange(G, p.near, p.far)) { if (G.chance(p.chance)) { G.enemyFacePlayer(); G.V.gd_next_anim = p.wait; G.enemyStopMoving(); } else { G.enemyMoveTowardPlayerCenter(p.speed); G.V.gd_next_anim = p.move; } if (p.pets) { G.enemySetAllowPets(p.pets); } return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.near_split_by_fatal_attack = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if (G.V.checkInFrontRange(G, 0, p.distance)) { G.enemyStopMoving(); if (G.getPlayerHP() > G.V.gd_damage_amt) { G.V.gd_next_anim = G.histPick(p.attacks); G.enemySetAllowPets(0); } else { G.V.gd_next_anim = G.histPick(p.fatal); G.enemySetAllowPets(0); } return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.take_hit_then_play = function (G, p) { if (G.V.checkLastHit(G)) { G.enemyStopMoving(); var _local3 = G.V.lastHit; G.V.lastHit = ""; if (_local3 == "h") { if (p.hith != undefined) { G.hurtEnemy(G.V.gd_hurt_amt); G.V.gd_next_anim = p.hith; return(false); } } else if (_local3 == "l") { if (p.hitl != undefined) { G.hurtEnemy(G.V.gd_hurt_amt); G.V.gd_next_anim = p.hitl; return(false); } } else if (_local3 == "p") { if (p.hitp != undefined) { G.V.gd_next_anim = p.hitp; return(false); } } else if (p.hitm != undefined) { G.hurtEnemy(G.V.gd_hurt_amt); G.V.gd_next_anim = p.hitm; return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.counter_attacks_within = function (G, p) { if (G.V.checkBlockAttacks(G, p.distance)) { var _local3 = true; var _local4 = G.playerCurrAnim(); if (_local4 == "atkh") { if (p.animh != undefined) { G.V.gd_next_anim = p.animh; _local3 = false; } } else if (_local4 == "atkl") { if (p.animl != undefined) { G.V.gd_next_anim = p.animl; _local3 = false; } } else if (_local4 == "atkp") { if (p.animp != undefined) { G.V.gd_next_anim = p.animp; _local3 = false; } } else if (p.animm != undefined) { G.V.gd_next_anim = p.animm; _local3 = false; } if (_local3) { } else { G.enemyStopMoving(); G.enemySetAllowPets(0); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.counter_roll_within = function (G, p) { if (p.distance_min) { } else { p.distance_min = 0; } if (G.V.checkRollIntercept(G, p.distance_min, p.distance)) { if (p.anim != undefined) { G.V.gd_next_anim = p.anim; G.enemyStopMoving(); G.enemySetAllowPets(0); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_health_lower_call = function (G, p) { if (G.getEnemyHealthPercent() <= p.health) { G[p.func].apply(G, p.args); return(false); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_health_lower_call_user = function (G, p) { if (G.getEnemyHealthPercent() <= p.health) { G.V[p.func].apply(G, p.args); return(false); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_hit_call = function (G, p) { if (G.V.checkLastHit(G)) { var _local3 = G.V.lastHit; G.V.lastHit = ""; if (_local3 == "h") { if (p.hith != undefined) { G[p.hith].apply(G, p.args); return(false); } } else if (_local3 == "l") { if (p.hitl != undefined) { G[p.hitl].apply(G, p.args); return(false); } } else if (_local3 == "p") { if (p.hitp != undefined) { G[p.hitp].apply(G, p.args); return(false); } } else if (p.hitm != undefined) { G[p.hitm].apply(G, p.args); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_hit_call_user = function (G, p) { if (G.V.checkLastHit(G)) { var _local3 = G.V.lastHit; G.V.lastHit = ""; if (_local3 == "h") { if (p.hith != undefined) { G.V[p.hith].apply(G, p.args); return(false); } } else if (_local3 == "l") { if (p.hitl != undefined) { G.V[p.hitl].apply(G, p.args); return(false); } } else if (_local3 == "p") { if (p.hitp != undefined) { G.V[p.hitp].apply(G, p.args); return(false); } } else if (p.hitm != undefined) { G.V[p.hitm].apply(G, p.args); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_health_lower_next_state = function (G, p) { if (G.getEnemyHealthPercent() <= p.health) { G.setStateNext(p.state); return(false); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.on_anim_change_state = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { G.setStateNext(p.state); return(false); } return(true); }; addcharactervariables(GLOBAL_PLAYER); addcharactervariables(GLOBAL_ENEMY); GLOBAL_ENEMY.ai = 1; GLOBAL_PLAYER.m_name = "Barb"; GLOBAL_PLAYER.m_status = "Normal"; setPlayerHasHead(true); GLOBAL_ENEMIES_BY_NAME = new Object(); GLOBAL_ENEMIES_BY_NAME_SORTED = new Array(); BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_MAXENEMYNONEXTERNAL = 1; LOADINGXML = false; LOADINGXMLCOMPLETED = false; REGISTER_FIRST_ENEMY_FRAME = 1; GLOBAL_ENEMY.gotoAndStop("external"); Log((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); Log((((("Player: " + System.capabilities.playerType) + ", ") + GLOBAL_LOCALSCOPE) + ": ") + _root._url); } onClipEvent (enterFrame) { if (_root.GLOBAL_ASSISTANCE) { if (GLOBAL_ASSISTANCE_TIMER == undefined) { GLOBAL_ASSISTANCE_TIMER = 0; } GLOBAL_ASSISTANCE_TIMER++; if (GLOBAL_ASSISTANCE_TIMER > 30) { GLOBAL_ASSISTANCE_TIMER = 0; _root.GLOBAL_ASSISTANCE = 0; } } if (REGISTER_FIRST_ENEMY_FRAME) { GLOBAL_MAXENEMYNONEXTERNAL = GLOBAL_ENEMY._currentframe; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYNONEXTERNAL; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + GLOBAL_LOADEEMS.length; REGISTER_FIRST_ENEMY_FRAME = 0; BLOCK_ENEMY_ONE_FRAME = true; trace("Synced auto: " + GLOBAL_MAXENEMYNONEXTERNAL); var loadme = new XML(); loadme.ignoreWhite = true; loadme.onLoad = function (success) { var _local1 = loadme.firstChild.firstChild; while (_local1 != null) { var _local4 = _local1.attributes.path; var _local2 = _local1.attributes.local; var _local5 = _local1.attributes.icon; var _local6 = _local1.attributes.aup; if (_local2 == undefined) { _local2 = 0; } _local2 = Number(_local2); var _local3 = false; if (GLOBAL_LOCALSCOPE) { _local3 = true; } else if (_local2 == 0) { _local3 = true; } if (_local3) { if (_local6 != undefined) { GLOBAL_CONTENT_TYPES[_local4] = int(_local6); } GLOBAL_LOADEEMS.push(_local4); if (_local5 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length - 1] = _local5; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local1 = _local1.nextSibling; } trace("loaded XML " + GLOBAL_LOADEEMS); LOADINGXML = false; }; LOADINGXML = true; if (GLOBAL_EXTERNAL_XML_FILEURL == undefined) { GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; } loadme.load(GLOBAL_EXTERNAL_XML_FILEURL); } if (LOADINGXML) { LOADINGXMLCOMPLETED = false; if (loadme.getBytesTotal() > 0) { } return(undefined); } if (!LOADINGXMLCOMPLETED) { _parent.camControl.emptygrid.drawnyet = undefined; _parent.camControl.emptygrid.selectnext = 1; LOADINGXMLCOMPLETED = true; Log("Loaded!"); pickEnemy(2); } if (GLOBAL_LOADEEMS_BROKEN.length > 0) { while (GLOBAL_LOADEEMS_BROKEN.length > 0) { var killme = GLOBAL_LOADEEMS_BROKEN.pop(); var i = 0; while (i < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[i] == killme) { GLOBAL_LOADEEMS.splice(i, 1); if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(i)) { delete GLOBAL_ENEMY_HASHCODES[i]; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(i)) { delete GLOBAL_ENEMY_DATA[i]; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES - 1; trace("EXREMOVE: " + killme); Log("EXREMOVE: " + killme); break; } i++; } } pickEnemy(0); } GLOBAL_PLAYER.aniclip.mc.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; var correctMyExternalEnemy = 0; if (GLOBAL_ENEMY.m_name == "EXTERNAL") { BLOCK_ENEMY_ONE_FRAME = true; if (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED") { if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(2); GLOBAL_ENEMIES_BY_NAME_LOADING = 0; var nenemies = 0; var names = new Array(); for (var key in GLOBAL_ENEMIES_BY_NAME) { names.push(new Object({name:key, value:GLOBAL_ENEMIES_BY_NAME[key]})); } names.sortOn("name", Array.CASEINSENSITIVE); GLOBAL_ENEMIES_BY_NAME_SORTED = new Object(); var ia = 0; while (ia < names.length) { GLOBAL_ENEMIES_BY_NAME_SORTED[ia + 2] = names[ia].value; ia++; } trace(GLOBAL_ENEMIES_BY_NAME_SORTED); _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); return(undefined); } _stopExtSounds(); if (GLOBAL_ENEMY.m_loadurl != undefined) { GLOBAL_ENEMY.is_external = fixURL(GLOBAL_ENEMY.m_loadurl); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, GLOBAL_ENEMY.m_loadurl, ""); _loadMovie(GLOBAL_ENEMY.enemy, GLOBAL_ENEMY.m_loadurl, ""); } else { GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, _root.externalURL, ""); _loadMovie(GLOBAL_ENEMY.enemy, _root.externalURL, ""); } _parent.enemyshad.t.enemy.G = this; _parent.enemyshad.t.enemy.enemy.G = this; GLOBAL_ENEMY.m_status = ""; } } if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { var FMin = goPlayGetMinFrame(getEnemyT(GLOBAL_ENEMY), "idle"); if (FMin == undefined) { FMin = 1; } if (getEnemyT(GLOBAL_ENEMY)._currentframe != FMin) { correctMyExternalEnemy = 1; } } else if (GLOBAL_ENEMY.is_external_loaded == 1) { correctMyExternalEnemy = 1; GLOBAL_ENEMY.is_external_loaded = 2; } } if (GLOBAL_ENEMY.m_blatently_reset > 0) { GLOBAL_ENEMY.m_blatently_reset--; if (GLOBAL_ENEMY.m_blatently_reset < 1) { GLOBAL_CURRENT_BACKGROUND = GLOBAL_ENEMY.m_background; if (GLOBAL_CURRENT_BACKGROUND == undefined) { GLOBAL_CURRENT_BACKGROUND = "default"; } if (GLOBAL_CURRENT_BACKGROUND instanceof flash.display.BitmapData) { _parent.scrollbg.gotoAndStop("none"); } else { _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); } } } var usethisenemy = GLOBAL_ENEMY._currentframe; var continueme = true; if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { continueme = false; } } if ((GLOBAL_ENEMY.m_name == "EXTERNAL") || (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED")) { continueme = false; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(usethisenemy)) { if (continueme) { var EDATA = GLOBAL_ENEMY_DATA[usethisenemy]; if (EDATA.m_scale == undefined) { EDATA.m_scale = GLOBAL_ENEMY.m_scale; } if (EDATA.m_name == undefined) { EDATA.m_name = GLOBAL_ENEMY.m_name; } if (EDATA.m_status == undefined) { EDATA.m_status = GLOBAL_ENEMY.m_status; } if (EDATA.m_credit == undefined) { EDATA.m_credit = GLOBAL_ENEMY.m_credit; } if (EDATA.maxhp == undefined) { EDATA.maxhp = GLOBAL_ENEMY.maxhp; } if (EDATA.enemyHasDisplayedWarningFor == undefined) { EDATA.enemyHasDisplayedWarningFor = 0; } if (EDATA.enemyContentMaxType == undefined) { EDATA.enemyContentMaxType = assignContentTypeCheck(getEnemyURL(usethisenemy)); } if (GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] == undefined) { GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; } } } else if (continueme) { var EDATA = new Object(); EDATA.m_scale = GLOBAL_ENEMY.m_scale; EDATA.m_name = GLOBAL_ENEMY.m_name; EDATA.m_status = GLOBAL_ENEMY.m_status; EDATA.m_credit = GLOBAL_ENEMY.m_credit; EDATA.maxhp = GLOBAL_ENEMY.maxhp; EDATA.enemyHasDisplayedWarningFor = 0; EDATA.enemyContentMaxType = assignContentTypeCheck(getEnemyURL(usethisenemy)); GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; GLOBAL_ENEMY_DATA[usethisenemy] = EDATA; } if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(Math.floor(GLOBAL_ENEMIES_BY_NAME_LOADING) + 1); GLOBAL_ENEMIES_BY_NAME_LOADING = GLOBAL_ENEMIES_BY_NAME_LOADING + 0.5; _parent.camControl.gotoAndStop("loading"); _parent.scrollbg._visible = false; return(undefined); } _parent.scrollbg._visible = true; if (GLOBAL_GAME_GUI_TYPE == "gamecustom") { var ECAM = _parent.camControl; var EGUI = ECAM.embedgui; if (EGUI != undefined) { if (EGUI.mc == undefined) { EGUI.createEmptyMovieClip("mc", 0); } if (EGUI.mc != undefined) { var eGUI = EGUI.mc; if (EGUI.MovieClipLoaderURL != GLOBAL_GAME_GUI_TYPE_PATH) { _loadGui(eGUI, GLOBAL_GAME_GUI_TYPE_PATH); trace("TRUE load gui"); } else if (EGUI.MovieClipLoaderStatus == 3) { if (EGUI.MovieClipLoaderURL == GLOBAL_GAME_GUI_TYPE_PATH) { if (Key.isDown(8) || (Key.isDown(27))) { setCustomGui(0); } else { eGUI.gotoAndStop(GLOBAL_GAME_GUI_TYPE_FRAME); eGUI._visible = true; eGUI.update(); } } else { trace("not correctly loaded..."); setCustomGui(0); } } else if (EGUI.MovieClipLoaderStatus < 0) { trace((((("not loaded..." + EGUI.MovieClipLoaderStatus) + " ") + EGUI) + " ") + eGUI); Log("Could not load: " + GLOBAL_GAME_GUI_TYPE_PATH); setCustomGui(0); } else { trace((((((((((EGUI.MovieClipLoaderURL + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE) + " ") + EGUI.MovieClipLoaderStatus) + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE_FRAME); } } } } var inputKeyAction = (Key.isDown(101) || (Key.isDown(32))); var inputKeyLeft = (Key.isDown(100) || (Key.isDown(37))); var inputKeyRight = (Key.isDown(102) || (Key.isDown(39))); var inputKeyUp = (Key.isDown(104) || (Key.isDown(38))); var inputKeyDown = (Key.isDown(98) || (Key.isDown(40))); var inputMouseX = ((_parent.camControl.mouseX - (-(_parent.camControl.fixX / 2))) / _parent.camControl.fixX); var inputMouseY = ((_parent.camControl.mouseY - (-(_parent.camControl.fixY / 2))) / _parent.camControl.fixY); var inputMouseB = _parent.m_input_raw_mouse_down; var inputMouseValid = false; if ((inputMouseX >= 0) && (inputMouseX <= 1)) { if ((inputMouseY >= 0) && (inputMouseY <= 1)) { inputMouseValid = true; } } var inputB = (1 & (Key.isDown(101) || (Key.isDown(32)))); var inputL = (1 & (Key.isDown(100) || (Key.isDown(37)))); var inputR = (1 & (Key.isDown(102) || (Key.isDown(39)))); var inputU = (1 & (Key.isDown(104) || (Key.isDown(38)))); var inputD = (1 & (Key.isDown(98) || (Key.isDown(40)))); _parent.camControl.mousecursor.gotoAndStop("none"); if (inputMouseValid) { var mcframe = "c"; var usableMousePos = true; if ((inputMouseY < 0.16) || (inputMouseY > 0.86)) { usableMousePos = false; } if (usableMousePos) { if (inputMouseB) { var useactioncode = false; if (inputMouseX < 0.5) { GLOBAL_PLAYER.in_action = false; } else { GLOBAL_PLAYER.in_action = true; useactioncode = true; } var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; } GLOBAL_PLAYER.in_movex = 0; GLOBAL_PLAYER.in_movey = 0; if (useactioncode) { inputB = inputB | 1; if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } } else if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } } else if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } } _parent.camControl.mousecursor.gotoAndStop(mcframe); } if (GLOBAL_OPTIONS.hasOwnProperty("automaticBarb")) { if (GLOBAL_OPTIONS.automaticBarb.enabled == 1) { GLOBAL_OPTIONS.automaticBarb.value = GLOBAL_OPTIONS.automaticBarb.value + 1; if (GLOBAL_PLAYER.hp < 1) { GLOBAL_OPTIONS.automaticBarb.healthdown = GLOBAL_OPTIONS.automaticBarb.healthdown - 1; } else { GLOBAL_OPTIONS.automaticBarb.healthdown = 300; } if (GLOBAL_OPTIONS.automaticBarb.healthdown > 0) { GLOBAL_PLAYER_TAPS.D = -1; if (!isPlayerConsumed(GLOBAL_PLAYER)) { var lasttype = GLOBAL_OPTIONS.automaticBarb.aitype; GLOBAL_OPTIONS.automaticBarb.aiframes = GLOBAL_OPTIONS.automaticBarb.aiframes - 1; if (GLOBAL_OPTIONS.automaticBarb.aiframes < 1) { lasttype = 0; } if (lasttype == 1) { inputB = 0; inputL = 0; inputR = 0; inputU = 0; inputD = 0; } else if (lasttype == 2) { var dist = playerDistanceNF(GLOBAL_ENEMY); if (dist > 30) { inputL = 1; } else if (dist < -30) { inputR = 1; } else if (Math.random() < 0.1) { inputB = 1; inputR = 0; inputL = 0; inputU = 0; inputD = 0; switch (Math.floor(Math.random() * 3)) { case 1 : inputU = 1; break; case 2 : inputD = 1; break; default : if (dist > 0) { inputL = 1; } else { if (dist >= 0) { break; } inputR = 1; } } } } else if (lasttype == 3) { var dist = playerDistanceNF(GLOBAL_ENEMY); if (dist > 0) { inputR = 1; GLOBAL_TAPDASH_DIRECTION = 1; } else if (dist < 0) { inputL = 1; GLOBAL_TAPDASH_DIRECTION = -1; } GLOBAL_PLAYER.in_movex = GLOBAL_TAPDASH_DIRECTION; GLOBAL_PLAYER.in_movey = 0; GLOBAL_PLAYER.in_action = false; GLOBAL_TAPDASH_STATE = 17; GLOBAL_PLAYER.inputXSeq.clear(); GLOBAL_PLAYER.s_running = 1; GLOBAL_OPTIONS.automaticBarb.aitype = 0; } else if (lasttype == 4) { var dist = playerDistanceNF(GLOBAL_ENEMY); if (Math.random() < 0.2) { if (dist > 0) { inputL = 1; } else if (dist < 0) { inputR = 1; } inputB = 1; switch (Math.floor(Math.random() * 3)) { case 1 : inputU = 1; break; case 2 : inputD = 1; break; default : if (dist > 0) { inputL = 1; } else { if (dist >= 0) { break; } inputR = 1; } } } } else { GLOBAL_OPTIONS.automaticBarb.aitype = 1 + Math.floor(Math.random() * 4); GLOBAL_OPTIONS.automaticBarb.aiframes = 30 + Math.floor((Math.random() * 30) * 5); } } else { var sfactor = (0.5 + (0.5 * Math.cos((Math.PI*2) * ((GLOBAL_OPTIONS.automaticBarb.value % 300) / 300)))); var dothings = Math.floor((30 * ((0.0333333333333333 * sfactor) + 0.0333333333333333)) * Math.random()); if (dothings) { inputB = Math.floor(Math.random() * 1.5); switch (Math.floor(Math.random() * 4)) { case 0 : inputL = 1; break; case 1 : inputR = 1; break; case 2 : inputU = 1; break; case 3 : inputD = 1; } } } } else { resetPlayer(); } } else { GLOBAL_OPTIONS.automaticBarb.value = 0; GLOBAL_OPTIONS.automaticBarb.healthdown = 300; } } if (inputL) { GLOBAL_PLAYER_TAPS.L = GLOBAL_PLAYER_TAPS.L + 1; } else { GLOBAL_PLAYER_TAPS.L = 0; } if (inputR) { GLOBAL_PLAYER_TAPS.R = GLOBAL_PLAYER_TAPS.R + 1; } else { GLOBAL_PLAYER_TAPS.R = 0; } if (inputU) { GLOBAL_PLAYER_TAPS.U = GLOBAL_PLAYER_TAPS.U + 1; } else { GLOBAL_PLAYER_TAPS.U = 0; } if (inputD) { GLOBAL_PLAYER_TAPS.D = GLOBAL_PLAYER_TAPS.D + 1; } else { GLOBAL_PLAYER_TAPS.D = 0; } if (inputB) { GLOBAL_PLAYER_TAPS.B = GLOBAL_PLAYER_TAPS.B + 1; } else { GLOBAL_PLAYER_TAPS.B = 0; } GLOBAL_PRESYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); GLOBAL_CAMERA_ZOOMPLAYER = getPlayerScale() / 100; var cancelthisframe = 0; if (GLOBAL_QTE_DATA.active) { if (GLOBAL_QTE_DATA.qliveevent > 0) { cancelthisframe = 0; } else { cancelthisframe = 1; } var QT = _parent.camControl.mcqte; GLOBAL_QTE_DATA.fadetime = 10; var deltaxm = 128; var deltaym = -40; if (enemyFacingRight()) { deltaxm = Math.abs(deltaxm); } else { deltaxm = -Math.abs(deltaxm); } QT._x = deltaxm; QT._y = deltaym; QT._visible = true; if (!GLOBAL_PAUSE) { GLOBAL_QTE_DATA.timeleft = GLOBAL_QTE_DATA.timeleft - 1; } if (GLOBAL_QTE_DATA.timeleft < 0) { GLOBAL_QTE_DATA.active = false; } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = (160 - newx) * decayspeed; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else { cameraComputeZoomScale(GLOBAL_ENEMY, delmove); } } } _parent.camControl.emenydir.gotoAndStop("qte"); _traceF1("QTE Active"); if (GLOBAL_QTE_DATA.type == 1) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 2) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("B", "L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 3) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qbuttons = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qframe = "MASHDIR"; GLOBAL_QTE_DATA.qsetup = 1; GLOBAL_QTE_DATA.qsmashcount = 0; GLOBAL_QTE_DATA.qdeltatime = 0; GLOBAL_QTE_DATA.qsmashmark = GLOBAL_QTE_DATA.timeleft / 7; if (GLOBAL_QTE_DATA.qsmashmark < 1) { GLOBAL_QTE_DATA.qsmashmark = 1; } } QT.gotoAndStop(GLOBAL_QTE_DATA.qframe); QT.progressSet(GLOBAL_QTE_DATA.qsmashcount / GLOBAL_QTE_DATA.qsmashmark); GLOBAL_QTE_DATA.qdeltatime = GLOBAL_QTE_DATA.qdeltatime + 1; var tappedit = 0; var i = 0; while (i < GLOBAL_QTE_DATA.qbuttons.length) { if (playerTapGet() == GLOBAL_QTE_DATA.qbuttons[i]) { tappedit = tappedit + 1; } i++; } if (tappedit == 1) { GLOBAL_QTE_DATA.qsmashcount++; } if (GLOBAL_QTE_DATA.qsmashcount > GLOBAL_QTE_DATA.qsmashmark) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop("ANY"); if (playerTapGet().length > 0) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { if (!GLOBAL_QTE_DATA.active) { trace(" Should QTE play "); if (!GLOBAL_PAUSE) { unpauseall(); } if (GLOBAL_QTE_DATA.result) { QT.gotoAndStop("OK"); } else { QT.gotoAndStop("FAIL"); } } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } } } var hasenemyID = enemyGetID(); if (GLOBAL_ENEMY_DATA.hasOwnProperty(hasenemyID)) { if (GLOBAL_ENEMY_DATA[hasenemyID].enemyContentMaxType > USER_MINIMUM_CONTENT_CODE) { if (GLOBAL_ENEMY_DATA[hasenemyID].enemyHasDisplayedWarningFor < 30) { if (USER_ACCEPTED_AUP > 0) { GLOBAL_ENEMY_DATA[hasenemyID].enemyHasDisplayedWarningFor = 999; } else if (USER_ACCEPTED_AUP < 0) { pickEnemy(GLOBAL_MAXENEMYNONEXTERNAL + 1); } else { cancelthisframe = true; pauseall(); GLOBAL_ENEMY_DATA[hasenemyID].enemyHasDisplayedWarningFor = 1; _parent.camControl.gotoAndStop("aup"); } } } } if (USER_ACCEPTED_AUP != 0) { USER_ACCEPTED_AUP = 0; } if (cancelthisframe) { } else if (!GLOBAL_PAUSE) { if (inputL) { GLOBAL_PLAYER_INPUTTRACKING.L.down = GLOBAL_PLAYER_INPUTTRACKING.L.down + 1; GLOBAL_PLAYER_INPUTTRACKING.L.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.L.up = GLOBAL_PLAYER_INPUTTRACKING.L.up + 1; GLOBAL_PLAYER_INPUTTRACKING.L.down = 0; } if (inputR) { GLOBAL_PLAYER_INPUTTRACKING.R.down = GLOBAL_PLAYER_INPUTTRACKING.R.down + 1; GLOBAL_PLAYER_INPUTTRACKING.R.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.R.up = GLOBAL_PLAYER_INPUTTRACKING.R.up + 1; GLOBAL_PLAYER_INPUTTRACKING.R.down = 0; } if (inputU) { GLOBAL_PLAYER_INPUTTRACKING.U.down = GLOBAL_PLAYER_INPUTTRACKING.U.down + 1; GLOBAL_PLAYER_INPUTTRACKING.U.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.U.up = GLOBAL_PLAYER_INPUTTRACKING.U.up + 1; GLOBAL_PLAYER_INPUTTRACKING.U.down = 0; } if (inputD) { GLOBAL_PLAYER_INPUTTRACKING.D.down = GLOBAL_PLAYER_INPUTTRACKING.D.down + 1; GLOBAL_PLAYER_INPUTTRACKING.D.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.D.up = GLOBAL_PLAYER_INPUTTRACKING.D.up + 1; GLOBAL_PLAYER_INPUTTRACKING.D.down = 0; } if (inputB) { GLOBAL_PLAYER_INPUTTRACKING.B.down = GLOBAL_PLAYER_INPUTTRACKING.B.down + 1; GLOBAL_PLAYER_INPUTTRACKING.B.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.B.up = GLOBAL_PLAYER_INPUTTRACKING.B.up + 1; GLOBAL_PLAYER_INPUTTRACKING.B.down = 0; } if (GLOBAL_QTE_DATA.fadetime > 0) { GLOBAL_QTE_DATA.fadetime = GLOBAL_QTE_DATA.fadetime - 1; } else { _parent.camControl.mcqte._visible = false; _parent.camControl.mcqte.gotoAndStop(1); } if (inputB) { GLOBAL_PLAYER.in_action = true; } else { GLOBAL_PLAYER.in_action = false; } if (inputL) { GLOBAL_PLAYER.in_movex = -1; GLOBAL_PLAYER.inputXSeq.push(-1); } else if (inputR) { GLOBAL_PLAYER.in_movex = 1; GLOBAL_PLAYER.inputXSeq.push(1); } else { GLOBAL_PLAYER.in_movex = 0; GLOBAL_PLAYER.inputXSeq.push(0); } if (inputU) { GLOBAL_PLAYER.in_movey = 1; } else if (inputD) { GLOBAL_PLAYER.in_movey = -1; } else { GLOBAL_PLAYER.in_movey = 0; } for (var ki in GLOBAL_HOLD_ANIMATION_PRIORITY) { var ikey = GLOBAL_HOLD_ANIMATION_PRIORITY[ki]; var current_d = GLOBAL_HOLD_ANIMATION_INPUTS[ikey].down; var released_d = GLOBAL_HOLD_ANIMATION_INPUTS[ikey].rel; var holdconstant = GLOBAL_HOLD_ANIMATION_FRAMES[ikey]; if ((released_d >= holdconstant) || (current_d >= holdconstant)) { GLOBAL_HOLD_ANIMATION_INPUTS[ikey].lckh = GLOBAL_HOLD_ANIMATION_INPUTS[ikey].lckh + 1; } } GLOBAL_HOLD_ANIMATION_INPUTS.l.rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS.d.rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS.u.rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS.r.rel = 0; if (GLOBAL_PLAYER.in_movex > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.down = GLOBAL_HOLD_ANIMATION_INPUTS.r.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.r.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.r.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.l.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.rel = GLOBAL_HOLD_ANIMATION_INPUTS.l.down; GLOBAL_HOLD_ANIMATION_INPUTS.l.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.l.up = GLOBAL_HOLD_ANIMATION_INPUTS.l.up + 1; } else if (GLOBAL_PLAYER.in_movex < 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.down = GLOBAL_HOLD_ANIMATION_INPUTS.l.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.l.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.l.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.r.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.rel = GLOBAL_HOLD_ANIMATION_INPUTS.r.down; GLOBAL_HOLD_ANIMATION_INPUTS.r.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.r.up = GLOBAL_HOLD_ANIMATION_INPUTS.r.up + 1; } else { if (GLOBAL_HOLD_ANIMATION_INPUTS.l.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.rel = GLOBAL_HOLD_ANIMATION_INPUTS.l.down; GLOBAL_HOLD_ANIMATION_INPUTS.l.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.l.up = GLOBAL_HOLD_ANIMATION_INPUTS.l.up + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.r.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.rel = GLOBAL_HOLD_ANIMATION_INPUTS.r.down; GLOBAL_HOLD_ANIMATION_INPUTS.r.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.r.up = GLOBAL_HOLD_ANIMATION_INPUTS.r.up + 1; } if (GLOBAL_PLAYER.in_movey > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.down = GLOBAL_HOLD_ANIMATION_INPUTS.u.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.u.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.u.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.d.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.rel = GLOBAL_HOLD_ANIMATION_INPUTS.d.down; GLOBAL_HOLD_ANIMATION_INPUTS.d.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.d.up = GLOBAL_HOLD_ANIMATION_INPUTS.d.up + 1; } else if (GLOBAL_PLAYER.in_movey < 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.down = GLOBAL_HOLD_ANIMATION_INPUTS.d.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.d.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.d.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.u.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.rel = GLOBAL_HOLD_ANIMATION_INPUTS.u.down; GLOBAL_HOLD_ANIMATION_INPUTS.u.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.u.up = GLOBAL_HOLD_ANIMATION_INPUTS.u.up + 1; } else { if (GLOBAL_HOLD_ANIMATION_INPUTS.d.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.rel = GLOBAL_HOLD_ANIMATION_INPUTS.d.down; GLOBAL_HOLD_ANIMATION_INPUTS.d.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.d.up = GLOBAL_HOLD_ANIMATION_INPUTS.d.up + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.u.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.rel = GLOBAL_HOLD_ANIMATION_INPUTS.u.down; GLOBAL_HOLD_ANIMATION_INPUTS.u.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.u.up = GLOBAL_HOLD_ANIMATION_INPUTS.u.up + 1; } GLOBAL_HOLD_ANIMATION_INPUTS.b.rel = 0; if (GLOBAL_PLAYER.in_action) { GLOBAL_HOLD_ANIMATION_INPUTS.b.down = GLOBAL_HOLD_ANIMATION_INPUTS.b.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.b.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.b.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.b.lckh = 1; } } else { if (GLOBAL_HOLD_ANIMATION_INPUTS.b.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.b.rel = GLOBAL_HOLD_ANIMATION_INPUTS.b.down; GLOBAL_HOLD_ANIMATION_INPUTS.b.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.b.up = GLOBAL_HOLD_ANIMATION_INPUTS.b.up + 1; } if (GLOBAL_PLAYER_MODE_DETECT < 0) { GLOBAL_PLAYER_MODE_DETECT = 0; } else { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT - 0.08; } if (GLOBAL_PLAYER_TAPS.D == 1) { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT + 1; if (GLOBAL_PLAYER_MODE_DETECT > 3) { setPlayerMode(); GLOBAL_PLAYER_MODE_DETECT = 0; } } if (GLOBAL_USE_DARKROLLS) { if (GLOBAL_PLAYER.inputXSeq == undefined) { GLOBAL_PLAYER.inputXSeq = new Array(); GLOBAL_TAPDASH_STATE = 0; } var cura = playerCurrAnim().toLowerCase(); if ((cura == "idle") || (cura == "walk")) { while (GLOBAL_PLAYER.inputXSeq.length > 30) { GLOBAL_PLAYER.inputXSeq.splice(0, 1); } GLOBAL_TAPDASH_STATE = 0; GLOBAL_TAPDASH_DIRECTION = 0; } else { GLOBAL_PLAYER.inputXSeq.clear(); } var prevval = 0; var prevcount = 0; var comp = new Array(); var ii = 0; while (ii < GLOBAL_PLAYER.inputXSeq.length) { var vee = GLOBAL_PLAYER.inputXSeq[ii]; if (prevval == vee) { prevcount++; } else { comp.push(new Object({input:vee, count:prevcount})); prevval = vee; prevcount = 0; } ii++; } if (prevcount > 0) { comp.push(new Object({input:prevval, count:prevcount})); } if (GLOBAL_TAPDASH_STATE == 0) { if (comp.length > 2) { var iend = (comp.length - 1); if (comp[iend].input == comp[iend - 2].input) { if ((comp[iend - 1].input == 0) && (comp[iend - 1].count < GLOBAL_TAPDASH_FRAMES)) { GLOBAL_TAPDASH_STATE = 17; GLOBAL_TAPDASH_DIRECTION = comp[iend].input; } } } } else { GLOBAL_PLAYER.inputXSeq.clear(); GLOBAL_TAPDASH_STATE--; if (GLOBAL_TAPDASH_STATE < 1) { GLOBAL_TAPDASH_DIRECTION = 0; GLOBAL_TAPDASH_STATE = 0; } else { GLOBAL_PLAYER.in_movex = GLOBAL_TAPDASH_DIRECTION; GLOBAL_PLAYER.in_movey = 0; GLOBAL_PLAYER.in_action = false; } } GLOBAL_PLAYER.s_running = 0; if (GLOBAL_TAPDASH_STATE > 0) { if (GLOBAL_TAPDASH_DIRECTION != 0) { GLOBAL_PLAYER.s_running = 1; } } } _parent.camControl.mousecursor._x = _parent.camControl.mouseX; _parent.camControl.mousecursor._y = _parent.camControl.mouseY; _updateSparkSim(GLOBAL_PLAYERSPARK, 1); _updateSparkSim(GLOBAL_ENEMYSPARK, 1); moveplayer(); GLOBAL_ENEMY_AI_FUNC(this, GLOBAL_ENEMY, GLOBAL_PLAYER); if (Key.isDown(87)) { getEnemyT(GLOBAL_ENEMY).in_movey = 1; } else if (Key.isDown(83)) { getEnemyT(GLOBAL_ENEMY).in_movey = -1; } if (Key.isDown(65)) { getEnemyT(GLOBAL_ENEMY).in_movex = 1; } else if (Key.isDown(68)) { getEnemyT(GLOBAL_ENEMY).in_movex = -1; } if (Key.isDown(70)) { getEnemyT(GLOBAL_ENEMY).in_action = 1; } if (GLOBAL_ENEMY_REQUEST_VICTORY) { if ((getEnemyT(GLOBAL_ENEMY).s_idle || (getEnemyT(GLOBAL_ENEMY).s_moving)) && (((!getEnemyT(GLOBAL_ENEMY).s_attacking) && (!getEnemyT(GLOBAL_ENEMY).s_hit)) && (!getEnemyT(GLOBAL_ENEMY).s_animbusy))) { var movehere = (GLOBAL_ENEMY._x - GLOBAL_PLAYER._x); if (movehere > 0) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = -1; } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = 1; } getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; setEnemyFaceTarget(0); } } if (GLOBAL_PLAYER.hp > 0) { GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; if (!BLOCK_ENEMY_ONE_FRAME) { moveenemy(GLOBAL_ENEMY); } } damagecollisions(); var delmove = 0; var decayspeed = 0.25; if (!isPlayerConsumed(GLOBAL_PLAYER)) { delmove = (160 - GLOBAL_PLAYER._x) * decayspeed; _parent.camControl.resetStage(); cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = 0; } else { _parent.camControl.resetStage(); var offx = 0; if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var xscaleu = (GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)); var xscalee = (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale)); offx = (xscaleu * xscalee) * getEnemyT(GLOBAL_ENEMY).camera._x; } delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else { cameraComputeZoomScale(GLOBAL_ENEMY, delmove); } } } else { _parent.camControl.resetStage(); var offx = 0; if (GLOBAL_ENEMY.m_cameraoffset != undefined) { offx = ((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * GLOBAL_ENEMY.m_cameraoffset; } delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else { cameraComputeZoomScale(GLOBAL_ENEMY, delmove); } } if (GLOBAL_CAMERA_SHAKE.use != 0) { _parent.camControl._y = _parent.camControl._y + (GLOBAL_CAMERA_SHAKE.amp * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.phase = GLOBAL_CAMERA_SHAKE.phase + GLOBAL_CAMERA_SHAKE.freq; GLOBAL_CAMERA_SHAKE.decay = 0; if (GLOBAL_CAMERA_SHAKE.autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay--; if (GLOBAL_CAMERA_SHAKE.autodecay < 1) { GLOBAL_CAMERA_SHAKE.use = 0; } } } else if (GLOBAL_CAMERA_SHAKE.maxdecay > 0) { var decay = (1 - (GLOBAL_CAMERA_SHAKE.decay / GLOBAL_CAMERA_SHAKE.maxdecay)); if (decay < 0) { decay = 0; } else { _parent.camControl._y = _parent.camControl._y + ((decay * GLOBAL_CAMERA_SHAKE.amp) * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.decay = GLOBAL_CAMERA_SHAKE.decay + 1; } } if ((GLOBAL_BG_FADE_TIME >= 0) and (GLOBAL_BG_FADE >= 0)) { GLOBAL_BG_FADE++; if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE = GLOBAL_BG_FADE_TIME; } var fadef = ((1 * GLOBAL_BG_FADE) / (1 * GLOBAL_BG_FADE_TIME)); var fader = Math.floor(((GLOBAL_BG_FADE_PREV_COLOR & 255) * (1 - fadef)) + (fadef * (GLOBAL_BG_FADE_COLOR & 255))); var fadeg = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 8) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 8) & 255))); var fadeb = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 16) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 16) & 255))); var fadec = ((fader + (fadeg << 8)) + (fadeb << 16)); _setClipColor(_parent.scrollbg, fadec); if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE = -1; } } if (Math.abs(delmove) < 0.05) { delmove = 0; } if (delmove != 0) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + delmove; GLOBAL_ENEMY._x = GLOBAL_ENEMY._x + delmove; } if (GLOBAL_CURRENT_BACKGROUND instanceof flash.display.BitmapData) { _parent.scrollbg.gotoAndStop("none"); if (_parent.scrollbg.scclip != undefined) { _parent.scrollbg.scclip._visible = true; } else { var scclip = _parent.scrollbg.attachMovie("mcEmpty", "scclip", 0); scclip._x = 0; scclip._y = 0; scclip._xscale = 100; scclip._yscale = 100; scclip.lastenemy = undefined; scclip.c0 = scclip.attachMovie("mcEmpty", "c0", 0); scclip.c1 = scclip.attachMovie("mcEmpty", "c1", 1); scclip.c2 = scclip.attachMovie("mcEmpty", "c2", 2); } if (GLOBAL_CURRENT_BACKGROUND_PREV != GLOBAL_CURRENT_BACKGROUND) { GLOBAL_CURRENT_BACKGROUND_PREV = GLOBAL_CURRENT_BACKGROUND; if (_parent.scrollbg.scclip.lastenemy != enemyGetID()) { _parent.scrollbg.scclip.lastenemy = enemyGetID(); } if (_parent.scrollbg.scclip.drawme != undefined) { _parent.scrollbg.scclip.drawme.dispose(); _parent.scrollbg.scclip.removeMovieClip(_parent.scrollbg.scclip.drawme); } if (_parent.scrollbg.scclip.c0.bmc != undefined) { _parent.scrollbg.scclip.c0.bmc.dispose(); } if (_parent.scrollbg.scclip.c1.bmc != undefined) { _parent.scrollbg.scclip.c1.bmc.dispose(); } if (_parent.scrollbg.scclip.c2.bmc != undefined) { _parent.scrollbg.scclip.c2.bmc.dispose(); } var bmprealwidth = Math.floor(GLOBAL_CURRENT_BACKGROUND.width); var bmpwidth = Math.min(bmprealwidth, 2880); var scalefactor = (bmpwidth / bmprealwidth); var myMatrixT = (new flash.geom.Matrix()); myMatrixT.scale(scalefactor, scalefactor); myMatrixT.translate(-1, 0); var myMatrixT1 = (new flash.geom.Matrix()); myMatrixT1.scale(scalefactor, scalefactor); myMatrixT1.translate(bmpwidth - 1, 0); var drawme1 = (new flash.display.BitmapData(1 + bmpwidth, Math.floor(scalefactor * GLOBAL_CURRENT_BACKGROUND.height))); _parent.scrollbg.scclip.c0.attachBitmap(drawme1, 0, "normal", true); _parent.scrollbg.scclip.c0.bmc = drawme1; _parent.scrollbg.scclip.c0.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT); _parent.scrollbg.scclip.c0.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT1); _parent.scrollbg.scclip.c0._x = 0; var drawme2 = (new flash.display.BitmapData(1 + bmpwidth, Math.floor(scalefactor * GLOBAL_CURRENT_BACKGROUND.height))); _parent.scrollbg.scclip.c1.attachBitmap(drawme2, 0, "normal", true); _parent.scrollbg.scclip.c1.bmc = drawme2; _parent.scrollbg.scclip.c1.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT); _parent.scrollbg.scclip.c1.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT1); _parent.scrollbg.scclip.c1._x = bmpwidth; var drawme3 = (new flash.display.BitmapData(1 + bmpwidth, Math.floor(scalefactor * GLOBAL_CURRENT_BACKGROUND.height))); _parent.scrollbg.scclip.c2.attachBitmap(drawme3, 0, "normal", true); _parent.scrollbg.scclip.c2.bmc = drawme3; _parent.scrollbg.scclip.c2.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT); _parent.scrollbg.scclip.c2.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT1); _parent.scrollbg.scclip.c2._x = bmpwidth + bmpwidth; _parent.scrollbg.scclip._y = GLOBAL_CURRENT_BACKGROUND_YOFF; var unitw = ((_parent.scrollbg.scclip._width - 3) / 3); while (_parent.scrollbg.scclip._x < (-2 * unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x + unitw; } while (_parent.scrollbg.scclip._x > (-unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x - unitw; } } if (delmove != 0) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x + delmove; _parent.scrollbg.scclip._y = GLOBAL_CURRENT_BACKGROUND_YOFF; var unitw = (_parent.scrollbg.scclip._width / 3); while (_parent.scrollbg.scclip._x < (-2 * unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x + unitw; } while (_parent.scrollbg.scclip._x > (-unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x - unitw; } } } else { _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); if (_parent.scrollbg.scclip != undefined) { _parent.scrollbg.scclip._visible = false; _parent.scrollbg.scclip.lastenemy = enemyGetID(); } if (delmove != 0) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + delmove; var unitw = (_parent.scrollbg.mc._width / 3); while (_parent.scrollbg.mc._x < (-unitw)) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + unitw; } while (_parent.scrollbg.mc._x > 0) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x - unitw; } } } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.emenydir.gotoAndStop("eaten"); } else if (GLOBAL_PLAYER.hp < 1) { _parent.camControl.emenydir.gotoAndStop("dead"); } else if (GLOBAL_ENEMY._x < (GLOBAL_PLAYER._x - 160)) { _parent.camControl.emenydir.gotoAndStop(3); } else if (GLOBAL_ENEMY._x > (GLOBAL_PLAYER._x + 160)) { _parent.camControl.emenydir.gotoAndStop(2); } else if (GLOBAL_ALLOW_PETS) { _parent.camControl.emenydir.gotoAndStop("allowpets"); } else { _parent.camControl.emenydir.gotoAndStop(1); } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("consumed"); var PV = _parent.camControl.playerModeClip; var sourcebutts = new Array("L", "R", "U", "D", "E", "B", "W", "BL", "BR", "BU", "BD", "HL", "HR", "HU", "HD", "TL", "TR", "TU", "TD"); var flipbutts = new Object(); var i = 0; while (i < sourcebutts.length) { flipbutts[sourcebutts[i]] = sourcebutts[i]; i++; } if (enemyFacing() < 0) { flipbutts.L = "R"; flipbutts.R = "L"; flipbutts.BL = "BR"; flipbutts.BR = "BL"; flipbutts.HL = "HR"; flipbutts.HR = "HL"; flipbutts.TL = "TR"; flipbutts.TR = "TL"; } var onlyanim = new Array(-140, -140, -140); var allcolors = new Array(); allcolors.push(new Array(128, -64, -64)); allcolors.push(new Array(128, 128, -64)); allcolors.push(new Array(-64, 128, -64)); allcolors.push(new Array(-64, 128, 128)); allcolors.push(new Array(-64, -64, 128)); allcolors.push(new Array(128, 64, -64)); allcolors.push(new Array(128, -64, 128)); allcolors.push(new Array(128, 128, 128)); var i = 0; while (i < sourcebutts.length) { var mc = PV[sourcebutts[i]]; mc._visible = false; i++; } var TAS = enemyGetAnimStruct(); if (TAS != undefined) { var i = 0; while (i < sourcebutts.length) { var mc = PV[flipbutts[sourcebutts[i]]]; var hasit = getNextAnimation(TAS, sourcebutts[i]); if (TAS.hasOwnProperty(sourcebutts[i].toLowerCase())) { hasit = TAS[sourcebutts[i].toLowerCase()]; } if (hasit != "") { mc._visible = true; _parent.colorize(mc, onlyanim[0], onlyanim[1], onlyanim[2], 0); } i++; } } var TDS = enemyGetDigestionStruct(); if (TDS != undefined) { var inuse = new Object(); var escapeid = 0; while (escapeid < TDS.escapes.length) { var D = TDS.escapes[escapeid]; var usecolor = allcolors[escapeid % allcolors.length]; var din = 0; while (din < D.inputs.length) { var dirmoved = D.inputs[din]; if (TDS.blockescapes != undefined) { if ((dirmoved == "E") || (dirmoved == "W")) { // unexpected jump } } else { var mc = PV[flipbutts[dirmoved]]; if (inuse[dirmoved] == undefined) { inuse[dirmoved] = new Array(); } mc._visible = true; inuse[dirmoved].push(D.anim); } din++; } escapeid++; } var uniquekeys = new Object(); var maxuniquekeys = 0; for (var k in inuse) { inuse[k].sort(); var sk = String(inuse[k]); if (uniquekeys.hasOwnProperty(sk)) { } else { maxuniquekeys++; uniquekeys[sk] = maxuniquekeys; } inuse[k] = uniquekeys[sk]; } for (var k in inuse) { var mc = PV[flipbutts[k]]; var usecolor = allcolors[inuse[k] % allcolors.length]; _parent.colorize(mc, usecolor[0], usecolor[1], usecolor[2], 0); } } PV.BV._visible = ((((((PV.BL._visible | PV.BR._visible) | PV.BU._visible) | PV.BD._visible) | PV.HL._visible) | PV.HR._visible) | PV.HU._visible) | PV.HD._visible; _parent.colorize(PV.BV, onlyanim[0], onlyanim[1], onlyanim[2], 0); } else { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("mode" + GLOBAL_PLAYER_MODE); } if (GLOBAL_PLAYER.hp < 1) { if ((!GLOBAL_PLAYER.s_hit) && (!GLOBAL_PLAYER.s_animbusy)) { goPlay(GLOBAL_PLAYER, "death"); } } if (GLOBAL_ENEMY.hp < 1) { GLOBAL_ENEMY.hp = 0; if (!GLOBAL_ENEMY.ignore_hitanim) { if (GLOBAL_ENEMY_TIMEOUT == 1) { goPlay(getEnemyT(GLOBAL_ENEMY), "death"); GLOBAL_KILLS++; Log(("YOU KILLED THE " + GLOBAL_ENEMY.m_name) + "!"); } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 60) { pickEnemy(0); resetPlayer(); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } } else if (GLOBAL_ENEMY_REQUEST_VICTORY) { if (GLOBAL_ENEMY_TIMEOUT == 1) { Log(("YOU DEFEATED THE " + GLOBAL_ENEMY.m_name) + "!"); } if (_parent.camControl.bounds.hitTest(GLOBAL_ENEMY)) { } else { trace("notvisible! "); GLOBAL_ENEMY_TIMEOUT = 150; } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 150) { pickEnemy(GLOBAL_ENEMY_REQUEST_VICTORY_NEXT); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } GLOBAL_ENEMYSPARK.nextFrame(); GLOBAL_PLAYERSPARK.nextFrame(); _parent.camControl.gui_enemyhp.setbarvalue(GLOBAL_ENEMY.hp); _parent.camControl.gui_playerhp.setbarvalue(GLOBAL_PLAYER.hp); _parent.camControl.gui_playername = GLOBAL_PLAYER.m_name; _parent.camControl.gui_playerstatus = GLOBAL_PLAYER.m_status; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = ((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"; _parent.camControl.gui_points = "Score: " + GLOBAL_POINTS; _parent.camControl.gui_kills = "Wins: " + GLOBAL_KILLS; _parent.playershad._y = calcShadowPosition(GLOBAL_PLAYER._y); _parent.playershad._x = GLOBAL_PLAYER._x; _parent.playershad._yscale = 10 * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad._xscale = GLOBAL_PLAYER._xscale * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad.t.gotoAndStop(GLOBAL_PLAYER._currentframe); _parent.playershad._alpha = GLOBAL_PLAYER._alpha; if (GLOBAL_SHOW_CONSUMED_PLAYER) { _parent.playershad._visible = true; } else if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.playershad._visible = false; } else { _parent.playershad._visible = true; } _parent.playershad.t.head._alpha = GLOBAL_PLAYER.head._alpha; _parent.playershad.t.head._x = GLOBAL_PLAYER.head._x; _parent.playershad.t.head._y = GLOBAL_PLAYER.head._y; _parent.enemyshad._y = calcShadowPosition(GLOBAL_ENEMY._y); _parent.enemyshad._x = GLOBAL_ENEMY._x; _parent.enemyshad._xscale = 100; _parent.enemyshad._yscale = 10; _parent.enemyshad.t._xscale = GLOBAL_ENEMY._xscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t._yscale = GLOBAL_ENEMY._yscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t.enemy._xscale = GLOBAL_ENEMY.enemy._xscale; _parent.enemyshad.t.enemy._yscale = GLOBAL_ENEMY.enemy._yscale; _parent.enemyshad.t.enemy.enemy._xscale = GLOBAL_ENEMY.enemy.enemy._xscale; _parent.enemyshad.t.enemy.enemy._yscale = GLOBAL_ENEMY.enemy.enemy._yscale; _parent.enemyshad.t.enemy.G = undefined; _parent.enemyshad.t.enemy.enemy.G = undefined; _parent.enemyshad.t.G = undefined; _parent.enemyshad.G = undefined; if (GLOBAL_ENEMY.is_external) { if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.enemyshad.t.enemy.VICSYNC._visible = true; } else { _parent.enemyshad.t.enemy.VICSYNC._visible = false; } } _parent.enemyshad.t.gotoAndStop(GLOBAL_ENEMY._currentframe); _parent.enemyshad.t.enemy.gotoAndStop(GLOBAL_ENEMY.enemy._currentframe); _parent.enemyshad.t.enemy.enemy.gotoAndStop(GLOBAL_ENEMY.enemy.enemy._currentframe); GLOBAL_ENEMY_FRAMES_RUN++; } else if (GLOBAL_TRUEPAUSE) { if (inputMouseValid) { if (inputMouseB) { if (inputMouseX < 0.333) { inputKeyLeft = 1; } else if (inputMouseX > 0.666) { inputKeyRight = 1; } if (inputMouseY < 0.333) { inputKeyUp = 1; } else if (inputMouseY > 0.666) { inputKeyDown = 1; } } } var delx = (inputKeyRight - inputKeyLeft); var dely = (inputKeyUp - inputKeyDown); if (inputKeyAction) { if (dely != 0) { var factorx = 1; if (dely > 0) { factorx = 1.125; } else if (dely < 0) { factorx = 0.8; } _parent.camControl._xscale = _parent.camControl._xscale * factorx; _parent.camControl._yscale = _parent.camControl._yscale * factorx; } if (delx != 0) { _parent.camControl._xscale = _parent.camControl._xscale + (0.1 * (100 - _parent.camControl._xscale)); _parent.camControl._yscale = _parent.camControl._yscale + (0.1 * (100 - _parent.camControl._yscale)); } if (_parent.camControl._xscale < 26.2144) { _parent.camControl._xscale = 26.2144; } else if (_parent.camControl._xscale > 100) { _parent.camControl._xscale = 100; } if (_parent.camControl._yscale < 26.2144) { _parent.camControl._yscale = 26.2144; } else if (_parent.camControl._yscale > 100) { _parent.camControl._yscale = 100; } } else { if (delx != 0) { _parent.camControl._x = _parent.camControl._x + (((8 * delx) * _parent.camControl._xscale) / 100); } if (dely != 0) { _parent.camControl._y = _parent.camControl._y - (((8 * dely) * _parent.camControl._yscale) / 100); } } } if (GLOBAL_ENEMY.is_external) { var lpercent = 0; if (GLOBAL_ENEMY.enemy != undefined) { if (GLOBAL_ENEMY.enemy.getBytesTotal() > 0) { lpercent = (100 * GLOBAL_ENEMY.enemy.getBytesLoaded()) / GLOBAL_ENEMY.enemy.getBytesTotal(); } } if (!GLOBAL_ENEMY.is_external_loaded) { if (lpercent < 100) { _parent.camControl.gui_enemystatus = Math.floor(lpercent) + "% "; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = _parent.camControl.gui_enemystatus + (((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"); if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; } } else { GLOBAL_ENEMY.is_external_loaded = 1; } } else if (lpercent < 100) { GLOBAL_ENEMY.is_external_loaded = 0; } } if (Key.isDown(45)) { if (!GLOBAL_PAUSECTR) { GLOBAL_TRUEPAUSE = !GLOBAL_TRUEPAUSE; var TM = getEnemyT(GLOBAL_ENEMY).__animmap; trace("ENEMY MAP: "); for (var fkey in TM) { trace("frame " + fkey); var ao = TM[fkey]; for (var akey in ao) { trace("\t" + akey); } } } GLOBAL_PAUSECTR = true; } else { GLOBAL_PAUSECTR = false; } if (Key.isDown(35)) { resetPlayer(); } if (Key.isDown(187)) { if (lastkeydown_187 != true) { lastkeydown_187 = true; GLOBAL_OPTIONS.automaticBarb.enabled = !GLOBAL_OPTIONS.automaticBarb.enabled; } } else { lastkeydown_187 = false; } if (Key.isDown(36)) { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } if (Key.isDown(16)) { } if (GLOBAL_LOCALSCOPE) { if (Key.isDown(8)) { setPlayerScale((Math.floor(19 * Math.random()) * 10) + 10); chatMessage("%[mygoodname]: That feels great babe.", 1); chatType(Math.floor(Math.random() * 6) + 1); chatTarget(GLOBAL_PLAYER); } if (Key.isDown(16) && (Key.isDown(9))) { trace("WOW"); enemyClearIcon(enemyGetID()); } else if (Key.isDown(9)) { var eatme = enemySaveIconString(enemyGetID()); var didit = enemyLoadIconString(enemyGetID(), eatme); if (didit) { var EDATA = GLOBAL_ENEMY_DATA[enemyGetID()]; trace(((((((didit + " ") + EDATA.m_name) + ", ") + EDATA.m_status) + "[") + EDATA.m_credit) + "]"); trace(("\"" + eatme) + "\""); } } } if (!GLOBAL_TRUEPAUSE) { if (GLOBAL_PAUSEHFR != 0) { GLOBAL_PAUSEHFRCTR = GLOBAL_PAUSEHFRCTR + 1; if (GLOBAL_PAUSEHFRCTR > GLOBAL_PAUSEHFR) { unpauseall(); GLOBAL_PAUSEHFRCTR = 0; } else { pauseall(); } } else if ((!GLOBAL_TRUEPAUSE) and GLOBAL_PAUSE) { unpauseall(); } } else if (GLOBAL_TRUEPAUSE and (!GLOBAL_PAUSE)) { pauseall(); } var esounds = new Sound(_parent.enemyshad); esounds.setVolume(0); var psounds = new Sound(_parent.playershad); psounds.setVolume(0); _parent.flashColorize(_parent.playershad, -1, -1, -1, 0.4); _parent.flashColorize(_parent.enemyshad, -1, -1, -1, 0.4); GLOBAL_ENEMY.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_PLAYER.G = this; _root.G = this; GLOBAL_ENEMY.enemy.goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy, animf); }; getEnemyT(GLOBAL_ENEMY).goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy.enemy, animf); }; if (_parent.camControl.sld_sound.mousedown) { var sldtarg = _parent.camControl.sld_sound; var my = sldtarg.My; var checkyb = sldtarg.sldbak.getBounds(_parent.camControl.sld_sound); var sldcoord = my; var sldsize = (checkyb.yMax - checkyb.yMin); var val = (-100 * (sldcoord / sldsize)); if (val > 100) { val = 100; } if (val < 0) { val = 0; } sldtarg.sld._yscale = val; _root.nvSetVolume(val); } if (_parent.camControl.sld_sound_music.mousedown) { var sldtarg = _parent.camControl.sld_sound_music; var my = sldtarg.My; var checkyb = sldtarg.sldbak.getBounds(_parent.camControl.sld_sound_music); var sldcoord = my; var sldsize = (checkyb.yMax - checkyb.yMin); var val = (-100 * (sldcoord / sldsize)); if (val > 100) { val = 100; } if (val < 0) { val = 0; } sldtarg.sld._yscale = val; _root.nvSetMusicVolume(val); } _parent.camControl.gui_playergfxid = _root.GLOBAL_PLAYERGRAPHIC; BLOCK_ENEMY_ONE_FRAME = false; if (_parent.camControl.exturl != undefined) { if (_parent.camControl.exturl != _root.externalURL) { trace("exturl exists? :" + _parent.camControl.exturl); _root.externalURL = _parent.camControl.exturl; } } reassignAllXClips(GLOBAL_ENEMY); reassignAllXClips(GLOBAL_ENEMY.enemy); reassignAllXClips(GLOBAL_ENEMY.enemy.enemy); reassignAllXClips(GLOBAL_PLAYER); if (GLOBAL_PLAYERHASHEAD) { setPlayerHasHead(true); } else { setPlayerHasHead(false); } if (guiTextScroll == 1) { var gmx = ((_parent.camControl.mouseX - -160) / 240); var gmy = ((_parent.camControl.mouseY - 72) / 48); if ((gmx > 0) and (gmx < 1)) { if ((gmy > 0) and (gmy < 1)) { if (gmx < 0.1) { LogScrollOffset = 0; } else if (gmx > 0.9) { LogScrollOffset = GLOBAL_LOG.length - 2; } else { LogScrollOffset = LogScrollOffset + ((gmy - 0.5) * 4); } if (LogScrollOffset > (GLOBAL_LOG.length - 2)) { LogScrollOffset = GLOBAL_LOG.length - 2; } if (LogScrollOffset < 0) { LogScrollOffset = 0; } } } } var offi = Math.floor(LogScrollOffset); _parent.camControl.gui_leveldesc = ""; if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (getOption("showDirty")) { _parent.camControl.showDirty.gotoAndStop("on"); } else { _parent.camControl.showDirty.gotoAndStop("off"); } if (getOption("showNaughty")) { _parent.camControl.showNaughty.gotoAndStop("on"); } else { _parent.camControl.showNaughty.gotoAndStop("off"); } if ((!GLOBAL_PAUSE) && (!GLOBAL_TRUEPAUSE)) { _parent.camControl.chatbubble.update(); } if (GLOBAL_PLAYER.aniclip != undefined) { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); var updateplayerclip = (!GLOBAL_PAUSE); if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN) { if (isPlayerConsumed(GLOBAL_PLAYER)) { updateplayerclip = false; } } } if ((!GLOBAL_PAUSE) && (!GLOBAL_QTE_DATA.active)) { var cframe = GLOBAL_PLAYER.aniclip.mc._currentframe; var tframe = GLOBAL_PLAYER.aniclip.mc._totalframes; if (cframe == tframe) { var isnextanim = (cframe == tframe); var cura = playerCurrAnim().toLowerCase(); var nextanim = cura; if (cura == "idle") { nextanim = "idle"; } else if (cura == "walk") { nextanim = "walk"; } else if (cura == "atkl") { nextanim = "idle"; } else if (cura == "atkm") { nextanim = "idle"; } else if (cura == "atkh") { nextanim = "idle"; } else if (cura == "atkh2") { nextanim = "idle"; } else if (cura == "atkh3") { nextanim = "idle"; } else if (cura == "atkp") { nextanim = "idle"; } else if (cura == "atky") { nextanim = "idle"; } else if (cura == "hitl") { nextanim = "idle"; } else if (cura == "hitm") { nextanim = "idle"; } else if (cura == "hith") { nextanim = "idle"; } else if (cura == "run") { nextanim = "idle"; } else if (cura == "death") { nextanim = "dead"; } else if (cura == "dead") { nextanim = "dead"; isnextanim = 0; } else if (cura == undefined) { nextanim = "idle"; } else { trace("Not in scope anim: " + cura); } if (GLOBAL_PLAYER.hp < 1) { if ((nextanim != "death") || (nextanim != "dead")) { nextanim = "death"; } } if (isnextanim) { goPlay(GLOBAL_PLAYER, nextanim); GLOBAL_PLAYER.aniclip.mc.gotoAndStop(1); } } else { GLOBAL_PLAYER.aniclip.mc.gotoAndStop(cframe + 1); } } else { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); } } if (GLOBAL_SHOW_PLAYER_INSIDEPLUS) { var displaydistance = 150; for (var mckey in GLOBALUPDATECOX) { var COX = GLOBALUPDATECOX[mckey]; var pdist = playerEnemyCenterDistance(); if ((GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE && (pdist < displaydistance)) && (GLOBAL_PLAYER._visible)) { var flipx = ((GLOBAL_PLAYER._xscale > 0) == (GLOBAL_ENEMY._xscale > 0)); if (flipx == 0) { flipx = -1; } else { flipx = 1; } var scaleval = (GLOBAL_ENEMY.m_scale / 100); var delx = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)) * (GLOBAL_ENEMY._xscale / 100)); var dely = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._y - GLOBAL_ENEMY._y)) * (GLOBAL_ENEMY._yscale / 100)); COX.gotoAndStop(GLOBAL_PLAYER._currentframe); COX.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); COX.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); COX._rotation = GLOBAL_PLAYER._rotation; COX._xscale = (scaleval * flipx) * Math.abs(GLOBAL_PLAYER._xscale); COX._yscale = scaleval * GLOBAL_PLAYER._yscale; COX._x = delx; COX._y = dely; COX._visible = true; COX._alpha = GLOBAL_PLAYER._alpha; } else { COX._x = 0; COX._y = 0; COX._xscale = 100; COX._yscale = 100; COX._rotation = 0; COX._alpha = 0; COX._visible = false; } } } GLOBALUPDATECOX = new Object(); if (GLOBAL_PLAYER.aniclip != undefined) { _parent.playershad.t.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); _parent.playershad.t.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); _parent.playershad.t.aniclip.mc.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc.mc._currentframe); GLOBAL_PLAYER.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; } for (var skey in GLOBAL_SYNCMAP) { var S = GLOBAL_SYNCMAP[skey]; if (S.owner._visible) { if (S.target != undefined) { if (S.owner.__animcurrent == S.framename) { var anis = S.owner.__animnamemap[S.framename]; if (anis != undefined) { var delfram = (S.owner._currentframe - anis.fmin); if (!S.fixedframemap.hasOwnProperty(S.framename)) { S.target.gotoAndStop(S.framename); S.fixedframemap[S.framename] = S.target._currentframe; } S.target.gotoAndStop(S.fixedframemap[S.framename] + delfram); S.target._visible = true; if (S.target._alpha < 100) { S.target._alpha = S.target._alpha + 5; } if (S.target._alpha > 95) { S.target._alpha = 100; } } else { trace((("not mapped yet? " + anis) + " ") + S.framename); } } } } if (S.funccall != undefined) { S.funccall(this, S.owner, S.target); } } musicUpdate(); if (correctMyExternalEnemy) { GLOBAL_ENEMY._manuallyReset = undefined; goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); getEnemyT(GLOBAL_ENEMY).gotoAndStop(getEnemyT(GLOBAL_ENEMY)._totalframes); getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); _parent.camControl.clearDrawingByIndex(GLOBAL_ENEMY._currentframe); } if (GLOBAL_ENEMY.is_external) { if (correctMyExternalEnemy || (GLOBAL_ENEMY.is_external_loaded == 0)) { _stopExtSounds(); } } GLOBAL_POSTSYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); if (GLOBAL_DELAY_STARTNOISE > 0) { GLOBAL_DELAY_STARTNOISE--; if (GLOBAL_DELAY_STARTNOISE < 1) { _startExtSounds(); } } _root.stop(); }
Symbol 7 MovieClip Frame 1
stop();
Symbol 7 MovieClip Frame 2
stop();
Symbol 22 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
var setBar = function (factor) { if (factor < 0) { factor = 0; } if (factor > 1) { factor = 1; } prog._xscale = factor * 100; };
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 55
var progressSet = function (factor) { progbar.setBar(factor); };
Symbol 53 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 0, 200, 0, 0); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 1) { _root.colorize(bar, 200, 200, 0, 0); _root.colorize(nextcolor, 0, 200, 0, 0); } else if (colorv == 2) { _root.colorize(bar, 255, 128, 0, 0); _root.colorize(nextcolor, 200, 200, 0, 0); } else if (colorv == 3) { _root.colorize(bar, 200, 0, 0, 0); _root.colorize(nextcolor, 255, 128, 0, 0); } else if (colorv == 4) { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 200, 0, 0, 0); } else { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 50, 50, 50, 0); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 53 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 5
if (_root.GLOBAL_ASSISTANCE) { } else { gotoAndPlay ("off"); }
Symbol 89 MovieClip Frame 10
stop();
Symbol 91 Button
on (press) { _parent.controller.setPlayerMode(); }
Symbol 94 Button
on (press) { var xp = hpslider._xmouse; var yp = hpslider._ymouse; var xs = hpslider._width; var ys = hpslider._height; var factor = (Math.abs(yp) / xs); factor = (factor - 0.1) / 0.8; _parent.controller.setPlayerHP(factor * 63); }
Symbol 95 Button
on (press) { emptygrid.drawnyet = undefined; emptygrid.selectnext = selectf; _parent.controller.pickEnemy(0); _parent.controller.resetPlayer(); }
Symbol 97 Button
on (press) { selectorDown = 1; return(undefined); }
Symbol 100 Button
on (press) { _parent.controller.resetPlayer(); }
Symbol 119 Button
on (press) { gotoAndStop ("nogui"); }
Symbol 120 Button
on (press) { gotoAndStop ("debuggui"); }
Symbol 124 Button
on (release, releaseOutside) { mousedown = 0; } on (press) { mousedown = 1; }
Instance of Symbol 93 MovieClip "sldbak" in Symbol 126 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 127 Button
on (press) { var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; }
Symbol 129 Button
on (press) { var parc = _parent.controller; parc.toggleSlowMode(); }
Symbol 130 Button
on (press) { var parc = _parent.controller; parc.toggleQuality(); }
Symbol 133 Button
on (press) { var parc = _parent.controller; parc.displayHelp(); }
Instance of Symbol 93 MovieClip "sldbak" in Symbol 136 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 137 Button
on (release) { guiButtonRelease = 1; }
Symbol 145 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 1
function addMessage(msg, flags) { if (flags != undefined) { if ((flags & 1) != 0) { if (msg.length < msgDisplay.length) { var _local2 = msgDisplay.substr((msgDisplay.length - msg.length) - 1, msg.length); if (_local2 == msg) { msgTimeout = 0; downDeltaTimeout = msg.length; return(undefined); } } } } msgDisplay = msgDisplay + (msg + newline); } function clearMessage() { msgDisplay = ""; msgTextText = ""; msgChar = 0; } function setMessageSpeed(cpf) { msgSpeed = cpf; } function setMessage(msg, speed) { clearMessage(); addMessage(msg); if (speed != undefined) { setMessageSpeed(speed); } } function setTarget(mclip) { followTarget = mclip; } function update() { shouldUpdate = true; } var msgDisplay = ""; var msgSpeed = 1; var msgChar = 0; var msgTimeout = 0; var originalPosition = _y; var deltaPosition = 48; var shouldUpdate = true; var followTarget = undefined; var downDeltaTimeout = 0; msgTextText = ""; this.onEnterFrame = function () { if ((((_xmouse > 0) && (_ymouse > 0)) && (_xmouse < 296)) && (_ymouse < 48)) { _alpha = 20; } else { _alpha = 100; } if (shouldUpdate) { shouldUpdate = false; var _local10 = msgText.scroll; var _local9 = msgText.maxscroll; var _local5 = 0; var _local4 = 0; if (msgDisplay.length > 0) { downDeltaTimeout = downDeltaTimeout - msgSpeed; if (msgSpeed == 0) { downDeltaTimeout = 0; } if (msgChar < msgDisplay.length) { if (msgSpeed > 0) { var _local6 = msgDisplay.charAt(msgChar); msgTextText = msgTextText + _local6; msgChar++; } else { msgTextText = msgDisplay; msgChar = msgDisplay.length; } _local5 = 1; msgTimeout = 0; } else { msgTimeout++; if (msgTimeout > 90) { _local4 = 1; downDeltaTimeout = 0; } } } else { _local4 = 1; } if (downDeltaTimeout > 0) { _local5 = 1; } else { downDeltaTimeout = 0; } var _local3 = originalPosition; if (_local4) { _local3 = originalPosition; } else { _local3 = originalPosition + ((deltaPosition * this._yscale) / 100); } if (_local3 < this._y) { this._y = this._y - 4; if (this._y < _local3) { this._y = _local3; } } else { this._y = this._y + 4; if (this._y > _local3) { this._y = _local3; } } if (this._y <= originalPosition) { clearMessage(); _visible = false; } else { _visible = true; } var _local7 = msgText.scroll; var _local8 = msgText.maxscroll; msgTextText.scroll = msgTextText.maxscroll - 1; if (((!_local5) || (_local4)) || (followTarget == undefined)) { bubbletail._visible = false; } else { var _local2 = {x:0, y:0}; followTarget.localToGlobal(_local2); this.globalToLocal(_local2); if (_local2.x < 32) { _local2.x = 32; } else if (_local2.x > 264) { _local2.x = 264; } bubbletail._x = _local2.x; bubbletail._visible = true; } } };
Symbol 156 Button
on (press) { gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 161 Button
on (release) { _parent.controller.loadURLList(exturllist); }
Symbol 164 Button
on (release) { exturllist = _parent.controller.getURLList(); }
Symbol 168 Button
on (press) { _root.controller.USER_ACCEPTED_AUP = 1; gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 171 Button
on (press) { _root.controller.USER_ACCEPTED_AUP = -1; gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 178 MovieClip Frame 1
function updateCallback() { } function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = this._xscale / 100; var _local3 = this._yscale / 100; var _local6 = sX / (fixX * _local4); var _local5 = sY / (fixY * _local3); _parent._x = cX - (this._x * _local6); _parent._y = cY - (this._y * _local5); _parent._xscale = 100 * _local6; _parent._yscale = 100 * _local5; _parent._xscale = _parent._xscale * cameraScaleMode; _parent._yscale = _parent._yscale * cameraScaleMode; _parent._x = _parent._x - (_local4 * ((fixX * cameraScaleMode) - fixX)); _parent._y = _parent._y - (_local3 * ((fixY * cameraScaleMode) - fixY)); mouseX = _xmouse; mouseY = _ymouse; updateCallback(); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _xscale = 100; _yscale = 100; _x = (fixX / 2); _y = (fixY / 2); } parentColor.setTransform(camColor.getTransform()); var fixX = 426; var fixY = 240; var cameraScaleMode = 1; this.stop(); var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 178 MovieClip Frame 11
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 426; var _local13 = 36; var _local32 = -213.35; var _local28 = -120; var _local52 = 36; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 178 MovieClip Frame 18
stop();
Symbol 178 MovieClip Frame 27
function updateCallback() { }
Symbol 178 MovieClip Frame 33
function updateCallback() { } exturl = _root.externalURL;
Symbol 178 MovieClip Frame 44
var enemyid = _parent.controller.enemyGetID(); var enemydata = _parent.controller.GLOBAL_ENEMY_DATA[enemyid]; var enemyurl = _parent.controller.getEnemyURL(enemyid); trace(enemyurl); enemyurlname = enemyurl;
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 8
removeMovieClip(this); _parent.removeMovieClip(this);
Instance of Symbol 180 MovieClip "entertainor" in Symbol 190 MovieClip Frame 1
onClipEvent (load) { function FireOrange(x, y) { if (gActiveOranges < 16) { var newname = ("ong_" + gGarbageClipCurr); gGarbageClip.duplicateMovieClip(newname, gGarbageClipCurr + 1024); var clip = eval ("_parent." + newname); clip._x = x; clip._y = y; clip._xvel = (Math.random() * 32) - 16; clip._yvel = (Math.random() * 32) - 16; clip._xscale = 12 + (Math.random() * 12); clip._yscale = clip._xscale; delmc._rotation = 0; clip.destroy = false; clip.gotoAndStop(1); gGarbageClipCurr++; if (gGarbageClipCurr > 256) { gGarbageClipCurr = 0; } gGarbageClips.push(clip); gActiveOranges++; } } var gGarbageClip = _parent.dup_orange; var gGarbageClipCurr = 0; var gGarbageClips = []; var gMouseState = 0; var gMouseXPrev = 0; var gMouseYPrev = 0; var gTimer = 5; var gFieldWidth = 1000; var gFieldHeight = 700; var gActiveOranges = 0; var gGameScore = 0; } onClipEvent (enterFrame) { gTimer = gTimer + 1; if (gTimer > 5) { FireOrange(Math.random() * gFieldWidth, Math.random() * gFieldHeight); gTimer = 0; } var remarray = []; var hitany = 0; var clickany = 0; var i = 0; var imax = gGarbageClips.length; while (i < imax) { var mc = gGarbageClips[i]; if (gMouseState) { var dx = (_parent._xmouse - mc._x); var dy = (_parent._ymouse - mc._y); var dm = ((dx * dx) + (dy * dy)); if (dm < (mc._xscale * mc._xscale)) { remarray.push(i); hitany = hitany + 1; } clickany = clickany + 1; } mc._yvel = mc._yvel + 0.327; mc._y = mc._y + mc._yvel; mc._x = mc._x + mc._xvel; if (mc._x < 0) { mc._x = -mc._x; mc._xvel = -mc._xvel; } else if (mc._x > gFieldWidth) { mc._x = gFieldWidth + (gFieldWidth - mc._x); mc._xvel = -mc._xvel; } if (mc._y < 0) { mc._y = -mc._y; mc._yvel = -mc._yvel; } else if (mc._y > gFieldHeight) { mc._y = gFieldHeight + (gFieldHeight - mc._y); mc._yvel = -mc._yvel; } i++; } if (clickany) { if (hitany == 0) { gGameScore = gGameScore - 1; if (gGameScore < 0) { gGameScore = 0; } } } var r = 0; var rcount = 0; var rmax = remarray.length; while (r < rmax) { var delmc = gGarbageClips[remarray[r] - rcount]; gGameScore = gGameScore + (Math.floor(delmc._xscale) - 11); delmc.play(); delmc._rotation = Math.random() * 360; gGarbageClips.splice(remarray[r] - rcount, 1); gActiveOranges--; rcount++; r++; } gMouseXPrev = _parent._xmouse; gMouseYPrev = _parent._ymouse; } onClipEvent (mouseDown) { gMouseState = gMouseState + 1; } onClipEvent (mouseUp) { gMouseState = 0; }
Symbol 200 Button
on (release) { _root.externalURL = exturl; play(); }
Symbol 207 MovieClip Frame 5
stop();
Symbol 247 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 247 MovieClip Frame 60
Symbol 248 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 260 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 260 MovieClip Frame 22
Symbol 261 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 266 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 266 MovieClip Frame 17
Symbol 267 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 268 MovieClip Frame 13
Symbol 269 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 270 MovieClip Frame 13
Symbol 271 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 274 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 274 MovieClip Frame 18
Symbol 275 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 278 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 278 MovieClip Frame 22
Symbol 279 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 280 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 280 MovieClip Frame 17
Symbol 281 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 289 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 289 MovieClip Frame 5
Symbol 290 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 291 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 291 MovieClip Frame 18
Symbol 292 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 311 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 311 MovieClip Frame 85
gotoAndPlay (20);
Symbol 312 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 315 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 315 MovieClip Frame 20
stop();
Symbol 316 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 325 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 328 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 331 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 335 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 337 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 339 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 341 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 343 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 349 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 406 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 406 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 406 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 408 MovieClip [mcPlayer] Frame 1
stop(); nextFrame();
Symbol 408 MovieClip [mcPlayer] Frame 2
s_idle = 1; s_moving = 0; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_vx = 0; s_decidedanim = "idle";
Symbol 408 MovieClip [mcPlayer] Frame 8
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 9
s_idle = 0; s_moving = 4; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "walk";
Symbol 408 MovieClip [mcPlayer] Frame 16
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 24
s_animbusy = 1; s_decidedanim = "turn";
Symbol 408 MovieClip [mcPlayer] Frame 30
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 31
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh";
Symbol 408 MovieClip [mcPlayer] Frame 38
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 40
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh2";
Symbol 408 MovieClip [mcPlayer] Frame 46
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 48
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh3";
Symbol 408 MovieClip [mcPlayer] Frame 54
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 56
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 1; s_decidedanim = "atkm";
Symbol 408 MovieClip [mcPlayer] Frame 63
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 64
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 0; s_decidedanim = "atkl";
Symbol 408 MovieClip [mcPlayer] Frame 70
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 72
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 4; s_decidedanim = "atkp";
Symbol 408 MovieClip [mcPlayer] Frame 78
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 79
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 6; s_decidedanim = "hith";
Symbol 408 MovieClip [mcPlayer] Frame 85
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 86
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 4; s_decidedanim = "hitm";
Symbol 408 MovieClip [mcPlayer] Frame 92
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 93
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 2; s_decidedanim = "hitl";
Symbol 408 MovieClip [mcPlayer] Frame 99
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 101
s_idle = 0; s_moving = 7; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "run";
Symbol 408 MovieClip [mcPlayer] Frame 107
gotoAndStop ("idle");
Symbol 408 MovieClip [mcPlayer] Frame 110
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 0; s_decidedanim = "death";
Symbol 408 MovieClip [mcPlayer] Frame 122
gotoAndStop ("dead");
Symbol 408 MovieClip [mcPlayer] Frame 123
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; hp = 0; s_decidedanim = "dead";
Symbol 408 MovieClip [mcPlayer] Frame 128
stop();
Symbol 408 MovieClip [mcPlayer] Frame 130
s_decidedanim = "blank";
Symbol 408 MovieClip [mcPlayer] Frame 134
gotoAndStop ("blank");
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 2
this.m_scale = 100; this.m_name = "EXTERNAL"; this.m_status = "SxS*NOTLOADED"; this.m_credit = ""; this.maxhp = 100; this.hp = this.maxhp; this.enemy.in_movex = 0; this.enemy.in_movey = 0; this.enemy.in_action = 0; this.hatk = 0; this.matk = 0; this.latk = 0; this.hdef = 0; this.mdef = 0; this.ldef = 0; enemy.s_atktype = 0; enemy.s_animbusy = 0; enemy.s_idle = 1; enemy.s_moving = 0; enemy.s_attacking = 0; enemy.s_hit = 0; enemy.s_vx = 0; m_cameraoffset = 0; stop();
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 3
gotoAndStop (1);
Symbol 451 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 2
gotoAndStop (1);
Symbol 451 MovieClip Frame 3
gotoAndStop (1);
Symbol 451 MovieClip Frame 12
gotoAndStop (1);
Symbol 451 MovieClip Frame 23
gotoAndStop (1);
Symbol 451 MovieClip Frame 42
gotoAndStop (1);
Symbol 451 MovieClip Frame 51
gotoAndStop (1);
Symbol 451 MovieClip Frame 58
gotoAndStop (1);
Symbol 451 MovieClip Frame 65
gotoAndStop (1);
Symbol 451 MovieClip Frame 95
gotoAndStop (1);
Symbol 451 MovieClip Frame 102
gotoAndStop (1);
Symbol 451 MovieClip Frame 109
gotoAndStop (1);
Symbol 451 MovieClip Frame 120
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 150
gotoAndStop (1);
Symbol 451 MovieClip Frame 151
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 179
gotoAndStop (1);
Symbol 451 MovieClip Frame 180
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 210
gotoAndStop (1);
Symbol 451 MovieClip Frame 211
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 239
gotoAndStop (1);
Symbol 451 MovieClip Frame 240
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 270
gotoAndStop (1);
Symbol 451 MovieClip Frame 271
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 300
gotoAndStop (1);
Symbol 451 MovieClip Frame 302
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 307
gotoAndStop (1);
Symbol 451 MovieClip Frame 310
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 315
gotoAndStop (1);
Symbol 451 MovieClip Frame 318
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 321
gotoAndStop (1);
Symbol 451 MovieClip Frame 327
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 330
gotoAndStop (1);
Symbol 451 MovieClip Frame 337
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 340
gotoAndStop (1);
Symbol 451 MovieClip Frame 348
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 351
gotoAndStop (1);
Symbol 451 MovieClip Frame 358
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 451 MovieClip Frame 361
gotoAndStop (1);
Symbol 451 MovieClip Frame 371
gotoAndStop (1);
Symbol 451 MovieClip Frame 381
gotoAndStop (1);
Symbol 451 MovieClip Frame 391
gotoAndStop (1);

Library Items

Symbol 1 MovieClip [NewBGScript_mc]Used by:Timeline
Symbol 2 MovieClip [mcEmpty]Used by:155
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:178 408  Timeline
Symbol 5 FontUsed by:6 153 157 159 160 162 163 165 167 169 170 172 173 174 175 176 179 202 208 213
Symbol 6 EditableTextUses:5Used by:Timeline
Symbol 7 MovieClipUsed by:Timeline
Symbol 8 GraphicUsed by:178
Symbol 9 GraphicUsed by:22
Symbol 10 GraphicUsed by:22
Symbol 11 GraphicUsed by:22
Symbol 12 GraphicUsed by:22
Symbol 13 GraphicUsed by:22
Symbol 14 GraphicUsed by:22
Symbol 15 GraphicUsed by:22
Symbol 16 GraphicUsed by:22
Symbol 17 GraphicUsed by:22
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:9 10 11 12 13 14 15 16 17 18 19 20 21Used by:178
Symbol 23 GraphicUsed by:48
Symbol 24 GraphicUsed by:48 451
Symbol 25 GraphicUsed by:48
Symbol 26 GraphicUsed by:27 38
Symbol 27 MovieClipUses:26Used by:48
Symbol 28 GraphicUsed by:29 40 451
Symbol 29 MovieClipUses:28Used by:48
Symbol 30 GraphicUsed by:31 39 451
Symbol 31 MovieClipUses:30Used by:48
Symbol 32 GraphicUsed by:33 41 451
Symbol 33 MovieClipUses:32Used by:48
Symbol 34 GraphicUsed by:36 70 451
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:34 35Used by:48
Symbol 37 GraphicUsed by:48
Symbol 38 MovieClipUses:26Used by:43 83
Symbol 39 MovieClipUses:30Used by:43 83
Symbol 40 MovieClipUses:28Used by:43 83
Symbol 41 MovieClipUses:32Used by:43 83
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:38 39 40 41 42Used by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:23 24 25 27 29 31 33 36 37 43 44 47Used by:178
Symbol 49 GraphicUsed by:178
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:51 52Used by:178
Symbol 54 FontUsed by:55 56 96 98 99 101 121 125 128 131 132 134 135 192 193 195 198 201 211 212
Symbol 55 TextUses:54Used by:178
Symbol 56 TextUses:54Used by:178
Symbol 57 MovieClipUsed by:138 178 410  Timeline
Symbol 58 GraphicUsed by:83 124 137 138 178
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:83 244 247 260 266 268 270 274 278 280 289 291 311 315
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:83 244 247 260 266 268 270 274 278 280 291
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:83 244 247 260 266 268 270 274 278 280 289 291 311 315
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:83 247 260 274 278 291
Symbol 67 GraphicUsed by:83
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:83 278 280
Symbol 70 MovieClipUses:34Used by:83
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:83
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:83
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:83
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:83
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:83
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:58 60 62 64 66 67 69 70 41 38 40 39 72 74 76 78 80 82Used by:178
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:84 85Used by:91 94 95 97 100 119 120 127 129 130 133 156 161 164 168 171
Symbol 87 ShapeTweeningUsed by:89
Symbol 88 GraphicUsed by:89 154
Symbol 89 MovieClipUses:87 88Used by:91 94 95 97 100 119 120 124 127 129 130 133 137 156 161 164 168 171
Symbol 90 GraphicUsed by:91 94 95 97 100 119 120 127 129 130 133 156 161 164 168 171  Timeline
Symbol 91 ButtonUses:86 89 90Used by:178
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:126 136 178
Symbol 94 ButtonUses:86 89 90Used by:178
Symbol 95 ButtonUses:86 89 90Used by:178
Symbol 96 TextUses:54Used by:178
Symbol 97 ButtonUses:86 89 90Used by:178
Symbol 98 EditableTextUses:54Used by:178
Symbol 99 EditableTextUses:54Used by:178
Symbol 100 ButtonUses:86 89 90Used by:178
Symbol 101 TextUses:54Used by:178
Symbol 102 ShapeTweeningUsed by:105
Symbol 103 ShapeTweeningUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:102 103 104Used by:118
Symbol 106 ShapeTweeningUsed by:109
Symbol 107 ShapeTweeningUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 107 108Used by:118
Symbol 110 GraphicUsed by:118
Symbol 111 GraphicUsed by:118
Symbol 112 GraphicUsed by:118
Symbol 113 ShapeTweeningUsed by:117
Symbol 114 ShapeTweeningUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:113 114 115 116Used by:118
Symbol 118 MovieClipUses:105 109 110 111 112 117Used by:178
Symbol 119 ButtonUses:86 89 90Used by:178
Symbol 120 ButtonUses:86 89 90Used by:178
Symbol 121 TextUses:54Used by:178
Symbol 122 GraphicUsed by:126 136
Symbol 123 GraphicUsed by:126 136
Symbol 124 ButtonUses:89 58Used by:126 136
Symbol 125 TextUses:54Used by:126
Symbol 126 MovieClipUses:122 93 123 124 125Used by:178
Symbol 127 ButtonUses:86 89 90Used by:178
Symbol 128 TextUses:54Used by:178
Symbol 129 ButtonUses:86 89 90Used by:178
Symbol 130 ButtonUses:86 89 90Used by:178
Symbol 131 TextUses:54Used by:178
Symbol 132 TextUses:54Used by:178
Symbol 133 ButtonUses:86 89 90Used by:178
Symbol 134 TextUses:54Used by:178
Symbol 135 TextUses:54Used by:136
Symbol 136 MovieClipUses:122 93 123 124 135Used by:178
Symbol 137 ButtonUses:89 58Used by:138
Symbol 138 MovieClipUses:58 57 137Used by:178
Symbol 139 GraphicUsed by:145
Symbol 140 GraphicUsed by:145
Symbol 141 GraphicUsed by:145
Symbol 142 GraphicUsed by:145
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:139 140 141 142 143 144Used by:154
Symbol 146 GraphicUsed by:152
Symbol 147 GraphicUsed by:152
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:146 147 148 149 150 151Used by:154
Symbol 153 EditableTextUses:5Used by:154
Symbol 154 MovieClipUses:88 145 152 153Used by:178
Symbol 155 MovieClipUses:2Used by:178
Symbol 156 ButtonUses:86 89 90Used by:178
Symbol 157 EditableTextUses:5Used by:178
Symbol 158 GraphicUsed by:178
Symbol 159 EditableTextUses:5Used by:178
Symbol 160 EditableTextUses:5Used by:178
Symbol 161 ButtonUses:86 89 90Used by:178
Symbol 162 EditableTextUses:5Used by:178
Symbol 163 EditableTextUses:5Used by:178
Symbol 164 ButtonUses:86 89 90Used by:178
Symbol 165 EditableTextUses:5Used by:178
Symbol 166 GraphicUsed by:178
Symbol 167 EditableTextUses:5Used by:178
Symbol 168 ButtonUses:86 89 90Used by:178
Symbol 169 EditableTextUses:5Used by:178
Symbol 170 EditableTextUses:5Used by:178
Symbol 171 ButtonUses:86 89 90Used by:178
Symbol 172 EditableTextUses:5Used by:178
Symbol 173 EditableTextUses:5Used by:178
Symbol 174 EditableTextUses:5Used by:178
Symbol 175 EditableTextUses:5Used by:178
Symbol 176 EditableTextUses:5Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:8 22 48 4 49 53 55 56 57 83 91 93 94 95 96 97 98 99 100 101 118 119 120 121 126 127 128 129 130 131 132 133 134 136 138 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 58 175 176 177Used by:Timeline
Symbol 179 EditableTextUses:5Used by:Timeline
Symbol 180 MovieClipUsed by:190
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:189
Symbol 183 GraphicUsed by:189
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:189
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:182 183 184 185 186 187 188Used by:190
Symbol 190 MovieClipUses:180 189Used by:Timeline
Symbol 191 GraphicUsed by:Timeline
Symbol 192 EditableTextUses:54Used by:Timeline
Symbol 193 EditableTextUses:54Used by:Timeline
Symbol 194 GraphicUsed by:200
Symbol 195 TextUses:54Used by:200
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 TextUses:54Used by:200
Symbol 199 GraphicUsed by:200
Symbol 200 ButtonUses:194 195 196 197 198 199Used by:Timeline
Symbol 201 EditableTextUses:54Used by:Timeline
Symbol 202 TextUses:5Used by:210
Symbol 203 ShapeTweeningUsed by:207
Symbol 204 GraphicUsed by:207
Symbol 205 GraphicUsed by:207
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:203 204 205 206Used by:210
Symbol 208 TextUses:5Used by:210
Symbol 209 GraphicUsed by:210
Symbol 210 ButtonUses:202 207 208 209Used by:Timeline
Symbol 211 EditableTextUses:54Used by:Timeline
Symbol 212 EditableTextUses:54Used by:Timeline
Symbol 213 EditableTextUses:5Used by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:244 247 266 268 270 274 278 280 289 311
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:244 247 266 268 270 274 278 280
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:244 247 260 266 268 270 274 278 280 289 291 311 315
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:244 247 260 266 268 270 274 278 280 291
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:244 247 274 278 280 289 311
Symbol 224 GraphicUsed by:241
Symbol 225 GraphicUsed by:241
Symbol 226 GraphicUsed by:241
Symbol 227 GraphicUsed by:241
Symbol 228 GraphicUsed by:241
Symbol 229 GraphicUsed by:241
Symbol 230 GraphicUsed by:241
Symbol 231 GraphicUsed by:241
Symbol 232 GraphicUsed by:241
Symbol 233 GraphicUsed by:241
Symbol 234 GraphicUsed by:241
Symbol 235 GraphicUsed by:241
Symbol 236 GraphicUsed by:241
Symbol 237 GraphicUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240Used by:244
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:244 260 278 280 291
Symbol 244 MovieClipUses:215 217 219 221 223 60 62 241 64 243Used by:Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:247 266 268 270 274 278
Symbol 247 MovieClipUses:215 217 219 221 223 60 62 66 64 246Used by:248
Symbol 248 MovieClipUses:247Used by:408
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:251 346 408
Symbol 251 MovieClipUses:250Used by:408
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:260 274 278 291
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:260 280 289 291 311
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:260 266 268 270 280 291 311 315
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:260 280 291
Symbol 260 MovieClipUses:253 255 219 221 257 60 62 66 64 243 259Used by:261
Symbol 261 MovieClipUses:260Used by:408
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:266 268 270
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:266 268 270 274 278 280 408
Symbol 266 MovieClipUses:215 217 219 221 257 60 62 263 64 246 265Used by:267
Symbol 267 MovieClipUses:266Used by:408
Symbol 268 MovieClipUses:215 217 219 221 257 60 62 263 64 246 265Used by:269
Symbol 269 MovieClipUses:268Used by:408
Symbol 270 MovieClipUses:215 217 219 221 257 60 62 263 64 246 265Used by:271
Symbol 271 MovieClipUses:270Used by:408
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:274 278 311 315
Symbol 274 MovieClipUses:253 217 219 221 223 60 62 66 64 246 273 265 215Used by:275
Symbol 275 MovieClipUses:274Used by:408
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:278 311 315
Symbol 278 MovieClipUses:253 217 219 221 223 60 62 69 64 243 265 273 277 215 66 246Used by:279
Symbol 279 MovieClipUses:278Used by:408
Symbol 280 MovieClipUses:215 217 219 221 255 60 62 69 64 243 259 257 265 223Used by:281
Symbol 281 MovieClipUses:280Used by:408
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:289 311 315
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:289 311 315
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:289
Symbol 288 GraphicUsed by:289 311
Symbol 289 MovieClipUses:215 255 219 283 223 60 285 64 287 288Used by:290
Symbol 290 MovieClipUses:289Used by:408
Symbol 291 MovieClipUses:253 257 219 221 255 60 62 66 64 243 259Used by:292
Symbol 292 MovieClipUses:291Used by:408
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:311
Symbol 295 GraphicUsed by:311
Symbol 296 GraphicUsed by:311
Symbol 297 GraphicUsed by:311
Symbol 298 ShapeTweeningUsed by:311
Symbol 299 ShapeTweeningUsed by:311
Symbol 300 GraphicUsed by:311
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:311 315
Symbol 303 GraphicUsed by:307
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:306
Symbol 306 MovieClipUses:305Used by:307
Symbol 307 MovieClipUses:303 306Used by:311 315
Symbol 308 ShapeTweeningUsed by:311
Symbol 309 ShapeTweeningUsed by:311
Symbol 310 ShapeTweeningUsed by:311
Symbol 311 MovieClipUses:215 255 219 283 223 60 285 64 294 295 296 297 298 299 288 300 273 257 302 307 277 308 309 310Used by:312
Symbol 312 MovieClipUses:311Used by:408
Symbol 313 ShapeTweeningUsed by:315
Symbol 314 ShapeTweeningUsed by:315
Symbol 315 MovieClipUses:273 257 219 283 302 60 285 64 307 277 313 314Used by:316
Symbol 316 MovieClipUses:315Used by:408
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:325
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:325 331 343
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:325 328
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:325 331
Symbol 325 MovieClipUses:318 320 322 324Used by:408
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:328 337 339 341
Symbol 328 MovieClipUses:327 322Used by:334 408
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:331 343
Symbol 331 MovieClipUses:330 320 324Used by:408
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:335
Symbol 334 MovieClipUses:328Used by:335
Symbol 335 MovieClipUses:333 334Used by:408
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:327 336Used by:408
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:327 338Used by:408
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:327 340Used by:408
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:330 320 342Used by:408
Symbol 344 GraphicUsed by:346
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:344 250 345Used by:408
Symbol 347 GraphicUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:347 348Used by:408
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:380
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:380
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:380
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:380
Symbol 358 GraphicUsed by:363
Symbol 359 GraphicUsed by:363
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:360Used by:363
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:358 359 361 362Used by:380
Symbol 364 ShapeTweeningUsed by:373
Symbol 365 ShapeTweeningUsed by:373
Symbol 366 ShapeTweeningUsed by:373
Symbol 367 ShapeTweeningUsed by:373
Symbol 368 ShapeTweeningUsed by:373
Symbol 369 ShapeTweeningUsed by:373
Symbol 370 ShapeTweeningUsed by:373
Symbol 371 ShapeTweeningUsed by:373
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:364 365 366 367 368 369 370 371 372Used by:380
Symbol 374 GraphicUsed by:378
Symbol 375 GraphicUsed by:378
Symbol 376 GraphicUsed by:378
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:374 375 376 377Used by:380
Symbol 379 GraphicUsed by:380 408
Symbol 380 MovieClipUses:351 353 355 357 363 373 378 379Used by:408
Symbol 381 GraphicUsed by:408
Symbol 382 GraphicUsed by:408
Symbol 383 GraphicUsed by:408
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:384Used by:408
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:386Used by:408
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388Used by:408
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:390Used by:408
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:408
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:408
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:396Used by:408
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:408
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:408
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:402Used by:408
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:406
Symbol 406 MovieClipUses:405Used by:407
Symbol 407 MovieClipUses:406Used by:408
Symbol 408 MovieClip [mcPlayer]Uses:248 251 250 4 261 267 269 271 275 279 281 290 292 312 316 325 328 331 335 337 339 341 343 346 349 380 381 379 382 383 385 387 389 391 393 265 395 397 399 401 403 407Used by:409  Timeline
Symbol 409 MovieClipUses:408Used by:Timeline
Symbol 410 MovieClipUses:57Used by:411  Timeline
Symbol 411 MovieClipUses:410Used by:Timeline
Symbol 412 MovieClipUsed by:Timeline
Symbol 413 GraphicUsed by:451
Symbol 414 GraphicUsed by:451
Symbol 415 GraphicUsed by:451
Symbol 416 GraphicUsed by:451
Symbol 417 GraphicUsed by:451
Symbol 418 GraphicUsed by:451
Symbol 419 GraphicUsed by:451
Symbol 420 GraphicUsed by:451
Symbol 421 ShapeTweeningUsed by:451
Symbol 422 ShapeTweeningUsed by:451
Symbol 423 GraphicUsed by:451
Symbol 424 ShapeTweeningUsed by:451
Symbol 425 ShapeTweeningUsed by:451
Symbol 426 ShapeTweeningUsed by:451
Symbol 427 ShapeTweeningUsed by:451
Symbol 428 ShapeTweeningUsed by:451
Symbol 429 ShapeTweeningUsed by:451
Symbol 430 ShapeTweeningUsed by:451
Symbol 431 ShapeTweeningUsed by:451
Symbol 432 ShapeTweeningUsed by:451
Symbol 433 ShapeTweeningUsed by:451
Symbol 434 ShapeTweeningUsed by:451
Symbol 435 ShapeTweeningUsed by:451
Symbol 436 ShapeTweeningUsed by:451
Symbol 437 ShapeTweeningUsed by:451
Symbol 438 ShapeTweeningUsed by:451
Symbol 439 GraphicUsed by:451
Symbol 440 GraphicUsed by:451
Symbol 441 GraphicUsed by:451
Symbol 442 GraphicUsed by:451
Symbol 443 GraphicUsed by:451
Symbol 444 GraphicUsed by:451
Symbol 445 GraphicUsed by:451
Symbol 446 GraphicUsed by:451
Symbol 447 GraphicUsed by:451
Symbol 448 GraphicUsed by:450
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:448 449Used by:451
Symbol 451 MovieClipUses:413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 24 447 450 28 30 32 34Used by:Timeline
Symbol 452 MovieClip [mcPlayerNew]Used by:Timeline
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:455
Symbol 455 MovieClipUses:454Used by:461
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:461
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:460
Symbol 460 MovieClipUses:459Used by:461
Symbol 461 MovieClipUses:455 457 460Used by:Timeline

Instance Names

"camControl"Frame 4Symbol 178 MovieClip
"minigame"Frame 5Symbol 190 MovieClip
"exturltext"Frame 6Symbol 213 EditableText
"playershad"Frame 7Symbol 409 MovieClip
"enemyshad"Frame 7Symbol 411 MovieClip
"player"Frame 7Symbol 408 MovieClip [mcPlayer]
"enemy"Frame 7Symbol 410 MovieClip
"soundbank"Frame 7Symbol 412 MovieClip
"enemyspark"Frame 7Symbol 451 MovieClip
"playerspark"Frame 7Symbol 451 MovieClip
"scrollbg"Frame 9Symbol 461 MovieClip
"newbgclip"Frame 9Symbol 1 MovieClip [NewBGScript_mc]
"controller"Frame 9Symbol 57 MovieClip
"prog"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"progbar"Symbol 48 MovieClip Frame 55Symbol 47 MovieClip
"nextcolor"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"bar"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"B"Symbol 83 MovieClip Frame 13Symbol 70 MovieClip
"D"Symbol 83 MovieClip Frame 13Symbol 41 MovieClip
"L"Symbol 83 MovieClip Frame 13Symbol 38 MovieClip
"R"Symbol 83 MovieClip Frame 13Symbol 40 MovieClip
"U"Symbol 83 MovieClip Frame 13Symbol 39 MovieClip
"E"Symbol 83 MovieClip Frame 13Symbol 72 MovieClip
"W"Symbol 83 MovieClip Frame 13Symbol 74 MovieClip
"BD"Symbol 83 MovieClip Frame 13Symbol 41 MovieClip
"BL"Symbol 83 MovieClip Frame 13Symbol 38 MovieClip
"BR"Symbol 83 MovieClip Frame 13Symbol 40 MovieClip
"BU"Symbol 83 MovieClip Frame 13Symbol 39 MovieClip
"TD"Symbol 83 MovieClip Frame 13Symbol 76 MovieClip
"TL"Symbol 83 MovieClip Frame 13Symbol 78 MovieClip
"TR"Symbol 83 MovieClip Frame 13Symbol 80 MovieClip
"TU"Symbol 83 MovieClip Frame 13Symbol 82 MovieClip
"HD"Symbol 83 MovieClip Frame 13Symbol 76 MovieClip
"HL"Symbol 83 MovieClip Frame 13Symbol 78 MovieClip
"HR"Symbol 83 MovieClip Frame 13Symbol 80 MovieClip
"HU"Symbol 83 MovieClip Frame 13Symbol 82 MovieClip
"BV"Symbol 83 MovieClip Frame 13Symbol 70 MovieClip
"sldbak"Symbol 126 MovieClip Frame 1Symbol 93 MovieClip
"sld"Symbol 126 MovieClip Frame 1Symbol 93 MovieClip
"sldbak"Symbol 136 MovieClip Frame 1Symbol 93 MovieClip
"sld"Symbol 136 MovieClip Frame 1Symbol 93 MovieClip
"drawinto"Symbol 138 MovieClip Frame 1Symbol 57 MovieClip
"drawSelector"Symbol 138 MovieClip Frame 1Symbol 57 MovieClip
"drawText"Symbol 138 MovieClip Frame 1Symbol 57 MovieClip
"bubbletype"Symbol 154 MovieClip Frame 1Symbol 145 MovieClip
"bubbletail"Symbol 154 MovieClip Frame 1Symbol 152 MovieClip
"msgText"Symbol 154 MovieClip Frame 1Symbol 153 EditableText
"mc"Symbol 155 MovieClip Frame 1Symbol 2 MovieClip [mcEmpty]
"mousecursor"Symbol 178 MovieClip Frame 1Symbol 22 MovieClip
"mcqte"Symbol 178 MovieClip Frame 1Symbol 48 MovieClip
"bounds"Symbol 178 MovieClip Frame 1Symbol 4 MovieClip
"gui_enemyhp"Symbol 178 MovieClip Frame 11Symbol 53 MovieClip
"gui_playerhp"Symbol 178 MovieClip Frame 11Symbol 53 MovieClip
"emptygrid"Symbol 178 MovieClip Frame 11Symbol 57 MovieClip
"playerModeClip"Symbol 178 MovieClip Frame 11Symbol 83 MovieClip
"hpslider"Symbol 178 MovieClip Frame 11Symbol 93 MovieClip
"emenydir"Symbol 178 MovieClip Frame 11Symbol 118 MovieClip
"sld_sound"Symbol 178 MovieClip Frame 11Symbol 126 MovieClip
"sld_sound_music"Symbol 178 MovieClip Frame 11Symbol 136 MovieClip
"selectdown"Symbol 178 MovieClip Frame 11Symbol 138 MovieClip
"chatbubble"Symbol 178 MovieClip Frame 11Symbol 154 MovieClip
"embedgui"Symbol 178 MovieClip Frame 18Symbol 155 MovieClip
"exturltext"Symbol 178 MovieClip Frame 33Symbol 159 EditableText
"exturllisttext"Symbol 178 MovieClip Frame 33Symbol 160 EditableText
"enemyurlname"Symbol 178 MovieClip Frame 44Symbol 173 EditableText
"entertainor"Symbol 190 MovieClip Frame 1Symbol 180 MovieClip
"dup_orange"Symbol 190 MovieClip Frame 1Symbol 189 MovieClip
"mc"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"center"Symbol 251 MovieClip Frame 1Symbol 250 MovieClip
"mc"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"abox"Symbol 266 MovieClip Frame 5Symbol 265 MovieClip
"mc"Symbol 267 MovieClip Frame 1Symbol 266 MovieClip
"abox"Symbol 268 MovieClip Frame 4Symbol 265 MovieClip
"mc"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"abox"Symbol 270 MovieClip Frame 4Symbol 265 MovieClip
"mc"Symbol 271 MovieClip Frame 1Symbol 270 MovieClip
"abox"Symbol 274 MovieClip Frame 6Symbol 265 MovieClip
"mc"Symbol 275 MovieClip Frame 1Symbol 274 MovieClip
"abox"Symbol 278 MovieClip Frame 8Symbol 265 MovieClip
"mc"Symbol 279 MovieClip Frame 1Symbol 278 MovieClip
"abox"Symbol 280 MovieClip Frame 9Symbol 265 MovieClip
"mc"Symbol 281 MovieClip Frame 1Symbol 280 MovieClip
"mc"Symbol 290 MovieClip Frame 1Symbol 289 MovieClip
"mc"Symbol 292 MovieClip Frame 1Symbol 291 MovieClip
"mc"Symbol 312 MovieClip Frame 1Symbol 311 MovieClip
"mc"Symbol 316 MovieClip Frame 1Symbol 315 MovieClip
"head"Symbol 325 MovieClip Frame 1Symbol 320 MovieClip
"mc"Symbol 325 MovieClip Frame 1Symbol 322 MovieClip
"mc"Symbol 325 MovieClip Frame 1Symbol 324 MovieClip
"mc"Symbol 328 MovieClip Frame 1Symbol 322 MovieClip
"head"Symbol 331 MovieClip Frame 1Symbol 320 MovieClip
"mc"Symbol 331 MovieClip Frame 1Symbol 324 MovieClip
"head"Symbol 343 MovieClip Frame 1Symbol 320 MovieClip
"center"Symbol 346 MovieClip Frame 1Symbol 250 MovieClip
"mc"Symbol 406 MovieClip Frame 1Symbol 405 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 2Symbol 248 MovieClip
"head"Symbol 408 MovieClip [mcPlayer] Frame 2Symbol 251 MovieClip
"cbox"Symbol 408 MovieClip [mcPlayer] Frame 2Symbol 250 MovieClip
"centerbox"Symbol 408 MovieClip [mcPlayer] Frame 2Symbol 250 MovieClip
"def_h"Symbol 408 MovieClip [mcPlayer] Frame 2Symbol 4 MovieClip
"def_m"Symbol 408 MovieClip [mcPlayer] Frame 2Symbol 4 MovieClip
"def_l"Symbol 408 MovieClip [mcPlayer] Frame 2Symbol 4 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 9Symbol 261 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 31Symbol 267 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 40Symbol 269 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 48Symbol 271 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 56Symbol 275 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 64Symbol 279 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 72Symbol 281 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 79Symbol 290 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 101Symbol 292 MovieClip
"rollbox"Symbol 408 MovieClip [mcPlayer] Frame 101Symbol 250 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 110Symbol 312 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 123Symbol 316 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 136Symbol 325 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 146Symbol 328 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 156Symbol 331 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 166Symbol 335 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 180Symbol 337 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 183Symbol 339 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 186Symbol 341 MovieClip
"aniclip"Symbol 408 MovieClip [mcPlayer] Frame 189Symbol 343 MovieClip
"head"Symbol 408 MovieClip [mcPlayer] Frame 228Symbol 346 MovieClip
"abox"Symbol 408 MovieClip [mcPlayer] Frame 266Symbol 265 MovieClip
"abox"Symbol 408 MovieClip [mcPlayer] Frame 279Symbol 265 MovieClip
"abox"Symbol 408 MovieClip [mcPlayer] Frame 294Symbol 265 MovieClip
"t"Symbol 409 MovieClip Frame 1Symbol 408 MovieClip [mcPlayer]
"enemy"Symbol 410 MovieClip Frame 2Symbol 57 MovieClip
"t"Symbol 411 MovieClip Frame 1Symbol 410 MovieClip
"mc"Symbol 461 MovieClip Frame 1Symbol 455 MovieClip
"mc"Symbol 461 MovieClip Frame 7Symbol 457 MovieClip
"mc"Symbol 461 MovieClip Frame 13Symbol 460 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "NewBGScript_mc"
ExportAssets (56)Timeline Frame 1Symbol 2 as "mcEmpty"
ExportAssets (56)Timeline Frame 7Symbol 408 as "mcPlayer"
ExportAssets (56)Timeline Frame 8Symbol 452 as "mcPlayerNew"

Labels

"rootLoad"Frame 2
"loading game"Frame 5
"warning"Frame 6
"default"Frame 9
"rootCache"Frame 16
"none"Symbol 22 MovieClip Frame 1
"c"Symbol 22 MovieClip Frame 10
"cL"Symbol 22 MovieClip Frame 15
"cR"Symbol 22 MovieClip Frame 20
"cU"Symbol 22 MovieClip Frame 25
"cD"Symbol 22 MovieClip Frame 30
"cLU"Symbol 22 MovieClip Frame 35
"cLD"Symbol 22 MovieClip Frame 40
"cRU"Symbol 22 MovieClip Frame 45
"cRD"Symbol 22 MovieClip Frame 50
"cA"Symbol 22 MovieClip Frame 56
"cAL"Symbol 22 MovieClip Frame 62
"cAR"Symbol 22 MovieClip Frame 67
"cAU"Symbol 22 MovieClip Frame 72
"cAD"Symbol 22 MovieClip Frame 77
"cALU"Symbol 22 MovieClip Frame 82
"cALD"Symbol 22 MovieClip Frame 87
"cARU"Symbol 22 MovieClip Frame 92
"cARD"Symbol 22 MovieClip Frame 97
"OK"Symbol 48 MovieClip Frame 10
"FAIL"Symbol 48 MovieClip Frame 16
"L"Symbol 48 MovieClip Frame 22
"R"Symbol 48 MovieClip Frame 26
"U"Symbol 48 MovieClip Frame 32
"D"Symbol 48 MovieClip Frame 38
"B"Symbol 48 MovieClip Frame 43
"ANY"Symbol 48 MovieClip Frame 48
"MASHDIR"Symbol 48 MovieClip Frame 55
"dead"Symbol 72 MovieClip Frame 1
"mode0"Symbol 83 MovieClip Frame 1
"mode1"Symbol 83 MovieClip Frame 7
"consumed"Symbol 83 MovieClip Frame 13
"off"Symbol 86 MovieClip Frame 1
"on"Symbol 86 MovieClip Frame 6
"dead"Symbol 118 MovieClip Frame 10
"eaten"Symbol 118 MovieClip Frame 20
"qte"Symbol 118 MovieClip Frame 27
"allowpets"Symbol 118 MovieClip Frame 32
"legacy"Symbol 178 MovieClip Frame 5
"game"Symbol 178 MovieClip Frame 11
"gamecustom"Symbol 178 MovieClip Frame 18
"nogui"Symbol 178 MovieClip Frame 27
"debuggui"Symbol 178 MovieClip Frame 33
"aup"Symbol 178 MovieClip Frame 44
"loading"Symbol 178 MovieClip Frame 52
"atk1"Symbol 266 MovieClip Frame 1
"atk2"Symbol 268 MovieClip Frame 1
"atk3"Symbol 270 MovieClip Frame 1
"idle"Symbol 408 MovieClip [mcPlayer] Frame 2
"walk"Symbol 408 MovieClip [mcPlayer] Frame 9
"turn"Symbol 408 MovieClip [mcPlayer] Frame 24
"atkh"Symbol 408 MovieClip [mcPlayer] Frame 31
"atkh2"Symbol 408 MovieClip [mcPlayer] Frame 40
"atkh3"Symbol 408 MovieClip [mcPlayer] Frame 48
"atkm"Symbol 408 MovieClip [mcPlayer] Frame 56
"atkl"Symbol 408 MovieClip [mcPlayer] Frame 64
"atkp"Symbol 408 MovieClip [mcPlayer] Frame 72
"hith"Symbol 408 MovieClip [mcPlayer] Frame 79
"hitm"Symbol 408 MovieClip [mcPlayer] Frame 86
"hitl"Symbol 408 MovieClip [mcPlayer] Frame 93
"run"Symbol 408 MovieClip [mcPlayer] Frame 101
"death"Symbol 408 MovieClip [mcPlayer] Frame 110
"dead"Symbol 408 MovieClip [mcPlayer] Frame 123
"blank"Symbol 408 MovieClip [mcPlayer] Frame 130
"vicWholeMid"Symbol 408 MovieClip [mcPlayer] Frame 136
"vicWholeBot"Symbol 408 MovieClip [mcPlayer] Frame 146
"vicWholeTop"Symbol 408 MovieClip [mcPlayer] Frame 156
"vicWholeBotLegKick"Symbol 408 MovieClip [mcPlayer] Frame 166
"vicLegFront"Symbol 408 MovieClip [mcPlayer] Frame 180
"vicLegBack"Symbol 408 MovieClip [mcPlayer] Frame 183
"vicBodyHipTail"Symbol 408 MovieClip [mcPlayer] Frame 186
"vicBodyTop"Symbol 408 MovieClip [mcPlayer] Frame 189
"vicArmFront"Symbol 408 MovieClip [mcPlayer] Frame 192
"vicArmBack"Symbol 408 MovieClip [mcPlayer] Frame 195
"none"Symbol 408 MovieClip [mcPlayer] Frame 205
"external"Symbol 410 MovieClip Frame 2
"heart"Symbol 451 MovieClip Frame 4
"dust"Symbol 451 MovieClip Frame 14
"wave"Symbol 451 MovieClip Frame 26
"cutmid"Symbol 451 MovieClip Frame 46
"cuthigh"Symbol 451 MovieClip Frame 53
"cutlow"Symbol 451 MovieClip Frame 60
"cutblock"Symbol 451 MovieClip Frame 67
"hitblock"Symbol 451 MovieClip Frame 78
"hitmid"Symbol 451 MovieClip Frame 90
"hithigh"Symbol 451 MovieClip Frame 97
"hitlow"Symbol 451 MovieClip Frame 104
"number5"Symbol 451 MovieClip Frame 120
"number4"Symbol 451 MovieClip Frame 151
"number3"Symbol 451 MovieClip Frame 180
"number2"Symbol 451 MovieClip Frame 211
"number1"Symbol 451 MovieClip Frame 240
"number0"Symbol 451 MovieClip Frame 271
"OK"Symbol 451 MovieClip Frame 302
"FAIL"Symbol 451 MovieClip Frame 310
"L"Symbol 451 MovieClip Frame 318
"R"Symbol 451 MovieClip Frame 327
"U"Symbol 451 MovieClip Frame 337
"D"Symbol 451 MovieClip Frame 348
"B"Symbol 451 MovieClip Frame 358
"LR"Symbol 451 MovieClip Frame 368
"UD"Symbol 451 MovieClip Frame 378
"LRUD"Symbol 451 MovieClip Frame 388
"idle"Symbol 452 MovieClip [mcPlayerNew] Frame 1
"default"Symbol 461 MovieClip Frame 1
"desert"Symbol 461 MovieClip Frame 7
"ztorirocks"Symbol 461 MovieClip Frame 13
"none"Symbol 461 MovieClip Frame 18

Dynamic Text Variables

loadtextSymbol 6 EditableText"Loading... 0 Percent"
gui_enemynameSymbol 98 EditableText"Enemy Name"
gui_enemystatusSymbol 99 EditableText"Enemy CURRENTSTATUS"
msgTextTextSymbol 153 EditableText"<p align="left"></p>"
exturlSymbol 159 EditableText"<EXTERNAL URL>"
exturllistSymbol 160 EditableText""
gui_loadtextSymbol 167 EditableText""
enemyurlnameSymbol 173 EditableText"<p align="right"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">&lt;enemyurl&gt;</font></p>"
gui_loadtextSymbol 175 EditableText""
gamescoreSymbol 179 EditableText"SCORE: 0"
exturlSymbol 213 EditableText"<EXTERNAL URL>"




http://swfchan.com/50/249505/info.shtml
Created: 6/7 -2022 21:38:55 Last modified: 6/7 -2022 21:38:55 Server time: 09/05 -2024 20:09:38